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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011#include "compiler/InfoSink.h"
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000012#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000013#include "compiler/SearchSymbol.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000014
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000015#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000016#include <algorithm>
17
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000018namespace sh
19{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000020// Integer to TString conversion
21TString str(int i)
22{
23 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000024 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000025 return buffer;
26}
27
daniel@transgaming.com950f9932010-04-13 03:26:14 +000028OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000029{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000030 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000031 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000032
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000033 mUsesTexture2D = false;
34 mUsesTexture2D_bias = false;
35 mUsesTexture2DProj = false;
36 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000037 mUsesTexture2DProjLod = false;
38 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000039 mUsesTextureCube = false;
40 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000041 mUsesTextureCubeLod = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000042 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000043 mUsesFragCoord = false;
44 mUsesPointCoord = false;
45 mUsesFrontFacing = false;
46 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000047 mUsesXor = false;
48 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000049 mUsesMod2v = false;
50 mUsesMod2f = false;
51 mUsesMod3v = false;
52 mUsesMod3f = false;
53 mUsesMod4v = false;
54 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000055 mUsesFaceforward1 = false;
56 mUsesFaceforward2 = false;
57 mUsesFaceforward3 = false;
58 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000059 mUsesEqualMat2 = false;
60 mUsesEqualMat3 = false;
61 mUsesEqualMat4 = false;
62 mUsesEqualVec2 = false;
63 mUsesEqualVec3 = false;
64 mUsesEqualVec4 = false;
65 mUsesEqualIVec2 = false;
66 mUsesEqualIVec3 = false;
67 mUsesEqualIVec4 = false;
68 mUsesEqualBVec2 = false;
69 mUsesEqualBVec3 = false;
70 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000071 mUsesAtan2_1 = false;
72 mUsesAtan2_2 = false;
73 mUsesAtan2_3 = false;
74 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000075
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000076 mScopeDepth = 0;
77
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000078 mUniqueIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000079}
80
daniel@transgaming.comb5875982010-04-15 20:44:53 +000081OutputHLSL::~OutputHLSL()
82{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000083 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000084}
85
daniel@transgaming.com950f9932010-04-13 03:26:14 +000086void OutputHLSL::output()
87{
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000088 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +000089 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000090
91 mContext.infoSink.obj << mHeader.c_str();
92 mContext.infoSink.obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000093}
94
daniel@transgaming.comb5875982010-04-15 20:44:53 +000095TInfoSinkBase &OutputHLSL::getBodyStream()
96{
97 return mBody;
98}
99
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000100int OutputHLSL::vectorSize(const TType &type) const
101{
102 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
103 int arraySize = type.isArray() ? type.getArraySize() : 1;
104
105 return elementSize * arraySize;
106}
107
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000108void OutputHLSL::header()
109{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000110 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000111 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000112
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000113 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000114 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000115 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000116 }
117
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000118 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000119 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000120 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000121 }
122
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000123 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000124 {
125 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000126 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000127
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000128 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000129 int semanticIndex = 0;
130
131 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
132 {
133 const TSymbol *symbol = (*namedSymbol).second;
134 const TString &name = symbol->getName();
135
136 if (symbol->isVariable())
137 {
138 const TVariable *variable = static_cast<const TVariable*>(symbol);
139 const TType &type = variable->getType();
140 TQualifier qualifier = type.getQualifier();
141
142 if (qualifier == EvqUniform)
143 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000144 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
145 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000146 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000147 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000148 }
149 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
150 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000151 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
152 {
153 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000154 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000155
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000156 semanticIndex += type.isArray() ? type.getArraySize() : 1;
157 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000158 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000159 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000160 {
161 // Globals are declared and intialized as an aggregate node
162 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000163 else if (qualifier == EvqConst)
164 {
165 // Constants are repeated as literals where used
166 }
167 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000168 }
169 }
170
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000171 out << "// Varyings\n";
172 out << varyings;
173 out << "\n"
174 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
175
176 if (mUsesFragCoord)
177 {
178 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
179 }
180
181 if (mUsesPointCoord)
182 {
183 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
184 }
185
186 if (mUsesFrontFacing)
187 {
188 out << "static bool gl_FrontFacing = false;\n";
189 }
190
191 out << "\n";
192
193 if (mUsesFragCoord)
194 {
daniel@transgaming.comd9a54f92011-12-22 18:32:53 +0000195 out << "uniform float4 dx_Coord;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000196 "uniform float2 dx_Depth;\n";
197 }
198
199 if (mUsesFrontFacing)
200 {
201 out << "uniform bool dx_PointsOrLines;\n"
202 "uniform bool dx_FrontCCW;\n";
203 }
204
205 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000206 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000207 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000208
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000209 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
210 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
211 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
212 // convention, the Y coordinate passed to these functions is adjusted to compensate.
213 //
214 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
215 //
216 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
217 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
218 //
219 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
220 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
221 // +Y and -Y faces everywhere else throughout the code.
222
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000223 if (mUsesTexture2D)
224 {
225 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
226 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000227 " return tex2D(s, float2(t.x, 1 - t.y));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000228 "}\n"
229 "\n";
230 }
231
232 if (mUsesTexture2D_bias)
233 {
234 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
235 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000236 " return tex2Dbias(s, float4(t.x, 1 - t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000237 "}\n"
238 "\n";
239 }
240
241 if (mUsesTexture2DProj)
242 {
243 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
244 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000245 " return tex2Dproj(s, float4(t.x, t.z - t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000246 "}\n"
247 "\n"
248 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
249 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000250 " return tex2Dproj(s, float4(t.x, t.w - t.y, t.z, t.w));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000251 "}\n"
252 "\n";
253 }
254
255 if (mUsesTexture2DProj_bias)
256 {
257 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
258 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000259 " return tex2Dbias(s, float4(t.x / t.z, 1 - (t.y / t.z), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000260 "}\n"
261 "\n"
262 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
263 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000264 " return tex2Dbias(s, float4(t.x / t.w, 1 - (t.y / t.w), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000265 "}\n"
266 "\n";
267 }
268
269 if (mUsesTextureCube)
270 {
271 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
272 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000273 " return texCUBE(s, float3(t.x, -t.y, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000274 "}\n"
275 "\n";
276 }
277
278 if (mUsesTextureCube_bias)
279 {
280 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
281 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000282 " return texCUBEbias(s, float4(t.x, -t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000283 "}\n"
284 "\n";
285 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000286 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000287 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288 {
289 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000290 TString attributes;
291 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000293 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294
295 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
296 {
297 const TSymbol *symbol = (*namedSymbol).second;
298 const TString &name = symbol->getName();
299
300 if (symbol->isVariable())
301 {
302 const TVariable *variable = static_cast<const TVariable*>(symbol);
303 const TType &type = variable->getType();
304 TQualifier qualifier = type.getQualifier();
305
306 if (qualifier == EvqUniform)
307 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000308 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
309 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000310 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000311 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000312 }
313 else if (qualifier == EvqAttribute)
314 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000315 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
316 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000317 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000318 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000319 }
320 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
321 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000322 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
323 {
324 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000325 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000326 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000328 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000329 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000330 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000331 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000332 else if (qualifier == EvqConst)
333 {
334 // Constants are repeated as literals where used
335 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000336 else UNREACHABLE();
337 }
338 }
339
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000340 out << "// Attributes\n";
341 out << attributes;
342 out << "\n"
343 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
344
345 if (mUsesPointSize)
346 {
347 out << "static float gl_PointSize = float(1);\n";
348 }
349
350 out << "\n"
351 "// Varyings\n";
352 out << varyings;
353 out << "\n"
354 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000355 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000358
359 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
360 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
361 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
362 // convention, the Y coordinate passed to these functions is adjusted to compensate.
