shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
| 24 | #include "libGLESv2/renderer/BufferStorage.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 25 | |
| 26 | namespace gl |
| 27 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 28 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 29 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 30 | { |
| 31 | switch (samplerState.minFilter) |
| 32 | { |
| 33 | case GL_NEAREST: |
| 34 | case GL_LINEAR: |
| 35 | return false; |
| 36 | case GL_NEAREST_MIPMAP_NEAREST: |
| 37 | case GL_LINEAR_MIPMAP_NEAREST: |
| 38 | case GL_NEAREST_MIPMAP_LINEAR: |
| 39 | case GL_LINEAR_MIPMAP_LINEAR: |
| 40 | return true; |
| 41 | default: UNREACHABLE(); |
| 42 | return false; |
| 43 | } |
| 44 | } |
| 45 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 46 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 47 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 48 | mRenderer = renderer; |
| 49 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 50 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 51 | mSamplerState.magFilter = GL_LINEAR; |
| 52 | mSamplerState.wrapS = GL_REPEAT; |
| 53 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 54 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 55 | mSamplerState.maxAnisotropy = 1.0f; |
| 56 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 57 | mSamplerState.compareMode = GL_NONE; |
| 58 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 59 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 60 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 61 | mDirtyImages = true; |
| 62 | |
| 63 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 64 | |
| 65 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 66 | } |
| 67 | |
| 68 | Texture::~Texture() |
| 69 | { |
| 70 | } |
| 71 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 72 | GLenum Texture::getTarget() const |
| 73 | { |
| 74 | return mTarget; |
| 75 | } |
| 76 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 77 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 78 | { |
| 79 | mRenderbufferProxies.addRef(proxy); |
| 80 | } |
| 81 | |
| 82 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 83 | { |
| 84 | mRenderbufferProxies.release(proxy); |
| 85 | } |
| 86 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 87 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 88 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 89 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 90 | } |
| 91 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 92 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 93 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 94 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 95 | } |
| 96 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 97 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 98 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 99 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 100 | } |
| 101 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 102 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 103 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 104 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 105 | } |
| 106 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 107 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 108 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 109 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 110 | } |
| 111 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 112 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 113 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 114 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 115 | } |
| 116 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 117 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 118 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 119 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 120 | } |
| 121 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 122 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 123 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 124 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 125 | } |
| 126 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 127 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 128 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 129 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 130 | } |
| 131 | |
| 132 | GLenum Texture::getMinFilter() const |
| 133 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 134 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 135 | } |
| 136 | |
| 137 | GLenum Texture::getMagFilter() const |
| 138 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 139 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 140 | } |
| 141 | |
| 142 | GLenum Texture::getWrapS() const |
| 143 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 144 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 145 | } |
| 146 | |
| 147 | GLenum Texture::getWrapT() const |
| 148 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 149 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 150 | } |
| 151 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 152 | GLenum Texture::getWrapR() const |
| 153 | { |
| 154 | return mSamplerState.wrapR; |
| 155 | } |
| 156 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 157 | float Texture::getMaxAnisotropy() const |
| 158 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 159 | return mSamplerState.maxAnisotropy; |
| 160 | } |
| 161 | |
| 162 | int Texture::getLodOffset() |
| 163 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 164 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 165 | return texture ? texture->getLodOffset() : 0; |
| 166 | } |
| 167 | |
| 168 | void Texture::getSamplerState(SamplerState *sampler) |
| 169 | { |
| 170 | *sampler = mSamplerState; |
| 171 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 172 | } |
| 173 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 174 | GLenum Texture::getUsage() const |
| 175 | { |
| 176 | return mUsage; |
| 177 | } |
| 178 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 179 | GLint Texture::getBaseLevelWidth() const |
| 180 | { |
| 181 | const rx::Image *baseImage = getBaseLevelImage(); |
| 182 | return (baseImage ? baseImage->getWidth() : 0); |
| 183 | } |
| 184 | |
| 185 | GLint Texture::getBaseLevelHeight() const |
| 186 | { |
| 187 | const rx::Image *baseImage = getBaseLevelImage(); |
| 188 | return (baseImage ? baseImage->getHeight() : 0); |
| 189 | } |
| 190 | |
| 191 | GLint Texture::getBaseLevelDepth() const |
| 192 | { |
| 193 | const rx::Image *baseImage = getBaseLevelImage(); |
| 194 | return (baseImage ? baseImage->getDepth() : 0); |
| 195 | } |
| 196 | |
| 197 | GLenum Texture::getBaseLevelInternalFormat() const |
| 198 | { |
| 199 | const rx::Image *baseImage = getBaseLevelImage(); |
| 200 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 201 | } |
| 202 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 203 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 204 | { |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 205 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 206 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 207 | const void *pixelData = pixels; |
| 208 | |
| 209 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 210 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 211 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 212 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 213 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 214 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 215 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 216 | } |
| 217 | |
| 218 | if (pixelData != NULL) |
| 219 | { |
| 220 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | mDirtyImages = true; |
| 222 | } |
| 223 | } |
| 224 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 225 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
| 226 | GLenum sizedInternalFormat, GLenum type, GLint level) |
| 227 | { |
| 228 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 229 | { |
| 230 | return true; |
| 231 | } |
| 232 | |
| 233 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 234 | // to create a render target. |
| 235 | if (IsFastCopyBufferToTextureSupported(sizedInternalFormat, mRenderer->getCurrentClientVersion())) |
| 236 | { |
| 237 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 238 | rx::RenderTarget *destRenderTarget = getStorage(true)->getStorageInstance()->getRenderTarget(level); |
| 239 | |
| 240 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 241 | } |
| 242 | |
| 243 | // Return false if we do not support fast unpack |
| 244 | return false; |
| 245 | } |
| 246 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 247 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 248 | { |
| 249 | if (pixels != NULL) |
| 250 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 251 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 252 | mDirtyImages = true; |
| 253 | } |
| 254 | } |
| 255 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 256 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 257 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 258 | { |
| 259 | if (pixels != NULL) |
| 260 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 261 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | mDirtyImages = true; |
| 263 | } |
| 264 | |
| 265 | return true; |
| 266 | } |
| 267 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 268 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 269 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 270 | { |
| 271 | if (pixels != NULL) |
| 272 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 273 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 274 | mDirtyImages = true; |
| 275 | } |
| 276 | |
| 277 | return true; |
| 278 | } |
| 279 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 280 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 281 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 283 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 284 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 285 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 286 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 287 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 288 | } |
| 289 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 290 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 291 | } |
| 292 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 293 | bool Texture::hasDirtyImages() const |
| 294 | { |
| 295 | return mDirtyImages; |
| 296 | } |
| 297 | |
| 298 | void Texture::resetDirty() |
| 299 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 300 | mDirtyImages = false; |
| 301 | } |
| 302 | |
| 303 | unsigned int Texture::getTextureSerial() |
| 304 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 305 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | return texture ? texture->getTextureSerial() : 0; |
| 307 | } |
| 308 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 309 | bool Texture::isImmutable() const |
| 310 | { |
| 311 | return mImmutable; |
| 312 | } |
| 313 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 314 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 315 | { |
| 316 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 317 | return 0; // Maximum number of levels |
| 318 | } |
| 319 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 320 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 321 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 322 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 323 | { |
| 324 | return 0; // Maximum number of levels |
| 325 | } |
| 326 | else |
| 327 | { |
| 328 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 329 | return 1; |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | GLint Texture::creationLevels(GLsizei size) const |
| 334 | { |
| 335 | return creationLevels(size, size); |
| 336 | } |
| 337 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 338 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 339 | { |
| 340 | mTexStorage = NULL; |
| 341 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 342 | |
