Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 16 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 17 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 18 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 21 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 65345da | 2015-11-13 11:25:23 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/VaryingPacking.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 25 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 29 | namespace |
| 30 | { |
| 31 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 32 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 33 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 34 | gl::InputLayout defaultLayout; |
| 35 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 37 | if (shaderAttr.type != GL_NONE) |
| 38 | { |
| 39 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 40 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 41 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 42 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 43 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 45 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 46 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 47 | gl::VertexFormatType defaultType = |
| 48 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 49 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 50 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 51 | } |
| 52 | } |
| 53 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 54 | |
| 55 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 56 | } |
| 57 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 58 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 59 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 61 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 62 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 63 | if (!shaderOutputVars.empty()) |
| 64 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 65 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 66 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 67 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | |
| 69 | return defaultPixelOutput; |
| 70 | } |
| 71 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 72 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 73 | { |
| 74 | return var.isRowMajorLayout; |
| 75 | } |
| 76 | |
| 77 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 78 | { |
| 79 | return false; |
| 80 | } |
| 81 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 82 | struct AttributeSorter |
| 83 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 84 | AttributeSorter(const ProgramD3D::SemanticIndexArray &semanticIndices) |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 85 | : originalIndices(&semanticIndices) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 86 | { |
| 87 | } |
| 88 | |
| 89 | bool operator()(int a, int b) |
| 90 | { |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 91 | int indexA = (*originalIndices)[a]; |
| 92 | int indexB = (*originalIndices)[b]; |
| 93 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 94 | if (indexA == -1) |
| 95 | return false; |
| 96 | if (indexB == -1) |
| 97 | return true; |
Jamie Madill | 80d934b | 2015-02-19 10:16:12 -0500 | [diff] [blame] | 98 | return (indexA < indexB); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 99 | } |
| 100 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 101 | const ProgramD3D::SemanticIndexArray *originalIndices; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 102 | }; |
| 103 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 104 | // true if varying x has a higher priority in packing than y |
| 105 | bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y) |
| 106 | { |
| 107 | return gl::CompareVarying(*x.varying, *y.varying); |
| 108 | } |
| 109 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 110 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 111 | const gl::Shader &fragmentShader, |
| 112 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 113 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 114 | std::vector<PackedVarying> packedVaryings; |
| 115 | |
| 116 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 117 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 118 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 119 | |
| 120 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 121 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 122 | { |
| 123 | continue; |
| 124 | } |
| 125 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 126 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 127 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 128 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 129 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 130 | packedVaryings.push_back(PackedVarying(input)); |
| 131 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 132 | break; |
| 133 | } |
| 134 | } |
| 135 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 136 | // Keep Transform FB varyings in the merged list always. |
| 137 | if (!packed) |
| 138 | { |
| 139 | for (const std::string &tfVarying : tfVaryings) |
| 140 | { |
| 141 | if (tfVarying == output.name) |
| 142 | { |
| 143 | packedVaryings.push_back(PackedVarying(output)); |
| 144 | packedVaryings.back().vertexOnly = true; |
| 145 | break; |
| 146 | } |
| 147 | } |
| 148 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 149 | } |
| 150 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 151 | std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying); |
| 152 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 153 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 154 | } |
| 155 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 156 | template <typename VarT> |
| 157 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 158 | const std::string &prefix, |
| 159 | sh::BlockLayoutEncoder *encoder, |
| 160 | bool inRowMajorLayout, |
| 161 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 162 | { |
| 163 | for (const VarT &field : fields) |
| 164 | { |
| 165 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 166 | |
| 167 | if (field.isStruct()) |
| 168 | { |
| 169 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 170 | |
| 171 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 172 | { |
| 173 | encoder->enterAggregateType(); |
| 174 | |
| 175 | const std::string uniformElementName = |
| 176 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 177 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 178 | blockInfoOut); |
| 179 | |
| 180 | encoder->exitAggregateType(); |
| 181 | } |
| 182 | } |
| 183 | else |
| 184 | { |
| 185 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 186 | (*blockInfoOut)[fieldName] = |
| 187 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 188 | } |
| 189 | } |
| 190 | } |
| 191 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 192 | template <typename T> |
| 193 | bool TransposeMatrix(T *target, |
| 194 | const GLfloat *value, |
| 195 | int targetWidth, |
| 196 | int targetHeight, |
| 197 | int srcWidth, |
| 198 | int srcHeight) |
| 199 | { |
| 200 | bool dirty = false; |
| 201 | int copyWidth = std::min(targetHeight, srcWidth); |
| 202 | int copyHeight = std::min(targetWidth, srcHeight); |
| 203 | |
| 204 | for (int x = 0; x < copyWidth; x++) |
| 205 | { |
| 206 | for (int y = 0; y < copyHeight; y++) |
| 207 | { |
| 208 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 209 | &dirty); |
| 210 | } |
| 211 | } |
| 212 | // clear unfilled right side |
| 213 | for (int y = 0; y < copyWidth; y++) |
| 214 | { |
| 215 | for (int x = copyHeight; x < targetWidth; x++) |
| 216 | { |
| 217 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 218 | } |
| 219 | } |
| 220 | // clear unfilled bottom. |
| 221 | for (int y = copyWidth; y < targetHeight; y++) |
| 222 | { |
| 223 | for (int x = 0; x < targetWidth; x++) |
| 224 | { |
| 225 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 226 | } |
| 227 | } |
| 228 | |
| 229 | return dirty; |
| 230 | } |
| 231 | |
| 232 | template <typename T> |
| 233 | bool ExpandMatrix(T *target, |
| 234 | const GLfloat *value, |
| 235 | int targetWidth, |
| 236 | int targetHeight, |
| 237 | int srcWidth, |
| 238 | int srcHeight) |
| 239 | { |
| 240 | bool dirty = false; |
| 241 | int copyWidth = std::min(targetWidth, srcWidth); |
| 242 | int copyHeight = std::min(targetHeight, srcHeight); |
| 243 | |
| 244 | for (int y = 0; y < copyHeight; y++) |
| 245 | { |
| 246 | for (int x = 0; x < copyWidth; x++) |
| 247 | { |
| 248 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 249 | &dirty); |
| 250 | } |
| 251 | } |
| 252 | // clear unfilled right side |
| 253 | for (int y = 0; y < copyHeight; y++) |
| 254 | { |
| 255 | for (int x = copyWidth; x < targetWidth; x++) |
| 256 | { |
| 257 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 258 | } |
| 259 | } |
| 260 | // clear unfilled bottom. |
| 261 | for (int y = copyHeight; y < targetHeight; y++) |
| 262 | { |
| 263 | for (int x = 0; x < targetWidth; x++) |
| 264 | { |
| 265 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | return dirty; |
| 270 | } |
| 271 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 272 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 273 | { |
| 274 | switch (drawMode) |
| 275 | { |
| 276 | // Uses the point sprite geometry shader. |
| 277 | case GL_POINTS: |
| 278 | return gl::PRIMITIVE_POINTS; |
| 279 | |
| 280 | // All line drawing uses the same geometry shader. |
| 281 | case GL_LINES: |
| 282 | case GL_LINE_STRIP: |
| 283 | case GL_LINE_LOOP: |
| 284 | return gl::PRIMITIVE_LINES; |
| 285 | |
| 286 | // The triangle fan primitive is emulated with strips in D3D11. |
| 287 | case GL_TRIANGLES: |
| 288 | case GL_TRIANGLE_FAN: |
| 289 | return gl::PRIMITIVE_TRIANGLES; |
| 290 | |
| 291 | // Special case for triangle strips. |
| 292 | case GL_TRIANGLE_STRIP: |
| 293 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 294 | |
| 295 | default: |
| 296 | UNREACHABLE(); |
| 297 | return gl::PRIMITIVE_TYPE_MAX; |
| 298 | } |
| 299 | } |
| 300 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 301 | } // anonymous namespace |
| 302 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 303 | // D3DUniform Implementation |
| 304 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 305 | D3DUniform::D3DUniform(GLenum typeIn, |
| 306 | const std::string &nameIn, |
| 307 | unsigned int arraySizeIn, |
| 308 | bool defaultBlock) |
| 309 | : type(typeIn), |
| 310 | name(nameIn), |
| 311 | arraySize(arraySizeIn), |
| 312 | data(nullptr), |
| 313 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 314 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 315 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 316 | registerCount(0), |
| 317 | registerElement(0) |
| 318 | { |
| 319 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 320 | // rendering |
| 321 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 322 | if (defaultBlock) |
| 323 | { |
| 324 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 325 | data = new uint8_t[bytes]; |
| 326 | memset(data, 0, bytes); |
| 327 | |
| 328 | // TODO(jmadill): is this correct with non-square matrices? |
| 329 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | D3DUniform::~D3DUniform() |
| 334 | { |
| 335 | SafeDeleteArray(data); |
| 336 | } |
| 337 | |
| 338 | bool D3DUniform::isSampler() const |
| 339 | { |
| 340 | return gl::IsSamplerType(type); |
| 341 | } |
| 342 | |
| 343 | bool D3DUniform::isReferencedByVertexShader() const |
| 344 | { |
| 345 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 346 | } |
| 347 | |
| 348 | bool D3DUniform::isReferencedByFragmentShader() const |
| 349 | { |
| 350 | return psRegisterIndex != GL_INVALID_INDEX; |
| 351 | } |
| 352 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 353 | // D3DVarying Implementation |
| 354 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 355 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 356 | { |
| 357 | } |
| 358 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 359 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 360 | unsigned int semanticIndexIn, |
| 361 | unsigned int componentCountIn, |
| 362 | unsigned int outputSlotIn) |
| 363 | : semanticName(semanticNameIn), |
| 364 | semanticIndex(semanticIndexIn), |
| 365 | componentCount(componentCountIn), |
| 366 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 367 | { |
