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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
shannon.woods%transgaming.com@gtempaccount.com0bbed382013-04-13 03:38:07 +00002// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7//
alokp@chromium.org774d7062010-07-21 18:55:45 +00008// Implement the top-level of interface to the compiler,
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00009// as defined in ShaderLang.h
10//
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000011
alokp@chromium.orgea0e1af2010-03-22 19:33:14 +000012#include "GLSLANG/ShaderLang.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000013
Jamie Madilld4a3a312014-06-25 16:04:56 -040014#include "compiler/translator/Compiler.h"
Geoff Lang17732822013-08-29 13:46:49 -040015#include "compiler/translator/InitializeDll.h"
Jamie Madill5508f392014-02-20 13:31:36 -050016#include "compiler/translator/length_limits.h"
Daniel Bratell73941de2015-02-25 14:34:49 +010017#ifdef ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040018#include "compiler/translator/TranslatorHLSL.h"
Jamie Madilld7b1ab52016-12-12 14:42:19 -050019#endif // ANGLE_ENABLE_HLSL
Geoff Lang17732822013-08-29 13:46:49 -040020#include "compiler/translator/VariablePacker.h"
Jamie Madilla718c1e2014-07-02 15:31:22 -040021#include "angle_gl.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000022
Jamie Madilla818c322017-01-03 13:48:05 -050023namespace sh
24{
Jamie Madillacb4b812016-11-07 13:50:29 -050025
Jamie Madille294bb82014-07-17 14:16:26 -040026namespace
27{
28
Jamie Madille294bb82014-07-17 14:16:26 -040029bool isInitialized = false;
Jamie Madillb4d192c2014-02-26 09:54:10 -050030
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000031//
32// This is the platform independent interface between an OGL driver
alokp@chromium.org774d7062010-07-21 18:55:45 +000033// and the shading language compiler.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000034//
35
Jamie Madille294bb82014-07-17 14:16:26 -040036template <typename VarT>
Jamie Madilla0a9e122015-09-02 15:54:30 -040037const std::vector<VarT> *GetVariableList(const TCompiler *compiler);
Jamie Madille294bb82014-07-17 14:16:26 -040038
39template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050040const std::vector<Uniform> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040041{
42 return &compiler->getUniforms();
43}
44
45template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050046const std::vector<Varying> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040047{
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080048 switch (compiler->getShaderType())
49 {
50 case GL_VERTEX_SHADER:
51 return &compiler->getOutputVaryings();
52 case GL_FRAGMENT_SHADER:
53 return &compiler->getInputVaryings();
54 case GL_COMPUTE_SHADER:
55 ASSERT(compiler->getOutputVaryings().empty() && compiler->getInputVaryings().empty());
56 return &compiler->getOutputVaryings();
57 // Since geometry shaders have both input and output varyings, we shouldn't call GetVaryings
58 // on a geometry shader.
59 default:
60 return nullptr;
61 }
Jamie Madille294bb82014-07-17 14:16:26 -040062}
63
64template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050065const std::vector<Attribute> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040066{
Jamie Madilla0a9e122015-09-02 15:54:30 -040067 return &compiler->getAttributes();
Jamie Madille294bb82014-07-17 14:16:26 -040068}
69
70template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050071const std::vector<OutputVariable> *GetVariableList(const TCompiler *compiler)
Jamie Madilla0a9e122015-09-02 15:54:30 -040072{
73 return &compiler->getOutputVariables();
74}
75
76template <>
Jamie Madillacb4b812016-11-07 13:50:29 -050077const std::vector<InterfaceBlock> *GetVariableList(const TCompiler *compiler)
