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Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Langf41a7152016-09-19 15:11:17 -040053 mBindGeneratesResource(true),
Jamie Madille79b1e12015-11-04 16:36:37 -050054 mNearZ(0),
55 mFarZ(0),
56 mReadFramebuffer(nullptr),
57 mDrawFramebuffer(nullptr),
58 mProgram(nullptr),
59 mVertexArray(nullptr),
60 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030061 mPrimitiveRestart(false),
62 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -070063 mSampleAlphaToOne(false),
64 mFramebufferSRGB(true)
Shannon Woods53a94a82014-06-24 15:20:36 -040065{
Geoff Lang76b10c92014-09-05 16:28:14 -040066}
67
68State::~State()
69{
70 reset();
71}
72
Geoff Lang70d0f492015-12-10 17:45:46 -050073void State::initialize(const Caps &caps,
74 const Extensions &extensions,
Geoff Langeb66a6e2016-10-31 13:06:12 -040075 const Version &clientVersion,
Geoff Langf41a7152016-09-19 15:11:17 -040076 bool debug,
77 bool bindGeneratesResource)
Geoff Lang76b10c92014-09-05 16:28:14 -040078{
Shannon Woods2df6a602014-09-26 16:12:07 -040079 mMaxDrawBuffers = caps.maxDrawBuffers;
80 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040081
Jamie Madillf75ab352015-03-16 10:46:52 -040082 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040083
84 mDepthClearValue = 1.0f;
85 mStencilClearValue = 0;
86
87 mRasterizer.rasterizerDiscard = false;
88 mRasterizer.cullFace = false;
89 mRasterizer.cullMode = GL_BACK;
90 mRasterizer.frontFace = GL_CCW;
91 mRasterizer.polygonOffsetFill = false;
92 mRasterizer.polygonOffsetFactor = 0.0f;
93 mRasterizer.polygonOffsetUnits = 0.0f;
94 mRasterizer.pointDrawMode = false;
95 mRasterizer.multiSample = false;
96 mScissorTest = false;
97 mScissor.x = 0;
98 mScissor.y = 0;
99 mScissor.width = 0;
100 mScissor.height = 0;
101
102 mBlend.blend = false;
103 mBlend.sourceBlendRGB = GL_ONE;
104 mBlend.sourceBlendAlpha = GL_ONE;
105 mBlend.destBlendRGB = GL_ZERO;
106 mBlend.destBlendAlpha = GL_ZERO;
107 mBlend.blendEquationRGB = GL_FUNC_ADD;
108 mBlend.blendEquationAlpha = GL_FUNC_ADD;
109 mBlend.sampleAlphaToCoverage = false;
110 mBlend.dither = true;
111
112 mBlendColor.red = 0;
113 mBlendColor.green = 0;
114 mBlendColor.blue = 0;
115 mBlendColor.alpha = 0;
116
117 mDepthStencil.depthTest = false;
118 mDepthStencil.depthFunc = GL_LESS;
119 mDepthStencil.depthMask = true;
120 mDepthStencil.stencilTest = false;
121 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700122 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
123 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400124 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700125 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
126 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mDepthStencil.stencilFail = GL_KEEP;
128 mDepthStencil.stencilPassDepthFail = GL_KEEP;
129 mDepthStencil.stencilPassDepthPass = GL_KEEP;
130 mDepthStencil.stencilBackFail = GL_KEEP;
131 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
132 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
133
134 mStencilRef = 0;
135 mStencilBackRef = 0;
136
137 mSampleCoverage = false;
138 mSampleCoverageValue = 1.0f;
139 mSampleCoverageInvert = false;
140 mGenerateMipmapHint = GL_DONT_CARE;
141 mFragmentShaderDerivativeHint = GL_DONT_CARE;
142
Geoff Langf41a7152016-09-19 15:11:17 -0400143 mBindGeneratesResource = bindGeneratesResource;
144
Shannon Woods53a94a82014-06-24 15:20:36 -0400145 mLineWidth = 1.0f;
146
147 mViewport.x = 0;
148 mViewport.y = 0;
149 mViewport.width = 0;
150 mViewport.height = 0;
151 mNearZ = 0.0f;
152 mFarZ = 1.0f;
153
154 mBlend.colorMaskRed = true;
155 mBlend.colorMaskGreen = true;
156 mBlend.colorMaskBlue = true;
157 mBlend.colorMaskAlpha = true;
158
Geoff Lang76b10c92014-09-05 16:28:14 -0400159 mActiveSampler = 0;
160
Shannon Woods23e05002014-09-22 19:07:27 -0400161 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400162
Geoff Lang4dc3af02016-11-18 14:09:27 -0500163 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400164
Geoff Lang76b10c92014-09-05 16:28:14 -0400165 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
166 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400167 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400168 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400169 // TODO: These could also be enabled via extension
170 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
171 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400172 }
Geoff Lang3b573612016-10-31 14:08:10 -0400173 if (clientVersion >= Version(3, 1))
174 {
175 mSamplerTextures[GL_TEXTURE_2D_MULTISAMPLE].resize(caps.maxCombinedTextureImageUnits);
176 }
Ian Ewellbda75592016-04-18 17:25:54 -0400177 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
178 {
179 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
180 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400181
Geoff Lang76b10c92014-09-05 16:28:14 -0400182 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400183
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500184 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
185 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
186 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
187 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400188 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400189
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500190 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400191
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500192 mReadFramebuffer = nullptr;
193 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500194
195 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500196
197 mDebug.setOutputEnabled(debug);
198 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300199
200 if (extensions.framebufferMultisample)
201 {
202 mMultiSampling = true;
203 mSampleAlphaToOne = false;
204 }
Sami Väisänena797e062016-05-12 15:23:40 +0300205
206 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300207
208 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
209 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
210 mPathStencilFunc = GL_ALWAYS;
211 mPathStencilRef = 0;
212 mPathStencilMask = std::numeric_limits<GLuint>::max();
Shannon Woods53a94a82014-06-24 15:20:36 -0400213}
214
Geoff Lang76b10c92014-09-05 16:28:14 -0400215void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400216{
Geoff Lang76b10c92014-09-05 16:28:14 -0400217 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400218 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400219 TextureBindingVector &textureVector = bindingVec->second;
220 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400221 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400222 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400223 }
224 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400225 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
226 {
227 mSamplers[samplerIdx].set(NULL);
228 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400229
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 mArrayBuffer.set(NULL);
231 mRenderbuffer.set(NULL);
232
Geoff Lang7dd2e102014-11-10 15:19:26 -0500233 if (mProgram)
234 {
235 mProgram->release();
236 }
237 mProgram = NULL;
238
Shannon Woods53a94a82014-06-24 15:20:36 -0400239 mTransformFeedback.set(NULL);
240
241 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
242 {
243 i->second.set(NULL);
244 }
245
246 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400247 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400248 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400249 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400250 }
251
Shannon Woods53a94a82014-06-24 15:20:36 -0400252 mCopyReadBuffer.set(NULL);
253 mCopyWriteBuffer.set(NULL);
254
255 mPack.pixelBuffer.set(NULL);
256 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500257
258 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400259
Sami Väisänene45e53b2016-05-25 10:36:04 +0300260 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
261 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
262 mPathStencilFunc = GL_ALWAYS;
263 mPathStencilRef = 0;
264 mPathStencilMask = std::numeric_limits<GLuint>::max();
265
Jamie Madill1b94d432015-08-07 13:23:23 -0400266 // TODO(jmadill): Is this necessary?
