blob: cc228791363289b204fc64e285f7e9db424ca716 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <string.h>
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -070012#include <limits>
Sami Väisänene45e53b2016-05-25 10:36:04 +030013
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/mathutil.h"
jchen10a99ed552017-09-22 08:10:32 +080016#include "common/matrix_utils.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Caps.h"
jchen10a99ed552017-09-22 08:10:32 +080018#include "libANGLE/Context.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
jchen10a99ed552017-09-22 08:10:32 +080025#include "libANGLE/queryconversions.h"
Lingfeng Yangabb09f12018-04-16 10:43:53 -070026#include "libANGLE/queryutils.h"
Jamie Madillca8eda42018-10-18 18:41:56 -040027#include "libANGLE/renderer/BufferImpl.h"
Geoff Lang4751aab2017-10-30 15:14:52 -040028#include "libANGLE/renderer/ContextImpl.h"
Jamie Madillf668a4b2018-09-23 17:01:20 -040029#include "libANGLE/renderer/TextureImpl.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040030
Corentin Wallezad3ae902018-03-09 13:40:42 -050031namespace gl
32{
33
Olli Etuahobbf1c102016-06-28 13:31:33 +030034namespace
35{
Corentin Wallezad3ae902018-03-09 13:40:42 -050036bool GetAlternativeQueryType(QueryType type, QueryType *alternativeType)
Olli Etuahobbf1c102016-06-28 13:31:33 +030037{
Corentin Wallezad3ae902018-03-09 13:40:42 -050038 switch (type)
39 {
40 case QueryType::AnySamples:
41 *alternativeType = QueryType::AnySamplesConservative;
42 return true;
43 case QueryType::AnySamplesConservative:
44 *alternativeType = QueryType::AnySamples;
45 return true;
46 default:
47 return false;
48 }
Olli Etuahobbf1c102016-06-28 13:31:33 +030049}
50
Jamie Madillca8eda42018-10-18 18:41:56 -040051// Mapping from a buffer binding type to a dirty bit type.
52constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{
53 0, /* Array */
54 State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING, /* AtomicCounter */
55 0, /* CopyRead */
56 0, /* CopyWrite */
57 State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING, /* DispatchIndirect */
58 State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING, /* DrawIndirect */
59 0, /* ElementArray */
60 State::DIRTY_BIT_PACK_BUFFER_BINDING, /* PixelPack */
61 State::DIRTY_BIT_UNPACK_BUFFER_BINDING, /* PixelUnpack */
62 State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING, /* ShaderStorage */
63 0, /* TransformFeedback */
64 State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS, /* Uniform */
65}};
66
67// Returns a buffer binding function depending on if a dirty bit is set.
68template <BufferBinding Target>
69constexpr State::BufferBindingSetter GetBufferBindingSetter()
70{
71 return kBufferBindingDirtyBits[Target] != 0 ? &State::setGenericBufferBindingWithBit<Target>
72 : &State::setGenericBufferBinding<Target>;
73}
Olli Etuahobbf1c102016-06-28 13:31:33 +030074} // anonymous namepace
75
Jamie Madillbf5177d2018-08-21 12:58:20 -040076template <typename BindingT, typename... ArgsT>
Jamie Madillca8eda42018-10-18 18:41:56 -040077ANGLE_INLINE void UpdateNonTFBufferBinding(const Context *context,
78 BindingT *binding,
79 Buffer *buffer,
80 ArgsT... args)
James Darpiniane8a93c62018-01-04 18:02:24 -080081{
Jamie Madillca8eda42018-10-18 18:41:56 -040082 Buffer *oldBuffer = binding->get();
83 if (oldBuffer)
84 {
85 oldBuffer->onNonTFBindingChanged(-1);
86 oldBuffer->release(context);
87 }
88 binding->assign(buffer, args...);
89 if (buffer)
90 {
91 buffer->addRef();
92 buffer->onNonTFBindingChanged(1);
93 }
Jamie Madillbf5177d2018-08-21 12:58:20 -040094}
95
96template <typename BindingT, typename... ArgsT>
97void UpdateTFBufferBinding(const Context *context, BindingT *binding, bool indexed, ArgsT... args)
98{
99 if (binding->get())
100 (*binding)->onTFBindingChanged(context, false, indexed);
101 binding->set(context, args...);
102 if (binding->get())
103 (*binding)->onTFBindingChanged(context, true, indexed);
James Darpiniane8a93c62018-01-04 18:02:24 -0800104}
105
106void UpdateBufferBinding(const Context *context,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400107 BindingPointer<Buffer> *binding,
James Darpiniane8a93c62018-01-04 18:02:24 -0800108 Buffer *buffer,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400109 BufferBinding target)
James Darpiniane8a93c62018-01-04 18:02:24 -0800110{
Jamie Madillbf5177d2018-08-21 12:58:20 -0400111 if (target == BufferBinding::TransformFeedback)
112 {
113 UpdateTFBufferBinding(context, binding, false, buffer);
114 }
115 else
116 {
117 UpdateNonTFBufferBinding(context, binding, buffer);
118 }
119}
120
121void UpdateIndexedBufferBinding(const Context *context,
122 OffsetBindingPointer<Buffer> *binding,
123 Buffer *buffer,
124 BufferBinding target,
125 GLintptr offset,
126 GLsizeiptr size)
127{
128 if (target == BufferBinding::TransformFeedback)
129 {
130 UpdateTFBufferBinding(context, binding, true, buffer, offset, size);
131 }
132 else
133 {
134 UpdateNonTFBufferBinding(context, binding, buffer, offset, size);
135 }
James Darpiniane8a93c62018-01-04 18:02:24 -0800136}
137
Jamie Madillca8eda42018-10-18 18:41:56 -0400138// These template functions must be defined before they are instantiated in kBufferSetters.
139template <BufferBinding Target>
140void State::setGenericBufferBindingWithBit(const Context *context, Buffer *buffer)
141{
142 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
143 mDirtyBits.set(kBufferBindingDirtyBits[Target]);
144}
145
146template <BufferBinding Target>
147void State::setGenericBufferBinding(const Context *context, Buffer *buffer)
148{
149 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
150}
151
152template <>
153void State::setGenericBufferBinding<BufferBinding::TransformFeedback>(const Context *context,
154 Buffer *buffer)
155{
156 UpdateTFBufferBinding(context, &mBoundBuffers[BufferBinding::TransformFeedback], false, buffer);
157}
158
159template <>
160void State::setGenericBufferBinding<BufferBinding::ElementArray>(const Context *context,
161 Buffer *buffer)
162{
163 Buffer *oldBuffer = mVertexArray->mState.mElementArrayBuffer.get();
164 if (oldBuffer)
165 {
166 oldBuffer->onNonTFBindingChanged(-1);
167 oldBuffer->release(context);
168 }
169 mVertexArray->mState.mElementArrayBuffer.assign(buffer);
170 if (buffer)
171 {
172 mVertexArray->mElementArrayBufferObserverBinding.bind(buffer->getImplementation());
173 buffer->onNonTFBindingChanged(1);
174 buffer->addRef();
175 }
176 else
177 {
178 mVertexArray->mElementArrayBufferObserverBinding.bind(nullptr);
179 }
180 mVertexArray->mDirtyBits.set(VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
181 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
182}
183
184const angle::PackedEnumMap<BufferBinding, State::BufferBindingSetter> State::kBufferSetters = {{
185 GetBufferBindingSetter<BufferBinding::Array>(),
186 GetBufferBindingSetter<BufferBinding::AtomicCounter>(),
187 GetBufferBindingSetter<BufferBinding::CopyRead>(),
188 GetBufferBindingSetter<BufferBinding::CopyWrite>(),
189 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
190 GetBufferBindingSetter<BufferBinding::DrawIndirect>(),
191 GetBufferBindingSetter<BufferBinding::ElementArray>(),
192 GetBufferBindingSetter<BufferBinding::PixelPack>(),
193 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
194 GetBufferBindingSetter<BufferBinding::ShaderStorage>(),
195 GetBufferBindingSetter<BufferBinding::TransformFeedback>(),
196 GetBufferBindingSetter<BufferBinding::Uniform>(),
197}};
198
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400199State::State(bool debug,
200 bool bindGeneratesResource,
201 bool clientArraysEnabled,
202 bool robustResourceInit,
203 bool programBinaryCacheEnabled)
Jamie Madille79b1e12015-11-04 16:36:37 -0500204 : mMaxDrawBuffers(0),
205 mMaxCombinedTextureImageUnits(0),
206 mDepthClearValue(0),
207 mStencilClearValue(0),
208 mScissorTest(false),
209 mSampleCoverage(false),
210 mSampleCoverageValue(0),
211 mSampleCoverageInvert(false),
Jiawei Shaodb342272017-09-27 10:21:45 +0800212 mSampleMask(false),
213 mMaxSampleMaskWords(0),
Jamie Madille79b1e12015-11-04 16:36:37 -0500214 mStencilRef(0),
215 mStencilBackRef(0),
216 mLineWidth(0),
217 mGenerateMipmapHint(GL_NONE),
218 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400219 mBindGeneratesResource(bindGeneratesResource),
220 mClientArraysEnabled(clientArraysEnabled),
Jamie Madille79b1e12015-11-04 16:36:37 -0500221 mNearZ(0),
222 mFarZ(0),
223 mReadFramebuffer(nullptr),
224 mDrawFramebuffer(nullptr),
225 mProgram(nullptr),
226 mVertexArray(nullptr),
227 mActiveSampler(0),
Jamie Madill4787d702018-08-08 15:49:26 -0400228 mActiveTexturesCache{},
229 mCachedTexturesInitState(InitState::MayNeedInit),
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800230 mCachedImageTexturesInitState(InitState::MayNeedInit),
Sami Väisänen74c23472016-05-09 17:30:30 +0300231 mPrimitiveRestart(false),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400232 mDebug(debug),
Sami Väisänen74c23472016-05-09 17:30:30 +0300233 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700234 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -0500235 mFramebufferSRGB(true),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400236 mRobustResourceInit(robustResourceInit),
jchen1082af6202018-06-22 10:59:52 +0800237 mProgramBinaryCacheEnabled(programBinaryCacheEnabled),
238 mMaxShaderCompilerThreads(std::numeric_limits<GLuint>::max())
Shannon Woods53a94a82014-06-24 15:20:36 -0400239{
Geoff Lang76b10c92014-09-05 16:28:14 -0400240}
241
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700242State::~State()
243{
244}
Geoff Lang76b10c92014-09-05 16:28:14 -0400245
Jamie Madill6c43a012018-08-08 15:49:27 -0400246void State::initialize(Context *context)
Geoff Lang76b10c92014-09-05 16:28:14 -0400247{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700248 const Caps &caps = context->getCaps();
249 const Extensions &extensions = context->getExtensions();
Geoff Lang4751aab2017-10-30 15:14:52 -0400250 const Extensions &nativeExtensions = context->getImplementation()->getNativeExtensions();
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700251 const Version &clientVersion = context->getClientVersion();
Jamie Madill4928b7c2017-06-20 12:57:39 -0400252
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700253 mMaxDrawBuffers = caps.maxDrawBuffers;
Shannon Woods2df6a602014-09-26 16:12:07 -0400254 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -0400255
Jamie Madillf75ab352015-03-16 10:46:52 -0400256 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -0400257
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700258 mDepthClearValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400259 mStencilClearValue = 0;
260
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700261 mScissorTest = false;
262 mScissor.x = 0;
263 mScissor.y = 0;
264 mScissor.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400265 mScissor.height = 0;
266
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700267 mBlendColor.red = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400268 mBlendColor.green = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700269 mBlendColor.blue = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400270 mBlendColor.alpha = 0;
271
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700272 mStencilRef = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400273 mStencilBackRef = 0;
274
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700275 mSampleCoverage = false;
276 mSampleCoverageValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400277 mSampleCoverageInvert = false;
Jiawei Shaodb342272017-09-27 10:21:45 +0800278
279 mMaxSampleMaskWords = caps.maxSampleMaskWords;
280 mSampleMask = false;
281 mSampleMaskValues.fill(~GLbitfield(0));
282
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700283 mGenerateMipmapHint = GL_DONT_CARE;
Shannon Woods53a94a82014-06-24 15:20:36 -0400284 mFragmentShaderDerivativeHint = GL_DONT_CARE;
285
286 mLineWidth = 1.0f;
287
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700288 mViewport.x = 0;
289 mViewport.y = 0;
290 mViewport.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400291 mViewport.height = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700292 mNearZ = 0.0f;
293 mFarZ = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400294
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700295 mBlend.colorMaskRed = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400296 mBlend.colorMaskGreen = true;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700297 mBlend.colorMaskBlue = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400298 mBlend.colorMaskAlpha = true;
299
Geoff Lang76b10c92014-09-05 16:28:14 -0400300 mActiveSampler = 0;
301
Shannon Woods23e05002014-09-22 19:07:27 -0400302 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400303
Brandon Jonesc405ae72017-12-06 14:15:03 -0800304 // Set all indexes in state attributes type mask to float (default)
305 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
306 {
307 mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
308 }
309
Geoff Lang4dc3af02016-11-18 14:09:27 -0500310 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400311
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800312 mSamplerTextures[TextureType::_2D].resize(caps.maxCombinedTextureImageUnits);
313 mSamplerTextures[TextureType::CubeMap].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400314 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400315 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400316 // TODO: These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800317 mSamplerTextures[TextureType::_2DArray].resize(caps.maxCombinedTextureImageUnits);
318 mSamplerTextures[TextureType::_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400319 }
Geoff Lang3b573612016-10-31 14:08:10 -0400320 if (clientVersion >= Version(3, 1))
321 {
Olli Etuahod310a432018-08-24 15:40:23 +0300322 // TODO(http://anglebug.com/2775): These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800323 mSamplerTextures[TextureType::_2DMultisample].resize(caps.maxCombinedTextureImageUnits);
Olli Etuahod310a432018-08-24 15:40:23 +0300324 mSamplerTextures[TextureType::_2DMultisampleArray].resize(
325 caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800326
327 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800328 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800329 mImageUnits.resize(caps.maxImageUnits);
Geoff Lang3b573612016-10-31 14:08:10 -0400330 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400331 if (nativeExtensions.textureRectangle)
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400332 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800333 mSamplerTextures[TextureType::Rectangle].resize(caps.maxCombinedTextureImageUnits);
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400334 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400335 if (nativeExtensions.eglImageExternal || nativeExtensions.eglStreamConsumerExternal)
Ian Ewellbda75592016-04-18 17:25:54 -0400336 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800337 mSamplerTextures[TextureType::External].resize(caps.maxCombinedTextureImageUnits);
Ian Ewellbda75592016-04-18 17:25:54 -0400338 }
Jamie Madill81c2e252017-09-09 23:32:46 -0400339 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits);
Geoff Lange51ba632017-11-21 11:45:25 -0500340 mCachedTexturesInitState = InitState::MayNeedInit;
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800341 mCachedImageTexturesInitState = InitState::MayNeedInit;
Jamie Madill81c2e252017-09-09 23:32:46 -0400342 for (uint32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits;
343 ++textureIndex)
344 {
Jamie Madill6c43a012018-08-08 15:49:27 -0400345 mCompleteTextureBindings.emplace_back(context, textureIndex);
Jamie Madill81c2e252017-09-09 23:32:46 -0400346 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400347
Geoff Lang76b10c92014-09-05 16:28:14 -0400348 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400349
Corentin Wallezad3ae902018-03-09 13:40:42 -0500350 for (QueryType type : angle::AllEnums<QueryType>())
351 {
352 mActiveQueries[type].set(context, nullptr);
353 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400354
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500355 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400356
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500357 mReadFramebuffer = nullptr;
358 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500359
360 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500361
Geoff Lang70d0f492015-12-10 17:45:46 -0500362 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300363
Geoff Lang488130e2017-09-27 13:53:11 -0400364 mMultiSampling = true;
365 mSampleAlphaToOne = false;
Sami Väisänena797e062016-05-12 15:23:40 +0300366
367 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300368
369 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
