blob: a86da49b668fcb4bb638d58682080e09ca66536c [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040079 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400116 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500117
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
119 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
120 ASSERT(!clearDepth || depthAttachment->isAttached());
121
122 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
123 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
124 ASSERT(!clearStencil || stencilAttachment->isAttached());
125
Luc Ferrona8af3a62018-03-29 14:44:24 -0400126 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
127
Luc Ferron8836f632018-04-05 07:26:53 -0400128 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400129 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400130
Jamie Madill9aef3672018-04-27 11:45:06 -0400131 // The most costly clear mode is when we need to mask out specific color channels. This can
132 // only be done with a draw call. The scissor region however can easily be integrated with
133 // this method. Similarly for depth/stencil clear.
134 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
135 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
136 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400137 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400138
139 // Stencil clears must be handled separately. The only way to write out a stencil value from
140 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
141 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
142 // depth to keep the code simple, but depth clears could be combined with the masked color
143 // clears as an optimization.
144
145 if (clearDepth || clearStencil)
146 {
147 // Masked stencil clears are currently not implemented.
148 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
149 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
150 }
151 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400152 }
153
Luc Ferron8836f632018-04-05 07:26:53 -0400154 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
155 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
156 // allow us to clear one or the other separately.
157 bool isSingleClearOnPackedDepthStencilAttachment =
158 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400159 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400160 {
161 // With scissor test enabled, we clear very differently and we don't need to access
162 // the image inside each attachment we can just use clearCmdAttachments with our
163 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400164
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400167 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400168 return gl::NoError();
169 }
170
171 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175
176 const VkClearDepthStencilValue &clearDepthStencilValue =
177 contextVk->getClearDepthStencilValue().depthStencil;
178
Luc Ferrone6a40d02018-03-22 10:30:57 -0400179 const VkImageAspectFlags aspectFlags =
180 (depthAttachment ? VK_IMAGE_ASPECT_DEPTH_BIT : 0) |
181 (stencilAttachment ? VK_IMAGE_ASPECT_STENCIL_BIT : 0);
Jamie Madill0cec82a2018-03-14 09:21:07 -0400182
183 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Jamie Madill316c6062018-05-29 10:49:45 -0400184 vk::ImageHelper *image = renderTarget->getImageForWrite(currentSerial, this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400185 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500186 }
187
Luc Ferrond3ab3072018-06-19 09:55:04 -0400188 if (!clearColor)
189 {
190 return gl::NoError();
191 }
192
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500193 const auto *attachment = mState.getFirstNonNullAttachment();
194 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500195
Jamie Madill0cec82a2018-03-14 09:21:07 -0400196 if (!commandBuffer)
197 {
198 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400199 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500200
Jamie Madill66546be2018-03-08 09:47:20 -0500201 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400202 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400203 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500204 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500205 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400206 VkClearColorValue modifiedClearColorValue = clearColorValue;
Jamie Madill66546be2018-03-08 09:47:20 -0500207 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400208
209 // Its possible we're clearing a render target that has no alpha channel but we represent it
210 // with a texture that has one. We must not affect its alpha channel no matter what the
211 // clear value is in that case.
212 if (mEmulatedAlphaAttachmentMask[colorIndex])
213 {
214 modifiedClearColorValue.float32[3] = 1.0;
215 }
216
Jamie Madill66546be2018-03-08 09:47:20 -0500217 ASSERT(colorRenderTarget);
Jamie Madill316c6062018-05-29 10:49:45 -0400218 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(currentSerial, this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400219 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400220 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500221 }
222
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500223 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400224}
225
Jamie Madillc564c072017-06-01 12:45:42 -0400226gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227 GLenum buffer,
228 GLint drawbuffer,
229 const GLfloat *values)
230{
231 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500232 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233}
234
Jamie Madillc564c072017-06-01 12:45:42 -0400235gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236 GLenum buffer,
237 GLint drawbuffer,
238 const GLuint *values)
239{
240 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500241 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400242}
243
Jamie Madillc564c072017-06-01 12:45:42 -0400244gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400245 GLenum buffer,
246 GLint drawbuffer,
247 const GLint *values)
248{
249 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500250 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400251}
252
Jamie Madillc564c072017-06-01 12:45:42 -0400253gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400254 GLenum buffer,
255 GLint drawbuffer,
256 GLfloat depth,
257 GLint stencil)
258{
259 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500260 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400261}
262
Jamie Madill4928b7c2017-06-20 12:57:39 -0400263GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264{
Jamie Madill66546be2018-03-08 09:47:20 -0500265 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400266}
267
Jamie Madill4928b7c2017-06-20 12:57:39 -0400268GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269{
Jamie Madill66546be2018-03-08 09:47:20 -0500270 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271}
272
Jamie Madillc564c072017-06-01 12:45:42 -0400273gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400274 const gl::Rectangle &area,
275 GLenum format,
276 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400277 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278{
Luc Ferrona1c72422018-05-14 15:58:28 -0400279 // Clip read area to framebuffer.
