blob: 4d73304c3c1ceddb7d1e34c2404399eabff29986 [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <limits>
12#include <string.h>
13
Jamie Madillc9d442d2016-01-20 11:17:24 -050014#include "common/BitSetIterator.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/matrix_utils.h"
16#include "common/mathutil.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050017#include "libANGLE/Context.h"
18#include "libANGLE/Caps.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050019#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050020#include "libANGLE/Framebuffer.h"
21#include "libANGLE/FramebufferAttachment.h"
22#include "libANGLE/Query.h"
23#include "libANGLE/VertexArray.h"
24#include "libANGLE/formatutils.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040025
Olli Etuahobbf1c102016-06-28 13:31:33 +030026namespace
27{
28
29GLenum ActiveQueryType(const GLenum type)
30{
31 return (type == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) ? GL_ANY_SAMPLES_PASSED : type;
32}
33
34} // anonymous namepace
35
Shannon Woods53a94a82014-06-24 15:20:36 -040036namespace gl
37{
Geoff Lang76b10c92014-09-05 16:28:14 -040038
Shannon Woods53a94a82014-06-24 15:20:36 -040039State::State()
Jamie Madille79b1e12015-11-04 16:36:37 -050040 : mMaxDrawBuffers(0),
41 mMaxCombinedTextureImageUnits(0),
42 mDepthClearValue(0),
43 mStencilClearValue(0),
44 mScissorTest(false),
45 mSampleCoverage(false),
46 mSampleCoverageValue(0),
47 mSampleCoverageInvert(false),
48 mStencilRef(0),
49 mStencilBackRef(0),
50 mLineWidth(0),
51 mGenerateMipmapHint(GL_NONE),
52 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Langf41a7152016-09-19 15:11:17 -040053 mBindGeneratesResource(true),
Jamie Madille79b1e12015-11-04 16:36:37 -050054 mNearZ(0),
55 mFarZ(0),
56 mReadFramebuffer(nullptr),
57 mDrawFramebuffer(nullptr),
58 mProgram(nullptr),
59 mVertexArray(nullptr),
60 mActiveSampler(0),
Sami Väisänen74c23472016-05-09 17:30:30 +030061 mPrimitiveRestart(false),
62 mMultiSampling(false),
63 mSampleAlphaToOne(false)
Shannon Woods53a94a82014-06-24 15:20:36 -040064{
Geoff Lang76b10c92014-09-05 16:28:14 -040065}
66
67State::~State()
68{
69 reset();
70}
71
Geoff Lang70d0f492015-12-10 17:45:46 -050072void State::initialize(const Caps &caps,
73 const Extensions &extensions,
74 GLuint clientVersion,
Geoff Langf41a7152016-09-19 15:11:17 -040075 bool debug,
76 bool bindGeneratesResource)
Geoff Lang76b10c92014-09-05 16:28:14 -040077{
Shannon Woods2df6a602014-09-26 16:12:07 -040078 mMaxDrawBuffers = caps.maxDrawBuffers;
79 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -040080
Jamie Madillf75ab352015-03-16 10:46:52 -040081 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -040082
83 mDepthClearValue = 1.0f;
84 mStencilClearValue = 0;
85
86 mRasterizer.rasterizerDiscard = false;
87 mRasterizer.cullFace = false;
88 mRasterizer.cullMode = GL_BACK;
89 mRasterizer.frontFace = GL_CCW;
90 mRasterizer.polygonOffsetFill = false;
91 mRasterizer.polygonOffsetFactor = 0.0f;
92 mRasterizer.polygonOffsetUnits = 0.0f;
93 mRasterizer.pointDrawMode = false;
94 mRasterizer.multiSample = false;
95 mScissorTest = false;
96 mScissor.x = 0;
97 mScissor.y = 0;
98 mScissor.width = 0;
99 mScissor.height = 0;
100
101 mBlend.blend = false;
102 mBlend.sourceBlendRGB = GL_ONE;
103 mBlend.sourceBlendAlpha = GL_ONE;
104 mBlend.destBlendRGB = GL_ZERO;
105 mBlend.destBlendAlpha = GL_ZERO;
106 mBlend.blendEquationRGB = GL_FUNC_ADD;
107 mBlend.blendEquationAlpha = GL_FUNC_ADD;
108 mBlend.sampleAlphaToCoverage = false;
109 mBlend.dither = true;
110
111 mBlendColor.red = 0;
112 mBlendColor.green = 0;
113 mBlendColor.blue = 0;
114 mBlendColor.alpha = 0;
115
116 mDepthStencil.depthTest = false;
117 mDepthStencil.depthFunc = GL_LESS;
118 mDepthStencil.depthMask = true;
119 mDepthStencil.stencilTest = false;
120 mDepthStencil.stencilFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700121 mDepthStencil.stencilMask = static_cast<GLuint>(-1);
122 mDepthStencil.stencilWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400123 mDepthStencil.stencilBackFunc = GL_ALWAYS;
Austin Kinrossb8af7232015-03-16 22:33:25 -0700124 mDepthStencil.stencilBackMask = static_cast<GLuint>(-1);
125 mDepthStencil.stencilBackWritemask = static_cast<GLuint>(-1);
Shannon Woods53a94a82014-06-24 15:20:36 -0400126 mDepthStencil.stencilFail = GL_KEEP;
127 mDepthStencil.stencilPassDepthFail = GL_KEEP;
128 mDepthStencil.stencilPassDepthPass = GL_KEEP;
129 mDepthStencil.stencilBackFail = GL_KEEP;
130 mDepthStencil.stencilBackPassDepthFail = GL_KEEP;
131 mDepthStencil.stencilBackPassDepthPass = GL_KEEP;
132
133 mStencilRef = 0;
134 mStencilBackRef = 0;
135
136 mSampleCoverage = false;
137 mSampleCoverageValue = 1.0f;
138 mSampleCoverageInvert = false;
139 mGenerateMipmapHint = GL_DONT_CARE;
140 mFragmentShaderDerivativeHint = GL_DONT_CARE;
141
Geoff Langf41a7152016-09-19 15:11:17 -0400142 mBindGeneratesResource = bindGeneratesResource;
143
Shannon Woods53a94a82014-06-24 15:20:36 -0400144 mLineWidth = 1.0f;
145
146 mViewport.x = 0;
147 mViewport.y = 0;
148 mViewport.width = 0;
149 mViewport.height = 0;
150 mNearZ = 0.0f;
151 mFarZ = 1.0f;
152
153 mBlend.colorMaskRed = true;
154 mBlend.colorMaskGreen = true;
155 mBlend.colorMaskBlue = true;
156 mBlend.colorMaskAlpha = true;
157
Geoff Lang76b10c92014-09-05 16:28:14 -0400158 mActiveSampler = 0;
159
Shannon Woods23e05002014-09-22 19:07:27 -0400160 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400161
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400162 mUniformBuffers.resize(caps.maxCombinedUniformBlocks);
163
Geoff Lang76b10c92014-09-05 16:28:14 -0400164 mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
165 mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
166 if (clientVersion >= 3)
Shannon Woods53a94a82014-06-24 15:20:36 -0400167 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400168 // TODO: These could also be enabled via extension
169 mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);
170 mSamplerTextures[GL_TEXTURE_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400171 }
Ian Ewellbda75592016-04-18 17:25:54 -0400172 if (extensions.eglImageExternal || extensions.eglStreamConsumerExternal)
173 {
174 mSamplerTextures[GL_TEXTURE_EXTERNAL_OES].resize(caps.maxCombinedTextureImageUnits);
175 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400176
Geoff Lang76b10c92014-09-05 16:28:14 -0400177 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400178
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500179 mActiveQueries[GL_ANY_SAMPLES_PASSED].set(nullptr);
180 mActiveQueries[GL_ANY_SAMPLES_PASSED_CONSERVATIVE].set(nullptr);
181 mActiveQueries[GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN].set(nullptr);
182 mActiveQueries[GL_TIME_ELAPSED_EXT].set(nullptr);
Geoff Lang2b4ce802016-04-28 13:34:50 -0400183 mActiveQueries[GL_COMMANDS_COMPLETED_CHROMIUM].set(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400184
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500185 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400186
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500187 mReadFramebuffer = nullptr;
188 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500189
190 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500191
192 mDebug.setOutputEnabled(debug);
193 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300194
195 if (extensions.framebufferMultisample)
196 {
197 mMultiSampling = true;
198 mSampleAlphaToOne = false;
199 }
Sami Väisänena797e062016-05-12 15:23:40 +0300200
201 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300202
203 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
204 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
205 mPathStencilFunc = GL_ALWAYS;
206 mPathStencilRef = 0;
207 mPathStencilMask = std::numeric_limits<GLuint>::max();
Shannon Woods53a94a82014-06-24 15:20:36 -0400208}
209
Geoff Lang76b10c92014-09-05 16:28:14 -0400210void State::reset()
Shannon Woods53a94a82014-06-24 15:20:36 -0400211{
Geoff Lang76b10c92014-09-05 16:28:14 -0400212 for (TextureBindingMap::iterator bindingVec = mSamplerTextures.begin(); bindingVec != mSamplerTextures.end(); bindingVec++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400213 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400214 TextureBindingVector &textureVector = bindingVec->second;
215 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400216 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400217 textureVector[textureIdx].set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400218 }
219 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400220 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
221 {
222 mSamplers[samplerIdx].set(NULL);
223 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400224
Shannon Woods53a94a82014-06-24 15:20:36 -0400225 mArrayBuffer.set(NULL);
226 mRenderbuffer.set(NULL);
227
Geoff Lang7dd2e102014-11-10 15:19:26 -0500228 if (mProgram)
229 {
230 mProgram->release();
231 }
232 mProgram = NULL;
233
Shannon Woods53a94a82014-06-24 15:20:36 -0400234 mTransformFeedback.set(NULL);
235
236 for (State::ActiveQueryMap::iterator i = mActiveQueries.begin(); i != mActiveQueries.end(); i++)
237 {
238 i->second.set(NULL);
239 }
240
241 mGenericUniformBuffer.set(NULL);
Shannon Woods8299bb02014-09-26 18:55:43 -0400242 for (BufferVector::iterator bufItr = mUniformBuffers.begin(); bufItr != mUniformBuffers.end(); ++bufItr)
Shannon Woods53a94a82014-06-24 15:20:36 -0400243 {
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400244 bufItr->set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400245 }
246
Shannon Woods53a94a82014-06-24 15:20:36 -0400247 mCopyReadBuffer.set(NULL);
248 mCopyWriteBuffer.set(NULL);
249
250 mPack.pixelBuffer.set(NULL);
251 mUnpack.pixelBuffer.set(NULL);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500252
253 mProgram = NULL;
Jamie Madill1b94d432015-08-07 13:23:23 -0400254
Sami Väisänene45e53b2016-05-25 10:36:04 +0300255 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
256 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
257 mPathStencilFunc = GL_ALWAYS;
258 mPathStencilRef = 0;
259 mPathStencilMask = std::numeric_limits<GLuint>::max();
260
Jamie Madill1b94d432015-08-07 13:23:23 -0400261 // TODO(jmadill): Is this necessary?
