daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 2 | // Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderer.h: Defines a back-end specific class that hides the details of the |
| 8 | // implementation-specific renderer. |
| 9 | |
| 10 | #ifndef LIBGLESV2_RENDERER_RENDERER_H_ |
| 11 | #define LIBGLESV2_RENDERER_RENDERER_H_ |
| 12 | |
daniel@transgaming.com | ab1c146 | 2012-12-20 21:08:30 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Uniform.h" |
daniel@transgaming.com | ef19da5 | 2012-11-28 19:35:08 +0000 | [diff] [blame] | 14 | #include "libGLESv2/angletypes.h" |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 15 | #include "libGLESv2/Caps.h" |
daniel@transgaming.com | e4733d7 | 2012-10-31 18:07:01 +0000 | [diff] [blame] | 16 | |
Geoff Lang | 268b6bc | 2014-07-09 16:22:55 -0400 | [diff] [blame] | 17 | #include <cstdint> |
| 18 | |
shannonwoods@chromium.org | f97a084 | 2013-05-30 00:10:33 +0000 | [diff] [blame] | 19 | #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
Nicolas Capens | 655fe36 | 2014-04-11 13:12:34 -0400 | [diff] [blame] | 20 | // WARNING: D3DCOMPILE_OPTIMIZATION_LEVEL3 may lead to a DX9 shader compiler hang. |
| 21 | // It should only be used selectively to work around specific bugs. |
| 22 | #define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL1 |
shannonwoods@chromium.org | f97a084 | 2013-05-30 00:10:33 +0000 | [diff] [blame] | 23 | #endif |
| 24 | |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 25 | namespace egl |
| 26 | { |
| 27 | class Display; |
| 28 | } |
| 29 | |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 30 | namespace gl |
| 31 | { |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 32 | class InfoLog; |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 33 | class ProgramBinary; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 34 | struct LinkedVarying; |
Brandon Jones | 5bf9829 | 2014-06-06 17:19:38 -0700 | [diff] [blame] | 35 | struct VertexAttribute; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 36 | class Buffer; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 37 | class Texture; |
| 38 | class Framebuffer; |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 39 | struct VertexAttribCurrentValueData; |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 40 | } |
| 41 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 42 | namespace rx |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 43 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 44 | class TextureStorageInterface2D; |
| 45 | class TextureStorageInterfaceCube; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame] | 46 | class TextureStorageInterface3D; |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 47 | class TextureStorageInterface2DArray; |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 48 | class VertexBuffer; |
daniel@transgaming.com | 0b6d774 | 2012-12-20 21:09:47 +0000 | [diff] [blame] | 49 | class IndexBuffer; |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 50 | class QueryImpl; |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 51 | class FenceImpl; |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 52 | class BufferImpl; |
Brandon Jones | 5bf9829 | 2014-06-06 17:19:38 -0700 | [diff] [blame] | 53 | class VertexArrayImpl; |
shannon.woods@transgaming.com | 4e52b63 | 2013-02-28 23:08:01 +0000 | [diff] [blame] | 54 | class BufferStorage; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 55 | struct TranslatedIndexData; |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame^] | 56 | class ShaderImpl; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 57 | class ShaderExecutable; |
| 58 | class SwapChain; |
| 59 | class RenderTarget; |
| 60 | class Image; |
| 61 | class TextureStorage; |
Jamie Madill | 8ff21ae | 2014-02-04 16:04:05 -0500 | [diff] [blame] | 62 | class UniformStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 63 | class TextureImpl; |
Kenneth Russell | db8ae16 | 2014-08-25 19:02:35 -0700 | [diff] [blame] | 64 | class TransformFeedbackImpl; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 65 | |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 66 | struct ConfigDesc |
| 67 | { |
| 68 | GLenum renderTargetFormat; |
| 69 | GLenum depthStencilFormat; |
| 70 | GLint multiSample; |
| 71 | bool fastConfig; |
shannon.woods%transgaming.com@gtempaccount.com | dcf33d5 | 2013-04-13 03:33:11 +0000 | [diff] [blame] | 72 | bool es3Capable; |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 73 | }; |
