daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 2 | // Copyright (c) 2012-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderer.h: Defines a back-end specific class that hides the details of the |
| 8 | // implementation-specific renderer. |
| 9 | |
| 10 | #ifndef LIBGLESV2_RENDERER_RENDERER_H_ |
| 11 | #define LIBGLESV2_RENDERER_RENDERER_H_ |
| 12 | |
daniel@transgaming.com | ab1c146 | 2012-12-20 21:08:30 +0000 | [diff] [blame] | 13 | #include "libGLESv2/Uniform.h" |
daniel@transgaming.com | ef19da5 | 2012-11-28 19:35:08 +0000 | [diff] [blame] | 14 | #include "libGLESv2/angletypes.h" |
daniel@transgaming.com | e4733d7 | 2012-10-31 18:07:01 +0000 | [diff] [blame] | 15 | |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 16 | const int versionWindowsVista = MAKEWORD(0x00, 0x06); |
| 17 | const int versionWindows7 = MAKEWORD(0x01, 0x06); |
| 18 | |
| 19 | // Return the version of the operating system in a format suitable for ordering |
| 20 | // comparison. |
| 21 | inline int getComparableOSVersion() |
| 22 | { |
| 23 | DWORD version = GetVersion(); |
| 24 | int majorVersion = LOBYTE(LOWORD(version)); |
| 25 | int minorVersion = HIBYTE(LOWORD(version)); |
| 26 | return MAKEWORD(minorVersion, majorVersion); |
| 27 | } |
| 28 | |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 29 | namespace egl |
| 30 | { |
| 31 | class Display; |
| 32 | } |
| 33 | |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 34 | namespace gl |
| 35 | { |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 36 | class InfoLog; |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 37 | class ProgramBinary; |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 38 | class VertexAttribute; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 39 | class Buffer; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 40 | class Texture; |
| 41 | class Framebuffer; |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 42 | } |
| 43 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 44 | namespace rx |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 45 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 46 | class TextureStorageInterface2D; |
| 47 | class TextureStorageInterfaceCube; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame^] | 48 | class TextureStorageInterface3D; |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 49 | class VertexBuffer; |
daniel@transgaming.com | 0b6d774 | 2012-12-20 21:09:47 +0000 | [diff] [blame] | 50 | class IndexBuffer; |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 51 | class QueryImpl; |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 52 | class FenceImpl; |
shannon.woods@transgaming.com | 4e52b63 | 2013-02-28 23:08:01 +0000 | [diff] [blame] | 53 | class BufferStorage; |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 54 | class Blit; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 55 | struct TranslatedIndexData; |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 56 | class ShaderExecutable; |
| 57 | class SwapChain; |
| 58 | class RenderTarget; |
| 59 | class Image; |
| 60 | class TextureStorage; |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 61 | |
shannon.woods@transgaming.com | 4e91d56 | 2013-02-28 23:12:09 +0000 | [diff] [blame] | 62 | typedef void * ShaderBlob; |
| 63 | typedef void (*pCompileFunc)(); |
| 64 | |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 65 | struct ConfigDesc |
| 66 | { |
| 67 | GLenum renderTargetFormat; |
| 68 | GLenum depthStencilFormat; |
| 69 | GLint multiSample; |
| 70 | bool fastConfig; |
shannon.woods%transgaming.com@gtempaccount.com | dcf33d5 | 2013-04-13 03:33:11 +0000 | [diff] [blame] | 71 | bool es3Capable; |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 72 | }; |
| 73 | |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 74 | struct dx_VertexConstants |
| 75 | { |
| 76 | float depthRange[4]; |
shannon.woods@transgaming.com | 42832a6 | 2013-02-28 23:18:38 +0000 | [diff] [blame] | 77 | float viewAdjust[4]; |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 78 | }; |
| 79 | |
| 80 | struct dx_PixelConstants |
| 81 | { |
| 82 | float depthRange[4]; |
shannon.woods@transgaming.com | a14ecf3 | 2013-02-28 23:09:42 +0000 | [diff] [blame] | 83 | float viewCoords[4]; |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 84 | float depthFront[4]; |
| 85 | }; |
| 86 | |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 87 | enum ShaderType |
| 88 | { |
| 89 | SHADER_VERTEX, |
shannon.woods@transgaming.com | 3e773bb | 2013-01-25 21:55:47 +0000 | [diff] [blame] | 90 | SHADER_PIXEL, |
| 91 | SHADER_GEOMETRY |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 92 | }; |
| 93 | |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 94 | class Renderer |
| 95 | { |
| 96 | public: |
