shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/Blit9.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 19 | #include "libGLESv2/Renderbuffer.h" |
| 20 | #include "libGLESv2/renderer/Image.h" |
| 21 | #include "libGLESv2/renderer/Renderer.h" |
| 22 | #include "libGLESv2/renderer/TextureStorage.h" |
| 23 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 24 | #include "libGLESv2/Buffer.h" |
| 25 | #include "libGLESv2/renderer/BufferStorage.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 47 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 48 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 49 | mRenderer = renderer; |
| 50 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 51 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 52 | mSamplerState.magFilter = GL_LINEAR; |
| 53 | mSamplerState.wrapS = GL_REPEAT; |
| 54 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 55 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 56 | mSamplerState.maxAnisotropy = 1.0f; |
| 57 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 58 | mSamplerState.compareMode = GL_NONE; |
| 59 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 60 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 61 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 62 | mDirtyImages = true; |
| 63 | |
| 64 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 65 | |
| 66 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | Texture::~Texture() |
| 70 | { |
| 71 | } |
| 72 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 73 | GLenum Texture::getTarget() const |
| 74 | { |
| 75 | return mTarget; |
| 76 | } |
| 77 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 78 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 79 | { |
| 80 | mRenderbufferProxies.addRef(proxy); |
| 81 | } |
| 82 | |
| 83 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 84 | { |
| 85 | mRenderbufferProxies.release(proxy); |
| 86 | } |
| 87 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 88 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 90 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 91 | } |
| 92 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 93 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 94 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 95 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 96 | } |
| 97 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 98 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 99 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 100 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 101 | } |
| 102 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 103 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 104 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 105 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 106 | } |
| 107 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 108 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 109 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 110 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 111 | } |
| 112 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 113 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 114 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 115 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 116 | } |
| 117 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 118 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 119 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 120 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 121 | } |
| 122 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 123 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 124 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 125 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 126 | } |
| 127 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 128 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 129 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 130 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 131 | } |
| 132 | |
| 133 | GLenum Texture::getMinFilter() const |
| 134 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 135 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 136 | } |
| 137 | |
| 138 | GLenum Texture::getMagFilter() const |
| 139 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 140 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLenum Texture::getWrapS() const |
| 144 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 145 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum Texture::getWrapT() const |
| 149 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 150 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 153 | GLenum Texture::getWrapR() const |
| 154 | { |
| 155 | return mSamplerState.wrapR; |
| 156 | } |
| 157 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 158 | float Texture::getMaxAnisotropy() const |
| 159 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 160 | return mSamplerState.maxAnisotropy; |
| 161 | } |
| 162 | |
| 163 | int Texture::getLodOffset() |
| 164 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 165 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return texture ? texture->getLodOffset() : 0; |
| 167 | } |
| 168 | |
| 169 | void Texture::getSamplerState(SamplerState *sampler) |
| 170 | { |
| 171 | *sampler = mSamplerState; |
| 172 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 173 | } |
| 174 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | GLenum Texture::getUsage() const |
| 176 | { |
| 177 | return mUsage; |
| 178 | } |
| 179 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 180 | GLint Texture::getBaseLevelWidth() const |
| 181 | { |
| 182 | const rx::Image *baseImage = getBaseLevelImage(); |
| 183 | return (baseImage ? baseImage->getWidth() : 0); |
| 184 | } |
| 185 | |
| 186 | GLint Texture::getBaseLevelHeight() const |
| 187 | { |
| 188 | const rx::Image *baseImage = getBaseLevelImage(); |
| 189 | return (baseImage ? baseImage->getHeight() : 0); |
| 190 | } |
| 191 | |
| 192 | GLint Texture::getBaseLevelDepth() const |
| 193 | { |
| 194 | const rx::Image *baseImage = getBaseLevelImage(); |
| 195 | return (baseImage ? baseImage->getDepth() : 0); |
| 196 | } |
| 197 | |
| 198 | GLenum Texture::getBaseLevelInternalFormat() const |
| 199 | { |
| 200 | const rx::Image *baseImage = getBaseLevelImage(); |
| 201 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 202 | } |
| 203 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 204 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 205 | { |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 206 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 207 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 208 | const void *pixelData = pixels; |
| 209 | |
| 210 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 211 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 212 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 213 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 214 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 215 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 216 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 217 | } |
| 218 | |
| 219 | if (pixelData != NULL) |
| 220 | { |
| 221 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 222 | mDirtyImages = true; |
| 223 | } |
| 224 | } |
| 225 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 226 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
| 227 | GLenum sizedInternalFormat, GLenum type, GLint level) |
| 228 | { |
| 229 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 230 | { |
| 231 | return true; |
| 232 | } |
| 233 | |
| 234 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 235 | // to create a render target. |
| 236 | if (IsFastCopyBufferToTextureSupported(sizedInternalFormat, mRenderer->getCurrentClientVersion())) |
| 237 | { |
| 238 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 239 | rx::RenderTarget *destRenderTarget = getStorage(true)->getStorageInstance()->getRenderTarget(level); |
| 240 | |
| 241 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 242 | } |
| 243 | |
| 244 | // Return false if we do not support fast unpack |
| 245 | return false; |
| 246 | } |
| 247 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 248 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 249 | { |
| 250 | if (pixels != NULL) |
| 251 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 252 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 253 | mDirtyImages = true; |
| 254 | } |
| 255 | } |
| 256 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 257 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 258 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 259 | { |
| 260 | if (pixels != NULL) |
| 261 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 262 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 263 | mDirtyImages = true; |
| 264 | } |
| 265 | |
| 266 | return true; |
| 267 | } |
| 268 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 269 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 270 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 271 | { |
| 272 | if (pixels != NULL) |
| 273 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 274 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 275 | mDirtyImages = true; |
| 276 | } |
| 277 | |
| 278 | return true; |
| 279 | } |
| 280 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 281 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 283 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 284 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 285 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 286 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 287 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 288 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 289 | } |
| 290 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 291 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 292 | } |
| 293 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 294 | bool Texture::hasDirtyImages() const |
| 295 | { |
| 296 | return mDirtyImages; |
| 297 | } |
| 298 | |
| 299 | void Texture::resetDirty() |
| 300 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 301 | mDirtyImages = false; |
| 302 | } |
| 303 | |
| 304 | unsigned int Texture::getTextureSerial() |
| 305 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 306 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 307 | return texture ? texture->getTextureSerial() : 0; |
| 308 | } |
| 309 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 310 | bool Texture::isImmutable() const |
| 311 | { |
| 312 | return mImmutable; |
| 313 | } |
| 314 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 315 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 316 | { |
| 317 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 318 | return 0; // Maximum number of levels |
| 319 | } |
| 320 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 321 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 322 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 323 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 324 | { |
| 325 | return 0; // Maximum number of levels |
| 326 | } |
| 327 | else |
| 328 | { |
| 329 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 330 | return 1; |
| 331 | } |
| 332 | } |
| 333 | |
| 334 | GLint Texture::creationLevels(GLsizei size) const |
| 335 | { |
| 336 | return creationLevels(size, size); |
| 337 | } |
| 338 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 339 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 340 | { |
| 341 | mTexStorage = NULL; |
| 342 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 343 | |
| 344 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 345 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 346 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 347 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 348 | } |
| 349 | |
| 350 | Texture2D::~Texture2D() |
| 351 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 352 | delete mTexStorage; |
| 353 | mTexStorage = NULL; |
| 354 | |
| 355 | if (mSurface) |
| 356 | { |
| 357 | mSurface->setBoundTexture(NULL); |
| 358 | mSurface = NULL; |
| 359 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 360 | |
| 361 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 362 | { |