363 //
364 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
365 //
366 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
367 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
368 //
369 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
370 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
371 // +Y and -Y faces everywhere else throughout the code.
372
373 if (mUsesTexture2D)
374 {
375 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
376 "{\n"
377 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, 0));\n"
378 "}\n"
379 "\n";
380 }
381
382 if (mUsesTexture2DLod)
383 {
384 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
385 "{\n"
386 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, lod));\n"
387 "}\n"
388 "\n";
389 }
390
391 if (mUsesTexture2DProj)
392 {
393 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
394 "{\n"
395 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, 0));\n"
396 "}\n"
397 "\n"
398 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
399 "{\n"
400 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, 0));\n"
401 "}\n"
402 "\n";
403 }
404
405 if (mUsesTexture2DProjLod)
406 {
407 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
408 "{\n"
409 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, lod));\n"
410 "}\n"
411 "\n"
412 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
413 "{\n"
414 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, lod));\n"
415 "}\n"
416 "\n";
417 }
418
419 if (mUsesTextureCube)
420 {
421 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
422 "{\n"
423 " return texCUBElod(s, float4(t.x, -t.y, t.z, 0));\n"
424 "}\n"
425 "\n";
426 }
427
428 if (mUsesTextureCubeLod)
429 {
430 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
431 "{\n"
432 " return texCUBElod(s, float4(t.x, -t.y, t.z, lod));\n"
433 "}\n"
434 "\n";
435 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000436 }
437
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000438 if (mUsesFragCoord)
439 {
440 out << "#define GL_USES_FRAG_COORD\n";
441 }
442
443 if (mUsesPointCoord)
444 {
445 out << "#define GL_USES_POINT_COORD\n";
446 }
447
448 if (mUsesFrontFacing)
449 {
450 out << "#define GL_USES_FRONT_FACING\n";
451 }
452
453 if (mUsesPointSize)
454 {
455 out << "#define GL_USES_POINT_SIZE\n";
456 }
457
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000458 if (mUsesDepthRange)
459 {
460 out << "struct gl_DepthRangeParameters\n"
461 "{\n"
462 " float near;\n"
463 " float far;\n"
464 " float diff;\n"
465 "};\n"
466 "\n"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000467 "uniform float3 dx_DepthRange;"
468 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000469 "\n";
470 }
471
472 if (mUsesXor)
473 {
474 out << "bool xor(bool p, bool q)\n"
475 "{\n"
476 " return (p || q) && !(p && q);\n"
477 "}\n"
478 "\n";
479 }
480
481 if (mUsesMod1)
482 {
483 out << "float mod(float x, float y)\n"
484 "{\n"
485 " return x - y * floor(x / y);\n"
486 "}\n"
487 "\n";
488 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000489
490 if (mUsesMod2v)
491 {
492 out << "float2 mod(float2 x, float2 y)\n"
493 "{\n"
494 " return x - y * floor(x / y);\n"
495 "}\n"
496 "\n";
497 }
498
499 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000500 {
501 out << "float2 mod(float2 x, float y)\n"
502 "{\n"
503 " return x - y * floor(x / y);\n"
504 "}\n"
505 "\n";
506 }
507
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000508 if (mUsesMod3v)
509 {
510 out << "float3 mod(float3 x, float3 y)\n"
511 "{\n"
512 " return x - y * floor(x / y);\n"
513 "}\n"
514 "\n";
515 }
516
517 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000518 {
519 out << "float3 mod(float3 x, float y)\n"
520 "{\n"
521 " return x - y * floor(x / y);\n"
522 "}\n"
523 "\n";
524 }
525
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000526 if (mUsesMod4v)
527 {
528 out << "float4 mod(float4 x, float4 y)\n"
529 "{\n"
530 " return x - y * floor(x / y);\n"
531 "}\n"
532 "\n";
533 }
534
535 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000536 {
537 out << "float4 mod(float4 x, float y)\n"
538 "{\n"
539 " return x - y * floor(x / y);\n"
540 "}\n"
541 "\n";
542 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000543
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000544 if (mUsesFaceforward1)
545 {
546 out << "float faceforward(float N, float I, float Nref)\n"
547 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000548 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000549 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000550 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000551 " }\n"
552 " else\n"
553 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000554 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000555 " }\n"
556 "}\n"
557 "\n";
558 }
559
560 if (mUsesFaceforward2)
561 {
562 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
563 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000564 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000565 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000566 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000567 " }\n"
568 " else\n"
569 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000570 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000571 " }\n"
572 "}\n"
573 "\n";
574 }
575
576 if (mUsesFaceforward3)
577 {
578 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
579 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000580 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000581 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000582 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000583 " }\n"
584 " else\n"
585 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000586 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000587 " }\n"
588 "}\n"
589 "\n";
590 }
591
592 if (mUsesFaceforward4)
593 {
594 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
595 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000596 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000597 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000598 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000599 " }\n"
600 " else\n"
601 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000602 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000603 " }\n"
604 "}\n"
605 "\n";
606 }
607
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000608 if (mUsesEqualMat2)
609 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000610 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000611 "{\n"
612 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
613 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
614 "}\n";
615 }
616
617 if (mUsesEqualMat3)
618 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000619 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000620 "{\n"
621 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
622 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
623 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
624 "}\n";
625 }
626
627 if (mUsesEqualMat4)
628 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000629 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000630 "{\n"
631 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
632 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
633 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
634 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
635 "}\n";
636 }
637
638 if (mUsesEqualVec2)
639 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000640 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000641 "{\n"
642 " return v.x == u.x && v.y == u.y;\n"
643 "}\n";
644 }
645
646 if (mUsesEqualVec3)
647 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000648 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000649 "{\n"
650 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
651 "}\n";
652 }
653
654 if (mUsesEqualVec4)
655 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000656 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000657 "{\n"
658 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
659 "}\n";
660 }
661
662 if (mUsesEqualIVec2)
663 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000664 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000665 "{\n"
666 " return v.x == u.x && v.y == u.y;\n"
667 "}\n";
668 }
669
670 if (mUsesEqualIVec3)
671 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000672 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000673 "{\n"
674 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
675 "}\n";
676 }
677
678 if (mUsesEqualIVec4)
679 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000680 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000681 "{\n"
682 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
683 "}\n";
684 }
685
686 if (mUsesEqualBVec2)
687 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000688 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000689 "{\n"
690 " return v.x == u.x && v.y == u.y;\n"
691 "}\n";
692 }
693
694 if (mUsesEqualBVec3)
695 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000696 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000697 "{\n"
698 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
699 "}\n";
700 }
701
702 if (mUsesEqualBVec4)
703 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000704 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000705 "{\n"
706 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
707 "}\n";
708 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000709
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000710 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000711 {
