blob: e5d0850a66591f5c0afd5b81bf9833d2cf3e885f [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
53 mNearZ(0),
54 mFarZ(0),
55 mReadFramebuffer(nullptr),
56 mDrawFramebuffer(nullptr),
57 mProgram(nullptr),
58 mVertexArray(nullptr),
59 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030060 mPrimitiveRestart(false),
61 mMultiSampling(false),
62 mSampleAlphaToOne(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040063{
Geoff Lang76b10c92014-09-05 16:28:14 -040064}
65
66State::~State()
67{
68 reset();
69}
70
Geoff Lang70d0f492015-12-10 17:45:46 -050071void State::initialize(const Caps &caps,
72 const Extensions &extensions,
73 GLuint clientVersion,
74 bool debug)
Geoff Lang76b10c92014-09-05 16:28:14 -040075{
Shannon Woods2df6a602014-09-26 16:12:07 -040076 mMaxDrawBuffers = caps.maxDrawBuffers;
77 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040078
Jamie Madillf75ab352015-03-16 10:46:52 -040079 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040080
81 mDepthClearValue = 1.0f;
82 mStencilClearValue = 0;
83
84 mRasterizer.rasterizerDiscard = false;
85 mRasterizer.cullFace = false;
86 mRasterizer.cullMode = GL_BACK;
87 mRasterizer.frontFace = GL_CCW;
88 mRasterizer.polygonOffsetFill = false;
89 mRasterizer.polygonOffsetFactor = 0.0f;
90 mRasterizer.polygonOffsetUnits = 0.0f;
91 mRasterizer.pointDrawMode = false;
92 mRasterizer.multiSample = false;
93 mScissorTest = false;
94 mScissor.x = 0;
95 mScissor.y = 0;
96 mScissor.width = 0;
97 mScissor.height = 0;
98
99 mBlend.blend = false;
100 mBlend.sourceBlendRGB = GL_ONE;
101 mBlend.sourceBlendAlpha = GL_ONE;
102 mBlend.destBlendRGB = GL_ZERO;
103 mBlend.destBlendAlpha = GL_ZERO;
104 mBlend.blendEquationRGB = GL_FUNC_ADD;
105 mBlend.blendEquationAlpha = GL_FUNC_ADD;
106 mBlend.sampleAlphaToCoverage = false;
107 mBlend.dither = true;
108
109 mBlendColor.red = 0;
110 mBlendColor.green = 0;
111 mBlendColor.blue = 0;
112 mBlendColor.alpha = 0;
113
114 mDepthStencil.depthTest = false;
115 mDepthStencil.depthFunc = GL_LESS;
116 mDepthStencil.depthMask = true;
117 mDepthStencil.stencilTest = false;
118 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700119 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
120 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400121 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700122 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
123 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 mDepthStencil.stencilFail = GL_KEEP;
125 mDepthStencil.stencilPassDepthFail = GL_KEEP;
126 mDepthStencil.stencilPassDepthPass = GL_KEEP;
127 mDepthStencil.stencilBackFail = GL_KEEP;
128 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
129 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
130
131 mStencilRef = 0;
132 mStencilBackRef = 0;
133
134 mSampleCoverage = false;
135 mSampleCoverageValue = 1.0f;
136 mSampleCoverageInvert = false;
137 mGenerateMipmapHint = GL_DONT_CARE;
138 mFragmentShaderDerivativeHint = GL_DONT_CARE;
139
140 mLineWidth = 1.0f;
141
142 mViewport.x = 0;
143 mViewport.y = 0;
144 mViewport.width = 0;
145 mViewport.height = 0;
146 mNearZ = 0.0f;
147 mFarZ = 1.0f;
148
149 mBlend.colorMaskRed = true;
150 mBlend.colorMaskGreen = true;
151 mBlend.colorMaskBlue = true;
152 mBlend.colorMaskAlpha = true;
153
Geoff Lang76b10c92014-09-05 16:28:14 -0400154 mActiveSampler = 0;
155
Shannon Woods23e05002014-09-22 19:07:27 -0400156 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400157
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400158 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
159
Geoff Lang76b10c92014-09-05 16:28:14 -0400160 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
161 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
162 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400163 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400164 // TODO: These could also be enabled via extension
165 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
166 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400167 }
Ian Ewellbda75592016-04-18 17:25:54 -0400168 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
169 {
170 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
171 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400172
Geoff Lang76b10c92014-09-05 16:28:14 -0400173 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400174
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500175 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
176 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
177 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
178 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400179 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400180
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500181 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400182
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500183 mReadFramebuffer = nullptr;
184 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500185
186 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500187
188 mDebug.setOutputEnabled(debug);
189 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300190
191 if (extensions.framebufferMultisample)
192 {
193 mMultiSampling = true;
194 mSampleAlphaToOne = false;
195 }
Sami Väisänena797e062016-05-12 15:23:40 +0300196
197 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300198
199 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
200 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
201 mPathStencilFunc = GL_ALWAYS;
202 mPathStencilRef = 0;
203 mPathStencilMask = std::numeric_limits<GLuint>::max();
Shannon Woods53a94a82014-06-24 15:20:36 -0400204}
205
Geoff Lang76b10c92014-09-05 16:28:14 -0400206void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400207{
Geoff Lang76b10c92014-09-05 16:28:14 -0400208 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400209 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400210 TextureBindingVector &textureVector = bindingVec->second;
211 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400212 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400213 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400214 }
215 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400216 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
217 {
218 mSamplers[samplerIdx].set(NULL);
219 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400220
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 mArrayBuffer.set(NULL);
222 mRenderbuffer.set(NULL);
223
Geoff Lang7dd2e102014-11-10 15:19:26 -0500224 if (mProgram)
225 {
226 mProgram->release();
227 }
228 mProgram = NULL;
229
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 mTransformFeedback.set(NULL);
231
232 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
233 {
234 i->second.set(NULL);
235 }
236
237 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400238 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400239 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400240 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400241 }
242
Shannon Woods53a94a82014-06-24 15:20:36 -0400243 mCopyReadBuffer.set(NULL);
244 mCopyWriteBuffer.set(NULL);
245
246 mPack.pixelBuffer.set(NULL);
247 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500248
249 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400250
Sami Väisänene45e53b2016-05-25 10:36:04 +0300251 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
252 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
253 mPathStencilFunc = GL_ALWAYS;
254 mPathStencilRef = 0;
255 mPathStencilMask = std::numeric_limits<GLuint>::max();
256
Jamie Madill1b94d432015-08-07 13:23:23 -0400257 // TODO(jmadill): Is this necessary?
