blob: b16a5ef8c71dc76309174725025a893ac937dce5 [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlis266473d2014-12-16 17:34:50 -070030#include <unistd.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060031#include "xgl_struct_string_helper.h"
Tobin Ehlisa701ef02014-11-27 15:43:39 -070032#include "xgl_struct_graphviz_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070033#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060034
35static XGL_LAYER_DISPATCH_TABLE nextTable;
36static XGL_BASE_LAYER_OBJECT *pCurObj;
37static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlis9e142a32014-11-21 12:04:39 -070038// Could be smarter about locking with unique locks for various tasks, but just using one for now
39pthread_mutex_t globalLock = PTHREAD_MUTEX_INITIALIZER;
Tobin Ehlise79df942014-11-18 16:38:08 -070040// Ptr to LL of dbg functions
41static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
42// Utility function to handle reporting
43// If callbacks are enabled, use them, otherwise use printf
44static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
45 XGL_VALIDATION_LEVEL validationLevel,
46 XGL_BASE_OBJECT srcObject,
47 XGL_SIZE location,
48 XGL_INT msgCode,
49 const XGL_CHAR* pLayerPrefix,
50 const XGL_CHAR* pMsg)
51{
52 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
53 if (pTrav) {
54 while (pTrav) {
55 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
56 pTrav = pTrav->pNext;
57 }
58 }
59 else {
60 switch (msgType) {
61 case XGL_DBG_MSG_ERROR:
62 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
63 break;
64 case XGL_DBG_MSG_WARNING:
65 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
66 break;
67 case XGL_DBG_MSG_PERF_WARNING:
68 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
69 break;
70 default:
71 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
72 break;
73 }
74 }
75}
Tobin Ehlis26092022014-11-20 09:49:17 -070076// Return the size of the underlying struct based on struct type
77static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
78{
79 switch (sType)
80 {
81 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
82 return sizeof(XGL_APPLICATION_INFO);
83 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
84 return sizeof(XGL_DEVICE_CREATE_INFO);
85 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
86 return sizeof(XGL_MEMORY_ALLOC_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
88 return sizeof(XGL_MEMORY_OPEN_INFO);
89 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
90 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
92 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
94 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
95 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
96 return sizeof(XGL_MEMORY_STATE_TRANSITION);
97 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
98 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
100 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
102 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
104 return sizeof(XGL_SHADER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
106 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
108 return sizeof(XGL_SAMPLER_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
110 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
112 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
114 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
116 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
118 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
120 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
122 return sizeof(XGL_EVENT_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
124 return sizeof(XGL_FENCE_CREATE_INFO);
125 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
126 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
128 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
129 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
130 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
134 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
137 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_CB_STATE);
141 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
142 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
146 return sizeof(XGL_IMAGE_CREATE_INFO);
147 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
148 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
149 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
150 return sizeof(XGL_LAYER_CREATE_INFO);
151 default:
152 return 0;
153 }
154}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700155// Return the size of the underlying struct based on Bind Point enum
156// Have to do this b/c VIEWPORT doesn't have sType in its createinfo struct
157static XGL_SIZE dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType)
158{
159 switch (sType)
160 {
161 case XGL_STATE_BIND_VIEWPORT:
162 return sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
163 case XGL_STATE_BIND_RASTER:
164 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
165 case XGL_STATE_BIND_DEPTH_STENCIL:
166 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
167 case XGL_STATE_BIND_COLOR_BLEND:
168 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
169 case XGL_STATE_BIND_MSAA:
170 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
171 default:
172 return 0;
173 }
174}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600175// Block of code at start here for managing/tracking Pipeline state that this layer cares about
176// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700177#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600178#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600179
180static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
181
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600182typedef struct _SHADER_DS_MAPPING {
183 XGL_UINT slotCount;
184 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
185} SHADER_DS_MAPPING;
186
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600187typedef struct _PIPELINE_LL_HEADER {
188 XGL_STRUCTURE_TYPE sType;
189 const XGL_VOID* pNext;
190} PIPELINE_LL_HEADER;
191
Tobin Ehlis26092022014-11-20 09:49:17 -0700192typedef struct _PIPELINE_NODE {
193 XGL_PIPELINE pipeline;
194 struct _PIPELINE_NODE *pNext;
Tobin Ehlis56a61072014-11-21 08:58:46 -0700195 XGL_GRAPHICS_PIPELINE_CREATE_INFO *pCreateTree; // Ptr to shadow of data in create tree
Tobin Ehlis26092022014-11-20 09:49:17 -0700196 // 1st dimension of array is shader type
197 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700198 // Vtx input info (if any)
199 XGL_UINT vtxBindingCount; // number of bindings
200 XGL_VERTEX_INPUT_BINDING_DESCRIPTION* pVertexBindingDescriptions;
201 XGL_UINT vtxAttributeCount; // number of attributes
202 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* pVertexAttributeDescriptions;
Tobin Ehlis26092022014-11-20 09:49:17 -0700203} PIPELINE_NODE;
204
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700205typedef struct _SAMPLER_NODE {
206 XGL_SAMPLER sampler;
207 XGL_SAMPLER_CREATE_INFO createInfo;
208 struct _SAMPLER_NODE *pNext;
209} SAMPLER_NODE;
210
Tobin Ehlis56a61072014-11-21 08:58:46 -0700211typedef struct _DYNAMIC_STATE_NODE {
212 XGL_STATE_OBJECT stateObj;
213 XGL_STATE_BIND_POINT sType; // Extra data as VIEWPORT CreateInfo doesn't have sType
214 PIPELINE_LL_HEADER *pCreateInfo;
215 struct _DYNAMIC_STATE_NODE *pNext;
216} DYNAMIC_STATE_NODE;
217
218// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700219// Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates
220// to that same cmd buffer by separate thread are not changing state from underneath us
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600221static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700222static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600223static XGL_PIPELINE lastBoundPipeline = NULL;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700224#define MAX_BINDING 0xFFFFFFFF
225static XGL_UINT lastVtxBinding = MAX_BINDING;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600226
Tobin Ehlis56a61072014-11-21 08:58:46 -0700227static DYNAMIC_STATE_NODE* pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
228static DYNAMIC_STATE_NODE* pLastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {0};
229
230// Viewport state create info doesn't have sType so we have to pass in BIND_POINT
231static void insertDynamicState(const XGL_STATE_OBJECT state, const PIPELINE_LL_HEADER* pCreateInfo, const XGL_STATE_BIND_POINT sType)
232{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700233 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700234 // Insert new node at head of appropriate LL
235 DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE));
236 pStateNode->pNext = pDynamicStateHead[sType];
237 pDynamicStateHead[sType] = pStateNode;
238 pStateNode->stateObj = state;
239 pStateNode->sType = sType;
240 pStateNode->pCreateInfo = (PIPELINE_LL_HEADER*)malloc(dynStateCreateInfoSize(sType));
241 memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(sType));
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700242 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700243}
244// Set the last bound dynamic state of given type
245// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
246static void setLastBoundDynamicState(const XGL_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
247{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700248 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700249 DYNAMIC_STATE_NODE* pTrav = pDynamicStateHead[sType];
250 while (pTrav && (state != pTrav->stateObj)) {
251 pTrav = pTrav->pNext;
252 }
253 if (!pTrav) {
254 char str[1024];
255 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
256 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
257 }
258 pLastBoundDynamicState[sType] = pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700259 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700260}
261// Print the last bound dynamic state
262static void printDynamicState()
263{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700264 pthread_mutex_lock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700265 char str[1024];
266 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
267 if (pLastBoundDynamicState[i]) {
268 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pLastBoundDynamicState[i]->stateObj);
269 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
270 switch (pLastBoundDynamicState[i]->sType)
271 {
272 case XGL_STATE_BIND_VIEWPORT:
273 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", xgl_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, " "));
274 break;
275 default:
276 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pLastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pLastBoundDynamicState[i]->pCreateInfo, " "));
277 break;
278 }
279 }
280 else {
281 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i));
282 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
283 }
284 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700285 pthread_mutex_unlock(&globalLock);
Tobin Ehlis56a61072014-11-21 08:58:46 -0700286}
287// Retrieve pipeline node ptr for given pipeline object
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600288static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
289{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700290 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600291 PIPELINE_NODE *pTrav = pPipelineHead;
292 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700293 if (pTrav->pipeline == pipeline) {
