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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00003 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00004 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@android.com8a1c16f2008-12-17 15:59:43 +00009#ifndef SkShader_DEFINED
10#define SkShader_DEFINED
11
12#include "SkBitmap.h"
13#include "SkFlattenable.h"
14#include "SkMask.h"
15#include "SkMatrix.h"
16#include "SkPaint.h"
bsalomon4beef912014-07-28 13:43:02 -070017#include "../gpu/GrColor.h"
reed@android.com8a1c16f2008-12-17 15:59:43 +000018
19class SkPath;
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +000020class SkPicture;
commit-bot@chromium.org79590552014-05-13 18:14:45 +000021class SkXfermode;
rileya@google.com03c1c352012-07-20 20:02:43 +000022class GrContext;
joshualittb0a8a372014-09-23 09:50:21 -070023class GrFragmentProcessor;
reed@android.com8a1c16f2008-12-17 15:59:43 +000024
25/** \class SkShader
reed@google.comad917992011-04-11 19:01:12 +000026 *
reed@google.com880dc472012-05-11 14:47:03 +000027 * Shaders specify the source color(s) for what is being drawn. If a paint
28 * has no shader, then the paint's color is used. If the paint has a
29 * shader, then the shader's color(s) are use instead, but they are
30 * modulated by the paint's alpha. This makes it easy to create a shader
31 * once (e.g. bitmap tiling or gradient) and then change its transparency
32 * w/o having to modify the original shader... only the paint's alpha needs
33 * to be modified.
reed@google.comad917992011-04-11 19:01:12 +000034 */
ctguil@chromium.org7ffb1b22011-03-15 21:27:08 +000035class SK_API SkShader : public SkFlattenable {
reed@android.com8a1c16f2008-12-17 15:59:43 +000036public:
robertphillips@google.com0456e0b2012-06-27 14:03:26 +000037 SK_DECLARE_INST_COUNT(SkShader)
38
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000039 SkShader(const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +000040 virtual ~SkShader();
41
reed@google.comad917992011-04-11 19:01:12 +000042 /**
commit-bot@chromium.orgd12de022014-05-09 15:42:07 +000043 * Returns the local matrix.
scroggoc870d492014-07-11 10:42:12 -070044 *
45 * FIXME: This can be incorrect for a Shader with its own local matrix
46 * that is also wrapped via CreateLocalMatrixShader.
commit-bot@chromium.orgd12de022014-05-09 15:42:07 +000047 */
48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
49
reed@android.com8a1c16f2008-12-17 15:59:43 +000050 enum TileMode {
reed@google.com0beaba52012-03-16 14:38:06 +000051 /** replicate the edge color if the shader draws outside of its
52 * original bounds
53 */
54 kClamp_TileMode,
55
56 /** repeat the shader's image horizontally and vertically */
57 kRepeat_TileMode,
58
59 /** repeat the shader's image horizontally and vertically, alternating
60 * mirror images so that adjacent images always seam
61 */
62 kMirror_TileMode,
63
64#if 0
65 /** only draw within the original domain, return 0 everywhere else */
66 kDecal_TileMode,
67#endif
reed19c25f12015-03-15 14:01:21 -070068 };
reed@android.com8a1c16f2008-12-17 15:59:43 +000069
reed19c25f12015-03-15 14:01:21 -070070 enum {
71 kTileModeCount = kMirror_TileMode + 1
reed@android.com8a1c16f2008-12-17 15:59:43 +000072 };
73
74 // override these in your subclass
75
76 enum Flags {
77 //!< set if all of the colors will be opaque
reed@android.com3c9b2a42009-08-27 19:28:37 +000078 kOpaqueAlpha_Flag = 0x01,
reed@android.com5119bdb2009-06-12 21:27:03 +000079
reed@android.com8a1c16f2008-12-17 15:59:43 +000080 //! set if this shader's shadeSpan16() method can be called
reed@android.com3c9b2a42009-08-27 19:28:37 +000081 kHasSpan16_Flag = 0x02,
reed@android.com5119bdb2009-06-12 21:27:03 +000082
reed@android.com8a1c16f2008-12-17 15:59:43 +000083 /** Set this bit if the shader's native data type is instrinsically 16
84 bit, meaning that calling the 32bit shadeSpan() entry point will
85 mean the the impl has to up-sample 16bit data into 32bit. Used as a
86 a means of clearing a dither request if the it will have no effect
87 */
reed@android.com5119bdb2009-06-12 21:27:03 +000088 kIntrinsicly16_Flag = 0x04,
89
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +000090 /** set if the spans only vary in X (const in Y).
