blob: 303cdb064cd55a975fd9fd3dd41ac7724ec9c4f8 [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Greg Daniel01f278c2020-06-12 16:58:17 -040016#include "src/core/SkCompressedDataUtils.h"
Brian Salomon096b0912019-08-14 16:56:13 -040017#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050018#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040020#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000021
Robert Phillipsfc711a22018-02-13 17:03:00 -050022class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050023class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050024class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070025struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050026class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050027class GrProgramDesc;
28class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040029class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050030class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040031class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070032
33/**
bsalomon4b91f762015-05-19 09:29:46 -070034 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070035 */
bsalomon4b91f762015-05-19 09:29:46 -070036class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070037public:
bsalomon682c2692015-05-22 14:01:46 -070038 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000039
Brian Osman71a18892017-08-10 10:23:25 -040040 void dumpJSON(SkJSONWriter*) const;
41
Brian Salomon94efbf52016-11-29 13:43:05 -050042 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050043 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070044
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000045 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000046 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
47 only for POT textures) */
Brian Salomon69100f02020-07-21 10:49:25 -040048 bool mipmapSupport() const { return fMipmapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070049
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000050 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080051 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070052 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000053 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070054 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060055 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060056 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
57 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
58 // natively.)
59 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Daltonbde4bb72020-07-17 14:11:04 -060060 bool useClientSideIndirectBuffers() const {
61#ifdef SK_DEBUG
62 if (!fNativeDrawIndirectSupport || fNativeDrawIndexedIndirectIsBroken) {
63 // We might implement indirect draws with a polyfill, so the commands need to reside in
64 // CPU memory.
65 SkASSERT(fUseClientSideIndirectBuffers);
66 }
67#endif
68 return fUseClientSideIndirectBuffers;
69 }
Chris Dalton6ce447a2019-06-23 18:07:38 -060070 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070071 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070072 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060073 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
74 // an MSAA-render-to-texture extension: Any render target we create internally will use the
75 // extension, and any wrapped render target is the client's responsibility.
76 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040077 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070078
79 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
80 // systems. This cap is only set if primitive restart will improve performance.
81 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
82
csmartdalton485a1202016-07-13 10:16:32 -070083 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000084
Chris Dalton344e9032017-12-11 15:42:09 -070085 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
86 // initialize each tile with a constant value rather than loading each pixel from memory.
87 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
88
Chris Dalton674f77a2019-09-30 20:49:39 -060089 // Should we discard stencil values after a render pass? (Tilers get better performance if we
90 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
91 bool discardStencilValuesAfterRenderPass() const {
Chris Daltona8b16362020-07-17 17:38:54 -070092 // b/160958008
93 return false;
94#if 0
Chris Dalton674f77a2019-09-30 20:49:39 -060095 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
96 // name for the sake of readability.
97 return this->preferFullscreenClears();
Chris Daltona8b16362020-07-17 17:38:54 -070098#endif
Chris Dalton674f77a2019-09-30 20:49:39 -060099 }
100
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600101 // D3D does not allow the refs or masks to differ on a two-sided stencil draw.
102 bool twoSidedStencilRefsAndMasksMustMatch() const {
103 return fTwoSidedStencilRefsAndMasksMustMatch;
104 }
105
robertphillips63926682015-08-20 09:39:02 -0700106 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
107
Chris Dalton0dffbab2019-03-27 13:08:50 -0600108 bool preferTrianglesOverSampleMask() const { return fPreferTrianglesOverSampleMask; }
109
Eric Karl5c779752017-05-08 12:02:07 -0700110 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
111
Greg Daniel4374e962018-09-28 15:09:47 -0400112 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
113
Chris Daltone1196c52019-12-28 14:31:09 -0700114 // http://skbug.com/9739
115 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
116 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
117 }
118
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600119 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
120 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
121
csmartdaltone0d36292016-07-29 08:14:20 -0700122 /**
cdalton8917d622015-05-06 13:40:21 -0700123 * Indicates the capabilities of the fixed function blend unit.
124 */
125 enum BlendEquationSupport {
126 kBasic_BlendEquationSupport, //<! Support to select the operator that
127 // combines src and dst terms.
128 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
129 // SVG/PDF blend modes. Requires blend barriers.
130 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
131 // require blend barriers, and permits overlap.
