Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 38 | mImmutable(false), |
| 39 | mTexStorage(NULL) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
| 43 | TextureD3D::~TextureD3D() |
| 44 | { |
| 45 | } |
| 46 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 47 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 48 | { |
| 49 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 50 | return static_cast<TextureD3D*>(texture); |
| 51 | } |
| 52 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 53 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 54 | { |
| 55 | // ensure the underlying texture is created |
| 56 | initializeStorage(false); |
| 57 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 58 | if (mTexStorage) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 63 | return mTexStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 95 | Image *image = getImage(index); |
| 96 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 97 | // No-op |
| 98 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 99 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 100 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 101 | } |
| 102 | |
| 103 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 104 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 105 | const uint8_t *pixelData = NULL; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 106 | |
| 107 | if (unpack.pixelBuffer.id() != 0) |
| 108 | { |
| 109 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 110 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 111 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 112 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 113 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 114 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 115 | pixelData = static_cast<const uint8_t *>(bufferData) + offset; |
| 116 | } |
| 117 | else |
| 118 | { |
| 119 | pixelData = static_cast<const uint8_t *>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 120 | } |
| 121 | |
| 122 | if (pixelData != NULL) |
| 123 | { |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 124 | gl::Error error(GL_NO_ERROR); |
| 125 | |
| 126 | gl::InternalFormat internalFormat = gl::GetInternalFormatInfo(image->getInternalFormat()); |
| 127 | |
| 128 | // TODO(jmadill): Handle compressed internal formats |
| 129 | if (mTexStorage && mRenderer->getWorkarounds().setDataFasterThanImageUpload && !internalFormat.compressed) |
| 130 | { |
| 131 | gl::Box sourceBox(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth()); |
| 132 | error = mTexStorage->setData(index, sourceBox, image->getInternalFormat(), type, unpack, pixelData); |
| 133 | } |
| 134 | else |
| 135 | { |
| 136 | error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 137 | } |
| 138 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 139 | if (error.isError()) |
| 140 | { |
| 141 | return error; |
| 142 | } |
| 143 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 144 | mDirtyImages = true; |
| 145 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 146 | |
| 147 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 148 | } |
| 149 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 150 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 151 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 152 | { |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 153 | const uint8_t *pixelData = static_cast<const uint8_t *>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 154 | |
| 155 | // CPU readback & copy where direct GPU copy is not supported |
| 156 | if (unpack.pixelBuffer.id() != 0) |
| 157 | { |
| 158 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 159 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 160 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 161 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 162 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 163 | pixelData = static_cast<const uint8_t *>(bufferData)+offset; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 164 | } |
| 165 | |
| 166 | if (pixelData != NULL) |
| 167 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 168 | Image *image = getImage(index); |
| 169 | ASSERT(image); |
| 170 | |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 171 | gl::InternalFormat internalFormat = gl::GetInternalFormatInfo(image->getInternalFormat()); |
| 172 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 173 | |
| 174 | // TODO(jmadill): Handle compressed internal formats |
| 175 | if (mTexStorage && mRenderer->getWorkarounds().setDataFasterThanImageUpload && !internalFormat.compressed) |
| 176 | { |
| 177 | return mTexStorage->setData(index, region, image->getInternalFormat(), |
| 178 | type, unpack, pixelData); |
| 179 | } |
| 180 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 181 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 182 | type, pixelData); |
| 183 | if (error.isError()) |
| 184 | { |
| 185 | return error; |
| 186 | } |
| 187 | |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 188 | error = commitRegion(index, region); |
| 189 | if (error.isError()) |
| 190 | { |
| 191 | return error; |
| 192 | } |
| 193 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 194 | mDirtyImages = true; |
| 195 | } |
| 196 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 197 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 198 | } |
| 199 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 200 | gl::Error TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 201 | { |
| 202 | if (pixels != NULL) |
| 203 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 204 | gl::Error error = image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 205 | if (error.isError()) |
| 206 | { |
| 207 | return error; |
| 208 | } |
| 209 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 210 | mDirtyImages = true; |
| 211 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 212 | |
| 213 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 214 | } |
| 215 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 216 | gl::Error TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 217 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 218 | { |
| 219 | if (pixels != NULL) |
| 220 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 221 | gl::Error error = image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 222 | if (error.isError()) |
| 223 | { |
| 224 | return error; |
| 225 | } |
| 226 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 227 | mDirtyImages = true; |
| 228 | } |
| 229 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 230 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 231 | } |
| 232 | |
| 233 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 234 | { |
| 235 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 236 | } |
| 237 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 238 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 239 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 240 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 241 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 242 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 243 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 244 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 245 | } |
| 246 | |
| 247 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 248 | // to create a render target. |
| 249 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 250 | |
Jacek Caban | a5521de | 2014-10-01 17:23:46 +0200 | [diff] [blame] | 251 | uintptr_t offset = reinterpret_cast<uintptr_t>(pixels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 252 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 253 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 254 | if (error.isError()) |
| 255 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 256 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 257 | } |
| 258 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 259 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 260 | } |
| 261 | |
| 262 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 263 | { |
| 264 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 265 | { |
| 266 | // Maximum number of levels |
| 267 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 268 | } |
| 269 | else |
| 270 | { |
| 271 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 272 | return 1; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | int TextureD3D::mipLevels() const |
| 277 | { |
| 278 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 279 | } |
| 280 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 281 | TextureStorage *TextureD3D::getStorage() |
| 282 | { |
| 283 | return mTexStorage; |
| 284 | } |
| 285 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 286 | Image *TextureD3D::getBaseLevelImage() const |
| 287 | { |
| 288 | return getImage(getImageIndex(0, 0)); |
| 289 | } |
| 290 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 291 | void TextureD3D::generateMipmaps() |
| 292 | { |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 293 | GLint mipCount = mipLevels(); |
| 294 | |
| 295 | if (mipCount == 1) |
| 296 | { |
| 297 | return; // no-op |
| 298 | } |
| 299 | |
| 300 | // Set up proper mipmap chain in our Image array. |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 301 | initMipmapsImages(); |
| 302 | |
| 303 | // We know that all layers have the same dimension, for the texture to be complete |
| 304 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 305 | |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 306 | // When making mipmaps with the setData workaround enabled, the texture storage has |
| 307 | // the image data already. For non-render-target storage, we have to pull it out into |
| 308 | // an image layer. |
| 309 | if (mRenderer->getWorkarounds().setDataFasterThanImageUpload && mTexStorage) |
| 310 | { |
| 311 | if (!mTexStorage->isRenderTarget()) |
| 312 | { |
| 313 | // Copy from the storage mip 0 to Image mip 0 |
| 314 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 315 | { |
| 316 | gl::ImageIndex srcIndex = getImageIndex(0, layer); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 317 | |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 318 | Image *image = getImage(srcIndex); |
| 319 | gl::Rectangle area(0, 0, image->getWidth(), image->getHeight()); |
| 320 | image->copy(0, 0, 0, area, srcIndex, mTexStorage); |
| 321 | } |
| 322 | } |
| 323 | else |
| 324 | { |
| 325 | updateStorage(); |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | bool renderableStorage = (mTexStorage && mTexStorage->isRenderTarget()); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 330 | |
| 331 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 332 | { |
| 333 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 334 | { |
| 335 | ASSERT(getLayerCount(mip) == layerCount); |
| 336 | |
| 337 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 338 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 339 | |
| 340 | if (renderableStorage) |
| 341 | { |
| 342 | // GPU-side mipmapping |
Jamie Madill | 9aca059 | 2014-10-06 16:26:59 -0400 | [diff] [blame^] | 343 | mTexStorage->generateMipmap(sourceIndex, destIndex); |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 344 | } |
| 345 | else |
| 346 | { |
| 347 | // CPU-side mipmapping |
| 348 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 349 | } |
| 350 | } |
| 351 | } |
| 352 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 353 | |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 354 | bool TextureD3D::isBaseImageZeroSize() const |