294 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600295 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700296 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600297 pTrav = pTrav->pNext;
298 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700299 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600300 return NULL;
301}
302
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700303// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
304static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
305{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700306 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700307 SAMPLER_NODE *pTrav = pSamplerHead;
308 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700309 if (sampler == pTrav->sampler) {
310 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700311 return &pTrav->createInfo;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700312 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700313 pTrav = pTrav->pNext;
314 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700315 pthread_mutex_unlock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700316 return NULL;
317}
318
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600319// Init the pipeline mapping info based on pipeline create info LL tree
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700320// Threading note : Calls to this function should wrapped in mutex
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600321static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
322{
Tobin Ehlis26092022014-11-20 09:49:17 -0700323 // First init create info, we'll shadow the structs as we go down the tree
Tobin Ehlis56a61072014-11-21 08:58:46 -0700324 pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis26092022014-11-20 09:49:17 -0700325 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
Tobin Ehlis56a61072014-11-21 08:58:46 -0700326 PIPELINE_LL_HEADER *pShadowTrav = (PIPELINE_LL_HEADER*)pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600327 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
328 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700329 // Shadow the struct
330 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
331 // Typically pNext is const so have to cast to avoid warning when we modify it here
332 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
333 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700334 // For deep copy DS Mapping into shadow
335 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pShadowShaderCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pShadowTrav;
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700336 // TODO : Now that we shadow whole create info, the special copies are just a convenience that can be done away with once shadow is complete and correct
Tobin Ehlis26092022014-11-20 09:49:17 -0700337 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600338 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700339 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700340 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
341 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
342 char str[1024];
343 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
344 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
345 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600346 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700347 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700348 // Deep copy DS Slot array into our shortcut data structure
Tobin Ehlis26092022014-11-20 09:49:17 -0700349 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
350 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700351 // Deep copy into shadow tree
352 pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
353 pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
354 memcpy((XGL_DESCRIPTOR_SLOT_INFO*)pShadowShaderCI->shader.descriptorSetMapping[i].pDescriptorInfo, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pShadowShaderCI->shader.descriptorSetMapping[i].descriptorCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600355 }
356 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700357 else if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) {
358 // Special copy of Vtx info
359 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
360 pPipeline->vtxBindingCount = pVICI->bindingCount;
361 uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
362 pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize);
363 memcpy(pPipeline->pVertexBindingDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
364 pPipeline->vtxAttributeCount = pVICI->attributeCount;
365 allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
366 pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize);
367 memcpy(pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, allocSize);
368 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600369 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600370 }
371}
372
373// Block of code at start here specifically for managing/tracking DSs
374#define MAPPING_MEMORY 0x00000001
375#define MAPPING_IMAGE 0x00000002
376#define MAPPING_SAMPLER 0x00000004
377#define MAPPING_DS 0x00000008
378
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600379static char* stringSlotBinding(XGL_UINT binding)
380{
381 switch (binding)
382 {
383 case MAPPING_MEMORY:
384 return "Memory View";
385 case MAPPING_IMAGE:
386 return "Image View";
387 case MAPPING_SAMPLER:
388 return "Sampler";
389 default:
390 return "UNKNOWN DS BINDING";
391 }
392}
393
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600394typedef struct _DS_SLOT {
395 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700396 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600397 // Only 1 of 4 possible slot mappings active
398 XGL_UINT activeMapping;
399 XGL_UINT mappingMask; // store record of different mappings used
400 XGL_MEMORY_VIEW_ATTACH_INFO memView;
401 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
402 XGL_SAMPLER sampler;
403} DS_SLOT;
404
405// Top-level node that points to start of DS
406typedef struct _DS_LL_HEAD {
407 XGL_DESCRIPTOR_SET dsID;
408 XGL_UINT numSlots;
409 struct _DS_LL_HEAD *pNextDS;
410 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
411 XGL_BOOL updateActive; // Track if DS is in an update block
412} DS_LL_HEAD;
413
414// ptr to HEAD of LL of DSs
415static DS_LL_HEAD *pDSHead = NULL;
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700416// Last DS that was bound, and slotOffset for the binding
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600417static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700418static XGL_UINT lastBoundSlotOffset[XGL_MAX_DESCRIPTOR_SETS] = {0, 0};
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600419
420// Return DS Head ptr for specified ds or else NULL
421static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
422{
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700423 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600424 DS_LL_HEAD *pTrav = pDSHead;
425 while (pTrav) {
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700426 if (pTrav->dsID == ds) {
427 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600428 return pTrav;
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700429 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600430 pTrav = pTrav->pNextDS;
431 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700432 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600433 return NULL;
434}
435
436// Initialize a DS where all slots are UNUSED for all shaders
437static void initDS(DS_LL_HEAD *pDS)
438{
439 for (uint32_t i = 0; i < pDS->numSlots; i++) {
440 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
441 pDS->dsSlot[i].slot = i;
442 }
443}
444
445// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
446static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
447{
448 DS_LL_HEAD *pTrav = getDS(ds);
449 if (pTrav)
450 return pTrav->updateActive;
451 return XGL_FALSE;
452}
453
454// Clear specified slotCount DS Slots starting at startSlot
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700455// Return XGL_TRUE if DS exists and is successfully cleared to 0s
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600456static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
457{
458 DS_LL_HEAD *pTrav = getDS(descriptorSet);
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700459 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600460 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
461 // TODO : Log more meaningful error here
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700462 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600463 return XGL_FALSE;
464 }
465 for (uint32_t i = startSlot; i < slotCount; i++) {
466 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
467 }
Tobin Ehlis9e142a32014-11-21 12:04:39 -0700468 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600469 return XGL_TRUE;
470}
471
472static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
473{
474 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600475 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600476}
Tobin Ehlise79df942014-11-18 16:38:08 -0700477// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
478static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600479{
480 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700481 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600482 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700483 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600484 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700485 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600486 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700487 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
488 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600489}
490
Tobin Ehlise79df942014-11-18 16:38:08 -0700491static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600492{
493 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700494 char str[1024];
495 char map_str[1024] = {0};
496 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
497 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600498 }
499 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
500 dsSetMapping(pSlot, MAPPING_MEMORY);
501}
502
503static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
504{
505 DS_LL_HEAD *pTrav = getDS(descriptorSet);
506 if (pTrav) {
507 if (pTrav->numSlots < (startSlot + slotCount)) {
508 return XGL_FALSE;
509 }
510 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700511 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600512 }
513 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600514 else
515 return XGL_FALSE;
516 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600517}
518
Tobin Ehlise79df942014-11-18 16:38:08 -0700519static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600520{
521 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700522 char str[1024];
523 char map_str[1024] = {0};
524 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
525 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600526 }
527 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
528 dsSetMapping(pSlot, MAPPING_IMAGE);
529}
530
531static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
532{
533 DS_LL_HEAD *pTrav = getDS(descriptorSet);
534 if (pTrav) {
535 if (pTrav->numSlots < (startSlot + slotCount)) {
536 return XGL_FALSE;
537 }
538 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700539 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600540 }