262 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400263}
264
265const RasterizerState &State::getRasterizerState() const
266{
267 return mRasterizer;
268}
269
270const BlendState &State::getBlendState() const
271{
272 return mBlend;
273}
274
275const DepthStencilState &State::getDepthStencilState() const
276{
277 return mDepthStencil;
278}
279
Jamie Madillf75ab352015-03-16 10:46:52 -0400280void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400281{
282 mColorClearValue.red = red;
283 mColorClearValue.green = green;
284 mColorClearValue.blue = blue;
285 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400286 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400287}
288
Jamie Madillf75ab352015-03-16 10:46:52 -0400289void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400290{
291 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400292 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400293}
294
Jamie Madillf75ab352015-03-16 10:46:52 -0400295void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400296{
297 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400298 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400299}
300
Shannon Woods53a94a82014-06-24 15:20:36 -0400301void State::setColorMask(bool red, bool green, bool blue, bool alpha)
302{
303 mBlend.colorMaskRed = red;
304 mBlend.colorMaskGreen = green;
305 mBlend.colorMaskBlue = blue;
306 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400307 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400308}
309
310void State::setDepthMask(bool mask)
311{
312 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400313 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400314}
315
316bool State::isRasterizerDiscardEnabled() const
317{
318 return mRasterizer.rasterizerDiscard;
319}
320
321void State::setRasterizerDiscard(bool enabled)
322{
323 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400324 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400325}
326
327bool State::isCullFaceEnabled() const
328{
329 return mRasterizer.cullFace;
330}
331
332void State::setCullFace(bool enabled)
333{
334 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400335 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400336}
337
338void State::setCullMode(GLenum mode)
339{
340 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400341 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400342}
343
344void State::setFrontFace(GLenum front)
345{
346 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400347 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400348}
349
350bool State::isDepthTestEnabled() const
351{
352 return mDepthStencil.depthTest;
353}
354
355void State::setDepthTest(bool enabled)
356{
357 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400358 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400359}
360
361void State::setDepthFunc(GLenum depthFunc)
362{
363 mDepthStencil.depthFunc = depthFunc;
Jamie Madill1b94d432015-08-07 13:23:23 -0400364 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400365}
366
367void State::setDepthRange(float zNear, float zFar)
368{
369 mNearZ = zNear;
370 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400371 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400372}
373
Geoff Langd42f5b82015-04-16 14:03:29 -0400374float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400375{
Geoff Langd42f5b82015-04-16 14:03:29 -0400376 return mNearZ;
377}
378
379float State::getFarPlane() const
380{
381 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400382}
383
384bool State::isBlendEnabled() const
385{
386 return mBlend.blend;
387}
388
389void State::setBlend(bool enabled)
390{
391 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400392 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400393}
394
395void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
396{
397 mBlend.sourceBlendRGB = sourceRGB;
398 mBlend.destBlendRGB = destRGB;
399 mBlend.sourceBlendAlpha = sourceAlpha;
400 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400401 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400402}
403
404void State::setBlendColor(float red, float green, float blue, float alpha)
405{
406 mBlendColor.red = red;
407 mBlendColor.green = green;
408 mBlendColor.blue = blue;
409 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400410 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400411}
412
413void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
414{
415 mBlend.blendEquationRGB = rgbEquation;
416 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400417 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400418}
419
420const ColorF &State::getBlendColor() const
421{
422 return mBlendColor;
423}
424
425bool State::isStencilTestEnabled() const
426{
427 return mDepthStencil.stencilTest;
428}
429
430void State::setStencilTest(bool enabled)
431{
432 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400433 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400434}
435
436void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
437{
438 mDepthStencil.stencilFunc = stencilFunc;
439 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
440 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400441 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400442}
443
444void State::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
445{
446 mDepthStencil.stencilBackFunc = stencilBackFunc;
447 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
448 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400449 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400450}
451
452void State::setStencilWritemask(GLuint stencilWritemask)
453{
454 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400455 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400456}
457
458void State::setStencilBackWritemask(GLuint stencilBackWritemask)
459{
460 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400461 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400462}
463
464void State::setStencilOperations(GLenum stencilFail, GLenum stencilPassDepthFail, GLenum stencilPassDepthPass)
465{
466 mDepthStencil.stencilFail = stencilFail;
467 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
468 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400469 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400470}
471
472void State::setStencilBackOperations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass)
473{
474 mDepthStencil.stencilBackFail = stencilBackFail;
475 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
476 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400477 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400478}
479
480GLint State::getStencilRef() const
481{
482 return mStencilRef;
483}
484
485GLint State::getStencilBackRef() const
486{
487 return mStencilBackRef;
488}
489
490bool State::isPolygonOffsetFillEnabled() const
491{
492 return mRasterizer.polygonOffsetFill;
493}
494
495void State::setPolygonOffsetFill(bool enabled)
496{
Jamie Madill1b94d432015-08-07 13:23:23 -0400497 mRasterizer.polygonOffsetFill = enabled;
498 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400499}
500
501void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
502{
503 // An application can pass NaN values here, so handle this gracefully
504 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
505 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400506 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400507}
508
509bool State::isSampleAlphaToCoverageEnabled() const
510{
511 return mBlend.sampleAlphaToCoverage;
512}
513
514void State::setSampleAlphaToCoverage(bool enabled)
515{
516 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400517 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400518}
519
520bool State::isSampleCoverageEnabled() const
521{
522 return mSampleCoverage;
523}
524
525void State::setSampleCoverage(bool enabled)
526{
527 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400528 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400529}
530
531void State::setSampleCoverageParams(GLclampf value, bool invert)
532{
533 mSampleCoverageValue = value;
534 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400535 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400536}
537
Geoff Lang0fbb6002015-04-16 11:11:53 -0400538GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400539{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400540 return mSampleCoverageValue;
541}
Shannon Woods53a94a82014-06-24 15:20:36 -0400542
Geoff Lang0fbb6002015-04-16 11:11:53 -0400543bool State::getSampleCoverageInvert() const
544{
545 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400546}
547
Sami Väisänen74c23472016-05-09 17:30:30 +0300548void State::setSampleAlphaToOne(bool enabled)
549{
550 mSampleAlphaToOne = enabled;
551 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
552}
553
554bool State::isSampleAlphaToOneEnabled() const
555{
556 return mSampleAlphaToOne;
557}
558
559void State::setMultisampling(bool enabled)
560{
561 mMultiSampling = enabled;
562 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
563}
564
565bool State::isMultisamplingEnabled() const
566{
567 return mMultiSampling;
568}
569