| 355 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 356 | Image *baseImage = getBaseLevelImage(); |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 357 | |
| 358 | if (!baseImage || baseImage->getWidth() <= 0) |
| 359 | { |
| 360 | return true; |
| 361 | } |
| 362 | |
| 363 | if (!gl::IsCubemapTextureTarget(baseImage->getTarget()) && baseImage->getHeight() <= 0) |
| 364 | { |
| 365 | return true; |
| 366 | } |
| 367 | |
| 368 | if (baseImage->getTarget() == GL_TEXTURE_3D && baseImage->getDepth() <= 0) |
| 369 | { |
| 370 | return true; |
| 371 | } |
| 372 | |
| 373 | if (baseImage->getTarget() == GL_TEXTURE_2D_ARRAY && getLayerCount(0) <= 0) |
| 374 | { |
| 375 | return true; |
| 376 | } |
| 377 | |
| 378 | return false; |
| 379 | } |
| 380 | |
| 381 | bool TextureD3D::ensureRenderTarget() |
| 382 | { |
| 383 | initializeStorage(true); |
| 384 | |
| 385 | if (!isBaseImageZeroSize()) |
| 386 | { |
| 387 | ASSERT(mTexStorage); |
| 388 | if (!mTexStorage->isRenderTarget()) |
| 389 | { |
| 390 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
| 391 | |
| 392 | if (mTexStorage->copyToStorage(newRenderTargetStorage).isError()) |
| 393 | { |
| 394 | delete newRenderTargetStorage; |
| 395 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 396 | } |
| 397 | |
| 398 | setCompleteTexStorage(newRenderTargetStorage); |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 403 | } |
| 404 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 405 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 406 | : TextureD3D(renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 407 | { |
| 408 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 409 | { |
| 410 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 411 | } |
| 412 | } |
| 413 | |
| 414 | TextureD3D_2D::~TextureD3D_2D() |
| 415 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 416 | // Delete the Images before the TextureStorage. |
| 417 | // Images might be relying on the TextureStorage for some of their data. |
| 418 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 419 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 420 | { |
| 421 | delete mImageArray[i]; |
| 422 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 423 | |
| 424 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 425 | } |
| 426 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 427 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 428 | { |
| 429 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 430 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 431 | return mImageArray[level]; |
| 432 | } |
| 433 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 434 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 435 | { |
| 436 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 437 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 438 | ASSERT(index.type == GL_TEXTURE_2D); |
| 439 | return mImageArray[index.mipIndex]; |
| 440 | } |
| 441 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 442 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 443 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 444 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 445 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 446 | } |
| 447 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 448 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 449 | { |
| 450 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 451 | return mImageArray[level]->getWidth(); |
| 452 | else |
| 453 | return 0; |
| 454 | } |
| 455 | |
| 456 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 457 | { |
| 458 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 459 | return mImageArray[level]->getHeight(); |
| 460 | else |
| 461 | return 0; |
| 462 | } |
| 463 | |
| 464 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 465 | { |
| 466 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 467 | return mImageArray[level]->getInternalFormat(); |
| 468 | else |
| 469 | return GL_NONE; |
| 470 | } |
| 471 | |
| 472 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 473 | { |
| 474 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 475 | return mImageArray[level]->getActualFormat(); |
| 476 | else |
| 477 | return GL_NONE; |
| 478 | } |
| 479 | |
| 480 | bool TextureD3D_2D::isDepth(GLint level) const |
| 481 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 482 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 483 | } |
| 484 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 485 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 486 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 487 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 488 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 489 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 490 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 491 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 492 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 493 | bool fastUnpacked = false; |
| 494 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 495 | redefineImage(level, sizedInternalFormat, width, height); |
| 496 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 497 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 498 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 499 | // Attempt a fast gpu copy of the pixel data to the surface |
| 500 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 501 | { |
| 502 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 503 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 504 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 505 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 506 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 507 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 508 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 509 | if (error.isError()) |
| 510 | { |
| 511 | return error; |
| 512 | } |
| 513 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 514 | // Ensure we don't overwrite our newly initialized data |
| 515 | mImageArray[level]->markClean(); |
| 516 | |
| 517 | fastUnpacked = true; |
| 518 | } |
| 519 | } |
| 520 | |
| 521 | if (!fastUnpacked) |
| 522 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 523 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 524 | if (error.isError()) |
| 525 | { |
| 526 | return error; |
| 527 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 528 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 529 | |
| 530 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 531 | } |
| 532 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 533 | gl::Error TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 534 | GLsizei width, GLsizei height, GLsizei depth, |
| 535 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 536 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 537 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 538 | |
| 539 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 540 | redefineImage(level, format, width, height); |
| 541 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 542 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 543 | } |
| 544 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 545 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 546 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 547 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 548 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 549 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 550 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 551 | bool fastUnpacked = false; |
| 552 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 553 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 554 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 555 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 556 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 557 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 558 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 559 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 560 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 561 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 562 | if (error.isError()) |
| 563 | { |
| 564 | return error; |
| 565 | } |
| 566 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 567 | // Ensure we don't overwrite our newly initialized data |
| 568 | mImageArray[level]->markClean(); |
| 569 | |
| 570 | fastUnpacked = true; |
| 571 | } |
| 572 | } |
| 573 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 574 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 575 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 576 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, |
| 577 | unpack, pixels, index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 578 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 579 | |
| 580 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 581 | } |
| 582 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 583 | gl::Error TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 584 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 585 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 586 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 587 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 588 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 589 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level]); |
| 590 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 591 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 592 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 593 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 594 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 595 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 596 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 597 | return commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 598 | } |
| 599 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 600 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 601 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 602 | ASSERT(target == GL_TEXTURE_2D); |
| 603 | |
| 604 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 605 | redefineImage(level, sizedInternalFormat, width, height); |
| 606 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 607 | gl::Rectangle sourceRect(x, y, width, height); |
| 608 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 609 | if (!mImageArray[level]->isRenderableFormat()) |
| 610 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 611 | mImageArray[level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 612 | mDirtyImages = true; |
| 613 | } |
| 614 | else |
| 615 | { |
| 616 | ensureRenderTarget(); |
| 617 | mImageArray[level]->markClean(); |
| 618 | |
| 619 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 620 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 621 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 622 | } |
| 623 | } |
| 624 | } |
| 625 | |
| 626 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 627 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 628 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 629 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 630 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 631 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 632 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 633 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 634 | gl::Rectangle sourceRect(x, y, width, height); |