| 363 | delete mImageArray[i]; |
| 364 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 365 | } |
| 366 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 367 | GLsizei Texture2D::getWidth(GLint level) const |
| 368 | { |
| 369 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 370 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 371 | else |
| 372 | return 0; |
| 373 | } |
| 374 | |
| 375 | GLsizei Texture2D::getHeight(GLint level) const |
| 376 | { |
| 377 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 378 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 379 | else |
| 380 | return 0; |
| 381 | } |
| 382 | |
| 383 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 384 | { |
| 385 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 386 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 387 | else |
| 388 | return GL_NONE; |
| 389 | } |
| 390 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 391 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 392 | { |
| 393 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 394 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 395 | else |
| 396 | return D3DFMT_UNKNOWN; |
| 397 | } |
| 398 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 399 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 400 | { |
| 401 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 402 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 403 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 404 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 405 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 406 | const int storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 407 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 408 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 409 | |
| 410 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 411 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 412 | const int storageLevels = mTexStorage->levelCount(); |
| 413 | |
| 414 | if ((level >= storageLevels && storageLevels != 0) || |
| 415 | width != storageWidth || |
| 416 | height != storageHeight || |
| 417 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 418 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 419 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 420 | { |
| 421 | mImageArray[i]->markDirty(); |
| 422 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 423 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 424 | delete mTexStorage; |
| 425 | mTexStorage = NULL; |
| 426 | mDirtyImages = true; |
| 427 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 428 | } |
| 429 | } |
| 430 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 431 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 432 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 433 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 434 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 435 | : GetSizedInternalFormat(format, type, clientVersion); |
| 436 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 437 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 438 | // Attempt a fast gpu copy of the pixel data to the surface |
| 439 | // If we want to support rendering (which is necessary for GPU unpack buffers), level 0 must be complete |
| 440 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 441 | if (unpack.pixelBuffer.id() != 0 && isLevelComplete(0) && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, level)) |
| 442 | { |
| 443 | // Ensure we don't overwrite our newly initialized data |
| 444 | mImageArray[level]->markClean(); |
| 445 | } |
| 446 | else |
| 447 | { |
| 448 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 449 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 450 | } |
| 451 | |
| 452 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 453 | { |
| 454 | releaseTexImage(); |
| 455 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 456 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 458 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 459 | |
| 460 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 461 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 462 | |
| 463 | mDirtyImages = true; |
| 464 | mSurface = surface; |
| 465 | mSurface->setBoundTexture(this); |
| 466 | } |
| 467 | |
| 468 | void Texture2D::releaseTexImage() |
| 469 | { |
| 470 | if (mSurface) |
| 471 | { |
| 472 | mSurface->setBoundTexture(NULL); |
| 473 | mSurface = NULL; |
| 474 | |
| 475 | if (mTexStorage) |
| 476 | { |
| 477 | delete mTexStorage; |
| 478 | mTexStorage = NULL; |
| 479 | } |
| 480 | |
| 481 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 482 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 483 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 484 | } |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 489 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 490 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 491 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 492 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 493 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 494 | } |
| 495 | |
| 496 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 497 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 498 | if (level < levelCount()) |
| 499 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 500 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 501 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 502 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 503 | image->markClean(); |
| 504 | } |
| 505 | } |
| 506 | } |
| 507 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 508 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 509 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 510 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 511 | { |
| 512 | commitRect(level, xoffset, yoffset, width, height); |
| 513 | } |
| 514 | } |
| 515 | |
| 516 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 517 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 518 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 519 | { |
| 520 | commitRect(level, xoffset, yoffset, width, height); |
| 521 | } |
| 522 | } |
| 523 | |
| 524 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 525 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 526 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 527 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 528 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 529 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 530 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 531 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 532 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 533 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 534 | mDirtyImages = true; |
| 535 | } |
| 536 | else |
| 537 | { |
| 538 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 539 | { |
| 540 | convertToRenderTarget(); |
| 541 | } |
| 542 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 543 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 544 | |
| 545 | if (width != 0 && height != 0 && level < levelCount()) |
| 546 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 547 | gl::Rectangle sourceRect; |
| 548 | sourceRect.x = x; |
| 549 | sourceRect.width = width; |
| 550 | sourceRect.y = y; |
| 551 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 552 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 553 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 554 | } |
| 555 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | } |
| 557 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 558 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 559 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 560 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 561 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 562 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 563 | } |
| 564 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 565 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 566 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 567 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 568 | |
| 569 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 570 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 571 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 572 | mDirtyImages = true; |
| 573 | } |
| 574 | else |
| 575 | { |
| 576 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 577 | { |
| 578 | convertToRenderTarget(); |
| 579 | } |
| 580 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | if (level < levelCount()) |
| 582 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 583 | updateTextureLevel(level); |
| 584 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 585 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 586 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 587 | gl::Rectangle sourceRect; |
| 588 | sourceRect.x = x; |
| 589 | sourceRect.width = width; |
| 590 | sourceRect.y = y; |
| 591 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 592 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 593 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 594 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 595 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 596 | } |
| 597 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 598 | } |
| 599 | |
| 600 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 601 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 602 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 603 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 604 | mImmutable = true; |
| 605 | |
| 606 | for (int level = 0; level < levels; level++) |
| 607 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 608 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 609 | width = std::max(1, width >> 1); |
| 610 | height = std::max(1, height >> 1); |
| 611 | } |
| 612 | |
| 613 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 614 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 615 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 616 | } |
| 617 | |
| 618 | if (mTexStorage->isManaged()) |
| 619 | { |
| 620 | int levels = levelCount(); |
| 621 | |
| 622 | for (int level = 0; level < levels; level++) |
| 623 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 624 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 625 | } |
| 626 | } |
| 627 | } |
| 628 | |
| 629 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 630 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 631 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 632 | GLsizei width = getBaseLevelWidth(); |
| 633 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 634 | |
| 635 | if (width <= 0 || height <= 0) |
| 636 | { |
| 637 | return false; |
| 638 | } |
| 639 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 640 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 641 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 642 | if (samplerState.magFilter != GL_NEAREST || |
| 643 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 644 | { |
| 645 | return false; |
| 646 | } |
| 647 | } |
| 648 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 649 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 650 | |
| 651 | if (!npotSupport) |
| 652 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 653 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 654 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 655 | { |
| 656 | return false; |
| 657 | } |
| 658 | } |
| 659 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 660 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 661 | { |
| 662 | if (!npotSupport) |
| 663 | { |
| 664 | if (!isPow2(width) || !isPow2(height)) |
| 665 | { |
| 666 | return false; |
| 667 | } |
| 668 | } |
| 669 | |
| 670 | if (!isMipmapComplete()) |
| 671 | { |
| 672 | return false; |
| 673 | } |
| 674 | } |
| 675 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 676 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 677 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 678 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 679 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 680 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 681 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 682 | { |
