blob: 4b09edb7067d901b0c349db4d982a5b16a13f3cf [file] [log] [blame]
bsalomon@google.comc26d94f2013-03-25 18:19:00 +00001
2/*
3 * Copyright 2013 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
bsalomon4b91f762015-05-19 09:29:46 -07008#ifndef GrCaps_DEFINED
9#define GrCaps_DEFINED
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000010
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkImageInfo.h"
12#include "include/core/SkRefCnt.h"
13#include "include/core/SkString.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrDriverBugWorkarounds.h"
15#include "include/private/GrTypesPriv.h"
Greg Daniel01f278c2020-06-12 16:58:17 -040016#include "src/core/SkCompressedDataUtils.h"
Brian Salomon096b0912019-08-14 16:56:13 -040017#include "src/gpu/GrBlend.h"
Brian Salomonccb61422020-01-09 10:46:36 -050018#include "src/gpu/GrSamplerState.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "src/gpu/GrShaderCaps.h"
Brian Salomon1e03b6b12019-07-17 17:28:24 -040020#include "src/gpu/GrSurfaceProxy.h"
commit-bot@chromium.org8b656c62013-11-21 15:23:15 +000021
Robert Phillipsfc711a22018-02-13 17:03:00 -050022class GrBackendFormat;
Greg Danielfaa095e2017-12-19 13:15:02 -050023class GrBackendRenderTarget;
Greg Danielf5d87582017-12-18 14:48:15 -050024class GrBackendTexture;
bsalomon682c2692015-05-22 14:01:46 -070025struct GrContextOptions;
Robert Phillips323471e2019-11-11 11:33:37 -050026class GrProcessorKeyBuilder;
Robert Phillips03e4c952019-11-26 16:20:22 -050027class GrProgramDesc;
28class GrProgramInfo;
Robert Phillipsbf25d432017-04-07 10:08:53 -040029class GrRenderTargetProxy;
Brian Salomon3d86a192018-02-27 16:46:11 -050030class GrSurface;
Brian Osman71a18892017-08-10 10:23:25 -040031class SkJSONWriter;
jvanverthe9c0fc62015-04-29 11:18:05 -070032
33/**
bsalomon4b91f762015-05-19 09:29:46 -070034 * Represents the capabilities of a GrContext.
jvanverthe9c0fc62015-04-29 11:18:05 -070035 */
bsalomon4b91f762015-05-19 09:29:46 -070036class GrCaps : public SkRefCnt {
jvanverthe9c0fc62015-04-29 11:18:05 -070037public:
bsalomon682c2692015-05-22 14:01:46 -070038 GrCaps(const GrContextOptions&);
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000039
Brian Osman71a18892017-08-10 10:23:25 -040040 void dumpJSON(SkJSONWriter*) const;
41
Brian Salomon94efbf52016-11-29 13:43:05 -050042 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); }
Robert Phillips7f11fb52019-12-03 13:35:19 -050043 sk_sp<const GrShaderCaps> refShaderCaps() const { return fShaderCaps; }
jvanverthe9c0fc62015-04-29 11:18:05 -070044
bsalomon@google.comc26d94f2013-03-25 18:19:00 +000045 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
commit-bot@chromium.org47442312013-12-19 16:18:01 +000046 /** To avoid as-yet-unnecessary complexity we don't allow any partial support of MIP Maps (e.g.
47 only for POT textures) */
Brian Salomon69100f02020-07-21 10:49:25 -040048 bool mipmapSupport() const { return fMipmapSupport; }
brianosman64d094d2016-03-25 06:01:59 -070049
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000050 bool gpuTracingSupport() const { return fGpuTracingSupport; }
bsalomond08ea5f2015-02-20 06:58:13 -080051 bool oversizedStencilSupport() const { return fOversizedStencilSupport; }
cdaltonfd4167d2015-04-21 11:45:56 -070052 bool textureBarrierSupport() const { return fTextureBarrierSupport; }
Robert Phillips7f861922018-01-30 13:13:42 +000053 bool sampleLocationsSupport() const { return fSampleLocationsSupport; }
csmartdalton2b5f2cb2016-06-10 14:06:32 -070054 bool multisampleDisableSupport() const { return fMultisampleDisableSupport; }
Chris Daltona77cdee2020-04-03 14:50:43 -060055 bool drawInstancedSupport() const { return fDrawInstancedSupport; }
Chris Dalton03fdf6a2020-04-07 12:31:59 -060056 // Is there hardware support for indirect draws? (Ganesh always supports indirect draws as long
57 // as it can polyfill them with instanced calls, but this cap tells us if they are supported
58 // natively.)
59 bool nativeDrawIndirectSupport() const { return fNativeDrawIndirectSupport; }
Chris Daltonbde4bb72020-07-17 14:11:04 -060060 bool useClientSideIndirectBuffers() const {
61#ifdef SK_DEBUG
62 if (!fNativeDrawIndirectSupport || fNativeDrawIndexedIndirectIsBroken) {
63 // We might implement indirect draws with a polyfill, so the commands need to reside in
64 // CPU memory.
65 SkASSERT(fUseClientSideIndirectBuffers);
66 }
67#endif
68 return fUseClientSideIndirectBuffers;
69 }
Chris Dalton6ce447a2019-06-23 18:07:38 -060070 bool mixedSamplesSupport() const { return fMixedSamplesSupport; }
Chris Daltonce425af2019-12-16 10:39:03 -070071 bool conservativeRasterSupport() const { return fConservativeRasterSupport; }
Chris Dalton1215cda2019-12-17 21:44:04 -070072 bool wireframeSupport() const { return fWireframeSupport; }
Chris Daltond5d8a642019-08-08 15:29:20 -060073 // This flag indicates that we never have to resolve MSAA. In practice, it means that we have
74 // an MSAA-render-to-texture extension: Any render target we create internally will use the
75 // extension, and any wrapped render target is the client's responsibility.