Shannon Woods53a94a82014-06-24 15:20:36 -0400570bool State::isScissorTestEnabled() const
571{
572 return mScissorTest;
573}
574
575void State::setScissorTest(bool enabled)
576{
577 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400578 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400579}
580
581void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
582{
583 mScissor.x = x;
584 mScissor.y = y;
585 mScissor.width = width;
586 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400587 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400588}
589
590const Rectangle &State::getScissor() const
591{
592 return mScissor;
593}
594
595bool State::isDitherEnabled() const
596{
597 return mBlend.dither;
598}
599
600void State::setDither(bool enabled)
601{
602 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400603 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400604}
605
Jamie Madillb4b53c52015-02-03 15:22:48 -0500606bool State::isPrimitiveRestartEnabled() const
607{
608 return mPrimitiveRestart;
609}
610
611void State::setPrimitiveRestart(bool enabled)
612{
613 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400614 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500615}
616
Shannon Woods53a94a82014-06-24 15:20:36 -0400617void State::setEnableFeature(GLenum feature, bool enabled)
618{
619 switch (feature)
620 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300621 case GL_MULTISAMPLE_EXT: setMultisampling(enabled); break;
622 case GL_SAMPLE_ALPHA_TO_ONE_EXT: setSampleAlphaToOne(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400623 case GL_CULL_FACE: setCullFace(enabled); break;
624 case GL_POLYGON_OFFSET_FILL: setPolygonOffsetFill(enabled); break;
625 case GL_SAMPLE_ALPHA_TO_COVERAGE: setSampleAlphaToCoverage(enabled); break;
626 case GL_SAMPLE_COVERAGE: setSampleCoverage(enabled); break;
627 case GL_SCISSOR_TEST: setScissorTest(enabled); break;
628 case GL_STENCIL_TEST: setStencilTest(enabled); break;
629 case GL_DEPTH_TEST: setDepthTest(enabled); break;
630 case GL_BLEND: setBlend(enabled); break;
631 case GL_DITHER: setDither(enabled); break;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500632 case GL_PRIMITIVE_RESTART_FIXED_INDEX: setPrimitiveRestart(enabled); break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400633 case GL_RASTERIZER_DISCARD: setRasterizerDiscard(enabled); break;
Geoff Lang70d0f492015-12-10 17:45:46 -0500634 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
635 mDebug.setOutputSynchronous(enabled);
636 break;
637 case GL_DEBUG_OUTPUT:
638 mDebug.setOutputEnabled(enabled);
639 break;
Shannon Woods53a94a82014-06-24 15:20:36 -0400640 default: UNREACHABLE();
641 }
642}
643
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700644bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400645{
646 switch (feature)
647 {
Sami Väisänen74c23472016-05-09 17:30:30 +0300648 case GL_MULTISAMPLE_EXT: return isMultisamplingEnabled();
649 case GL_SAMPLE_ALPHA_TO_ONE_EXT: return isSampleAlphaToOneEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400650 case GL_CULL_FACE: return isCullFaceEnabled();
651 case GL_POLYGON_OFFSET_FILL: return isPolygonOffsetFillEnabled();
652 case GL_SAMPLE_ALPHA_TO_COVERAGE: return isSampleAlphaToCoverageEnabled();
653 case GL_SAMPLE_COVERAGE: return isSampleCoverageEnabled();
654 case GL_SCISSOR_TEST: return isScissorTestEnabled();
655 case GL_STENCIL_TEST: return isStencilTestEnabled();
656 case GL_DEPTH_TEST: return isDepthTestEnabled();
657 case GL_BLEND: return isBlendEnabled();
658 case GL_DITHER: return isDitherEnabled();
Jamie Madillb4b53c52015-02-03 15:22:48 -0500659 case GL_PRIMITIVE_RESTART_FIXED_INDEX: return isPrimitiveRestartEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400660 case GL_RASTERIZER_DISCARD: return isRasterizerDiscardEnabled();
Geoff Lang70d0f492015-12-10 17:45:46 -0500661 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
662 return mDebug.isOutputSynchronous();
663 case GL_DEBUG_OUTPUT:
664 return mDebug.isOutputEnabled();
Geoff Langf41a7152016-09-19 15:11:17 -0400665 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
666 return isBindGeneratesResourceEnabled();
Shannon Woods53a94a82014-06-24 15:20:36 -0400667 default: UNREACHABLE(); return false;
668 }
669}
670
671void State::setLineWidth(GLfloat width)
672{
673 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400674 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400675}
676
Geoff Lang4b3f4162015-04-16 13:22:05 -0400677float State::getLineWidth() const
678{
679 return mLineWidth;
680}
681
Shannon Woods53a94a82014-06-24 15:20:36 -0400682void State::setGenerateMipmapHint(GLenum hint)
683{
684 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400685 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400686}
687
688void State::setFragmentShaderDerivativeHint(GLenum hint)
689{
690 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400691 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400692 // TODO: Propagate the hint to shader translator so we can write
693 // ddx, ddx_coarse, or ddx_fine depending on the hint.
694 // Ignore for now. It is valid for implementations to ignore hint.
695}
696
Geoff Langf41a7152016-09-19 15:11:17 -0400697bool State::isBindGeneratesResourceEnabled() const
698{
699 return mBindGeneratesResource;
700}
701
Shannon Woods53a94a82014-06-24 15:20:36 -0400702void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
703{
704 mViewport.x = x;
705 mViewport.y = y;
706 mViewport.width = width;
707 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400708 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400709}
710
711const Rectangle &State::getViewport() const
712{
713 return mViewport;
714}
715
716void State::setActiveSampler(unsigned int active)
717{
718 mActiveSampler = active;
719}
720
721unsigned int State::getActiveSampler() const
722{
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700723 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -0400724}
725
Geoff Lang76b10c92014-09-05 16:28:14 -0400726void State::setSamplerTexture(GLenum type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400727{
Geoff Lang76b10c92014-09-05 16:28:14 -0400728 mSamplerTextures[type][mActiveSampler].set(texture);
Shannon Woods53a94a82014-06-24 15:20:36 -0400729}
730
Jamie Madillc29968b2016-01-20 11:17:23 -0500731Texture *State::getTargetTexture(GLenum target) const
732{
733 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), target);
734}
735
Geoff Lang76b10c92014-09-05 16:28:14 -0400736Texture *State::getSamplerTexture(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400737{
Jamie Madill5864ac22015-01-12 14:43:07 -0500738 const auto it = mSamplerTextures.find(type);
739 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400740 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500741 return it->second[sampler].get();
Shannon Woods53a94a82014-06-24 15:20:36 -0400742}
743
Geoff Lang76b10c92014-09-05 16:28:14 -0400744GLuint State::getSamplerTextureId(unsigned int sampler, GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400745{
Jamie Madill5864ac22015-01-12 14:43:07 -0500746 const auto it = mSamplerTextures.find(type);
747 ASSERT(it != mSamplerTextures.end());
Jamie Madill3d3d2f22015-09-23 16:47:51 -0400748 ASSERT(sampler < it->second.size());
Jamie Madill5864ac22015-01-12 14:43:07 -0500749 return it->second[sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -0400750}
751
Jamie Madille6382c32014-11-07 15:05:26 -0500752void State::detachTexture(const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400753{
754 // Textures have a detach method on State rather than a simple
755 // removeBinding, because the zero/null texture objects are managed
756 // separately, and don't have to go through the Context's maps or
757 // the ResourceManager.
758
759 // [OpenGL ES 2.0.24] section 3.8 page 84:
760 // If a texture object is deleted, it is as if all texture units which are bound to that texture object are
761 // rebound to texture object zero
762
Corentin Walleza2257da2016-04-19 16:43:12 -0400763 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400764 {
Corentin Walleza2257da2016-04-19 16:43:12 -0400765 GLenum textureType = bindingVec.first;
766 TextureBindingVector &textureVector = bindingVec.second;
Geoff Lang76b10c92014-09-05 16:28:14 -0400767 for (size_t textureIdx = 0; textureIdx < textureVector.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400768 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400769 BindingPointer<Texture> &binding = textureVector[textureIdx];
770 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -0400771 {
Jamie Madill5864ac22015-01-12 14:43:07 -0500772 auto it = zeroTextures.find(textureType);
773 ASSERT(it != zeroTextures.end());
Jamie Madille6382c32014-11-07 15:05:26 -0500774 // Zero textures are the "default" textures instead of NULL
Jamie Madill5864ac22015-01-12 14:43:07 -0500775 binding.set(it->second.get());
Shannon Woods53a94a82014-06-24 15:20:36 -0400776 }
777 }
778 }
779
780 // [OpenGL ES 2.0.24] section 4.4 page 112:
781 // If a texture object is deleted while its image is attached to the currently bound framebuffer, then it is
782 // as if Texture2DAttachment had been called, with a texture of 0, for each attachment point to which this
783 // image was attached in the currently bound framebuffer.
