Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 16 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 17 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 18 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 19 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 21 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 22 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Jamie Madill | 120040e | 2016-12-07 14:46:16 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/hlsl/VaryingPacking.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 26 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 27 | using namespace angle; |
| 28 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 29 | namespace rx |
| 30 | { |
| 31 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | namespace |
| 33 | { |
| 34 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 35 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 37 | gl::InputLayout defaultLayout; |
| 38 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 39 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 40 | if (shaderAttr.type != GL_NONE) |
| 41 | { |
| 42 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 43 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 45 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 47 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 48 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 49 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 50 | gl::VertexFormatType defaultType = |
| 51 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 53 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 54 | } |
| 55 | } |
| 56 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 57 | |
| 58 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | } |
| 60 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 61 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 62 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 63 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 64 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 65 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | if (!shaderOutputVars.empty()) |
| 67 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 68 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 69 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 70 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 71 | |
| 72 | return defaultPixelOutput; |
| 73 | } |
| 74 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 75 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 76 | { |
| 77 | return var.isRowMajorLayout; |
| 78 | } |
| 79 | |
| 80 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 81 | { |
| 82 | return false; |
| 83 | } |
| 84 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 85 | // true if varying x has a higher priority in packing than y |
| 86 | bool ComparePackedVarying(const PackedVarying &x, const PackedVarying &y) |
| 87 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 88 | return gl::CompareShaderVar(*x.varying, *y.varying); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 89 | } |
| 90 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 91 | std::vector<PackedVarying> MergeVaryings(const gl::Shader &vertexShader, |
| 92 | const gl::Shader &fragmentShader, |
| 93 | const std::vector<std::string> &tfVaryings) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 94 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 95 | std::vector<PackedVarying> packedVaryings; |
| 96 | |
| 97 | for (const sh::Varying &output : vertexShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 98 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 99 | bool packed = false; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 100 | |
| 101 | // Built-in varyings obey special rules |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 102 | if (output.isBuiltIn()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 103 | { |
| 104 | continue; |
| 105 | } |
| 106 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 107 | for (const sh::Varying &input : fragmentShader.getVaryings()) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 108 | { |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 109 | if (output.name == input.name) |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 111 | if (output.isStruct()) |
| 112 | { |
| 113 | ASSERT(!output.isArray()); |
| 114 | for (const auto &field : output.fields) |
| 115 | { |
| 116 | ASSERT(!field.isStruct() && !field.isArray()); |
| 117 | packedVaryings.push_back( |
| 118 | PackedVarying(field, input.interpolation, input.name)); |
| 119 | } |
| 120 | } |
| 121 | else |
| 122 | { |
| 123 | packedVaryings.push_back(PackedVarying(input, input.interpolation)); |
| 124 | } |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 125 | packed = true; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 126 | break; |
| 127 | } |
| 128 | } |
| 129 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 130 | // Keep Transform FB varyings in the merged list always. |
| 131 | if (!packed) |
| 132 | { |
| 133 | for (const std::string &tfVarying : tfVaryings) |
| 134 | { |
| 135 | if (tfVarying == output.name) |
| 136 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 137 | // Transform feedback for varying structs is underspecified. |
| 138 | // See Khronos bug 9856. |
| 139 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 140 | if (!output.isStruct()) |
| 141 | { |
| 142 | packedVaryings.push_back(PackedVarying(output, output.interpolation)); |
| 143 | packedVaryings.back().vertexOnly = true; |
| 144 | } |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 145 | break; |
| 146 | } |
| 147 | } |
| 148 | } |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 149 | } |
| 150 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 151 | std::sort(packedVaryings.begin(), packedVaryings.end(), ComparePackedVarying); |
| 152 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 153 | return packedVaryings; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 154 | } |
| 155 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 156 | template <typename VarT> |
| 157 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 158 | const std::string &prefix, |
| 159 | sh::BlockLayoutEncoder *encoder, |
| 160 | bool inRowMajorLayout, |
| 161 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 162 | { |
| 163 | for (const VarT &field : fields) |
| 164 | { |
| 165 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 166 | |
| 167 | if (field.isStruct()) |
| 168 | { |
| 169 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 170 | |
| 171 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 172 | { |
| 173 | encoder->enterAggregateType(); |
| 174 | |
| 175 | const std::string uniformElementName = |
| 176 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 177 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 178 | blockInfoOut); |
| 179 | |
| 180 | encoder->exitAggregateType(); |
| 181 | } |
| 182 | } |
| 183 | else |
| 184 | { |
| 185 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 186 | (*blockInfoOut)[fieldName] = |
| 187 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 188 | } |
| 189 | } |
| 190 | } |
| 191 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 192 | template <typename T> |
Jacek Caban | 2302e69 | 2015-12-01 12:44:43 +0100 | [diff] [blame] | 193 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
| 194 | { |
| 195 | ASSERT(dest != NULL); |
| 196 | ASSERT(dirtyFlag != NULL); |
| 197 | |
| 198 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 199 | *dest = source; |
| 200 | } |
| 201 | |
| 202 | template <typename T> |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 203 | bool TransposeMatrix(T *target, |
| 204 | const GLfloat *value, |
| 205 | int targetWidth, |
| 206 | int targetHeight, |
| 207 | int srcWidth, |
| 208 | int srcHeight) |
| 209 | { |
| 210 | bool dirty = false; |
| 211 | int copyWidth = std::min(targetHeight, srcWidth); |
| 212 | int copyHeight = std::min(targetWidth, srcHeight); |
| 213 | |
| 214 | for (int x = 0; x < copyWidth; x++) |
| 215 | { |
| 216 | for (int y = 0; y < copyHeight; y++) |
| 217 | { |
| 218 | SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), |
| 219 | &dirty); |
| 220 | } |
| 221 | } |
| 222 | // clear unfilled right side |
| 223 | for (int y = 0; y < copyWidth; y++) |
| 224 | { |
| 225 | for (int x = copyHeight; x < targetWidth; x++) |
| 226 | { |
| 227 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 228 | } |
| 229 | } |
| 230 | // clear unfilled bottom. |
| 231 | for (int y = copyWidth; y < targetHeight; y++) |
| 232 | { |
| 233 | for (int x = 0; x < targetWidth; x++) |
| 234 | { |
| 235 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | return dirty; |
| 240 | } |
| 241 | |
| 242 | template <typename T> |
| 243 | bool ExpandMatrix(T *target, |
| 244 | const GLfloat *value, |
| 245 | int targetWidth, |
| 246 | int targetHeight, |
| 247 | int srcWidth, |
| 248 | int srcHeight) |
| 249 | { |
| 250 | bool dirty = false; |
| 251 | int copyWidth = std::min(targetWidth, srcWidth); |
| 252 | int copyHeight = std::min(targetHeight, srcHeight); |
| 253 | |
| 254 | for (int y = 0; y < copyHeight; y++) |
| 255 | { |
| 256 | for (int x = 0; x < copyWidth; x++) |
| 257 | { |
| 258 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), |
| 259 | &dirty); |
| 260 | } |
| 261 | } |
| 262 | // clear unfilled right side |
| 263 | for (int y = 0; y < copyHeight; y++) |
| 264 | { |
| 265 | for (int x = copyWidth; x < targetWidth; x++) |
| 266 | { |
| 267 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 268 | } |
| 269 | } |
| 270 | // clear unfilled bottom. |
| 271 | for (int y = copyHeight; y < targetHeight; y++) |
| 272 | { |
| 273 | for (int x = 0; x < targetWidth; x++) |
| 274 | { |
| 275 | SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty); |
| 276 | } |
| 277 | } |
| 278 | |
| 279 | return dirty; |
| 280 | } |
| 281 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 282 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 283 | { |
| 284 | switch (drawMode) |
| 285 | { |
| 286 | // Uses the point sprite geometry shader. |
| 287 | case GL_POINTS: |
| 288 | return gl::PRIMITIVE_POINTS; |
| 289 | |
| 290 | // All line drawing uses the same geometry shader. |
| 291 | case GL_LINES: |
| 292 | case GL_LINE_STRIP: |
| 293 | case GL_LINE_LOOP: |
| 294 | return gl::PRIMITIVE_LINES; |
| 295 | |
| 296 | // The triangle fan primitive is emulated with strips in D3D11. |
| 297 | case GL_TRIANGLES: |
| 298 | case GL_TRIANGLE_FAN: |
| 299 | return gl::PRIMITIVE_TRIANGLES; |
| 300 | |
| 301 | // Special case for triangle strips. |
| 302 | case GL_TRIANGLE_STRIP: |
| 303 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 304 | |
| 305 | default: |
| 306 | UNREACHABLE(); |
| 307 | return gl::PRIMITIVE_TYPE_MAX; |
| 308 | } |
| 309 | } |
| 310 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 311 | } // anonymous namespace |
| 312 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 313 | // D3DUniform Implementation |
| 314 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 315 | D3DUniform::D3DUniform(GLenum typeIn, |
| 316 | const std::string &nameIn, |
| 317 | unsigned int arraySizeIn, |
| 318 | bool defaultBlock) |
| 319 | : type(typeIn), |
| 320 | name(nameIn), |
| 321 | arraySize(arraySizeIn), |
| 322 | data(nullptr), |
| 323 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 324 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 325 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 326 | registerCount(0), |
| 327 | registerElement(0) |
| 328 | { |
| 329 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 330 | // rendering |
| 331 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 332 | if (defaultBlock) |
| 333 | { |
| 334 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 335 | data = new uint8_t[bytes]; |
| 336 | memset(data, 0, bytes); |
| 337 | |
| 338 | // TODO(jmadill): is this correct with non-square matrices? |
| 339 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 340 | } |
| 341 | } |
| 342 | |
| 343 | D3DUniform::~D3DUniform() |
| 344 | { |
| 345 | SafeDeleteArray(data); |
| 346 | } |
| 347 | |
| 348 | bool D3DUniform::isSampler() const |
| 349 | { |
| 350 | return gl::IsSamplerType(type); |
| 351 | } |
| 352 | |
| 353 | bool D3DUniform::isReferencedByVertexShader() const |
| 354 | { |
| 355 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 356 | } |
| 357 | |
| 358 | bool D3DUniform::isReferencedByFragmentShader() const |
| 359 | { |
| 360 | return psRegisterIndex != GL_INVALID_INDEX; |
| 361 | } |
| 362 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 363 | // D3DVarying Implementation |
| 364 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 365 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 366 | { |
| 367 | } |
| 368 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 369 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 370 | unsigned int semanticIndexIn, |
