shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/Blit9.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 19 | #include "libGLESv2/Renderbuffer.h" |
| 20 | #include "libGLESv2/renderer/Image.h" |
| 21 | #include "libGLESv2/renderer/Renderer.h" |
| 22 | #include "libGLESv2/renderer/TextureStorage.h" |
| 23 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 24 | #include "libGLESv2/Buffer.h" |
| 25 | #include "libGLESv2/renderer/BufferStorage.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 47 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 48 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 49 | mRenderer = renderer; |
| 50 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 51 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 52 | mSamplerState.magFilter = GL_LINEAR; |
| 53 | mSamplerState.wrapS = GL_REPEAT; |
| 54 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 55 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 56 | mSamplerState.maxAnisotropy = 1.0f; |
| 57 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 58 | mSamplerState.compareMode = GL_NONE; |
| 59 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 60 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 61 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 62 | mDirtyImages = true; |
| 63 | |
| 64 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 65 | |
| 66 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | Texture::~Texture() |
| 70 | { |
| 71 | } |
| 72 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 73 | GLenum Texture::getTarget() const |
| 74 | { |
| 75 | return mTarget; |
| 76 | } |
| 77 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 78 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 79 | { |
| 80 | mRenderbufferProxies.addRef(proxy); |
| 81 | } |
| 82 | |
| 83 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 84 | { |
| 85 | mRenderbufferProxies.release(proxy); |
| 86 | } |
| 87 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 88 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 90 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 91 | } |
| 92 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 93 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 94 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 95 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 96 | } |
| 97 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 98 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 99 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 100 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 101 | } |
| 102 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 103 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 104 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 105 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 106 | } |
| 107 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 108 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 109 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 110 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 111 | } |
| 112 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 113 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 114 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 115 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 116 | } |
| 117 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 118 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 119 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 120 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 121 | } |
| 122 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 123 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 124 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 125 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 126 | } |
| 127 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 128 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 129 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame^] | 130 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 131 | } |
| 132 | |
| 133 | GLenum Texture::getMinFilter() const |
| 134 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 135 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 136 | } |
| 137 | |
| 138 | GLenum Texture::getMagFilter() const |
| 139 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 140 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLenum Texture::getWrapS() const |
| 144 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 145 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum Texture::getWrapT() const |
| 149 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 150 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 153 | GLenum Texture::getWrapR() const |
| 154 | { |
| 155 | return mSamplerState.wrapR; |
| 156 | } |
| 157 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 158 | float Texture::getMaxAnisotropy() const |
| 159 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 160 | return mSamplerState.maxAnisotropy; |
| 161 | } |
| 162 | |
| 163 | int Texture::getLodOffset() |
| 164 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 165 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return texture ? texture->getLodOffset() : 0; |
| 167 | } |
| 168 | |
| 169 | void Texture::getSamplerState(SamplerState *sampler) |
| 170 | { |
| 171 | *sampler = mSamplerState; |
| 172 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 173 | } |
| 174 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | GLenum Texture::getUsage() const |
| 176 | { |
| 177 | return mUsage; |
| 178 | } |
| 179 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 180 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 181 | { |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 182 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 183 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 184 | const void *pixelData = pixels; |
| 185 | |
| 186 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 187 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 188 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 189 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 190 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 191 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 192 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 193 | } |
| 194 | |
| 195 | if (pixelData != NULL) |
| 196 | { |
| 197 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 198 | mDirtyImages = true; |
| 199 | } |
| 200 | } |
| 201 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 202 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
| 203 | GLenum sizedInternalFormat, GLenum type, GLint level) |
| 204 | { |
| 205 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 206 | { |
| 207 | return true; |
| 208 | } |
| 209 | |
| 210 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 211 | // to create a render target. |
| 212 | if (IsFastCopyBufferToTextureSupported(sizedInternalFormat, mRenderer->getCurrentClientVersion())) |
| 213 | { |
| 214 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 215 | rx::RenderTarget *destRenderTarget = getStorage(true)->getStorageInstance()->getRenderTarget(level); |
| 216 | |
| 217 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 218 | } |
| 219 | |
| 220 | // Return false if we do not support fast unpack |
| 221 | return false; |
| 222 | } |
| 223 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 224 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 225 | { |
| 226 | if (pixels != NULL) |
| 227 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 228 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 229 | mDirtyImages = true; |
| 230 | } |
| 231 | } |
| 232 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 233 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 234 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 235 | { |
| 236 | if (pixels != NULL) |
| 237 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 238 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 239 | mDirtyImages = true; |
| 240 | } |
| 241 | |
| 242 | return true; |
| 243 | } |
| 244 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 245 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 246 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 247 | { |
| 248 | if (pixels != NULL) |
| 249 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 250 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 251 | mDirtyImages = true; |
| 252 | } |
| 253 | |
| 254 | return true; |
| 255 | } |
| 256 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 257 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 258 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 259 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 260 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 261 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 262 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 264 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | } |
| 266 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 267 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 268 | } |
| 269 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 270 | bool Texture::hasDirtyImages() const |
| 271 | { |
| 272 | return mDirtyImages; |
| 273 | } |
| 274 | |
| 275 | void Texture::resetDirty() |
| 276 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 277 | mDirtyImages = false; |
| 278 | } |
| 279 | |
| 280 | unsigned int Texture::getTextureSerial() |
| 281 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 282 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 283 | return texture ? texture->getTextureSerial() : 0; |
| 284 | } |
| 285 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 286 | bool Texture::isImmutable() const |
| 287 | { |
| 288 | return mImmutable; |
| 289 | } |
| 290 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 291 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 292 | { |
| 293 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 294 | return 0; // Maximum number of levels |
| 295 | } |
| 296 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 297 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 298 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 299 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 300 | { |
| 301 | return 0; // Maximum number of levels |
| 302 | } |
| 303 | else |
| 304 | { |
| 305 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 306 | return 1; |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | GLint Texture::creationLevels(GLsizei size) const |
| 311 | { |
| 312 | return creationLevels(size, size); |
| 313 | } |
| 314 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 315 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 316 | { |
| 317 | mTexStorage = NULL; |
| 318 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 319 | |
| 320 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 321 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 322 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 323 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 324 | } |
| 325 | |
| 326 | Texture2D::~Texture2D() |
| 327 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 328 | delete mTexStorage; |
| 329 | mTexStorage = NULL; |
| 330 | |
| 331 | if (mSurface) |
| 332 | { |
| 333 | mSurface->setBoundTexture(NULL); |
| 334 | mSurface = NULL; |
| 335 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 336 | |
| 337 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 338 | { |
| 339 | delete mImageArray[i]; |
| 340 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 341 | } |
| 342 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 343 | GLsizei Texture2D::getWidth(GLint level) const |
| 344 | { |
| 345 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 346 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 347 | else |
| 348 | return 0; |
| 349 | } |
| 350 | |
| 351 | GLsizei Texture2D::getHeight(GLint level) const |