| 343 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 344 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 345 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 346 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 347 | } |
| 348 | |
| 349 | Texture2D::~Texture2D() |
| 350 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | delete mTexStorage; |
| 352 | mTexStorage = NULL; |
| 353 | |
| 354 | if (mSurface) |
| 355 | { |
| 356 | mSurface->setBoundTexture(NULL); |
| 357 | mSurface = NULL; |
| 358 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 359 | |
| 360 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 361 | { |
| 362 | delete mImageArray[i]; |
| 363 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 364 | } |
| 365 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 366 | GLsizei Texture2D::getWidth(GLint level) const |
| 367 | { |
| 368 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 369 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 370 | else |
| 371 | return 0; |
| 372 | } |
| 373 | |
| 374 | GLsizei Texture2D::getHeight(GLint level) const |
| 375 | { |
| 376 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 377 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 378 | else |
| 379 | return 0; |
| 380 | } |
| 381 | |
| 382 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 383 | { |
| 384 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 385 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 386 | else |
| 387 | return GL_NONE; |
| 388 | } |
| 389 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 390 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | { |
| 392 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 393 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 394 | else |
| 395 | return D3DFMT_UNKNOWN; |
| 396 | } |
| 397 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 398 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 399 | { |
| 400 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 401 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 402 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 403 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 404 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 405 | const int storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 406 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 407 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 408 | |
| 409 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 410 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 411 | const int storageLevels = mTexStorage->levelCount(); |
| 412 | |
| 413 | if ((level >= storageLevels && storageLevels != 0) || |
| 414 | width != storageWidth || |
| 415 | height != storageHeight || |
| 416 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 417 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 418 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 419 | { |
| 420 | mImageArray[i]->markDirty(); |
| 421 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 422 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 423 | delete mTexStorage; |
| 424 | mTexStorage = NULL; |
| 425 | mDirtyImages = true; |
| 426 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 427 | } |
| 428 | } |
| 429 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 430 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 431 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 432 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 433 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 434 | : GetSizedInternalFormat(format, type, clientVersion); |
| 435 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 436 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 437 | // Attempt a fast gpu copy of the pixel data to the surface |
| 438 | // If we want to support rendering (which is necessary for GPU unpack buffers), level 0 must be complete |
| 439 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 440 | if (unpack.pixelBuffer.id() != 0 && isLevelComplete(0) && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, level)) |
| 441 | { |
| 442 | // Ensure we don't overwrite our newly initialized data |
| 443 | mImageArray[level]->markClean(); |
| 444 | } |
| 445 | else |
| 446 | { |
| 447 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 448 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | } |
| 450 | |
| 451 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 452 | { |
| 453 | releaseTexImage(); |
| 454 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 455 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 456 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 457 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 458 | |
| 459 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 460 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 461 | |
| 462 | mDirtyImages = true; |
| 463 | mSurface = surface; |
| 464 | mSurface->setBoundTexture(this); |
| 465 | } |
| 466 | |
| 467 | void Texture2D::releaseTexImage() |
| 468 | { |
| 469 | if (mSurface) |
| 470 | { |
| 471 | mSurface->setBoundTexture(NULL); |
| 472 | mSurface = NULL; |
| 473 | |
| 474 | if (mTexStorage) |
| 475 | { |
| 476 | delete mTexStorage; |
| 477 | mTexStorage = NULL; |
| 478 | } |
| 479 | |
| 480 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 481 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 482 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 483 | } |
| 484 | } |
| 485 | } |
| 486 | |
| 487 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 488 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 489 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 490 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 491 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 492 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 493 | } |
| 494 | |
| 495 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 496 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | if (level < levelCount()) |
| 498 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 499 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 500 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 501 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 502 | image->markClean(); |
| 503 | } |
| 504 | } |
| 505 | } |
| 506 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 507 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 508 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 509 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 510 | { |
| 511 | commitRect(level, xoffset, yoffset, width, height); |
| 512 | } |
| 513 | } |
| 514 | |
| 515 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 516 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 517 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 518 | { |
| 519 | commitRect(level, xoffset, yoffset, width, height); |
| 520 | } |
| 521 | } |
| 522 | |
| 523 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 524 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 525 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 526 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 527 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 528 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 529 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 530 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 531 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 532 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 533 | mDirtyImages = true; |
| 534 | } |
| 535 | else |
| 536 | { |
| 537 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 538 | { |
| 539 | convertToRenderTarget(); |
| 540 | } |
| 541 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 542 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 543 | |
| 544 | if (width != 0 && height != 0 && level < levelCount()) |
| 545 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 546 | gl::Rectangle sourceRect; |
| 547 | sourceRect.x = x; |
| 548 | sourceRect.width = width; |
| 549 | sourceRect.y = y; |
| 550 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 551 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 552 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 553 | } |
| 554 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 555 | } |
| 556 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 557 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 558 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 559 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 560 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 561 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 562 | } |
| 563 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 564 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 565 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 566 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 567 | |
| 568 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 569 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 570 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 571 | mDirtyImages = true; |
| 572 | } |
| 573 | else |
| 574 | { |
| 575 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 576 | { |
| 577 | convertToRenderTarget(); |
| 578 | } |
| 579 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 580 | if (level < levelCount()) |
| 581 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 582 | updateTextureLevel(level); |
| 583 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 584 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 585 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 586 | gl::Rectangle sourceRect; |
| 587 | sourceRect.x = x; |
| 588 | sourceRect.width = width; |
| 589 | sourceRect.y = y; |
| 590 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 592 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 593 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 594 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 595 | } |
| 596 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 597 | } |
| 598 | |
| 599 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 600 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 601 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 602 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 603 | mImmutable = true; |
| 604 | |
| 605 | for (int level = 0; level < levels; level++) |
| 606 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 607 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 608 | width = std::max(1, width >> 1); |
| 609 | height = std::max(1, height >> 1); |
| 610 | } |
| 611 | |
| 612 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 613 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 614 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 615 | } |
| 616 | |
| 617 | if (mTexStorage->isManaged()) |
| 618 | { |
| 619 | int levels = levelCount(); |
| 620 | |
| 621 | for (int level = 0; level < levels; level++) |
| 622 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 623 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 624 | } |
| 625 | } |
| 626 | } |
| 627 | |
| 628 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 629 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 630 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 631 | GLsizei width = getBaseLevelWidth(); |
| 632 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 633 | |
| 634 | if (width <= 0 || height <= 0) |
| 635 | { |
| 636 | return false; |
| 637 | } |
| 638 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 639 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 640 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 641 | if (samplerState.magFilter != GL_NEAREST || |
| 642 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 643 | { |
| 644 | return false; |
| 645 | } |
| 646 | } |
| 647 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 648 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 649 | |
| 650 | if (!npotSupport) |
| 651 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 652 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 653 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 654 | { |
| 655 | return false; |
| 656 | } |
| 657 | } |
| 658 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 659 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 660 | { |
| 661 | if (!npotSupport) |
| 662 | { |