| 371 | unsigned int componentCountIn, |
| 372 | unsigned int outputSlotIn) |
| 373 | : semanticName(semanticNameIn), |
| 374 | semanticIndex(semanticIndexIn), |
| 375 | componentCount(componentCountIn), |
| 376 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 377 | { |
| 378 | } |
| 379 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 380 | // ProgramD3DMetadata Implementation |
| 381 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 382 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 383 | const ShaderD3D *vertexShader, |
| 384 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 385 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 386 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 387 | mUsesInstancedPointSpriteEmulation( |
| 388 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 389 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 390 | mVertexShader(vertexShader), |
| 391 | mFragmentShader(fragmentShader) |
| 392 | { |
| 393 | } |
| 394 | |
| 395 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 396 | { |
| 397 | return mRendererMajorShaderModel; |
| 398 | } |
| 399 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 400 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 401 | { |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 402 | return (mFragmentShader->usesFragColor() && data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 403 | } |
| 404 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 405 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 406 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 407 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 408 | } |
| 409 | |
| 410 | bool ProgramD3DMetadata::usesPointCoord() const |
| 411 | { |
| 412 | return mFragmentShader->usesPointCoord(); |
| 413 | } |
| 414 | |
| 415 | bool ProgramD3DMetadata::usesFragCoord() const |
| 416 | { |
| 417 | return mFragmentShader->usesFragCoord(); |
| 418 | } |
| 419 | |
| 420 | bool ProgramD3DMetadata::usesPointSize() const |
| 421 | { |
| 422 | return mVertexShader->usesPointSize(); |
| 423 | } |
| 424 | |
| 425 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 426 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 427 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 428 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 429 | } |
| 430 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 431 | bool ProgramD3DMetadata::usesViewScale() const |
| 432 | { |
| 433 | return mUsesViewScale; |
| 434 | } |
| 435 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 436 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 437 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 438 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 439 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 440 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 441 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 442 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 443 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 444 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 445 | usesInsertedPointCoordValue(); |
| 446 | } |
| 447 | |
| 448 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 449 | { |
| 450 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 451 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 452 | // the vertex shader in this case. This saves us 1 output vector. |
| 453 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 454 | } |
| 455 | |
| 456 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 457 | { |
| 458 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 459 | } |
| 460 | |
| 461 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 462 | { |
| 463 | return mFragmentShader->usesMultipleRenderTargets(); |
| 464 | } |
| 465 | |
| 466 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 467 | { |
| 468 | return mVertexShader->getData().getShaderVersion(); |
| 469 | } |
| 470 | |
| 471 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 472 | { |
| 473 | return mFragmentShader; |
| 474 | } |
| 475 | |
Jamie Madill | 120040e | 2016-12-07 14:46:16 -0500 | [diff] [blame] | 476 | void ProgramD3DMetadata::updatePackingBuiltins(ShaderType shaderType, VaryingPacking *packing) |
| 477 | { |
| 478 | const std::string &userSemantic = |
| 479 | GetVaryingSemantic(mRendererMajorShaderModel, usesSystemValuePointSize()); |
| 480 | |
| 481 | unsigned int reservedSemanticIndex = packing->getMaxSemanticIndex(); |
| 482 | |
| 483 | VaryingPacking::BuiltinInfo *builtins = &packing->builtins(shaderType); |
| 484 | |
| 485 | if (mRendererMajorShaderModel >= 4) |
| 486 | { |
| 487 | builtins->dxPosition.enableSystem("SV_Position"); |
| 488 | } |
| 489 | else if (shaderType == SHADER_PIXEL) |
| 490 | { |
| 491 | builtins->dxPosition.enableSystem("VPOS"); |
| 492 | } |
| 493 | else |
| 494 | { |
| 495 | builtins->dxPosition.enableSystem("POSITION"); |
| 496 | } |
| 497 | |
| 498 | if (usesTransformFeedbackGLPosition()) |
| 499 | { |
| 500 | builtins->glPosition.enable(userSemantic, reservedSemanticIndex++); |
| 501 | } |
| 502 | |
| 503 | if (usesFragCoord()) |
| 504 | { |
| 505 | builtins->glFragCoord.enable(userSemantic, reservedSemanticIndex++); |
| 506 | } |
| 507 | |
| 508 | if (shaderType == SHADER_VERTEX ? addsPointCoordToVertexShader() : usesPointCoord()) |
| 509 | { |
| 510 | // SM3 reserves the TEXCOORD semantic for point sprite texcoords (gl_PointCoord) |
| 511 | // In D3D11 we manually compute gl_PointCoord in the GS. |
| 512 | if (mRendererMajorShaderModel >= 4) |
| 513 | { |
| 514 | builtins->glPointCoord.enable(userSemantic, reservedSemanticIndex++); |
| 515 | } |
| 516 | else |
| 517 | { |
| 518 | builtins->glPointCoord.enable("TEXCOORD", 0); |
| 519 | } |
| 520 | } |
| 521 | |
| 522 | // Special case: do not include PSIZE semantic in HLSL 3 pixel shaders |
| 523 | if (usesSystemValuePointSize() && |
| 524 | (shaderType != SHADER_PIXEL || mRendererMajorShaderModel >= 4)) |
| 525 | { |
| 526 | builtins->glPointSize.enableSystem("PSIZE"); |
| 527 | } |
| 528 | } |
| 529 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 530 | // ProgramD3D Implementation |
| 531 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 532 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 533 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 534 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 535 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 536 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 537 | } |
| 538 | |
| 539 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 540 | { |
| 541 | SafeDelete(mShaderExecutable); |
| 542 | } |
| 543 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 544 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 545 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 546 | GLenum type) |
| 547 | { |
| 548 | switch (type) |
| 549 | { |
| 550 | case GL_INT: |
| 551 | return HLSLAttribType::SIGNED_INT; |
| 552 | case GL_UNSIGNED_INT: |
| 553 | return HLSLAttribType::UNSIGNED_INT; |
| 554 | case GL_SIGNED_NORMALIZED: |
| 555 | case GL_UNSIGNED_NORMALIZED: |
| 556 | case GL_FLOAT: |
| 557 | return HLSLAttribType::FLOAT; |
| 558 | default: |
| 559 | UNREACHABLE(); |
| 560 | return HLSLAttribType::FLOAT; |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 565 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 566 | const gl::InputLayout &inputLayout, |
| 567 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 568 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 569 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 570 | |
| 571 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 572 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 573 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 574 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 575 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 576 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 577 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 578 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 579 | continue; |
| 580 | |
| 581 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 582 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 583 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 584 | } |
| 585 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 586 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 587 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 588 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 589 | for (size_t index = 0; index < limit; ++index) |
| 590 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 591 | // treat undefined indexes as FLOAT |
| 592 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 593 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 594 | if (a != b) |
| 595 | return false; |
| 596 | } |
| 597 | |
| 598 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 599 | } |
| 600 | |
| 601 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 602 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 603 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 604 | { |
| 605 | } |
| 606 | |
| 607 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 608 | { |
| 609 | SafeDelete(mShaderExecutable); |
| 610 | } |
| 611 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 612 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 613 | { |
| 614 | } |
| 615 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 616 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 617 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 618 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 619 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 620 | mRenderer(renderer), |
| 621 | mDynamicHLSL(NULL), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 622 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 623 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 624 | mUsesFlatInterpolation(false), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 625 | mVertexUniformStorage(NULL), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 626 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 627 | mUsedVertexSamplerRange(0), |
| 628 | mUsedPixelSamplerRange(0), |
| 629 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 630 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 631 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 632 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 633 | } |
| 634 | |
| 635 | ProgramD3D::~ProgramD3D() |
| 636 | { |
| 637 | reset(); |
| 638 | SafeDelete(mDynamicHLSL); |
| 639 | } |
| 640 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 641 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 642 | { |
| 643 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 644 | } |
| 645 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 646 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 647 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 648 | if (drawMode != GL_POINTS) |
| 649 | { |
| 650 | return mUsesFlatInterpolation; |
| 651 | } |
| 652 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 653 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 654 | } |
| 655 | |
| 656 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 657 | { |
| 658 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 659 | } |
| 660 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 661 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 662 | unsigned int samplerIndex, |
| 663 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 664 | { |
| 665 | GLint logicalTextureUnit = -1; |
| 666 | |
| 667 | switch (type) |
| 668 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 669 | case gl::SAMPLER_PIXEL: |
| 670 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 671 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 672 | { |
| 673 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 674 | } |
| 675 | break; |
| 676 | case gl::SAMPLER_VERTEX: |
| 677 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 678 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 679 | { |
| 680 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 681 | } |
| 682 | break; |
| 683 | default: |
| 684 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 685 | } |
| 686 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 687 | if (logicalTextureUnit >= 0 && |
| 688 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 689 | { |
| 690 | return logicalTextureUnit; |
| 691 | } |
| 692 | |
| 693 | return -1; |
| 694 | } |
| 695 | |
| 696 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 697 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 698 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 699 | { |
| 700 | switch (type) |
| 701 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 702 | case gl::SAMPLER_PIXEL: |
| 703 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 704 | ASSERT(mSamplersPS[samplerIndex].active); |
