blob: e3152d2259cf8c22775f9742c3129b3caee4519c [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400141}
142
Jamie Madill84c662b2018-07-12 15:56:55 -0400143ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400144
Jamie Madill76e471e2017-10-21 09:56:01 -0400145void ContextVk::onDestroy(const gl::Context *context)
146{
Jamie Madill834a3a12018-07-09 13:32:39 -0400147 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400148 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400149 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400150
151 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
152 {
153 descriptorPool.destroy(getDevice());
154 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400155
156 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
157 {
158 defaultBuffer.destroy(getDevice());
159 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400160}
161
Luc Ferron90968362018-05-04 08:47:22 -0400162gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
163 gl::TextureType type,
164 gl::Texture **textureOut)
165{
166 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
167 // and implement the necessary interface.
168 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
169}
170
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400171gl::Error ContextVk::initialize()
172{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400173 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400174 VkDescriptorPoolSize uniformPoolSize = {
175 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
176 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400177
Jamie Madill21061022018-07-12 23:56:30 -0400178 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400179
180 VkDescriptorPoolSize imageSamplerPoolSize = {
181 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
182 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400183 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400184
Jamie Madill834a3a12018-07-09 13:32:39 -0400185 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
186 vk::kDefaultDescriptorPoolMaxSets};
187 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400188 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400189
Frank Henigman18f7e502018-07-19 16:06:43 -0400190 size_t minAlignment = static_cast<size_t>(
191 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
192 mDriverUniformsBuffer.init(minAlignment, mRenderer);
193
Jamie Madillf2f6d372018-01-10 21:37:23 -0500194 mPipelineDesc.reset(new vk::PipelineDesc());
195 mPipelineDesc->initDefaults();
196
Jamie Madill5a4c9322018-07-16 11:01:58 -0400197 // Initialize current value/default attribute buffers.
198 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
199 {
200 buffer.init(1, mRenderer);
201 }
202
Jamie Madille09bd5d2016-11-29 16:20:35 -0500203 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400204}
205
Jamie Madillafa02a22017-11-23 12:57:38 -0500206gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400207{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400208 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500209
210 // dEQP tests rely on having no errors thrown at the end of the test and they always call
211 // flush at the end of the their tests. Just returning NoError until we implement flush
212 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400213 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500214 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400215}
216
Jamie Madillafa02a22017-11-23 12:57:38 -0500217gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400218{
Jamie Madill21061022018-07-12 23:56:30 -0400219 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400220}
221
Jamie Madill88fc6da2018-08-30 16:18:36 -0400222angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500224 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400225
Luc Ferronceb71902018-02-05 15:18:47 -0500226 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400227 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500228
229 // Ensure the topology of the pipeline description is updated.
230 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500231
Jamie Madill112a3a82018-01-23 13:04:06 -0500232 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400233 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500234
Jamie Madillf2f6d372018-01-10 21:37:23 -0500235 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400236 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500237
Jamie Madill06ca6342018-07-12 15:56:53 -0400238 // Trigger draw call shader patching and fill out the pipeline desc.
239 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
240 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400241 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400242 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
243 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400244
245 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
246 fragmentShaderAndSerial->getSerial());
247
Jamie Madill06ca6342018-07-12 15:56:53 -0400248 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400249 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400250 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500251
Jamie Madill88fc6da2018-08-30 16:18:36 -0400252 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400253}
254
Jamie Madill88fc6da2018-08-30 16:18:36 -0400255angle::Result ContextVk::setupDraw(const gl::Context *context,
256 const gl::DrawCallParams &drawCallParams,
Jamie Madillef3b9b42018-08-30 16:18:38 -0400257 const DirtyBits &dirtyBitsMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400258 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400259{
Jamie Madilld1249de2018-08-28 16:58:53 -0400260 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400261 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400262 {
263 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400264 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400265 }
266
Jamie Madilld1249de2018-08-28 16:58:53 -0400267 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500268 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400269 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400270 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500271 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400272
273 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500274 {
Jamie Madill37386b02018-08-30 16:18:37 -0400275 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400276 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400277 }
278
Jamie Madill37386b02018-08-30 16:18:37 -0400279 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400280 {
Jamie Madill37386b02018-08-30 16:18:37 -0400281 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400282 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400283 }
284
285 // Flush any relevant dirty bits.