| 635 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 636 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 637 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 638 | mImageArray[level]->copy(xoffset, yoffset, 0, sourceRect, source); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 639 | mDirtyImages = true; |
| 640 | } |
| 641 | else |
| 642 | { |
| 643 | ensureRenderTarget(); |
| 644 | |
| 645 | if (isValidLevel(level)) |
| 646 | { |
| 647 | updateStorageLevel(level); |
| 648 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 649 | mRenderer->copyImage2D(source, sourceRect, |
| 650 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 651 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 652 | } |
| 653 | } |
| 654 | } |
| 655 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 656 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 657 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 658 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 659 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 660 | for (int level = 0; level < levels; level++) |
| 661 | { |
| 662 | GLsizei levelWidth = std::max(1, width >> level); |
| 663 | GLsizei levelHeight = std::max(1, height >> level); |
| 664 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 665 | } |
| 666 | |
| 667 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 668 | { |
| 669 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 670 | } |
| 671 | |
| 672 | mImmutable = true; |
| 673 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 674 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 675 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 676 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 677 | } |
| 678 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 679 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 680 | { |
| 681 | GLenum internalformat = surface->getFormat(); |
| 682 | |
| 683 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 684 | |
| 685 | if (mTexStorage) |
| 686 | { |
| 687 | SafeDelete(mTexStorage); |
| 688 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 689 | |
| 690 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 691 | |
| 692 | mDirtyImages = true; |
| 693 | } |
| 694 | |
| 695 | void TextureD3D_2D::releaseTexImage() |
| 696 | { |
| 697 | if (mTexStorage) |
| 698 | { |
| 699 | SafeDelete(mTexStorage); |
| 700 | } |
| 701 | |
| 702 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 703 | { |
| 704 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 705 | } |
| 706 | } |
| 707 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 708 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 709 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 710 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 711 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 712 | for (int level = 1; level < levelCount; level++) |
| 713 | { |
| 714 | redefineImage(level, getBaseLevelInternalFormat(), |
| 715 | std::max(getBaseLevelWidth() >> level, 1), |
| 716 | std::max(getBaseLevelHeight() >> level, 1)); |
| 717 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 718 | } |
| 719 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 720 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 721 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 722 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 723 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 724 | } |
| 725 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 726 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 727 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 728 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 729 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 730 | // ensure the underlying texture is created |
| 731 | if (!ensureRenderTarget()) |
| 732 | { |
| 733 | return NULL; |
| 734 | } |
| 735 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 736 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 737 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 738 | } |
| 739 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 740 | bool TextureD3D_2D::isValidLevel(int level) const |
| 741 | { |
| 742 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 743 | } |
| 744 | |
| 745 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 746 | { |
| 747 | if (isImmutable()) |
| 748 | { |
| 749 | return true; |
| 750 | } |
| 751 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 752 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 753 | |
| 754 | GLsizei width = baseImage->getWidth(); |
| 755 | GLsizei height = baseImage->getHeight(); |
| 756 | |
| 757 | if (width <= 0 || height <= 0) |
| 758 | { |
| 759 | return false; |
| 760 | } |
| 761 | |
| 762 | // The base image level is complete if the width and height are positive |
| 763 | if (level == 0) |
| 764 | { |
| 765 | return true; |
| 766 | } |
| 767 | |
| 768 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 769 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 770 | |
| 771 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 772 | { |
| 773 | return false; |
| 774 | } |
| 775 | |
| 776 | if (image->getWidth() != std::max(1, width >> level)) |
| 777 | { |
| 778 | return false; |
| 779 | } |
| 780 | |
| 781 | if (image->getHeight() != std::max(1, height >> level)) |
| 782 | { |
| 783 | return false; |
| 784 | } |
| 785 | |
| 786 | return true; |
| 787 | } |
| 788 | |
| 789 | // Constructs a native texture resource from the texture images |
| 790 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 791 | { |
| 792 | // Only initialize the first time this texture is used as a render target or shader resource |
| 793 | if (mTexStorage) |
| 794 | { |
| 795 | return; |
| 796 | } |
| 797 | |
| 798 | // do not attempt to create storage for nonexistant data |
| 799 | if (!isLevelComplete(0)) |
| 800 | { |
| 801 | return; |
| 802 | } |
| 803 | |
| 804 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 805 | |
| 806 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 807 | ASSERT(mTexStorage); |
| 808 | |
| 809 | // flush image data to the storage |
| 810 | updateStorage(); |
| 811 | } |
| 812 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 813 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 814 | { |
| 815 | GLsizei width = getBaseLevelWidth(); |
| 816 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 817 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 818 | |
| 819 | ASSERT(width > 0 && height > 0); |
| 820 | |
| 821 | // use existing storage level count, when previously specified by TexStorage*D |
| 822 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 823 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 824 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 825 | } |
| 826 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 827 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 828 | { |
| 829 | SafeDelete(mTexStorage); |
| 830 | mTexStorage = newCompleteTexStorage; |
| 831 | |
| 832 | if (mTexStorage && mTexStorage->isManaged()) |
| 833 | { |
| 834 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 835 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 836 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 837 | } |
| 838 | } |
| 839 | |
| 840 | mDirtyImages = true; |
| 841 | } |
| 842 | |
| 843 | void TextureD3D_2D::updateStorage() |
| 844 | { |
| 845 | ASSERT(mTexStorage != NULL); |
| 846 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 847 | for (int level = 0; level < storageLevels; level++) |
| 848 | { |
| 849 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 850 | { |
| 851 | updateStorageLevel(level); |
| 852 | } |
| 853 | } |
| 854 | } |
| 855 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 856 | void TextureD3D_2D::updateStorageLevel(int level) |
| 857 | { |
| 858 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 859 | ASSERT(isLevelComplete(level)); |
| 860 | |
| 861 | if (mImageArray[level]->isDirty()) |
| 862 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 863 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 864 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 865 | commitRegion(index, region); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 866 | } |
| 867 | } |
| 868 | |
| 869 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 870 | { |
| 871 | // If there currently is a corresponding storage texture image, it has these parameters |
| 872 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 873 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 874 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 875 | |
| 876 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 877 | |
| 878 | if (mTexStorage) |
| 879 | { |
| 880 | const int storageLevels = mTexStorage->getLevelCount(); |
| 881 | |
| 882 | if ((level >= storageLevels && storageLevels != 0) || |
| 883 | width != storageWidth || |
| 884 | height != storageHeight || |
| 885 | internalformat != storageFormat) // Discard mismatched storage |
| 886 | { |
| 887 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 888 | { |
| 889 | mImageArray[i]->markDirty(); |
| 890 | } |
| 891 | |
| 892 | SafeDelete(mTexStorage); |
| 893 | mDirtyImages = true; |
| 894 | } |
| 895 | } |
| 896 | } |
| 897 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 898 | gl::Error TextureD3D_2D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 899 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 900 | ASSERT(!index.hasLayer()); |
| 901 | GLint level = index.mipIndex; |
| 902 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 903 | if (isValidLevel(level)) |
| 904 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 905 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 6b51c1a | 2014-10-06 16:31:21 -0400 | [diff] [blame] | 906 | gl::Error error = image->copyToStorage2D(mTexStorage, index, region); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 907 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 908 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 909 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 910 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 911 | |
| 912 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 913 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 914 | |
| 915 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 916 | } |
| 917 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 918 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 919 | { |
| 920 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 921 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 922 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 923 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 924 | { |
| 925 | // "layer" does not apply to 2D Textures. |
| 926 | return gl::ImageIndex::Make2D(mip); |
| 927 | } |
| 928 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 929 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 930 | : TextureD3D(renderer) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 931 | { |
| 932 | for (int i = 0; i < 6; i++) |
| 933 | { |
| 934 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 935 | { |
| 936 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 937 | } |
| 938 | } |
| 939 | } |
| 940 | |
| 941 | TextureD3D_Cube::~TextureD3D_Cube() |
| 942 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 943 | // Delete the Images before the TextureStorage. |
| 944 | // Images might be relying on the TextureStorage for some of their data. |
| 945 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 946 | for (int i = 0; i < 6; i++) |
| 947 | { |
| 948 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 949 | { |
| 950 | SafeDelete(mImageArray[i][j]); |
| 951 | } |
| 952 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 953 | |
