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bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Greg Daniel01f278c2020-06-12 16:58:17 -040016#include "src/core/SkCompressedDataUtils.h"
Brian Salomon096b0912019-08-14 16:56:13 -040017#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050018#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040020#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000021
Robert Phillipsfc711a22018-02-13 17:03:00 -050022class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050023class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050024class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070025struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050026class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050027class GrProgramDesc;
28class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040029class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050030class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040031class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070032
33/**
bsalomon4b91f762015-05-19 09:29:46 -070034 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070035 */
bsalomon4b91f762015-05-19 09:29:46 -070036class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070037public:
bsalomon682c2692015-05-22 14:01:46 -070038 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000039
Brian Osman71a18892017-08-10 10:23:25 -040040 void dumpJSON(SkJSONWriter*) const;
41
Brian Salomon94efbf52016-11-29 13:43:05 -050042 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050043 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070044
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000045 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000046 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
47 only for POT textures) */
Brian Salomon69100f02020-07-21 10:49:25 -040048 bool mipmapSupport() const { return fMipmapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070049
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000050 bool gpuTracingSupport() const { return fGpuTracingSupport; }
Greg Danielfe788f92021-05-14 20:47:01 +000051 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070052 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000053 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070054 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060055 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060056 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
57 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
58 // natively.)
59 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Daltonbde4bb72020-07-17 14:11:04 -060060 bool useClientSideIndirectBuffers() const {
61#ifdef SK_DEBUG
62 if (!fNativeDrawIndirectSupport || fNativeDrawIndexedIndirectIsBroken) {
63 // We might implement indirect draws with a polyfill, so the commands need to reside in
64 // CPU memory.
65 SkASSERT(fUseClientSideIndirectBuffers);
66 }
67#endif
68 return fUseClientSideIndirectBuffers;
69 }
Chris Daltonce425af2019-12-16 10:39:03 -070070 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070071 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060072 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
73 // an MSAA-render-to-texture extension: Any render target we create internally will use the
74 // extension, and any wrapped render target is the client's responsibility.
75 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040076 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070077
78 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
79 // systems. This cap is only set if primitive restart will improve performance.
80 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
81
csmartdalton485a1202016-07-13 10:16:32 -070082 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000083
Chris Dalton344e9032017-12-11 15:42:09 -070084 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
85 // initialize each tile with a constant value rather than loading each pixel from memory.
86 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
87
Chris Dalton674f77a2019-09-30 20:49:39 -060088 // Should we discard stencil values after a render pass? (Tilers get better performance if we
89 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
90 bool discardStencilValuesAfterRenderPass() const {
Chris Daltona8b16362020-07-17 17:38:54 -070091 // b/160958008
92 return false;
93#if 0
Chris Dalton674f77a2019-09-30 20:49:39 -060094 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
95 // name for the sake of readability.
96 return this->preferFullscreenClears();
Chris Daltona8b16362020-07-17 17:38:54 -070097#endif
Chris Dalton674f77a2019-09-30 20:49:39 -060098 }
99
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600100 // D3D does not allow the refs or masks to differ on a two-sided stencil draw.
101 bool twoSidedStencilRefsAndMasksMustMatch() const {
102 return fTwoSidedStencilRefsAndMasksMustMatch;
103 }
104
robertphillips63926682015-08-20 09:39:02 -0700105 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
106
Eric Karl5c779752017-05-08 12:02:07 -0700107 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
108
Greg Daniel4374e962018-09-28 15:09:47 -0400109 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
110
Chris Daltone1196c52019-12-28 14:31:09 -0700111 // http://skbug.com/9739
112 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
113 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
114 }
115
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600116 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
117 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
118
csmartdaltone0d36292016-07-29 08:14:20 -0700119 /**
cdalton8917d622015-05-06 13:40:21 -0700120 * Indicates the capabilities of the fixed function blend unit.
121 */
122 enum BlendEquationSupport {
123 kBasic_BlendEquationSupport, //<! Support to select the operator that
124 // combines src and dst terms.
125 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
126 // SVG/PDF blend modes. Requires blend barriers.
127 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
128 // require blend barriers, and permits overlap.