258 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400259}
260
261const RasterizerState &State::getRasterizerState() const
262{
263 return mRasterizer;
264}
265
266const BlendState &State::getBlendState() const
267{
268 return mBlend;
269}
270
271const DepthStencilState &State::getDepthStencilState() const
272{
273 return mDepthStencil;
274}
275
Jamie Madillf75ab352015-03-16 10:46:52 -0400276void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400277{
278 mColorClearValue.red = red;
279 mColorClearValue.green = green;
280 mColorClearValue.blue = blue;
281 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400282 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400283}
284
Jamie Madillf75ab352015-03-16 10:46:52 -0400285void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400286{
287 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400288 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400289}
290
Jamie Madillf75ab352015-03-16 10:46:52 -0400291void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400292{
293 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400294 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400295}
296
Shannon Woods53a94a82014-06-24 15:20:36 -0400297void State::setColorMask(bool red, bool green, bool blue, bool alpha)
298{
299 mBlend.colorMaskRed = red;
300 mBlend.colorMaskGreen = green;
301 mBlend.colorMaskBlue = blue;
302 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400303 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400304}
305
306void State::setDepthMask(bool mask)
307{
308 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400309 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400310}
311
312bool State::isRasterizerDiscardEnabled() const
313{
314 return mRasterizer.rasterizerDiscard;
315}
316
317void State::setRasterizerDiscard(bool enabled)
318{
319 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400320 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400321}
322
323bool State::isCullFaceEnabled() const
324{
325 return mRasterizer.cullFace;
326}
327
328void State::setCullFace(bool enabled)
329{
330 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400331 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400332}
333
334void State::setCullMode(GLenum mode)
335{
336 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400337 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400338}
339
340void State::setFrontFace(GLenum front)
341{
342 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400343 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400344}
345
346bool State::isDepthTestEnabled() const
347{
348 return mDepthStencil.depthTest;
349}
350
351void State::setDepthTest(bool enabled)
352{
353 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400354 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400355}
356
357void State::setDepthFunc(GLenum depthFunc)
358{
359 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400360 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400361}
362
363void State::setDepthRange(float zNear, float zFar)
364{
365 mNearZ = zNear;
366 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400367 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400368}
369
Geoff Langd42f5b82015-04-16 14:03:29 -0400370float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400371{
Geoff Langd42f5b82015-04-16 14:03:29 -0400372 return mNearZ;
373}
374
375float State::getFarPlane() const
376{
377 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400378}
379
380bool State::isBlendEnabled() const
381{
382 return mBlend.blend;
383}
384
385void State::setBlend(bool enabled)
386{
387 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400388 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400389}
390
391void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
392{
393 mBlend.sourceBlendRGB = sourceRGB;
394 mBlend.destBlendRGB = destRGB;
395 mBlend.sourceBlendAlpha = sourceAlpha;
396 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400397 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400398}
399
400void State::setBlendColor(float red, float green, float blue, float alpha)
401{
402 mBlendColor.red = red;
403 mBlendColor.green = green;
404 mBlendColor.blue = blue;
405 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400406 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400407}
408
409void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
410{
411 mBlend.blendEquationRGB = rgbEquation;
412 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400413 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400414}
415
416const ColorF &State::getBlendColor() const
417{
418 return mBlendColor;
419}
420
421bool State::isStencilTestEnabled() const
422{
423 return mDepthStencil.stencilTest;
424}
425
426void State::setStencilTest(bool enabled)
427{
428 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400429 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400430}
431
432void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
433{
434 mDepthStencil.stencilFunc = stencilFunc;
435 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
436 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400437 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400438}
439
440void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
441{
442 mDepthStencil.stencilBackFunc = stencilBackFunc;
443 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
444 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400445 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400446}
447
448void State::setStencilWritemask(GLuint stencilWritemask)
449{
450 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400451 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400452}
453
454void State::setStencilBackWritemask(GLuint stencilBackWritemask)
455{
456 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400457 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400458}
459
460void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
461{
462 mDepthStencil.stencilFail = stencilFail;
463 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
464 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400465 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400466}
467
468void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
469{
470 mDepthStencil.stencilBackFail = stencilBackFail;
471 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
472 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400473 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400474}
475
476GLint State::getStencilRef() const
477{
478 return mStencilRef;
479}
480
481GLint State::getStencilBackRef() const
482{
483 return mStencilBackRef;
484}
485
486bool State::isPolygonOffsetFillEnabled() const
487{
488 return mRasterizer.polygonOffsetFill;
489}
490
491void State::setPolygonOffsetFill(bool enabled)
492{
Jamie Madill1b94d432015-08-07 13:23:23 -0400493 mRasterizer.polygonOffsetFill = enabled;
494 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400495}
496
497void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
498{
499 // An application can pass NaN values here, so handle this gracefully
500 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
501 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400502 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400503}
504
505bool State::isSampleAlphaToCoverageEnabled() const
506{
507 return mBlend.sampleAlphaToCoverage;
508}
509
510void State::setSampleAlphaToCoverage(bool enabled)
511{
512 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400513 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400514}
515
516bool State::isSampleCoverageEnabled() const
517{
518 return mSampleCoverage;
519}
520
521void State::setSampleCoverage(bool enabled)
522{
523 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400524 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400525}