267 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400268}
269
270const RasterizerState &State::getRasterizerState() const
271{
272 return mRasterizer;
273}
274
275const BlendState &State::getBlendState() const
276{
277 return mBlend;
278}
279
280const DepthStencilState &State::getDepthStencilState() const
281{
282 return mDepthStencil;
283}
284
Jamie Madillf75ab352015-03-16 10:46:52 -0400285void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400286{
287 mColorClearValue.red = red;
288 mColorClearValue.green = green;
289 mColorClearValue.blue = blue;
290 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400291 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400292}
293
Jamie Madillf75ab352015-03-16 10:46:52 -0400294void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400295{
296 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400297 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400298}
299
Jamie Madillf75ab352015-03-16 10:46:52 -0400300void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400301{
302 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400303 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400304}
305
Shannon Woods53a94a82014-06-24 15:20:36 -0400306void State::setColorMask(bool red, bool green, bool blue, bool alpha)
307{
308 mBlend.colorMaskRed = red;
309 mBlend.colorMaskGreen = green;
310 mBlend.colorMaskBlue = blue;
311 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400312 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400313}
314
315void State::setDepthMask(bool mask)
316{
317 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400318 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400319}
320
321bool State::isRasterizerDiscardEnabled() const
322{
323 return mRasterizer.rasterizerDiscard;
324}
325
326void State::setRasterizerDiscard(bool enabled)
327{
328 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400329 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400330}
331
332bool State::isCullFaceEnabled() const
333{
334 return mRasterizer.cullFace;
335}
336
337void State::setCullFace(bool enabled)
338{
339 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400340 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400341}
342
343void State::setCullMode(GLenum mode)
344{
345 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400346 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400347}
348
349void State::setFrontFace(GLenum front)
350{
351 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400352 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400353}
354
355bool State::isDepthTestEnabled() const
356{
357 return mDepthStencil.depthTest;
358}
359
360void State::setDepthTest(bool enabled)
361{
362 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400363 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400364}
365
366void State::setDepthFunc(GLenum depthFunc)
367{
368 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400369 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400370}
371
372void State::setDepthRange(float zNear, float zFar)
373{
374 mNearZ = zNear;
375 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400376 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400377}
378
Geoff Langd42f5b82015-04-16 14:03:29 -0400379float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400380{
Geoff Langd42f5b82015-04-16 14:03:29 -0400381 return mNearZ;
382}
383
384float State::getFarPlane() const
385{
386 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400387}
388
389bool State::isBlendEnabled() const
390{
391 return mBlend.blend;
392}
393
394void State::setBlend(bool enabled)
395{
396 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400397 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400398}
399
400void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
401{
402 mBlend.sourceBlendRGB = sourceRGB;
403 mBlend.destBlendRGB = destRGB;
404 mBlend.sourceBlendAlpha = sourceAlpha;
405 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400406 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400407}
408
409void State::setBlendColor(float red, float green, float blue, float alpha)
410{
411 mBlendColor.red = red;
412 mBlendColor.green = green;
413 mBlendColor.blue = blue;
414 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400415 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400416}
417
418void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
419{
420 mBlend.blendEquationRGB = rgbEquation;
421 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400422 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400423}
424
425const ColorF &State::getBlendColor() const
426{
427 return mBlendColor;
428}
429
430bool State::isStencilTestEnabled() const
431{
432 return mDepthStencil.stencilTest;
433}
434
435void State::setStencilTest(bool enabled)
436{
437 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400438 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400439}
440
441void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
442{
443 mDepthStencil.stencilFunc = stencilFunc;
444 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
445 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400446 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400447}
448
449void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
450{
451 mDepthStencil.stencilBackFunc = stencilBackFunc;
452 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
453 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400454 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400455}
456
457void State::setStencilWritemask(GLuint stencilWritemask)
458{
459 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400460 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400461}
462
463void State::setStencilBackWritemask(GLuint stencilBackWritemask)
464{
465 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400466 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400467}
468
469void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
470{
471 mDepthStencil.stencilFail = stencilFail;
472 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
473 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400474 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400475}
476
477void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
478{
479 mDepthStencil.stencilBackFail = stencilBackFail;
480 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
481 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400482 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400483}
484
485GLint State::getStencilRef() const
486{
487 return mStencilRef;
488}
489
490GLint State::getStencilBackRef() const
491{
492 return mStencilBackRef;
493}
494
495bool State::isPolygonOffsetFillEnabled() const
496{
497 return mRasterizer.polygonOffsetFill;
498}
499
500void State::setPolygonOffsetFill(bool enabled)
501{
Jamie Madill1b94d432015-08-07 13:23:23 -0400502 mRasterizer.polygonOffsetFill = enabled;
503 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400504}
505
506void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
507{
508 // An application can pass NaN values here, so handle this gracefully
509 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
510 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400511 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400512}
513
514bool State::isSampleAlphaToCoverageEnabled() const
515{
516 return mBlend.sampleAlphaToCoverage;
517}
518
519void State::setSampleAlphaToCoverage(bool enabled)
520{
521 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400522 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400523}
524
525bool State::isSampleCoverageEnabled() const
526{
527 return mSampleCoverage;
528}
529
530void State::setSampleCoverage(bool enabled)
531{
532 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400533 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400534}
535
536void State::setSampleCoverageParams(GLclampf value, bool invert)
537{
538 mSampleCoverageValue = value;
539 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400540 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400541}
542