| 352 | { |
| 353 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 354 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 355 | else |
| 356 | return 0; |
| 357 | } |
| 358 | |
| 359 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 360 | { |
| 361 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 362 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 363 | else |
| 364 | return GL_NONE; |
| 365 | } |
| 366 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 367 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 368 | { |
| 369 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 370 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 371 | else |
| 372 | return D3DFMT_UNKNOWN; |
| 373 | } |
| 374 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 375 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | { |
| 377 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 378 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 379 | // If there currently is a corresponding storage texture image, it has these parameters |
| 380 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 381 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 382 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 383 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 384 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 385 | |
| 386 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 387 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 388 | const int storageLevels = mTexStorage->levelCount(); |
| 389 | |
| 390 | if ((level >= storageLevels && storageLevels != 0) || |
| 391 | width != storageWidth || |
| 392 | height != storageHeight || |
| 393 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 394 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 395 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 396 | { |
| 397 | mImageArray[i]->markDirty(); |
| 398 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 399 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 400 | delete mTexStorage; |
| 401 | mTexStorage = NULL; |
| 402 | mDirtyImages = true; |
| 403 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 404 | } |
| 405 | } |
| 406 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 407 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 408 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 409 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 410 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 411 | : GetSizedInternalFormat(format, type, clientVersion); |
| 412 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 413 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 414 | // Attempt a fast gpu copy of the pixel data to the surface |
| 415 | // If we want to support rendering (which is necessary for GPU unpack buffers), level 0 must be complete |
| 416 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 417 | if (unpack.pixelBuffer.id() != 0 && isLevelComplete(0) && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, level)) |
| 418 | { |
| 419 | // Ensure we don't overwrite our newly initialized data |
| 420 | mImageArray[level]->markClean(); |
| 421 | } |
| 422 | else |
| 423 | { |
| 424 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 425 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 426 | } |
| 427 | |
| 428 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 429 | { |
| 430 | releaseTexImage(); |
| 431 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 432 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 433 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 434 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 435 | |
| 436 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 437 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 438 | |
| 439 | mDirtyImages = true; |
| 440 | mSurface = surface; |
| 441 | mSurface->setBoundTexture(this); |
| 442 | } |
| 443 | |
| 444 | void Texture2D::releaseTexImage() |
| 445 | { |
| 446 | if (mSurface) |
| 447 | { |
| 448 | mSurface->setBoundTexture(NULL); |
| 449 | mSurface = NULL; |
| 450 | |
| 451 | if (mTexStorage) |
| 452 | { |
| 453 | delete mTexStorage; |
| 454 | mTexStorage = NULL; |
| 455 | } |
| 456 | |
| 457 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 458 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 459 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 460 | } |
| 461 | } |
| 462 | } |
| 463 | |
| 464 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 465 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 466 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 467 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 468 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 469 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 470 | } |
| 471 | |
| 472 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 473 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 474 | if (level < levelCount()) |
| 475 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 476 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 477 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 478 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 479 | image->markClean(); |
| 480 | } |
| 481 | } |
| 482 | } |
| 483 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 484 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 486 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 487 | { |
| 488 | commitRect(level, xoffset, yoffset, width, height); |
| 489 | } |
| 490 | } |
| 491 | |
| 492 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 493 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 494 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 495 | { |
| 496 | commitRect(level, xoffset, yoffset, width, height); |
| 497 | } |
| 498 | } |
| 499 | |
| 500 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 501 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 502 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 503 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 504 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 505 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 506 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 507 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 508 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 509 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 510 | mDirtyImages = true; |
| 511 | } |
| 512 | else |
| 513 | { |
| 514 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 515 | { |
| 516 | convertToRenderTarget(); |
| 517 | } |
| 518 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 519 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 520 | |
| 521 | if (width != 0 && height != 0 && level < levelCount()) |
| 522 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 523 | gl::Rectangle sourceRect; |
| 524 | sourceRect.x = x; |
| 525 | sourceRect.width = width; |
| 526 | sourceRect.y = y; |
| 527 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 528 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 529 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 530 | } |
| 531 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 532 | } |
| 533 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 534 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 535 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 536 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 537 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 538 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 539 | } |
| 540 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 541 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 542 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 543 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 544 | |
| 545 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 546 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 547 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 548 | mDirtyImages = true; |
| 549 | } |
| 550 | else |
| 551 | { |
| 552 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 553 | { |
| 554 | convertToRenderTarget(); |
| 555 | } |
| 556 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 557 | if (level < levelCount()) |
| 558 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 559 | updateTextureLevel(level); |
| 560 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 561 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 562 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 563 | gl::Rectangle sourceRect; |
| 564 | sourceRect.x = x; |
| 565 | sourceRect.width = width; |
| 566 | sourceRect.y = y; |
| 567 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 568 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 569 | mRenderer->copyImage(source, sourceRect, |
| 570 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 571 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 572 | } |
| 573 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 574 | } |
| 575 | |
| 576 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 577 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 578 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 579 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 580 | mImmutable = true; |
| 581 | |
| 582 | for (int level = 0; level < levels; level++) |
| 583 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 584 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 585 | width = std::max(1, width >> 1); |
| 586 | height = std::max(1, height >> 1); |
| 587 | } |
| 588 | |
| 589 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 590 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 591 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 592 | } |
| 593 | |
| 594 | if (mTexStorage->isManaged()) |
| 595 | { |
| 596 | int levels = levelCount(); |
| 597 | |
| 598 | for (int level = 0; level < levels; level++) |
| 599 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 600 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 601 | } |
| 602 | } |
| 603 | } |
| 604 | |
| 605 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 606 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 607 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 608 | GLsizei width = mImageArray[0]->getWidth(); |
| 609 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 610 | |
| 611 | if (width <= 0 || height <= 0) |
| 612 | { |
| 613 | return false; |
| 614 | } |
| 615 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 616 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 617 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 618 | if (samplerState.magFilter != GL_NEAREST || |
| 619 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 620 | { |
| 621 | return false; |
| 622 | } |
| 623 | } |
| 624 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 625 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 626 | |
| 627 | if (!npotSupport) |
| 628 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 629 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 630 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 631 | { |
| 632 | return false; |
| 633 | } |
| 634 | } |
| 635 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 636 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 637 | { |
| 638 | if (!npotSupport) |
| 639 | { |
| 640 | if (!isPow2(width) || !isPow2(height)) |
| 641 | { |
| 642 | return false; |
| 643 | } |
| 644 | } |
| 645 | |
| 646 | if (!isMipmapComplete()) |
| 647 | { |
| 648 | return false; |
| 649 | } |
| 650 | } |
| 651 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 652 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 653 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 654 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 655 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 656 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 657 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 658 | { |