526
527void State::setSampleCoverageParams(GLclampf value, bool invert)
528{
529 mSampleCoverageValue = value;
530 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400531 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400532}
533
Geoff Lang0fbb6002015-04-16 11:11:53 -0400534GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400535{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400536 return mSampleCoverageValue;
537}
Shannon Woods53a94a82014-06-24 15:20:36 -0400538
Geoff Lang0fbb6002015-04-16 11:11:53 -0400539bool State::getSampleCoverageInvert() const
540{
541 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400542}
543
Sami Väisänen74c23472016-05-09 17:30:30 +0300544void State::setSampleAlphaToOne(bool enabled)
545{
546 mSampleAlphaToOne = enabled;
547 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
548}
549
550bool State::isSampleAlphaToOneEnabled() const
551{
552 return mSampleAlphaToOne;
553}
554
555void State::setMultisampling(bool enabled)
556{
557 mMultiSampling = enabled;
558 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
559}
560
561bool State::isMultisamplingEnabled() const
562{
563 return mMultiSampling;
564}
565
Shannon Woods53a94a82014-06-24 15:20:36 -0400566bool State::isScissorTestEnabled() const
567{
568 return mScissorTest;
569}
570
571void State::setScissorTest(bool enabled)
572{
573 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400574 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400575}
576
577void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
578{
579 mScissor.x = x;
580 mScissor.y = y;
581 mScissor.width = width;
582 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400583 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400584}
585
586const Rectangle &State::getScissor() const
587{
588 return mScissor;
589}
590
591bool State::isDitherEnabled() const
592{
593 return mBlend.dither;
594}
595
596void State::setDither(bool enabled)
597{
598 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400599 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400600}
601
Jamie Madillb4b53c52015-02-03 15:22:48 -0500602bool State::isPrimitiveRestartEnabled() const
603{
604 return mPrimitiveRestart;
605}
606
607void State::setPrimitiveRestart(bool enabled)
608{
609 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400610 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500611}
612
Shannon Woods53a94a82014-06-24 15:20:36 -0400613void State::setEnableFeature(GLenum feature, bool enabled)
614{
615 switch (feature)
616 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300617 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
618 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400619 case GL_CULL_FACE: setCullFace(enabled); break;
620 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
621 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
622 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
623 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
624 case GL_STENCIL_TEST: setStencilTest(enabled); break;
625 case GL_DEPTH_TEST: setDepthTest(enabled); break;
626 case GL_BLEND: setBlend(enabled); break;
627 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500628 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400629 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500630 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
631 mDebug.setOutputSynchronous(enabled);
632 break;
633 case GL_DEBUG_OUTPUT:
634 mDebug.setOutputEnabled(enabled);
635 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 default: UNREACHABLE();
637 }
638}
639
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700640bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400641{
642 switch (feature)
643 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300644 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
645 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400646 case GL_CULL_FACE: return isCullFaceEnabled();
647 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
648 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
649 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
650 case GL_SCISSOR_TEST: return isScissorTestEnabled();
651 case GL_STENCIL_TEST: return isStencilTestEnabled();
652 case GL_DEPTH_TEST: return isDepthTestEnabled();
653 case GL_BLEND: return isBlendEnabled();
654 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500655 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400656 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500657 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
658 return mDebug.isOutputSynchronous();
659 case GL_DEBUG_OUTPUT:
660 return mDebug.isOutputEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400661 default: UNREACHABLE(); return false;
662 }
663}
664
665void State::setLineWidth(GLfloat width)
666{
667 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400668 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400669}
670
Geoff Lang4b3f4162015-04-16 13:22:05 -0400671float State::getLineWidth() const
672{
673 return mLineWidth;
674}
675
Shannon Woods53a94a82014-06-24 15:20:36 -0400676void State::setGenerateMipmapHint(GLenum hint)
677{
678 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400679 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400680}
681
682void State::setFragmentShaderDerivativeHint(GLenum hint)
683{
684 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400685 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400686 // TODO: Propagate the hint to shader translator so we can write
687 // ddx, ddx_coarse, or ddx_fine depending on the hint.
688 // Ignore for now. It is valid for implementations to ignore hint.
689}
690
691void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
692{
693 mViewport.x = x;
694 mViewport.y = y;
695 mViewport.width = width;
696 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400697 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400698}
699
700const Rectangle &State::getViewport() const
701{
702 return mViewport;
703}
704
705void State::setActiveSampler(unsigned int active)
706{
707 mActiveSampler = active;
708}
709
710unsigned int State::getActiveSampler() const
711{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700712 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400713}
714
Geoff Lang76b10c92014-09-05 16:28:14 -0400715void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400716{
Geoff Lang76b10c92014-09-05 16:28:14 -0400717 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400718}
719
Jamie Madillc29968b2016-01-20 11:17:23 -0500720Texture *State::getTargetTexture(GLenum target) const
721{
722 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
723}
724
Geoff Lang76b10c92014-09-05 16:28:14 -0400725Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400726{
Jamie Madill5864ac22015-01-12 14:43:07 -0500727 const auto it = mSamplerTextures.find(type);
728 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400729 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500730 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400731}
732
Geoff Lang76b10c92014-09-05 16:28:14 -0400733GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400734{
Jamie Madill5864ac22015-01-12 14:43:07 -0500735 const auto it = mSamplerTextures.find(type);
736 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400737 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500738 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400739}
740
Jamie Madille6382c32014-11-07 15:05:26 -0500741void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400742{
743 // Textures have a detach method on State rather than a simple
744 // removeBinding, because the zero/null texture objects are managed
745 // separately, and don't have to go through the Context's maps or
746 // the ResourceManager.
