blob: 68b2b7443e74cdcda47ae5dd8e93f74b8dcbad50 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
39 renderTarget->image->getFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferrona1c72422018-05-14 15:58:28 -040042} // anonymous namespace<
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill526543c2017-10-28 10:59:16 -040079 renderer->releaseResource(*this, &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
116 vk::CommandBuffer *commandBuffer = nullptr;
117 vk::CommandGraphNode *writingNode = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500118
Jamie Madill0cec82a2018-03-14 09:21:07 -0400119 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
120 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
121 ASSERT(!clearDepth || depthAttachment->isAttached());
122
123 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
124 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
125 ASSERT(!clearStencil || stencilAttachment->isAttached());
126
Luc Ferrona8af3a62018-03-29 14:44:24 -0400127 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
128
Luc Ferron8836f632018-04-05 07:26:53 -0400129 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400130 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400131
Jamie Madill9aef3672018-04-27 11:45:06 -0400132 // The most costly clear mode is when we need to mask out specific color channels. This can
133 // only be done with a draw call. The scissor region however can easily be integrated with
134 // this method. Similarly for depth/stencil clear.
135 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
136 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
137 {
Jamie Madill78cd9402018-05-10 16:49:58 -0400138 ANGLE_TRY(clearWithDraw(contextVk, colorMaskFlags));
139
140 // Stencil clears must be handled separately. The only way to write out a stencil value from
141 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
142 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
143 // depth to keep the code simple, but depth clears could be combined with the masked color
144 // clears as an optimization.
145
146 if (clearDepth || clearStencil)
147 {
148 // Masked stencil clears are currently not implemented.
149 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
150 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
151 }
152 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400153 }
154
Luc Ferron8836f632018-04-05 07:26:53 -0400155 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
156 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
157 // allow us to clear one or the other separately.
158 bool isSingleClearOnPackedDepthStencilAttachment =
159 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400160 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400161 {
162 // With scissor test enabled, we clear very differently and we don't need to access
163 // the image inside each attachment we can just use clearCmdAttachments with our
164 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400165
166 // Masked stencil clears are currently not implemented.
167 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400168 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400169 return gl::NoError();
170 }
171
172 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400173 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500174 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400176 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400177
178 const VkClearDepthStencilValue &clearDepthStencilValue =
179 contextVk->getClearDepthStencilValue().depthStencil;
180
181 // We only support packed depth/stencil, not separate.
Luc Ferron8836f632018-04-05 07:26:53 -0400182 ASSERT(!(clearDepth && clearStencil) || depthStencilAttachment);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400183
Luc Ferrone6a40d02018-03-22 10:30:57 -0400184 const VkImageAspectFlags aspectFlags =
185 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
186 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400187
188 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
189 renderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill858c1cc2018-03-31 14:19:13 -0400190 renderTarget->image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400191
Luc Ferrona8af3a62018-03-29 14:44:24 -0400192 if (!clearColor)
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193 {
194 return gl::NoError();
195 }
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500196 }
197
Luc Ferrona8af3a62018-03-29 14:44:24 -0400198 ASSERT(clearColor);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500199 const auto *attachment = mState.getFirstNonNullAttachment();
200 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500201
Jamie Madill0cec82a2018-03-14 09:21:07 -0400202 if (!commandBuffer)
203 {
204 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill9cceac42018-03-31 14:19:16 -0400205 writingNode = getCurrentWritingNode();
Jamie Madill0cec82a2018-03-14 09:21:07 -0400206 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500207
Jamie Madill66546be2018-03-08 09:47:20 -0500208 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
209 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400210 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500211 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212 {
Jamie Madill66546be2018-03-08 09:47:20 -0500213 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
214 ASSERT(colorRenderTarget);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400215 colorRenderTarget->resource->onWriteResource(writingNode, currentSerial);
Jamie Madill9aef3672018-04-27 11:45:06 -0400216 colorRenderTarget->image->clearColor(clearColorValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500217 }
218
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500219 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220}
221
Jamie Madillc564c072017-06-01 12:45:42 -0400222gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223 GLenum buffer,