reed@android.com5119bdb2009-06-12 21:27:03 +000091 e.g. an Nx1 bitmap that is being tiled in Y, or a linear-gradient
reed@android.com3c9b2a42009-08-27 19:28:37 +000092 that varies from left-to-right. This flag specifies this for
93 shadeSpan().
reed@android.com5119bdb2009-06-12 21:27:03 +000094 */
reed@android.com3c9b2a42009-08-27 19:28:37 +000095 kConstInY32_Flag = 0x08,
reed@google.com7c2f27d2011-03-07 19:29:00 +000096
reed@android.com3c9b2a42009-08-27 19:28:37 +000097 /** same as kConstInY32_Flag, but is set if this is true for shadeSpan16
98 which may not always be the case, since shadeSpan16 may be
99 predithered, which would mean it was not const in Y, even though
100 the 32bit shadeSpan() would be const.
101 */
102 kConstInY16_Flag = 0x10
reed@android.com8a1c16f2008-12-17 15:59:43 +0000103 };
104
reed@google.comad917992011-04-11 19:01:12 +0000105 /**
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000106 * Returns true if the shader is guaranteed to produce only opaque
107 * colors, subject to the SkPaint using the shader to apply an opaque
108 * alpha value. Subclasses should override this to allow some
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000109 * optimizations.
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000110 */
111 virtual bool isOpaque() const { return false; }
112
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000113 /**
114 * ContextRec acts as a parameter bundle for creating Contexts.
115 */
116 struct ContextRec {
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000117 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL), fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000118 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
119 : fDevice(&device)
120 , fPaint(&paint)
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000121 , fMatrix(&matrix)
122 , fLocalMatrix(NULL) {}
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000123
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000124 const SkBitmap* fDevice; // the bitmap we are drawing into
125 const SkPaint* fPaint; // the current paint associated with the draw
126 const SkMatrix* fMatrix; // the current matrix in the canvas
127 const SkMatrix* fLocalMatrix; // optional local matrix
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000128 };
129
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000130 class Context : public ::SkNoncopyable {
131 public:
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000132 Context(const SkShader& shader, const ContextRec&);
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000133
134 virtual ~Context();
135
136 /**
137 * Called sometimes before drawing with this shader. Return the type of
138 * alpha your shader will return. The default implementation returns 0.
139 * Your subclass should override if it can (even sometimes) report a
140 * non-zero value, since that will enable various blitters to perform
141 * faster.
142 */
143 virtual uint32_t getFlags() const { return 0; }
144
145 /**
146 * Return the alpha associated with the data returned by shadeSpan16(). If
147 * kHasSpan16_Flag is not set, this value is meaningless.
148 */
149 virtual uint8_t getSpan16Alpha() const { return fPaintAlpha; }
150
151 /**
152 * Called for each span of the object being drawn. Your subclass should
153 * set the appropriate colors (with premultiplied alpha) that correspond
154 * to the specified device coordinates.
155 */
156 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
157
158 typedef void (*ShadeProc)(void* ctx, int x, int y, SkPMColor[], int count);
159 virtual ShadeProc asAShadeProc(void** ctx);
160
161 /**
162 * Called only for 16bit devices when getFlags() returns
163 * kOpaqueAlphaFlag | kHasSpan16_Flag
164 */
165 virtual void shadeSpan16(int x, int y, uint16_t[], int count);
166
167 /**
168 * Similar to shadeSpan, but only returns the alpha-channel for a span.
169 * The default implementation calls shadeSpan() and then extracts the alpha
170 * values from the returned colors.
171 */
172 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
173
174 /**
175 * Helper function that returns true if this shader's shadeSpan16() method
176 * can be called.