| 659 | if (mSamplerState.compareMode == GL_NONE) |
| 660 | { |
| 661 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 662 | mSamplerState.magFilter != GL_NEAREST) |
| 663 | { |
| 664 | return false; |
| 665 | } |
| 666 | } |
| 667 | } |
| 668 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 669 | return true; |
| 670 | } |
| 671 | |
| 672 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 673 | bool Texture2D::isMipmapComplete() const |
| 674 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 675 | GLsizei width = mImageArray[0]->getWidth(); |
| 676 | GLsizei height = mImageArray[0]->getHeight(); |
| 677 | |
| 678 | int q = log2(std::max(width, height)); |
| 679 | |
| 680 | for (int level = 0; level <= q; level++) |
| 681 | { |
| 682 | if (!isLevelComplete(level)) |
| 683 | { |
| 684 | return false; |
| 685 | } |
| 686 | } |
| 687 | |
| 688 | return true; |
| 689 | } |
| 690 | |
| 691 | bool Texture2D::isLevelComplete(int level) const |
| 692 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 693 | if (isImmutable()) |
| 694 | { |
| 695 | return true; |
| 696 | } |
| 697 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 698 | const rx::Image *baseImage = mImageArray[0]; |
| 699 | GLsizei width = baseImage->getWidth(); |
| 700 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 701 | |
| 702 | if (width <= 0 || height <= 0) |
| 703 | { |
| 704 | return false; |
| 705 | } |
| 706 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 707 | // The base image level is complete if the width and height are positive |
| 708 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 709 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 710 | return true; |
| 711 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 712 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 713 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 714 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 715 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 716 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 717 | { |
| 718 | return false; |
| 719 | } |
| 720 | |
| 721 | if (image->getWidth() != std::max(1, width >> level)) |
| 722 | { |
| 723 | return false; |
| 724 | } |
| 725 | |
| 726 | if (image->getHeight() != std::max(1, height >> level)) |
| 727 | { |
| 728 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 729 | } |
| 730 | |
| 731 | return true; |
| 732 | } |
| 733 | |
| 734 | bool Texture2D::isCompressed(GLint level) const |
| 735 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 736 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 737 | } |
| 738 | |
| 739 | bool Texture2D::isDepth(GLint level) const |
| 740 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 741 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 742 | } |
| 743 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 744 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 745 | void Texture2D::createTexture() |
| 746 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 747 | GLsizei width = mImageArray[0]->getWidth(); |
| 748 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 749 | |
| 750 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 751 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 752 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 753 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 754 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 755 | |
| 756 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 757 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 758 | |
| 759 | if (mTexStorage->isManaged()) |
| 760 | { |
| 761 | int levels = levelCount(); |
| 762 | |
| 763 | for (int level = 0; level < levels; level++) |
| 764 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 765 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 766 | } |
| 767 | } |
| 768 | |
| 769 | mDirtyImages = true; |
| 770 | } |
| 771 | |
| 772 | void Texture2D::updateTexture() |
| 773 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 774 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 775 | |
| 776 | for (int level = 0; level < levels; level++) |
| 777 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 778 | updateTextureLevel(level); |
| 779 | } |
| 780 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 781 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 782 | void Texture2D::updateTextureLevel(int level) |
| 783 | { |
| 784 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 785 | rx::Image *image = mImageArray[level]; |
| 786 | |
| 787 | if (image->isDirty()) |
| 788 | { |
| 789 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 790 | } |
| 791 | } |
| 792 | |
| 793 | void Texture2D::convertToRenderTarget() |
| 794 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 795 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 796 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 797 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 798 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 799 | GLsizei width = mImageArray[0]->getWidth(); |
| 800 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 801 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 802 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 803 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 804 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 805 | |
| 806 | if (mTexStorage != NULL) |
| 807 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 808 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 809 | { |
| 810 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 811 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 812 | } |
| 813 | } |
| 814 | } |
| 815 | |
| 816 | delete mTexStorage; |
| 817 | mTexStorage = newTexStorage; |
| 818 | |
| 819 | mDirtyImages = true; |
| 820 | } |
| 821 | |
| 822 | void Texture2D::generateMipmaps() |
| 823 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 824 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 825 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 826 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 827 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 828 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | } |
| 830 | } |
| 831 | |
| 832 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 833 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 834 | for (unsigned int i = 1; i <= q; i++) |
| 835 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 836 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 837 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 838 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 839 | } |
| 840 | |
| 841 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 842 | { |
| 843 | for (unsigned int i = 1; i <= q; i++) |
| 844 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 845 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 846 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 847 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 848 | } |
| 849 | } |
| 850 | else |
| 851 | { |
| 852 | for (unsigned int i = 1; i <= q; i++) |
| 853 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 854 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 855 | } |
| 856 | } |
| 857 | } |
| 858 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 859 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 860 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 861 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 862 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 863 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 864 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 865 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 866 | } |
| 867 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 868 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 869 | } |
| 870 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 871 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 872 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 873 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 874 | { |
| 875 | convertToRenderTarget(); |
| 876 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 877 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 878 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level) : 0; |
| 879 | } |
| 880 | |
| 881 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 882 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 883 | // ensure the underlying texture is created |
| 884 | if (getStorage(true) == NULL) |
| 885 | { |
| 886 | return NULL; |
| 887 | } |
| 888 | |
| 889 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 890 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 891 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 892 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 893 | { |
| 894 | return NULL; |
| 895 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 896 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 897 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 898 | } |
| 899 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 900 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 901 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 902 | // ensure the underlying texture is created |
| 903 | if (getStorage(true) == NULL) |
| 904 | { |
| 905 | return NULL; |
| 906 | } |
| 907 | |
| 908 | updateTexture(); |
| 909 | |
| 910 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 911 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 912 | { |
| 913 | return NULL; |
| 914 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 915 | |
| 916 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 917 | } |
| 918 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 919 | int Texture2D::levelCount() |
| 920 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 921 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 922 | } |
| 923 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 924 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 925 | { |
| 926 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 927 | { |
| 928 | if (renderTarget) |
| 929 | { |
| 930 | convertToRenderTarget(); |
| 931 | } |
| 932 | else |
| 933 | { |
| 934 | createTexture(); |
| 935 | } |
| 936 | } |
| 937 | |
| 938 | return mTexStorage; |
| 939 | } |
| 940 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 941 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 942 | { |
| 943 | mTexStorage = NULL; |
| 944 | for (int i = 0; i < 6; i++) |
| 945 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 946 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 947 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 948 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 949 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 950 | } |
| 951 | } |
| 952 | |
| 953 | TextureCubeMap::~TextureCubeMap() |
| 954 | { |
| 955 | for (int i = 0; i < 6; i++) |
| 956 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 957 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 958 | { |
| 959 | delete mImageArray[i][j]; |
| 960 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 961 | } |
| 962 | |
| 963 | delete mTexStorage; |
| 964 | mTexStorage = NULL; |
| 965 | } |
| 966 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 967 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 968 | { |
| 969 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 970 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 971 | else |
| 972 | return 0; |
| 973 | } |
| 974 | |
| 975 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 976 | { |
| 977 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 978 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 979 | else |
| 980 | return 0; |
| 981 | } |
| 982 | |
| 983 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 984 | { |
| 985 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 986 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 987 | else |
| 988 | return GL_NONE; |
| 989 | } |