712 out << "float atanyx(float y, float x)\n"
713 "{\n"
714 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
715 " return atan2(y, x);\n"
716 "}\n";
717 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000718
719 if (mUsesAtan2_2)
720 {
721 out << "float2 atanyx(float2 y, float2 x)\n"
722 "{\n"
723 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
724 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
725 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
726 "}\n";
727 }
728
729 if (mUsesAtan2_3)
730 {
731 out << "float3 atanyx(float3 y, float3 x)\n"
732 "{\n"
733 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
734 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
735 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
736 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
737 "}\n";
738 }
739
740 if (mUsesAtan2_4)
741 {
742 out << "float4 atanyx(float4 y, float4 x)\n"
743 "{\n"
744 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
745 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
746 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
747 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
748 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
749 "}\n";
750 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000751}
752
753void OutputHLSL::visitSymbol(TIntermSymbol *node)
754{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000755 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000756
757 TString name = node->getSymbol();
758
759 if (name == "gl_FragColor")
760 {
761 out << "gl_Color[0]";
762 }
763 else if (name == "gl_FragData")
764 {
765 out << "gl_Color";
766 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000767 else if (name == "gl_DepthRange")
768 {
769 mUsesDepthRange = true;
770 out << name;
771 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000772 else if (name == "gl_FragCoord")
773 {
774 mUsesFragCoord = true;
775 out << name;
776 }
777 else if (name == "gl_PointCoord")
778 {
779 mUsesPointCoord = true;
780 out << name;
781 }
782 else if (name == "gl_FrontFacing")
783 {
784 mUsesFrontFacing = true;
785 out << name;
786 }
787 else if (name == "gl_PointSize")
788 {
789 mUsesPointSize = true;
790 out << name;
791 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000792 else
793 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000794 TQualifier qualifier = node->getQualifier();
795
796 if (qualifier == EvqUniform)
797 {
798 mReferencedUniforms.insert(name.c_str());
apatrick@chromium.org65756022012-01-17 21:45:38 +0000799 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000800 }
801 else if (qualifier == EvqAttribute)
802 {
803 mReferencedAttributes.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000804 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000805 }
806 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
807 {
808 mReferencedVaryings.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000809 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000810 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000811 else
812 {
813 out << decorate(name);
814 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000815 }
816}
817
818bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
819{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000820 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821
822 switch (node->getOp())
823 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000824 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000825 case EOpInitialize:
826 if (visit == PreVisit)
827 {
828 // GLSL allows to write things like "float x = x;" where a new variable x is defined
829 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
830 // new variable is created before the assignment is evaluated), so we need to convert
831 // this to "float t = x, x = t;".
832
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000833 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
834 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000835
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000836 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
837 expression->traverse(&searchSymbol);
838 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000839
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000840 if (sameSymbol)
841 {
842 // Type already printed
843 out << "t" + str(mUniqueIndex) + " = ";
844 expression->traverse(this);
845 out << ", ";
846 symbolNode->traverse(this);
847 out << " = t" + str(mUniqueIndex);
848
849 mUniqueIndex++;
850 return false;
851 }
852 }
853 else if (visit == InVisit)
854 {
855 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000856 }
857 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000858 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
859 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
860 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
861 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
862 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
863 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000864 if (visit == PreVisit)
865 {
866 out << "(";
867 }
868 else if (visit == InVisit)
869 {
870 out << " = mul(";
871 node->getLeft()->traverse(this);
872 out << ", transpose(";
873 }
874 else
875 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000876 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000877 }
878 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000879 case EOpMatrixTimesMatrixAssign:
880 if (visit == PreVisit)
881 {
882 out << "(";
883 }
884 else if (visit == InVisit)
885 {
886 out << " = mul(";
887 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000888 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000889 }
890 else
891 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000892 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000893 }
894 break;
895 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000896 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
897 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000898 case EOpIndexDirectStruct:
899 if (visit == InVisit)
900 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000901 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000902
903 return false;
904 }
905 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000906 case EOpVectorSwizzle:
907 if (visit == InVisit)
908 {
909 out << ".";
910
911 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
912
913 if (swizzle)
914 {
915 TIntermSequence &sequence = swizzle->getSequence();
916
917 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
918 {
919 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
920
921 if (element)
922 {
923 int i = element->getUnionArrayPointer()[0].getIConst();
924
925 switch (i)
926 {
927 case 0: out << "x"; break;
928 case 1: out << "y"; break;
929 case 2: out << "z"; break;
930 case 3: out << "w"; break;
931 default: UNREACHABLE();
932 }
933 }
934 else UNREACHABLE();
935 }
936 }
937 else UNREACHABLE();
938
939 return false; // Fully processed
940 }
941 break;
942 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
943 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
944 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
945 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000946 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000947 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000948 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000949 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000950 if (node->getOp() == EOpEqual)
951 {
952 outputTriplet(visit, "(", " == ", ")");
953 }
954 else
955 {
956 outputTriplet(visit, "(", " != ", ")");
957 }
958 }
959 else if (node->getLeft()->getBasicType() == EbtStruct)
960 {
961 if (node->getOp() == EOpEqual)
962 {
963 out << "(";
964 }
965 else
966 {
967 out << "!(";
968 }
969
970 const TTypeList *fields = node->getLeft()->getType().getStruct();
971
972 for (size_t i = 0; i < fields->size(); i++)
973 {
974 const TType *fieldType = (*fields)[i].type;
975
976 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000977 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000978 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000979 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000980
981 if (i < fields->size() - 1)
982 {
983 out << " && ";
984 }
985 }
986
987 out << ")";
988
989 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000990 }
991 else
992 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000993 if (node->getLeft()->isMatrix())
994 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000995 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000996 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000997 case 2: mUsesEqualMat2 = true; break;
998 case 3: mUsesEqualMat3 = true; break;
999 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001000 default: UNREACHABLE();
1001 }
1002 }
1003 else if (node->getLeft()->isVector())
1004 {
1005 switch (node->getLeft()->getBasicType())
1006 {
1007 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001008 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001009 {
1010 case 2: mUsesEqualVec2 = true; break;
1011 case 3: mUsesEqualVec3 = true; break;
1012 case 4: mUsesEqualVec4 = true; break;
1013 default: UNREACHABLE();
1014 }
1015 break;
1016 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001017 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001018 {
1019 case 2: mUsesEqualIVec2 = true; break;
1020 case 3: mUsesEqualIVec3 = true; break;
1021 case 4: mUsesEqualIVec4 = true; break;
1022 default: UNREACHABLE();
1023 }
1024 break;
1025 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001026 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001027 {