| 368 | } |
| 369 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 370 | // ProgramD3DMetadata Implementation |
| 371 | |
| 372 | ProgramD3DMetadata::ProgramD3DMetadata(int rendererMajorShaderModel, |
| 373 | const std::string &shaderModelSuffix, |
| 374 | bool usesInstancedPointSpriteEmulation, |
| 375 | const ShaderD3D *vertexShader, |
| 376 | const ShaderD3D *fragmentShader) |
| 377 | : mRendererMajorShaderModel(rendererMajorShaderModel), |
| 378 | mShaderModelSuffix(shaderModelSuffix), |
| 379 | mUsesInstancedPointSpriteEmulation(usesInstancedPointSpriteEmulation), |
| 380 | mVertexShader(vertexShader), |
| 381 | mFragmentShader(fragmentShader) |
| 382 | { |
| 383 | } |
| 384 | |
| 385 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 386 | { |
| 387 | return mRendererMajorShaderModel; |
| 388 | } |
| 389 | |
| 390 | bool ProgramD3DMetadata::usesBroadcast(const gl::Data &data) const |
| 391 | { |
| 392 | return (mFragmentShader->usesFragColor() && data.clientVersion < 3); |
| 393 | } |
| 394 | |
| 395 | bool ProgramD3DMetadata::usesFragDepth(const gl::Program::Data &programData) const |
| 396 | { |
| 397 | // TODO(jmadill): Rename this or check if we need it for version 300 |
| 398 | return (getMajorShaderVersion() < 300 && mFragmentShader->usesFragDepth()); |
| 399 | } |
| 400 | |
| 401 | bool ProgramD3DMetadata::usesPointCoord() const |
| 402 | { |
| 403 | return mFragmentShader->usesPointCoord(); |
| 404 | } |
| 405 | |
| 406 | bool ProgramD3DMetadata::usesFragCoord() const |
| 407 | { |
| 408 | return mFragmentShader->usesFragCoord(); |
| 409 | } |
| 410 | |
| 411 | bool ProgramD3DMetadata::usesPointSize() const |
| 412 | { |
| 413 | return mVertexShader->usesPointSize(); |
| 414 | } |
| 415 | |
| 416 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 417 | { |
| 418 | return !usesPointSize() && usesPointCoord() && mRendererMajorShaderModel >= 4; |
| 419 | } |
| 420 | |
| 421 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 422 | { |
| 423 | // Instanced PointSprite emulation requires that gl_PointCoord is present in the vertex shader |
| 424 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
| 425 | // GeometryShader PointSprite emulation does not require this additional entry because the |
| 426 | // GS_OUTPUT of the Geometry shader contains the pointCoord value and already matches the |
| 427 | // PS_INPUT of the generated pixel shader. The Geometry Shader point sprite implementation needs |
| 428 | // gl_PointSize to be in VS_OUTPUT and GS_INPUT. Instanced point sprites doesn't need |
| 429 | // gl_PointSize in VS_OUTPUT. |
| 430 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 431 | usesInsertedPointCoordValue(); |
| 432 | } |
| 433 | |
| 434 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 435 | { |
| 436 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 437 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 438 | // the vertex shader in this case. This saves us 1 output vector. |
| 439 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 440 | } |
| 441 | |
| 442 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 443 | { |
| 444 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 445 | } |
| 446 | |
| 447 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 448 | { |
| 449 | return mFragmentShader->usesMultipleRenderTargets(); |
| 450 | } |
| 451 | |
| 452 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 453 | { |
| 454 | return mVertexShader->getData().getShaderVersion(); |
| 455 | } |
| 456 | |
| 457 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 458 | { |
| 459 | return mFragmentShader; |
| 460 | } |
| 461 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 462 | // ProgramD3D Implementation |
| 463 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 464 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 465 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 466 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 467 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 468 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 469 | } |
| 470 | |
| 471 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 472 | { |
| 473 | SafeDelete(mShaderExecutable); |
| 474 | } |
| 475 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 476 | // static |
| 477 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 478 | const gl::InputLayout &inputLayout, |
| 479 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 480 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 481 | signatureOut->resize(inputLayout.size()); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 482 | |
| 483 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 484 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 485 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 486 | bool converted = false; |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 487 | if (vertexFormatType != gl::VERTEX_FORMAT_INVALID) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 488 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 489 | VertexConversionType conversionType = |
| 490 | renderer->getVertexConversionType(vertexFormatType); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 491 | converted = ((conversionType & VERTEX_CONVERT_GPU) != 0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 492 | } |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 493 | |
| 494 | (*signatureOut)[index] = converted; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 495 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 496 | } |
| 497 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 498 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 499 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 500 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 501 | for (size_t index = 0; index < limit; ++index) |
| 502 | { |
| 503 | // treat undefined indexes as 'not converted' |
| 504 | bool a = index < signature.size() ? signature[index] : false; |
| 505 | bool b = index < mSignature.size() ? mSignature[index] : false; |
| 506 | if (a != b) |
| 507 | return false; |
| 508 | } |
| 509 | |
| 510 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 511 | } |
| 512 | |
| 513 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 514 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 515 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 516 | { |
| 517 | } |
| 518 | |
| 519 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 520 | { |
| 521 | SafeDelete(mShaderExecutable); |
| 522 | } |
| 523 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 524 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 525 | { |
| 526 | } |
| 527 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 528 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 529 | |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 530 | ProgramD3D::ProgramD3D(const gl::Program::Data &data, RendererD3D *renderer) |
| 531 | : ProgramImpl(data), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 532 | mRenderer(renderer), |
| 533 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 534 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 535 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 536 | mUsesFlatInterpolation(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 537 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 538 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 539 | mUsedVertexSamplerRange(0), |
| 540 | mUsedPixelSamplerRange(0), |
| 541 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 542 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 543 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 544 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 545 | } |
| 546 | |
| 547 | ProgramD3D::~ProgramD3D() |
| 548 | { |
| 549 | reset(); |
| 550 | SafeDelete(mDynamicHLSL); |
| 551 | } |
| 552 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 553 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 554 | { |
| 555 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 556 | } |
| 557 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 558 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 559 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 560 | if (drawMode != GL_POINTS) |
| 561 | { |
| 562 | return mUsesFlatInterpolation; |
| 563 | } |
| 564 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 565 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 566 | } |
| 567 | |
| 568 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 569 | { |
| 570 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 571 | } |
| 572 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 573 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 574 | unsigned int samplerIndex, |
| 575 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 576 | { |
| 577 | GLint logicalTextureUnit = -1; |
| 578 | |
| 579 | switch (type) |
| 580 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 581 | case gl::SAMPLER_PIXEL: |
| 582 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 583 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 584 | { |
| 585 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 586 | } |
| 587 | break; |
| 588 | case gl::SAMPLER_VERTEX: |
| 589 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 590 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 591 | { |
| 592 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 593 | } |
| 594 | break; |
| 595 | default: |
| 596 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 597 | } |
| 598 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 599 | if (logicalTextureUnit >= 0 && |
| 600 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 601 | { |
| 602 | return logicalTextureUnit; |
| 603 | } |
| 604 | |
| 605 | return -1; |
| 606 | } |
| 607 | |
| 608 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 609 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 610 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 611 | { |
| 612 | switch (type) |
| 613 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 614 | case gl::SAMPLER_PIXEL: |
| 615 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 616 | ASSERT(mSamplersPS[samplerIndex].active); |
| 617 | return mSamplersPS[samplerIndex].textureType; |
| 618 | case gl::SAMPLER_VERTEX: |
| 619 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 620 | ASSERT(mSamplersVS[samplerIndex].active); |
| 621 | return mSamplersVS[samplerIndex].textureType; |
| 622 | default: |
| 623 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 624 | } |
| 625 | |
| 626 | return GL_TEXTURE_2D; |
| 627 | } |
| 628 | |
| 629 | GLint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
| 630 | { |
| 631 | switch (type) |
| 632 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 633 | case gl::SAMPLER_PIXEL: |
| 634 | return mUsedPixelSamplerRange; |
| 635 | case gl::SAMPLER_VERTEX: |
| 636 | return mUsedVertexSamplerRange; |
| 637 | default: |
| 638 | UNREACHABLE(); |
| 639 | return 0; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 640 | } |
| 641 | } |
| 642 | |
| 643 | void ProgramD3D::updateSamplerMapping() |
| 644 | { |
| 645 | if (!mDirtySamplerMapping) |
| 646 | { |
| 647 | return; |
| 648 | } |
| 649 | |
| 650 | mDirtySamplerMapping = false; |
| 651 | |
| 652 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 653 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 654 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 655 | if (!d3dUniform->dirty) |
| 656 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 657 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 658 | if (!d3dUniform->isSampler()) |
| 659 | continue; |
| 660 | |
| 661 | int count = d3dUniform->elementCount(); |
| 662 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 663 | |
| 664 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 665 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 666 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 667 | |
| 668 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 669 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 670 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 671 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 672 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 673 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 674 | ASSERT(mSamplersPS[samplerIndex].active); |
| 675 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 676 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 677 | } |