| 683 | if (mSamplerState.compareMode == GL_NONE) |
| 684 | { |
| 685 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 686 | mSamplerState.magFilter != GL_NEAREST) |
| 687 | { |
| 688 | return false; |
| 689 | } |
| 690 | } |
| 691 | } |
| 692 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 693 | return true; |
| 694 | } |
| 695 | |
| 696 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 697 | bool Texture2D::isMipmapComplete() const |
| 698 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 699 | GLsizei width = getBaseLevelWidth(); |
| 700 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 701 | |
| 702 | int q = log2(std::max(width, height)); |
| 703 | |
| 704 | for (int level = 0; level <= q; level++) |
| 705 | { |
| 706 | if (!isLevelComplete(level)) |
| 707 | { |
| 708 | return false; |
| 709 | } |
| 710 | } |
| 711 | |
| 712 | return true; |
| 713 | } |
| 714 | |
| 715 | bool Texture2D::isLevelComplete(int level) const |
| 716 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 717 | if (isImmutable()) |
| 718 | { |
| 719 | return true; |
| 720 | } |
| 721 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 722 | GLsizei width = getBaseLevelWidth(); |
| 723 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 724 | |
| 725 | if (width <= 0 || height <= 0) |
| 726 | { |
| 727 | return false; |
| 728 | } |
| 729 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 730 | // The base image level is complete if the width and height are positive |
| 731 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 732 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 733 | return true; |
| 734 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 735 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 736 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 737 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 738 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 739 | if (image->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 740 | { |
| 741 | return false; |
| 742 | } |
| 743 | |
| 744 | if (image->getWidth() != std::max(1, width >> level)) |
| 745 | { |
| 746 | return false; |
| 747 | } |
| 748 | |
| 749 | if (image->getHeight() != std::max(1, height >> level)) |
| 750 | { |
| 751 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 752 | } |
| 753 | |
| 754 | return true; |
| 755 | } |
| 756 | |
| 757 | bool Texture2D::isCompressed(GLint level) const |
| 758 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 759 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 760 | } |
| 761 | |
| 762 | bool Texture2D::isDepth(GLint level) const |
| 763 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 764 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 765 | } |
| 766 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 767 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 768 | void Texture2D::createTexture() |
| 769 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 770 | GLsizei width = getBaseLevelWidth(); |
| 771 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 772 | |
| 773 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 774 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 775 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 776 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 777 | |
| 778 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 779 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 780 | |
| 781 | if (mTexStorage->isManaged()) |
| 782 | { |
| 783 | int levels = levelCount(); |
| 784 | |
| 785 | for (int level = 0; level < levels; level++) |
| 786 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 787 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 788 | } |
| 789 | } |
| 790 | |
| 791 | mDirtyImages = true; |
| 792 | } |
| 793 | |
| 794 | void Texture2D::updateTexture() |
| 795 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 796 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 797 | |
| 798 | for (int level = 0; level < levels; level++) |
| 799 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 800 | updateTextureLevel(level); |
| 801 | } |
| 802 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 803 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 804 | void Texture2D::updateTextureLevel(int level) |
| 805 | { |
| 806 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 807 | rx::Image *image = mImageArray[level]; |
| 808 | |
| 809 | if (image->isDirty()) |
| 810 | { |
| 811 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 812 | } |
| 813 | } |
| 814 | |
| 815 | void Texture2D::convertToRenderTarget() |
| 816 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 817 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 818 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 819 | GLsizei width = getBaseLevelWidth(); |
| 820 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 821 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 822 | if (width != 0 && height != 0) |
| 823 | { |
| 824 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
| 825 | |
| 826 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 827 | |
| 828 | if (mTexStorage != NULL) |
| 829 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 830 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 831 | { |
| 832 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 833 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 834 | } |
| 835 | } |
| 836 | } |
| 837 | |
| 838 | delete mTexStorage; |
| 839 | mTexStorage = newTexStorage; |
| 840 | |
| 841 | mDirtyImages = true; |
| 842 | } |
| 843 | |
| 844 | void Texture2D::generateMipmaps() |
| 845 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 846 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 847 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 848 | if (!isPow2(getBaseLevelWidth()) || !isPow2(getBaseLevelHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 849 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 850 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 851 | } |
| 852 | } |
| 853 | |
| 854 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 855 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 856 | for (unsigned int i = 1; i <= q; i++) |
| 857 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 858 | redefineImage(i, getBaseLevelInternalFormat(), |
| 859 | std::max(getBaseLevelWidth() >> i, 1), |
| 860 | std::max(getBaseLevelHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 861 | } |
| 862 | |
| 863 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 864 | { |
| 865 | for (unsigned int i = 1; i <= q; i++) |
| 866 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 867 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 868 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 869 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 870 | } |
| 871 | } |
| 872 | else |
| 873 | { |
| 874 | for (unsigned int i = 1; i <= q; i++) |
| 875 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 876 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 877 | } |
| 878 | } |
| 879 | } |
| 880 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 881 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 882 | { |
| 883 | return mImageArray[0]; |
| 884 | } |
| 885 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 886 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 887 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 888 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 889 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 890 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 891 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 892 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 893 | } |
| 894 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 895 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 896 | } |
| 897 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 898 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 899 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 900 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 901 | { |
| 902 | convertToRenderTarget(); |
| 903 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 904 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 905 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level) : 0; |
| 906 | } |
| 907 | |
| 908 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 909 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 910 | // ensure the underlying texture is created |
| 911 | if (getStorage(true) == NULL) |
| 912 | { |
| 913 | return NULL; |
| 914 | } |
| 915 | |
| 916 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 917 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 918 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 919 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 920 | { |
| 921 | return NULL; |
| 922 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 923 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 924 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 925 | } |
| 926 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 927 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 928 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 929 | // ensure the underlying texture is created |
| 930 | if (getStorage(true) == NULL) |
| 931 | { |
| 932 | return NULL; |
| 933 | } |
| 934 | |
| 935 | updateTexture(); |
| 936 | |
| 937 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 938 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | { |
| 940 | return NULL; |
| 941 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 942 | |
| 943 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 944 | } |
| 945 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 946 | int Texture2D::levelCount() |
| 947 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 948 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 949 | } |
| 950 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 951 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 952 | { |
| 953 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 954 | { |
| 955 | if (renderTarget) |
| 956 | { |
| 957 | convertToRenderTarget(); |
| 958 | } |
| 959 | else |
| 960 | { |
| 961 | createTexture(); |
| 962 | } |
| 963 | } |
| 964 | |
| 965 | return mTexStorage; |
| 966 | } |
| 967 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 968 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 969 | { |
| 970 | mTexStorage = NULL; |
| 971 | for (int i = 0; i < 6; i++) |
| 972 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 973 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 974 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 975 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 976 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 977 | } |
| 978 | } |
| 979 | |
| 980 | TextureCubeMap::~TextureCubeMap() |
| 981 | { |
| 982 | for (int i = 0; i < 6; i++) |
| 983 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 984 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 985 | { |
| 986 | delete mImageArray[i][j]; |
| 987 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 988 | } |
| 989 | |
| 990 | delete mTexStorage; |
| 991 | mTexStorage = NULL; |
| 992 | } |
| 993 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 994 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 995 | { |
| 996 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 997 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 998 | else |
| 999 | return 0; |
| 1000 | } |
| 1001 | |
| 1002 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1003 | { |
| 1004 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1005 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | else |
| 1007 | return 0; |
| 1008 | } |
| 1009 | |
| 1010 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1011 | { |
| 1012 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1013 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1014 | else |
| 1015 | return GL_NONE; |
| 1016 | } |
| 1017 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1018 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1019 | { |
| 1020 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1021 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1022 | else |
| 1023 | return D3DFMT_UNKNOWN; |
| 1024 | } |