| 990 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 991 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 992 | { |
| 993 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 994 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 995 | else |
| 996 | return D3DFMT_UNKNOWN; |
| 997 | } |
| 998 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 999 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1000 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1001 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1002 | } |
| 1003 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1004 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1005 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1006 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1007 | } |
| 1008 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1009 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1010 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1011 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1012 | } |
| 1013 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1014 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1015 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1016 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | } |
| 1018 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1019 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1020 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1021 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1022 | } |
| 1023 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1024 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1026 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1027 | } |
| 1028 | |
| 1029 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1030 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1031 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1032 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1034 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1035 | } |
| 1036 | |
| 1037 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1038 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1039 | if (level < levelCount()) |
| 1040 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1041 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1042 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1043 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1044 | } |
| 1045 | } |
| 1046 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1047 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1048 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1049 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1050 | { |
| 1051 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1052 | } |
| 1053 | } |
| 1054 | |
| 1055 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1056 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1057 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1058 | { |
| 1059 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1060 | } |
| 1061 | } |
| 1062 | |
| 1063 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1064 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1065 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1066 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1067 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1068 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1069 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1070 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1071 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1072 | if (samplerState.magFilter != GL_NEAREST || |
| 1073 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1074 | { |
| 1075 | return false; |
| 1076 | } |
| 1077 | } |
| 1078 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1079 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1080 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1081 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1082 | { |
| 1083 | return false; |
| 1084 | } |
| 1085 | } |
| 1086 | |
| 1087 | if (!mipmapping) |
| 1088 | { |
| 1089 | if (!isCubeComplete()) |
| 1090 | { |
| 1091 | return false; |
| 1092 | } |
| 1093 | } |
| 1094 | else |
| 1095 | { |
| 1096 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1097 | { |
| 1098 | return false; |
| 1099 | } |
| 1100 | } |
| 1101 | |
| 1102 | return true; |
| 1103 | } |
| 1104 | |
| 1105 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1106 | bool TextureCubeMap::isCubeComplete() const |
| 1107 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1108 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1109 | { |
| 1110 | return false; |
| 1111 | } |
| 1112 | |
| 1113 | for (unsigned int face = 1; face < 6; face++) |
| 1114 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1115 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1116 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1117 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1118 | { |
| 1119 | return false; |
| 1120 | } |
| 1121 | } |
| 1122 | |
| 1123 | return true; |
| 1124 | } |
| 1125 | |
| 1126 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1127 | { |
| 1128 | if (isImmutable()) |
| 1129 | { |
| 1130 | return true; |
| 1131 | } |
| 1132 | |
| 1133 | if (!isCubeComplete()) |
| 1134 | { |
| 1135 | return false; |
| 1136 | } |
| 1137 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1138 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1139 | int q = log2(size); |
| 1140 | |
| 1141 | for (int face = 0; face < 6; face++) |
| 1142 | { |
| 1143 | for (int level = 1; level <= q; level++) |
| 1144 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1145 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1146 | { |
| 1147 | return false; |
| 1148 | } |
| 1149 | } |
| 1150 | } |
| 1151 | |
| 1152 | return true; |
| 1153 | } |
| 1154 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1155 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1156 | { |
| 1157 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1158 | |
| 1159 | if (isImmutable()) |
| 1160 | { |
| 1161 | return true; |
| 1162 | } |
| 1163 | |
| 1164 | const rx::Image *baseImage = mImageArray[face][0]; |
| 1165 | GLsizei size = baseImage->getWidth(); |
| 1166 | |
| 1167 | if (size <= 0) |
| 1168 | { |
| 1169 | return false; |
| 1170 | } |
| 1171 | |
| 1172 | // The base image level is complete if the width and height are positive |
| 1173 | if (level == 0) |
| 1174 | { |
| 1175 | return true; |
| 1176 | } |
| 1177 | |
| 1178 | rx::Image *image = mImageArray[face][level]; |
| 1179 | |
| 1180 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 1181 | { |
| 1182 | return false; |
| 1183 | } |
| 1184 | |
| 1185 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
| 1186 | { |
| 1187 | return false; |
| 1188 | } |
| 1189 | |
| 1190 | return true; |
| 1191 | } |
| 1192 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1193 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1194 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1195 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1196 | } |
| 1197 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1198 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1199 | { |
| 1200 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1201 | } |
| 1202 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1203 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1204 | void TextureCubeMap::createTexture() |
| 1205 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1206 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1207 | |
| 1208 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1209 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1210 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1211 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1212 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1213 | |
| 1214 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1215 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1216 | |
| 1217 | if (mTexStorage->isManaged()) |
| 1218 | { |
| 1219 | int levels = levelCount(); |
| 1220 | |
| 1221 | for (int face = 0; face < 6; face++) |
| 1222 | { |
| 1223 | for (int level = 0; level < levels; level++) |
| 1224 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1225 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1226 | } |
| 1227 | } |
| 1228 | } |
| 1229 | |
| 1230 | mDirtyImages = true; |
| 1231 | } |
| 1232 | |
| 1233 | void TextureCubeMap::updateTexture() |
| 1234 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1235 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1236 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1237 | for (int face = 0; face < 6; face++) |
| 1238 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1239 | for (int level = 0; level < levels; level++) |
| 1240 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1241 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1242 | } |
| 1243 | } |
| 1244 | } |
| 1245 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1246 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1247 | { |
| 1248 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1249 | rx::Image *image = mImageArray[face][level]; |
| 1250 | |
| 1251 | if (image->isDirty()) |
| 1252 | { |
| 1253 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1254 | } |
| 1255 | } |
| 1256 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1257 | void TextureCubeMap::convertToRenderTarget() |
| 1258 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1259 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1260 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1261 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1262 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1263 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1264 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1265 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1266 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1267 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1268 | |
| 1269 | if (mTexStorage != NULL) |
| 1270 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1271 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1272 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1273 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1274 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1275 | } |
| 1276 | } |
| 1277 | } |
| 1278 | |
| 1279 | delete mTexStorage; |
| 1280 | mTexStorage = newTexStorage; |
| 1281 | |
| 1282 | mDirtyImages = true; |
| 1283 | } |
| 1284 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1285 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1287 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1288 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1289 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1290 | |
| 1291 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1292 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1293 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1294 | } |
| 1295 | |
| 1296 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1297 | { |
| 1298 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1299 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1300 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1301 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1302 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1303 | |
| 1304 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1305 | } |
| 1306 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1307 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1308 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1309 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1310 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1311 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1312 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1313 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1314 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1315 | |
