blob: 4ff1941f1301a89618aaeccc91cef4852b3a3e78 [file] [log] [blame]
Brian Paul736fcbe2001-05-29 15:23:48 +00001/* $Id: context.c,v 1.139 2001/05/29 15:23:48 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paule4b684c2000-09-12 21:07:40 +00005 * Version: 3.5
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulb6bcae52001-01-23 23:39:36 +00007 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056
57#include "math/m_translate.h"
58#include "math/m_vertices.h"
59#include "math/m_matrix.h"
60#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000061#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000062#endif
63
Brian Paul3b18a362000-09-26 15:27:20 +000064#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000065#include "Trace/tr_context.h"
66#include "Trace/tr_wrapper.h"
67#endif
68
jtgafb833d1999-08-19 00:55:39 +000069
Keith Whitwell23caf202000-11-16 21:05:34 +000070#ifndef MESA_VERBOSE
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000071int MESA_VERBOSE = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000072/* | VERBOSE_PIPELINE */
73/* | VERBOSE_IMMEDIATE */
74/* | VERBOSE_VARRAY */
75/* | VERBOSE_TEXTURE */
76/* | VERBOSE_API */
77/* | VERBOSE_DRIVER */
78/* | VERBOSE_STATE */
Keith Whitwell23caf202000-11-16 21:05:34 +000079/* | VERBOSE_DISPLAY_LIST */
80;
81#endif
82
83#ifndef MESA_DEBUG_FLAGS
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000084int MESA_DEBUG_FLAGS = 0
Keith Whitwell23caf202000-11-16 21:05:34 +000085/* | DEBUG_ALWAYS_FLUSH */
86;
87#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000088
89/**********************************************************************/
90/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
91/**********************************************************************/
92
93static GLboolean
94_mesa_DestroyContext(__GLcontext *gc)
95{
96 if (gc) {
97 _mesa_free_context_data(gc);
98 (*gc->imports.free)(gc, gc);
99 }
100 return GL_TRUE;
101}
102
103
104/* exported OpenGL SI interface */
105__GLcontext *
106__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
107{
108 GLcontext *ctx;
109
110 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
111 if (ctx == NULL) {
112 return NULL;
113 }
114 ctx->imports = *imports;
115
116 _mesa_initialize_visual(&ctx->Visual,
117 modes->rgbMode,
118 modes->doubleBufferMode,
119 modes->stereoMode,
120 modes->redBits,
121 modes->greenBits,
122 modes->blueBits,
123 modes->alphaBits,
124 modes->indexBits,
125 modes->depthBits,
126 modes->stencilBits,
127 modes->accumRedBits,
128 modes->accumGreenBits,
129 modes->accumBlueBits,
130 modes->accumAlphaBits,
131 0);
132
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000133 /* KW: was imports->wscx */
134 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000135
136 ctx->exports.destroyContext = _mesa_DestroyContext;
137
138 return ctx;
139}
140
141
142/* exported OpenGL SI interface */
143void
144__glCoreNopDispatch(void)
145{
146#if 0
147 /* SI */
148 __gl_dispatch = __glNopDispatchState;
149#else
150 /* Mesa */
151 _glapi_set_dispatch(NULL);
152#endif
153}
154
155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
157/***** Context and Thread management *****/
158/**********************************************************************/
159
160
jtgafb833d1999-08-19 00:55:39 +0000161
jtgafb833d1999-08-19 00:55:39 +0000162/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000163/***** GL Visual allocation/destruction *****/
164/**********************************************************************/
165
166
167/*
168 * Allocate a new GLvisual object.
169 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000170 * dbFlag - double buffering?
171 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000172 * depthBits - requested bits per depth buffer value
173 * Any value in [0, 32] is acceptable but the actual
174 * depth type will be GLushort or GLuint as needed.
175 * stencilBits - requested minimum bits per stencil buffer value
176 * accumBits - requested minimum bits per accum buffer component
177 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
178 * red/green/blue/alphaBits - number of bits per color component
179 * in frame buffer for RGB(A) mode.
180 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000181 * Return: pointer to new GLvisual or NULL if requested parameters can't
182 * be met.
