blob: d5c6722937474e3b7efc9a14c2bdffcc457e46cd [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400149}
150
Jamie Madill84c662b2018-07-12 15:56:55 -0400151ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400152
Jamie Madill76e471e2017-10-21 09:56:01 -0400153void ContextVk::onDestroy(const gl::Context *context)
154{
Jamie Madill834a3a12018-07-09 13:32:39 -0400155 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400156 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400157 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400158
159 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
160 {
161 descriptorPool.destroy(getDevice());
162 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400163
164 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
165 {
166 defaultBuffer.destroy(getDevice());
167 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400168}
169
Luc Ferron90968362018-05-04 08:47:22 -0400170gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
171 gl::TextureType type,
172 gl::Texture **textureOut)
173{
174 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
175 // and implement the necessary interface.
176 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
177}
178
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400179gl::Error ContextVk::initialize()
180{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400181 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400182 VkDescriptorPoolSize uniformPoolSize = {
183 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
184 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400185
Jamie Madill21061022018-07-12 23:56:30 -0400186 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400187
188 VkDescriptorPoolSize imageSamplerPoolSize = {
189 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
190 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400191 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400192
Jamie Madill834a3a12018-07-09 13:32:39 -0400193 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
194 vk::kDefaultDescriptorPoolMaxSets};
195 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400196 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400197
Frank Henigman18f7e502018-07-19 16:06:43 -0400198 size_t minAlignment = static_cast<size_t>(
199 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
200 mDriverUniformsBuffer.init(minAlignment, mRenderer);
201
Jamie Madillf2f6d372018-01-10 21:37:23 -0500202 mPipelineDesc.reset(new vk::PipelineDesc());
203 mPipelineDesc->initDefaults();
204
Jamie Madill5a4c9322018-07-16 11:01:58 -0400205 // Initialize current value/default attribute buffers.
206 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
207 {
208 buffer.init(1, mRenderer);
209 }
210
Jamie Madille09bd5d2016-11-29 16:20:35 -0500211 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400212}
213
Jamie Madillafa02a22017-11-23 12:57:38 -0500214gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400215{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400216 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500217
218 // dEQP tests rely on having no errors thrown at the end of the test and they always call
219 // flush at the end of the their tests. Just returning NoError until we implement flush
220 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400221 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500222 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madillafa02a22017-11-23 12:57:38 -0500225gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226{
Jamie Madill21061022018-07-12 23:56:30 -0400227 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madill88fc6da2018-08-30 16:18:36 -0400230angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500232 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400233
Luc Ferronceb71902018-02-05 15:18:47 -0500234 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400235 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500236
237 // Ensure the topology of the pipeline description is updated.
238 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500239
Jamie Madill112a3a82018-01-23 13:04:06 -0500240 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400241 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500242
Jamie Madillf2f6d372018-01-10 21:37:23 -0500243 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400244 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500245
Jamie Madill06ca6342018-07-12 15:56:53 -0400246 // Trigger draw call shader patching and fill out the pipeline desc.