541 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600542 else
543 return XGL_FALSE;
544 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600545}
546
Tobin Ehlise79df942014-11-18 16:38:08 -0700547static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600548{
549 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700550 char str[1024];
551 char map_str[1024] = {0};
552 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
553 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600554 }
555 pSlot->sampler = sampler;
556 dsSetMapping(pSlot, MAPPING_SAMPLER);
557}
558
559static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
560{
561 DS_LL_HEAD *pTrav = getDS(descriptorSet);
562 if (pTrav) {
563 if (pTrav->numSlots < (startSlot + slotCount)) {
564 return XGL_FALSE;
565 }
566 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700567 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600568 }
569 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600570 else
571 return XGL_FALSE;
572 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600573}
Tobin Ehlis56a61072014-11-21 08:58:46 -0700574// Print the last bound Gfx Pipeline
575static void printPipeline()
576{
577 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
578 if (!pPipeTrav) {
579 // nothing to print
580 }
581 else {
582 char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}");
583 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr);
584 }
585}
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700586// Dump subgraph w/ DS info
587static void dsDumpDot(FILE* pOutFile)
588{
589 const int i = 0; // hard-coding to just the first DS index for now
590 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
591 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
592 XGL_UINT slotOffset = lastBoundSlotOffset[i];
593 if (pDS) {
594 fprintf(pOutFile, "subgraph DS_SLOTS\n{\nlabel=\"DS0 Slots\"\n");
595 // First create simple array node as central DS reference point
596 fprintf(pOutFile, "\"DS0_MEMORY\" [\nlabel = <<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD PORT=\"ds2\">DS0 Memory</TD></TR>");
597 uint32_t j;
598 char label[1024];
599 for (j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisf1c468a2014-12-09 17:00:33 -0700600 // Don't draw unused slots
601 if (0 != pDS->dsSlot[j].activeMapping)
602 fprintf(pOutFile, "<TR><TD PORT=\"slot%u\">slot%u</TD></TR>", j, j);
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700603 }
604 fprintf(pOutFile, "</TABLE>>\n];\n");
605 // Now tie each slot to its info
606 for (j = 0; j < pDS->numSlots; j++) {
607 switch (pDS->dsSlot[j].activeMapping)
608 {
609 case MAPPING_MEMORY:
610 /*
611 if (0 != skipUnusedCount) {// finish sequence of unused slots
612 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
613 strcat(ds_config_str, tmp_str);
614 skipUnusedCount = 0;
615 }*/
616 sprintf(label, "MemAttachInfo Slot%u", j);
617 fprintf(pOutFile, "%s", xgl_gv_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, label));
618 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
619 break;
620 case MAPPING_IMAGE:
621 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
622 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
623 strcat(ds_config_str, tmp_str);
624 skipUnusedCount = 0;
625 }*/
626 sprintf(label, "ImageAttachInfo Slot%u", j);
627 fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, label));
628 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
629 break;
630 case MAPPING_SAMPLER:
631 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
632 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
633 strcat(ds_config_str, tmp_str);
634 skipUnusedCount = 0;
635 }*/
636 sprintf(label, "ImageAttachInfo Slot%u", j);
637 fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), label));
638 fprintf(pOutFile, "\"DS0_MEMORY\":slot%u -> \"%s\" [];\n", j, label);
639 break;
640 default:
641 /*if (!skipUnusedCount) {// only report start of unused sequences
642 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
643 strcat(ds_config_str, tmp_str);
644 }*/
645 skipUnusedCount++;
646 break;
647 }
648
649 }
650 /*if (0 != skipUnusedCount) {// finish sequence of unused slots
651 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
652 strcat(ds_config_str, tmp_str);
653 skipUnusedCount = 0;
654 }*/
655 fprintf(pOutFile, "}\n");
656 }
657}
658// Dump a GraphViz dot file showing the pipeline
659static void dumpDotFile(char *outFileName)
660{
661 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
662 if (pPipeTrav) {
663 FILE* pOutFile;
664 pOutFile = fopen(outFileName, "w");
665 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
666 fprintf(pOutFile, "subgraph PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n");
667 fprintf(pOutFile, "%s", xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD"));
668 fprintf(pOutFile, "}\n");
669 // TODO : Add dynamic state dump here
670 fprintf(pOutFile, "subgraph dynamicState\n{\nlabel=\"Non-Orthogonal XGL State\"\n");
671 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
672 if (pLastBoundDynamicState[i]) {
673 switch (pLastBoundDynamicState[i]->sType)
674 {
675 case XGL_STATE_BIND_VIEWPORT:
676 fprintf(pOutFile, "%s", xgl_gv_print_xgl_viewport_state_create_info((XGL_VIEWPORT_STATE_CREATE_INFO*)pLastBoundDynamicState[i]->pCreateInfo, "VIEWPORT State"));
677 break;
678 default:
679 fprintf(pOutFile, "%s", dynamic_gv_display(pLastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT(pLastBoundDynamicState[i]->sType)));
680 break;
681 }
682 }
683 }
684 fprintf(pOutFile, "}\n"); // close dynamicState subgraph
685 dsDumpDot(pOutFile);
686 fprintf(pOutFile, "}\n"); // close main graph "g"
687 fclose(pOutFile);
688 }
689}
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600690// Synch up currently bound pipeline settings with DS mappings
691static void synchDSMapping()
692{
693 // First verify that we have a bound pipeline
694 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700695 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600696 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700697 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
698 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600699 }
700 else {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700701 // Synch Descriptor Set Mapping
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600702 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600703 DS_LL_HEAD *pDS;
704 if (lastBoundDS[i]) {
705 pDS = getDS(lastBoundDS[i]);
706 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700707 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
708 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600709 }
710 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700711 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlis26092022014-11-20 09:49:17 -0700712 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700713 if (pPipeTrav->dsMapping[j][i].slotCount > (pDS->numSlots - slotOffset)) {
714 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u) minus slotOffset (%u) (%u slots available)!", j, pPipeTrav->dsMapping[j][i].slotCount, (void*)pDS->dsID, pDS->numSlots, slotOffset, (pDS->numSlots - slotOffset));
Tobin Ehlis21042792014-11-24 16:06:04 -0700715 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
716 }
717 else {
718 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][i].slotCount; r++) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700719 pDS->dsSlot[r+slotOffset].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][i].pShaderMappingSlot[r];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600720 }
721 }
722 }
723 }
724 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600725 else {
Tobin Ehlis21042792014-11-24 16:06:04 -0700726 // Verify that no shader is mapping this DS
727 uint32_t dsUsed = 0;
728 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
729 if (pPipeTrav->dsMapping[j][i].slotCount > 0) {
730 dsUsed = 1;
731 sprintf(str, "No DS was bound to index %u, but shader type %s has slots bound to that DS.", i, string_XGL_PIPELINE_SHADER_STAGE(j));
732 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
733 }
734 }
735 if (0 == dsUsed) {
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700736 sprintf(str, "No DS was bound to index %u, but no shaders are using that DS so this is not an issue.", i);
Tobin Ehlis21042792014-11-24 16:06:04 -0700737 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
738 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600739 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600740 }
Tobin Ehlis1affd3c2014-11-25 10:24:15 -0700741 // Verify Vtx binding
742 if (MAX_BINDING != lastVtxBinding) {
743 if (lastVtxBinding >= pPipeTrav->vtxBindingCount) {
744 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
745 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
746 }
747 else {
748 char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[lastVtxBinding], "{DS}INFO : ");
749 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr);
750 free(tmpStr);
751 }
752 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600753 }
754}
755
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600756// Checks to make sure that shader mapping matches slot binding
757// Print an ERROR and return XGL_FALSE if they don't line up
758static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
759{
760 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700761 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600762 switch (shaderMapping)
763 {
Cody Northrop40316a32014-12-09 19:08:33 -0700764 case XGL_SLOT_SHADER_TEXTURE_RESOURCE:
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600765 case XGL_SLOT_SHADER_RESOURCE:
766 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
767 error = XGL_TRUE;
768 break;
769 case XGL_SLOT_SHADER_SAMPLER:
770 if (MAPPING_SAMPLER != slotBinding)
771 error = XGL_TRUE;
772 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600773 case XGL_SLOT_SHADER_UAV:
774 if (MAPPING_MEMORY != slotBinding)
775 error = XGL_TRUE;
776 break;
777 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
778 if (MAPPING_DS != slotBinding)
779 error = XGL_TRUE;
780 break;
781 case XGL_SLOT_UNUSED:
782 break;
783 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700784 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
785 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600786 return XGL_FALSE;
787 }
788 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700789 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700790 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600791 return XGL_FALSE;
792 }
793 return XGL_TRUE;
794}
795
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600796// Print details of DS config to stdout
797static void printDSConfig()
798{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700799 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700800 char tmp_str[1024];
801 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600802 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600803 if (lastBoundDS[i]) {
804 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700805 XGL_UINT slotOffset = lastBoundSlotOffset[i];
Tobin Ehlisb8154982014-10-27 14:53:17 -0600806 if (pDS) {
Tobin Ehliseacc64f2014-11-24 17:09:09 -0700807 sprintf(tmp_str, "DS INFO : Slot bindings for DS[%u] (%p) - %u slots and slotOffset %u:\n", i, (void*)pDS->dsID, pDS->numSlots, slotOffset);
Tobin Ehlise79df942014-11-18 16:38:08 -0700808 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600809 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600810 switch (pDS->dsSlot[j].activeMapping)
811 {