Geoff Lang0fbb6002015-04-16 11:11:53 -0400543GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400544{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400545 return mSampleCoverageValue;
546}
Shannon Woods53a94a82014-06-24 15:20:36 -0400547
Geoff Lang0fbb6002015-04-16 11:11:53 -0400548bool State::getSampleCoverageInvert() const
549{
550 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400551}
552
Sami Väisänen74c23472016-05-09 17:30:30 +0300553void State::setSampleAlphaToOne(bool enabled)
554{
555 mSampleAlphaToOne = enabled;
556 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
557}
558
559bool State::isSampleAlphaToOneEnabled() const
560{
561 return mSampleAlphaToOne;
562}
563
564void State::setMultisampling(bool enabled)
565{
566 mMultiSampling = enabled;
567 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
568}
569
570bool State::isMultisamplingEnabled() const
571{
572 return mMultiSampling;
573}
574
Shannon Woods53a94a82014-06-24 15:20:36 -0400575bool State::isScissorTestEnabled() const
576{
577 return mScissorTest;
578}
579
580void State::setScissorTest(bool enabled)
581{
582 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400583 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400584}
585
586void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
587{
588 mScissor.x = x;
589 mScissor.y = y;
590 mScissor.width = width;
591 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400592 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400593}
594
595const Rectangle &State::getScissor() const
596{
597 return mScissor;
598}
599
600bool State::isDitherEnabled() const
601{
602 return mBlend.dither;
603}
604
605void State::setDither(bool enabled)
606{
607 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400608 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400609}
610
Jamie Madillb4b53c52015-02-03 15:22:48 -0500611bool State::isPrimitiveRestartEnabled() const
612{
613 return mPrimitiveRestart;
614}
615
616void State::setPrimitiveRestart(bool enabled)
617{
618 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400619 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500620}
621
Shannon Woods53a94a82014-06-24 15:20:36 -0400622void State::setEnableFeature(GLenum feature, bool enabled)
623{
624 switch (feature)
625 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300626 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
627 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400628 case GL_CULL_FACE: setCullFace(enabled); break;
629 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
630 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
631 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
632 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
633 case GL_STENCIL_TEST: setStencilTest(enabled); break;
634 case GL_DEPTH_TEST: setDepthTest(enabled); break;
635 case GL_BLEND: setBlend(enabled); break;
636 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500637 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400638 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang3b573612016-10-31 14:08:10 -0400639 case GL_SAMPLE_MASK:
640 UNIMPLEMENTED();
641 break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500642 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
643 mDebug.setOutputSynchronous(enabled);
644 break;
645 case GL_DEBUG_OUTPUT:
646 mDebug.setOutputEnabled(enabled);
647 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700648 case GL_FRAMEBUFFER_SRGB_EXT:
649 setFramebufferSRGB(enabled);
650 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400651 default: UNREACHABLE();
652 }
653}
654
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700655bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400656{
657 switch (feature)
658 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300659 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
660 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400661 case GL_CULL_FACE: return isCullFaceEnabled();
662 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
663 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
664 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
665 case GL_SCISSOR_TEST: return isScissorTestEnabled();
666 case GL_STENCIL_TEST: return isStencilTestEnabled();
667 case GL_DEPTH_TEST: return isDepthTestEnabled();
668 case GL_BLEND: return isBlendEnabled();
669 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500670 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400671 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500672 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
673 return mDebug.isOutputSynchronous();
674 case GL_DEBUG_OUTPUT:
675 return mDebug.isOutputEnabled();
Geoff Langf41a7152016-09-19 15:11:17 -0400676 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
677 return isBindGeneratesResourceEnabled();
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700678 case GL_FRAMEBUFFER_SRGB_EXT:
679 return getFramebufferSRGB();
Shannon Woods53a94a82014-06-24 15:20:36 -0400680 default: UNREACHABLE(); return false;
681 }
682}
683
684void State::setLineWidth(GLfloat width)
685{
686 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400687 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400688}
689
Geoff Lang4b3f4162015-04-16 13:22:05 -0400690float State::getLineWidth() const
691{
692 return mLineWidth;
693}
694
Shannon Woods53a94a82014-06-24 15:20:36 -0400695void State::setGenerateMipmapHint(GLenum hint)
696{
697 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400698 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400699}
700
701void State::setFragmentShaderDerivativeHint(GLenum hint)
702{
703 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400704 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400705 // TODO: Propagate the hint to shader translator so we can write
706 // ddx, ddx_coarse, or ddx_fine depending on the hint.
707 // Ignore for now. It is valid for implementations to ignore hint.
708}
709
Geoff Langf41a7152016-09-19 15:11:17 -0400710bool State::isBindGeneratesResourceEnabled() const
711{
712 return mBindGeneratesResource;
713}
714
Shannon Woods53a94a82014-06-24 15:20:36 -0400715void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
716{
717 mViewport.x = x;
718 mViewport.y = y;
719 mViewport.width = width;
720 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400721 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400722}
723
724const Rectangle &State::getViewport() const
725{
726 return mViewport;
727}
728
729void State::setActiveSampler(unsigned int active)
730{
731 mActiveSampler = active;
732}
733
734unsigned int State::getActiveSampler() const
735{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700736 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400737}
738
Geoff Lang76b10c92014-09-05 16:28:14 -0400739void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400740{
Geoff Lang76b10c92014-09-05 16:28:14 -0400741 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400742}
743
Jamie Madillc29968b2016-01-20 11:17:23 -0500744Texture *State::getTargetTexture(GLenum target) const
745{
746 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
747}
748
Geoff Lang76b10c92014-09-05 16:28:14 -0400749Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400750{
Jamie Madill5864ac22015-01-12 14:43:07 -0500751 const auto it = mSamplerTextures.find(type);
752 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400753 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500754 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400755}
756
Geoff Lang76b10c92014-09-05 16:28:14 -0400757GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400758{
Jamie Madill5864ac22015-01-12 14:43:07 -0500759 const auto it = mSamplerTextures.find(type);
760 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400761 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500762 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400763}
764
Jamie Madille6382c32014-11-07 15:05:26 -0500765void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400766{
767 // Textures have a detach method on State rather than a simple
768 // removeBinding, because the zero/null texture objects are managed
769 // separately, and don't have to go through the Context's maps or
770 // the ResourceManager.