| 705 | return mSamplersPS[samplerIndex].textureType; |
| 706 | case gl::SAMPLER_VERTEX: |
| 707 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 708 | ASSERT(mSamplersVS[samplerIndex].active); |
| 709 | return mSamplersVS[samplerIndex].textureType; |
| 710 | default: |
| 711 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 712 | } |
| 713 | |
| 714 | return GL_TEXTURE_2D; |
| 715 | } |
| 716 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 717 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 718 | { |
| 719 | switch (type) |
| 720 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 721 | case gl::SAMPLER_PIXEL: |
| 722 | return mUsedPixelSamplerRange; |
| 723 | case gl::SAMPLER_VERTEX: |
| 724 | return mUsedVertexSamplerRange; |
| 725 | default: |
| 726 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 727 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | } |
| 729 | } |
| 730 | |
| 731 | void ProgramD3D::updateSamplerMapping() |
| 732 | { |
| 733 | if (!mDirtySamplerMapping) |
| 734 | { |
| 735 | return; |
| 736 | } |
| 737 | |
| 738 | mDirtySamplerMapping = false; |
| 739 | |
| 740 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 741 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 742 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 743 | if (!d3dUniform->dirty) |
| 744 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 745 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 746 | if (!d3dUniform->isSampler()) |
| 747 | continue; |
| 748 | |
| 749 | int count = d3dUniform->elementCount(); |
| 750 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 751 | |
| 752 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 753 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 754 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 755 | |
| 756 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 757 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 758 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 759 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 760 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 761 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 762 | ASSERT(mSamplersPS[samplerIndex].active); |
| 763 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 764 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 765 | } |
| 766 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 767 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 768 | if (d3dUniform->isReferencedByVertexShader()) |
| 769 | { |
| 770 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 771 | |
| 772 | for (int i = 0; i < count; i++) |
| 773 | { |
| 774 | unsigned int samplerIndex = firstIndex + i; |
| 775 | |
| 776 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 777 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 778 | ASSERT(mSamplersVS[samplerIndex].active); |
| 779 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 780 | } |
| 781 | } |
| 782 | } |
| 783 | } |
| 784 | } |
| 785 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 786 | LinkResult ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 787 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 788 | reset(); |
| 789 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 790 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 791 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 792 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 793 | |
| 794 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 795 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 796 | { |
| 797 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 798 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 799 | } |
| 800 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 801 | int compileFlags = stream->readInt<int>(); |
| 802 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 803 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 804 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 805 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 806 | } |
| 807 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 808 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 809 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 810 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 811 | } |
| 812 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 813 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 814 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 815 | { |
| 816 | Sampler sampler; |
| 817 | stream->readBool(&sampler.active); |
| 818 | stream->readInt(&sampler.logicalTextureUnit); |
| 819 | stream->readInt(&sampler.textureType); |
| 820 | mSamplersPS.push_back(sampler); |
| 821 | } |
| 822 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 823 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 824 | { |
| 825 | Sampler sampler; |
| 826 | stream->readBool(&sampler.active); |
| 827 | stream->readInt(&sampler.logicalTextureUnit); |
| 828 | stream->readInt(&sampler.textureType); |
| 829 | mSamplersVS.push_back(sampler); |
| 830 | } |
| 831 | |
| 832 | stream->readInt(&mUsedVertexSamplerRange); |
| 833 | stream->readInt(&mUsedPixelSamplerRange); |
| 834 | |
| 835 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 836 | if (stream->error()) |
| 837 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 838 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 839 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 840 | } |
| 841 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 842 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 843 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 844 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 845 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 846 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 847 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 848 | D3DUniform *d3dUniform = |
| 849 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 850 | linkedUniform.isInDefaultBlock()); |
| 851 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 852 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 853 | stream->readInt(&d3dUniform->registerCount); |
| 854 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 855 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 856 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 857 | } |
| 858 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 859 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 860 | if (stream->error()) |
| 861 | { |
| 862 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 863 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 864 | } |
| 865 | |
| 866 | ASSERT(mD3DUniformBlocks.empty()); |
| 867 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 868 | { |
| 869 | D3DUniformBlock uniformBlock; |
| 870 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 871 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 872 | mD3DUniformBlocks.push_back(uniformBlock); |
| 873 | } |
| 874 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 875 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 876 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 877 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 878 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 879 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 880 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 881 | stream->readString(&varying->semanticName); |
| 882 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 883 | stream->readInt(&varying->componentCount); |
| 884 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | } |
| 886 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 887 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 888 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 889 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 890 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 891 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 892 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 893 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 894 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 895 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 896 | |
| 897 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 898 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 899 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 900 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 901 | { |
| 902 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 903 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 904 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 905 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 906 | } |
| 907 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 908 | stream->readString(&mGeometryShaderPreamble); |
| 909 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 910 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 911 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 912 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 913 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 914 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 915 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 916 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 917 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 918 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 919 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 921 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 922 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 923 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 924 | } |
| 925 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 926 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 927 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 928 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 929 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 930 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 931 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 932 | mStreamOutVaryings, separateAttribs, |
| 933 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 934 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 935 | if (!shaderExecutable) |
| 936 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 937 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 938 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 939 | } |
| 940 | |
| 941 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 942 | VertexExecutable::Signature signature; |
| 943 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 944 | |
| 945 | // add new binary |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 946 | mVertexExecutables.push_back( |
| 947 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | |
| 949 | stream->skip(vertexShaderSize); |
| 950 | } |
| 951 | |
| 952 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 953 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 954 | { |
| 955 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 956 | std::vector<GLenum> outputs(outputCount); |
| 957 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 958 | { |
| 959 | stream->readInt(&outputs[outputIndex]); |
| 960 | } |
| 961 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 962 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 963 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 964 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 965 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 966 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 967 | mStreamOutVaryings, separateAttribs, |
| 968 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 969 | |
| 970 | if (!shaderExecutable) |
| 971 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 972 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 973 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 974 | } |
| 975 | |
| 976 | // add new binary |
| 977 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
| 978 | |
| 979 | stream->skip(pixelShaderSize); |
| 980 | } |
| 981 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 982 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 983 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 984 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 985 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 986 | if (geometryShaderSize == 0) |
| 987 | { |
| 988 | mGeometryExecutables[geometryExeIndex] = nullptr; |
| 989 | continue; |
| 990 | } |
| 991 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 992 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 993 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 994 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 995 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
| 996 | &mGeometryExecutables[geometryExeIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 997 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 998 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 999 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 1000 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1001 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1002 | } |