132
133 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
134 };
135
136 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
137
138 bool advancedBlendEquationSupport() const {
139 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
140 }
141
142 bool advancedCoherentBlendEquationSupport() const {
143 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
144 }
145
Jim Van Verth1bef9792020-07-09 08:09:13 -0400146 bool isAdvancedBlendEquationDisabled(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700147 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700148 SkASSERT(this->advancedBlendEquationSupport());
Jim Van Verth1bef9792020-07-09 08:09:13 -0400149 return SkToBool(fAdvBlendEqDisableFlags & (1 << equation));
cdalton1dd05422015-06-12 09:01:18 -0700150 }
151
Greg Danielf6d60d32020-01-08 13:39:16 -0500152 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
153 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
154 // handle the disabling of blending.
155 bool shouldCollapseSrcOverToSrcWhenAble() const {
156 return fShouldCollapseSrcOverToSrcWhenAble;
157 }
158
Greg Daniela89b4302021-01-29 10:48:40 -0500159 // When abandoning the GrDirectContext do we need to sync the GPU before we start abandoning
160 // resources.
161 bool mustSyncGpuDuringAbandon() const {
162 return fMustSyncGpuDuringAbandon;
163 }
164
cdalton8917d622015-05-06 13:40:21 -0700165 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000166 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
167 * textures allows partial mappings or full mappings.
168 */
169 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400170 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000171
Brian Salomon105d7c22019-04-16 13:46:14 -0400172 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
173 // the other flags to have meaning.
174 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400175 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400176 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000177 };
178
179 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
180
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000181 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000182 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000183 // recycled in the texture cache. This is to prevent ghosting by drivers
184 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000185 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700186 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000187
bsalomon7dbd45d2016-03-23 10:40:53 -0700188 /// maximum number of attribute values per vertex
189 int maxVertexAttributes() const { return fMaxVertexAttributes; }
190
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000191 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700192
193 /** This is the largest render target size that can be used without incurring extra perfomance
194 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
195 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
196
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000197 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700198
Brian Salomonc621dcf2021-01-29 15:46:42 +0000199 /** This is the maximum tile size to use by GPU devices for rendering sw-backed images/bitmaps.
200 It is usually the max texture size, unless we're overriding it for testing. */
201 int maxTileSize() const {
202 SkASSERT(fMaxTileSize <= fMaxTextureSize);
203 return fMaxTileSize;
204 }
205
csmartdalton9bc11872016-08-09 12:42:47 -0700206 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000207
Greg Daniel2a303902018-02-20 10:25:54 -0500208 // Returns whether mixed samples is supported for the given backend render target.
209 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
210 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
211 }
212
Jim Van Verth023f2e72020-10-09 15:38:58 -0400213 uint32_t maxPushConstantsSize() const { return fMaxPushConstantsSize; }
Jim Van Verth4b3d1f32020-10-08 15:46:36 -0400214
Robert Phillipsf209e882019-06-25 15:59:50 -0400215 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400216
Greg Daniel01f278c2020-06-12 16:58:17 -0400217 bool isFormatCompressed(const GrBackendFormat& format) const;
Robert Phillipsf209e882019-06-25 15:59:50 -0400218
Greg Daniel7bfc9132019-08-14 14:23:53 -0400219 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
220 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500221
Greg Daniel6980c4e2019-07-30 16:18:18 -0400222 // Returns whether a texture of the given format can be copied to a texture of the same format.
223 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500224
Greg Danieleadfac92019-08-02 09:03:53 -0400225 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400226 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400227 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500228
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600229 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600230 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400231 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500232 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600233 }
234
Greg Daniel900583a2019-08-06 12:05:31 -0400235 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
236 int sampleCount = 1) const = 0;
237
238 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500239
240 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400241 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500242 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
243 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400244 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000245
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500246 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500247 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
248 * If this returns false then the caller should implement a fallback where a temporary texture
249 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500250 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500251 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400252
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400253 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400254 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400255 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400256 enum class SurfaceReadPixelsSupport {
257 /** GrGpu::readPixels is supported by the surface. */
258 kSupported,
259 /**
260 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
261 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
262 * readable.
263 */
264 kCopyToTexture2D,
265 /**
266 * Not supported
267 */
268 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400269 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400270 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400271 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
272 * either be able to read directly from the surface, read from a copy of the surface, or not
273 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400274 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400275 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500276
Brian Salomon42be09d2019-07-26 12:12:26 -0400277 struct SupportedWrite {
278 GrColorType fColorType;
279 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
280 // minimum alignment of the offset into the transfer buffer.
