blob: 53318b6a652587b663166100c5094a49753ad7b1 [file] [log] [blame]
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org91b72322010-06-02 15:50:56 +00009#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000010#include "compiler/InfoSink.h"
11#include "compiler/UnfoldSelect.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000012#include "compiler/SearchSymbol.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000014#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000015#include <algorithm>
16
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000017namespace sh
18{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000019// Integer to TString conversion
20TString str(int i)
21{
22 char buffer[20];
23 sprintf(buffer, "%d", i);
24 return buffer;
25}
26
daniel@transgaming.com950f9932010-04-13 03:26:14 +000027OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000028{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000029 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000030 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000031
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000032 mUsesTexture2D = false;
33 mUsesTexture2D_bias = false;
34 mUsesTexture2DProj = false;
35 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000036 mUsesTexture2DProjLod = false;
37 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000038 mUsesTextureCube = false;
39 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000040 mUsesTextureCubeLod = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000041 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000042 mUsesFragCoord = false;
43 mUsesPointCoord = false;
44 mUsesFrontFacing = false;
45 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000046 mUsesXor = false;
47 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000048 mUsesMod2v = false;
49 mUsesMod2f = false;
50 mUsesMod3v = false;
51 mUsesMod3f = false;
52 mUsesMod4v = false;
53 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000054 mUsesFaceforward1 = false;
55 mUsesFaceforward2 = false;
56 mUsesFaceforward3 = false;
57 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000058 mUsesEqualMat2 = false;
59 mUsesEqualMat3 = false;
60 mUsesEqualMat4 = false;
61 mUsesEqualVec2 = false;
62 mUsesEqualVec3 = false;
63 mUsesEqualVec4 = false;
64 mUsesEqualIVec2 = false;
65 mUsesEqualIVec3 = false;
66 mUsesEqualIVec4 = false;
67 mUsesEqualBVec2 = false;
68 mUsesEqualBVec3 = false;
69 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000070 mUsesAtan2_1 = false;
71 mUsesAtan2_2 = false;
72 mUsesAtan2_3 = false;
73 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000074
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000075 mScopeDepth = 0;
76
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000077 mUniqueIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000078}
79
daniel@transgaming.comb5875982010-04-15 20:44:53 +000080OutputHLSL::~OutputHLSL()
81{
82 delete mUnfoldSelect;
83}
84
daniel@transgaming.com950f9932010-04-13 03:26:14 +000085void OutputHLSL::output()
86{
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000087 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +000088 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000089
90 mContext.infoSink.obj << mHeader.c_str();
91 mContext.infoSink.obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000092}
93
daniel@transgaming.comb5875982010-04-15 20:44:53 +000094TInfoSinkBase &OutputHLSL::getBodyStream()
95{
96 return mBody;
97}
98
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +000099int OutputHLSL::vectorSize(const TType &type) const
100{
101 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
102 int arraySize = type.isArray() ? type.getArraySize() : 1;
103
104 return elementSize * arraySize;
105}
106
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000107void OutputHLSL::header()
108{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000109 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000110 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000111
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000112 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000113 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000114 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000115 }
116
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000117 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000118 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000119 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000120 }
121
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000122 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000123 {
124 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000125 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000126
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000127 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000128 int semanticIndex = 0;
129
130 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
131 {
132 const TSymbol *symbol = (*namedSymbol).second;
133 const TString &name = symbol->getName();
134
135 if (symbol->isVariable())
136 {
137 const TVariable *variable = static_cast<const TVariable*>(symbol);
138 const TType &type = variable->getType();
139 TQualifier qualifier = type.getQualifier();
140
141 if (qualifier == EvqUniform)
142 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000143 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
144 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000145 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000146 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147 }
148 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
149 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000150 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
151 {
152 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000153 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000154
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000155 semanticIndex += type.isArray() ? type.getArraySize() : 1;
156 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000157 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000158 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000159 {
160 // Globals are declared and intialized as an aggregate node
161 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000162 else if (qualifier == EvqConst)
163 {
164 // Constants are repeated as literals where used
165 }
166 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000167 }
168 }
169
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000170 out << "// Varyings\n";
171 out << varyings;
172 out << "\n"
173 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
174
175 if (mUsesFragCoord)
176 {
177 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
178 }
179
180 if (mUsesPointCoord)
181 {
182 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
183 }
184
185 if (mUsesFrontFacing)
186 {
187 out << "static bool gl_FrontFacing = false;\n";
188 }
189
190 out << "\n";
191
192 if (mUsesFragCoord)
193 {
daniel@transgaming.comd9a54f92011-12-22 18:32:53 +0000194 out << "uniform float4 dx_Coord;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000195 "uniform float2 dx_Depth;\n";
196 }
197
198 if (mUsesFrontFacing)
199 {
200 out << "uniform bool dx_PointsOrLines;\n"
201 "uniform bool dx_FrontCCW;\n";
202 }
203
204 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000205 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000206 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000207
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000208 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
209 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
210 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
211 // convention, the Y coordinate passed to these functions is adjusted to compensate.
212 //
213 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
214 //
215 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
216 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
217 //
218 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
219 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
220 // +Y and -Y faces everywhere else throughout the code.
221
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000222 if (mUsesTexture2D)
223 {
224 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
225 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000226 " return tex2D(s, float2(t.x, 1 - t.y));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000227 "}\n"
228 "\n";
229 }
230
231 if (mUsesTexture2D_bias)
232 {
233 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
234 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000235 " return tex2Dbias(s, float4(t.x, 1 - t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000236 "}\n"
237 "\n";
238 }
239
240 if (mUsesTexture2DProj)
241 {
242 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
243 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000244 " return tex2Dproj(s, float4(t.x, t.z - t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000245 "}\n"
246 "\n"
247 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
248 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000249 " return tex2Dproj(s, float4(t.x, t.w - t.y, t.z, t.w));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000250 "}\n"
251 "\n";
252 }
253
254 if (mUsesTexture2DProj_bias)
255 {
256 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
257 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000258 " return tex2Dbias(s, float4(t.x / t.z, 1 - (t.y / t.z), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000259 "}\n"
260 "\n"
261 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
262 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000263 " return tex2Dbias(s, float4(t.x / t.w, 1 - (t.y / t.w), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000264 "}\n"
265 "\n";
266 }
267
268 if (mUsesTextureCube)
269 {
270 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
271 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000272 " return texCUBE(s, float3(t.x, -t.y, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000273 "}\n"
274 "\n";
275 }
276
277 if (mUsesTextureCube_bias)
278 {
279 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
280 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000281 " return texCUBEbias(s, float4(t.x, -t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000282 "}\n"
283 "\n";
284 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000285 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000286 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000287 {
288 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000289 TString attributes;
290 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000291
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000292 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000293
294 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
295 {
296 const TSymbol *symbol = (*namedSymbol).second;
297 const TString &name = symbol->getName();
298
299 if (symbol->isVariable())
300 {
301 const TVariable *variable = static_cast<const TVariable*>(symbol);
302 const TType &type = variable->getType();
303 TQualifier qualifier = type.getQualifier();
304
305 if (qualifier == EvqUniform)
306 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000307 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
308 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000309 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000310 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000311 }
312 else if (qualifier == EvqAttribute)
313 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000314 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
315 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000316 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000317 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000318 }
319 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
320 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000321 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
322 {
323 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000324 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000325 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000326 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000327 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000328 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000329 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000330 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000331 else if (qualifier == EvqConst)
332 {
333 // Constants are repeated as literals where used
334 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000335 else UNREACHABLE();
336 }
337 }
338
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000339 out << "// Attributes\n";
340 out << attributes;
341 out << "\n"
342 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
343
344 if (mUsesPointSize)
345 {
346 out << "static float gl_PointSize = float(1);\n";
347 }
348
349 out << "\n"
350 "// Varyings\n";
351 out << varyings;
352 out << "\n"
353 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000354 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000355 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000357
358 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
359 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
360 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
361 // convention, the Y coordinate passed to these functions is adjusted to compensate.