1028 case 2: mUsesEqualBVec2 = true; break;
1029 case 3: mUsesEqualBVec3 = true; break;
1030 case 4: mUsesEqualBVec4 = true; break;
1031 default: UNREACHABLE();
1032 }
1033 break;
1034 default: UNREACHABLE();
1035 }
1036 }
1037 else UNREACHABLE();
1038
1039 if (node->getOp() == EOpEqual)
1040 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001041 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001042 }
1043 else
1044 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001045 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001046 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001047 }
1048 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001049 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1050 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1051 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1052 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1053 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001054 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001055 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1056 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001057 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001058 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001059 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001060 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001061 case EOpLogicalXor:
1062 mUsesXor = true;
1063 outputTriplet(visit, "xor(", ", ", ")");
1064 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001065 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001066 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001067 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001068 default: UNREACHABLE();
1069 }
1070
1071 return true;
1072}
1073
1074bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1075{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001076 switch (node->getOp())
1077 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001078 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1079 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1080 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1081 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1082 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1083 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1084 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001085 case EOpConvIntToBool:
1086 case EOpConvFloatToBool:
1087 switch (node->getOperand()->getType().getNominalSize())
1088 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001089 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1090 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1091 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1092 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001093 default: UNREACHABLE();
1094 }
1095 break;
1096 case EOpConvBoolToFloat:
1097 case EOpConvIntToFloat:
1098 switch (node->getOperand()->getType().getNominalSize())
1099 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001100 case 1: outputTriplet(visit, "float(", "", ")"); break;
1101 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1102 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1103 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001104 default: UNREACHABLE();
1105 }
1106 break;
1107 case EOpConvFloatToInt:
1108 case EOpConvBoolToInt:
1109 switch (node->getOperand()->getType().getNominalSize())
1110 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001111 case 1: outputTriplet(visit, "int(", "", ")"); break;
1112 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1113 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1114 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001115 default: UNREACHABLE();
1116 }
1117 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001118 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1119 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1120 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1121 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1122 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1123 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1124 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1125 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1126 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1127 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1128 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1129 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1130 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1131 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1132 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1133 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1134 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1135 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1136 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1137 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1138 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001139 case EOpDFdx: outputTriplet(visit, "ddx(", "", ")"); break;
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +00001140 case EOpDFdy: outputTriplet(visit, "(-ddy(", "", "))"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001141 case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001142 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1143 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001144 default: UNREACHABLE();
1145 }
1146
1147 return true;
1148}
1149
1150bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1151{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001152 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001153
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001154 switch (node->getOp())
1155 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001156 case EOpSequence:
1157 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001158 if (mInsideFunction)
1159 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001160 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001161 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001162
1163 mScopeDepth++;
1164
1165 if (mScopeBracket.size() < mScopeDepth)
1166 {
1167 mScopeBracket.push_back(0); // New scope level
1168 }
1169 else
1170 {
1171 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1172 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001173 }
1174
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001175 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1176 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001177 outputLineDirective((*sit)->getLine());
1178
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001179 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001180
1181 out << ";\n";
1182 }
1183
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001184 if (mInsideFunction)
1185 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001186 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001187 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001188
1189 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001190 }
1191
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001192 return false;
1193 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001194 case EOpDeclaration:
1195 if (visit == PreVisit)
1196 {
1197 TIntermSequence &sequence = node->getSequence();
1198 TIntermTyped *variable = sequence[0]->getAsTyped();
1199 bool visit = true;
1200
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001201 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001202 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001203 if (variable->getType().getStruct())
1204 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001205 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001206 }
1207
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001208 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001209 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001210 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001211 {
1212 out << "static ";
1213 }
1214
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001215 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001216
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001217 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001218 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001219 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001220
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001221 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001222 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001223 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001224 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001225 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001226 }
1227 else
1228 {
1229 (*sit)->traverse(this);
1230 }
1231
1232 if (visit && this->inVisit)
1233 {
1234 if (*sit != sequence.back())
1235 {
1236 visit = this->visitAggregate(InVisit, node);
1237 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001238 }
1239 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001240
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001241 if (visit && this->postVisit)
1242 {
1243 this->visitAggregate(PostVisit, node);
1244 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001246 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1247 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001248 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001249 }
1250 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001251 }
1252
1253 return false;
1254 }
1255 else if (visit == InVisit)
1256 {