771
772 // [OpenGL ES 2.0.24] section 3.8 page 84:
773 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
774 // rebound to texture object zero
775
Corentin Walleza2257da2016-04-19 16:43:12 -0400776 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400777 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400778 GLenum textureType = bindingVec.first;
779 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400780 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400781 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400782 BindingPointer<Texture> &binding = textureVector[textureIdx];
783 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400784 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500785 auto it = zeroTextures.find(textureType);
786 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500787 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500788 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400789 }
790 }
791 }
792
793 // [OpenGL ES 2.0.24] section 4.4 page 112:
794 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
795 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
796 // image was attached in the currently bound framebuffer.
797
798 if (mReadFramebuffer)
799 {
800 mReadFramebuffer->detachTexture(texture);
801 }
802
803 if (mDrawFramebuffer)
804 {
805 mDrawFramebuffer->detachTexture(texture);
806 }
807}
808
Jamie Madille6382c32014-11-07 15:05:26 -0500809void State::initializeZeroTextures(const TextureMap &zeroTextures)
810{
811 for (const auto &zeroTexture : zeroTextures)
812 {
813 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
814
815 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
816 {
817 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
818 }
819 }
820}
821
Shannon Woods53a94a82014-06-24 15:20:36 -0400822void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
823{
824 mSamplers[textureUnit].set(sampler);
825}
826
827GLuint State::getSamplerId(GLuint textureUnit) const
828{
Geoff Lang76b10c92014-09-05 16:28:14 -0400829 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400830 return mSamplers[textureUnit].id();
831}
832
833Sampler *State::getSampler(GLuint textureUnit) const
834{
835 return mSamplers[textureUnit].get();
836}
837
838void State::detachSampler(GLuint sampler)
839{
840 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
841 // If a sampler object that is currently bound to one or more texture units is
842 // deleted, it is as though BindSampler is called once for each texture unit to
843 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400844 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400845 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400846 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
847 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400848 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400849 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400850 }
851 }
852}
853
854void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
855{
856 mRenderbuffer.set(renderbuffer);
857}
858
859GLuint State::getRenderbufferId() const
860{
861 return mRenderbuffer.id();
862}
863
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700864Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400865{
866 return mRenderbuffer.get();
867}
868
869void State::detachRenderbuffer(GLuint renderbuffer)
870{
871 // [OpenGL ES 2.0.24] section 4.4 page 109:
872 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
873 // had been executed with the target RENDERBUFFER and name of zero.
874
875 if (mRenderbuffer.id() == renderbuffer)
876 {
877 mRenderbuffer.set(NULL);
878 }
879
880 // [OpenGL ES 2.0.24] section 4.4 page 111:
881 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
882 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
883 // point to which this image was attached in the currently bound framebuffer.
884
885 Framebuffer *readFramebuffer = mReadFramebuffer;
886 Framebuffer *drawFramebuffer = mDrawFramebuffer;
887
888 if (readFramebuffer)
889 {
890 readFramebuffer->detachRenderbuffer(renderbuffer);
891 }
892
893 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
894 {
895 drawFramebuffer->detachRenderbuffer(renderbuffer);
896 }
897
898}
899
900void State::setReadFramebufferBinding(Framebuffer *framebuffer)
901{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500902 if (mReadFramebuffer == framebuffer)
903 return;
904
Shannon Woods53a94a82014-06-24 15:20:36 -0400905 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500906 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
907
908 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
909 {
910 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
911 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400912}
913
914void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
915{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500916 if (mDrawFramebuffer == framebuffer)
917 return;
918
Shannon Woods53a94a82014-06-24 15:20:36 -0400919 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500920 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
921
922 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
923 {
924 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
925 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400926}
927
928Framebuffer *State::getTargetFramebuffer(GLenum target) const
929{
930 switch (target)
931 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500932 case GL_READ_FRAMEBUFFER_ANGLE:
933 return mReadFramebuffer;
934 case GL_DRAW_FRAMEBUFFER_ANGLE:
935 case GL_FRAMEBUFFER:
936 return mDrawFramebuffer;
937 default:
938 UNREACHABLE();
939 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400940 }
941}
942
Jamie Madill51f40ec2016-06-15 14:06:00 -0400943Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400944{
945 return mReadFramebuffer;
946}
947
Jamie Madill51f40ec2016-06-15 14:06:00 -0400948Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400949{
950 return mDrawFramebuffer;
951}
952
953bool State::removeReadFramebufferBinding(GLuint framebuffer)
954{
Jamie Madill77a72f62015-04-14 11:18:32 -0400955 if (mReadFramebuffer != nullptr &&
956 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400957 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500958 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400959 return true;
960 }
961
962 return false;
963}
964
965bool State::removeDrawFramebufferBinding(GLuint framebuffer)
966{
Jamie Madill77a72f62015-04-14 11:18:32 -0400967 if (mReadFramebuffer != nullptr &&
968 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400969 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500970 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400971 return true;
972 }
973
974 return false;
975}
976
977void State::setVertexArrayBinding(VertexArray *vertexArray)
978{
979 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000980 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500981
982 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
983 {
984 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
985 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400986}
987
988GLuint State::getVertexArrayId() const
989{
990 ASSERT(mVertexArray != NULL);
991 return mVertexArray->id();
992}
993
994VertexArray *State::getVertexArray() const
995{
996 ASSERT(mVertexArray != NULL);
997 return mVertexArray;
998}
999
1000bool State::removeVertexArrayBinding(GLuint vertexArray)
1001{
1002 if (mVertexArray->id() == vertexArray)
1003 {
1004 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001005 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001006 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001007 return true;
1008 }
1009
1010 return false;
1011}
1012
Geoff Lang7dd2e102014-11-10 15:19:26 -05001013void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001014{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001015 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001016 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001017 if (mProgram)