812 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700813 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700814 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
815 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700816 skipUnusedCount = 0;
817 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700818 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
819 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600820 break;
821 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700822 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700823 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
824 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700825 skipUnusedCount = 0;
826 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700827 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
828 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600829 break;
830 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700831 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700832 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
833 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700834 skipUnusedCount = 0;
835 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700836 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700837 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600838 break;
839 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700840 if (!skipUnusedCount) {// only report start of unused sequences
841 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
842 strcat(ds_config_str, tmp_str);
843 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700844 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600845 break;
846 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600847 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700848 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600849 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700850 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700851 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600852 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600853 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600854 }
855 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700856 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700857 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
858 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700859 skipUnusedCount = 0;
860 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600861 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600862 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700863 char str[1024];
864 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
865 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600866 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600867 }
868 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700869 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600870}
871
872static void synchAndPrintDSConfig()
873{
874 synchDSMapping();
875 printDSConfig();
Tobin Ehlis56a61072014-11-21 08:58:46 -0700876 printPipeline();
877 printDynamicState();
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700878 static int autoDumpOnce = 1;
879 if (autoDumpOnce) {
880 autoDumpOnce = 0;
881 dumpDotFile("pipeline_dump.dot");
Tobin Ehlis266473d2014-12-16 17:34:50 -0700882 // Convert dot to png if dot available
883 if(access( "/usr/bin/dot", X_OK) != -1) {
884 system("/usr/bin/dot pipeline_dump.dot -Tpng -o pipeline_dump.png");
885 }
Tobin Ehlisa701ef02014-11-27 15:43:39 -0700886 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600887}
888
889static void initLayerTable()
890{
891 GetProcAddrType fpNextGPA;
892 fpNextGPA = pCurObj->pGPA;
893 assert(fpNextGPA);
894
895 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
896 nextTable.GetProcAddr = fpGetProcAddr;
897 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
898 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
899 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
900 nextTable.GetGpuInfo = fpGetGpuInfo;
901 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
902 nextTable.CreateDevice = fpCreateDevice;
903 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
904 nextTable.DestroyDevice = fpDestroyDevice;
905 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
906 nextTable.GetExtensionSupport = fpGetExtensionSupport;
907 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
908 nextTable.EnumerateLayers = fpEnumerateLayers;
909 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
910 nextTable.GetDeviceQueue = fpGetDeviceQueue;
911 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
912 nextTable.QueueSubmit = fpQueueSubmit;
913 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
914 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
915 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
916 nextTable.QueueWaitIdle = fpQueueWaitIdle;
917 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
918 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
919 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
920 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
921 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
922 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
923 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
924 nextTable.AllocMemory = fpAllocMemory;
925 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
926 nextTable.FreeMemory = fpFreeMemory;
927 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
928 nextTable.SetMemoryPriority = fpSetMemoryPriority;
929 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
930 nextTable.MapMemory = fpMapMemory;
931 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
932 nextTable.UnmapMemory = fpUnmapMemory;
933 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
934 nextTable.PinSystemMemory = fpPinSystemMemory;
935 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
936 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
937 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
938 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
939 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
940 nextTable.OpenSharedMemory = fpOpenSharedMemory;
941 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
942 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
943 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
944 nextTable.OpenPeerMemory = fpOpenPeerMemory;
945 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
946 nextTable.OpenPeerImage = fpOpenPeerImage;
947 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
948 nextTable.DestroyObject = fpDestroyObject;
949 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
950 nextTable.GetObjectInfo = fpGetObjectInfo;
951 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
952 nextTable.BindObjectMemory = fpBindObjectMemory;
953 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
954 nextTable.CreateFence = fpCreateFence;
955 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
956 nextTable.GetFenceStatus = fpGetFenceStatus;
957 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
958 nextTable.WaitForFences = fpWaitForFences;
959 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
960 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
961 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
962 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
963 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
964 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
965 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
966 nextTable.CreateEvent = fpCreateEvent;
967 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
968 nextTable.GetEventStatus = fpGetEventStatus;
969 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
970 nextTable.SetEvent = fpSetEvent;
971 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
972 nextTable.ResetEvent = fpResetEvent;
973 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
974 nextTable.CreateQueryPool = fpCreateQueryPool;
975 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
976 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
977 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
978 nextTable.GetFormatInfo = fpGetFormatInfo;
979 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
980 nextTable.CreateImage = fpCreateImage;
981 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
982 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
983 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
984 nextTable.CreateImageView = fpCreateImageView;
985 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
986 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
987 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
988 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
989 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
990 nextTable.CreateShader = fpCreateShader;
991 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
992 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
993 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
994 nextTable.CreateComputePipeline = fpCreateComputePipeline;
995 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
996 nextTable.StorePipeline = fpStorePipeline;
997 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
998 nextTable.LoadPipeline = fpLoadPipeline;
999 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
1000 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
1001 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
1002 nextTable.CreateSampler = fpCreateSampler;
1003 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
1004 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
1005 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
1006 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
1007 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
1008 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
1009 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
1010 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
1011 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
1012 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
1013 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
1014 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
1015 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
1016 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
1017 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
1018 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
1019 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
1020 nextTable.CreateViewportState = fpCreateViewportState;
1021 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
1022 nextTable.CreateRasterState = fpCreateRasterState;
1023 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
1024 nextTable.CreateMsaaState = fpCreateMsaaState;
1025 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
1026 nextTable.CreateColorBlendState = fpCreateColorBlendState;
1027 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
1028 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
1029 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
1030 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
1031 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
1032 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
1033 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
1034 nextTable.EndCommandBuffer = fpEndCommandBuffer;
1035 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
1036 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
1037 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
1038 nextTable.CmdBindPipeline = fpCmdBindPipeline;