370 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
371 mPathStencilFunc = GL_ALWAYS;
372 mPathStencilRef = 0;
373 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500374
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800375 // GLES1 emulation: Initialize state for GLES1 if version
376 // applies
377 if (clientVersion < Version(2, 0))
378 {
Lingfeng Yange547aac2018-04-05 09:39:20 -0700379 mGLES1State.initialize(context, this);
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800380 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400381}
382
Jamie Madill6c1f6712017-02-14 19:08:04 -0500383void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400384{
Jamie Madill8693bdb2017-09-02 15:32:14 -0400385 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400386 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800387 for (size_t textureIdx = 0; textureIdx < bindingVec.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400388 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800389 bindingVec[textureIdx].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400390 }
391 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400392 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
393 {
Jamie Madill4928b7c2017-06-20 12:57:39 -0400394 mSamplers[samplerIdx].set(context, nullptr);
Geoff Lang76b10c92014-09-05 16:28:14 -0400395 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400396
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800397 for (auto &imageUnit : mImageUnits)
398 {
399 imageUnit.texture.set(context, nullptr);
400 imageUnit.level = 0;
401 imageUnit.layered = false;
402 imageUnit.layer = 0;
403 imageUnit.access = GL_READ_ONLY;
404 imageUnit.format = GL_R32UI;
405 }
406
Jamie Madill4928b7c2017-06-20 12:57:39 -0400407 mRenderbuffer.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400408
Corentin Wallez336129f2017-10-17 15:55:40 -0400409 for (auto type : angle::AllEnums<BufferBinding>())
410 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400411 UpdateBufferBinding(context, &mBoundBuffers[type], nullptr, type);
Corentin Wallez336129f2017-10-17 15:55:40 -0400412 }
413
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414 if (mProgram)
415 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500416 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500417 }
Yunchao Hed7297bf2017-04-19 15:27:10 +0800418 mProgram = nullptr;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500419
Yunchao Hea336b902017-08-02 16:05:21 +0800420 mProgramPipeline.set(context, nullptr);
421
James Darpiniane8a93c62018-01-04 18:02:24 -0800422 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -0400423 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400424 mTransformFeedback.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400425
Corentin Wallezad3ae902018-03-09 13:40:42 -0500426 for (QueryType type : angle::AllEnums<QueryType>())
Shannon Woods53a94a82014-06-24 15:20:36 -0400427 {
Corentin Wallezad3ae902018-03-09 13:40:42 -0500428 mActiveQueries[type].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400429 }
430
Corentin Wallez336129f2017-10-17 15:55:40 -0400431 for (auto &buf : mUniformBuffers)
Shannon Woods53a94a82014-06-24 15:20:36 -0400432 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400433 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
Shannon Woods53a94a82014-06-24 15:20:36 -0400434 }
435
Jiajia Qin6eafb042016-12-27 17:04:07 +0800436 for (auto &buf : mAtomicCounterBuffers)
437 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400438 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800439 }
440
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800441 for (auto &buf : mShaderStorageBuffers)
442 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400443 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800444 }
445
Sami Väisänene45e53b2016-05-25 10:36:04 +0300446 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
447 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
448 mPathStencilFunc = GL_ALWAYS;
449 mPathStencilRef = 0;
450 mPathStencilMask = std::numeric_limits<GLuint>::max();
451
Jamie Madill1b94d432015-08-07 13:23:23 -0400452 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400453}
454
Jamie Madille3bb6b72018-10-03 17:51:15 -0400455ANGLE_INLINE void State::unsetActiveTextures(ActiveTextureMask textureMask)
456{
457 // Unset any relevant bound textures.
458 for (size_t textureIndex : mProgram->getActiveSamplersMask())
459 {
460 mActiveTexturesCache[textureIndex] = nullptr;
461 mCompleteTextureBindings[textureIndex].reset();
462 }
463}
464
Jamie Madill6f755b22018-10-09 12:48:54 -0400465ANGLE_INLINE angle::Result State::updateActiveTexture(const Context *context,
466 size_t textureIndex,
467 Texture *texture)
Jamie Madille3bb6b72018-10-03 17:51:15 -0400468{
469 const Sampler *sampler = mSamplers[textureIndex].get();
470
471 if (!texture)
472 {
473 mActiveTexturesCache[textureIndex] = nullptr;
474 mCompleteTextureBindings[textureIndex].bind(nullptr);
Jamie Madill6f755b22018-10-09 12:48:54 -0400475 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400476 }
477
Jamie Madill31116732018-10-09 18:30:01 -0400478 mCompleteTextureBindings[textureIndex].bind(texture->getImplementation());
Jamie Madille3bb6b72018-10-03 17:51:15 -0400479
480 if (!texture->isSamplerComplete(context, sampler))
481 {
482 mActiveTexturesCache[textureIndex] = nullptr;
Jamie Madill6f755b22018-10-09 12:48:54 -0400483 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400484 }
485
486 mActiveTexturesCache[textureIndex] = texture;
487
488 if (texture->hasAnyDirtyBit())
489 {
490 ANGLE_TRY(texture->syncState(context));
491 }
492
493 if (texture->initState() == InitState::MayNeedInit)
494 {
495 mCachedTexturesInitState = InitState::MayNeedInit;
496 }
497
Jamie Madill6f755b22018-10-09 12:48:54 -0400498 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400499}
500
Shannon Woods53a94a82014-06-24 15:20:36 -0400501const RasterizerState &State::getRasterizerState() const
502{
503 return mRasterizer;
504}
505
506const BlendState &State::getBlendState() const
507{
508 return mBlend;
509}
510
511const DepthStencilState &State::getDepthStencilState() const
512{
513 return mDepthStencil;
514}
515
Jamie Madillf75ab352015-03-16 10:46:52 -0400516void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400517{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700518 mColorClearValue.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400519 mColorClearValue.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700520 mColorClearValue.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400521 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400522 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400523}
524
Jamie Madillf75ab352015-03-16 10:46:52 -0400525void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400526{
527 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400528 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400529}
530
Jamie Madillf75ab352015-03-16 10:46:52 -0400531void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400532{
533 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400534 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400535}
536
Shannon Woods53a94a82014-06-24 15:20:36 -0400537void State::setColorMask(bool red, bool green, bool blue, bool alpha)
538{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700539 mBlend.colorMaskRed = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400540 mBlend.colorMaskGreen = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700541 mBlend.colorMaskBlue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400542 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400543 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400544}
545
546void State::setDepthMask(bool mask)
547{
548 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400549 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400550}
551
552bool State::isRasterizerDiscardEnabled() const
553{
554 return mRasterizer.rasterizerDiscard;
555}
556
557void State::setRasterizerDiscard(bool enabled)
558{
559 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400560 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400561}
562
563bool State::isCullFaceEnabled() const
564{
565 return mRasterizer.cullFace;
566}
567
568void State::setCullFace(bool enabled)
569{
570 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400571 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400572}
573
Corentin Wallez2e568cf2017-09-18 17:05:22 -0400574void State::setCullMode(CullFaceMode mode)
Shannon Woods53a94a82014-06-24 15:20:36 -0400575{
576 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400577 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400578}
579
580void State::setFrontFace(GLenum front)
581{
582 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400583 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400584}
585
586bool State::isDepthTestEnabled() const
587{
588 return mDepthStencil.depthTest;
589}
590
591void State::setDepthTest(bool enabled)
592{
593 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400594 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400595}
596
597void State::setDepthFunc(GLenum depthFunc)
598{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700599 mDepthStencil.depthFunc = depthFunc;
600 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400601}
602
603void State::setDepthRange(float zNear, float zFar)
604{
605 mNearZ = zNear;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700606 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400607 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400608}
609
Geoff Langd42f5b82015-04-16 14:03:29 -0400610float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400611{
Geoff Langd42f5b82015-04-16 14:03:29 -0400612 return mNearZ;
613}
614
615float State::getFarPlane() const
616{
617 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400618}
619
620bool State::isBlendEnabled() const
621{
622 return mBlend.blend;
623}
624
625void State::setBlend(bool enabled)
626{
627 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400628 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400629}
630
631void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
632{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700633 mBlend.sourceBlendRGB = sourceRGB;
634 mBlend.destBlendRGB = destRGB;
Shannon Woods53a94a82014-06-24 15:20:36 -0400635 mBlend.sourceBlendAlpha = sourceAlpha;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700636 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400637 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400638}
639
640void State::setBlendColor(float red, float green, float blue, float alpha)
641{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700642 mBlendColor.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400643 mBlendColor.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700644 mBlendColor.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400645 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400646 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400647}
648
649void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
650{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700651 mBlend.blendEquationRGB = rgbEquation;
Shannon Woods53a94a82014-06-24 15:20:36 -0400652 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400653 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400654}
655
656const ColorF &State::getBlendColor() const
657{
658 return mBlendColor;
659}
660
661bool State::isStencilTestEnabled() const
662{
663 return mDepthStencil.stencilTest;
664}
665
666void State::setStencilTest(bool enabled)
667{
668 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400669 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400670}
671
672void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
673{
674 mDepthStencil.stencilFunc = stencilFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700675 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400676 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400677 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400678}
679
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700680void State::setStencilBackParams(GLenum stencilBackFunc,
681 GLint stencilBackRef,
682 GLuint stencilBackMask)
Shannon Woods53a94a82014-06-24 15:20:36 -0400683{
684 mDepthStencil.stencilBackFunc = stencilBackFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700685 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400686 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400687 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400688}
689
690void State::setStencilWritemask(GLuint stencilWritemask)
691{
692 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400693 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400694}
695
696void State::setStencilBackWritemask(GLuint stencilBackWritemask)
697{
698 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400699 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400700}
701
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700702void State::setStencilOperations(GLenum stencilFail,
703 GLenum stencilPassDepthFail,
704 GLenum stencilPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400705{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700706 mDepthStencil.stencilFail = stencilFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400707 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
708 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400709 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400710}
711
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700712void State::setStencilBackOperations(GLenum stencilBackFail,
713 GLenum stencilBackPassDepthFail,
714 GLenum stencilBackPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400715{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700716 mDepthStencil.stencilBackFail = stencilBackFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400717 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
718 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400719 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400720}
721
722GLint State::getStencilRef() const
723{
724 return mStencilRef;
725}
726
727GLint State::getStencilBackRef() const
728{
729 return mStencilBackRef;
730}
731
732bool State::isPolygonOffsetFillEnabled() const
733{
734 return mRasterizer.polygonOffsetFill;
735}
736
737void State::setPolygonOffsetFill(bool enabled)
738{
Jamie Madill1b94d432015-08-07 13:23:23 -0400739 mRasterizer.polygonOffsetFill = enabled;
740 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400741}
742
743void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
744{
745 // An application can pass NaN values here, so handle this gracefully
746 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700747 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400748 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400749}
750
751bool State::isSampleAlphaToCoverageEnabled() const
752{
753 return mBlend.sampleAlphaToCoverage;
754}
755
756void State::setSampleAlphaToCoverage(bool enabled)
757{
758 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400759 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400760}
761
762bool State::isSampleCoverageEnabled() const
763{
764 return mSampleCoverage;
765}
766
767void State::setSampleCoverage(bool enabled)
768{
769 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400770 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400771}
772
773void State::setSampleCoverageParams(GLclampf value, bool invert)
774{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700775 mSampleCoverageValue = value;
Shannon Woods53a94a82014-06-24 15:20:36 -0400776 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400777 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400778}
779
Geoff Lang0fbb6002015-04-16 11:11:53 -0400780GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400781{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400782 return mSampleCoverageValue;
783}
Shannon Woods53a94a82014-06-24 15:20:36 -0400784
Geoff Lang0fbb6002015-04-16 11:11:53 -0400785bool State::getSampleCoverageInvert() const
786{
787 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400788}
789
Jiawei Shaodb342272017-09-27 10:21:45 +0800790bool State::isSampleMaskEnabled() const
791{
792 return mSampleMask;
793}
794
795void State::setSampleMaskEnabled(bool enabled)
796{
797 mSampleMask = enabled;
798 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK_ENABLED);
799}
800
801void State::setSampleMaskParams(GLuint maskNumber, GLbitfield mask)
802{
803 ASSERT(maskNumber < mMaxSampleMaskWords);
804 mSampleMaskValues[maskNumber] = mask;
Jamie Madillc67323a2017-11-02 23:11:41 -0400805 // TODO(jmadill): Use a child dirty bit if we ever use more than two words.