247 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
248 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400249 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400250 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
251 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400252
253 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
254 fragmentShaderAndSerial->getSerial());
255
Jamie Madill06ca6342018-07-12 15:56:53 -0400256 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400257 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400258 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500259
Jamie Madill88fc6da2018-08-30 16:18:36 -0400260 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400261}
262
Jamie Madill88fc6da2018-08-30 16:18:36 -0400263angle::Result ContextVk::setupDraw(const gl::Context *context,
264 const gl::DrawCallParams &drawCallParams,
Jamie Madill2b858c22018-09-03 13:58:14 -0400265 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400266 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400267{
Jamie Madilld1249de2018-08-28 16:58:53 -0400268 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400269 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400270 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400271 mCurrentPipeline = nullptr;
272 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madill32fd63b2018-03-31 11:20:35 -0400273 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400274 }
275
Jamie Madilld1249de2018-08-28 16:58:53 -0400276 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500277 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400278 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400279 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500280 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400281
282 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500283 {
Jamie Madill37386b02018-08-30 16:18:37 -0400284 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400285 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400286 }
287
Jamie Madill37386b02018-08-30 16:18:37 -0400288 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400289 {
Jamie Madill37386b02018-08-30 16:18:37 -0400290 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400291 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400292 }
293
Jamie Madill2b858c22018-09-03 13:58:14 -0400294 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
295
296 if (dirtyBits.none())
297 return angle::Result::Continue();
298
Jamie Madill88fc6da2018-08-30 16:18:36 -0400299 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400300 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400302 mDirtyBits.reset(dirtyBit);
Jamie Madill2b858c22018-09-03 13:58:14 -0400303 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, drawCallParams, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400304 }
305
306 return angle::Result::Continue();
307}
308
309angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
310 const gl::DrawCallParams &drawCallParams,
311 vk::CommandBuffer **commandBufferOut)
312{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400313 if (drawCallParams.type() != mCurrentDrawElementsType)
314 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400315 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400316 mCurrentDrawElementsType = drawCallParams.type();
317 }
318
Jamie Madill37386b02018-08-30 16:18:37 -0400319 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400320 if (!elementArrayBuffer)
321 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400322 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400323 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400324 }
325 else
326 {
327 if (drawCallParams.indices() != mLastIndexBufferOffset)
328 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400329 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400330 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400331 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400332 }
333
Jamie Madillef3b9b42018-08-30 16:18:38 -0400334 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400335 {
Jamie Madill37386b02018-08-30 16:18:37 -0400336 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400337 }
338 }
339
Jamie Madillef3b9b42018-08-30 16:18:38 -0400340 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400341}
342
343angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
344 const gl::DrawCallParams &drawCallParams,
345 vk::CommandBuffer **commandBufferOut)
346{
Jamie Madill37386b02018-08-30 16:18:37 -0400347 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400348 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400349 mCurrentDrawElementsType =
350 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400351 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352}
353
Jamie Madill2b858c22018-09-03 13:58:14 -0400354angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
355 const gl::DrawCallParams &drawCallParams,
356 vk::CommandBuffer *commandBuffer)
357{
358 ASSERT(mDirtyDefaultAttribsMask.any());
359
360 for (size_t attribIndex : mDirtyDefaultAttribsMask)
361 {
362 ANGLE_TRY(updateDefaultAttribute(attribIndex))
363 }
364
365 mDirtyDefaultAttribsMask.reset();
366 return angle::Result::Continue();
367}
368
369angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
370 const gl::DrawCallParams &drawCallParams,
371 vk::CommandBuffer *commandBuffer)
372{
373 if (!mCurrentPipeline)
374 {
375 ANGLE_TRY(initPipeline(drawCallParams));
376 }
377
378 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
379
380 // Update the queue serial for the pipeline object.
381 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
382 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
387 const gl::DrawCallParams &drawCallParams,
388 vk::CommandBuffer *commandBuffer)
389{
390 ANGLE_TRY(updateActiveTextures(context));
391
392 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
393 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
394 {
395 // Ensure any writes to the textures are flushed before we read from them.