| 954 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 955 | } |
| 956 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 957 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 958 | { |
| 959 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 960 | ASSERT(layer < 6); |
| 961 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 962 | } |
| 963 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 964 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 965 | { |
| 966 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 967 | ASSERT(index.layerIndex < 6); |
| 968 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 969 | } |
| 970 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 971 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 972 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 973 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 974 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 975 | } |
| 976 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 977 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 978 | { |
| 979 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 980 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 981 | else |
| 982 | return GL_NONE; |
| 983 | } |
| 984 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 985 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 986 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 987 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 988 | } |
| 989 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 990 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 991 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 992 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 993 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 994 | ASSERT(depth == 1); |
| 995 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 996 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 997 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 998 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 999 | redefineImage(index.layerIndex, level, sizedInternalFormat, width, height); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1000 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 1001 | return TextureD3D::setImage(unpack, type, pixels, index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1002 | } |
| 1003 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1004 | gl::Error TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1005 | GLsizei width, GLsizei height, GLsizei depth, |
| 1006 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1007 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1008 | ASSERT(depth == 1); |
| 1009 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1010 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1011 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 1012 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1013 | redefineImage(faceIndex, level, format, width, height); |
| 1014 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1015 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1016 | } |
| 1017 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1018 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1019 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1020 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1021 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1022 | ASSERT(depth == 1 && zoffset == 0); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1023 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1024 | return TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1025 | } |
| 1026 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1027 | gl::Error TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1028 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1029 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1030 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1031 | ASSERT(depth == 1 && zoffset == 0); |
| 1032 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1033 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1034 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1035 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[index.layerIndex][level]); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1036 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1037 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1038 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1039 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1040 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1041 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 1042 | return commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1043 | } |
| 1044 | |
| 1045 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1046 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1047 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1048 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 1049 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1050 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 1051 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1052 | gl::Rectangle sourceRect(x, y, width, height); |
| 1053 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1054 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 1055 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1056 | mImageArray[faceIndex][level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1057 | mDirtyImages = true; |
| 1058 | } |
| 1059 | else |
| 1060 | { |
| 1061 | ensureRenderTarget(); |
| 1062 | mImageArray[faceIndex][level]->markClean(); |
| 1063 | |
| 1064 | ASSERT(width == height); |
| 1065 | |
| 1066 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 1067 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1068 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1069 | } |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1074 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1075 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1076 | |
| 1077 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1078 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1079 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1080 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 1081 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1082 | gl::Rectangle sourceRect(x, y, width, height); |
| 1083 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1084 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1085 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1086 | mImageArray[faceIndex][level]->copy(0, 0, 0, sourceRect, source); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1087 | mDirtyImages = true; |
| 1088 | } |
| 1089 | else |
| 1090 | { |
| 1091 | ensureRenderTarget(); |
| 1092 | |
| 1093 | if (isValidFaceLevel(faceIndex, level)) |
| 1094 | { |
| 1095 | updateStorageFaceLevel(faceIndex, level); |
| 1096 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1097 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1098 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1099 | } |
| 1100 | } |
| 1101 | } |
| 1102 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1103 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1104 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1105 | ASSERT(width == height); |
| 1106 | ASSERT(depth == 1); |
| 1107 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1108 | for (int level = 0; level < levels; level++) |
| 1109 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1110 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1111 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1112 | { |
| 1113 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1114 | } |
| 1115 | } |
| 1116 | |
| 1117 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1118 | { |
| 1119 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1120 | { |
| 1121 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1122 | } |
| 1123 | } |
| 1124 | |
| 1125 | mImmutable = true; |
| 1126 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1127 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1128 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1129 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1130 | } |
| 1131 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1132 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1133 | bool TextureD3D_Cube::isCubeComplete() const |
| 1134 | { |
| 1135 | int baseWidth = getBaseLevelWidth(); |
| 1136 | int baseHeight = getBaseLevelHeight(); |
| 1137 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1138 | |
| 1139 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1140 | { |
| 1141 | return false; |
| 1142 | } |
| 1143 | |
| 1144 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1145 | { |
| 1146 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1147 | |
| 1148 | if (faceBaseImage.getWidth() != baseWidth || |
| 1149 | faceBaseImage.getHeight() != baseHeight || |
| 1150 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1151 | { |
| 1152 | return false; |
| 1153 | } |
| 1154 | } |
| 1155 | |
| 1156 | return true; |
| 1157 | } |
| 1158 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1159 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1160 | { |
| 1161 | UNREACHABLE(); |
| 1162 | } |
| 1163 | |
| 1164 | void TextureD3D_Cube::releaseTexImage() |
| 1165 | { |
| 1166 | UNREACHABLE(); |
| 1167 | } |
| 1168 | |
| 1169 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1170 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1171 | { |
| 1172 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1173 | int levelCount = mipLevels(); |
| 1174 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1175 | { |
| 1176 | for (int level = 1; level < levelCount; level++) |
| 1177 | { |
| 1178 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1179 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1180 | } |
| 1181 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1182 | } |
| 1183 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1184 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1185 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1186 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1187 | } |
| 1188 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1189 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1190 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1191 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1192 | |
| 1193 | // ensure the underlying texture is created |
| 1194 | if (!ensureRenderTarget()) |
| 1195 | { |
| 1196 | return NULL; |
| 1197 | } |
| 1198 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1199 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1200 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1201 | } |
| 1202 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1203 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1204 | { |
| 1205 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1206 | if (mTexStorage) |
| 1207 | { |
| 1208 | return; |
| 1209 | } |
| 1210 | |
| 1211 | // do not attempt to create storage for nonexistant data |
| 1212 | if (!isFaceLevelComplete(0, 0)) |
| 1213 | { |
| 1214 | return; |
| 1215 | } |
| 1216 | |
| 1217 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1218 | |
| 1219 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1220 | ASSERT(mTexStorage); |
| 1221 | |
| 1222 | // flush image data to the storage |
| 1223 | updateStorage(); |
| 1224 | } |
| 1225 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1226 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1227 | { |
| 1228 | GLsizei size = getBaseLevelWidth(); |
