blob: ab813ecdf107dfc8c39cee3f18245d4cb81c885f [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Langf41a7152016-09-19 15:11:17 -040053 mBindGeneratesResource(true),
Geoff Langfeb8c682017-02-13 16:07:35 -050054 mClientArraysEnabled(true),
Jamie Madille79b1e12015-11-04 16:36:37 -050055 mNearZ(0),
56 mFarZ(0),
57 mReadFramebuffer(nullptr),
58 mDrawFramebuffer(nullptr),
59 mProgram(nullptr),
60 mVertexArray(nullptr),
61 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030062 mPrimitiveRestart(false),
63 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -070064 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -050065 mFramebufferSRGB(true),
66 mRobustResourceInit(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040067{
Geoff Lang76b10c92014-09-05 16:28:14 -040068}
69
70State::~State()
71{
Geoff Lang76b10c92014-09-05 16:28:14 -040072}
73
Geoff Lang70d0f492015-12-10 17:45:46 -050074void State::initialize(const Caps &caps,
75 const Extensions &extensions,
Geoff Langeb66a6e2016-10-31 13:06:12 -040076 const Version &clientVersion,
Geoff Langf41a7152016-09-19 15:11:17 -040077 bool debug,
Geoff Langfeb8c682017-02-13 16:07:35 -050078 bool bindGeneratesResource,
Jamie Madille08a1d32017-03-07 17:24:06 -050079 bool clientArraysEnabled,
80 bool robustResourceInit)
Geoff Lang76b10c92014-09-05 16:28:14 -040081{
Shannon Woods2df6a602014-09-26 16:12:07 -040082 mMaxDrawBuffers = caps.maxDrawBuffers;
83 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040084
Jamie Madillf75ab352015-03-16 10:46:52 -040085 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040086
87 mDepthClearValue = 1.0f;
88 mStencilClearValue = 0;
89
90 mRasterizer.rasterizerDiscard = false;
91 mRasterizer.cullFace = false;
92 mRasterizer.cullMode = GL_BACK;
93 mRasterizer.frontFace = GL_CCW;
94 mRasterizer.polygonOffsetFill = false;
95 mRasterizer.polygonOffsetFactor = 0.0f;
96 mRasterizer.polygonOffsetUnits = 0.0f;
97 mRasterizer.pointDrawMode = false;
98 mRasterizer.multiSample = false;
99 mScissorTest = false;
100 mScissor.x = 0;
101 mScissor.y = 0;
102 mScissor.width = 0;
103 mScissor.height = 0;
104
105 mBlend.blend = false;
106 mBlend.sourceBlendRGB = GL_ONE;
107 mBlend.sourceBlendAlpha = GL_ONE;
108 mBlend.destBlendRGB = GL_ZERO;
109 mBlend.destBlendAlpha = GL_ZERO;
110 mBlend.blendEquationRGB = GL_FUNC_ADD;
111 mBlend.blendEquationAlpha = GL_FUNC_ADD;
112 mBlend.sampleAlphaToCoverage = false;
113 mBlend.dither = true;
114
115 mBlendColor.red = 0;
116 mBlendColor.green = 0;
117 mBlendColor.blue = 0;
118 mBlendColor.alpha = 0;
119
120 mDepthStencil.depthTest = false;
121 mDepthStencil.depthFunc = GL_LESS;
122 mDepthStencil.depthMask = true;
123 mDepthStencil.stencilTest = false;
124 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700125 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
126 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400127 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700128 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
129 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400130 mDepthStencil.stencilFail = GL_KEEP;
131 mDepthStencil.stencilPassDepthFail = GL_KEEP;
132 mDepthStencil.stencilPassDepthPass = GL_KEEP;
133 mDepthStencil.stencilBackFail = GL_KEEP;
134 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
135 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
136
137 mStencilRef = 0;
138 mStencilBackRef = 0;
139
140 mSampleCoverage = false;
141 mSampleCoverageValue = 1.0f;
142 mSampleCoverageInvert = false;
143 mGenerateMipmapHint = GL_DONT_CARE;
144 mFragmentShaderDerivativeHint = GL_DONT_CARE;
145
Geoff Langf41a7152016-09-19 15:11:17 -0400146 mBindGeneratesResource = bindGeneratesResource;
Geoff Langfeb8c682017-02-13 16:07:35 -0500147 mClientArraysEnabled = clientArraysEnabled;
Geoff Langf41a7152016-09-19 15:11:17 -0400148
Shannon Woods53a94a82014-06-24 15:20:36 -0400149 mLineWidth = 1.0f;
150
151 mViewport.x = 0;
152 mViewport.y = 0;
153 mViewport.width = 0;
154 mViewport.height = 0;
155 mNearZ = 0.0f;
156 mFarZ = 1.0f;
157
158 mBlend.colorMaskRed = true;
159 mBlend.colorMaskGreen = true;
160 mBlend.colorMaskBlue = true;
161 mBlend.colorMaskAlpha = true;
162
Geoff Lang76b10c92014-09-05 16:28:14 -0400163 mActiveSampler = 0;
164
Shannon Woods23e05002014-09-22 19:07:27 -0400165 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400166
Geoff Lang4dc3af02016-11-18 14:09:27 -0500167 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400168
Geoff Lang76b10c92014-09-05 16:28:14 -0400169 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
170 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400171 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400172 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400173 // TODO: These could also be enabled via extension
174 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
175 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400176 }
Geoff Lang3b573612016-10-31 14:08:10 -0400177 if (clientVersion >= Version(3, 1))
178 {
179 mSamplerTextures[GL_TEXTURE_2D_MULTISAMPLE].resize(caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800180
181 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800182 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Geoff Lang3b573612016-10-31 14:08:10 -0400183 }
Ian Ewellbda75592016-04-18 17:25:54 -0400184 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
185 {
186 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
187 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400188
Geoff Lang76b10c92014-09-05 16:28:14 -0400189 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400190
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500191 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
192 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
193 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
194 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400195 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400196
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500197 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400198
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500199 mReadFramebuffer = nullptr;
200 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500201
202 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500203
204 mDebug.setOutputEnabled(debug);
205 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300206
207 if (extensions.framebufferMultisample)
208 {
209 mMultiSampling = true;
210 mSampleAlphaToOne = false;
211 }
Sami Väisänena797e062016-05-12 15:23:40 +0300212
213 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300214
215 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
216 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
217 mPathStencilFunc = GL_ALWAYS;
218 mPathStencilRef = 0;
219 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500220
221 mRobustResourceInit = robustResourceInit;
Shannon Woods53a94a82014-06-24 15:20:36 -0400222}
223
Jamie Madill6c1f6712017-02-14 19:08:04 -0500224void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400225{
Geoff Lang76b10c92014-09-05 16:28:14 -0400226 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400227 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400228 TextureBindingVector &textureVector = bindingVec->second;
229 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400230 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400231 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400232 }
233 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400234 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
235 {
236 mSamplers[samplerIdx].set(NULL);
237 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400238
Shannon Woods53a94a82014-06-24 15:20:36 -0400239 mArrayBuffer.set(NULL);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +0800240 mDrawIndirectBuffer.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400241 mRenderbuffer.set(NULL);
242
Geoff Lang7dd2e102014-11-10 15:19:26 -0500243 if (mProgram)
244 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500245 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500246 }
247 mProgram = NULL;
248
Shannon Woods53a94a82014-06-24 15:20:36 -0400249 mTransformFeedback.set(NULL);
250
251 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
252 {
253 i->second.set(NULL);
254 }
255
256 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400257 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400258 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400259 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400260 }
261
Shannon Woods53a94a82014-06-24 15:20:36 -0400262 mCopyReadBuffer.set(NULL);
263 mCopyWriteBuffer.set(NULL);
264
265 mPack.pixelBuffer.set(NULL);
266 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500267
Jiajia Qin6eafb042016-12-27 17:04:07 +0800268 mGenericAtomicCounterBuffer.set(nullptr);
269 for (auto &buf : mAtomicCounterBuffers)
270 {
271 buf.set(nullptr);
272 }
273
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800274 mGenericShaderStorageBuffer.set(nullptr);
275 for (auto &buf : mShaderStorageBuffers)
276 {
277 buf.set(nullptr);
278 }
279
Geoff Lang7dd2e102014-11-10 15:19:26 -0500280 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400281
Sami Väisänene45e53b2016-05-25 10:36:04 +0300282 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
283 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
284 mPathStencilFunc = GL_ALWAYS;
285 mPathStencilRef = 0;
286 mPathStencilMask = std::numeric_limits<GLuint>::max();
287
Jamie Madill1b94d432015-08-07 13:23:23 -0400288 // TODO(jmadill): Is this necessary?