280 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
281 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
282 gl::Rectangle clippedArea;
283 if (!ClipRectangle(area, fbRect, &clippedArea))
284 {
285 // nothing to read
286 return gl::NoError();
287 }
288
Jamie Madill66546be2018-03-08 09:47:20 -0500289 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400290 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
291
292 vk::CommandBuffer *commandBuffer = nullptr;
293 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500294
Luc Ferrona1c72422018-05-14 15:58:28 -0400295 const gl::PixelPackState &packState = context->getGLState().getPackState();
296 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
297
298 GLuint outputPitch = 0;
299 ANGLE_TRY_RESULT(
300 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
301 outputPitch);
302 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700303 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400304 outputSkipBytes);
305
306 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
307 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400308
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400310 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500311 params.format = format;
312 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400313 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400314 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400315 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500316
Jamie Madill58675012018-05-22 14:54:07 -0400317 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700318 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400319 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
320 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400321}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500322
Jamie Madill58675012018-05-22 14:54:07 -0400323RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400324{
325 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400326 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400327 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400328}
329
Jamie Madillc564c072017-06-01 12:45:42 -0400330gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400331 const gl::Rectangle &sourceArea,
332 const gl::Rectangle &destArea,
333 GLbitfield mask,
334 GLenum filter)
335{
Luc Ferronaf883622018-06-08 15:57:31 -0400336 // TODO(lucferron): Implement this
337 // Should enable the BlitFramebufferANGLETest tests in angle_end2end_tests
338 // http://anglebug.com/2643
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500340 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400341}
342
Kenneth Russellce8602a2017-10-03 18:23:08 -0700343bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400344{
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400345 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400346}
347
Jamie Madill19fa1c62018-03-08 09:47:21 -0500348gl::Error FramebufferVk::syncState(const gl::Context *context,
349 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400350{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400351 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400352 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400353
354 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400355 for (size_t dirtyBit : dirtyBits)
356 {
357 switch (dirtyBit)
358 {
359 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
360 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
361 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
362 break;
363 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
364 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
365 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
366 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
367 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
368 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
369 break;
370 default:
371 {
372 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
373 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
374 size_t colorIndex =
375 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
376 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400377
378 // Update cached masks for masked clears.
379 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
380 if (renderTarget)
381 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400382 const angle::Format &emulatedFormat =
383 renderTarget->getImageFormat().textureFormat();
384 updateActiveColorMasks(
385 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
386 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
387
388 // TODO(lucferron): Add a test to trigger edge case where the framebuffer
389 // attachment would change but not the binding.