daniel@transgaming.com | 25e16af | 2012-11-28 21:05:57 +0000 | [diff] [blame] | 97 | explicit Renderer(egl::Display *display); |
| 98 | virtual ~Renderer(); |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 99 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 100 | virtual EGLint initialize() = 0; |
| 101 | virtual bool resetDevice() = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 102 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 103 | virtual int generateConfigs(ConfigDesc **configDescList) = 0; |
| 104 | virtual void deleteConfigs(ConfigDesc *configDescList) = 0; |
daniel@transgaming.com | 3281f97 | 2012-10-31 18:38:51 +0000 | [diff] [blame] | 105 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 106 | virtual void sync(bool block) = 0; |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 107 | |
daniel@transgaming.com | b9bb279 | 2012-11-28 19:36:49 +0000 | [diff] [blame] | 108 | virtual SwapChain *createSwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat) = 0; |
| 109 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 110 | virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0; |
| 111 | virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 112 | |
daniel@transgaming.com | 237bc7e | 2012-11-28 21:01:06 +0000 | [diff] [blame] | 113 | virtual void setRasterizerState(const gl::RasterizerState &rasterState) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 114 | virtual void setBlendState(const gl::BlendState &blendState, const gl::Color &blendColor, |
| 115 | unsigned int sampleMask) = 0; |
daniel@transgaming.com | 08c331d | 2012-11-28 19:38:39 +0000 | [diff] [blame] | 116 | virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, |
daniel@transgaming.com | 3a0ef48 | 2012-11-28 21:01:20 +0000 | [diff] [blame] | 117 | int stencilBackRef, bool frontFaceCCW) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 118 | |
daniel@transgaming.com | d55e8c1 | 2012-11-28 21:07:02 +0000 | [diff] [blame] | 119 | virtual void setScissorRectangle(const gl::Rectangle &scissor, bool enabled) = 0; |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 120 | virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace, |
shannon.woods@transgaming.com | 0b236e2 | 2013-01-25 21:57:07 +0000 | [diff] [blame] | 121 | bool ignoreViewport) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 122 | |
daniel@transgaming.com | ae39ee2 | 2012-11-28 19:42:02 +0000 | [diff] [blame] | 123 | virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer) = 0; |
daniel@transgaming.com | 5fbf177 | 2012-11-28 20:54:43 +0000 | [diff] [blame] | 124 | virtual void applyShaders(gl::ProgramBinary *programBinary) = 0; |
shannon.woods@transgaming.com | 21ba647 | 2013-01-25 21:53:32 +0000 | [diff] [blame] | 125 | virtual void applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray) = 0; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 126 | virtual bool applyPrimitiveType(GLenum primitiveType, GLsizei elementCount) = 0; |
| 127 | virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttributes[], GLint first, GLsizei count, GLsizei instances) = 0; |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 128 | virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo) = 0; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 129 | |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 130 | virtual void drawArrays(GLenum mode, GLsizei count, GLsizei instances) = 0; |
shannon.woods@transgaming.com | 00032cb | 2013-01-25 21:56:30 +0000 | [diff] [blame] | 131 | virtual void drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances) = 0; |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 132 | |
daniel@transgaming.com | 084a257 | 2012-11-28 20:55:17 +0000 | [diff] [blame] | 133 | virtual void clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) = 0; |
daniel@transgaming.com | d084c62 | 2012-11-28 19:36:05 +0000 | [diff] [blame] | 134 | |
daniel@transgaming.com | c43a605 | 2012-11-28 19:41:51 +0000 | [diff] [blame] | 135 | virtual void markAllStateDirty() = 0; |
| 136 | |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 137 | // lost device |
shannon.woods@transgaming.com | eb049e2 | 2013-02-28 23:04:49 +0000 | [diff] [blame] | 138 | virtual void notifyDeviceLost() = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 139 | virtual bool isDeviceLost() = 0; |
| 140 | virtual bool testDeviceLost(bool notify) = 0; |
| 141 | virtual bool testDeviceResettable() = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 142 | |
| 143 | // Renderer capabilities |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 144 | virtual DWORD getAdapterVendor() const = 0; |
daniel@transgaming.com | ca1ac1f | 2013-01-11 04:13:05 +0000 | [diff] [blame] | 145 | virtual std::string getRendererDescription() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 146 | virtual GUID getAdapterIdentifier() const = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 147 | |