1257 out << ", ";
1258 }
1259 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001260 case EOpPrototype:
1261 if (visit == PreVisit)
1262 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001263 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001264
1265 TIntermSequence &arguments = node->getSequence();
1266
1267 for (unsigned int i = 0; i < arguments.size(); i++)
1268 {
1269 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1270
1271 if (symbol)
1272 {
1273 out << argumentString(symbol);
1274
1275 if (i < arguments.size() - 1)
1276 {
1277 out << ", ";
1278 }
1279 }
1280 else UNREACHABLE();
1281 }
1282
1283 out << ");\n";
1284
1285 return false;
1286 }
1287 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001288 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001289 case EOpFunction:
1290 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001291 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001292
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001293 out << typeString(node->getType()) << " ";
1294
1295 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001296 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001297 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001298 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001299 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001300 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001301 out << decorate(name) << "(";
1302 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001303
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001304 TIntermSequence &sequence = node->getSequence();
1305 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1306
1307 for (unsigned int i = 0; i < arguments.size(); i++)
1308 {
1309 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1310
1311 if (symbol)
1312 {
1313 if (symbol->getType().getStruct())
1314 {
1315 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1316 }
1317
1318 out << argumentString(symbol);
1319
1320 if (i < arguments.size() - 1)
1321 {
1322 out << ", ";
1323 }
1324 }
1325 else UNREACHABLE();
1326 }
1327
1328 out << ")\n"
1329 "{\n";
1330
1331 if (sequence.size() > 1)
1332 {
1333 mInsideFunction = true;
1334 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001335 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001336 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001337
1338 out << "}\n";
1339
1340 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001341 }
1342 break;
1343 case EOpFunctionCall:
1344 {
1345 if (visit == PreVisit)
1346 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001347 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001348
1349 if (node->isUserDefined())
1350 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001351 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001352 }
1353 else
1354 {
1355 if (name == "texture2D")
1356 {
1357 if (node->getSequence().size() == 2)
1358 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001359 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001360 }
1361 else if (node->getSequence().size() == 3)
1362 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001363 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001364 }
1365 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001366
1367 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001368 }
1369 else if (name == "texture2DProj")
1370 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001371 if (node->getSequence().size() == 2)
1372 {
1373 mUsesTexture2DProj = true;
1374 }
1375 else if (node->getSequence().size() == 3)
1376 {
1377 mUsesTexture2DProj_bias = true;
1378 }
1379 else UNREACHABLE();
1380
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001381 out << "gl_texture2DProj(";
1382 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001383 else if (name == "textureCube")
1384 {
1385 if (node->getSequence().size() == 2)
1386 {
1387 mUsesTextureCube = true;
1388 }
1389 else if (node->getSequence().size() == 3)
1390 {
1391 mUsesTextureCube_bias = true;
1392 }
1393 else UNREACHABLE();
1394
1395 out << "gl_textureCube(";
1396 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001397 else if (name == "texture2DLod")
1398 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001399 if (node->getSequence().size() == 3)
1400 {
1401 mUsesTexture2DLod = true;
1402 }
1403 else UNREACHABLE();
1404
1405 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001406 }
1407 else if (name == "texture2DProjLod")
1408 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001409 if (node->getSequence().size() == 3)
1410 {
1411 mUsesTexture2DProjLod = true;
1412 }
1413 else UNREACHABLE();
1414
1415 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001416 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001417 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001418 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001419 if (node->getSequence().size() == 3)
1420 {
1421 mUsesTextureCubeLod = true;
1422 }
1423 else UNREACHABLE();
1424
1425 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001426 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001427 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001428 }
1429 }
1430 else if (visit == InVisit)
1431 {
1432 out << ", ";
1433 }
1434 else
1435 {
1436 out << ")";
1437 }
1438 }
1439 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001440 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001441 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001442 addConstructor(node->getType(), "vec1", &node->getSequence());
1443 outputTriplet(visit, "vec1(", "", ")");
1444 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001445 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001446 addConstructor(node->getType(), "vec2", &node->getSequence());
1447 outputTriplet(visit, "vec2(", ", ", ")");
1448 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001449 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001450 addConstructor(node->getType(), "vec3", &node->getSequence());
1451 outputTriplet(visit, "vec3(", ", ", ")");
1452 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001453 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001454 addConstructor(node->getType(), "vec4", &node->getSequence());
1455 outputTriplet(visit, "vec4(", ", ", ")");
1456 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001457 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001458 addConstructor(node->getType(), "bvec1", &node->getSequence());
1459 outputTriplet(visit, "bvec1(", "", ")");
1460 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001461 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001462 addConstructor(node->getType(), "bvec2", &node->getSequence());
1463 outputTriplet(visit, "bvec2(", ", ", ")");
1464 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001465 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001466 addConstructor(node->getType(), "bvec3", &node->getSequence());
1467 outputTriplet(visit, "bvec3(", ", ", ")");
1468 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001469 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001470 addConstructor(node->getType(), "bvec4", &node->getSequence());
1471 outputTriplet(visit, "bvec4(", ", ", ")");
1472 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001473 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001474 addConstructor(node->getType(), "ivec1", &node->getSequence());
1475 outputTriplet(visit, "ivec1(", "", ")");
1476 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001477 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001478 addConstructor(node->getType(), "ivec2", &node->getSequence());
1479 outputTriplet(visit, "ivec2(", ", ", ")");
1480 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001481 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001482 addConstructor(node->getType(), "ivec3", &node->getSequence());
1483 outputTriplet(visit, "ivec3(", ", ", ")");
1484 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001485 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001486 addConstructor(node->getType(), "ivec4", &node->getSequence());
1487 outputTriplet(visit, "ivec4(", ", ", ")");
1488 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001489 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001490 addConstructor(node->getType(), "mat2", &node->getSequence());
1491 outputTriplet(visit, "mat2(", ", ", ")");
1492 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001493 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001494 addConstructor(node->getType(), "mat3", &node->getSequence());
1495 outputTriplet(visit, "mat3(", ", ", ")");
1496 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001497 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001498 addConstructor(node->getType(), "mat4", &node->getSequence());
1499 outputTriplet(visit, "mat4(", ", ", ")");
1500 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001501 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001502 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1503 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001504 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001505 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1506 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1507 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1508 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1509 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1510 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001511 case EOpMod:
1512 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001513 // We need to look at the number of components in both arguments