747
748 // [OpenGL ES 2.0.24] section 3.8 page 84:
749 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
750 // rebound to texture object zero
751
Corentin Walleza2257da2016-04-19 16:43:12 -0400752 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400753 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400754 GLenum textureType = bindingVec.first;
755 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400756 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400757 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400758 BindingPointer<Texture> &binding = textureVector[textureIdx];
759 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400760 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500761 auto it = zeroTextures.find(textureType);
762 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500763 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500764 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400765 }
766 }
767 }
768
769 // [OpenGL ES 2.0.24] section 4.4 page 112:
770 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
771 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
772 // image was attached in the currently bound framebuffer.
773
774 if (mReadFramebuffer)
775 {
776 mReadFramebuffer->detachTexture(texture);
777 }
778
779 if (mDrawFramebuffer)
780 {
781 mDrawFramebuffer->detachTexture(texture);
782 }
783}
784
Jamie Madille6382c32014-11-07 15:05:26 -0500785void State::initializeZeroTextures(const TextureMap &zeroTextures)
786{
787 for (const auto &zeroTexture : zeroTextures)
788 {
789 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
790
791 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
792 {
793 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
794 }
795 }
796}
797
Shannon Woods53a94a82014-06-24 15:20:36 -0400798void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
799{
800 mSamplers[textureUnit].set(sampler);
801}
802
803GLuint State::getSamplerId(GLuint textureUnit) const
804{
Geoff Lang76b10c92014-09-05 16:28:14 -0400805 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400806 return mSamplers[textureUnit].id();
807}
808
809Sampler *State::getSampler(GLuint textureUnit) const
810{
811 return mSamplers[textureUnit].get();
812}
813
814void State::detachSampler(GLuint sampler)
815{
816 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
817 // If a sampler object that is currently bound to one or more texture units is
818 // deleted, it is as though BindSampler is called once for each texture unit to
819 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400820 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400821 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400822 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
823 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400824 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400825 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400826 }
827 }
828}
829
830void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
831{
832 mRenderbuffer.set(renderbuffer);
833}
834
835GLuint State::getRenderbufferId() const
836{
837 return mRenderbuffer.id();
838}
839
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700840Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400841{
842 return mRenderbuffer.get();
843}
844
845void State::detachRenderbuffer(GLuint renderbuffer)
846{
847 // [OpenGL ES 2.0.24] section 4.4 page 109:
848 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
849 // had been executed with the target RENDERBUFFER and name of zero.
850
851 if (mRenderbuffer.id() == renderbuffer)
852 {
853 mRenderbuffer.set(NULL);
854 }
855
856 // [OpenGL ES 2.0.24] section 4.4 page 111:
857 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
858 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
859 // point to which this image was attached in the currently bound framebuffer.
860
861 Framebuffer *readFramebuffer = mReadFramebuffer;
862 Framebuffer *drawFramebuffer = mDrawFramebuffer;
863
864 if (readFramebuffer)
865 {
866 readFramebuffer->detachRenderbuffer(renderbuffer);
867 }
868
869 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
870 {
871 drawFramebuffer->detachRenderbuffer(renderbuffer);
872 }
873
874}
875
876void State::setReadFramebufferBinding(Framebuffer *framebuffer)
877{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500878 if (mReadFramebuffer == framebuffer)
879 return;
880
Shannon Woods53a94a82014-06-24 15:20:36 -0400881 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500882 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
883
884 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
885 {
886 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
887 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400888}
889
890void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
891{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500892 if (mDrawFramebuffer == framebuffer)
893 return;
894
Shannon Woods53a94a82014-06-24 15:20:36 -0400895 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500896 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
897
898 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
899 {
900 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
901 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400902}
903
904Framebuffer *State::getTargetFramebuffer(GLenum target) const
905{
906 switch (target)
907 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500908 case GL_READ_FRAMEBUFFER_ANGLE:
909 return mReadFramebuffer;
910 case GL_DRAW_FRAMEBUFFER_ANGLE:
911 case GL_FRAMEBUFFER:
912 return mDrawFramebuffer;
913 default:
914 UNREACHABLE();
915 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400916 }
917}
918
Jamie Madill51f40ec2016-06-15 14:06:00 -0400919Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400920{
921 return mReadFramebuffer;
922}
923
Jamie Madill51f40ec2016-06-15 14:06:00 -0400924Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400925{
926 return mDrawFramebuffer;
927}
928
929bool State::removeReadFramebufferBinding(GLuint framebuffer)
930{
Jamie Madill77a72f62015-04-14 11:18:32 -0400931 if (mReadFramebuffer != nullptr &&
932 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400933 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500934 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400935 return true;
936 }
937
938 return false;
939}
940
941bool State::removeDrawFramebufferBinding(GLuint framebuffer)
942{
Jamie Madill77a72f62015-04-14 11:18:32 -0400943 if (mReadFramebuffer != nullptr &&
944 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400945 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500946 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400947 return true;
948 }
949
950 return false;
951}
952
953void State::setVertexArrayBinding(VertexArray *vertexArray)
954{
955 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000956 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500957
958 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
959 {
960 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
961 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400962}
963
964GLuint State::getVertexArrayId() const
965{
966 ASSERT(mVertexArray != NULL);
967 return mVertexArray->id();
968}
969
970VertexArray *State::getVertexArray() const
971{
972 ASSERT(mVertexArray != NULL);
973 return mVertexArray;
974}
975
976bool State::removeVertexArrayBinding(GLuint vertexArray)
977{
978 if (mVertexArray->id() == vertexArray)
979 {
980 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000981 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500982 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400983 return true;
984 }
985
986 return false;
987}
988