362 //
363 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
364 //
365 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
366 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
367 //
368 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
369 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
370 // +Y and -Y faces everywhere else throughout the code.
371
372 if (mUsesTexture2D)
373 {
374 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
375 "{\n"
376 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, 0));\n"
377 "}\n"
378 "\n";
379 }
380
381 if (mUsesTexture2DLod)
382 {
383 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
384 "{\n"
385 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, lod));\n"
386 "}\n"
387 "\n";
388 }
389
390 if (mUsesTexture2DProj)
391 {
392 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
393 "{\n"
394 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, 0));\n"
395 "}\n"
396 "\n"
397 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
398 "{\n"
399 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, 0));\n"
400 "}\n"
401 "\n";
402 }
403
404 if (mUsesTexture2DProjLod)
405 {
406 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
407 "{\n"
408 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, lod));\n"
409 "}\n"
410 "\n"
411 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
412 "{\n"
413 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, lod));\n"
414 "}\n"
415 "\n";
416 }
417
418 if (mUsesTextureCube)
419 {
420 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
421 "{\n"
422 " return texCUBElod(s, float4(t.x, -t.y, t.z, 0));\n"
423 "}\n"
424 "\n";
425 }
426
427 if (mUsesTextureCubeLod)
428 {
429 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
430 "{\n"
431 " return texCUBElod(s, float4(t.x, -t.y, t.z, lod));\n"
432 "}\n"
433 "\n";
434 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000435 }
436
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000437 if (mUsesFragCoord)
438 {
439 out << "#define GL_USES_FRAG_COORD\n";
440 }
441
442 if (mUsesPointCoord)
443 {
444 out << "#define GL_USES_POINT_COORD\n";
445 }
446
447 if (mUsesFrontFacing)
448 {
449 out << "#define GL_USES_FRONT_FACING\n";
450 }
451
452 if (mUsesPointSize)
453 {
454 out << "#define GL_USES_POINT_SIZE\n";
455 }
456
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000457 if (mUsesDepthRange)
458 {
459 out << "struct gl_DepthRangeParameters\n"
460 "{\n"
461 " float near;\n"
462 " float far;\n"
463 " float diff;\n"
464 "};\n"
465 "\n"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000466 "uniform float3 dx_DepthRange;"
467 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000468 "\n";
469 }
470
471 if (mUsesXor)
472 {
473 out << "bool xor(bool p, bool q)\n"
474 "{\n"
475 " return (p || q) && !(p && q);\n"
476 "}\n"
477 "\n";
478 }
479
480 if (mUsesMod1)
481 {
482 out << "float mod(float x, float y)\n"
483 "{\n"
484 " return x - y * floor(x / y);\n"
485 "}\n"
486 "\n";
487 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000488
489 if (mUsesMod2v)
490 {
491 out << "float2 mod(float2 x, float2 y)\n"
492 "{\n"
493 " return x - y * floor(x / y);\n"
494 "}\n"
495 "\n";
496 }
497
498 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000499 {
500 out << "float2 mod(float2 x, float y)\n"
501 "{\n"
502 " return x - y * floor(x / y);\n"
503 "}\n"
504 "\n";
505 }
506
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000507 if (mUsesMod3v)
508 {
509 out << "float3 mod(float3 x, float3 y)\n"
510 "{\n"
511 " return x - y * floor(x / y);\n"
512 "}\n"
513 "\n";
514 }
515
516 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000517 {
518 out << "float3 mod(float3 x, float y)\n"
519 "{\n"
520 " return x - y * floor(x / y);\n"
521 "}\n"
522 "\n";
523 }
524
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000525 if (mUsesMod4v)
526 {
527 out << "float4 mod(float4 x, float4 y)\n"
528 "{\n"
529 " return x - y * floor(x / y);\n"
530 "}\n"
531 "\n";
532 }
533
534 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000535 {
536 out << "float4 mod(float4 x, float y)\n"
537 "{\n"
538 " return x - y * floor(x / y);\n"
539 "}\n"
540 "\n";
541 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000542
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000543 if (mUsesFaceforward1)
544 {
545 out << "float faceforward(float N, float I, float Nref)\n"
546 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000547 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000548 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000549 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000550 " }\n"
551 " else\n"
552 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000553 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000554 " }\n"
555 "}\n"
556 "\n";
557 }
558
559 if (mUsesFaceforward2)
560 {
561 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
562 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000563 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000564 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000565 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000566 " }\n"
567 " else\n"
568 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000569 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000570 " }\n"
571 "}\n"
572 "\n";
573 }
574
575 if (mUsesFaceforward3)
576 {
577 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
578 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000579 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000580 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000581 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000582 " }\n"
583 " else\n"
584 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000585 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000586 " }\n"
587 "}\n"
588 "\n";
589 }
590
591 if (mUsesFaceforward4)
592 {
593 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
594 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000595 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000596 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000597 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000598 " }\n"
599 " else\n"
600 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000601 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000602 " }\n"
603 "}\n"
604 "\n";
605 }
606
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000607 if (mUsesEqualMat2)
608 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000609 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000610 "{\n"
611 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
612 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
613 "}\n";
614 }
615
616 if (mUsesEqualMat3)
617 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000618 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000619 "{\n"
620 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
621 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
622 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
623 "}\n";
624 }
625
626 if (mUsesEqualMat4)
627 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000628 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000629 "{\n"
630 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
631 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
632 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
633 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
634 "}\n";
635 }
636
637 if (mUsesEqualVec2)
638 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000639 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000640 "{\n"
641 " return v.x == u.x && v.y == u.y;\n"
642 "}\n";
643 }
644
645 if (mUsesEqualVec3)
646 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000647 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000648 "{\n"
649 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
650 "}\n";
651 }
652
653 if (mUsesEqualVec4)
654 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000655 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000656 "{\n"
657 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
658 "}\n";
659 }
660
661 if (mUsesEqualIVec2)
662 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000663 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000664 "{\n"
665 " return v.x == u.x && v.y == u.y;\n"
666 "}\n";
667 }
668
669 if (mUsesEqualIVec3)
670 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000671 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000672 "{\n"
673 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
674 "}\n";
675 }
676
677 if (mUsesEqualIVec4)
678 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000679 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000680 "{\n"
681 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
682 "}\n";
683 }
684
685 if (mUsesEqualBVec2)
686 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000687 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000688 "{\n"
689 " return v.x == u.x && v.y == u.y;\n"
690 "}\n";
691 }
692
693 if (mUsesEqualBVec3)
694 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000695 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000696 "{\n"
697 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
698 "}\n";
699 }
700
701 if (mUsesEqualBVec4)
702 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000703 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000704 "{\n"
705 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
706 "}\n";
707 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000708
