blob: 54745f3798800112ade8ebdf500d90a7145ea174 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
147 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400148}
149
Jamie Madill84c662b2018-07-12 15:56:55 -0400150ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151
Jamie Madill76e471e2017-10-21 09:56:01 -0400152void ContextVk::onDestroy(const gl::Context *context)
153{
Jamie Madill834a3a12018-07-09 13:32:39 -0400154 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400155 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400156 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400157
158 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
159 {
160 descriptorPool.destroy(getDevice());
161 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400162
163 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
164 {
165 defaultBuffer.destroy(getDevice());
166 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400167}
168
Luc Ferron90968362018-05-04 08:47:22 -0400169gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
170 gl::TextureType type,
171 gl::Texture **textureOut)
172{
173 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
174 // and implement the necessary interface.
175 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
176}
177
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400178gl::Error ContextVk::initialize()
179{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400180 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400181 VkDescriptorPoolSize uniformPoolSize = {
182 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
183 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400184
Jamie Madill21061022018-07-12 23:56:30 -0400185 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400186
187 VkDescriptorPoolSize imageSamplerPoolSize = {
188 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
189 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400190 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400191
Jamie Madill834a3a12018-07-09 13:32:39 -0400192 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
193 vk::kDefaultDescriptorPoolMaxSets};
194 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400195 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400196
Frank Henigman18f7e502018-07-19 16:06:43 -0400197 size_t minAlignment = static_cast<size_t>(
198 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
199 mDriverUniformsBuffer.init(minAlignment, mRenderer);
200
Jamie Madillf2f6d372018-01-10 21:37:23 -0500201 mPipelineDesc.reset(new vk::PipelineDesc());
202 mPipelineDesc->initDefaults();
203
Jamie Madill5a4c9322018-07-16 11:01:58 -0400204 // Initialize current value/default attribute buffers.
205 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
206 {
207 buffer.init(1, mRenderer);
208 }
209
Jamie Madille09bd5d2016-11-29 16:20:35 -0500210 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400211}
212
Jamie Madillafa02a22017-11-23 12:57:38 -0500213gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400215 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500216
217 // dEQP tests rely on having no errors thrown at the end of the test and they always call
218 // flush at the end of the their tests. Just returning NoError until we implement flush
219 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400220 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500221 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222}
223
Jamie Madillafa02a22017-11-23 12:57:38 -0500224gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225{
Jamie Madill21061022018-07-12 23:56:30 -0400226 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madill88fc6da2018-08-30 16:18:36 -0400229angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500231 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400232
Luc Ferronceb71902018-02-05 15:18:47 -0500233 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400234 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500235
236 // Ensure the topology of the pipeline description is updated.
237 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500238
Jamie Madill112a3a82018-01-23 13:04:06 -0500239 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400240 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500241
Jamie Madillf2f6d372018-01-10 21:37:23 -0500242 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400243 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500244
Jamie Madill06ca6342018-07-12 15:56:53 -0400245 // Trigger draw call shader patching and fill out the pipeline desc.
246 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
247 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400248 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400249 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
250 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400251
252 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
253 fragmentShaderAndSerial->getSerial());
254
Jamie Madill06ca6342018-07-12 15:56:53 -0400255 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400256 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400257 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500258
Jamie Madill88fc6da2018-08-30 16:18:36 -0400259 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400260}
261
Jamie Madill88fc6da2018-08-30 16:18:36 -0400262angle::Result ContextVk::setupDraw(const gl::Context *context,
263 const gl::DrawCallParams &drawCallParams,
Jamie Madill2b858c22018-09-03 13:58:14 -0400264 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400265 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400266{
Jamie Madilld1249de2018-08-28 16:58:53 -0400267 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400268 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400269 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400270 mCurrentPipeline = nullptr;
271 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madill32fd63b2018-03-31 11:20:35 -0400272 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400273 }
274
Jamie Madilld1249de2018-08-28 16:58:53 -0400275 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500276 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400277 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400278 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500279 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400280
