Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 65345da | 2015-11-13 11:25:23 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VaryingPacking.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 25 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 29 | namespace |
| 30 | { |
| 31 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 32 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 33 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 34 | gl::InputLayout defaultLayout; |
| 35 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 37 | if (shaderAttr.type != GL_NONE) |
| 38 | { |
| 39 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 40 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 41 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 42 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 43 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 45 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 46 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 47 | gl::VertexFormatType defaultType = |
| 48 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 49 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 50 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 51 | } |
| 52 | } |
| 53 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 54 | |
| 55 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 56 | } |
| 57 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 58 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 59 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 61 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 62 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 63 | if (!shaderOutputVars.empty()) |
| 64 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 65 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 66 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 67 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | |
| 69 | return defaultPixelOutput; |
| 70 | } |
| 71 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 72 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 73 | { |
| 74 | return var.isRowMajorLayout; |
| 75 | } |
| 76 | |
| 77 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 78 | { |
| 79 | return false; |
| 80 | } |
| 81 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 82 | struct AttributeSorter |
| 83 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 84 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 85 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 86 | { |
| 87 | } |
| 88 | |
| 89 | bool operator()(int a, int b) |
| 90 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 91 | int indexA = (*originalIndices)[a]; |
| 92 | int indexB = (*originalIndices)[b]; |
| 93 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 94 | if (indexA == -1) |
| 95 | return false; |
| 96 | if (indexB == -1) |
| 97 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 98 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 99 | } |
| 100 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 101 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 102 | }; |
| 103 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 104 | // true if varying x has a higher priority in packing than y |
| 105 | bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y) |
| 106 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 107 | return gl::CompareShaderVar(*x.varying, *y.varying); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 108 | } |
| 109 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 110 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 111 | const gl::Shader &fragmentShader, |
| 112 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 113 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | std::vector<PackedVarying> packedVaryings; |
| 115 | |
| 116 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 117 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 118 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 119 | |
| 120 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
| 123 | continue; |
| 124 | } |
| 125 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 126 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 127 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 128 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 129 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 130 | if (output.isStruct()) |
| 131 | { |
| 132 | ASSERT(!output.isArray()); |
| 133 | for (const auto &field : output.fields) |
| 134 | { |
| 135 | ASSERT(!field.isStruct() && !field.isArray()); |
| 136 | packedVaryings.push_back( |
| 137 | PackedVarying(field, input.interpolation, input.name)); |
| 138 | } |
| 139 | } |
| 140 | else |
| 141 | { |
| 142 | packedVaryings.push_back(PackedVarying(input, input.interpolation)); |
| 143 | } |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 144 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 145 | break; |
| 146 | } |
| 147 | } |
| 148 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 149 | // Keep Transform FB varyings in the merged list always. |
| 150 | if (!packed) |
| 151 | { |
| 152 | for (const std::string &tfVarying : tfVaryings) |
| 153 | { |
| 154 | if (tfVarying == output.name) |
| 155 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 156 | // Transform feedback for varying structs is underspecified. |
| 157 | // See Khronos bug 9856. |
| 158 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 159 | if (!output.isStruct()) |
| 160 | { |
| 161 | packedVaryings.push_back(PackedVarying(output, output.interpolation)); |
| 162 | packedVaryings.back().vertexOnly = true; |
| 163 | } |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 164 | break; |
| 165 | } |
| 166 | } |
| 167 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 168 | } |
| 169 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 170 | std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying); |
| 171 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 172 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 173 | } |
| 174 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 175 | template <typename VarT> |
| 176 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 177 | const std::string &prefix, |
| 178 | sh::BlockLayoutEncoder *encoder, |
| 179 | bool inRowMajorLayout, |
| 180 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 181 | { |
| 182 | for (const VarT &field : fields) |
| 183 | { |
| 184 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 185 | |
| 186 | if (field.isStruct()) |
| 187 | { |
| 188 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 189 | |
| 190 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 191 | { |
| 192 | encoder->enterAggregateType(); |
| 193 | |
| 194 | const std::string uniformElementName = |
| 195 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 196 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 197 | blockInfoOut); |
| 198 | |
| 199 | encoder->exitAggregateType(); |
| 200 | } |
| 201 | } |
| 202 | else |
| 203 | { |
| 204 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 205 | (*blockInfoOut)[fieldName] = |
| 206 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 207 | } |
| 208 | } |
| 209 | } |
| 210 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 211 | template <typename T> |
Jacek Caban | 2302e69 | 2015-12-01 12:44:43 +0100 | [diff] [blame] | 212 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
| 213 | { |
| 214 | ASSERT(dest != NULL); |
| 215 | ASSERT(dirtyFlag != NULL); |
| 216 | |
| 217 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 218 | *dest = source; |
| 219 | } |
| 220 | |
| 221 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 222 | bool TransposeMatrix(T *target, |
| 223 | const GLfloat *value, |
| 224 | int targetWidth, |
| 225 | int targetHeight, |
| 226 | int srcWidth, |
| 227 | int srcHeight) |
| 228 | { |
| 229 | bool dirty = false; |
| 230 | int copyWidth = std::min(targetHeight, srcWidth); |
| 231 | int copyHeight = std::min(targetWidth, srcHeight); |
| 232 | |
| 233 | for (int x = 0; x < copyWidth; x++) |
| 234 | { |
| 235 | for (int y = 0; y < copyHeight; y++) |
| 236 | { |
| 237 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 238 | &dirty); |
| 239 | } |
| 240 | } |
| 241 | // clear unfilled right side |
| 242 | for (int y = 0; y < copyWidth; y++) |
| 243 | { |
| 244 | for (int x = copyHeight; x < targetWidth; x++) |
| 245 | { |
| 246 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 247 | } |
| 248 | } |
| 249 | // clear unfilled bottom. |
| 250 | for (int y = copyWidth; y < targetHeight; y++) |
| 251 | { |
| 252 | for (int x = 0; x < targetWidth; x++) |
| 253 | { |
| 254 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 255 | } |
| 256 | } |
| 257 | |
| 258 | return dirty; |
| 259 | } |
| 260 | |
| 261 | template <typename T> |
| 262 | bool ExpandMatrix(T *target, |
| 263 | const GLfloat *value, |
| 264 | int targetWidth, |
| 265 | int targetHeight, |
| 266 | int srcWidth, |
| 267 | int srcHeight) |
| 268 | { |
| 269 | bool dirty = false; |
| 270 | int copyWidth = std::min(targetWidth, srcWidth); |
| 271 | int copyHeight = std::min(targetHeight, srcHeight); |
| 272 | |
| 273 | for (int y = 0; y < copyHeight; y++) |
| 274 | { |
| 275 | for (int x = 0; x < copyWidth; x++) |
| 276 | { |
| 277 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 278 | &dirty); |
| 279 | } |
| 280 | } |
| 281 | // clear unfilled right side |
| 282 | for (int y = 0; y < copyHeight; y++) |
| 283 | { |
| 284 | for (int x = copyWidth; x < targetWidth; x++) |
| 285 | { |
| 286 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 287 | } |
| 288 | } |
| 289 | // clear unfilled bottom. |
| 290 | for (int y = copyHeight; y < targetHeight; y++) |
| 291 | { |
| 292 | for (int x = 0; x < targetWidth; x++) |
| 293 | { |
| 294 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 295 | } |
| 296 | } |
| 297 | |
| 298 | return dirty; |
| 299 | } |
| 300 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 301 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 302 | { |
| 303 | switch (drawMode) |
| 304 | { |
| 305 | // Uses the point sprite geometry shader. |
| 306 | case GL_POINTS: |
| 307 | return gl::PRIMITIVE_POINTS; |
| 308 | |
| 309 | // All line drawing uses the same geometry shader. |
| 310 | case GL_LINES: |
| 311 | case GL_LINE_STRIP: |
| 312 | case GL_LINE_LOOP: |
| 313 | return gl::PRIMITIVE_LINES; |
| 314 | |
| 315 | // The triangle fan primitive is emulated with strips in D3D11. |
| 316 | case GL_TRIANGLES: |
| 317 | case GL_TRIANGLE_FAN: |
| 318 | return gl::PRIMITIVE_TRIANGLES; |
| 319 | |
| 320 | // Special case for triangle strips. |
| 321 | case GL_TRIANGLE_STRIP: |
| 322 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 323 | |
| 324 | default: |
| 325 | UNREACHABLE(); |
| 326 | return gl::PRIMITIVE_TYPE_MAX; |
| 327 | } |
| 328 | } |
| 329 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 330 | } // anonymous namespace |
| 331 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 332 | // D3DUniform Implementation |
| 333 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 334 | D3DUniform::D3DUniform(GLenum typeIn, |
| 335 | const std::string &nameIn, |
| 336 | unsigned int arraySizeIn, |
| 337 | bool defaultBlock) |
| 338 | : type(typeIn), |
| 339 | name(nameIn), |
| 340 | arraySize(arraySizeIn), |
| 341 | data(nullptr), |
| 342 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 343 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 344 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 345 | registerCount(0), |
| 346 | registerElement(0) |
| 347 | { |
| 348 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 349 | // rendering |
| 350 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 351 | if (defaultBlock) |
| 352 | { |
| 353 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 354 | data = new uint8_t[bytes]; |
| 355 | memset(data, 0, bytes); |
| 356 | |
| 357 | // TODO(jmadill): is this correct with non-square matrices? |
| 358 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 359 | } |
| 360 | } |
| 361 | |
| 362 | D3DUniform::~D3DUniform() |
| 363 | { |
| 364 | SafeDeleteArray(data); |
| 365 | } |
| 366 | |
| 367 | bool D3DUniform::isSampler() const |
| 368 | { |
| 369 | return gl::IsSamplerType(type); |