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000709 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000710 {
711 out << "float atanyx(float y, float x)\n"
712 "{\n"
713 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
714 " return atan2(y, x);\n"
715 "}\n";
716 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000717
718 if (mUsesAtan2_2)
719 {
720 out << "float2 atanyx(float2 y, float2 x)\n"
721 "{\n"
722 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
723 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
724 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
725 "}\n";
726 }
727
728 if (mUsesAtan2_3)
729 {
730 out << "float3 atanyx(float3 y, float3 x)\n"
731 "{\n"
732 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
733 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
734 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
735 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
736 "}\n";
737 }
738
739 if (mUsesAtan2_4)
740 {
741 out << "float4 atanyx(float4 y, float4 x)\n"
742 "{\n"
743 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
744 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
745 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
746 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
747 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
748 "}\n";
749 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000750}
751
752void OutputHLSL::visitSymbol(TIntermSymbol *node)
753{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000754 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000755
756 TString name = node->getSymbol();
757
758 if (name == "gl_FragColor")
759 {
760 out << "gl_Color[0]";
761 }
762 else if (name == "gl_FragData")
763 {
764 out << "gl_Color";
765 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000766 else if (name == "gl_DepthRange")
767 {
768 mUsesDepthRange = true;
769 out << name;
770 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000771 else if (name == "gl_FragCoord")
772 {
773 mUsesFragCoord = true;
774 out << name;
775 }
776 else if (name == "gl_PointCoord")
777 {
778 mUsesPointCoord = true;
779 out << name;
780 }
781 else if (name == "gl_FrontFacing")
782 {
783 mUsesFrontFacing = true;
784 out << name;
785 }
786 else if (name == "gl_PointSize")
787 {
788 mUsesPointSize = true;
789 out << name;
790 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000791 else
792 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000793 TQualifier qualifier = node->getQualifier();
794
795 if (qualifier == EvqUniform)
796 {
797 mReferencedUniforms.insert(name.c_str());
apatrick@chromium.org65756022012-01-17 21:45:38 +0000798 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000799 }
800 else if (qualifier == EvqAttribute)
801 {
802 mReferencedAttributes.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000803 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000804 }
805 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
806 {
807 mReferencedVaryings.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000808 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000809 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000810 else
811 {
812 out << decorate(name);
813 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000814 }
815}
816
817bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
818{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000819 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000820
821 switch (node->getOp())
822 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000823 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000824 case EOpInitialize:
825 if (visit == PreVisit)
826 {
827 // GLSL allows to write things like "float x = x;" where a new variable x is defined
828 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
829 // new variable is created before the assignment is evaluated), so we need to convert
830 // this to "float t = x, x = t;".
831
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000832 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
833 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000834
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000835 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
836 expression->traverse(&searchSymbol);
837 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000838
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000839 if (sameSymbol)
840 {
841 // Type already printed
842 out << "t" + str(mUniqueIndex) + " = ";
843 expression->traverse(this);
844 out << ", ";
845 symbolNode->traverse(this);
846 out << " = t" + str(mUniqueIndex);
847
848 mUniqueIndex++;
849 return false;
850 }
851 }
852 else if (visit == InVisit)
853 {
854 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000855 }
856 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000857 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
858 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
859 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
860 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
861 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
862 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000863 if (visit == PreVisit)
864 {
865 out << "(";
866 }
867 else if (visit == InVisit)
868 {
869 out << " = mul(";
870 node->getLeft()->traverse(this);
871 out << ", transpose(";
872 }
873 else
874 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000875 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000876 }
877 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000878 case EOpMatrixTimesMatrixAssign:
879 if (visit == PreVisit)
880 {
881 out << "(";
882 }
883 else if (visit == InVisit)
884 {
885 out << " = mul(";
886 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000887 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000888 }
889 else
890 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000891 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000892 }
893 break;
894 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000895 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
896 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000897 case EOpIndexDirectStruct:
898 if (visit == InVisit)
899 {
900 out << "." + node->getType().getFieldName();
901
902 return false;
903 }
904 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000905 case EOpVectorSwizzle:
906 if (visit == InVisit)
907 {
908 out << ".";
909
910 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
911
912 if (swizzle)
913 {
914 TIntermSequence &sequence = swizzle->getSequence();
915
916 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
917 {
918 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
919
920 if (element)
921 {
922 int i = element->getUnionArrayPointer()[0].getIConst();
923
924 switch (i)
925 {
926 case 0: out << "x"; break;
927 case 1: out << "y"; break;
928 case 2: out << "z"; break;
929 case 3: out << "w"; break;
930 default: UNREACHABLE();
931 }
932 }
933 else UNREACHABLE();
934 }
935 }
936 else UNREACHABLE();
937
938 return false; // Fully processed
939 }
940 break;
941 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
942 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
943 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
944 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000945 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000946 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000947 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000948 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000949 if (node->getOp() == EOpEqual)
950 {
951 outputTriplet(visit, "(", " == ", ")");
952 }
953 else
954 {
955 outputTriplet(visit, "(", " != ", ")");
956 }
957 }
958 else if (node->getLeft()->getBasicType() == EbtStruct)
959 {
960 if (node->getOp() == EOpEqual)
961 {
962 out << "(";
963 }
964 else
965 {
966 out << "!(";
967 }
968
969 const TTypeList *fields = node->getLeft()->getType().getStruct();
970
971 for (size_t i = 0; i < fields->size(); i++)
972 {
973 const TType *fieldType = (*fields)[i].type;
974
975 node->getLeft()->traverse(this);
976 out << "." + fieldType->getFieldName() + " == ";
977 node->getRight()->traverse(this);
978 out << "." + fieldType->getFieldName();
979
980 if (i < fields->size() - 1)
981 {
982 out << " && ";
983 }
984 }
985
986 out << ")";
987
988 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000989 }
990 else
991 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000992 if (node->getLeft()->isMatrix())
993 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000994 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000995 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000996 case 2: mUsesEqualMat2 = true; break;
997 case 3: mUsesEqualMat3 = true; break;
998 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000999 default: UNREACHABLE();
1000 }
1001 }
1002 else if (node->getLeft()->isVector())
1003 {
1004 switch (node->getLeft()->getBasicType())
1005 {
1006 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001007 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001008 {
1009 case 2: mUsesEqualVec2 = true; break;
1010 case 3: mUsesEqualVec3 = true; break;
1011 case 4: mUsesEqualVec4 = true; break;
1012 default: UNREACHABLE();
1013 }
1014 break;
1015 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001016 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001017 {
1018 case 2: mUsesEqualIVec2 = true; break;
1019 case 3: mUsesEqualIVec3 = true; break;