289 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400290}
291
292const RasterizerState &State::getRasterizerState() const
293{
294 return mRasterizer;
295}
296
297const BlendState &State::getBlendState() const
298{
299 return mBlend;
300}
301
302const DepthStencilState &State::getDepthStencilState() const
303{
304 return mDepthStencil;
305}
306
Jamie Madillf75ab352015-03-16 10:46:52 -0400307void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400308{
309 mColorClearValue.red = red;
310 mColorClearValue.green = green;
311 mColorClearValue.blue = blue;
312 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400313 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400314}
315
Jamie Madillf75ab352015-03-16 10:46:52 -0400316void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400317{
318 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400319 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400320}
321
Jamie Madillf75ab352015-03-16 10:46:52 -0400322void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400323{
324 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400325 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400326}
327
Shannon Woods53a94a82014-06-24 15:20:36 -0400328void State::setColorMask(bool red, bool green, bool blue, bool alpha)
329{
330 mBlend.colorMaskRed = red;
331 mBlend.colorMaskGreen = green;
332 mBlend.colorMaskBlue = blue;
333 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400334 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400335}
336
337void State::setDepthMask(bool mask)
338{
339 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400340 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400341}
342
343bool State::isRasterizerDiscardEnabled() const
344{
345 return mRasterizer.rasterizerDiscard;
346}
347
348void State::setRasterizerDiscard(bool enabled)
349{
350 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400351 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400352}
353
354bool State::isCullFaceEnabled() const
355{
356 return mRasterizer.cullFace;
357}
358
359void State::setCullFace(bool enabled)
360{
361 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400362 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400363}
364
365void State::setCullMode(GLenum mode)
366{
367 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400368 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400369}
370
371void State::setFrontFace(GLenum front)
372{
373 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400374 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400375}
376
377bool State::isDepthTestEnabled() const
378{
379 return mDepthStencil.depthTest;
380}
381
382void State::setDepthTest(bool enabled)
383{
384 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400385 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400386}
387
388void State::setDepthFunc(GLenum depthFunc)
389{
390 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400391 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400392}
393
394void State::setDepthRange(float zNear, float zFar)
395{
396 mNearZ = zNear;
397 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400398 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400399}
400
Geoff Langd42f5b82015-04-16 14:03:29 -0400401float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400402{
Geoff Langd42f5b82015-04-16 14:03:29 -0400403 return mNearZ;
404}
405
406float State::getFarPlane() const
407{
408 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400409}
410
411bool State::isBlendEnabled() const
412{
413 return mBlend.blend;
414}
415
416void State::setBlend(bool enabled)
417{
418 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400419 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400420}
421
422void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
423{
424 mBlend.sourceBlendRGB = sourceRGB;
425 mBlend.destBlendRGB = destRGB;
426 mBlend.sourceBlendAlpha = sourceAlpha;
427 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400428 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400429}
430
431void State::setBlendColor(float red, float green, float blue, float alpha)
432{
433 mBlendColor.red = red;
434 mBlendColor.green = green;
435 mBlendColor.blue = blue;
436 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400437 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400438}
439
440void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
441{
442 mBlend.blendEquationRGB = rgbEquation;
443 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400444 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400445}
446
447const ColorF &State::getBlendColor() const
448{
449 return mBlendColor;
450}
451
452bool State::isStencilTestEnabled() const
453{
454 return mDepthStencil.stencilTest;
455}
456
457void State::setStencilTest(bool enabled)
458{
459 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400460 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400461}
462
463void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
464{
465 mDepthStencil.stencilFunc = stencilFunc;
466 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
467 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400468 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400469}
470
471void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
472{
473 mDepthStencil.stencilBackFunc = stencilBackFunc;
474 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
475 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400476 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400477}
478
479void State::setStencilWritemask(GLuint stencilWritemask)
480{
481 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400482 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400483}
484
485void State::setStencilBackWritemask(GLuint stencilBackWritemask)
486{
487 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400488 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400489}
490
491void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
492{
493 mDepthStencil.stencilFail = stencilFail;
494 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
495 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400496 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400497}
498
499void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
500{
501 mDepthStencil.stencilBackFail = stencilBackFail;
502 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
503 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400504 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400505}
506
507GLint State::getStencilRef() const
508{
509 return mStencilRef;
510}
511
512GLint State::getStencilBackRef() const
513{
514 return mStencilBackRef;
515}
516
517bool State::isPolygonOffsetFillEnabled() const
518{
519 return mRasterizer.polygonOffsetFill;
520}
521
522void State::setPolygonOffsetFill(bool enabled)
523{
Jamie Madill1b94d432015-08-07 13:23:23 -0400524 mRasterizer.polygonOffsetFill = enabled;
525 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400526}
527
528void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
529{
530 // An application can pass NaN values here, so handle this gracefully
531 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
532 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400533 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400534}
535
536bool State::isSampleAlphaToCoverageEnabled() const
537{
538 return mBlend.sampleAlphaToCoverage;
539}
540
541void State::setSampleAlphaToCoverage(bool enabled)
542{
543 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400544 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400545}
546
547bool State::isSampleCoverageEnabled() const
548{
549 return mSampleCoverage;
550}
551
552void State::setSampleCoverage(bool enabled)
553{
554 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400555 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400556}
557
558void State::setSampleCoverageParams(GLclampf value, bool invert)
559{
560 mSampleCoverageValue = value;
561 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400562 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400563}
564
Geoff Lang0fbb6002015-04-16 11:11:53 -0400565GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400566{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400567 return mSampleCoverageValue;
568}
Shannon Woods53a94a82014-06-24 15:20:36 -0400569
Geoff Lang0fbb6002015-04-16 11:11:53 -0400570bool State::getSampleCoverageInvert() const
571{
572 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400573}
574
Sami Väisänen74c23472016-05-09 17:30:30 +0300575void State::setSampleAlphaToOne(bool enabled)
576{
577 mSampleAlphaToOne = enabled;
578 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
579}
580
581bool State::isSampleAlphaToOneEnabled() const
582{
583 return mSampleAlphaToOne;
584}
585
586void State::setMultisampling(bool enabled)
587{
588 mMultiSampling = enabled;
589 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
590}
591
592bool State::isMultisamplingEnabled() const
593{
594 return mMultiSampling;
595}
596
Shannon Woods53a94a82014-06-24 15:20:36 -0400597bool State::isScissorTestEnabled() const
598{
599 return mScissorTest;
600}
601
602void State::setScissorTest(bool enabled)
603{
604 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400605 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400606}
607
608void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
609{
610 mScissor.x = x;
611 mScissor.y = y;
612 mScissor.width = width;
613 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400614 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400615}
616
617const Rectangle &State::getScissor() const
618{
619 return mScissor;
620}
621
622bool State::isDitherEnabled() const
623{
624 return mBlend.dither;
625}
626
627void State::setDither(bool enabled)
628{
629 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400630 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400631}
632
Jamie Madillb4b53c52015-02-03 15:22:48 -0500633bool State::isPrimitiveRestartEnabled() const
634{
635 return mPrimitiveRestart;
636}
637
638void State::setPrimitiveRestart(bool enabled)
639{
640 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400641 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500642}
643
Shannon Woods53a94a82014-06-24 15:20:36 -0400644void State::setEnableFeature(GLenum feature, bool enabled)
645{
646 switch (feature)
647 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300648 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
649 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400650 case GL_CULL_FACE: setCullFace(enabled); break;
651 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
652 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
653 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
654 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
655 case GL_STENCIL_TEST: setStencilTest(enabled); break;
656 case GL_DEPTH_TEST: setDepthTest(enabled); break;
657 case GL_BLEND: setBlend(enabled); break;
658 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500659 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang3b573612016-10-31 14:08:10 -0400661 case GL_SAMPLE_MASK:
Geoff Lang9f090372016-12-02 10:20:43 -0500662 if (enabled)
663 {
664 // Enabling this feature is not implemented yet.