1039 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
1040 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
1041 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
1042 nextTable.CmdBindStateObject = fpCmdBindStateObject;
1043 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
1044 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
1045 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
1046 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001047 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
1048 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001049 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
1050 nextTable.CmdBindIndexData = fpCmdBindIndexData;
1051 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
1052 nextTable.CmdBindAttachments = fpCmdBindAttachments;
1053 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
1054 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
1055 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
1056 nextTable.CmdPrepareImages = fpCmdPrepareImages;
1057 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
1058 nextTable.CmdDraw = fpCmdDraw;
1059 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
1060 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
1061 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
1062 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
1063 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
1064 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
1065 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
1066 nextTable.CmdDispatch = fpCmdDispatch;
1067 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
1068 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
1069 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
1070 nextTable.CmdCopyMemory = fpCmdCopyMemory;
1071 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
1072 nextTable.CmdCopyImage = fpCmdCopyImage;
1073 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
1074 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
1075 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
1076 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
1077 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
1078 nextTable.CmdCloneImageData = fpCmdCloneImageData;
1079 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
1080 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
1081 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
1082 nextTable.CmdFillMemory = fpCmdFillMemory;
1083 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
1084 nextTable.CmdClearColorImage = fpCmdClearColorImage;
1085 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
1086 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
1087 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
1088 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
1089 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1090 nextTable.CmdResolveImage = fpCmdResolveImage;
1091 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1092 nextTable.CmdSetEvent = fpCmdSetEvent;
1093 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1094 nextTable.CmdResetEvent = fpCmdResetEvent;
1095 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1096 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1097 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1098 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1099 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1100 nextTable.CmdEndQuery = fpCmdEndQuery;
1101 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1102 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1103 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1104 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1105 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1106 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1107 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1108 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1109 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1110 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1111 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1112 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1113 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1114 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1115 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1116 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1117 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1118 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1119 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1120 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1121 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1122 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1123 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1124 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1125 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1126 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1127 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1128 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1129 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1130 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1131 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1132 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1133 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1134 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1135 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1136 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1137}
1138
1139
1140XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1141{
1142 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001143 pCurObj = gpuw;
1144 pthread_once(&tabOnce, initLayerTable);
1145 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001146 return result;
1147}
1148
1149XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1150{
1151 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001152 pCurObj = gpuw;
1153 pthread_once(&tabOnce, initLayerTable);
1154 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001155 return result;
1156}
1157
1158XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1159{
1160 XGL_RESULT result = nextTable.DestroyDevice(device);
1161 return result;
1162}
1163
1164XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1165{
1166 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001167 pCurObj = gpuw;
1168 pthread_once(&tabOnce, initLayerTable);
1169 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001170 return result;
1171}
1172
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001173XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001174{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001175 if (gpu != NULL)
1176 {
1177 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1178 pCurObj = gpuw;
1179 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001180 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001181 return result;
1182 } else
1183 {
1184 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1185 return XGL_ERROR_INVALID_POINTER;
1186 // This layer compatible with all GPUs
1187 *pOutLayerCount = 1;
Tobin Ehlis907a0522014-11-25 16:59:27 -07001188 strncpy(pOutLayers[0], "DrawState", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001189 return XGL_SUCCESS;
1190 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001191}
1192
1193XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1194{
1195 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1196 return result;
1197}
1198
1199XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1200{
1201 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1202 return result;
1203}
1204
1205XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1206{
1207 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1208 return result;
1209}
1210
1211XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1212{
1213 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1214 return result;
1215}
1216
1217XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1218{
1219 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1220 return result;
1221}
1222
1223XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1224{
1225 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1226 return result;
1227}
1228
1229XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1230{
1231 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1232 return result;
1233}
1234
1235XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1236{
1237 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1238 return result;
1239}
1240
1241XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1242{
1243 XGL_RESULT result = nextTable.FreeMemory(mem);
1244 return result;
1245}
1246
1247XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1248{
1249 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1250 return result;
1251}
1252
1253XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1254{
1255 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1256 return result;
1257}
1258
1259XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1260{
1261 XGL_RESULT result = nextTable.UnmapMemory(mem);
1262 return result;
1263}
1264
1265XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1266{
1267 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1268 return result;
1269}
1270
1271XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1272{
1273 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1274 return result;
1275}
1276
1277XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1278{
1279 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001280 pCurObj = gpuw;
1281 pthread_once(&tabOnce, initLayerTable);
1282 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001283 return result;
1284}
1285
1286XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1287{
1288 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1289 return result;
1290}
1291
1292XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1293{
1294 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1295 return result;
1296}
1297
1298XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1299{
1300 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1301 return result;
1302}
1303
1304XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1305{
1306 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1307 return result;
1308}
1309
1310XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1311{
1312 XGL_RESULT result = nextTable.DestroyObject(object);
1313 return result;
1314}
1315
1316XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1317{
1318 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1319 return result;
1320}
1321
1322XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1323{
1324 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1325 return result;
1326}
1327
1328XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1329{
1330 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1331 return result;
1332}
1333
1334XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1335{
1336 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1337 return result;
1338}
1339
1340XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1341{
1342 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1343 return result;
1344}
1345
1346XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1347{
1348 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1349 return result;
1350}
1351
1352XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1353{
1354 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1355 return result;