| 678 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 679 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 680 | if (d3dUniform->isReferencedByVertexShader()) |
| 681 | { |
| 682 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 683 | |
| 684 | for (int i = 0; i < count; i++) |
| 685 | { |
| 686 | unsigned int samplerIndex = firstIndex + i; |
| 687 | |
| 688 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 689 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 690 | ASSERT(mSamplersVS[samplerIndex].active); |
| 691 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 692 | } |
| 693 | } |
| 694 | } |
| 695 | } |
| 696 | } |
| 697 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 698 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 699 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 700 | reset(); |
| 701 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 702 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 703 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 704 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 705 | |
| 706 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 707 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 708 | { |
| 709 | infoLog << "Invalid program binary, device configuration has changed."; |
| 710 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 711 | } |
| 712 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 713 | int compileFlags = stream->readInt<int>(); |
| 714 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 715 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 716 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 717 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 718 | } |
| 719 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 720 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 721 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 722 | { |
| 723 | stream->readInt(&mSemanticIndexes[i]); |
| 724 | } |
| 725 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 726 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 727 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 728 | { |
| 729 | Sampler sampler; |
| 730 | stream->readBool(&sampler.active); |
| 731 | stream->readInt(&sampler.logicalTextureUnit); |
| 732 | stream->readInt(&sampler.textureType); |
| 733 | mSamplersPS.push_back(sampler); |
| 734 | } |
| 735 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 736 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 737 | { |
| 738 | Sampler sampler; |
| 739 | stream->readBool(&sampler.active); |
| 740 | stream->readInt(&sampler.logicalTextureUnit); |
| 741 | stream->readInt(&sampler.textureType); |
| 742 | mSamplersVS.push_back(sampler); |
| 743 | } |
| 744 | |
| 745 | stream->readInt(&mUsedVertexSamplerRange); |
| 746 | stream->readInt(&mUsedPixelSamplerRange); |
| 747 | |
| 748 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 749 | if (stream->error()) |
| 750 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 751 | infoLog << "Invalid program binary."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 752 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 753 | } |
| 754 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 755 | const auto &linkedUniforms = mData.getUniforms(); |
| 756 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 757 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 758 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 759 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 760 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 761 | D3DUniform *d3dUniform = |
| 762 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 763 | linkedUniform.isInDefaultBlock()); |
| 764 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 765 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 766 | stream->readInt(&d3dUniform->registerCount); |
| 767 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 769 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 770 | } |
| 771 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 772 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 773 | if (stream->error()) |
| 774 | { |
| 775 | infoLog << "Invalid program binary."; |
| 776 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 777 | } |
| 778 | |
| 779 | ASSERT(mD3DUniformBlocks.empty()); |
| 780 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 781 | { |
| 782 | D3DUniformBlock uniformBlock; |
| 783 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 784 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 785 | mD3DUniformBlocks.push_back(uniformBlock); |
| 786 | } |
| 787 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 788 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 789 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 790 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 791 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 792 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 793 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 794 | stream->readString(&varying->semanticName); |
| 795 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 796 | stream->readInt(&varying->componentCount); |
| 797 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 798 | } |
| 799 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 800 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 801 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 802 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 803 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 804 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 805 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 806 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 807 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 808 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 809 | |
| 810 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 811 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 812 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 813 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 814 | { |
| 815 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 816 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 817 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 818 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 819 | } |
| 820 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 821 | stream->readString(&mGeometryShaderPreamble); |
| 822 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 823 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 824 | |
| 825 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 826 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 827 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 828 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 829 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 830 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 831 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 832 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 833 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 834 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 835 | } |
| 836 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 837 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 838 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 839 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 840 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 841 | |
| 842 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 843 | vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 844 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 845 | if (error.isError()) |
| 846 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 847 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 848 | } |
| 849 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 850 | if (!shaderExecutable) |
| 851 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 852 | infoLog << "Could not create vertex shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 853 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 854 | } |
| 855 | |
| 856 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 857 | VertexExecutable::Signature signature; |
| 858 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 859 | |
| 860 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 861 | mVertexExecutables.push_back( |
| 862 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 863 | |
| 864 | stream->skip(vertexShaderSize); |
| 865 | } |
| 866 | |
| 867 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 868 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 869 | { |
| 870 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 871 | std::vector<GLenum> outputs(outputCount); |
| 872 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 873 | { |
| 874 | stream->readInt(&outputs[outputIndex]); |
| 875 | } |
| 876 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 877 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 878 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 879 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 880 | |
| 881 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 882 | pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 883 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), &shaderExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 884 | if (error.isError()) |
| 885 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 886 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 887 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 888 | |
| 889 | if (!shaderExecutable) |
| 890 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 891 | infoLog << "Could not create pixel shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 892 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 893 | } |
| 894 | |
| 895 | // add new binary |
| 896 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 897 | |
| 898 | stream->skip(pixelShaderSize); |
| 899 | } |
| 900 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 901 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 902 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 903 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 904 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 905 | if (geometryShaderSize == 0) |
| 906 | { |
| 907 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 908 | continue; |
| 909 | } |
| 910 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 911 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 912 | bool splitAttribs = (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 913 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 914 | gl::Error error = mRenderer->loadExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 915 | geometryShaderFunction, geometryShaderSize, SHADER_GEOMETRY, mStreamOutVaryings, |
| 916 | splitAttribs, &mGeometryExecutables[geometryExeIndex]); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 917 | if (error.isError()) |
| 918 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 919 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 920 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 921 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 922 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 923 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 924 | infoLog << "Could not create geometry shader."; |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 925 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 926 | } |
| 927 | stream->skip(geometryShaderSize); |
| 928 | } |
| 929 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 930 | initializeUniformStorage(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 931 | initAttributesByLayout(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 932 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 933 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 934 | } |
| 935 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 936 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 937 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 938 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 939 | // When we load the binary again later, we can validate the device identifier before trying to |