| 370 | } |
| 371 | |
| 372 | bool D3DUniform::isReferencedByVertexShader() const |
| 373 | { |
| 374 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 375 | } |
| 376 | |
| 377 | bool D3DUniform::isReferencedByFragmentShader() const |
| 378 | { |
| 379 | return psRegisterIndex != GL_INVALID_INDEX; |
| 380 | } |
| 381 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 382 | // D3DVarying Implementation |
| 383 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 384 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 385 | { |
| 386 | } |
| 387 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 388 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 389 | unsigned int semanticIndexIn, |
| 390 | unsigned int componentCountIn, |
| 391 | unsigned int outputSlotIn) |
| 392 | : semanticName(semanticNameIn), |
| 393 | semanticIndex(semanticIndexIn), |
| 394 | componentCount(componentCountIn), |
| 395 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 396 | { |
| 397 | } |
| 398 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 399 | // ProgramD3DMetadata Implementation |
| 400 | |
| 401 | ProgramD3DMetadata::ProgramD3DMetadata(int rendererMajorShaderModel, |
| 402 | const std::string &shaderModelSuffix, |
| 403 | bool usesInstancedPointSpriteEmulation, |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 404 | bool usesViewScale, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 405 | const ShaderD3D *vertexShader, |
| 406 | const ShaderD3D *fragmentShader) |
| 407 | : mRendererMajorShaderModel(rendererMajorShaderModel), |
| 408 | mShaderModelSuffix(shaderModelSuffix), |
| 409 | mUsesInstancedPointSpriteEmulation(usesInstancedPointSpriteEmulation), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 410 | mUsesViewScale(usesViewScale), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 411 | mVertexShader(vertexShader), |
| 412 | mFragmentShader(fragmentShader) |
| 413 | { |
| 414 | } |
| 415 | |
| 416 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 417 | { |
| 418 | return mRendererMajorShaderModel; |
| 419 | } |
| 420 | |
| 421 | bool ProgramD3DMetadata::usesBroadcast(const gl::Data &data) const |
| 422 | { |
| 423 | return (mFragmentShader->usesFragColor() && data.clientVersion < 3); |
| 424 | } |
| 425 | |
| 426 | bool ProgramD3DMetadata::usesFragDepth(const gl::Program::Data &programData) const |
| 427 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 428 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 429 | } |
| 430 | |
| 431 | bool ProgramD3DMetadata::usesPointCoord() const |
| 432 | { |
| 433 | return mFragmentShader->usesPointCoord(); |
| 434 | } |
| 435 | |
| 436 | bool ProgramD3DMetadata::usesFragCoord() const |
| 437 | { |
| 438 | return mFragmentShader->usesFragCoord(); |
| 439 | } |
| 440 | |
| 441 | bool ProgramD3DMetadata::usesPointSize() const |
| 442 | { |
| 443 | return mVertexShader->usesPointSize(); |
| 444 | } |
| 445 | |
| 446 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 447 | { |
| 448 | return !usesPointSize() && usesPointCoord() && mRendererMajorShaderModel >= 4; |
| 449 | } |
| 450 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 451 | bool ProgramD3DMetadata::usesViewScale() const |
| 452 | { |
| 453 | return mUsesViewScale; |
| 454 | } |
| 455 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 456 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 457 | { |
| 458 | // Instanced PointSprite emulation requires that gl_PointCoord is present in the vertex shader |
| 459 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
| 460 | // GeometryShader PointSprite emulation does not require this additional entry because the |
| 461 | // GS_OUTPUT of the Geometry shader contains the pointCoord value and already matches the |
| 462 | // PS_INPUT of the generated pixel shader. The Geometry Shader point sprite implementation needs |
| 463 | // gl_PointSize to be in VS_OUTPUT and GS_INPUT. Instanced point sprites doesn't need |
| 464 | // gl_PointSize in VS_OUTPUT. |
| 465 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 466 | usesInsertedPointCoordValue(); |
| 467 | } |
| 468 | |
| 469 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 470 | { |
| 471 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 472 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 473 | // the vertex shader in this case. This saves us 1 output vector. |
| 474 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 475 | } |
| 476 | |
| 477 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 478 | { |
| 479 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 480 | } |
| 481 | |
| 482 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 483 | { |
| 484 | return mFragmentShader->usesMultipleRenderTargets(); |
| 485 | } |
| 486 | |
| 487 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 488 | { |
| 489 | return mVertexShader->getData().getShaderVersion(); |
| 490 | } |
| 491 | |
| 492 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 493 | { |
| 494 | return mFragmentShader; |
| 495 | } |
| 496 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 497 | // ProgramD3D Implementation |
| 498 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 499 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 500 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 501 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 502 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 503 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 504 | } |
| 505 | |
| 506 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 507 | { |
| 508 | SafeDelete(mShaderExecutable); |
| 509 | } |
| 510 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 511 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 512 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 513 | GLenum type) |
| 514 | { |
| 515 | switch (type) |
| 516 | { |
| 517 | case GL_INT: |
| 518 | return HLSLAttribType::SIGNED_INT; |
| 519 | case GL_UNSIGNED_INT: |
| 520 | return HLSLAttribType::UNSIGNED_INT; |
| 521 | case GL_SIGNED_NORMALIZED: |
| 522 | case GL_UNSIGNED_NORMALIZED: |
| 523 | case GL_FLOAT: |
| 524 | return HLSLAttribType::FLOAT; |
| 525 | default: |
| 526 | UNREACHABLE(); |
| 527 | return HLSLAttribType::FLOAT; |
| 528 | } |
| 529 | } |
| 530 | |
| 531 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 532 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 533 | const gl::InputLayout &inputLayout, |
| 534 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 535 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 536 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 537 | |
| 538 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 539 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 540 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 541 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 542 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 543 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 544 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 545 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 546 | continue; |
| 547 | |
| 548 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 549 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 550 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 551 | } |
| 552 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 553 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 554 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 555 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 556 | for (size_t index = 0; index < limit; ++index) |
| 557 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 558 | // treat undefined indexes as FLOAT |
| 559 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 560 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 561 | if (a != b) |
| 562 | return false; |
| 563 | } |
| 564 | |
| 565 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 566 | } |
| 567 | |
| 568 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 569 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 570 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 571 | { |
| 572 | } |
| 573 | |
| 574 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 575 | { |
| 576 | SafeDelete(mShaderExecutable); |
| 577 | } |
| 578 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 579 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 580 | { |
| 581 | } |
| 582 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 583 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 584 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 585 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 586 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 587 | mRenderer(renderer), |
| 588 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 589 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 590 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 591 | mUsesFlatInterpolation(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 592 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 593 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 594 | mUsedVertexSamplerRange(0), |
| 595 | mUsedPixelSamplerRange(0), |
| 596 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 597 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 598 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 599 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 600 | } |
| 601 | |
| 602 | ProgramD3D::~ProgramD3D() |
| 603 | { |
| 604 | reset(); |
| 605 | SafeDelete(mDynamicHLSL); |
| 606 | } |
| 607 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 608 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 609 | { |
| 610 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 611 | } |
| 612 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 613 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 614 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 615 | if (drawMode != GL_POINTS) |
| 616 | { |
| 617 | return mUsesFlatInterpolation; |
| 618 | } |
| 619 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 620 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 621 | } |
| 622 | |
| 623 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 624 | { |
| 625 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 626 | } |
| 627 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 628 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 629 | unsigned int samplerIndex, |
| 630 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 631 | { |
| 632 | GLint logicalTextureUnit = -1; |
| 633 | |
| 634 | switch (type) |
| 635 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 636 | case gl::SAMPLER_PIXEL: |
| 637 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 638 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 639 | { |
| 640 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 641 | } |
| 642 | break; |
| 643 | case gl::SAMPLER_VERTEX: |
| 644 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 645 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 646 | { |
| 647 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 648 | } |
| 649 | break; |
| 650 | default: |
| 651 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 652 | } |
| 653 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 654 | if (logicalTextureUnit >= 0 && |
| 655 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 656 | { |
| 657 | return logicalTextureUnit; |
| 658 | } |
| 659 | |
| 660 | return -1; |
| 661 | } |
| 662 | |
| 663 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 664 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 665 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 666 | { |
| 667 | switch (type) |
| 668 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 669 | case gl::SAMPLER_PIXEL: |
| 670 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 671 | ASSERT(mSamplersPS[samplerIndex].active); |
| 672 | return mSamplersPS[samplerIndex].textureType; |
| 673 | case gl::SAMPLER_VERTEX: |
| 674 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 675 | ASSERT(mSamplersVS[samplerIndex].active); |
| 676 | return mSamplersVS[samplerIndex].textureType; |
| 677 | default: |
| 678 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 679 | } |
| 680 | |
| 681 | return GL_TEXTURE_2D; |
| 682 | } |