224 GLint drawbuffer,
225 const GLfloat *values)
226{
227 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500228 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400229}
230
Jamie Madillc564c072017-06-01 12:45:42 -0400231gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232 GLenum buffer,
233 GLint drawbuffer,
234 const GLuint *values)
235{
236 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500237 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400238}
239
Jamie Madillc564c072017-06-01 12:45:42 -0400240gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241 GLenum buffer,
242 GLint drawbuffer,
243 const GLint *values)
244{
245 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500246 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400247}
248
Jamie Madillc564c072017-06-01 12:45:42 -0400249gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250 GLenum buffer,
251 GLint drawbuffer,
252 GLfloat depth,
253 GLint stencil)
254{
255 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500256 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400257}
258
Jamie Madill4928b7c2017-06-20 12:57:39 -0400259GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400260{
Jamie Madill66546be2018-03-08 09:47:20 -0500261 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262}
263
Jamie Madill4928b7c2017-06-20 12:57:39 -0400264GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400265{
Jamie Madill66546be2018-03-08 09:47:20 -0500266 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267}
268
Jamie Madillc564c072017-06-01 12:45:42 -0400269gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400270 const gl::Rectangle &area,
271 GLenum format,
272 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400273 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400274{
Luc Ferrona1c72422018-05-14 15:58:28 -0400275 // Clip read area to framebuffer.
276 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
277 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
278 gl::Rectangle clippedArea;
279 if (!ClipRectangle(area, fbRect, &clippedArea))
280 {
281 // nothing to read
282 return gl::NoError();
283 }
284
Jamie Madill66546be2018-03-08 09:47:20 -0500285 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400286 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
287
288 vk::CommandBuffer *commandBuffer = nullptr;
289 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500290
Luc Ferrona1c72422018-05-14 15:58:28 -0400291 const gl::PixelPackState &packState = context->getGLState().getPackState();
292 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
293
294 GLuint outputPitch = 0;
295 ANGLE_TRY_RESULT(
296 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
297 outputPitch);
298 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700299 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400300 outputSkipBytes);
301
302 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
303 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400304
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500305 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400306 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500307 params.format = format;
308 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400309 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400310 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400311 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312
Jamie Madill58675012018-05-22 14:54:07 -0400313 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
314 reinterpret_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400315 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
316 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400317}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500318
Jamie Madill58675012018-05-22 14:54:07 -0400319RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400320{
321 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
322 ASSERT(renderTarget && renderTarget->image->valid());
323 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400324}
325
Jamie Madillc564c072017-06-01 12:45:42 -0400326gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327 const gl::Rectangle &sourceArea,
328 const gl::Rectangle &destArea,
329 GLbitfield mask,
330 GLenum filter)
331{
332 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500333 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334}
335
Kenneth Russellce8602a2017-10-03 18:23:08 -0700336bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400338 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339}
340
Jamie Madill19fa1c62018-03-08 09:47:21 -0500341gl::Error FramebufferVk::syncState(const gl::Context *context,
342 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400343{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400344 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400345 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400346
347 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400348 for (size_t dirtyBit : dirtyBits)
349 {
350 switch (dirtyBit)
351 {
352 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
353 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
354 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
355 break;
356 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
357 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
358 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
359 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
360 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
361 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
362 break;
363 default:
364 {
365 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
366 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
367 size_t colorIndex =
368 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
369 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400370
371 // Update cached masks for masked clears.