| 940 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 941 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 942 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 943 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 944 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 945 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 946 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 947 | // TODO(jmadill): replace MAX_VERTEX_ATTRIBS |
| 948 | for (unsigned int i = 0; i < gl::MAX_VERTEX_ATTRIBS; ++i) |
| 949 | { |
| 950 | stream->writeInt(mSemanticIndexes[i]); |
| 951 | } |
| 952 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 953 | stream->writeInt(mSamplersPS.size()); |
| 954 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 955 | { |
| 956 | stream->writeInt(mSamplersPS[i].active); |
| 957 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 958 | stream->writeInt(mSamplersPS[i].textureType); |
| 959 | } |
| 960 | |
| 961 | stream->writeInt(mSamplersVS.size()); |
| 962 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 963 | { |
| 964 | stream->writeInt(mSamplersVS[i].active); |
| 965 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 966 | stream->writeInt(mSamplersVS[i].textureType); |
| 967 | } |
| 968 | |
| 969 | stream->writeInt(mUsedVertexSamplerRange); |
| 970 | stream->writeInt(mUsedPixelSamplerRange); |
| 971 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 972 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 973 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 974 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 975 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 976 | stream->writeInt(uniform->psRegisterIndex); |
| 977 | stream->writeInt(uniform->vsRegisterIndex); |
| 978 | stream->writeInt(uniform->registerCount); |
| 979 | stream->writeInt(uniform->registerElement); |
| 980 | } |
| 981 | |
| 982 | stream->writeInt(mD3DUniformBlocks.size()); |
| 983 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 984 | { |
| 985 | stream->writeInt(uniformBlock.psRegisterIndex); |
| 986 | stream->writeInt(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 987 | } |
| 988 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 989 | stream->writeInt(mStreamOutVaryings.size()); |
| 990 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 991 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 992 | stream->writeString(varying.semanticName); |
| 993 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 994 | stream->writeInt(varying.componentCount); |
| 995 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 996 | } |
| 997 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 998 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 999 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 1000 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1001 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1002 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 1003 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1004 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1005 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1006 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1007 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1008 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1009 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1010 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1011 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1012 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1013 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1014 | stream->writeInt(variable.type); |
| 1015 | stream->writeString(variable.name); |
| 1016 | stream->writeString(variable.source); |
| 1017 | stream->writeInt(variable.outputIndex); |
| 1018 | } |
| 1019 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1020 | stream->writeString(mGeometryShaderPreamble); |
| 1021 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1022 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1023 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1024 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1025 | { |
| 1026 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 1027 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1028 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1029 | stream->writeInt(inputLayout.size()); |
| 1030 | |
| 1031 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1032 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1033 | stream->writeInt(inputLayout[inputIndex]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1034 | } |
| 1035 | |
| 1036 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1037 | stream->writeInt(vertexShaderSize); |
| 1038 | |
| 1039 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1040 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1041 | } |
| 1042 | |
| 1043 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1044 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1045 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1046 | { |
| 1047 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 1048 | |
| 1049 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1050 | stream->writeInt(outputs.size()); |
| 1051 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1052 | { |
| 1053 | stream->writeInt(outputs[outputIndex]); |
| 1054 | } |
| 1055 | |
| 1056 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1057 | stream->writeInt(pixelShaderSize); |
| 1058 | |
| 1059 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1060 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1061 | } |
| 1062 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1063 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1064 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1065 | if (geometryExe == nullptr) |
| 1066 | { |
| 1067 | stream->writeInt(0); |
| 1068 | continue; |
| 1069 | } |
| 1070 | |
| 1071 | size_t geometryShaderSize = geometryExe->getLength(); |
| 1072 | stream->writeInt(geometryShaderSize); |
| 1073 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1074 | } |
| 1075 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1076 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1077 | } |
| 1078 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1079 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 1080 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1081 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1082 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1083 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 1084 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1085 | const gl::AttachmentList &colorbuffers = |
| 1086 | fboD3D->getColorAttachmentsForRender(mRenderer->getWorkarounds()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | |
| 1088 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 1089 | { |
| 1090 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1091 | |
| 1092 | if (colorbuffer) |
| 1093 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1094 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1095 | ? GL_COLOR_ATTACHMENT0 |
| 1096 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1097 | } |
| 1098 | else |
| 1099 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1100 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1101 | } |
| 1102 | } |
| 1103 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1104 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1105 | } |
| 1106 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1107 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1108 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1109 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1110 | { |
| 1111 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1112 | { |
| 1113 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1114 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1115 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 1116 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1117 | } |
| 1118 | } |
| 1119 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1120 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1121 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1122 | |
| 1123 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1124 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1125 | |
| 1126 | gl::InfoLog tempInfoLog; |
| 1127 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1128 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1129 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1130 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1131 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
| 1132 | &pixelExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1133 | if (error.isError()) |
| 1134 | { |
| 1135 | return error; |
| 1136 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1137 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1138 | if (pixelExecutable) |
| 1139 | { |
| 1140 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1141 | } |
| 1142 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1143 | { |
| 1144 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1145 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1146 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1147 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1148 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1149 | *outExectuable = pixelExecutable; |
| 1150 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1151 | } |
| 1152 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1153 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1154 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1155 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1156 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1157 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1158 | |
| 1159 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1160 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1161 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1162 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1163 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1164 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1165 | } |
| 1166 | } |
| 1167 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1168 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1169 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
| 1170 | mVertexHLSL, inputLayout, mData.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1171 | |
| 1172 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1173 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1174 | |
| 1175 | gl::InfoLog tempInfoLog; |
| 1176 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1177 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1178 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1179 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 1180 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
| 1181 | &vertexExecutable); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1182 | if (error.isError()) |
| 1183 | { |
| 1184 | return error; |
| 1185 | } |
| 1186 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1187 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1188 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1189 | mVertexExecutables.push_back( |
| 1190 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1191 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1192 | else if (!infoLog) |
| 1193 | { |
| 1194 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1195 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1196 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1197 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1198 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1199 | *outExectuable = vertexExecutable; |
| 1200 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1201 | } |
| 1202 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1203 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Data &data, |
| 1204 | GLenum drawMode, |
| 1205 | ShaderExecutableD3D **outExecutable, |
| 1206 | gl::InfoLog *infoLog) |
| 1207 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1208 | if (outExecutable) |
| 1209 | { |
| 1210 | *outExecutable = nullptr; |
| 1211 | } |
| 1212 | |
| 1213 | // We only uses a geometry shader for point sprite emulation, or for fixing the provoking |
| 1214 | // vertex problem. Otherwise, return a null shader. |
| 1215 | if (drawMode != GL_POINTS && !mUsesFlatInterpolation) |
| 1216 | { |