129
130 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
131 };
132
133 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
134
135 bool advancedBlendEquationSupport() const {
136 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
137 }
138
139 bool advancedCoherentBlendEquationSupport() const {
140 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
141 }
142
Jim Van Verth1bef9792020-07-09 08:09:13 -0400143 bool isAdvancedBlendEquationDisabled(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700144 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700145 SkASSERT(this->advancedBlendEquationSupport());
Jim Van Verth1bef9792020-07-09 08:09:13 -0400146 return SkToBool(fAdvBlendEqDisableFlags & (1 << equation));
cdalton1dd05422015-06-12 09:01:18 -0700147 }
148
Greg Danielf6d60d32020-01-08 13:39:16 -0500149 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
150 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
151 // handle the disabling of blending.
152 bool shouldCollapseSrcOverToSrcWhenAble() const {
153 return fShouldCollapseSrcOverToSrcWhenAble;
154 }
155
Greg Daniela89b4302021-01-29 10:48:40 -0500156 // When abandoning the GrDirectContext do we need to sync the GPU before we start abandoning
157 // resources.
158 bool mustSyncGpuDuringAbandon() const {
159 return fMustSyncGpuDuringAbandon;
160 }
161
Brian Salomone9f22652021-04-12 11:18:32 -0400162 // Shortcut for shaderCaps()->reducedShaderMode().
163 bool reducedShaderMode() const { return this->shaderCaps()->reducedShaderMode(); }
Brian Salomon91216d52021-04-09 11:57:59 -0400164
cdalton8917d622015-05-06 13:40:21 -0700165 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000166 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
167 * textures allows partial mappings or full mappings.
168 */
169 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400170 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000171
Brian Salomon105d7c22019-04-16 13:46:14 -0400172 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
173 // the other flags to have meaning.
174 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400175 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400176 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000177 };
178
Greg Daniel5af72c12021-02-08 13:52:08 -0500179 // This returns the general mapping support for the GPU. However, even if this returns a flag
180 // that says buffers can be mapped, it does NOT mean that every buffer will be mappable. Thus
181 // calls of map should still check to see if a valid pointer was returned from the map call and
182 // handle fallbacks appropriately. If this does return kNone_MapFlags then all calls to map() on
183 // any buffer will fail.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000184 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
185
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000186 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000187 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000188 // recycled in the texture cache. This is to prevent ghosting by drivers
189 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000190 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700191 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000192
bsalomon7dbd45d2016-03-23 10:40:53 -0700193 /// maximum number of attribute values per vertex
194 int maxVertexAttributes() const { return fMaxVertexAttributes; }
195
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000196 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700197
198 /** This is the largest render target size that can be used without incurring extra perfomance
199 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
200 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
201
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000202 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700203
csmartdalton9bc11872016-08-09 12:42:47 -0700204 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000205
Chris Dalton57ab06c2021-04-22 12:57:28 -0600206 // Returns whether window rectangles are supported for the given backend render target.
Greg Daniel2a303902018-02-20 10:25:54 -0500207 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
208 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
209 }
210
Chris Dalton569c01b2021-05-25 10:11:46 -0600211 // Hardware tessellation seems to have a fixed upfront cost. If there is a somewhat small number
212 // of verbs, we seem to be faster emulating tessellation with instanced draws instead.
213 int minPathVerbsForHwTessellation() const { return fMinPathVerbsForHwTessellation; }
214 int minStrokeVerbsForHwTessellation() const { return fMinStrokeVerbsForHwTessellation; }
215
Jim Van Verth023f2e72020-10-09 15:38:58 -0400216 uint32_t maxPushConstantsSize() const { return fMaxPushConstantsSize; }
Jim Van Verth4b3d1f32020-10-08 15:46:36 -0400217
Jim Van Vertha655f0d2021-05-18 15:03:27 -0400218 size_t transferBufferAlignment() const { return fTransferBufferAlignment; }
219
Robert Phillipsf209e882019-06-25 15:59:50 -0400220 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400221
Greg Daniel01f278c2020-06-12 16:58:17 -0400222 bool isFormatCompressed(const GrBackendFormat& format) const;
Robert Phillipsf209e882019-06-25 15:59:50 -0400223
Greg Daniel7bfc9132019-08-14 14:23:53 -0400224 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
225 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500226
Greg Daniel6980c4e2019-07-30 16:18:18 -0400227 // Returns whether a texture of the given format can be copied to a texture of the same format.