76 bool msaaResolvesAutomatically() const { return fMSAAResolvesAutomatically; }
Brian Osman499bf1a2018-09-17 11:32:42 -040077 bool halfFloatVertexAttributeSupport() const { return fHalfFloatVertexAttributeSupport; }
Chris Dalton27059d32018-01-23 14:06:50 -070078
79 // Primitive restart functionality is core in ES 3.0, but using it will cause slowdowns on some
80 // systems. This cap is only set if primitive restart will improve performance.
81 bool usePrimitiveRestart() const { return fUsePrimitiveRestart; }
82
csmartdalton485a1202016-07-13 10:16:32 -070083 bool preferClientSideDynamicBuffers() const { return fPreferClientSideDynamicBuffers; }
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +000084
Chris Dalton344e9032017-12-11 15:42:09 -070085 // On tilers, an initial fullscreen clear is an OPTIMIZATION. It allows the hardware to
86 // initialize each tile with a constant value rather than loading each pixel from memory.
87 bool preferFullscreenClears() const { return fPreferFullscreenClears; }
88
Chris Dalton674f77a2019-09-30 20:49:39 -060089 // Should we discard stencil values after a render pass? (Tilers get better performance if we
90 // always load stencil buffers with a "clear" op, and then discard the content when finished.)
91 bool discardStencilValuesAfterRenderPass() const {
Chris Daltona8b16362020-07-17 17:38:54 -070092 // b/160958008
93 return false;
94#if 0
Chris Dalton674f77a2019-09-30 20:49:39 -060095 // This method is actually just a duplicate of preferFullscreenClears(), with a descriptive
96 // name for the sake of readability.
97 return this->preferFullscreenClears();
Chris Daltona8b16362020-07-17 17:38:54 -070098#endif
Chris Dalton674f77a2019-09-30 20:49:39 -060099 }
100
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600101 // D3D does not allow the refs or masks to differ on a two-sided stencil draw.
102 bool twoSidedStencilRefsAndMasksMustMatch() const {
103 return fTwoSidedStencilRefsAndMasksMustMatch;
104 }
105
robertphillips63926682015-08-20 09:39:02 -0700106 bool preferVRAMUseOverFlushes() const { return fPreferVRAMUseOverFlushes; }
107
Eric Karl5c779752017-05-08 12:02:07 -0700108 bool avoidStencilBuffers() const { return fAvoidStencilBuffers; }
109
Greg Daniel4374e962018-09-28 15:09:47 -0400110 bool avoidWritePixelsFastPath() const { return fAvoidWritePixelsFastPath; }
111
Chris Daltone1196c52019-12-28 14:31:09 -0700112 // http://skbug.com/9739
113 bool requiresManualFBBarrierAfterTessellatedStencilDraw() const {
114 return fRequiresManualFBBarrierAfterTessellatedStencilDraw;
115 }
116
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600117 // glDrawElementsIndirect fails GrMeshTest on every Win10 Intel bot.
118 bool nativeDrawIndexedIndirectIsBroken() const { return fNativeDrawIndexedIndirectIsBroken; }
119
csmartdaltone0d36292016-07-29 08:14:20 -0700120 /**
cdalton8917d622015-05-06 13:40:21 -0700121 * Indicates the capabilities of the fixed function blend unit.
122 */
123 enum BlendEquationSupport {
124 kBasic_BlendEquationSupport, //<! Support to select the operator that
125 // combines src and dst terms.
126 kAdvanced_BlendEquationSupport, //<! Additional fixed function support for specific
127 // SVG/PDF blend modes. Requires blend barriers.
128 kAdvancedCoherent_BlendEquationSupport, //<! Advanced blend equation support that does not
129 // require blend barriers, and permits overlap.
130
131 kLast_BlendEquationSupport = kAdvancedCoherent_BlendEquationSupport
132 };
133
134 BlendEquationSupport blendEquationSupport() const { return fBlendEquationSupport; }
135
136 bool advancedBlendEquationSupport() const {
137 return fBlendEquationSupport >= kAdvanced_BlendEquationSupport;
138 }
139
140 bool advancedCoherentBlendEquationSupport() const {
141 return kAdvancedCoherent_BlendEquationSupport == fBlendEquationSupport;
142 }
143
Jim Van Verth1bef9792020-07-09 08:09:13 -0400144 bool isAdvancedBlendEquationDisabled(GrBlendEquation equation) const {
cdalton1dd05422015-06-12 09:01:18 -0700145 SkASSERT(GrBlendEquationIsAdvanced(equation));
Chris Dalton302d5be2019-01-22 23:41:25 -0700146 SkASSERT(this->advancedBlendEquationSupport());
Jim Van Verth1bef9792020-07-09 08:09:13 -0400147 return SkToBool(fAdvBlendEqDisableFlags & (1 << equation));
cdalton1dd05422015-06-12 09:01:18 -0700148 }
149
Greg Danielf6d60d32020-01-08 13:39:16 -0500150 // On some GPUs it is a performance win to disable blending instead of doing src-over with a src
151 // alpha equal to 1. To disable blending we collapse src-over to src and the backends will
152 // handle the disabling of blending.