372 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
373 if (renderTarget)
374 {
375 const angle::Format &format = renderTarget->image->getFormat().textureFormat();
376 updateActiveColorMasks(colorIndex, format.redBits > 0, format.greenBits > 0,
377 format.blueBits > 0, format.alphaBits > 0);
378 }
379 else
380 {
Jamie Madill58675012018-05-22 14:54:07 -0400381 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400382 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400383 break;
384 }
385 }
386 }
Jamie Madill66546be2018-03-08 09:47:20 -0500387
Jamie Madill9aef3672018-04-27 11:45:06 -0400388 mActiveColorComponents = gl_vk::GetColorComponentFlags(
389 mActiveColorComponentMasks[0].any(), mActiveColorComponentMasks[1].any(),
390 mActiveColorComponentMasks[2].any(), mActiveColorComponentMasks[3].any());
391
Jamie Madill9f2a8612017-11-30 12:43:09 -0500392 mRenderPassDesc.reset();
Jamie Madill7bd16662017-10-28 19:40:50 -0400393 renderer->releaseResource(*this, &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500394
Jamie Madill9cceac42018-03-31 14:19:16 -0400395 // Trigger a new set of secondary commands next time we render to this FBO.
396 getNewWritingNode(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400397
Jamie Madill72106562017-03-24 14:18:50 -0400398 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500399
400 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500401}
402
Jamie Madillb90779e2018-04-27 11:45:01 -0400403const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500405 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500407 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500408 }
409
Jamie Madill0b684ce2017-11-23 12:57:39 -0500410 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500411
Jamie Madill66546be2018-03-08 09:47:20 -0500412 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
413 const auto &colorRenderTargets = mRenderTargetCache.getColors();
414 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500415 {
Jamie Madill66546be2018-03-08 09:47:20 -0500416 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
417 ASSERT(colorRenderTarget);
Jamie Madillbc543422018-03-30 10:43:19 -0400418 desc.packColorAttachment(*colorRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500419 }
420
Jamie Madill66546be2018-03-08 09:47:20 -0500421 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
422 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500423 {
Jamie Madillbc543422018-03-30 10:43:19 -0400424 desc.packDepthStencilAttachment(*depthStencilRenderTarget->image);
Jamie Madillab9f9c32017-01-17 17:47:34 -0500425 }
426
Jamie Madill9f2a8612017-11-30 12:43:09 -0500427 mRenderPassDesc = desc;
428 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500429}
430
Jamie Madillb90779e2018-04-27 11:45:01 -0400431gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432{
433 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400434 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500435 {
436 return &mFramebuffer;
437 }
438
Jamie Madillb90779e2018-04-27 11:45:01 -0400439 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500440
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500442 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443
444 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500445 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500446 if (mBackbuffer)
447 {
448 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
449 }
450
451 // Gather VkImageViews over all FBO attachments, also size of attached region.
452 std::vector<VkImageView> attachments;
453 gl::Extents attachmentsSize;
454
Jamie Madill66546be2018-03-08 09:47:20 -0500455 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
456 const auto &colorRenderTargets = mRenderTargetCache.getColors();
457 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500458 {
Jamie Madill66546be2018-03-08 09:47:20 -0500459 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
460 ASSERT(colorRenderTarget);
461 attachments.push_back(colorRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500462
Jamie Madillbc543422018-03-30 10:43:19 -0400463 ASSERT(attachmentsSize.empty() ||
464 attachmentsSize == colorRenderTarget->image->getExtents());
465 attachmentsSize = colorRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500466 }
467
Jamie Madill66546be2018-03-08 09:47:20 -0500468 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
469 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500470 {
Jamie Madill66546be2018-03-08 09:47:20 -0500471 attachments.push_back(depthStencilRenderTarget->imageView->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500472
Jamie Madillbc543422018-03-30 10:43:19 -0400473 ASSERT(attachmentsSize.empty() ||
474 attachmentsSize == depthStencilRenderTarget->image->getExtents());
475 attachmentsSize = depthStencilRenderTarget->image->getExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500476 }
477
478 ASSERT(!attachments.empty());
479
480 VkFramebufferCreateInfo framebufferInfo;
481
482 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
483 framebufferInfo.pNext = nullptr;
484 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500485 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500486 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
487 framebufferInfo.pAttachments = attachments.data();
488 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
489 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
490 framebufferInfo.layers = 1;
491
Jamie Madill25301b62017-10-28 20:59:31 -0400492 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500493
Jamie Madillab9f9c32017-01-17 17:47:34 -0500494 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400495}
496
Jamie Madillb90779e2018-04-27 11:45:01 -0400497gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
498 bool clearColor,
499 bool clearDepth,
500 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500501{
Luc Ferron5242d5b2018-02-15 07:14:35 -0500502 RendererVk *renderer = contextVk->getRenderer();
503
Jamie Madill9aef3672018-04-27 11:45:06 -0400504 getNewWritingNode(renderer);
505
Luc Ferron5242d5b2018-02-15 07:14:35 -0500506 // This command can only happen inside a render pass, so obtain one if its already happening
507 // or create a new one if not.