665 UNIMPLEMENTED();
666 }
Geoff Lang3b573612016-10-31 14:08:10 -0400667 break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500668 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
669 mDebug.setOutputSynchronous(enabled);
670 break;
671 case GL_DEBUG_OUTPUT:
672 mDebug.setOutputEnabled(enabled);
673 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700674 case GL_FRAMEBUFFER_SRGB_EXT:
675 setFramebufferSRGB(enabled);
676 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400677 default: UNREACHABLE();
678 }
679}
680
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700681bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400682{
683 switch (feature)
684 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300685 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
686 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400687 case GL_CULL_FACE: return isCullFaceEnabled();
688 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
689 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
690 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
691 case GL_SCISSOR_TEST: return isScissorTestEnabled();
692 case GL_STENCIL_TEST: return isStencilTestEnabled();
693 case GL_DEPTH_TEST: return isDepthTestEnabled();
694 case GL_BLEND: return isBlendEnabled();
695 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500696 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400697 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Langb5e997f2016-12-06 10:55:34 -0500698 case GL_SAMPLE_MASK:
699 UNIMPLEMENTED();
700 return false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500701 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
702 return mDebug.isOutputSynchronous();
703 case GL_DEBUG_OUTPUT:
704 return mDebug.isOutputEnabled();
Geoff Langf41a7152016-09-19 15:11:17 -0400705 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
706 return isBindGeneratesResourceEnabled();
Geoff Langfeb8c682017-02-13 16:07:35 -0500707 case GL_CLIENT_ARRAYS_ANGLE:
708 return areClientArraysEnabled();
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700709 case GL_FRAMEBUFFER_SRGB_EXT:
710 return getFramebufferSRGB();
Jamie Madille08a1d32017-03-07 17:24:06 -0500711 case GL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
712 return mRobustResourceInit;
Shannon Woods53a94a82014-06-24 15:20:36 -0400713 default: UNREACHABLE(); return false;
714 }
715}
716
717void State::setLineWidth(GLfloat width)
718{
719 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400720 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400721}
722
Geoff Lang4b3f4162015-04-16 13:22:05 -0400723float State::getLineWidth() const
724{
725 return mLineWidth;
726}
727
Shannon Woods53a94a82014-06-24 15:20:36 -0400728void State::setGenerateMipmapHint(GLenum hint)
729{
730 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400731 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400732}
733
734void State::setFragmentShaderDerivativeHint(GLenum hint)
735{
736 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400737 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400738 // TODO: Propagate the hint to shader translator so we can write
739 // ddx, ddx_coarse, or ddx_fine depending on the hint.
740 // Ignore for now. It is valid for implementations to ignore hint.
741}
742
Geoff Langf41a7152016-09-19 15:11:17 -0400743bool State::isBindGeneratesResourceEnabled() const
744{
745 return mBindGeneratesResource;
746}
747
Geoff Langfeb8c682017-02-13 16:07:35 -0500748bool State::areClientArraysEnabled() const
749{
750 return mClientArraysEnabled;
751}
752
Shannon Woods53a94a82014-06-24 15:20:36 -0400753void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
754{
755 mViewport.x = x;
756 mViewport.y = y;
757 mViewport.width = width;
758 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400759 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400760}
761
762const Rectangle &State::getViewport() const
763{
764 return mViewport;
765}
766
767void State::setActiveSampler(unsigned int active)
768{
769 mActiveSampler = active;
770}
771
772unsigned int State::getActiveSampler() const
773{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700774 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400775}
776
Geoff Lang76b10c92014-09-05 16:28:14 -0400777void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400778{
Geoff Lang76b10c92014-09-05 16:28:14 -0400779 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400780}
781
Jamie Madillc29968b2016-01-20 11:17:23 -0500782Texture *State::getTargetTexture(GLenum target) const
783{
784 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
785}
786
Geoff Lang76b10c92014-09-05 16:28:14 -0400787Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400788{
Jamie Madill5864ac22015-01-12 14:43:07 -0500789 const auto it = mSamplerTextures.find(type);
790 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400791 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500792 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400793}
794
Geoff Lang76b10c92014-09-05 16:28:14 -0400795GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400796{
Jamie Madill5864ac22015-01-12 14:43:07 -0500797 const auto it = mSamplerTextures.find(type);
798 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400799 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500800 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400801}
802
Jamie Madilla02315b2017-02-23 14:14:47 -0500803void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400804{
805 // Textures have a detach method on State rather than a simple
806 // removeBinding, because the zero/null texture objects are managed
807 // separately, and don't have to go through the Context's maps or
808 // the ResourceManager.
809
810 // [OpenGL ES 2.0.24] section 3.8 page 84:
811 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
812 // rebound to texture object zero
813
Corentin Walleza2257da2016-04-19 16:43:12 -0400814 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400815 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400816 GLenum textureType = bindingVec.first;
817 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400818 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400819 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400820 BindingPointer<Texture> &binding = textureVector[textureIdx];
821 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400822 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500823 auto it = zeroTextures.find(textureType);
824 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500825 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500826 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400827 }
828 }
829 }
830
831 // [OpenGL ES 2.0.24] section 4.4 page 112:
832 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
833 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
834 // image was attached in the currently bound framebuffer.