396 TextureVk *textureVk = mActiveTextures[textureIndex];
397 ANGLE_TRY(textureVk->ensureImageInitialized(this));
398 textureVk->addReadDependency(mDrawFramebuffer);
399 }
400
401 if (mProgram->hasTextures())
402 {
403 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
404 }
405 return angle::Result::Continue();
406}
407
408angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
409 const gl::DrawCallParams &drawCallParams,
410 vk::CommandBuffer *commandBuffer)
411{
412 BindNonNullVertexBufferRanges(
413 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
414 mProgram->getState().getMaxActiveAttribLocation(),
415 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
416
417 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
418
419 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
420 {
421 if (arrayBufferResources[attribIndex])
422 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
423 }
424 return angle::Result::Continue();
425}
426
427angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
428 const gl::DrawCallParams &drawCallParams,
429 vk::CommandBuffer *commandBuffer)
430{
431 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
432 mVertexArray->getCurrentElementArrayBufferOffset(),
433 gl_vk::GetIndexType(mCurrentDrawElementsType));
434
435 vk::CommandGraphResource *elementArrayBufferResource =
436 mVertexArray->getCurrentElementArrayBufferResource();
437 if (elementArrayBufferResource)
438 {
439 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
440 }
441 return angle::Result::Continue();
442}
443
444angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
445 const gl::DrawCallParams &drawCallParams,
446 vk::CommandBuffer *commandBuffer)
447{
448 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, commandBuffer));
449
450 // Bind the graphics descriptor sets.
451 commandBuffer->bindDescriptorSets(
452 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
453 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
454 return angle::Result::Continue();
455}
456
Jamie Madill493f9572018-05-24 19:52:15 -0400457gl::Error ContextVk::drawArrays(const gl::Context *context,
458 gl::PrimitiveMode mode,
459 GLint first,
460 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400461{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400462 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
463
Jamie Madill316c6062018-05-29 10:49:45 -0400464 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400465 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500466
Jamie Madill88fc6da2018-08-30 16:18:36 -0400467 if (mode == gl::PrimitiveMode::LineLoop)
468 {
469 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
470 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
471 }
472 else
473 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400474 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400475 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
476 }
Luc Ferron360098d2018-02-21 07:33:50 -0500477
Jamie Madilld03a8492017-10-03 15:46:06 -0400478 return gl::NoError();
479}
480
Jamie Madillc564c072017-06-01 12:45:42 -0400481gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400482 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400483 GLint first,
484 GLsizei count,
485 GLsizei instanceCount)
486{
487 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500488 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400489}
490
Jamie Madillc564c072017-06-01 12:45:42 -0400491gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400492 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400493 GLsizei count,
494 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800495 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400496{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400497 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
498
Jamie Madill316c6062018-05-29 10:49:45 -0400499 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400500 if (mode == gl::PrimitiveMode::LineLoop)
501 {
502 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
503 vk::LineLoopHelper::Draw(count, commandBuffer);
504 }
505 else
506 {
507 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
508 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
509 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400510
511 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400512}
513
Jamie Madillc564c072017-06-01 12:45:42 -0400514gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400515 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400516 GLsizei count,
517 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400518 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800519 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400520{
521 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500522 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400523}
524
Jamie Madillc564c072017-06-01 12:45:42 -0400525gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400526 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400527 GLuint start,
528 GLuint end,
529 GLsizei count,
530 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800531 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400532{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500533 return gl::NoError();
534}
535
536VkDevice ContextVk::getDevice() const
537{
538 return mRenderer->getDevice();
539}
540
Jamie Madillc564c072017-06-01 12:45:42 -0400541gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400542 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400543 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800544{
545 UNIMPLEMENTED();
546 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
547}
548
Jamie Madillc564c072017-06-01 12:45:42 -0400549gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400550 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400551 GLenum type,
552 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800553{
554 UNIMPLEMENTED();
555 return gl::InternalError()
556 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
557}
558
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400559GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400560{
561 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400562 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400563}
564
565std::string ContextVk::getVendorString() const
566{
567 UNIMPLEMENTED();
568 return std::string();
569}
570
571std::string ContextVk::getRendererDescription() const
572{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500573 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400574}
575
576void ContextVk::insertEventMarker(GLsizei length, const char *marker)
577{
578 UNIMPLEMENTED();
579}
580
581void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
582{
583 UNIMPLEMENTED();
584}
585
586void ContextVk::popGroupMarker()
587{
588 UNIMPLEMENTED();
589}
590
Geoff Lang5d5253a2017-11-22 14:51:12 -0500591void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
592{
593 UNIMPLEMENTED();
594}
595
596void ContextVk::popDebugGroup()
597{
598 UNIMPLEMENTED();
599}
600
Luc Ferron82eda932018-07-09 15:10:22 -0400601bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400602{