Jamie Madillef3b9b42018-08-30 16:18:38 -0400286 for (size_t dirtyBit : mDirtyBits &dirtyBitsMask)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400287 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400288 mDirtyBits.reset(dirtyBit);
289 switch (dirtyBit)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400290 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400291 case DIRTY_BIT_DEFAULT_ATTRIBS:
292 ANGLE_TRY(updateDefaultAttributes());
293 break;
294 case DIRTY_BIT_PIPELINE:
295 {
296 if (!mCurrentPipeline)
297 {
298 ANGLE_TRY(initPipeline(drawCallParams));
299 }
300
301 (*commandBufferOut)
302 ->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
303
304 // Update the queue serial for the pipeline object.
305 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
306 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
307 break;
308 }
309 case DIRTY_BIT_TEXTURES:
310 {
311 ANGLE_TRY(updateActiveTextures(context));
312
313 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor
314 // update.
Jamie Madilld1249de2018-08-28 16:58:53 -0400315 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
Jamie Madillef3b9b42018-08-30 16:18:38 -0400316 {
317 // Ensure any writes to the textures are flushed before we read from them.
318 TextureVk *textureVk = mActiveTextures[textureIndex];
319 ANGLE_TRY(textureVk->ensureImageInitialized(this));
320 textureVk->addReadDependency(mDrawFramebuffer);
321 }
322
323 if (mProgram->hasTextures())
324 {
325 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
326 }
327 break;
328 }
329
330 case DIRTY_BIT_DESCRIPTOR_SETS:
331 {
332 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, *commandBufferOut));
333
334 // Bind the graphics descriptor sets.
335 (*commandBufferOut)
336 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS,
337 mProgram->getPipelineLayout(),
338 kDriverUniformsDescriptorSetIndex, 1,
339 &mDriverUniformsDescriptorSet, 0, nullptr);
340 break;
341 }
342
343 case DIRTY_BIT_VERTEX_BUFFERS:
344 {
345 BindNonNullVertexBufferRanges(*commandBufferOut,
Jamie Madilld1249de2018-08-28 16:58:53 -0400346 mProgram->getState().getActiveAttribLocationsMask(),
Jamie Madillef3b9b42018-08-30 16:18:38 -0400347 mProgram->getState().getMaxActiveAttribLocation(),
348 mVertexArray->getCurrentArrayBufferHandles(),
349 mVertexArray->getCurrentArrayBufferOffsets());
350
351 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
352
353 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
354 {
355 if (arrayBufferResources[attribIndex])
356 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
357 }
358 break;
359 }
360
361 case DIRTY_BIT_INDEX_BUFFER:
362 {
363 (*commandBufferOut)
364 ->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
365 mVertexArray->getCurrentElementArrayBufferOffset(),
366 gl_vk::GetIndexType(mCurrentDrawElementsType));
367
368 vk::CommandGraphResource *elementArrayBufferResource =
369 mVertexArray->getCurrentElementArrayBufferResource();
370 if (elementArrayBufferResource)
371 {
372 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
373 }
374 break;
375 }
376
377 default:
378 UNREACHABLE();
379 break;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400380 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400381 }
382
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
387 const gl::DrawCallParams &drawCallParams,
388 vk::CommandBuffer **commandBufferOut)
389{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400390 if (drawCallParams.type() != mCurrentDrawElementsType)
391 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400392 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400393 mCurrentDrawElementsType = drawCallParams.type();
394 }
395
Jamie Madill37386b02018-08-30 16:18:37 -0400396 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400397 if (!elementArrayBuffer)
398 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400399 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400400 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400401 }
402 else
403 {
404 if (drawCallParams.indices() != mLastIndexBufferOffset)
405 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400406 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400407 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400408 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400409 }
410
Jamie Madillef3b9b42018-08-30 16:18:38 -0400411 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400412 {
Jamie Madill37386b02018-08-30 16:18:37 -0400413 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400414 }
415 }
416
Jamie Madillef3b9b42018-08-30 16:18:38 -0400417 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400418}
419
420angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
421 const gl::DrawCallParams &drawCallParams,
422 vk::CommandBuffer **commandBufferOut)
423{
Jamie Madill37386b02018-08-30 16:18:37 -0400424 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400425 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400426 mCurrentDrawElementsType =
427 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400428 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400429}
430
Jamie Madill493f9572018-05-24 19:52:15 -0400431gl::Error ContextVk::drawArrays(const gl::Context *context,
432 gl::PrimitiveMode mode,
433 GLint first,
434 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400435{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400436 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
437
Jamie Madill316c6062018-05-29 10:49:45 -0400438 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400439 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500440
Jamie Madill88fc6da2018-08-30 16:18:36 -0400441 if (mode == gl::PrimitiveMode::LineLoop)
442 {
443 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
444 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
445 }
446 else
447 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400448 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400449 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
450 }
Luc Ferron360098d2018-02-21 07:33:50 -0500451
Jamie Madilld03a8492017-10-03 15:46:06 -0400452 return gl::NoError();
453}
454
Jamie Madillc564c072017-06-01 12:45:42 -0400455gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400456 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400457 GLint first,
458 GLsizei count,
459 GLsizei instanceCount)
460{
