blob: 59e666220a0c3a76f84204d56ed3aab2c2775d83 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040079 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400116 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500117
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
119 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
120 ASSERT(!clearDepth || depthAttachment->isAttached());
121
122 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
123 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
124 ASSERT(!clearStencil || stencilAttachment->isAttached());
125
Luc Ferrona8af3a62018-03-29 14:44:24 -0400126 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
127
Luc Ferron8836f632018-04-05 07:26:53 -0400128 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400129 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400130
Jamie Madill9aef3672018-04-27 11:45:06 -0400131 // The most costly clear mode is when we need to mask out specific color channels. This can
132 // only be done with a draw call. The scissor region however can easily be integrated with
133 // this method. Similarly for depth/stencil clear.
134 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
135 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
136 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400137 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400138
139 // Stencil clears must be handled separately. The only way to write out a stencil value from
140 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
141 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
142 // depth to keep the code simple, but depth clears could be combined with the masked color
143 // clears as an optimization.
144
145 if (clearDepth || clearStencil)
146 {
147 // Masked stencil clears are currently not implemented.
148 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
149 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
150 }
151 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400152 }
153
Luc Ferron8836f632018-04-05 07:26:53 -0400154 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
155 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
156 // allow us to clear one or the other separately.
157 bool isSingleClearOnPackedDepthStencilAttachment =
158 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400159 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400160 {
161 // With scissor test enabled, we clear very differently and we don't need to access
162 // the image inside each attachment we can just use clearCmdAttachments with our
163 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400164
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400167 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400168 return gl::NoError();
169 }
170
171 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175
176 const VkClearDepthStencilValue &clearDepthStencilValue =
177 contextVk->getClearDepthStencilValue().depthStencil;
178
Luc Ferrone6a40d02018-03-22 10:30:57 -0400179 const VkImageAspectFlags aspectFlags =
180 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
181 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400182
183 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madill316c6062018-05-29 10:49:45 -0400184 vk::ImageHelper *image = renderTarget->getImageForWrite(currentSerial, this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400185 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500186 }
187
Luc Ferrond3ab3072018-06-19 09:55:04 -0400188 if (!clearColor)
189 {
190 return gl::NoError();
191 }
192
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500193 const auto *attachment = mState.getFirstNonNullAttachment();
194 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500195
Jamie Madill0cec82a2018-03-14 09:21:07 -0400196 if (!commandBuffer)
197 {
198 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400199 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500200
Jamie Madill66546be2018-03-08 09:47:20 -0500201 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400202 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400203 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500204 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500205 {
Jamie Madill66546be2018-03-08 09:47:20 -0500206 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
207 ASSERT(colorRenderTarget);
Jamie Madill316c6062018-05-29 10:49:45 -0400208 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(currentSerial, this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400209 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
210 image->clearColor(clearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500211 }
212
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500213 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214}
215
Jamie Madillc564c072017-06-01 12:45:42 -0400216gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217 GLenum buffer,
218 GLint drawbuffer,
219 const GLfloat *values)
220{
221 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500222 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madillc564c072017-06-01 12:45:42 -0400225gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226 GLenum buffer,
227 GLint drawbuffer,
228 const GLuint *values)
229{
230 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500231 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232}
233
Jamie Madillc564c072017-06-01 12:45:42 -0400234gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235 GLenum buffer,
236 GLint drawbuffer,
237 const GLint *values)
238{
239 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500240 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 GLfloat depth,
247 GLint stencil)
248{
249 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500250 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madill4928b7c2017-06-20 12:57:39 -0400253GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254{
Jamie Madill66546be2018-03-08 09:47:20 -0500255 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400256}
257
Jamie Madill4928b7c2017-06-20 12:57:39 -0400258GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259{
Jamie Madill66546be2018-03-08 09:47:20 -0500260 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261}
262
Jamie Madillc564c072017-06-01 12:45:42 -0400263gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264 const gl::Rectangle &area,
265 GLenum format,
266 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400267 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268{
Luc Ferrona1c72422018-05-14 15:58:28 -0400269 // Clip read area to framebuffer.