| 663 | if (!isPow2(width) || !isPow2(height)) |
| 664 | { |
| 665 | return false; |
| 666 | } |
| 667 | } |
| 668 | |
| 669 | if (!isMipmapComplete()) |
| 670 | { |
| 671 | return false; |
| 672 | } |
| 673 | } |
| 674 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 675 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 676 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 677 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 678 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 679 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 680 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 681 | { |
| 682 | if (mSamplerState.compareMode == GL_NONE) |
| 683 | { |
| 684 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 685 | mSamplerState.magFilter != GL_NEAREST) |
| 686 | { |
| 687 | return false; |
| 688 | } |
| 689 | } |
| 690 | } |
| 691 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 692 | return true; |
| 693 | } |
| 694 | |
| 695 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 696 | bool Texture2D::isMipmapComplete() const |
| 697 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 698 | GLsizei width = getBaseLevelWidth(); |
| 699 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 700 | |
| 701 | int q = log2(std::max(width, height)); |
| 702 | |
| 703 | for (int level = 0; level <= q; level++) |
| 704 | { |
| 705 | if (!isLevelComplete(level)) |
| 706 | { |
| 707 | return false; |
| 708 | } |
| 709 | } |
| 710 | |
| 711 | return true; |
| 712 | } |
| 713 | |
| 714 | bool Texture2D::isLevelComplete(int level) const |
| 715 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 716 | if (isImmutable()) |
| 717 | { |
| 718 | return true; |
| 719 | } |
| 720 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 721 | GLsizei width = getBaseLevelWidth(); |
| 722 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 723 | |
| 724 | if (width <= 0 || height <= 0) |
| 725 | { |
| 726 | return false; |
| 727 | } |
| 728 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 729 | // The base image level is complete if the width and height are positive |
| 730 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 731 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 732 | return true; |
| 733 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 734 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 735 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 736 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 737 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 738 | if (image->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 739 | { |
| 740 | return false; |
| 741 | } |
| 742 | |
| 743 | if (image->getWidth() != std::max(1, width >> level)) |
| 744 | { |
| 745 | return false; |
| 746 | } |
| 747 | |
| 748 | if (image->getHeight() != std::max(1, height >> level)) |
| 749 | { |
| 750 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 751 | } |
| 752 | |
| 753 | return true; |
| 754 | } |
| 755 | |
| 756 | bool Texture2D::isCompressed(GLint level) const |
| 757 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 758 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | } |
| 760 | |
| 761 | bool Texture2D::isDepth(GLint level) const |
| 762 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 763 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 764 | } |
| 765 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 766 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 767 | void Texture2D::createTexture() |
| 768 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 769 | GLsizei width = getBaseLevelWidth(); |
| 770 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 771 | |
| 772 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 773 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 774 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 775 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 776 | |
| 777 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 778 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 779 | |
| 780 | if (mTexStorage->isManaged()) |
| 781 | { |
| 782 | int levels = levelCount(); |
| 783 | |
| 784 | for (int level = 0; level < levels; level++) |
| 785 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 786 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 787 | } |
| 788 | } |
| 789 | |
| 790 | mDirtyImages = true; |
| 791 | } |
| 792 | |
| 793 | void Texture2D::updateTexture() |
| 794 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 795 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 796 | |
| 797 | for (int level = 0; level < levels; level++) |
| 798 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 799 | updateTextureLevel(level); |
| 800 | } |
| 801 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 802 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 803 | void Texture2D::updateTextureLevel(int level) |
| 804 | { |
| 805 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 806 | rx::Image *image = mImageArray[level]; |
| 807 | |
| 808 | if (image->isDirty()) |
| 809 | { |
| 810 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 811 | } |
| 812 | } |
| 813 | |
| 814 | void Texture2D::convertToRenderTarget() |
| 815 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 816 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 817 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 818 | GLsizei width = getBaseLevelWidth(); |
| 819 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 820 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 821 | if (width != 0 && height != 0) |
| 822 | { |
| 823 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
| 824 | |
| 825 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 826 | |
| 827 | if (mTexStorage != NULL) |
| 828 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 829 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 830 | { |
| 831 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 832 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 833 | } |
| 834 | } |
| 835 | } |
| 836 | |
| 837 | delete mTexStorage; |
| 838 | mTexStorage = newTexStorage; |
| 839 | |
| 840 | mDirtyImages = true; |
| 841 | } |
| 842 | |
| 843 | void Texture2D::generateMipmaps() |
| 844 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 845 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 846 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 847 | for (unsigned int i = 1; i <= q; i++) |
| 848 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 849 | redefineImage(i, getBaseLevelInternalFormat(), |
| 850 | std::max(getBaseLevelWidth() >> i, 1), |
| 851 | std::max(getBaseLevelHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 852 | } |
| 853 | |
| 854 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 855 | { |
| 856 | for (unsigned int i = 1; i <= q; i++) |
| 857 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 858 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 859 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 860 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 861 | } |
| 862 | } |
| 863 | else |
| 864 | { |
| 865 | for (unsigned int i = 1; i <= q; i++) |
| 866 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 867 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 868 | } |
| 869 | } |
| 870 | } |
| 871 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 872 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 873 | { |
| 874 | return mImageArray[0]; |
| 875 | } |
| 876 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 877 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 878 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 879 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 880 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 881 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 882 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 883 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 884 | } |
| 885 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 886 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 887 | } |
| 888 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 889 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 890 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 891 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 892 | { |
| 893 | convertToRenderTarget(); |
| 894 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 895 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 896 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level) : 0; |
| 897 | } |
| 898 | |
| 899 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 900 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 901 | // ensure the underlying texture is created |
| 902 | if (getStorage(true) == NULL) |
| 903 | { |
| 904 | return NULL; |
| 905 | } |
| 906 | |
| 907 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 908 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 909 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 910 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 911 | { |
| 912 | return NULL; |
| 913 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 914 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 915 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 916 | } |
| 917 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 918 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 919 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 920 | // ensure the underlying texture is created |
| 921 | if (getStorage(true) == NULL) |
| 922 | { |
| 923 | return NULL; |
| 924 | } |
| 925 | |
| 926 | updateTexture(); |
| 927 | |
| 928 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 929 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 930 | { |
| 931 | return NULL; |
| 932 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 933 | |
| 934 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 935 | } |
| 936 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 937 | int Texture2D::levelCount() |
| 938 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 939 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 940 | } |
| 941 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 942 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 943 | { |
| 944 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 945 | { |
| 946 | if (renderTarget) |
| 947 | { |
| 948 | convertToRenderTarget(); |
| 949 | } |
| 950 | else |
| 951 | { |
| 952 | createTexture(); |
| 953 | } |
| 954 | } |
| 955 | |
| 956 | return mTexStorage; |
| 957 | } |
| 958 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 959 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 960 | { |
| 961 | mTexStorage = NULL; |
| 962 | for (int i = 0; i < 6; i++) |
| 963 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 964 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 965 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 966 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 967 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 968 | } |
| 969 | } |
| 970 | |
| 971 | TextureCubeMap::~TextureCubeMap() |
| 972 | { |
| 973 | for (int i = 0; i < 6; i++) |
| 974 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 975 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 976 | { |
| 977 | delete mImageArray[i][j]; |
| 978 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 979 | } |
| 980 | |
| 981 | delete mTexStorage; |
| 982 | mTexStorage = NULL; |
| 983 | } |
| 984 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 985 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 986 | { |
| 987 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 988 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 989 | else |
| 990 | return 0; |
| 991 | } |
| 992 | |
| 993 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 994 | { |
| 995 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 996 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 997 | else |
| 998 | return 0; |
| 999 | } |
| 1000 | |
| 1001 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1002 | { |
| 1003 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1004 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1005 | else |
| 1006 | return GL_NONE; |
| 1007 | } |
| 1008 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1009 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1010 | { |