| 1025 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1026 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1027 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1028 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1029 | } |
| 1030 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1031 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1032 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1033 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1034 | } |
| 1035 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1036 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1037 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1038 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1039 | } |
| 1040 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1041 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1042 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1043 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1044 | } |
| 1045 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1046 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1047 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1048 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1049 | } |
| 1050 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1051 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1052 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1053 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1054 | } |
| 1055 | |
| 1056 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1057 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1058 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1059 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1060 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1061 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1062 | } |
| 1063 | |
| 1064 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1065 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | if (level < levelCount()) |
| 1067 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1068 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1069 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1070 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1071 | } |
| 1072 | } |
| 1073 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1074 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1075 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1076 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1077 | { |
| 1078 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1079 | } |
| 1080 | } |
| 1081 | |
| 1082 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1083 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1084 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | { |
| 1086 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1087 | } |
| 1088 | } |
| 1089 | |
| 1090 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1091 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1092 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1093 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1094 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1095 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1096 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1097 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1098 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1099 | if (samplerState.magFilter != GL_NEAREST || |
| 1100 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1101 | { |
| 1102 | return false; |
| 1103 | } |
| 1104 | } |
| 1105 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1106 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1107 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1108 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1109 | { |
| 1110 | return false; |
| 1111 | } |
| 1112 | } |
| 1113 | |
| 1114 | if (!mipmapping) |
| 1115 | { |
| 1116 | if (!isCubeComplete()) |
| 1117 | { |
| 1118 | return false; |
| 1119 | } |
| 1120 | } |
| 1121 | else |
| 1122 | { |
| 1123 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1124 | { |
| 1125 | return false; |
| 1126 | } |
| 1127 | } |
| 1128 | |
| 1129 | return true; |
| 1130 | } |
| 1131 | |
| 1132 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1133 | bool TextureCubeMap::isCubeComplete() const |
| 1134 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1135 | if (getBaseLevelWidth() <= 0 || getBaseLevelHeight() != getBaseLevelWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1136 | { |
| 1137 | return false; |
| 1138 | } |
| 1139 | |
| 1140 | for (unsigned int face = 1; face < 6; face++) |
| 1141 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1142 | if (mImageArray[face][0]->getWidth() != getBaseLevelWidth() || |
| 1143 | mImageArray[face][0]->getWidth() != getBaseLevelHeight() || |
| 1144 | mImageArray[face][0]->getInternalFormat() != getBaseLevelInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1145 | { |
| 1146 | return false; |
| 1147 | } |
| 1148 | } |
| 1149 | |
| 1150 | return true; |
| 1151 | } |
| 1152 | |
| 1153 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1154 | { |
| 1155 | if (isImmutable()) |
| 1156 | { |
| 1157 | return true; |
| 1158 | } |
| 1159 | |
| 1160 | if (!isCubeComplete()) |
| 1161 | { |
| 1162 | return false; |
| 1163 | } |
| 1164 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1165 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1166 | int q = log2(size); |
| 1167 | |
| 1168 | for (int face = 0; face < 6; face++) |
| 1169 | { |
| 1170 | for (int level = 1; level <= q; level++) |
| 1171 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1172 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1173 | { |
| 1174 | return false; |
| 1175 | } |
| 1176 | } |
| 1177 | } |
| 1178 | |
| 1179 | return true; |
| 1180 | } |
| 1181 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1182 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1183 | { |
| 1184 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1185 | |
| 1186 | if (isImmutable()) |
| 1187 | { |
| 1188 | return true; |
| 1189 | } |
| 1190 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1191 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1192 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1193 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1194 | { |
| 1195 | return false; |
| 1196 | } |
| 1197 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1198 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1199 | // to determine if any face at level 0 is complete. We omit that check here |
| 1200 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1201 | if (level == 0) |
| 1202 | { |
| 1203 | return true; |
| 1204 | } |
| 1205 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1206 | // Check that non-zero levels are consistent with the base level. |
| 1207 | const rx::Image *faceLevelImage = mImageArray[face][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1208 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1209 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1210 | { |
| 1211 | return false; |
| 1212 | } |
| 1213 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1214 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1215 | { |
| 1216 | return false; |
| 1217 | } |
| 1218 | |
| 1219 | return true; |
| 1220 | } |
| 1221 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1222 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1223 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1224 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1225 | } |
| 1226 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1227 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1228 | { |
| 1229 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1230 | } |
| 1231 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1232 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1233 | void TextureCubeMap::createTexture() |
| 1234 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1235 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1236 | |
| 1237 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1238 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1239 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1240 | GLint levels = creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1241 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1242 | |
| 1243 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1244 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1245 | |
| 1246 | if (mTexStorage->isManaged()) |
| 1247 | { |
| 1248 | int levels = levelCount(); |
| 1249 | |
| 1250 | for (int face = 0; face < 6; face++) |
| 1251 | { |
| 1252 | for (int level = 0; level < levels; level++) |
| 1253 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1254 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1255 | } |
| 1256 | } |
| 1257 | } |
| 1258 | |
| 1259 | mDirtyImages = true; |
| 1260 | } |
| 1261 | |
| 1262 | void TextureCubeMap::updateTexture() |
| 1263 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1264 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1265 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1266 | for (int face = 0; face < 6; face++) |
| 1267 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1268 | for (int level = 0; level < levels; level++) |
| 1269 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1270 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1271 | } |
| 1272 | } |
| 1273 | } |
| 1274 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1275 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1276 | { |
| 1277 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1278 | rx::Image *image = mImageArray[face][level]; |
| 1279 | |
| 1280 | if (image->isDirty()) |
| 1281 | { |
| 1282 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1283 | } |
| 1284 | } |
| 1285 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1286 | void TextureCubeMap::convertToRenderTarget() |
| 1287 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1288 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1289 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1290 | if (getBaseLevelWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1291 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1292 | GLsizei size = getBaseLevelWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1293 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1294 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1295 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1296 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | |
| 1298 | if (mTexStorage != NULL) |
| 1299 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1300 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1301 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1302 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1303 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1304 | } |
| 1305 | } |
| 1306 | } |
| 1307 | |
| 1308 | delete mTexStorage; |
| 1309 | mTexStorage = newTexStorage; |
| 1310 | |
| 1311 | mDirtyImages = true; |
| 1312 | } |
| 1313 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1314 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1315 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1316 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1317 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1318 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1319 | |
| 1320 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1322 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1323 | } |
| 1324 | |
| 1325 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1326 | { |
| 1327 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1328 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1329 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1330 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1331 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1332 | |
| 1333 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1334 | } |
| 1335 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1336 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1337 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1338 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1339 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1340 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1341 | const int storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1342 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1343 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1344 | |