228 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500229
Greg Danieleadfac92019-08-02 09:03:53 -0400230 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400231 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400232 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500233
Chris Dalton57ab06c2021-04-22 12:57:28 -0600234 // Returns the number of samples to use when performing draws to the given config with internal
235 // MSAA. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400236 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500237 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600238 }
239
Greg Daniel900583a2019-08-06 12:05:31 -0400240 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
241 int sampleCount = 1) const = 0;
242
243 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500244
245 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400246 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500247 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
248 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400249 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000250
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500251 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500252 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
253 * If this returns false then the caller should implement a fallback where a temporary texture
254 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500255 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500256 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400257
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400258 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400259 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400260 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400261 enum class SurfaceReadPixelsSupport {
262 /** GrGpu::readPixels is supported by the surface. */
263 kSupported,
264 /**
265 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
266 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
267 * readable.
268 */
269 kCopyToTexture2D,
270 /**
271 * Not supported
272 */
273 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400274 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400275 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400276 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
277 * either be able to read directly from the surface, read from a copy of the surface, or not
278 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400279 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400280 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500281
Brian Salomon42be09d2019-07-26 12:12:26 -0400282 struct SupportedWrite {
283 GrColorType fColorType;
284 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
285 // minimum alignment of the offset into the transfer buffer.
286 size_t fOffsetAlignmentForTransferBuffer;
287 };
288
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500289 /**
290 * Given a dst pixel config and a src color type what color type must the caller coax the
291 * the data into in order to use GrGpu::writePixels().
292 */
Brian Salomon01915c02019-08-02 09:57:21 -0400293 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
294 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400295 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500296
Brian Salomonf30b1c12019-06-20 12:25:02 -0400297 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400298 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400299 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
300 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400301 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400302 };
303
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400304 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400305 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400306 * would like read into, this provides a legal color type that the caller may pass to
307 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
308 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
309 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
310 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400311 */
Greg Danielba88ab62019-07-26 09:14:01 -0400312 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
313 const GrBackendFormat& srcFormat,
314 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400315
Brian Salomon1047a492019-07-02 12:25:21 -0400316 /**
Brian Salomondc035372021-06-07 13:39:27 -0400317 * Does GrGpu::writePixels() support a src buffer where the row bytes is not equal to bpp * w?
Brian Salomon1047a492019-07-02 12:25:21 -0400318 */
319 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
Brian Salomondc035372021-06-07 13:39:27 -0400320
321 /**
322 * Does GrGpu::transferPixelsTo() support a src buffer where the row bytes is not equal to
323 * bpp * w?
324 */
325 bool transferPixelsToRowBytesSupport() const { return fTransferPixelsToRowBytesSupport; }
326
Brian Salomon1047a492019-07-02 12:25:21 -0400327 /**
328 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
329 */
330 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
331
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500332 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
333 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400334
robertphillipscaef3452015-11-11 13:18:11 -0800335 bool suppressPrints() const { return fSuppressPrints; }
336
cdalton397536c2016-03-25 12:15:03 -0700337 size_t bufferMapThreshold() const {
338 SkASSERT(fBufferMapThreshold >= 0);
339 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700340 }
bsalomon682c2692015-05-22 14:01:46 -0700341
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400342 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700343 is not initialized (even if not read by draw calls). */
344 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
345
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400346 /** For some environments, there is a performance or safety concern to not
347 initializing textures. For example, with WebGL and Firefox, there is a large
348 performance hit to not doing it.
349 */
350 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
351
Greg Danielb2acf0a2018-09-12 09:17:11 -0400352 /** Returns true if the given backend supports importing AHardwareBuffers via the
353 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
354 * level >= 26.