| 683 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 684 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 685 | { |
| 686 | switch (type) |
| 687 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 688 | case gl::SAMPLER_PIXEL: |
| 689 | return mUsedPixelSamplerRange; |
| 690 | case gl::SAMPLER_VERTEX: |
| 691 | return mUsedVertexSamplerRange; |
| 692 | default: |
| 693 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 694 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 695 | } |
| 696 | } |
| 697 | |
| 698 | void ProgramD3D::updateSamplerMapping() |
| 699 | { |
| 700 | if (!mDirtySamplerMapping) |
| 701 | { |
| 702 | return; |
| 703 | } |
| 704 | |
| 705 | mDirtySamplerMapping = false; |
| 706 | |
| 707 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 708 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 709 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 710 | if (!d3dUniform->dirty) |
| 711 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 712 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 713 | if (!d3dUniform->isSampler()) |
| 714 | continue; |
| 715 | |
| 716 | int count = d3dUniform->elementCount(); |
| 717 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 718 | |
| 719 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 720 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 721 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 722 | |
| 723 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 724 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 725 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 726 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 727 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 729 | ASSERT(mSamplersPS[samplerIndex].active); |
| 730 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 731 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 732 | } |
| 733 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 734 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 735 | if (d3dUniform->isReferencedByVertexShader()) |
| 736 | { |
| 737 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 738 | |
| 739 | for (int i = 0; i < count; i++) |
| 740 | { |
| 741 | unsigned int samplerIndex = firstIndex + i; |
| 742 | |
| 743 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 744 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 745 | ASSERT(mSamplersVS[samplerIndex].active); |
| 746 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 747 | } |
| 748 | } |
| 749 | } |
| 750 | } |
| 751 | } |
| 752 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 753 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 754 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 755 | reset(); |
| 756 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 757 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 758 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 759 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 760 | |
| 761 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 762 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 763 | { |
| 764 | infoLog << "Invalid program binary, device configuration has changed."; |
| 765 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 766 | } |
| 767 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 768 | int compileFlags = stream->readInt<int>(); |
| 769 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 770 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 771 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 772 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 773 | } |
| 774 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 775 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 776 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 777 | { |
| 778 | stream->readInt(&mSemanticIndexes[i]); |
| 779 | } |
| 780 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 781 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 782 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 783 | { |
| 784 | Sampler sampler; |
| 785 | stream->readBool(&sampler.active); |
| 786 | stream->readInt(&sampler.logicalTextureUnit); |
| 787 | stream->readInt(&sampler.textureType); |
| 788 | mSamplersPS.push_back(sampler); |
| 789 | } |
| 790 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 791 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 792 | { |
| 793 | Sampler sampler; |
| 794 | stream->readBool(&sampler.active); |
| 795 | stream->readInt(&sampler.logicalTextureUnit); |
| 796 | stream->readInt(&sampler.textureType); |
| 797 | mSamplersVS.push_back(sampler); |
| 798 | } |
| 799 | |
| 800 | stream->readInt(&mUsedVertexSamplerRange); |
| 801 | stream->readInt(&mUsedPixelSamplerRange); |
| 802 | |
| 803 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 804 | if (stream->error()) |
| 805 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 806 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 807 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 808 | } |
| 809 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 810 | const auto &linkedUniforms = mData.getUniforms(); |
| 811 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 812 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 813 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 814 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 815 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 816 | D3DUniform *d3dUniform = |
| 817 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 818 | linkedUniform.isInDefaultBlock()); |
| 819 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 820 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 821 | stream->readInt(&d3dUniform->registerCount); |
| 822 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 823 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 824 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 825 | } |
| 826 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 827 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 828 | if (stream->error()) |
| 829 | { |
| 830 | infoLog << "Invalid program binary."; |
| 831 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 832 | } |
| 833 | |
| 834 | ASSERT(mD3DUniformBlocks.empty()); |
| 835 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 836 | { |
| 837 | D3DUniformBlock uniformBlock; |
| 838 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 839 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 840 | mD3DUniformBlocks.push_back(uniformBlock); |
| 841 | } |
| 842 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 843 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 844 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 845 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 846 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 847 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 848 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 849 | stream->readString(&varying->semanticName); |
| 850 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 851 | stream->readInt(&varying->componentCount); |
| 852 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 853 | } |
| 854 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 855 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 856 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 857 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 858 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 859 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 860 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 861 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 862 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 863 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 864 | |
| 865 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 866 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 867 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 868 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 869 | { |
| 870 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 871 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 872 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 873 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 874 | } |
| 875 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 876 | stream->readString(&mGeometryShaderPreamble); |
| 877 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 878 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 879 | |
| 880 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 881 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 882 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 883 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 884 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 885 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 886 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 887 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 888 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 889 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 890 | } |
| 891 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 892 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 893 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 894 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 895 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 896 | |
| 897 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 898 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 899 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 900 | if (error.isError()) |
| 901 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 902 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 903 | } |
| 904 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 905 | if (!shaderExecutable) |
| 906 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 907 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 908 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 909 | } |
| 910 | |
| 911 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 912 | VertexExecutable::Signature signature; |
| 913 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 914 | |
| 915 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 916 | mVertexExecutables.push_back( |
| 917 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 918 | |
| 919 | stream->skip(vertexShaderSize); |
| 920 | } |
| 921 | |
| 922 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 923 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 924 | { |
| 925 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 926 | std::vector<GLenum> outputs(outputCount); |
| 927 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 928 | { |
| 929 | stream->readInt(&outputs[outputIndex]); |
| 930 | } |
| 931 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 932 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 933 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 934 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 935 | |
| 936 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 937 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 938 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 939 | if (error.isError()) |
| 940 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 941 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 942 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 943 | |
| 944 | if (!shaderExecutable) |
| 945 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 946 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 947 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | } |
| 949 | |
| 950 | // add new binary |
| 951 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 952 | |
| 953 | stream->skip(pixelShaderSize); |
| 954 | } |
| 955 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 956 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 957 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 958 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 959 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 960 | if (geometryShaderSize == 0) |
| 961 | { |
| 962 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 963 | continue; |
| 964 | } |
