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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011#include "compiler/InfoSink.h"
12#include "compiler/UnfoldSelect.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000013#include "compiler/SearchSymbol.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000014
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000015#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000016#include <algorithm>
17
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000018namespace sh
19{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000020// Integer to TString conversion
21TString str(int i)
22{
23 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000024 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000025 return buffer;
26}
27
daniel@transgaming.com950f9932010-04-13 03:26:14 +000028OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000029{
daniel@transgaming.comb5875982010-04-15 20:44:53 +000030 mUnfoldSelect = new UnfoldSelect(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000031 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000032
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000033 mUsesTexture2D = false;
34 mUsesTexture2D_bias = false;
35 mUsesTexture2DProj = false;
36 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000037 mUsesTexture2DProjLod = false;
38 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000039 mUsesTextureCube = false;
40 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000041 mUsesTextureCubeLod = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000042 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000043 mUsesFragCoord = false;
44 mUsesPointCoord = false;
45 mUsesFrontFacing = false;
46 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000047 mUsesXor = false;
48 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000049 mUsesMod2v = false;
50 mUsesMod2f = false;
51 mUsesMod3v = false;
52 mUsesMod3f = false;
53 mUsesMod4v = false;
54 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000055 mUsesFaceforward1 = false;
56 mUsesFaceforward2 = false;
57 mUsesFaceforward3 = false;
58 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000059 mUsesEqualMat2 = false;
60 mUsesEqualMat3 = false;
61 mUsesEqualMat4 = false;
62 mUsesEqualVec2 = false;
63 mUsesEqualVec3 = false;
64 mUsesEqualVec4 = false;
65 mUsesEqualIVec2 = false;
66 mUsesEqualIVec3 = false;
67 mUsesEqualIVec4 = false;
68 mUsesEqualBVec2 = false;
69 mUsesEqualBVec3 = false;
70 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000071 mUsesAtan2_1 = false;
72 mUsesAtan2_2 = false;
73 mUsesAtan2_3 = false;
74 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000075
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000076 mScopeDepth = 0;
77
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000078 mUniqueIndex = 0;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000079}
80
daniel@transgaming.comb5875982010-04-15 20:44:53 +000081OutputHLSL::~OutputHLSL()
82{
83 delete mUnfoldSelect;
84}
85
daniel@transgaming.com950f9932010-04-13 03:26:14 +000086void OutputHLSL::output()
87{
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000088 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +000089 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000090
91 mContext.infoSink.obj << mHeader.c_str();
92 mContext.infoSink.obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +000093}
94
daniel@transgaming.comb5875982010-04-15 20:44:53 +000095TInfoSinkBase &OutputHLSL::getBodyStream()
96{
97 return mBody;
98}
99
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000100int OutputHLSL::vectorSize(const TType &type) const
101{
102 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
103 int arraySize = type.isArray() ? type.getArraySize() : 1;
104
105 return elementSize * arraySize;
106}
107
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000108void OutputHLSL::header()
109{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000110 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000111 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000112
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000113 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000114 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000115 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000116 }
117
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000118 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000119 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000120 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000121 }
122
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000123 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000124 {
125 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000126 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000127
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000128 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000129 int semanticIndex = 0;
130
131 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
132 {
133 const TSymbol *symbol = (*namedSymbol).second;
134 const TString &name = symbol->getName();
135
136 if (symbol->isVariable())
137 {
138 const TVariable *variable = static_cast<const TVariable*>(symbol);
139 const TType &type = variable->getType();
140 TQualifier qualifier = type.getQualifier();
141
142 if (qualifier == EvqUniform)
143 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000144 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
145 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000146 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000147 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000148 }
149 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
150 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000151 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
152 {
153 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000154 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000155
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000156 semanticIndex += type.isArray() ? type.getArraySize() : 1;
157 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000158 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000159 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000160 {
161 // Globals are declared and intialized as an aggregate node
162 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000163 else if (qualifier == EvqConst)
164 {
165 // Constants are repeated as literals where used
166 }
167 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000168 }
169 }
170
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000171 out << "// Varyings\n";
172 out << varyings;
173 out << "\n"
174 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
175
176 if (mUsesFragCoord)
177 {
178 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
179 }
180
181 if (mUsesPointCoord)
182 {
183 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
184 }
185
186 if (mUsesFrontFacing)
187 {
188 out << "static bool gl_FrontFacing = false;\n";
189 }
190
191 out << "\n";
192
193 if (mUsesFragCoord)
194 {
daniel@transgaming.comd9a54f92011-12-22 18:32:53 +0000195 out << "uniform float4 dx_Coord;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000196 "uniform float2 dx_Depth;\n";
197 }
198
199 if (mUsesFrontFacing)
200 {
201 out << "uniform bool dx_PointsOrLines;\n"
202 "uniform bool dx_FrontCCW;\n";
203 }
204
205 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000206 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000207 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000208
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000209 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
210 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
211 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
212 // convention, the Y coordinate passed to these functions is adjusted to compensate.
213 //
214 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
215 //
216 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
217 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
218 //
219 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
220 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
221 // +Y and -Y faces everywhere else throughout the code.
222
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000223 if (mUsesTexture2D)
224 {
225 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
226 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000227 " return tex2D(s, float2(t.x, 1 - t.y));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000228 "}\n"
229 "\n";
230 }
231
232 if (mUsesTexture2D_bias)
233 {
234 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
235 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000236 " return tex2Dbias(s, float4(t.x, 1 - t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000237 "}\n"
238 "\n";
239 }
240
241 if (mUsesTexture2DProj)
242 {
243 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
244 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000245 " return tex2Dproj(s, float4(t.x, t.z - t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000246 "}\n"
247 "\n"
248 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
249 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000250 " return tex2Dproj(s, float4(t.x, t.w - t.y, t.z, t.w));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000251 "}\n"
252 "\n";
253 }
254
255 if (mUsesTexture2DProj_bias)
256 {
257 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
258 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000259 " return tex2Dbias(s, float4(t.x / t.z, 1 - (t.y / t.z), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000260 "}\n"
261 "\n"
262 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
263 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000264 " return tex2Dbias(s, float4(t.x / t.w, 1 - (t.y / t.w), 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000265 "}\n"
266 "\n";
267 }
268
269 if (mUsesTextureCube)
270 {
271 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
272 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000273 " return texCUBE(s, float3(t.x, -t.y, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000274 "}\n"
275 "\n";
276 }
277
278 if (mUsesTextureCube_bias)
279 {
280 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
281 "{\n"
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +0000282 " return texCUBEbias(s, float4(t.x, -t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000283 "}\n"
284 "\n";
285 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000286 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000287 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000288 {
289 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000290 TString attributes;
291 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000292
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000293 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000294
295 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
296 {
297 const TSymbol *symbol = (*namedSymbol).second;
298 const TString &name = symbol->getName();
299
300 if (symbol->isVariable())
301 {
302 const TVariable *variable = static_cast<const TVariable*>(symbol);
303 const TType &type = variable->getType();
304 TQualifier qualifier = type.getQualifier();
305
306 if (qualifier == EvqUniform)
307 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000308 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
309 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000310 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000311 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000312 }
313 else if (qualifier == EvqAttribute)
314 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000315 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
316 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000317 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000318 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000319 }
320 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
321 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000322 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
323 {
324 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000325 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000326 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000327 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000328 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000329 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000330 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000331 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000332 else if (qualifier == EvqConst)
333 {
334 // Constants are repeated as literals where used
335 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000336 else UNREACHABLE();
337 }
338 }
339
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000340 out << "// Attributes\n";
341 out << attributes;
342 out << "\n"
343 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
344
345 if (mUsesPointSize)
346 {
347 out << "static float gl_PointSize = float(1);\n";
348 }
349
350 out << "\n"
351 "// Varyings\n";
352 out << varyings;
353 out << "\n"
354 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000355 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000356 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000358
359 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
360 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
361 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
362 // convention, the Y coordinate passed to these functions is adjusted to compensate.