| 1229 | |
| 1230 | ASSERT(size > 0); |
| 1231 | |
| 1232 | // use existing storage level count, when previously specified by TexStorage*D |
| 1233 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1234 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1235 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1236 | } |
| 1237 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1238 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1239 | { |
| 1240 | SafeDelete(mTexStorage); |
| 1241 | mTexStorage = newCompleteTexStorage; |
| 1242 | |
| 1243 | if (mTexStorage && mTexStorage->isManaged()) |
| 1244 | { |
| 1245 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1246 | { |
| 1247 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1248 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1249 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1250 | } |
| 1251 | } |
| 1252 | } |
| 1253 | |
| 1254 | mDirtyImages = true; |
| 1255 | } |
| 1256 | |
| 1257 | void TextureD3D_Cube::updateStorage() |
| 1258 | { |
| 1259 | ASSERT(mTexStorage != NULL); |
| 1260 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1261 | for (int face = 0; face < 6; face++) |
| 1262 | { |
| 1263 | for (int level = 0; level < storageLevels; level++) |
| 1264 | { |
| 1265 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1266 | { |
| 1267 | updateStorageFaceLevel(face, level); |
| 1268 | } |
| 1269 | } |
| 1270 | } |
| 1271 | } |
| 1272 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1273 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1274 | { |
| 1275 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1276 | } |
| 1277 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1278 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1279 | { |
| 1280 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1281 | |
| 1282 | if (isImmutable()) |
| 1283 | { |
| 1284 | return true; |
| 1285 | } |
| 1286 | |
| 1287 | int baseSize = getBaseLevelWidth(); |
| 1288 | |
| 1289 | if (baseSize <= 0) |
| 1290 | { |
| 1291 | return false; |
| 1292 | } |
| 1293 | |
| 1294 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1295 | // to determine if any face at level 0 is complete. We omit that check here |
| 1296 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1297 | if (level == 0) |
| 1298 | { |
| 1299 | return true; |
| 1300 | } |
| 1301 | |
| 1302 | // Check that non-zero levels are consistent with the base level. |
| 1303 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1304 | |
| 1305 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1306 | { |
| 1307 | return false; |
| 1308 | } |
| 1309 | |
| 1310 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1311 | { |
| 1312 | return false; |
| 1313 | } |
| 1314 | |
| 1315 | return true; |
| 1316 | } |
| 1317 | |
| 1318 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1319 | { |
| 1320 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1321 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1322 | |
| 1323 | if (image->isDirty()) |
| 1324 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1325 | GLenum faceTarget = gl::TextureCubeMap::layerIndexToTarget(faceIndex); |
| 1326 | gl::ImageIndex index = gl::ImageIndex::MakeCube(faceTarget, level); |
| 1327 | gl::Box region(0, 0, 0, image->getWidth(), image->getHeight(), 1); |
| 1328 | commitRegion(index, region); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1329 | } |
| 1330 | } |
| 1331 | |
| 1332 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1333 | { |
| 1334 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1335 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1336 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1337 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1338 | |
| 1339 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1340 | |
| 1341 | if (mTexStorage) |
| 1342 | { |
| 1343 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1344 | |
| 1345 | if ((level >= storageLevels && storageLevels != 0) || |
| 1346 | width != storageWidth || |
| 1347 | height != storageHeight || |
| 1348 | internalformat != storageFormat) // Discard mismatched storage |
| 1349 | { |
| 1350 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1351 | { |
| 1352 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1353 | { |
| 1354 | mImageArray[faceIndex][level]->markDirty(); |
| 1355 | } |
| 1356 | } |
| 1357 | |
| 1358 | SafeDelete(mTexStorage); |
| 1359 | |
| 1360 | mDirtyImages = true; |
| 1361 | } |
| 1362 | } |
| 1363 | } |
| 1364 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1365 | gl::Error TextureD3D_Cube::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1366 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1367 | ASSERT(index.hasLayer()); |
| 1368 | |
| 1369 | GLint level = index.mipIndex; |
| 1370 | int faceIndex = static_cast<int>(index.layerIndex); |
| 1371 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1372 | if (isValidFaceLevel(faceIndex, level)) |
| 1373 | { |
| 1374 | ImageD3D *image = mImageArray[faceIndex][level]; |
Jamie Madill | 6b51c1a | 2014-10-06 16:31:21 -0400 | [diff] [blame] | 1375 | gl::Error error = image->copyToStorageCube(mTexStorage, index, region); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1376 | if (error.isError()) |
| 1377 | { |
| 1378 | return error; |
| 1379 | } |
| 1380 | |
| 1381 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1382 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1383 | |
| 1384 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1385 | } |
| 1386 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1387 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1388 | { |
| 1389 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1390 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1391 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1392 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1393 | { |
| 1394 | // The "layer" of the image index corresponds to the cube face |
| 1395 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1396 | } |
| 1397 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1398 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1399 | : TextureD3D(renderer) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1400 | { |
| 1401 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1402 | { |
| 1403 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1404 | } |
| 1405 | } |
| 1406 | |
| 1407 | TextureD3D_3D::~TextureD3D_3D() |
| 1408 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1409 | // Delete the Images before the TextureStorage. |
| 1410 | // Images might be relying on the TextureStorage for some of their data. |
| 1411 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1412 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1413 | { |
| 1414 | delete mImageArray[i]; |
| 1415 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1416 | |
| 1417 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1418 | } |
| 1419 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1420 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1421 | { |
| 1422 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1423 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1424 | return mImageArray[level]; |
| 1425 | } |
| 1426 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1427 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1428 | { |
| 1429 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1430 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1431 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1432 | return mImageArray[index.mipIndex]; |
| 1433 | } |
| 1434 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1435 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1436 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1437 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1438 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1439 | } |
| 1440 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1441 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1442 | { |
| 1443 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1444 | return mImageArray[level]->getWidth(); |
| 1445 | else |
| 1446 | return 0; |
| 1447 | } |
| 1448 | |
| 1449 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1450 | { |
| 1451 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1452 | return mImageArray[level]->getHeight(); |
| 1453 | else |
| 1454 | return 0; |
| 1455 | } |
| 1456 | |
| 1457 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1458 | { |
| 1459 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1460 | return mImageArray[level]->getDepth(); |
| 1461 | else |
| 1462 | return 0; |
| 1463 | } |
| 1464 | |
| 1465 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1466 | { |
| 1467 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1468 | return mImageArray[level]->getInternalFormat(); |
| 1469 | else |
| 1470 | return GL_NONE; |
| 1471 | } |
| 1472 | |
| 1473 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1474 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1475 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1476 | } |
| 1477 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1478 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1479 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1480 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1481 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1482 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1483 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1484 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1485 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1486 | |
| 1487 | bool fastUnpacked = false; |
| 1488 | |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 1489 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1490 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1491 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1492 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1493 | { |
| 1494 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1495 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1496 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1497 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1498 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1499 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1500 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1501 | if (error.isError()) |
| 1502 | { |
| 1503 | return error; |
| 1504 | } |
| 1505 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1506 | // Ensure we don't overwrite our newly initialized data |
| 1507 | mImageArray[level]->markClean(); |
| 1508 | |
| 1509 | fastUnpacked = true; |
| 1510 | } |
| 1511 | } |
| 1512 | |
| 1513 | if (!fastUnpacked) |
| 1514 | { |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 1515 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1516 | if (error.isError()) |
| 1517 | { |
| 1518 | return error; |
| 1519 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1520 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1521 | |
| 1522 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1523 | } |
| 1524 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1525 | gl::Error TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1526 | GLsizei width, GLsizei height,GLsizei depth, |
| 1527 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1528 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1529 | ASSERT(target == GL_TEXTURE_3D); |
| 1530 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1531 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1532 | redefineImage(level, format, width, height, depth); |