Jamie Madille294bb82014-07-17 14:16:26 -040078{
79 return &compiler->getInterfaceBlocks();
80}
81
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080082TCompiler *GetCompilerFromHandle(ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -040083{
84 if (!handle)
85 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080086 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -040087 }
88
Jamie Madilld7b1ab52016-12-12 14:42:19 -050089 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +080090 return base->getAsCompiler();
91}
92
93template <typename VarT>
94const std::vector<VarT> *GetShaderVariables(const ShHandle handle)
95{
96 TCompiler *compiler = GetCompilerFromHandle(handle);
Jamie Madille294bb82014-07-17 14:16:26 -040097 if (!compiler)
98 {
Yunchao Hef81ce4a2017-04-24 10:49:17 +080099 return nullptr;
Jamie Madille294bb82014-07-17 14:16:26 -0400100 }
101
Jamie Madilla0a9e122015-09-02 15:54:30 -0400102 return GetVariableList<VarT>(compiler);
Jamie Madille294bb82014-07-17 14:16:26 -0400103}
104
Daniel Bratell73941de2015-02-25 14:34:49 +0100105#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700106TranslatorHLSL *GetTranslatorHLSLFromHandle(ShHandle handle)
107{
108 if (!handle)
Yunchao Hef81ce4a2017-04-24 10:49:17 +0800109 return nullptr;
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700110 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
111 return base->getAsTranslatorHLSL();
112}
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500113#endif // ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700114
Jiawei Shao89be29a2017-11-06 14:36:45 +0800115GLenum GetGeometryShaderPrimitiveTypeEnum(sh::TLayoutPrimitiveType primitiveType)
116{
117 switch (primitiveType)
118 {
119 case EptPoints:
120 return GL_POINTS;
121 case EptLines:
122 return GL_LINES;
123 case EptLinesAdjacency:
124 return GL_LINES_ADJACENCY_EXT;
125 case EptTriangles:
126 return GL_TRIANGLES;
127 case EptTrianglesAdjacency:
128 return GL_TRIANGLES_ADJACENCY_EXT;
129
130 case EptLineStrip:
131 return GL_LINE_STRIP;
132 case EptTriangleStrip:
133 return GL_TRIANGLE_STRIP;
134
135 case EptUndefined:
Jiawei Shao89be29a2017-11-06 14:36:45 +0800136 default:
137 UNREACHABLE();
138 return GL_INVALID_VALUE;
139 }
140}
141
Jamie Madilla0a9e122015-09-02 15:54:30 -0400142} // anonymous namespace
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700143
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000144//
Alok Priyadarshib11713f2013-08-01 16:02:39 -0700145// Driver must call this first, once, before doing any other compiler operations.
146// Subsequent calls to this function are no-op.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000147//
Jamie Madilla818c322017-01-03 13:48:05 -0500148bool Initialize()
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000149{
Jamie Madill477bc782014-02-26 09:54:17 -0500150 if (!isInitialized)
151 {
152 isInitialized = InitProcess();
153 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700154 return isInitialized;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000155}
156
157//
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000158// Cleanup symbol tables
159//
Jamie Madilla818c322017-01-03 13:48:05 -0500160bool Finalize()
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000161{
Geoff Langf20f0202014-04-28 11:02:07 -0400162 if (isInitialized)
163 {
164 DetachProcess();
165 isInitialized = false;
166 }
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700167 return true;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000168}
169
170//
171// Initialize built-in resources with minimum expected values.
172//
Jamie Madilla818c322017-01-03 13:48:05 -0500173void InitBuiltInResources(ShBuiltInResources *resources)
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000174{
Kimmo Kinnunen7c1cfd62014-10-15 14:59:57 +0300175 // Make comparable.