Luc Ferron82eda932018-07-09 15:10:22 -0400603 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
604}
605
606bool ContextVk::isViewportFlipEnabledForReadFBO() const
607{
608 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400609}
610
Luc Ferron0bb940a2018-06-22 09:59:34 -0400611void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400612{
613 mClearColorMask =
614 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
615 blendState.colorMaskBlue, blendState.colorMaskAlpha);
616
617 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
618 mPipelineDesc->updateColorWriteMask(mClearColorMask,
619 framebufferVk->getEmulatedAlphaAttachmentMask());
620}
621
Jamie Madill84c662b2018-07-12 15:56:55 -0400622void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400623{
Jamie Madill84c662b2018-07-12 15:56:55 -0400624 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400625 gl::Box dimensions = framebufferVk->getState().getDimensions();
626 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
627
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400628 if (glState.isScissorTestEnabled())
629 {
Luc Ferron82eda932018-07-09 15:10:22 -0400630 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
631 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400632 }
633 else
634 {
Luc Ferron14f48172018-04-11 08:43:28 -0400635 // If the scissor test isn't enabled, we can simply use a really big scissor that's
636 // certainly larger than the current surface using the maximum size of a 2D texture
637 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400638 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
639 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400640 }
641}
642
Jamie Madill189ad872018-07-09 13:32:37 -0400643gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400644{
Jamie Madill72106562017-03-24 14:18:50 -0400645 if (dirtyBits.any())
646 {
647 invalidateCurrentPipeline();
648 }
Jamie Madillebf72992017-10-13 14:09:45 -0400649
Jamie Madill88fc6da2018-08-30 16:18:36 -0400650 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400651
Jamie Madill88fc6da2018-08-30 16:18:36 -0400652 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400653 {
654 switch (dirtyBit)
655 {
656 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400657 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400658 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400659 break;
660 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400661 {
662 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
663 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
664 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400665 isViewportFlipEnabledForDrawFBO());
Jamie Madillef6023e2018-09-06 16:24:38 -0400666 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
Jamie Madillebf72992017-10-13 14:09:45 -0400667 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400668 }
Jamie Madillebf72992017-10-13 14:09:45 -0400669 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400670 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillef6023e2018-09-06 16:24:38 -0400671 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
Jamie Madillebf72992017-10-13 14:09:45 -0400672 break;
673 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500674 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400675 break;
676 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500677 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400678 break;
679 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500680 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400681 break;
682 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500683 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400684 break;
685 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400686 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400687 break;
688 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400689 break;
690 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400691 break;
692 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400693 break;
694 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400695 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400696 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
698 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400699 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
700 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400701 break;
702 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400703 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400704 break;
705 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400706 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
707 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400708 break;
709 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400710 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
711 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
713 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400714 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
715 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400718 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
719 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400720 break;
721 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400722 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400723 break;
724 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400725 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400726 break;
727 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400728 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
729 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400730 break;
731 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400732 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
733 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400734 break;
735 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
736 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400737 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400738 break;
739 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400740 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
741 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400742 break;
743 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400744 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400745 break;
746 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400747 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400748 break;
749 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400750 break;
751 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500752 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400753 break;
754 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400755 break;
756 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500757 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
758 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
759 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
760 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400761 break;