806 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK);
Jiawei Shaodb342272017-09-27 10:21:45 +0800807}
808
809GLbitfield State::getSampleMaskWord(GLuint maskNumber) const
810{
811 ASSERT(maskNumber < mMaxSampleMaskWords);
812 return mSampleMaskValues[maskNumber];
813}
814
815GLuint State::getMaxSampleMaskWords() const
816{
817 return mMaxSampleMaskWords;
818}
819
Sami Väisänen74c23472016-05-09 17:30:30 +0300820void State::setSampleAlphaToOne(bool enabled)
821{
822 mSampleAlphaToOne = enabled;
823 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
824}
825
826bool State::isSampleAlphaToOneEnabled() const
827{
828 return mSampleAlphaToOne;
829}
830
831void State::setMultisampling(bool enabled)
832{
833 mMultiSampling = enabled;
834 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
835}
836
837bool State::isMultisamplingEnabled() const
838{
839 return mMultiSampling;
840}
841
Shannon Woods53a94a82014-06-24 15:20:36 -0400842bool State::isScissorTestEnabled() const
843{
844 return mScissorTest;
845}
846
847void State::setScissorTest(bool enabled)
848{
849 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400850 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400851}
852
853void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
854{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700855 mScissor.x = x;
856 mScissor.y = y;
857 mScissor.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -0400858 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400859 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400860}
861
862const Rectangle &State::getScissor() const
863{
864 return mScissor;
865}
866
867bool State::isDitherEnabled() const
868{
869 return mBlend.dither;
870}
871
872void State::setDither(bool enabled)
873{
874 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400875 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400876}
877
Jamie Madillb4b53c52015-02-03 15:22:48 -0500878bool State::isPrimitiveRestartEnabled() const
879{
880 return mPrimitiveRestart;
881}
882
883void State::setPrimitiveRestart(bool enabled)
884{
885 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400886 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500887}
888
Shannon Woods53a94a82014-06-24 15:20:36 -0400889void State::setEnableFeature(GLenum feature, bool enabled)
890{
891 switch (feature)
892 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700893 case GL_MULTISAMPLE_EXT:
894 setMultisampling(enabled);
895 break;
896 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
897 setSampleAlphaToOne(enabled);
898 break;
899 case GL_CULL_FACE:
900 setCullFace(enabled);
901 break;
902 case GL_POLYGON_OFFSET_FILL:
903 setPolygonOffsetFill(enabled);
904 break;
905 case GL_SAMPLE_ALPHA_TO_COVERAGE:
906 setSampleAlphaToCoverage(enabled);
907 break;
908 case GL_SAMPLE_COVERAGE:
909 setSampleCoverage(enabled);
910 break;
911 case GL_SCISSOR_TEST:
912 setScissorTest(enabled);
913 break;
914 case GL_STENCIL_TEST:
915 setStencilTest(enabled);
916 break;
917 case GL_DEPTH_TEST:
918 setDepthTest(enabled);
919 break;
920 case GL_BLEND:
921 setBlend(enabled);
922 break;
923 case GL_DITHER:
924 setDither(enabled);
925 break;
926 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
927 setPrimitiveRestart(enabled);
928 break;
929 case GL_RASTERIZER_DISCARD:
930 setRasterizerDiscard(enabled);
931 break;
932 case GL_SAMPLE_MASK:
933 setSampleMaskEnabled(enabled);
934 break;
935 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
936 mDebug.setOutputSynchronous(enabled);
937 break;
938 case GL_DEBUG_OUTPUT:
939 mDebug.setOutputEnabled(enabled);
940 break;
941 case GL_FRAMEBUFFER_SRGB_EXT:
942 setFramebufferSRGB(enabled);
943 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700944
945 // GLES1 emulation
946 case GL_ALPHA_TEST:
947 mGLES1State.mAlphaTestEnabled = enabled;
948 break;
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700949 case GL_TEXTURE_2D:
950 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled);
951 break;
952 case GL_TEXTURE_CUBE_MAP:
953 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled);
954 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700955 case GL_LIGHTING:
956 mGLES1State.mLightingEnabled = enabled;
957 break;
958 case GL_LIGHT0:
959 case GL_LIGHT1:
960 case GL_LIGHT2:
961 case GL_LIGHT3:
962 case GL_LIGHT4:
963 case GL_LIGHT5:
964 case GL_LIGHT6:
965 case GL_LIGHT7:
966 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled;
967 break;
968 case GL_NORMALIZE:
969 mGLES1State.mNormalizeEnabled = enabled;
970 break;
971 case GL_RESCALE_NORMAL:
972 mGLES1State.mRescaleNormalEnabled = enabled;
973 break;
974 case GL_COLOR_MATERIAL:
975 mGLES1State.mColorMaterialEnabled = enabled;
976 break;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700977 case GL_CLIP_PLANE0:
978 case GL_CLIP_PLANE1:
979 case GL_CLIP_PLANE2:
980 case GL_CLIP_PLANE3:
981 case GL_CLIP_PLANE4:
982 case GL_CLIP_PLANE5:
983 mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled = enabled;
984 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700985 case GL_FOG:
986 mGLES1State.mFogEnabled = enabled;
987 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700988 case GL_POINT_SMOOTH:
989 mGLES1State.mPointSmoothEnabled = enabled;
990 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700991 case GL_LINE_SMOOTH:
992 mGLES1State.mLineSmoothEnabled = enabled;
993 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700994 case GL_POINT_SPRITE_OES:
995 mGLES1State.mPointSpriteEnabled = enabled;
996 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700997 case GL_COLOR_LOGIC_OP:
998 mGLES1State.mLogicOpEnabled = enabled;
999 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001000 default:
1001 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04001002 }
1003}
1004
Jamie Madilldfde6ab2016-06-09 07:07:18 -07001005bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001006{
1007 switch (feature)
1008 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001009 case GL_MULTISAMPLE_EXT:
1010 return isMultisamplingEnabled();
1011 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1012 return isSampleAlphaToOneEnabled();
1013 case GL_CULL_FACE:
1014 return isCullFaceEnabled();
1015 case GL_POLYGON_OFFSET_FILL:
1016 return isPolygonOffsetFillEnabled();
1017 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1018 return isSampleAlphaToCoverageEnabled();
1019 case GL_SAMPLE_COVERAGE:
1020 return isSampleCoverageEnabled();
1021 case GL_SCISSOR_TEST:
1022 return isScissorTestEnabled();
1023 case GL_STENCIL_TEST:
1024 return isStencilTestEnabled();
1025 case GL_DEPTH_TEST:
1026 return isDepthTestEnabled();
1027 case GL_BLEND:
1028 return isBlendEnabled();
1029 case GL_DITHER:
1030 return isDitherEnabled();
1031 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1032 return isPrimitiveRestartEnabled();
1033 case GL_RASTERIZER_DISCARD:
1034 return isRasterizerDiscardEnabled();
1035 case GL_SAMPLE_MASK:
1036 return isSampleMaskEnabled();
1037 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1038 return mDebug.isOutputSynchronous();
1039 case GL_DEBUG_OUTPUT:
1040 return mDebug.isOutputEnabled();
1041 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1042 return isBindGeneratesResourceEnabled();
1043 case GL_CLIENT_ARRAYS_ANGLE:
1044 return areClientArraysEnabled();
1045 case GL_FRAMEBUFFER_SRGB_EXT:
1046 return getFramebufferSRGB();
1047 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1048 return mRobustResourceInit;
1049 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
1050 return mProgramBinaryCacheEnabled;
Jamie Madillc43be722017-07-13 16:22:14 -04001051
Lingfeng Yang13b708f2018-03-21 12:14:10 -07001052 // GLES1 emulation
1053 case GL_ALPHA_TEST:
1054 return mGLES1State.mAlphaTestEnabled;
Lingfeng Yang01074432018-04-16 10:19:51 -07001055 case GL_VERTEX_ARRAY:
1056 return mGLES1State.mVertexArrayEnabled;
1057 case GL_NORMAL_ARRAY:
1058 return mGLES1State.mNormalArrayEnabled;
1059 case GL_COLOR_ARRAY:
1060 return mGLES1State.mColorArrayEnabled;
1061 case GL_POINT_SIZE_ARRAY_OES:
1062 return mGLES1State.mPointSizeArrayEnabled;
1063 case GL_TEXTURE_COORD_ARRAY:
1064 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture];
Lingfeng Yang23dc90b2018-04-23 09:01:49 -07001065 case GL_TEXTURE_2D:
1066 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::_2D);
1067 case GL_TEXTURE_CUBE_MAP:
1068 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::CubeMap);
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001069 case GL_LIGHTING:
1070 return mGLES1State.mLightingEnabled;
1071 case GL_LIGHT0:
1072 case GL_LIGHT1:
1073 case GL_LIGHT2:
1074 case GL_LIGHT3:
1075 case GL_LIGHT4:
1076 case GL_LIGHT5:
1077 case GL_LIGHT6:
1078 case GL_LIGHT7:
1079 return mGLES1State.mLights[feature - GL_LIGHT0].enabled;
1080 case GL_NORMALIZE:
1081 return mGLES1State.mNormalizeEnabled;
1082 case GL_RESCALE_NORMAL:
1083 return mGLES1State.mRescaleNormalEnabled;
1084 case GL_COLOR_MATERIAL:
1085 return mGLES1State.mColorMaterialEnabled;
Lingfeng Yang060088a2018-05-30 20:40:57 -07001086 case GL_CLIP_PLANE0:
1087 case GL_CLIP_PLANE1:
1088 case GL_CLIP_PLANE2:
1089 case GL_CLIP_PLANE3:
1090 case GL_CLIP_PLANE4:
1091 case GL_CLIP_PLANE5:
1092 return mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07001093 case GL_FOG:
1094 return mGLES1State.mFogEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001095 case GL_POINT_SMOOTH:
1096 return mGLES1State.mPointSmoothEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07001097 case GL_LINE_SMOOTH:
1098 return mGLES1State.mLineSmoothEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001099 case GL_POINT_SPRITE_OES:
1100 return mGLES1State.mPointSpriteEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07001101 case GL_COLOR_LOGIC_OP:
1102 return mGLES1State.mLogicOpEnabled;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001103 default:
1104 UNREACHABLE();
1105 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001106 }
1107}
1108
1109void State::setLineWidth(GLfloat width)
1110{
1111 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -04001112 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -04001113}
1114
Geoff Lang4b3f4162015-04-16 13:22:05 -04001115float State::getLineWidth() const
1116{
1117 return mLineWidth;
1118}
1119
Shannon Woods53a94a82014-06-24 15:20:36 -04001120void State::setGenerateMipmapHint(GLenum hint)
1121{
1122 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001123 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001124}
1125
1126void State::setFragmentShaderDerivativeHint(GLenum hint)
1127{
1128 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001129 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001130 // TODO: Propagate the hint to shader translator so we can write
1131 // ddx, ddx_coarse, or ddx_fine depending on the hint.
1132 // Ignore for now. It is valid for implementations to ignore hint.
1133}
1134
Geoff Langfeb8c682017-02-13 16:07:35 -05001135bool State::areClientArraysEnabled() const
1136{
1137 return mClientArraysEnabled;
1138}
1139
Shannon Woods53a94a82014-06-24 15:20:36 -04001140void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
1141{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001142 mViewport.x = x;
1143 mViewport.y = y;
1144 mViewport.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -04001145 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -04001146 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001147}
1148
1149const Rectangle &State::getViewport() const
1150{
1151 return mViewport;
1152}
1153
1154void State::setActiveSampler(unsigned int active)
1155{
1156 mActiveSampler = active;
1157}
1158
1159unsigned int State::getActiveSampler() const
1160{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001161 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -04001162}
1163
Jamie Madill14246812018-10-03 17:51:16 -04001164Error State::setSamplerTexture(const Context *context, TextureType type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001165{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001166 mSamplerTextures[type][mActiveSampler].set(context, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001167
1168 if (mProgram && mProgram->getActiveSamplersMask()[mActiveSampler] &&
1169 mProgram->getActiveSamplerTypes()[mActiveSampler] == type)
1170 {
1171 ANGLE_TRY(updateActiveTexture(context, mActiveSampler, texture));
1172 }
1173
Jamie Madill81c2e252017-09-09 23:32:46 -04001174 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Jamie Madill14246812018-10-03 17:51:16 -04001175
1176 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04001177}
1178
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001179Texture *State::getTargetTexture(TextureType type) const
Jamie Madillc29968b2016-01-20 11:17:23 -05001180{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001181 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), type);
Jamie Madillc29968b2016-01-20 11:17:23 -05001182}
1183
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001184GLuint State::getSamplerTextureId(unsigned int sampler, TextureType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001185{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001186 ASSERT(sampler < mSamplerTextures[type].size());
1187 return mSamplerTextures[type][sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001188}
1189
Jamie Madilla02315b2017-02-23 14:14:47 -05001190void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001191{
1192 // Textures have a detach method on State rather than a simple
1193 // removeBinding, because the zero/null texture objects are managed
1194 // separately, and don't have to go through the Context's maps or
1195 // the ResourceManager.