176 memset(resources, 0, sizeof(*resources));
177
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000178 // Constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500179 resources->MaxVertexAttribs = 8;
180 resources->MaxVertexUniformVectors = 128;
181 resources->MaxVaryingVectors = 8;
182 resources->MaxVertexTextureImageUnits = 0;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000183 resources->MaxCombinedTextureImageUnits = 8;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500184 resources->MaxTextureImageUnits = 8;
185 resources->MaxFragmentUniformVectors = 16;
186 resources->MaxDrawBuffers = 1;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000187
188 // Extensions.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500189 resources->OES_standard_derivatives = 0;
190 resources->OES_EGL_image_external = 0;
Geoff Langb66a9092016-05-16 15:59:14 -0400191 resources->OES_EGL_image_external_essl3 = 0;
192 resources->NV_EGL_stream_consumer_external = 0;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500193 resources->ARB_texture_rectangle = 0;
194 resources->EXT_blend_func_extended = 0;
195 resources->EXT_draw_buffers = 0;
196 resources->EXT_frag_depth = 0;
197 resources->EXT_shader_texture_lod = 0;
198 resources->WEBGL_debug_shader_precision = 0;
199 resources->EXT_shader_framebuffer_fetch = 0;
200 resources->NV_shader_framebuffer_fetch = 0;
201 resources->ARM_shader_framebuffer_fetch = 0;
Olli Etuaho09b04a22016-12-15 13:30:26 +0000202 resources->OVR_multiview = 0;
Andrei Volykhina5527072017-03-22 16:46:30 +0300203 resources->EXT_YUV_target = 0;
Jiawei Shaobd924af2017-11-16 15:28:04 +0800204 resources->EXT_geometry_shader = 0;
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000205
Olli Etuahoe61209a2014-09-26 12:01:17 +0300206 resources->NV_draw_buffers = 0;
207
shannon.woods%transgaming.com@gtempaccount.comcbb6b6a2013-04-13 03:27:47 +0000208 // Disable highp precision in fragment shader by default.
209 resources->FragmentPrecisionHigh = 0;
210
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000211 // GLSL ES 3.0 constants.
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500212 resources->MaxVertexOutputVectors = 16;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000213 resources->MaxFragmentInputVectors = 15;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500214 resources->MinProgramTexelOffset = -8;
215 resources->MaxProgramTexelOffset = 7;
shannonwoods@chromium.org74b86cf2013-05-30 00:02:58 +0000216
Kimmo Kinnunenb18609b2015-07-16 14:13:11 +0300217 // Extensions constants.
218 resources->MaxDualSourceDrawBuffers = 0;
219
Martin Radev318f9aa2017-05-17 17:47:28 +0300220 resources->MaxViewsOVR = 4;
Olli Etuaho09b04a22016-12-15 13:30:26 +0000221
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000222 // Disable name hashing by default.
Yunchao Hed7297bf2017-04-19 15:27:10 +0800223 resources->HashFunction = nullptr;
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000224
225 resources->ArrayIndexClampingStrategy = SH_CLAMP_WITH_CLAMP_INTRINSIC;
Nicolas Capens7d649a02014-02-07 11:24:32 -0500226
227 resources->MaxExpressionComplexity = 256;
Olli Etuaho19d1dc92016-03-08 17:18:46 +0200228 resources->MaxCallStackDepth = 256;
229 resources->MaxFunctionParameters = 1024;
Martin Radeve93d24e2016-07-28 12:06:05 +0300230
231 // ES 3.1 Revision 4, 7.2 Built-in Constants
Martin Radev84aa2dc2017-09-11 15:51:02 +0300232
233 // ES 3.1, Revision 4, 8.13 Texture minification
234 // "The value of MIN_PROGRAM_TEXTURE_GATHER_OFFSET must be less than or equal to the value of
235 // MIN_PROGRAM_TEXEL_OFFSET. The value of MAX_PROGRAM_TEXTURE_GATHER_OFFSET must be greater than
236 // or equal to the value of MAX_PROGRAM_TEXEL_OFFSET"
237 resources->MinProgramTextureGatherOffset = -8;
238 resources->MaxProgramTextureGatherOffset = 7;
239
Martin Radeve93d24e2016-07-28 12:06:05 +0300240 resources->MaxImageUnits = 4;
241 resources->MaxVertexImageUniforms = 0;
242 resources->MaxFragmentImageUniforms = 0;
243 resources->MaxComputeImageUniforms = 4;
244 resources->MaxCombinedImageUniforms = 4;
245
Olli Etuaho6ca2b652017-02-19 18:05:10 +0000246 resources->MaxUniformLocations = 1024;
247
Martin Radeve93d24e2016-07-28 12:06:05 +0300248 resources->MaxCombinedShaderOutputResources = 4;
249
250 resources->MaxComputeWorkGroupCount[0] = 65535;