461 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500462 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400463}
464
Jamie Madillc564c072017-06-01 12:45:42 -0400465gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400466 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400467 GLsizei count,
468 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800469 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400470{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400471 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
472
Jamie Madill316c6062018-05-29 10:49:45 -0400473 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400474 if (mode == gl::PrimitiveMode::LineLoop)
475 {
476 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
477 vk::LineLoopHelper::Draw(count, commandBuffer);
478 }
479 else
480 {
481 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
482 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
483 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400484
485 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400486}
487
Jamie Madillc564c072017-06-01 12:45:42 -0400488gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400489 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400490 GLsizei count,
491 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400492 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800493 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400494{
495 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500496 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400497}
498
Jamie Madillc564c072017-06-01 12:45:42 -0400499gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400500 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400501 GLuint start,
502 GLuint end,
503 GLsizei count,
504 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800505 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400506{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500507 return gl::NoError();
508}
509
510VkDevice ContextVk::getDevice() const
511{
512 return mRenderer->getDevice();
513}
514
Jamie Madillc564c072017-06-01 12:45:42 -0400515gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400516 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400517 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800518{
519 UNIMPLEMENTED();
520 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
521}
522
Jamie Madillc564c072017-06-01 12:45:42 -0400523gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400524 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400525 GLenum type,
526 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800527{
528 UNIMPLEMENTED();
529 return gl::InternalError()
530 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
531}
532
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400533GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400534{
535 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400536 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400537}
538
539std::string ContextVk::getVendorString() const
540{
541 UNIMPLEMENTED();
542 return std::string();
543}
544
545std::string ContextVk::getRendererDescription() const
546{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500547 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400548}
549
550void ContextVk::insertEventMarker(GLsizei length, const char *marker)
551{
552 UNIMPLEMENTED();
553}
554
555void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
556{
557 UNIMPLEMENTED();
558}
559
560void ContextVk::popGroupMarker()
561{
562 UNIMPLEMENTED();
563}
564
Geoff Lang5d5253a2017-11-22 14:51:12 -0500565void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
566{
567 UNIMPLEMENTED();
568}
569
570void ContextVk::popDebugGroup()
571{
572 UNIMPLEMENTED();
573}
574
Luc Ferron82eda932018-07-09 15:10:22 -0400575bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400576{
Luc Ferron82eda932018-07-09 15:10:22 -0400577 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
578}
579
580bool ContextVk::isViewportFlipEnabledForReadFBO() const
581{
582 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400583}
584
Luc Ferron0bb940a2018-06-22 09:59:34 -0400585void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400586{
587 mClearColorMask =
588 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
589 blendState.colorMaskBlue, blendState.colorMaskAlpha);
590
591 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
592 mPipelineDesc->updateColorWriteMask(mClearColorMask,
593 framebufferVk->getEmulatedAlphaAttachmentMask());
594}
595
Jamie Madill84c662b2018-07-12 15:56:55 -0400596void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400597{
Jamie Madill84c662b2018-07-12 15:56:55 -0400598 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400599 gl::Box dimensions = framebufferVk->getState().getDimensions();
600 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
601
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400602 if (glState.isScissorTestEnabled())
603 {
Luc Ferron82eda932018-07-09 15:10:22 -0400604 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
605 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400606 }
607 else
608 {
Luc Ferron14f48172018-04-11 08:43:28 -0400609 // If the scissor test isn't enabled, we can simply use a really big scissor that's
610 // certainly larger than the current surface using the maximum size of a 2D texture
611 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400612 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
613 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400614 }
615}
616
Jamie Madill189ad872018-07-09 13:32:37 -0400617gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400618{
Jamie Madill72106562017-03-24 14:18:50 -0400619 if (dirtyBits.any())
620 {
621 invalidateCurrentPipeline();
622 }
Jamie Madillebf72992017-10-13 14:09:45 -0400623
Jamie Madill88fc6da2018-08-30 16:18:36 -0400624 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400625
Jamie Madill88fc6da2018-08-30 16:18:36 -0400626 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400627 {
628 switch (dirtyBit)
629 {
630 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400631 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400632 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400633 break;
634 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400635 {
636 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
637 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