281 size_t fOffsetAlignmentForTransferBuffer;
282 };
283
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500284 /**
285 * Given a dst pixel config and a src color type what color type must the caller coax the
286 * the data into in order to use GrGpu::writePixels().
287 */
Brian Salomon01915c02019-08-02 09:57:21 -0400288 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
289 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400290 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500291
Brian Salomonf30b1c12019-06-20 12:25:02 -0400292 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400293 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400294 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
295 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400296 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400297 };
298
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400299 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400300 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400301 * would like read into, this provides a legal color type that the caller may pass to
302 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
303 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
304 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
305 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400306 */
Greg Danielba88ab62019-07-26 09:14:01 -0400307 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
308 const GrBackendFormat& srcFormat,
309 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400310
Brian Salomon1047a492019-07-02 12:25:21 -0400311 /**
312 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
313 * bytes is not equal to bpp * w?
314 */
315 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
316 /**
317 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
318 */
319 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
320
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500321 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
322 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400323
robertphillipscaef3452015-11-11 13:18:11 -0800324 bool suppressPrints() const { return fSuppressPrints; }
325
cdalton397536c2016-03-25 12:15:03 -0700326 size_t bufferMapThreshold() const {
327 SkASSERT(fBufferMapThreshold >= 0);
328 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700329 }
bsalomon682c2692015-05-22 14:01:46 -0700330
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400331 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700332 is not initialized (even if not read by draw calls). */
333 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
334
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400335 /** For some environments, there is a performance or safety concern to not
336 initializing textures. For example, with WebGL and Firefox, there is a large
337 performance hit to not doing it.
338 */
339 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
340
Greg Danielb2acf0a2018-09-12 09:17:11 -0400341 /** Returns true if the given backend supports importing AHardwareBuffers via the
342 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
343 * level >= 26.
344 * */
345 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
346
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400347 bool wireframeMode() const { return fWireframeMode; }
348
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400349 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700350 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400351
352 /** Supports using GrSemaphore. */
353 bool semaphoreSupport() const { return fSemaphoreSupport; }
354
Brian Osman2c2bc112017-02-28 10:02:49 -0500355 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500356 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400357 * Returns whether or not we will be able to do a copy given the passed in params
358 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500359 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
360 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400361
Brian Salomonf7232642018-09-19 08:58:08 -0400362 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
363 return fDynamicStateArrayGeometryProcessorTextureSupport;
364 }
365
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500366 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
367 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500368 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500369 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500370 }
371
372 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600373 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500374
Robert Phillips2f05a482019-11-25 09:54:43 -0500375 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
376
Michael Ludwiga21d1962019-01-11 15:26:22 -0500377 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
378 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
379 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600380 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
381
382 // Can we use coverage counting shortcuts to render paths? Coverage counting can cause artifacts
383 // along shared edges if care isn't taken to ensure both contours wind in the same direction.
384 bool allowCoverageCounting() const { return fAllowCoverageCounting; }
385
386 // Should we disable the CCPR code due to a faulty driver?
Jim Van Verth1bef9792020-07-09 08:09:13 -0400387 bool driverDisableCCPR() const { return fDriverDisableCCPR; }
388 bool driverDisableMSAACCPR() const { return fDriverDisableMSAACCPR; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400389
Chris Daltoneae5c162020-12-29 10:18:21 -0700390 // Should we disable GrTessellationPathRenderer due to a faulty driver?
391 bool disableTessellationPathRenderer() const { return fDisableTessellationPathRenderer; }
392
Greg Danield358cbe2020-09-11 09:33:54 -0400393 // Returns how to sample the dst values for the passed in GrRenderTargetProxy.
394 GrDstSampleType getDstSampleTypeForProxy(const GrRenderTargetProxy*) const;
395
Greg Daniel25af6712018-04-25 10:44:38 -0400396 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400397 * This is used to try to ensure a successful copy a dst in order to perform shader-based
398 * blending.
399 *
400 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
401 * rects are identical.