153 bool shouldCollapseSrcOverToSrcWhenAble() const {
154 return fShouldCollapseSrcOverToSrcWhenAble;
155 }
156
Greg Daniela89b4302021-01-29 10:48:40 -0500157 // When abandoning the GrDirectContext do we need to sync the GPU before we start abandoning
158 // resources.
159 bool mustSyncGpuDuringAbandon() const {
160 return fMustSyncGpuDuringAbandon;
161 }
162
Brian Salomon91216d52021-04-09 11:57:59 -0400163 // Use a reduced set of rendering algorithms or less optimal effects in order to
164 // reduce the number of unique shaders generated.
165 bool reducedShaderMode() const { return fReducedShaderMode; }
166
cdalton8917d622015-05-06 13:40:21 -0700167 /**
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000168 * Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
169 * textures allows partial mappings or full mappings.
170 */
171 enum MapFlags {
Brian Salomon105d7c22019-04-16 13:46:14 -0400172 kNone_MapFlags = 0x0, //<! Cannot map the resource.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000173
Brian Salomon105d7c22019-04-16 13:46:14 -0400174 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be set for any of
175 // the other flags to have meaning.
176 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
Greg Daniel2d41d0d2019-08-26 11:08:51 -0400177 kAsyncRead_MapFlag = 0x4, //<! Are maps for reading asynchronous WRT GrOpsRenderPass
Brian Salomon105d7c22019-04-16 13:46:14 -0400178 // submitted to GrGpu.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000179 };
180
Greg Daniel5af72c12021-02-08 13:52:08 -0500181 // This returns the general mapping support for the GPU. However, even if this returns a flag
182 // that says buffers can be mapped, it does NOT mean that every buffer will be mappable. Thus
183 // calls of map should still check to see if a valid pointer was returned from the map call and
184 // handle fallbacks appropriately. If this does return kNone_MapFlags then all calls to map() on
185 // any buffer will fail.
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000186 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
187
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000188 // Scratch textures not being reused means that those scratch textures
skia.committer@gmail.com7ed98df2013-10-31 07:01:53 +0000189 // that we upload to (i.e., don't have a render target) will not be
robertphillips@google.com2d2e5c42013-10-30 21:30:43 +0000190 // recycled in the texture cache. This is to prevent ghosting by drivers
191 // (in particular for deferred architectures).
commit-bot@chromium.orgb8356522013-07-18 22:26:39 +0000192 bool reuseScratchTextures() const { return fReuseScratchTextures; }
robertphillips1b8e1b52015-06-24 06:54:10 -0700193 bool reuseScratchBuffers() const { return fReuseScratchBuffers; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000194
bsalomon7dbd45d2016-03-23 10:40:53 -0700195 /// maximum number of attribute values per vertex
196 int maxVertexAttributes() const { return fMaxVertexAttributes; }
197
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000198 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700199
200 /** This is the largest render target size that can be used without incurring extra perfomance
201 cost. It is usually the max RT size, unless larger render targets are known to be slower. */
202 int maxPreferredRenderTargetSize() const { return fMaxPreferredRenderTargetSize; }
203
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000204 int maxTextureSize() const { return fMaxTextureSize; }
Chris Dalton2612bae2018-02-22 13:41:37 -0700205
csmartdalton9bc11872016-08-09 12:42:47 -0700206 int maxWindowRectangles() const { return fMaxWindowRectangles; }
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000207
Greg Daniel2a303902018-02-20 10:25:54 -0500208 // Returns whether mixed samples is supported for the given backend render target.
209 bool isWindowRectanglesSupportedForRT(const GrBackendRenderTarget& rt) const {
210 return this->maxWindowRectangles() > 0 && this->onIsWindowRectanglesSupportedForRT(rt);
211 }
212
Jim Van Verth023f2e72020-10-09 15:38:58 -0400213 uint32_t maxPushConstantsSize() const { return fMaxPushConstantsSize; }
Jim Van Verth4b3d1f32020-10-08 15:46:36 -0400214
Robert Phillipsf209e882019-06-25 15:59:50 -0400215 virtual bool isFormatSRGB(const GrBackendFormat&) const = 0;
Greg Daniela00bcad2019-10-11 13:21:48 -0400216
Greg Daniel01f278c2020-06-12 16:58:17 -0400217 bool isFormatCompressed(const GrBackendFormat& format) const;
Robert Phillipsf209e882019-06-25 15:59:50 -0400218
Greg Daniel7bfc9132019-08-14 14:23:53 -0400219 // Can a texture be made with the GrBackendFormat, and then be bound and sampled in a shader.
220 virtual bool isFormatTexturable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500221
Greg Daniel6980c4e2019-07-30 16:18:18 -0400222 // Returns whether a texture of the given format can be copied to a texture of the same format.
223 virtual bool isFormatCopyable(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500224
Greg Danieleadfac92019-08-02 09:03:53 -0400225 // Returns the maximum supported sample count for a format. 0 means the format is not renderable
Brian Salomon469046c2020-03-30 14:21:04 -0400226 // 1 means the format is renderable but doesn't support MSAA.
Greg Danieleadfac92019-08-02 09:03:53 -0400227 virtual int maxRenderTargetSampleCount(const GrBackendFormat&) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500228
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600229 // Returns the number of samples to use when performing internal draws to the given config with
Chris Daltona1638a52019-06-24 11:54:24 -0600230 // MSAA or mixed samples. If 0, Ganesh should not attempt to use internal multisampling.