638 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400639 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400640 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400641 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400642 }
Jamie Madillebf72992017-10-13 14:09:45 -0400643 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400644 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400645 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400646 break;
647 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500648 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400649 break;
650 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500651 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400652 break;
653 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500654 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400655 break;
656 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500657 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400658 break;
659 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400660 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400661 break;
662 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400663 break;
664 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400665 break;
666 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400667 break;
668 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400669 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400670 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400671 break;
672 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400673 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
674 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400675 break;
676 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400677 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400678 break;
679 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400680 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
681 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400682 break;
683 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400684 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
685 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
687 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400688 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
689 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400690 break;
691 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400692 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
693 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400694 break;
695 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400696 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
698 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400699 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
701 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400702 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
703 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400704 break;
705 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400706 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
707 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400708 break;
709 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
710 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400711 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
713 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400714 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
715 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400718 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400719 break;
720 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400721 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400724 break;
725 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500726 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400727 break;
728 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400729 break;
730 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500731 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
732 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
733 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
734 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500737 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400738 break;
739 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500740 mClearDepthStencilValue.depthStencil.stencil =
741 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400742 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400743 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400744 // This is a no-op, its only important to use the right unpack state when we do
745 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400746 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500747 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500748 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400749 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400750 // This is a no-op, its only important to use the right pack state when we do
751 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400752 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500753 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500754 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400755 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400756 break;
757 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400758 break;
759 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400760 break;
761 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400762 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400765 {
Jamie Madill37386b02018-08-30 16:18:37 -0400766 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400767 ANGLE_TRY(updateDriverUniforms(glState));
768 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400769 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400770 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400771 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400772 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400773 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400774 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400775 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
776 glState.getDrawFramebuffer());
777 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
778 glState.getDrawFramebuffer());