| 1217 | return gl::Error(GL_NO_ERROR); |
| 1218 | } |
| 1219 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1220 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1221 | |
| 1222 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1223 | { |
| 1224 | if (outExecutable) |
| 1225 | { |
| 1226 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1227 | } |
| 1228 | return gl::Error(GL_NO_ERROR); |
| 1229 | } |
| 1230 | |
| 1231 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
| 1232 | geometryShaderType, data, mData, mGeometryShaderPreamble); |
| 1233 | |
| 1234 | gl::InfoLog tempInfoLog; |
| 1235 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1236 | |
| 1237 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1238 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1239 | (mData.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
| 1240 | &mGeometryExecutables[geometryShaderType]); |
| 1241 | |
| 1242 | if (!infoLog && error.isError()) |
| 1243 | { |
| 1244 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1245 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1246 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1247 | } |
| 1248 | |
| 1249 | if (outExecutable) |
| 1250 | { |
| 1251 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1252 | } |
| 1253 | return error; |
| 1254 | } |
| 1255 | |
| 1256 | LinkResult ProgramD3D::compileProgramExecutables(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1257 | { |
Jamie Madill | 5c6b7bf | 2015-08-17 12:53:35 -0400 | [diff] [blame] | 1258 | const gl::InputLayout &defaultInputLayout = |
| 1259 | GetDefaultInputLayoutFromShader(mData.getAttachedVertexShader()); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1260 | ShaderExecutableD3D *defaultVertexExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1261 | gl::Error error = |
| 1262 | getVertexExecutableForInputLayout(defaultInputLayout, &defaultVertexExecutable, &infoLog); |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1263 | if (error.isError()) |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1264 | { |
Jamie Madill | e4ea202 | 2015-03-26 20:35:05 +0000 | [diff] [blame] | 1265 | return LinkResult(false, error); |
| 1266 | } |
Austin Kinross | 434953e | 2015-02-20 10:49:51 -0800 | [diff] [blame] | 1267 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1268 | std::vector<GLenum> defaultPixelOutput = GetDefaultOutputLayoutFromShader(getPixelShaderKey()); |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1269 | ShaderExecutableD3D *defaultPixelExecutable = NULL; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1270 | error = |
| 1271 | getPixelExecutableForOutputLayout(defaultPixelOutput, &defaultPixelExecutable, &infoLog); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1272 | if (error.isError()) |
| 1273 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1274 | return LinkResult(false, error); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1275 | } |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1276 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1277 | // Auto-generate the geometry shader here, if we expect to be using point rendering in D3D11. |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1278 | if (usesGeometryShader(GL_POINTS)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1279 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1280 | getGeometryExecutableForPrimitiveType(data, GL_POINTS, nullptr, &infoLog); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1281 | } |
| 1282 | |
Brandon Jones | 091540d | 2014-10-29 11:32:04 -0700 | [diff] [blame] | 1283 | #if ANGLE_SHADER_DEBUG_INFO == ANGLE_ENABLED |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1284 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1285 | if (usesGeometryShader() && mGeometryExecutable) |
| 1286 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1287 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1288 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1289 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1290 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
| 1291 | vertexShaderD3D->appendDebugInfo(mGeometryExecutable->getDebugInfo()); |
| 1292 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1293 | } |
| 1294 | |
| 1295 | if (defaultVertexExecutable) |
| 1296 | { |
| 1297 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1298 | } |
| 1299 | |
| 1300 | if (defaultPixelExecutable) |
| 1301 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1302 | const ShaderD3D *fragmentShaderD3D = |
| 1303 | GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1304 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1305 | } |
| 1306 | #endif |
| 1307 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1308 | bool linkSuccess = |
| 1309 | (defaultVertexExecutable && defaultPixelExecutable && |
| 1310 | (!usesGeometryShader(GL_POINTS) || mGeometryExecutables[gl::PRIMITIVE_POINTS])); |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1311 | return LinkResult(linkSuccess, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1312 | } |
| 1313 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1314 | LinkResult ProgramD3D::link(const gl::Data &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1315 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1316 | reset(); |
| 1317 | |
| 1318 | // TODO(jmadill): structures containing samplers |
| 1319 | for (const gl::LinkedUniform &linkedUniform : mData.getUniforms()) |
| 1320 | { |
| 1321 | if (linkedUniform.isSampler() && linkedUniform.isField()) |
| 1322 | { |
| 1323 | infoLog << "Structures containing samplers not currently supported in D3D."; |
| 1324 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1325 | } |
| 1326 | } |
| 1327 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1328 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1329 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1330 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1331 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1332 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1333 | |
Jamie Madill | 63069df | 2015-09-01 17:26:41 +0000 | [diff] [blame] | 1334 | mSamplersVS.resize(data.caps->maxVertexTextureImageUnits); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1335 | mSamplersPS.resize(data.caps->maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1336 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1337 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1338 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1339 | |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1340 | if (mRenderer->getRendererLimitations().noFrontFacingSupport) |
| 1341 | { |
| 1342 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1343 | { |
| 1344 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1345 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1346 | } |
| 1347 | } |
| 1348 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1349 | std::vector<PackedVarying> packedVaryings = |
| 1350 | MergeVaryings(*vertexShader, *fragmentShader, mData.getTransformFeedbackVaryingNames()); |
| 1351 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1352 | // Map the varyings to the register file |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1353 | VaryingPacking varyingPacking(data.caps->maxVaryingVectors); |
| 1354 | if (!varyingPacking.packVaryings(infoLog, packedVaryings, |
| 1355 | mData.getTransformFeedbackVaryingNames())) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1356 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1357 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1358 | } |
| 1359 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1360 | ProgramD3DMetadata metadata(mRenderer->getMajorShaderModel(), mRenderer->getShaderModelSuffix(), |
| 1361 | usesInstancedPointSpriteEmulation(), vertexShaderD3D, |
| 1362 | fragmentShaderD3D); |
| 1363 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1364 | varyingPacking.enableBuiltins(SHADER_VERTEX, metadata); |
| 1365 | varyingPacking.enableBuiltins(SHADER_PIXEL, metadata); |
| 1366 | |
| 1367 | if (static_cast<GLuint>(varyingPacking.getRegisterCount()) > data.caps->maxVaryingVectors) |
| 1368 | { |
| 1369 | infoLog << "No varying registers left to support gl_FragCoord/gl_PointCoord"; |
| 1370 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1371 | } |
| 1372 | |
| 1373 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1374 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1375 | // intelligently, but D3D9 assumes one semantic per register. |
| 1376 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1377 | varyingPacking.getMaxSemanticIndex() > data.caps->maxVaryingVectors) |
| 1378 | { |
| 1379 | infoLog << "Cannot pack these varyings on D3D9."; |
| 1380 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
| 1381 | } |
| 1382 | |
| 1383 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mData, metadata, varyingPacking, &mPixelHLSL, |
| 1384 | &mVertexHLSL)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1385 | { |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1386 | return LinkResult(false, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1387 | } |
| 1388 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1389 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1390 | mDynamicHLSL->getPixelShaderOutputKey(data, mData, metadata, &mPixelShaderKey); |
| 1391 | mUsesFragDepth = metadata.usesFragDepth(mData); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1392 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1393 | // Cache if we use flat shading |
| 1394 | for (const auto &varying : packedVaryings) |
| 1395 | { |
| 1396 | if (varying.varying->interpolation == sh::INTERPOLATION_FLAT) |
| 1397 | { |
| 1398 | mUsesFlatInterpolation = true; |
| 1399 | break; |
| 1400 | } |
| 1401 | } |
| 1402 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1403 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1404 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1405 | varyingPacking.enableBuiltins(SHADER_GEOMETRY, metadata); |
| 1406 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble(varyingPacking); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1407 | } |
| 1408 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1409 | initSemanticIndex(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1410 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1411 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1412 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 1413 | gatherTransformFeedbackVaryings(varyingPacking); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1414 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1415 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1416 | if (result.error.isError() || !result.linkSuccess) |
| 1417 | { |
| 1418 | infoLog << "Failed to create D3D shaders."; |
| 1419 | return result; |
| 1420 | } |
| 1421 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1422 | initUniformBlockInfo(); |
| 1423 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 1424 | return LinkResult(true, gl::Error(GL_NO_ERROR)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1425 | } |
| 1426 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1427 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1428 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1429 | // TODO(jmadill): Do something useful here? |
| 1430 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1431 | } |
| 1432 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1433 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1434 | { |
| 1435 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 1436 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1437 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1438 | { |
| 1439 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1440 | continue; |
| 1441 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1442 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1443 | continue; |
| 1444 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1445 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1446 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1447 | } |
| 1448 | |
| 1449 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
| 1450 | |
| 1451 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1452 | { |
| 1453 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1454 | continue; |