390 // http://anglebug.com/2597
391 const angle::Format &sourceFormat =
392 renderTarget->getImageFormat().angleFormat();
393 mEmulatedAlphaAttachmentMask.set(
394 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400395 }
396 else
397 {
Jamie Madill58675012018-05-22 14:54:07 -0400398 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400399 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400400 break;
401 }
402 }
403 }
Jamie Madill66546be2018-03-08 09:47:20 -0500404
Jamie Madill9aef3672018-04-27 11:45:06 -0400405 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400406 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
407 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400408
Jamie Madill9f2a8612017-11-30 12:43:09 -0500409 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400410 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500411
Jamie Madill316c6062018-05-29 10:49:45 -0400412 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400413 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400414 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400415
Jamie Madill72106562017-03-24 14:18:50 -0400416 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500417
418 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500419}
420
Jamie Madillb90779e2018-04-27 11:45:01 -0400421const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500422{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500423 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500424 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500425 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500426 }
427
Jamie Madill0b684ce2017-11-23 12:57:39 -0500428 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500429
Jamie Madill66546be2018-03-08 09:47:20 -0500430 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
431 const auto &colorRenderTargets = mRenderTargetCache.getColors();
432 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433 {
Jamie Madill66546be2018-03-08 09:47:20 -0500434 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
435 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400436 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500437 }
438
Jamie Madill66546be2018-03-08 09:47:20 -0500439 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
440 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400442 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443 }
444
Jamie Madill9f2a8612017-11-30 12:43:09 -0500445 mRenderPassDesc = desc;
446 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447}
448
Jamie Madillb90779e2018-04-27 11:45:01 -0400449gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500450{
451 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400452 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500453 {
454 return &mFramebuffer;
455 }
456
Jamie Madillb90779e2018-04-27 11:45:01 -0400457 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500458
Jamie Madillab9f9c32017-01-17 17:47:34 -0500459 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500460 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500461
462 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500463 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500464 if (mBackbuffer)
465 {
466 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
467 }
468
469 // Gather VkImageViews over all FBO attachments, also size of attached region.
470 std::vector<VkImageView> attachments;
471 gl::Extents attachmentsSize;
472
Jamie Madill66546be2018-03-08 09:47:20 -0500473 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
474 const auto &colorRenderTargets = mRenderTargetCache.getColors();
475 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500476 {
Jamie Madill66546be2018-03-08 09:47:20 -0500477 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
478 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400479 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500480
Jamie Madillbcf467f2018-05-23 09:46:00 -0400481 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
482 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500483 }
484
Jamie Madill66546be2018-03-08 09:47:20 -0500485 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
486 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500487 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400488 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500489
Jamie Madillbc543422018-03-30 10:43:19 -0400490 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400491 attachmentsSize == depthStencilRenderTarget->getImageExtents());
492 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500493 }
494
495 ASSERT(!attachments.empty());
496
497 VkFramebufferCreateInfo framebufferInfo;
498
499 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
500 framebufferInfo.pNext = nullptr;
501 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500502 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500503 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
504 framebufferInfo.pAttachments = attachments.data();
505 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
506 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
507 framebufferInfo.layers = 1;
508
Jamie Madill25301b62017-10-28 20:59:31 -0400509 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500510
Jamie Madillab9f9c32017-01-17 17:47:34 -0500511 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400512}
513
Jamie Madillb90779e2018-04-27 11:45:01 -0400514gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
515 bool clearColor,
516 bool clearDepth,
517 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500518{
Jamie Madill316c6062018-05-29 10:49:45 -0400519 // Trigger a new command node to ensure overlapping writes happen sequentially.
520 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400521
Luc Ferron5242d5b2018-02-15 07:14:35 -0500522 // This command can only happen inside a render pass, so obtain one if its already happening
523 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500524 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400525 vk::RecordingMode mode = vk::RecordingMode::Start;
526 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500527
Luc Ferrone4c38be2018-04-17 11:09:16 -0400528 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
529 // We assume for now that we always need to clear only 1 layer starting at the
530 // baseArrayLayer 0, this might need to change depending how we'll implement
531 // cube maps, 3d textures and array textures.
532 VkClearRect clearRect;
533 clearRect.baseArrayLayer = 0;
534 clearRect.layerCount = 1;
535
536 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
537 // in Vulkan.
538 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400539 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400540 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400541 {
542 // There is nothing to clear since the scissor is outside of the render area.
543 return gl::NoError();
544 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400545 clearRect.rect = gl_vk::GetRect(intersection);
546
Luc Ferron5242d5b2018-02-15 07:14:35 -0500547 gl::AttachmentArray<VkClearAttachment> clearAttachments;
548 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400549
550 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500551 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400552 RenderTargetVk *renderTarget = getColorReadRenderTarget();
553 const vk::Format &format = renderTarget->getImageFormat();
554 VkClearValue modifiedClear = contextVk->getClearColorValue();
555
556 // We need to make sure we are not clearing the alpha channel if we are using a buffer
557 // format that doesn't have an alpha channel.