281 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500282 {
Jamie Madill37386b02018-08-30 16:18:37 -0400283 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400284 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400285 }
286
Jamie Madill37386b02018-08-30 16:18:37 -0400287 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400288 {
Jamie Madill37386b02018-08-30 16:18:37 -0400289 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400290 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400291 }
292
Jamie Madill2b858c22018-09-03 13:58:14 -0400293 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
294
295 if (dirtyBits.none())
296 return angle::Result::Continue();
297
Jamie Madill88fc6da2018-08-30 16:18:36 -0400298 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400299 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400300 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400301 mDirtyBits.reset(dirtyBit);
Jamie Madill2b858c22018-09-03 13:58:14 -0400302 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, drawCallParams, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400303 }
304
305 return angle::Result::Continue();
306}
307
308angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
309 const gl::DrawCallParams &drawCallParams,
310 vk::CommandBuffer **commandBufferOut)
311{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400312 if (drawCallParams.type() != mCurrentDrawElementsType)
313 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400314 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400315 mCurrentDrawElementsType = drawCallParams.type();
316 }
317
Jamie Madill37386b02018-08-30 16:18:37 -0400318 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400319 if (!elementArrayBuffer)
320 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400321 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400322 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400323 }
324 else
325 {
326 if (drawCallParams.indices() != mLastIndexBufferOffset)
327 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400328 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400329 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400330 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400331 }
332
Jamie Madillef3b9b42018-08-30 16:18:38 -0400333 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400334 {
Jamie Madill37386b02018-08-30 16:18:37 -0400335 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400336 }
337 }
338
Jamie Madillef3b9b42018-08-30 16:18:38 -0400339 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400340}
341
342angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
343 const gl::DrawCallParams &drawCallParams,
344 vk::CommandBuffer **commandBufferOut)
345{
Jamie Madill37386b02018-08-30 16:18:37 -0400346 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400347 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400348 mCurrentDrawElementsType =
349 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400350 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351}
352
Jamie Madill2b858c22018-09-03 13:58:14 -0400353angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
354 const gl::DrawCallParams &drawCallParams,
355 vk::CommandBuffer *commandBuffer)
356{
357 ASSERT(mDirtyDefaultAttribsMask.any());
358
359 for (size_t attribIndex : mDirtyDefaultAttribsMask)
360 {
361 ANGLE_TRY(updateDefaultAttribute(attribIndex))
362 }
363
364 mDirtyDefaultAttribsMask.reset();
365 return angle::Result::Continue();
366}
367
368angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
369 const gl::DrawCallParams &drawCallParams,
370 vk::CommandBuffer *commandBuffer)
371{
372 if (!mCurrentPipeline)
373 {
374 ANGLE_TRY(initPipeline(drawCallParams));
375 }
376
377 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
378
379 // Update the queue serial for the pipeline object.
380 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
381 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
382 return angle::Result::Continue();
383}
384
385angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
386 const gl::DrawCallParams &drawCallParams,
387 vk::CommandBuffer *commandBuffer)
388{
389 ANGLE_TRY(updateActiveTextures(context));
390
391 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
392 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
393 {
394 // Ensure any writes to the textures are flushed before we read from them.
395 TextureVk *textureVk = mActiveTextures[textureIndex];
396 ANGLE_TRY(textureVk->ensureImageInitialized(this));
397 textureVk->addReadDependency(mDrawFramebuffer);
398 }
399
400 if (mProgram->hasTextures())
401 {
402 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
403 }
404 return angle::Result::Continue();
405}
406
407angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
408 const gl::DrawCallParams &drawCallParams,
409 vk::CommandBuffer *commandBuffer)
410{
411 BindNonNullVertexBufferRanges(
412 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
413 mProgram->getState().getMaxActiveAttribLocation(),
414 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
415
416 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
417
418 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
419 {
420 if (arrayBufferResources[attribIndex])
421 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
422 }
423 return angle::Result::Continue();
424}
425
426angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
427 const gl::DrawCallParams &drawCallParams,
428 vk::CommandBuffer *commandBuffer)
429{
430 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
431 mVertexArray->getCurrentElementArrayBufferOffset(),
432 gl_vk::GetIndexType(mCurrentDrawElementsType));
433
434 vk::CommandGraphResource *elementArrayBufferResource =
435 mVertexArray->getCurrentElementArrayBufferResource();
436 if (elementArrayBufferResource)
437 {
438 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
439 }
440 return angle::Result::Continue();
441}
442
443angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
444 const gl::DrawCallParams &drawCallParams,
445 vk::CommandBuffer *commandBuffer)
446{
447 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, commandBuffer));
448
449 // Bind the graphics descriptor sets.