| 74 | |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 75 | struct dx_VertexConstants |
| 76 | { |
| 77 | float depthRange[4]; |
shannon.woods@transgaming.com | 42832a6 | 2013-02-28 23:18:38 +0000 | [diff] [blame] | 78 | float viewAdjust[4]; |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 79 | }; |
| 80 | |
| 81 | struct dx_PixelConstants |
| 82 | { |
| 83 | float depthRange[4]; |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 84 | float viewCoords[4]; |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 85 | float depthFront[4]; |
| 86 | }; |
| 87 | |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 88 | enum ShaderType |
| 89 | { |
| 90 | SHADER_VERTEX, |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 91 | SHADER_PIXEL, |
| 92 | SHADER_GEOMETRY |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 93 | }; |
| 94 | |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 95 | class Renderer |
| 96 | { |
| 97 | public: |
daniel@transgaming.com | 25e16af | 2012-11-28 21:05:57 +0000 | [diff] [blame] | 98 | explicit Renderer(egl::Display *display); |
Jamie Madill | bde4c2f | 2014-03-21 10:42:10 -0400 | [diff] [blame] | 99 | virtual ~Renderer(); |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 100 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 101 | virtual EGLint initialize() = 0; |
| 102 | virtual bool resetDevice() = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 103 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 104 | virtual int generateConfigs(ConfigDesc **configDescList) = 0; |
| 105 | virtual void deleteConfigs(ConfigDesc *configDescList) = 0; |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 106 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 107 | virtual void sync(bool block) = 0; |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 108 | |
daniel@transgaming.com | b9bb279 | 2012-11-28 19:36:49 +0000 | [diff] [blame] | 109 | virtual SwapChain *createSwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat) = 0; |
| 110 | |
Geoff Lang | e2e0ce0 | 2013-09-17 17:05:08 -0400 | [diff] [blame] | 111 | virtual void generateSwizzle(gl::Texture *texture) = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 112 | virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0; |
| 113 | virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 114 | |
shannonwoods@chromium.org | 1bddfb9 | 2013-05-30 00:11:29 +0000 | [diff] [blame] | 115 | virtual bool setUniformBuffers(const gl::Buffer *vertexUniformBuffers[], const gl::Buffer *fragmentUniformBuffers[]) = 0; |
| 116 | |
daniel@transgaming.com | 237bc7e | 2012-11-28 21:01:06 +0000 | [diff] [blame] | 117 | virtual void setRasterizerState(const gl::RasterizerState &rasterState) = 0; |
Geoff Lang | c142e9d | 2013-09-30 15:19:47 -0400 | [diff] [blame] | 118 | virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 119 | unsigned int sampleMask) = 0; |
daniel@transgaming.com | 08c331d | 2012-11-28 19:38:39 +0000 | [diff] [blame] | 120 | virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, |
daniel@transgaming.com | 3a0ef48 | 2012-11-28 21:01:20 +0000 | [diff] [blame] | 121 | int stencilBackRef, bool frontFaceCCW) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 122 | |
daniel@transgaming.com | d55e8c1 | 2012-11-28 21:07:02 +0000 | [diff] [blame] | 123 | virtual void setScissorRectangle(const gl::Rectangle &scissor, bool enabled) = 0; |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 124 | virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace, |
shannon.woods@transgaming.com | 0b236e2 | 2013-01-25 21:57:07 +0000 | [diff] [blame] | 125 | bool ignoreViewport) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 126 | |
daniel@transgaming.com | ae39ee2 | 2012-11-28 19:42:02 +0000 | [diff] [blame] | 127 | virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer) = 0; |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 128 | virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, |
| 129 | bool rasterizerDiscard, bool transformFeedbackActive) = 0; |
Jamie Madill | 8ff21ae | 2014-02-04 16:04:05 -0500 | [diff] [blame] | 130 | virtual void applyUniforms(const gl::ProgramBinary &programBinary) = 0; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 131 | virtual bool applyPrimitiveType(GLenum primitiveType, GLsizei elementCount) = 0; |