270 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
271 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
272 gl::Rectangle clippedArea;
273 if (!ClipRectangle(area, fbRect, &clippedArea))
274 {
275 // nothing to read
276 return gl::NoError();
277 }
278
Jamie Madill66546be2018-03-08 09:47:20 -0500279 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400280 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
281
282 vk::CommandBuffer *commandBuffer = nullptr;
283 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500284
Luc Ferrona1c72422018-05-14 15:58:28 -0400285 const gl::PixelPackState &packState = context->getGLState().getPackState();
286 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
287
288 GLuint outputPitch = 0;
289 ANGLE_TRY_RESULT(
290 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
291 outputPitch);
292 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700293 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400294 outputSkipBytes);
295
296 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
297 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400298
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500299 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400300 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500301 params.format = format;
302 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400303 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400304 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400305 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500306
Jamie Madill58675012018-05-22 14:54:07 -0400307 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
308 reinterpret_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400309 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
310 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400311}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500312
Jamie Madill58675012018-05-22 14:54:07 -0400313RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400314{
315 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400316 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400317 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400318}
319
Jamie Madillc564c072017-06-01 12:45:42 -0400320gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400321 const gl::Rectangle &sourceArea,
322 const gl::Rectangle &destArea,
323 GLbitfield mask,
324 GLenum filter)
325{
Luc Ferronaf883622018-06-08 15:57:31 -0400326 // TODO(lucferron): Implement this
327 // Should enable the BlitFramebufferANGLETest tests in angle_end2end_tests
328 // http://anglebug.com/2643
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500330 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331}
332
Kenneth Russellce8602a2017-10-03 18:23:08 -0700333bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400334{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400335 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400336}
337
Jamie Madill19fa1c62018-03-08 09:47:21 -0500338gl::Error FramebufferVk::syncState(const gl::Context *context,
339 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400340{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400341 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400342 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400343
344 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400345 for (size_t dirtyBit : dirtyBits)
346 {
347 switch (dirtyBit)
348 {
349 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
350 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
351 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
352 break;
353 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
354 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
355 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
356 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
357 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
358 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
359 break;
360 default:
361 {
362 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
363 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
364 size_t colorIndex =
365 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
366 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400367
368 // Update cached masks for masked clears.
369 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
370 if (renderTarget)
371 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400372 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
Jamie Madill9aef3672018-04-27 11:45:06 -0400373 updateActiveColorMasks(colorIndex, format.redBits > 0, format.greenBits > 0,
374 format.blueBits > 0, format.alphaBits > 0);
375 }
376 else
377 {
Jamie Madill58675012018-05-22 14:54:07 -0400378 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400379 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400380 break;
381 }
382 }
383 }
Jamie Madill66546be2018-03-08 09:47:20 -0500384
Jamie Madill9aef3672018-04-27 11:45:06 -0400385 mActiveColorComponents = gl_vk::GetColorComponentFlags(
386 mActiveColorComponentMasks[0].any(), mActiveColorComponentMasks[1].any(),
387 mActiveColorComponentMasks[2].any(), mActiveColorComponentMasks[3].any());
388
Jamie Madill9f2a8612017-11-30 12:43:09 -0500389 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400390 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500391
Jamie Madill316c6062018-05-29 10:49:45 -0400392 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400393 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400394 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400395
Jamie Madill72106562017-03-24 14:18:50 -0400396 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500397
398 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500399}
400
Jamie Madillb90779e2018-04-27 11:45:01 -0400401const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500402{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500403 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500404 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500405 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500406 }
407
Jamie Madill0b684ce2017-11-23 12:57:39 -0500408 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500409
Jamie Madill66546be2018-03-08 09:47:20 -0500410 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
411 const auto &colorRenderTargets = mRenderTargetCache.getColors();
412 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500413 {
Jamie Madill66546be2018-03-08 09:47:20 -0500414 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
415 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400416 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500417 }
418
Jamie Madill66546be2018-03-08 09:47:20 -0500419 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
420 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500421 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400422 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500423 }
424
Jamie Madill9f2a8612017-11-30 12:43:09 -0500425 mRenderPassDesc = desc;
426 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500427}
428
Jamie Madillb90779e2018-04-27 11:45:01 -0400429gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500430{
431 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400432 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 {
434 return &mFramebuffer;
435 }
436
Jamie Madillb90779e2018-04-27 11:45:01 -0400437 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500438
Jamie Madillab9f9c32017-01-17 17:47:34 -0500439 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500440 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441
442 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500443 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500444 if (mBackbuffer)
445 {
446 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
447 }
448
449 // Gather VkImageViews over all FBO attachments, also size of attached region.