450 commandBuffer->bindDescriptorSets(
451 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
452 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
453 return angle::Result::Continue();
454}
455
Jamie Madill493f9572018-05-24 19:52:15 -0400456gl::Error ContextVk::drawArrays(const gl::Context *context,
457 gl::PrimitiveMode mode,
458 GLint first,
459 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400460{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400461 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
462
Jamie Madill316c6062018-05-29 10:49:45 -0400463 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400464 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500465
Jamie Madill88fc6da2018-08-30 16:18:36 -0400466 if (mode == gl::PrimitiveMode::LineLoop)
467 {
468 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
469 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
470 }
471 else
472 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400473 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400474 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
475 }
Luc Ferron360098d2018-02-21 07:33:50 -0500476
Jamie Madilld03a8492017-10-03 15:46:06 -0400477 return gl::NoError();
478}
479
Jamie Madillc564c072017-06-01 12:45:42 -0400480gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400481 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400482 GLint first,
483 GLsizei count,
484 GLsizei instanceCount)
485{
486 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500487 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400488}
489
Jamie Madillc564c072017-06-01 12:45:42 -0400490gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400491 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400492 GLsizei count,
493 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800494 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400495{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400496 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
497
Jamie Madill316c6062018-05-29 10:49:45 -0400498 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400499 if (mode == gl::PrimitiveMode::LineLoop)
500 {
501 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
502 vk::LineLoopHelper::Draw(count, commandBuffer);
503 }
504 else
505 {
506 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
507 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
508 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400509
510 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400511}
512
Jamie Madillc564c072017-06-01 12:45:42 -0400513gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400514 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400515 GLsizei count,
516 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400517 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800518 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400519{
520 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500521 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400522}
523
Jamie Madillc564c072017-06-01 12:45:42 -0400524gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400525 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400526 GLuint start,
527 GLuint end,
528 GLsizei count,
529 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800530 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400531{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500532 return gl::NoError();
533}
534
535VkDevice ContextVk::getDevice() const
536{
537 return mRenderer->getDevice();
538}
539
Jamie Madillc564c072017-06-01 12:45:42 -0400540gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400541 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400542 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800543{
544 UNIMPLEMENTED();
545 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
546}
547
Jamie Madillc564c072017-06-01 12:45:42 -0400548gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400549 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400550 GLenum type,
551 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800552{
553 UNIMPLEMENTED();
554 return gl::InternalError()
555 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
556}
557
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400558GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400559{
560 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400561 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400562}
563
564std::string ContextVk::getVendorString() const
565{
566 UNIMPLEMENTED();
567 return std::string();
568}
569
570std::string ContextVk::getRendererDescription() const
571{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500572 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400573}
574
575void ContextVk::insertEventMarker(GLsizei length, const char *marker)
576{
577 UNIMPLEMENTED();
578}
579
580void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
581{
582 UNIMPLEMENTED();
583}
584
585void ContextVk::popGroupMarker()
586{
587 UNIMPLEMENTED();
588}
589
Geoff Lang5d5253a2017-11-22 14:51:12 -0500590void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
591{
592 UNIMPLEMENTED();
593}
594
595void ContextVk::popDebugGroup()
596{
597 UNIMPLEMENTED();
598}
599
Luc Ferron82eda932018-07-09 15:10:22 -0400600bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400601{
Luc Ferron82eda932018-07-09 15:10:22 -0400602 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
603}
604
605bool ContextVk::isViewportFlipEnabledForReadFBO() const
606{
607 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400608}
609
Luc Ferron0bb940a2018-06-22 09:59:34 -0400610void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400611{
612 mClearColorMask =
613 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
614 blendState.colorMaskBlue, blendState.colorMaskAlpha);
615
616 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
617 mPipelineDesc->updateColorWriteMask(mClearColorMask,
618 framebufferVk->getEmulatedAlphaAttachmentMask());
619}
620
Jamie Madill84c662b2018-07-12 15:56:55 -0400621void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400622{
Jamie Madill84c662b2018-07-12 15:56:55 -0400623 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400624 gl::Box dimensions = framebufferVk->getState().getDimensions();
625 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
626
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400627 if (glState.isScissorTestEnabled())
628 {
Luc Ferron82eda932018-07-09 15:10:22 -0400629 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
630 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400631 }
632 else
633 {
Luc Ferron14f48172018-04-11 08:43:28 -0400634 // If the scissor test isn't enabled, we can simply use a really big scissor that's
635 // certainly larger than the current surface using the maximum size of a 2D texture
636 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400637 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
638 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400639 }
640}
641
Jamie Madill189ad872018-07-09 13:32:37 -0400642gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400643{
Jamie Madill72106562017-03-24 14:18:50 -0400644 if (dirtyBits.any())
645 {
646 invalidateCurrentPipeline();
647 }
Jamie Madillebf72992017-10-13 14:09:45 -0400648
Jamie Madill88fc6da2018-08-30 16:18:36 -0400649 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400650
Jamie Madill88fc6da2018-08-30 16:18:36 -0400651 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400652 {
653 switch (dirtyBit)
654 {
655 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400656 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400657 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400658 break;
659 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400660 {
661 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
662 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
663 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400664 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400665 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400666 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400667 }
Jamie Madillebf72992017-10-13 14:09:45 -0400668 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400669 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400670 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400671 break;
672 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500673 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400674 break;
675 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500676 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400677 break;
678 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500679 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400680 break;
681 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500682 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400683 break;
684 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400685 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
687 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400688 break;
689 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400690 break;