363 //
364 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
365 //
366 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
367 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
368 //
369 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
370 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
371 // +Y and -Y faces everywhere else throughout the code.
372
373 if (mUsesTexture2D)
374 {
375 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
376 "{\n"
377 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, 0));\n"
378 "}\n"
379 "\n";
380 }
381
382 if (mUsesTexture2DLod)
383 {
384 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
385 "{\n"
386 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, lod));\n"
387 "}\n"
388 "\n";
389 }
390
391 if (mUsesTexture2DProj)
392 {
393 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
394 "{\n"
395 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, 0));\n"
396 "}\n"
397 "\n"
398 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
399 "{\n"
400 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, 0));\n"
401 "}\n"
402 "\n";
403 }
404
405 if (mUsesTexture2DProjLod)
406 {
407 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
408 "{\n"
409 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, lod));\n"
410 "}\n"
411 "\n"
412 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
413 "{\n"
414 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, lod));\n"
415 "}\n"
416 "\n";
417 }
418
419 if (mUsesTextureCube)
420 {
421 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
422 "{\n"
423 " return texCUBElod(s, float4(t.x, -t.y, t.z, 0));\n"
424 "}\n"
425 "\n";
426 }
427
428 if (mUsesTextureCubeLod)
429 {
430 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
431 "{\n"
432 " return texCUBElod(s, float4(t.x, -t.y, t.z, lod));\n"
433 "}\n"
434 "\n";
435 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000436 }
437
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000438 if (mUsesFragCoord)
439 {
440 out << "#define GL_USES_FRAG_COORD\n";
441 }
442
443 if (mUsesPointCoord)
444 {
445 out << "#define GL_USES_POINT_COORD\n";
446 }
447
448 if (mUsesFrontFacing)
449 {
450 out << "#define GL_USES_FRONT_FACING\n";
451 }
452
453 if (mUsesPointSize)
454 {
455 out << "#define GL_USES_POINT_SIZE\n";
456 }
457
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000458 if (mUsesDepthRange)
459 {
460 out << "struct gl_DepthRangeParameters\n"
461 "{\n"
462 " float near;\n"
463 " float far;\n"
464 " float diff;\n"
465 "};\n"
466 "\n"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000467 "uniform float3 dx_DepthRange;"
468 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000469 "\n";
470 }
471
472 if (mUsesXor)
473 {
474 out << "bool xor(bool p, bool q)\n"
475 "{\n"
476 " return (p || q) && !(p && q);\n"
477 "}\n"
478 "\n";
479 }
480
481 if (mUsesMod1)
482 {
483 out << "float mod(float x, float y)\n"
484 "{\n"
485 " return x - y * floor(x / y);\n"
486 "}\n"
487 "\n";
488 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000489
490 if (mUsesMod2v)
491 {
492 out << "float2 mod(float2 x, float2 y)\n"
493 "{\n"
494 " return x - y * floor(x / y);\n"
495 "}\n"
496 "\n";
497 }
498
499 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000500 {
501 out << "float2 mod(float2 x, float y)\n"
502 "{\n"
503 " return x - y * floor(x / y);\n"
504 "}\n"
505 "\n";
506 }
507
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000508 if (mUsesMod3v)
509 {
510 out << "float3 mod(float3 x, float3 y)\n"
511 "{\n"
512 " return x - y * floor(x / y);\n"
513 "}\n"
514 "\n";
515 }
516
517 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000518 {
519 out << "float3 mod(float3 x, float y)\n"
520 "{\n"
521 " return x - y * floor(x / y);\n"
522 "}\n"
523 "\n";
524 }
525
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000526 if (mUsesMod4v)
527 {
528 out << "float4 mod(float4 x, float4 y)\n"
529 "{\n"
530 " return x - y * floor(x / y);\n"
531 "}\n"
532 "\n";
533 }
534
535 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000536 {
537 out << "float4 mod(float4 x, float y)\n"
538 "{\n"
539 " return x - y * floor(x / y);\n"
540 "}\n"
541 "\n";
542 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000543
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000544 if (mUsesFaceforward1)
545 {
546 out << "float faceforward(float N, float I, float Nref)\n"
547 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000548 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000549 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000550 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000551 " }\n"
552 " else\n"
553 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000554 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000555 " }\n"
556 "}\n"
557 "\n";
558 }
559
560 if (mUsesFaceforward2)
561 {
562 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
563 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000564 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000565 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000566 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000567 " }\n"
568 " else\n"
569 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000570 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000571 " }\n"
572 "}\n"
573 "\n";
574 }
575
576 if (mUsesFaceforward3)
577 {
578 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
579 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000580 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000581 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000582 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000583 " }\n"
584 " else\n"
585 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000586 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000587 " }\n"
588 "}\n"
589 "\n";
590 }
591
592 if (mUsesFaceforward4)
593 {
594 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
595 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000596 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000597 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000598 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000599 " }\n"
600 " else\n"
601 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000602 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000603 " }\n"
604 "}\n"
605 "\n";
606 }
607
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000608 if (mUsesEqualMat2)
609 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000610 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000611 "{\n"
612 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
613 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
614 "}\n";
615 }
616
617 if (mUsesEqualMat3)
618 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000619 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000620 "{\n"
621 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
622 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
623 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
624 "}\n";
625 }
626
627 if (mUsesEqualMat4)
628 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000629 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000630 "{\n"
631 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
632 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
633 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
634 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
635 "}\n";
636 }
637
638 if (mUsesEqualVec2)
639 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000640 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000641 "{\n"
642 " return v.x == u.x && v.y == u.y;\n"
643 "}\n";
644 }
645
646 if (mUsesEqualVec3)
647 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000648 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000649 "{\n"
650 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
651 "}\n";
652 }
653
654 if (mUsesEqualVec4)
655 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000656 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000657 "{\n"
658 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
659 "}\n";
660 }
661
662 if (mUsesEqualIVec2)
663 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000664 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000665 "{\n"
666 " return v.x == u.x && v.y == u.y;\n"
667 "}\n";
668 }
669
670 if (mUsesEqualIVec3)
671 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000672 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000673 "{\n"
674 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
675 "}\n";
676 }
677
678 if (mUsesEqualIVec4)
679 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000680 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000681 "{\n"
682 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
683 "}\n";
684 }
685
686 if (mUsesEqualBVec2)
687 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000688 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000689 "{\n"
690 " return v.x == u.x && v.y == u.y;\n"
691 "}\n";
692 }
693
694 if (mUsesEqualBVec3)
695 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000696 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000697 "{\n"
698 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
699 "}\n";
700 }
701
702 if (mUsesEqualBVec4)
703 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000704 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000705 "{\n"
706 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
707 "}\n";
708 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000709
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000710 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000711 {
712 out << "float atanyx(float y, float x)\n"
713 "{\n"