835
836 if (mReadFramebuffer)
837 {
Jamie Madilla02315b2017-02-23 14:14:47 -0500838 mReadFramebuffer->detachTexture(context, texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400839 }
840
841 if (mDrawFramebuffer)
842 {
Jamie Madilla02315b2017-02-23 14:14:47 -0500843 mDrawFramebuffer->detachTexture(context, texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400844 }
845}
846
Jamie Madille6382c32014-11-07 15:05:26 -0500847void State::initializeZeroTextures(const TextureMap &zeroTextures)
848{
849 for (const auto &zeroTexture : zeroTextures)
850 {
851 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
852
853 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
854 {
855 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
856 }
857 }
858}
859
Shannon Woods53a94a82014-06-24 15:20:36 -0400860void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
861{
862 mSamplers[textureUnit].set(sampler);
863}
864
865GLuint State::getSamplerId(GLuint textureUnit) const
866{
Geoff Lang76b10c92014-09-05 16:28:14 -0400867 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400868 return mSamplers[textureUnit].id();
869}
870
871Sampler *State::getSampler(GLuint textureUnit) const
872{
873 return mSamplers[textureUnit].get();
874}
875
876void State::detachSampler(GLuint sampler)
877{
878 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
879 // If a sampler object that is currently bound to one or more texture units is
880 // deleted, it is as though BindSampler is called once for each texture unit to
881 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400882 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400883 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400884 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
885 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400886 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400887 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400888 }
889 }
890}
891
892void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
893{
894 mRenderbuffer.set(renderbuffer);
895}
896
897GLuint State::getRenderbufferId() const
898{
899 return mRenderbuffer.id();
900}
901
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700902Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400903{
904 return mRenderbuffer.get();
905}
906
Jamie Madilla02315b2017-02-23 14:14:47 -0500907void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400908{
909 // [OpenGL ES 2.0.24] section 4.4 page 109:
910 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
911 // had been executed with the target RENDERBUFFER and name of zero.
912
913 if (mRenderbuffer.id() == renderbuffer)
914 {
915 mRenderbuffer.set(NULL);
916 }
917
918 // [OpenGL ES 2.0.24] section 4.4 page 111:
919 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
920 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
921 // point to which this image was attached in the currently bound framebuffer.
922
923 Framebuffer *readFramebuffer = mReadFramebuffer;
924 Framebuffer *drawFramebuffer = mDrawFramebuffer;
925
926 if (readFramebuffer)
927 {
Jamie Madilla02315b2017-02-23 14:14:47 -0500928 readFramebuffer->detachRenderbuffer(context, renderbuffer);
Shannon Woods53a94a82014-06-24 15:20:36 -0400929 }
930
931 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
932 {
Jamie Madilla02315b2017-02-23 14:14:47 -0500933 drawFramebuffer->detachRenderbuffer(context, renderbuffer);
Shannon Woods53a94a82014-06-24 15:20:36 -0400934 }
935
936}
937
938void State::setReadFramebufferBinding(Framebuffer *framebuffer)
939{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500940 if (mReadFramebuffer == framebuffer)
941 return;
942
Shannon Woods53a94a82014-06-24 15:20:36 -0400943 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500944 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
945
946 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
947 {
948 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
949 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400950}
951
952void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
953{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500954 if (mDrawFramebuffer == framebuffer)
955 return;
956
Shannon Woods53a94a82014-06-24 15:20:36 -0400957 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500958 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
959
960 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
961 {
962 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
963 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400964}
965
966Framebuffer *State::getTargetFramebuffer(GLenum target) const
967{
968 switch (target)
969 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500970 case GL_READ_FRAMEBUFFER_ANGLE:
971 return mReadFramebuffer;
972 case GL_DRAW_FRAMEBUFFER_ANGLE:
973 case GL_FRAMEBUFFER:
974 return mDrawFramebuffer;
975 default:
976 UNREACHABLE();
977 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400978 }
979}
980
Jamie Madill51f40ec2016-06-15 14:06:00 -0400981Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400982{
983 return mReadFramebuffer;
984}
985
Jamie Madill51f40ec2016-06-15 14:06:00 -0400986Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400987{
988 return mDrawFramebuffer;
989}
990
991bool State::removeReadFramebufferBinding(GLuint framebuffer)
992{
Jamie Madill77a72f62015-04-14 11:18:32 -0400993 if (mReadFramebuffer != nullptr &&
994 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400995 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500996 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400997 return true;
998 }
999
1000 return false;
1001}
1002
1003bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1004{
Jamie Madill77a72f62015-04-14 11:18:32 -04001005 if (mReadFramebuffer != nullptr &&
1006 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001007 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001008 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001009 return true;
1010 }
1011
1012 return false;
1013}
1014
1015void State::setVertexArrayBinding(VertexArray *vertexArray)
1016{
1017 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001018 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001019
1020 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1021 {
1022 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1023 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001024}
1025
1026GLuint State::getVertexArrayId() const
1027{
1028 ASSERT(mVertexArray != NULL);
1029 return mVertexArray->id();
1030}
1031
1032VertexArray *State::getVertexArray() const
1033{
1034 ASSERT(mVertexArray != NULL);
1035 return mVertexArray;
1036}
1037
1038bool State::removeVertexArrayBinding(GLuint vertexArray)
1039{
1040 if (mVertexArray->id() == vertexArray)
1041 {
1042 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001043 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001044 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001045 return true;
1046 }
1047
1048 return false;
1049}
1050
Shao80957d92017-02-20 21:25:59 +08001051void State::setElementArrayBuffer(Buffer *buffer)
1052{
1053 getVertexArray()->setElementArrayBuffer(buffer);
1054 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1055}
1056
1057void State::bindVertexBuffer(GLuint bindingIndex,
1058 Buffer *boundBuffer,
1059 GLintptr offset,
1060 GLsizei stride)
1061{
1062 getVertexArray()->bindVertexBuffer(bindingIndex, boundBuffer, offset, stride);
1063 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1064}
1065
1066void State::setVertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
1067{
1068 getVertexArray()->setVertexAttribBinding(attribIndex, bindingIndex);
1069 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1070}
1071
1072void State::setVertexAttribFormat(GLuint attribIndex,
1073 GLint size,
1074 GLenum type,
1075 bool normalized,
1076 bool pureInteger,
1077 GLuint relativeOffset)
1078{
1079 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1080 relativeOffset);
1081 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1082}
1083
1084void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1085{
1086 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1087 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1088}
1089
Jamie Madill6c1f6712017-02-14 19:08:04 -05001090void State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001091{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001092 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001093 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001094 if (mProgram)
1095 {
Jamie Madill6c1f6712017-02-14 19:08:04 -05001096 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001097 }
1098
1099 mProgram = newProgram;
1100
1101 if (mProgram)
1102 {
1103 newProgram->addRef();
1104 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001105 }
1106}
1107
Geoff Lang7dd2e102014-11-10 15:19:26 -05001108Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001109{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001110 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001111}
1112