508 vk::CommandGraphNode *node = nullptr;
509 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400510 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500511 if (node->getInsideRenderPassCommands()->valid())
512 {
513 commandBuffer = node->getInsideRenderPassCommands();
514 }
515 else
516 {
517 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &commandBuffer));
518 }
519
Luc Ferrone4c38be2018-04-17 11:09:16 -0400520 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
521 // We assume for now that we always need to clear only 1 layer starting at the
522 // baseArrayLayer 0, this might need to change depending how we'll implement
523 // cube maps, 3d textures and array textures.
524 VkClearRect clearRect;
525 clearRect.baseArrayLayer = 0;
526 clearRect.layerCount = 1;
527
528 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
529 // in Vulkan.
530 gl::Rectangle intersection;
Jamie Madill9aef3672018-04-27 11:45:06 -0400531 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), node->getRenderPassRenderArea(),
532 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400533 {
534 // There is nothing to clear since the scissor is outside of the render area.
535 return gl::NoError();
536 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400537 clearRect.rect = gl_vk::GetRect(intersection);
538
Luc Ferron5242d5b2018-02-15 07:14:35 -0500539 gl::AttachmentArray<VkClearAttachment> clearAttachments;
540 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400541
542 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500543 {
Luc Ferrona8af3a62018-03-29 14:44:24 -0400544 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
545 for (size_t colorIndex : mState.getEnabledDrawBuffers())
546 {
547 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
548 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
549 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
550 clearAttachment.clearValue = contextVk->getClearColorValue();
551 ++clearAttachmentIndex;
552 }
553 }
554
555 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
556 {
557 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
558 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500559 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400560 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
561 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
562 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500563 ++clearAttachmentIndex;
564 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400565 else
566 {
567 if (clearDepth)
568 {
569 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
570 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
571 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
572 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
573 ++clearAttachmentIndex;
574 }
575
576 if (clearStencil)
577 {
578 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
579 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
580 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
581 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
582 ++clearAttachmentIndex;
583 }
584 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500585
Luc Ferrona8af3a62018-03-29 14:44:24 -0400586 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500587 clearAttachments.data(), 1, &clearRect);
588 return gl::NoError();
589}
590
Jamie Madill9aef3672018-04-27 11:45:06 -0400591gl::Error FramebufferVk::clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags)
592{
593 RendererVk *renderer = contextVk->getRenderer();
594 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
595
596 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
597 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
598 &fullScreenQuad));
599
jchen10be7f44f2018-05-21 14:35:32 +0800600 const vk::ShaderAndSerial *pushConstantColor = nullptr;
601 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
602 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400603
604 const vk::PipelineLayout *pipelineLayout = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800605 ANGLE_TRY(renderer->getInternalPushConstantPipelineLayout(&pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400606
607 vk::CommandBuffer *commandBuffer = nullptr;
608 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
609
610 vk::CommandGraphNode *node = nullptr;
611 ANGLE_TRY(getCommandGraphNodeForDraw(contextVk, &node));
612
613 // This pipeline desc could be cached.