714 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
715 " return atan2(y, x);\n"
716 "}\n";
717 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000718
719 if (mUsesAtan2_2)
720 {
721 out << "float2 atanyx(float2 y, float2 x)\n"
722 "{\n"
723 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
724 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
725 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
726 "}\n";
727 }
728
729 if (mUsesAtan2_3)
730 {
731 out << "float3 atanyx(float3 y, float3 x)\n"
732 "{\n"
733 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
734 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
735 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
736 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
737 "}\n";
738 }
739
740 if (mUsesAtan2_4)
741 {
742 out << "float4 atanyx(float4 y, float4 x)\n"
743 "{\n"
744 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
745 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
746 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
747 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
748 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
749 "}\n";
750 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000751}
752
753void OutputHLSL::visitSymbol(TIntermSymbol *node)
754{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000755 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000756
757 TString name = node->getSymbol();
758
759 if (name == "gl_FragColor")
760 {
761 out << "gl_Color[0]";
762 }
763 else if (name == "gl_FragData")
764 {
765 out << "gl_Color";
766 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000767 else if (name == "gl_DepthRange")
768 {
769 mUsesDepthRange = true;
770 out << name;
771 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000772 else if (name == "gl_FragCoord")
773 {
774 mUsesFragCoord = true;
775 out << name;
776 }
777 else if (name == "gl_PointCoord")
778 {
779 mUsesPointCoord = true;
780 out << name;
781 }
782 else if (name == "gl_FrontFacing")
783 {
784 mUsesFrontFacing = true;
785 out << name;
786 }
787 else if (name == "gl_PointSize")
788 {
789 mUsesPointSize = true;
790 out << name;
791 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000792 else
793 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000794 TQualifier qualifier = node->getQualifier();
795
796 if (qualifier == EvqUniform)
797 {
798 mReferencedUniforms.insert(name.c_str());
apatrick@chromium.org65756022012-01-17 21:45:38 +0000799 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000800 }
801 else if (qualifier == EvqAttribute)
802 {
803 mReferencedAttributes.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000804 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000805 }
806 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
807 {
808 mReferencedVaryings.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000809 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000810 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000811 else
812 {
813 out << decorate(name);
814 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000815 }
816}
817
818bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
819{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000820 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821
822 switch (node->getOp())
823 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000824 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000825 case EOpInitialize:
826 if (visit == PreVisit)
827 {
828 // GLSL allows to write things like "float x = x;" where a new variable x is defined
829 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
830 // new variable is created before the assignment is evaluated), so we need to convert
831 // this to "float t = x, x = t;".
832
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000833 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
834 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000835
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000836 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
837 expression->traverse(&searchSymbol);
838 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000839
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000840 if (sameSymbol)
841 {
842 // Type already printed
843 out << "t" + str(mUniqueIndex) + " = ";
844 expression->traverse(this);
845 out << ", ";
846 symbolNode->traverse(this);
847 out << " = t" + str(mUniqueIndex);
848
849 mUniqueIndex++;
850 return false;
851 }
852 }
853 else if (visit == InVisit)
854 {
855 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000856 }
857 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000858 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
859 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
860 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
861 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
862 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
863 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000864 if (visit == PreVisit)
865 {
866 out << "(";
867 }
868 else if (visit == InVisit)
869 {
870 out << " = mul(";
871 node->getLeft()->traverse(this);
872 out << ", transpose(";
873 }
874 else
875 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000876 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000877 }
878 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000879 case EOpMatrixTimesMatrixAssign:
880 if (visit == PreVisit)
881 {
882 out << "(";
883 }
884 else if (visit == InVisit)
885 {
886 out << " = mul(";
887 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000888 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000889 }
890 else
891 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000892 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000893 }
894 break;
895 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000896 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
897 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000898 case EOpIndexDirectStruct:
899 if (visit == InVisit)
900 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000901 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000902
903 return false;
904 }
905 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000906 case EOpVectorSwizzle:
907 if (visit == InVisit)
908 {
909 out << ".";
910
911 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
912
913 if (swizzle)
914 {
915 TIntermSequence &sequence = swizzle->getSequence();
916
917 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
918 {
919 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
920
921 if (element)
922 {
923 int i = element->getUnionArrayPointer()[0].getIConst();
924
925 switch (i)
926 {
927 case 0: out << "x"; break;
928 case 1: out << "y"; break;
929 case 2: out << "z"; break;
930 case 3: out << "w"; break;
931 default: UNREACHABLE();
932 }
933 }
934 else UNREACHABLE();
935 }
936 }
937 else UNREACHABLE();
938
939 return false; // Fully processed
940 }
941 break;
942 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
943 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
944 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
945 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000946 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000947 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000948 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000949 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000950 if (node->getOp() == EOpEqual)
951 {
952 outputTriplet(visit, "(", " == ", ")");
953 }
954 else
955 {
956 outputTriplet(visit, "(", " != ", ")");
957 }
958 }
959 else if (node->getLeft()->getBasicType() == EbtStruct)
960 {
961 if (node->getOp() == EOpEqual)
962 {
963 out << "(";
964 }
965 else
966 {
967 out << "!(";
968 }
969
970 const TTypeList *fields = node->getLeft()->getType().getStruct();
971
972 for (size_t i = 0; i < fields->size(); i++)
973 {
974 const TType *fieldType = (*fields)[i].type;
975
976 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000977 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000978 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000979 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000980
981 if (i < fields->size() - 1)
982 {
983 out << " && ";
984 }
985 }
986
987 out << ")";
988
989 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000990 }
991 else
992 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000993 if (node->getLeft()->isMatrix())
994 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000995 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000996 {
alokp@chromium.org58e54292010-08-24 21:40:03 +0000997 case 2: mUsesEqualMat2 = true; break;
998 case 3: mUsesEqualMat3 = true; break;
999 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001000 default: UNREACHABLE();
1001 }
1002 }
1003 else if (node->getLeft()->isVector())
1004 {
1005 switch (node->getLeft()->getBasicType())
1006 {
1007 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001008 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001009 {
1010 case 2: mUsesEqualVec2 = true; break;
1011 case 3: mUsesEqualVec3 = true; break;
1012 case 4: mUsesEqualVec4 = true; break;
1013 default: UNREACHABLE();
1014 }
1015 break;
1016 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001017 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001018 {
1019 case 2: mUsesEqualIVec2 = true; break;
1020 case 3: mUsesEqualIVec3 = true; break;
1021 case 4: mUsesEqualIVec4 = true; break;
1022 default: UNREACHABLE();
1023 }
1024 break;
1025 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001026 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001027 {
1028 case 2: mUsesEqualBVec2 = true; break;