1020 case 4: mUsesEqualIVec4 = true; break;
1021 default: UNREACHABLE();
1022 }
1023 break;
1024 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001025 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001026 {
1027 case 2: mUsesEqualBVec2 = true; break;
1028 case 3: mUsesEqualBVec3 = true; break;
1029 case 4: mUsesEqualBVec4 = true; break;
1030 default: UNREACHABLE();
1031 }
1032 break;
1033 default: UNREACHABLE();
1034 }
1035 }
1036 else UNREACHABLE();
1037
1038 if (node->getOp() == EOpEqual)
1039 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001040 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001041 }
1042 else
1043 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001044 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001045 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001046 }
1047 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001048 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1049 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1050 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1051 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1052 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001053 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001054 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1055 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001056 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001057 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001058 case EOpLogicalXor:
1059 mUsesXor = true;
1060 outputTriplet(visit, "xor(", ", ", ")");
1061 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001062 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1063 default: UNREACHABLE();
1064 }
1065
1066 return true;
1067}
1068
1069bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1070{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001071 switch (node->getOp())
1072 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001073 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1074 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1075 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1076 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1077 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1078 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1079 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001080 case EOpConvIntToBool:
1081 case EOpConvFloatToBool:
1082 switch (node->getOperand()->getType().getNominalSize())
1083 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001084 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1085 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1086 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1087 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001088 default: UNREACHABLE();
1089 }
1090 break;
1091 case EOpConvBoolToFloat:
1092 case EOpConvIntToFloat:
1093 switch (node->getOperand()->getType().getNominalSize())
1094 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001095 case 1: outputTriplet(visit, "float(", "", ")"); break;
1096 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1097 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1098 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001099 default: UNREACHABLE();
1100 }
1101 break;
1102 case EOpConvFloatToInt:
1103 case EOpConvBoolToInt:
1104 switch (node->getOperand()->getType().getNominalSize())
1105 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001106 case 1: outputTriplet(visit, "int(", "", ")"); break;
1107 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1108 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1109 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001110 default: UNREACHABLE();
1111 }
1112 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001113 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1114 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1115 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1116 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1117 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1118 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1119 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1120 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1121 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1122 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1123 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1124 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1125 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1126 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1127 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1128 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1129 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1130 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1131 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1132 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1133 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001134 case EOpDFdx: outputTriplet(visit, "ddx(", "", ")"); break;
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +00001135 case EOpDFdy: outputTriplet(visit, "(-ddy(", "", "))"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001136 case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001137 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1138 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001139 default: UNREACHABLE();
1140 }
1141
1142 return true;
1143}
1144
1145bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1146{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001147 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001148
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001149 switch (node->getOp())
1150 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001151 case EOpSequence:
1152 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001153 if (mInsideFunction)
1154 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001155 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001156 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001157
1158 mScopeDepth++;
1159
1160 if (mScopeBracket.size() < mScopeDepth)
1161 {
1162 mScopeBracket.push_back(0); // New scope level
1163 }
1164 else
1165 {
1166 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1167 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001168 }
1169
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001170 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1171 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001172 outputLineDirective((*sit)->getLine());
1173
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001174 if (isSingleStatement(*sit))
1175 {
1176 mUnfoldSelect->traverse(*sit);
1177 }
1178
1179 (*sit)->traverse(this);
1180
1181 out << ";\n";
1182 }
1183
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001184 if (mInsideFunction)
1185 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001186 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001187 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001188
1189 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001190 }
1191
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001192 return false;
1193 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001194 case EOpDeclaration:
1195 if (visit == PreVisit)
1196 {
1197 TIntermSequence &sequence = node->getSequence();
1198 TIntermTyped *variable = sequence[0]->getAsTyped();
1199 bool visit = true;
1200
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001201 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001202 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001203 if (variable->getType().getStruct())
1204 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001205 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001206 }
1207
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001208 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001209 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001210 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001211 {
1212 out << "static ";
1213 }
1214
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001215 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001216
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001217 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001219 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001220
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001221 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001222 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001223 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001224 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001225 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001226 }
1227 else
1228 {
1229 (*sit)->traverse(this);
1230 }
1231
1232 if (visit && this->inVisit)
1233 {
1234 if (*sit != sequence.back())
1235 {
1236 visit = this->visitAggregate(InVisit, node);
1237 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001238 }
1239 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001241 if (visit && this->postVisit)
1242 {
1243 this->visitAggregate(PostVisit, node);
1244 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001246 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1247 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001248 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001249 }
1250 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001251 }
1252