| 1455 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1456 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1457 | continue; |
| 1458 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1459 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1460 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1461 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1462 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1463 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1464 | void ProgramD3D::assignUniformBlockRegisters() |
| 1465 | { |
| 1466 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1467 | |
| 1468 | // Assign registers and update sizes. |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1469 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedVertexShader()); |
| 1470 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mData.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1471 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1472 | for (const gl::UniformBlock &uniformBlock : mData.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1473 | { |
| 1474 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1475 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1476 | D3DUniformBlock d3dUniformBlock; |
| 1477 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1478 | if (uniformBlock.vertexStaticUse) |
| 1479 | { |
| 1480 | unsigned int baseRegister = |
| 1481 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1482 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1483 | } |
| 1484 | |
| 1485 | if (uniformBlock.fragmentStaticUse) |
| 1486 | { |
| 1487 | unsigned int baseRegister = |
| 1488 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1489 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1490 | } |
| 1491 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1492 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1493 | } |
| 1494 | } |
| 1495 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1496 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1497 | { |
| 1498 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1499 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1500 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1501 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1502 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1503 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1504 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1505 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1506 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1507 | vertexRegisters = std::max(vertexRegisters, |
| 1508 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1509 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1510 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1511 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1512 | fragmentRegisters = std::max( |
| 1513 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1514 | } |
| 1515 | } |
| 1516 | } |
| 1517 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1518 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1519 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1520 | } |
| 1521 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1522 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1523 | { |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1524 | updateSamplerMapping(); |
| 1525 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1526 | gl::Error error = mRenderer->applyUniforms(*this, drawMode, mD3DUniforms); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1527 | if (error.isError()) |
| 1528 | { |
| 1529 | return error; |
| 1530 | } |
| 1531 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1532 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1533 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1534 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1535 | } |
| 1536 | |
| 1537 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1538 | } |
| 1539 | |
Jamie Madill | d1fe164 | 2015-08-21 16:26:04 -0400 | [diff] [blame] | 1540 | gl::Error ProgramD3D::applyUniformBuffers(const gl::Data &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1541 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1542 | if (mData.getUniformBlocks().empty()) |
| 1543 | { |
| 1544 | return gl::Error(GL_NO_ERROR); |
| 1545 | } |
| 1546 | |
| 1547 | // Lazy init. |
| 1548 | if (mD3DUniformBlocks.empty()) |
| 1549 | { |
| 1550 | assignUniformBlockRegisters(); |
| 1551 | } |
| 1552 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1553 | mVertexUBOCache.clear(); |
| 1554 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1555 | |
| 1556 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1557 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1558 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1559 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1560 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1561 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1562 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
| 1563 | GLuint blockBinding = mData.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1564 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1565 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1566 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1567 | { |
| 1568 | continue; |
| 1569 | } |
| 1570 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1571 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1572 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1573 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1574 | ASSERT(registerIndex < data.caps->maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1575 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1576 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1577 | { |
| 1578 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1579 | } |
| 1580 | |
| 1581 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1582 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1583 | } |
| 1584 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1585 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1586 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1587 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Gregoire Payen de La Garanderie | 68694e9 | 2015-03-24 14:03:37 +0000 | [diff] [blame] | 1588 | ASSERT(registerIndex < data.caps->maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1589 | |
| 1590 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1591 | { |
| 1592 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1593 | } |
| 1594 | |
| 1595 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1596 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1597 | } |
| 1598 | } |
| 1599 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1600 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1601 | } |
| 1602 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1603 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1604 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1605 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1606 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1607 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1608 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1609 | } |
| 1610 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1611 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1612 | { |
| 1613 | setUniform(location, count, v, GL_FLOAT); |
| 1614 | } |
| 1615 | |
| 1616 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1617 | { |
| 1618 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1619 | } |
| 1620 | |
| 1621 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1622 | { |
| 1623 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1624 | } |
| 1625 | |
| 1626 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1627 | { |
| 1628 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1629 | } |
| 1630 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1631 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1632 | GLsizei count, |
| 1633 | GLboolean transpose, |
| 1634 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1635 | { |
| 1636 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1637 | } |
| 1638 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1639 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1640 | GLsizei count, |
| 1641 | GLboolean transpose, |
| 1642 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1643 | { |
| 1644 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1645 | } |
| 1646 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1647 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1648 | GLsizei count, |
| 1649 | GLboolean transpose, |
| 1650 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1651 | { |
| 1652 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1653 | } |
| 1654 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1655 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1656 | GLsizei count, |
| 1657 | GLboolean transpose, |
| 1658 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1659 | { |
| 1660 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1661 | } |
| 1662 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1663 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1664 | GLsizei count, |
| 1665 | GLboolean transpose, |
| 1666 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1667 | { |
| 1668 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1669 | } |
| 1670 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1671 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1672 | GLsizei count, |
| 1673 | GLboolean transpose, |
| 1674 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1675 | { |
| 1676 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1677 | } |
| 1678 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1679 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1680 | GLsizei count, |
| 1681 | GLboolean transpose, |
| 1682 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1683 | { |
| 1684 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1685 | } |
| 1686 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1687 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1688 | GLsizei count, |
| 1689 | GLboolean transpose, |
| 1690 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1691 | { |
| 1692 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1693 | } |
| 1694 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1695 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1696 | GLsizei count, |
| 1697 | GLboolean transpose, |
| 1698 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1699 | { |
| 1700 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1701 | } |
| 1702 | |
| 1703 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1704 | { |
| 1705 | setUniform(location, count, v, GL_INT); |
| 1706 | } |
| 1707 | |
| 1708 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1709 | { |
| 1710 | setUniform(location, count, v, GL_INT_VEC2); |
| 1711 | } |
| 1712 | |
| 1713 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1714 | { |
| 1715 | setUniform(location, count, v, GL_INT_VEC3); |
| 1716 | } |
| 1717 | |
| 1718 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1719 | { |
| 1720 | setUniform(location, count, v, GL_INT_VEC4); |
| 1721 | } |
| 1722 | |
| 1723 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1724 | { |
| 1725 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1726 | } |
| 1727 | |
| 1728 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1729 | { |
| 1730 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1731 | } |
| 1732 | |
| 1733 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1734 | { |
| 1735 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1736 | } |
| 1737 | |
| 1738 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1739 | { |
| 1740 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1741 | } |
| 1742 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1743 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1744 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1745 | { |
| 1746 | } |