779 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
780 glState.getDrawFramebuffer());
781 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
782 glState.getDrawFramebuffer());
783 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
784 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400785 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400786 }
Jamie Madillebf72992017-10-13 14:09:45 -0400787 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
789 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400790 {
Jamie Madill37386b02018-08-30 16:18:37 -0400791 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400792 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400793 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400794 }
Jamie Madillebf72992017-10-13 14:09:45 -0400795 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400796 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800797 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800798 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400799 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400800 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400801 break;
802 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
803 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400804 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400805 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400806 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400807 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
808 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
809 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400810 break;
811 }
812 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400813 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400814 break;
815 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400816 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400817 break;
Geoff Langded79232017-11-28 15:21:11 -0500818 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500819 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800820 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800821 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500822 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500823 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400824 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400825 break;
826 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400827 break;
828 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400829 break;
830 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400831 break;
832 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400833 break;
834 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400835 break;
836 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400837 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400838 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400839 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400840 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400841 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400842 }
843 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400844 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400845 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400846 break;
847 }
848 }
Jamie Madill5547b382017-10-23 18:16:01 -0400849
Jamie Madill189ad872018-07-09 13:32:37 -0400850 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400851}
852
853GLint ContextVk::getGPUDisjoint()
854{
855 UNIMPLEMENTED();
856 return GLint();
857}
858
859GLint64 ContextVk::getTimestamp()
860{
861 UNIMPLEMENTED();
862 return GLint64();
863}
864
Luc Ferron5396f2a2018-07-12 08:24:23 -0400865gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400866{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400867 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
868 // surface is flipped.
869 egl::Surface *drawSurface = context->getCurrentDrawSurface();
870 mFlipYForCurrentSurface =
871 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
872 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400873
874 const gl::State &glState = context->getGLState();
875 updateFlipViewportDrawFramebuffer(glState);
876 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400877 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400878 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400879}
880
881void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
882{
883 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
884 mFlipViewportForDrawFramebuffer =
885 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
886}
887
888void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
889{
890 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
891 mFlipViewportForReadFramebuffer =
892 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400893}
894
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800895gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400896{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400897 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400898}
899
900const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
901{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400902 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400903}
904
905const gl::Extensions &ContextVk::getNativeExtensions() const
906{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400907 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400908}
909
910const gl::Limitations &ContextVk::getNativeLimitations() const
911{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400912 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400913}
914
915CompilerImpl *ContextVk::createCompiler()
916{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400917 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400918}
919
Jamie Madillacccc6c2016-05-03 17:22:10 -0400920ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400921{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400922 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400923}
924
Jamie Madillacccc6c2016-05-03 17:22:10 -0400925ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400926{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400927 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400928}
929
Jamie Madillacccc6c2016-05-03 17:22:10 -0400930FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400931{