784
785 if (mReadFramebuffer)
786 {
787 mReadFramebuffer->detachTexture(texture);
788 }
789
790 if (mDrawFramebuffer)
791 {
792 mDrawFramebuffer->detachTexture(texture);
793 }
794}
795
Jamie Madille6382c32014-11-07 15:05:26 -0500796void State::initializeZeroTextures(const TextureMap &zeroTextures)
797{
798 for (const auto &zeroTexture : zeroTextures)
799 {
800 auto &samplerTextureArray = mSamplerTextures[zeroTexture.first];
801
802 for (size_t textureUnit = 0; textureUnit < samplerTextureArray.size(); ++textureUnit)
803 {
804 samplerTextureArray[textureUnit].set(zeroTexture.second.get());
805 }
806 }
807}
808
Shannon Woods53a94a82014-06-24 15:20:36 -0400809void State::setSamplerBinding(GLuint textureUnit, Sampler *sampler)
810{
811 mSamplers[textureUnit].set(sampler);
812}
813
814GLuint State::getSamplerId(GLuint textureUnit) const
815{
Geoff Lang76b10c92014-09-05 16:28:14 -0400816 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -0400817 return mSamplers[textureUnit].id();
818}
819
820Sampler *State::getSampler(GLuint textureUnit) const
821{
822 return mSamplers[textureUnit].get();
823}
824
825void State::detachSampler(GLuint sampler)
826{
827 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
828 // If a sampler object that is currently bound to one or more texture units is
829 // deleted, it is as though BindSampler is called once for each texture unit to
830 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Geoff Lang76b10c92014-09-05 16:28:14 -0400831 for (size_t textureUnit = 0; textureUnit < mSamplers.size(); textureUnit++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400832 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400833 BindingPointer<Sampler> &samplerBinding = mSamplers[textureUnit];
834 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -0400835 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400836 samplerBinding.set(NULL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400837 }
838 }
839}
840
841void State::setRenderbufferBinding(Renderbuffer *renderbuffer)
842{
843 mRenderbuffer.set(renderbuffer);
844}
845
846GLuint State::getRenderbufferId() const
847{
848 return mRenderbuffer.id();
849}
850
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700851Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400852{
853 return mRenderbuffer.get();
854}
855
856void State::detachRenderbuffer(GLuint renderbuffer)
857{
858 // [OpenGL ES 2.0.24] section 4.4 page 109:
859 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though BindRenderbuffer
860 // had been executed with the target RENDERBUFFER and name of zero.
861
862 if (mRenderbuffer.id() == renderbuffer)
863 {
864 mRenderbuffer.set(NULL);
865 }
866
867 // [OpenGL ES 2.0.24] section 4.4 page 111:
868 // If a renderbuffer object is deleted while its image is attached to the currently bound framebuffer,
869 // then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of 0, for each attachment
870 // point to which this image was attached in the currently bound framebuffer.
871
872 Framebuffer *readFramebuffer = mReadFramebuffer;
873 Framebuffer *drawFramebuffer = mDrawFramebuffer;
874
875 if (readFramebuffer)
876 {
877 readFramebuffer->detachRenderbuffer(renderbuffer);
878 }
879
880 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
881 {
882 drawFramebuffer->detachRenderbuffer(renderbuffer);
883 }
884
885}
886
887void State::setReadFramebufferBinding(Framebuffer *framebuffer)
888{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500889 if (mReadFramebuffer == framebuffer)
890 return;
891
Shannon Woods53a94a82014-06-24 15:20:36 -0400892 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500893 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
894
895 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
896 {
897 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
898 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400899}
900
901void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
902{
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500903 if (mDrawFramebuffer == framebuffer)
904 return;
905
Shannon Woods53a94a82014-06-24 15:20:36 -0400906 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500907 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
908
909 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
910 {
911 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
912 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400913}
914
915Framebuffer *State::getTargetFramebuffer(GLenum target) const
916{
917 switch (target)
918 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500919 case GL_READ_FRAMEBUFFER_ANGLE:
920 return mReadFramebuffer;
921 case GL_DRAW_FRAMEBUFFER_ANGLE:
922 case GL_FRAMEBUFFER:
923 return mDrawFramebuffer;
924 default:
925 UNREACHABLE();
926 return NULL;
Shannon Woods53a94a82014-06-24 15:20:36 -0400927 }
928}
929
Jamie Madill51f40ec2016-06-15 14:06:00 -0400930Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400931{
932 return mReadFramebuffer;
933}
934
Jamie Madill51f40ec2016-06-15 14:06:00 -0400935Framebuffer *State::getDrawFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400936{
937 return mDrawFramebuffer;
938}
939
940bool State::removeReadFramebufferBinding(GLuint framebuffer)
941{
Jamie Madill77a72f62015-04-14 11:18:32 -0400942 if (mReadFramebuffer != nullptr &&
943 mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400944 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500945 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400946 return true;
947 }
948
949 return false;
950}
951
952bool State::removeDrawFramebufferBinding(GLuint framebuffer)
953{
Jamie Madill77a72f62015-04-14 11:18:32 -0400954 if (mReadFramebuffer != nullptr &&
955 mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -0400956 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -0500957 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400958 return true;
959 }
960
961 return false;
962}
963
964void State::setVertexArrayBinding(VertexArray *vertexArray)
965{
966 mVertexArray = vertexArray;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000967 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500968
969 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
970 {
971 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
972 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400973}
974
975GLuint State::getVertexArrayId() const
976{
977 ASSERT(mVertexArray != NULL);
978 return mVertexArray->id();
979}
980
981VertexArray *State::getVertexArray() const
982{
983 ASSERT(mVertexArray != NULL);
984 return mVertexArray;
985}
986
987bool State::removeVertexArrayBinding(GLuint vertexArray)
988{
989 if (mVertexArray->id() == vertexArray)
990 {
991 mVertexArray = NULL;
Jamie Madill0b9e9032015-08-17 11:51:52 +0000992 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -0500993 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -0400994 return true;
995 }
996
997 return false;
998}
999
Geoff Lang7dd2e102014-11-10 15:19:26 -05001000void State::setProgram(Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001001{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001002 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001003 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001004 if (mProgram)
1005 {
1006 mProgram->release();
1007 }
1008
1009 mProgram = newProgram;
1010
1011 if (mProgram)
1012 {
1013 newProgram->addRef();
1014 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001015 }
1016}
1017
Geoff Lang7dd2e102014-11-10 15:19:26 -05001018Program *State::getProgram() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001019{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001020 return mProgram;
Shannon Woods53a94a82014-06-24 15:20:36 -04001021}
1022
1023void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback)
1024{
1025 mTransformFeedback.set(transformFeedback);
1026}
1027
1028TransformFeedback *State::getCurrentTransformFeedback() const
1029{
1030 return mTransformFeedback.get();
1031}
1032
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001033bool State::isTransformFeedbackActiveUnpaused() const
1034{
1035 gl::TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001036 return curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused();
Gregoire Payen de La Garanderie52742022015-02-04 14:55:39 +00001037}
1038
Corentin Walleza2257da2016-04-19 16:43:12 -04001039bool State::removeTransformFeedbackBinding(GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001040{
1041 if (mTransformFeedback.id() == transformFeedback)
1042 {
Corentin Walleza2257da2016-04-19 16:43:12 -04001043 mTransformFeedback.set(nullptr);
1044 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001045 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001046
1047 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001048}
1049