614 vk::PipelineDesc pipelineDesc;
615 pipelineDesc.initDefaults();
616 pipelineDesc.updateColorWriteMask(colorMaskFlags);
617 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800618 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill9aef3672018-04-27 11:45:06 -0400619 pipelineDesc.updateViewport(node->getRenderPassRenderArea(), 0.0f, 1.0f);
620
621 const gl::State &glState = contextVk->getGLState();
622 if (glState.isScissorTestEnabled())
623 {
624 gl::Rectangle intersection;
625 if (!gl::ClipRectangle(glState.getScissor(), node->getRenderPassRenderArea(),
626 &intersection))
627 {
628 return gl::NoError();
629 }
630
631 pipelineDesc.updateScissor(intersection);
632 }
633 else
634 {
635 pipelineDesc.updateScissor(node->getRenderPassRenderArea());
636 }
637
638 vk::PipelineAndSerial *pipeline = nullptr;
jchen10be7f44f2018-05-21 14:35:32 +0800639 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor, *pipelineLayout,
Jamie Madill9aef3672018-04-27 11:45:06 -0400640 pipelineDesc, gl::AttributesMask(), &pipeline));
641 pipeline->updateSerial(renderer->getCurrentQueueSerial());
642
Jamie Madill9aef3672018-04-27 11:45:06 -0400643
644 vk::CommandBuffer *drawCommandBuffer = nullptr;
645 ANGLE_TRY(node->beginInsideRenderPassRecording(renderer, &drawCommandBuffer));
646
jchen10be7f44f2018-05-21 14:35:32 +0800647 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
648 drawCommandBuffer->pushConstants(*pipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0,
649 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400650
651 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
652 // Any active queries submitted by the user should also be paused here.
653 drawCommandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
654 drawCommandBuffer->draw(6, 1, 0, 0);
655
656 return gl::NoError();
657}
658
Geoff Lang13455072018-05-09 11:24:43 -0400659gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
660 size_t index,
661 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800662{
663 UNIMPLEMENTED();
664 return gl::InternalError() << "getSamplePosition is unimplemented.";
665}
666
Jamie Madillb90779e2018-04-27 11:45:01 -0400667gl::Error FramebufferVk::getCommandGraphNodeForDraw(ContextVk *contextVk,
Jamie Madille4c5a232018-03-02 21:00:31 -0500668 vk::CommandGraphNode **nodeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500669{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500670 RendererVk *renderer = contextVk->getRenderer();
671 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madillbef918c2017-12-13 13:11:30 -0500672
Jamie Madill9cceac42018-03-31 14:19:16 -0400673 // This will reset the current writing node if it has been completed.
674 updateQueueSerial(currentSerial);
675
676 if (hasChildlessWritingNode())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500677 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400678 *nodeOut = getCurrentWritingNode();
679 }
680 else
681 {
682 *nodeOut = getNewWritingNode(renderer);
Jamie Madill4c26fc22017-02-24 11:04:10 -0500683 }
684
Jamie Madill9cceac42018-03-31 14:19:16 -0400685 if ((*nodeOut)->getInsideRenderPassCommands()->valid())
686 {
687 return gl::NoError();
688 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500689
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500690 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400691 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500692
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500693 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500694
Jamie Madill9cceac42018-03-31 14:19:16 -0400695 if (!(*nodeOut)->getOutsideRenderPassCommands()->valid())
696 {
Jamie Madill58675012018-05-22 14:54:07 -0400697 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill9cceac42018-03-31 14:19:16 -0400698 ANGLE_TRY((*nodeOut)->beginOutsideRenderPassRecording(
699 renderer->getDevice(), renderer->getCommandPool(), &commandBuffer));
700 }
Jamie Madille4c5a232018-03-02 21:00:31 -0500701
Jamie Madill49ac74b2017-12-21 14:42:33 -0500702 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500703 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
704 const auto &colorRenderTargets = mRenderTargetCache.getColors();
705 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500706 {
Jamie Madill66546be2018-03-08 09:47:20 -0500707 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
708 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500709
Jamie Madill9cceac42018-03-31 14:19:16 -0400710 (*nodeOut)->appendColorRenderTarget(currentSerial, colorRenderTarget);
Jamie Madill66546be2018-03-08 09:47:20 -0500711 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
712 }
713
714 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
715 if (depthStencilRenderTarget)
716 {
Jamie Madill9cceac42018-03-31 14:19:16 -0400717 (*nodeOut)->appendDepthStencilRenderTarget(currentSerial, depthStencilRenderTarget);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500718 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500719 }
720
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400721 gl::Rectangle renderArea =
722 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500723 // Hard-code RenderPass to clear the first render target to the current clear value.