183 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000184GLvisual *
185_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000186 GLboolean dbFlag,
187 GLboolean stereoFlag,
188 GLint redBits,
189 GLint greenBits,
190 GLint blueBits,
191 GLint alphaBits,
192 GLint indexBits,
193 GLint depthBits,
194 GLint stencilBits,
195 GLint accumRedBits,
196 GLint accumGreenBits,
197 GLint accumBlueBits,
198 GLint accumAlphaBits,
199 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000200{
Brian Paul178a1c52000-04-22 01:05:00 +0000201 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
202 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000203 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000204 redBits, greenBits, blueBits, alphaBits,
205 indexBits, depthBits, stencilBits,
206 accumRedBits, accumGreenBits,
207 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000208 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000209 FREE(vis);
210 return NULL;
211 }
212 }
213 return vis;
214}
215
216
217/*
218 * Initialize the fields of the given GLvisual.
219 * Input: see _mesa_create_visual() above.
220 * Return: GL_TRUE = success
221 * GL_FALSE = failure.
222 */
223GLboolean
224_mesa_initialize_visual( GLvisual *vis,
225 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000226 GLboolean dbFlag,
227 GLboolean stereoFlag,
228 GLint redBits,
229 GLint greenBits,
230 GLint blueBits,
231 GLint alphaBits,
232 GLint indexBits,
233 GLint depthBits,
234 GLint stencilBits,
235 GLint accumRedBits,
236 GLint accumGreenBits,
237 GLint accumBlueBits,
238 GLint accumAlphaBits,
239 GLint numSamples )
240{
Brian Paulb6bcae52001-01-23 23:39:36 +0000241 (void) numSamples;
242
Brian Paul178a1c52000-04-22 01:05:00 +0000243 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000244
Brian Pauled30dfa2000-03-03 17:47:39 +0000245 /* This is to catch bad values from device drivers not updated for
246 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
247 * bad value now (a 1-bit depth buffer!?!).
248 */
249 assert(depthBits == 0 || depthBits > 1);
250
251 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000253 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000254 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000256 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000257 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000262 }
263 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000264 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000265 }
266 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000267 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000268 }
269
Brian Paulb6bcae52001-01-23 23:39:36 +0000270 vis->rgbMode = rgbFlag;
271 vis->doubleBufferMode = dbFlag;
272 vis->stereoMode = stereoFlag;
273 vis->redBits = redBits;
274 vis->greenBits = greenBits;
275 vis->blueBits = blueBits;
276 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000277
Brian Paulb6bcae52001-01-23 23:39:36 +0000278 vis->indexBits = indexBits;
279 vis->depthBits = depthBits;
280 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
281 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
282 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
283 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
284 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000285
Brian Paul178a1c52000-04-22 01:05:00 +0000286 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000287}
288
289
Brian Paulb371e0d2000-03-31 01:05:51 +0000290void
291_mesa_destroy_visual( GLvisual *vis )
292{
293 FREE(vis);
294}
295
296
Brian Paul4d053dd2000-01-14 04:45:47 +0000297/**********************************************************************/
298/***** GL Framebuffer allocation/destruction *****/
299/**********************************************************************/
300
301
302/*
303 * Create a new framebuffer. A GLframebuffer is a struct which
304 * encapsulates the depth, stencil and accum buffers and related
305 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000306 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000307 * softwareDepth - create/use a software depth buffer?
308 * softwareStencil - create/use a software stencil buffer?
309 * softwareAccum - create/use a software accum buffer?
310 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000311 * Return: pointer to new GLframebuffer struct or NULL if error.
312 */
Brian Paul178a1c52000-04-22 01:05:00 +0000313GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000314_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000315 GLboolean softwareDepth,
316 GLboolean softwareStencil,
317 GLboolean softwareAccum,
318 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
321 assert(visual);
322 if (buffer) {
323 _mesa_initialize_framebuffer(buffer, visual,
324 softwareDepth, softwareStencil,
325 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000326 }
Brian Paul178a1c52000-04-22 01:05:00 +0000327 return buffer;
328}
329
330
331/*
332 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000333 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000334 */
335void
336_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000337 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000338 GLboolean softwareDepth,
339 GLboolean softwareStencil,
340 GLboolean softwareAccum,
341 GLboolean softwareAlpha )
342{
343 assert(buffer);
344 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000345
346 /* sanity checks */
347 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000348 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000349 }
350 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000351 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->rgbMode);
355 assert(visual->accumRedBits > 0);
356 assert(visual->accumGreenBits > 0);
357 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000358 }
359 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 assert(visual->rgbMode);
361 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000362 }
363
Brian Paul75978bd2001-04-27 21:17:20 +0000364 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000365 buffer->UseSoftwareDepthBuffer = softwareDepth;
366 buffer->UseSoftwareStencilBuffer = softwareStencil;
367 buffer->UseSoftwareAccumBuffer = softwareAccum;
368 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000369}
370
371
Brian Paul4d053dd2000-01-14 04:45:47 +0000372/*
373 * Free a framebuffer struct and its buffers.