| 965 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 966 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 967 | bool splitAttribs = (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 968 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 969 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 970 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, mStreamOutVaryings, |
| 971 | splitAttribs, &mGeometryExecutables[geometryExeIndex]); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 972 | if (error.isError()) |
| 973 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 974 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 975 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 976 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 977 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 978 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 979 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 980 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 981 | } |
| 982 | stream->skip(geometryShaderSize); |
| 983 | } |
| 984 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 985 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 986 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 987 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 988 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 989 | } |
| 990 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 991 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 992 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 993 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 994 | // When we load the binary again later, we can validate the device identifier before trying to |
| 995 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 996 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 997 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 998 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 999 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1000 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1001 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1002 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 1003 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 1004 | { |
| 1005 | stream->writeInt(mSemanticIndexes[i]); |
| 1006 | } |
| 1007 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1008 | stream->writeInt(mSamplersPS.size()); |
| 1009 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1010 | { |
| 1011 | stream->writeInt(mSamplersPS[i].active); |
| 1012 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1013 | stream->writeInt(mSamplersPS[i].textureType); |
| 1014 | } |
| 1015 | |
| 1016 | stream->writeInt(mSamplersVS.size()); |
| 1017 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1018 | { |
| 1019 | stream->writeInt(mSamplersVS[i].active); |
| 1020 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1021 | stream->writeInt(mSamplersVS[i].textureType); |
| 1022 | } |
| 1023 | |
| 1024 | stream->writeInt(mUsedVertexSamplerRange); |
| 1025 | stream->writeInt(mUsedPixelSamplerRange); |
| 1026 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1027 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1028 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1029 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1030 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1031 | stream->writeInt(uniform->psRegisterIndex); |
| 1032 | stream->writeInt(uniform->vsRegisterIndex); |
| 1033 | stream->writeInt(uniform->registerCount); |
| 1034 | stream->writeInt(uniform->registerElement); |
| 1035 | } |
| 1036 | |
| 1037 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1038 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1039 | { |
| 1040 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 1041 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1042 | } |
| 1043 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1044 | stream->writeInt(mStreamOutVaryings.size()); |
| 1045 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1046 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1047 | stream->writeString(varying.semanticName); |
| 1048 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1049 | stream->writeInt(varying.componentCount); |
| 1050 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1051 | } |
| 1052 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1053 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1054 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 1055 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1056 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1057 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 1058 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1059 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1060 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1061 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1062 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1063 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1064 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1065 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1066 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1067 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1068 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1069 | stream->writeInt(variable.type); |
| 1070 | stream->writeString(variable.name); |
| 1071 | stream->writeString(variable.source); |
| 1072 | stream->writeInt(variable.outputIndex); |
| 1073 | } |
| 1074 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1075 | stream->writeString(mGeometryShaderPreamble); |
| 1076 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1077 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1078 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1079 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1080 | { |
| 1081 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 1082 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1083 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1084 | stream->writeInt(inputLayout.size()); |
| 1085 | |
| 1086 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1088 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1089 | } |
| 1090 | |
| 1091 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1092 | stream->writeInt(vertexShaderSize); |
| 1093 | |
| 1094 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1095 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1096 | } |
| 1097 | |
| 1098 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1099 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1100 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1101 | { |
| 1102 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 1103 | |
| 1104 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1105 | stream->writeInt(outputs.size()); |
| 1106 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1107 | { |
| 1108 | stream->writeInt(outputs[outputIndex]); |
| 1109 | } |
| 1110 | |
| 1111 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1112 | stream->writeInt(pixelShaderSize); |
| 1113 | |
| 1114 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1115 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1116 | } |
| 1117 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1118 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1119 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1120 | if (geometryExe == nullptr) |
| 1121 | { |
| 1122 | stream->writeInt(0); |
| 1123 | continue; |
| 1124 | } |
| 1125 | |
| 1126 | size_t geometryShaderSize = geometryExe->getLength(); |
| 1127 | stream->writeInt(geometryShaderSize); |
| 1128 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1129 | } |
| 1130 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1131 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1132 | } |
| 1133 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1134 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1135 | { |
| 1136 | } |
| 1137 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1138 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 1139 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1140 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1141 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1142 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 1143 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 60ec6ea | 2016-01-22 15:27:19 -0500 | [diff] [blame] | 1144 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1145 | |
| 1146 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 1147 | { |
| 1148 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1149 | |
| 1150 | if (colorbuffer) |
| 1151 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1152 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1153 | ? GL_COLOR_ATTACHMENT0 |
| 1154 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1155 | } |
| 1156 | else |
| 1157 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1158 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1159 | } |
| 1160 | } |
| 1161 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1162 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1163 | } |
| 1164 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1165 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1166 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1167 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1168 | { |
| 1169 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1170 | { |
| 1171 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1172 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1173 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 1174 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1175 | } |
| 1176 | } |
| 1177 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1178 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1179 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1180 | |
| 1181 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1182 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1183 | |
| 1184 | gl::InfoLog tempInfoLog; |
| 1185 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1186 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1187 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1188 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1189 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 1190 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1191 | if (error.isError()) |
| 1192 | { |
| 1193 | return error; |
| 1194 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1195 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1196 | if (pixelExecutable) |
| 1197 | { |
| 1198 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1199 | } |
| 1200 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1201 | { |
| 1202 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1203 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1204 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1205 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1206 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1207 | *outExectuable = pixelExecutable; |
| 1208 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1209 | } |
| 1210 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1211 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1212 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1213 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1214 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1215 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1216 | |
| 1217 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1218 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1219 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1220 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1221 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1222 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1223 | } |
| 1224 | } |
| 1225 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1226 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1227 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1228 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | |
| 1230 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1231 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1232 | |
| 1233 | gl::InfoLog tempInfoLog; |