1196
1197 // [OpenGL ES 2.0.24] section 3.8 page 84:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001198 // If a texture object is deleted, it is as if all texture units which are bound to that texture
1199 // object are rebound to texture object zero
Shannon Woods53a94a82014-06-24 15:20:36 -04001200
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001201 for (TextureType type : angle::AllEnums<TextureType>())
Shannon Woods53a94a82014-06-24 15:20:36 -04001202 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001203 TextureBindingVector &textureVector = mSamplerTextures[type];
Jamie Madill81c2e252017-09-09 23:32:46 -04001204 for (BindingPointer<Texture> &binding : textureVector)
Shannon Woods53a94a82014-06-24 15:20:36 -04001205 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001206 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001207 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001208 Texture *zeroTexture = zeroTextures[type].get();
1209 ASSERT(zeroTexture != nullptr);
Jamie Madille6382c32014-11-07 15:05:26 -05001210 // Zero textures are the "default" textures instead of NULL
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001211 binding.set(context, zeroTexture);
Jamie Madill81c2e252017-09-09 23:32:46 -04001212 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001213 }
1214 }
1215 }
1216
Xinghua Cao65ec0b22017-03-28 16:10:52 +08001217 for (auto &bindingImageUnit : mImageUnits)
1218 {
1219 if (bindingImageUnit.texture.id() == texture)
1220 {
1221 bindingImageUnit.texture.set(context, nullptr);
1222 bindingImageUnit.level = 0;
1223 bindingImageUnit.layered = false;
1224 bindingImageUnit.layer = 0;
1225 bindingImageUnit.access = GL_READ_ONLY;
1226 bindingImageUnit.format = GL_R32UI;
1227 break;
1228 }
1229 }
1230
Shannon Woods53a94a82014-06-24 15:20:36 -04001231 // [OpenGL ES 2.0.24] section 4.4 page 112:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001232 // If a texture object is deleted while its image is attached to the currently bound
1233 // framebuffer, then it is as if Texture2DAttachment had been called, with a texture of 0, for
1234 // each attachment point to which this image was attached in the currently bound framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001235
Jamie Madill8693bdb2017-09-02 15:32:14 -04001236 if (mReadFramebuffer && mReadFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001237 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001238 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001239 }
1240
Jamie Madill8693bdb2017-09-02 15:32:14 -04001241 if (mDrawFramebuffer && mDrawFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001242 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001243 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001244 }
1245}
1246
Jamie Madill4928b7c2017-06-20 12:57:39 -04001247void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures)
Jamie Madille6382c32014-11-07 15:05:26 -05001248{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001249 for (TextureType type : angle::AllEnums<TextureType>())
Jamie Madille6382c32014-11-07 15:05:26 -05001250 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001251 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit)
Jamie Madille6382c32014-11-07 15:05:26 -05001252 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001253 mSamplerTextures[type][textureUnit].set(context, zeroTextures[type].get());
Jamie Madille6382c32014-11-07 15:05:26 -05001254 }
1255 }
1256}
1257
Jamie Madill4928b7c2017-06-20 12:57:39 -04001258void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001259{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001260 mSamplers[textureUnit].set(context, sampler);
Jamie Madill81c2e252017-09-09 23:32:46 -04001261 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
1262 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04001263 // This is overly conservative as it assumes the sampler has never been bound.
1264 setSamplerDirty(textureUnit);
Shannon Woods53a94a82014-06-24 15:20:36 -04001265}
1266
1267GLuint State::getSamplerId(GLuint textureUnit) const
1268{
Geoff Lang76b10c92014-09-05 16:28:14 -04001269 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001270 return mSamplers[textureUnit].id();
1271}
1272
Jamie Madill4928b7c2017-06-20 12:57:39 -04001273void State::detachSampler(const Context *context, GLuint sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001274{
1275 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
1276 // If a sampler object that is currently bound to one or more texture units is
1277 // deleted, it is as though BindSampler is called once for each texture unit to
1278 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Jamie Madill81c2e252017-09-09 23:32:46 -04001279 for (BindingPointer<Sampler> &samplerBinding : mSamplers)
Shannon Woods53a94a82014-06-24 15:20:36 -04001280 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001281 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001282 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001283 samplerBinding.set(context, nullptr);
Jamie Madill81c2e252017-09-09 23:32:46 -04001284 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001285 }
1286 }
1287}
1288
Jamie Madill4928b7c2017-06-20 12:57:39 -04001289void State::setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001290{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001291 mRenderbuffer.set(context, renderbuffer);
Jamie Madill8693bdb2017-09-02 15:32:14 -04001292 mDirtyBits.set(DIRTY_BIT_RENDERBUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001293}
1294
1295GLuint State::getRenderbufferId() const
1296{
1297 return mRenderbuffer.id();
1298}
1299
Jamie Madilldfde6ab2016-06-09 07:07:18 -07001300Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001301{
1302 return mRenderbuffer.get();
1303}
1304
Jamie Madilla02315b2017-02-23 14:14:47 -05001305void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001306{
1307 // [OpenGL ES 2.0.24] section 4.4 page 109:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001308 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though
1309 // BindRenderbuffer had been executed with the target RENDERBUFFER and name of zero.
Shannon Woods53a94a82014-06-24 15:20:36 -04001310
1311 if (mRenderbuffer.id() == renderbuffer)
1312 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001313 setRenderbufferBinding(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001314 }
1315
1316 // [OpenGL ES 2.0.24] section 4.4 page 111:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001317 // If a renderbuffer object is deleted while its image is attached to the currently bound
1318 // framebuffer, then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of
1319 // 0, for each attachment point to which this image was attached in the currently bound
1320 // framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001321
1322 Framebuffer *readFramebuffer = mReadFramebuffer;
1323 Framebuffer *drawFramebuffer = mDrawFramebuffer;
1324
Jamie Madill8693bdb2017-09-02 15:32:14 -04001325 if (readFramebuffer && readFramebuffer->detachRenderbuffer(context, renderbuffer))
Shannon Woods53a94a82014-06-24 15:20:36 -04001326 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001327 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001328 }
1329
1330 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
1331 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001332 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer))
1333 {
1334 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1335 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001336 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001337}
1338
1339void State::setReadFramebufferBinding(Framebuffer *framebuffer)
1340{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001341 if (mReadFramebuffer == framebuffer)
1342 return;
1343
Shannon Woods53a94a82014-06-24 15:20:36 -04001344 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001345 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
1346
1347 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
1348 {
1349 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1350 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001351}
1352
1353void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
1354{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001355 if (mDrawFramebuffer == framebuffer)
1356 return;
1357
Shannon Woods53a94a82014-06-24 15:20:36 -04001358 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001359 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
1360
1361 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
1362 {
1363 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1364 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001365}
1366
1367Framebuffer *State::getTargetFramebuffer(GLenum target) const
1368{
1369 switch (target)
1370 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001371 case GL_READ_FRAMEBUFFER_ANGLE:
1372 return mReadFramebuffer;
1373 case GL_DRAW_FRAMEBUFFER_ANGLE:
1374 case GL_FRAMEBUFFER:
1375 return mDrawFramebuffer;
1376 default:
1377 UNREACHABLE();
Yunchao Hef81ce4a2017-04-24 10:49:17 +08001378 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001379 }
1380}
1381
Jamie Madill51f40ec2016-06-15 14:06:00 -04001382Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001383{
1384 return mReadFramebuffer;
1385}
1386
Shannon Woods53a94a82014-06-24 15:20:36 -04001387bool State::removeReadFramebufferBinding(GLuint framebuffer)
1388{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001389 if (mReadFramebuffer != nullptr && mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001390 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001391 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001392 return true;
1393 }
1394
1395 return false;
1396}
1397
1398bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1399{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001400 if (mReadFramebuffer != nullptr && mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001401 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001402 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001403 return true;
1404 }
1405
1406 return false;
1407}
1408
Jamie Madill7267aa62018-04-17 15:28:21 -04001409void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001410{
James Darpiniane8a93c62018-01-04 18:02:24 -08001411 if (mVertexArray == vertexArray)
1412 return;
1413 if (mVertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001414 mVertexArray->onBindingChanged(context, -1);
Shannon Woods53a94a82014-06-24 15:20:36 -04001415 mVertexArray = vertexArray;
James Darpiniane8a93c62018-01-04 18:02:24 -08001416 if (vertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001417 vertexArray->onBindingChanged(context, 1);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001418 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001419
1420 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1421 {
1422 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1423 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001424}
1425
1426GLuint State::getVertexArrayId() const
1427{
Yunchao He4f285442017-04-21 12:15:49 +08001428 ASSERT(mVertexArray != nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001429 return mVertexArray->id();
1430}
1431
Jamie Madill7267aa62018-04-17 15:28:21 -04001432bool State::removeVertexArrayBinding(const Context *context, GLuint vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001433{
James Darpiniane8a93c62018-01-04 18:02:24 -08001434 if (mVertexArray && mVertexArray->id() == vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001435 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001436 mVertexArray->onBindingChanged(context, -1);
Yunchao Hed7297bf2017-04-19 15:27:10 +08001437 mVertexArray = nullptr;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001438 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001439 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001440 return true;
1441 }
1442
1443 return false;
1444}
1445
Jamie Madill4928b7c2017-06-20 12:57:39 -04001446void State::bindVertexBuffer(const Context *context,
1447 GLuint bindingIndex,
Shao80957d92017-02-20 21:25:59 +08001448 Buffer *boundBuffer,
1449 GLintptr offset,
1450 GLsizei stride)
1451{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001452 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride);
Shao80957d92017-02-20 21:25:59 +08001453 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1454}
1455
Shaodde78e82017-05-22 14:13:27 +08001456void State::setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex)
Shao80957d92017-02-20 21:25:59 +08001457{
Shaodde78e82017-05-22 14:13:27 +08001458 getVertexArray()->setVertexAttribBinding(context, attribIndex, bindingIndex);
Shao80957d92017-02-20 21:25:59 +08001459 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1460}
1461
1462void State::setVertexAttribFormat(GLuint attribIndex,
1463 GLint size,
1464 GLenum type,
1465 bool normalized,
1466 bool pureInteger,
1467 GLuint relativeOffset)
1468{
1469 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1470 relativeOffset);
1471 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1472}
1473
1474void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1475{
1476 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1477 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1478}
1479
Jamie Madill6f755b22018-10-09 12:48:54 -04001480angle::Result State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001481{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001482 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001483 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001484 if (mProgram)
1485 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04001486 unsetActiveTextures(mProgram->getActiveSamplersMask());
Jamie Madill6c1f6712017-02-14 19:08:04 -05001487 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001488 }
1489
1490 mProgram = newProgram;
1491
1492 if (mProgram)
1493 {
1494 newProgram->addRef();
Jamie Madille3bb6b72018-10-03 17:51:15 -04001495 ANGLE_TRY(onProgramExecutableChange(context, newProgram));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001496 }
Jamie Madilldf836ff2018-10-01 10:36:24 -04001497
1498 // Note that rendering is undefined if glUseProgram(0) is called. But ANGLE will generate
1499 // an error if the app tries to draw in this case.