1356}
1357
1358XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1359{
1360 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1361 return result;
1362}
1363
1364XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1365{
1366 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1367 return result;
1368}
1369
1370XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1371{
1372 XGL_RESULT result = nextTable.GetEventStatus(event);
1373 return result;
1374}
1375
1376XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1377{
1378 XGL_RESULT result = nextTable.SetEvent(event);
1379 return result;
1380}
1381
1382XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1383{
1384 XGL_RESULT result = nextTable.ResetEvent(event);
1385 return result;
1386}
1387
1388XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1389{
1390 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1391 return result;
1392}
1393
1394XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1395{
1396 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1397 return result;
1398}
1399
1400XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1401{
1402 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1403 return result;
1404}
1405
1406XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1407{
1408 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1409 return result;
1410}
1411
1412XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1413{
1414 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1415 return result;
1416}
1417
1418XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1419{
1420 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1421 return result;
1422}
1423
1424XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1425{
1426 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1427 return result;
1428}
1429
1430XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1431{
1432 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1433 return result;
1434}
1435
1436XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1437{
1438 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1439 return result;
1440}
1441
1442XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1443{
1444 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1445 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001446 char str[1024];
1447 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1448 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001449 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001450 PIPELINE_NODE *pTrav = pPipelineHead;
1451 if (pTrav) {
1452 while (pTrav->pNext)
1453 pTrav = pTrav->pNext;
1454 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1455 pTrav = pTrav->pNext;
1456 }
1457 else {
1458 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1459 pPipelineHead = pTrav;
1460 }
1461 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1462 pTrav->pipeline = *pPipeline;
1463 initPipeline(pTrav, pCreateInfo);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001464 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001465 return result;
1466}
1467
1468XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1469{
1470 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1471 return result;
1472}
1473
1474XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1475{
1476 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1477 return result;
1478}
1479
1480XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1481{
1482 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1483 return result;
1484}
1485
1486XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1487{
1488 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1489 return result;
1490}
1491
1492XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1493{
1494 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001495 pthread_mutex_lock(&globalLock);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001496 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1497 pNewNode->sampler = *pSampler;
1498 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1499 pNewNode->pNext = pSamplerHead;
1500 pSamplerHead = pNewNode;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001501 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001502 return result;
1503}
1504
1505XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1506{
1507 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1508 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001509 char str[1024];
1510 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1511 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001512 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001513 DS_LL_HEAD *pTrav = pDSHead;
1514 if (pTrav) {
1515 // Grow existing list
1516 while (pTrav->pNextDS)
1517 pTrav = pTrav->pNextDS;
1518 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1519 pTrav = pTrav->pNextDS;
1520 }
1521 else { // Create new list
1522 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1523 pDSHead = pTrav;
1524 }
1525 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1526 pTrav->dsID = *pDescriptorSet;
1527 pTrav->numSlots = pCreateInfo->slots;
1528 pTrav->pNextDS = NULL;
1529 pTrav->updateActive = XGL_FALSE;
1530 initDS(pTrav);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001531 pthread_mutex_unlock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001532 return result;
1533}
1534
1535XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1536{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001537 DS_LL_HEAD* pDS = getDS(descriptorSet);
1538 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001539 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001540 char str[1024];
1541 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1542 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001543 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001544 else {
1545 pDS->updateActive = XGL_TRUE;
1546 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001547 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1548}
1549
1550XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1551{
1552 if (!dsUpdate(descriptorSet)) {
1553 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001554 char str[1024];
1555 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1556 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001557 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001558 else {
1559 DS_LL_HEAD* pDS = getDS(descriptorSet);
1560 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001561 char str[1024];
1562 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1563 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001564 }
1565 else {
1566 pDS->updateActive = XGL_FALSE;
1567 }
1568 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001569 nextTable.EndDescriptorSetUpdate(descriptorSet);
1570}
1571
1572XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1573{
1574 if (!dsUpdate(descriptorSet)) {
1575 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001576 char str[1024];
1577 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1578 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001579 }
1580 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001581 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1582 char str[1024];
1583 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1584 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1585 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001586 }
1587 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1588}
1589
1590XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1591{
1592 if (!dsUpdate(descriptorSet)) {
1593 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001594 char str[1024];
1595 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1596 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001597 }
1598 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001599 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1600 char str[1024];
1601 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1602 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1603 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001604 }
1605 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1606}
1607
1608XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1609{
1610 if (!dsUpdate(descriptorSet)) {
1611 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001612 char str[1024];
1613 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1614 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001615 }
1616 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001617 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1618 char str[1024];
1619 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1620 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1621 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001622 }
1623 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1624}
1625
1626XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1627{
1628 if (!dsUpdate(descriptorSet)) {
1629 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001630 char str[1024];
1631 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1632 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001633 }
1634 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1635}
1636
1637// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1638XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1639{
1640 if (!dsUpdate(descriptorSet)) {
1641 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001642 char str[1024];
1643 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1644 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001645 }
1646 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1647 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001648 char str[1024];
1649 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1650 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001651 }
1652 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1653}
1654
1655XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1656{
1657 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001658 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001659 return result;
1660}
1661
1662XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1663{
1664 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001665 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001666 return result;
1667}
1668
1669XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1670{
1671 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001672 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_MSAA);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001673 return result;
1674}
1675
1676XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1677{
1678 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001679 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001680 return result;
1681}
1682
1683XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1684{
1685 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
Tobin Ehlis56a61072014-11-21 08:58:46 -07001686 insertDynamicState(*pState, (PIPELINE_LL_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001687 return result;
1688}
1689
1690XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1691{
1692 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1693 return result;
1694}
1695
1696XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1697{
1698 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1699 return result;
1700}
1701
1702XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1703{
1704 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1705 return result;