Geoff Lang7dd2e102014-11-10 15:19:26 -0500989void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400990{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500991 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -0400992 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500993 if (mProgram)
994 {
995 mProgram->release();
996 }
997
998 mProgram = newProgram;
999
1000 if (mProgram)
1001 {
1002 newProgram->addRef();
1003 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001004 }
1005}
1006
Geoff Lang7dd2e102014-11-10 15:19:26 -05001007Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001008{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001009 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001010}
1011
1012void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1013{
1014 mTransformFeedback.set(transformFeedback);
1015}
1016
1017TransformFeedback *State::getCurrentTransformFeedback() const
1018{
1019 return mTransformFeedback.get();
1020}
1021
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001022bool State::isTransformFeedbackActiveUnpaused() const
1023{
1024 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001025 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001026}
1027
Corentin Walleza2257da2016-04-19 16:43:12 -04001028bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001029{
1030 if (mTransformFeedback.id() == transformFeedback)
1031 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001032 mTransformFeedback.set(nullptr);
1033 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001034 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001035
1036 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001037}
1038
Olli Etuahobbf1c102016-06-28 13:31:33 +03001039bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001040{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001041 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001042 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001043 const Query *query = iter.second.get();
1044 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001045 {
1046 return true;
1047 }
1048 }
1049
1050 return false;
1051}
1052
1053bool State::isQueryActive(Query *query) const
1054{
1055 for (auto &iter : mActiveQueries)
1056 {
1057 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001058 {
1059 return true;
1060 }
1061 }
1062
1063 return false;
1064}
1065
1066void State::setActiveQuery(GLenum target, Query *query)
1067{
1068 mActiveQueries[target].set(query);
1069}
1070
1071GLuint State::getActiveQueryId(GLenum target) const
1072{
1073 const Query *query = getActiveQuery(target);
1074 return (query ? query->id() : 0u);
1075}
1076
1077Query *State::getActiveQuery(GLenum target) const
1078{
Jamie Madill5864ac22015-01-12 14:43:07 -05001079 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001080
Jamie Madill5864ac22015-01-12 14:43:07 -05001081 // All query types should already exist in the activeQueries map
1082 ASSERT(it != mActiveQueries.end());
1083
1084 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001085}
1086
1087void State::setArrayBufferBinding(Buffer *buffer)
1088{
1089 mArrayBuffer.set(buffer);
1090}
1091
1092GLuint State::getArrayBufferId() const
1093{
1094 return mArrayBuffer.id();
1095}
1096
Shannon Woods53a94a82014-06-24 15:20:36 -04001097void State::setGenericUniformBufferBinding(Buffer *buffer)
1098{
1099 mGenericUniformBuffer.set(buffer);
1100}
1101
1102void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1103{
1104 mUniformBuffers[index].set(buffer, offset, size);
1105}
1106
Geoff Lang5d124a62015-09-15 13:03:27 -04001107const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001108{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001109 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001110 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001111}
1112
Shannon Woods53a94a82014-06-24 15:20:36 -04001113void State::setCopyReadBufferBinding(Buffer *buffer)
1114{
1115 mCopyReadBuffer.set(buffer);
1116}
1117
1118void State::setCopyWriteBufferBinding(Buffer *buffer)
1119{
1120 mCopyWriteBuffer.set(buffer);
1121}
1122
1123void State::setPixelPackBufferBinding(Buffer *buffer)
1124{
1125 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001126 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001127}
1128
1129void State::setPixelUnpackBufferBinding(Buffer *buffer)
1130{
1131 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001132 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001133}
1134
1135Buffer *State::getTargetBuffer(GLenum target) const
1136{
1137 switch (target)
1138 {
1139 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1140 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1141 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001142 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001143 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1144 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001145 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001146 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1147 default: UNREACHABLE(); return NULL;
1148 }
1149}
1150
Yuly Novikov5807a532015-12-03 13:01:22 -05001151void State::detachBuffer(GLuint bufferName)
1152{
1153 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1154 &mCopyWriteBuffer, &mPack.pixelBuffer,
1155 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1156 for (auto buffer : buffers)
1157 {
1158 if (buffer->id() == bufferName)
1159 {
1160 buffer->set(nullptr);
1161 }
1162 }
1163
1164 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1165 if (curTransformFeedback)
1166 {
1167 curTransformFeedback->detachBuffer(bufferName);
1168 }
1169
1170 getVertexArray()->detachBuffer(bufferName);
1171}
1172
Shannon Woods53a94a82014-06-24 15:20:36 -04001173void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1174{
1175 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001176 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001177}
1178
1179void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1180{
Shannon Woods23e05002014-09-22 19:07:27 -04001181 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001182 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001183 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001184}
1185
1186void State::setVertexAttribu(GLuint index, const GLuint values[4])
1187{
Shannon Woods23e05002014-09-22 19:07:27 -04001188 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001189 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001190 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001191}
1192
1193void State::setVertexAttribi(GLuint index, const GLint values[4])
1194{
Shannon Woods23e05002014-09-22 19:07:27 -04001195 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001196 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001197 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001198}
1199
Jamie Madill0b9e9032015-08-17 11:51:52 +00001200void State::setVertexAttribState(unsigned int attribNum,
1201 Buffer *boundBuffer,
1202 GLint size,
1203 GLenum type,
1204 bool normalized,
1205 bool pureInteger,
1206 GLsizei stride,
1207 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001208{
1209 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001210 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001211}
1212
1213void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1214{
1215 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001216 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001217}
1218
Shannon Woods53a94a82014-06-24 15:20:36 -04001219const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1220{
Shannon Woods23e05002014-09-22 19:07:27 -04001221 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001222 return mVertexAttribCurrentValues[attribNum];
1223}
1224
Shannon Woods53a94a82014-06-24 15:20:36 -04001225const void *State::getVertexAttribPointer(unsigned int attribNum) const