| 1003 | stream->skip(geometryShaderSize); |
| 1004 | } |
| 1005 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1006 | initializeUniformStorage(); |
| 1007 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1008 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1009 | } |
| 1010 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1011 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1012 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1013 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1014 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1015 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1016 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1017 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1018 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1019 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1020 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1021 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1022 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1023 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1024 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1025 | } |
| 1026 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1027 | stream->writeInt(mSamplersPS.size()); |
| 1028 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 1029 | { |
| 1030 | stream->writeInt(mSamplersPS[i].active); |
| 1031 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 1032 | stream->writeInt(mSamplersPS[i].textureType); |
| 1033 | } |
| 1034 | |
| 1035 | stream->writeInt(mSamplersVS.size()); |
| 1036 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1037 | { |
| 1038 | stream->writeInt(mSamplersVS[i].active); |
| 1039 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1040 | stream->writeInt(mSamplersVS[i].textureType); |
| 1041 | } |
| 1042 | |
| 1043 | stream->writeInt(mUsedVertexSamplerRange); |
| 1044 | stream->writeInt(mUsedPixelSamplerRange); |
| 1045 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1046 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1047 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1048 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1049 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1050 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1051 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1052 | stream->writeInt(uniform->registerCount); |
| 1053 | stream->writeInt(uniform->registerElement); |
| 1054 | } |
| 1055 | |
| 1056 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1057 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1058 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1059 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1060 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1061 | } |
| 1062 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1063 | stream->writeInt(mStreamOutVaryings.size()); |
| 1064 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1065 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1066 | stream->writeString(varying.semanticName); |
| 1067 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1068 | stream->writeInt(varying.componentCount); |
| 1069 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1070 | } |
| 1071 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1072 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1073 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
| 1074 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1075 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1076 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
| 1077 | sizeof(D3DCompilerWorkarounds)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1078 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1079 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1080 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1081 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1082 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1083 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1084 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1085 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1086 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1088 | stream->writeInt(variable.type); |
| 1089 | stream->writeString(variable.name); |
| 1090 | stream->writeString(variable.source); |
| 1091 | stream->writeInt(variable.outputIndex); |
| 1092 | } |
| 1093 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1094 | stream->writeString(mGeometryShaderPreamble); |
| 1095 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1096 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1097 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1098 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1099 | { |
| 1100 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
| 1101 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1102 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1103 | stream->writeInt(inputLayout.size()); |
| 1104 | |
| 1105 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1106 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1107 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1108 | } |
| 1109 | |
| 1110 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1111 | stream->writeInt(vertexShaderSize); |
| 1112 | |
| 1113 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1114 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1115 | } |
| 1116 | |
| 1117 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1118 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1119 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1120 | { |
| 1121 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
| 1122 | |
| 1123 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1124 | stream->writeInt(outputs.size()); |
| 1125 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1126 | { |
| 1127 | stream->writeInt(outputs[outputIndex]); |
| 1128 | } |
| 1129 | |
| 1130 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1131 | stream->writeInt(pixelShaderSize); |
| 1132 | |
| 1133 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1134 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1135 | } |
| 1136 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1137 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1138 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1139 | if (geometryExe == nullptr) |
| 1140 | { |
| 1141 | stream->writeInt(0); |
| 1142 | continue; |
| 1143 | } |
| 1144 | |
| 1145 | size_t geometryShaderSize = geometryExe->getLength(); |
| 1146 | stream->writeInt(geometryShaderSize); |
| 1147 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1148 | } |
| 1149 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1150 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1151 | } |
| 1152 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1153 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1154 | { |
| 1155 | } |
| 1156 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1157 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 1158 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1159 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1160 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1161 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 1162 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 60ec6ea | 2016-01-22 15:27:19 -0500 | [diff] [blame] | 1163 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1164 | |
| 1165 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 1166 | { |
| 1167 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1168 | |
| 1169 | if (colorbuffer) |
| 1170 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1171 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1172 | ? GL_COLOR_ATTACHMENT0 |
| 1173 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1174 | } |
| 1175 | else |
| 1176 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1177 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1178 | } |
| 1179 | } |
| 1180 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1181 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1182 | } |
| 1183 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1184 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1185 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1186 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1187 | { |
| 1188 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1189 | { |
| 1190 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1191 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1192 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
| 1193 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1194 | } |
| 1195 | } |
| 1196 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1197 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1198 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1199 | |
| 1200 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1201 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1202 | |
| 1203 | gl::InfoLog tempInfoLog; |
| 1204 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1205 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1206 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1207 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1208 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1209 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1210 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1211 | if (pixelExecutable) |
| 1212 | { |
| 1213 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
| 1214 | } |
| 1215 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1216 | { |
| 1217 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1218 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1219 | ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]); |
| 1220 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1221 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1222 | *outExectuable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1223 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1224 | } |
| 1225 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1226 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1227 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1228 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1230 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1231 | |
| 1232 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1233 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1234 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1235 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1236 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
| 1237 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1238 | } |
| 1239 | } |
| 1240 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1241 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1242 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1243 | mVertexHLSL, inputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1244 | |
| 1245 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1246 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1247 | |
| 1248 | gl::InfoLog tempInfoLog; |
| 1249 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1250 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1251 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1252 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1253 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1254 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1255 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1256 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1257 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1258 | mVertexExecutables.push_back( |
| 1259 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1260 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1261 | else if (!infoLog) |
| 1262 | { |
| 1263 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 1264 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1265 | ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]); |
| 1266 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1267 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1268 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1269 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1270 | } |
| 1271 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1272 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::ContextState &data, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1273 | GLenum drawMode, |
| 1274 | ShaderExecutableD3D **outExecutable, |
| 1275 | gl::InfoLog *infoLog) |
| 1276 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1277 | if (outExecutable) |
| 1278 | { |
| 1279 | *outExecutable = nullptr; |
| 1280 | } |