Shannon Woods | 53a94a8 | 2014-06-24 15:20:36 -0400 | [diff] [blame] | 132 | virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], const gl::VertexAttribCurrentValueData currentValues[], |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 133 | GLint first, GLsizei count, GLsizei instances) = 0; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 134 | virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) = 0; |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 135 | virtual void applyTransformFeedbackBuffers(gl::Buffer *transformFeedbackBuffers[], GLintptr offsets[]) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 136 | |
Geoff Lang | 4c5c6bb | 2014-02-05 16:32:46 -0500 | [diff] [blame] | 137 | virtual void drawArrays(GLenum mode, GLsizei count, GLsizei instances, bool transformFeedbackActive) = 0; |
| 138 | virtual void drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, |
| 139 | gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) = 0; |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 140 | |
daniel@transgaming.com | 084a257 | 2012-11-28 20:55:17 +0000 | [diff] [blame] | 141 | virtual void clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) = 0; |
daniel@transgaming.com | d084c62 | 2012-11-28 19:36:05 +0000 | [diff] [blame] | 142 | |
daniel@transgaming.com | c43a605 | 2012-11-28 19:41:51 +0000 | [diff] [blame] | 143 | virtual void markAllStateDirty() = 0; |
| 144 | |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 145 | // lost device |
shannon.woods@transgaming.com | eb049e2 | 2013-02-28 23:04:49 +0000 | [diff] [blame] | 146 | virtual void notifyDeviceLost() = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 147 | virtual bool isDeviceLost() = 0; |
| 148 | virtual bool testDeviceLost(bool notify) = 0; |
| 149 | virtual bool testDeviceResettable() = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 150 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 151 | // Renderer capabilities (virtual because it is used by egl::Display, do not override) |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 152 | virtual const gl::Caps &getRendererCaps() const; |
| 153 | virtual const gl::TextureCapsMap &getRendererTextureCaps() const; |
| 154 | virtual const gl::Extensions &getRendererExtensions() const; |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 155 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 156 | virtual DWORD getAdapterVendor() const = 0; |
daniel@transgaming.com | ca1ac1f | 2013-01-11 04:13:05 +0000 | [diff] [blame] | 157 | virtual std::string getRendererDescription() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 158 | virtual GUID getAdapterIdentifier() const = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 159 | |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 160 | virtual unsigned int getMaxCombinedTextureImageUnits() const = 0; |
shannon.woods@transgaming.com | d8136cb | 2013-02-28 23:14:44 +0000 | [diff] [blame] | 161 | virtual unsigned int getReservedVertexUniformVectors() const = 0; |
| 162 | virtual unsigned int getReservedFragmentUniformVectors() const = 0; |
shannon.woods@transgaming.com | d8136cb | 2013-02-28 23:14:44 +0000 | [diff] [blame] | 163 | virtual unsigned int getMaxVaryingVectors() const = 0; |
shannonwoods@chromium.org | 2b54422 | 2013-05-30 00:11:12 +0000 | [diff] [blame] | 164 | virtual unsigned int getReservedVertexUniformBuffers() const = 0; |
| 165 | virtual unsigned int getReservedFragmentUniformBuffers() const = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 3f72ce3 | 2013-04-13 03:36:43 +0000 | [diff] [blame] | 166 | virtual unsigned int getMaxTransformFeedbackBuffers() const = 0; |
Geoff Lang | 1b6edcb | 2014-02-03 14:27:56 -0500 | [diff] [blame] | 167 | virtual unsigned int getMaxTransformFeedbackSeparateComponents() const = 0; |
| 168 | virtual unsigned int getMaxTransformFeedbackInterleavedComponents() const = 0; |
shannonwoods@chromium.org | 33e798f | 2013-05-30 00:05:05 +0000 | [diff] [blame] | 169 | virtual unsigned int getMaxUniformBufferSize() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 170 | virtual bool getShareHandleSupport() const = 0; |
shannon.woods@transgaming.com | 8d2f086 | 2013-02-28 23:09:19 +0000 | [diff] [blame] | 171 | virtual bool getPostSubBufferSupport() const = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 172 | |