Greg Danieleadfac92019-08-02 09:03:53 -0400231 int internalMultisampleCount(const GrBackendFormat& format) const {
Brian Osman788b9162020-02-07 10:36:46 -0500232 return std::min(fInternalMultisampleCount, this->maxRenderTargetSampleCount(format));
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600233 }
234
Greg Daniel900583a2019-08-06 12:05:31 -0400235 virtual bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format,
236 int sampleCount = 1) const = 0;
237
238 virtual bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const = 0;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500239
240 // Find a sample count greater than or equal to the requested count which is supported for a
Greg Daniel6fa62e22019-08-07 15:52:37 -0400241 // render target of the given format or 0 if no such sample count is supported. If the requested
Brian Salomonbdecacf2018-02-02 20:32:49 -0500242 // sample count is 1 then 1 will be returned if non-MSAA rendering is supported, otherwise 0.
243 // For historical reasons requestedCount==0 is handled identically to requestedCount==1.
Greg Daniel6fa62e22019-08-07 15:52:37 -0400244 virtual int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const = 0;
commit-bot@chromium.org42dc8132014-05-27 19:26:59 +0000245
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500246 /**
Brian Salomon3d86a192018-02-27 16:46:11 -0500247 * Backends may have restrictions on what types of surfaces support GrGpu::writePixels().
248 * If this returns false then the caller should implement a fallback where a temporary texture
249 * is created, pixels are written to it, and then that is copied or drawn into the the surface.
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500250 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500251 bool surfaceSupportsWritePixels(const GrSurface*) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400252
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400253 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400254 * Indicates whether surface supports GrGpu::readPixels, must be copied, or cannot be read.
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400255 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400256 enum class SurfaceReadPixelsSupport {
257 /** GrGpu::readPixels is supported by the surface. */
258 kSupported,
259 /**
260 * GrGpu::readPixels is not supported by this surface but this surface can be drawn
261 * or copied to a Ganesh-created GrTextureType::kTexture2D and then that surface will be
262 * readable.
263 */
264 kCopyToTexture2D,
265 /**
266 * Not supported
267 */
268 kUnsupported,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400269 };
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400270 /**
Brian Salomondc0710f2019-07-01 14:59:32 -0400271 * Backends may have restrictions on what types of surfaces support GrGpu::readPixels(). We may
272 * either be able to read directly from the surface, read from a copy of the surface, or not
273 * read at all.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400274 */
Brian Salomondc0710f2019-07-01 14:59:32 -0400275 virtual SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500276
Brian Salomon42be09d2019-07-26 12:12:26 -0400277 struct SupportedWrite {
278 GrColorType fColorType;
279 // If the write is occurring using GrGpu::transferPixelsTo then this provides the
280 // minimum alignment of the offset into the transfer buffer.
281 size_t fOffsetAlignmentForTransferBuffer;
282 };
283
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500284 /**
285 * Given a dst pixel config and a src color type what color type must the caller coax the
286 * the data into in order to use GrGpu::writePixels().
287 */
Brian Salomon01915c02019-08-02 09:57:21 -0400288 virtual SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType,
289 const GrBackendFormat& surfaceFormat,
Brian Salomon42be09d2019-07-26 12:12:26 -0400290 GrColorType srcColorType) const = 0;
Brian Salomon5f33a8c2018-02-26 14:32:39 -0500291
Brian Salomonf30b1c12019-06-20 12:25:02 -0400292 struct SupportedRead {
Brian Salomonf30b1c12019-06-20 12:25:02 -0400293 GrColorType fColorType;
Brian Salomon42be09d2019-07-26 12:12:26 -0400294 // If the read is occurring using GrGpu::transferPixelsFrom then this provides the
295 // minimum alignment of the offset into the transfer buffer.
Greg Danielba88ab62019-07-26 09:14:01 -0400296 size_t fOffsetAlignmentForTransferBuffer;
Brian Salomonf30b1c12019-06-20 12:25:02 -0400297 };
298
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400299 /**
Greg Daniel00fb7242019-07-18 14:28:01 -0400300 * Given a src surface's color type and its backend format as well as a color type the caller
Brian Salomonf30b1c12019-06-20 12:25:02 -0400301 * would like read into, this provides a legal color type that the caller may pass to
302 * GrGpu::readPixels(). The returned color type may differ from the passed dstColorType, in
303 * which case the caller must convert the read pixel data (see GrConvertPixels). When converting
304 * to dstColorType the swizzle in the returned struct should be applied. The caller must check
305 * the returned color type for kUnknown.
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400306 */
Greg Danielba88ab62019-07-26 09:14:01 -0400307 SupportedRead supportedReadPixelsColorType(GrColorType srcColorType,
308 const GrBackendFormat& srcFormat,
309 GrColorType dstColorType) const;
Brian Salomon19eaf2d2018-03-19 16:06:44 -0400310
Brian Salomon1047a492019-07-02 12:25:21 -0400311 /**
312 * Do GrGpu::writePixels() and GrGpu::transferPixelsTo() support a src buffer where the row
313 * bytes is not equal to bpp * w?
314 */
315 bool writePixelsRowBytesSupport() const { return fWritePixelsRowBytesSupport; }
316 /**
317 * Does GrGpu::readPixels() support a dst buffer where the row bytes is not equal to bpp * w?