177 */
178 bool canCallShadeSpan16() {
179 return SkShader::CanCallShadeSpan16(this->getFlags());
180 }
181
reedcc0e3112014-09-10 10:20:24 -0700182 // Notification from blitter::blitMask in case we need to see the non-alpha channels
183 virtual void set3DMask(const SkMask*) {}
184
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000185 protected:
186 // Reference to shader, so we don't have to dupe information.
187 const SkShader& fShader;
188
189 enum MatrixClass {
190 kLinear_MatrixClass, // no perspective
191 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each
192 // scanline
193 kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
194 };
195 static MatrixClass ComputeMatrixClass(const SkMatrix&);
196
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000197 uint8_t getPaintAlpha() const { return fPaintAlpha; }
198 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
199 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
200 const SkMatrix& getCTM() const { return fCTM; }
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000201 private:
commit-bot@chromium.org80116dc2014-05-06 17:16:03 +0000202 SkMatrix fCTM;
203 SkMatrix fTotalInverse;
204 uint8_t fPaintAlpha;
205 uint8_t fTotalInverseClass;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000206
207 typedef SkNoncopyable INHERITED;
208 };
reed@google.com7c2f27d2011-03-07 19:29:00 +0000209
reed@google.comad917992011-04-11 19:01:12 +0000210 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000211 * Create the actual object that does the shading.
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000212 * Size of storage must be >= contextSize.
reed@google.coma641f3f2012-12-13 22:16:30 +0000213 */
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000214 Context* createContext(const ContextRec&, void* storage) const;
reed@google.coma641f3f2012-12-13 22:16:30 +0000215
216 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000217 * Return the size of a Context returned by createContext.
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000218 *
219 * Override this if your subclass overrides createContext, to return the correct size of
220 * your subclass' context.
reed@google.comad917992011-04-11 19:01:12 +0000221 */
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000222 virtual size_t contextSize() const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000223
reed@google.comad917992011-04-11 19:01:12 +0000224 /**
225 * Helper to check the flags to know if it is legal to call shadeSpan16()
226 */
reed@android.com8a1c16f2008-12-17 15:59:43 +0000227 static bool CanCallShadeSpan16(uint32_t flags) {
228 return (flags & kHasSpan16_Flag) != 0;
229 }
230
reed@google.comad917992011-04-11 19:01:12 +0000231 /**
reed@android.comf2b98d62010-12-20 18:26:13 +0000232 Gives method bitmap should be read to implement a shader.
233 Also determines number and interpretation of "extra" parameters returned
234 by asABitmap
235 */
236 enum BitmapType {
237 kNone_BitmapType, //<! Shader is not represented as a bitmap
reed@google.com7c2f27d2011-03-07 19:29:00 +0000238 kDefault_BitmapType,//<! Access bitmap using local coords transformed
reed@android.comf2b98d62010-12-20 18:26:13 +0000239 // by matrix. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000240 kRadial_BitmapType, //<! Access bitmap by transforming local coordinates
241 // by the matrix and taking the distance of result
242 // from (0,0) as bitmap column. Bitmap is 1 pixel
reed@android.comf2b98d62010-12-20 18:26:13 +0000243 // tall. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000244 kSweep_BitmapType, //<! Access bitmap by transforming local coordinates
reed@android.comf2b98d62010-12-20 18:26:13 +0000245 // by the matrix and taking the angle of result
246 // to (0,0) as bitmap x coord, where angle = 0 is
reed@google.com7c2f27d2011-03-07 19:29:00 +0000247 // bitmap left edge of bitmap = 2pi is the
reed@android.comf2b98d62010-12-20 18:26:13 +0000248 // right edge. Bitmap is 1 pixel tall. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000249 kTwoPointRadial_BitmapType,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000250 //<! Matrix transforms to space where (0,0) is
reed@android.comf2b98d62010-12-20 18:26:13 +0000251 // the center of the starting circle. The second
reed@google.com7c2f27d2011-03-07 19:29:00 +0000252 // circle will be centered (x, 0) where x may be
253 // 0. The post-matrix space is normalized such
reed@android.comf2b98d62010-12-20 18:26:13 +0000254 // that 1 is the second radius - first radius.