1113void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1114{
1115 mTransformFeedback.set(transformFeedback);
1116}
1117
1118TransformFeedback *State::getCurrentTransformFeedback() const
1119{
1120 return mTransformFeedback.get();
1121}
1122
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001123bool State::isTransformFeedbackActiveUnpaused() const
1124{
1125 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001126 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001127}
1128
Corentin Walleza2257da2016-04-19 16:43:12 -04001129bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001130{
1131 if (mTransformFeedback.id() == transformFeedback)
1132 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001133 mTransformFeedback.set(nullptr);
1134 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001135 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001136
1137 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001138}
1139
Olli Etuahobbf1c102016-06-28 13:31:33 +03001140bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001141{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001142 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001143 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001144 const Query *query = iter.second.get();
1145 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001146 {
1147 return true;
1148 }
1149 }
1150
1151 return false;
1152}
1153
1154bool State::isQueryActive(Query *query) const
1155{
1156 for (auto &iter : mActiveQueries)
1157 {
1158 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001159 {
1160 return true;
1161 }
1162 }
1163
1164 return false;
1165}
1166
1167void State::setActiveQuery(GLenum target, Query *query)
1168{
1169 mActiveQueries[target].set(query);
1170}
1171
1172GLuint State::getActiveQueryId(GLenum target) const
1173{
1174 const Query *query = getActiveQuery(target);
1175 return (query ? query->id() : 0u);
1176}
1177
1178Query *State::getActiveQuery(GLenum target) const
1179{
Jamie Madill5864ac22015-01-12 14:43:07 -05001180 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001181
Jamie Madill5864ac22015-01-12 14:43:07 -05001182 // All query types should already exist in the activeQueries map
1183 ASSERT(it != mActiveQueries.end());
1184
1185 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001186}
1187
1188void State::setArrayBufferBinding(Buffer *buffer)
1189{
1190 mArrayBuffer.set(buffer);
1191}
1192
1193GLuint State::getArrayBufferId() const
1194{
1195 return mArrayBuffer.id();
1196}
1197
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001198void State::setDrawIndirectBufferBinding(Buffer *buffer)
1199{
1200 mDrawIndirectBuffer.set(buffer);
1201 mDirtyBits.set(DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING);
1202}
1203
Shannon Woods53a94a82014-06-24 15:20:36 -04001204void State::setGenericUniformBufferBinding(Buffer *buffer)
1205{
1206 mGenericUniformBuffer.set(buffer);
1207}
1208
1209void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1210{
1211 mUniformBuffers[index].set(buffer, offset, size);
1212}
1213
Geoff Lang5d124a62015-09-15 13:03:27 -04001214const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001215{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001216 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001217 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001218}
1219
Jiajia Qin6eafb042016-12-27 17:04:07 +08001220void State::setGenericAtomicCounterBufferBinding(Buffer *buffer)
1221{
1222 mGenericAtomicCounterBuffer.set(buffer);
1223}
1224
1225void State::setIndexedAtomicCounterBufferBinding(GLuint index,
1226 Buffer *buffer,
1227 GLintptr offset,
1228 GLsizeiptr size)
1229{
1230 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1231 mAtomicCounterBuffers[index].set(buffer, offset, size);
1232}
1233
1234const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1235{
1236 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1237 return mAtomicCounterBuffers[index];
1238}
1239
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001240void State::setGenericShaderStorageBufferBinding(Buffer *buffer)
1241{
1242 mGenericShaderStorageBuffer.set(buffer);
1243}
1244
1245void State::setIndexedShaderStorageBufferBinding(GLuint index,
1246 Buffer *buffer,
1247 GLintptr offset,
1248 GLsizeiptr size)
1249{
1250 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1251 mShaderStorageBuffers[index].set(buffer, offset, size);
1252}
1253
1254const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1255{
1256 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1257 return mShaderStorageBuffers[index];
1258}
1259
Shannon Woods53a94a82014-06-24 15:20:36 -04001260void State::setCopyReadBufferBinding(Buffer *buffer)
1261{
1262 mCopyReadBuffer.set(buffer);
1263}
1264
1265void State::setCopyWriteBufferBinding(Buffer *buffer)
1266{
1267 mCopyWriteBuffer.set(buffer);
1268}
1269
1270void State::setPixelPackBufferBinding(Buffer *buffer)
1271{
1272 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001273 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001274}
1275
1276void State::setPixelUnpackBufferBinding(Buffer *buffer)
1277{
1278 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001279 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001280}
1281
1282Buffer *State::getTargetBuffer(GLenum target) const
1283{
1284 switch (target)
1285 {
1286 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1287 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1288 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001289 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001290 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1291 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001292 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001293 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
Geoff Langb5e997f2016-12-06 10:55:34 -05001294 case GL_ATOMIC_COUNTER_BUFFER:
Jiajia Qin6eafb042016-12-27 17:04:07 +08001295 return mGenericAtomicCounterBuffer.get();
Geoff Langb5e997f2016-12-06 10:55:34 -05001296 case GL_SHADER_STORAGE_BUFFER:
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001297 return mGenericShaderStorageBuffer.get();
Geoff Langb5e997f2016-12-06 10:55:34 -05001298 case GL_DRAW_INDIRECT_BUFFER:
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001299 return mDrawIndirectBuffer.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001300 default: UNREACHABLE(); return NULL;
1301 }
1302}
1303
Yuly Novikov5807a532015-12-03 13:01:22 -05001304void State::detachBuffer(GLuint bufferName)
1305{
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001306 BindingPointer<Buffer> *buffers[] = {
1307 &mArrayBuffer, &mGenericAtomicCounterBuffer, &mCopyReadBuffer,
1308 &mCopyWriteBuffer, &mDrawIndirectBuffer, &mPack.pixelBuffer,
1309 &mUnpack.pixelBuffer, &mGenericUniformBuffer, &mGenericShaderStorageBuffer};
Yuly Novikov5807a532015-12-03 13:01:22 -05001310 for (auto buffer : buffers)
1311 {
1312 if (buffer->id() == bufferName)
1313 {
1314 buffer->set(nullptr);
1315 }
1316 }
1317
1318 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1319 if (curTransformFeedback)
1320 {
1321 curTransformFeedback->detachBuffer(bufferName);
1322 }
1323
1324 getVertexArray()->detachBuffer(bufferName);
1325}
1326
Shannon Woods53a94a82014-06-24 15:20:36 -04001327void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1328{
1329 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001330 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001331}
1332
1333void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1334{
Shannon Woods23e05002014-09-22 19:07:27 -04001335 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001336 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001337 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001338}
1339
1340void State::setVertexAttribu(GLuint index, const GLuint values[4])
1341{
Shannon Woods23e05002014-09-22 19:07:27 -04001342 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001343 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001344 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001345}
1346
1347void State::setVertexAttribi(GLuint index, const GLint values[4])
1348{
Shannon Woods23e05002014-09-22 19:07:27 -04001349 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001350 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001351 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001352}
1353
Jamie Madill0b9e9032015-08-17 11:51:52 +00001354void State::setVertexAttribState(unsigned int attribNum,
1355 Buffer *boundBuffer,
1356 GLint size,
1357 GLenum type,
1358 bool normalized,
1359 bool pureInteger,
1360 GLsizei stride,
1361 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001362{
1363 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001364 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001365}
1366
1367void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1368{
1369 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001370 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001371}
1372
Shannon Woods53a94a82014-06-24 15:20:36 -04001373const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1374{