318 */
319 bool readPixelsRowBytesSupport() const { return fReadPixelsRowBytesSupport; }
320
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500321 bool transferFromSurfaceToBufferSupport() const { return fTransferFromSurfaceToBufferSupport; }
322 bool transferFromBufferToTextureSupport() const { return fTransferFromBufferToTextureSupport; }
Brian Salomone05ba5a2019-04-08 11:59:07 -0400323
robertphillipscaef3452015-11-11 13:18:11 -0800324 bool suppressPrints() const { return fSuppressPrints; }
325
cdalton397536c2016-03-25 12:15:03 -0700326 size_t bufferMapThreshold() const {
327 SkASSERT(fBufferMapThreshold >= 0);
328 return fBufferMapThreshold;
joshualitt7224c862015-05-29 06:46:47 -0700329 }
bsalomon682c2692015-05-22 14:01:46 -0700330
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400331 /** True in environments that will issue errors if memory uploaded to buffers
bsalomon7dea7b72015-08-19 08:26:51 -0700332 is not initialized (even if not read by draw calls). */
333 bool mustClearUploadedBufferData() const { return fMustClearUploadedBufferData; }
334
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400335 /** For some environments, there is a performance or safety concern to not
336 initializing textures. For example, with WebGL and Firefox, there is a large
337 performance hit to not doing it.
338 */
339 bool shouldInitializeTextures() const { return fShouldInitializeTextures; }
340
Greg Danielb2acf0a2018-09-12 09:17:11 -0400341 /** Returns true if the given backend supports importing AHardwareBuffers via the
342 * GrAHardwarebufferImageGenerator. This will only ever be supported on Android devices with API
343 * level >= 26.
344 * */
345 bool supportsAHardwareBufferImages() const { return fSupportsAHardwareBufferImages; }
346
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400347 bool wireframeMode() const { return fWireframeMode; }
348
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400349 /** Supports using GrFence. */
jvanverth84741b32016-09-30 08:39:02 -0700350 bool fenceSyncSupport() const { return fFenceSyncSupport; }
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400351
352 /** Supports using GrSemaphore. */
353 bool semaphoreSupport() const { return fSemaphoreSupport; }
354
Brian Osman2c2bc112017-02-28 10:02:49 -0500355 bool crossContextTextureSupport() const { return fCrossContextTextureSupport; }
Brian Salomon467921e2017-03-06 16:17:12 -0500356 /**
Greg Daniel25af6712018-04-25 10:44:38 -0400357 * Returns whether or not we will be able to do a copy given the passed in params
358 */
Brian Salomonc67c31c2018-12-06 10:00:03 -0500359 bool canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
360 const SkIRect& srcRect, const SkIPoint& dstPoint) const;
Greg Daniel25af6712018-04-25 10:44:38 -0400361
Brian Salomonf7232642018-09-19 08:58:08 -0400362 bool dynamicStateArrayGeometryProcessorTextureSupport() const {
363 return fDynamicStateArrayGeometryProcessorTextureSupport;
364 }
365
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500366 // Not all backends support clearing with a scissor test (e.g. Metal), this will always
367 // return true if performColorClearsAsDraws() returns true.
Michael Ludwiga21d1962019-01-11 15:26:22 -0500368 bool performPartialClearsAsDraws() const {
Michael Ludwigc39d0c82019-01-15 10:03:43 -0500369 return fPerformColorClearsAsDraws || fPerformPartialClearsAsDraws;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500370 }
371
372 // Many drivers have issues with color clears.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600373 bool performColorClearsAsDraws() const { return fPerformColorClearsAsDraws; }
Michael Ludwiga21d1962019-01-11 15:26:22 -0500374
Robert Phillips2f05a482019-11-25 09:54:43 -0500375 bool avoidLargeIndexBufferDraws() const { return fAvoidLargeIndexBufferDraws; }
376
Michael Ludwiga21d1962019-01-11 15:26:22 -0500377 /// Adreno 4xx devices experience an issue when there are a large number of stencil clip bit
378 /// clears. The minimal repro steps are not precisely known but drawing a rect with a stencil
379 /// op instead of using glClear seems to resolve the issue.
Chris Daltona8fbeba2019-03-30 00:31:23 -0600380 bool performStencilClearsAsDraws() const { return fPerformStencilClearsAsDraws; }
381
Chris Dalton94310792021-03-12 11:10:24 -0700382 // Should we disable the clip mask atlas due to a faulty driver?
383 bool driverDisableMSAAClipAtlas() const { return fDriverDisableMSAAClipAtlas; }
Ethan Nicholas56d19a52018-10-15 11:26:20 -0400384
Chris Daltoneae5c162020-12-29 10:18:21 -0700385 // Should we disable GrTessellationPathRenderer due to a faulty driver?
386 bool disableTessellationPathRenderer() const { return fDisableTessellationPathRenderer; }
387
Greg Danield358cbe2020-09-11 09:33:54 -0400388 // Returns how to sample the dst values for the passed in GrRenderTargetProxy.
389 GrDstSampleType getDstSampleTypeForProxy(const GrRenderTargetProxy*) const;
390
Greg Daniel25af6712018-04-25 10:44:38 -0400391 /**
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400392 * This is used to try to ensure a successful copy a dst in order to perform shader-based
393 * blending.
394 *
395 * fRectsMustMatch will be set to true if the copy operation must ensure that the src and dest
396 * rects are identical.
397 *
398 * fMustCopyWholeSrc will be set to true if copy rect must equal src's bounds.
399 *
400 * Caller will detect cases when copy cannot succeed and try copy-as-draw as a fallback.