255 // Three extra parameters are returned:
reed@google.com7c2f27d2011-03-07 19:29:00 +0000256 // 0: x-offset of second circle center
reed@android.comf2b98d62010-12-20 18:26:13 +0000257 // to first.
reed@google.com7c2f27d2011-03-07 19:29:00 +0000258 // 1: radius of first circle in post-matrix
reed@android.comf2b98d62010-12-20 18:26:13 +0000259 // space
260 // 2: the second radius minus the first radius
reed@google.com7c2f27d2011-03-07 19:29:00 +0000261 // in pre-transformed space.
rileya@google.com3e332582012-07-03 13:43:35 +0000262 kTwoPointConical_BitmapType,
263 //<! Matrix transforms to space where (0,0) is
264 // the center of the starting circle. The second
265 // circle will be centered (x, 0) where x may be
266 // 0.
267 // Three extra parameters are returned:
268 // 0: x-offset of second circle center
269 // to first.
270 // 1: radius of first circle
271 // 2: the second radius minus the first radius
rileya@google.com22e57f92012-07-19 15:16:19 +0000272 kLinear_BitmapType, //<! Access bitmap using local coords transformed
273 // by matrix. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000274
rileya@google.com22e57f92012-07-19 15:16:19 +0000275 kLast_BitmapType = kLinear_BitmapType
reed@android.comf2b98d62010-12-20 18:26:13 +0000276 };
reed@android.com8a1c16f2008-12-17 15:59:43 +0000277 /** Optional methods for shaders that can pretend to be a bitmap/texture
reed@google.com7c2f27d2011-03-07 19:29:00 +0000278 to play along with opengl. Default just returns kNone_BitmapType and
reed@android.comf2b98d62010-12-20 18:26:13 +0000279 ignores the out parameters.
280
281 @param outTexture if non-NULL will be the bitmap representing the shader
282 after return.
283 @param outMatrix if non-NULL will be the matrix to apply to vertices
284 to access the bitmap after return.
285 @param xy if non-NULL will be the tile modes that should be
286 used to access the bitmap after return.
287 @param twoPointRadialParams Two extra return values needed for two point
288 radial bitmaps. The first is the x-offset of
289 the second point and the second is the radius
290 about the first point.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000291 */
reed@android.comf2b98d62010-12-20 18:26:13 +0000292 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
rileya@google.com91f319c2012-07-25 17:18:31 +0000293 TileMode xy[2]) const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000294
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000295 /**
296 * If the shader subclass can be represented as a gradient, asAGradient
297 * returns the matching GradientType enum (or kNone_GradientType if it
298 * cannot). Also, if info is not null, asAGradient populates info with
299 * the relevant (see below) parameters for the gradient. fColorCount
300 * is both an input and output parameter. On input, it indicates how
301 * many entries in fColors and fColorOffsets can be used, if they are
302 * non-NULL. After asAGradient has run, fColorCount indicates how
303 * many color-offset pairs there are in the gradient. If there is
304 * insufficient space to store all of the color-offset pairs, fColors
305 * and fColorOffsets will not be altered. fColorOffsets specifies
306 * where on the range of 0 to 1 to transition to the given color.
307 * The meaning of fPoint and fRadius is dependant on the type of gradient.
308 *
309 * None:
310 * info is ignored.
311 * Color:
312 * fColorOffsets[0] is meaningless.
313 * Linear:
314 * fPoint[0] and fPoint[1] are the end-points of the gradient
315 * Radial:
316 * fPoint[0] and fRadius[0] are the center and radius
317 * Radial2:
318 * fPoint[0] and fRadius[0] are the center and radius of the 1st circle
319 * fPoint[1] and fRadius[1] are the center and radius of the 2nd circle
320 * Sweep:
321 * fPoint[0] is the center of the sweep.
322 */
323
324 enum GradientType {
325 kNone_GradientType,
326 kColor_GradientType,
327 kLinear_GradientType,
328 kRadial_GradientType,
329 kRadial2_GradientType,
330 kSweep_GradientType,
reed@google.com83226972012-06-07 20:26:47 +0000331 kConical_GradientType,
332 kLast_GradientType = kConical_GradientType
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000333 };
334
335 struct GradientInfo {
336 int fColorCount; //!< In-out parameter, specifies passed size
337 // of fColors/fColorOffsets on input, and
338 // actual number of colors/offsets on
339 // output.