Olli Etuahobbf1c102016-06-28 13:31:33 +03001050bool State::isQueryActive(const GLenum type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001051{
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001052 for (auto &iter : mActiveQueries)
Shannon Woods53a94a82014-06-24 15:20:36 -04001053 {
Olli Etuahobbf1c102016-06-28 13:31:33 +03001054 const Query *query = iter.second.get();
1055 if (query != nullptr && ActiveQueryType(query->getType()) == ActiveQueryType(type))
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001056 {
1057 return true;
1058 }
1059 }
1060
1061 return false;
1062}
1063
1064bool State::isQueryActive(Query *query) const
1065{
1066 for (auto &iter : mActiveQueries)
1067 {
1068 if (iter.second.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001069 {
1070 return true;
1071 }
1072 }
1073
1074 return false;
1075}
1076
1077void State::setActiveQuery(GLenum target, Query *query)
1078{
1079 mActiveQueries[target].set(query);
1080}
1081
1082GLuint State::getActiveQueryId(GLenum target) const
1083{
1084 const Query *query = getActiveQuery(target);
1085 return (query ? query->id() : 0u);
1086}
1087
1088Query *State::getActiveQuery(GLenum target) const
1089{
Jamie Madill5864ac22015-01-12 14:43:07 -05001090 const auto it = mActiveQueries.find(target);
Shannon Woods53a94a82014-06-24 15:20:36 -04001091
Jamie Madill5864ac22015-01-12 14:43:07 -05001092 // All query types should already exist in the activeQueries map
1093 ASSERT(it != mActiveQueries.end());
1094
1095 return it->second.get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001096}
1097
1098void State::setArrayBufferBinding(Buffer *buffer)
1099{
1100 mArrayBuffer.set(buffer);
1101}
1102
1103GLuint State::getArrayBufferId() const
1104{
1105 return mArrayBuffer.id();
1106}
1107
Shannon Woods53a94a82014-06-24 15:20:36 -04001108void State::setGenericUniformBufferBinding(Buffer *buffer)
1109{
1110 mGenericUniformBuffer.set(buffer);
1111}
1112
1113void State::setIndexedUniformBufferBinding(GLuint index, Buffer *buffer, GLintptr offset, GLsizeiptr size)
1114{
1115 mUniformBuffers[index].set(buffer, offset, size);
1116}
1117
Geoff Lang5d124a62015-09-15 13:03:27 -04001118const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001119{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001120 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001121 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001122}
1123
Shannon Woods53a94a82014-06-24 15:20:36 -04001124void State::setCopyReadBufferBinding(Buffer *buffer)
1125{
1126 mCopyReadBuffer.set(buffer);
1127}
1128
1129void State::setCopyWriteBufferBinding(Buffer *buffer)
1130{
1131 mCopyWriteBuffer.set(buffer);
1132}
1133
1134void State::setPixelPackBufferBinding(Buffer *buffer)
1135{
1136 mPack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001137 mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001138}
1139
1140void State::setPixelUnpackBufferBinding(Buffer *buffer)
1141{
1142 mUnpack.pixelBuffer.set(buffer);
Corentin Wallezbbd663a2016-04-20 17:49:17 -04001143 mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001144}
1145
1146Buffer *State::getTargetBuffer(GLenum target) const
1147{
1148 switch (target)
1149 {
1150 case GL_ARRAY_BUFFER: return mArrayBuffer.get();
1151 case GL_COPY_READ_BUFFER: return mCopyReadBuffer.get();
1152 case GL_COPY_WRITE_BUFFER: return mCopyWriteBuffer.get();
Jamie Madill8e344942015-07-09 14:22:07 -04001153 case GL_ELEMENT_ARRAY_BUFFER: return getVertexArray()->getElementArrayBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001154 case GL_PIXEL_PACK_BUFFER: return mPack.pixelBuffer.get();
1155 case GL_PIXEL_UNPACK_BUFFER: return mUnpack.pixelBuffer.get();
Geoff Lang045536b2015-03-27 15:17:18 -04001156 case GL_TRANSFORM_FEEDBACK_BUFFER: return mTransformFeedback->getGenericBuffer().get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001157 case GL_UNIFORM_BUFFER: return mGenericUniformBuffer.get();
1158 default: UNREACHABLE(); return NULL;
1159 }
1160}
1161
Yuly Novikov5807a532015-12-03 13:01:22 -05001162void State::detachBuffer(GLuint bufferName)
1163{
1164 BindingPointer<Buffer> *buffers[] = {&mArrayBuffer, &mCopyReadBuffer,
1165 &mCopyWriteBuffer, &mPack.pixelBuffer,
1166 &mUnpack.pixelBuffer, &mGenericUniformBuffer};
1167 for (auto buffer : buffers)
1168 {
1169 if (buffer->id() == bufferName)
1170 {
1171 buffer->set(nullptr);
1172 }
1173 }
1174
1175 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1176 if (curTransformFeedback)
1177 {
1178 curTransformFeedback->detachBuffer(bufferName);
1179 }
1180
1181 getVertexArray()->detachBuffer(bufferName);
1182}
1183
Shannon Woods53a94a82014-06-24 15:20:36 -04001184void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1185{
1186 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001187 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001188}
1189
1190void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1191{
Shannon Woods23e05002014-09-22 19:07:27 -04001192 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001193 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001194 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001195}
1196
1197void State::setVertexAttribu(GLuint index, const GLuint values[4])
1198{
Shannon Woods23e05002014-09-22 19:07:27 -04001199 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001200 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001201 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001202}
1203
1204void State::setVertexAttribi(GLuint index, const GLint values[4])
1205{
Shannon Woods23e05002014-09-22 19:07:27 -04001206 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001207 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madill1e0bc3a2015-08-11 08:12:21 -04001208 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUE_0 + index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001209}
1210
Jamie Madill0b9e9032015-08-17 11:51:52 +00001211void State::setVertexAttribState(unsigned int attribNum,
1212 Buffer *boundBuffer,
1213 GLint size,
1214 GLenum type,
1215 bool normalized,
1216 bool pureInteger,
1217 GLsizei stride,
1218 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001219{
1220 getVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001221 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001222}
1223
1224void State::setVertexAttribDivisor(GLuint index, GLuint divisor)
1225{
1226 getVertexArray()->setVertexAttribDivisor(index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001227 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001228}
1229
Shannon Woods53a94a82014-06-24 15:20:36 -04001230const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(unsigned int attribNum) const
1231{
Shannon Woods23e05002014-09-22 19:07:27 -04001232 ASSERT(static_cast<size_t>(attribNum) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001233 return mVertexAttribCurrentValues[attribNum];
1234}
1235
Shannon Woods53a94a82014-06-24 15:20:36 -04001236const void *State::getVertexAttribPointer(unsigned int attribNum) const
1237{
1238 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1239}
1240
1241void State::setPackAlignment(GLint alignment)
1242{
1243 mPack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001244 mDirtyBits.set(DIRTY_BIT_PACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001245}
1246
1247GLint State::getPackAlignment() const
1248{
1249 return mPack.alignment;
1250}
1251
1252void State::setPackReverseRowOrder(bool reverseRowOrder)
1253{
1254 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madill1b94d432015-08-07 13:23:23 -04001255 mDirtyBits.set(DIRTY_BIT_PACK_REVERSE_ROW_ORDER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001256}
1257
1258bool State::getPackReverseRowOrder() const
1259{
1260 return mPack.reverseRowOrder;
1261}
1262
Minmin Gongadff67b2015-10-14 10:34:45 -04001263void State::setPackRowLength(GLint rowLength)
1264{
1265 mPack.rowLength = rowLength;
1266 mDirtyBits.set(DIRTY_BIT_PACK_ROW_LENGTH);
1267}
1268
1269GLint State::getPackRowLength() const
1270{
1271 return mPack.rowLength;
1272}
1273
1274void State::setPackSkipRows(GLint skipRows)
1275{
1276 mPack.skipRows = skipRows;
1277 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_ROWS);
1278}
1279
1280GLint State::getPackSkipRows() const
1281{
1282 return mPack.skipRows;
1283}
1284
1285void State::setPackSkipPixels(GLint skipPixels)
1286{
1287 mPack.skipPixels = skipPixels;
1288 mDirtyBits.set(DIRTY_BIT_PACK_SKIP_PIXELS);
1289}
1290
1291GLint State::getPackSkipPixels() const
1292{
1293 return mPack.skipPixels;
1294}
1295
Shannon Woods53a94a82014-06-24 15:20:36 -04001296const PixelPackState &State::getPackState() const
1297{
1298 return mPack;
1299}
1300
Jamie Madill87de3622015-03-16 10:41:44 -04001301PixelPackState &State::getPackState()
1302{
1303 return mPack;
1304}
1305
Shannon Woods53a94a82014-06-24 15:20:36 -04001306void State::setUnpackAlignment(GLint alignment)
1307{