1500
Jamie Madilla779b612017-07-24 11:46:05 -04001501 mDirtyBits.set(DIRTY_BIT_PROGRAM_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001502 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04001503
Jamie Madill6f755b22018-10-09 12:48:54 -04001504 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001505}
1506
Jamie Madill4928b7c2017-06-20 12:57:39 -04001507void State::setTransformFeedbackBinding(const Context *context,
1508 TransformFeedback *transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001509{
James Darpiniane8a93c62018-01-04 18:02:24 -08001510 if (transformFeedback == mTransformFeedback.get())
1511 return;
1512 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001513 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001514 mTransformFeedback.set(context, transformFeedback);
James Darpiniane8a93c62018-01-04 18:02:24 -08001515 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001516 mTransformFeedback->onBindingChanged(context, true);
Geoff Langded79232017-11-28 15:21:11 -05001517 mDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001518}
1519
Jamie Madill4928b7c2017-06-20 12:57:39 -04001520bool State::removeTransformFeedbackBinding(const Context *context, GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001521{
1522 if (mTransformFeedback.id() == transformFeedback)
1523 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001524 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001525 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001526 mTransformFeedback.set(context, nullptr);
Corentin Walleza2257da2016-04-19 16:43:12 -04001527 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001528 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001529
1530 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001531}
1532
Yunchao Hea336b902017-08-02 16:05:21 +08001533void State::setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline)
1534{
1535 mProgramPipeline.set(context, pipeline);
1536}
1537
1538void State::detachProgramPipeline(const Context *context, GLuint pipeline)
1539{
1540 mProgramPipeline.set(context, nullptr);
1541}
1542
Corentin Wallezad3ae902018-03-09 13:40:42 -05001543bool State::isQueryActive(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001544{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001545 const Query *query = mActiveQueries[type].get();
1546 if (query != nullptr)
Shannon Woods53a94a82014-06-24 15:20:36 -04001547 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001548 return true;
1549 }
1550
1551 QueryType alternativeType;
1552 if (GetAlternativeQueryType(type, &alternativeType))
1553 {
1554 query = mActiveQueries[alternativeType].get();
1555 return query != nullptr;
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001556 }
1557
1558 return false;
1559}
1560
1561bool State::isQueryActive(Query *query) const
1562{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001563 for (auto &queryPointer : mActiveQueries)
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001564 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001565 if (queryPointer.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001566 {
1567 return true;
1568 }
1569 }
1570
1571 return false;
1572}
1573
Corentin Wallezad3ae902018-03-09 13:40:42 -05001574void State::setActiveQuery(const Context *context, QueryType type, Query *query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001575{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001576 mActiveQueries[type].set(context, query);
Shannon Woods53a94a82014-06-24 15:20:36 -04001577}
1578
Corentin Wallezad3ae902018-03-09 13:40:42 -05001579GLuint State::getActiveQueryId(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001580{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001581 const Query *query = getActiveQuery(type);
Shannon Woods53a94a82014-06-24 15:20:36 -04001582 return (query ? query->id() : 0u);
1583}
1584
Corentin Wallezad3ae902018-03-09 13:40:42 -05001585Query *State::getActiveQuery(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001586{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001587 return mActiveQueries[type].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001588}
1589
Corentin Wallez336129f2017-10-17 15:55:40 -04001590void State::setIndexedBufferBinding(const Context *context,
1591 BufferBinding target,
1592 GLuint index,
1593 Buffer *buffer,
1594 GLintptr offset,
1595 GLsizeiptr size)
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001596{
Corentin Wallez336129f2017-10-17 15:55:40 -04001597 setBufferBinding(context, target, buffer);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001598
Corentin Wallez336129f2017-10-17 15:55:40 -04001599 switch (target)
1600 {
1601 case BufferBinding::TransformFeedback:
1602 mTransformFeedback->bindIndexedBuffer(context, index, buffer, offset, size);
James Darpiniane8a93c62018-01-04 18:02:24 -08001603 setBufferBinding(context, target, buffer);
Corentin Wallez336129f2017-10-17 15:55:40 -04001604 break;
1605 case BufferBinding::Uniform:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001606 UpdateIndexedBufferBinding(context, &mUniformBuffers[index], buffer, target, offset,
1607 size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001608 break;
1609 case BufferBinding::AtomicCounter:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001610 UpdateIndexedBufferBinding(context, &mAtomicCounterBuffers[index], buffer, target,
1611 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001612 break;
1613 case BufferBinding::ShaderStorage:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001614 UpdateIndexedBufferBinding(context, &mShaderStorageBuffers[index], buffer, target,
1615 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001616 break;
1617 default:
1618 UNREACHABLE();
1619 break;
1620 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001621}
1622
Geoff Lang5d124a62015-09-15 13:03:27 -04001623const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001624{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001625 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001626 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001627}
1628
Jiajia Qin6eafb042016-12-27 17:04:07 +08001629const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1630{
1631 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1632 return mAtomicCounterBuffers[index];
1633}
1634
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001635const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1636{
1637 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1638 return mShaderStorageBuffers[index];
1639}
1640
Corentin Wallez336129f2017-10-17 15:55:40 -04001641Buffer *State::getTargetBuffer(BufferBinding target) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001642{
1643 switch (target)
1644 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001645 case BufferBinding::ElementArray:
1646 return getVertexArray()->getElementArrayBuffer().get();
Corentin Wallez336129f2017-10-17 15:55:40 -04001647 default:
1648 return mBoundBuffers[target].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001649 }
1650}
1651
James Darpinian4d9d4832018-03-13 12:43:28 -07001652void State::detachBuffer(const Context *context, const Buffer *buffer)
Yuly Novikov5807a532015-12-03 13:01:22 -05001653{
James Darpinian4d9d4832018-03-13 12:43:28 -07001654 if (!buffer->isBound())
1655 {
1656 return;
1657 }
1658 GLuint bufferName = buffer->id();
James Darpiniane8a93c62018-01-04 18:02:24 -08001659 for (auto target : angle::AllEnums<BufferBinding>())
Yuly Novikov5807a532015-12-03 13:01:22 -05001660 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001661 if (mBoundBuffers[target].id() == bufferName)
Yuly Novikov5807a532015-12-03 13:01:22 -05001662 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001663 UpdateBufferBinding(context, &mBoundBuffers[target], nullptr, target);
Yuly Novikov5807a532015-12-03 13:01:22 -05001664 }
1665 }
1666
1667 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1668 if (curTransformFeedback)
1669 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001670 curTransformFeedback->detachBuffer(context, bufferName);
Yuly Novikov5807a532015-12-03 13:01:22 -05001671 }
1672
Jamie Madill4928b7c2017-06-20 12:57:39 -04001673 getVertexArray()->detachBuffer(context, bufferName);
James Darpiniane8a93c62018-01-04 18:02:24 -08001674
1675 for (auto &buf : mUniformBuffers)
1676 {
1677 if (buf.id() == bufferName)
1678 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001679 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001680 }
1681 }
1682
1683 for (auto &buf : mAtomicCounterBuffers)
1684 {
1685 if (buf.id() == bufferName)
1686 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001687 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001688 }
1689 }
1690
1691 for (auto &buf : mShaderStorageBuffers)
1692 {
1693 if (buf.id() == bufferName)
1694 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001695 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001696 }
1697 }
Yuly Novikov5807a532015-12-03 13:01:22 -05001698}
1699
Shannon Woods53a94a82014-06-24 15:20:36 -04001700void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1701{
1702 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001703 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001704}
1705
1706void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1707{
Shannon Woods23e05002014-09-22 19:07:27 -04001708 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001709 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001710 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1711 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001712 mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001713}
1714
1715void State::setVertexAttribu(GLuint index, const GLuint values[4])
1716{
Shannon Woods23e05002014-09-22 19:07:27 -04001717 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001718 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001719 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1720 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001721 mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001722}
1723
1724void State::setVertexAttribi(GLuint index, const GLint values[4])
1725{
Shannon Woods23e05002014-09-22 19:07:27 -04001726 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001727 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001728 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1729 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001730 mCurrentValuesTypeMask.setIndex(GL_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001731}
1732
Shaodde78e82017-05-22 14:13:27 +08001733void State::setVertexAttribPointer(const Context *context,
1734 unsigned int attribNum,
1735 Buffer *boundBuffer,
1736 GLint size,
1737 GLenum type,
1738 bool normalized,
1739 bool pureInteger,
1740 GLsizei stride,
1741 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001742{
Shaodde78e82017-05-22 14:13:27 +08001743 getVertexArray()->setVertexAttribPointer(context, attribNum, boundBuffer, size, type,
1744 normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001745 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001746}
1747
Shaodde78e82017-05-22 14:13:27 +08001748void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)
Jamie Madill0b9e9032015-08-17 11:51:52 +00001749{
Shaodde78e82017-05-22 14:13:27 +08001750 getVertexArray()->setVertexAttribDivisor(context, index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001751 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001752}
1753
Jamie Madill6de51852017-04-12 09:53:01 -04001754const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(size_t attribNum) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001755{
Jamie Madill6de51852017-04-12 09:53:01 -04001756 ASSERT(attribNum < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001757 return mVertexAttribCurrentValues[attribNum];
1758}
1759
Jamie Madillcac94a92017-11-10 10:09:32 -05001760const std::vector<VertexAttribCurrentValueData> &State::getVertexAttribCurrentValues() const
1761{
1762 return mVertexAttribCurrentValues;
1763}
1764
Shannon Woods53a94a82014-06-24 15:20:36 -04001765const void *State::getVertexAttribPointer(unsigned int attribNum) const
1766{
1767 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1768}
1769
1770void State::setPackAlignment(GLint alignment)
1771{
1772 mPack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001773 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001774}
1775
1776GLint State::getPackAlignment() const
1777{
1778 return mPack.alignment;
1779}
1780
1781void State::setPackReverseRowOrder(bool reverseRowOrder)
1782{
1783 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madillc67323a2017-11-02 23:11:41 -04001784 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001785}
1786
1787bool State::getPackReverseRowOrder() const
1788{
1789 return mPack.reverseRowOrder;
1790}
1791
Minmin Gongadff67b2015-10-14 10:34:45 -04001792void State::setPackRowLength(GLint rowLength)
1793{
1794 mPack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001795 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001796}
1797
1798GLint State::getPackRowLength() const
1799{
1800 return mPack.rowLength;
1801}
1802
1803void State::setPackSkipRows(GLint skipRows)
1804{
1805 mPack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001806 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001807}
1808
1809GLint State::getPackSkipRows() const
1810{
1811 return mPack.skipRows;
1812}
1813
1814void State::setPackSkipPixels(GLint skipPixels)
1815{
1816 mPack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001817 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001818}
1819
1820GLint State::getPackSkipPixels() const
1821{
1822 return mPack.skipPixels;
1823}
1824
Shannon Woods53a94a82014-06-24 15:20:36 -04001825const PixelPackState &State::getPackState() const
1826{
1827 return mPack;
1828}
1829
Jamie Madill87de3622015-03-16 10:41:44 -04001830PixelPackState &State::getPackState()
1831{
1832 return mPack;
1833}
1834
Shannon Woods53a94a82014-06-24 15:20:36 -04001835void State::setUnpackAlignment(GLint alignment)
1836{
1837 mUnpack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001838 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001839}
1840
1841GLint State::getUnpackAlignment() const
1842{
1843 return mUnpack.alignment;
1844}
1845
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001846void State::setUnpackRowLength(GLint rowLength)
1847{
1848 mUnpack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001849 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001850}
1851
1852GLint State::getUnpackRowLength() const
1853{
1854 return mUnpack.rowLength;
1855}
1856
Minmin Gongadff67b2015-10-14 10:34:45 -04001857void State::setUnpackImageHeight(GLint imageHeight)
1858{
1859 mUnpack.imageHeight = imageHeight;
Jamie Madillc67323a2017-11-02 23:11:41 -04001860 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001861}
1862
1863GLint State::getUnpackImageHeight() const
1864{
1865 return mUnpack.imageHeight;
1866}
1867
1868void State::setUnpackSkipImages(GLint skipImages)
1869{
1870 mUnpack.skipImages = skipImages;
Jamie Madillc67323a2017-11-02 23:11:41 -04001871 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001872}
1873
1874GLint State::getUnpackSkipImages() const
1875{
1876 return mUnpack.skipImages;
1877}
1878
1879void State::setUnpackSkipRows(GLint skipRows)
1880{
1881 mUnpack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001882 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001883}
1884
1885GLint State::getUnpackSkipRows() const
1886{
1887 return mUnpack.skipRows;
1888}
1889
1890void State::setUnpackSkipPixels(GLint skipPixels)
1891{
1892 mUnpack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001893 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001894}
1895
1896GLint State::getUnpackSkipPixels() const
1897{
1898 return mUnpack.skipPixels;
1899}
1900
Shannon Woods53a94a82014-06-24 15:20:36 -04001901const PixelUnpackState &State::getUnpackState() const
1902{
1903 return mUnpack;
1904}
1905
Jamie Madill67102f02015-03-16 10:41:42 -04001906PixelUnpackState &State::getUnpackState()
1907{
1908 return mUnpack;
1909}
1910
Geoff Lang70d0f492015-12-10 17:45:46 -05001911const Debug &State::getDebug() const
1912{
1913 return mDebug;
1914}
1915
1916Debug &State::getDebug()
1917{
1918 return mDebug;
1919}
1920
Sami Väisänena797e062016-05-12 15:23:40 +03001921void State::setCoverageModulation(GLenum components)
1922{
1923 mCoverageModulation = components;
1924 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1925}
1926
1927GLenum State::getCoverageModulation() const
1928{
1929 return mCoverageModulation;
1930}
1931
Sami Väisänene45e53b2016-05-25 10:36:04 +03001932void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1933{
1934 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1935 {
1936 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001937 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001938 }
1939 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1940 {
1941 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001942 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001943 }
1944 else
1945 {
1946 UNREACHABLE();
1947 }
1948}
1949
1950const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1951{
1952 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1953 {
1954 return mPathMatrixMV;
1955 }
1956 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1957 {
1958 return mPathMatrixProj;
1959 }
1960
1961 UNREACHABLE();
1962 return nullptr;
1963}
1964
1965void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1966{
1967 mPathStencilFunc = func;
1968 mPathStencilRef = ref;
1969 mPathStencilMask = mask;
jchen10bb2f2c42018-09-16 09:47:38 +08001970 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001971}
1972
1973GLenum State::getPathStencilFunc() const
1974{
1975 return mPathStencilFunc;
1976}
1977
1978GLint State::getPathStencilRef() const
1979{
1980 return mPathStencilRef;
1981}
1982
1983GLuint State::getPathStencilMask() const
1984{
1985 return mPathStencilMask;
1986}
1987
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001988void State::setFramebufferSRGB(bool sRGB)
1989{
1990 mFramebufferSRGB = sRGB;
1991 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1992}
1993
1994bool State::getFramebufferSRGB() const
1995{
1996 return mFramebufferSRGB;
1997}
1998
jchen1082af6202018-06-22 10:59:52 +08001999void State::setMaxShaderCompilerThreads(GLuint count)
2000{
2001 mMaxShaderCompilerThreads = count;
2002}
2003
2004GLuint State::getMaxShaderCompilerThreads() const
2005{
2006 return mMaxShaderCompilerThreads;
2007}
2008
Shannon Woods53a94a82014-06-24 15:20:36 -04002009void State::getBooleanv(GLenum pname, GLboolean *params)
2010{
2011 switch (pname)
2012 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002013 case GL_SAMPLE_COVERAGE_INVERT:
2014 *params = mSampleCoverageInvert;
2015 break;
2016 case GL_DEPTH_WRITEMASK:
2017 *params = mDepthStencil.depthMask;
2018 break;
2019 case GL_COLOR_WRITEMASK:
2020 params[0] = mBlend.colorMaskRed;
2021 params[1] = mBlend.colorMaskGreen;
2022 params[2] = mBlend.colorMaskBlue;
2023 params[3] = mBlend.colorMaskAlpha;
2024 break;
2025 case GL_CULL_FACE:
2026 *params = mRasterizer.cullFace;
2027 break;
2028 case GL_POLYGON_OFFSET_FILL:
2029 *params = mRasterizer.polygonOffsetFill;
2030 break;
2031 case GL_SAMPLE_ALPHA_TO_COVERAGE:
2032 *params = mBlend.sampleAlphaToCoverage;
2033 break;
2034 case GL_SAMPLE_COVERAGE:
2035 *params = mSampleCoverage;
2036 break;
2037 case GL_SAMPLE_MASK:
2038 *params = mSampleMask;
2039 break;
2040 case GL_SCISSOR_TEST:
2041 *params = mScissorTest;
2042 break;
2043 case GL_STENCIL_TEST:
2044 *params = mDepthStencil.stencilTest;
2045 break;
2046 case GL_DEPTH_TEST:
2047 *params = mDepthStencil.depthTest;
2048 break;
2049 case GL_BLEND:
2050 *params = mBlend.blend;
2051 break;
2052 case GL_DITHER:
2053 *params = mBlend.dither;
2054 break;
2055 case GL_TRANSFORM_FEEDBACK_ACTIVE:
2056 *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE;
2057 break;
2058 case GL_TRANSFORM_FEEDBACK_PAUSED:
2059 *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE;
2060 break;
2061 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
2062 *params = mPrimitiveRestart;
2063 break;
2064 case GL_RASTERIZER_DISCARD:
2065 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
2066 break;
2067 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
2068 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
2069 break;
2070 case GL_DEBUG_OUTPUT:
2071 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
2072 break;
2073 case GL_MULTISAMPLE_EXT:
2074 *params = mMultiSampling;
2075 break;
2076 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2077 *params = mSampleAlphaToOne;
2078 break;
2079 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
2080 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
2081 break;
2082 case GL_CLIENT_ARRAYS_ANGLE:
2083 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
2084 break;
2085 case GL_FRAMEBUFFER_SRGB_EXT:
2086 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
2087 break;
2088 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
2089 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
2090 break;
2091 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
2092 *params = mProgramBinaryCacheEnabled ? GL_TRUE : GL_FALSE;
2093 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07002094 case GL_LIGHT_MODEL_TWO_SIDE:
2095 *params = IsLightModelTwoSided(&mGLES1State);
2096 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002097 default:
2098 UNREACHABLE();
2099 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002100 }
2101}
2102
2103void State::getFloatv(GLenum pname, GLfloat *params)
2104{
2105 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
2106 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
2107 // GetIntegerv as its native query function. As it would require conversion in any
2108 // case, this should make no difference to the calling application.