724 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400725 (*nodeOut)->storeRenderPassInfo(*framebuffer, renderArea, attachmentClearValues);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500726
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500727 return gl::NoError();
728}
729
Jamie Madill9aef3672018-04-27 11:45:06 -0400730void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
731{
732 mActiveColorComponentMasks[0].set(colorIndex, r);
733 mActiveColorComponentMasks[1].set(colorIndex, g);
734 mActiveColorComponentMasks[2].set(colorIndex, b);
735 mActiveColorComponentMasks[3].set(colorIndex, a);
736}
Luc Ferron018709f2018-05-10 13:53:11 -0400737
Jamie Madill58675012018-05-22 14:54:07 -0400738gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
739 const gl::Rectangle &area,
740 const PackPixelsParams &packPixelsParams,
741 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400742{
Jamie Madill58675012018-05-22 14:54:07 -0400743 ContextVk *contextVk = vk::GetImpl(context);
744 RendererVk *renderer = contextVk->getRenderer();
745
746 if (!mReadPixelsBuffer.valid())
747 {
748 mReadPixelsBuffer.init(1, renderer);
749 ASSERT(mReadPixelsBuffer.valid());
750 }
751
752 vk::CommandBuffer *commandBuffer = nullptr;
753 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
754
755 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400756
Luc Ferron534b00d2018-05-18 08:16:53 -0400757 vk::ImageHelper *renderTargetImage = renderTarget->image;
758 const angle::Format &angleFormat = renderTargetImage->getFormat().textureFormat();
759 VkBuffer bufferHandle = VK_NULL_HANDLE;
760 uint8_t *readPixelBuffer = nullptr;
761 bool newBufferAllocated = false;
762 uint32_t stagingOffset = 0;
763 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400764
Jamie Madill58675012018-05-22 14:54:07 -0400765 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
766 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400767
Luc Ferron534b00d2018-05-18 08:16:53 -0400768 VkBufferImageCopy region;
769 region.bufferImageHeight = area.height;
770 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
771 region.bufferRowLength = area.width;
772 region.imageExtent.width = area.width;
773 region.imageExtent.height = area.height;
774 region.imageExtent.depth = 1;
775 region.imageOffset.x = area.x;
776 region.imageOffset.y = area.y;
777 region.imageOffset.z = 0;
778 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
779 region.imageSubresource.baseArrayLayer = 0;
780 region.imageSubresource.layerCount = 1;
781 region.imageSubresource.mipLevel = 0;
782
783 renderTargetImage->changeLayoutWithStages(
784 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
785 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
786
787 commandBuffer->copyImageToBuffer(renderTargetImage->getImage(),
788 renderTargetImage->getCurrentLayout(), bufferHandle, 1,
789 &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400790
791 // Triggers a full finish.
792 // TODO(jmadill): Don't block on asynchronous readback.
793 ANGLE_TRY(renderer->finish(context));
794
Luc Ferron534b00d2018-05-18 08:16:53 -0400795 // The buffer we copied to needs to be invalidated before we read from it because its not been
796 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400797 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000798
Luc Ferron534b00d2018-05-18 08:16:53 -0400799 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
800 reinterpret_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400801
802 return vk::NoError();
803}
Jamie Madill58675012018-05-22 14:54:07 -0400804
805const gl::Extents &FramebufferVk::getReadImageExtents() const
806{
807 return getColorReadRenderTarget()->image->getExtents();
808}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400809} // namespace rx