1029 case 3: mUsesEqualBVec3 = true; break;
1030 case 4: mUsesEqualBVec4 = true; break;
1031 default: UNREACHABLE();
1032 }
1033 break;
1034 default: UNREACHABLE();
1035 }
1036 }
1037 else UNREACHABLE();
1038
1039 if (node->getOp() == EOpEqual)
1040 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001041 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001042 }
1043 else
1044 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001045 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001046 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001047 }
1048 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001049 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1050 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1051 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1052 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1053 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001054 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001055 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1056 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001057 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001058 case EOpLogicalOr: outputTriplet(visit, "(", " || ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001059 case EOpLogicalXor:
1060 mUsesXor = true;
1061 outputTriplet(visit, "xor(", ", ", ")");
1062 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001063 case EOpLogicalAnd: outputTriplet(visit, "(", " && ", ")"); break;
1064 default: UNREACHABLE();
1065 }
1066
1067 return true;
1068}
1069
1070bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1071{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001072 switch (node->getOp())
1073 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001074 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1075 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1076 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1077 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1078 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1079 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1080 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001081 case EOpConvIntToBool:
1082 case EOpConvFloatToBool:
1083 switch (node->getOperand()->getType().getNominalSize())
1084 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001085 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1086 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1087 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1088 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001089 default: UNREACHABLE();
1090 }
1091 break;
1092 case EOpConvBoolToFloat:
1093 case EOpConvIntToFloat:
1094 switch (node->getOperand()->getType().getNominalSize())
1095 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001096 case 1: outputTriplet(visit, "float(", "", ")"); break;
1097 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1098 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1099 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001100 default: UNREACHABLE();
1101 }
1102 break;
1103 case EOpConvFloatToInt:
1104 case EOpConvBoolToInt:
1105 switch (node->getOperand()->getType().getNominalSize())
1106 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001107 case 1: outputTriplet(visit, "int(", "", ")"); break;
1108 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1109 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1110 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001111 default: UNREACHABLE();
1112 }
1113 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001114 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1115 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1116 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1117 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1118 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1119 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1120 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1121 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1122 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1123 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1124 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1125 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1126 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1127 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1128 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1129 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1130 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1131 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1132 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1133 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1134 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001135 case EOpDFdx: outputTriplet(visit, "ddx(", "", ")"); break;
apatrick@chromium.orgb31f5322011-01-19 19:02:52 +00001136 case EOpDFdy: outputTriplet(visit, "(-ddy(", "", "))"); break;
alokp@chromium.org06098892010-08-26 19:36:42 +00001137 case EOpFwidth: outputTriplet(visit, "fwidth(", "", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001138 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1139 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001140 default: UNREACHABLE();
1141 }
1142
1143 return true;
1144}
1145
1146bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1147{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001148 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001149
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001150 switch (node->getOp())
1151 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001152 case EOpSequence:
1153 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001154 if (mInsideFunction)
1155 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001156 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001157 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001158
1159 mScopeDepth++;
1160
1161 if (mScopeBracket.size() < mScopeDepth)
1162 {
1163 mScopeBracket.push_back(0); // New scope level
1164 }
1165 else
1166 {
1167 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1168 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001169 }
1170
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001171 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1172 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001173 outputLineDirective((*sit)->getLine());
1174
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001175 if (isSingleStatement(*sit))
1176 {
1177 mUnfoldSelect->traverse(*sit);
1178 }
1179
1180 (*sit)->traverse(this);
1181
1182 out << ";\n";
1183 }
1184
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001185 if (mInsideFunction)
1186 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001187 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001188 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001189
1190 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001191 }
1192
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001193 return false;
1194 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001195 case EOpDeclaration:
1196 if (visit == PreVisit)
1197 {
1198 TIntermSequence &sequence = node->getSequence();
1199 TIntermTyped *variable = sequence[0]->getAsTyped();
1200 bool visit = true;
1201
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001202 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001203 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001204 if (variable->getType().getStruct())
1205 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001206 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001207 }
1208
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001209 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001210 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001211 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001212 {
1213 out << "static ";
1214 }
1215
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001216 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001217
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001218 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001219 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001220 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001221
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001222 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001223 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001224 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001225 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001226 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001227 }
1228 else
1229 {
1230 (*sit)->traverse(this);
1231 }
1232
1233 if (visit && this->inVisit)
1234 {
1235 if (*sit != sequence.back())
1236 {
1237 visit = this->visitAggregate(InVisit, node);
1238 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001239 }
1240 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001241
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001242 if (visit && this->postVisit)
1243 {
1244 this->visitAggregate(PostVisit, node);
1245 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001246 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001247 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1248 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001249 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001250 }
1251 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001252 }
1253
1254 return false;
1255 }
1256 else if (visit == InVisit)
1257 {
1258 out << ", ";
1259 }
1260 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001261 case EOpPrototype:
1262 if (visit == PreVisit)