1226{
1227 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1228}
1229
1230void State::setPackAlignment(GLint alignment)
1231{
1232 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001233 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001234}
1235
1236GLint State::getPackAlignment() const
1237{
1238 return mPack.alignment;
1239}
1240
1241void State::setPackReverseRowOrder(bool reverseRowOrder)
1242{
1243 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001244 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001245}
1246
1247bool State::getPackReverseRowOrder() const
1248{
1249 return mPack.reverseRowOrder;
1250}
1251
Minmin Gongadff67b2015-10-14 10:34:45 -04001252void State::setPackRowLength(GLint rowLength)
1253{
1254 mPack.rowLength = rowLength;
1255 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1256}
1257
1258GLint State::getPackRowLength() const
1259{
1260 return mPack.rowLength;
1261}
1262
1263void State::setPackSkipRows(GLint skipRows)
1264{
1265 mPack.skipRows = skipRows;
1266 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1267}
1268
1269GLint State::getPackSkipRows() const
1270{
1271 return mPack.skipRows;
1272}
1273
1274void State::setPackSkipPixels(GLint skipPixels)
1275{
1276 mPack.skipPixels = skipPixels;
1277 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1278}
1279
1280GLint State::getPackSkipPixels() const
1281{
1282 return mPack.skipPixels;
1283}
1284
Shannon Woods53a94a82014-06-24 15:20:36 -04001285const PixelPackState &State::getPackState() const
1286{
1287 return mPack;
1288}
1289
Jamie Madill87de3622015-03-16 10:41:44 -04001290PixelPackState &State::getPackState()
1291{
1292 return mPack;
1293}
1294
Shannon Woods53a94a82014-06-24 15:20:36 -04001295void State::setUnpackAlignment(GLint alignment)
1296{
1297 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001298 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001299}
1300
1301GLint State::getUnpackAlignment() const
1302{
1303 return mUnpack.alignment;
1304}
1305
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001306void State::setUnpackRowLength(GLint rowLength)
1307{
1308 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001309 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001310}
1311
1312GLint State::getUnpackRowLength() const
1313{
1314 return mUnpack.rowLength;
1315}
1316
Minmin Gongadff67b2015-10-14 10:34:45 -04001317void State::setUnpackImageHeight(GLint imageHeight)
1318{
1319 mUnpack.imageHeight = imageHeight;
1320 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1321}
1322
1323GLint State::getUnpackImageHeight() const
1324{
1325 return mUnpack.imageHeight;
1326}
1327
1328void State::setUnpackSkipImages(GLint skipImages)
1329{
1330 mUnpack.skipImages = skipImages;
1331 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1332}
1333
1334GLint State::getUnpackSkipImages() const
1335{
1336 return mUnpack.skipImages;
1337}
1338
1339void State::setUnpackSkipRows(GLint skipRows)
1340{
1341 mUnpack.skipRows = skipRows;
1342 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1343}
1344
1345GLint State::getUnpackSkipRows() const
1346{
1347 return mUnpack.skipRows;
1348}
1349
1350void State::setUnpackSkipPixels(GLint skipPixels)
1351{
1352 mUnpack.skipPixels = skipPixels;
1353 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1354}
1355
1356GLint State::getUnpackSkipPixels() const
1357{
1358 return mUnpack.skipPixels;
1359}
1360
Shannon Woods53a94a82014-06-24 15:20:36 -04001361const PixelUnpackState &State::getUnpackState() const
1362{
1363 return mUnpack;
1364}
1365
Jamie Madill67102f02015-03-16 10:41:42 -04001366PixelUnpackState &State::getUnpackState()
1367{
1368 return mUnpack;
1369}
1370
Geoff Lang70d0f492015-12-10 17:45:46 -05001371const Debug &State::getDebug() const
1372{
1373 return mDebug;
1374}
1375
1376Debug &State::getDebug()
1377{
1378 return mDebug;
1379}
1380
Sami Väisänena797e062016-05-12 15:23:40 +03001381void State::setCoverageModulation(GLenum components)
1382{
1383 mCoverageModulation = components;
1384 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1385}
1386
1387GLenum State::getCoverageModulation() const
1388{
1389 return mCoverageModulation;
1390}
1391
Sami Väisänene45e53b2016-05-25 10:36:04 +03001392void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1393{
1394 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1395 {
1396 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1397 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1398 }
1399 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1400 {
1401 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1402 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1403 }
1404 else
1405 {
1406 UNREACHABLE();
1407 }
1408}
1409
1410const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1411{
1412 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1413 {
1414 return mPathMatrixMV;
1415 }
1416 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1417 {
1418 return mPathMatrixProj;
1419 }
1420
1421 UNREACHABLE();
1422 return nullptr;
1423}
1424
1425void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1426{
1427 mPathStencilFunc = func;
1428 mPathStencilRef = ref;
1429 mPathStencilMask = mask;
1430 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1431}
1432
1433GLenum State::getPathStencilFunc() const
1434{
1435 return mPathStencilFunc;
1436}
1437
1438GLint State::getPathStencilRef() const
1439{
1440 return mPathStencilRef;
1441}
1442
1443GLuint State::getPathStencilMask() const
1444{
1445 return mPathStencilMask;
1446}
1447
Shannon Woods53a94a82014-06-24 15:20:36 -04001448void State::getBooleanv(GLenum pname, GLboolean *params)
1449{
1450 switch (pname)
1451 {
1452 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1453 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1454 case GL_COLOR_WRITEMASK:
1455 params[0] = mBlend.colorMaskRed;
1456 params[1] = mBlend.colorMaskGreen;
1457 params[2] = mBlend.colorMaskBlue;
1458 params[3] = mBlend.colorMaskAlpha;
1459 break;
1460 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1461 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1462 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1463 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1464 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1465 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1466 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1467 case GL_BLEND: *params = mBlend.blend; break;
1468 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001469 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1470 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001471 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1472 *params = mPrimitiveRestart;
1473 break;
Geoff Langab831f02015-12-01 09:39:10 -05001474 case GL_RASTERIZER_DISCARD:
1475 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1476 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001477 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1478 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1479 break;
1480 case GL_DEBUG_OUTPUT:
1481 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1482 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001483 case GL_MULTISAMPLE_EXT:
1484 *params = mMultiSampling;
1485 break;
1486 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1487 *params = mSampleAlphaToOne;
1488 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001489 default:
1490 UNREACHABLE();
1491 break;
1492 }
1493}
1494
1495void State::getFloatv(GLenum pname, GLfloat *params)
1496{
1497 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1498 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1499 // GetIntegerv as its native query function. As it would require conversion in any
1500 // case, this should make no difference to the calling application.