1308 mUnpack.alignment = alignment;
Jamie Madill1b94d432015-08-07 13:23:23 -04001309 mDirtyBits.set(DIRTY_BIT_UNPACK_ALIGNMENT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001310}
1311
1312GLint State::getUnpackAlignment() const
1313{
1314 return mUnpack.alignment;
1315}
1316
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001317void State::setUnpackRowLength(GLint rowLength)
1318{
1319 mUnpack.rowLength = rowLength;
Jamie Madill1b94d432015-08-07 13:23:23 -04001320 mDirtyBits.set(DIRTY_BIT_UNPACK_ROW_LENGTH);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001321}
1322
1323GLint State::getUnpackRowLength() const
1324{
1325 return mUnpack.rowLength;
1326}
1327
Minmin Gongadff67b2015-10-14 10:34:45 -04001328void State::setUnpackImageHeight(GLint imageHeight)
1329{
1330 mUnpack.imageHeight = imageHeight;
1331 mDirtyBits.set(DIRTY_BIT_UNPACK_IMAGE_HEIGHT);
1332}
1333
1334GLint State::getUnpackImageHeight() const
1335{
1336 return mUnpack.imageHeight;
1337}
1338
1339void State::setUnpackSkipImages(GLint skipImages)
1340{
1341 mUnpack.skipImages = skipImages;
1342 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_IMAGES);
1343}
1344
1345GLint State::getUnpackSkipImages() const
1346{
1347 return mUnpack.skipImages;
1348}
1349
1350void State::setUnpackSkipRows(GLint skipRows)
1351{
1352 mUnpack.skipRows = skipRows;
1353 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_ROWS);
1354}
1355
1356GLint State::getUnpackSkipRows() const
1357{
1358 return mUnpack.skipRows;
1359}
1360
1361void State::setUnpackSkipPixels(GLint skipPixels)
1362{
1363 mUnpack.skipPixels = skipPixels;
1364 mDirtyBits.set(DIRTY_BIT_UNPACK_SKIP_PIXELS);
1365}
1366
1367GLint State::getUnpackSkipPixels() const
1368{
1369 return mUnpack.skipPixels;
1370}
1371
Shannon Woods53a94a82014-06-24 15:20:36 -04001372const PixelUnpackState &State::getUnpackState() const
1373{
1374 return mUnpack;
1375}
1376
Jamie Madill67102f02015-03-16 10:41:42 -04001377PixelUnpackState &State::getUnpackState()
1378{
1379 return mUnpack;
1380}
1381
Geoff Lang70d0f492015-12-10 17:45:46 -05001382const Debug &State::getDebug() const
1383{
1384 return mDebug;
1385}
1386
1387Debug &State::getDebug()
1388{
1389 return mDebug;
1390}
1391
Sami Väisänena797e062016-05-12 15:23:40 +03001392void State::setCoverageModulation(GLenum components)
1393{
1394 mCoverageModulation = components;
1395 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1396}
1397
1398GLenum State::getCoverageModulation() const
1399{
1400 return mCoverageModulation;
1401}
1402
Sami Väisänene45e53b2016-05-25 10:36:04 +03001403void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1404{
1405 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1406 {
1407 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
1408 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_MV);
1409 }
1410 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1411 {
1412 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
1413 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ);
1414 }
1415 else
1416 {
1417 UNREACHABLE();
1418 }
1419}
1420
1421const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1422{
1423 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1424 {
1425 return mPathMatrixMV;
1426 }
1427 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1428 {
1429 return mPathMatrixProj;
1430 }
1431
1432 UNREACHABLE();
1433 return nullptr;
1434}
1435
1436void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1437{
1438 mPathStencilFunc = func;
1439 mPathStencilRef = ref;
1440 mPathStencilMask = mask;
1441 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING_STENCIL_STATE);
1442}
1443
1444GLenum State::getPathStencilFunc() const
1445{
1446 return mPathStencilFunc;
1447}
1448
1449GLint State::getPathStencilRef() const
1450{
1451 return mPathStencilRef;
1452}
1453
1454GLuint State::getPathStencilMask() const
1455{
1456 return mPathStencilMask;
1457}
1458
Shannon Woods53a94a82014-06-24 15:20:36 -04001459void State::getBooleanv(GLenum pname, GLboolean *params)
1460{
1461 switch (pname)
1462 {
1463 case GL_SAMPLE_COVERAGE_INVERT: *params = mSampleCoverageInvert; break;
1464 case GL_DEPTH_WRITEMASK: *params = mDepthStencil.depthMask; break;
1465 case GL_COLOR_WRITEMASK:
1466 params[0] = mBlend.colorMaskRed;
1467 params[1] = mBlend.colorMaskGreen;
1468 params[2] = mBlend.colorMaskBlue;
1469 params[3] = mBlend.colorMaskAlpha;
1470 break;
1471 case GL_CULL_FACE: *params = mRasterizer.cullFace; break;
1472 case GL_POLYGON_OFFSET_FILL: *params = mRasterizer.polygonOffsetFill; break;
1473 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mBlend.sampleAlphaToCoverage; break;
1474 case GL_SAMPLE_COVERAGE: *params = mSampleCoverage; break;
1475 case GL_SCISSOR_TEST: *params = mScissorTest; break;
1476 case GL_STENCIL_TEST: *params = mDepthStencil.stencilTest; break;
1477 case GL_DEPTH_TEST: *params = mDepthStencil.depthTest; break;
1478 case GL_BLEND: *params = mBlend.blend; break;
1479 case GL_DITHER: *params = mBlend.dither; break;
Geoff Langbb0a0bb2015-03-27 12:16:57 -04001480 case GL_TRANSFORM_FEEDBACK_ACTIVE: *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE; break;
1481 case GL_TRANSFORM_FEEDBACK_PAUSED: *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE; break;
Jamie Madille2cd53d2015-10-27 11:15:46 -04001482 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1483 *params = mPrimitiveRestart;
1484 break;
Geoff Langab831f02015-12-01 09:39:10 -05001485 case GL_RASTERIZER_DISCARD:
1486 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1487 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001488 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1489 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1490 break;
1491 case GL_DEBUG_OUTPUT:
1492 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1493 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001494 case GL_MULTISAMPLE_EXT:
1495 *params = mMultiSampling;
1496 break;
1497 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1498 *params = mSampleAlphaToOne;
1499 break;
Geoff Langf41a7152016-09-19 15:11:17 -04001500 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1501 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1502 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001503 default:
1504 UNREACHABLE();
1505 break;
1506 }
1507}
1508
1509void State::getFloatv(GLenum pname, GLfloat *params)
1510{
1511 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1512 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1513 // GetIntegerv as its native query function. As it would require conversion in any
1514 // case, this should make no difference to the calling application.
1515 switch (pname)
1516 {
1517 case GL_LINE_WIDTH: *params = mLineWidth; break;
1518 case GL_SAMPLE_COVERAGE_VALUE: *params = mSampleCoverageValue; break;
1519 case GL_DEPTH_CLEAR_VALUE: *params = mDepthClearValue; break;
1520 case GL_POLYGON_OFFSET_FACTOR: *params = mRasterizer.polygonOffsetFactor; break;
1521 case GL_POLYGON_OFFSET_UNITS: *params = mRasterizer.polygonOffsetUnits; break;
1522 case GL_DEPTH_RANGE:
1523 params[0] = mNearZ;
1524 params[1] = mFarZ;
1525 break;
1526 case GL_COLOR_CLEAR_VALUE:
1527 params[0] = mColorClearValue.red;
1528 params[1] = mColorClearValue.green;
1529 params[2] = mColorClearValue.blue;
1530 params[3] = mColorClearValue.alpha;
1531 break;
1532 case GL_BLEND_COLOR:
1533 params[0] = mBlendColor.red;
1534 params[1] = mBlendColor.green;
1535 params[2] = mBlendColor.blue;
1536 params[3] = mBlendColor.alpha;
1537 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001538 case GL_MULTISAMPLE_EXT:
1539 *params = static_cast<GLfloat>(mMultiSampling);
1540 break;
1541 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1542 *params = static_cast<GLfloat>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001543 case GL_COVERAGE_MODULATION_CHROMIUM:
Jamie Madille2e406c2016-06-02 13:04:10 -04001544 params[0] = static_cast<GLfloat>(mCoverageModulation);
1545 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001546 default:
1547 UNREACHABLE();
1548 break;
1549 }
1550}
1551
Jamie Madill9082b982016-04-27 15:21:51 -04001552void State::getIntegerv(const ContextState &data, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001553{
1554 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1555 {
1556 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04001557 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001558 Framebuffer *framebuffer = mDrawFramebuffer;
1559 *params = framebuffer->getDrawBufferState(colorAttachment);
1560 return;
1561 }
1562
1563 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1564 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1565 // GetIntegerv as its native query function. As it would require conversion in any
1566 // case, this should make no difference to the calling application. You may find it in
1567 // State::getFloatv.