691 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400692 break;
693 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400694 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400695 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400696 break;
697 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400698 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
699 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
701 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400702 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400703 break;
704 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400705 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
706 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400707 break;
708 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400709 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
710 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400711 break;
712 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400713 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
714 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400715 break;
716 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400717 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
718 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400719 break;
720 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400721 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400724 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400725 break;
726 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400727 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
728 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400729 break;
730 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400731 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
732 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400733 break;
734 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
735 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400736 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400737 break;
738 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400739 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
740 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400741 break;
742 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400743 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400744 break;
745 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400746 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400747 break;
748 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400749 break;
750 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500751 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400752 break;
753 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400754 break;
755 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500756 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
757 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
758 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
759 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400760 break;
761 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500762 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500765 mClearDepthStencilValue.depthStencil.stencil =
766 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400767 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400768 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400769 // This is a no-op, its only important to use the right unpack state when we do
770 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400771 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500772 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500773 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400774 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400775 // This is a no-op, its only important to use the right pack state when we do
776 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400777 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500778 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500779 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400780 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400781 break;
782 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400783 break;
784 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400785 break;
786 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400787 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
789 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400790 {
Jamie Madill37386b02018-08-30 16:18:37 -0400791 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400792 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400793 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400794 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400795 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400796 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400797 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400798 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400799 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
800 glState.getDrawFramebuffer());
801 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
802 glState.getDrawFramebuffer());
803 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
804 glState.getDrawFramebuffer());
805 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
806 glState.getDrawFramebuffer());
807 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
808 glState.getDrawFramebuffer());
Jamie Madillfb19e082018-09-06 15:39:09 -0400809 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400810 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400811 }
Jamie Madillebf72992017-10-13 14:09:45 -0400812 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400813 break;
814 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400815 {
Jamie Madill37386b02018-08-30 16:18:37 -0400816 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400817 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400818 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400819 }
Jamie Madillebf72992017-10-13 14:09:45 -0400820 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400821 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800822 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800823 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400824 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400825 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400826 break;
827 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
828 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400829 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400830 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400831 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400832 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
833 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
834 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400835 break;
836 }
837 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400838 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400839 break;
840 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400841 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400842 break;
Geoff Langded79232017-11-28 15:21:11 -0500843 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500844 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800845 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800846 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500847 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500848 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400849 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400850 break;
851 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400852 break;
853 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400854 break;
855 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400856 break;
857 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400858 break;
859 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400860 break;
861 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400862 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400863 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400864 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400865 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400866 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400867 }
868 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400869 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400870 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400871 break;
872 }
873 }
Jamie Madill5547b382017-10-23 18:16:01 -0400874
Jamie Madill189ad872018-07-09 13:32:37 -0400875 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400876}
877
878GLint ContextVk::getGPUDisjoint()
879{
880 UNIMPLEMENTED();
881 return GLint();
882}
883
884GLint64 ContextVk::getTimestamp()
885{
886 UNIMPLEMENTED();
887 return GLint64();
888}
889
Luc Ferron5396f2a2018-07-12 08:24:23 -0400890gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400891{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400892 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
893 // surface is flipped.