355 * */
356 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
357
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400358 bool wireframeMode() const { return fWireframeMode; }
359
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400360 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700361 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400362
363 /** Supports using GrSemaphore. */
364 bool semaphoreSupport() const { return fSemaphoreSupport; }
365
Brian Osman2c2bc112017-02-28 10:02:49 -0500366 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500367 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400368 * Returns whether or not we will be able to do a copy given the passed in params
369 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500370 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
371 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400372
Brian Salomonf7232642018-09-19 08:58:08 -0400373 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
374 return fDynamicStateArrayGeometryProcessorTextureSupport;
375 }
376
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500377 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
378 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500379 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500380 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500381 }
382
383 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600384 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500385
Robert Phillips2f05a482019-11-25 09:54:43 -0500386 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
387
Michael Ludwiga21d1962019-01-11 15:26:22 -0500388 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
389 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
390 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600391 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
392
Chris Dalton94310792021-03-12 11:10:24 -0700393 // Should we disable the clip mask atlas due to a faulty driver?
394 bool driverDisableMSAAClipAtlas() const { return fDriverDisableMSAAClipAtlas; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400395
Chris Daltoneae5c162020-12-29 10:18:21 -0700396 // Should we disable GrTessellationPathRenderer due to a faulty driver?
397 bool disableTessellationPathRenderer() const { return fDisableTessellationPathRenderer; }
398
Greg Danield358cbe2020-09-11 09:33:54 -0400399 // Returns how to sample the dst values for the passed in GrRenderTargetProxy.
Greg Daniel87fab9f2021-06-07 15:18:23 -0400400 GrDstSampleFlags getDstSampleFlagsForProxy(const GrRenderTargetProxy*) const;
Greg Danield358cbe2020-09-11 09:33:54 -0400401
Greg Daniel25af6712018-04-25 10:44:38 -0400402 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400403 * This is used to try to ensure a successful copy a dst in order to perform shader-based
404 * blending.
405 *
406 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
407 * rects are identical.
408 *
409 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
410 *
411 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500412 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400413 struct DstCopyRestrictions {
414 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
415 bool fMustCopyWholeSrc = false;
416 };
Greg Daniel0258c902019-08-01 13:08:33 -0400417 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
418 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400419 return {};
420 }
Brian Salomon467921e2017-03-06 16:17:12 -0500421
Greg Daniel9a48beb2020-01-16 16:57:16 -0500422 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
Brian Salomon7e67dca2020-07-21 09:27:25 -0400423 int renderTargetSampleCnt, GrMipmapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500424
Greg Daniel01f278c2020-06-12 16:58:17 -0400425 bool areColorTypeAndFormatCompatible(GrColorType grCT, const GrBackendFormat& format) const;
Robert Phillipsc046ff02019-07-01 10:34:03 -0400426
Brian Salomonf391d0f2018-12-14 09:18:50 -0500427 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400428 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500429
Brian Salomonbb8dde82019-06-27 10:52:13 -0400430 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
431
Timothy Liang036fdfe2018-06-28 15:50:36 -0400432 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500433 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
434 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
435 */
436 bool clampToBorderSupport() const { return fClampToBorderSupport; }
437
Greg Danieleb4a8272019-05-16 16:52:55 -0400438 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500439 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
440 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400441 */
Greg Daniel01f278c2020-06-12 16:58:17 -0400442 GrSwizzle getReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const;
Greg Danieleb4a8272019-05-16 16:52:55 -0400443
444 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400445 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400446 * GrBackendFormat and GrColorType.
447 */
Brian Salomon982f5462020-03-30 12:52:33 -0400448 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400449
Greg Danield51fa2f2020-01-22 16:53:38 -0500450 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
451
Adrienne Walker3ed33992018-05-15 11:44:34 -0700452 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
453
Brian Salomon947efe22019-07-16 15:36:11 -0400454 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500455 * Adds fields to the key to represent the sampler that will be created for the passed
456 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
457 * with immutable samplers.