251 resources->MaxComputeWorkGroupCount[1] = 65535;
252 resources->MaxComputeWorkGroupCount[2] = 65535;
253 resources->MaxComputeWorkGroupSize[0] = 128;
254 resources->MaxComputeWorkGroupSize[1] = 128;
255 resources->MaxComputeWorkGroupSize[2] = 64;
256 resources->MaxComputeUniformComponents = 512;
257 resources->MaxComputeTextureImageUnits = 16;
258
259 resources->MaxComputeAtomicCounters = 8;
260 resources->MaxComputeAtomicCounterBuffers = 1;
261
262 resources->MaxVertexAtomicCounters = 0;
263 resources->MaxFragmentAtomicCounters = 0;
264 resources->MaxCombinedAtomicCounters = 8;
265 resources->MaxAtomicCounterBindings = 1;
266
267 resources->MaxVertexAtomicCounterBuffers = 0;
268 resources->MaxFragmentAtomicCounterBuffers = 0;
269 resources->MaxCombinedAtomicCounterBuffers = 1;
270 resources->MaxAtomicCounterBufferSize = 32;
jchen10af713a22017-04-19 09:10:56 +0800271
272 resources->MaxUniformBufferBindings = 32;
Olli Etuahoebee5b32017-11-23 12:56:32 +0200273 resources->MaxShaderStorageBufferBindings = 4;
Shaob5cc1192017-07-06 10:47:20 +0800274
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800275 resources->MaxGeometryUniformComponents = 1024;
276 resources->MaxGeometryUniformBlocks = 12;
277 resources->MaxGeometryInputComponents = 64;
278 resources->MaxGeometryOutputComponents = 64;
279 resources->MaxGeometryOutputVertices = 256;
280 resources->MaxGeometryTotalOutputComponents = 1024;
281 resources->MaxGeometryTextureImageUnits = 16;
282 resources->MaxGeometryAtomicCounterBuffers = 0;
283 resources->MaxGeometryAtomicCounters = 0;
284 resources->MaxGeometryShaderStorageBlocks = 0;
285 resources->MaxGeometryShaderInvocations = 32;
286 resources->MaxGeometryImageUniforms = 0;
alokp@chromium.org94a86ad2010-08-25 20:02:11 +0000287}
288
289//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000290// Driver calls these to create and destroy compiler objects.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000291//
Jamie Madilla818c322017-01-03 13:48:05 -0500292ShHandle ConstructCompiler(sh::GLenum type,
293 ShShaderSpec spec,
294 ShShaderOutput output,
295 const ShBuiltInResources *resources)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000296{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500297 TShHandleBase *base = static_cast<TShHandleBase *>(ConstructCompiler(type, spec, output));
Corentin Wallez700ad282015-12-07 15:57:47 -0500298 if (base == nullptr)
299 {
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000300 return 0;
Corentin Wallez700ad282015-12-07 15:57:47 -0500301 }
302
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500303 TCompiler *compiler = base->getAsCompiler();
Corentin Wallez700ad282015-12-07 15:57:47 -0500304 if (compiler == nullptr)
305 {
306 return 0;
307 }
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000308
309 // Generate built-in symbol table.
Jamie Madillacb4b812016-11-07 13:50:29 -0500310 if (!compiler->Init(*resources))
311 {
Jamie Madilla818c322017-01-03 13:48:05 -0500312 Destruct(base);
alokp@chromium.orge4249f02010-07-26 18:13:52 +0000313 return 0;
314 }
315
Rafael Cintron05a449a2018-06-20 18:08:04 -0700316 return base;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000317}
318
Jamie Madilla818c322017-01-03 13:48:05 -0500319void Destruct(ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000320{
321 if (handle == 0)
322 return;
323
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500324 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000325
326 if (base->getAsCompiler())
327 DeleteCompiler(base->getAsCompiler());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000328}
329
Jamie Madilla818c322017-01-03 13:48:05 -0500330const std::string &GetBuiltInResourcesString(const ShHandle handle)
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400331{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700332 TCompiler *compiler = GetCompilerFromHandle(handle);
333 ASSERT(compiler);
334 return compiler->getBuiltInResourcesString();
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400335}
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700336
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000337//
Shannon Woods2d76e5f2014-05-16 17:46:41 -0400338// Do an actual compile on the given strings. The result is left
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000339// in the given compile object.