340 SkColor* fColors; //!< The colors in the gradient.
341 SkScalar* fColorOffsets; //!< The unit offset for color transitions.
342 SkPoint fPoint[2]; //!< Type specific, see above.
343 SkScalar fRadius[2]; //!< Type specific, see above.
344 TileMode fTileMode; //!< The tile mode used.
reed@google.com3d3a8602013-05-24 14:58:44 +0000345 uint32_t fGradientFlags; //!< see SkGradientShader::Flags
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000346 };
347
348 virtual GradientType asAGradient(GradientInfo* info) const;
349
rileya@google.com03c1c352012-07-20 20:02:43 +0000350 /**
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000351 * If the shader subclass is composed of two shaders, return true, and if rec is not NULL,
352 * fill it out with info about the shader.
commit-bot@chromium.org30558792014-05-14 14:28:34 +0000353 *
354 * These are bare pointers; the ownership and reference count are unchanged.
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000355 */
356
357 struct ComposeRec {
358 const SkShader* fShaderA;
359 const SkShader* fShaderB;
360 const SkXfermode* fMode;
361 };
362
djsollenc87dd2c2014-11-14 11:11:46 -0800363 virtual bool asACompose(ComposeRec*) const { return false; }
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000364
365
366 /**
bsalomon83d081a2014-07-08 09:56:10 -0700367 * Returns true if the shader subclass succeeds in creating an effect or if none is required.
368 * False is returned if it fails or if there is not an implementation of this method in the
369 * shader subclass.
370 *
371 * On success an implementation of this method must inspect the SkPaint and set paintColor to
372 * the color the effect expects as its input color. If the SkShader wishes to emit a solid
373 * color then it should set paintColor to that color and not create an effect. Note that
374 * GrColor is always premul. The common patterns are to convert paint's SkColor to GrColor or
375 * to extract paint's alpha and replicate it to all channels in paintColor. Upon failure
376 * paintColor should not be modified. It is not recommended to specialize the effect to
377 * the paint's color as then many GPU shaders may be generated.
378 *
379 * The GrContext may be used by the effect to create textures. The GPU device does not
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000380 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info.
joshualitt5531d512014-12-17 15:50:11 -0800381 *
382 * A view matrix is always required to create the correct GrFragmentProcessor. Some shaders
383 * may also use the optional localMatrix to define a matrix relevant only for sampling.
rileya@google.com03c1c352012-07-20 20:02:43 +0000384 */
joshualitt5531d512014-12-17 15:50:11 -0800385 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix& viewM,
386 const SkMatrix* localMatrix, GrColor*,
joshualittb0a8a372014-09-23 09:50:21 -0700387 GrFragmentProcessor**) const;
rileya@google.com03c1c352012-07-20 20:02:43 +0000388
reed8367b8c2014-08-22 08:30:20 -0700389 /**
390 * If the shader can represent its "average" luminance in a single color, return true and
391 * if color is not NULL, return that color. If it cannot, return false and ignore the color
392 * parameter.
393 *
394 * Note: if this returns true, the returned color will always be opaque, as only the RGB
395 * components are used to compute luminance.
396 */
397 bool asLuminanceColor(SkColor*) const;
398
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000399#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
400 /**
401 * If the shader is a custom shader which has data the caller might want, call this function
402 * to get that data.
403 */
scroggo01c412e2014-11-24 09:05:35 -0800404 virtual bool asACustomShader(void** /* customData */) const { return false; }
commit-bot@chromium.org79590552014-05-13 18:14:45 +0000405#endif
406
reed@android.com8a1c16f2008-12-17 15:59:43 +0000407 //////////////////////////////////////////////////////////////////////////
408 // Factory methods for stock shaders
409
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000410 /**
411 * Call this to create a new "empty" shader, that will not draw anything.
412 */
413 static SkShader* CreateEmptyShader();
414
reed8367b8c2014-08-22 08:30:20 -0700415 /**
416 * Call this to create a new shader that just draws the specified color. This should always
417 * draw the same as a paint with this color (and no shader).