Brian Salomon467921e2017-03-06 16:17:12 -0500401 */
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400402 struct DstCopyRestrictions {
403 GrSurfaceProxy::RectsMustMatch fRectsMustMatch = GrSurfaceProxy::RectsMustMatch::kNo;
404 bool fMustCopyWholeSrc = false;
405 };
Greg Daniel0258c902019-08-01 13:08:33 -0400406 virtual DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src,
407 GrColorType ct) const {
Brian Salomon1e03b6b12019-07-17 17:28:24 -0400408 return {};
409 }
Brian Salomon467921e2017-03-06 16:17:12 -0500410
Greg Daniel9a48beb2020-01-16 16:57:16 -0500411 bool validateSurfaceParams(const SkISize&, const GrBackendFormat&, GrRenderable renderable,
Brian Salomon7e67dca2020-07-21 09:27:25 -0400412 int renderTargetSampleCnt, GrMipmapped) const;
Brian Salomonbdecacf2018-02-02 20:32:49 -0500413
Greg Daniel01f278c2020-06-12 16:58:17 -0400414 bool areColorTypeAndFormatCompatible(GrColorType grCT, const GrBackendFormat& format) const;
Robert Phillipsc046ff02019-07-01 10:34:03 -0400415
Brian Salomonf391d0f2018-12-14 09:18:50 -0500416 /** These are used when creating a new texture internally. */
Robert Phillips0a15cc62019-07-30 12:49:10 -0400417 GrBackendFormat getDefaultBackendFormat(GrColorType, GrRenderable) const;
Greg Daniel4065d452018-11-16 15:43:41 -0500418
Brian Salomonbb8dde82019-06-27 10:52:13 -0400419 virtual GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const = 0;
420
Timothy Liang036fdfe2018-06-28 15:50:36 -0400421 /**
Michael Ludwigf23a1522018-12-10 11:36:13 -0500422 * The CLAMP_TO_BORDER wrap mode for texture coordinates was added to desktop GL in 1.3, and
423 * GLES 3.2, but is also available in extensions. Vulkan and Metal always have support.
424 */
425 bool clampToBorderSupport() const { return fClampToBorderSupport; }
426
Greg Danieleb4a8272019-05-16 16:52:55 -0400427 /**
Greg Daniel14b57212019-12-17 16:18:06 -0500428 * Returns the GrSwizzle to use when sampling or reading back from a texture with the passed in
429 * GrBackendFormat and GrColorType.
Greg Danieleb4a8272019-05-16 16:52:55 -0400430 */
Greg Daniel01f278c2020-06-12 16:58:17 -0400431 GrSwizzle getReadSwizzle(const GrBackendFormat& format, GrColorType colorType) const;
Greg Danieleb4a8272019-05-16 16:52:55 -0400432
433 /**
Brian Salomon982f5462020-03-30 12:52:33 -0400434 * Returns the GrSwizzle to use when writing colors to a surface with the passed in
Greg Danieleb4a8272019-05-16 16:52:55 -0400435 * GrBackendFormat and GrColorType.
436 */
Brian Salomon982f5462020-03-30 12:52:33 -0400437 virtual GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const = 0;
Greg Danieleb4a8272019-05-16 16:52:55 -0400438
Greg Danield51fa2f2020-01-22 16:53:38 -0500439 virtual uint64_t computeFormatKey(const GrBackendFormat&) const = 0;
440
Adrienne Walker3ed33992018-05-15 11:44:34 -0700441 const GrDriverBugWorkarounds& workarounds() const { return fDriverBugWorkarounds; }
442
Brian Salomon947efe22019-07-16 15:36:11 -0400443 /**
Robert Phillips323471e2019-11-11 11:33:37 -0500444 * Adds fields to the key to represent the sampler that will be created for the passed
445 * in parameters. Currently this extra keying is only needed when building a vulkan pipeline
446 * with immutable samplers.
447 */
448 virtual void addExtraSamplerKey(GrProcessorKeyBuilder*,
Brian Salomonccb61422020-01-09 10:46:36 -0500449 GrSamplerState,
Robert Phillips323471e2019-11-11 11:33:37 -0500450 const GrBackendFormat&) const {}
451
Greg Daniel91b37b12021-01-05 15:40:54 -0500452 enum class ProgramDescOverrideFlags {
453 kNone = 0,
454 // If using discardable msaa surfaces in vulkan, when we break up a render pass for an
455 // inline upload, we must do a load msaa subpass for the second render pass. However, if the
456 // original render pass did not have this load subpass (e.g. clear or discard load op), then
457 // all the GrProgramInfos for draws that end up in the second render pass will have been
458 // recorded thinking they will be in a render pass with only 1 subpass. Thus we add an
459 // override flag to the makeDesc call to force the actually VkPipeline that gets created to
460 // be created using a render pass with 2 subpasses. We do miss on the pre-compile with this
461 // approach, but inline uploads are very rare and already slow.
462 kVulkanHasResolveLoadSubpass = 0x1,
463 };
464 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProgramDescOverrideFlags);
465
466
467 virtual GrProgramDesc makeDesc(
468 GrRenderTarget*, const GrProgramInfo&,
469 ProgramDescOverrideFlags overrideFlags = ProgramDescOverrideFlags::kNone) const = 0;
Robert Phillips03e4c952019-11-26 16:20:22 -0500470
Greg Daniel638b2e82020-08-27 14:29:00 -0400471 // This method specifies, for each backend, the extra properties of a RT when Ganesh creates one
472 // internally. For example, for Vulkan, Ganesh always creates RTs that can be used as input
473 // attachments.