| 1234 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1235 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1236 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1237 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1238 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1239 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1240 | if (error.isError()) |
| 1241 | { |
| 1242 | return error; |
| 1243 | } |
| 1244 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1245 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1246 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1247 | mVertexExecutables.push_back( |
| 1248 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1249 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1250 | else if (!infoLog) |
| 1251 | { |
| 1252 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1253 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1254 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1255 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1256 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1257 | *outExectuable = vertexExecutable; |
| 1258 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1259 | } |
| 1260 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1261 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Data &data, |
| 1262 | GLenum drawMode, |
| 1263 | ShaderExecutableD3D **outExecutable, |
| 1264 | gl::InfoLog *infoLog) |
| 1265 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1266 | if (outExecutable) |
| 1267 | { |
| 1268 | *outExecutable = nullptr; |
| 1269 | } |
| 1270 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1271 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1272 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1273 | { |
| 1274 | return gl::Error(GL_NO_ERROR); |
| 1275 | } |
| 1276 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1277 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1278 | |
| 1279 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1280 | { |
| 1281 | if (outExecutable) |
| 1282 | { |
| 1283 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1284 | } |
| 1285 | return gl::Error(GL_NO_ERROR); |
| 1286 | } |
| 1287 | |
| 1288 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 1289 | geometryShaderType, data, mData, mRenderer->presentPathFastEnabled(), |
| 1290 | mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1291 | |
| 1292 | gl::InfoLog tempInfoLog; |
| 1293 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1294 | |
| 1295 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1296 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1297 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
| 1298 | &mGeometryExecutables[geometryShaderType]); |
| 1299 | |
| 1300 | if (!infoLog && error.isError()) |
| 1301 | { |
| 1302 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1303 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1304 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1305 | } |
| 1306 | |
| 1307 | if (outExecutable) |
| 1308 | { |
| 1309 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1310 | } |
| 1311 | return error; |
| 1312 | } |
| 1313 | |
| 1314 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1315 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1316 | const gl::InputLayout &defaultInputLayout = |
| 1317 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1318 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1319 | gl::Error error = |
| 1320 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1321 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1322 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1323 | return LinkResult(false, error); |
| 1324 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1325 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1326 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1327 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1328 | error = |
| 1329 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1330 | if (error.isError()) |
| 1331 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1332 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1333 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1334 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1335 | // Auto-generate the geometry shader here, if we expect to be using point rendering in D3D11. |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1336 | ShaderExecutableD3D *pointGS = nullptr; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1337 | if (usesGeometryShader(GL_POINTS)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1338 | { |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1339 | getGeometryExecutableForPrimitiveType(data, GL_POINTS, &pointGS, &infoLog); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1340 | } |
| 1341 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1342 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1343 | |
| 1344 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1345 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1346 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1347 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1348 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1349 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1350 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1351 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1352 | } |
| 1353 | |
| 1354 | if (defaultVertexExecutable) |
| 1355 | { |
| 1356 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1357 | } |
| 1358 | |
| 1359 | if (defaultPixelExecutable) |
| 1360 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1361 | const ShaderD3D *fragmentShaderD3D = |
| 1362 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1363 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1364 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1365 | |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1366 | bool linkSuccess = (defaultVertexExecutable && defaultPixelExecutable && |
| 1367 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1368 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1369 | } |
| 1370 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1371 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1372 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1373 | reset(); |
| 1374 | |
| 1375 | // TODO(jmadill): structures containing samplers |
| 1376 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1377 | { |
| 1378 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1379 | { |
| 1380 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1381 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1382 | } |
| 1383 | } |
| 1384 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1385 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1386 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1387 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1388 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1389 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1390 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1391 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1392 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1393 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1394 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1395 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1396 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1397 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1398 | { |
| 1399 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1400 | { |
| 1401 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1402 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1403 | } |
| 1404 | } |
| 1405 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1406 | std::vector<PackedVarying> packedVaryings = |
| 1407 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1408 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1409 | // Map the varyings to the register file |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1410 | VaryingPacking varyingPacking(data.caps->maxVaryingVectors); |
| 1411 | if (!varyingPacking.packVaryings(infoLog, packedVaryings, |
| 1412 | mData.getTransformFeedbackVaryingNames())) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1413 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1414 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1415 | } |
| 1416 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1417 | ProgramD3DMetadata metadata(mRenderer->getMajorShaderModel(), mRenderer->getShaderModelSuffix(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 1418 | usesInstancedPointSpriteEmulation(), |
| 1419 | mRenderer->presentPathFastEnabled(), vertexShaderD3D, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1420 | fragmentShaderD3D); |
| 1421 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1422 | varyingPacking.enableBuiltins(SHADER_VERTEX, metadata); |
| 1423 | varyingPacking.enableBuiltins(SHADER_PIXEL, metadata); |
| 1424 | |
| 1425 | if (static_cast<GLuint>(varyingPacking.getRegisterCount()) > data.caps->maxVaryingVectors) |
| 1426 | { |
| 1427 | infoLog << "No varying registers left to support gl_FragCoord/gl_PointCoord"; |
| 1428 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1429 | } |
| 1430 | |
| 1431 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1432 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1433 | // intelligently, but D3D9 assumes one semantic per register. |
| 1434 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1435 | varyingPacking.getMaxSemanticIndex() > data.caps->maxVaryingVectors) |
| 1436 | { |
| 1437 | infoLog << "Cannot pack these varyings on D3D9."; |
| 1438 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1439 | } |
| 1440 | |
| 1441 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, metadata, varyingPacking, &mPixelHLSL, |
| 1442 | &mVertexHLSL)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1443 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1444 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1445 | } |
| 1446 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1447 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1448 | mDynamicHLSL->getPixelShaderOutputKey(data, mData, metadata, &mPixelShaderKey); |
| 1449 | mUsesFragDepth = metadata.usesFragDepth(mData); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1450 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1451 | // Cache if we use flat shading |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 1452 | mUsesFlatInterpolation = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1453 | for (const auto &varying : packedVaryings) |
| 1454 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 1455 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1456 | { |
| 1457 | mUsesFlatInterpolation = true; |
| 1458 | break; |
| 1459 | } |
| 1460 | } |
| 1461 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1462 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1463 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1464 | varyingPacking.enableBuiltins(SHADER_GEOMETRY, metadata); |
| 1465 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble(varyingPacking); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1466 | } |
| 1467 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1468 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1469 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1470 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1471 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1472 | gatherTransformFeedbackVaryings(varyingPacking); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1473 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1474 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1475 | if (result.error.isError() || !result.linkSuccess) |
| 1476 | { |
| 1477 | infoLog << "Failed to create D3D shaders."; |
| 1478 | return result; |
| 1479 | } |
| 1480 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1481 | initUniformBlockInfo(); |
| 1482 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1483 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1484 | } |
| 1485 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1486 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1487 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1488 | // TODO(jmadill): Do something useful here? |