Shannon Woods23e05002014-09-22 19:07:27 -04001375 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001376 return mVertexAttribCurrentValues[attribNum];
1377}
1378
Shannon Woods53a94a82014-06-24 15:20:36 -04001379const void *State::getVertexAttribPointer(unsigned int attribNum) const
1380{
1381 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1382}
1383
1384void State::setPackAlignment(GLint alignment)
1385{
1386 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001387 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001388}
1389
1390GLint State::getPackAlignment() const
1391{
1392 return mPack.alignment;
1393}
1394
1395void State::setPackReverseRowOrder(bool reverseRowOrder)
1396{
1397 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001398 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001399}
1400
1401bool State::getPackReverseRowOrder() const
1402{
1403 return mPack.reverseRowOrder;
1404}
1405
Minmin Gongadff67b2015-10-14 10:34:45 -04001406void State::setPackRowLength(GLint rowLength)
1407{
1408 mPack.rowLength = rowLength;
1409 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1410}
1411
1412GLint State::getPackRowLength() const
1413{
1414 return mPack.rowLength;
1415}
1416
1417void State::setPackSkipRows(GLint skipRows)
1418{
1419 mPack.skipRows = skipRows;
1420 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1421}
1422
1423GLint State::getPackSkipRows() const
1424{
1425 return mPack.skipRows;
1426}
1427
1428void State::setPackSkipPixels(GLint skipPixels)
1429{
1430 mPack.skipPixels = skipPixels;
1431 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1432}
1433
1434GLint State::getPackSkipPixels() const
1435{
1436 return mPack.skipPixels;
1437}
1438
Shannon Woods53a94a82014-06-24 15:20:36 -04001439const PixelPackState &State::getPackState() const
1440{
1441 return mPack;
1442}
1443
Jamie Madill87de3622015-03-16 10:41:44 -04001444PixelPackState &State::getPackState()
1445{
1446 return mPack;
1447}
1448
Shannon Woods53a94a82014-06-24 15:20:36 -04001449void State::setUnpackAlignment(GLint alignment)
1450{
1451 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001452 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001453}
1454
1455GLint State::getUnpackAlignment() const
1456{
1457 return mUnpack.alignment;
1458}
1459
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001460void State::setUnpackRowLength(GLint rowLength)
1461{
1462 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001463 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001464}
1465
1466GLint State::getUnpackRowLength() const
1467{
1468 return mUnpack.rowLength;
1469}
1470
Minmin Gongadff67b2015-10-14 10:34:45 -04001471void State::setUnpackImageHeight(GLint imageHeight)
1472{
1473 mUnpack.imageHeight = imageHeight;
1474 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1475}
1476
1477GLint State::getUnpackImageHeight() const
1478{
1479 return mUnpack.imageHeight;
1480}
1481
1482void State::setUnpackSkipImages(GLint skipImages)
1483{
1484 mUnpack.skipImages = skipImages;
1485 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1486}
1487
1488GLint State::getUnpackSkipImages() const
1489{
1490 return mUnpack.skipImages;
1491}
1492
1493void State::setUnpackSkipRows(GLint skipRows)
1494{
1495 mUnpack.skipRows = skipRows;
1496 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1497}
1498
1499GLint State::getUnpackSkipRows() const
1500{
1501 return mUnpack.skipRows;
1502}
1503
1504void State::setUnpackSkipPixels(GLint skipPixels)
1505{
1506 mUnpack.skipPixels = skipPixels;
1507 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1508}
1509
1510GLint State::getUnpackSkipPixels() const
1511{
1512 return mUnpack.skipPixels;
1513}
1514
Shannon Woods53a94a82014-06-24 15:20:36 -04001515const PixelUnpackState &State::getUnpackState() const
1516{
1517 return mUnpack;
1518}
1519
Jamie Madill67102f02015-03-16 10:41:42 -04001520PixelUnpackState &State::getUnpackState()
1521{
1522 return mUnpack;
1523}
1524
Geoff Lang70d0f492015-12-10 17:45:46 -05001525const Debug &State::getDebug() const
1526{
1527 return mDebug;
1528}
1529
1530Debug &State::getDebug()
1531{
1532 return mDebug;
1533}
1534
Sami Väisänena797e062016-05-12 15:23:40 +03001535void State::setCoverageModulation(GLenum components)
1536{
1537 mCoverageModulation = components;
1538 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1539}
1540
1541GLenum State::getCoverageModulation() const
1542{
1543 return mCoverageModulation;
1544}
1545
Sami Väisänene45e53b2016-05-25 10:36:04 +03001546void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1547{
1548 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1549 {
1550 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1551 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1552 }
1553 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1554 {
1555 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1556 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1557 }
1558 else
1559 {
1560 UNREACHABLE();
1561 }
1562}
1563
1564const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1565{
1566 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1567 {
1568 return mPathMatrixMV;
1569 }
1570 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1571 {
1572 return mPathMatrixProj;
1573 }
1574
1575 UNREACHABLE();
1576 return nullptr;
1577}
1578
1579void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1580{
1581 mPathStencilFunc = func;
1582 mPathStencilRef = ref;
1583 mPathStencilMask = mask;
1584 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1585}
1586
1587GLenum State::getPathStencilFunc() const
1588{
1589 return mPathStencilFunc;
1590}
1591
1592GLint State::getPathStencilRef() const
1593{
1594 return mPathStencilRef;
1595}
1596
1597GLuint State::getPathStencilMask() const
1598{
1599 return mPathStencilMask;
1600}
1601
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001602void State::setFramebufferSRGB(bool sRGB)
1603{
1604 mFramebufferSRGB = sRGB;
1605 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1606}
1607
1608bool State::getFramebufferSRGB() const
1609{
1610 return mFramebufferSRGB;
1611}
1612
Shannon Woods53a94a82014-06-24 15:20:36 -04001613void State::getBooleanv(GLenum pname, GLboolean *params)
1614{
1615 switch (pname)
1616 {
1617 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1618 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1619 case GL_COLOR_WRITEMASK:
1620 params[0] = mBlend.colorMaskRed;
1621 params[1] = mBlend.colorMaskGreen;
1622 params[2] = mBlend.colorMaskBlue;
1623 params[3] = mBlend.colorMaskAlpha;
1624 break;
1625 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1626 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1627 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1628 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1629 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1630 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1631 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1632 case GL_BLEND: *params = mBlend.blend; break;
1633 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001634 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1635 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001636 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1637 *params = mPrimitiveRestart;
1638 break;
Geoff Langab831f02015-12-01 09:39:10 -05001639 case GL_RASTERIZER_DISCARD:
1640 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1641 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001642 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1643 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1644 break;
1645 case GL_DEBUG_OUTPUT:
1646 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1647 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001648 case GL_MULTISAMPLE_EXT:
1649 *params = mMultiSampling;
1650 break;
1651 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1652 *params = mSampleAlphaToOne;
1653 break;
Geoff Langf41a7152016-09-19 15:11:17 -04001654 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1655 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1656 break;
Geoff Langfeb8c682017-02-13 16:07:35 -05001657 case GL_CLIENT_ARRAYS_ANGLE:
1658 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
1659 break;
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001660 case GL_FRAMEBUFFER_SRGB_EXT:
1661 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1662 break;
Jamie Madille08a1d32017-03-07 17:24:06 -05001663 case GL_CONTEXT_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1664 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
1665 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001666 default:
1667 UNREACHABLE();
1668 break;
1669 }
1670}
1671
1672void State::getFloatv(GLenum pname, GLfloat *params)
1673{
1674 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1675 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1676 // GetIntegerv as its native query function. As it would require conversion in any
1677 // case, this should make no difference to the calling application.