| 1345 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1346 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1347 | const int storageLevels = mTexStorage->levelCount(); |
| 1348 | |
| 1349 | if ((level >= storageLevels && storageLevels != 0) || |
| 1350 | width != storageWidth || |
| 1351 | height != storageHeight || |
| 1352 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1353 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1354 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1355 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1356 | for (int f = 0; f < 6; f++) |
| 1357 | { |
| 1358 | mImageArray[f][i]->markDirty(); |
| 1359 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1360 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1361 | |
| 1362 | delete mTexStorage; |
| 1363 | mTexStorage = NULL; |
| 1364 | |
| 1365 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1366 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1367 | } |
| 1368 | } |
| 1369 | |
| 1370 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1371 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1373 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1374 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1375 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 1376 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1377 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1378 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1379 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1380 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | mDirtyImages = true; |
| 1382 | } |
| 1383 | else |
| 1384 | { |
| 1385 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1386 | { |
| 1387 | convertToRenderTarget(); |
| 1388 | } |
| 1389 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1390 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1391 | |
| 1392 | ASSERT(width == height); |
| 1393 | |
| 1394 | if (width > 0 && level < levelCount()) |
| 1395 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1396 | gl::Rectangle sourceRect; |
| 1397 | sourceRect.x = x; |
| 1398 | sourceRect.width = width; |
| 1399 | sourceRect.y = y; |
| 1400 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1401 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1402 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1403 | } |
| 1404 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | } |
| 1406 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1407 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1408 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1409 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1410 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1411 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1412 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1413 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1414 | } |
| 1415 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1416 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1417 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1418 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1419 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1420 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1421 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1422 | |
| 1423 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1424 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1425 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1426 | mDirtyImages = true; |
| 1427 | } |
| 1428 | else |
| 1429 | { |
| 1430 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1431 | { |
| 1432 | convertToRenderTarget(); |
| 1433 | } |
| 1434 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1435 | if (level < levelCount()) |
| 1436 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1437 | updateTextureFaceLevel(face, level); |
| 1438 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1439 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1440 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1441 | gl::Rectangle sourceRect; |
| 1442 | sourceRect.x = x; |
| 1443 | sourceRect.width = width; |
| 1444 | sourceRect.y = y; |
| 1445 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1446 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1447 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1448 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1449 | } |
| 1450 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1451 | } |
| 1452 | |
| 1453 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1454 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1456 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1457 | mImmutable = true; |
| 1458 | |
| 1459 | for (int level = 0; level < levels; level++) |
| 1460 | { |
| 1461 | for (int face = 0; face < 6; face++) |
| 1462 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1463 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1464 | size = std::max(1, size >> 1); |
| 1465 | } |
| 1466 | } |
| 1467 | |
| 1468 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1469 | { |
| 1470 | for (int face = 0; face < 6; face++) |
| 1471 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1472 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1473 | } |
| 1474 | } |
| 1475 | |
| 1476 | if (mTexStorage->isManaged()) |
| 1477 | { |
| 1478 | int levels = levelCount(); |
| 1479 | |
| 1480 | for (int face = 0; face < 6; face++) |
| 1481 | { |
| 1482 | for (int level = 0; level < levels; level++) |
| 1483 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1484 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1485 | } |
| 1486 | } |
| 1487 | } |
| 1488 | } |
| 1489 | |
| 1490 | void TextureCubeMap::generateMipmaps() |
| 1491 | { |
| 1492 | if (!isCubeComplete()) |
| 1493 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1494 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1495 | } |
| 1496 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1497 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1498 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1499 | if (!isPow2(getBaseLevelWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1500 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1501 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1502 | } |
| 1503 | } |
| 1504 | |
| 1505 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1506 | unsigned int q = log2(getBaseLevelWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1507 | for (unsigned int f = 0; f < 6; f++) |
| 1508 | { |
| 1509 | for (unsigned int i = 1; i <= q; i++) |
| 1510 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1511 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1512 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1513 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1514 | } |
| 1515 | } |
| 1516 | |
| 1517 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1518 | { |
| 1519 | for (unsigned int f = 0; f < 6; f++) |
| 1520 | { |
| 1521 | for (unsigned int i = 1; i <= q; i++) |
| 1522 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1523 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1524 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1525 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1526 | } |
| 1527 | } |
| 1528 | } |
| 1529 | else |
| 1530 | { |
| 1531 | for (unsigned int f = 0; f < 6; f++) |
| 1532 | { |
| 1533 | for (unsigned int i = 1; i <= q; i++) |
| 1534 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1535 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1536 | } |
| 1537 | } |
| 1538 | } |
| 1539 | } |
| 1540 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1541 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1542 | { |
| 1543 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1544 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1545 | return mImageArray[0][0]; |
| 1546 | } |
| 1547 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1548 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1549 | { |
| 1550 | if (!IsCubemapTextureTarget(target)) |
| 1551 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1552 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1553 | } |
| 1554 | |
| 1555 | unsigned int face = faceIndex(target); |
| 1556 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1557 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, face); |
| 1558 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1559 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1560 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
| 1561 | mRenderbufferProxies.add(level, face, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1562 | } |
| 1563 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1564 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1565 | } |
| 1566 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1567 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum faceTarget, GLint level) |
| 1568 | { |
| 1569 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1570 | { |
| 1571 | convertToRenderTarget(); |
| 1572 | } |
| 1573 | |
| 1574 | return mTexStorage ? mTexStorage->getRenderTargetSerial(faceTarget, level) : 0; |
| 1575 | } |
| 1576 | |
| 1577 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1578 | { |
| 1579 | ASSERT(IsCubemapTextureTarget(target)); |
| 1580 | |
| 1581 | // ensure the underlying texture is created |
| 1582 | if (getStorage(true) == NULL) |
| 1583 | { |
| 1584 | return NULL; |
| 1585 | } |
| 1586 | |
| 1587 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1588 | |
| 1589 | // ensure this is NOT a depth texture |
| 1590 | if (isDepth(target, level)) |
| 1591 | { |
| 1592 | return NULL; |
| 1593 | } |
| 1594 | |
| 1595 | return mTexStorage->getRenderTarget(target, level); |
| 1596 | } |
| 1597 | |
| 1598 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1599 | { |
| 1600 | ASSERT(IsCubemapTextureTarget(target)); |
| 1601 | |
| 1602 | // ensure the underlying texture is created |
| 1603 | if (getStorage(true) == NULL) |
| 1604 | { |
| 1605 | return NULL; |
| 1606 | } |
| 1607 | |
| 1608 | updateTexture(); |
| 1609 | |
| 1610 | // ensure this is a depth texture |
| 1611 | if (!isDepth(target, level)) |
| 1612 | { |
| 1613 | return NULL; |
| 1614 | } |
| 1615 | |
| 1616 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1617 | } |
| 1618 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1619 | int TextureCubeMap::levelCount() |
| 1620 | { |
| 1621 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1622 | } |
| 1623 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1624 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1625 | { |
| 1626 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1627 | { |
| 1628 | if (renderTarget) |
| 1629 | { |
| 1630 | convertToRenderTarget(); |
| 1631 | } |
| 1632 | else |
| 1633 | { |
| 1634 | createTexture(); |
| 1635 | } |
| 1636 | } |
| 1637 | |
| 1638 | return mTexStorage; |
| 1639 | } |
| 1640 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1641 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1642 | { |
| 1643 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1644 | |
| 1645 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1646 | { |
| 1647 | mImageArray[i] = renderer->createImage(); |
| 1648 | } |
| 1649 | } |
| 1650 | |
| 1651 | Texture3D::~Texture3D() |
| 1652 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1653 | delete mTexStorage; |
| 1654 | mTexStorage = NULL; |
| 1655 | |
| 1656 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1657 | { |
| 1658 | delete mImageArray[i]; |
| 1659 | } |
| 1660 | } |
| 1661 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1662 | GLsizei Texture3D::getWidth(GLint level) const |
| 1663 | { |
| 1664 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1665 | } |
| 1666 | |
| 1667 | GLsizei Texture3D::getHeight(GLint level) const |
| 1668 | { |
| 1669 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1670 | } |
| 1671 | |
| 1672 | GLsizei Texture3D::getDepth(GLint level) const |
| 1673 | { |
| 1674 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1675 | } |
| 1676 | |
| 1677 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1678 | { |
| 1679 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1680 | } |