1514 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1515 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001516 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001517 case 11: mUsesMod1 = true; break;
1518 case 22: mUsesMod2v = true; break;
1519 case 21: mUsesMod2f = true; break;
1520 case 33: mUsesMod3v = true; break;
1521 case 31: mUsesMod3f = true; break;
1522 case 44: mUsesMod4v = true; break;
1523 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001524 default: UNREACHABLE();
1525 }
1526
1527 outputTriplet(visit, "mod(", ", ", ")");
1528 }
1529 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001530 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001531 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001532 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001533 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1534 {
1535 case 1: mUsesAtan2_1 = true; break;
1536 case 2: mUsesAtan2_2 = true; break;
1537 case 3: mUsesAtan2_3 = true; break;
1538 case 4: mUsesAtan2_4 = true; break;
1539 default: UNREACHABLE();
1540 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001541 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001542 break;
1543 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1544 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1545 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1546 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1547 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1548 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1549 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1550 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1551 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001552 case EOpFaceForward:
1553 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001554 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001555 {
1556 case 1: mUsesFaceforward1 = true; break;
1557 case 2: mUsesFaceforward2 = true; break;
1558 case 3: mUsesFaceforward3 = true; break;
1559 case 4: mUsesFaceforward4 = true; break;
1560 default: UNREACHABLE();
1561 }
1562
1563 outputTriplet(visit, "faceforward(", ", ", ")");
1564 }
1565 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001566 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1567 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1568 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001569 default: UNREACHABLE();
1570 }
1571
1572 return true;
1573}
1574
1575bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1576{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001577 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001578
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001579 if (node->usesTernaryOperator())
1580 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001581 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001582 }
1583 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001584 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001585 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001586
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001587 out << "if(";
1588
1589 node->getCondition()->traverse(this);
1590
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001591 out << ")\n";
1592
1593 outputLineDirective(node->getLine());
1594 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001595
daniel@transgaming.combb885322010-04-15 20:45:24 +00001596 if (node->getTrueBlock())
1597 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001598 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00001599 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001600
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001601 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001602 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001603
1604 if (node->getFalseBlock())
1605 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001606 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001607
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001608 outputLineDirective(node->getFalseBlock()->getLine());
1609 out << "{\n";
1610
1611 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001612 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001613
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001614 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001615 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001616 }
1617 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001618
1619 return false;
1620}
1621
1622void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1623{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001624 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001625}
1626
1627bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1628{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001629 if (handleExcessiveLoop(node))
1630 {
1631 return false;
1632 }
1633
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001634 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001635
alokp@chromium.org52813552010-11-16 18:36:09 +00001636 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001637 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001638 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001639
1640 outputLineDirective(node->getLine());
1641 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001642 }
1643 else
1644 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001645 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001646
1647 if (node->getInit())
1648 {
1649 node->getInit()->traverse(this);
1650 }
1651
1652 out << "; ";
1653
alokp@chromium.org52813552010-11-16 18:36:09 +00001654 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001655 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001656 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001657 }
1658
1659 out << "; ";
1660
alokp@chromium.org52813552010-11-16 18:36:09 +00001661 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001662 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001663 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001664 }
1665
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001666 out << ")\n";
1667
1668 outputLineDirective(node->getLine());
1669 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670 }
1671
1672 if (node->getBody())
1673 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001674 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001675 }
1676
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001677 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001678 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001679
alokp@chromium.org52813552010-11-16 18:36:09 +00001680 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001681 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001682 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001683 out << "while(\n";
1684
alokp@chromium.org52813552010-11-16 18:36:09 +00001685 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001686
daniel@transgaming.com73536982012-03-21 20:45:49 +00001687 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001688 }
1689
daniel@transgaming.com73536982012-03-21 20:45:49 +00001690 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001691
1692 return false;
1693}
1694
1695bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1696{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001697 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001698
1699 switch (node->getFlowOp())
1700 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001701 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
1702 case EOpBreak: outputTriplet(visit, "break;\n", "", ""); break;
1703 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001704 case EOpReturn:
1705 if (visit == PreVisit)
1706 {
1707 if (node->getExpression())
1708 {
1709 out << "return ";
1710 }
1711 else
1712 {
1713 out << "return;\n";
1714 }
1715 }
1716 else if (visit == PostVisit)
1717 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001718 if (node->getExpression())
1719 {
1720 out << ";\n";
1721 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001722 }
1723 break;
1724 default: UNREACHABLE();
1725 }
1726
1727 return true;
1728}
1729
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001730void OutputHLSL::traverseStatements(TIntermNode *node)
1731{
1732 if (isSingleStatement(node))
1733 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001734 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001735 }
1736
1737 node->traverse(this);
1738}
1739
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001740bool OutputHLSL::isSingleStatement(TIntermNode *node)
1741{
1742 TIntermAggregate *aggregate = node->getAsAggregate();
1743
1744 if (aggregate)
1745 {
1746 if (aggregate->getOp() == EOpSequence)
1747 {
1748 return false;
1749 }
1750 else
1751 {
1752 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1753 {
1754 if (!isSingleStatement(*sit))
1755 {
1756 return false;
1757 }
1758 }
1759
1760 return true;
1761 }
1762 }
1763
1764 return true;
1765}
1766
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001767// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
1768// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001769bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1770{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001771 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001772 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001773
1774 // Parse loops of the form:
1775 // for(int index = initial; index [comparator] limit; index += increment)
1776 TIntermSymbol *index = NULL;
1777 TOperator comparator = EOpNull;
1778 int initial = 0;