| 1281 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1282 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1283 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1284 | { |
| 1285 | return gl::Error(GL_NO_ERROR); |
| 1286 | } |
| 1287 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1288 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1289 | |
| 1290 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
| 1291 | { |
| 1292 | if (outExecutable) |
| 1293 | { |
| 1294 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1295 | } |
| 1296 | return gl::Error(GL_NO_ERROR); |
| 1297 | } |
| 1298 | |
| 1299 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1300 | geometryShaderType, data, mState, mRenderer->presentPathFastEnabled(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 1301 | mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1302 | |
| 1303 | gl::InfoLog tempInfoLog; |
| 1304 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1305 | |
| 1306 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1307 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1308 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), D3DCompilerWorkarounds(), |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1309 | &mGeometryExecutables[geometryShaderType]); |
| 1310 | |
| 1311 | if (!infoLog && error.isError()) |
| 1312 | { |
| 1313 | std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3); |
| 1314 | tempInfoLog.getLog(static_cast<GLsizei>(tempInfoLog.getLength()), NULL, &tempCharBuffer[0]); |
| 1315 | ERR("Error compiling dynamic geometry executable:\n%s\n", &tempCharBuffer[0]); |
| 1316 | } |
| 1317 | |
| 1318 | if (outExecutable) |
| 1319 | { |
| 1320 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
| 1321 | } |
| 1322 | return error; |
| 1323 | } |
| 1324 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1325 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1326 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1327 | public: |
| 1328 | GetExecutableTask(ProgramD3D *program) |
| 1329 | : mProgram(program), mError(GL_NO_ERROR), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1330 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1331 | } |
| 1332 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1333 | virtual gl::Error run() = 0; |
| 1334 | |
| 1335 | void operator()() override { mError = run(); } |
| 1336 | |
| 1337 | const gl::Error &getError() const { return mError; } |
| 1338 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1339 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1340 | |
| 1341 | protected: |
| 1342 | ProgramD3D *mProgram; |
| 1343 | gl::Error mError; |
| 1344 | gl::InfoLog mInfoLog; |
| 1345 | ShaderExecutableD3D *mResult; |
| 1346 | }; |
| 1347 | |
| 1348 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1349 | { |
| 1350 | public: |
| 1351 | GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1352 | gl::Error run() override |
| 1353 | { |
| 1354 | const auto &defaultInputLayout = |
| 1355 | GetDefaultInputLayoutFromShader(mProgram->mState.getAttachedVertexShader()); |
| 1356 | |
| 1357 | ANGLE_TRY( |
| 1358 | mProgram->getVertexExecutableForInputLayout(defaultInputLayout, &mResult, &mInfoLog)); |
| 1359 | |
| 1360 | return gl::NoError(); |
| 1361 | } |
| 1362 | }; |
| 1363 | |
| 1364 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1365 | { |
| 1366 | public: |
| 1367 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1368 | gl::Error run() override |
| 1369 | { |
| 1370 | const auto &defaultPixelOutput = |
| 1371 | GetDefaultOutputLayoutFromShader(mProgram->getPixelShaderKey()); |
| 1372 | |
| 1373 | ANGLE_TRY( |
| 1374 | mProgram->getPixelExecutableForOutputLayout(defaultPixelOutput, &mResult, &mInfoLog)); |
| 1375 | |
| 1376 | return gl::NoError(); |
| 1377 | } |
| 1378 | }; |
| 1379 | |
| 1380 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1381 | { |
| 1382 | public: |
| 1383 | GetGeometryExecutableTask(ProgramD3D *program, const gl::ContextState &contextState) |
| 1384 | : GetExecutableTask(program), mContextState(contextState) |
| 1385 | { |
| 1386 | } |
| 1387 | |
| 1388 | gl::Error run() override |
| 1389 | { |
| 1390 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1391 | // D3D11. |
| 1392 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1393 | { |
| 1394 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContextState, GL_POINTS, |
| 1395 | &mResult, &mInfoLog)); |
| 1396 | } |
| 1397 | |
| 1398 | return gl::NoError(); |
| 1399 | } |
| 1400 | |
| 1401 | private: |
| 1402 | const gl::ContextState &mContextState; |
| 1403 | }; |
| 1404 | |
| 1405 | LinkResult ProgramD3D::compileProgramExecutables(const gl::ContextState &contextState, |
| 1406 | gl::InfoLog &infoLog) |
| 1407 | { |
| 1408 | // Ensure the compiler is initialized to avoid race conditions. |
| 1409 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1410 | |
| 1411 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1412 | |
| 1413 | GetVertexExecutableTask vertexTask(this); |
| 1414 | GetPixelExecutableTask pixelTask(this); |
| 1415 | GetGeometryExecutableTask geometryTask(this, contextState); |
| 1416 | |
| 1417 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1418 | workerPool->postWorkerTask(&pixelTask), |
| 1419 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1420 | |
| 1421 | WaitableEvent::WaitMany(&waitEvents); |
| 1422 | |
| 1423 | infoLog << vertexTask.getInfoLog().str(); |
| 1424 | infoLog << pixelTask.getInfoLog().str(); |
| 1425 | infoLog << geometryTask.getInfoLog().str(); |
| 1426 | |
| 1427 | ANGLE_TRY(vertexTask.getError()); |
| 1428 | ANGLE_TRY(pixelTask.getError()); |
| 1429 | ANGLE_TRY(geometryTask.getError()); |
| 1430 | |
| 1431 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1432 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1433 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1434 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1435 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1436 | |
| 1437 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1438 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1439 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1440 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1441 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1442 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1443 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1444 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1445 | } |
| 1446 | |
| 1447 | if (defaultVertexExecutable) |
| 1448 | { |
| 1449 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1450 | } |
| 1451 | |
| 1452 | if (defaultPixelExecutable) |
| 1453 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1454 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1455 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1456 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1457 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1458 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1459 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1460 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1461 | } |
| 1462 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1463 | LinkResult ProgramD3D::link(const gl::ContextState &data, gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1464 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1465 | reset(); |
| 1466 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1467 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1468 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1469 | |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1470 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1471 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1472 | |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1473 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1474 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1475 | |
Arun Patole | 44efa0b | 2015-03-04 17:11:05 +0530 | [diff] [blame] | 1476 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
Jamie Madill | f5f4ad2 | 2015-09-02 18:32:38 +0000 | [diff] [blame] | 1477 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1478 | |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 1479 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1480 | { |
| 1481 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1482 | { |
| 1483 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1484 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1485 | } |
| 1486 | } |
| 1487 | |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1488 | std::vector<PackedVarying> packedVaryings = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1489 | MergeVaryings(*vertexShader, *fragmentShader, mState.getTransformFeedbackVaryingNames()); |
Jamie Madill | ca03b35 | 2015-09-02 12:38:13 -0400 | [diff] [blame] | 1490 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1491 | // Map the varyings to the register file |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1492 | VaryingPacking varyingPacking(data.getCaps().maxVaryingVectors); |
Jamie Madill | 2ad1c49 | 2016-12-07 14:46:18 -0500 | [diff] [blame] | 1493 | if (!varyingPacking.packUserVaryings(infoLog, packedVaryings, |
| 1494 | mState.getTransformFeedbackVaryingNames())) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1495 | { |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1496 | return false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1497 | } |
| 1498 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 1499 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 1500 | |
Jamie Madill | 120040e | 2016-12-07 14:46:16 -0500 | [diff] [blame] | 1501 | metadata.updatePackingBuiltins(SHADER_VERTEX, &varyingPacking); |
| 1502 | metadata.updatePackingBuiltins(SHADER_PIXEL, &varyingPacking); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1503 | |
Jamie Madill | 2ad1c49 | 2016-12-07 14:46:18 -0500 | [diff] [blame] | 1504 | if (!varyingPacking.validateBuiltins()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1505 | { |
| 1506 | infoLog << "No varying registers left to support gl_FragCoord/gl_PointCoord"; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1507 | return false; |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1508 | } |
| 1509 | |
| 1510 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1511 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1512 | // intelligently, but D3D9 assumes one semantic per register. |
| 1513 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1514 | varyingPacking.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1515 | { |
| 1516 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1517 | return false; |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1518 | } |
| 1519 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1520 | if (!mDynamicHLSL->generateShaderLinkHLSL(data, mState, metadata, varyingPacking, &mPixelHLSL, |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1521 | &mVertexHLSL)) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1522 | { |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1523 | return false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1524 | } |
| 1525 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1526 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1527 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1528 | mUsesFragDepth = metadata.usesFragDepth(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1529 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1530 | // Cache if we use flat shading |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 1531 | mUsesFlatInterpolation = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1532 | for (const auto &varying : packedVaryings) |
| 1533 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 1534 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1535 | { |
| 1536 | mUsesFlatInterpolation = true; |
| 1537 | break; |
| 1538 | } |
| 1539 | } |
| 1540 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1541 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1542 | { |
Jamie Madill | 120040e | 2016-12-07 14:46:16 -0500 | [diff] [blame] | 1543 | metadata.updatePackingBuiltins(SHADER_GEOMETRY, &varyingPacking); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1544 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble(varyingPacking); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1545 | } |
| 1546 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1547 | initAttribLocationsToD3DSemantic(); |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 1548 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1549 | defineUniformsAndAssignRegisters(); |
Jamie Madill | e473dee | 2015-08-18 14:49:01 -0400 | [diff] [blame] | 1550 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1551 | gatherTransformFeedbackVaryings(varyingPacking); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 1552 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1553 | LinkResult result = compileProgramExecutables(data, infoLog); |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1554 | if (result.isError()) |