| 1681 | |
| 1682 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1683 | { |
| 1684 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1685 | } |
| 1686 | |
| 1687 | bool Texture3D::isCompressed(GLint level) const |
| 1688 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1689 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1690 | } |
| 1691 | |
| 1692 | bool Texture3D::isDepth(GLint level) const |
| 1693 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1694 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1695 | } |
| 1696 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1697 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1698 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1699 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1700 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1701 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1702 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1703 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1704 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1705 | } |
| 1706 | |
| 1707 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1708 | { |
| 1709 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1710 | redefineImage(level, format, width, height, depth); |
| 1711 | |
| 1712 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1713 | } |
| 1714 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1715 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1716 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1717 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1718 | { |
| 1719 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1720 | } |
| 1721 | } |
| 1722 | |
| 1723 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1724 | { |
| 1725 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1726 | { |
| 1727 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1728 | } |
| 1729 | } |
| 1730 | |
| 1731 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1732 | { |
| 1733 | delete mTexStorage; |
| 1734 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1735 | mImmutable = true; |
| 1736 | |
| 1737 | for (int level = 0; level < levels; level++) |
| 1738 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1739 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1740 | width = std::max(1, width >> 1); |
| 1741 | height = std::max(1, height >> 1); |
| 1742 | depth = std::max(1, depth >> 1); |
| 1743 | } |
| 1744 | |
| 1745 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1746 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1747 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1748 | } |
| 1749 | |
| 1750 | if (mTexStorage->isManaged()) |
| 1751 | { |
| 1752 | int levels = levelCount(); |
| 1753 | |
| 1754 | for (int level = 0; level < levels; level++) |
| 1755 | { |
| 1756 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1757 | } |
| 1758 | } |
| 1759 | } |
| 1760 | |
| 1761 | |
| 1762 | void Texture3D::generateMipmaps() |
| 1763 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1764 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1765 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1766 | for (unsigned int i = 1; i <= q; i++) |
| 1767 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1768 | redefineImage(i, getBaseLevelInternalFormat(), |
| 1769 | std::max(getBaseLevelWidth() >> i, 1), |
| 1770 | std::max(getBaseLevelHeight() >> i, 1), |
| 1771 | std::max(getBaseLevelDepth() >> i, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1772 | } |
| 1773 | |
| 1774 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1775 | { |
| 1776 | for (unsigned int i = 1; i <= q; i++) |
| 1777 | { |
| 1778 | mTexStorage->generateMipmap(i); |
| 1779 | |
| 1780 | mImageArray[i]->markClean(); |
| 1781 | } |
| 1782 | } |
| 1783 | else |
| 1784 | { |
| 1785 | for (unsigned int i = 1; i <= q; i++) |
| 1786 | { |
| 1787 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1788 | } |
| 1789 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1790 | } |
| 1791 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1792 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1793 | { |
| 1794 | return mImageArray[0]; |
| 1795 | } |
| 1796 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1797 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1798 | { |
| 1799 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1800 | { |
| 1801 | return gl::error(GL_INVALID_VALUE); |
| 1802 | } |
| 1803 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1804 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1805 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1806 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1807 | |
| 1808 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1809 | { |
| 1810 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1811 | mDirtyImages = true; |
| 1812 | } |
| 1813 | else |
| 1814 | { |
| 1815 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1816 | { |
| 1817 | convertToRenderTarget(); |
| 1818 | } |
| 1819 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1820 | if (level < levelCount()) |
| 1821 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1822 | updateTextureLevel(level); |
| 1823 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1824 | gl::Rectangle sourceRect; |
| 1825 | sourceRect.x = x; |
| 1826 | sourceRect.width = width; |
| 1827 | sourceRect.y = y; |
| 1828 | sourceRect.height = height; |
| 1829 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1830 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1831 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1832 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1833 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1834 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1835 | } |
| 1836 | } |
| 1837 | } |
| 1838 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1839 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1840 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1841 | GLsizei width = getBaseLevelWidth(); |
| 1842 | GLsizei height = getBaseLevelHeight(); |
| 1843 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1844 | |
| 1845 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1846 | { |
| 1847 | return false; |
| 1848 | } |
| 1849 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1850 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1851 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1852 | if (samplerState.magFilter != GL_NEAREST || |
| 1853 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1854 | { |
| 1855 | return false; |
| 1856 | } |
| 1857 | } |
| 1858 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1859 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1860 | { |
| 1861 | return false; |
| 1862 | } |
| 1863 | |
| 1864 | return true; |
| 1865 | } |
| 1866 | |
| 1867 | bool Texture3D::isMipmapComplete() const |
| 1868 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1869 | GLsizei width = getBaseLevelWidth(); |
| 1870 | GLsizei height = getBaseLevelHeight(); |
| 1871 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1872 | |
| 1873 | int q = log2(std::max(std::max(width, height), depth)); |
| 1874 | |
| 1875 | for (int level = 0; level <= q; level++) |
| 1876 | { |
| 1877 | if (!isLevelComplete(level)) |
| 1878 | { |
| 1879 | return false; |
| 1880 | } |
| 1881 | } |
| 1882 | |
| 1883 | return true; |
| 1884 | } |
| 1885 | |
| 1886 | bool Texture3D::isLevelComplete(int level) const |
| 1887 | { |
| 1888 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1889 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1890 | if (isImmutable()) |
| 1891 | { |
| 1892 | return true; |
| 1893 | } |
| 1894 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1895 | GLsizei width = getBaseLevelWidth(); |
| 1896 | GLsizei height = getBaseLevelHeight(); |
| 1897 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1898 | |
| 1899 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1900 | { |
| 1901 | return false; |
| 1902 | } |
| 1903 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1904 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1905 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1906 | return true; |
| 1907 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1908 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1909 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1910 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1911 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1912 | { |
| 1913 | return false; |
| 1914 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1915 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1916 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1917 | { |
| 1918 | return false; |
| 1919 | } |
| 1920 | |
| 1921 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1922 | { |
| 1923 | return false; |
| 1924 | } |
| 1925 | |
| 1926 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1927 | { |
| 1928 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1929 | } |
| 1930 | |
| 1931 | return true; |
| 1932 | } |
| 1933 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1934 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1935 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1936 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 1937 | if (!renderBuffer) |
| 1938 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 1939 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 1940 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1941 | } |
| 1942 | |
| 1943 | return renderBuffer; |
| 1944 | } |
| 1945 | |
| 1946 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1947 | { |
| 1948 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1949 | { |
| 1950 | convertToRenderTarget(); |
| 1951 | } |
| 1952 | |
| 1953 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1954 | } |
| 1955 | |
| 1956 | int Texture3D::levelCount() |
| 1957 | { |
| 1958 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1959 | } |
| 1960 | |
| 1961 | void Texture3D::createTexture() |
| 1962 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1963 | GLsizei width = getBaseLevelWidth(); |
| 1964 | GLsizei height = getBaseLevelHeight(); |
| 1965 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1966 | |
| 1967 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1968 | return; // do not attempt to create native textures for nonexistant data |
| 1969 | |
| 1970 | GLint levels = creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1971 | |
| 1972 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 1973 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1974 | |
| 1975 | if (mTexStorage->isManaged()) |
| 1976 | { |
| 1977 | int levels = levelCount(); |
| 1978 | |
| 1979 | for (int level = 0; level < levels; level++) |
| 1980 | { |
| 1981 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1982 | } |
| 1983 | } |
| 1984 | |
| 1985 | mDirtyImages = true; |
| 1986 | } |
| 1987 | |
| 1988 | void Texture3D::updateTexture() |
| 1989 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1990 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1991 | |
| 1992 | for (int level = 0; level < levels; level++) |
| 1993 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1994 | updateTextureLevel(level); |
| 1995 | } |
| 1996 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1997 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1998 | void Texture3D::updateTextureLevel(int level) |
| 1999 | { |
| 2000 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2001 | |
| 2002 | rx::Image *image = mImageArray[level]; |
| 2003 | |
| 2004 | if (image->isDirty()) |
| 2005 | { |
| 2006 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2007 | } |
| 2008 | } |
| 2009 | |
| 2010 | void Texture3D::convertToRenderTarget() |
| 2011 | { |
| 2012 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 2013 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2014 | if (getBaseLevelWidth() != 0 && getBaseLevelHeight() != 0 && getBaseLevelDepth() != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2015 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2016 | GLsizei width = getBaseLevelWidth(); |
| 2017 | GLsizei height = getBaseLevelHeight(); |
| 2018 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2019 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2020 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2021 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2022 | |