1706}
1707
1708XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1709{
1710 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1711 return result;
1712}
1713
1714XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1715{
1716 if (getPipeline(pipeline)) {
1717 lastBoundPipeline = pipeline;
1718 }
1719 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001720 char str[1024];
1721 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1722 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001723 }
1724 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1725}
1726
1727XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1728{
1729 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1730}
1731
1732XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1733{
Tobin Ehlis56a61072014-11-21 08:58:46 -07001734 setLastBoundDynamicState(state, stateBindPoint);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001735 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1736}
1737
1738XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1739{
1740 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001741 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001742 pthread_mutex_lock(&globalLock);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001743 lastBoundDS[index] = descriptorSet;
Tobin Ehliseacc64f2014-11-24 17:09:09 -07001744 lastBoundSlotOffset[index] = slotOffset;
Tobin Ehlis9e142a32014-11-21 12:04:39 -07001745 pthread_mutex_unlock(&globalLock);
Tobin Ehlise79df942014-11-18 16:38:08 -07001746 char str[1024];
1747 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1748 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001749 }
1750 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001751 char str[1024];
1752 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1753 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001754 }
1755 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1756}
1757
1758XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1759{
1760 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1761}
1762
Chia-I Wu3b04af52014-11-08 10:48:20 +08001763XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1764{
Tobin Ehlis1affd3c2014-11-25 10:24:15 -07001765 lastVtxBinding = binding;
Chia-I Wu3b04af52014-11-08 10:48:20 +08001766 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1767}
1768
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001769XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1770{
1771 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1772}
1773
1774XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1775{
1776 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1777}
1778
1779XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1780{
1781 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1782}
1783
1784XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1785{
1786 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1787}
1788
1789XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1790{
Tobin Ehlise79df942014-11-18 16:38:08 -07001791 char str[1024];
1792 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1793 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001794 synchAndPrintDSConfig();
1795 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1796}
1797
1798XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1799{
Tobin Ehlise79df942014-11-18 16:38:08 -07001800 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001801 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001802 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001803 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001804 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1805}
1806
1807XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1808{
Tobin Ehlise79df942014-11-18 16:38:08 -07001809 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001810 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001811 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001812 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001813 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1814}
1815
1816XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1817{
Tobin Ehlise79df942014-11-18 16:38:08 -07001818 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001819 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001820 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001821 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001822 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1823}
1824
1825XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1826{
1827 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1828}
1829
1830XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1831{
1832 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1833}
1834
1835XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1836{
1837 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1838}
1839
1840XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1841{
1842 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1843}
1844
1845XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1846{
1847 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1848}
1849
1850XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1851{
1852 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1853}
1854
1855XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1856{
1857 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1858}
1859
1860XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1861{
1862 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1863}
1864
1865XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1866{
1867 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1868}
1869
1870XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1871{
1872 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1873}
1874
1875XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1876{
1877 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1878}
1879
1880XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1881{
1882 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1883}
1884
1885XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1886{
1887 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1888}
1889
1890XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1891{
1892 nextTable.CmdSetEvent(cmdBuffer, event);
1893}
1894
1895XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1896{
1897 nextTable.CmdResetEvent(cmdBuffer, event);
1898}
1899
1900XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1901{
1902 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1903}
1904
1905XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1906{
1907 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1908}
1909
1910XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1911{
1912 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1913}
1914
1915XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1916{
1917 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1918}
1919
1920XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1921{
1922 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1923}
1924
1925XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1926{
1927 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1928}
1929
1930XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1931{
1932 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1933}
1934
1935XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1936{
1937 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1938}
1939
1940XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1941{
1942 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1943 return result;
1944}
1945
1946XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1947{
Tobin Ehlise79df942014-11-18 16:38:08 -07001948 // This layer intercepts callbacks
1949 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1950 if (!pNewDbgFuncNode)
1951 return XGL_ERROR_OUT_OF_MEMORY;
1952 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1953 pNewDbgFuncNode->pUserData = pUserData;
1954 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1955 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001956 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1957 return result;
1958}
1959
1960XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1961{
Tobin Ehlise79df942014-11-18 16:38:08 -07001962 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1963 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1964 while (pTrav) {
1965 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1966 pPrev->pNext = pTrav->pNext;
1967 if (pDbgFunctionHead == pTrav)
1968 pDbgFunctionHead = pTrav->pNext;
1969 free(pTrav);
1970 break;
1971 }
1972 pPrev = pTrav;
1973 pTrav = pTrav->pNext;
1974 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001975 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1976 return result;
1977}
1978
1979XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1980{
1981 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1982 return result;
1983}
1984
1985XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1986{
1987 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1988 return result;
1989}
1990
1991XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1992{
1993 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1994 return result;
1995}
1996
1997XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1998{
1999 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
2000 return result;
2001}
2002
2003XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
2004{
2005 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2006}
2007
2008XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2009{
2010 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2011}
2012
2013XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
2014{
2015 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002016 pCurObj = gpuw;
2017 pthread_once(&tabOnce, initLayerTable);
2018 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002019 return result;
2020}
2021
Chia-I Wu6204f342014-11-07 13:33:45 +08002022XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002023{
Chia-I Wu6204f342014-11-07 13:33:45 +08002024 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002025 return result;
2026}
2027
2028XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2029{
2030 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
2031 return result;
2032}
2033
2034XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2035{
2036 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2037 return result;
2038}
2039
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002040XGL_VOID drawStateDumpDotFile(char* outFileName)
2041{
2042 dumpDotFile(outFileName);
2043}
2044
Tobin Ehlis266473d2014-12-16 17:34:50 -07002045XGL_VOID drawStateDumpPngFile(char* outFileName)
2046{
2047 char dotExe[32] = "/usr/bin/dot";
2048 if( access(dotExe, X_OK) != -1) {
2049 dumpDotFile("/tmp/tmp.dot");
2050 char dotCmd[1024];
2051 sprintf(dotCmd, "%s /tmp/tmp.dot -Tpng -o %s", dotExe, outFileName);
2052 system(dotCmd);
2053 remove("/tmp/tmp.dot");
2054 }
2055 else {
2056 char str[1024];
2057 sprintf(str, "Cannot execute dot program at (%s) to dump requested %s file.", dotExe, outFileName);
2058 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str);
2059 }
2060}
2061
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002062XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2063{
2064 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2065 if (gpu == NULL)
2066 return NULL;
2067 pCurObj = gpuw;