Geoff Lang | 65d17e5 | 2016-09-08 09:52:58 -0400 | [diff] [blame] | 1555 | { |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1556 | infoLog << result.getError().getMessage(); |
Geoff Lang | 65d17e5 | 2016-09-08 09:52:58 -0400 | [diff] [blame] | 1557 | return result; |
| 1558 | } |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1559 | else if (!result.getResult()) |
Jamie Madill | 31c8c56 | 2015-08-19 14:08:03 -0400 | [diff] [blame] | 1560 | { |
| 1561 | infoLog << "Failed to create D3D shaders."; |
| 1562 | return result; |
| 1563 | } |
| 1564 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1565 | initUniformBlockInfo(); |
| 1566 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1567 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1568 | } |
| 1569 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1570 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1571 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1572 | // TODO(jmadill): Do something useful here? |
| 1573 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1574 | } |
| 1575 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1576 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1577 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1578 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1579 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1580 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
| 1581 | { |
| 1582 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1583 | continue; |
| 1584 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1585 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1586 | continue; |
| 1587 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1588 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1589 | mBlockDataSizes[vertexBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1590 | } |
| 1591 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1592 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1593 | |
| 1594 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1595 | { |
| 1596 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1597 | continue; |
| 1598 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1599 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1600 | continue; |
| 1601 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1602 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1603 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1604 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1605 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1606 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1607 | void ProgramD3D::assignUniformBlockRegisters() |
| 1608 | { |
| 1609 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1610 | |
| 1611 | // Assign registers and update sizes. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1612 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1613 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1614 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1615 | for (const gl::UniformBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1616 | { |
| 1617 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1618 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1619 | D3DUniformBlock d3dUniformBlock; |
| 1620 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1621 | if (uniformBlock.vertexStaticUse) |
| 1622 | { |
| 1623 | unsigned int baseRegister = |
| 1624 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1625 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1626 | } |
| 1627 | |
| 1628 | if (uniformBlock.fragmentStaticUse) |
| 1629 | { |
| 1630 | unsigned int baseRegister = |
| 1631 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1632 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1633 | } |
| 1634 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1635 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1636 | } |
| 1637 | } |
| 1638 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1639 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1640 | { |
| 1641 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1642 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1643 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1644 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1645 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1646 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1647 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1648 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1649 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1650 | vertexRegisters = std::max(vertexRegisters, |
| 1651 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1652 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1653 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1654 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1655 | fragmentRegisters = std::max( |
| 1656 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1657 | } |
| 1658 | } |
| 1659 | } |
| 1660 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1661 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1662 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
| 1663 | } |
| 1664 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1665 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1666 | { |
Olli Etuaho | e5df306 | 2015-11-18 13:45:19 +0200 | [diff] [blame] | 1667 | ASSERT(!mDirtySamplerMapping); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1668 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1669 | ANGLE_TRY(mRenderer->applyUniforms(*this, drawMode, mD3DUniforms)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1670 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1671 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1672 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1673 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1674 | } |
| 1675 | |
| 1676 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1677 | } |
| 1678 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1679 | gl::Error ProgramD3D::applyUniformBuffers(const gl::ContextState &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1680 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1681 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1682 | { |
| 1683 | return gl::Error(GL_NO_ERROR); |
| 1684 | } |
| 1685 | |
| 1686 | // Lazy init. |
| 1687 | if (mD3DUniformBlocks.empty()) |
| 1688 | { |
| 1689 | assignUniformBlockRegisters(); |
| 1690 | } |
| 1691 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1692 | mVertexUBOCache.clear(); |
| 1693 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1694 | |
| 1695 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1696 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1697 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1698 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1699 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1700 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1701 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1702 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1703 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1704 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1705 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1706 | { |
| 1707 | continue; |
| 1708 | } |
| 1709 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1710 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1711 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1712 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1713 | ASSERT(registerIndex < data.getCaps().maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1714 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1715 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1716 | { |
| 1717 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1718 | } |
| 1719 | |
| 1720 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1721 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1722 | } |
| 1723 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1724 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1725 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1726 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1727 | ASSERT(registerIndex < data.getCaps().maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1728 | |
| 1729 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1730 | { |
| 1731 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1732 | } |
| 1733 | |
| 1734 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1735 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1736 | } |
| 1737 | } |
| 1738 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1739 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1740 | } |
| 1741 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1742 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1743 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1744 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1745 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1746 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1747 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1748 | } |
| 1749 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1750 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1751 | { |
| 1752 | setUniform(location, count, v, GL_FLOAT); |
| 1753 | } |
| 1754 | |
| 1755 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1756 | { |
| 1757 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1758 | } |
| 1759 | |
| 1760 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1761 | { |
| 1762 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1763 | } |
| 1764 | |
| 1765 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1766 | { |
| 1767 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1768 | } |
| 1769 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1770 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1771 | GLsizei count, |
| 1772 | GLboolean transpose, |
| 1773 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1774 | { |
| 1775 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1776 | } |
| 1777 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1778 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1779 | GLsizei count, |
| 1780 | GLboolean transpose, |
| 1781 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1782 | { |
| 1783 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1784 | } |
| 1785 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1786 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1787 | GLsizei count, |
| 1788 | GLboolean transpose, |
| 1789 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1790 | { |
| 1791 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1792 | } |
| 1793 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1794 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1795 | GLsizei count, |
| 1796 | GLboolean transpose, |
| 1797 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1798 | { |
| 1799 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1800 | } |
| 1801 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1802 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1803 | GLsizei count, |
| 1804 | GLboolean transpose, |
| 1805 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1806 | { |
| 1807 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1808 | } |
| 1809 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1810 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1811 | GLsizei count, |
| 1812 | GLboolean transpose, |
| 1813 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1814 | { |
| 1815 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1816 | } |
| 1817 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1818 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1819 | GLsizei count, |
| 1820 | GLboolean transpose, |
| 1821 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1822 | { |
| 1823 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1824 | } |
| 1825 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1826 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1827 | GLsizei count, |
| 1828 | GLboolean transpose, |
| 1829 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1830 | { |
| 1831 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1832 | } |
| 1833 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1834 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1835 | GLsizei count, |
| 1836 | GLboolean transpose, |
| 1837 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1838 | { |
| 1839 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1840 | } |
| 1841 | |
| 1842 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1843 | { |
| 1844 | setUniform(location, count, v, GL_INT); |
| 1845 | } |
| 1846 | |
| 1847 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1848 | { |