| 2023 | if (mTexStorage != NULL) |
| 2024 | { |
| 2025 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2026 | { |
| 2027 | delete newTexStorage; |
| 2028 | return gl::error(GL_OUT_OF_MEMORY); |
| 2029 | } |
| 2030 | } |
| 2031 | } |
| 2032 | |
| 2033 | delete mTexStorage; |
| 2034 | mTexStorage = newTexStorage; |
| 2035 | |
| 2036 | mDirtyImages = true; |
| 2037 | } |
| 2038 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2039 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2040 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2041 | // ensure the underlying texture is created |
| 2042 | if (getStorage(true) == NULL) |
| 2043 | { |
| 2044 | return NULL; |
| 2045 | } |
| 2046 | |
| 2047 | updateTexture(); |
| 2048 | |
| 2049 | // ensure this is NOT a depth texture |
| 2050 | if (isDepth(level)) |
| 2051 | { |
| 2052 | return NULL; |
| 2053 | } |
| 2054 | |
| 2055 | return mTexStorage->getRenderTarget(level, layer); |
| 2056 | } |
| 2057 | |
| 2058 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2059 | { |
| 2060 | // ensure the underlying texture is created |
| 2061 | if (getStorage(true) == NULL) |
| 2062 | { |
| 2063 | return NULL; |
| 2064 | } |
| 2065 | |
| 2066 | updateTexture(); |
| 2067 | |
| 2068 | // ensure this is a depth texture |
| 2069 | if (!isDepth(level)) |
| 2070 | { |
| 2071 | return NULL; |
| 2072 | } |
| 2073 | |
| 2074 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2075 | } |
| 2076 | |
| 2077 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2078 | { |
| 2079 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2080 | { |
| 2081 | if (renderTarget) |
| 2082 | { |
| 2083 | convertToRenderTarget(); |
| 2084 | } |
| 2085 | else |
| 2086 | { |
| 2087 | createTexture(); |
| 2088 | } |
| 2089 | } |
| 2090 | |
| 2091 | return mTexStorage; |
| 2092 | } |
| 2093 | |
| 2094 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2095 | { |
| 2096 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2097 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2098 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2099 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 2100 | const int storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2101 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2102 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2103 | |
| 2104 | if (mTexStorage) |
| 2105 | { |
| 2106 | const int storageLevels = mTexStorage->levelCount(); |
| 2107 | |
| 2108 | if ((level >= storageLevels && storageLevels != 0) || |
| 2109 | width != storageWidth || |
| 2110 | height != storageHeight || |
| 2111 | depth != storageDepth || |
| 2112 | internalformat != storageFormat) // Discard mismatched storage |
| 2113 | { |
| 2114 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2115 | { |
| 2116 | mImageArray[i]->markDirty(); |
| 2117 | } |
| 2118 | |
| 2119 | delete mTexStorage; |
| 2120 | mTexStorage = NULL; |
| 2121 | mDirtyImages = true; |
| 2122 | } |
| 2123 | } |
| 2124 | } |
| 2125 | |
| 2126 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2127 | { |
| 2128 | if (level < levelCount()) |
| 2129 | { |
| 2130 | rx::Image *image = mImageArray[level]; |
| 2131 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2132 | { |
| 2133 | image->markClean(); |
| 2134 | } |
| 2135 | } |
| 2136 | } |
| 2137 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2138 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2139 | { |
| 2140 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2141 | |
| 2142 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2143 | { |
| 2144 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2145 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2146 | } |
| 2147 | } |
| 2148 | |
| 2149 | Texture2DArray::~Texture2DArray() |
| 2150 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2151 | delete mTexStorage; |
| 2152 | mTexStorage = NULL; |
| 2153 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2154 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2155 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2156 | { |
| 2157 | delete mImageArray[level][layer]; |
| 2158 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2159 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2160 | } |
| 2161 | } |
| 2162 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2163 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2164 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2165 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2166 | } |
| 2167 | |
| 2168 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2169 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2170 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2171 | } |
| 2172 | |
| 2173 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2174 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2175 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2176 | } |
| 2177 | |
| 2178 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2179 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2180 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2181 | } |
| 2182 | |
| 2183 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2184 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2185 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2186 | } |
| 2187 | |
| 2188 | bool Texture2DArray::isCompressed(GLint level) const |
| 2189 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2190 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2191 | } |
| 2192 | |
| 2193 | bool Texture2DArray::isDepth(GLint level) const |
| 2194 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2195 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2196 | } |
| 2197 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2198 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2199 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2200 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2201 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2202 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2203 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2204 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2205 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2206 | |
| 2207 | for (int i = 0; i < depth; i++) |
| 2208 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2209 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2210 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2211 | } |
| 2212 | } |
| 2213 | |
| 2214 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2215 | { |
| 2216 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2217 | redefineImage(level, format, width, height, depth); |
| 2218 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2219 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2220 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2221 | |
| 2222 | for (int i = 0; i < depth; i++) |
| 2223 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2224 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2225 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2226 | } |
| 2227 | } |
| 2228 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2229 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2230 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2231 | GLint internalformat = getInternalFormat(level); |
| 2232 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2233 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2234 | |
| 2235 | for (int i = 0; i < depth; i++) |
| 2236 | { |
| 2237 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2238 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2239 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2240 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2241 | { |
| 2242 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2243 | } |
| 2244 | } |
| 2245 | } |
| 2246 | |
| 2247 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2248 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2249 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2250 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2251 | |
| 2252 | for (int i = 0; i < depth; i++) |
| 2253 | { |
| 2254 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2255 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2256 | |
| 2257 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2258 | { |
| 2259 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2260 | } |
| 2261 | } |
| 2262 | } |
| 2263 | |
| 2264 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2265 | { |
| 2266 | delete mTexStorage; |
| 2267 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2268 | mImmutable = true; |
| 2269 | |
| 2270 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2271 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2272 | GLsizei levelWidth = std::max(width >> level, 1); |
Geoff Lang | e836cf2 | 2013-08-05 14:12:37 -0400 | [diff] [blame] | 2273 | GLsizei levelHeight = std::max(height >> level, 1); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2274 | |
| 2275 | // Clear this level |
| 2276 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2277 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2278 | delete mImageArray[level][layer]; |
| 2279 | } |
| 2280 | delete[] mImageArray[level]; |
| 2281 | mImageArray[level] = NULL; |
| 2282 | mLayerCounts[level] = 0; |
| 2283 | |
| 2284 | if (level < levels) |
| 2285 | { |
| 2286 | // Create new images for this level |
| 2287 | mImageArray[level] = new rx::Image*[depth](); |
| 2288 | mLayerCounts[level] = depth; |
| 2289 | |
| 2290 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2291 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2292 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2293 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2294 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2295 | } |
| 2296 | } |
| 2297 | } |
| 2298 | |
| 2299 | if (mTexStorage->isManaged()) |
| 2300 | { |
| 2301 | int levels = levelCount(); |
| 2302 | |
| 2303 | for (int level = 0; level < levels; level++) |
| 2304 | { |
| 2305 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2306 | { |
| 2307 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2308 | } |
| 2309 | } |
| 2310 | } |
| 2311 | } |
| 2312 | |
| 2313 | void Texture2DArray::generateMipmaps() |
| 2314 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2315 | int baseWidth = getBaseLevelWidth(); |
| 2316 | int baseHeight = getBaseLevelHeight(); |
| 2317 | int baseDepth = getBaseLevelDepth(); |
| 2318 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2319 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2320 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2321 | int q = log2(std::max(baseWidth, baseHeight)); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2322 | for (int i = 1; i <= q; i++) |
| 2323 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2324 | redefineImage(i, baseFormat, std::max(baseWidth >> i, 1), std::max(baseHeight >> i, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2325 | } |
| 2326 | |
| 2327 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2328 | { |
| 2329 | for (int level = 1; level <= q; level++) |
| 2330 | { |
| 2331 | mTexStorage->generateMipmap(level); |
| 2332 | |
| 2333 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2334 | { |
| 2335 | mImageArray[level][layer]->markClean(); |
| 2336 | } |
| 2337 | } |
| 2338 | } |
| 2339 | else |
| 2340 | { |
| 2341 | for (int level = 1; level <= q; level++) |
| 2342 | { |
| 2343 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2344 | { |
| 2345 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2346 | } |
| 2347 | } |
| 2348 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2349 | } |
| 2350 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2351 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2352 | { |
| 2353 | return mImageArray[0][0]; |
| 2354 | } |
| 2355 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2356 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2357 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2358 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2359 | { |
| 2360 | return gl::error(GL_INVALID_VALUE); |
| 2361 | } |