402 *
403 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
404 *
405 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500406 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400407 struct DstCopyRestrictions {
408 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
409 bool fMustCopyWholeSrc = false;
410 };
Greg Daniel0258c902019-08-01 13:08:33 -0400411 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
412 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400413 return {};
414 }
Brian Salomon467921e2017-03-06 16:17:12 -0500415
Greg Daniel9a48beb2020-01-16 16:57:16 -0500416 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
Brian Salomon7e67dca2020-07-21 09:27:25 -0400417 int renderTargetSampleCnt, GrMipmapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500418
Greg Daniel01f278c2020-06-12 16:58:17 -0400419 bool areColorTypeAndFormatCompatible(GrColorType grCT, const GrBackendFormat& format) const;
Robert Phillipsc046ff02019-07-01 10:34:03 -0400420
Brian Salomonf391d0f2018-12-14 09:18:50 -0500421 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400422 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500423
Brian Salomonbb8dde82019-06-27 10:52:13 -0400424 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
425
Timothy Liang036fdfe2018-06-28 15:50:36 -0400426 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500427 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
428 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
429 */
430 bool clampToBorderSupport() const { return fClampToBorderSupport; }
431
Greg Danieleb4a8272019-05-16 16:52:55 -0400432 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500433 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
434 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400435 */
Greg Daniel01f278c2020-06-12 16:58:17 -0400436 GrSwizzle getReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const;
Greg Danieleb4a8272019-05-16 16:52:55 -0400437
438 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400439 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400440 * GrBackendFormat and GrColorType.
441 */
Brian Salomon982f5462020-03-30 12:52:33 -0400442 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400443
Greg Danield51fa2f2020-01-22 16:53:38 -0500444 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
445
Adrienne Walker3ed33992018-05-15 11:44:34 -0700446 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
447
Brian Salomon947efe22019-07-16 15:36:11 -0400448 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500449 * Adds fields to the key to represent the sampler that will be created for the passed
450 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
451 * with immutable samplers.
452 */
453 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500454 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500455 const GrBackendFormat&) const {}
456
Greg Daniel91b37b12021-01-05 15:40:54 -0500457 enum class ProgramDescOverrideFlags {
458 kNone = 0,
459 // If using discardable msaa surfaces in vulkan, when we break up a render pass for an
460 // inline upload, we must do a load msaa subpass for the second render pass. However, if the
461 // original render pass did not have this load subpass (e.g. clear or discard load op), then
462 // all the GrProgramInfos for draws that end up in the second render pass will have been
463 // recorded thinking they will be in a render pass with only 1 subpass. Thus we add an
464 // override flag to the makeDesc call to force the actually VkPipeline that gets created to
465 // be created using a render pass with 2 subpasses. We do miss on the pre-compile with this
466 // approach, but inline uploads are very rare and already slow.
467 kVulkanHasResolveLoadSubpass = 0x1,
468 };
469 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProgramDescOverrideFlags);
470
471
472 virtual GrProgramDesc makeDesc(
473 GrRenderTarget*, const GrProgramInfo&,
474 ProgramDescOverrideFlags overrideFlags = ProgramDescOverrideFlags::kNone) const = 0;
Robert Phillips03e4c952019-11-26 16:20:22 -0500475
Greg Daniel638b2e82020-08-27 14:29:00 -0400476 // This method specifies, for each backend, the extra properties of a RT when Ganesh creates one
477 // internally. For example, for Vulkan, Ganesh always creates RTs that can be used as input
478 // attachments.
479 virtual GrInternalSurfaceFlags getExtraSurfaceFlagsForDeferredRT() const {
480 return GrInternalSurfaceFlags::kNone;
481 }
482
Robert Phillipsffe27292019-08-01 10:08:07 -0400483#if GR_TEST_UTILS
484 struct TestFormatColorTypeCombination {
485 GrColorType fColorType;
486 GrBackendFormat fFormat;
487 };
488
489 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
490#endif
491
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000492protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700493 // Subclasses must call this at the end of their init method in order to do final processing on
494 // the caps (including overrides requested by the client).
495 // NOTE: this method will only reduce the caps, never expand them.