450 std::vector<VkImageView> attachments;
451 gl::Extents attachmentsSize;
452
Jamie Madill66546be2018-03-08 09:47:20 -0500453 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
454 const auto &colorRenderTargets = mRenderTargetCache.getColors();
455 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500456 {
Jamie Madill66546be2018-03-08 09:47:20 -0500457 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
458 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400459 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500460
Jamie Madillbcf467f2018-05-23 09:46:00 -0400461 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
462 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500463 }
464
Jamie Madill66546be2018-03-08 09:47:20 -0500465 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
466 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500467 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400468 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500469
Jamie Madillbc543422018-03-30 10:43:19 -0400470 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400471 attachmentsSize == depthStencilRenderTarget->getImageExtents());
472 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500473 }
474
475 ASSERT(!attachments.empty());
476
477 VkFramebufferCreateInfo framebufferInfo;
478
479 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
480 framebufferInfo.pNext = nullptr;
481 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500482 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500483 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
484 framebufferInfo.pAttachments = attachments.data();
485 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
486 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
487 framebufferInfo.layers = 1;
488
Jamie Madill25301b62017-10-28 20:59:31 -0400489 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500490
Jamie Madillab9f9c32017-01-17 17:47:34 -0500491 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400492}
493
Jamie Madillb90779e2018-04-27 11:45:01 -0400494gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
495 bool clearColor,
496 bool clearDepth,
497 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500498{
Jamie Madill316c6062018-05-29 10:49:45 -0400499 // Trigger a new command node to ensure overlapping writes happen sequentially.
500 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400501
Luc Ferron5242d5b2018-02-15 07:14:35 -0500502 // This command can only happen inside a render pass, so obtain one if its already happening
503 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500504 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400505 vk::RecordingMode mode = vk::RecordingMode::Start;
506 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500507
Luc Ferrone4c38be2018-04-17 11:09:16 -0400508 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
509 // We assume for now that we always need to clear only 1 layer starting at the
510 // baseArrayLayer 0, this might need to change depending how we'll implement
511 // cube maps, 3d textures and array textures.
512 VkClearRect clearRect;
513 clearRect.baseArrayLayer = 0;
514 clearRect.layerCount = 1;
515
516 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
517 // in Vulkan.
518 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400519 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400520 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400521 {
522 // There is nothing to clear since the scissor is outside of the render area.
523 return gl::NoError();
524 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400525 clearRect.rect = gl_vk::GetRect(intersection);
526
Luc Ferron5242d5b2018-02-15 07:14:35 -0500527 gl::AttachmentArray<VkClearAttachment> clearAttachments;
528 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400529
530 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500531 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400532 RenderTargetVk *renderTarget = getColorReadRenderTarget();
533 const vk::Format &format = renderTarget->getImageFormat();
534 VkClearValue modifiedClear = contextVk->getClearColorValue();
535
536 // We need to make sure we are not clearing the alpha channel if we are using a buffer
537 // format that doesn't have an alpha channel.