| 1533 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1534 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1535 | } |
| 1536 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1537 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1538 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1539 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1540 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1541 | ASSERT(target == GL_TEXTURE_3D); |
| 1542 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1543 | bool fastUnpacked = false; |
| 1544 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1545 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1546 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1547 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1548 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1549 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1550 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1551 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1552 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1553 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1554 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1555 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1556 | if (error.isError()) |
| 1557 | { |
| 1558 | return error; |
| 1559 | } |
| 1560 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1561 | // Ensure we don't overwrite our newly initialized data |
| 1562 | mImageArray[level]->markClean(); |
| 1563 | |
| 1564 | fastUnpacked = true; |
| 1565 | } |
| 1566 | } |
| 1567 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1568 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1569 | { |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 1570 | return TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, |
| 1571 | unpack, pixels, index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1572 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1573 | |
| 1574 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1575 | } |
| 1576 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1577 | gl::Error TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1578 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1579 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1580 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1581 | ASSERT(target == GL_TEXTURE_3D); |
| 1582 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1583 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, |
| 1584 | format, imageSize, pixels, mImageArray[level]); |
| 1585 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1586 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1587 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1588 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1589 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1590 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1591 | gl::Box region(xoffset, yoffset, zoffset, width, height, depth); |
| 1592 | return commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1593 | } |
| 1594 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1595 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1596 | { |
| 1597 | UNIMPLEMENTED(); |
| 1598 | } |
| 1599 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1600 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1601 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1602 | ASSERT(target == GL_TEXTURE_3D); |
| 1603 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1604 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1605 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1606 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1607 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1608 | gl::Rectangle sourceRect(x, y, width, height); |
| 1609 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1610 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1611 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 1612 | mImageArray[level]->copy(xoffset, yoffset, zoffset, sourceRect, source); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1613 | mDirtyImages = true; |
| 1614 | } |
| 1615 | else |
| 1616 | { |
| 1617 | ensureRenderTarget(); |
| 1618 | |
| 1619 | if (isValidLevel(level)) |
| 1620 | { |
| 1621 | updateStorageLevel(level); |
| 1622 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1623 | mRenderer->copyImage3D(source, sourceRect, |
| 1624 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1625 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1626 | } |
| 1627 | } |
| 1628 | } |
| 1629 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1630 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1631 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1632 | ASSERT(target == GL_TEXTURE_3D); |
| 1633 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1634 | for (int level = 0; level < levels; level++) |
| 1635 | { |
| 1636 | GLsizei levelWidth = std::max(1, width >> level); |
| 1637 | GLsizei levelHeight = std::max(1, height >> level); |
| 1638 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1639 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1640 | } |
| 1641 | |
| 1642 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1643 | { |
| 1644 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1645 | } |
| 1646 | |
| 1647 | mImmutable = true; |
| 1648 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1649 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1650 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1651 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1652 | } |
| 1653 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1654 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1655 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1656 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1657 | } |
| 1658 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1659 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1660 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1661 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1662 | } |
| 1663 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1664 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1665 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1666 | { |
| 1667 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1668 | int levelCount = mipLevels(); |
| 1669 | for (int level = 1; level < levelCount; level++) |
| 1670 | { |
| 1671 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1672 | std::max(getBaseLevelWidth() >> level, 1), |
| 1673 | std::max(getBaseLevelHeight() >> level, 1), |
| 1674 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1675 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1676 | } |
| 1677 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1678 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1679 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1680 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1681 | } |
| 1682 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1683 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1684 | { |
| 1685 | // ensure the underlying texture is created |
| 1686 | if (!ensureRenderTarget()) |
| 1687 | { |
| 1688 | return NULL; |
| 1689 | } |
| 1690 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1691 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1692 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1693 | updateStorage(); |
| 1694 | } |
| 1695 | else |
| 1696 | { |
| 1697 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1698 | } |
| 1699 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1700 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1701 | } |
| 1702 | |
| 1703 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1704 | { |
| 1705 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1706 | if (mTexStorage) |
| 1707 | { |
| 1708 | return; |
| 1709 | } |
| 1710 | |
| 1711 | // do not attempt to create storage for nonexistant data |
| 1712 | if (!isLevelComplete(0)) |
| 1713 | { |
| 1714 | return; |
| 1715 | } |
| 1716 | |
| 1717 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1718 | |
| 1719 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1720 | ASSERT(mTexStorage); |
| 1721 | |
| 1722 | // flush image data to the storage |
| 1723 | updateStorage(); |
| 1724 | } |
| 1725 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1726 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1727 | { |
| 1728 | GLsizei width = getBaseLevelWidth(); |
| 1729 | GLsizei height = getBaseLevelHeight(); |
| 1730 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1731 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1732 | |
| 1733 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1734 | |
| 1735 | // use existing storage level count, when previously specified by TexStorage*D |
| 1736 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1737 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1738 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1739 | } |
| 1740 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1741 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1742 | { |
| 1743 | SafeDelete(mTexStorage); |
| 1744 | mTexStorage = newCompleteTexStorage; |
| 1745 | mDirtyImages = true; |
| 1746 | |
| 1747 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1748 | ASSERT(!mTexStorage->isManaged()); |
| 1749 | } |
| 1750 | |
| 1751 | void TextureD3D_3D::updateStorage() |
| 1752 | { |
| 1753 | ASSERT(mTexStorage != NULL); |
| 1754 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1755 | for (int level = 0; level < storageLevels; level++) |
| 1756 | { |
| 1757 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1758 | { |
| 1759 | updateStorageLevel(level); |
| 1760 | } |
| 1761 | } |
| 1762 | } |
| 1763 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1764 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1765 | { |
| 1766 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1767 | } |
| 1768 | |
| 1769 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1770 | { |
| 1771 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1772 | |
| 1773 | if (isImmutable()) |
| 1774 | { |
| 1775 | return true; |
| 1776 | } |
| 1777 | |
| 1778 | GLsizei width = getBaseLevelWidth(); |
| 1779 | GLsizei height = getBaseLevelHeight(); |
| 1780 | GLsizei depth = getBaseLevelDepth(); |
| 1781 | |
| 1782 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1783 | { |
| 1784 | return false; |
| 1785 | } |
| 1786 | |
| 1787 | if (level == 0) |
| 1788 | { |
| 1789 | return true; |
| 1790 | } |
| 1791 | |
| 1792 | ImageD3D *levelImage = mImageArray[level]; |
| 1793 | |
| 1794 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1795 | { |
| 1796 | return false; |
| 1797 | } |
| 1798 | |
| 1799 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1800 | { |
| 1801 | return false; |
| 1802 | } |
| 1803 | |
| 1804 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1805 | { |
| 1806 | return false; |
| 1807 | } |
| 1808 | |
| 1809 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1810 | { |
| 1811 | return false; |
| 1812 | } |
| 1813 | |
| 1814 | return true; |
| 1815 | } |
| 1816 | |
| 1817 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1818 | { |
| 1819 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1820 | ASSERT(isLevelComplete(level)); |
| 1821 | |
| 1822 | if (mImageArray[level]->isDirty()) |
| 1823 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1824 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1825 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1826 | commitRegion(index, region); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1827 | } |