496 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700497
bungeman6bd52842016-10-27 09:30:08 -0700498 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700499
joshualitt83bc2292015-06-18 14:18:02 -0700500 bool fNPOTTextureTileSupport : 1;
Brian Salomon69100f02020-07-21 10:49:25 -0400501 bool fMipmapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700502 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700503 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700504 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700505 bool fOversizedStencilSupport : 1;
506 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000507 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700508 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600509 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600510 bool fNativeDrawIndirectSupport : 1;
Chris Daltonbde4bb72020-07-17 14:11:04 -0600511 bool fUseClientSideIndirectBuffers : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600512 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700513 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700514 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600515 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700516 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700517 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700518 bool fPreferFullscreenClears : 1;
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600519 bool fTwoSidedStencilRefsAndMasksMustMatch : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700520 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400521 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400522 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400523 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500524 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500525 bool fPerformPartialClearsAsDraws : 1;
526 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500527 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500528 bool fPerformStencilClearsAsDraws : 1;
Chris Daltona8fbeba2019-03-30 00:31:23 -0600529 bool fAllowCoverageCounting : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500530 bool fTransferFromBufferToTextureSupport : 1;
531 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400532 bool fWritePixelsRowBytesSupport : 1;
533 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500534 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
Greg Daniela89b4302021-01-29 10:48:40 -0500535 bool fMustSyncGpuDuringAbandon : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700536
bsalomon63b21962014-11-05 07:05:34 -0800537 // Driver workaround
Jim Van Verth1bef9792020-07-09 08:09:13 -0400538 bool fDriverDisableCCPR : 1;
539 bool fDriverDisableMSAACCPR : 1;
Chris Daltoneae5c162020-12-29 10:18:21 -0700540 bool fDisableTessellationPathRenderer : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700541 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400542 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700543 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600544 bool fNativeDrawIndexedIndirectIsBroken : 1;
bsalomon63b21962014-11-05 07:05:34 -0800545
Brian Salomon01b476a2018-01-23 11:06:41 -0500546 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700547 bool fPreferVRAMUseOverFlushes : 1;
548
Chris Dalton0dffbab2019-03-27 13:08:50 -0600549 // On some platforms it's better to make more triangles than to use the sample mask (MSAA only).
550 bool fPreferTrianglesOverSampleMask : 1;
551
jvanverth84741b32016-09-30 08:39:02 -0700552 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400553 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700554
Brian Salomonf7232642018-09-19 08:58:08 -0400555 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500556 bool fCrossContextTextureSupport : 1;
557
Brian Salomonf7232642018-09-19 08:58:08 -0400558 // Not (yet) implemented in VK backend.
559 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
560
cdalton8917d622015-05-06 13:40:21 -0700561 BlendEquationSupport fBlendEquationSupport;
Jim Van Verth1bef9792020-07-09 08:09:13 -0400562 uint32_t fAdvBlendEqDisableFlags;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500563 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700564
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000565 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700566 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000567
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000568 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700569 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700570 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000571 int fMaxTextureSize;
Brian Salomonc621dcf2021-01-29 15:46:42 +0000572 int fMaxTileSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700573 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600574 int fInternalMultisampleCount;
Jim Van Verth023f2e72020-10-09 15:38:58 -0400575 uint32_t fMaxPushConstantsSize = 0;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000576
Adrienne Walker68314842018-05-14 14:02:53 -0700577 GrDriverBugWorkarounds fDriverBugWorkarounds;
578
egdanielbc127a32014-09-19 12:07:43 -0700579private:
Chris Dalton8367e112019-11-13 12:43:21 -0700580 void applyOptionsOverrides(const GrContextOptions& options);
581
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400582 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400583 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500584 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
585 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
586 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400587 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800588
Greg Daniel2a303902018-02-20 10:25:54 -0500589 // Backends should implement this if they have any extra requirements for use of window
590 // rectangles for a specific GrBackendRenderTarget outside of basic support.
591 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
592 return true;
593 }
594
Greg Daniel627d0532019-07-08 16:48:14 -0400595 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
596
Greg Danielba88ab62019-07-26 09:14:01 -0400597 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
598 const GrBackendFormat& srcFormat,
599 GrColorType dstColorType) const = 0;
600
Greg Daniel01f278c2020-06-12 16:58:17 -0400601 virtual GrSwizzle onGetReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
602
Greg Danield358cbe2020-09-11 09:33:54 -0400603 virtual GrDstSampleType onGetDstSampleTypeForProxy(const GrRenderTargetProxy*) const {
604 return GrDstSampleType::kAsTextureCopy;
605 }
Greg Daniel01f278c2020-06-12 16:58:17 -0400606
robertphillipscaef3452015-11-11 13:18:11 -0800607 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400608 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700609
John Stiles7571f9e2020-09-02 22:42:33 -0400610 using INHERITED = SkRefCnt;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000611};
612
Greg Daniel91b37b12021-01-05 15:40:54 -0500613GR_MAKE_BITFIELD_CLASS_OPS(GrCaps::ProgramDescOverrideFlags);
614
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000615#endif