2109 switch (pname)
2110 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002111 case GL_LINE_WIDTH:
2112 *params = mLineWidth;
2113 break;
2114 case GL_SAMPLE_COVERAGE_VALUE:
2115 *params = mSampleCoverageValue;
2116 break;
2117 case GL_DEPTH_CLEAR_VALUE:
2118 *params = mDepthClearValue;
2119 break;
2120 case GL_POLYGON_OFFSET_FACTOR:
2121 *params = mRasterizer.polygonOffsetFactor;
2122 break;
2123 case GL_POLYGON_OFFSET_UNITS:
2124 *params = mRasterizer.polygonOffsetUnits;
2125 break;
2126 case GL_DEPTH_RANGE:
2127 params[0] = mNearZ;
2128 params[1] = mFarZ;
2129 break;
2130 case GL_COLOR_CLEAR_VALUE:
2131 params[0] = mColorClearValue.red;
2132 params[1] = mColorClearValue.green;
2133 params[2] = mColorClearValue.blue;
2134 params[3] = mColorClearValue.alpha;
2135 break;
2136 case GL_BLEND_COLOR:
2137 params[0] = mBlendColor.red;
2138 params[1] = mBlendColor.green;
2139 params[2] = mBlendColor.blue;
2140 params[3] = mBlendColor.alpha;
2141 break;
2142 case GL_MULTISAMPLE_EXT:
2143 *params = static_cast<GLfloat>(mMultiSampling);
2144 break;
2145 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2146 *params = static_cast<GLfloat>(mSampleAlphaToOne);
2147 break;
2148 case GL_COVERAGE_MODULATION_CHROMIUM:
2149 params[0] = static_cast<GLfloat>(mCoverageModulation);
2150 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002151 case GL_ALPHA_TEST_REF:
2152 *params = mGLES1State.mAlphaTestRef;
2153 break;
Lingfeng Yanga43994c2018-03-29 07:21:41 -07002154 case GL_CURRENT_COLOR:
2155 {
2156 const auto &color = mGLES1State.mCurrentColor;
2157 params[0] = color.red;
2158 params[1] = color.green;
2159 params[2] = color.blue;
2160 params[3] = color.alpha;
2161 break;
2162 }
Lingfeng Yang5a7e61b2018-03-29 16:50:32 -07002163 case GL_CURRENT_NORMAL:
2164 {
2165 const auto &normal = mGLES1State.mCurrentNormal;
2166 params[0] = normal[0];
2167 params[1] = normal[1];
2168 params[2] = normal[2];
2169 break;
2170 }
Lingfeng Yang038dd532018-03-29 17:31:52 -07002171 case GL_CURRENT_TEXTURE_COORDS:
2172 {
2173 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler];
2174 params[0] = texcoord.s;
2175 params[1] = texcoord.t;
2176 params[2] = texcoord.r;
2177 params[3] = texcoord.q;
2178 break;
2179 }
Lingfeng Yang3a41af62018-04-09 07:28:56 -07002180 case GL_MODELVIEW_MATRIX:
2181 memcpy(params, mGLES1State.mModelviewMatrices.back().data(), 16 * sizeof(GLfloat));
2182 break;
2183 case GL_PROJECTION_MATRIX:
2184 memcpy(params, mGLES1State.mProjectionMatrices.back().data(), 16 * sizeof(GLfloat));
2185 break;
2186 case GL_TEXTURE_MATRIX:
2187 memcpy(params, mGLES1State.mTextureMatrices[mActiveSampler].back().data(),
2188 16 * sizeof(GLfloat));
2189 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07002190 case GL_LIGHT_MODEL_AMBIENT:
2191 GetLightModelParameters(&mGLES1State, pname, params);
2192 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07002193 case GL_FOG_MODE:
2194 case GL_FOG_DENSITY:
2195 case GL_FOG_START:
2196 case GL_FOG_END:
2197 case GL_FOG_COLOR:
2198 GetFogParameters(&mGLES1State, pname, params);
2199 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07002200 case GL_POINT_SIZE:
2201 GetPointSize(&mGLES1State, params);
2202 break;
2203 case GL_POINT_SIZE_MIN:
2204 case GL_POINT_SIZE_MAX:
2205 case GL_POINT_FADE_THRESHOLD_SIZE:
2206 case GL_POINT_DISTANCE_ATTENUATION:
2207 GetPointParameter(&mGLES1State, FromGLenum<PointParameter>(pname), params);
2208 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002209 default:
2210 UNREACHABLE();
2211 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002212 }
2213}
2214
Jamie Madille98b1b52018-03-08 09:47:23 -05002215Error State::getIntegerv(const Context *context, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04002216{
2217 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
2218 {
2219 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04002220 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04002221 Framebuffer *framebuffer = mDrawFramebuffer;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002222 *params = framebuffer->getDrawBufferState(colorAttachment);
Jamie Madille98b1b52018-03-08 09:47:23 -05002223 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04002224 }
2225
2226 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
2227 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
2228 // GetIntegerv as its native query function. As it would require conversion in any
2229 // case, this should make no difference to the calling application. You may find it in
2230 // State::getFloatv.
2231 switch (pname)
2232 {
Corentin Wallez336129f2017-10-17 15:55:40 -04002233 case GL_ARRAY_BUFFER_BINDING:
2234 *params = mBoundBuffers[BufferBinding::Array].id();
2235 break;
2236 case GL_DRAW_INDIRECT_BUFFER_BINDING:
2237 *params = mBoundBuffers[BufferBinding::DrawIndirect].id();
2238 break;
2239 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
2240 *params = getVertexArray()->getElementArrayBuffer().id();
2241 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04002242 case GL_DRAW_FRAMEBUFFER_BINDING:
2243 static_assert(GL_DRAW_FRAMEBUFFER_BINDING == GL_DRAW_FRAMEBUFFER_BINDING_ANGLE,
2244 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002245 *params = mDrawFramebuffer->id();
2246 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04002247 case GL_READ_FRAMEBUFFER_BINDING:
2248 static_assert(GL_READ_FRAMEBUFFER_BINDING == GL_READ_FRAMEBUFFER_BINDING_ANGLE,
2249 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002250 *params = mReadFramebuffer->id();
2251 break;
2252 case GL_RENDERBUFFER_BINDING:
2253 *params = mRenderbuffer.id();
2254 break;
2255 case GL_VERTEX_ARRAY_BINDING:
2256 *params = mVertexArray->id();
2257 break;
2258 case GL_CURRENT_PROGRAM:
2259 *params = mProgram ? mProgram->id() : 0;
2260 break;
2261 case GL_PACK_ALIGNMENT:
2262 *params = mPack.alignment;
2263 break;
2264 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
2265 *params = mPack.reverseRowOrder;
2266 break;
2267 case GL_PACK_ROW_LENGTH:
2268 *params = mPack.rowLength;
2269 break;
2270 case GL_PACK_SKIP_ROWS:
2271 *params = mPack.skipRows;
2272 break;
2273 case GL_PACK_SKIP_PIXELS:
2274 *params = mPack.skipPixels;
2275 break;
2276 case GL_UNPACK_ALIGNMENT:
2277 *params = mUnpack.alignment;
2278 break;
2279 case GL_UNPACK_ROW_LENGTH:
2280 *params = mUnpack.rowLength;
2281 break;
2282 case GL_UNPACK_IMAGE_HEIGHT:
2283 *params = mUnpack.imageHeight;
2284 break;
2285 case GL_UNPACK_SKIP_IMAGES:
2286 *params = mUnpack.skipImages;
2287 break;
2288 case GL_UNPACK_SKIP_ROWS:
2289 *params = mUnpack.skipRows;
2290 break;
2291 case GL_UNPACK_SKIP_PIXELS:
2292 *params = mUnpack.skipPixels;
2293 break;
2294 case GL_GENERATE_MIPMAP_HINT:
2295 *params = mGenerateMipmapHint;
2296 break;
2297 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
2298 *params = mFragmentShaderDerivativeHint;
2299 break;
2300 case GL_ACTIVE_TEXTURE:
2301 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
2302 break;
2303 case GL_STENCIL_FUNC:
2304 *params = mDepthStencil.stencilFunc;
2305 break;
2306 case GL_STENCIL_REF:
2307 *params = mStencilRef;
2308 break;
2309 case GL_STENCIL_VALUE_MASK:
2310 *params = CastMaskValue(context, mDepthStencil.stencilMask);
2311 break;
2312 case GL_STENCIL_BACK_FUNC:
2313 *params = mDepthStencil.stencilBackFunc;
2314 break;
2315 case GL_STENCIL_BACK_REF:
2316 *params = mStencilBackRef;
2317 break;
2318 case GL_STENCIL_BACK_VALUE_MASK:
2319 *params = CastMaskValue(context, mDepthStencil.stencilBackMask);
2320 break;
2321 case GL_STENCIL_FAIL:
2322 *params = mDepthStencil.stencilFail;
2323 break;
2324 case GL_STENCIL_PASS_DEPTH_FAIL:
2325 *params = mDepthStencil.stencilPassDepthFail;
2326 break;
2327 case GL_STENCIL_PASS_DEPTH_PASS:
2328 *params = mDepthStencil.stencilPassDepthPass;
2329 break;
2330 case GL_STENCIL_BACK_FAIL:
2331 *params = mDepthStencil.stencilBackFail;
2332 break;
2333 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
2334 *params = mDepthStencil.stencilBackPassDepthFail;
2335 break;
2336 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
2337 *params = mDepthStencil.stencilBackPassDepthPass;
2338 break;
2339 case GL_DEPTH_FUNC:
2340 *params = mDepthStencil.depthFunc;
2341 break;
2342 case GL_BLEND_SRC_RGB:
2343 *params = mBlend.sourceBlendRGB;
2344 break;
2345 case GL_BLEND_SRC_ALPHA:
2346 *params = mBlend.sourceBlendAlpha;
2347 break;
2348 case GL_BLEND_DST_RGB:
2349 *params = mBlend.destBlendRGB;
2350 break;
2351 case GL_BLEND_DST_ALPHA:
2352 *params = mBlend.destBlendAlpha;
2353 break;
2354 case GL_BLEND_EQUATION_RGB:
2355 *params = mBlend.blendEquationRGB;
2356 break;
2357 case GL_BLEND_EQUATION_ALPHA:
2358 *params = mBlend.blendEquationAlpha;
2359 break;
2360 case GL_STENCIL_WRITEMASK:
2361 *params = CastMaskValue(context, mDepthStencil.stencilWritemask);
2362 break;
2363 case GL_STENCIL_BACK_WRITEMASK:
2364 *params = CastMaskValue(context, mDepthStencil.stencilBackWritemask);
2365 break;
2366 case GL_STENCIL_CLEAR_VALUE:
2367 *params = mStencilClearValue;
2368 break;
2369 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002370 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadType(
2371 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002372 break;
2373 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002374 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadFormat(
2375 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002376 break;
2377 case GL_SAMPLE_BUFFERS:
2378 case GL_SAMPLES:
Shannon Woods53a94a82014-06-24 15:20:36 -04002379 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002380 Framebuffer *framebuffer = mDrawFramebuffer;
Jamie Madill427064d2018-04-13 16:20:34 -04002381 if (framebuffer->isComplete(context))
Shannon Woods53a94a82014-06-24 15:20:36 -04002382 {
Jamie Madill427064d2018-04-13 16:20:34 -04002383 GLint samples = framebuffer->getSamples(context);
Shannon Woods53a94a82014-06-24 15:20:36 -04002384 switch (pname)
2385 {
Jamie Madilla0016b72017-07-14 14:30:46 -04002386 case GL_SAMPLE_BUFFERS:
Jamie Madille98b1b52018-03-08 09:47:23 -05002387 if (samples != 0)
Jamie Madilla0016b72017-07-14 14:30:46 -04002388 {
2389 *params = 1;
2390 }
2391 else
2392 {
2393 *params = 0;
2394 }
2395 break;
2396 case GL_SAMPLES:
Jamie Madille98b1b52018-03-08 09:47:23 -05002397 *params = samples;
Jamie Madilla0016b72017-07-14 14:30:46 -04002398 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002399 }
2400 }
2401 else
2402 {
2403 *params = 0;
2404 }
2405 }
2406 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002407 case GL_VIEWPORT:
2408 params[0] = mViewport.x;
2409 params[1] = mViewport.y;
2410 params[2] = mViewport.width;
2411 params[3] = mViewport.height;
2412 break;
2413 case GL_SCISSOR_BOX:
2414 params[0] = mScissor.x;
2415 params[1] = mScissor.y;
2416 params[2] = mScissor.width;
2417 params[3] = mScissor.height;
2418 break;
2419 case GL_CULL_FACE_MODE:
2420 *params = ToGLenum(mRasterizer.cullMode);
2421 break;
2422 case GL_FRONT_FACE:
2423 *params = mRasterizer.frontFace;
2424 break;
2425 case GL_RED_BITS:
2426 case GL_GREEN_BITS:
2427 case GL_BLUE_BITS:
2428 case GL_ALPHA_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002429 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002430 Framebuffer *framebuffer = getDrawFramebuffer();
2431 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002432
2433 if (colorbuffer)
2434 {
2435 switch (pname)
2436 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002437 case GL_RED_BITS:
2438 *params = colorbuffer->getRedSize();
2439 break;
2440 case GL_GREEN_BITS:
2441 *params = colorbuffer->getGreenSize();
2442 break;
2443 case GL_BLUE_BITS:
2444 *params = colorbuffer->getBlueSize();
2445 break;
2446 case GL_ALPHA_BITS:
2447 *params = colorbuffer->getAlphaSize();
2448 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002449 }
2450 }
2451 else
2452 {
2453 *params = 0;
2454 }
2455 }
2456 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002457 case GL_DEPTH_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002458 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002459 const Framebuffer *framebuffer = getDrawFramebuffer();
2460 const FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002461
2462 if (depthbuffer)
2463 {
2464 *params = depthbuffer->getDepthSize();
2465 }
2466 else
2467 {
2468 *params = 0;
2469 }
2470 }
2471 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002472 case GL_STENCIL_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002473 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002474 const Framebuffer *framebuffer = getDrawFramebuffer();
2475 const FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002476
2477 if (stencilbuffer)
2478 {
2479 *params = stencilbuffer->getStencilSize();
2480 }
2481 else
2482 {
2483 *params = 0;
2484 }
2485 }
2486 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002487 case GL_TEXTURE_BINDING_2D:
2488 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2489 *params =
2490 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_2D);
2491 break;
2492 case GL_TEXTURE_BINDING_RECTANGLE_ANGLE:
2493 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2494 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2495 TextureType::Rectangle);
2496 break;
2497 case GL_TEXTURE_BINDING_CUBE_MAP:
2498 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2499 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2500 TextureType::CubeMap);
2501 break;
2502 case GL_TEXTURE_BINDING_3D:
2503 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2504 *params =
2505 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_3D);
2506 break;
2507 case GL_TEXTURE_BINDING_2D_ARRAY:
2508 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2509 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2510 TextureType::_2DArray);
2511 break;
2512 case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
2513 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2514 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2515 TextureType::_2DMultisample);
2516 break;
Olli Etuahodff32a02018-08-28 14:35:50 +03002517 case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
2518 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2519 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2520 TextureType::_2DMultisampleArray);
2521 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002522 case GL_TEXTURE_BINDING_EXTERNAL_OES:
2523 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2524 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2525 TextureType::External);
2526 break;
2527 case GL_UNIFORM_BUFFER_BINDING:
2528 *params = mBoundBuffers[BufferBinding::Uniform].id();
2529 break;
2530 case GL_TRANSFORM_FEEDBACK_BINDING:
2531 *params = mTransformFeedback.id();
2532 break;
2533 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2534 *params = mBoundBuffers[BufferBinding::TransformFeedback].id();
2535 break;
2536 case GL_COPY_READ_BUFFER_BINDING:
2537 *params = mBoundBuffers[BufferBinding::CopyRead].id();
2538 break;
2539 case GL_COPY_WRITE_BUFFER_BINDING:
2540 *params = mBoundBuffers[BufferBinding::CopyWrite].id();
2541 break;
2542 case GL_PIXEL_PACK_BUFFER_BINDING:
2543 *params = mBoundBuffers[BufferBinding::PixelPack].id();
2544 break;
2545 case GL_PIXEL_UNPACK_BUFFER_BINDING:
2546 *params = mBoundBuffers[BufferBinding::PixelUnpack].id();
2547 break;
2548 case GL_READ_BUFFER:
2549 *params = mReadFramebuffer->getReadBufferState();
2550 break;
2551 case GL_SAMPLER_BINDING:
2552 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2553 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
2554 break;
2555 case GL_DEBUG_LOGGED_MESSAGES:
2556 *params = static_cast<GLint>(mDebug.getMessageCount());
2557 break;
2558 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
2559 *params = static_cast<GLint>(mDebug.getNextMessageLength());
2560 break;
2561 case GL_DEBUG_GROUP_STACK_DEPTH:
2562 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
2563 break;
2564 case GL_MULTISAMPLE_EXT:
2565 *params = static_cast<GLint>(mMultiSampling);
2566 break;
2567 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2568 *params = static_cast<GLint>(mSampleAlphaToOne);
2569 break;
2570 case GL_COVERAGE_MODULATION_CHROMIUM:
2571 *params = static_cast<GLint>(mCoverageModulation);
2572 break;
2573 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2574 *params = mBoundBuffers[BufferBinding::AtomicCounter].id();
2575 break;
2576 case GL_SHADER_STORAGE_BUFFER_BINDING:
2577 *params = mBoundBuffers[BufferBinding::ShaderStorage].id();
2578 break;
2579 case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
2580 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id();
2581 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002582 case GL_ALPHA_TEST_FUNC:
2583 *params = ToGLenum(mGLES1State.mAlphaTestFunc);
2584 break;
Lingfeng Yang96310cd2018-03-28 11:56:28 -07002585 case GL_CLIENT_ACTIVE_TEXTURE:
2586 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0;
2587 break;
Lingfeng Yangd2488ab2018-04-04 09:25:48 -07002588 case GL_MATRIX_MODE:
2589 *params = ToGLenum(mGLES1State.mMatrixMode);
2590 break;
Lingfeng Yanga0cfa872018-05-30 21:12:17 -07002591 case GL_SHADE_MODEL:
2592 *params = ToGLenum(mGLES1State.mShadeModel);
2593 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07002594 case GL_MODELVIEW_STACK_DEPTH:
2595 case GL_PROJECTION_STACK_DEPTH:
2596 case GL_TEXTURE_STACK_DEPTH:
2597 *params = mGLES1State.getCurrentMatrixStackDepth(pname);
2598 break;
2599 case GL_LOGIC_OP_MODE:
2600 *params = ToGLenum(mGLES1State.mLogicOp);
2601 break;
2602 case GL_BLEND_SRC:
2603 *params = mBlend.sourceBlendRGB;
2604 break;
2605 case GL_BLEND_DST:
2606 *params = mBlend.destBlendRGB;
2607 break;
2608 case GL_PERSPECTIVE_CORRECTION_HINT:
2609 case GL_POINT_SMOOTH_HINT:
2610 case GL_LINE_SMOOTH_HINT:
2611 case GL_FOG_HINT:
2612 *params = mGLES1State.getHint(pname);
2613 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002614 default:
2615 UNREACHABLE();
2616 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002617 }
Jamie Madille98b1b52018-03-08 09:47:23 -05002618
2619 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04002620}
2621
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002622void State::getPointerv(const Context *context, GLenum pname, void **params) const
Geoff Lang70d0f492015-12-10 17:45:46 -05002623{
2624 switch (pname)
2625 {
2626 case GL_DEBUG_CALLBACK_FUNCTION:
2627 *params = reinterpret_cast<void *>(mDebug.getCallback());
2628 break;
2629 case GL_DEBUG_CALLBACK_USER_PARAM:
2630 *params = const_cast<void *>(mDebug.getUserParam());
2631 break;
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002632 case GL_VERTEX_ARRAY_POINTER:
2633 case GL_NORMAL_ARRAY_POINTER:
2634 case GL_COLOR_ARRAY_POINTER:
2635 case GL_TEXTURE_COORD_ARRAY_POINTER:
2636 case GL_POINT_SIZE_ARRAY_POINTER_OES:
2637 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute(
2638 context->vertexArrayIndex(ParamToVertexArrayType(pname))),
2639 GL_VERTEX_ATTRIB_ARRAY_POINTER, params);
2640 return;
Geoff Lang70d0f492015-12-10 17:45:46 -05002641 default:
2642 UNREACHABLE();
2643 break;
2644 }
2645}
2646
Martin Radev66fb8202016-07-28 11:45:20 +03002647void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002648{
2649 switch (target)
2650 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002651 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2652 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2653 *data = mTransformFeedback->getIndexedBuffer(index).id();
2654 break;
2655 case GL_UNIFORM_BUFFER_BINDING:
2656 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2657 *data = mUniformBuffers[index].id();
2658 break;
2659 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2660 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2661 *data = mAtomicCounterBuffers[index].id();
2662 break;
2663 case GL_SHADER_STORAGE_BUFFER_BINDING:
2664 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2665 *data = mShaderStorageBuffers[index].id();
2666 break;
2667 case GL_VERTEX_BINDING_BUFFER:
2668 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2669 *data = mVertexArray->getVertexBinding(index).getBuffer().id();
2670 break;
2671 case GL_VERTEX_BINDING_DIVISOR:
2672 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2673 *data = mVertexArray->getVertexBinding(index).getDivisor();
2674 break;
2675 case GL_VERTEX_BINDING_OFFSET:
2676 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2677 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).getOffset());
2678 break;
2679 case GL_VERTEX_BINDING_STRIDE:
2680 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2681 *data = mVertexArray->getVertexBinding(index).getStride();
2682 break;
2683 case GL_SAMPLE_MASK_VALUE:
2684 ASSERT(static_cast<size_t>(index) < mSampleMaskValues.size());
2685 *data = mSampleMaskValues[index];
2686 break;
2687 case GL_IMAGE_BINDING_NAME:
2688 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2689 *data = mImageUnits[index].texture.id();
2690 break;
2691 case GL_IMAGE_BINDING_LEVEL:
2692 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2693 *data = mImageUnits[index].level;
2694 break;
2695 case GL_IMAGE_BINDING_LAYER:
2696 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2697 *data = mImageUnits[index].layer;
2698 break;
2699 case GL_IMAGE_BINDING_ACCESS:
2700 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2701 *data = mImageUnits[index].access;
2702 break;
2703 case GL_IMAGE_BINDING_FORMAT:
2704 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2705 *data = mImageUnits[index].format;
2706 break;
2707 default:
2708 UNREACHABLE();
2709 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002710 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002711}
2712
Martin Radev66fb8202016-07-28 11:45:20 +03002713void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002714{
2715 switch (target)
2716 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002717 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
2718 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2719 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2720 break;
2721 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
2722 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2723 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2724 break;
2725 case GL_UNIFORM_BUFFER_START:
2726 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2727 *data = mUniformBuffers[index].getOffset();
2728 break;
2729 case GL_UNIFORM_BUFFER_SIZE:
2730 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2731 *data = mUniformBuffers[index].getSize();
2732 break;
2733 case GL_ATOMIC_COUNTER_BUFFER_START:
2734 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2735 *data = mAtomicCounterBuffers[index].getOffset();
2736 break;
2737 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2738 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2739 *data = mAtomicCounterBuffers[index].getSize();
2740 break;
2741 case GL_SHADER_STORAGE_BUFFER_START:
2742 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2743 *data = mShaderStorageBuffers[index].getOffset();
2744 break;
2745 case GL_SHADER_STORAGE_BUFFER_SIZE:
2746 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2747 *data = mShaderStorageBuffers[index].getSize();
2748 break;
2749 default:
2750 UNREACHABLE();
2751 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002752 }
Martin Radev66fb8202016-07-28 11:45:20 +03002753}
Shannon Woods53a94a82014-06-24 15:20:36 -04002754
Martin Radev66fb8202016-07-28 11:45:20 +03002755void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2756{
Xinghua Cao9c8e1a32017-12-06 17:59:58 +08002757 switch (target)
2758 {
2759 case GL_IMAGE_BINDING_LAYERED:
2760 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2761 *data = mImageUnits[index].layered;
2762 break;
2763 default:
2764 UNREACHABLE();
2765 break;
2766 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002767}
2768
Jamie Madill6f755b22018-10-09 12:48:54 -04002769angle::Result State::syncDirtyObjects(const Context *context, const DirtyObjects &bitset)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002770{
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002771 const DirtyObjects &dirtyObjects = mDirtyObjects & bitset;
2772 for (auto dirtyObject : dirtyObjects)
Jamie Madillc9d442d2016-01-20 11:17:24 -05002773 {
2774 switch (dirtyObject)
2775 {
2776 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002777 ASSERT(mReadFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002778 ANGLE_TRY(mReadFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002779 break;
2780 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002781 ASSERT(mDrawFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002782 ANGLE_TRY(mDrawFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002783 break;
2784 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002785 ASSERT(mVertexArray);
Frank Henigman0af5b862018-03-27 20:19:33 -04002786 ANGLE_TRY(mVertexArray->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002787 break;
Jamie Madille25b8002018-09-20 13:39:49 -04002788 case DIRTY_OBJECT_SAMPLERS:
2789 syncSamplers(context);
2790 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002791 case DIRTY_OBJECT_PROGRAM_TEXTURES:
Luc Ferron4bba74f2018-04-19 14:40:45 -04002792 ANGLE_TRY(syncProgramTextures(context));
Jamie Madill81c2e252017-09-09 23:32:46 -04002793 break;
Jamie Madill70aeda42018-08-20 12:17:40 -04002794 case DIRTY_OBJECT_PROGRAM:
2795 ANGLE_TRY(mProgram->syncState(context));
2796 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002797
Jamie Madillc9d442d2016-01-20 11:17:24 -05002798 default:
2799 UNREACHABLE();
2800 break;
2801 }
2802 }
2803
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002804 mDirtyObjects &= ~dirtyObjects;
Jamie Madill6f755b22018-10-09 12:48:54 -04002805 return angle::Result::Continue();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002806}
2807
Jamie Madille25b8002018-09-20 13:39:49 -04002808void State::syncSamplers(const Context *context)
2809{
2810 if (mDirtySamplers.none())
2811 return;
2812
2813 // This could be optimized by tracking which samplers are dirty.