340//
341// Return: The return value of ShCompile is really boolean, indicating
342// success or failure.
343//
Jamie Madilla818c322017-01-03 13:48:05 -0500344bool Compile(const ShHandle handle,
345 const char *const shaderStrings[],
346 size_t numStrings,
347 ShCompileOptions compileOptions)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000348{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700349 TCompiler *compiler = GetCompilerFromHandle(handle);
350 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700352 return compiler->compile(shaderStrings, numStrings, compileOptions);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353}
354
Jamie Madilla818c322017-01-03 13:48:05 -0500355void ClearResults(const ShHandle handle)
Dmitry Skiba2539fff2015-06-16 17:56:09 -0700356{
357 TCompiler *compiler = GetCompilerFromHandle(handle);
358 ASSERT(compiler);
359 compiler->clearResults();
360}
361
Jamie Madilla818c322017-01-03 13:48:05 -0500362int GetShaderVersion(const ShHandle handle)
alokp@chromium.org7beea402010-09-15 21:18:34 +0000363{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500364 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700365 ASSERT(compiler);
366 return compiler->getShaderVersion();
367}
alokp@chromium.org7beea402010-09-15 21:18:34 +0000368
Jamie Madilla818c322017-01-03 13:48:05 -0500369ShShaderOutput GetShaderOutputType(const ShHandle handle)
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700370{
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500371 TCompiler *compiler = GetCompilerFromHandle(handle);
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700372 ASSERT(compiler);
373 return compiler->getOutputType();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000374}
375
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000376//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000377// Return any compiler log of messages for the application.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000378//
Jamie Madilla818c322017-01-03 13:48:05 -0500379const std::string &GetInfoLog(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000380{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700381 TCompiler *compiler = GetCompilerFromHandle(handle);
382 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000383
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700384 TInfoSink &infoSink = compiler->getInfoSink();
385 return infoSink.info.str();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000386}
387
388//
alokp@chromium.org774d7062010-07-21 18:55:45 +0000389// Return any object code.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000390//
Jamie Madilla818c322017-01-03 13:48:05 -0500391const std::string &GetObjectCode(const ShHandle handle)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700393 TCompiler *compiler = GetCompilerFromHandle(handle);
394 ASSERT(compiler);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000395
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700396 TInfoSink &infoSink = compiler->getInfoSink();
397 return infoSink.obj.str();
alokp@chromium.org7beea402010-09-15 21:18:34 +0000398}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000399
Jamie Madilla818c322017-01-03 13:48:05 -0500400const std::map<std::string, std::string> *GetNameHashingMap(const ShHandle handle)
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000401{
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700402 TCompiler *compiler = GetCompilerFromHandle(handle);
403 ASSERT(compiler);
404 return &(compiler->getNameMap());
daniel@transgaming.comc23f4612012-11-28 19:42:57 +0000405}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000406
Jamie Madilla818c322017-01-03 13:48:05 -0500407const std::vector<Uniform> *GetUniforms(const ShHandle handle)
daniel@transgaming.com043da132012-12-20 21:12:22 +0000408{
Jamie Madillacb4b812016-11-07 13:50:29 -0500409 return GetShaderVariables<Uniform>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400410}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000411