538 if (format.angleFormat().alphaBits == 0)
539 {
540 modifiedClear.color.float32[3] = 1.0;
541 }
542
Luc Ferrona8af3a62018-03-29 14:44:24 -0400543 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
544 for (size_t colorIndex : mState.getEnabledDrawBuffers())
545 {
546 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
547 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
548 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400549 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400550 ++clearAttachmentIndex;
551 }
552 }
553
554 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
555 {
556 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
557 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500558 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400559 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
560 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
561 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500562 ++clearAttachmentIndex;
563 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400564 else
565 {
566 if (clearDepth)
567 {
568 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
569 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
570 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
571 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
572 ++clearAttachmentIndex;
573 }
574
575 if (clearStencil)
576 {
577 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
578 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
579 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
580 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
581 ++clearAttachmentIndex;
582 }
583 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500584
Luc Ferrona8af3a62018-03-29 14:44:24 -0400585 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500586 clearAttachments.data(), 1, &clearRect);
587 return gl::NoError();
588}
589
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400590gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
591 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400592{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400593 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400594 RendererVk *renderer = contextVk->getRenderer();
595 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
596
Jamie Madill316c6062018-05-29 10:49:45 -0400597 // Trigger a new command node to ensure overlapping writes happen sequentially.
598 onResourceChanged(renderer);
599
Jamie Madill9aef3672018-04-27 11:45:06 -0400600 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
601 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
602 &fullScreenQuad));
603
jchen10be7f44f2018-05-21 14:35:32 +0800604 const vk::ShaderAndSerial *pushConstantColor = nullptr;
605 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
606 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400607
Jamie Madilld668be92018-06-13 16:54:06 -0400608 // The shader uses a simple pipeline layout with a push constant range.
609 vk::PipelineLayoutDesc pipelineLayoutDesc;
610 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
611 sizeof(VkClearColorValue));
612
613 // The shader does not use any descriptor sets.
614 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
615
616 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
617 ANGLE_TRY(
618 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400619
Jamie Madill316c6062018-05-29 10:49:45 -0400620 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
621 vk::CommandBuffer *drawCommands = nullptr;
622 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400623
Jamie Madill316c6062018-05-29 10:49:45 -0400624 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400625
626 // This pipeline desc could be cached.
627 vk::PipelineDesc pipelineDesc;
628 pipelineDesc.initDefaults();
629 pipelineDesc.updateColorWriteMask(colorMaskFlags);
630 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800631 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400632 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400633
634 const gl::State &glState = contextVk->getGLState();
635 if (glState.isScissorTestEnabled())
636 {
637 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400638 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400639 {
640 return gl::NoError();
641 }
642
643 pipelineDesc.updateScissor(intersection);
644 }
645 else
646 {
Jamie Madill316c6062018-05-29 10:49:45 -0400647 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400648 }
649
650 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400651 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
652 pipelineLayout.get(), pipelineDesc,
653 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400654 pipeline->updateSerial(renderer->getCurrentQueueSerial());
655
Jamie Madill316c6062018-05-29 10:49:45 -0400656 vk::CommandBuffer *writeCommands = nullptr;
657 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400658
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400659 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
660 // not affect the alpha channel of the type we're using to emulate the format.
661 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
662 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
663 ASSERT(renderTarget);
664
665 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800666 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400667 bool overrideAlphaWithOne =
668 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
669 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
670
Jamie Madilld668be92018-06-13 16:54:06 -0400671 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400672 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400673
674 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
675 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400676 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
677 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400678
679 return gl::NoError();
680}
681
Geoff Lang13455072018-05-09 11:24:43 -0400682gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
683 size_t index,
684 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800685{
686 UNIMPLEMENTED();
687 return gl::InternalError() << "getSamplePosition is unimplemented.";
688}
689
Jamie Madill316c6062018-05-29 10:49:45 -0400690gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