762 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500763 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400764 break;
765 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500766 mClearDepthStencilValue.depthStencil.stencil =
767 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400768 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400769 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400770 // This is a no-op, its only important to use the right unpack state when we do
771 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400772 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500773 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500774 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400775 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400776 // This is a no-op, its only important to use the right pack state when we do
777 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400778 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500779 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500780 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400781 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400782 break;
783 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400784 break;
785 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400786 break;
787 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400788 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400789 break;
790 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400791 {
Jamie Madill37386b02018-08-30 16:18:37 -0400792 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400793 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400794 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400795 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400796 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400797 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400798 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400799 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400800 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
801 glState.getDrawFramebuffer());
802 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
803 glState.getDrawFramebuffer());
804 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
805 glState.getDrawFramebuffer());
806 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
807 glState.getDrawFramebuffer());
808 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
809 glState.getDrawFramebuffer());
Jamie Madillef6023e2018-09-06 16:24:38 -0400810 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
Jamie Madillebf72992017-10-13 14:09:45 -0400811 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400812 }
Jamie Madillebf72992017-10-13 14:09:45 -0400813 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400814 break;
815 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400816 {
Jamie Madill37386b02018-08-30 16:18:37 -0400817 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400818 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400819 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400820 }
Jamie Madillebf72992017-10-13 14:09:45 -0400821 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400822 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800823 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800824 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400825 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400826 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400827 break;
828 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
829 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400830 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400831 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400832 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400833 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
834 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
835 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400836 break;
837 }
838 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400839 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400840 break;
841 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400842 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400843 break;
Geoff Langded79232017-11-28 15:21:11 -0500844 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500845 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800846 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800847 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500848 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500849 break;
jchen1099118c12018-09-10 16:28:51 +0800850 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
851 break;
852 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
853 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400854 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400855 break;
856 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400857 break;
858 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400859 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800860 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400861 break;
862 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400863 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400864 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400865 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400866 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400867 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400868 }
869 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400870 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400871 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400872 break;
873 }
874 }
Jamie Madill5547b382017-10-23 18:16:01 -0400875
Jamie Madill189ad872018-07-09 13:32:37 -0400876 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400877}
878
879GLint ContextVk::getGPUDisjoint()
880{
881 UNIMPLEMENTED();
882 return GLint();
883}
884
885GLint64 ContextVk::getTimestamp()
886{
887 UNIMPLEMENTED();
888 return GLint64();
889}
890
Luc Ferron5396f2a2018-07-12 08:24:23 -0400891gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400892{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400893 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
894 // surface is flipped.
895 egl::Surface *drawSurface = context->getCurrentDrawSurface();
896 mFlipYForCurrentSurface =
897 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
898 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400899
900 const gl::State &glState = context->getGLState();
901 updateFlipViewportDrawFramebuffer(glState);
902 updateFlipViewportReadFramebuffer(glState);
Jamie Madillef6023e2018-09-06 16:24:38 -0400903 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
Luc Ferron5396f2a2018-07-12 08:24:23 -0400904 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400905}
906
907void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
908{
909 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
910 mFlipViewportForDrawFramebuffer =
911 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
912}
913