374 */
Brian Paul178a1c52000-04-22 01:05:00 +0000375void
Brian Paulb1394fa2000-09-26 20:53:53 +0000376_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000377{
378 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000379 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000380 FREE(buffer);
381 }
382}
383
384
Brian Paul75978bd2001-04-27 21:17:20 +0000385/*
386 * Free the data hanging off of <buffer>, but not <buffer> itself.
387 */
388void
389_mesa_free_framebuffer_data( GLframebuffer *buffer )
390{
391 if (!buffer)
392 return;
393
394 if (buffer->DepthBuffer) {
395 FREE( buffer->DepthBuffer );
396 buffer->DepthBuffer = NULL;
397 }
398 if (buffer->Accum) {
399 FREE( buffer->Accum );
400 buffer->Accum = NULL;
401 }
402 if (buffer->Stencil) {
403 FREE( buffer->Stencil );
404 buffer->Stencil = NULL;
405 }
406 if (buffer->FrontLeftAlpha) {
407 FREE( buffer->FrontLeftAlpha );
408 buffer->FrontLeftAlpha = NULL;
409 }
410 if (buffer->BackLeftAlpha) {
411 FREE( buffer->BackLeftAlpha );
412 buffer->BackLeftAlpha = NULL;
413 }
414 if (buffer->FrontRightAlpha) {
415 FREE( buffer->FrontRightAlpha );
416 buffer->FrontRightAlpha = NULL;
417 }
418 if (buffer->BackRightAlpha) {
419 FREE( buffer->BackRightAlpha );
420 buffer->BackRightAlpha = NULL;
421 }
422}
423
424
Brian Paul4d053dd2000-01-14 04:45:47 +0000425
426/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000427/***** Context allocation, initialization, destroying *****/
428/**********************************************************************/
429
430
Brian Paul9560f052000-01-31 23:11:39 +0000431_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
432
433
jtgafb833d1999-08-19 00:55:39 +0000434/*
435 * This function just calls all the various one-time-init functions in Mesa.
436 */
Brian Paul178a1c52000-04-22 01:05:00 +0000437static void
438one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000439{
440 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000441 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000442 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000443 /* do some implementation tests */
444 assert( sizeof(GLbyte) == 1 );
445 assert( sizeof(GLshort) >= 2 );
446 assert( sizeof(GLint) >= 4 );
447 assert( sizeof(GLubyte) == 1 );
448 assert( sizeof(GLushort) >= 2 );
449 assert( sizeof(GLuint) >= 4 );
450
Brian Paul08836342001-03-03 20:33:27 +0000451 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000452
Keith Whitwell23caf202000-11-16 21:05:34 +0000453 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000454 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000455
456 if (getenv("MESA_DEBUG")) {
457 _glapi_noop_enable_warnings(GL_TRUE);
458 }
459 else {
460 _glapi_noop_enable_warnings(GL_FALSE);
461 }
462
jtgafb833d1999-08-19 00:55:39 +0000463#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
464 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
465#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000466
467 alreadyCalled = GL_TRUE;
468 }
Brian Paul9560f052000-01-31 23:11:39 +0000469 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000470}
471
472
Brian Paul4d053dd2000-01-14 04:45:47 +0000473
jtgafb833d1999-08-19 00:55:39 +0000474/*
475 * Allocate and initialize a shared context state structure.