1263 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001264 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001265
1266 TIntermSequence &arguments = node->getSequence();
1267
1268 for (unsigned int i = 0; i < arguments.size(); i++)
1269 {
1270 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1271
1272 if (symbol)
1273 {
1274 out << argumentString(symbol);
1275
1276 if (i < arguments.size() - 1)
1277 {
1278 out << ", ";
1279 }
1280 }
1281 else UNREACHABLE();
1282 }
1283
1284 out << ");\n";
1285
1286 return false;
1287 }
1288 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001289 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001290 case EOpFunction:
1291 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001292 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001293
1294 if (visit == PreVisit)
1295 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001296 out << typeString(node->getType()) << " ";
1297
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001298 if (name == "main")
1299 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001300 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001301 }
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001302 else
1303 {
1304 out << decorate(name) << "(";
1305 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001306
1307 TIntermSequence &sequence = node->getSequence();
1308 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1309
1310 for (unsigned int i = 0; i < arguments.size(); i++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001311 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001312 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001313
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001314 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001315 {
daniel@transgaming.comab8ca192012-03-20 20:10:24 +00001316 if (symbol->getType().getStruct())
1317 {
1318 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1319 }
1320
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001321 out << argumentString(symbol);
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001322
1323 if (i < arguments.size() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001324 {
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001325 out << ", ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001326 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001327 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001328 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001329 }
daniel@transgaming.come78c0c92010-03-28 19:36:06 +00001330
1331 sequence.erase(sequence.begin());
1332
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001333 out << ")\n";
1334
1335 outputLineDirective(node->getLine());
1336 out << "{\n";
1337
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001338 mInsideFunction = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001339 }
1340 else if (visit == PostVisit)
1341 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001342 outputLineDirective(node->getEndLine());
daniel@transgaming.com63691862010-04-29 03:32:42 +00001343 out << "}\n";
1344
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001345 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001346 }
1347 }
1348 break;
1349 case EOpFunctionCall:
1350 {
1351 if (visit == PreVisit)
1352 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001353 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001354
1355 if (node->isUserDefined())
1356 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001357 out << decorate(name) << "(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001358 }
1359 else
1360 {
1361 if (name == "texture2D")
1362 {
1363 if (node->getSequence().size() == 2)
1364 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001365 mUsesTexture2D = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001366 }
1367 else if (node->getSequence().size() == 3)
1368 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001369 mUsesTexture2D_bias = true;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001370 }
1371 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001372
1373 out << "gl_texture2D(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001374 }
1375 else if (name == "texture2DProj")
1376 {
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001377 if (node->getSequence().size() == 2)
1378 {
1379 mUsesTexture2DProj = true;
1380 }
1381 else if (node->getSequence().size() == 3)
1382 {
1383 mUsesTexture2DProj_bias = true;
1384 }
1385 else UNREACHABLE();
1386
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001387 out << "gl_texture2DProj(";
1388 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001389 else if (name == "textureCube")
1390 {
1391 if (node->getSequence().size() == 2)
1392 {
1393 mUsesTextureCube = true;
1394 }
1395 else if (node->getSequence().size() == 3)
1396 {
1397 mUsesTextureCube_bias = true;
1398 }
1399 else UNREACHABLE();
1400
1401 out << "gl_textureCube(";
1402 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001403 else if (name == "texture2DLod")
1404 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001405 if (node->getSequence().size() == 3)
1406 {
1407 mUsesTexture2DLod = true;
1408 }
1409 else UNREACHABLE();
1410
1411 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001412 }
1413 else if (name == "texture2DProjLod")
1414 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001415 if (node->getSequence().size() == 3)
1416 {
1417 mUsesTexture2DProjLod = true;
1418 }
1419 else UNREACHABLE();
1420
1421 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001422 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001423 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001424 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001425 if (node->getSequence().size() == 3)
1426 {
1427 mUsesTextureCubeLod = true;
1428 }
1429 else UNREACHABLE();
1430
1431 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001432 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001433 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001434 }
1435 }
1436 else if (visit == InVisit)
1437 {
1438 out << ", ";
1439 }
1440 else
1441 {
1442 out << ")";
1443 }
1444 }
1445 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001446 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001447 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001448 addConstructor(node->getType(), "vec1", &node->getSequence());
1449 outputTriplet(visit, "vec1(", "", ")");
1450 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001451 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001452 addConstructor(node->getType(), "vec2", &node->getSequence());
1453 outputTriplet(visit, "vec2(", ", ", ")");
1454 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001455 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001456 addConstructor(node->getType(), "vec3", &node->getSequence());
1457 outputTriplet(visit, "vec3(", ", ", ")");
1458 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001459 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001460 addConstructor(node->getType(), "vec4", &node->getSequence());
1461 outputTriplet(visit, "vec4(", ", ", ")");
1462 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001463 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001464 addConstructor(node->getType(), "bvec1", &node->getSequence());
1465 outputTriplet(visit, "bvec1(", "", ")");
1466 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001467 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001468 addConstructor(node->getType(), "bvec2", &node->getSequence());
1469 outputTriplet(visit, "bvec2(", ", ", ")");
1470 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001471 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001472 addConstructor(node->getType(), "bvec3", &node->getSequence());
1473 outputTriplet(visit, "bvec3(", ", ", ")");
1474 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001475 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001476 addConstructor(node->getType(), "bvec4", &node->getSequence());
1477 outputTriplet(visit, "bvec4(", ", ", ")");
1478 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001479 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001480 addConstructor(node->getType(), "ivec1", &node->getSequence());
1481 outputTriplet(visit, "ivec1(", "", ")");
1482 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001483 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001484 addConstructor(node->getType(), "ivec2", &node->getSequence());
1485 outputTriplet(visit, "ivec2(", ", ", ")");
1486 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001487 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001488 addConstructor(node->getType(), "ivec3", &node->getSequence());
1489 outputTriplet(visit, "ivec3(", ", ", ")");
1490 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001491 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001492 addConstructor(node->getType(), "ivec4", &node->getSequence());
1493 outputTriplet(visit, "ivec4(", ", ", ")");
1494 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001495 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001496 addConstructor(node->getType(), "mat2", &node->getSequence());
1497 outputTriplet(visit, "mat2(", ", ", ")");
1498 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001499 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001500 addConstructor(node->getType(), "mat3", &node->getSequence());
1501 outputTriplet(visit, "mat3(", ", ", ")");
1502 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001503 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001504 addConstructor(node->getType(), "mat4", &node->getSequence());