daniel@transgaming.com | 9549bea | 2012-11-28 20:57:23 +0000 | [diff] [blame] | 173 | virtual int getMajorShaderModel() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 174 | virtual int getMinSwapInterval() const = 0; |
| 175 | virtual int getMaxSwapInterval() const = 0; |
daniel@transgaming.com | 5f4c136 | 2012-10-31 18:29:00 +0000 | [diff] [blame] | 176 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 177 | // Pixel operations |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 178 | virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source) = 0; |
| 179 | virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame] | 180 | virtual bool copyToRenderTarget(TextureStorageInterface3D *dest, TextureStorageInterface3D *source) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 181 | virtual bool copyToRenderTarget(TextureStorageInterface2DArray *dest, TextureStorageInterface2DArray *source) = 0; |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 182 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 183 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 184 | GLint xoffset, GLint yoffset, TextureStorageInterface2D *storage, GLint level) = 0; |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 185 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 186 | GLint xoffset, GLint yoffset, TextureStorageInterfaceCube *storage, GLenum target, GLint level) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame] | 187 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
| 188 | GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface3D *storage, GLint level) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 189 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
| 190 | GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface2DArray *storage, GLint level) = 0; |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 191 | |
shannon.woods@transgaming.com | ea4a0c6 | 2013-02-28 23:06:29 +0000 | [diff] [blame] | 192 | virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect, |
Geoff Lang | 125deab | 2013-08-09 13:34:16 -0400 | [diff] [blame] | 193 | const gl::Rectangle *scissor, bool blitRenderTarget, bool blitDepth, bool blitStencil, GLenum filter) = 0; |
Jamie Madill | eb9baab | 2014-03-24 13:19:43 -0400 | [diff] [blame] | 194 | virtual void readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, |
Geoff Lang | 268b6bc | 2014-07-09 16:22:55 -0400 | [diff] [blame] | 195 | GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, uint8_t *pixels) = 0; |
daniel@transgaming.com | 6c87217 | 2012-11-28 19:39:33 +0000 | [diff] [blame] | 196 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 197 | // RenderTarget creation |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 198 | virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth) = 0; |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 199 | virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples) = 0; |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 200 | |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame^] | 201 | // Shader creation |
| 202 | virtual ShaderImpl *createShader(GLenum type) = 0; |
| 203 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 204 | // Shader operations |
Brandon Jones | f05cdee | 2014-08-27 15:24:07 -0700 | [diff] [blame^] | 205 | virtual void releaseShaderCompiler() = 0; |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 206 | virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type, |
| 207 | const std::vector<gl::LinkedVarying> &transformFeedbackVaryings, |
| 208 | bool separatedOutputBuffers) = 0; |
| 209 | virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type, |
| 210 | const std::vector<gl::LinkedVarying> &transformFeedbackVaryings, |
| 211 | bool separatedOutputBuffers, D3DWorkaroundType workaround) = 0; |
Jamie Madill | 8ff21ae | 2014-02-04 16:04:05 -0500 | [diff] [blame] | 212 | virtual UniformStorage *createUniformStorage(size_t storageSize) = 0; |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 213 | |
daniel@transgaming.com | f721fdb | 2012-12-20 20:53:11 +0000 | [diff] [blame] | 214 | // Image operations |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 215 | virtual Image *createImage() = 0; |
daniel@transgaming.com | f721fdb | 2012-12-20 20:53:11 +0000 | [diff] [blame] | 216 | virtual void generateMipmap(Image *dest, Image *source) = 0; |