458 */
459 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500460 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500461 const GrBackendFormat&) const {}
462
Greg Daniel91b37b12021-01-05 15:40:54 -0500463 enum class ProgramDescOverrideFlags {
464 kNone = 0,
465 // If using discardable msaa surfaces in vulkan, when we break up a render pass for an
466 // inline upload, we must do a load msaa subpass for the second render pass. However, if the
467 // original render pass did not have this load subpass (e.g. clear or discard load op), then
468 // all the GrProgramInfos for draws that end up in the second render pass will have been
469 // recorded thinking they will be in a render pass with only 1 subpass. Thus we add an
470 // override flag to the makeDesc call to force the actually VkPipeline that gets created to
471 // be created using a render pass with 2 subpasses. We do miss on the pre-compile with this
472 // approach, but inline uploads are very rare and already slow.
473 kVulkanHasResolveLoadSubpass = 0x1,
474 };
475 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProgramDescOverrideFlags);
476
477
478 virtual GrProgramDesc makeDesc(
479 GrRenderTarget*, const GrProgramInfo&,
480 ProgramDescOverrideFlags overrideFlags = ProgramDescOverrideFlags::kNone) const = 0;
Robert Phillips03e4c952019-11-26 16:20:22 -0500481
Greg Daniel638b2e82020-08-27 14:29:00 -0400482 // This method specifies, for each backend, the extra properties of a RT when Ganesh creates one
483 // internally. For example, for Vulkan, Ganesh always creates RTs that can be used as input
484 // attachments.
485 virtual GrInternalSurfaceFlags getExtraSurfaceFlagsForDeferredRT() const {
486 return GrInternalSurfaceFlags::kNone;
487 }
488
Chris Dalton710e1c92021-04-23 13:07:52 -0600489 bool supportsDynamicMSAA(const GrRenderTargetProxy*) const;
490
Adlai Holler75b43ce2021-05-03 11:37:24 -0400491 // skbug.com/11935. Task reordering is disabled for some GPUs on GL due to driver bugs.
492 bool avoidReorderingRenderTasks() const {
493 return fAvoidReorderingRenderTasks;
494 }
495
Robert Phillips87b57fa2021-06-08 13:10:04 -0400496 /**
497 * Checks whether the passed color type is renderable. If so, the same color type is passed
498 * back along with the default format used for the color type. If not, provides an alternative
499 * (perhaps lower bit depth and/or unorm instead of float) color type that is supported
500 * along with it's default format or kUnknown if there no renderable fallback format.
501 */
502 std::tuple<GrColorType, GrBackendFormat> getFallbackColorTypeAndFormat(GrColorType,
503 int sampleCount) const;
504
Robert Phillipsffe27292019-08-01 10:08:07 -0400505#if GR_TEST_UTILS
506 struct TestFormatColorTypeCombination {
507 GrColorType fColorType;
508 GrBackendFormat fFormat;
509 };
510
511 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
512#endif
513
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000514protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700515 // Subclasses must call this at the end of their init method in order to do final processing on
516 // the caps (including overrides requested by the client).
517 // NOTE: this method will only reduce the caps, never expand them.
518 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700519
Chris Dalton710e1c92021-04-23 13:07:52 -0600520 virtual bool onSupportsDynamicMSAA(const GrRenderTargetProxy*) const { return false; }
521
bungeman6bd52842016-10-27 09:30:08 -0700522 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700523
joshualitt83bc2292015-06-18 14:18:02 -0700524 bool fNPOTTextureTileSupport : 1;
Brian Salomon69100f02020-07-21 10:49:25 -0400525 bool fMipmapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700526 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700527 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700528 bool fGpuTracingSupport : 1;
Greg Danielfe788f92021-05-14 20:47:01 +0000529 bool fOversizedStencilSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700530 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000531 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700532 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600533 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600534 bool fNativeDrawIndirectSupport : 1;
Chris Daltonbde4bb72020-07-17 14:11:04 -0600535 bool fUseClientSideIndirectBuffers : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700536 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700537 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600538 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700539 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700540 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700541 bool fPreferFullscreenClears : 1;
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600542 bool fTwoSidedStencilRefsAndMasksMustMatch : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700543 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400544 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400545 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400546 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500547 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500548 bool fPerformPartialClearsAsDraws : 1;