| 1316 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1317 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1318 | const int storageLevels = mTexStorage->levelCount(); |
| 1319 | |
| 1320 | if ((level >= storageLevels && storageLevels != 0) || |
| 1321 | width != storageWidth || |
| 1322 | height != storageHeight || |
| 1323 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1324 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1325 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1326 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1327 | for (int f = 0; f < 6; f++) |
| 1328 | { |
| 1329 | mImageArray[f][i]->markDirty(); |
| 1330 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1331 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1332 | |
| 1333 | delete mTexStorage; |
| 1334 | mTexStorage = NULL; |
| 1335 | |
| 1336 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1337 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1338 | } |
| 1339 | } |
| 1340 | |
| 1341 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1342 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1343 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1344 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1345 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1346 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 1347 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1348 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1349 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1351 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1352 | mDirtyImages = true; |
| 1353 | } |
| 1354 | else |
| 1355 | { |
| 1356 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1357 | { |
| 1358 | convertToRenderTarget(); |
| 1359 | } |
| 1360 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1361 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1362 | |
| 1363 | ASSERT(width == height); |
| 1364 | |
| 1365 | if (width > 0 && level < levelCount()) |
| 1366 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1367 | gl::Rectangle sourceRect; |
| 1368 | sourceRect.x = x; |
| 1369 | sourceRect.width = width; |
| 1370 | sourceRect.y = y; |
| 1371 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1373 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1374 | } |
| 1375 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1376 | } |
| 1377 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1378 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1379 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1380 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1382 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1383 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1384 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1385 | } |
| 1386 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1387 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1388 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1389 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1390 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1391 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isFaceLevelComplete(face, 0); |
| 1392 | |
| 1393 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1394 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1395 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1396 | mDirtyImages = true; |
| 1397 | } |
| 1398 | else |
| 1399 | { |
| 1400 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1401 | { |
| 1402 | convertToRenderTarget(); |
| 1403 | } |
| 1404 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | if (level < levelCount()) |
| 1406 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1407 | updateTextureFaceLevel(face, level); |
| 1408 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1409 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1410 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1411 | gl::Rectangle sourceRect; |
| 1412 | sourceRect.x = x; |
| 1413 | sourceRect.width = width; |
| 1414 | sourceRect.y = y; |
| 1415 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1416 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1417 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(mImageArray[0][0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1418 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1419 | } |
| 1420 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1421 | } |
| 1422 | |
| 1423 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1424 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1425 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1426 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1427 | mImmutable = true; |
| 1428 | |
| 1429 | for (int level = 0; level < levels; level++) |
| 1430 | { |
| 1431 | for (int face = 0; face < 6; face++) |
| 1432 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1433 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1434 | size = std::max(1, size >> 1); |
| 1435 | } |
| 1436 | } |
| 1437 | |
| 1438 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1439 | { |
| 1440 | for (int face = 0; face < 6; face++) |
| 1441 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1442 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | } |
| 1444 | } |
| 1445 | |
| 1446 | if (mTexStorage->isManaged()) |
| 1447 | { |
| 1448 | int levels = levelCount(); |
| 1449 | |
| 1450 | for (int face = 0; face < 6; face++) |
| 1451 | { |
| 1452 | for (int level = 0; level < levels; level++) |
| 1453 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1454 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | } |
| 1456 | } |
| 1457 | } |
| 1458 | } |
| 1459 | |
| 1460 | void TextureCubeMap::generateMipmaps() |
| 1461 | { |
| 1462 | if (!isCubeComplete()) |
| 1463 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1464 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1465 | } |
| 1466 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1467 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1468 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1469 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1471 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1472 | } |
| 1473 | } |
| 1474 | |
| 1475 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1476 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1477 | for (unsigned int f = 0; f < 6; f++) |
| 1478 | { |
| 1479 | for (unsigned int i = 1; i <= q; i++) |
| 1480 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1481 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1482 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1483 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1484 | } |
| 1485 | } |
| 1486 | |
| 1487 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1488 | { |
| 1489 | for (unsigned int f = 0; f < 6; f++) |
| 1490 | { |
| 1491 | for (unsigned int i = 1; i <= q; i++) |
| 1492 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1493 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1494 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1495 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1496 | } |
| 1497 | } |
| 1498 | } |
| 1499 | else |
| 1500 | { |
| 1501 | for (unsigned int f = 0; f < 6; f++) |
| 1502 | { |
| 1503 | for (unsigned int i = 1; i <= q; i++) |
| 1504 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1505 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1506 | } |
| 1507 | } |
| 1508 | } |
| 1509 | } |
| 1510 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1511 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1512 | { |
| 1513 | if (!IsCubemapTextureTarget(target)) |
| 1514 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1515 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1516 | } |
| 1517 | |
| 1518 | unsigned int face = faceIndex(target); |
| 1519 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1520 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, face); |
| 1521 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1522 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1523 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
| 1524 | mRenderbufferProxies.add(level, face, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1525 | } |
| 1526 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1527 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1528 | } |
| 1529 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1530 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum faceTarget, GLint level) |
| 1531 | { |
| 1532 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1533 | { |
| 1534 | convertToRenderTarget(); |
| 1535 | } |
| 1536 | |
| 1537 | return mTexStorage ? mTexStorage->getRenderTargetSerial(faceTarget, level) : 0; |
| 1538 | } |
| 1539 | |
| 1540 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1541 | { |
| 1542 | ASSERT(IsCubemapTextureTarget(target)); |
| 1543 | |
| 1544 | // ensure the underlying texture is created |
| 1545 | if (getStorage(true) == NULL) |
| 1546 | { |
| 1547 | return NULL; |
| 1548 | } |
| 1549 | |
| 1550 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1551 | |
| 1552 | // ensure this is NOT a depth texture |
| 1553 | if (isDepth(target, level)) |
| 1554 | { |
| 1555 | return NULL; |
| 1556 | } |
| 1557 | |
| 1558 | return mTexStorage->getRenderTarget(target, level); |
| 1559 | } |
| 1560 | |
| 1561 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1562 | { |
| 1563 | ASSERT(IsCubemapTextureTarget(target)); |
| 1564 | |
| 1565 | // ensure the underlying texture is created |
| 1566 | if (getStorage(true) == NULL) |
| 1567 | { |
| 1568 | return NULL; |
| 1569 | } |
| 1570 | |
| 1571 | updateTexture(); |
| 1572 | |
| 1573 | // ensure this is a depth texture |
| 1574 | if (!isDepth(target, level)) |
| 1575 | { |
| 1576 | return NULL; |
| 1577 | } |
| 1578 | |
| 1579 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1580 | } |
| 1581 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1582 | int TextureCubeMap::levelCount() |
| 1583 | { |
| 1584 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1585 | } |
| 1586 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1587 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1588 | { |
| 1589 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1590 | { |
| 1591 | if (renderTarget) |
| 1592 | { |
| 1593 | convertToRenderTarget(); |
| 1594 | } |
| 1595 | else |
| 1596 | { |
| 1597 | createTexture(); |
| 1598 | } |
| 1599 | } |
| 1600 | |
| 1601 | return mTexStorage; |
| 1602 | } |
| 1603 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1604 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1605 | { |
| 1606 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1607 | |
| 1608 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1609 | { |
| 1610 | mImageArray[i] = renderer->createImage(); |
| 1611 | } |
| 1612 | } |
| 1613 | |
| 1614 | Texture3D::~Texture3D() |
| 1615 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1616 | delete mTexStorage; |
| 1617 | mTexStorage = NULL; |
| 1618 | |
| 1619 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1620 | { |
| 1621 | delete mImageArray[i]; |
| 1622 | } |
| 1623 | } |
| 1624 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1625 | GLsizei Texture3D::getWidth(GLint level) const |
| 1626 | { |
| 1627 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1628 | } |
| 1629 | |
| 1630 | GLsizei Texture3D::getHeight(GLint level) const |
| 1631 | { |
| 1632 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1633 | } |
| 1634 | |
| 1635 | GLsizei Texture3D::getDepth(GLint level) const |
| 1636 | { |
| 1637 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1638 | } |
| 1639 | |
| 1640 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1641 | { |
| 1642 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1643 | } |
| 1644 | |
| 1645 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1646 | { |
| 1647 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1648 | } |
| 1649 | |