1253 return false;
1254 }
1255 else if (visit == InVisit)
1256 {
1257 out << ", ";
1258 }
1259 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001260 case EOpPrototype:
1261 if (visit == PreVisit)
1262 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001263 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001264
1265 TIntermSequence &arguments = node->getSequence();
1266
1267 for (unsigned int i = 0; i < arguments.size(); i++)
1268 {
1269 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1270
1271 if (symbol)
1272 {
1273 out << argumentString(symbol);
1274
1275 if (i < arguments.size() - 1)
1276 {
1277 out << ", ";
1278 }
1279 }
1280 else UNREACHABLE();
1281 }
1282
1283 out << ");\n";
1284
1285 return false;
1286 }
1287 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001288 case EOpComma: outputTriplet(visit, "", ", ", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001289 case EOpFunction:
1290 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001291 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001292
1293 if (visit == PreVisit)
1294 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001295 out << typeString(node->getType()) << " ";
1296
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001297 if (name == "main")
1298 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001299 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001300 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001301 else
1302 {
1303 out << decorate(name) << "(";
1304 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001305
1306 TIntermSequence &sequence = node->getSequence();
1307 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1308
1309 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001310 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001311 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001312
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001313 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001314 {
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001315 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001316
1317 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001318 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001319 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001320 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001321 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001322 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001323 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001324
1325 sequence.erase(sequence.begin());
1326
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001327 out << ")\n";
1328
1329 outputLineDirective(node->getLine());
1330 out << "{\n";
1331
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001332 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001333 }
1334 else if (visit == PostVisit)
1335 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001336 outputLineDirective(node->getEndLine());
daniel@transgaming.com63691862010-04-29 03:32:42 +00001337 out << "}\n";
1338
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001339 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001340 }
1341 }
1342 break;
1343 case EOpFunctionCall:
1344 {
1345 if (visit == PreVisit)
1346 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001347 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001348
1349 if (node->isUserDefined())
1350 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001351 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001352 }
1353 else
1354 {
1355 if (name == "texture2D")
1356 {
1357 if (node->getSequence().size() == 2)
1358 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001359 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001360 }
1361 else if (node->getSequence().size() == 3)
1362 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001363 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001364 }
1365 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001366
1367 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369 else if (name == "texture2DProj")
1370 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001371 if (node->getSequence().size() == 2)
1372 {
1373 mUsesTexture2DProj = true;
1374 }
1375 else if (node->getSequence().size() == 3)
1376 {
1377 mUsesTexture2DProj_bias = true;
1378 }
1379 else UNREACHABLE();
1380
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001381 out << "gl_texture2DProj(";
1382 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001383 else if (name == "textureCube")
1384 {
1385 if (node->getSequence().size() == 2)
1386 {
1387 mUsesTextureCube = true;
1388 }
1389 else if (node->getSequence().size() == 3)
1390 {
1391 mUsesTextureCube_bias = true;
1392 }
1393 else UNREACHABLE();
1394
1395 out << "gl_textureCube(";
1396 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001397 else if (name == "texture2DLod")
1398 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001399 if (node->getSequence().size() == 3)
1400 {
1401 mUsesTexture2DLod = true;
1402 }
1403 else UNREACHABLE();
1404
1405 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001406 }
1407 else if (name == "texture2DProjLod")
1408 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001409 if (node->getSequence().size() == 3)
1410 {
1411 mUsesTexture2DProjLod = true;
1412 }
1413 else UNREACHABLE();
1414
1415 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001416 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001417 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001418 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001419 if (node->getSequence().size() == 3)
1420 {
1421 mUsesTextureCubeLod = true;
1422 }
1423 else UNREACHABLE();
1424
1425 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001426 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001427 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001428 }
1429 }
1430 else if (visit == InVisit)
1431 {
1432 out << ", ";
1433 }
1434 else
1435 {
1436 out << ")";
1437 }
1438 }
1439 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001440 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001441 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001442 addConstructor(node->getType(), "vec1", &node->getSequence());
1443 outputTriplet(visit, "vec1(", "", ")");
1444 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001445 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001446 addConstructor(node->getType(), "vec2", &node->getSequence());
1447 outputTriplet(visit, "vec2(", ", ", ")");
1448 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001449 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001450 addConstructor(node->getType(), "vec3", &node->getSequence());
1451 outputTriplet(visit, "vec3(", ", ", ")");
1452 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001453 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001454 addConstructor(node->getType(), "vec4", &node->getSequence());
1455 outputTriplet(visit, "vec4(", ", ", ")");
1456 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001457 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001458 addConstructor(node->getType(), "bvec1", &node->getSequence());
1459 outputTriplet(visit, "bvec1(", "", ")");
1460 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001461 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001462 addConstructor(node->getType(), "bvec2", &node->getSequence());
1463 outputTriplet(visit, "bvec2(", ", ", ")");
1464 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001465 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001466 addConstructor(node->getType(), "bvec3", &node->getSequence());
1467 outputTriplet(visit, "bvec3(", ", ", ")");
1468 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001469 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001470 addConstructor(node->getType(), "bvec4", &node->getSequence());
1471 outputTriplet(visit, "bvec4(", ", ", ")");
1472 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001473 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001474 addConstructor(node->getType(), "ivec1", &node->getSequence());
1475 outputTriplet(visit, "ivec1(", "", ")");
1476 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001477 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001478 addConstructor(node->getType(), "ivec2", &node->getSequence());
1479 outputTriplet(visit, "ivec2(", ", ", ")");
1480 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001481 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001482 addConstructor(node->getType(), "ivec3", &node->getSequence());
1483 outputTriplet(visit, "ivec3(", ", ", ")");
1484 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001485 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001486 addConstructor(node->getType(), "ivec4", &node->getSequence());
1487 outputTriplet(visit, "ivec4(", ", ", ")");
1488 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001489 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001490 addConstructor(node->getType(), "mat2", &node->getSequence());
1491 outputTriplet(visit, "mat2(", ", ", ")");
1492 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001493 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001494 addConstructor(node->getType(), "mat3", &node->getSequence());
1495 outputTriplet(visit, "mat3(", ", ", ")");
1496 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001497 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001498 addConstructor(node->getType(), "mat4", &node->getSequence());