shannon.woods@transgaming.com | bec04bf | 2013-01-25 21:53:52 +0000 | [diff] [blame] | 148 | virtual bool getBGRATextureSupport() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 149 | virtual bool getDXT1TextureSupport() = 0; |
| 150 | virtual bool getDXT3TextureSupport() = 0; |
| 151 | virtual bool getDXT5TextureSupport() = 0; |
| 152 | virtual bool getEventQuerySupport() = 0; |
| 153 | virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable) = 0; |
| 154 | virtual bool getFloat16TextureSupport(bool *filtering, bool *renderable) = 0; |
| 155 | virtual bool getLuminanceTextureSupport() = 0; |
| 156 | virtual bool getLuminanceAlphaTextureSupport() = 0; |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 157 | bool getVertexTextureSupport() const { return getMaxVertexTextureImageUnits() > 0; } |
| 158 | virtual unsigned int getMaxVertexTextureImageUnits() const = 0; |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 159 | virtual unsigned int getMaxCombinedTextureImageUnits() const = 0; |
shannon.woods@transgaming.com | d8136cb | 2013-02-28 23:14:44 +0000 | [diff] [blame] | 160 | virtual unsigned int getReservedVertexUniformVectors() const = 0; |
| 161 | virtual unsigned int getReservedFragmentUniformVectors() const = 0; |
| 162 | virtual unsigned int getMaxVertexUniformVectors() const = 0; |
| 163 | virtual unsigned int getMaxFragmentUniformVectors() const = 0; |
| 164 | virtual unsigned int getMaxVaryingVectors() const = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 3f72ce3 | 2013-04-13 03:36:43 +0000 | [diff] [blame] | 165 | virtual unsigned int getMaxVertexShaderUniformBuffers() const = 0; |
| 166 | virtual unsigned int getMaxFragmentShaderUniformBuffers() const = 0; |
| 167 | virtual unsigned int getMaxTransformFeedbackBuffers() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 168 | virtual bool getNonPower2TextureSupport() const = 0; |
| 169 | virtual bool getDepthTextureSupport() const = 0; |
| 170 | virtual bool getOcclusionQuerySupport() const = 0; |
| 171 | virtual bool getInstancingSupport() const = 0; |
| 172 | virtual bool getTextureFilterAnisotropySupport() const = 0; |
| 173 | virtual float getTextureMaxAnisotropy() const = 0; |
| 174 | virtual bool getShareHandleSupport() const = 0; |
daniel@transgaming.com | 7629bb6 | 2013-01-11 04:12:28 +0000 | [diff] [blame] | 175 | virtual bool getDerivativeInstructionSupport() const = 0; |
shannon.woods@transgaming.com | 8d2f086 | 2013-02-28 23:09:19 +0000 | [diff] [blame] | 176 | virtual bool getPostSubBufferSupport() const = 0; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 177 | |
daniel@transgaming.com | 9549bea | 2012-11-28 20:57:23 +0000 | [diff] [blame] | 178 | virtual int getMajorShaderModel() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 179 | virtual float getMaxPointSize() const = 0; |
shannon.woods@transgaming.com | 8ce2f8f | 2013-02-28 23:07:10 +0000 | [diff] [blame] | 180 | virtual int getMaxViewportDimension() const = 0; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 181 | virtual int getMaxTextureWidth() const = 0; |
| 182 | virtual int getMaxTextureHeight() const = 0; |
| 183 | virtual bool get32BitIndexSupport() const = 0; |
| 184 | virtual int getMinSwapInterval() const = 0; |
| 185 | virtual int getMaxSwapInterval() const = 0; |
daniel@transgaming.com | 5f4c136 | 2012-10-31 18:29:00 +0000 | [diff] [blame] | 186 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 187 | virtual GLsizei getMaxSupportedSamples() const = 0; |
daniel@transgaming.com | b783398 | 2012-10-31 18:31:46 +0000 | [diff] [blame] | 188 | |
shannon.woods%transgaming.com@gtempaccount.com | b290ac1 | 2013-04-13 03:28:15 +0000 | [diff] [blame] | 189 | virtual unsigned int getMaxRenderTargets() const = 0; |
| 190 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 191 | // Pixel operations |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 192 | virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source) = 0; |
| 193 | virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame^] | 194 | virtual bool copyToRenderTarget(TextureStorageInterface3D *dest, TextureStorageInterface3D *source) = 0; |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 195 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 196 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 197 | GLint xoffset, GLint yoffset, TextureStorageInterface2D *storage, GLint level) = 0; |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 198 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 199 | GLint xoffset, GLint yoffset, TextureStorageInterfaceCube *storage, GLenum target, GLint level) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame^] | 200 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