691 vk::CommandBuffer **commandBufferOut,
692 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500693{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500694 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500695
Jamie Madill316c6062018-05-29 10:49:45 -0400696 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400697 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500698 {
Jamie Madill316c6062018-05-29 10:49:45 -0400699 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400700 return gl::NoError();
701 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500702
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500703 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400704 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500705
Jamie Madill316c6062018-05-29 10:49:45 -0400706 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500707 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500708
Jamie Madill316c6062018-05-29 10:49:45 -0400709 vk::CommandBuffer *writeCommands = nullptr;
710 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500711
Jamie Madillbcf467f2018-05-23 09:46:00 -0400712 vk::RenderPassDesc renderPassDesc;
713
Jamie Madill49ac74b2017-12-21 14:42:33 -0500714 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500715 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
716 const auto &colorRenderTargets = mRenderTargetCache.getColors();
717 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500718 {
Jamie Madill66546be2018-03-08 09:47:20 -0500719 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
720 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500721
Jamie Madill316c6062018-05-29 10:49:45 -0400722 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500723 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
724 }
725
726 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
727 if (depthStencilRenderTarget)
728 {
Jamie Madill316c6062018-05-29 10:49:45 -0400729 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500730 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500731 }
732
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400733 gl::Rectangle renderArea =
734 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500735
Jamie Madill316c6062018-05-29 10:49:45 -0400736 *modeOut = vk::RecordingMode::Start;
737 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
738 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500739}
740
Jamie Madill9aef3672018-04-27 11:45:06 -0400741void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
742{
743 mActiveColorComponentMasks[0].set(colorIndex, r);
744 mActiveColorComponentMasks[1].set(colorIndex, g);
745 mActiveColorComponentMasks[2].set(colorIndex, b);
746 mActiveColorComponentMasks[3].set(colorIndex, a);
747}
Luc Ferron018709f2018-05-10 13:53:11 -0400748
Jamie Madill58675012018-05-22 14:54:07 -0400749gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
750 const gl::Rectangle &area,
751 const PackPixelsParams &packPixelsParams,
752 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400753{
Jamie Madill58675012018-05-22 14:54:07 -0400754 ContextVk *contextVk = vk::GetImpl(context);
755 RendererVk *renderer = contextVk->getRenderer();
756
757 if (!mReadPixelsBuffer.valid())
758 {
759 mReadPixelsBuffer.init(1, renderer);
760 ASSERT(mReadPixelsBuffer.valid());
761 }
762
763 vk::CommandBuffer *commandBuffer = nullptr;
764 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
765
766 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400767
Jamie Madillbcf467f2018-05-23 09:46:00 -0400768 // Note that although we're reading from the image, we need to update the layout below.
769 // TODO(jmadill): Clearify read/write semantics. http://anglebug.com/2539
770 vk::ImageHelper *srcImage =
Jamie Madill316c6062018-05-29 10:49:45 -0400771 renderTarget->getImageForWrite(renderer->getCurrentQueueSerial(), this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400772
773 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
774 VkBuffer bufferHandle = VK_NULL_HANDLE;
775 uint8_t *readPixelBuffer = nullptr;
776 bool newBufferAllocated = false;
777 uint32_t stagingOffset = 0;
778 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400779
Jamie Madill58675012018-05-22 14:54:07 -0400780 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
781 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400782
Luc Ferron534b00d2018-05-18 08:16:53 -0400783 VkBufferImageCopy region;
784 region.bufferImageHeight = area.height;
785 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
786 region.bufferRowLength = area.width;
787 region.imageExtent.width = area.width;
788 region.imageExtent.height = area.height;
789 region.imageExtent.depth = 1;
790 region.imageOffset.x = area.x;
791 region.imageOffset.y = area.y;
792 region.imageOffset.z = 0;
793 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
794 region.imageSubresource.baseArrayLayer = 0;
795 region.imageSubresource.layerCount = 1;
796 region.imageSubresource.mipLevel = 0;
797
Jamie Madillbcf467f2018-05-23 09:46:00 -0400798 srcImage->changeLayoutWithStages(
Luc Ferron534b00d2018-05-18 08:16:53 -0400799 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
800 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
801
Jamie Madillbcf467f2018-05-23 09:46:00 -0400802 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
803 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400804
805 // Triggers a full finish.
806 // TODO(jmadill): Don't block on asynchronous readback.
807 ANGLE_TRY(renderer->finish(context));
808
Luc Ferron534b00d2018-05-18 08:16:53 -0400809 // The buffer we copied to needs to be invalidated before we read from it because its not been
810 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400811 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000812
Luc Ferron534b00d2018-05-18 08:16:53 -0400813 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
814 reinterpret_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400815
816 return vk::NoError();
817}
Jamie Madill58675012018-05-22 14:54:07 -0400818
819const gl::Extents &FramebufferVk::getReadImageExtents() const
820{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400821 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400822}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400823} // namespace rx