Jamie Madill639bc902018-07-18 17:08:27 -0400932 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400933}
934
935TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
936{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400937 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938}
939
Jamie Madille703c602018-02-20 10:21:48 -0500940RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400941{
Jamie Madille703c602018-02-20 10:21:48 -0500942 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400943}
944
Jamie Madill8f775602016-11-03 16:45:34 -0400945BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400946{
Jamie Madill8f775602016-11-03 16:45:34 -0400947 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400948}
949
Jamie Madillacccc6c2016-05-03 17:22:10 -0400950VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400951{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400952 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400953}
954
Corentin Wallezad3ae902018-03-09 13:40:42 -0500955QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400956{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400957 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400958}
959
960FenceNVImpl *ContextVk::createFenceNV()
961{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400962 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400963}
964
Jamie Madill70b5bb02017-08-28 13:32:37 -0400965SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400967 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400968}
969
Geoff Lang73bd2182016-07-15 13:01:24 -0400970TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971{
Geoff Lang73bd2182016-07-15 13:01:24 -0400972 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400973}
974
Jamie Madill06ef36b2017-09-09 23:32:46 -0400975SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400977 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400978}
979
Yunchao Hea336b902017-08-02 16:05:21 +0800980ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
981{
982 return new ProgramPipelineVk(state);
983}
984
Sami Väisänene45e53b2016-05-25 10:36:04 +0300985std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
986{
987 return std::vector<PathImpl *>();
988}
989
Jamie Madill72106562017-03-24 14:18:50 -0400990void ContextVk::invalidateCurrentPipeline()
991{
Jamie Madillef3b9b42018-08-30 16:18:38 -0400992 mDirtyBits.set(DIRTY_BIT_PIPELINE);
993 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
994 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500995 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400996}
997
Jamie Madillef3b9b42018-08-30 16:18:38 -0400998void ContextVk::invalidateCurrentTextures()
999{
1000 ASSERT(mProgram);
1001 if (mProgram->hasTextures())
1002 {
1003 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1004 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1005 }
1006}
1007
Jamie Madillfe548342017-06-19 11:13:24 -04001008gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1009 GLuint numGroupsX,
1010 GLuint numGroupsY,
1011 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001012{
1013 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001014 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001015}
1016
Qin Jiajia62fcf622017-11-30 16:16:12 +08001017gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1018{
1019 UNIMPLEMENTED();
1020 return gl::InternalError();
1021}
1022
Xinghua Cao89c422a2017-11-29 18:24:20 +08001023gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1024{
1025 UNIMPLEMENTED();
1026 return gl::InternalError();
1027}
1028
1029gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1030{
1031 UNIMPLEMENTED();
1032 return gl::InternalError();
1033}
1034
Jamie Madilledeaa832018-06-22 09:18:41 -04001035vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001036{
Jamie Madilledeaa832018-06-22 09:18:41 -04001037 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001038}
1039
Jamie Madillf4d693c2018-02-14 16:38:16 -05001040const VkClearValue &ContextVk::getClearColorValue() const
1041{
1042 return mClearColorValue;
1043}
1044
1045const VkClearValue &ContextVk::getClearDepthStencilValue() const
1046{
1047 return mClearDepthStencilValue;
1048}
1049
Jamie Madill9aef3672018-04-27 11:45:06 -04001050VkColorComponentFlags ContextVk::getClearColorMask() const
1051{
1052 return mClearColorMask;
1053}
Jamie Madill834a3a12018-07-09 13:32:39 -04001054
Jamie Madill1266d202018-06-29 09:11:34 -04001055const FeaturesVk &ContextVk::getFeatures() const
1056{
1057 return mRenderer->getFeatures();
1058}
Jamie Madill834a3a12018-07-09 13:32:39 -04001059
Luc Ferrone8356092018-07-12 12:36:47 -04001060angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -04001061{
Jamie Madill834a3a12018-07-09 13:32:39 -04001062 // Release any previously retained buffers.
1063 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1064
Luc Ferrone8356092018-07-12 12:36:47 -04001065 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -04001066
1067 // Allocate a new region in the dynamic buffer.
1068 uint8_t *ptr = nullptr;
1069 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001070 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001071 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001072 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1073 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -04001074 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001075
Luc Ferrone8356092018-07-12 12:36:47 -04001076 float depthRangeNear = glState.getNearPlane();
1077 float depthRangeFar = glState.getFarPlane();
1078 float depthRangeDiff = depthRangeFar - depthRangeNear;
1079
Jamie Madill834a3a12018-07-09 13:32:39 -04001080 // Copy and flush to the device.
1081 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001082 *driverUniforms = {
1083 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1084 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -04001085 {1.0f, scaleY, 1.0f, 1.0f},
1086 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001087
Jamie Madill21061022018-07-12 23:56:30 -04001088 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001089
1090 // Get the descriptor set layout.
1091 if (!mDriverUniformsSetLayout.valid())
1092 {
1093 vk::DescriptorSetLayoutDesc desc;
1094 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1095
Jamie Madill21061022018-07-12 23:56:30 -04001096 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001097 }
1098
1099 // Allocate a new descriptor set.