1499 outputTriplet(visit, "mat4(", ", ", ")");
1500 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001501 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001502 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1503 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001504 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001505 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1506 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1507 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1508 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1509 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1510 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001511 case EOpMod:
1512 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001513 // We need to look at the number of components in both arguments
1514 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1515 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001516 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001517 case 11: mUsesMod1 = true; break;
1518 case 22: mUsesMod2v = true; break;
1519 case 21: mUsesMod2f = true; break;
1520 case 33: mUsesMod3v = true; break;
1521 case 31: mUsesMod3f = true; break;
1522 case 44: mUsesMod4v = true; break;
1523 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001524 default: UNREACHABLE();
1525 }
1526
1527 outputTriplet(visit, "mod(", ", ", ")");
1528 }
1529 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001530 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001531 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001532 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001533 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1534 {
1535 case 1: mUsesAtan2_1 = true; break;
1536 case 2: mUsesAtan2_2 = true; break;
1537 case 3: mUsesAtan2_3 = true; break;
1538 case 4: mUsesAtan2_4 = true; break;
1539 default: UNREACHABLE();
1540 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001541 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 break;
1543 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1544 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1545 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1546 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1547 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1548 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1549 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1550 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1551 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001552 case EOpFaceForward:
1553 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001554 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001555 {
1556 case 1: mUsesFaceforward1 = true; break;
1557 case 2: mUsesFaceforward2 = true; break;
1558 case 3: mUsesFaceforward3 = true; break;
1559 case 4: mUsesFaceforward4 = true; break;
1560 default: UNREACHABLE();
1561 }
1562
1563 outputTriplet(visit, "faceforward(", ", ", ")");
1564 }
1565 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1567 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1568 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 default: UNREACHABLE();
1570 }
1571
1572 return true;
1573}
1574
1575bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1576{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001577 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001578
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001579 if (node->usesTernaryOperator())
1580 {
daniel@transgaming.comccb38412011-10-04 18:43:40 +00001581 out << "s" << mUnfoldSelect->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001582 }
1583 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001584 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001585 mUnfoldSelect->traverse(node->getCondition());
1586
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001587 out << "if(";
1588
1589 node->getCondition()->traverse(this);
1590
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001591 out << ")\n";
1592
1593 outputLineDirective(node->getLine());
1594 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001595
daniel@transgaming.combb885322010-04-15 20:45:24 +00001596 if (node->getTrueBlock())
1597 {
1598 node->getTrueBlock()->traverse(this);
1599 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001600
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001601 outputLineDirective(node->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001602 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001603
1604 if (node->getFalseBlock())
1605 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001606 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001607
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001608 outputLineDirective(node->getFalseBlock()->getLine());
1609 out << "{\n";
1610
1611 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001612 node->getFalseBlock()->traverse(this);
1613
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001614 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001615 out << ";}\n";
1616 }
1617 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001618
1619 return false;
1620}
1621
1622void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1623{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001624 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001625}
1626
1627bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1628{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001629 if (handleExcessiveLoop(node))
1630 {
1631 return false;
1632 }
1633
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001634 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001635
alokp@chromium.org52813552010-11-16 18:36:09 +00001636 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001637 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001638 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001639
1640 outputLineDirective(node->getLine());
1641 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001642 }
1643 else
1644 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001645 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001646
1647 if (node->getInit())
1648 {
1649 node->getInit()->traverse(this);
1650 }
1651
1652 out << "; ";
1653
alokp@chromium.org52813552010-11-16 18:36:09 +00001654 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001655 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001656 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001657 }
1658
1659 out << "; ";
1660
alokp@chromium.org52813552010-11-16 18:36:09 +00001661 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001662 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001663 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001664 }
1665
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001666 out << ")\n";
1667
1668 outputLineDirective(node->getLine());
1669 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670 }
1671
1672 if (node->getBody())
1673 {
1674 node->getBody()->traverse(this);
1675 }
1676
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001677 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001678 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001679
alokp@chromium.org52813552010-11-16 18:36:09 +00001680 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001681 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001682 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001683 out << "while(\n";
1684
alokp@chromium.org52813552010-11-16 18:36:09 +00001685 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001686
1687 out << ")";
1688 }
1689
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001690 out << "};\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001691
1692 return false;
1693}
1694
1695bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1696{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001697 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001698
1699 switch (node->getFlowOp())
1700 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001701 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
1702 case EOpBreak: outputTriplet(visit, "break;\n", "", ""); break;
1703 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001704 case EOpReturn:
1705 if (visit == PreVisit)
1706 {
1707 if (node->getExpression())
1708 {
1709 out << "return ";
1710 }
1711 else
1712 {
1713 out << "return;\n";
1714 }
1715 }
1716 else if (visit == PostVisit)
1717 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001718 if (node->getExpression())
1719 {
1720 out << ";\n";
1721 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001722 }
1723 break;
1724 default: UNREACHABLE();
1725 }
1726
1727 return true;
1728}
1729
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001730bool OutputHLSL::isSingleStatement(TIntermNode *node)
1731{
1732 TIntermAggregate *aggregate = node->getAsAggregate();
1733
1734 if (aggregate)
1735 {
1736 if (aggregate->getOp() == EOpSequence)
1737 {
1738 return false;
1739 }
1740 else
1741 {
1742 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1743 {
1744 if (!isSingleStatement(*sit))
1745 {
1746 return false;
1747 }
1748 }
1749
1750 return true;
1751 }
1752 }
1753
1754 return true;
1755}
1756
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001757// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1758bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1759{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001760 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001761