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800412const std::vector<Varying> *GetInputVaryings(const ShHandle handle)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800413{
414 TCompiler *compiler = GetCompilerFromHandle(handle);
415 if (compiler == nullptr)
416 {
417 return nullptr;
418 }
419 return &compiler->getInputVaryings();
420}
421
Jiawei Shaod27f5c82017-08-23 09:38:08 +0800422const std::vector<Varying> *GetOutputVaryings(const ShHandle handle)
Jiawei-Shaodf7d7c92017-07-31 09:34:04 +0800423{
424 TCompiler *compiler = GetCompilerFromHandle(handle);
425 if (compiler == nullptr)
426 {
427 return nullptr;
428 }
429 return &compiler->getOutputVaryings();
430}
431
Jamie Madilla818c322017-01-03 13:48:05 -0500432const std::vector<Varying> *GetVaryings(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400433{
Jamie Madillacb4b812016-11-07 13:50:29 -0500434 return GetShaderVariables<Varying>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400435}
daniel@transgaming.com043da132012-12-20 21:12:22 +0000436
Jamie Madilla818c322017-01-03 13:48:05 -0500437const std::vector<Attribute> *GetAttributes(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400438{
Jamie Madillacb4b812016-11-07 13:50:29 -0500439 return GetShaderVariables<Attribute>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400440}
441
Jamie Madilla818c322017-01-03 13:48:05 -0500442const std::vector<OutputVariable> *GetOutputVariables(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400443{
Jamie Madillacb4b812016-11-07 13:50:29 -0500444 return GetShaderVariables<OutputVariable>(handle);
Jamie Madille294bb82014-07-17 14:16:26 -0400445}
446
Jamie Madilla818c322017-01-03 13:48:05 -0500447const std::vector<InterfaceBlock> *GetInterfaceBlocks(const ShHandle handle)
Jamie Madille294bb82014-07-17 14:16:26 -0400448{
Jamie Madillacb4b812016-11-07 13:50:29 -0500449 return GetShaderVariables<InterfaceBlock>(handle);
shannon.woods@transgaming.com1d432bb2013-01-25 21:57:28 +0000450}
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400451
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800452const std::vector<InterfaceBlock> *GetUniformBlocks(const ShHandle handle)
453{
454 ASSERT(handle);
455 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
456 TCompiler *compiler = base->getAsCompiler();
457 ASSERT(compiler);
458
459 return &compiler->getUniformBlocks();
460}
461
462const std::vector<InterfaceBlock> *GetShaderStorageBlocks(const ShHandle handle)
463{
464 ASSERT(handle);
465 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
466 TCompiler *compiler = base->getAsCompiler();
467 ASSERT(compiler);
468
469 return &compiler->getShaderStorageBlocks();
470}
471
Jamie Madilla818c322017-01-03 13:48:05 -0500472WorkGroupSize GetComputeShaderLocalGroupSize(const ShHandle handle)
Martin Radev802abe02016-08-04 17:48:32 +0300473{
474 ASSERT(handle);
475
476 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
477 TCompiler *compiler = base->getAsCompiler();
478 ASSERT(compiler);
479
480 return compiler->getComputeShaderLocalSize();
481}
482
Jamie Madilla818c322017-01-03 13:48:05 -0500483int GetVertexShaderNumViews(const ShHandle handle)
Olli Etuaho09b04a22016-12-15 13:30:26 +0000484{
485 ASSERT(handle);
486 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
487 TCompiler *compiler = base->getAsCompiler();
488 ASSERT(compiler);
489
490 return compiler->getNumViews();
491}
492
Jamie Madilla818c322017-01-03 13:48:05 -0500493bool CheckVariablesWithinPackingLimits(int maxVectors, const std::vector<ShaderVariable> &variables)
Corentin Walleze58e1412016-07-18 16:40:46 -0400494{
Olli Etuahod7487b12017-08-09 15:45:13 +0300495 return CheckVariablesInPackingLimits(maxVectors, variables);
Zhenyao Moa15f3e82013-09-23 14:57:08 -0400496}
Jamie Madill4e1fd412014-07-10 17:50:10 -0400497
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800498bool GetUniformBlockRegister(const ShHandle handle,
499 const std::string &uniformBlockName,
500 unsigned int *indexOut)
Jamie Madill4e1fd412014-07-10 17:50:10 -0400501{
Daniel Bratell73941de2015-02-25 14:34:49 +0100502#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700503 ASSERT(indexOut);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400504