| 1650 | bool Texture3D::isCompressed(GLint level) const |
| 1651 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1652 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1653 | } |
| 1654 | |
| 1655 | bool Texture3D::isDepth(GLint level) const |
| 1656 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1657 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1658 | } |
| 1659 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1660 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1661 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1662 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1663 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1664 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1665 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1666 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1667 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1668 | } |
| 1669 | |
| 1670 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1671 | { |
| 1672 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1673 | redefineImage(level, format, width, height, depth); |
| 1674 | |
| 1675 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1676 | } |
| 1677 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1678 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1679 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1680 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1681 | { |
| 1682 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1683 | } |
| 1684 | } |
| 1685 | |
| 1686 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1687 | { |
| 1688 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1689 | { |
| 1690 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1691 | } |
| 1692 | } |
| 1693 | |
| 1694 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1695 | { |
| 1696 | delete mTexStorage; |
| 1697 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1698 | mImmutable = true; |
| 1699 | |
| 1700 | for (int level = 0; level < levels; level++) |
| 1701 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1702 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1703 | width = std::max(1, width >> 1); |
| 1704 | height = std::max(1, height >> 1); |
| 1705 | depth = std::max(1, depth >> 1); |
| 1706 | } |
| 1707 | |
| 1708 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1709 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1710 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1711 | } |
| 1712 | |
| 1713 | if (mTexStorage->isManaged()) |
| 1714 | { |
| 1715 | int levels = levelCount(); |
| 1716 | |
| 1717 | for (int level = 0; level < levels; level++) |
| 1718 | { |
| 1719 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1720 | } |
| 1721 | } |
| 1722 | } |
| 1723 | |
| 1724 | |
| 1725 | void Texture3D::generateMipmaps() |
| 1726 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1727 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1728 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
| 1729 | for (unsigned int i = 1; i <= q; i++) |
| 1730 | { |
| 1731 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 1732 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 1733 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 1734 | std::max(mImageArray[0]->getDepth() >> i, 1)); |
| 1735 | } |
| 1736 | |
| 1737 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1738 | { |
| 1739 | for (unsigned int i = 1; i <= q; i++) |
| 1740 | { |
| 1741 | mTexStorage->generateMipmap(i); |
| 1742 | |
| 1743 | mImageArray[i]->markClean(); |
| 1744 | } |
| 1745 | } |
| 1746 | else |
| 1747 | { |
| 1748 | for (unsigned int i = 1; i <= q; i++) |
| 1749 | { |
| 1750 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1751 | } |
| 1752 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1753 | } |
| 1754 | |
| 1755 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1756 | { |
| 1757 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1758 | { |
| 1759 | return gl::error(GL_INVALID_VALUE); |
| 1760 | } |
| 1761 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1762 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1763 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1764 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1765 | |
| 1766 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1767 | { |
| 1768 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1769 | mDirtyImages = true; |
| 1770 | } |
| 1771 | else |
| 1772 | { |
| 1773 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1774 | { |
| 1775 | convertToRenderTarget(); |
| 1776 | } |
| 1777 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1778 | if (level < levelCount()) |
| 1779 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1780 | updateTextureLevel(level); |
| 1781 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1782 | gl::Rectangle sourceRect; |
| 1783 | sourceRect.x = x; |
| 1784 | sourceRect.width = width; |
| 1785 | sourceRect.y = y; |
| 1786 | sourceRect.height = height; |
| 1787 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1788 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1789 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1790 | mRenderer->copyImage(source, sourceRect, |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1791 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1792 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1793 | } |
| 1794 | } |
| 1795 | } |
| 1796 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1797 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1798 | { |
| 1799 | GLsizei width = mImageArray[0]->getWidth(); |
| 1800 | GLsizei height = mImageArray[0]->getHeight(); |
| 1801 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1802 | |
| 1803 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1804 | { |
| 1805 | return false; |
| 1806 | } |
| 1807 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1808 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1809 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1810 | if (samplerState.magFilter != GL_NEAREST || |
| 1811 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1812 | { |
| 1813 | return false; |
| 1814 | } |
| 1815 | } |
| 1816 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1817 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1818 | { |
| 1819 | return false; |
| 1820 | } |
| 1821 | |
| 1822 | return true; |
| 1823 | } |
| 1824 | |
| 1825 | bool Texture3D::isMipmapComplete() const |
| 1826 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1827 | GLsizei width = mImageArray[0]->getWidth(); |
| 1828 | GLsizei height = mImageArray[0]->getHeight(); |
| 1829 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1830 | |
| 1831 | int q = log2(std::max(std::max(width, height), depth)); |
| 1832 | |
| 1833 | for (int level = 0; level <= q; level++) |
| 1834 | { |
| 1835 | if (!isLevelComplete(level)) |
| 1836 | { |
| 1837 | return false; |
| 1838 | } |
| 1839 | } |
| 1840 | |
| 1841 | return true; |
| 1842 | } |
| 1843 | |
| 1844 | bool Texture3D::isLevelComplete(int level) const |
| 1845 | { |
| 1846 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1847 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1848 | if (isImmutable()) |
| 1849 | { |
| 1850 | return true; |
| 1851 | } |
| 1852 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1853 | rx::Image *baseImage = mImageArray[0]; |
| 1854 | |
| 1855 | GLsizei width = baseImage->getWidth(); |
| 1856 | GLsizei height = baseImage->getHeight(); |
| 1857 | GLsizei depth = baseImage->getDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1858 | |
| 1859 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1860 | { |
| 1861 | return false; |
| 1862 | } |
| 1863 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1864 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1865 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1866 | return true; |
| 1867 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1868 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1869 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1870 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1871 | if (levelImage->getInternalFormat() != baseImage->getInternalFormat()) |
| 1872 | { |
| 1873 | return false; |
| 1874 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1875 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1876 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1877 | { |
| 1878 | return false; |
| 1879 | } |
| 1880 | |
| 1881 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1882 | { |
| 1883 | return false; |
| 1884 | } |
| 1885 | |
| 1886 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1887 | { |
| 1888 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1889 | } |
| 1890 | |
| 1891 | return true; |
| 1892 | } |
| 1893 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1894 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1895 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1896 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 1897 | if (!renderBuffer) |
| 1898 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 1899 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 1900 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1901 | } |
| 1902 | |
| 1903 | return renderBuffer; |
| 1904 | } |
| 1905 | |
| 1906 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1907 | { |
| 1908 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1909 | { |
| 1910 | convertToRenderTarget(); |
| 1911 | } |
| 1912 | |
| 1913 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1914 | } |
| 1915 | |
| 1916 | int Texture3D::levelCount() |
| 1917 | { |
| 1918 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1919 | } |
| 1920 | |
| 1921 | void Texture3D::createTexture() |
| 1922 | { |
| 1923 | GLsizei width = mImageArray[0]->getWidth(); |
| 1924 | GLsizei height = mImageArray[0]->getHeight(); |
| 1925 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1926 | |
| 1927 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1928 | return; // do not attempt to create native textures for nonexistant data |
| 1929 | |
| 1930 | GLint levels = creationLevels(width, height, depth); |
| 1931 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1932 | |
| 1933 | delete mTexStorage; |
| 1934 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1935 | |
| 1936 | if (mTexStorage->isManaged()) |
| 1937 | { |
| 1938 | int levels = levelCount(); |
| 1939 | |
| 1940 | for (int level = 0; level < levels; level++) |
| 1941 | { |
| 1942 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1943 | } |
| 1944 | } |
| 1945 | |
| 1946 | mDirtyImages = true; |
| 1947 | } |
| 1948 | |
| 1949 | void Texture3D::updateTexture() |
| 1950 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1951 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1952 | |
| 1953 | for (int level = 0; level < levels; level++) |
| 1954 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1955 | updateTextureLevel(level); |
| 1956 | } |
| 1957 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1958 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1959 | void Texture3D::updateTextureLevel(int level) |
| 1960 | { |
| 1961 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1962 | |
| 1963 | rx::Image *image = mImageArray[level]; |
| 1964 | |
| 1965 | if (image->isDirty()) |
| 1966 | { |
| 1967 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1968 | } |
| 1969 | } |
| 1970 | |
| 1971 | void Texture3D::convertToRenderTarget() |
| 1972 | { |
| 1973 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 1974 | |
| 1975 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0 && mImageArray[0]->getDepth() != 0) |
| 1976 | { |
| 1977 | GLsizei width = mImageArray[0]->getWidth(); |
| 1978 | GLsizei height = mImageArray[0]->getHeight(); |
| 1979 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1980 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
| 1981 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1982 | |