| 1489 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1490 | } |
| 1491 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1492 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1493 | { |
| 1494 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1495 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1496 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1497 | { |
| 1498 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1499 | continue; |
| 1500 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1501 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1502 | continue; |
| 1503 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1504 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1505 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1506 | } |
| 1507 | |
| 1508 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1509 | |
| 1510 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1511 | { |
| 1512 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1513 | continue; |
| 1514 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1515 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1516 | continue; |
| 1517 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1518 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1519 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1520 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1521 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1522 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1523 | void ProgramD3D::assignUniformBlockRegisters() |
| 1524 | { |
| 1525 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1526 | |
| 1527 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1528 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1529 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1530 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1531 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1532 | { |
| 1533 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1534 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1535 | D3DUniformBlock d3dUniformBlock; |
| 1536 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1537 | if (uniformBlock.vertexStaticUse) |
| 1538 | { |
| 1539 | unsigned int baseRegister = |
| 1540 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1541 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1542 | } |
| 1543 | |
| 1544 | if (uniformBlock.fragmentStaticUse) |
| 1545 | { |
| 1546 | unsigned int baseRegister = |
| 1547 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1548 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1549 | } |
| 1550 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1551 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1552 | } |
| 1553 | } |
| 1554 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1555 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1556 | { |
| 1557 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1558 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1559 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1560 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1561 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1562 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1563 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1564 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1565 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1566 | vertexRegisters = std::max(vertexRegisters, |
| 1567 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1568 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1569 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1570 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1571 | fragmentRegisters = std::max( |
| 1572 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1573 | } |
| 1574 | } |
| 1575 | } |
| 1576 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1577 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1578 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1579 | } |
| 1580 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1581 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1582 | { |
Olli Etuaho | e5df306 | 2015-11-18 13:45:19 +0200 | [diff] [blame] | 1583 | ASSERT(!mDirtySamplerMapping); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1584 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1585 | gl::Error error = mRenderer->applyUniforms(*this, drawMode, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1586 | if (error.isError()) |
| 1587 | { |
| 1588 | return error; |
| 1589 | } |
| 1590 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1591 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1592 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1593 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1594 | } |
| 1595 | |
| 1596 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1597 | } |
| 1598 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1599 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1600 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1601 | if (mData.getUniformBlocks().empty()) |
| 1602 | { |
| 1603 | return gl::Error(GL_NO_ERROR); |
| 1604 | } |
| 1605 | |
| 1606 | // Lazy init. |
| 1607 | if (mD3DUniformBlocks.empty()) |
| 1608 | { |
| 1609 | assignUniformBlockRegisters(); |
| 1610 | } |
| 1611 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1612 | mVertexUBOCache.clear(); |
| 1613 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1614 | |
| 1615 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1616 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1617 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1618 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1619 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1620 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1621 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1622 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1623 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1624 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1625 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1626 | { |
| 1627 | continue; |
| 1628 | } |
| 1629 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1630 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1631 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1632 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1633 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1634 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1635 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1636 | { |
| 1637 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1638 | } |
| 1639 | |
| 1640 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1641 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1642 | } |
| 1643 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1644 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1645 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1646 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1647 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1648 | |
| 1649 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1650 | { |
| 1651 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1652 | } |
| 1653 | |
| 1654 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1655 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1656 | } |
| 1657 | } |
| 1658 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1659 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1660 | } |
| 1661 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1662 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1663 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1664 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1665 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1666 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1667 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1668 | } |
| 1669 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1670 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1671 | { |
| 1672 | setUniform(location, count, v, GL_FLOAT); |
| 1673 | } |
| 1674 | |
| 1675 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1676 | { |
| 1677 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1678 | } |
| 1679 | |
| 1680 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1681 | { |
| 1682 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1683 | } |
| 1684 | |
| 1685 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1686 | { |
| 1687 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1688 | } |
| 1689 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1690 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1691 | GLsizei count, |
| 1692 | GLboolean transpose, |
| 1693 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1694 | { |
| 1695 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1696 | } |
| 1697 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1698 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1699 | GLsizei count, |
| 1700 | GLboolean transpose, |
| 1701 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1702 | { |
| 1703 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1704 | } |
| 1705 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1706 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1707 | GLsizei count, |
| 1708 | GLboolean transpose, |
| 1709 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1710 | { |
| 1711 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1712 | } |
| 1713 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1714 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1715 | GLsizei count, |
| 1716 | GLboolean transpose, |
| 1717 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1718 | { |
| 1719 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1720 | } |
| 1721 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1722 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1723 | GLsizei count, |
| 1724 | GLboolean transpose, |
| 1725 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1726 | { |
| 1727 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1728 | } |
| 1729 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1730 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1731 | GLsizei count, |
| 1732 | GLboolean transpose, |
| 1733 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1734 | { |
| 1735 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1736 | } |
| 1737 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1738 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1739 | GLsizei count, |
| 1740 | GLboolean transpose, |
| 1741 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1742 | { |
| 1743 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1744 | } |
| 1745 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1746 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1747 | GLsizei count, |
| 1748 | GLboolean transpose, |
| 1749 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1750 | { |
| 1751 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1752 | } |
| 1753 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1754 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1755 | GLsizei count, |
| 1756 | GLboolean transpose, |
| 1757 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1758 | { |
| 1759 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1760 | } |
| 1761 | |
| 1762 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1763 | { |
| 1764 | setUniform(location, count, v, GL_INT); |
| 1765 | } |
| 1766 | |
| 1767 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1768 | { |
| 1769 | setUniform(location, count, v, GL_INT_VEC2); |
| 1770 | } |
| 1771 | |
| 1772 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1773 | { |
| 1774 | setUniform(location, count, v, GL_INT_VEC3); |
| 1775 | } |
| 1776 | |
| 1777 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1778 | { |
| 1779 | setUniform(location, count, v, GL_INT_VEC4); |
| 1780 | } |
| 1781 | |
| 1782 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1783 | { |
| 1784 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1785 | } |
| 1786 | |
| 1787 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1788 | { |
| 1789 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1790 | } |