| 1011 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1012 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1013 | else |
| 1014 | return D3DFMT_UNKNOWN; |
| 1015 | } |
| 1016 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1017 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1018 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1019 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1020 | } |
| 1021 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1022 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1023 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1024 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | } |
| 1026 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1027 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1028 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1029 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1030 | } |
| 1031 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1032 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1034 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1035 | } |
| 1036 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1037 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1038 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1039 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1040 | } |
| 1041 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1042 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1043 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1044 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1045 | } |
| 1046 | |
| 1047 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1048 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1049 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1050 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1051 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1052 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1053 | } |
| 1054 | |
| 1055 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1056 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1057 | if (level < levelCount()) |
| 1058 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1059 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1060 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1061 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1062 | } |
| 1063 | } |
| 1064 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1065 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1067 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1068 | { |
| 1069 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1070 | } |
| 1071 | } |
| 1072 | |
| 1073 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1074 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1075 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1076 | { |
| 1077 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1078 | } |
| 1079 | } |
| 1080 | |
| 1081 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1082 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1083 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1084 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1086 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1087 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1088 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1089 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1090 | if (samplerState.magFilter != GL_NEAREST || |
| 1091 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1092 | { |
| 1093 | return false; |
| 1094 | } |
| 1095 | } |
| 1096 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1097 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1098 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1099 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1100 | { |
| 1101 | return false; |
| 1102 | } |
| 1103 | } |
| 1104 | |
| 1105 | if (!mipmapping) |
| 1106 | { |
| 1107 | if (!isCubeComplete()) |
| 1108 | { |
| 1109 | return false; |
| 1110 | } |
| 1111 | } |
| 1112 | else |
| 1113 | { |
| 1114 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1115 | { |
| 1116 | return false; |
| 1117 | } |
| 1118 | } |
| 1119 | |
| 1120 | return true; |
| 1121 | } |
| 1122 | |
| 1123 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1124 | bool TextureCubeMap::isCubeComplete() const |
| 1125 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1126 | int baseWidth = getBaseLevelWidth(); |
| 1127 | int baseHeight = getBaseLevelHeight(); |
| 1128 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1129 | |
| 1130 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1131 | { |
| 1132 | return false; |
| 1133 | } |
| 1134 | |
| 1135 | for (unsigned int face = 1; face < 6; face++) |
| 1136 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1137 | const rx::Image &faceBaseImage = *mImageArray[face][0]; |
| 1138 | |
| 1139 | if (faceBaseImage.getWidth() != baseWidth || |
| 1140 | faceBaseImage.getHeight() != baseHeight || |
| 1141 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1142 | { |
| 1143 | return false; |
| 1144 | } |
| 1145 | } |
| 1146 | |
| 1147 | return true; |
| 1148 | } |
| 1149 | |
| 1150 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1151 | { |
| 1152 | if (isImmutable()) |
| 1153 | { |
| 1154 | return true; |
| 1155 | } |
| 1156 | |
| 1157 | if (!isCubeComplete()) |
| 1158 | { |
| 1159 | return false; |
| 1160 | } |
| 1161 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1162 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1163 | int q = log2(size); |
| 1164 | |
| 1165 | for (int face = 0; face < 6; face++) |
| 1166 | { |
| 1167 | for (int level = 1; level <= q; level++) |
| 1168 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1169 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1170 | { |
| 1171 | return false; |
| 1172 | } |
| 1173 | } |
| 1174 | } |
| 1175 | |
| 1176 | return true; |
| 1177 | } |
| 1178 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1179 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1180 | { |
| 1181 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1182 | |
| 1183 | if (isImmutable()) |
| 1184 | { |
| 1185 | return true; |
| 1186 | } |
| 1187 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1188 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1189 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1190 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1191 | { |
| 1192 | return false; |
| 1193 | } |
| 1194 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1195 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1196 | // to determine if any face at level 0 is complete. We omit that check here |
| 1197 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1198 | if (level == 0) |
| 1199 | { |
| 1200 | return true; |
| 1201 | } |
| 1202 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1203 | // Check that non-zero levels are consistent with the base level. |
| 1204 | const rx::Image *faceLevelImage = mImageArray[face][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1205 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1206 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1207 | { |
| 1208 | return false; |
| 1209 | } |
| 1210 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1211 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1212 | { |
| 1213 | return false; |
| 1214 | } |
| 1215 | |
| 1216 | return true; |
| 1217 | } |
| 1218 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1219 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1220 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1221 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1222 | } |
| 1223 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1224 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1225 | { |
| 1226 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1227 | } |
| 1228 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1229 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1230 | void TextureCubeMap::createTexture() |
| 1231 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1232 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1233 | |
| 1234 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1235 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1236 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1237 | GLint levels = creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1238 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1239 | |
| 1240 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1241 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1242 | |
| 1243 | if (mTexStorage->isManaged()) |
| 1244 | { |
| 1245 | int levels = levelCount(); |
| 1246 | |
| 1247 | for (int face = 0; face < 6; face++) |
| 1248 | { |
| 1249 | for (int level = 0; level < levels; level++) |
| 1250 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1251 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1252 | } |
| 1253 | } |
| 1254 | } |
| 1255 | |
| 1256 | mDirtyImages = true; |
| 1257 | } |
| 1258 | |
| 1259 | void TextureCubeMap::updateTexture() |
| 1260 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1261 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1262 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1263 | for (int face = 0; face < 6; face++) |
| 1264 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1265 | for (int level = 0; level < levels; level++) |
| 1266 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1267 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1268 | } |
| 1269 | } |
| 1270 | } |
| 1271 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1272 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1273 | { |
| 1274 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1275 | rx::Image *image = mImageArray[face][level]; |
| 1276 | |
| 1277 | if (image->isDirty()) |
| 1278 | { |
| 1279 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1280 | } |
| 1281 | } |
| 1282 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1283 | void TextureCubeMap::convertToRenderTarget() |
| 1284 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1285 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1287 | if (getBaseLevelWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1288 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1289 | GLsizei size = getBaseLevelWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1290 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1291 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1292 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1293 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1294 | |
| 1295 | if (mTexStorage != NULL) |
| 1296 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1297 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1298 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1299 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1300 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1301 | } |
| 1302 | } |
| 1303 | } |
| 1304 | |
| 1305 | delete mTexStorage; |
| 1306 | mTexStorage = newTexStorage; |
| 1307 | |
| 1308 | mDirtyImages = true; |
| 1309 | } |
| 1310 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1311 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1312 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1313 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1314 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1315 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1316 | |
| 1317 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1318 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1319 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1320 | } |
| 1321 | |
| 1322 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1323 | { |
| 1324 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1325 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1326 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1327 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1328 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1329 | |
| 1330 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1331 | } |