1779 int limit = 0;
1780 int increment = 0;
1781
1782 // Parse index name and intial value
1783 if (node->getInit())
1784 {
1785 TIntermAggregate *init = node->getInit()->getAsAggregate();
1786
1787 if (init)
1788 {
1789 TIntermSequence &sequence = init->getSequence();
1790 TIntermTyped *variable = sequence[0]->getAsTyped();
1791
1792 if (variable && variable->getQualifier() == EvqTemporary)
1793 {
1794 TIntermBinary *assign = variable->getAsBinaryNode();
1795
1796 if (assign->getOp() == EOpInitialize)
1797 {
1798 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1799 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1800
1801 if (symbol && constant)
1802 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001803 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001804 {
1805 index = symbol;
1806 initial = constant->getUnionArrayPointer()[0].getIConst();
1807 }
1808 }
1809 }
1810 }
1811 }
1812 }
1813
1814 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001815 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001816 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001817 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001818
1819 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1820 {
1821 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1822
1823 if (constant)
1824 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001825 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001826 {
1827 comparator = test->getOp();
1828 limit = constant->getUnionArrayPointer()[0].getIConst();
1829 }
1830 }
1831 }
1832 }
1833
1834 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00001835 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001836 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001837 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
1838 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001839
1840 if (binaryTerminal)
1841 {
1842 TOperator op = binaryTerminal->getOp();
1843 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1844
1845 if (constant)
1846 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001847 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001848 {
1849 int value = constant->getUnionArrayPointer()[0].getIConst();
1850
1851 switch (op)
1852 {
1853 case EOpAddAssign: increment = value; break;
1854 case EOpSubAssign: increment = -value; break;
1855 default: UNIMPLEMENTED();
1856 }
1857 }
1858 }
1859 }
1860 else if (unaryTerminal)
1861 {
1862 TOperator op = unaryTerminal->getOp();
1863
1864 switch (op)
1865 {
1866 case EOpPostIncrement: increment = 1; break;
1867 case EOpPostDecrement: increment = -1; break;
1868 case EOpPreIncrement: increment = 1; break;
1869 case EOpPreDecrement: increment = -1; break;
1870 default: UNIMPLEMENTED();
1871 }
1872 }
1873 }
1874
1875 if (index != NULL && comparator != EOpNull && increment != 0)
1876 {
1877 if (comparator == EOpLessThanEqual)
1878 {
1879 comparator = EOpLessThan;
1880 limit += 1;
1881 }
1882
1883 if (comparator == EOpLessThan)
1884 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00001885 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001886
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001887 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001888 {
1889 return false; // Not an excessive loop
1890 }
1891
1892 while (iterations > 0)
1893 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001894 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001895
1896 // for(int index = initial; index < clampedLimit; index += increment)
1897
1898 out << "for(int ";
1899 index->traverse(this);
1900 out << " = ";
1901 out << initial;
1902
1903 out << "; ";
1904 index->traverse(this);
1905 out << " < ";
1906 out << clampedLimit;
1907
1908 out << "; ";
1909 index->traverse(this);
1910 out << " += ";
1911 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001912 out << ")\n";
1913
1914 outputLineDirective(node->getLine());
1915 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001916
1917 if (node->getBody())
1918 {
1919 node->getBody()->traverse(this);
1920 }
1921
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001922 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001923 out << ";}\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001924
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001925 initial += MAX_LOOP_ITERATIONS * increment;
1926 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001927 }
1928
1929 return true;
1930 }
1931 else UNIMPLEMENTED();
1932 }
1933
1934 return false; // Not handled as an excessive loop
1935}
1936
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001937void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001938{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001939 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001940
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001941 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001942 {
1943 out << preString;
1944 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001945 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001946 {
1947 out << inString;
1948 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001949 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001950 {
1951 out << postString;
1952 }
1953}
1954
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001955void OutputHLSL::outputLineDirective(int line)
1956{
1957 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
1958 {
baustin@google.com8ab69842011-06-02 21:53:45 +00001959 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001960 mBody << "#line " << line;
1961
1962 if (mContext.sourcePath)
1963 {
1964 mBody << " \"" << mContext.sourcePath << "\"";
1965 }
1966
1967 mBody << "\n";
1968 }
1969}
1970
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001971TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1972{
1973 TQualifier qualifier = symbol->getQualifier();
1974 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001975 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001976
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001977 if (name.empty()) // HLSL demands named arguments, also for prototypes
1978 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001979 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001980 }
1981 else
1982 {
1983 name = decorate(name);
1984 }
1985
1986 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001987}
1988
1989TString OutputHLSL::qualifierString(TQualifier qualifier)
1990{
1991 switch(qualifier)
1992 {
1993 case EvqIn: return "in";
1994 case EvqOut: return "out";
1995 case EvqInOut: return "inout";
1996 case EvqConstReadOnly: return "const";
1997 default: UNREACHABLE();
1998 }
1999
2000 return "";
2001}
2002
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002003TString OutputHLSL::typeString(const TType &type)
2004{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002005 if (type.getBasicType() == EbtStruct)
2006 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002007 if (type.getTypeName() != "")
2008 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002009 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002010 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002011 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002012 {
2013 const TTypeList &fields = *type.getStruct();
2014
2015 TString string = "struct\n"
2016 "{\n";
2017
2018 for (unsigned int i = 0; i < fields.size(); i++)
2019 {
2020 const TType &field = *fields[i].type;
2021
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002022 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002023 }
2024
2025 string += "} ";
2026
2027 return string;
2028 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002029 }
2030 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002031 {
2032 switch (type.getNominalSize())
2033 {
2034 case 2: return "float2x2";
2035 case 3: return "float3x3";
2036 case 4: return "float4x4";
2037 }
2038 }
2039 else
2040 {
2041 switch (type.getBasicType())
2042 {
2043 case EbtFloat:
2044 switch (type.getNominalSize())
2045 {
2046 case 1: return "float";
2047 case 2: return "float2";
2048 case 3: return "float3";
2049 case 4: return "float4";
2050 }
2051 case EbtInt:
2052 switch (type.getNominalSize())
2053 {
2054 case 1: return "int";
2055 case 2: return "int2";
2056 case 3: return "int3";
2057 case 4: return "int4";
2058 }
2059 case EbtBool:
2060 switch (type.getNominalSize())
2061 {
2062 case 1: return "bool";
2063 case 2: return "bool2";
2064 case 3: return "bool3";
2065 case 4: return "bool4";
2066 }
2067 case EbtVoid:
2068 return "void";
2069 case EbtSampler2D:
2070 return "sampler2D";
2071 case EbtSamplerCube:
2072 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002073 case EbtSamplerExternalOES:
2074 return "sampler2D";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002075 }
2076 }
2077
2078 UNIMPLEMENTED(); // FIXME
2079 return "<unknown type>";
2080}
2081
2082TString OutputHLSL::arrayString(const TType &type)
2083{
2084 if (!type.isArray())
2085 {
2086 return "";
2087 }
2088
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002089 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002090}
2091
2092TString OutputHLSL::initializer(const TType &type)
2093{
2094 TString string;
2095
daniel@transgaming.comead23042010-04-29 03:35:36 +00002096 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002097 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002098 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002099
daniel@transgaming.comead23042010-04-29 03:35:36 +00002100 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002101 {
2102 string += ", ";
2103 }
2104 }
2105