| 1983 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 1984 | |
| 1985 | if (mTexStorage != NULL) |
| 1986 | { |
| 1987 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 1988 | { |
| 1989 | delete newTexStorage; |
| 1990 | return gl::error(GL_OUT_OF_MEMORY); |
| 1991 | } |
| 1992 | } |
| 1993 | } |
| 1994 | |
| 1995 | delete mTexStorage; |
| 1996 | mTexStorage = newTexStorage; |
| 1997 | |
| 1998 | mDirtyImages = true; |
| 1999 | } |
| 2000 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2001 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2002 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2003 | // ensure the underlying texture is created |
| 2004 | if (getStorage(true) == NULL) |
| 2005 | { |
| 2006 | return NULL; |
| 2007 | } |
| 2008 | |
| 2009 | updateTexture(); |
| 2010 | |
| 2011 | // ensure this is NOT a depth texture |
| 2012 | if (isDepth(level)) |
| 2013 | { |
| 2014 | return NULL; |
| 2015 | } |
| 2016 | |
| 2017 | return mTexStorage->getRenderTarget(level, layer); |
| 2018 | } |
| 2019 | |
| 2020 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2021 | { |
| 2022 | // ensure the underlying texture is created |
| 2023 | if (getStorage(true) == NULL) |
| 2024 | { |
| 2025 | return NULL; |
| 2026 | } |
| 2027 | |
| 2028 | updateTexture(); |
| 2029 | |
| 2030 | // ensure this is a depth texture |
| 2031 | if (!isDepth(level)) |
| 2032 | { |
| 2033 | return NULL; |
| 2034 | } |
| 2035 | |
| 2036 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2037 | } |
| 2038 | |
| 2039 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2040 | { |
| 2041 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2042 | { |
| 2043 | if (renderTarget) |
| 2044 | { |
| 2045 | convertToRenderTarget(); |
| 2046 | } |
| 2047 | else |
| 2048 | { |
| 2049 | createTexture(); |
| 2050 | } |
| 2051 | } |
| 2052 | |
| 2053 | return mTexStorage; |
| 2054 | } |
| 2055 | |
| 2056 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2057 | { |
| 2058 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2059 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 2060 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 2061 | const int storageDepth = std::max(1, mImageArray[0]->getDepth() >> level); |
| 2062 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
| 2063 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2064 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2065 | |
| 2066 | if (mTexStorage) |
| 2067 | { |
| 2068 | const int storageLevels = mTexStorage->levelCount(); |
| 2069 | |
| 2070 | if ((level >= storageLevels && storageLevels != 0) || |
| 2071 | width != storageWidth || |
| 2072 | height != storageHeight || |
| 2073 | depth != storageDepth || |
| 2074 | internalformat != storageFormat) // Discard mismatched storage |
| 2075 | { |
| 2076 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2077 | { |
| 2078 | mImageArray[i]->markDirty(); |
| 2079 | } |
| 2080 | |
| 2081 | delete mTexStorage; |
| 2082 | mTexStorage = NULL; |
| 2083 | mDirtyImages = true; |
| 2084 | } |
| 2085 | } |
| 2086 | } |
| 2087 | |
| 2088 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2089 | { |
| 2090 | if (level < levelCount()) |
| 2091 | { |
| 2092 | rx::Image *image = mImageArray[level]; |
| 2093 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2094 | { |
| 2095 | image->markClean(); |
| 2096 | } |
| 2097 | } |
| 2098 | } |
| 2099 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2100 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2101 | { |
| 2102 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2103 | |
| 2104 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2105 | { |
| 2106 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2107 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2108 | } |
| 2109 | } |
| 2110 | |
| 2111 | Texture2DArray::~Texture2DArray() |
| 2112 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2113 | delete mTexStorage; |
| 2114 | mTexStorage = NULL; |
| 2115 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2116 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2117 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2118 | { |
| 2119 | delete mImageArray[level][layer]; |
| 2120 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2121 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2122 | } |
| 2123 | } |
| 2124 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2125 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2126 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2127 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2128 | } |
| 2129 | |
| 2130 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2131 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2132 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2133 | } |
| 2134 | |
| 2135 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2136 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2137 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2138 | } |
| 2139 | |
| 2140 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2141 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2142 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2143 | } |
| 2144 | |
| 2145 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2146 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2147 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2148 | } |
| 2149 | |
| 2150 | bool Texture2DArray::isCompressed(GLint level) const |
| 2151 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2152 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2153 | } |
| 2154 | |
| 2155 | bool Texture2DArray::isDepth(GLint level) const |
| 2156 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2157 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2158 | } |
| 2159 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2160 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2161 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2162 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2163 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2164 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2165 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2166 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2167 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2168 | |
| 2169 | for (int i = 0; i < depth; i++) |
| 2170 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2171 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2172 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2173 | } |
| 2174 | } |
| 2175 | |
| 2176 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2177 | { |
| 2178 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2179 | redefineImage(level, format, width, height, depth); |
| 2180 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2181 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2182 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2183 | |
| 2184 | for (int i = 0; i < depth; i++) |
| 2185 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2186 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2187 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2188 | } |
| 2189 | } |
| 2190 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2191 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2192 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2193 | GLint internalformat = getInternalFormat(level); |
| 2194 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2195 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2196 | |
| 2197 | for (int i = 0; i < depth; i++) |
| 2198 | { |
| 2199 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2200 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2201 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2202 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2203 | { |
| 2204 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2205 | } |
| 2206 | } |
| 2207 | } |
| 2208 | |
| 2209 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2210 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2211 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2212 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2213 | |
| 2214 | for (int i = 0; i < depth; i++) |
| 2215 | { |
| 2216 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2217 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2218 | |
| 2219 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2220 | { |
| 2221 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2222 | } |
| 2223 | } |
| 2224 | } |
| 2225 | |
| 2226 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2227 | { |
| 2228 | delete mTexStorage; |
| 2229 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2230 | mImmutable = true; |
| 2231 | |
| 2232 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2233 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2234 | GLsizei levelWidth = std::max(width >> level, 1); |
Geoff Lang | e836cf2 | 2013-08-05 14:12:37 -0400 | [diff] [blame] | 2235 | GLsizei levelHeight = std::max(height >> level, 1); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2236 | |
| 2237 | // Clear this level |
| 2238 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2239 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2240 | delete mImageArray[level][layer]; |
| 2241 | } |
| 2242 | delete[] mImageArray[level]; |
| 2243 | mImageArray[level] = NULL; |
| 2244 | mLayerCounts[level] = 0; |
| 2245 | |
| 2246 | if (level < levels) |
| 2247 | { |
| 2248 | // Create new images for this level |
| 2249 | mImageArray[level] = new rx::Image*[depth](); |
| 2250 | mLayerCounts[level] = depth; |
| 2251 | |
| 2252 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2253 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2254 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2255 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2256 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2257 | } |
| 2258 | } |
| 2259 | } |
| 2260 | |
| 2261 | if (mTexStorage->isManaged()) |
| 2262 | { |
| 2263 | int levels = levelCount(); |
| 2264 | |
| 2265 | for (int level = 0; level < levels; level++) |
| 2266 | { |
| 2267 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2268 | { |
| 2269 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2270 | } |
| 2271 | } |
| 2272 | } |
| 2273 | } |
| 2274 | |
| 2275 | void Texture2DArray::generateMipmaps() |
| 2276 | { |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2277 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2278 | int q = log2(std::max(getWidth(0), getHeight(0))); |
| 2279 | for (int i = 1; i <= q; i++) |
| 2280 | { |
| 2281 | redefineImage(i, getInternalFormat(0), std::max(getWidth(0) >> i, 1), std::max(getHeight(0) >> i, 1), getDepth(0)); |
| 2282 | } |
| 2283 | |
| 2284 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2285 | { |
| 2286 | for (int level = 1; level <= q; level++) |
| 2287 | { |
| 2288 | mTexStorage->generateMipmap(level); |
| 2289 | |
| 2290 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2291 | { |
| 2292 | mImageArray[level][layer]->markClean(); |
| 2293 | } |
| 2294 | } |
| 2295 | } |
| 2296 | else |
| 2297 | { |
| 2298 | for (int level = 1; level <= q; level++) |
| 2299 | { |
| 2300 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2301 | { |
| 2302 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2303 | } |
| 2304 | } |
| 2305 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2306 | } |
| 2307 | |
| 2308 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2309 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2310 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2311 | { |
| 2312 | return gl::error(GL_INVALID_VALUE); |
| 2313 | } |
| 2314 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2315 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2316 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2317 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2318 | |
| 2319 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2320 | { |
| 2321 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2322 | mDirtyImages = true; |