| 1849 | setUniform(location, count, v, GL_INT_VEC2); |
| 1850 | } |
| 1851 | |
| 1852 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1853 | { |
| 1854 | setUniform(location, count, v, GL_INT_VEC3); |
| 1855 | } |
| 1856 | |
| 1857 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1858 | { |
| 1859 | setUniform(location, count, v, GL_INT_VEC4); |
| 1860 | } |
| 1861 | |
| 1862 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1863 | { |
| 1864 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1865 | } |
| 1866 | |
| 1867 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1868 | { |
| 1869 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1870 | } |
| 1871 | |
| 1872 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1873 | { |
| 1874 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1875 | } |
| 1876 | |
| 1877 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1878 | { |
| 1879 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1880 | } |
| 1881 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1882 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1883 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1884 | { |
| 1885 | } |
| 1886 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1887 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1888 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1889 | D3DUniformMap uniformMap; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1890 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1891 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1892 | |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 1893 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1894 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1895 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1896 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1897 | } |
| 1898 | } |
| 1899 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1900 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1901 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1902 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1903 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1904 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1905 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1906 | } |
| 1907 | } |
| 1908 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1909 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1910 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1911 | { |
| 1912 | if (!glUniform.isInDefaultBlock()) |
| 1913 | continue; |
| 1914 | |
| 1915 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1916 | ASSERT(mapEntry != uniformMap.end()); |
| 1917 | mD3DUniforms.push_back(mapEntry->second); |
| 1918 | } |
| 1919 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1920 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1921 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1922 | } |
| 1923 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1924 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1925 | const sh::Uniform &uniform, |
| 1926 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1927 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1928 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1929 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1930 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1931 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1932 | return; |
| 1933 | } |
| 1934 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1935 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1936 | |
| 1937 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1938 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1939 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1940 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1941 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1942 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1943 | } |
| 1944 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1945 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1946 | { |
| 1947 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1948 | { |
| 1949 | if (d3dUniform->name == name) |
| 1950 | { |
| 1951 | return d3dUniform; |
| 1952 | } |
| 1953 | } |
| 1954 | |
| 1955 | return nullptr; |
| 1956 | } |
| 1957 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1958 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1959 | const sh::ShaderVariable &uniform, |
| 1960 | const std::string &fullName, |
| 1961 | sh::HLSLBlockEncoder *encoder, |
| 1962 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1963 | { |
| 1964 | if (uniform.isStruct()) |
| 1965 | { |
| 1966 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1967 | { |
| 1968 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1969 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1970 | if (encoder) |
| 1971 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1972 | |
| 1973 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1974 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1975 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1976 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1977 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1978 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1979 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 1980 | // extracted out of the struct by the shader translator. |
| 1981 | if (gl::IsSamplerType(field.type)) |
| 1982 | { |
| 1983 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 1984 | } |
| 1985 | else |
| 1986 | { |
| 1987 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 1988 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1989 | } |
| 1990 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1991 | if (encoder) |
| 1992 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1993 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1994 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1995 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1996 | |
| 1997 | // Not a struct. Arrays are treated as aggregate types. |
| 1998 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2000 | encoder->enterAggregateType(); |
| 2001 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2002 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2003 | // Advance the uniform offset, to track registers allocation for structs |
| 2004 | sh::BlockMemberInfo blockInfo = |
| 2005 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 2006 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2007 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2008 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2009 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2010 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2011 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2012 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2013 | d3dUniform = uniformMapEntry->second; |
| 2014 | } |
| 2015 | else |
| 2016 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2017 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2018 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2019 | } |
| 2020 | |
| 2021 | if (encoder) |
| 2022 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2023 | d3dUniform->registerElement = |
| 2024 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2025 | unsigned int reg = |
| 2026 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2027 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2028 | { |
| 2029 | d3dUniform->psRegisterIndex = reg; |
| 2030 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2031 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2032 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2033 | ASSERT(shaderType == GL_VERTEX_SHADER); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2034 | d3dUniform->vsRegisterIndex = reg; |
| 2035 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2036 | |
| 2037 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2038 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2039 | { |
| 2040 | encoder->exitAggregateType(); |
| 2041 | } |
| 2042 | } |
| 2043 | } |
| 2044 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2045 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2046 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2047 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2048 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2049 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 2050 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2051 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2052 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2053 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2054 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2055 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2056 | |
| 2057 | if (targetUniform->type == targetUniformType) |
| 2058 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2059 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2060 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2061 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2062 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2063 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2064 | const T *source = v + (i * components); |
| 2065 | |
| 2066 | for (int c = 0; c < components; c++) |
| 2067 | { |
| 2068 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 2069 | } |
| 2070 | for (int c = components; c < 4; c++) |
| 2071 | { |
| 2072 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 2073 | } |
| 2074 | } |
| 2075 | } |
| 2076 | else if (targetUniform->type == targetBoolType) |
| 2077 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2078 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2079 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2080 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2081 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2082 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2083 | const T *source = v + (i * components); |
| 2084 | |
| 2085 | for (int c = 0; c < components; c++) |
| 2086 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2087 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 2088 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2089 | } |
| 2090 | for (int c = components; c < 4; c++) |
| 2091 | { |
| 2092 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 2093 | } |
| 2094 | } |
| 2095 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2096 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2097 | { |
| 2098 | ASSERT(targetUniformType == GL_INT); |
| 2099 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2100 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2101 | |
| 2102 | bool wasDirty = targetUniform->dirty; |
| 2103 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2104 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2105 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2106 | GLint *dest = target + (i * 4); |
| 2107 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2108 | |
| 2109 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 2110 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 2111 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 2112 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 2113 | } |
| 2114 | |
| 2115 | if (!wasDirty && targetUniform->dirty) |
| 2116 | { |
| 2117 | mDirtySamplerMapping = true; |
| 2118 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2119 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2120 | else |
| 2121 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2122 | } |
| 2123 | |
| 2124 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2125 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 2126 | GLsizei countIn, |
| 2127 | GLboolean transpose, |
| 2128 | const GLfloat *value, |
| 2129 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2130 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2131 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2132 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2133 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2134 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2135 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2136 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2137 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2138 | GLfloat *target = |
| 2139 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2140 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2141 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2142 | { |
| 2143 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2144 | if (transpose == GL_FALSE) |
| 2145 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2146 | targetUniform->dirty = TransposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || |
| 2147 | targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2148 | } |
| 2149 | else |
| 2150 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2151 | targetUniform->dirty = |