914void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
915{
916 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
917 mFlipViewportForReadFramebuffer =
918 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400919}
920
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800921gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400922{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400923 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400924}
925
926const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
927{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400928 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400929}
930
931const gl::Extensions &ContextVk::getNativeExtensions() const
932{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400933 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400934}
935
936const gl::Limitations &ContextVk::getNativeLimitations() const
937{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400938 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400939}
940
941CompilerImpl *ContextVk::createCompiler()
942{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400943 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944}
945
Jamie Madillacccc6c2016-05-03 17:22:10 -0400946ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400947{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400948 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400949}
950
Jamie Madillacccc6c2016-05-03 17:22:10 -0400951ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400952{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400953 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954}
955
Jamie Madillacccc6c2016-05-03 17:22:10 -0400956FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400957{
Jamie Madill639bc902018-07-18 17:08:27 -0400958 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400959}
960
961TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
962{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400963 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400964}
965
Jamie Madille703c602018-02-20 10:21:48 -0500966RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400967{
Jamie Madille703c602018-02-20 10:21:48 -0500968 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969}
970
Jamie Madill8f775602016-11-03 16:45:34 -0400971BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400972{
Jamie Madill8f775602016-11-03 16:45:34 -0400973 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974}
975
Jamie Madillacccc6c2016-05-03 17:22:10 -0400976VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400977{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400978 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979}
980
Corentin Wallezad3ae902018-03-09 13:40:42 -0500981QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400982{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400983 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400984}
985
986FenceNVImpl *ContextVk::createFenceNV()
987{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400988 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989}
990
Jamie Madill70b5bb02017-08-28 13:32:37 -0400991SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400992{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400993 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994}
995
Geoff Lang73bd2182016-07-15 13:01:24 -0400996TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400997{
Geoff Lang73bd2182016-07-15 13:01:24 -0400998 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999}
1000
Jamie Madill06ef36b2017-09-09 23:32:46 -04001001SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001002{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001003 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004}
1005
Yunchao Hea336b902017-08-02 16:05:21 +08001006ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1007{
1008 return new ProgramPipelineVk(state);
1009}
1010
Sami Väisänene45e53b2016-05-25 10:36:04 +03001011std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1012{
1013 return std::vector<PathImpl *>();
1014}
1015
Jamie Madill72106562017-03-24 14:18:50 -04001016void ContextVk::invalidateCurrentPipeline()
1017{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001018 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1019 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1020 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001021 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001022}
1023
Jamie Madillef3b9b42018-08-30 16:18:38 -04001024void ContextVk::invalidateCurrentTextures()
1025{
1026 ASSERT(mProgram);
1027 if (mProgram->hasTextures())
1028 {
1029 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1030 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1031 }
1032}
1033
Jamie Madillfe548342017-06-19 11:13:24 -04001034gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1035 GLuint numGroupsX,
1036 GLuint numGroupsY,
1037 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001038{
1039 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001040 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001041}
1042
Qin Jiajia62fcf622017-11-30 16:16:12 +08001043gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1044{
1045 UNIMPLEMENTED();
1046 return gl::InternalError();
1047}
1048
Xinghua Cao89c422a2017-11-29 18:24:20 +08001049gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1050{
1051 UNIMPLEMENTED();
1052 return gl::InternalError();
1053}
1054
1055gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1056{
1057 UNIMPLEMENTED();
1058 return gl::InternalError();
1059}
1060
Jamie Madilledeaa832018-06-22 09:18:41 -04001061vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001062{
Jamie Madilledeaa832018-06-22 09:18:41 -04001063 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001064}
1065
Jamie Madillf4d693c2018-02-14 16:38:16 -05001066const VkClearValue &ContextVk::getClearColorValue() const
1067{
1068 return mClearColorValue;
1069}
1070
1071const VkClearValue &ContextVk::getClearDepthStencilValue() const
1072{
1073 return mClearDepthStencilValue;
1074}
1075
Jamie Madill9aef3672018-04-27 11:45:06 -04001076VkColorComponentFlags ContextVk::getClearColorMask() const
1077{
1078 return mClearColorMask;
1079}
Jamie Madill834a3a12018-07-09 13:32:39 -04001080
Jamie Madill1266d202018-06-29 09:11:34 -04001081const FeaturesVk &ContextVk::getFeatures() const
1082{
1083 return mRenderer->getFeatures();
1084}
Jamie Madill834a3a12018-07-09 13:32:39 -04001085
Jamie Madillef6023e2018-09-06 16:24:38 -04001086angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
1087 const gl::DrawCallParams &drawCallParams,
1088 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001089{
Jamie Madill834a3a12018-07-09 13:32:39 -04001090 // Release any previously retained buffers.
1091 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1092
Jamie Madillef6023e2018-09-06 16:24:38 -04001093 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001094 float halfRenderAreaHeight =
1095 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001096
1097 // Allocate a new region in the dynamic buffer.