549 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500550 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500551 bool fPerformStencilClearsAsDraws : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500552 bool fTransferFromBufferToTextureSupport : 1;
553 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400554 bool fWritePixelsRowBytesSupport : 1;
Brian Salomondc035372021-06-07 13:39:27 -0400555 bool fTransferPixelsToRowBytesSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400556 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500557 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
Greg Daniela89b4302021-01-29 10:48:40 -0500558 bool fMustSyncGpuDuringAbandon : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700559
bsalomon63b21962014-11-05 07:05:34 -0800560 // Driver workaround
Chris Dalton94310792021-03-12 11:10:24 -0700561 bool fDriverDisableMSAAClipAtlas : 1;
Chris Daltoneae5c162020-12-29 10:18:21 -0700562 bool fDisableTessellationPathRenderer : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700563 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400564 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700565 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600566 bool fNativeDrawIndexedIndirectIsBroken : 1;
Adlai Holler75b43ce2021-05-03 11:37:24 -0400567 bool fAvoidReorderingRenderTasks : 1;
bsalomon63b21962014-11-05 07:05:34 -0800568
Brian Salomon01b476a2018-01-23 11:06:41 -0500569 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700570 bool fPreferVRAMUseOverFlushes : 1;
571
jvanverth84741b32016-09-30 08:39:02 -0700572 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400573 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700574
Brian Salomonf7232642018-09-19 08:58:08 -0400575 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500576 bool fCrossContextTextureSupport : 1;
577
Brian Salomonf7232642018-09-19 08:58:08 -0400578 // Not (yet) implemented in VK backend.
579 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
580
cdalton8917d622015-05-06 13:40:21 -0700581 BlendEquationSupport fBlendEquationSupport;
Jim Van Verth1bef9792020-07-09 08:09:13 -0400582 uint32_t fAdvBlendEqDisableFlags;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500583 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700584
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000585 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700586 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000587
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000588 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700589 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700590 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000591 int fMaxTextureSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700592 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600593 int fInternalMultisampleCount;
Chris Dalton569c01b2021-05-25 10:11:46 -0600594 int fMinPathVerbsForHwTessellation = 25;
595 int fMinStrokeVerbsForHwTessellation = 50;
Jim Van Verth023f2e72020-10-09 15:38:58 -0400596 uint32_t fMaxPushConstantsSize = 0;
Jim Van Vertha655f0d2021-05-18 15:03:27 -0400597 size_t fTransferBufferAlignment = 1;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000598
Adrienne Walker68314842018-05-14 14:02:53 -0700599 GrDriverBugWorkarounds fDriverBugWorkarounds;
600
egdanielbc127a32014-09-19 12:07:43 -0700601private:
Chris Dalton8367e112019-11-13 12:43:21 -0700602 void applyOptionsOverrides(const GrContextOptions& options);
603
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400604 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400605 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500606 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
607 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
608 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400609 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800610
Greg Daniel2a303902018-02-20 10:25:54 -0500611 // Backends should implement this if they have any extra requirements for use of window
612 // rectangles for a specific GrBackendRenderTarget outside of basic support.
613 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
614 return true;
615 }
616
Greg Daniel627d0532019-07-08 16:48:14 -0400617 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
618
Greg Danielba88ab62019-07-26 09:14:01 -0400619 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
620 const GrBackendFormat& srcFormat,
621 GrColorType dstColorType) const = 0;
622
Greg Daniel01f278c2020-06-12 16:58:17 -0400623 virtual GrSwizzle onGetReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
624
Greg Daniel87fab9f2021-06-07 15:18:23 -0400625 virtual GrDstSampleFlags onGetDstSampleFlagsForProxy(const GrRenderTargetProxy*) const {
626 return GrDstSampleFlags::kNone;
Greg Danield358cbe2020-09-11 09:33:54 -0400627 }
Greg Daniel01f278c2020-06-12 16:58:17 -0400628
robertphillipscaef3452015-11-11 13:18:11 -0800629 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400630 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700631
John Stiles7571f9e2020-09-02 22:42:33 -0400632 using INHERITED = SkRefCnt;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000633};
634
Greg Daniel91b37b12021-01-05 15:40:54 -0500635GR_MAKE_BITFIELD_CLASS_OPS(GrCaps::ProgramDescOverrideFlags);
636
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000637#endif