1018 {
1019 mProgram->release();
1020 }
1021
1022 mProgram = newProgram;
1023
1024 if (mProgram)
1025 {
1026 newProgram->addRef();
1027 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001028 }
1029}
1030
Geoff Lang7dd2e102014-11-10 15:19:26 -05001031Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001032{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001033 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001034}
1035
1036void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1037{
1038 mTransformFeedback.set(transformFeedback);
1039}
1040
1041TransformFeedback *State::getCurrentTransformFeedback() const
1042{
1043 return mTransformFeedback.get();
1044}
1045
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001046bool State::isTransformFeedbackActiveUnpaused() const
1047{
1048 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001049 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001050}
1051
Corentin Walleza2257da2016-04-19 16:43:12 -04001052bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001053{
1054 if (mTransformFeedback.id() == transformFeedback)
1055 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001056 mTransformFeedback.set(nullptr);
1057 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001058 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001059
1060 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001061}
1062
Olli Etuahobbf1c102016-06-28 13:31:33 +03001063bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001064{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001065 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001066 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001067 const Query *query = iter.second.get();
1068 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001069 {
1070 return true;
1071 }
1072 }
1073
1074 return false;
1075}
1076
1077bool State::isQueryActive(Query *query) const
1078{
1079 for (auto &iter : mActiveQueries)
1080 {
1081 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001082 {
1083 return true;
1084 }
1085 }
1086
1087 return false;
1088}
1089
1090void State::setActiveQuery(GLenum target, Query *query)
1091{
1092 mActiveQueries[target].set(query);
1093}
1094
1095GLuint State::getActiveQueryId(GLenum target) const
1096{
1097 const Query *query = getActiveQuery(target);
1098 return (query ? query->id() : 0u);
1099}
1100
1101Query *State::getActiveQuery(GLenum target) const
1102{
Jamie Madill5864ac22015-01-12 14:43:07 -05001103 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001104
Jamie Madill5864ac22015-01-12 14:43:07 -05001105 // All query types should already exist in the activeQueries map
1106 ASSERT(it != mActiveQueries.end());
1107
1108 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001109}
1110
1111void State::setArrayBufferBinding(Buffer *buffer)
1112{
1113 mArrayBuffer.set(buffer);
1114}
1115
1116GLuint State::getArrayBufferId() const
1117{
1118 return mArrayBuffer.id();
1119}
1120
Shannon Woods53a94a82014-06-24 15:20:36 -04001121void State::setGenericUniformBufferBinding(Buffer *buffer)
1122{
1123 mGenericUniformBuffer.set(buffer);
1124}
1125
1126void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1127{
1128 mUniformBuffers[index].set(buffer, offset, size);
1129}
1130
Geoff Lang5d124a62015-09-15 13:03:27 -04001131const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001132{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001133 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001134 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001135}
1136
Shannon Woods53a94a82014-06-24 15:20:36 -04001137void State::setCopyReadBufferBinding(Buffer *buffer)
1138{
1139 mCopyReadBuffer.set(buffer);
1140}
1141
1142void State::setCopyWriteBufferBinding(Buffer *buffer)
1143{
1144 mCopyWriteBuffer.set(buffer);
1145}
1146
1147void State::setPixelPackBufferBinding(Buffer *buffer)
1148{
1149 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001150 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001151}
1152
1153void State::setPixelUnpackBufferBinding(Buffer *buffer)
1154{
1155 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001156 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001157}
1158
1159Buffer *State::getTargetBuffer(GLenum target) const
1160{
1161 switch (target)
1162 {
1163 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1164 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1165 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001166 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001167 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1168 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001169 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001170 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1171 default: UNREACHABLE(); return NULL;
1172 }
1173}
1174
Yuly Novikov5807a532015-12-03 13:01:22 -05001175void State::detachBuffer(GLuint bufferName)
1176{
1177 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1178 &mCopyWriteBuffer, &mPack.pixelBuffer,
1179 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1180 for (auto buffer : buffers)
1181 {
1182 if (buffer->id() == bufferName)
1183 {
1184 buffer->set(nullptr);
1185 }
1186 }
1187
1188 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1189 if (curTransformFeedback)
1190 {
1191 curTransformFeedback->detachBuffer(bufferName);
1192 }
1193
1194 getVertexArray()->detachBuffer(bufferName);
1195}
1196
Shannon Woods53a94a82014-06-24 15:20:36 -04001197void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1198{
1199 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001200 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001201}
1202
1203void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1204{
Shannon Woods23e05002014-09-22 19:07:27 -04001205 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001206 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001207 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001208}
1209
1210void State::setVertexAttribu(GLuint index, const GLuint values[4])
1211{
Shannon Woods23e05002014-09-22 19:07:27 -04001212 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001213 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001214 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001215}
1216
1217void State::setVertexAttribi(GLuint index, const GLint values[4])
1218{
Shannon Woods23e05002014-09-22 19:07:27 -04001219 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001220 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001221 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001222}
1223
Jamie Madill0b9e9032015-08-17 11:51:52 +00001224void State::setVertexAttribState(unsigned int attribNum,
1225 Buffer *boundBuffer,
1226 GLint size,
1227 GLenum type,
1228 bool normalized,
1229 bool pureInteger,
1230 GLsizei stride,
1231 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001232{
1233 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001234 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001235}
1236
1237void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1238{
1239 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001240 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001241}
1242
Shannon Woods53a94a82014-06-24 15:20:36 -04001243const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1244{
Shannon Woods23e05002014-09-22 19:07:27 -04001245 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001246 return mVertexAttribCurrentValues[attribNum];
1247}
1248
Shannon Woods53a94a82014-06-24 15:20:36 -04001249const void *State::getVertexAttribPointer(unsigned int attribNum) const
1250{
1251 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1252}
1253
1254void State::setPackAlignment(GLint alignment)
1255{
1256 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001257 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001258}
1259
1260GLint State::getPackAlignment() const
1261{
1262 return mPack.alignment;
1263}
1264
1265void State::setPackReverseRowOrder(bool reverseRowOrder)