418 */
419 static SkShader* CreateColorShader(SkColor);
420
reed@android.com8a1c16f2008-12-17 15:59:43 +0000421 /** Call this to create a new shader that will draw with the specified bitmap.
reed@google.com99c114e2012-05-03 20:14:26 +0000422 *
423 * If the bitmap cannot be used (e.g. has no pixels, or its dimensions
424 * exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
425 * may be returned.
426 *
commit-bot@chromium.org91246b92013-12-05 15:43:19 +0000427 * If the src is kA8_Config then that mask will be colorized using the color on
428 * the paint.
429 *
reed@google.com99c114e2012-05-03 20:14:26 +0000430 * @param src The bitmap to use inside the shader
431 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
432 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
433 * @return Returns a new shader object. Note: this function never returns null.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000434 */
435 static SkShader* CreateBitmapShader(const SkBitmap& src,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +0000436 TileMode tmx, TileMode tmy,
437 const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +0000438
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000439 /** Call this to create a new shader that will draw with the specified picture.
440 *
441 * @param src The picture to use inside the shader (if not NULL, its ref count
commit-bot@chromium.org855e88e2014-04-21 19:33:12 +0000442 * is incremented). The SkPicture must not be changed after
443 * successfully creating a picture shader.
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000444 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
445 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
fmalitab5f78262014-08-06 13:07:15 -0700446 * @param tile The tile rectangle in picture coordinates: this represents the subset
447 * (or superset) of the picture used when building a tile. It is not
448 * affected by localMatrix and does not imply scaling (only translation
449 * and cropping). If null, the tile rect is considered equal to the picture
450 * bounds.
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000451 * @return Returns a new shader object. Note: this function never returns null.
452 */
fmalita2be0fd82014-12-08 09:04:05 -0800453 static SkShader* CreatePictureShader(const SkPicture* src,
fmalitab5f78262014-08-06 13:07:15 -0700454 TileMode tmx, TileMode tmy,
455 const SkMatrix* localMatrix,
456 const SkRect* tile);
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000457
commit-bot@chromium.org8fae2132014-05-07 22:26:37 +0000458 /**
459 * Return a shader that will apply the specified localMatrix to the proxy shader.
460 * The specified matrix will be applied before any matrix associated with the proxy.
461 *
462 * Note: ownership of the proxy is not transferred (though a ref is taken).
463 */
464 static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix);
465
466 /**
467 * If this shader can be represented by another shader + a localMatrix, return that shader
468 * and, if not NULL, the localMatrix. If not, return NULL and ignore the localMatrix parameter.
469 *
470 * Note: the returned shader (if not NULL) will have been ref'd, and it is the responsibility
471 * of the caller to balance that with unref() when they are done.
472 */
473 virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const;
474
robertphillips0a482f42015-01-26 07:00:04 -0800475 SK_TO_STRING_VIRT()
commit-bot@chromium.orgc0b7e102013-10-23 17:06:21 +0000476 SK_DEFINE_FLATTENABLE_TYPE(SkShader)
477
reed@android.com8a1c16f2008-12-17 15:59:43 +0000478protected:
mtklein72c9faa2015-01-09 10:06:39 -0800479 void flatten(SkWriteBuffer&) const SK_OVERRIDE;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000480
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000481 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000482
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000483 /**
484 * Your subclass must also override contextSize() if it overrides onCreateContext().
485 * Base class impl returns NULL.
486 */
487 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
488
reed8367b8c2014-08-22 08:30:20 -0700489 virtual bool onAsLuminanceColor(SkColor*) const {
490 return false;
491 }
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000492private:
scroggoef0fd612014-07-11 11:33:52 -0700493 // This is essentially const, but not officially so it can be modified in
494 // constructors.
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000495 SkMatrix fLocalMatrix;
scroggoc870d492014-07-11 10:42:12 -0700496
497 // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor.
498 friend class SkLocalMatrixShader;
499
reed@android.com8a1c16f2008-12-17 15:59:43 +0000500 typedef SkFlattenable INHERITED;
501};
502
503#endif