| 1791 | |
| 1792 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1793 | { |
| 1794 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1795 | } |
| 1796 | |
| 1797 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1798 | { |
| 1799 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1800 | } |
| 1801 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1802 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1803 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1804 | { |
| 1805 | } |
| 1806 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1807 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1808 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1809 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1810 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1811 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1812 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1813 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1814 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1815 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1816 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1817 | } |
| 1818 | } |
| 1819 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1820 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1821 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1822 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1823 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1824 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1825 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1826 | } |
| 1827 | } |
| 1828 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1829 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1830 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1831 | { |
| 1832 | if (!glUniform.isInDefaultBlock()) |
| 1833 | continue; |
| 1834 | |
| 1835 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1836 | ASSERT(mapEntry != uniformMap.end()); |
| 1837 | mD3DUniforms.push_back(mapEntry->second); |
| 1838 | } |
| 1839 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1840 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1841 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1842 | } |
| 1843 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1844 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1845 | const sh::Uniform &uniform, |
| 1846 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1847 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1848 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1849 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1850 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1851 | return; |
| 1852 | } |
| 1853 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1854 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1855 | |
| 1856 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1857 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1858 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1859 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1860 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1861 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1862 | } |
| 1863 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1864 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1865 | { |
| 1866 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1867 | { |
| 1868 | if (d3dUniform->name == name) |
| 1869 | { |
| 1870 | return d3dUniform; |
| 1871 | } |
| 1872 | } |
| 1873 | |
| 1874 | return nullptr; |
| 1875 | } |
| 1876 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1877 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1878 | const sh::ShaderVariable &uniform, |
| 1879 | const std::string &fullName, |
| 1880 | sh::HLSLBlockEncoder *encoder, |
| 1881 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1882 | { |
| 1883 | if (uniform.isStruct()) |
| 1884 | { |
| 1885 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1886 | { |
| 1887 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1888 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1889 | if (encoder) |
| 1890 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1891 | |
| 1892 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1893 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1894 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1895 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1896 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1897 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1898 | } |
| 1899 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1900 | if (encoder) |
| 1901 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1902 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1903 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1904 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1905 | |
| 1906 | // Not a struct. Arrays are treated as aggregate types. |
| 1907 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1908 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1909 | encoder->enterAggregateType(); |
| 1910 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1911 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1912 | // Advance the uniform offset, to track registers allocation for structs |
| 1913 | sh::BlockMemberInfo blockInfo = |
| 1914 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1915 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1916 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1917 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1918 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1919 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1920 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1921 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1922 | d3dUniform = uniformMapEntry->second; |
| 1923 | } |
| 1924 | else |
| 1925 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1926 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1927 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1928 | } |
| 1929 | |
| 1930 | if (encoder) |
| 1931 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1932 | d3dUniform->registerElement = |
| 1933 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1934 | unsigned int reg = |
| 1935 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1936 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1937 | { |
| 1938 | d3dUniform->psRegisterIndex = reg; |
| 1939 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1940 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1941 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1942 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1943 | d3dUniform->vsRegisterIndex = reg; |
| 1944 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1945 | |
| 1946 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1947 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1948 | { |
| 1949 | encoder->exitAggregateType(); |
| 1950 | } |
| 1951 | } |
| 1952 | } |
| 1953 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1954 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1955 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1956 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1957 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1958 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1959 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1960 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1961 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1962 | unsigned int elementCount = targetUniform->elementCount(); |
| 1963 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1964 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1965 | |
| 1966 | if (targetUniform->type == targetUniformType) |
| 1967 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1968 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1969 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1970 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1971 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1972 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1973 | const T *source = v + (i * components); |
| 1974 | |
| 1975 | for (int c = 0; c < components; c++) |
| 1976 | { |
| 1977 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1978 | } |
| 1979 | for (int c = components; c < 4; c++) |
| 1980 | { |
| 1981 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1982 | } |
| 1983 | } |
| 1984 | } |
| 1985 | else if (targetUniform->type == targetBoolType) |
| 1986 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1987 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1988 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1989 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1990 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1991 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1992 | const T *source = v + (i * components); |
| 1993 | |
| 1994 | for (int c = 0; c < components; c++) |
| 1995 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1996 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1997 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1998 | } |
| 1999 | for (int c = components; c < 4; c++) |
| 2000 | { |
| 2001 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 2002 | } |
| 2003 | } |
| 2004 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2005 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2006 | { |
| 2007 | ASSERT(targetUniformType == GL_INT); |
| 2008 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2009 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2010 | |
| 2011 | bool wasDirty = targetUniform->dirty; |
| 2012 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2013 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2014 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2015 | GLint *dest = target + (i * 4); |
| 2016 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | |
| 2018 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 2019 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 2020 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 2021 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 2022 | } |
| 2023 | |
| 2024 | if (!wasDirty && targetUniform->dirty) |
| 2025 | { |
| 2026 | mDirtySamplerMapping = true; |
| 2027 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2028 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2029 | else |
| 2030 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2031 | } |
| 2032 | |
| 2033 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2034 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 2035 | GLsizei countIn, |
| 2036 | GLboolean transpose, |
| 2037 | const GLfloat *value, |
| 2038 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2039 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2040 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2041 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2042 | unsigned int elementCount = targetUniform->elementCount(); |
| 2043 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 2044 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2045 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2046 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2047 | GLfloat *target = |
| 2048 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2050 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2051 | { |
| 2052 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2053 | if (transpose == GL_FALSE) |
| 2054 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2055 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 2056 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2057 | } |
| 2058 | else |
| 2059 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2060 | targetUniform->dirty = |
| 2061 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2062 | } |
| 2063 | target += targetMatrixStride; |
| 2064 | value += cols * rows; |
| 2065 | } |
| 2066 | } |
| 2067 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2068 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2069 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2070 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2071 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2072 | // define member uniforms |