1678 switch (pname)
1679 {
1680 case GL_LINE_WIDTH: *params = mLineWidth; break;
1681 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1682 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1683 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1684 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1685 case GL_DEPTH_RANGE:
1686 params[0] = mNearZ;
1687 params[1] = mFarZ;
1688 break;
1689 case GL_COLOR_CLEAR_VALUE:
1690 params[0] = mColorClearValue.red;
1691 params[1] = mColorClearValue.green;
1692 params[2] = mColorClearValue.blue;
1693 params[3] = mColorClearValue.alpha;
1694 break;
1695 case GL_BLEND_COLOR:
1696 params[0] = mBlendColor.red;
1697 params[1] = mBlendColor.green;
1698 params[2] = mBlendColor.blue;
1699 params[3] = mBlendColor.alpha;
1700 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001701 case GL_MULTISAMPLE_EXT:
1702 *params = static_cast<GLfloat>(mMultiSampling);
1703 break;
1704 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1705 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001706 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001707 params[0] = static_cast<GLfloat>(mCoverageModulation);
1708 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001709 default:
1710 UNREACHABLE();
1711 break;
1712 }
1713}
1714
Jamie Madill9082b982016-04-27 15:21:51 -04001715void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001716{
1717 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1718 {
1719 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001720 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001721 Framebuffer *framebuffer = mDrawFramebuffer;
1722 *params = framebuffer->getDrawBufferState(colorAttachment);
1723 return;
1724 }
1725
1726 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1727 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1728 // GetIntegerv as its native query function. As it would require conversion in any
1729 // case, this should make no difference to the calling application. You may find it in
1730 // State::getFloatv.
1731 switch (pname)
1732 {
1733 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001734 case GL_DRAW_INDIRECT_BUFFER_BINDING:
1735 *params = mDrawIndirectBuffer.id();
1736 break;
Jamie Madill8e344942015-07-09 14:22:07 -04001737 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001738 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1739 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1740 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1741 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1742 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001743 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001744 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1745 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001746 case GL_PACK_ROW_LENGTH:
1747 *params = mPack.rowLength;
1748 break;
1749 case GL_PACK_SKIP_ROWS:
1750 *params = mPack.skipRows;
1751 break;
1752 case GL_PACK_SKIP_PIXELS:
1753 *params = mPack.skipPixels;
1754 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001755 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001756 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001757 case GL_UNPACK_IMAGE_HEIGHT:
1758 *params = mUnpack.imageHeight;
1759 break;
1760 case GL_UNPACK_SKIP_IMAGES:
1761 *params = mUnpack.skipImages;
1762 break;
1763 case GL_UNPACK_SKIP_ROWS:
1764 *params = mUnpack.skipRows;
1765 break;
1766 case GL_UNPACK_SKIP_PIXELS:
1767 *params = mUnpack.skipPixels;
1768 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001769 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1770 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001771 case GL_ACTIVE_TEXTURE:
1772 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1773 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001774 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1775 case GL_STENCIL_REF: *params = mStencilRef; break;
1776 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1777 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1778 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1779 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1780 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1781 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1782 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1783 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1784 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1785 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1786 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1787 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1788 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1789 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1790 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1791 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1792 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1793 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1794 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1795 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001796 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1797 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001798 case GL_SAMPLE_BUFFERS:
1799 case GL_SAMPLES:
1800 {
1801 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001802 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001803 {
1804 switch (pname)
1805 {
1806 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001807 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001808 {
1809 *params = 1;
1810 }
1811 else
1812 {
1813 *params = 0;
1814 }
1815 break;
1816 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001817 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001818 break;
1819 }
1820 }
1821 else
1822 {
1823 *params = 0;
1824 }
1825 }
1826 break;
1827 case GL_VIEWPORT:
1828 params[0] = mViewport.x;
1829 params[1] = mViewport.y;
1830 params[2] = mViewport.width;
1831 params[3] = mViewport.height;
1832 break;
1833 case GL_SCISSOR_BOX:
1834 params[0] = mScissor.x;
1835 params[1] = mScissor.y;
1836 params[2] = mScissor.width;
1837 params[3] = mScissor.height;
1838 break;
1839 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1840 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1841 case GL_RED_BITS:
1842 case GL_GREEN_BITS:
1843 case GL_BLUE_BITS:
1844 case GL_ALPHA_BITS:
1845 {
1846 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001847 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001848
1849 if (colorbuffer)
1850 {
1851 switch (pname)
1852 {
1853 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1854 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1855 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1856 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1857 }
1858 }
1859 else
1860 {
1861 *params = 0;
1862 }
1863 }
1864 break;
1865 case GL_DEPTH_BITS:
1866 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001867 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1868 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001869
1870 if (depthbuffer)
1871 {
1872 *params = depthbuffer->getDepthSize();
1873 }
1874 else
1875 {
1876 *params = 0;
1877 }
1878 }
1879 break;
1880 case GL_STENCIL_BITS:
1881 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001882 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1883 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001884
1885 if (stencilbuffer)
1886 {
1887 *params = stencilbuffer->getStencilSize();
1888 }
1889 else
1890 {
1891 *params = 0;
1892 }
1893 }
1894 break;
1895 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001896 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001897 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001898 break;
1899 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001900 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001901 *params =
1902 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001903 break;
1904 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001905 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001906 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001907 break;
1908 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001909 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001910 *params =
1911 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001912 break;
John Bauman18319182016-09-28 14:22:27 -07001913 case GL_TEXTURE_BINDING_EXTERNAL_OES:
1914 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1915 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
1916 GL_TEXTURE_EXTERNAL_OES);
1917 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001918 case GL_UNIFORM_BUFFER_BINDING:
1919 *params = mGenericUniformBuffer.id();
1920 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001921 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001922 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001923 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001924 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001925 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001926 break;
1927 case GL_COPY_READ_BUFFER_BINDING:
1928 *params = mCopyReadBuffer.id();
1929 break;
1930 case GL_COPY_WRITE_BUFFER_BINDING:
1931 *params = mCopyWriteBuffer.id();
1932 break;
1933 case GL_PIXEL_PACK_BUFFER_BINDING:
1934 *params = mPack.pixelBuffer.id();
1935 break;
1936 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1937 *params = mUnpack.pixelBuffer.id();
1938 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001939 case GL_READ_BUFFER:
1940 *params = mReadFramebuffer->getReadBufferState();
1941 break;
1942 case GL_SAMPLER_BINDING:
1943 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1944 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1945 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001946 case GL_DEBUG_LOGGED_MESSAGES:
1947 *params = static_cast<GLint>(mDebug.getMessageCount());
1948 break;
1949 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1950 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1951 break;
1952 case GL_DEBUG_GROUP_STACK_DEPTH:
1953 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1954 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001955 case GL_MULTISAMPLE_EXT:
1956 *params = static_cast<GLint>(mMultiSampling);
1957 break;
1958 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1959 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001960 case GL_COVERAGE_MODULATION_CHROMIUM:
1961 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001962 break;
Jiajia Qin6eafb042016-12-27 17:04:07 +08001963 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
1964 *params = mGenericAtomicCounterBuffer.id();
1965 break;
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001966 case GL_SHADER_STORAGE_BUFFER_BINDING:
1967 *params = mGenericShaderStorageBuffer.id();
1968 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001969 default:
1970 UNREACHABLE();
1971 break;
1972 }
1973}
1974
Geoff Lang70d0f492015-12-10 17:45:46 -05001975void State::getPointerv(GLenum pname, void **params) const
1976{
1977 switch (pname)
1978 {
1979 case GL_DEBUG_CALLBACK_FUNCTION:
1980 *params = reinterpret_cast<void *>(mDebug.getCallback());
1981 break;
1982 case GL_DEBUG_CALLBACK_USER_PARAM:
1983 *params = const_cast<void *>(mDebug.getUserParam());
1984 break;
1985 default:
1986 UNREACHABLE();
1987 break;
1988 }
1989}
1990
Martin Radev66fb8202016-07-28 11:45:20 +03001991void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001992{
1993 switch (target)
1994 {
1995 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Jiajia Qin6eafb042016-12-27 17:04:07 +08001996 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
1997 *data = mTransformFeedback->getIndexedBuffer(index).id();
1998 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001999 case GL_UNIFORM_BUFFER_BINDING:
Jiajia Qin6eafb042016-12-27 17:04:07 +08002000 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2001 *data = mUniformBuffers[index].id();
2002 break;
2003 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2004 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2005 *data = mAtomicCounterBuffers[index].id();
2006 break;
Jiajia Qinf546e7d2017-03-27 14:12:59 +08002007 case GL_SHADER_STORAGE_BUFFER_BINDING:
2008 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2009 *data = mShaderStorageBuffers[index].id();
2010 break;
Shao80957d92017-02-20 21:25:59 +08002011 case GL_VERTEX_BINDING_BUFFER:
2012 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2013 *data = mVertexArray->getVertexBinding(index).buffer.id();
2014 break;
2015 case GL_VERTEX_BINDING_DIVISOR:
2016 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2017 *data = mVertexArray->getVertexBinding(index).divisor;
2018 break;
2019 case GL_VERTEX_BINDING_OFFSET:
2020 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2021 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).offset);
2022 break;
2023 case GL_VERTEX_BINDING_STRIDE:
2024 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2025 *data = mVertexArray->getVertexBinding(index).stride;
2026 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002027 default:
Martin Radev66fb8202016-07-28 11:45:20 +03002028 UNREACHABLE();
2029 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002030 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002031}
2032
Martin Radev66fb8202016-07-28 11:45:20 +03002033void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002034{
2035 switch (target)
2036 {
2037 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Jiajia Qin6eafb042016-12-27 17:04:07 +08002038 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2039 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2040 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002041 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Jiajia Qin6eafb042016-12-27 17:04:07 +08002042 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2043 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2044 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002045 case GL_UNIFORM_BUFFER_START:
Jiajia Qin6eafb042016-12-27 17:04:07 +08002046 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2047 *data = mUniformBuffers[index].getOffset();
2048 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002049 case GL_UNIFORM_BUFFER_SIZE:
Jiajia Qin6eafb042016-12-27 17:04:07 +08002050 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2051 *data = mUniformBuffers[index].getSize();
2052 break;
2053 case GL_ATOMIC_COUNTER_BUFFER_START:
2054 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2055 *data = mAtomicCounterBuffers[index].getOffset();
2056 break;
2057 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2058 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2059 *data = mAtomicCounterBuffers[index].getSize();
2060 break;
Jiajia Qinf546e7d2017-03-27 14:12:59 +08002061 case GL_SHADER_STORAGE_BUFFER_START:
2062 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2063 *data = mShaderStorageBuffers[index].getOffset();
2064 break;
2065 case GL_SHADER_STORAGE_BUFFER_SIZE:
2066 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2067 *data = mShaderStorageBuffers[index].getSize();
2068 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002069 default:
Martin Radev66fb8202016-07-28 11:45:20 +03002070 UNREACHABLE();
2071 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002072 }
Martin Radev66fb8202016-07-28 11:45:20 +03002073}
Shannon Woods53a94a82014-06-24 15:20:36 -04002074
Martin Radev66fb8202016-07-28 11:45:20 +03002075void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2076{
2077 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04002078}
2079
Jamie Madilld9ba4f72014-08-04 10:47:59 -04002080bool State::hasMappedBuffer(GLenum target) const
2081{
2082 if (target == GL_ARRAY_BUFFER)
2083 {
Jiawei-Shao2597fb62016-12-09 16:38:02 +08002084 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04002085 const auto &vertexAttribs = vao->getVertexAttributes();
Jiawei-Shao2597fb62016-12-09 16:38:02 +08002086 const auto &vertexBindings = vao->getVertexBindings();
Jamie Madill8e344942015-07-09 14:22:07 -04002087 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04002088 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04002089 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04002090 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jiawei-Shao2597fb62016-12-09 16:38:02 +08002091 auto *boundBuffer = vertexBindings[vertexAttrib.bindingIndex].buffer.get();
Jamie Madilld9ba4f72014-08-04 10:47:59 -04002092 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
2093 {
2094 return true;
2095 }
2096 }
2097
2098 return false;
2099 }
2100 else
2101 {
2102 Buffer *buffer = getTargetBuffer(target);
2103 return (buffer && buffer->isMapped());
2104 }
2105}
2106
Jamie Madillc9d442d2016-01-20 11:17:24 -05002107void State::syncDirtyObjects()
2108{
2109 if (!mDirtyObjects.any())
2110 return;
2111
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002112 syncDirtyObjects(mDirtyObjects);
2113}
2114
2115void State::syncDirtyObjects(const DirtyObjects &bitset)
2116{
2117 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05002118 {
2119 switch (dirtyObject)
2120 {
2121 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002122 ASSERT(mReadFramebuffer);
2123 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05002124 break;
2125 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002126 ASSERT(mDrawFramebuffer);
2127 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05002128 break;
2129 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002130 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05002131 mVertexArray->syncImplState();
2132 break;
2133 case DIRTY_OBJECT_PROGRAM:
2134 // TODO(jmadill): implement this
2135 break;
2136 default:
2137 UNREACHABLE();
2138 break;
2139 }
2140 }
2141
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002142 mDirtyObjects &= ~bitset;
2143}
2144
2145void State::syncDirtyObject(GLenum target)
2146{
2147 DirtyObjects localSet;
2148
2149 switch (target)
2150 {
2151 case GL_READ_FRAMEBUFFER:
2152 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2153 break;
2154 case GL_DRAW_FRAMEBUFFER:
2155 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2156 break;
2157 case GL_FRAMEBUFFER:
2158 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2159 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2160 break;
2161 case GL_VERTEX_ARRAY:
2162 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2163 break;
2164 case GL_PROGRAM:
2165 localSet.set(DIRTY_OBJECT_PROGRAM);
2166 break;
2167 }
2168
2169 syncDirtyObjects(localSet);
2170}
2171
2172void State::setObjectDirty(GLenum target)
2173{
2174 switch (target)
2175 {
2176 case GL_READ_FRAMEBUFFER:
2177 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2178 break;
2179 case GL_DRAW_FRAMEBUFFER:
2180 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2181 break;
2182 case GL_FRAMEBUFFER:
2183 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2184 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2185 break;
2186 case GL_VERTEX_ARRAY:
2187 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2188 break;
2189 case GL_PROGRAM:
2190 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2191 break;
2192 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002193}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002194
2195} // namespace gl