1568 switch (pname)
1569 {
1570 case GL_ARRAY_BUFFER_BINDING: *params = mArrayBuffer.id(); break;
Jamie Madill8e344942015-07-09 14:22:07 -04001571 case GL_ELEMENT_ARRAY_BUFFER_BINDING: *params = getVertexArray()->getElementArrayBuffer().id(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001572 //case GL_FRAMEBUFFER_BINDING: // now equivalent to GL_DRAW_FRAMEBUFFER_BINDING_ANGLE
1573 case GL_DRAW_FRAMEBUFFER_BINDING_ANGLE: *params = mDrawFramebuffer->id(); break;
1574 case GL_READ_FRAMEBUFFER_BINDING_ANGLE: *params = mReadFramebuffer->id(); break;
1575 case GL_RENDERBUFFER_BINDING: *params = mRenderbuffer.id(); break;
1576 case GL_VERTEX_ARRAY_BINDING: *params = mVertexArray->id(); break;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001577 case GL_CURRENT_PROGRAM: *params = mProgram ? mProgram->id() : 0; break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001578 case GL_PACK_ALIGNMENT: *params = mPack.alignment; break;
1579 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mPack.reverseRowOrder; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001580 case GL_PACK_ROW_LENGTH:
1581 *params = mPack.rowLength;
1582 break;
1583 case GL_PACK_SKIP_ROWS:
1584 *params = mPack.skipRows;
1585 break;
1586 case GL_PACK_SKIP_PIXELS:
1587 *params = mPack.skipPixels;
1588 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001589 case GL_UNPACK_ALIGNMENT: *params = mUnpack.alignment; break;
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001590 case GL_UNPACK_ROW_LENGTH: *params = mUnpack.rowLength; break;
Minmin Gongadff67b2015-10-14 10:34:45 -04001591 case GL_UNPACK_IMAGE_HEIGHT:
1592 *params = mUnpack.imageHeight;
1593 break;
1594 case GL_UNPACK_SKIP_IMAGES:
1595 *params = mUnpack.skipImages;
1596 break;
1597 case GL_UNPACK_SKIP_ROWS:
1598 *params = mUnpack.skipRows;
1599 break;
1600 case GL_UNPACK_SKIP_PIXELS:
1601 *params = mUnpack.skipPixels;
1602 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001603 case GL_GENERATE_MIPMAP_HINT: *params = mGenerateMipmapHint; break;
1604 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mFragmentShaderDerivativeHint; break;
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001605 case GL_ACTIVE_TEXTURE:
1606 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
1607 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001608 case GL_STENCIL_FUNC: *params = mDepthStencil.stencilFunc; break;
1609 case GL_STENCIL_REF: *params = mStencilRef; break;
1610 case GL_STENCIL_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilMask); break;
1611 case GL_STENCIL_BACK_FUNC: *params = mDepthStencil.stencilBackFunc; break;
1612 case GL_STENCIL_BACK_REF: *params = mStencilBackRef; break;
1613 case GL_STENCIL_BACK_VALUE_MASK: *params = clampToInt(mDepthStencil.stencilBackMask); break;
1614 case GL_STENCIL_FAIL: *params = mDepthStencil.stencilFail; break;
1615 case GL_STENCIL_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilPassDepthFail; break;
1616 case GL_STENCIL_PASS_DEPTH_PASS: *params = mDepthStencil.stencilPassDepthPass; break;
1617 case GL_STENCIL_BACK_FAIL: *params = mDepthStencil.stencilBackFail; break;
1618 case GL_STENCIL_BACK_PASS_DEPTH_FAIL: *params = mDepthStencil.stencilBackPassDepthFail; break;
1619 case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mDepthStencil.stencilBackPassDepthPass; break;
1620 case GL_DEPTH_FUNC: *params = mDepthStencil.depthFunc; break;
1621 case GL_BLEND_SRC_RGB: *params = mBlend.sourceBlendRGB; break;
1622 case GL_BLEND_SRC_ALPHA: *params = mBlend.sourceBlendAlpha; break;
1623 case GL_BLEND_DST_RGB: *params = mBlend.destBlendRGB; break;
1624 case GL_BLEND_DST_ALPHA: *params = mBlend.destBlendAlpha; break;
1625 case GL_BLEND_EQUATION_RGB: *params = mBlend.blendEquationRGB; break;
1626 case GL_BLEND_EQUATION_ALPHA: *params = mBlend.blendEquationAlpha; break;
1627 case GL_STENCIL_WRITEMASK: *params = clampToInt(mDepthStencil.stencilWritemask); break;
1628 case GL_STENCIL_BACK_WRITEMASK: *params = clampToInt(mDepthStencil.stencilBackWritemask); break;
1629 case GL_STENCIL_CLEAR_VALUE: *params = mStencilClearValue; break;
Geoff Langbce529e2014-12-01 12:48:41 -05001630 case GL_IMPLEMENTATION_COLOR_READ_TYPE: *params = mReadFramebuffer->getImplementationColorReadType(); break;
1631 case GL_IMPLEMENTATION_COLOR_READ_FORMAT: *params = mReadFramebuffer->getImplementationColorReadFormat(); break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001632 case GL_SAMPLE_BUFFERS:
1633 case GL_SAMPLES:
1634 {
1635 gl::Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang748f74e2014-12-01 11:25:34 -05001636 if (framebuffer->checkStatus(data) == GL_FRAMEBUFFER_COMPLETE)
Shannon Woods53a94a82014-06-24 15:20:36 -04001637 {
1638 switch (pname)
1639 {
1640 case GL_SAMPLE_BUFFERS:
Jamie Madill48faf802014-11-06 15:27:22 -05001641 if (framebuffer->getSamples(data) != 0)
Shannon Woods53a94a82014-06-24 15:20:36 -04001642 {
1643 *params = 1;
1644 }
1645 else
1646 {
1647 *params = 0;
1648 }
1649 break;
1650 case GL_SAMPLES:
Jamie Madill48faf802014-11-06 15:27:22 -05001651 *params = framebuffer->getSamples(data);
Shannon Woods53a94a82014-06-24 15:20:36 -04001652 break;
1653 }
1654 }
1655 else
1656 {
1657 *params = 0;
1658 }
1659 }
1660 break;
1661 case GL_VIEWPORT:
1662 params[0] = mViewport.x;
1663 params[1] = mViewport.y;
1664 params[2] = mViewport.width;
1665 params[3] = mViewport.height;
1666 break;
1667 case GL_SCISSOR_BOX:
1668 params[0] = mScissor.x;
1669 params[1] = mScissor.y;
1670 params[2] = mScissor.width;
1671 params[3] = mScissor.height;
1672 break;
1673 case GL_CULL_FACE_MODE: *params = mRasterizer.cullMode; break;
1674 case GL_FRONT_FACE: *params = mRasterizer.frontFace; break;
1675 case GL_RED_BITS:
1676 case GL_GREEN_BITS:
1677 case GL_BLUE_BITS:
1678 case GL_ALPHA_BITS:
1679 {
1680 gl::Framebuffer *framebuffer = getDrawFramebuffer();
Jamie Madillb6bda4a2015-04-20 12:53:26 -04001681 const gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001682
1683 if (colorbuffer)
1684 {
1685 switch (pname)
1686 {
1687 case GL_RED_BITS: *params = colorbuffer->getRedSize(); break;
1688 case GL_GREEN_BITS: *params = colorbuffer->getGreenSize(); break;
1689 case GL_BLUE_BITS: *params = colorbuffer->getBlueSize(); break;
1690 case GL_ALPHA_BITS: *params = colorbuffer->getAlphaSize(); break;
1691 }
1692 }
1693 else
1694 {
1695 *params = 0;
1696 }
1697 }
1698 break;
1699 case GL_DEPTH_BITS:
1700 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001701 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1702 const gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001703
1704 if (depthbuffer)
1705 {
1706 *params = depthbuffer->getDepthSize();
1707 }
1708 else
1709 {
1710 *params = 0;
1711 }
1712 }
1713 break;
1714 case GL_STENCIL_BITS:
1715 {
Jamie Madille3ef7152015-04-28 16:55:17 +00001716 const gl::Framebuffer *framebuffer = getDrawFramebuffer();
1717 const gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04001718
1719 if (stencilbuffer)
1720 {
1721 *params = stencilbuffer->getStencilSize();
1722 }
1723 else
1724 {
1725 *params = 0;
1726 }
1727 }
1728 break;
1729 case GL_TEXTURE_BINDING_2D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001730 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001731 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001732 break;
1733 case GL_TEXTURE_BINDING_CUBE_MAP:
Shannon Woods2df6a602014-09-26 16:12:07 -04001734 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001735 *params =
1736 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_CUBE_MAP);
Shannon Woods53a94a82014-06-24 15:20:36 -04001737 break;
1738 case GL_TEXTURE_BINDING_3D:
Shannon Woods2df6a602014-09-26 16:12:07 -04001739 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001740 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_3D);
Shannon Woods53a94a82014-06-24 15:20:36 -04001741 break;
1742 case GL_TEXTURE_BINDING_2D_ARRAY:
Shannon Woods2df6a602014-09-26 16:12:07 -04001743 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001744 *params =
1745 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), GL_TEXTURE_2D_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001746 break;
1747 case GL_UNIFORM_BUFFER_BINDING:
1748 *params = mGenericUniformBuffer.id();
1749 break;
Frank Henigman22581ff2015-11-06 14:25:54 -05001750 case GL_TRANSFORM_FEEDBACK_BINDING:
Frank Henigmanb0f0b812015-11-21 17:49:29 -05001751 *params = mTransformFeedback.id();
Frank Henigman22581ff2015-11-06 14:25:54 -05001752 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001753 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001754 *params = mTransformFeedback->getGenericBuffer().id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001755 break;