1501 switch (pname)
1502 {
1503 case GL_LINE_WIDTH: *params = mLineWidth; break;
1504 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1505 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1506 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1507 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1508 case GL_DEPTH_RANGE:
1509 params[0] = mNearZ;
1510 params[1] = mFarZ;
1511 break;
1512 case GL_COLOR_CLEAR_VALUE:
1513 params[0] = mColorClearValue.red;
1514 params[1] = mColorClearValue.green;
1515 params[2] = mColorClearValue.blue;
1516 params[3] = mColorClearValue.alpha;
1517 break;
1518 case GL_BLEND_COLOR:
1519 params[0] = mBlendColor.red;
1520 params[1] = mBlendColor.green;
1521 params[2] = mBlendColor.blue;
1522 params[3] = mBlendColor.alpha;
1523 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001524 case GL_MULTISAMPLE_EXT:
1525 *params = static_cast<GLfloat>(mMultiSampling);
1526 break;
1527 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1528 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001529 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001530 params[0] = static_cast<GLfloat>(mCoverageModulation);
1531 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001532 default:
1533 UNREACHABLE();
1534 break;
1535 }
1536}
1537
Jamie Madill9082b982016-04-27 15:21:51 -04001538void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001539{
1540 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1541 {
1542 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001543 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001544 Framebuffer *framebuffer = mDrawFramebuffer;
1545 *params = framebuffer->getDrawBufferState(colorAttachment);
1546 return;
1547 }
1548
1549 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1550 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1551 // GetIntegerv as its native query function. As it would require conversion in any
1552 // case, this should make no difference to the calling application. You may find it in
1553 // State::getFloatv.
1554 switch (pname)
1555 {
1556 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001557 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001558 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1559 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1560 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1561 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1562 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001563 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001564 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1565 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001566 case GL_PACK_ROW_LENGTH:
1567 *params = mPack.rowLength;
1568 break;
1569 case GL_PACK_SKIP_ROWS:
1570 *params = mPack.skipRows;
1571 break;
1572 case GL_PACK_SKIP_PIXELS:
1573 *params = mPack.skipPixels;
1574 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001575 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001576 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001577 case GL_UNPACK_IMAGE_HEIGHT:
1578 *params = mUnpack.imageHeight;
1579 break;
1580 case GL_UNPACK_SKIP_IMAGES:
1581 *params = mUnpack.skipImages;
1582 break;
1583 case GL_UNPACK_SKIP_ROWS:
1584 *params = mUnpack.skipRows;
1585 break;
1586 case GL_UNPACK_SKIP_PIXELS:
1587 *params = mUnpack.skipPixels;
1588 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1590 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001591 case GL_ACTIVE_TEXTURE:
1592 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1593 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001594 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1595 case GL_STENCIL_REF: *params = mStencilRef; break;
1596 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1597 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1598 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1599 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1600 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1601 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1602 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1603 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1604 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1605 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1606 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1607 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1608 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1609 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1610 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1611 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1612 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1613 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1614 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1615 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001616 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1617 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001618 case GL_SAMPLE_BUFFERS:
1619 case GL_SAMPLES:
1620 {
1621 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001622 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001623 {
1624 switch (pname)
1625 {
1626 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001627 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001628 {
1629 *params = 1;
1630 }
1631 else
1632 {
1633 *params = 0;
1634 }
1635 break;
1636 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001637 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001638 break;
1639 }
1640 }
1641 else
1642 {
1643 *params = 0;
1644 }
1645 }
1646 break;
1647 case GL_VIEWPORT:
1648 params[0] = mViewport.x;
1649 params[1] = mViewport.y;
1650 params[2] = mViewport.width;
1651 params[3] = mViewport.height;
1652 break;
1653 case GL_SCISSOR_BOX:
1654 params[0] = mScissor.x;
1655 params[1] = mScissor.y;
1656 params[2] = mScissor.width;
1657 params[3] = mScissor.height;
1658 break;
1659 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1660 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1661 case GL_RED_BITS:
1662 case GL_GREEN_BITS:
1663 case GL_BLUE_BITS:
1664 case GL_ALPHA_BITS:
1665 {
1666 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001667 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001668
1669 if (colorbuffer)
1670 {
1671 switch (pname)
1672 {
1673 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1674 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1675 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1676 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1677 }
1678 }
1679 else
1680 {
1681 *params = 0;
1682 }
1683 }
1684 break;
1685 case GL_DEPTH_BITS:
1686 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001687 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1688 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001689
1690 if (depthbuffer)
1691 {
1692 *params = depthbuffer->getDepthSize();
1693 }
1694 else
1695 {
1696 *params = 0;
1697 }
1698 }
1699 break;
1700 case GL_STENCIL_BITS:
1701 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001702 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1703 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001704
1705 if (stencilbuffer)
1706 {
1707 *params = stencilbuffer->getStencilSize();
1708 }
1709 else
1710 {
1711 *params = 0;
1712 }
1713 }
1714 break;
1715 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001716 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001717 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001718 break;
1719 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001720 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001721 *params =
1722 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001723 break;
1724 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001725 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001726 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001727 break;