2068 pthread_once(&tabOnce, initLayerTable);
2069
2070 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2071 return xglGetProcAddr;
2072 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2073 return nextTable.InitAndEnumerateGpus;
2074 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2075 return xglGetGpuInfo;
2076 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2077 return xglCreateDevice;
2078 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2079 return xglDestroyDevice;
2080 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2081 return xglGetExtensionSupport;
2082 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2083 return xglEnumerateLayers;
2084 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2085 return xglGetDeviceQueue;
2086 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2087 return xglQueueSubmit;
2088 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2089 return xglQueueSetGlobalMemReferences;
2090 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2091 return xglQueueWaitIdle;
2092 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2093 return xglDeviceWaitIdle;
Tobin Ehlisa701ef02014-11-27 15:43:39 -07002094 else if (!strncmp("drawStateDumpDotFile", (const char *) funcName, sizeof("drawStateDumpDotFile")))
2095 return drawStateDumpDotFile;
Tobin Ehlis266473d2014-12-16 17:34:50 -07002096 else if (!strncmp("drawStateDumpPngFile", (const char *) funcName, sizeof("drawStateDumpPngFile")))
2097 return drawStateDumpPngFile;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06002098 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2099 return xglGetMemoryHeapCount;
2100 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2101 return xglGetMemoryHeapInfo;
2102 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2103 return xglAllocMemory;
2104 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2105 return xglFreeMemory;
2106 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2107 return xglSetMemoryPriority;
2108 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2109 return xglMapMemory;
2110 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2111 return xglUnmapMemory;
2112 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2113 return xglPinSystemMemory;
2114 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2115 return xglRemapVirtualMemoryPages;
2116 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2117 return xglGetMultiGpuCompatibility;
2118 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2119 return xglOpenSharedMemory;
2120 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2121 return xglOpenSharedQueueSemaphore;
2122 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2123 return xglOpenPeerMemory;
2124 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2125 return xglOpenPeerImage;
2126 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2127 return xglDestroyObject;
2128 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2129 return xglGetObjectInfo;
2130 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2131 return xglBindObjectMemory;
2132 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2133 return xglCreateFence;
2134 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2135 return xglGetFenceStatus;
2136 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2137 return xglWaitForFences;
2138 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2139 return xglCreateQueueSemaphore;
2140 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2141 return xglSignalQueueSemaphore;
2142 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2143 return xglWaitQueueSemaphore;
2144 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2145 return xglCreateEvent;
2146 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2147 return xglGetEventStatus;
2148 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2149 return xglSetEvent;
2150 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2151 return xglResetEvent;
2152 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2153 return xglCreateQueryPool;
2154 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2155 return xglGetQueryPoolResults;
2156 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2157 return xglGetFormatInfo;
2158 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2159 return xglCreateImage;
2160 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2161 return xglGetImageSubresourceInfo;
2162 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2163 return xglCreateImageView;
2164 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2165 return xglCreateColorAttachmentView;
2166 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2167 return xglCreateDepthStencilView;
2168 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2169 return xglCreateShader;
2170 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2171 return xglCreateGraphicsPipeline;
2172 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2173 return xglCreateComputePipeline;
2174 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2175 return xglStorePipeline;
2176 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2177 return xglLoadPipeline;
2178 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2179 return xglCreatePipelineDelta;
2180 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2181 return xglCreateSampler;
2182 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2183 return xglCreateDescriptorSet;
2184 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2185 return xglBeginDescriptorSetUpdate;
2186 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2187 return xglEndDescriptorSetUpdate;
2188 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2189 return xglAttachSamplerDescriptors;
2190 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2191 return xglAttachImageViewDescriptors;
2192 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2193 return xglAttachMemoryViewDescriptors;
2194 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2195 return xglAttachNestedDescriptors;
2196 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2197 return xglClearDescriptorSetSlots;
2198 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2199 return xglCreateViewportState;
2200 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2201 return xglCreateRasterState;
2202 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2203 return xglCreateMsaaState;
2204 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2205 return xglCreateColorBlendState;
2206 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2207 return xglCreateDepthStencilState;
2208 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2209 return xglCreateCommandBuffer;
2210 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2211 return xglBeginCommandBuffer;
2212 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2213 return xglEndCommandBuffer;
2214 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2215 return xglResetCommandBuffer;
2216 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2217 return xglCmdBindPipeline;
2218 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2219 return xglCmdBindPipelineDelta;
2220 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2221 return xglCmdBindStateObject;
2222 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2223 return xglCmdBindDescriptorSet;
2224 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2225 return xglCmdBindDynamicMemoryView;
2226 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2227 return xglCmdBindIndexData;
2228 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2229 return xglCmdBindAttachments;
2230 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2231 return xglCmdPrepareMemoryRegions;
2232 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2233 return xglCmdPrepareImages;
2234 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2235 return xglCmdDraw;
2236 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2237 return xglCmdDrawIndexed;
2238 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2239 return xglCmdDrawIndirect;
2240 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2241 return xglCmdDrawIndexedIndirect;
2242 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2243 return xglCmdDispatch;
2244 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2245 return xglCmdDispatchIndirect;
2246 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2247 return xglCmdCopyMemory;
2248 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2249 return xglCmdCopyImage;
2250 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2251 return xglCmdCopyMemoryToImage;
2252 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2253 return xglCmdCopyImageToMemory;
2254 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2255 return xglCmdCloneImageData;
2256 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2257 return xglCmdUpdateMemory;
2258 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2259 return xglCmdFillMemory;
2260 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2261 return xglCmdClearColorImage;
2262 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2263 return xglCmdClearColorImageRaw;
2264 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2265 return xglCmdClearDepthStencil;
2266 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2267 return xglCmdResolveImage;
2268 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2269 return xglCmdSetEvent;
2270 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2271 return xglCmdResetEvent;
2272 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2273 return xglCmdMemoryAtomic;
2274 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2275 return xglCmdBeginQuery;
2276 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2277 return xglCmdEndQuery;
2278 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2279 return xglCmdResetQueryPool;
2280 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2281 return xglCmdWriteTimestamp;
2282 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2283 return xglCmdInitAtomicCounters;
2284 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2285 return xglCmdLoadAtomicCounters;
2286 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2287 return xglCmdSaveAtomicCounters;
2288 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2289 return xglDbgSetValidationLevel;
2290 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2291 return xglDbgRegisterMsgCallback;
2292 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2293 return xglDbgUnregisterMsgCallback;
2294 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2295 return xglDbgSetMessageFilter;
2296 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2297 return xglDbgSetObjectTag;
2298 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2299 return xglDbgSetGlobalOption;
2300 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2301 return xglDbgSetDeviceOption;
2302 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2303 return xglCmdDbgMarkerBegin;
2304 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2305 return xglCmdDbgMarkerEnd;
2306 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2307 return xglWsiX11AssociateConnection;
2308 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2309 return xglWsiX11GetMSC;
2310 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2311 return xglWsiX11CreatePresentableImage;
2312 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2313 return xglWsiX11QueuePresent;
2314 else {
2315 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2316 if (gpuw->pGPA == NULL)
2317 return NULL;
2318 return gpuw->pGPA(gpuw->nextObject, funcName);
2319 }
2320}
2321