| 1332 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1333 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1334 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1335 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1336 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1337 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1338 | const int storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1339 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1340 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1341 | |
| 1342 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1343 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1344 | const int storageLevels = mTexStorage->levelCount(); |
| 1345 | |
| 1346 | if ((level >= storageLevels && storageLevels != 0) || |
| 1347 | width != storageWidth || |
| 1348 | height != storageHeight || |
| 1349 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1351 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1352 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1353 | for (int f = 0; f < 6; f++) |
| 1354 | { |
| 1355 | mImageArray[f][i]->markDirty(); |
| 1356 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1357 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1358 | |
| 1359 | delete mTexStorage; |
| 1360 | mTexStorage = NULL; |
| 1361 | |
| 1362 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1363 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1364 | } |
| 1365 | } |
| 1366 | |
| 1367 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1368 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1369 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1370 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1371 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1372 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 1373 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1374 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1375 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1376 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1377 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1378 | mDirtyImages = true; |
| 1379 | } |
| 1380 | else |
| 1381 | { |
| 1382 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1383 | { |
| 1384 | convertToRenderTarget(); |
| 1385 | } |
| 1386 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1387 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1388 | |
| 1389 | ASSERT(width == height); |
| 1390 | |
| 1391 | if (width > 0 && level < levelCount()) |
| 1392 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1393 | gl::Rectangle sourceRect; |
| 1394 | sourceRect.x = x; |
| 1395 | sourceRect.width = width; |
| 1396 | sourceRect.y = y; |
| 1397 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1398 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1399 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1400 | } |
| 1401 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | } |
| 1403 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1404 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1406 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1407 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1408 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1409 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1410 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1411 | } |
| 1412 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1413 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1414 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1415 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1416 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1417 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1418 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1419 | |
| 1420 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1421 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1422 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1423 | mDirtyImages = true; |
| 1424 | } |
| 1425 | else |
| 1426 | { |
| 1427 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1428 | { |
| 1429 | convertToRenderTarget(); |
| 1430 | } |
| 1431 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1432 | if (level < levelCount()) |
| 1433 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1434 | updateTextureFaceLevel(face, level); |
| 1435 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1436 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1437 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1438 | gl::Rectangle sourceRect; |
| 1439 | sourceRect.x = x; |
| 1440 | sourceRect.width = width; |
| 1441 | sourceRect.y = y; |
| 1442 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1444 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1445 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1446 | } |
| 1447 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1448 | } |
| 1449 | |
| 1450 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1451 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1452 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1453 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1454 | mImmutable = true; |
| 1455 | |
| 1456 | for (int level = 0; level < levels; level++) |
| 1457 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1458 | GLsizei mipSize = std::max(1, size >> level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1459 | for (int face = 0; face < 6; face++) |
| 1460 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1461 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1462 | } |
| 1463 | } |
| 1464 | |
| 1465 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1466 | { |
| 1467 | for (int face = 0; face < 6; face++) |
| 1468 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1469 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | if (mTexStorage->isManaged()) |
| 1474 | { |
| 1475 | int levels = levelCount(); |
| 1476 | |
| 1477 | for (int face = 0; face < 6; face++) |
| 1478 | { |
| 1479 | for (int level = 0; level < levels; level++) |
| 1480 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1481 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1482 | } |
| 1483 | } |
| 1484 | } |
| 1485 | } |
| 1486 | |
| 1487 | void TextureCubeMap::generateMipmaps() |
| 1488 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1489 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1490 | unsigned int q = log2(getBaseLevelWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1491 | for (unsigned int f = 0; f < 6; f++) |
| 1492 | { |
| 1493 | for (unsigned int i = 1; i <= q; i++) |
| 1494 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1495 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1496 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1497 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1498 | } |
| 1499 | } |
| 1500 | |
| 1501 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1502 | { |
| 1503 | for (unsigned int f = 0; f < 6; f++) |
| 1504 | { |
| 1505 | for (unsigned int i = 1; i <= q; i++) |
| 1506 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1507 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1508 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1509 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1510 | } |
| 1511 | } |
| 1512 | } |
| 1513 | else |
| 1514 | { |
| 1515 | for (unsigned int f = 0; f < 6; f++) |
| 1516 | { |
| 1517 | for (unsigned int i = 1; i <= q; i++) |
| 1518 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1519 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1520 | } |
| 1521 | } |
| 1522 | } |
| 1523 | } |
| 1524 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1525 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1526 | { |
| 1527 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1528 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1529 | return mImageArray[0][0]; |
| 1530 | } |
| 1531 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1532 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1533 | { |
| 1534 | if (!IsCubemapTextureTarget(target)) |
| 1535 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1536 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1537 | } |
| 1538 | |
| 1539 | unsigned int face = faceIndex(target); |
| 1540 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1541 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, face); |
| 1542 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1543 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1544 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
| 1545 | mRenderbufferProxies.add(level, face, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1546 | } |
| 1547 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1548 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1549 | } |
| 1550 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1551 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum faceTarget, GLint level) |
| 1552 | { |
| 1553 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1554 | { |
| 1555 | convertToRenderTarget(); |
| 1556 | } |
| 1557 | |
| 1558 | return mTexStorage ? mTexStorage->getRenderTargetSerial(faceTarget, level) : 0; |
| 1559 | } |
| 1560 | |
| 1561 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1562 | { |
| 1563 | ASSERT(IsCubemapTextureTarget(target)); |
| 1564 | |
| 1565 | // ensure the underlying texture is created |
| 1566 | if (getStorage(true) == NULL) |
| 1567 | { |
| 1568 | return NULL; |
| 1569 | } |
| 1570 | |
| 1571 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1572 | |
| 1573 | // ensure this is NOT a depth texture |
| 1574 | if (isDepth(target, level)) |
| 1575 | { |
| 1576 | return NULL; |
| 1577 | } |
| 1578 | |
| 1579 | return mTexStorage->getRenderTarget(target, level); |
| 1580 | } |
| 1581 | |
| 1582 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1583 | { |
| 1584 | ASSERT(IsCubemapTextureTarget(target)); |
| 1585 | |
| 1586 | // ensure the underlying texture is created |
| 1587 | if (getStorage(true) == NULL) |
| 1588 | { |
| 1589 | return NULL; |
| 1590 | } |
| 1591 | |
| 1592 | updateTexture(); |
| 1593 | |
| 1594 | // ensure this is a depth texture |
| 1595 | if (!isDepth(target, level)) |
| 1596 | { |
| 1597 | return NULL; |
| 1598 | } |
| 1599 | |
| 1600 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1601 | } |
| 1602 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1603 | int TextureCubeMap::levelCount() |
| 1604 | { |
| 1605 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1606 | } |
| 1607 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1608 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1609 | { |
| 1610 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1611 | { |
| 1612 | if (renderTarget) |
| 1613 | { |
| 1614 | convertToRenderTarget(); |
| 1615 | } |
| 1616 | else |
| 1617 | { |
| 1618 | createTexture(); |
| 1619 | } |
| 1620 | } |
| 1621 | |
| 1622 | return mTexStorage; |
| 1623 | } |
| 1624 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1625 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1626 | { |
| 1627 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1628 | |
| 1629 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1630 | { |
| 1631 | mImageArray[i] = renderer->createImage(); |
| 1632 | } |
| 1633 | } |
| 1634 | |
| 1635 | Texture3D::~Texture3D() |
| 1636 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1637 | delete mTexStorage; |
| 1638 | mTexStorage = NULL; |
| 1639 | |
| 1640 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1641 | { |
| 1642 | delete mImageArray[i]; |
| 1643 | } |
| 1644 | } |
| 1645 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1646 | GLsizei Texture3D::getWidth(GLint level) const |
| 1647 | { |
| 1648 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1649 | } |
| 1650 | |
| 1651 | GLsizei Texture3D::getHeight(GLint level) const |
| 1652 | { |
| 1653 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1654 | } |
| 1655 | |
| 1656 | GLsizei Texture3D::getDepth(GLint level) const |
| 1657 | { |
| 1658 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1659 | } |
| 1660 | |
| 1661 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1662 | { |
| 1663 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1664 | } |
| 1665 | |
| 1666 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1667 | { |
| 1668 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1669 | } |
| 1670 | |
| 1671 | bool Texture3D::isCompressed(GLint level) const |