2814 for (size_t samplerIndex : mDirtySamplers)
2815 {
2816 BindingPointer<Sampler> &sampler = mSamplers[samplerIndex];
2817 if (sampler.get())
2818 {
2819 sampler->syncState(context);
2820 }
2821 }
2822
2823 mDirtySamplers.reset();
2824}
2825
Jamie Madill6f755b22018-10-09 12:48:54 -04002826angle::Result State::syncProgramTextures(const Context *context)
Jamie Madill81c2e252017-09-09 23:32:46 -04002827{
Jamie Madill81c2e252017-09-09 23:32:46 -04002828 // TODO(jmadill): Fine-grained updates.
2829 if (!mProgram)
2830 {
Jamie Madill6f755b22018-10-09 12:48:54 -04002831 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002832 }
2833
2834 ASSERT(mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
2835 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2836
Jamie Madill0f80ed82017-09-19 00:24:56 -04002837 ActiveTextureMask newActiveTextures;
2838
Geoff Lange51ba632017-11-21 11:45:25 -05002839 // Initialize to the 'Initialized' state and set to 'MayNeedInit' if any texture is not
2840 // initialized.
2841 mCachedTexturesInitState = InitState::Initialized;
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002842 mCachedImageTexturesInitState = InitState::Initialized;
Geoff Lange51ba632017-11-21 11:45:25 -05002843
Jamie Madill7e4eff12018-08-08 15:49:26 -04002844 const ActiveTextureMask &activeTextures = mProgram->getActiveSamplersMask();
2845 const ActiveTextureArray<TextureType> &textureTypes = mProgram->getActiveSamplerTypes();
2846
2847 for (size_t textureUnitIndex : activeTextures)
Jamie Madill81c2e252017-09-09 23:32:46 -04002848 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002849 TextureType textureType = textureTypes[textureUnitIndex];
Jamie Madill81c2e252017-09-09 23:32:46 -04002850
jchen1090f466a2018-08-13 15:05:25 +08002851 Texture *texture =
2852 getSamplerTexture(static_cast<unsigned int>(textureUnitIndex), textureType);
Jamie Madill7e4eff12018-08-08 15:49:26 -04002853 ASSERT(static_cast<size_t>(textureUnitIndex) < newActiveTextures.size());
2854
2855 ASSERT(texture);
2856
Jamie Madill7e4eff12018-08-08 15:49:26 -04002857 newActiveTextures.set(textureUnitIndex);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002858 ANGLE_TRY(updateActiveTexture(context, textureUnitIndex, texture));
Jamie Madill81c2e252017-09-09 23:32:46 -04002859 }
Jamie Madill0f80ed82017-09-19 00:24:56 -04002860
2861 // Unset now missing textures.
Jamie Madill7e4eff12018-08-08 15:49:26 -04002862 ActiveTextureMask negativeMask = activeTextures & ~newActiveTextures;
Jamie Madill0f80ed82017-09-19 00:24:56 -04002863 if (negativeMask.any())
2864 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04002865 unsetActiveTextures(negativeMask);
Jamie Madill0f80ed82017-09-19 00:24:56 -04002866 }
Luc Ferron4bba74f2018-04-19 14:40:45 -04002867
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002868 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2869 {
2870 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2871 if (!texture)
2872 {
2873 continue;
2874 }
Jamie Madillf668a4b2018-09-23 17:01:20 -04002875 if (texture->hasAnyDirtyBit())
2876 {
2877 ANGLE_TRY(texture->syncState(context));
2878 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002879 if (texture->initState() == InitState::MayNeedInit)
2880 {
2881 mCachedImageTexturesInitState = InitState::MayNeedInit;
2882 }
2883 }
2884
Jamie Madill6f755b22018-10-09 12:48:54 -04002885 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002886}
2887
Jamie Madill6f755b22018-10-09 12:48:54 -04002888angle::Result State::syncDirtyObject(const Context *context, GLenum target)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002889{
2890 DirtyObjects localSet;
2891
2892 switch (target)
2893 {
2894 case GL_READ_FRAMEBUFFER:
2895 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2896 break;
2897 case GL_DRAW_FRAMEBUFFER:
2898 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2899 break;
2900 case GL_FRAMEBUFFER:
2901 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2902 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2903 break;
2904 case GL_VERTEX_ARRAY:
2905 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2906 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002907 case GL_TEXTURE:
Jamie Madille25b8002018-09-20 13:39:49 -04002908 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2909 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002910 case GL_SAMPLER:
Jamie Madill70aeda42018-08-20 12:17:40 -04002911 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04002912 localSet.set(DIRTY_OBJECT_SAMPLERS);
Jamie Madill70aeda42018-08-20 12:17:40 -04002913 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002914 case GL_PROGRAM:
2915 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002916 localSet.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002917 break;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002918 }
2919
Jamie Madillbc918e72018-03-08 09:47:21 -05002920 return syncDirtyObjects(context, localSet);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002921}
2922
2923void State::setObjectDirty(GLenum target)
2924{
2925 switch (target)
2926 {
2927 case GL_READ_FRAMEBUFFER:
2928 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2929 break;
2930 case GL_DRAW_FRAMEBUFFER:
2931 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2932 break;
2933 case GL_FRAMEBUFFER:
2934 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2935 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2936 break;
2937 case GL_VERTEX_ARRAY:
2938 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2939 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002940 case GL_TEXTURE:
Jamie Madill70aeda42018-08-20 12:17:40 -04002941 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2942 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2943 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002944 case GL_PROGRAM:
2945 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002946 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002947 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2948 break;
Jamie Madilla779b612017-07-24 11:46:05 -04002949 }
2950}
2951
Jamie Madill6f755b22018-10-09 12:48:54 -04002952angle::Result State::onProgramExecutableChange(const Context *context, Program *program)
Jamie Madilla779b612017-07-24 11:46:05 -04002953{
2954 // OpenGL Spec:
2955 // "If LinkProgram or ProgramBinary successfully re-links a program object
2956 // that was already in use as a result of a previous call to UseProgram, then the
2957 // generated executable code will be installed as part of the current rendering state."
Jamie Madilldf836ff2018-10-01 10:36:24 -04002958 ASSERT(program->isLinked());
2959
2960 mDirtyBits.set(DIRTY_BIT_PROGRAM_EXECUTABLE);
Jamie Madill956ab4d2018-10-10 16:13:03 -04002961
2962 if (program->hasAnyDirtyBit())
2963 {
2964 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2965 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04002966
2967 // Set any bound textures.
2968 const ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
2969 for (size_t textureIndex : program->getActiveSamplersMask())
2970 {
2971 TextureType type = textureTypes[textureIndex];
2972
2973 // This can happen if there is a conflicting texture type.
2974 if (type == TextureType::InvalidEnum)
2975 continue;
2976
2977 Texture *texture = mSamplerTextures[type][textureIndex].get();
2978 ANGLE_TRY(updateActiveTexture(context, textureIndex, texture));
2979 }
2980
2981 for (size_t imageUnitIndex : program->getActiveImagesMask())
2982 {
2983 Texture *image = mImageUnits[imageUnitIndex].texture.get();
2984 if (!image)
2985 continue;
2986
2987 if (image->hasAnyDirtyBit())
2988 {
2989 ANGLE_TRY(image->syncState(context));
2990 }
2991
2992 if (image->initState() == InitState::MayNeedInit)
2993 {
2994 mCachedImageTexturesInitState = InitState::MayNeedInit;
2995 }
2996 }
2997
Jamie Madill6f755b22018-10-09 12:48:54 -04002998 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002999}
Jamie Madillc9d442d2016-01-20 11:17:24 -05003000
Jamie Madille25b8002018-09-20 13:39:49 -04003001void State::setSamplerDirty(size_t samplerIndex)
3002{
3003 mDirtyObjects.set(DIRTY_OBJECT_SAMPLERS);
3004 mDirtySamplers.set(samplerIndex);
3005}
3006
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003007void State::setImageUnit(const Context *context,
Will Harris63aa0e52018-09-05 16:15:46 -07003008 size_t unit,
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003009 Texture *texture,
3010 GLint level,
3011 GLboolean layered,
3012 GLint layer,
3013 GLenum access,
3014 GLenum format)
3015{
3016 mImageUnits[unit].texture.set(context, texture);
3017 mImageUnits[unit].level = level;
3018 mImageUnits[unit].layered = layered;
3019 mImageUnits[unit].layer = layer;
3020 mImageUnits[unit].access = access;
3021 mImageUnits[unit].format = format;
jchen1099118c12018-09-10 16:28:51 +08003022 mDirtyBits.set(DIRTY_BIT_IMAGE_BINDINGS);
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003023}
3024
Will Harris63aa0e52018-09-05 16:15:46 -07003025const ImageUnit &State::getImageUnit(size_t unit) const
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003026{
3027 return mImageUnits[unit];
3028}
3029
Jamie Madill81c2e252017-09-09 23:32:46 -04003030// Handle a dirty texture event.
Jamie Madill6c43a012018-08-08 15:49:27 -04003031void State::onActiveTextureStateChange(size_t textureIndex)
Jamie Madill81c2e252017-09-09 23:32:46 -04003032{
3033 // Conservatively assume all textures are dirty.
3034 // TODO(jmadill): More fine-grained update.
3035 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Geoff Lange51ba632017-11-21 11:45:25 -05003036
Jamie Madill6c43a012018-08-08 15:49:27 -04003037 if (!mActiveTexturesCache[textureIndex] ||
3038 mActiveTexturesCache[textureIndex]->initState() == InitState::MayNeedInit)
Geoff Lange51ba632017-11-21 11:45:25 -05003039 {
3040 mCachedTexturesInitState = InitState::MayNeedInit;
3041 }
Jamie Madill81c2e252017-09-09 23:32:46 -04003042}
3043
Jamie Madill6d32cef2018-08-14 02:34:28 -04003044void State::onUniformBufferStateChange(size_t uniformBufferIndex)
3045{
3046 // This could be represented by a different dirty bit. Using the same one keeps it simple.
3047 mDirtyBits.set(DIRTY_BIT_UNIFORM_BUFFER_BINDINGS);
3048}
3049
Jamie Madill6f755b22018-10-09 12:48:54 -04003050angle::Result State::clearUnclearedActiveTextures(const Context *context)
Jamie Madill05b35b22017-10-03 09:01:44 -04003051{
Jamie Madilla59fc192017-11-02 12:57:58 -04003052 ASSERT(mRobustResourceInit);
Geoff Lang9bf86f02018-07-26 11:46:34 -04003053 ASSERT(!mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
Geoff Langd4fff502017-09-22 11:28:28 -04003054
Jamie Madill7e4eff12018-08-08 15:49:26 -04003055 if (!mProgram)
Jamie Madill6f755b22018-10-09 12:48:54 -04003056 return angle::Result::Continue();
Jamie Madill7e4eff12018-08-08 15:49:26 -04003057
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003058 if (mCachedTexturesInitState != InitState::Initialized)
Jamie Madill05b35b22017-10-03 09:01:44 -04003059 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003060 for (size_t textureUnitIndex : mProgram->getActiveSamplersMask())
Jamie Madill05b35b22017-10-03 09:01:44 -04003061 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003062 Texture *texture = mActiveTexturesCache[textureUnitIndex];
3063 if (texture)
3064 {
3065 ANGLE_TRY(texture->ensureInitialized(context));
3066 }
Jamie Madill05b35b22017-10-03 09:01:44 -04003067 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003068 mCachedTexturesInitState = InitState::Initialized;
Jamie Madill05b35b22017-10-03 09:01:44 -04003069 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003070 if (mCachedImageTexturesInitState != InitState::Initialized)
3071 {
3072 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
3073 {
3074 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
3075 if (texture)
3076 {
3077 ANGLE_TRY(texture->ensureInitialized(context));
3078 }
3079 }
3080 mCachedImageTexturesInitState = InitState::Initialized;
3081 }
Jamie Madill6f755b22018-10-09 12:48:54 -04003082 return angle::Result::Continue();
Jamie Madill05b35b22017-10-03 09:01:44 -04003083}
3084
Jamie Madillc67323a2017-11-02 23:11:41 -04003085AttributesMask State::getAndResetDirtyCurrentValues() const
3086{
3087 AttributesMask retVal = mDirtyCurrentValues;
3088 mDirtyCurrentValues.reset();
3089 return retVal;
3090}
3091
James Darpiniane8a93c62018-01-04 18:02:24 -08003092bool State::isCurrentTransformFeedback(const TransformFeedback *tf) const
3093{
3094 return tf == mTransformFeedback.get();
3095}
Jamie Madillc9d442d2016-01-20 11:17:24 -05003096} // namespace gl