| 1828 | } |
| 1829 | |
| 1830 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1831 | { |
| 1832 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1833 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1834 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1835 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1836 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1837 | |
| 1838 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1839 | |
| 1840 | if (mTexStorage) |
| 1841 | { |
| 1842 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1843 | |
| 1844 | if ((level >= storageLevels && storageLevels != 0) || |
| 1845 | width != storageWidth || |
| 1846 | height != storageHeight || |
| 1847 | depth != storageDepth || |
| 1848 | internalformat != storageFormat) // Discard mismatched storage |
| 1849 | { |
| 1850 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1851 | { |
| 1852 | mImageArray[i]->markDirty(); |
| 1853 | } |
| 1854 | |
| 1855 | SafeDelete(mTexStorage); |
| 1856 | mDirtyImages = true; |
| 1857 | } |
| 1858 | } |
| 1859 | } |
| 1860 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1861 | gl::Error TextureD3D_3D::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1862 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 1863 | ASSERT(!index.hasLayer()); |
| 1864 | GLint level = index.mipIndex; |
| 1865 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1866 | if (isValidLevel(level)) |
| 1867 | { |
| 1868 | ImageD3D *image = mImageArray[level]; |
Jamie Madill | 6b51c1a | 2014-10-06 16:31:21 -0400 | [diff] [blame] | 1869 | gl::Error error = image->copyToStorage3D(mTexStorage, index, region); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1870 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1871 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1872 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1873 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1874 | |
| 1875 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1876 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1877 | |
| 1878 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1879 | } |
| 1880 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1881 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1882 | { |
| 1883 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1884 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1885 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1886 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1887 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1888 | { |
| 1889 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1890 | return gl::ImageIndex::Make3D(mip); |
| 1891 | } |
| 1892 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1893 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1894 | : TextureD3D(renderer) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1895 | { |
| 1896 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1897 | { |
| 1898 | mLayerCounts[level] = 0; |
| 1899 | mImageArray[level] = NULL; |
| 1900 | } |
| 1901 | } |
| 1902 | |
| 1903 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1904 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1905 | // Delete the Images before the TextureStorage. |
| 1906 | // Images might be relying on the TextureStorage for some of their data. |
| 1907 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1908 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1909 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1910 | } |
| 1911 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1912 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1913 | { |
| 1914 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1915 | ASSERT(layer < mLayerCounts[level]); |
| 1916 | return mImageArray[level][layer]; |
| 1917 | } |
| 1918 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1919 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1920 | { |
| 1921 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1922 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1923 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1924 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1925 | } |
| 1926 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1927 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1928 | { |
| 1929 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1930 | return mLayerCounts[level]; |
| 1931 | } |
| 1932 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1933 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1934 | { |
| 1935 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1936 | } |
| 1937 | |
| 1938 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1939 | { |
| 1940 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1941 | } |
| 1942 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1943 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1944 | { |
| 1945 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1946 | } |
| 1947 | |
| 1948 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1949 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1950 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1951 | } |
| 1952 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1953 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1954 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1955 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1956 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1957 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1958 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1959 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1960 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1961 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1962 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1963 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1964 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1965 | |
| 1966 | for (int i = 0; i < depth; i++) |
| 1967 | { |
| 1968 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | ba6bc95 | 2014-10-06 10:56:22 -0400 | [diff] [blame] | 1969 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, i); |
| 1970 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1971 | if (error.isError()) |
| 1972 | { |
| 1973 | return error; |
| 1974 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1975 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1976 | |
| 1977 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1978 | } |
| 1979 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1980 | gl::Error TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1981 | GLsizei width, GLsizei height, GLsizei depth, |
| 1982 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1983 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1984 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1985 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1986 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1987 | redefineImage(level, format, width, height, depth); |
| 1988 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1989 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1990 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1991 | |
| 1992 | for (int i = 0; i < depth; i++) |
| 1993 | { |
| 1994 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1995 | gl::Error error = TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1996 | if (error.isError()) |
| 1997 | { |
| 1998 | return error; |
| 1999 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2000 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2001 | |
| 2002 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2003 | } |
| 2004 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2005 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 2006 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 2007 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2008 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2009 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2010 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2011 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 2012 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2013 | |
| 2014 | for (int i = 0; i < depth; i++) |
| 2015 | { |
| 2016 | int layer = zoffset + i; |
| 2017 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2018 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 2019 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Jamie Madill | e6b6da0 | 2014-10-02 11:03:14 -0400 | [diff] [blame] | 2020 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, |
| 2021 | unpack, layerPixels, index); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2022 | if (error.isError()) |
| 2023 | { |
| 2024 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2025 | } |
| 2026 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2027 | |
| 2028 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2029 | } |
| 2030 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2031 | gl::Error TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 2032 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 2033 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2034 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2035 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2036 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2037 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 2038 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2039 | |
| 2040 | for (int i = 0; i < depth; i++) |
| 2041 | { |
| 2042 | int layer = zoffset + i; |
| 2043 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2044 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2045 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer]); |
| 2046 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2047 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2048 | return error; |
| 2049 | } |
| 2050 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2051 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2052 | gl::Box region(xoffset, yoffset, 0, width, height, 1); |
| 2053 | error = commitRegion(index, region); |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2054 | if (error.isError()) |
| 2055 | { |
| 2056 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2057 | } |
| 2058 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2059 | |
| 2060 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2061 | } |
| 2062 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2063 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2064 | { |
| 2065 | UNIMPLEMENTED(); |
| 2066 | } |
| 2067 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2068 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2069 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2070 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2071 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2072 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2073 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2074 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2075 | |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 2076 | gl::Rectangle sourceRect(x, y, width, height); |
| 2077 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2078 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2079 | { |
Jamie Madill | 82bf0c5 | 2014-10-03 11:50:53 -0400 | [diff] [blame] | 2080 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, sourceRect, source); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2081 | mDirtyImages = true; |
| 2082 | } |
| 2083 | else |
| 2084 | { |
| 2085 | ensureRenderTarget(); |