1098 uint8_t *ptr = nullptr;
1099 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001100 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001101 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001102 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1103 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001104 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001105
Jamie Madillef6023e2018-09-06 16:24:38 -04001106 float depthRangeNear = mState.getState().getNearPlane();
1107 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001108 float depthRangeDiff = depthRangeFar - depthRangeNear;
1109
Jamie Madill834a3a12018-07-09 13:32:39 -04001110 // Copy and flush to the device.
1111 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001112 *driverUniforms = {
1113 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1114 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001115 halfRenderAreaHeight,
1116 scaleY,
1117 -scaleY,
1118 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001119 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001120
Jamie Madill21061022018-07-12 23:56:30 -04001121 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001122
1123 // Get the descriptor set layout.
1124 if (!mDriverUniformsSetLayout.valid())
1125 {
1126 vk::DescriptorSetLayoutDesc desc;
1127 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1128
Jamie Madill21061022018-07-12 23:56:30 -04001129 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001130 }
1131
1132 // Allocate a new descriptor set.
1133 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1134 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1135
1136 // Update the driver uniform descriptor set.
1137 VkDescriptorBufferInfo bufferInfo;
1138 bufferInfo.buffer = buffer;
1139 bufferInfo.offset = offset;
1140 bufferInfo.range = sizeof(DriverUniforms);
1141
1142 VkWriteDescriptorSet writeInfo;
1143 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1144 writeInfo.pNext = nullptr;
1145 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1146 writeInfo.dstBinding = 0;
1147 writeInfo.dstArrayElement = 0;
1148 writeInfo.descriptorCount = 1;
1149 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1150 writeInfo.pImageInfo = nullptr;
1151 writeInfo.pTexelBufferView = nullptr;
1152 writeInfo.pBufferInfo = &bufferInfo;
1153
1154 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1155
Jamie Madill21061022018-07-12 23:56:30 -04001156 return angle::Result::Continue();
1157}
1158
1159void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1160{
1161 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1162
1163 std::stringstream errorStream;
1164 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1165 << ", line " << line << ".";
1166
1167 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001168}
Jamie Madill84c662b2018-07-12 15:56:55 -04001169
Jamie Madill88fc6da2018-08-30 16:18:36 -04001170angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001171{
Jamie Madill4787d702018-08-08 15:49:26 -04001172 const gl::State &glState = mState.getState();
1173 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001174
1175 mActiveTextures.fill(nullptr);
1176
Jamie Madill4787d702018-08-08 15:49:26 -04001177 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1178 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1179 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1180
1181 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001182 {
Jamie Madill4787d702018-08-08 15:49:26 -04001183 gl::Texture *texture = textures[textureUnit];
1184 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001185
Jamie Madill4787d702018-08-08 15:49:26 -04001186 // Null textures represent incomplete textures.
1187 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001188 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001189 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001190 }
Jamie Madill4787d702018-08-08 15:49:26 -04001191
1192 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001193 }
1194
Jamie Madill88fc6da2018-08-30 16:18:36 -04001195 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001196}
1197
1198const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1199{
1200 return mActiveTextures;
1201}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001202
1203void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1204{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001205 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001206 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001207}
1208
1209void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1210{
1211 if (dirtyMask.any())
1212 {
1213 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001214 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001215 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001216}
1217
Jamie Madill5a4c9322018-07-16 11:01:58 -04001218angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1219{
1220 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1221
1222 defaultBuffer.releaseRetainedBuffers(mRenderer);
1223
1224 uint8_t *ptr;
1225 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001226 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001227 ANGLE_TRY(
1228 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1229
1230 const gl::State &glState = mState.getState();
1231 const gl::VertexAttribCurrentValueData &defaultValue =
1232 glState.getVertexAttribCurrentValues()[attribIndex];
1233
1234 ASSERT(defaultValue.Type == GL_FLOAT);
1235
1236 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1237
1238 ANGLE_TRY(defaultBuffer.flush(this));
1239
Jamie Madill37386b02018-08-30 16:18:37 -04001240 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1241 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001242 return angle::Result::Continue();
1243}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001244} // namespace rx