1756 case GL_COPY_READ_BUFFER_BINDING:
1757 *params = mCopyReadBuffer.id();
1758 break;
1759 case GL_COPY_WRITE_BUFFER_BINDING:
1760 *params = mCopyWriteBuffer.id();
1761 break;
1762 case GL_PIXEL_PACK_BUFFER_BINDING:
1763 *params = mPack.pixelBuffer.id();
1764 break;
1765 case GL_PIXEL_UNPACK_BUFFER_BINDING:
1766 *params = mUnpack.pixelBuffer.id();
1767 break;
Olli Etuaho86821db2016-03-04 12:05:47 +02001768 case GL_READ_BUFFER:
1769 *params = mReadFramebuffer->getReadBufferState();
1770 break;
1771 case GL_SAMPLER_BINDING:
1772 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
1773 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
1774 break;
Geoff Lang70d0f492015-12-10 17:45:46 -05001775 case GL_DEBUG_LOGGED_MESSAGES:
1776 *params = static_cast<GLint>(mDebug.getMessageCount());
1777 break;
1778 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
1779 *params = static_cast<GLint>(mDebug.getNextMessageLength());
1780 break;
1781 case GL_DEBUG_GROUP_STACK_DEPTH:
1782 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
1783 break;
Sami Väisänen74c23472016-05-09 17:30:30 +03001784 case GL_MULTISAMPLE_EXT:
1785 *params = static_cast<GLint>(mMultiSampling);
1786 break;
1787 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1788 *params = static_cast<GLint>(mSampleAlphaToOne);
Sami Väisänena797e062016-05-12 15:23:40 +03001789 case GL_COVERAGE_MODULATION_CHROMIUM:
1790 *params = static_cast<GLint>(mCoverageModulation);
Sami Väisänen74c23472016-05-09 17:30:30 +03001791 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001792 default:
1793 UNREACHABLE();
1794 break;
1795 }
1796}
1797
Geoff Lang70d0f492015-12-10 17:45:46 -05001798void State::getPointerv(GLenum pname, void **params) const
1799{
1800 switch (pname)
1801 {
1802 case GL_DEBUG_CALLBACK_FUNCTION:
1803 *params = reinterpret_cast<void *>(mDebug.getCallback());
1804 break;
1805 case GL_DEBUG_CALLBACK_USER_PARAM:
1806 *params = const_cast<void *>(mDebug.getUserParam());
1807 break;
1808 default:
1809 UNREACHABLE();
1810 break;
1811 }
1812}
1813
Martin Radev66fb8202016-07-28 11:45:20 +03001814void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001815{
1816 switch (target)
1817 {
1818 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
Geoff Lang045536b2015-03-27 15:17:18 -04001819 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001820 {
Geoff Lang045536b2015-03-27 15:17:18 -04001821 *data = mTransformFeedback->getIndexedBuffer(index).id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001822 }
1823 break;
1824 case GL_UNIFORM_BUFFER_BINDING:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001825 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001826 {
1827 *data = mUniformBuffers[index].id();
1828 }
1829 break;
1830 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001831 UNREACHABLE();
1832 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001833 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001834}
1835
Martin Radev66fb8202016-07-28 11:45:20 +03001836void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04001837{
1838 switch (target)
1839 {
1840 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
Geoff Lang045536b2015-03-27 15:17:18 -04001841 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001842 {
Geoff Lang045536b2015-03-27 15:17:18 -04001843 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
Shannon Woods53a94a82014-06-24 15:20:36 -04001844 }
1845 break;
1846 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
Geoff Lang045536b2015-03-27 15:17:18 -04001847 if (static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount())
Shannon Woods53a94a82014-06-24 15:20:36 -04001848 {
Geoff Lang045536b2015-03-27 15:17:18 -04001849 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
Shannon Woods53a94a82014-06-24 15:20:36 -04001850 }
1851 break;
1852 case GL_UNIFORM_BUFFER_START:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001853 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001854 {
1855 *data = mUniformBuffers[index].getOffset();
1856 }
1857 break;
1858 case GL_UNIFORM_BUFFER_SIZE:
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001859 if (static_cast<size_t>(index) < mUniformBuffers.size())
Shannon Woods53a94a82014-06-24 15:20:36 -04001860 {
1861 *data = mUniformBuffers[index].getSize();
1862 }
1863 break;
1864 default:
Martin Radev66fb8202016-07-28 11:45:20 +03001865 UNREACHABLE();
1866 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001867 }
Martin Radev66fb8202016-07-28 11:45:20 +03001868}
Shannon Woods53a94a82014-06-24 15:20:36 -04001869
Martin Radev66fb8202016-07-28 11:45:20 +03001870void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
1871{
1872 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -04001873}
1874
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001875bool State::hasMappedBuffer(GLenum target) const
1876{
1877 if (target == GL_ARRAY_BUFFER)
1878 {
Geoff Lang5ead9272015-03-25 12:27:43 -04001879 const VertexArray *vao = getVertexArray();
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001880 const auto &vertexAttribs = vao->getVertexAttributes();
Jamie Madill8e344942015-07-09 14:22:07 -04001881 size_t maxEnabledAttrib = vao->getMaxEnabledAttribute();
Jamie Madillaebf9dd2015-04-28 12:39:07 -04001882 for (size_t attribIndex = 0; attribIndex < maxEnabledAttrib; attribIndex++)
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001883 {
Jamie Madilleea3a6e2015-04-15 10:02:48 -04001884 const gl::VertexAttribute &vertexAttrib = vertexAttribs[attribIndex];
Jamie Madilld9ba4f72014-08-04 10:47:59 -04001885 gl::Buffer *boundBuffer = vertexAttrib.buffer.get();
1886 if (vertexAttrib.enabled && boundBuffer && boundBuffer->isMapped())
1887 {
1888 return true;
1889 }
1890 }
1891
1892 return false;
1893 }
1894 else
1895 {
1896 Buffer *buffer = getTargetBuffer(target);
1897 return (buffer && buffer->isMapped());
1898 }
1899}
1900
Jamie Madillc9d442d2016-01-20 11:17:24 -05001901void State::syncDirtyObjects()
1902{
1903 if (!mDirtyObjects.any())
1904 return;
1905
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001906 syncDirtyObjects(mDirtyObjects);
1907}
1908
1909void State::syncDirtyObjects(const DirtyObjects &bitset)
1910{
1911 for (auto dirtyObject : angle::IterateBitSet(bitset))
Jamie Madillc9d442d2016-01-20 11:17:24 -05001912 {
1913 switch (dirtyObject)
1914 {
1915 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001916 ASSERT(mReadFramebuffer);
1917 mReadFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001918 break;
1919 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001920 ASSERT(mDrawFramebuffer);
1921 mDrawFramebuffer->syncState();
Jamie Madillc9d442d2016-01-20 11:17:24 -05001922 break;
1923 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001924 ASSERT(mVertexArray);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001925 mVertexArray->syncImplState();
1926 break;
1927 case DIRTY_OBJECT_PROGRAM:
1928 // TODO(jmadill): implement this
1929 break;
1930 default:
1931 UNREACHABLE();
1932 break;
1933 }
1934 }
1935
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001936 mDirtyObjects &= ~bitset;
1937}
1938
1939void State::syncDirtyObject(GLenum target)
1940{
1941 DirtyObjects localSet;
1942
1943 switch (target)
1944 {
1945 case GL_READ_FRAMEBUFFER:
1946 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1947 break;
1948 case GL_DRAW_FRAMEBUFFER:
1949 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1950 break;
1951 case GL_FRAMEBUFFER:
1952 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1953 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1954 break;
1955 case GL_VERTEX_ARRAY:
1956 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
1957 break;
1958 case GL_PROGRAM:
1959 localSet.set(DIRTY_OBJECT_PROGRAM);
1960 break;
1961 }
1962
1963 syncDirtyObjects(localSet);
1964}
1965
1966void State::setObjectDirty(GLenum target)
1967{
1968 switch (target)
1969 {
1970 case GL_READ_FRAMEBUFFER:
1971 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1972 break;
1973 case GL_DRAW_FRAMEBUFFER:
1974 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1975 break;
1976 case GL_FRAMEBUFFER:
1977 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1978 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1979 break;
1980 case GL_VERTEX_ARRAY:
1981 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1982 break;
1983 case GL_PROGRAM:
1984 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
1985 break;
1986 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001987}
Jamie Madillc9d442d2016-01-20 11:17:24 -05001988
1989} // namespace gl