474 virtual GrInternalSurfaceFlags getExtraSurfaceFlagsForDeferredRT() const {
475 return GrInternalSurfaceFlags::kNone;
476 }
477
Robert Phillipsffe27292019-08-01 10:08:07 -0400478#if GR_TEST_UTILS
479 struct TestFormatColorTypeCombination {
480 GrColorType fColorType;
481 GrBackendFormat fFormat;
482 };
483
484 virtual std::vector<TestFormatColorTypeCombination> getTestingCombinations() const = 0;
485#endif
486
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000487protected:
Chris Dalton8367e112019-11-13 12:43:21 -0700488 // Subclasses must call this at the end of their init method in order to do final processing on
489 // the caps (including overrides requested by the client).
490 // NOTE: this method will only reduce the caps, never expand them.
491 void finishInitialization(const GrContextOptions& options);
bsalomon4ee6bd82015-05-27 13:23:23 -0700492
bungeman6bd52842016-10-27 09:30:08 -0700493 sk_sp<GrShaderCaps> fShaderCaps;
jvanverthe9c0fc62015-04-29 11:18:05 -0700494
joshualitt83bc2292015-06-18 14:18:02 -0700495 bool fNPOTTextureTileSupport : 1;
Brian Salomon69100f02020-07-21 10:49:25 -0400496 bool fMipmapSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700497 bool fReuseScratchTextures : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700498 bool fReuseScratchBuffers : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700499 bool fGpuTracingSupport : 1;
joshualitt83bc2292015-06-18 14:18:02 -0700500 bool fOversizedStencilSupport : 1;
501 bool fTextureBarrierSupport : 1;
Robert Phillips7f861922018-01-30 13:13:42 +0000502 bool fSampleLocationsSupport : 1;
csmartdalton2b5f2cb2016-06-10 14:06:32 -0700503 bool fMultisampleDisableSupport : 1;
Chris Daltona77cdee2020-04-03 14:50:43 -0600504 bool fDrawInstancedSupport : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600505 bool fNativeDrawIndirectSupport : 1;
Chris Daltonbde4bb72020-07-17 14:11:04 -0600506 bool fUseClientSideIndirectBuffers : 1;
Chris Dalton6ce447a2019-06-23 18:07:38 -0600507 bool fMixedSamplesSupport : 1;
Chris Daltonce425af2019-12-16 10:39:03 -0700508 bool fConservativeRasterSupport : 1;
Chris Dalton1215cda2019-12-17 21:44:04 -0700509 bool fWireframeSupport : 1;
Chris Daltond5d8a642019-08-08 15:29:20 -0600510 bool fMSAAResolvesAutomatically : 1;
Chris Dalton27059d32018-01-23 14:06:50 -0700511 bool fUsePrimitiveRestart : 1;
csmartdalton485a1202016-07-13 10:16:32 -0700512 bool fPreferClientSideDynamicBuffers : 1;
Chris Dalton344e9032017-12-11 15:42:09 -0700513 bool fPreferFullscreenClears : 1;
Chris Dalton3d28b6a2020-04-13 11:12:28 -0600514 bool fTwoSidedStencilRefsAndMasksMustMatch : 1;
bsalomon7dea7b72015-08-19 08:26:51 -0700515 bool fMustClearUploadedBufferData : 1;
Kevin Lubick61a5f0a2019-03-28 09:47:15 -0400516 bool fShouldInitializeTextures : 1;
Greg Danielb2acf0a2018-09-12 09:17:11 -0400517 bool fSupportsAHardwareBufferImages : 1;
Brian Osman499bf1a2018-09-17 11:32:42 -0400518 bool fHalfFloatVertexAttributeSupport : 1;
Michael Ludwigf23a1522018-12-10 11:36:13 -0500519 bool fClampToBorderSupport : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500520 bool fPerformPartialClearsAsDraws : 1;
521 bool fPerformColorClearsAsDraws : 1;
Robert Phillips2f05a482019-11-25 09:54:43 -0500522 bool fAvoidLargeIndexBufferDraws : 1;
Michael Ludwiga21d1962019-01-11 15:26:22 -0500523 bool fPerformStencilClearsAsDraws : 1;
Brian Salomonfb28c6f2020-01-10 13:04:45 -0500524 bool fTransferFromBufferToTextureSupport : 1;
525 bool fTransferFromSurfaceToBufferSupport : 1;
Brian Salomon1047a492019-07-02 12:25:21 -0400526 bool fWritePixelsRowBytesSupport : 1;
527 bool fReadPixelsRowBytesSupport : 1;
Greg Danielf6d60d32020-01-08 13:39:16 -0500528 bool fShouldCollapseSrcOverToSrcWhenAble : 1;
Greg Daniela89b4302021-01-29 10:48:40 -0500529 bool fMustSyncGpuDuringAbandon : 1;
Brian Salomon91216d52021-04-09 11:57:59 -0400530 bool fReducedShaderMode : 1;
robertphillips1b8e1b52015-06-24 06:54:10 -0700531
bsalomon63b21962014-11-05 07:05:34 -0800532 // Driver workaround
Chris Dalton94310792021-03-12 11:10:24 -0700533 bool fDriverDisableMSAAClipAtlas : 1;
Chris Daltoneae5c162020-12-29 10:18:21 -0700534 bool fDisableTessellationPathRenderer : 1;
Eric Karl5c779752017-05-08 12:02:07 -0700535 bool fAvoidStencilBuffers : 1;
Greg Daniel4374e962018-09-28 15:09:47 -0400536 bool fAvoidWritePixelsFastPath : 1;
Chris Daltone1196c52019-12-28 14:31:09 -0700537 bool fRequiresManualFBBarrierAfterTessellatedStencilDraw : 1;
Chris Dalton03fdf6a2020-04-07 12:31:59 -0600538 bool fNativeDrawIndexedIndirectIsBroken : 1;
bsalomon63b21962014-11-05 07:05:34 -0800539
Brian Salomon01b476a2018-01-23 11:06:41 -0500540 // ANGLE performance workaround
robertphillips63926682015-08-20 09:39:02 -0700541 bool fPreferVRAMUseOverFlushes : 1;
542
jvanverth84741b32016-09-30 08:39:02 -0700543 bool fFenceSyncSupport : 1;
Brian Salomon9ff5acb2019-05-08 09:04:47 -0400544 bool fSemaphoreSupport : 1;
ethannicholas28ef4452016-03-25 09:26:03 -0700545
Brian Salomonf7232642018-09-19 08:58:08 -0400546 // Requires fence sync support in GL.