1762 // Parse loops of the form:
1763 // for(int index = initial; index [comparator] limit; index += increment)
1764 TIntermSymbol *index = NULL;
1765 TOperator comparator = EOpNull;
1766 int initial = 0;
1767 int limit = 0;
1768 int increment = 0;
1769
1770 // Parse index name and intial value
1771 if (node->getInit())
1772 {
1773 TIntermAggregate *init = node->getInit()->getAsAggregate();
1774
1775 if (init)
1776 {
1777 TIntermSequence &sequence = init->getSequence();
1778 TIntermTyped *variable = sequence[0]->getAsTyped();
1779
1780 if (variable && variable->getQualifier() == EvqTemporary)
1781 {
1782 TIntermBinary *assign = variable->getAsBinaryNode();
1783
1784 if (assign->getOp() == EOpInitialize)
1785 {
1786 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1787 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1788
1789 if (symbol && constant)
1790 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001791 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001792 {
1793 index = symbol;
1794 initial = constant->getUnionArrayPointer()[0].getIConst();
1795 }
1796 }
1797 }
1798 }
1799 }
1800 }
1801
1802 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001803 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001804 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001805 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001806
1807 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1808 {
1809 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1810
1811 if (constant)
1812 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001813 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001814 {
1815 comparator = test->getOp();
1816 limit = constant->getUnionArrayPointer()[0].getIConst();
1817 }
1818 }
1819 }
1820 }
1821
1822 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00001823 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001824 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001825 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
1826 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001827
1828 if (binaryTerminal)
1829 {
1830 TOperator op = binaryTerminal->getOp();
1831 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1832
1833 if (constant)
1834 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001835 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001836 {
1837 int value = constant->getUnionArrayPointer()[0].getIConst();
1838
1839 switch (op)
1840 {
1841 case EOpAddAssign: increment = value; break;
1842 case EOpSubAssign: increment = -value; break;
1843 default: UNIMPLEMENTED();
1844 }
1845 }
1846 }
1847 }
1848 else if (unaryTerminal)
1849 {
1850 TOperator op = unaryTerminal->getOp();
1851
1852 switch (op)
1853 {
1854 case EOpPostIncrement: increment = 1; break;
1855 case EOpPostDecrement: increment = -1; break;
1856 case EOpPreIncrement: increment = 1; break;
1857 case EOpPreDecrement: increment = -1; break;
1858 default: UNIMPLEMENTED();
1859 }
1860 }
1861 }
1862
1863 if (index != NULL && comparator != EOpNull && increment != 0)
1864 {
1865 if (comparator == EOpLessThanEqual)
1866 {
1867 comparator = EOpLessThan;
1868 limit += 1;
1869 }
1870
1871 if (comparator == EOpLessThan)
1872 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00001873 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001874
1875 if (iterations <= 255)
1876 {
1877 return false; // Not an excessive loop
1878 }
1879
1880 while (iterations > 0)
1881 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00001882 int clampedLimit = initial + increment * std::min(255, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001883
1884 // for(int index = initial; index < clampedLimit; index += increment)
1885
1886 out << "for(int ";
1887 index->traverse(this);
1888 out << " = ";
1889 out << initial;
1890
1891 out << "; ";
1892 index->traverse(this);
1893 out << " < ";
1894 out << clampedLimit;
1895
1896 out << "; ";
1897 index->traverse(this);
1898 out << " += ";
1899 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001900 out << ")\n";
1901
1902 outputLineDirective(node->getLine());
1903 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001904
1905 if (node->getBody())
1906 {
1907 node->getBody()->traverse(this);
1908 }
1909
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001910 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001911 out << ";}\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001912
1913 initial += 255 * increment;
1914 iterations -= 255;
1915 }
1916
1917 return true;
1918 }
1919 else UNIMPLEMENTED();
1920 }
1921
1922 return false; // Not handled as an excessive loop
1923}
1924
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001925void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001926{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001927 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001928
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001929 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001930 {
1931 out << preString;
1932 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001933 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934 {
1935 out << inString;
1936 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001937 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001938 {
1939 out << postString;
1940 }
1941}
1942
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001943void OutputHLSL::outputLineDirective(int line)
1944{
1945 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
1946 {
baustin@google.com8ab69842011-06-02 21:53:45 +00001947 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001948 mBody << "#line " << line;
1949
1950 if (mContext.sourcePath)
1951 {
1952 mBody << " \"" << mContext.sourcePath << "\"";
1953 }
1954
1955 mBody << "\n";
1956 }
1957}
1958
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001959TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1960{
1961 TQualifier qualifier = symbol->getQualifier();
1962 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001963 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001964
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001965 if (name.empty()) // HLSL demands named arguments, also for prototypes
1966 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001967 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001968 }
1969 else
1970 {
1971 name = decorate(name);
1972 }
1973
1974 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001975}
1976
1977TString OutputHLSL::qualifierString(TQualifier qualifier)
1978{
1979 switch(qualifier)
1980 {
1981 case EvqIn: return "in";
1982 case EvqOut: return "out";
1983 case EvqInOut: return "inout";
1984 case EvqConstReadOnly: return "const";
1985 default: UNREACHABLE();
1986 }
1987
1988 return "";
1989}
1990
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001991TString OutputHLSL::typeString(const TType &type)
1992{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001993 if (type.getBasicType() == EbtStruct)
1994 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001995 if (type.getTypeName() != "")
1996 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001997 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00001998 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00001999 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002000 {
2001 const TTypeList &fields = *type.getStruct();
2002
2003 TString string = "struct\n"
2004 "{\n";
2005
2006 for (unsigned int i = 0; i < fields.size(); i++)
2007 {
2008 const TType &field = *fields[i].type;
2009
2010 string += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
2011 }
2012
2013 string += "} ";
2014
2015 return string;
2016 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002017 }
2018 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002019 {
2020 switch (type.getNominalSize())
2021 {
2022 case 2: return "float2x2";
2023 case 3: return "float3x3";
2024 case 4: return "float4x4";
2025 }
2026 }
2027 else
2028 {
2029 switch (type.getBasicType())
2030 {
2031 case EbtFloat:
2032 switch (type.getNominalSize())
2033 {
2034 case 1: return "float";
2035 case 2: return "float2";
2036 case 3: return "float3";
2037 case 4: return "float4";
2038 }
2039 case EbtInt:
2040 switch (type.getNominalSize())
2041 {
2042 case 1: return "int";
2043 case 2: return "int2";
2044 case 3: return "int3";
2045 case 4: return "int4";
2046 }
2047 case EbtBool:
2048 switch (type.getNominalSize())
2049 {
2050 case 1: return "bool";
2051 case 2: return "bool2";
2052 case 3: return "bool3";
2053 case 4: return "bool4";
2054 }
2055 case EbtVoid:
2056 return "void";
2057 case EbtSampler2D:
2058 return "sampler2D";
2059 case EbtSamplerCube:
2060 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002061 case EbtSamplerExternalOES:
2062 return "sampler2D";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002063 }
2064 }
2065
2066 UNIMPLEMENTED(); // FIXME
2067 return "<unknown type>";
2068}
2069
2070TString OutputHLSL::arrayString(const TType &type)
2071{
2072 if (!type.isArray())
2073 {
2074 return "";
2075 }
2076
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002077 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002078}
2079
2080TString OutputHLSL::initializer(const TType &type)
2081{
2082 TString string;
2083
daniel@transgaming.comead23042010-04-29 03:35:36 +00002084 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002085 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002086 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002087