1266{
1267 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001268 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001269}
1270
1271bool State::getPackReverseRowOrder() const
1272{
1273 return mPack.reverseRowOrder;
1274}
1275
Minmin Gongadff67b2015-10-14 10:34:45 -04001276void State::setPackRowLength(GLint rowLength)
1277{
1278 mPack.rowLength = rowLength;
1279 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1280}
1281
1282GLint State::getPackRowLength() const
1283{
1284 return mPack.rowLength;
1285}
1286
1287void State::setPackSkipRows(GLint skipRows)
1288{
1289 mPack.skipRows = skipRows;
1290 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1291}
1292
1293GLint State::getPackSkipRows() const
1294{
1295 return mPack.skipRows;
1296}
1297
1298void State::setPackSkipPixels(GLint skipPixels)
1299{
1300 mPack.skipPixels = skipPixels;
1301 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1302}
1303
1304GLint State::getPackSkipPixels() const
1305{
1306 return mPack.skipPixels;
1307}
1308
Shannon Woods53a94a82014-06-24 15:20:36 -04001309const PixelPackState &State::getPackState() const
1310{
1311 return mPack;
1312}
1313
Jamie Madill87de3622015-03-16 10:41:44 -04001314PixelPackState &State::getPackState()
1315{
1316 return mPack;
1317}
1318
Shannon Woods53a94a82014-06-24 15:20:36 -04001319void State::setUnpackAlignment(GLint alignment)
1320{
1321 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001322 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001323}
1324
1325GLint State::getUnpackAlignment() const
1326{
1327 return mUnpack.alignment;
1328}
1329
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001330void State::setUnpackRowLength(GLint rowLength)
1331{
1332 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001333 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001334}
1335
1336GLint State::getUnpackRowLength() const
1337{
1338 return mUnpack.rowLength;
1339}
1340
Minmin Gongadff67b2015-10-14 10:34:45 -04001341void State::setUnpackImageHeight(GLint imageHeight)
1342{
1343 mUnpack.imageHeight = imageHeight;
1344 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1345}
1346
1347GLint State::getUnpackImageHeight() const
1348{
1349 return mUnpack.imageHeight;
1350}
1351
1352void State::setUnpackSkipImages(GLint skipImages)
1353{
1354 mUnpack.skipImages = skipImages;
1355 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1356}
1357
1358GLint State::getUnpackSkipImages() const
1359{
1360 return mUnpack.skipImages;
1361}
1362
1363void State::setUnpackSkipRows(GLint skipRows)
1364{
1365 mUnpack.skipRows = skipRows;
1366 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1367}
1368
1369GLint State::getUnpackSkipRows() const
1370{
1371 return mUnpack.skipRows;
1372}
1373
1374void State::setUnpackSkipPixels(GLint skipPixels)
1375{
1376 mUnpack.skipPixels = skipPixels;
1377 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1378}
1379
1380GLint State::getUnpackSkipPixels() const
1381{
1382 return mUnpack.skipPixels;
1383}
1384
Shannon Woods53a94a82014-06-24 15:20:36 -04001385const PixelUnpackState &State::getUnpackState() const
1386{
1387 return mUnpack;
1388}
1389
Jamie Madill67102f02015-03-16 10:41:42 -04001390PixelUnpackState &State::getUnpackState()
1391{
1392 return mUnpack;
1393}
1394
Geoff Lang70d0f492015-12-10 17:45:46 -05001395const Debug &State::getDebug() const
1396{
1397 return mDebug;
1398}
1399
1400Debug &State::getDebug()
1401{
1402 return mDebug;
1403}
1404
Sami Väisänena797e062016-05-12 15:23:40 +03001405void State::setCoverageModulation(GLenum components)
1406{
1407 mCoverageModulation = components;
1408 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1409}
1410
1411GLenum State::getCoverageModulation() const
1412{
1413 return mCoverageModulation;
1414}
1415
Sami Väisänene45e53b2016-05-25 10:36:04 +03001416void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1417{
1418 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1419 {
1420 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1421 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1422 }
1423 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1424 {
1425 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1426 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1427 }
1428 else
1429 {
1430 UNREACHABLE();
1431 }
1432}
1433
1434const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1435{
1436 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1437 {
1438 return mPathMatrixMV;
1439 }
1440 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1441 {
1442 return mPathMatrixProj;
1443 }
1444
1445 UNREACHABLE();
1446 return nullptr;
1447}
1448
1449void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1450{
1451 mPathStencilFunc = func;
1452 mPathStencilRef = ref;
1453 mPathStencilMask = mask;
1454 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1455}
1456
1457GLenum State::getPathStencilFunc() const
1458{
1459 return mPathStencilFunc;
1460}
1461
1462GLint State::getPathStencilRef() const
1463{
1464 return mPathStencilRef;
1465}
1466
1467GLuint State::getPathStencilMask() const
1468{
1469 return mPathStencilMask;
1470}
1471
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001472void State::setFramebufferSRGB(bool sRGB)
1473{
1474 mFramebufferSRGB = sRGB;
1475 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1476}
1477
1478bool State::getFramebufferSRGB() const
1479{
1480 return mFramebufferSRGB;
1481}
1482
Shannon Woods53a94a82014-06-24 15:20:36 -04001483void State::getBooleanv(GLenum pname, GLboolean *params)
1484{
1485 switch (pname)
1486 {
1487 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1488 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1489 case GL_COLOR_WRITEMASK:
1490 params[0] = mBlend.colorMaskRed;
1491 params[1] = mBlend.colorMaskGreen;
1492 params[2] = mBlend.colorMaskBlue;
1493 params[3] = mBlend.colorMaskAlpha;
1494 break;
1495 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1496 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1497 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1498 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1499 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1500 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1501 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1502 case GL_BLEND: *params = mBlend.blend; break;
1503 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001504 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1505 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001506 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1507 *params = mPrimitiveRestart;
1508 break;
Geoff Langab831f02015-12-01 09:39:10 -05001509 case GL_RASTERIZER_DISCARD:
1510 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1511 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001512 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1513 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1514 break;
1515 case GL_DEBUG_OUTPUT:
1516 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1517 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001518 case GL_MULTISAMPLE_EXT:
1519 *params = mMultiSampling;
1520 break;
1521 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1522 *params = mSampleAlphaToOne;
1523 break;
Geoff Langf41a7152016-09-19 15:11:17 -04001524 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1525 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1526 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001527 case GL_FRAMEBUFFER_SRGB_EXT:
1528 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1529 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001530 default:
1531 UNREACHABLE();
1532 break;
1533 }
1534}
1535
1536void State::getFloatv(GLenum pname, GLfloat *params)
1537{
1538 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1539 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1540 // GetIntegerv as its native query function. As it would require conversion in any
1541 // case, this should make no difference to the calling application.