Brian Osman2c2bc112017-02-28 10:02:49 -0500547 bool fCrossContextTextureSupport : 1;
548
Brian Salomonf7232642018-09-19 08:58:08 -0400549 // Not (yet) implemented in VK backend.
550 bool fDynamicStateArrayGeometryProcessorTextureSupport : 1;
551
cdalton8917d622015-05-06 13:40:21 -0700552 BlendEquationSupport fBlendEquationSupport;
Jim Van Verth1bef9792020-07-09 08:09:13 -0400553 uint32_t fAdvBlendEqDisableFlags;
Brian Salomon4dea72a2019-12-18 10:43:10 -0500554 static_assert(kLast_GrBlendEquation < 32);
cdalton1dd05422015-06-12 09:01:18 -0700555
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000556 uint32_t fMapBufferFlags;
cdalton397536c2016-03-25 12:15:03 -0700557 int fBufferMapThreshold;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000558
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000559 int fMaxRenderTargetSize;
Chris Dalton2612bae2018-02-22 13:41:37 -0700560 int fMaxPreferredRenderTargetSize;
bsalomon7dbd45d2016-03-23 10:40:53 -0700561 int fMaxVertexAttributes;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000562 int fMaxTextureSize;
csmartdalton9bc11872016-08-09 12:42:47 -0700563 int fMaxWindowRectangles;
Chris Daltona1638a52019-06-24 11:54:24 -0600564 int fInternalMultisampleCount;
Jim Van Verth023f2e72020-10-09 15:38:58 -0400565 uint32_t fMaxPushConstantsSize = 0;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000566
Adrienne Walker68314842018-05-14 14:02:53 -0700567 GrDriverBugWorkarounds fDriverBugWorkarounds;
568
egdanielbc127a32014-09-19 12:07:43 -0700569private:
Chris Dalton8367e112019-11-13 12:43:21 -0700570 void applyOptionsOverrides(const GrContextOptions& options);
571
Mike Kleinfc6c37b2016-09-27 09:34:10 -0400572 virtual void onApplyOptionsOverrides(const GrContextOptions&) {}
Brian Osman71a18892017-08-10 10:23:25 -0400573 virtual void onDumpJSON(SkJSONWriter*) const {}
Brian Salomonc67c31c2018-12-06 10:00:03 -0500574 virtual bool onSurfaceSupportsWritePixels(const GrSurface*) const = 0;
575 virtual bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
576 const SkIRect& srcRect, const SkIPoint& dstPoint) const = 0;
Brian Salomon469046c2020-03-30 14:21:04 -0400577 virtual GrBackendFormat onGetDefaultBackendFormat(GrColorType) const = 0;
egdanielb7e7d572015-11-04 04:23:53 -0800578
Greg Daniel2a303902018-02-20 10:25:54 -0500579 // Backends should implement this if they have any extra requirements for use of window
580 // rectangles for a specific GrBackendRenderTarget outside of basic support.
581 virtual bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const {
582 return true;
583 }
584
Greg Daniel627d0532019-07-08 16:48:14 -0400585 virtual bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const = 0;
586
Greg Danielba88ab62019-07-26 09:14:01 -0400587 virtual SupportedRead onSupportedReadPixelsColorType(GrColorType srcColorType,
588 const GrBackendFormat& srcFormat,
589 GrColorType dstColorType) const = 0;
590
Greg Daniel01f278c2020-06-12 16:58:17 -0400591 virtual GrSwizzle onGetReadSwizzle(const GrBackendFormat&, GrColorType) const = 0;
592
Greg Danield358cbe2020-09-11 09:33:54 -0400593 virtual GrDstSampleType onGetDstSampleTypeForProxy(const GrRenderTargetProxy*) const {
594 return GrDstSampleType::kAsTextureCopy;
595 }
Greg Daniel01f278c2020-06-12 16:58:17 -0400596
robertphillipscaef3452015-11-11 13:18:11 -0800597 bool fSuppressPrints : 1;
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400598 bool fWireframeMode : 1;
bsalomon682c2692015-05-22 14:01:46 -0700599
John Stiles7571f9e2020-09-02 22:42:33 -0400600 using INHERITED = SkRefCnt;
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000601};
602
Greg Daniel91b37b12021-01-05 15:40:54 -0500603GR_MAKE_BITFIELD_CLASS_OPS(GrCaps::ProgramDescOverrideFlags);
604
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000605#endif