| 2362 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2363 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2364 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2365 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2366 | |
| 2367 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2368 | { |
| 2369 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2370 | mDirtyImages = true; |
| 2371 | } |
| 2372 | else |
| 2373 | { |
| 2374 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2375 | { |
| 2376 | convertToRenderTarget(); |
| 2377 | } |
| 2378 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2379 | if (level < levelCount()) |
| 2380 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2381 | updateTextureLevel(level); |
| 2382 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2383 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2384 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2385 | gl::Rectangle sourceRect; |
| 2386 | sourceRect.x = x; |
| 2387 | sourceRect.width = width; |
| 2388 | sourceRect.y = y; |
| 2389 | sourceRect.height = height; |
| 2390 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2391 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2392 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2393 | } |
| 2394 | } |
| 2395 | } |
| 2396 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2397 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2398 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2399 | GLsizei width = getBaseLevelWidth(); |
| 2400 | GLsizei height = getBaseLevelHeight(); |
| 2401 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2402 | |
| 2403 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2404 | { |
| 2405 | return false; |
| 2406 | } |
| 2407 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2408 | if (!IsTextureFilteringSupported(getBaseLevelInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2409 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2410 | if (samplerState.magFilter != GL_NEAREST || |
| 2411 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2412 | { |
| 2413 | return false; |
| 2414 | } |
| 2415 | } |
| 2416 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2417 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2418 | { |
| 2419 | return false; |
| 2420 | } |
| 2421 | |
| 2422 | return true; |
| 2423 | } |
| 2424 | |
| 2425 | bool Texture2DArray::isMipmapComplete() const |
| 2426 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2427 | GLsizei width = getBaseLevelWidth(); |
| 2428 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2429 | |
| 2430 | int q = log2(std::max(width, height)); |
| 2431 | |
| 2432 | for (int level = 1; level <= q; level++) |
| 2433 | { |
| 2434 | if (!isLevelComplete(level)) |
| 2435 | { |
| 2436 | return false; |
| 2437 | } |
| 2438 | } |
| 2439 | |
| 2440 | return true; |
| 2441 | } |
| 2442 | |
| 2443 | bool Texture2DArray::isLevelComplete(int level) const |
| 2444 | { |
| 2445 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2446 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2447 | if (isImmutable()) |
| 2448 | { |
| 2449 | return true; |
| 2450 | } |
| 2451 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2452 | GLsizei width = getBaseLevelWidth(); |
| 2453 | GLsizei height = getBaseLevelHeight(); |
| 2454 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2455 | |
| 2456 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2457 | { |
| 2458 | return false; |
| 2459 | } |
| 2460 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2461 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2462 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2463 | return true; |
| 2464 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2465 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2466 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2467 | { |
| 2468 | return false; |
| 2469 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2470 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2471 | if (getWidth(level) != std::max(1, width >> level)) |
| 2472 | { |
| 2473 | return false; |
| 2474 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2475 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2476 | if (getHeight(level) != std::max(1, height >> level)) |
| 2477 | { |
| 2478 | return false; |
| 2479 | } |
| 2480 | |
| 2481 | if (getDepth(level) != depth) |
| 2482 | { |
| 2483 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2484 | } |
| 2485 | |
| 2486 | return true; |
| 2487 | } |
| 2488 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2489 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2490 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2491 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2492 | if (!renderBuffer) |
| 2493 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2494 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2495 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2496 | } |
| 2497 | |
| 2498 | return renderBuffer; |
| 2499 | } |
| 2500 | |
| 2501 | unsigned int Texture2DArray::getRenderTargetSerial( GLint level, GLint layer ) |
| 2502 | { |
| 2503 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2504 | { |
| 2505 | convertToRenderTarget(); |
| 2506 | } |
| 2507 | |
| 2508 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2509 | } |
| 2510 | |
| 2511 | int Texture2DArray::levelCount() |
| 2512 | { |
| 2513 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2514 | } |
| 2515 | |
| 2516 | void Texture2DArray::createTexture() |
| 2517 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2518 | GLsizei width = getBaseLevelWidth(); |
| 2519 | GLsizei height = getBaseLevelHeight(); |
| 2520 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2521 | |
| 2522 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2523 | { |
| 2524 | return; // do not attempt to create native textures for nonexistant data |
| 2525 | } |
| 2526 | |
| 2527 | GLint levels = creationLevels(width, height); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2528 | GLenum internalformat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2529 | |
| 2530 | delete mTexStorage; |
| 2531 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2532 | |
| 2533 | if (mTexStorage->isManaged()) |
| 2534 | { |
| 2535 | int levels = levelCount(); |
| 2536 | for (int level = 0; level < levels; level++) |
| 2537 | { |
| 2538 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2539 | { |
| 2540 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2541 | } |
| 2542 | } |
| 2543 | } |
| 2544 | |
| 2545 | mDirtyImages = true; |
| 2546 | } |
| 2547 | |
| 2548 | void Texture2DArray::updateTexture() |
| 2549 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2550 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2551 | for (int level = 0; level < levels; level++) |
| 2552 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2553 | updateTextureLevel(level); |
| 2554 | } |
| 2555 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2556 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2557 | void Texture2DArray::updateTextureLevel(int level) |
| 2558 | { |
| 2559 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2560 | { |
| 2561 | rx::Image *image = mImageArray[level][layer]; |
| 2562 | |
| 2563 | if (image->isDirty()) |
| 2564 | { |
| 2565 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2566 | } |
| 2567 | } |
| 2568 | } |
| 2569 | |
| 2570 | void Texture2DArray::convertToRenderTarget() |
| 2571 | { |
| 2572 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2573 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2574 | GLsizei width = getBaseLevelWidth(); |
| 2575 | GLsizei height = getBaseLevelHeight(); |
| 2576 | GLsizei depth = getBaseLevelDepth(); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2577 | |
| 2578 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2579 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2580 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2581 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2582 | |
| 2583 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2584 | |
| 2585 | if (mTexStorage != NULL) |
| 2586 | { |
| 2587 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2588 | { |
| 2589 | delete newTexStorage; |
| 2590 | return gl::error(GL_OUT_OF_MEMORY); |
| 2591 | } |
| 2592 | } |
| 2593 | } |
| 2594 | |
| 2595 | delete mTexStorage; |
| 2596 | mTexStorage = newTexStorage; |
| 2597 | |
| 2598 | mDirtyImages = true; |
| 2599 | } |
| 2600 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2601 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2602 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2603 | // ensure the underlying texture is created |
| 2604 | if (getStorage(true) == NULL) |
| 2605 | { |
| 2606 | return NULL; |
| 2607 | } |
| 2608 | |
| 2609 | updateTexture(); |
| 2610 | |
| 2611 | // ensure this is NOT a depth texture |
| 2612 | if (isDepth(level)) |
| 2613 | { |
| 2614 | return NULL; |
| 2615 | } |
| 2616 | |
| 2617 | return mTexStorage->getRenderTarget(level, layer); |
| 2618 | } |
| 2619 | |
| 2620 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2621 | { |
| 2622 | // ensure the underlying texture is created |
| 2623 | if (getStorage(true) == NULL) |
| 2624 | { |
| 2625 | return NULL; |
| 2626 | } |
| 2627 | |
| 2628 | updateTexture(); |
| 2629 | |
| 2630 | // ensure this is a depth texture |
| 2631 | if (!isDepth(level)) |
| 2632 | { |
| 2633 | return NULL; |
| 2634 | } |
| 2635 | |
| 2636 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2637 | } |
| 2638 | |
| 2639 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2640 | { |
| 2641 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2642 | { |
| 2643 | if (renderTarget) |
| 2644 | { |
| 2645 | convertToRenderTarget(); |
| 2646 | } |
| 2647 | else |
| 2648 | { |
| 2649 | createTexture(); |
| 2650 | } |
| 2651 | } |
| 2652 | |
| 2653 | return mTexStorage; |
| 2654 | } |
| 2655 | |
| 2656 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2657 | { |
| 2658 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame^] | 2659 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2660 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2661 | const int storageDepth = getBaseLevelDepth(); |
| 2662 | const int storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2663 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2664 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2665 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2666 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2667 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2668 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2669 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2670 | mImageArray[level] = new rx::Image*[depth](); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2671 | mLayerCounts[level] = depth; |
| 2672 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2673 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2674 | { |
| 2675 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2676 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2677 | } |
| 2678 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2679 | if (mTexStorage) |
| 2680 | { |
| 2681 | const int storageLevels = mTexStorage->levelCount(); |
| 2682 | |
| 2683 | if ((level >= storageLevels && storageLevels != 0) || |
| 2684 | width != storageWidth || |
| 2685 | height != storageHeight || |
| 2686 | depth != storageDepth || |
| 2687 | internalformat != storageFormat) // Discard mismatched storage |
| 2688 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2689 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2690 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2691 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2692 | { |
| 2693 | mImageArray[level][layer]->markDirty(); |
| 2694 | } |
| 2695 | } |
| 2696 | |
| 2697 | delete mTexStorage; |
| 2698 | mTexStorage = NULL; |
| 2699 | mDirtyImages = true; |
| 2700 | } |
| 2701 | } |
| 2702 | } |
| 2703 | |
| 2704 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2705 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2706 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2707 | { |
| 2708 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2709 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2710 | { |
| 2711 | image->markClean(); |
| 2712 | } |
| 2713 | } |
| 2714 | } |
| 2715 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2716 | } |