| 1672 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1673 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1674 | } |
| 1675 | |
| 1676 | bool Texture3D::isDepth(GLint level) const |
| 1677 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1678 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1679 | } |
| 1680 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1681 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1682 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1683 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1684 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1685 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1686 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1687 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1688 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1689 | } |
| 1690 | |
| 1691 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1692 | { |
| 1693 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1694 | redefineImage(level, format, width, height, depth); |
| 1695 | |
| 1696 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1697 | } |
| 1698 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1699 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1700 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1701 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1702 | { |
| 1703 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1704 | } |
| 1705 | } |
| 1706 | |
| 1707 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1708 | { |
| 1709 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1710 | { |
| 1711 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1712 | } |
| 1713 | } |
| 1714 | |
| 1715 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1716 | { |
| 1717 | delete mTexStorage; |
| 1718 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1719 | mImmutable = true; |
| 1720 | |
| 1721 | for (int level = 0; level < levels; level++) |
| 1722 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1723 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1724 | width = std::max(1, width >> 1); |
| 1725 | height = std::max(1, height >> 1); |
| 1726 | depth = std::max(1, depth >> 1); |
| 1727 | } |
| 1728 | |
| 1729 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1730 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1731 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1732 | } |
| 1733 | |
| 1734 | if (mTexStorage->isManaged()) |
| 1735 | { |
| 1736 | int levels = levelCount(); |
| 1737 | |
| 1738 | for (int level = 0; level < levels; level++) |
| 1739 | { |
| 1740 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1741 | } |
| 1742 | } |
| 1743 | } |
| 1744 | |
| 1745 | |
| 1746 | void Texture3D::generateMipmaps() |
| 1747 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1748 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1749 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1750 | for (unsigned int i = 1; i <= q; i++) |
| 1751 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1752 | redefineImage(i, getBaseLevelInternalFormat(), |
| 1753 | std::max(getBaseLevelWidth() >> i, 1), |
| 1754 | std::max(getBaseLevelHeight() >> i, 1), |
| 1755 | std::max(getBaseLevelDepth() >> i, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1756 | } |
| 1757 | |
| 1758 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1759 | { |
| 1760 | for (unsigned int i = 1; i <= q; i++) |
| 1761 | { |
| 1762 | mTexStorage->generateMipmap(i); |
| 1763 | |
| 1764 | mImageArray[i]->markClean(); |
| 1765 | } |
| 1766 | } |
| 1767 | else |
| 1768 | { |
| 1769 | for (unsigned int i = 1; i <= q; i++) |
| 1770 | { |
| 1771 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1772 | } |
| 1773 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1774 | } |
| 1775 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1776 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1777 | { |
| 1778 | return mImageArray[0]; |
| 1779 | } |
| 1780 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1781 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1782 | { |
| 1783 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1784 | { |
| 1785 | return gl::error(GL_INVALID_VALUE); |
| 1786 | } |
| 1787 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1788 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1789 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1790 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1791 | |
| 1792 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1793 | { |
| 1794 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1795 | mDirtyImages = true; |
| 1796 | } |
| 1797 | else |
| 1798 | { |
| 1799 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1800 | { |
| 1801 | convertToRenderTarget(); |
| 1802 | } |
| 1803 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1804 | if (level < levelCount()) |
| 1805 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1806 | updateTextureLevel(level); |
| 1807 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1808 | gl::Rectangle sourceRect; |
| 1809 | sourceRect.x = x; |
| 1810 | sourceRect.width = width; |
| 1811 | sourceRect.y = y; |
| 1812 | sourceRect.height = height; |
| 1813 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1814 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1815 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1816 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1817 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1818 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1819 | } |
| 1820 | } |
| 1821 | } |
| 1822 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1823 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1824 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1825 | GLsizei width = getBaseLevelWidth(); |
| 1826 | GLsizei height = getBaseLevelHeight(); |
| 1827 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1828 | |
| 1829 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1830 | { |
| 1831 | return false; |
| 1832 | } |
| 1833 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1834 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1835 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1836 | if (samplerState.magFilter != GL_NEAREST || |
| 1837 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1838 | { |
| 1839 | return false; |
| 1840 | } |
| 1841 | } |
| 1842 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1843 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1844 | { |
| 1845 | return false; |
| 1846 | } |
| 1847 | |
| 1848 | return true; |
| 1849 | } |
| 1850 | |
| 1851 | bool Texture3D::isMipmapComplete() const |
| 1852 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1853 | GLsizei width = getBaseLevelWidth(); |
| 1854 | GLsizei height = getBaseLevelHeight(); |
| 1855 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1856 | |
| 1857 | int q = log2(std::max(std::max(width, height), depth)); |
| 1858 | |
| 1859 | for (int level = 0; level <= q; level++) |
| 1860 | { |
| 1861 | if (!isLevelComplete(level)) |
| 1862 | { |
| 1863 | return false; |
| 1864 | } |
| 1865 | } |
| 1866 | |
| 1867 | return true; |
| 1868 | } |
| 1869 | |
| 1870 | bool Texture3D::isLevelComplete(int level) const |
| 1871 | { |
| 1872 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1873 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1874 | if (isImmutable()) |
| 1875 | { |
| 1876 | return true; |
| 1877 | } |
| 1878 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1879 | GLsizei width = getBaseLevelWidth(); |
| 1880 | GLsizei height = getBaseLevelHeight(); |
| 1881 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1882 | |
| 1883 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1884 | { |
| 1885 | return false; |
| 1886 | } |
| 1887 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1888 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1889 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1890 | return true; |
| 1891 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1892 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1893 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1894 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1895 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1896 | { |
| 1897 | return false; |
| 1898 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1899 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1900 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1901 | { |
| 1902 | return false; |
| 1903 | } |
| 1904 | |
| 1905 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1906 | { |
| 1907 | return false; |
| 1908 | } |
| 1909 | |
| 1910 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1911 | { |
| 1912 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1913 | } |
| 1914 | |
| 1915 | return true; |
| 1916 | } |
| 1917 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1918 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1919 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1920 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 1921 | if (!renderBuffer) |
| 1922 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 1923 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 1924 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1925 | } |
| 1926 | |
| 1927 | return renderBuffer; |
| 1928 | } |
| 1929 | |
| 1930 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1931 | { |
| 1932 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1933 | { |
| 1934 | convertToRenderTarget(); |
| 1935 | } |
| 1936 | |
| 1937 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1938 | } |
| 1939 | |
| 1940 | int Texture3D::levelCount() |
| 1941 | { |
| 1942 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1943 | } |
| 1944 | |
| 1945 | void Texture3D::createTexture() |
| 1946 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1947 | GLsizei width = getBaseLevelWidth(); |
| 1948 | GLsizei height = getBaseLevelHeight(); |
| 1949 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1950 | |
| 1951 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1952 | return; // do not attempt to create native textures for nonexistant data |
| 1953 | |
| 1954 | GLint levels = creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1955 | |
| 1956 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1957 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1958 | |
| 1959 | if (mTexStorage->isManaged()) |
| 1960 | { |
| 1961 | int levels = levelCount(); |
| 1962 | |
| 1963 | for (int level = 0; level < levels; level++) |
| 1964 | { |
| 1965 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1966 | } |
| 1967 | } |
| 1968 | |
| 1969 | mDirtyImages = true; |
| 1970 | } |
| 1971 | |
| 1972 | void Texture3D::updateTexture() |
| 1973 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1974 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1975 | |
| 1976 | for (int level = 0; level < levels; level++) |
| 1977 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1978 | updateTextureLevel(level); |
| 1979 | } |
| 1980 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1981 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1982 | void Texture3D::updateTextureLevel(int level) |
| 1983 | { |
| 1984 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1985 | |
| 1986 | rx::Image *image = mImageArray[level]; |
| 1987 | |
| 1988 | if (image->isDirty()) |
| 1989 | { |
| 1990 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1991 | } |
| 1992 | } |
| 1993 | |
| 1994 | void Texture3D::convertToRenderTarget() |
| 1995 | { |
| 1996 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 1997 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1998 | if (getBaseLevelWidth() != 0 && getBaseLevelHeight() != 0 && getBaseLevelDepth() != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1999 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2000 | GLsizei width = getBaseLevelWidth(); |
| 2001 | GLsizei height = getBaseLevelHeight(); |
| 2002 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2003 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2004 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2005 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2006 | |
| 2007 | if (mTexStorage != NULL) |
| 2008 | { |
| 2009 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2010 | { |
| 2011 | delete newTexStorage; |