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700505 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
506 ASSERT(translator);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400507
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800508 if (!translator->hasUniformBlock(uniformBlockName))
Jamie Madill4e1fd412014-07-10 17:50:10 -0400509 {
510 return false;
511 }
512
Jiajia Qin9b11ea42017-07-11 16:50:08 +0800513 *indexOut = translator->getUniformBlockRegister(uniformBlockName);
Jamie Madill4e1fd412014-07-10 17:50:10 -0400514 return true;
Daniel Bratell73941de2015-02-25 14:34:49 +0100515#else
516 return false;
Jamie Madilld7b1ab52016-12-12 14:42:19 -0500517#endif // ANGLE_ENABLE_HLSL
Jamie Madill4e1fd412014-07-10 17:50:10 -0400518}
Jamie Madill9fe25e92014-07-18 10:33:08 -0400519
Jamie Madilla818c322017-01-03 13:48:05 -0500520const std::map<std::string, unsigned int> *GetUniformRegisterMap(const ShHandle handle)
Jamie Madill9fe25e92014-07-18 10:33:08 -0400521{
Daniel Bratell73941de2015-02-25 14:34:49 +0100522#ifdef ANGLE_ENABLE_HLSL
Zhenyao Mo4de44cb2014-10-29 18:03:46 -0700523 TranslatorHLSL *translator = GetTranslatorHLSLFromHandle(handle);
524 ASSERT(translator);
Jamie Madill9fe25e92014-07-18 10:33:08 -0400525
Olli Etuaho96963162016-03-21 11:54:33 +0200526 return translator->getUniformRegisterMap();
Daniel Bratell73941de2015-02-25 14:34:49 +0100527#else
Jamie Madill08e229e2016-10-05 17:16:13 -0400528 return nullptr;
Olli Etuaho96963162016-03-21 11:54:33 +0200529#endif // ANGLE_ENABLE_HLSL
Corentin Walleze58e1412016-07-18 16:40:46 -0400530}
Jamie Madillacb4b812016-11-07 13:50:29 -0500531
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800532bool HasValidGeometryShaderInputPrimitiveType(const ShHandle handle)
533{
534 ASSERT(handle);
535
536 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
537 TCompiler *compiler = base->getAsCompiler();
538 ASSERT(compiler);
539
540 return compiler->getGeometryShaderInputPrimitiveType() != EptUndefined;
541}
542
543bool HasValidGeometryShaderOutputPrimitiveType(const ShHandle handle)
544{
545 ASSERT(handle);
546
547 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
548 TCompiler *compiler = base->getAsCompiler();
549 ASSERT(compiler);
550
551 return compiler->getGeometryShaderOutputPrimitiveType() != EptUndefined;
552}
553
554bool HasValidGeometryShaderMaxVertices(const ShHandle handle)
555{
556 ASSERT(handle);
557
558 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
559 TCompiler *compiler = base->getAsCompiler();
560 ASSERT(compiler);
561
562 return compiler->getGeometryShaderMaxVertices() >= 0;
563}
564
Jiawei Shao89be29a2017-11-06 14:36:45 +0800565GLenum GetGeometryShaderInputPrimitiveType(const ShHandle handle)
566{
567 ASSERT(handle);
568
569 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
570 TCompiler *compiler = base->getAsCompiler();
571 ASSERT(compiler);
572
573 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderInputPrimitiveType());
574}
575
576GLenum GetGeometryShaderOutputPrimitiveType(const ShHandle handle)
577{
578 ASSERT(handle);
579
580 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
581 TCompiler *compiler = base->getAsCompiler();
582 ASSERT(compiler);
583
584 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderOutputPrimitiveType());
585}
586
587int GetGeometryShaderInvocations(const ShHandle handle)
588{
589 ASSERT(handle);
590
591 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
592 TCompiler *compiler = base->getAsCompiler();
593 ASSERT(compiler);
594
595 return compiler->getGeometryShaderInvocations();
596}
597
598int GetGeometryShaderMaxVertices(const ShHandle handle)
599{
600 ASSERT(handle);
601
602 TShHandleBase *base = static_cast<TShHandleBase *>(handle);
603 TCompiler *compiler = base->getAsCompiler();
604 ASSERT(compiler);
605
Jiawei Shao4ed05da2018-02-02 14:26:15 +0800606 int maxVertices = compiler->getGeometryShaderMaxVertices();
607 ASSERT(maxVertices >= 0);
608 return maxVertices;
Jiawei Shao89be29a2017-11-06 14:36:45 +0800609}
610
Jamie Madillacb4b812016-11-07 13:50:29 -0500611} // namespace sh