894 egl::Surface *drawSurface = context->getCurrentDrawSurface();
895 mFlipYForCurrentSurface =
896 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
897 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400898
899 const gl::State &glState = context->getGLState();
900 updateFlipViewportDrawFramebuffer(glState);
901 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400902 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400903 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400904}
905
906void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
907{
908 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
909 mFlipViewportForDrawFramebuffer =
910 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
911}
912
913void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
914{
915 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
916 mFlipViewportForReadFramebuffer =
917 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400918}
919
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800920gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400921{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400922 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400923}
924
925const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
926{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400927 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400928}
929
930const gl::Extensions &ContextVk::getNativeExtensions() const
931{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400932 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400933}
934
935const gl::Limitations &ContextVk::getNativeLimitations() const
936{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400937 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938}
939
940CompilerImpl *ContextVk::createCompiler()
941{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400942 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400943}
944
Jamie Madillacccc6c2016-05-03 17:22:10 -0400945ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400946{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400947 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400948}
949
Jamie Madillacccc6c2016-05-03 17:22:10 -0400950ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400951{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400952 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400953}
954
Jamie Madillacccc6c2016-05-03 17:22:10 -0400955FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400956{
Jamie Madill639bc902018-07-18 17:08:27 -0400957 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400958}
959
960TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
961{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400962 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400963}
964
Jamie Madille703c602018-02-20 10:21:48 -0500965RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966{
Jamie Madille703c602018-02-20 10:21:48 -0500967 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400968}
969
Jamie Madill8f775602016-11-03 16:45:34 -0400970BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971{
Jamie Madill8f775602016-11-03 16:45:34 -0400972 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400973}
974
Jamie Madillacccc6c2016-05-03 17:22:10 -0400975VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400977 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400978}
979
Corentin Wallezad3ae902018-03-09 13:40:42 -0500980QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400982 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400983}
984
985FenceNVImpl *ContextVk::createFenceNV()
986{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400987 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400988}
989
Jamie Madill70b5bb02017-08-28 13:32:37 -0400990SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400991{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400992 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400993}
994
Geoff Lang73bd2182016-07-15 13:01:24 -0400995TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400996{
Geoff Lang73bd2182016-07-15 13:01:24 -0400997 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400998}
999
Jamie Madill06ef36b2017-09-09 23:32:46 -04001000SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001001{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001002 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001003}
1004
Yunchao Hea336b902017-08-02 16:05:21 +08001005ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1006{
1007 return new ProgramPipelineVk(state);
1008}
1009
Sami Väisänene45e53b2016-05-25 10:36:04 +03001010std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1011{
1012 return std::vector<PathImpl *>();
1013}
1014
Jamie Madill72106562017-03-24 14:18:50 -04001015void ContextVk::invalidateCurrentPipeline()
1016{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001017 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1018 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1019 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001020 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001021}
1022
Jamie Madillef3b9b42018-08-30 16:18:38 -04001023void ContextVk::invalidateCurrentTextures()
1024{
1025 ASSERT(mProgram);
1026 if (mProgram->hasTextures())
1027 {
1028 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1029 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1030 }
1031}
1032
Jamie Madillfe548342017-06-19 11:13:24 -04001033gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1034 GLuint numGroupsX,
1035 GLuint numGroupsY,
1036 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001037{
1038 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001039 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001040}
1041
Qin Jiajia62fcf622017-11-30 16:16:12 +08001042gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1043{
1044 UNIMPLEMENTED();
1045 return gl::InternalError();
1046}
1047
Xinghua Cao89c422a2017-11-29 18:24:20 +08001048gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1049{
1050 UNIMPLEMENTED();
1051 return gl::InternalError();
1052}
1053
1054gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1055{
1056 UNIMPLEMENTED();
1057 return gl::InternalError();
1058}
1059
Jamie Madilledeaa832018-06-22 09:18:41 -04001060vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001061{
Jamie Madilledeaa832018-06-22 09:18:41 -04001062 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001063}
1064
Jamie Madillf4d693c2018-02-14 16:38:16 -05001065const VkClearValue &ContextVk::getClearColorValue() const
1066{
1067 return mClearColorValue;
1068}
1069
1070const VkClearValue &ContextVk::getClearDepthStencilValue() const
1071{
1072 return mClearDepthStencilValue;
1073}
1074
Jamie Madill9aef3672018-04-27 11:45:06 -04001075VkColorComponentFlags ContextVk::getClearColorMask() const
1076{
1077 return mClearColorMask;
1078}
Jamie Madill834a3a12018-07-09 13:32:39 -04001079
Jamie Madill1266d202018-06-29 09:11:34 -04001080const FeaturesVk &ContextVk::getFeatures() const
1081{
1082 return mRenderer->getFeatures();
1083}
Jamie Madill834a3a12018-07-09 13:32:39 -04001084
Luc Ferrone8356092018-07-12 12:36:47 -04001085angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -04001086{
Jamie Madill834a3a12018-07-09 13:32:39 -04001087 // Release any previously retained buffers.