| 1747 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1748 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1749 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1750 | D3DUniformMap uniformMap; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1751 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1752 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1753 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1754 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1755 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1756 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1757 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1758 | } |
| 1759 | } |
| 1760 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1761 | const gl::Shader *fragmentShader = mData.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1762 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1763 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1764 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1765 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1766 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1767 | } |
| 1768 | } |
| 1769 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1770 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
| 1771 | for (const gl::LinkedUniform &glUniform : mData.getUniforms()) |
| 1772 | { |
| 1773 | if (!glUniform.isInDefaultBlock()) |
| 1774 | continue; |
| 1775 | |
| 1776 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1777 | ASSERT(mapEntry != uniformMap.end()); |
| 1778 | mD3DUniforms.push_back(mapEntry->second); |
| 1779 | } |
| 1780 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1781 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1782 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1783 | } |
| 1784 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1785 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1786 | const sh::Uniform &uniform, |
| 1787 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1788 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1789 | if (uniform.isBuiltIn()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1790 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1791 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1792 | return; |
| 1793 | } |
| 1794 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1795 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1796 | |
| 1797 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1798 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1799 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1800 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1801 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1802 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1803 | } |
| 1804 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1805 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1806 | { |
| 1807 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1808 | { |
| 1809 | if (d3dUniform->name == name) |
| 1810 | { |
| 1811 | return d3dUniform; |
| 1812 | } |
| 1813 | } |
| 1814 | |
| 1815 | return nullptr; |
| 1816 | } |
| 1817 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1818 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1819 | const sh::ShaderVariable &uniform, |
| 1820 | const std::string &fullName, |
| 1821 | sh::HLSLBlockEncoder *encoder, |
| 1822 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1823 | { |
| 1824 | if (uniform.isStruct()) |
| 1825 | { |
| 1826 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1827 | { |
| 1828 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1829 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1830 | if (encoder) |
| 1831 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1832 | |
| 1833 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1834 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1835 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1837 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1838 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1839 | } |
| 1840 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1841 | if (encoder) |
| 1842 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1843 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1844 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1845 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1846 | |
| 1847 | // Not a struct. Arrays are treated as aggregate types. |
| 1848 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1849 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1850 | encoder->enterAggregateType(); |
| 1851 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1853 | // Advance the uniform offset, to track registers allocation for structs |
| 1854 | sh::BlockMemberInfo blockInfo = |
| 1855 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1856 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1857 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1858 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1859 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1860 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1861 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1862 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1863 | d3dUniform = uniformMapEntry->second; |
| 1864 | } |
| 1865 | else |
| 1866 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1867 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1868 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1869 | } |
| 1870 | |
| 1871 | if (encoder) |
| 1872 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1873 | d3dUniform->registerElement = |
| 1874 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1875 | unsigned int reg = |
| 1876 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1877 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1878 | { |
| 1879 | d3dUniform->psRegisterIndex = reg; |
| 1880 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1881 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1882 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1883 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1884 | d3dUniform->vsRegisterIndex = reg; |
| 1885 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1886 | |
| 1887 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1888 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1889 | { |
| 1890 | encoder->exitAggregateType(); |
| 1891 | } |
| 1892 | } |
| 1893 | } |
| 1894 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1895 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1896 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1897 | { |
| 1898 | ASSERT(dest != NULL); |
| 1899 | ASSERT(dirtyFlag != NULL); |
| 1900 | |
| 1901 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1902 | *dest = source; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1903 | } |
| 1904 | |
| 1905 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1906 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1907 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1908 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1909 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1910 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1911 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1912 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1913 | unsigned int elementCount = targetUniform->elementCount(); |
| 1914 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1915 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1916 | |
| 1917 | if (targetUniform->type == targetUniformType) |
| 1918 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1919 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1920 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1921 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1922 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1923 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1924 | const T *source = v + (i * components); |
| 1925 | |
| 1926 | for (int c = 0; c < components; c++) |
| 1927 | { |
| 1928 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1929 | } |
| 1930 | for (int c = components; c < 4; c++) |
| 1931 | { |
| 1932 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1933 | } |
| 1934 | } |
| 1935 | } |
| 1936 | else if (targetUniform->type == targetBoolType) |
| 1937 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1938 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1940 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1941 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1942 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1943 | const T *source = v + (i * components); |
| 1944 | |
| 1945 | for (int c = 0; c < components; c++) |
| 1946 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1947 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1948 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1949 | } |
| 1950 | for (int c = components; c < 4; c++) |
| 1951 | { |
| 1952 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1953 | } |
| 1954 | } |
| 1955 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1956 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1957 | { |
| 1958 | ASSERT(targetUniformType == GL_INT); |
| 1959 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1960 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1961 | |
| 1962 | bool wasDirty = targetUniform->dirty; |
| 1963 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1964 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1965 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1966 | GLint *dest = target + (i * 4); |
| 1967 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1968 | |
| 1969 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1970 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1971 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1972 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1973 | } |
| 1974 | |
| 1975 | if (!wasDirty && targetUniform->dirty) |
| 1976 | { |
| 1977 | mDirtySamplerMapping = true; |
| 1978 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1979 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1980 | else |
| 1981 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1982 | } |
| 1983 | |
| 1984 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1985 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1986 | GLsizei countIn, |
| 1987 | GLboolean transpose, |
| 1988 | const GLfloat *value, |
| 1989 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1990 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1991 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1992 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1993 | unsigned int elementCount = targetUniform->elementCount(); |
| 1994 | unsigned int arrayElement = mData.getUniformLocations()[location].element; |
| 1995 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1996 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1997 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1998 | GLfloat *target = |
| 1999 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2000 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2001 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2002 | { |
| 2003 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2004 | if (transpose == GL_FALSE) |
| 2005 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2006 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 2007 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2008 | } |
| 2009 | else |
| 2010 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2011 | targetUniform->dirty = |
| 2012 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2013 | } |
| 2014 | target += targetMatrixStride; |
| 2015 | value += cols * rows; |
| 2016 | } |
| 2017 | } |
| 2018 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2019 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2020 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2021 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2022 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2023 | // define member uniforms |
| 2024 | sh::Std140BlockEncoder std140Encoder; |
| 2025 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 2026 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2027 | |
| 2028 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2029 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2030 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2031 | } |
| 2032 | else |
| 2033 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2034 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2035 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2036 | |