1728 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001729 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001730 *params =
1731 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001732 break;
1733 case GL_UNIFORM_BUFFER_BINDING:
1734 *params = mGenericUniformBuffer.id();
1735 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001736 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001737 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001738 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001739 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001740 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001741 break;
1742 case GL_COPY_READ_BUFFER_BINDING:
1743 *params = mCopyReadBuffer.id();
1744 break;
1745 case GL_COPY_WRITE_BUFFER_BINDING:
1746 *params = mCopyWriteBuffer.id();
1747 break;
1748 case GL_PIXEL_PACK_BUFFER_BINDING:
1749 *params = mPack.pixelBuffer.id();
1750 break;
1751 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1752 *params = mUnpack.pixelBuffer.id();
1753 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001754 case GL_READ_BUFFER:
1755 *params = mReadFramebuffer->getReadBufferState();
1756 break;
1757 case GL_SAMPLER_BINDING:
1758 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1759 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1760 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001761 case GL_DEBUG_LOGGED_MESSAGES:
1762 *params = static_cast<GLint>(mDebug.getMessageCount());
1763 break;
1764 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1765 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1766 break;
1767 case GL_DEBUG_GROUP_STACK_DEPTH:
1768 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1769 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001770 case GL_MULTISAMPLE_EXT:
1771 *params = static_cast<GLint>(mMultiSampling);
1772 break;
1773 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1774 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001775 case GL_COVERAGE_MODULATION_CHROMIUM:
1776 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001777 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001778 default:
1779 UNREACHABLE();
1780 break;
1781 }
1782}
1783
Geoff Lang70d0f492015-12-10 17:45:46 -05001784void State::getPointerv(GLenum pname, void **params) const
1785{
1786 switch (pname)
1787 {
1788 case GL_DEBUG_CALLBACK_FUNCTION:
1789 *params = reinterpret_cast<void *>(mDebug.getCallback());
1790 break;
1791 case GL_DEBUG_CALLBACK_USER_PARAM:
1792 *params = const_cast<void *>(mDebug.getUserParam());
1793 break;
1794 default:
1795 UNREACHABLE();
1796 break;
1797 }
1798}
1799
Shannon Woods53a94a82014-06-24 15:20:36 -04001800bool State::getIndexedIntegerv(GLenum target, GLuint index, GLint *data)
1801{
1802 switch (target)
1803 {
1804 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001805 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001806 {
Geoff Lang045536b2015-03-27 15:17:18 -04001807 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001808 }
1809 break;
1810 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001811 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001812 {
1813 *data = mUniformBuffers[index].id();
1814 }
1815 break;
1816 default:
1817 return false;
1818 }
1819
1820 return true;
1821}
1822
1823bool State::getIndexedInteger64v(GLenum target, GLuint index, GLint64 *data)
1824{
1825 switch (target)
1826 {
1827 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001828 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001829 {
Geoff Lang045536b2015-03-27 15:17:18 -04001830 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001831 }
1832 break;
1833 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001834 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001835 {
Geoff Lang045536b2015-03-27 15:17:18 -04001836 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001837 }
1838 break;
1839 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001840 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001841 {
1842 *data = mUniformBuffers[index].getOffset();
1843 }
1844 break;
1845 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001846 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001847 {
1848 *data = mUniformBuffers[index].getSize();
1849 }
1850 break;
1851 default:
1852 return false;
1853 }
1854
1855 return true;
1856}
1857
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001858bool State::hasMappedBuffer(GLenum target) const
1859{
1860 if (target == GL_ARRAY_BUFFER)
1861 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001862 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001863 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001864 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001865 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001866 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001867 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001868 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1869 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1870 {
1871 return true;
1872 }
1873 }
1874
1875 return false;
1876 }
1877 else
1878 {
1879 Buffer *buffer = getTargetBuffer(target);
1880 return (buffer && buffer->isMapped());
1881 }
1882}
1883
Jamie Madillc9d442d2016-01-20 11:17:24 -05001884void State::syncDirtyObjects()
1885{
1886 if (!mDirtyObjects.any())
1887 return;
1888
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001889 syncDirtyObjects(mDirtyObjects);
1890}
1891
1892void State::syncDirtyObjects(const DirtyObjects &bitset)
1893{
1894 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001895 {
1896 switch (dirtyObject)
1897 {
1898 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001899 ASSERT(mReadFramebuffer);
1900 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001901 break;
1902 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001903 ASSERT(mDrawFramebuffer);
1904 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001905 break;
1906 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001907 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001908 mVertexArray->syncImplState();
1909 break;
1910 case DIRTY_OBJECT_PROGRAM:
1911 // TODO(jmadill): implement this
1912 break;
1913 default:
1914 UNREACHABLE();
1915 break;
1916 }
1917 }
1918
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001919 mDirtyObjects &= ~bitset;
1920}
1921
1922void State::syncDirtyObject(GLenum target)
1923{
1924 DirtyObjects localSet;
1925
1926 switch (target)
1927 {
1928 case GL_READ_FRAMEBUFFER:
1929 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1930 break;
1931 case GL_DRAW_FRAMEBUFFER:
1932 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1933 break;
1934 case GL_FRAMEBUFFER:
1935 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1936 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1937 break;
1938 case GL_VERTEX_ARRAY:
1939 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1940 break;
1941 case GL_PROGRAM:
1942 localSet.set(DIRTY_OBJECT_PROGRAM);
1943 break;
1944 }
1945
1946 syncDirtyObjects(localSet);
1947}
1948
1949void State::setObjectDirty(GLenum target)
1950{
1951 switch (target)
1952 {
1953 case GL_READ_FRAMEBUFFER:
1954 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1955 break;
1956 case GL_DRAW_FRAMEBUFFER:
1957 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1958 break;
1959 case GL_FRAMEBUFFER:
1960 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1961 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1962 break;
1963 case GL_VERTEX_ARRAY:
1964 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1965 break;
1966 case GL_PROGRAM:
1967 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1968 break;
1969 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001970}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001971
1972} // namespace gl