1505 outputTriplet(visit, "mat4(", ", ", ")");
1506 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001507 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001508 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1509 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001510 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001511 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1512 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1513 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1514 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1515 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1516 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001517 case EOpMod:
1518 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001519 // We need to look at the number of components in both arguments
1520 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1521 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001522 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001523 case 11: mUsesMod1 = true; break;
1524 case 22: mUsesMod2v = true; break;
1525 case 21: mUsesMod2f = true; break;
1526 case 33: mUsesMod3v = true; break;
1527 case 31: mUsesMod3f = true; break;
1528 case 44: mUsesMod4v = true; break;
1529 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001530 default: UNREACHABLE();
1531 }
1532
1533 outputTriplet(visit, "mod(", ", ", ")");
1534 }
1535 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001536 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001537 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001538 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001539 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1540 {
1541 case 1: mUsesAtan2_1 = true; break;
1542 case 2: mUsesAtan2_2 = true; break;
1543 case 3: mUsesAtan2_3 = true; break;
1544 case 4: mUsesAtan2_4 = true; break;
1545 default: UNREACHABLE();
1546 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001547 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001548 break;
1549 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1550 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1551 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1552 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1553 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1554 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1555 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1556 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1557 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001558 case EOpFaceForward:
1559 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001560 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001561 {
1562 case 1: mUsesFaceforward1 = true; break;
1563 case 2: mUsesFaceforward2 = true; break;
1564 case 3: mUsesFaceforward3 = true; break;
1565 case 4: mUsesFaceforward4 = true; break;
1566 default: UNREACHABLE();
1567 }
1568
1569 outputTriplet(visit, "faceforward(", ", ", ")");
1570 }
1571 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001572 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1573 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1574 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001575 default: UNREACHABLE();
1576 }
1577
1578 return true;
1579}
1580
1581bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1582{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001583 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001584
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001585 if (node->usesTernaryOperator())
1586 {
daniel@transgaming.comccb38412011-10-04 18:43:40 +00001587 out << "s" << mUnfoldSelect->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001588 }
1589 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001590 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001591 mUnfoldSelect->traverse(node->getCondition());
1592
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001593 out << "if(";
1594
1595 node->getCondition()->traverse(this);
1596
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001597 out << ")\n";
1598
1599 outputLineDirective(node->getLine());
1600 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001601
daniel@transgaming.combb885322010-04-15 20:45:24 +00001602 if (node->getTrueBlock())
1603 {
1604 node->getTrueBlock()->traverse(this);
1605 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001606
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001607 outputLineDirective(node->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001608 out << ";}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001609
1610 if (node->getFalseBlock())
1611 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001612 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001613
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001614 outputLineDirective(node->getFalseBlock()->getLine());
1615 out << "{\n";
1616
1617 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001618 node->getFalseBlock()->traverse(this);
1619
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001620 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001621 out << ";}\n";
1622 }
1623 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001624
1625 return false;
1626}
1627
1628void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1629{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001630 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001631}
1632
1633bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1634{
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001635 if (handleExcessiveLoop(node))
1636 {
1637 return false;
1638 }
1639
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001640 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001641
alokp@chromium.org52813552010-11-16 18:36:09 +00001642 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001643 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001644 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001645
1646 outputLineDirective(node->getLine());
1647 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001648 }
1649 else
1650 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001651 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001652
1653 if (node->getInit())
1654 {
1655 node->getInit()->traverse(this);
1656 }
1657
1658 out << "; ";
1659
alokp@chromium.org52813552010-11-16 18:36:09 +00001660 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001661 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001662 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001663 }
1664
1665 out << "; ";
1666
alokp@chromium.org52813552010-11-16 18:36:09 +00001667 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001668 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001669 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001670 }
1671
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001672 out << ")\n";
1673
1674 outputLineDirective(node->getLine());
1675 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001676 }
1677
1678 if (node->getBody())
1679 {
1680 node->getBody()->traverse(this);
1681 }
1682
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001683 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001684 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001685
alokp@chromium.org52813552010-11-16 18:36:09 +00001686 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001687 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001688 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001689 out << "while(\n";
1690
alokp@chromium.org52813552010-11-16 18:36:09 +00001691 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001692
daniel@transgaming.com73536982012-03-21 20:45:49 +00001693 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001694 }
1695
daniel@transgaming.com73536982012-03-21 20:45:49 +00001696 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001697
1698 return false;
1699}
1700
1701bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1702{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001703 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001704
1705 switch (node->getFlowOp())
1706 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001707 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
1708 case EOpBreak: outputTriplet(visit, "break;\n", "", ""); break;
1709 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001710 case EOpReturn:
1711 if (visit == PreVisit)
1712 {
1713 if (node->getExpression())
1714 {
1715 out << "return ";
1716 }
1717 else
1718 {
1719 out << "return;\n";
1720 }
1721 }
1722 else if (visit == PostVisit)
1723 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001724 if (node->getExpression())
1725 {
1726 out << ";\n";
1727 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001728 }
1729 break;
1730 default: UNREACHABLE();
1731 }
1732
1733 return true;
1734}
1735
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001736bool OutputHLSL::isSingleStatement(TIntermNode *node)
1737{
1738 TIntermAggregate *aggregate = node->getAsAggregate();
1739
1740 if (aggregate)
1741 {
1742 if (aggregate->getOp() == EOpSequence)
1743 {
1744 return false;
1745 }
1746 else
1747 {
1748 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1749 {
1750 if (!isSingleStatement(*sit))
1751 {
1752 return false;
1753 }
1754 }
1755
1756 return true;
1757 }
1758 }
1759
1760 return true;
1761}
1762
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001763// Handle loops with more than 255 iterations (unsupported by D3D9) by splitting them
1764bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1765{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001766 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001767