daniel@transgaming.comead23042010-04-29 03:35:36 +00002106 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002107}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002108
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002109void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002110{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002111 if (name == "")
2112 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002113 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002114 }
2115
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002116 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2117 {
2118 return; // Already added
2119 }
2120
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002121 TType ctorType = type;
2122 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002123 ctorType.setPrecision(EbpHigh);
2124 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002125
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002126 TString ctorName = type.getStruct() ? decorate(name) : name;
2127
2128 typedef std::vector<TType> ParameterArray;
2129 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002130
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002131 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002132 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002133 mStructNames.insert(decorate(name));
2134
2135 TString structure;
2136 structure += "struct " + decorate(name) + "\n"
2137 "{\n";
2138
2139 const TTypeList &fields = *type.getStruct();
2140
2141 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002142 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002143 const TType &field = *fields[i].type;
2144
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002145 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002146 }
2147
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002148 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002149
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002150 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002151 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002152 mStructDeclarations.push_back(structure);
2153 }
2154
2155 for (unsigned int i = 0; i < fields.size(); i++)
2156 {
2157 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002158 }
2159 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002160 else if (parameters)
2161 {
2162 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2163 {
2164 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2165 }
2166 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002167 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002168
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002169 TString constructor;
2170
2171 if (ctorType.getStruct())
2172 {
2173 constructor += ctorName + " " + ctorName + "_ctor(";
2174 }
2175 else // Built-in type
2176 {
2177 constructor += typeString(ctorType) + " " + ctorName + "(";
2178 }
2179
2180 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2181 {
2182 const TType &type = ctorParameters[parameter];
2183
2184 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2185
2186 if (parameter < ctorParameters.size() - 1)
2187 {
2188 constructor += ", ";
2189 }
2190 }
2191
2192 constructor += ")\n"
2193 "{\n";
2194
2195 if (ctorType.getStruct())
2196 {
2197 constructor += " " + ctorName + " structure = {";
2198 }
2199 else
2200 {
2201 constructor += " return " + typeString(ctorType) + "(";
2202 }
2203
2204 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2205 {
2206 int dim = ctorType.getNominalSize();
2207 const TType &parameter = ctorParameters[0];
2208
2209 if (parameter.isScalar())
2210 {
2211 for (int row = 0; row < dim; row++)
2212 {
2213 for (int col = 0; col < dim; col++)
2214 {
2215 constructor += TString((row == col) ? "x0" : "0.0");
2216
2217 if (row < dim - 1 || col < dim - 1)
2218 {
2219 constructor += ", ";
2220 }
2221 }
2222 }
2223 }
2224 else if (parameter.isMatrix())
2225 {
2226 for (int row = 0; row < dim; row++)
2227 {
2228 for (int col = 0; col < dim; col++)
2229 {
2230 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2231 {
2232 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2233 }
2234 else
2235 {
2236 constructor += TString((row == col) ? "1.0" : "0.0");
2237 }
2238
2239 if (row < dim - 1 || col < dim - 1)
2240 {
2241 constructor += ", ";
2242 }
2243 }
2244 }
2245 }
2246 else UNREACHABLE();
2247 }
2248 else
2249 {
2250 int remainingComponents = ctorType.getObjectSize();
2251 int parameterIndex = 0;
2252
2253 while (remainingComponents > 0)
2254 {
2255 const TType &parameter = ctorParameters[parameterIndex];
2256 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2257
2258 constructor += "x" + str(parameterIndex);
2259
2260 if (parameter.isScalar())
2261 {
2262 remainingComponents -= parameter.getObjectSize();
2263 }
2264 else if (parameter.isVector())
2265 {
2266 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2267 {
2268 remainingComponents -= parameter.getObjectSize();
2269 }
2270 else if (remainingComponents < parameter.getNominalSize())
2271 {
2272 switch (remainingComponents)
2273 {
2274 case 1: constructor += ".x"; break;
2275 case 2: constructor += ".xy"; break;
2276 case 3: constructor += ".xyz"; break;
2277 case 4: constructor += ".xyzw"; break;
2278 default: UNREACHABLE();
2279 }
2280
2281 remainingComponents = 0;
2282 }
2283 else UNREACHABLE();
2284 }
2285 else if (parameter.isMatrix() || parameter.getStruct())
2286 {
2287 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2288
2289 remainingComponents -= parameter.getObjectSize();
2290 }
2291 else UNREACHABLE();
2292
2293 if (moreParameters)
2294 {
2295 parameterIndex++;
2296 }
2297
2298 if (remainingComponents)
2299 {
2300 constructor += ", ";
2301 }
2302 }
2303 }
2304
2305 if (ctorType.getStruct())
2306 {
2307 constructor += "};\n"
2308 " return structure;\n"
2309 "}\n";
2310 }
2311 else
2312 {
2313 constructor += ");\n"
2314 "}\n";
2315 }
2316
daniel@transgaming.com63691862010-04-29 03:32:42 +00002317 mConstructors.insert(constructor);
2318}
2319
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002320const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2321{
2322 TInfoSinkBase &out = mBody;
2323
2324 if (type.getBasicType() == EbtStruct)
2325 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002326 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002327
2328 const TTypeList *structure = type.getStruct();
2329
2330 for (size_t i = 0; i < structure->size(); i++)
2331 {
2332 const TType *fieldType = (*structure)[i].type;
2333
2334 constUnion = writeConstantUnion(*fieldType, constUnion);
2335
2336 if (i != structure->size() - 1)
2337 {
2338 out << ", ";
2339 }
2340 }
2341
2342 out << ")";
2343 }
2344 else
2345 {
2346 int size = type.getObjectSize();
2347 bool writeType = size > 1;
2348
2349 if (writeType)
2350 {
2351 out << typeString(type) << "(";
2352 }
2353
2354 for (int i = 0; i < size; i++, constUnion++)
2355 {
2356 switch (constUnion->getType())
2357 {
2358 case EbtFloat: out << constUnion->getFConst(); break;
2359 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002360 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002361 default: UNREACHABLE();
2362 }
2363
2364 if (i != size - 1)
2365 {
2366 out << ", ";
2367 }
2368 }
2369
2370 if (writeType)
2371 {
2372 out << ")";
2373 }
2374 }
2375
2376 return constUnion;
2377}
2378
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002379TString OutputHLSL::scopeString(unsigned int depthLimit)
2380{
2381 TString string;
2382
2383 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2384 {
2385 string += "_" + str(i);
2386 }
2387
2388 return string;
2389}
2390
2391TString OutputHLSL::scopedStruct(const TString &typeName)
2392{
2393 if (typeName == "")
2394 {
2395 return typeName;
2396 }
2397
2398 return typeName + scopeString(mScopeDepth);
2399}
2400
2401TString OutputHLSL::structLookup(const TString &typeName)
2402{
2403 for (int depth = mScopeDepth; depth >= 0; depth--)
2404 {
2405 TString scopedName = decorate(typeName + scopeString(depth));
2406
2407 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2408 {
2409 if (*structName == scopedName)
2410 {
2411 return scopedName;
2412 }
2413 }
2414 }
2415
2416 UNREACHABLE(); // Should have found a matching constructor
2417
2418 return typeName;
2419}
2420
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002421TString OutputHLSL::decorate(const TString &string)
2422{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002423 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002424 {
2425 return "_" + string;
2426 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002427
2428 return string;
2429}
2430
apatrick@chromium.org65756022012-01-17 21:45:38 +00002431TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002432{
apatrick@chromium.org65756022012-01-17 21:45:38 +00002433 if (type.isArray())
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002434 {
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002435 return "ar_" + string; // Allows identifying arrays of size 1
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002436 }
apatrick@chromium.org65756022012-01-17 21:45:38 +00002437 else if (type.getBasicType() == EbtSamplerExternalOES)
2438 {
2439 return "ex_" + string;
2440 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002441
2442 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002443}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002444
2445TString OutputHLSL::decorateField(const TString &string, const TType &structure)
2446{
2447 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
2448 {
2449 return decorate(string);
2450 }
2451
2452 return string;
2453}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002454}