| 2073 | sh::Std140BlockEncoder std140Encoder; |
| 2074 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 2075 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2076 | |
| 2077 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2078 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2079 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2080 | } |
| 2081 | else |
| 2082 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2083 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2084 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2085 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2086 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2087 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2088 | |
| 2089 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2090 | } |
| 2091 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2092 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2093 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2094 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2095 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2096 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2097 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2098 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2099 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2100 | } |
| 2101 | } |
| 2102 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2103 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2104 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2105 | ASSERT(d3dUniform->isSampler()); |
| 2106 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 2107 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2108 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2109 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2110 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2111 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2112 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2113 | } |
| 2114 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2115 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2116 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2117 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2118 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2119 | } |
| 2120 | } |
| 2121 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2122 | // static |
| 2123 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2124 | GLenum samplerType, |
| 2125 | unsigned int samplerCount, |
| 2126 | std::vector<Sampler> &outSamplers, |
| 2127 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2128 | { |
| 2129 | unsigned int samplerIndex = startSamplerIndex; |
| 2130 | |
| 2131 | do |
| 2132 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2133 | ASSERT(samplerIndex < outSamplers.size()); |
| 2134 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2135 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2136 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2137 | sampler->logicalTextureUnit = 0; |
| 2138 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2139 | samplerIndex++; |
| 2140 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2141 | } |
| 2142 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2143 | void ProgramD3D::reset() |
| 2144 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2145 | SafeDeleteContainer(mVertexExecutables); |
| 2146 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2147 | |
| 2148 | for (auto &element : mGeometryExecutables) |
| 2149 | { |
| 2150 | SafeDelete(element); |
| 2151 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2152 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2153 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2154 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2155 | |
| 2156 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2157 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2158 | mUsesFragDepth = false; |
| 2159 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2160 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2161 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2162 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2163 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2164 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2165 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2166 | SafeDelete(mVertexUniformStorage); |
| 2167 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2168 | |
| 2169 | mSamplersPS.clear(); |
| 2170 | mSamplersVS.clear(); |
| 2171 | |
| 2172 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2173 | mUsedPixelSamplerRange = 0; |
| 2174 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2175 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2176 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2177 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2178 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2179 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2180 | |
| 2181 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2182 | } |
| 2183 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2184 | unsigned int ProgramD3D::getSerial() const |
| 2185 | { |
| 2186 | return mSerial; |
| 2187 | } |
| 2188 | |
| 2189 | unsigned int ProgramD3D::issueSerial() |
| 2190 | { |
| 2191 | return mCurrentSerial++; |
| 2192 | } |
| 2193 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2194 | void ProgramD3D::initSemanticIndex() |
| 2195 | { |
| 2196 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 2197 | ASSERT(vertexShader != nullptr); |
| 2198 | |
| 2199 | // Init semantic index |
| 2200 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 2201 | { |
| 2202 | int attributeIndex = attribute.location; |
| 2203 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 2204 | int regs = gl::VariableRegisterCount(attribute.type); |
| 2205 | |
| 2206 | for (int reg = 0; reg < regs; ++reg) |
| 2207 | { |
| 2208 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 2209 | } |
| 2210 | } |
| 2211 | |
| 2212 | initAttributesByLayout(); |
| 2213 | } |
| 2214 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2215 | void ProgramD3D::initAttributesByLayout() |
| 2216 | { |
| 2217 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2218 | { |
| 2219 | mAttributesByLayout[i] = i; |
| 2220 | } |
| 2221 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2222 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2223 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2224 | } |
| 2225 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2226 | void ProgramD3D::sortAttributesByLayout( |
| 2227 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 2228 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2229 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2230 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2231 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2232 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2233 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2234 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2235 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2236 | } |
| 2237 | } |
| 2238 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2239 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2240 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2241 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2242 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2243 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 2244 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2245 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2246 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2247 | |
| 2248 | if (semanticIndex != -1) |
| 2249 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2250 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2251 | { |
| 2252 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2253 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2254 | mCachedInputLayout[semanticIndex] = |
| 2255 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2256 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2257 | } |
| 2258 | } |
| 2259 | } |
| 2260 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2261 | void ProgramD3D::gatherTransformFeedbackVaryings(const VaryingPacking &varyingPacking) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2262 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2263 | const auto &builtins = varyingPacking.builtins(SHADER_VERTEX); |
| 2264 | |
| 2265 | const std::string &varyingSemantic = |
| 2266 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2267 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2268 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2269 | mStreamOutVaryings.clear(); |
| 2270 | |
| 2271 | const auto &tfVaryingNames = mData.getTransformFeedbackVaryingNames(); |
| 2272 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2273 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2274 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2275 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2276 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2277 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2278 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2279 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2280 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2281 | builtins.glPosition.index, 4, outputSlot)); |
| 2282 | } |
| 2283 | } |
| 2284 | else if (tfVaryingName == "gl_FragCoord") |
| 2285 | { |
| 2286 | if (builtins.glFragCoord.enabled) |
| 2287 | { |
| 2288 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2289 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2290 | } |
| 2291 | } |
| 2292 | else if (tfVaryingName == "gl_PointSize") |
| 2293 | { |
| 2294 | if (builtins.glPointSize.enabled) |
| 2295 | { |
| 2296 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2297 | } |
| 2298 | } |
| 2299 | else |
| 2300 | { |
| 2301 | for (const PackedVaryingRegister ®isterInfo : varyingPacking.getRegisterList()) |
| 2302 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2303 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2304 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2305 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2306 | ASSERT(!varying.isBuiltIn()); |
| 2307 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2308 | // Transform feedback for varying structs is underspecified. |
| 2309 | // See Khronos bug 9856. |
| 2310 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2311 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2312 | continue; |
| 2313 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2314 | // There can be more than one register assigned to a particular varying, and each |
| 2315 | // register needs its own stream out entry. |
| 2316 | if (tfVaryingName == varying.name) |
| 2317 | { |
| 2318 | mStreamOutVaryings.push_back(D3DVarying( |
| 2319 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2320 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2321 | } |
| 2322 | } |
| 2323 | } |
| 2324 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2325 | |
| 2326 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2327 | { |
| 2328 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2329 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2330 | |
| 2331 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2332 | { |
| 2333 | std::string baseName = blockName; |
| 2334 | gl::ParseAndStripArrayIndex(&baseName); |
| 2335 | |
| 2336 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2337 | if (sizeIter == mBlockDataSizes.end()) |
| 2338 | { |
| 2339 | *sizeOut = 0; |
| 2340 | return false; |
| 2341 | } |
| 2342 | |
| 2343 | *sizeOut = sizeIter->second; |
| 2344 | return true; |
| 2345 | } |
| 2346 | |
| 2347 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2348 | sh::BlockMemberInfo *memberInfoOut) const |
| 2349 | { |
| 2350 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2351 | if (infoIter == mBlockInfo.end()) |
| 2352 | { |
| 2353 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2354 | return false; |
| 2355 | } |
| 2356 | |
| 2357 | *memberInfoOut = infoIter->second; |
| 2358 | return true; |
| 2359 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2360 | } |