| 2037 | GetUniformBlockInfo(interfaceBlock.fields, "", encoder, interfaceBlock.isRowMajorLayout, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2038 | &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2039 | |
| 2040 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2041 | } |
| 2042 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2043 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2044 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2045 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2046 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2047 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2048 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2049 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2050 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2051 | } |
| 2052 | } |
| 2053 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2054 | void ProgramD3D::assignSamplerRegisters(const D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2055 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2056 | ASSERT(d3dUniform->isSampler()); |
| 2057 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX || |
| 2058 | d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2059 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2060 | if (d3dUniform->vsRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2061 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2062 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2063 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2064 | } |
| 2065 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2066 | if (d3dUniform->psRegisterIndex != GL_INVALID_INDEX) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2067 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2068 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2069 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2070 | } |
| 2071 | } |
| 2072 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2073 | // static |
| 2074 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2075 | GLenum samplerType, |
| 2076 | unsigned int samplerCount, |
| 2077 | std::vector<Sampler> &outSamplers, |
| 2078 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2079 | { |
| 2080 | unsigned int samplerIndex = startSamplerIndex; |
| 2081 | |
| 2082 | do |
| 2083 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2084 | ASSERT(samplerIndex < outSamplers.size()); |
| 2085 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2086 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2087 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2088 | sampler->logicalTextureUnit = 0; |
| 2089 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2090 | samplerIndex++; |
| 2091 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2092 | } |
| 2093 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2094 | void ProgramD3D::reset() |
| 2095 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2096 | SafeDeleteContainer(mVertexExecutables); |
| 2097 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2098 | |
| 2099 | for (auto &element : mGeometryExecutables) |
| 2100 | { |
| 2101 | SafeDelete(element); |
| 2102 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2103 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2104 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2105 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2106 | |
| 2107 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2108 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2109 | mUsesFragDepth = false; |
| 2110 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2111 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2112 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2113 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2114 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2115 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2116 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2117 | SafeDelete(mVertexUniformStorage); |
| 2118 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2119 | |
| 2120 | mSamplersPS.clear(); |
| 2121 | mSamplersVS.clear(); |
| 2122 | |
| 2123 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2124 | mUsedPixelSamplerRange = 0; |
| 2125 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2126 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2127 | std::fill(mSemanticIndexes, mSemanticIndexes + ArraySize(mSemanticIndexes), -1); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2128 | std::fill(mAttributesByLayout, mAttributesByLayout + ArraySize(mAttributesByLayout), -1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2129 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2130 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2131 | |
| 2132 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2133 | } |
| 2134 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2135 | unsigned int ProgramD3D::getSerial() const |
| 2136 | { |
| 2137 | return mSerial; |
| 2138 | } |
| 2139 | |
| 2140 | unsigned int ProgramD3D::issueSerial() |
| 2141 | { |
| 2142 | return mCurrentSerial++; |
| 2143 | } |
| 2144 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2145 | void ProgramD3D::initSemanticIndex() |
| 2146 | { |
| 2147 | const gl::Shader *vertexShader = mData.getAttachedVertexShader(); |
| 2148 | ASSERT(vertexShader != nullptr); |
| 2149 | |
| 2150 | // Init semantic index |
| 2151 | for (const sh::Attribute &attribute : mData.getAttributes()) |
| 2152 | { |
| 2153 | int attributeIndex = attribute.location; |
| 2154 | int index = vertexShader->getSemanticIndex(attribute.name); |
| 2155 | int regs = gl::VariableRegisterCount(attribute.type); |
| 2156 | |
| 2157 | for (int reg = 0; reg < regs; ++reg) |
| 2158 | { |
| 2159 | mSemanticIndexes[attributeIndex + reg] = index + reg; |
| 2160 | } |
| 2161 | } |
| 2162 | |
| 2163 | initAttributesByLayout(); |
| 2164 | } |
| 2165 | |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2166 | void ProgramD3D::initAttributesByLayout() |
| 2167 | { |
| 2168 | for (int i = 0; i < gl::MAX_VERTEX_ATTRIBS; i++) |
| 2169 | { |
| 2170 | mAttributesByLayout[i] = i; |
| 2171 | } |
| 2172 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2173 | std::sort(&mAttributesByLayout[0], &mAttributesByLayout[gl::MAX_VERTEX_ATTRIBS], |
| 2174 | AttributeSorter(mSemanticIndexes)); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2175 | } |
| 2176 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2177 | void ProgramD3D::sortAttributesByLayout( |
| 2178 | const std::vector<TranslatedAttribute> &unsortedAttributes, |
| 2179 | int sortedSemanticIndicesOut[gl::MAX_VERTEX_ATTRIBS], |
| 2180 | const rx::TranslatedAttribute *sortedAttributesOut[gl::MAX_VERTEX_ATTRIBS]) const |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2181 | { |
Jamie Madill | 476682e | 2015-06-30 10:04:29 -0400 | [diff] [blame] | 2182 | for (size_t attribIndex = 0; attribIndex < unsortedAttributes.size(); ++attribIndex) |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2183 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2184 | int oldIndex = mAttributesByLayout[attribIndex]; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2185 | sortedSemanticIndicesOut[attribIndex] = mSemanticIndexes[oldIndex]; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2186 | sortedAttributesOut[attribIndex] = &unsortedAttributes[oldIndex]; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2187 | } |
| 2188 | } |
| 2189 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2190 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2191 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2192 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2193 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2194 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 2195 | for (unsigned int attributeIndex : angle::IterateBitSet(mData.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2196 | { |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2197 | int semanticIndex = mSemanticIndexes[attributeIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2198 | |
| 2199 | if (semanticIndex != -1) |
| 2200 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2201 | if (mCachedInputLayout.size() < static_cast<size_t>(semanticIndex + 1)) |
| 2202 | { |
| 2203 | mCachedInputLayout.resize(semanticIndex + 1, gl::VERTEX_FORMAT_INVALID); |
| 2204 | } |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2205 | mCachedInputLayout[semanticIndex] = |
| 2206 | GetVertexFormatType(vertexAttributes[attributeIndex], |
| 2207 | state.getVertexAttribCurrentValue(attributeIndex).Type); |
| 2208 | } |
| 2209 | } |
| 2210 | } |
| 2211 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2212 | void ProgramD3D::gatherTransformFeedbackVaryings(const VaryingPacking &varyingPacking) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2213 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2214 | const auto &builtins = varyingPacking.builtins(SHADER_VERTEX); |
| 2215 | |
| 2216 | const std::string &varyingSemantic = |
| 2217 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2218 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2219 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2220 | mStreamOutVaryings.clear(); |
| 2221 | |
| 2222 | const auto &tfVaryingNames = mData.getTransformFeedbackVaryingNames(); |
| 2223 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2224 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2225 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2226 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2227 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2228 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2229 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2230 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame^] | 2231 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2232 | builtins.glPosition.index, 4, outputSlot)); |
| 2233 | } |
| 2234 | } |
| 2235 | else if (tfVaryingName == "gl_FragCoord") |
| 2236 | { |
| 2237 | if (builtins.glFragCoord.enabled) |
| 2238 | { |
| 2239 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2240 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2241 | } |
| 2242 | } |
| 2243 | else if (tfVaryingName == "gl_PointSize") |
| 2244 | { |
| 2245 | if (builtins.glPointSize.enabled) |
| 2246 | { |
| 2247 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2248 | } |
| 2249 | } |
| 2250 | else |
| 2251 | { |
| 2252 | for (const PackedVaryingRegister ®isterInfo : varyingPacking.getRegisterList()) |
| 2253 | { |
| 2254 | const sh::Varying &varying = *registerInfo.packedVarying->varying; |
| 2255 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
| 2256 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2257 | ASSERT(!varying.isBuiltIn()); |
| 2258 | |
| 2259 | // There can be more than one register assigned to a particular varying, and each |
| 2260 | // register needs its own stream out entry. |
| 2261 | if (tfVaryingName == varying.name) |
| 2262 | { |
| 2263 | mStreamOutVaryings.push_back(D3DVarying( |
| 2264 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2265 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2266 | } |
| 2267 | } |
| 2268 | } |
| 2269 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2270 | |
| 2271 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2272 | { |
| 2273 | return mD3DUniforms[mData.getUniformLocations()[location].index]; |
| 2274 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2275 | |
| 2276 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2277 | { |
| 2278 | std::string baseName = blockName; |
| 2279 | gl::ParseAndStripArrayIndex(&baseName); |
| 2280 | |
| 2281 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2282 | if (sizeIter == mBlockDataSizes.end()) |
| 2283 | { |
| 2284 | *sizeOut = 0; |
| 2285 | return false; |
| 2286 | } |
| 2287 | |
| 2288 | *sizeOut = sizeIter->second; |
| 2289 | return true; |
| 2290 | } |
| 2291 | |
| 2292 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2293 | sh::BlockMemberInfo *memberInfoOut) const |
| 2294 | { |
| 2295 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2296 | if (infoIter == mBlockInfo.end()) |
| 2297 | { |
| 2298 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2299 | return false; |
| 2300 | } |
| 2301 | |
| 2302 | *memberInfoOut = infoIter->second; |
| 2303 | return true; |
| 2304 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2305 | } |