| 2152 | ExpandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2153 | } |
| 2154 | target += targetMatrixStride; |
| 2155 | value += cols * rows; |
| 2156 | } |
| 2157 | } |
| 2158 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2159 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2160 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2161 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2162 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2163 | // define member uniforms |
| 2164 | sh::Std140BlockEncoder std140Encoder; |
| 2165 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 2166 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2167 | |
| 2168 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2169 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2170 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2171 | } |
| 2172 | else |
| 2173 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2174 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2175 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2176 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2177 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2178 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2179 | |
| 2180 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2181 | } |
| 2182 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2183 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2184 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2185 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2186 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2187 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2188 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2189 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2190 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2191 | } |
| 2192 | } |
| 2193 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2194 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2195 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2196 | ASSERT(d3dUniform->isSampler()); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2197 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2198 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2199 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2200 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2201 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2202 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2203 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2204 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2205 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2206 | } |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2207 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2208 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2209 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2210 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2211 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2212 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2213 | } |
| 2214 | } |
| 2215 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2216 | // static |
| 2217 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2218 | GLenum samplerType, |
| 2219 | unsigned int samplerCount, |
| 2220 | std::vector<Sampler> &outSamplers, |
| 2221 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2222 | { |
| 2223 | unsigned int samplerIndex = startSamplerIndex; |
| 2224 | |
| 2225 | do |
| 2226 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2227 | ASSERT(samplerIndex < outSamplers.size()); |
| 2228 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2229 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2230 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2231 | sampler->logicalTextureUnit = 0; |
| 2232 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2233 | samplerIndex++; |
| 2234 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2235 | } |
| 2236 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2237 | void ProgramD3D::reset() |
| 2238 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2239 | SafeDeleteContainer(mVertexExecutables); |
| 2240 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2241 | |
| 2242 | for (auto &element : mGeometryExecutables) |
| 2243 | { |
| 2244 | SafeDelete(element); |
| 2245 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2246 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2247 | mVertexHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2248 | mVertexWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2249 | |
| 2250 | mPixelHLSL.clear(); |
Geoff Lang | 6941a55 | 2015-07-27 11:06:45 -0400 | [diff] [blame] | 2251 | mPixelWorkarounds = D3DCompilerWorkarounds(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2252 | mUsesFragDepth = false; |
| 2253 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2254 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2255 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2256 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2257 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2258 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2259 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2260 | SafeDelete(mVertexUniformStorage); |
| 2261 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2262 | |
| 2263 | mSamplersPS.clear(); |
| 2264 | mSamplersVS.clear(); |
| 2265 | |
| 2266 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2267 | mUsedPixelSamplerRange = 0; |
| 2268 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2269 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2270 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2271 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2272 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2273 | |
| 2274 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2275 | } |
| 2276 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2277 | unsigned int ProgramD3D::getSerial() const |
| 2278 | { |
| 2279 | return mSerial; |
| 2280 | } |
| 2281 | |
| 2282 | unsigned int ProgramD3D::issueSerial() |
| 2283 | { |
| 2284 | return mCurrentSerial++; |
| 2285 | } |
| 2286 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2287 | void ProgramD3D::initAttribLocationsToD3DSemantic() |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2288 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2289 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2290 | ASSERT(vertexShader != nullptr); |
| 2291 | |
| 2292 | // Init semantic index |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2293 | for (const sh::Attribute &attribute : mState.getAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2294 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2295 | int d3dSemantic = vertexShader->getSemanticIndex(attribute.name); |
| 2296 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2297 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2298 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2299 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2300 | mAttribLocationToD3DSemantic[attribute.location + reg] = d3dSemantic + reg; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2301 | } |
| 2302 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2303 | } |
| 2304 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2305 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2306 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2307 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2308 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2309 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 2310 | for (unsigned int locationIndex : IterateBitSet(mState.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2311 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2312 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2313 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2314 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2315 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2316 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2317 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2318 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2319 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2320 | mCachedInputLayout[d3dSemantic] = |
| 2321 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2322 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2323 | } |
| 2324 | } |
| 2325 | } |
| 2326 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2327 | void ProgramD3D::gatherTransformFeedbackVaryings(const VaryingPacking &varyingPacking) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2328 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2329 | const auto &builtins = varyingPacking.builtins(SHADER_VERTEX); |
| 2330 | |
| 2331 | const std::string &varyingSemantic = |
| 2332 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2333 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2334 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2335 | mStreamOutVaryings.clear(); |
| 2336 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2337 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2338 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2339 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2340 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2341 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2342 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2343 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2344 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2345 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2346 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2347 | builtins.glPosition.index, 4, outputSlot)); |
| 2348 | } |
| 2349 | } |
| 2350 | else if (tfVaryingName == "gl_FragCoord") |
| 2351 | { |
| 2352 | if (builtins.glFragCoord.enabled) |
| 2353 | { |
| 2354 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2355 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2356 | } |
| 2357 | } |
| 2358 | else if (tfVaryingName == "gl_PointSize") |
| 2359 | { |
| 2360 | if (builtins.glPointSize.enabled) |
| 2361 | { |
| 2362 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2363 | } |
| 2364 | } |
| 2365 | else |
| 2366 | { |
| 2367 | for (const PackedVaryingRegister ®isterInfo : varyingPacking.getRegisterList()) |
| 2368 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2369 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2370 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2371 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2372 | ASSERT(!varying.isBuiltIn()); |
| 2373 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2374 | // Transform feedback for varying structs is underspecified. |
| 2375 | // See Khronos bug 9856. |
| 2376 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2377 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2378 | continue; |
| 2379 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2380 | // There can be more than one register assigned to a particular varying, and each |
| 2381 | // register needs its own stream out entry. |
| 2382 | if (tfVaryingName == varying.name) |
| 2383 | { |
| 2384 | mStreamOutVaryings.push_back(D3DVarying( |
| 2385 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2386 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2387 | } |
| 2388 | } |
| 2389 | } |
| 2390 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2391 | |
| 2392 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2393 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2394 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2395 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2396 | |
| 2397 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2398 | { |
| 2399 | std::string baseName = blockName; |
| 2400 | gl::ParseAndStripArrayIndex(&baseName); |
| 2401 | |
| 2402 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2403 | if (sizeIter == mBlockDataSizes.end()) |
| 2404 | { |
| 2405 | *sizeOut = 0; |
| 2406 | return false; |
| 2407 | } |
| 2408 | |
| 2409 | *sizeOut = sizeIter->second; |
| 2410 | return true; |
| 2411 | } |
| 2412 | |
| 2413 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2414 | sh::BlockMemberInfo *memberInfoOut) const |
| 2415 | { |
| 2416 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2417 | if (infoIter == mBlockInfo.end()) |
| 2418 | { |
| 2419 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2420 | return false; |
| 2421 | } |
| 2422 | |
| 2423 | *memberInfoOut = infoIter->second; |
| 2424 | return true; |
| 2425 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2426 | |
| 2427 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2428 | GLenum genMode, |
| 2429 | GLint components, |
| 2430 | const GLfloat *coeffs) |
| 2431 | { |
| 2432 | UNREACHABLE(); |
| 2433 | } |
| 2434 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2435 | } // namespace rx |