| 2012 | return gl::error(GL_OUT_OF_MEMORY); |
| 2013 | } |
| 2014 | } |
| 2015 | } |
| 2016 | |
| 2017 | delete mTexStorage; |
| 2018 | mTexStorage = newTexStorage; |
| 2019 | |
| 2020 | mDirtyImages = true; |
| 2021 | } |
| 2022 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2023 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2024 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2025 | // ensure the underlying texture is created |
| 2026 | if (getStorage(true) == NULL) |
| 2027 | { |
| 2028 | return NULL; |
| 2029 | } |
| 2030 | |
| 2031 | updateTexture(); |
| 2032 | |
| 2033 | // ensure this is NOT a depth texture |
| 2034 | if (isDepth(level)) |
| 2035 | { |
| 2036 | return NULL; |
| 2037 | } |
| 2038 | |
| 2039 | return mTexStorage->getRenderTarget(level, layer); |
| 2040 | } |
| 2041 | |
| 2042 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2043 | { |
| 2044 | // ensure the underlying texture is created |
| 2045 | if (getStorage(true) == NULL) |
| 2046 | { |
| 2047 | return NULL; |
| 2048 | } |
| 2049 | |
| 2050 | updateTexture(); |
| 2051 | |
| 2052 | // ensure this is a depth texture |
| 2053 | if (!isDepth(level)) |
| 2054 | { |
| 2055 | return NULL; |
| 2056 | } |
| 2057 | |
| 2058 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2059 | } |
| 2060 | |
| 2061 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2062 | { |
| 2063 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2064 | { |
| 2065 | if (renderTarget) |
| 2066 | { |
| 2067 | convertToRenderTarget(); |
| 2068 | } |
| 2069 | else |
| 2070 | { |
| 2071 | createTexture(); |
| 2072 | } |
| 2073 | } |
| 2074 | |
| 2075 | return mTexStorage; |
| 2076 | } |
| 2077 | |
| 2078 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2079 | { |
| 2080 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2081 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2082 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2083 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 2084 | const int storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2085 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2086 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2087 | |
| 2088 | if (mTexStorage) |
| 2089 | { |
| 2090 | const int storageLevels = mTexStorage->levelCount(); |
| 2091 | |
| 2092 | if ((level >= storageLevels && storageLevels != 0) || |
| 2093 | width != storageWidth || |
| 2094 | height != storageHeight || |
| 2095 | depth != storageDepth || |
| 2096 | internalformat != storageFormat) // Discard mismatched storage |
| 2097 | { |
| 2098 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2099 | { |
| 2100 | mImageArray[i]->markDirty(); |
| 2101 | } |
| 2102 | |
| 2103 | delete mTexStorage; |
| 2104 | mTexStorage = NULL; |
| 2105 | mDirtyImages = true; |
| 2106 | } |
| 2107 | } |
| 2108 | } |
| 2109 | |
| 2110 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2111 | { |
| 2112 | if (level < levelCount()) |
| 2113 | { |
| 2114 | rx::Image *image = mImageArray[level]; |
| 2115 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2116 | { |
| 2117 | image->markClean(); |
| 2118 | } |
| 2119 | } |
| 2120 | } |
| 2121 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2122 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2123 | { |
| 2124 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2125 | |
| 2126 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2127 | { |
| 2128 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2129 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2130 | } |
| 2131 | } |
| 2132 | |
| 2133 | Texture2DArray::~Texture2DArray() |
| 2134 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2135 | delete mTexStorage; |
| 2136 | mTexStorage = NULL; |
| 2137 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2138 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2139 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2140 | { |
| 2141 | delete mImageArray[level][layer]; |
| 2142 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2143 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2144 | } |
| 2145 | } |
| 2146 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2147 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2148 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2149 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2150 | } |
| 2151 | |
| 2152 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2153 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2154 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2155 | } |
| 2156 | |
| 2157 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2158 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2159 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2160 | } |
| 2161 | |
| 2162 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2163 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2164 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2165 | } |
| 2166 | |
| 2167 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2168 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2169 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2170 | } |
| 2171 | |
| 2172 | bool Texture2DArray::isCompressed(GLint level) const |
| 2173 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2174 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2175 | } |
| 2176 | |
| 2177 | bool Texture2DArray::isDepth(GLint level) const |
| 2178 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2179 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2180 | } |
| 2181 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2182 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2183 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2184 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2185 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2186 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2187 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2188 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2189 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2190 | |
| 2191 | for (int i = 0; i < depth; i++) |
| 2192 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2193 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2194 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2195 | } |
| 2196 | } |
| 2197 | |
| 2198 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2199 | { |
| 2200 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2201 | redefineImage(level, format, width, height, depth); |
| 2202 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2203 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2204 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2205 | |
| 2206 | for (int i = 0; i < depth; i++) |
| 2207 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2208 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2209 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2210 | } |
| 2211 | } |
| 2212 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2213 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2214 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2215 | GLint internalformat = getInternalFormat(level); |
| 2216 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2217 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2218 | |
| 2219 | for (int i = 0; i < depth; i++) |
| 2220 | { |
| 2221 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2222 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2223 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2224 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2225 | { |
| 2226 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2227 | } |
| 2228 | } |
| 2229 | } |
| 2230 | |
| 2231 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2232 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2233 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2234 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2235 | |
| 2236 | for (int i = 0; i < depth; i++) |
| 2237 | { |
| 2238 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2239 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2240 | |
| 2241 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2242 | { |
| 2243 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2244 | } |
| 2245 | } |
| 2246 | } |
| 2247 | |
| 2248 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2249 | { |
| 2250 | delete mTexStorage; |
| 2251 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2252 | mImmutable = true; |
| 2253 | |
| 2254 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2255 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2256 | GLsizei levelWidth = std::max(width >> level, 1); |
Geoff Lang | e836cf2 | 2013-08-05 14:12:37 -0400 | [diff] [blame] | 2257 | GLsizei levelHeight = std::max(height >> level, 1); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2258 | |
| 2259 | // Clear this level |
| 2260 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2261 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2262 | delete mImageArray[level][layer]; |
| 2263 | } |
| 2264 | delete[] mImageArray[level]; |
| 2265 | mImageArray[level] = NULL; |
| 2266 | mLayerCounts[level] = 0; |
| 2267 | |
| 2268 | if (level < levels) |
| 2269 | { |
| 2270 | // Create new images for this level |
| 2271 | mImageArray[level] = new rx::Image*[depth](); |
| 2272 | mLayerCounts[level] = depth; |
| 2273 | |
| 2274 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2275 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2276 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2277 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2278 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2279 | } |
| 2280 | } |
| 2281 | } |
| 2282 | |
| 2283 | if (mTexStorage->isManaged()) |
| 2284 | { |
| 2285 | int levels = levelCount(); |
| 2286 | |
| 2287 | for (int level = 0; level < levels; level++) |
| 2288 | { |
| 2289 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2290 | { |
| 2291 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2292 | } |
| 2293 | } |
| 2294 | } |
| 2295 | } |
| 2296 | |
| 2297 | void Texture2DArray::generateMipmaps() |
| 2298 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2299 | int baseWidth = getBaseLevelWidth(); |
| 2300 | int baseHeight = getBaseLevelHeight(); |
| 2301 | int baseDepth = getBaseLevelDepth(); |
| 2302 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2303 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2304 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2305 | int q = log2(std::max(baseWidth, baseHeight)); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2306 | for (int i = 1; i <= q; i++) |
| 2307 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2308 | redefineImage(i, baseFormat, std::max(baseWidth >> i, 1), std::max(baseHeight >> i, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2309 | } |
| 2310 | |
| 2311 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2312 | { |
| 2313 | for (int level = 1; level <= q; level++) |
| 2314 | { |
| 2315 | mTexStorage->generateMipmap(level); |
| 2316 | |
| 2317 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2318 | { |
| 2319 | mImageArray[level][layer]->markClean(); |
| 2320 | } |
| 2321 | } |
| 2322 | } |
| 2323 | else |
| 2324 | { |
| 2325 | for (int level = 1; level <= q; level++) |
| 2326 | { |
| 2327 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2328 | { |
| 2329 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2330 | } |
| 2331 | } |
| 2332 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2333 | } |
| 2334 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2335 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2336 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2337 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2338 | } |
| 2339 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2340 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2341 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2342 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2343 | { |
| 2344 | return gl::error(GL_INVALID_VALUE); |
| 2345 | } |
| 2346 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2347 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2348 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2349 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2350 | |