1542 switch (pname)
1543 {
1544 case GL_LINE_WIDTH: *params = mLineWidth; break;
1545 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1546 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1547 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1548 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1549 case GL_DEPTH_RANGE:
1550 params[0] = mNearZ;
1551 params[1] = mFarZ;
1552 break;
1553 case GL_COLOR_CLEAR_VALUE:
1554 params[0] = mColorClearValue.red;
1555 params[1] = mColorClearValue.green;
1556 params[2] = mColorClearValue.blue;
1557 params[3] = mColorClearValue.alpha;
1558 break;
1559 case GL_BLEND_COLOR:
1560 params[0] = mBlendColor.red;
1561 params[1] = mBlendColor.green;
1562 params[2] = mBlendColor.blue;
1563 params[3] = mBlendColor.alpha;
1564 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001565 case GL_MULTISAMPLE_EXT:
1566 *params = static_cast<GLfloat>(mMultiSampling);
1567 break;
1568 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1569 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001570 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001571 params[0] = static_cast<GLfloat>(mCoverageModulation);
1572 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001573 default:
1574 UNREACHABLE();
1575 break;
1576 }
1577}
1578
Jamie Madill9082b982016-04-27 15:21:51 -04001579void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001580{
1581 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1582 {
1583 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001584 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001585 Framebuffer *framebuffer = mDrawFramebuffer;
1586 *params = framebuffer->getDrawBufferState(colorAttachment);
1587 return;
1588 }
1589
1590 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1591 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1592 // GetIntegerv as its native query function. As it would require conversion in any
1593 // case, this should make no difference to the calling application. You may find it in
1594 // State::getFloatv.
1595 switch (pname)
1596 {
1597 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001598 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001599 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1600 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1601 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1602 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1603 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001604 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001605 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1606 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001607 case GL_PACK_ROW_LENGTH:
1608 *params = mPack.rowLength;
1609 break;
1610 case GL_PACK_SKIP_ROWS:
1611 *params = mPack.skipRows;
1612 break;
1613 case GL_PACK_SKIP_PIXELS:
1614 *params = mPack.skipPixels;
1615 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001616 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001617 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001618 case GL_UNPACK_IMAGE_HEIGHT:
1619 *params = mUnpack.imageHeight;
1620 break;
1621 case GL_UNPACK_SKIP_IMAGES:
1622 *params = mUnpack.skipImages;
1623 break;
1624 case GL_UNPACK_SKIP_ROWS:
1625 *params = mUnpack.skipRows;
1626 break;
1627 case GL_UNPACK_SKIP_PIXELS:
1628 *params = mUnpack.skipPixels;
1629 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001630 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1631 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001632 case GL_ACTIVE_TEXTURE:
1633 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1634 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001635 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1636 case GL_STENCIL_REF: *params = mStencilRef; break;
1637 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1638 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1639 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1640 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1641 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1642 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1643 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1644 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1645 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1646 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1647 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1648 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1649 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1650 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1651 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1652 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1653 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1654 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1655 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1656 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001657 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1658 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001659 case GL_SAMPLE_BUFFERS:
1660 case GL_SAMPLES:
1661 {
1662 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001663 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001664 {
1665 switch (pname)
1666 {
1667 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001668 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001669 {
1670 *params = 1;
1671 }
1672 else
1673 {
1674 *params = 0;
1675 }
1676 break;
1677 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001678 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001679 break;
1680 }
1681 }
1682 else
1683 {
1684 *params = 0;
1685 }
1686 }
1687 break;
1688 case GL_VIEWPORT:
1689 params[0] = mViewport.x;
1690 params[1] = mViewport.y;
1691 params[2] = mViewport.width;
1692 params[3] = mViewport.height;
1693 break;
1694 case GL_SCISSOR_BOX:
1695 params[0] = mScissor.x;
1696 params[1] = mScissor.y;
1697 params[2] = mScissor.width;
1698 params[3] = mScissor.height;
1699 break;
1700 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1701 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1702 case GL_RED_BITS:
1703 case GL_GREEN_BITS:
1704 case GL_BLUE_BITS:
1705 case GL_ALPHA_BITS:
1706 {
1707 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001708 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001709
1710 if (colorbuffer)
1711 {
1712 switch (pname)
1713 {
1714 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1715 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1716 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1717 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1718 }
1719 }
1720 else
1721 {
1722 *params = 0;
1723 }
1724 }
1725 break;
1726 case GL_DEPTH_BITS:
1727 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001728 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1729 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001730
1731 if (depthbuffer)
1732 {
1733 *params = depthbuffer->getDepthSize();
1734 }
1735 else
1736 {
1737 *params = 0;
1738 }
1739 }
1740 break;
1741 case GL_STENCIL_BITS:
1742 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001743 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1744 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001745
1746 if (stencilbuffer)
1747 {
1748 *params = stencilbuffer->getStencilSize();
1749 }
1750 else
1751 {
1752 *params = 0;
1753 }
1754 }
1755 break;
1756 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001757 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001758 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001759 break;
1760 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001761 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001762 *params =
1763 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001764 break;
1765 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001766 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001767 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001768 break;
1769 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001770 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001771 *params =
1772 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001773 break;
John Bauman18319182016-09-28 14:22:27 -07001774 case GL_TEXTURE_BINDING_EXTERNAL_OES:
1775 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1776 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
1777 GL_TEXTURE_EXTERNAL_OES);
1778 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001779 case GL_UNIFORM_BUFFER_BINDING:
1780 *params = mGenericUniformBuffer.id();
1781 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001782 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001783 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001784 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001785 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001786 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001787 break;
1788 case GL_COPY_READ_BUFFER_BINDING:
1789 *params = mCopyReadBuffer.id();
1790 break;
1791 case GL_COPY_WRITE_BUFFER_BINDING:
1792 *params = mCopyWriteBuffer.id();
1793 break;
1794 case GL_PIXEL_PACK_BUFFER_BINDING:
1795 *params = mPack.pixelBuffer.id();
1796 break;
1797 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1798 *params = mUnpack.pixelBuffer.id();
1799 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001800 case GL_READ_BUFFER:
1801 *params = mReadFramebuffer->getReadBufferState();
1802 break;
1803 case GL_SAMPLER_BINDING:
1804 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1805 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1806 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001807 case GL_DEBUG_LOGGED_MESSAGES:
1808 *params = static_cast<GLint>(mDebug.getMessageCount());
1809 break;
1810 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1811 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1812 break;
1813 case GL_DEBUG_GROUP_STACK_DEPTH:
1814 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1815 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001816 case GL_MULTISAMPLE_EXT:
1817 *params = static_cast<GLint>(mMultiSampling);
1818 break;
1819 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1820 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001821 case GL_COVERAGE_MODULATION_CHROMIUM:
1822 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001823 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001824 default:
1825 UNREACHABLE();
1826 break;
1827 }
1828}
1829
Geoff Lang70d0f492015-12-10 17:45:46 -05001830void State::getPointerv(GLenum pname, void **params) const
1831{
1832 switch (pname)
1833 {
1834 case GL_DEBUG_CALLBACK_FUNCTION:
1835 *params = reinterpret_cast<void *>(mDebug.getCallback());
1836 break;
1837 case GL_DEBUG_CALLBACK_USER_PARAM:
1838 *params = const_cast<void *>(mDebug.getUserParam());
1839 break;
1840 default:
1841 UNREACHABLE();
1842 break;
1843 }
1844}
1845
Martin Radev66fb8202016-07-28 11:45:20 +03001846void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001847{
1848 switch (target)
1849 {
1850 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001851 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001852 {
Geoff Lang045536b2015-03-27 15:17:18 -04001853 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001854 }
1855 break;
1856 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001857 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001858 {
1859 *data = mUniformBuffers[index].id();
1860 }
1861 break;
1862 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001863 UNREACHABLE();
1864 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001865 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001866}
1867
Martin Radev66fb8202016-07-28 11:45:20 +03001868void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001869{
1870 switch (target)
1871 {
1872 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001873 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001874 {
Geoff Lang045536b2015-03-27 15:17:18 -04001875 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001876 }
1877 break;
1878 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001879 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001880 {
Geoff Lang045536b2015-03-27 15:17:18 -04001881 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001882 }
1883 break;
1884 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001885 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001886 {
1887 *data = mUniformBuffers[index].getOffset();
1888 }
1889 break;
1890 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001891 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001892 {
1893 *data = mUniformBuffers[index].getSize();
1894 }
1895 break;
1896 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001897 UNREACHABLE();
1898 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001899 }
Martin Radev66fb8202016-07-28 11:45:20 +03001900}
Shannon Woods53a94a82014-06-24 15:20:36 -04001901
Martin Radev66fb8202016-07-28 11:45:20 +03001902void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
1903{
1904 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04001905}
1906
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001907bool State::hasMappedBuffer(GLenum target) const
1908{
1909 if (target == GL_ARRAY_BUFFER)
1910 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001911 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001912 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001913 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001914 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001915 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001916 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001917 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1918 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1919 {
1920 return true;
1921 }
1922 }
1923
1924 return false;
1925 }
1926 else
1927 {
1928 Buffer *buffer = getTargetBuffer(target);
1929 return (buffer && buffer->isMapped());
1930 }
1931}
1932
Jamie Madillc9d442d2016-01-20 11:17:24 -05001933void State::syncDirtyObjects()
1934{
1935 if (!mDirtyObjects.any())
1936 return;
1937
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001938 syncDirtyObjects(mDirtyObjects);
1939}
1940
1941void State::syncDirtyObjects(const DirtyObjects &bitset)
1942{
1943 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001944 {
1945 switch (dirtyObject)
1946 {
1947 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001948 ASSERT(mReadFramebuffer);
1949 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001950 break;
1951 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001952 ASSERT(mDrawFramebuffer);
1953 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001954 break;
1955 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001956 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001957 mVertexArray->syncImplState();
1958 break;
1959 case DIRTY_OBJECT_PROGRAM:
1960 // TODO(jmadill): implement this
1961 break;
1962 default:
1963 UNREACHABLE();
1964 break;
1965 }
1966 }
1967
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001968 mDirtyObjects &= ~bitset;
1969}
1970
1971void State::syncDirtyObject(GLenum target)
1972{
1973 DirtyObjects localSet;
1974
1975 switch (target)
1976 {
1977 case GL_READ_FRAMEBUFFER:
1978 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1979 break;
1980 case GL_DRAW_FRAMEBUFFER:
1981 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1982 break;
1983 case GL_FRAMEBUFFER:
1984 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1985 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1986 break;
1987 case GL_VERTEX_ARRAY:
1988 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1989 break;
1990 case GL_PROGRAM:
1991 localSet.set(DIRTY_OBJECT_PROGRAM);
1992 break;
1993 }
1994
1995 syncDirtyObjects(localSet);
1996}
1997
1998void State::setObjectDirty(GLenum target)
1999{
2000 switch (target)
2001 {
2002 case GL_READ_FRAMEBUFFER:
2003 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2004 break;
2005 case GL_DRAW_FRAMEBUFFER:
2006 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2007 break;
2008 case GL_FRAMEBUFFER:
2009 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2010 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2011 break;
2012 case GL_VERTEX_ARRAY:
2013 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2014 break;
2015 case GL_PROGRAM:
2016 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2017 break;
2018 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002019}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002020
2021} // namespace gl