558 if (format.angleFormat().alphaBits == 0)
559 {
560 modifiedClear.color.float32[3] = 1.0;
561 }
562
Luc Ferrona8af3a62018-03-29 14:44:24 -0400563 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
564 for (size_t colorIndex : mState.getEnabledDrawBuffers())
565 {
566 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
567 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
568 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400569 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400570 ++clearAttachmentIndex;
571 }
572 }
573
574 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
575 {
576 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
577 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500578 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400579 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
580 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
581 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500582 ++clearAttachmentIndex;
583 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400584 else
585 {
586 if (clearDepth)
587 {
588 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
589 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
590 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
591 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
592 ++clearAttachmentIndex;
593 }
594
595 if (clearStencil)
596 {
597 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
598 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
599 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
600 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
601 ++clearAttachmentIndex;
602 }
603 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500604
Luc Ferrona8af3a62018-03-29 14:44:24 -0400605 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500606 clearAttachments.data(), 1, &clearRect);
607 return gl::NoError();
608}
609
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400610gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
611 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400612{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400613 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400614 RendererVk *renderer = contextVk->getRenderer();
615 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
616
Jamie Madill316c6062018-05-29 10:49:45 -0400617 // Trigger a new command node to ensure overlapping writes happen sequentially.
618 onResourceChanged(renderer);
619
Jamie Madill9aef3672018-04-27 11:45:06 -0400620 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
621 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
622 &fullScreenQuad));
623
jchen10be7f44f2018-05-21 14:35:32 +0800624 const vk::ShaderAndSerial *pushConstantColor = nullptr;
625 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
626 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400627
Jamie Madilld668be92018-06-13 16:54:06 -0400628 // The shader uses a simple pipeline layout with a push constant range.
629 vk::PipelineLayoutDesc pipelineLayoutDesc;
630 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
631 sizeof(VkClearColorValue));
632
633 // The shader does not use any descriptor sets.
634 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
635
636 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
637 ANGLE_TRY(
638 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400639
Jamie Madill316c6062018-05-29 10:49:45 -0400640 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
641 vk::CommandBuffer *drawCommands = nullptr;
642 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400643
Jamie Madill316c6062018-05-29 10:49:45 -0400644 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400645
646 // This pipeline desc could be cached.
647 vk::PipelineDesc pipelineDesc;
648 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400649 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400650 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800651 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400652 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400653
654 const gl::State &glState = contextVk->getGLState();
655 if (glState.isScissorTestEnabled())
656 {
657 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400658 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400659 {
660 return gl::NoError();
661 }
662
663 pipelineDesc.updateScissor(intersection);
664 }
665 else
666 {
Jamie Madill316c6062018-05-29 10:49:45 -0400667 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400668 }
669
670 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400671 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
672 pipelineLayout.get(), pipelineDesc,
673 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400674 pipeline->updateSerial(renderer->getCurrentQueueSerial());
675
Jamie Madill316c6062018-05-29 10:49:45 -0400676 vk::CommandBuffer *writeCommands = nullptr;
677 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400678
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400679 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
680 // not affect the alpha channel of the type we're using to emulate the format.