| 2351 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2352 | { |
| 2353 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2354 | mDirtyImages = true; |
| 2355 | } |
| 2356 | else |
| 2357 | { |
| 2358 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2359 | { |
| 2360 | convertToRenderTarget(); |
| 2361 | } |
| 2362 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2363 | if (level < levelCount()) |
| 2364 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2365 | updateTextureLevel(level); |
| 2366 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2367 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2368 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2369 | gl::Rectangle sourceRect; |
| 2370 | sourceRect.x = x; |
| 2371 | sourceRect.width = width; |
| 2372 | sourceRect.y = y; |
| 2373 | sourceRect.height = height; |
| 2374 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2375 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2376 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2377 | } |
| 2378 | } |
| 2379 | } |
| 2380 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2381 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2382 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2383 | GLsizei width = getBaseLevelWidth(); |
| 2384 | GLsizei height = getBaseLevelHeight(); |
| 2385 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2386 | |
| 2387 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2388 | { |
| 2389 | return false; |
| 2390 | } |
| 2391 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2392 | if (!IsTextureFilteringSupported(getBaseLevelInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2393 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2394 | if (samplerState.magFilter != GL_NEAREST || |
| 2395 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2396 | { |
| 2397 | return false; |
| 2398 | } |
| 2399 | } |
| 2400 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2401 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2402 | { |
| 2403 | return false; |
| 2404 | } |
| 2405 | |
| 2406 | return true; |
| 2407 | } |
| 2408 | |
| 2409 | bool Texture2DArray::isMipmapComplete() const |
| 2410 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2411 | GLsizei width = getBaseLevelWidth(); |
| 2412 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2413 | |
| 2414 | int q = log2(std::max(width, height)); |
| 2415 | |
| 2416 | for (int level = 1; level <= q; level++) |
| 2417 | { |
| 2418 | if (!isLevelComplete(level)) |
| 2419 | { |
| 2420 | return false; |
| 2421 | } |
| 2422 | } |
| 2423 | |
| 2424 | return true; |
| 2425 | } |
| 2426 | |
| 2427 | bool Texture2DArray::isLevelComplete(int level) const |
| 2428 | { |
| 2429 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2430 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2431 | if (isImmutable()) |
| 2432 | { |
| 2433 | return true; |
| 2434 | } |
| 2435 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2436 | GLsizei width = getBaseLevelWidth(); |
| 2437 | GLsizei height = getBaseLevelHeight(); |
| 2438 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2439 | |
| 2440 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2441 | { |
| 2442 | return false; |
| 2443 | } |
| 2444 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2445 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2446 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2447 | return true; |
| 2448 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2449 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2450 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2451 | { |
| 2452 | return false; |
| 2453 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2454 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2455 | if (getWidth(level) != std::max(1, width >> level)) |
| 2456 | { |
| 2457 | return false; |
| 2458 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2459 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2460 | if (getHeight(level) != std::max(1, height >> level)) |
| 2461 | { |
| 2462 | return false; |
| 2463 | } |
| 2464 | |
| 2465 | if (getDepth(level) != depth) |
| 2466 | { |
| 2467 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2468 | } |
| 2469 | |
| 2470 | return true; |
| 2471 | } |
| 2472 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2473 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2474 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2475 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2476 | if (!renderBuffer) |
| 2477 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2478 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2479 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2480 | } |
| 2481 | |
| 2482 | return renderBuffer; |
| 2483 | } |
| 2484 | |
| 2485 | unsigned int Texture2DArray::getRenderTargetSerial( GLint level, GLint layer ) |
| 2486 | { |
| 2487 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2488 | { |
| 2489 | convertToRenderTarget(); |
| 2490 | } |
| 2491 | |
| 2492 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2493 | } |
| 2494 | |
| 2495 | int Texture2DArray::levelCount() |
| 2496 | { |
| 2497 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2498 | } |
| 2499 | |
| 2500 | void Texture2DArray::createTexture() |
| 2501 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2502 | GLsizei width = getBaseLevelWidth(); |
| 2503 | GLsizei height = getBaseLevelHeight(); |
| 2504 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2505 | |
| 2506 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2507 | { |
| 2508 | return; // do not attempt to create native textures for nonexistant data |
| 2509 | } |
| 2510 | |
| 2511 | GLint levels = creationLevels(width, height); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2512 | GLenum internalformat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2513 | |
| 2514 | delete mTexStorage; |
| 2515 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2516 | |
| 2517 | if (mTexStorage->isManaged()) |
| 2518 | { |
| 2519 | int levels = levelCount(); |
| 2520 | for (int level = 0; level < levels; level++) |
| 2521 | { |
| 2522 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2523 | { |
| 2524 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2525 | } |
| 2526 | } |
| 2527 | } |
| 2528 | |
| 2529 | mDirtyImages = true; |
| 2530 | } |
| 2531 | |
| 2532 | void Texture2DArray::updateTexture() |
| 2533 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2534 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2535 | for (int level = 0; level < levels; level++) |
| 2536 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2537 | updateTextureLevel(level); |
| 2538 | } |
| 2539 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2540 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2541 | void Texture2DArray::updateTextureLevel(int level) |
| 2542 | { |
| 2543 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2544 | { |
| 2545 | rx::Image *image = mImageArray[level][layer]; |
| 2546 | |
| 2547 | if (image->isDirty()) |
| 2548 | { |
| 2549 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2550 | } |
| 2551 | } |
| 2552 | } |
| 2553 | |
| 2554 | void Texture2DArray::convertToRenderTarget() |
| 2555 | { |
| 2556 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2557 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2558 | GLsizei width = getBaseLevelWidth(); |
| 2559 | GLsizei height = getBaseLevelHeight(); |
| 2560 | GLsizei depth = getBaseLevelDepth(); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2561 | |
| 2562 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2563 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2564 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2565 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2566 | |
| 2567 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2568 | |
| 2569 | if (mTexStorage != NULL) |
| 2570 | { |
| 2571 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2572 | { |
| 2573 | delete newTexStorage; |
| 2574 | return gl::error(GL_OUT_OF_MEMORY); |
| 2575 | } |
| 2576 | } |
| 2577 | } |
| 2578 | |
| 2579 | delete mTexStorage; |
| 2580 | mTexStorage = newTexStorage; |
| 2581 | |
| 2582 | mDirtyImages = true; |
| 2583 | } |
| 2584 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2585 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2586 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2587 | // ensure the underlying texture is created |
| 2588 | if (getStorage(true) == NULL) |
| 2589 | { |
| 2590 | return NULL; |
| 2591 | } |
| 2592 | |
| 2593 | updateTexture(); |
| 2594 | |
| 2595 | // ensure this is NOT a depth texture |
| 2596 | if (isDepth(level)) |
| 2597 | { |
| 2598 | return NULL; |
| 2599 | } |
| 2600 | |
| 2601 | return mTexStorage->getRenderTarget(level, layer); |
| 2602 | } |
| 2603 | |
| 2604 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2605 | { |
| 2606 | // ensure the underlying texture is created |
| 2607 | if (getStorage(true) == NULL) |
| 2608 | { |
| 2609 | return NULL; |
| 2610 | } |
| 2611 | |
| 2612 | updateTexture(); |
| 2613 | |
| 2614 | // ensure this is a depth texture |
| 2615 | if (!isDepth(level)) |
| 2616 | { |
| 2617 | return NULL; |
| 2618 | } |
| 2619 | |
| 2620 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2621 | } |
| 2622 | |
| 2623 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2624 | { |
| 2625 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2626 | { |
| 2627 | if (renderTarget) |
| 2628 | { |
| 2629 | convertToRenderTarget(); |
| 2630 | } |
| 2631 | else |
| 2632 | { |
| 2633 | createTexture(); |
| 2634 | } |
| 2635 | } |
| 2636 | |
| 2637 | return mTexStorage; |
| 2638 | } |
| 2639 | |
| 2640 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2641 | { |
| 2642 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2643 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2644 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2645 | const int storageDepth = getBaseLevelDepth(); |
| 2646 | const int storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2647 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2648 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2649 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2650 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2651 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2652 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2653 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2654 | mLayerCounts[level] = depth; |
| 2655 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2656 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2657 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2658 | mImageArray[level] = new rx::Image*[depth](); |
| 2659 | |
| 2660 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2661 | { |
| 2662 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2663 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2664 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2665 | } |
| 2666 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2667 | if (mTexStorage) |
| 2668 | { |
| 2669 | const int storageLevels = mTexStorage->levelCount(); |
| 2670 | |
| 2671 | if ((level >= storageLevels && storageLevels != 0) || |
| 2672 | width != storageWidth || |
| 2673 | height != storageHeight || |
| 2674 | depth != storageDepth || |
| 2675 | internalformat != storageFormat) // Discard mismatched storage |
| 2676 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2677 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2678 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2679 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2680 | { |
| 2681 | mImageArray[level][layer]->markDirty(); |
| 2682 | } |
| 2683 | } |
| 2684 | |
| 2685 | delete mTexStorage; |
| 2686 | mTexStorage = NULL; |
| 2687 | mDirtyImages = true; |
| 2688 | } |
| 2689 | } |
| 2690 | } |
| 2691 | |
| 2692 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2693 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2694 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2695 | { |
| 2696 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2697 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2698 | { |
| 2699 | image->markClean(); |
| 2700 | } |
| 2701 | } |
| 2702 | } |
| 2703 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2704 | } |