| 2323 | } |
| 2324 | else |
| 2325 | { |
| 2326 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2327 | { |
| 2328 | convertToRenderTarget(); |
| 2329 | } |
| 2330 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2331 | if (level < levelCount()) |
| 2332 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2333 | updateTextureLevel(level); |
| 2334 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2335 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2336 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2337 | gl::Rectangle sourceRect; |
| 2338 | sourceRect.x = x; |
| 2339 | sourceRect.width = width; |
| 2340 | sourceRect.y = y; |
| 2341 | sourceRect.height = height; |
| 2342 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2343 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2344 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2345 | } |
| 2346 | } |
| 2347 | } |
| 2348 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2349 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2350 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2351 | GLsizei width = getWidth(0); |
| 2352 | GLsizei height = getHeight(0); |
| 2353 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2354 | |
| 2355 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2356 | { |
| 2357 | return false; |
| 2358 | } |
| 2359 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2360 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2361 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2362 | if (samplerState.magFilter != GL_NEAREST || |
| 2363 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2364 | { |
| 2365 | return false; |
| 2366 | } |
| 2367 | } |
| 2368 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2369 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2370 | { |
| 2371 | return false; |
| 2372 | } |
| 2373 | |
| 2374 | return true; |
| 2375 | } |
| 2376 | |
| 2377 | bool Texture2DArray::isMipmapComplete() const |
| 2378 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2379 | GLsizei width = getWidth(0); |
| 2380 | GLsizei height = getHeight(0); |
| 2381 | |
| 2382 | int q = log2(std::max(width, height)); |
| 2383 | |
| 2384 | for (int level = 1; level <= q; level++) |
| 2385 | { |
| 2386 | if (!isLevelComplete(level)) |
| 2387 | { |
| 2388 | return false; |
| 2389 | } |
| 2390 | } |
| 2391 | |
| 2392 | return true; |
| 2393 | } |
| 2394 | |
| 2395 | bool Texture2DArray::isLevelComplete(int level) const |
| 2396 | { |
| 2397 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2398 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2399 | if (isImmutable()) |
| 2400 | { |
| 2401 | return true; |
| 2402 | } |
| 2403 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2404 | GLsizei width = getWidth(0); |
| 2405 | GLsizei height = getHeight(0); |
| 2406 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2407 | |
| 2408 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2409 | { |
| 2410 | return false; |
| 2411 | } |
| 2412 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2413 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2414 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2415 | return true; |
| 2416 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2417 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2418 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2419 | { |
| 2420 | return false; |
| 2421 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2422 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2423 | if (getWidth(level) != std::max(1, width >> level)) |
| 2424 | { |
| 2425 | return false; |
| 2426 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2427 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2428 | if (getHeight(level) != std::max(1, height >> level)) |
| 2429 | { |
| 2430 | return false; |
| 2431 | } |
| 2432 | |
| 2433 | if (getDepth(level) != depth) |
| 2434 | { |
| 2435 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2436 | } |
| 2437 | |
| 2438 | return true; |
| 2439 | } |
| 2440 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2441 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2442 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2443 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2444 | if (!renderBuffer) |
| 2445 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2446 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2447 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2448 | } |
| 2449 | |
| 2450 | return renderBuffer; |
| 2451 | } |
| 2452 | |
| 2453 | unsigned int Texture2DArray::getRenderTargetSerial( GLint level, GLint layer ) |
| 2454 | { |
| 2455 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2456 | { |
| 2457 | convertToRenderTarget(); |
| 2458 | } |
| 2459 | |
| 2460 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2461 | } |
| 2462 | |
| 2463 | int Texture2DArray::levelCount() |
| 2464 | { |
| 2465 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2466 | } |
| 2467 | |
| 2468 | void Texture2DArray::createTexture() |
| 2469 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2470 | GLsizei width = getWidth(0); |
| 2471 | GLsizei height = getHeight(0); |
| 2472 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2473 | |
| 2474 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2475 | { |
| 2476 | return; // do not attempt to create native textures for nonexistant data |
| 2477 | } |
| 2478 | |
| 2479 | GLint levels = creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2480 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2481 | |
| 2482 | delete mTexStorage; |
| 2483 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2484 | |
| 2485 | if (mTexStorage->isManaged()) |
| 2486 | { |
| 2487 | int levels = levelCount(); |
| 2488 | for (int level = 0; level < levels; level++) |
| 2489 | { |
| 2490 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2491 | { |
| 2492 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2493 | } |
| 2494 | } |
| 2495 | } |
| 2496 | |
| 2497 | mDirtyImages = true; |
| 2498 | } |
| 2499 | |
| 2500 | void Texture2DArray::updateTexture() |
| 2501 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2502 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2503 | for (int level = 0; level < levels; level++) |
| 2504 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2505 | updateTextureLevel(level); |
| 2506 | } |
| 2507 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2508 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2509 | void Texture2DArray::updateTextureLevel(int level) |
| 2510 | { |
| 2511 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2512 | { |
| 2513 | rx::Image *image = mImageArray[level][layer]; |
| 2514 | |
| 2515 | if (image->isDirty()) |
| 2516 | { |
| 2517 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2518 | } |
| 2519 | } |
| 2520 | } |
| 2521 | |
| 2522 | void Texture2DArray::convertToRenderTarget() |
| 2523 | { |
| 2524 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2525 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2526 | GLsizei width = getWidth(0); |
| 2527 | GLsizei height = getHeight(0); |
| 2528 | GLsizei depth = getDepth(0); |
| 2529 | |
| 2530 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2531 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2532 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2533 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2534 | |
| 2535 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2536 | |
| 2537 | if (mTexStorage != NULL) |
| 2538 | { |
| 2539 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2540 | { |
| 2541 | delete newTexStorage; |
| 2542 | return gl::error(GL_OUT_OF_MEMORY); |
| 2543 | } |
| 2544 | } |
| 2545 | } |
| 2546 | |
| 2547 | delete mTexStorage; |
| 2548 | mTexStorage = newTexStorage; |
| 2549 | |
| 2550 | mDirtyImages = true; |
| 2551 | } |
| 2552 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2553 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2554 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2555 | // ensure the underlying texture is created |
| 2556 | if (getStorage(true) == NULL) |
| 2557 | { |
| 2558 | return NULL; |
| 2559 | } |
| 2560 | |
| 2561 | updateTexture(); |
| 2562 | |
| 2563 | // ensure this is NOT a depth texture |
| 2564 | if (isDepth(level)) |
| 2565 | { |
| 2566 | return NULL; |
| 2567 | } |
| 2568 | |
| 2569 | return mTexStorage->getRenderTarget(level, layer); |
| 2570 | } |
| 2571 | |
| 2572 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2573 | { |
| 2574 | // ensure the underlying texture is created |
| 2575 | if (getStorage(true) == NULL) |
| 2576 | { |
| 2577 | return NULL; |
| 2578 | } |
| 2579 | |
| 2580 | updateTexture(); |
| 2581 | |
| 2582 | // ensure this is a depth texture |
| 2583 | if (!isDepth(level)) |
| 2584 | { |
| 2585 | return NULL; |
| 2586 | } |
| 2587 | |
| 2588 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2589 | } |
| 2590 | |
| 2591 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2592 | { |
| 2593 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2594 | { |
| 2595 | if (renderTarget) |
| 2596 | { |
| 2597 | convertToRenderTarget(); |
| 2598 | } |
| 2599 | else |
| 2600 | { |
| 2601 | createTexture(); |
| 2602 | } |
| 2603 | } |
| 2604 | |
| 2605 | return mTexStorage; |
| 2606 | } |
| 2607 | |
| 2608 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2609 | { |
| 2610 | // If there currently is a corresponding storage texture image, it has these parameters |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2611 | const int storageWidth = std::max(1, getWidth(0) >> level); |
| 2612 | const int storageHeight = std::max(1, getHeight(0) >> level); |
| 2613 | const int storageDepth = getDepth(0); |
| 2614 | const int storageFormat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2615 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2616 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2617 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2618 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2619 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2620 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2621 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2622 | mImageArray[level] = new rx::Image*[depth](); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2623 | mLayerCounts[level] = depth; |
| 2624 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2625 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2626 | { |
| 2627 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2628 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2629 | } |
| 2630 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2631 | if (mTexStorage) |
| 2632 | { |
| 2633 | const int storageLevels = mTexStorage->levelCount(); |
| 2634 | |
| 2635 | if ((level >= storageLevels && storageLevels != 0) || |
| 2636 | width != storageWidth || |
| 2637 | height != storageHeight || |
| 2638 | depth != storageDepth || |
| 2639 | internalformat != storageFormat) // Discard mismatched storage |
| 2640 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2641 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2642 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2643 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2644 | { |
| 2645 | mImageArray[level][layer]->markDirty(); |
| 2646 | } |
| 2647 | } |
| 2648 | |
| 2649 | delete mTexStorage; |
| 2650 | mTexStorage = NULL; |
| 2651 | mDirtyImages = true; |
| 2652 | } |
| 2653 | } |
| 2654 | } |
| 2655 | |
| 2656 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2657 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2658 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2659 | { |
| 2660 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2661 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2662 | { |
| 2663 | image->markClean(); |
| 2664 | } |
| 2665 | } |
| 2666 | } |
| 2667 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2668 | } |