1768 // Parse loops of the form:
1769 // for(int index = initial; index [comparator] limit; index += increment)
1770 TIntermSymbol *index = NULL;
1771 TOperator comparator = EOpNull;
1772 int initial = 0;
1773 int limit = 0;
1774 int increment = 0;
1775
1776 // Parse index name and intial value
1777 if (node->getInit())
1778 {
1779 TIntermAggregate *init = node->getInit()->getAsAggregate();
1780
1781 if (init)
1782 {
1783 TIntermSequence &sequence = init->getSequence();
1784 TIntermTyped *variable = sequence[0]->getAsTyped();
1785
1786 if (variable && variable->getQualifier() == EvqTemporary)
1787 {
1788 TIntermBinary *assign = variable->getAsBinaryNode();
1789
1790 if (assign->getOp() == EOpInitialize)
1791 {
1792 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1793 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1794
1795 if (symbol && constant)
1796 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001797 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001798 {
1799 index = symbol;
1800 initial = constant->getUnionArrayPointer()[0].getIConst();
1801 }
1802 }
1803 }
1804 }
1805 }
1806 }
1807
1808 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001809 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001810 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001811 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001812
1813 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1814 {
1815 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1816
1817 if (constant)
1818 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001819 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001820 {
1821 comparator = test->getOp();
1822 limit = constant->getUnionArrayPointer()[0].getIConst();
1823 }
1824 }
1825 }
1826 }
1827
1828 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00001829 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001830 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001831 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
1832 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001833
1834 if (binaryTerminal)
1835 {
1836 TOperator op = binaryTerminal->getOp();
1837 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
1838
1839 if (constant)
1840 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001841 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001842 {
1843 int value = constant->getUnionArrayPointer()[0].getIConst();
1844
1845 switch (op)
1846 {
1847 case EOpAddAssign: increment = value; break;
1848 case EOpSubAssign: increment = -value; break;
1849 default: UNIMPLEMENTED();
1850 }
1851 }
1852 }
1853 }
1854 else if (unaryTerminal)
1855 {
1856 TOperator op = unaryTerminal->getOp();
1857
1858 switch (op)
1859 {
1860 case EOpPostIncrement: increment = 1; break;
1861 case EOpPostDecrement: increment = -1; break;
1862 case EOpPreIncrement: increment = 1; break;
1863 case EOpPreDecrement: increment = -1; break;
1864 default: UNIMPLEMENTED();
1865 }
1866 }
1867 }
1868
1869 if (index != NULL && comparator != EOpNull && increment != 0)
1870 {
1871 if (comparator == EOpLessThanEqual)
1872 {
1873 comparator = EOpLessThan;
1874 limit += 1;
1875 }
1876
1877 if (comparator == EOpLessThan)
1878 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00001879 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001880
1881 if (iterations <= 255)
1882 {
1883 return false; // Not an excessive loop
1884 }
1885
1886 while (iterations > 0)
1887 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00001888 int clampedLimit = initial + increment * std::min(255, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001889
1890 // for(int index = initial; index < clampedLimit; index += increment)
1891
1892 out << "for(int ";
1893 index->traverse(this);
1894 out << " = ";
1895 out << initial;
1896
1897 out << "; ";
1898 index->traverse(this);
1899 out << " < ";
1900 out << clampedLimit;
1901
1902 out << "; ";
1903 index->traverse(this);
1904 out << " += ";
1905 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001906 out << ")\n";
1907
1908 outputLineDirective(node->getLine());
1909 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001910
1911 if (node->getBody())
1912 {
1913 node->getBody()->traverse(this);
1914 }
1915
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001916 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001917 out << ";}\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001918
1919 initial += 255 * increment;
1920 iterations -= 255;
1921 }
1922
1923 return true;
1924 }
1925 else UNIMPLEMENTED();
1926 }
1927
1928 return false; // Not handled as an excessive loop
1929}
1930
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001931void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001932{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001933 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001934
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001935 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001936 {
1937 out << preString;
1938 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001939 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001940 {
1941 out << inString;
1942 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001943 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001944 {
1945 out << postString;
1946 }
1947}
1948
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001949void OutputHLSL::outputLineDirective(int line)
1950{
1951 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
1952 {
baustin@google.com8ab69842011-06-02 21:53:45 +00001953 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001954 mBody << "#line " << line;
1955
1956 if (mContext.sourcePath)
1957 {
1958 mBody << " \"" << mContext.sourcePath << "\"";
1959 }
1960
1961 mBody << "\n";
1962 }
1963}
1964
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001965TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
1966{
1967 TQualifier qualifier = symbol->getQualifier();
1968 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001969 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001970
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001971 if (name.empty()) // HLSL demands named arguments, also for prototypes
1972 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00001973 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00001974 }
1975 else
1976 {
1977 name = decorate(name);
1978 }
1979
1980 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001981}
1982
1983TString OutputHLSL::qualifierString(TQualifier qualifier)
1984{
1985 switch(qualifier)
1986 {
1987 case EvqIn: return "in";
1988 case EvqOut: return "out";
1989 case EvqInOut: return "inout";
1990 case EvqConstReadOnly: return "const";
1991 default: UNREACHABLE();
1992 }
1993
1994 return "";
1995}
1996
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001997TString OutputHLSL::typeString(const TType &type)
1998{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001999 if (type.getBasicType() == EbtStruct)
2000 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002001 if (type.getTypeName() != "")
2002 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002003 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002004 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002005 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002006 {
2007 const TTypeList &fields = *type.getStruct();
2008
2009 TString string = "struct\n"
2010 "{\n";
2011
2012 for (unsigned int i = 0; i < fields.size(); i++)
2013 {
2014 const TType &field = *fields[i].type;
2015
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002016 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002017 }
2018
2019 string += "} ";
2020
2021 return string;
2022 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002023 }
2024 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002025 {
2026 switch (type.getNominalSize())
2027 {
2028 case 2: return "float2x2";
2029 case 3: return "float3x3";
2030 case 4: return "float4x4";
2031 }
2032 }
2033 else
2034 {
2035 switch (type.getBasicType())
2036 {
2037 case EbtFloat:
2038 switch (type.getNominalSize())
2039 {
2040 case 1: return "float";
2041 case 2: return "float2";
2042 case 3: return "float3";
2043 case 4: return "float4";
2044 }
2045 case EbtInt:
2046 switch (type.getNominalSize())
2047 {
2048 case 1: return "int";
2049 case 2: return "int2";
2050 case 3: return "int3";
2051 case 4: return "int4";
2052 }
2053 case EbtBool:
2054 switch (type.getNominalSize())
2055 {
2056 case 1: return "bool";
2057 case 2: return "bool2";
2058 case 3: return "bool3";
2059 case 4: return "bool4";
2060 }
2061 case EbtVoid:
2062 return "void";
2063 case EbtSampler2D:
2064 return "sampler2D";
2065 case EbtSamplerCube:
2066 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002067 case EbtSamplerExternalOES:
2068 return "sampler2D";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002069 }
2070 }
2071
2072 UNIMPLEMENTED(); // FIXME
2073 return "<unknown type>";
2074}
2075
2076TString OutputHLSL::arrayString(const TType &type)
2077{
2078 if (!type.isArray())
2079 {
2080 return "";
2081 }
2082
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002083 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002084}
2085
2086TString OutputHLSL::initializer(const TType &type)
2087{
2088 TString string;
2089
daniel@transgaming.comead23042010-04-29 03:35:36 +00002090 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002091 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002092 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002093
daniel@transgaming.comead23042010-04-29 03:35:36 +00002094 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002095 {
2096 string += ", ";
2097 }
2098 }
2099