1088 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1089
Luc Ferrone8356092018-07-12 12:36:47 -04001090 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -04001091
1092 // Allocate a new region in the dynamic buffer.
1093 uint8_t *ptr = nullptr;
1094 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001095 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001096 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001097 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1098 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001099 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001100
Luc Ferrone8356092018-07-12 12:36:47 -04001101 float depthRangeNear = glState.getNearPlane();
1102 float depthRangeFar = glState.getFarPlane();
1103 float depthRangeDiff = depthRangeFar - depthRangeNear;
1104
Jamie Madill834a3a12018-07-09 13:32:39 -04001105 // Copy and flush to the device.
1106 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001107 *driverUniforms = {
1108 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1109 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madillfb19e082018-09-06 15:39:09 -04001110 {1.0f, -scaleY, 1.0f, scaleY},
Luc Ferrone8356092018-07-12 12:36:47 -04001111 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001112
Jamie Madill21061022018-07-12 23:56:30 -04001113 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001114
1115 // Get the descriptor set layout.
1116 if (!mDriverUniformsSetLayout.valid())
1117 {
1118 vk::DescriptorSetLayoutDesc desc;
1119 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1120
Jamie Madill21061022018-07-12 23:56:30 -04001121 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001122 }
1123
1124 // Allocate a new descriptor set.
1125 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1126 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1127
1128 // Update the driver uniform descriptor set.
1129 VkDescriptorBufferInfo bufferInfo;
1130 bufferInfo.buffer = buffer;
1131 bufferInfo.offset = offset;
1132 bufferInfo.range = sizeof(DriverUniforms);
1133
1134 VkWriteDescriptorSet writeInfo;
1135 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1136 writeInfo.pNext = nullptr;
1137 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1138 writeInfo.dstBinding = 0;
1139 writeInfo.dstArrayElement = 0;
1140 writeInfo.descriptorCount = 1;
1141 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1142 writeInfo.pImageInfo = nullptr;
1143 writeInfo.pTexelBufferView = nullptr;
1144 writeInfo.pBufferInfo = &bufferInfo;
1145
1146 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1147
Jamie Madill21061022018-07-12 23:56:30 -04001148 return angle::Result::Continue();
1149}
1150
1151void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1152{
1153 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1154
1155 std::stringstream errorStream;
1156 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1157 << ", line " << line << ".";
1158
1159 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001160}
Jamie Madill84c662b2018-07-12 15:56:55 -04001161
Jamie Madill88fc6da2018-08-30 16:18:36 -04001162angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001163{
Jamie Madill4787d702018-08-08 15:49:26 -04001164 const gl::State &glState = mState.getState();
1165 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001166
1167 mActiveTextures.fill(nullptr);
1168
Jamie Madill4787d702018-08-08 15:49:26 -04001169 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1170 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1171 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1172
1173 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001174 {
Jamie Madill4787d702018-08-08 15:49:26 -04001175 gl::Texture *texture = textures[textureUnit];
1176 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001177
Jamie Madill4787d702018-08-08 15:49:26 -04001178 // Null textures represent incomplete textures.
1179 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001180 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001181 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001182 }
Jamie Madill4787d702018-08-08 15:49:26 -04001183
1184 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001185 }
1186
Jamie Madill88fc6da2018-08-30 16:18:36 -04001187 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001188}
1189
1190const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1191{
1192 return mActiveTextures;
1193}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001194
1195void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1196{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001197 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001198 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001199}
1200
1201void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1202{
1203 if (dirtyMask.any())
1204 {
1205 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001206 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001207 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001208}
1209
Jamie Madill5a4c9322018-07-16 11:01:58 -04001210angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1211{
1212 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1213
1214 defaultBuffer.releaseRetainedBuffers(mRenderer);
1215
1216 uint8_t *ptr;
1217 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001218 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001219 ANGLE_TRY(
1220 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1221
1222 const gl::State &glState = mState.getState();
1223 const gl::VertexAttribCurrentValueData &defaultValue =
1224 glState.getVertexAttribCurrentValues()[attribIndex];
1225
1226 ASSERT(defaultValue.Type == GL_FLOAT);
1227
1228 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1229
1230 ANGLE_TRY(defaultBuffer.flush(this));
1231
Jamie Madill37386b02018-08-30 16:18:37 -04001232 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1233 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001234 return angle::Result::Continue();
1235}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001236} // namespace rx