| 2086 | |
| 2087 | if (isValidLevel(level)) |
| 2088 | { |
| 2089 | updateStorageLevel(level); |
| 2090 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2091 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2092 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2093 | } |
| 2094 | } |
| 2095 | } |
| 2096 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2097 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2098 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2099 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2100 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2101 | deleteImages(); |
| 2102 | |
| 2103 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2104 | { |
| 2105 | GLsizei levelWidth = std::max(1, width >> level); |
| 2106 | GLsizei levelHeight = std::max(1, height >> level); |
| 2107 | |
| 2108 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2109 | |
| 2110 | if (mLayerCounts[level] > 0) |
| 2111 | { |
| 2112 | // Create new images for this level |
| 2113 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2114 | |
| 2115 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2116 | { |
| 2117 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2118 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2119 | levelHeight, 1, true); |
| 2120 | } |
| 2121 | } |
| 2122 | } |
| 2123 | |
| 2124 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2125 | |
| 2126 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2127 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2128 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2129 | } |
| 2130 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2131 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2132 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2133 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2134 | } |
| 2135 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2136 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2137 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2138 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2139 | } |
| 2140 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2141 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2142 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2143 | { |
| 2144 | int baseWidth = getBaseLevelWidth(); |
| 2145 | int baseHeight = getBaseLevelHeight(); |
| 2146 | int baseDepth = getBaseLevelDepth(); |
| 2147 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2148 | |
| 2149 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2150 | int levelCount = mipLevels(); |
| 2151 | for (int level = 1; level < levelCount; level++) |
| 2152 | { |
| 2153 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2154 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2155 | } |
| 2156 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2157 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2158 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2159 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2160 | } |
| 2161 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2162 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2163 | { |
| 2164 | // ensure the underlying texture is created |
| 2165 | if (!ensureRenderTarget()) |
| 2166 | { |
| 2167 | return NULL; |
| 2168 | } |
| 2169 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2170 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2171 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2172 | } |
| 2173 | |
| 2174 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2175 | { |
| 2176 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2177 | if (mTexStorage) |
| 2178 | { |
| 2179 | return; |
| 2180 | } |
| 2181 | |
| 2182 | // do not attempt to create storage for nonexistant data |
| 2183 | if (!isLevelComplete(0)) |
| 2184 | { |
| 2185 | return; |
| 2186 | } |
| 2187 | |
| 2188 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2189 | |
| 2190 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2191 | ASSERT(mTexStorage); |
| 2192 | |
| 2193 | // flush image data to the storage |
| 2194 | updateStorage(); |
| 2195 | } |
| 2196 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2197 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2198 | { |
| 2199 | GLsizei width = getBaseLevelWidth(); |
| 2200 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2201 | GLsizei depth = getLayerCount(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2202 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2203 | |
| 2204 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2205 | |
| 2206 | // use existing storage level count, when previously specified by TexStorage*D |
| 2207 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2208 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2209 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2210 | } |
| 2211 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2212 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2213 | { |
| 2214 | SafeDelete(mTexStorage); |
| 2215 | mTexStorage = newCompleteTexStorage; |
| 2216 | mDirtyImages = true; |
| 2217 | |
| 2218 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2219 | ASSERT(!mTexStorage->isManaged()); |
| 2220 | } |
| 2221 | |
| 2222 | void TextureD3D_2DArray::updateStorage() |
| 2223 | { |
| 2224 | ASSERT(mTexStorage != NULL); |
| 2225 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2226 | for (int level = 0; level < storageLevels; level++) |
| 2227 | { |
| 2228 | if (isLevelComplete(level)) |
| 2229 | { |
| 2230 | updateStorageLevel(level); |
| 2231 | } |
| 2232 | } |
| 2233 | } |
| 2234 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2235 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2236 | { |
| 2237 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2238 | } |
| 2239 | |
| 2240 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2241 | { |
| 2242 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2243 | |
| 2244 | if (isImmutable()) |
| 2245 | { |
| 2246 | return true; |
| 2247 | } |
| 2248 | |
| 2249 | GLsizei width = getBaseLevelWidth(); |
| 2250 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2251 | GLsizei layers = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2252 | |
| 2253 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2254 | { |
| 2255 | return false; |
| 2256 | } |
| 2257 | |
| 2258 | if (level == 0) |
| 2259 | { |
| 2260 | return true; |
| 2261 | } |
| 2262 | |
| 2263 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2264 | { |
| 2265 | return false; |
| 2266 | } |
| 2267 | |
| 2268 | if (getWidth(level) != std::max(1, width >> level)) |
| 2269 | { |
| 2270 | return false; |
| 2271 | } |
| 2272 | |
| 2273 | if (getHeight(level) != std::max(1, height >> level)) |
| 2274 | { |
| 2275 | return false; |
| 2276 | } |
| 2277 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2278 | if (getLayerCount(level) != layers) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2279 | { |
| 2280 | return false; |
| 2281 | } |
| 2282 | |
| 2283 | return true; |
| 2284 | } |
| 2285 | |
| 2286 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2287 | { |
| 2288 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2289 | ASSERT(isLevelComplete(level)); |
| 2290 | |
| 2291 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2292 | { |
| 2293 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2294 | if (mImageArray[level][layer]->isDirty()) |
| 2295 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2296 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
| 2297 | gl::Box region(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 2298 | commitRegion(index, region); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2299 | } |
| 2300 | } |
| 2301 | } |
| 2302 | |
| 2303 | void TextureD3D_2DArray::deleteImages() |
| 2304 | { |
| 2305 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2306 | { |
| 2307 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2308 | { |
| 2309 | delete mImageArray[level][layer]; |
| 2310 | } |
| 2311 | delete[] mImageArray[level]; |
| 2312 | mImageArray[level] = NULL; |
| 2313 | mLayerCounts[level] = 0; |
| 2314 | } |
| 2315 | } |
| 2316 | |
| 2317 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2318 | { |
| 2319 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2320 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2321 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2322 | const int storageDepth = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2323 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2324 | |
| 2325 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2326 | { |
| 2327 | delete mImageArray[level][layer]; |
| 2328 | } |
| 2329 | delete[] mImageArray[level]; |
| 2330 | mImageArray[level] = NULL; |
| 2331 | mLayerCounts[level] = depth; |
| 2332 | |
| 2333 | if (depth > 0) |
| 2334 | { |
| 2335 | mImageArray[level] = new ImageD3D*[depth](); |
| 2336 | |
| 2337 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2338 | { |
| 2339 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2340 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2341 | } |
| 2342 | } |
| 2343 | |
| 2344 | if (mTexStorage) |
| 2345 | { |
| 2346 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2347 | |
| 2348 | if ((level >= storageLevels && storageLevels != 0) || |
| 2349 | width != storageWidth || |
| 2350 | height != storageHeight || |
| 2351 | depth != storageDepth || |
| 2352 | internalformat != storageFormat) // Discard mismatched storage |
| 2353 | { |
| 2354 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2355 | { |
| 2356 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2357 | { |
| 2358 | mImageArray[level][layer]->markDirty(); |
| 2359 | } |
| 2360 | } |
| 2361 | |
| 2362 | delete mTexStorage; |
| 2363 | mTexStorage = NULL; |
| 2364 | mDirtyImages = true; |
| 2365 | } |
| 2366 | } |
| 2367 | } |
| 2368 | |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2369 | gl::Error TextureD3D_2DArray::commitRegion(const gl::ImageIndex &index, const gl::Box ®ion) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2370 | { |
Jamie Madill | 7cb2b9d | 2014-10-02 11:03:13 -0400 | [diff] [blame] | 2371 | ASSERT(index.hasLayer()); |
| 2372 | GLint level = index.mipIndex; |
| 2373 | GLint layerTarget = index.layerIndex; |
| 2374 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame] | 2375 | if (isValidLevel(level) && layerTarget < getLayerCount(level)) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2376 | { |
| 2377 | ImageD3D *image = mImageArray[level][layerTarget]; |
Jamie Madill | 6b51c1a | 2014-10-06 16:31:21 -0400 | [diff] [blame] | 2378 | gl::Error error = image->copyToStorage2DArray(mTexStorage, index, region); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2379 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2380 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2381 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2382 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2383 | |
| 2384 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2385 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2386 | |
| 2387 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2388 | } |
| 2389 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2390 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2391 | { |
| 2392 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2393 | } |
| 2394 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2395 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2396 | { |
| 2397 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2398 | } |
| 2399 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2400 | } |