681 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
682 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
683 ASSERT(renderTarget);
684
685 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800686 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400687 bool overrideAlphaWithOne =
688 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
689 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
690
Jamie Madilld668be92018-06-13 16:54:06 -0400691 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400692 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400693
694 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
695 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400696 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
697 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400698
699 return gl::NoError();
700}
701
Geoff Lang13455072018-05-09 11:24:43 -0400702gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
703 size_t index,
704 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800705{
706 UNIMPLEMENTED();
707 return gl::InternalError() << "getSamplePosition is unimplemented.";
708}
709
Jamie Madill316c6062018-05-29 10:49:45 -0400710gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
711 vk::CommandBuffer **commandBufferOut,
712 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500713{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500714 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500715
Jamie Madill316c6062018-05-29 10:49:45 -0400716 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400717 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500718 {
Jamie Madill316c6062018-05-29 10:49:45 -0400719 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400720 return gl::NoError();
721 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500722
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500723 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400724 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500725
Jamie Madill316c6062018-05-29 10:49:45 -0400726 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500727 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500728
Jamie Madill316c6062018-05-29 10:49:45 -0400729 vk::CommandBuffer *writeCommands = nullptr;
730 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500731
Jamie Madillbcf467f2018-05-23 09:46:00 -0400732 vk::RenderPassDesc renderPassDesc;
733
Jamie Madill49ac74b2017-12-21 14:42:33 -0500734 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500735 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
736 const auto &colorRenderTargets = mRenderTargetCache.getColors();
737 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500738 {
Jamie Madill66546be2018-03-08 09:47:20 -0500739 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
740 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500741
Jamie Madill316c6062018-05-29 10:49:45 -0400742 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500743 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
744 }
745
746 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
747 if (depthStencilRenderTarget)
748 {
Jamie Madill316c6062018-05-29 10:49:45 -0400749 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500750 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500751 }
752
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400753 gl::Rectangle renderArea =
754 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500755
Jamie Madill316c6062018-05-29 10:49:45 -0400756 *modeOut = vk::RecordingMode::Start;
757 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
758 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500759}
760
Jamie Madill9aef3672018-04-27 11:45:06 -0400761void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
762{
Luc Ferron5fd36932018-06-19 14:55:50 -0400763 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
764 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
765 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
766 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
767}
768
769gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
770{
771 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -0400772}
Luc Ferron018709f2018-05-10 13:53:11 -0400773
Jamie Madill58675012018-05-22 14:54:07 -0400774gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
775 const gl::Rectangle &area,
776 const PackPixelsParams &packPixelsParams,
777 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400778{
Jamie Madill58675012018-05-22 14:54:07 -0400779 ContextVk *contextVk = vk::GetImpl(context);
780 RendererVk *renderer = contextVk->getRenderer();
781
782 if (!mReadPixelsBuffer.valid())
783 {
784 mReadPixelsBuffer.init(1, renderer);
785 ASSERT(mReadPixelsBuffer.valid());
786 }
787
788 vk::CommandBuffer *commandBuffer = nullptr;
789 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
790
791 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400792
Jamie Madillbcf467f2018-05-23 09:46:00 -0400793 // Note that although we're reading from the image, we need to update the layout below.
794 // TODO(jmadill): Clearify read/write semantics. http://anglebug.com/2539
795 vk::ImageHelper *srcImage =
Jamie Madill316c6062018-05-29 10:49:45 -0400796 renderTarget->getImageForWrite(renderer->getCurrentQueueSerial(), this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400797
798 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
799 VkBuffer bufferHandle = VK_NULL_HANDLE;
800 uint8_t *readPixelBuffer = nullptr;
801 bool newBufferAllocated = false;
802 uint32_t stagingOffset = 0;
803 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400804
Jamie Madill58675012018-05-22 14:54:07 -0400805 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
806 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400807
Luc Ferron534b00d2018-05-18 08:16:53 -0400808 VkBufferImageCopy region;
809 region.bufferImageHeight = area.height;
810 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
811 region.bufferRowLength = area.width;
812 region.imageExtent.width = area.width;
813 region.imageExtent.height = area.height;
814 region.imageExtent.depth = 1;
815 region.imageOffset.x = area.x;
816 region.imageOffset.y = area.y;
817 region.imageOffset.z = 0;
818 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
819 region.imageSubresource.baseArrayLayer = 0;
820 region.imageSubresource.layerCount = 1;
821 region.imageSubresource.mipLevel = 0;
822
Jamie Madillbcf467f2018-05-23 09:46:00 -0400823 srcImage->changeLayoutWithStages(
Luc Ferron534b00d2018-05-18 08:16:53 -0400824 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
825 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
826
Jamie Madillbcf467f2018-05-23 09:46:00 -0400827 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
828 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400829
830 // Triggers a full finish.
831 // TODO(jmadill): Don't block on asynchronous readback.
832 ANGLE_TRY(renderer->finish(context));
833
Luc Ferron534b00d2018-05-18 08:16:53 -0400834 // The buffer we copied to needs to be invalidated before we read from it because its not been
835 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400836 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000837
Luc Ferron534b00d2018-05-18 08:16:53 -0400838 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700839 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400840
841 return vk::NoError();
842}
Jamie Madill58675012018-05-22 14:54:07 -0400843
844const gl::Extents &FramebufferVk::getReadImageExtents() const
845{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400846 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400847}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400848} // namespace rx