daniel@transgaming.comead23042010-04-29 03:35:36 +00002100 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002101}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002102
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002103void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002104{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002105 if (name == "")
2106 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002107 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002108 }
2109
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002110 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2111 {
2112 return; // Already added
2113 }
2114
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002115 TType ctorType = type;
2116 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002117 ctorType.setPrecision(EbpHigh);
2118 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002119
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002120 TString ctorName = type.getStruct() ? decorate(name) : name;
2121
2122 typedef std::vector<TType> ParameterArray;
2123 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002124
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002125 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002126 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002127 mStructNames.insert(decorate(name));
2128
2129 TString structure;
2130 structure += "struct " + decorate(name) + "\n"
2131 "{\n";
2132
2133 const TTypeList &fields = *type.getStruct();
2134
2135 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002136 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002137 const TType &field = *fields[i].type;
2138
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002139 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002140 }
2141
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002142 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002143
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002144 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002145 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002146 mStructDeclarations.push_back(structure);
2147 }
2148
2149 for (unsigned int i = 0; i < fields.size(); i++)
2150 {
2151 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002152 }
2153 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002154 else if (parameters)
2155 {
2156 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2157 {
2158 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2159 }
2160 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002161 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002162
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002163 TString constructor;
2164
2165 if (ctorType.getStruct())
2166 {
2167 constructor += ctorName + " " + ctorName + "_ctor(";
2168 }
2169 else // Built-in type
2170 {
2171 constructor += typeString(ctorType) + " " + ctorName + "(";
2172 }
2173
2174 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2175 {
2176 const TType &type = ctorParameters[parameter];
2177
2178 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2179
2180 if (parameter < ctorParameters.size() - 1)
2181 {
2182 constructor += ", ";
2183 }
2184 }
2185
2186 constructor += ")\n"
2187 "{\n";
2188
2189 if (ctorType.getStruct())
2190 {
2191 constructor += " " + ctorName + " structure = {";
2192 }
2193 else
2194 {
2195 constructor += " return " + typeString(ctorType) + "(";
2196 }
2197
2198 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2199 {
2200 int dim = ctorType.getNominalSize();
2201 const TType &parameter = ctorParameters[0];
2202
2203 if (parameter.isScalar())
2204 {
2205 for (int row = 0; row < dim; row++)
2206 {
2207 for (int col = 0; col < dim; col++)
2208 {
2209 constructor += TString((row == col) ? "x0" : "0.0");
2210
2211 if (row < dim - 1 || col < dim - 1)
2212 {
2213 constructor += ", ";
2214 }
2215 }
2216 }
2217 }
2218 else if (parameter.isMatrix())
2219 {
2220 for (int row = 0; row < dim; row++)
2221 {
2222 for (int col = 0; col < dim; col++)
2223 {
2224 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2225 {
2226 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2227 }
2228 else
2229 {
2230 constructor += TString((row == col) ? "1.0" : "0.0");
2231 }
2232
2233 if (row < dim - 1 || col < dim - 1)
2234 {
2235 constructor += ", ";
2236 }
2237 }
2238 }
2239 }
2240 else UNREACHABLE();
2241 }
2242 else
2243 {
2244 int remainingComponents = ctorType.getObjectSize();
2245 int parameterIndex = 0;
2246
2247 while (remainingComponents > 0)
2248 {
2249 const TType &parameter = ctorParameters[parameterIndex];
2250 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2251
2252 constructor += "x" + str(parameterIndex);
2253
2254 if (parameter.isScalar())
2255 {
2256 remainingComponents -= parameter.getObjectSize();
2257 }
2258 else if (parameter.isVector())
2259 {
2260 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2261 {
2262 remainingComponents -= parameter.getObjectSize();
2263 }
2264 else if (remainingComponents < parameter.getNominalSize())
2265 {
2266 switch (remainingComponents)
2267 {
2268 case 1: constructor += ".x"; break;
2269 case 2: constructor += ".xy"; break;
2270 case 3: constructor += ".xyz"; break;
2271 case 4: constructor += ".xyzw"; break;
2272 default: UNREACHABLE();
2273 }
2274
2275 remainingComponents = 0;
2276 }
2277 else UNREACHABLE();
2278 }
2279 else if (parameter.isMatrix() || parameter.getStruct())
2280 {
2281 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2282
2283 remainingComponents -= parameter.getObjectSize();
2284 }
2285 else UNREACHABLE();
2286
2287 if (moreParameters)
2288 {
2289 parameterIndex++;
2290 }
2291
2292 if (remainingComponents)
2293 {
2294 constructor += ", ";
2295 }
2296 }
2297 }
2298
2299 if (ctorType.getStruct())
2300 {
2301 constructor += "};\n"
2302 " return structure;\n"
2303 "}\n";
2304 }
2305 else
2306 {
2307 constructor += ");\n"
2308 "}\n";
2309 }
2310
daniel@transgaming.com63691862010-04-29 03:32:42 +00002311 mConstructors.insert(constructor);
2312}
2313
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002314const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2315{
2316 TInfoSinkBase &out = mBody;
2317
2318 if (type.getBasicType() == EbtStruct)
2319 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002320 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002321
2322 const TTypeList *structure = type.getStruct();
2323
2324 for (size_t i = 0; i < structure->size(); i++)
2325 {
2326 const TType *fieldType = (*structure)[i].type;
2327
2328 constUnion = writeConstantUnion(*fieldType, constUnion);
2329
2330 if (i != structure->size() - 1)
2331 {
2332 out << ", ";
2333 }
2334 }
2335
2336 out << ")";
2337 }
2338 else
2339 {
2340 int size = type.getObjectSize();
2341 bool writeType = size > 1;
2342
2343 if (writeType)
2344 {
2345 out << typeString(type) << "(";
2346 }
2347
2348 for (int i = 0; i < size; i++, constUnion++)
2349 {
2350 switch (constUnion->getType())
2351 {
2352 case EbtFloat: out << constUnion->getFConst(); break;
2353 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002354 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002355 default: UNREACHABLE();
2356 }
2357
2358 if (i != size - 1)
2359 {
2360 out << ", ";
2361 }
2362 }
2363
2364 if (writeType)
2365 {
2366 out << ")";
2367 }
2368 }
2369
2370 return constUnion;
2371}
2372
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002373TString OutputHLSL::scopeString(unsigned int depthLimit)
2374{
2375 TString string;
2376
2377 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2378 {
2379 string += "_" + str(i);
2380 }
2381
2382 return string;
2383}
2384
2385TString OutputHLSL::scopedStruct(const TString &typeName)
2386{
2387 if (typeName == "")
2388 {
2389 return typeName;
2390 }
2391
2392 return typeName + scopeString(mScopeDepth);
2393}
2394
2395TString OutputHLSL::structLookup(const TString &typeName)
2396{
2397 for (int depth = mScopeDepth; depth >= 0; depth--)
2398 {
2399 TString scopedName = decorate(typeName + scopeString(depth));
2400
2401 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2402 {
2403 if (*structName == scopedName)
2404 {
2405 return scopedName;
2406 }
2407 }
2408 }
2409
2410 UNREACHABLE(); // Should have found a matching constructor
2411
2412 return typeName;
2413}
2414
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002415TString OutputHLSL::decorate(const TString &string)
2416{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002417 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002418 {
2419 return "_" + string;
2420 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002421
2422 return string;
2423}
2424
apatrick@chromium.org65756022012-01-17 21:45:38 +00002425TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002426{
apatrick@chromium.org65756022012-01-17 21:45:38 +00002427 if (type.isArray())
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002428 {
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002429 return "ar_" + string; // Allows identifying arrays of size 1
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002430 }
apatrick@chromium.org65756022012-01-17 21:45:38 +00002431 else if (type.getBasicType() == EbtSamplerExternalOES)
2432 {
2433 return "ex_" + string;
2434 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002435
2436 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002437}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002438
2439TString OutputHLSL::decorateField(const TString &string, const TType &structure)
2440{
2441 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
2442 {
2443 return decorate(string);
2444 }
2445
2446 return string;
2447}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002448}