| 201 | GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface3D *storage, GLint level) = 0; |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 202 | |
shannon.woods@transgaming.com | ea4a0c6 | 2013-02-28 23:06:29 +0000 | [diff] [blame] | 203 | virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect, |
daniel@transgaming.com | 6c87217 | 2012-11-28 19:39:33 +0000 | [diff] [blame] | 204 | bool blitRenderTarget, bool blitDepthStencil) = 0; |
| 205 | virtual void readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, |
| 206 | GLsizei outputPitch, bool packReverseRowOrder, GLint packAlignment, void* pixels) = 0; |
| 207 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 208 | // RenderTarget creation |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 209 | virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth) = 0; |
| 210 | virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth) = 0; |
| 211 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 212 | // Shader operations |
shannon.woods@transgaming.com | 69ff776 | 2013-01-25 21:55:24 +0000 | [diff] [blame] | 213 | virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type) = 0; |
| 214 | virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type) = 0; |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 215 | |
daniel@transgaming.com | f721fdb | 2012-12-20 20:53:11 +0000 | [diff] [blame] | 216 | // Image operations |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 217 | virtual Image *createImage() = 0; |
daniel@transgaming.com | f721fdb | 2012-12-20 20:53:11 +0000 | [diff] [blame] | 218 | virtual void generateMipmap(Image *dest, Image *source) = 0; |
daniel@transgaming.com | 413d271 | 2012-12-20 21:11:04 +0000 | [diff] [blame] | 219 | virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain) = 0; |
| 220 | virtual TextureStorage *createTextureStorage2D(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height) = 0; |
| 221 | virtual TextureStorage *createTextureStorageCube(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size) = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 2058d64 | 2013-04-13 03:42:50 +0000 | [diff] [blame] | 222 | virtual TextureStorage *createTextureStorage3D(int levels, GLenum internalformat, GLenum usage, GLsizei width, GLsizei height, GLsizei depth) = 0; |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 223 | |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 224 | // Buffer creation |
| 225 | virtual VertexBuffer *createVertexBuffer() = 0; |
daniel@transgaming.com | 0b6d774 | 2012-12-20 21:09:47 +0000 | [diff] [blame] | 226 | virtual IndexBuffer *createIndexBuffer() = 0; |
shannon.woods@transgaming.com | 4e52b63 | 2013-02-28 23:08:01 +0000 | [diff] [blame] | 227 | virtual BufferStorage *createBufferStorage() = 0; |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 228 | |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 229 | // Query and Fence creation |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 230 | virtual QueryImpl *createQuery(GLenum type) = 0; |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 231 | virtual FenceImpl *createFence() = 0; |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 232 | |
shannon.woods%transgaming.com@gtempaccount.com | 785f196 | 2013-04-13 03:34:45 +0000 | [diff] [blame] | 233 | // Current GLES client version |
| 234 | void setCurrentClientVersion(int clientVersion) { mCurrentClientVersion = clientVersion; } |
| 235 | int getCurrentClientVersion() const { return mCurrentClientVersion; } |
| 236 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 237 | protected: |
daniel@transgaming.com | 25e16af | 2012-11-28 21:05:57 +0000 | [diff] [blame] | 238 | bool initializeCompiler(); |
shannon.woods@transgaming.com | d3d4208 | 2013-02-28 23:14:31 +0000 | [diff] [blame] | 239 | ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile, UINT optimizationFlags, bool alternateFlags); |
daniel@transgaming.com | 25e16af | 2012-11-28 21:05:57 +0000 | [diff] [blame] | 240 | |
daniel@transgaming.com | ef21ab2 | 2012-10-31 17:52:47 +0000 | [diff] [blame] | 241 | egl::Display *mDisplay; |
daniel@transgaming.com | 4f0af57 | 2012-10-31 19:55:46 +0000 | [diff] [blame] | 242 | |
| 243 | private: |
| 244 | DISALLOW_COPY_AND_ASSIGN(Renderer); |
| 245 | |
daniel@transgaming.com | 25e16af | 2012-11-28 21:05:57 +0000 | [diff] [blame] | 246 | HMODULE mD3dCompilerModule; |
shannon.woods@transgaming.com | 4e91d56 | 2013-02-28 23:12:09 +0000 | [diff] [blame] | 247 | pCompileFunc mD3DCompileFunc; |
shannon.woods%transgaming.com@gtempaccount.com | 785f196 | 2013-04-13 03:34:45 +0000 | [diff] [blame] | 248 | int mCurrentClientVersion; |
daniel@transgaming.com | 621ce05 | 2012-10-31 17:52:29 +0000 | [diff] [blame] | 249 | }; |
| 250 | |
| 251 | } |
| 252 | #endif // LIBGLESV2_RENDERER_RENDERER_H_ |