1100 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1101 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1102
1103 // Update the driver uniform descriptor set.
1104 VkDescriptorBufferInfo bufferInfo;
1105 bufferInfo.buffer = buffer;
1106 bufferInfo.offset = offset;
1107 bufferInfo.range = sizeof(DriverUniforms);
1108
1109 VkWriteDescriptorSet writeInfo;
1110 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1111 writeInfo.pNext = nullptr;
1112 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1113 writeInfo.dstBinding = 0;
1114 writeInfo.dstArrayElement = 0;
1115 writeInfo.descriptorCount = 1;
1116 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1117 writeInfo.pImageInfo = nullptr;
1118 writeInfo.pTexelBufferView = nullptr;
1119 writeInfo.pBufferInfo = &bufferInfo;
1120
1121 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1122
Jamie Madill21061022018-07-12 23:56:30 -04001123 return angle::Result::Continue();
1124}
1125
1126void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1127{
1128 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1129
1130 std::stringstream errorStream;
1131 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1132 << ", line " << line << ".";
1133
1134 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001135}
Jamie Madill84c662b2018-07-12 15:56:55 -04001136
Jamie Madill88fc6da2018-08-30 16:18:36 -04001137angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001138{
Jamie Madill4787d702018-08-08 15:49:26 -04001139 const gl::State &glState = mState.getState();
1140 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001141
1142 mActiveTextures.fill(nullptr);
1143
Jamie Madill4787d702018-08-08 15:49:26 -04001144 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1145 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1146 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1147
1148 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001149 {
Jamie Madill4787d702018-08-08 15:49:26 -04001150 gl::Texture *texture = textures[textureUnit];
1151 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001152
Jamie Madill4787d702018-08-08 15:49:26 -04001153 // Null textures represent incomplete textures.
1154 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001155 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001156 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001157 }
Jamie Madill4787d702018-08-08 15:49:26 -04001158
1159 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001160 }
1161
Jamie Madill88fc6da2018-08-30 16:18:36 -04001162 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001163}
1164
1165const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1166{
1167 return mActiveTextures;
1168}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001169
1170void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1171{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001172 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001173 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001174}
1175
1176void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1177{
1178 if (dirtyMask.any())
1179 {
1180 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001181 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001182 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001183}
1184
1185angle::Result ContextVk::updateDefaultAttributes()
1186{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001187 ASSERT(mDirtyDefaultAttribsMask.any());
Jamie Madill5a4c9322018-07-16 11:01:58 -04001188
Jamie Madill88fc6da2018-08-30 16:18:36 -04001189 for (size_t attribIndex : mDirtyDefaultAttribsMask)
Jamie Madill5a4c9322018-07-16 11:01:58 -04001190 {
1191 ANGLE_TRY(updateDefaultAttribute(attribIndex))
1192 }
1193
Jamie Madill88fc6da2018-08-30 16:18:36 -04001194 mDirtyDefaultAttribsMask.reset();
Jamie Madill5a4c9322018-07-16 11:01:58 -04001195 return angle::Result::Continue();
1196}
1197
1198angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1199{
1200 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1201
1202 defaultBuffer.releaseRetainedBuffers(mRenderer);
1203
1204 uint8_t *ptr;
1205 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001206 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001207 ANGLE_TRY(
1208 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1209
1210 const gl::State &glState = mState.getState();
1211 const gl::VertexAttribCurrentValueData &defaultValue =
1212 glState.getVertexAttribCurrentValues()[attribIndex];
1213
1214 ASSERT(defaultValue.Type == GL_FLOAT);
1215
1216 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1217
1218 ANGLE_TRY(defaultBuffer.flush(this));
1219
Jamie Madill37386b02018-08-30 16:18:37 -04001220 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1221 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001222 return angle::Result::Continue();
1223}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001224} // namespace rx