daniel@transgaming.com | 413d271 | 2012-12-20 21:11:04 +0000 | [diff] [blame] | 217 | virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain) = 0; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 218 | virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) = 0; |
| 219 | virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels) = 0; |
| 220 | virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0; |
| 221 | virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0; |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 222 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 223 | // Texture creation |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 224 | virtual TextureImpl *createTexture(GLenum target) = 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 225 | |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 226 | // Buffer creation |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 227 | virtual BufferImpl *createBuffer() = 0; |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 228 | virtual VertexBuffer *createVertexBuffer() = 0; |
daniel@transgaming.com | 0b6d774 | 2012-12-20 21:09:47 +0000 | [diff] [blame] | 229 | virtual IndexBuffer *createIndexBuffer() = 0; |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 230 | |
Brandon Jones | 5bf9829 | 2014-06-06 17:19:38 -0700 | [diff] [blame] | 231 | // Vertex Array creation |
| 232 | virtual VertexArrayImpl *createVertexArray() = 0; |
| 233 | |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 234 | // Query and Fence creation |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 235 | virtual QueryImpl *createQuery(GLenum type) = 0; |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 236 | virtual FenceImpl *createFence() = 0; |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 237 | |
Kenneth Russell | db8ae16 | 2014-08-25 19:02:35 -0700 | [diff] [blame] | 238 | // Transform Feedback creation |
| 239 | virtual TransformFeedbackImpl* createTransformFeedback() = 0; |
| 240 | |
shannon.woods%transgaming.com@gtempaccount.com | 785f196 | 2013-04-13 03:34:45 +0000 | [diff] [blame] | 241 | // Current GLES client version |
| 242 | void setCurrentClientVersion(int clientVersion) { mCurrentClientVersion = clientVersion; } |
| 243 | int getCurrentClientVersion() const { return mCurrentClientVersion; } |
| 244 | |
Jamie Madill | a21eea3 | 2013-09-18 14:36:25 -0400 | [diff] [blame] | 245 | // Buffer-to-texture and Texture-to-buffer copies |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 246 | virtual bool supportsFastCopyBufferToTexture(GLenum internalFormat) const = 0; |
Jamie Madill | a21eea3 | 2013-09-18 14:36:25 -0400 | [diff] [blame] | 247 | virtual bool fastCopyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget, |
| 248 | GLenum destinationFormat, GLenum sourcePixelsType, const gl::Box &destArea) = 0; |
| 249 | |
shannonwoods@chromium.org | 6e4f2a6 | 2013-05-30 00:15:19 +0000 | [diff] [blame] | 250 | virtual bool getLUID(LUID *adapterLuid) const = 0; |
Jamie Madill | 95ffb86 | 2014-01-29 09:26:59 -0500 | [diff] [blame] | 251 | virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) const = 0; |
| 252 | virtual GLenum getVertexComponentType(const gl::VertexFormat &vertexFormat) const = 0; |
shannonwoods@chromium.org | 6e4f2a6 | 2013-05-30 00:15:19 +0000 | [diff] [blame] | 253 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 254 | protected: |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 255 | egl::Display *mDisplay; |
daniel@transgaming.com | 4f0af57 | 2012-10-31 19:55:46 +0000 | [diff] [blame] | 256 | |
| 257 | private: |
| 258 | DISALLOW_COPY_AND_ASSIGN(Renderer); |
| 259 | |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 260 | virtual void generateCaps(gl::Caps *outCaps, gl::TextureCapsMap* outTextureCaps, gl::Extensions *outExtensions) const = 0; |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 261 | |
| 262 | mutable bool mCapsInitialized; |
| 263 | mutable gl::Caps mCaps; |
Geoff Lang | c0b9ef4 | 2014-07-02 10:02:37 -0400 | [diff] [blame] | 264 | mutable gl::TextureCapsMap mTextureCaps; |
| 265 | mutable gl::Extensions mExtensions; |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 266 | |
shannon.woods%transgaming.com@gtempaccount.com | 785f196 | 2013-04-13 03:34:45 +0000 | [diff] [blame] | 267 | int mCurrentClientVersion; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 268 | }; |
| 269 | |
| 270 | } |
| 271 | #endif // LIBGLESV2_RENDERER_RENDERER_H_ |