daniel@transgaming.comead23042010-04-29 03:35:36 +00002088 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002089 {
2090 string += ", ";
2091 }
2092 }
2093
daniel@transgaming.comead23042010-04-29 03:35:36 +00002094 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002095}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002096
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002097void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002098{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002099 if (name == "")
2100 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002101 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002102 }
2103
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002104 TType ctorType = type;
2105 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002106 ctorType.setPrecision(EbpHigh);
2107 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002108
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002109 TString ctorName = type.getStruct() ? decorate(name) : name;
2110
2111 typedef std::vector<TType> ParameterArray;
2112 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002113
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002114 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002115 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002116 mStructNames.insert(decorate(name));
2117
2118 TString structure;
2119 structure += "struct " + decorate(name) + "\n"
2120 "{\n";
2121
2122 const TTypeList &fields = *type.getStruct();
2123
2124 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002125 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002126 const TType &field = *fields[i].type;
2127
2128 structure += " " + typeString(field) + " " + field.getFieldName() + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002129 }
2130
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002131 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002132
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002133 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002134 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002135 mStructDeclarations.push_back(structure);
2136 }
2137
2138 for (unsigned int i = 0; i < fields.size(); i++)
2139 {
2140 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002141 }
2142 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002143 else if (parameters)
2144 {
2145 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2146 {
2147 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2148 }
2149 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002150 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002151
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002152 TString constructor;
2153
2154 if (ctorType.getStruct())
2155 {
2156 constructor += ctorName + " " + ctorName + "_ctor(";
2157 }
2158 else // Built-in type
2159 {
2160 constructor += typeString(ctorType) + " " + ctorName + "(";
2161 }
2162
2163 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2164 {
2165 const TType &type = ctorParameters[parameter];
2166
2167 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2168
2169 if (parameter < ctorParameters.size() - 1)
2170 {
2171 constructor += ", ";
2172 }
2173 }
2174
2175 constructor += ")\n"
2176 "{\n";
2177
2178 if (ctorType.getStruct())
2179 {
2180 constructor += " " + ctorName + " structure = {";
2181 }
2182 else
2183 {
2184 constructor += " return " + typeString(ctorType) + "(";
2185 }
2186
2187 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2188 {
2189 int dim = ctorType.getNominalSize();
2190 const TType &parameter = ctorParameters[0];
2191
2192 if (parameter.isScalar())
2193 {
2194 for (int row = 0; row < dim; row++)
2195 {
2196 for (int col = 0; col < dim; col++)
2197 {
2198 constructor += TString((row == col) ? "x0" : "0.0");
2199
2200 if (row < dim - 1 || col < dim - 1)
2201 {
2202 constructor += ", ";
2203 }
2204 }
2205 }
2206 }
2207 else if (parameter.isMatrix())
2208 {
2209 for (int row = 0; row < dim; row++)
2210 {
2211 for (int col = 0; col < dim; col++)
2212 {
2213 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2214 {
2215 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2216 }
2217 else
2218 {
2219 constructor += TString((row == col) ? "1.0" : "0.0");
2220 }
2221
2222 if (row < dim - 1 || col < dim - 1)
2223 {
2224 constructor += ", ";
2225 }
2226 }
2227 }
2228 }
2229 else UNREACHABLE();
2230 }
2231 else
2232 {
2233 int remainingComponents = ctorType.getObjectSize();
2234 int parameterIndex = 0;
2235
2236 while (remainingComponents > 0)
2237 {
2238 const TType &parameter = ctorParameters[parameterIndex];
2239 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2240
2241 constructor += "x" + str(parameterIndex);
2242
2243 if (parameter.isScalar())
2244 {
2245 remainingComponents -= parameter.getObjectSize();
2246 }
2247 else if (parameter.isVector())
2248 {
2249 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2250 {
2251 remainingComponents -= parameter.getObjectSize();
2252 }
2253 else if (remainingComponents < parameter.getNominalSize())
2254 {
2255 switch (remainingComponents)
2256 {
2257 case 1: constructor += ".x"; break;
2258 case 2: constructor += ".xy"; break;
2259 case 3: constructor += ".xyz"; break;
2260 case 4: constructor += ".xyzw"; break;
2261 default: UNREACHABLE();
2262 }
2263
2264 remainingComponents = 0;
2265 }
2266 else UNREACHABLE();
2267 }
2268 else if (parameter.isMatrix() || parameter.getStruct())
2269 {
2270 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2271
2272 remainingComponents -= parameter.getObjectSize();
2273 }
2274 else UNREACHABLE();
2275
2276 if (moreParameters)
2277 {
2278 parameterIndex++;
2279 }
2280
2281 if (remainingComponents)
2282 {
2283 constructor += ", ";
2284 }
2285 }
2286 }
2287
2288 if (ctorType.getStruct())
2289 {
2290 constructor += "};\n"
2291 " return structure;\n"
2292 "}\n";
2293 }
2294 else
2295 {
2296 constructor += ");\n"
2297 "}\n";
2298 }
2299
daniel@transgaming.com63691862010-04-29 03:32:42 +00002300 mConstructors.insert(constructor);
2301}
2302
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002303const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2304{
2305 TInfoSinkBase &out = mBody;
2306
2307 if (type.getBasicType() == EbtStruct)
2308 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002309 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002310
2311 const TTypeList *structure = type.getStruct();
2312
2313 for (size_t i = 0; i < structure->size(); i++)
2314 {
2315 const TType *fieldType = (*structure)[i].type;
2316
2317 constUnion = writeConstantUnion(*fieldType, constUnion);
2318
2319 if (i != structure->size() - 1)
2320 {
2321 out << ", ";
2322 }
2323 }
2324
2325 out << ")";
2326 }
2327 else
2328 {
2329 int size = type.getObjectSize();
2330 bool writeType = size > 1;
2331
2332 if (writeType)
2333 {
2334 out << typeString(type) << "(";
2335 }
2336
2337 for (int i = 0; i < size; i++, constUnion++)
2338 {
2339 switch (constUnion->getType())
2340 {
2341 case EbtFloat: out << constUnion->getFConst(); break;
2342 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002343 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002344 default: UNREACHABLE();
2345 }
2346
2347 if (i != size - 1)
2348 {
2349 out << ", ";
2350 }
2351 }
2352
2353 if (writeType)
2354 {
2355 out << ")";
2356 }
2357 }
2358
2359 return constUnion;
2360}
2361
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002362TString OutputHLSL::scopeString(unsigned int depthLimit)
2363{
2364 TString string;
2365
2366 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2367 {
2368 string += "_" + str(i);
2369 }
2370
2371 return string;
2372}
2373
2374TString OutputHLSL::scopedStruct(const TString &typeName)
2375{
2376 if (typeName == "")
2377 {
2378 return typeName;
2379 }
2380
2381 return typeName + scopeString(mScopeDepth);
2382}
2383
2384TString OutputHLSL::structLookup(const TString &typeName)
2385{
2386 for (int depth = mScopeDepth; depth >= 0; depth--)
2387 {
2388 TString scopedName = decorate(typeName + scopeString(depth));
2389
2390 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2391 {
2392 if (*structName == scopedName)
2393 {
2394 return scopedName;
2395 }
2396 }
2397 }
2398
2399 UNREACHABLE(); // Should have found a matching constructor
2400
2401 return typeName;
2402}
2403
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002404TString OutputHLSL::decorate(const TString &string)
2405{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002406 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002407 {
2408 return "_" + string;
2409 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002410
2411 return string;
2412}
2413
apatrick@chromium.org65756022012-01-17 21:45:38 +00002414TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002415{
apatrick@chromium.org65756022012-01-17 21:45:38 +00002416 if (type.isArray())
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002417 {
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002418 return "ar_" + string; // Allows identifying arrays of size 1
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002419 }
apatrick@chromium.org65756022012-01-17 21:45:38 +00002420 else if (type.getBasicType() == EbtSamplerExternalOES)
2421 {
2422 return "ex_" + string;
2423 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002424
2425 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002426}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002427}