476 */
Brian Paul178a1c52000-04-22 01:05:00 +0000477static struct gl_shared_state *
478alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000479{
jtgafb833d1999-08-19 00:55:39 +0000480 struct gl_shared_state *ss;
481 GLboolean outOfMemory;
482
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000483 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000484 if (!ss)
485 return NULL;
486
Brian Paule4b684c2000-09-12 21:07:40 +0000487 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000488
Brian Paule4b684c2000-09-12 21:07:40 +0000489 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000490 ss->TexObjects = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000491
492 /* Default Texture objects */
493 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000494
495 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
496 if (!ss->Default1D) {
497 outOfMemory = GL_TRUE;
498 }
jtgafb833d1999-08-19 00:55:39 +0000499
Brian Paula8523782000-11-19 23:10:25 +0000500 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
501 if (!ss->Default2D) {
502 outOfMemory = GL_TRUE;
503 }
Brian Paula8523782000-11-19 23:10:25 +0000504
505 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
506 if (!ss->Default3D) {
507 outOfMemory = GL_TRUE;
508 }
Brian Paula8523782000-11-19 23:10:25 +0000509
510 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000511 if (!ss->DefaultCubeMap) {
512 outOfMemory = GL_TRUE;
513 }
Brian Paul413d6a22000-05-26 14:44:59 +0000514
jtgafb833d1999-08-19 00:55:39 +0000515 if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
516 /* Ran out of memory at some point. Free everything and return NULL */
517 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000518 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000519 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000520 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paula8523782000-11-19 23:10:25 +0000521 if (ss->Default1D)
522 _mesa_free_texture_object(ss, ss->Default1D);
523 if (ss->Default2D)
524 _mesa_free_texture_object(ss, ss->Default2D);
525 if (ss->Default3D)
526 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000527 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000528 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000529 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000530 return NULL;
531 }
532 else {
533 return ss;
534 }
535}
536
537
538/*
539 * Deallocate a shared state context and all children structures.
540 */
Brian Paul178a1c52000-04-22 01:05:00 +0000541static void
542free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000543{
544 /* Free display lists */
545 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000546 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000547 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000548 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000549 }
550 else {
551 break;
552 }
553 }
Brian Paulbb797902000-01-24 16:19:54 +0000554 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000555
556 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000557 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000558 if (ctx->Driver.DeleteTexture)
559 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
560 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000561 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000562 }
Brian Paulbb797902000-01-24 16:19:54 +0000563 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000564
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000565 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000566}
567
568
569
jtgafb833d1999-08-19 00:55:39 +0000570/*
571 * Initialize the nth light. Note that the defaults for light 0 are
572 * different than the other lights.
573 */
Brian Paul178a1c52000-04-22 01:05:00 +0000574static void
575init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000576{
577 make_empty_list( l );
578
579 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
580 if (n==0) {
581 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
582 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
583 }
584 else {
585 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
586 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
587 }
588 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
589 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
590 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000591 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000592 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000593 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000594 l->ConstantAttenuation = 1.0;
595 l->LinearAttenuation = 0.0;
596 l->QuadraticAttenuation = 0.0;
597 l->Enabled = GL_FALSE;
598}
599
600
601
Brian Paul178a1c52000-04-22 01:05:00 +0000602static void
603init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000604{
605 ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
606 lm->LocalViewer = GL_FALSE;
607 lm->TwoSide = GL_FALSE;
608 lm->ColorControl = GL_SINGLE_COLOR;
609}
610
611
Brian Paul178a1c52000-04-22 01:05:00 +0000612static void
613init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000614{
615 ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
616 ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
617 ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
618 ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
619 m->Shininess = 0.0;
620 m->AmbientIndex = 0;
621 m->DiffuseIndex = 1;
622 m->SpecularIndex = 1;
623}
624
625
626
Brian Paul178a1c52000-04-22 01:05:00 +0000627static void
628init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000629{
630 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
631
632 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000633 texUnit->CombineModeRGB = GL_MODULATE;
634 texUnit->CombineModeA = GL_MODULATE;
635 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
636 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
637 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
638 texUnit->CombineSourceA[0] = GL_TEXTURE;
639 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
640 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
641 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
642 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
643 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
644 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
645 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
646 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
647 texUnit->CombineScaleShiftRGB = 0;
648 texUnit->CombineScaleShiftA = 0;
649
jtgafb833d1999-08-19 00:55:39 +0000650 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
651 texUnit->TexGenEnabled = 0;
652 texUnit->GenModeS = GL_EYE_LINEAR;
653 texUnit->GenModeT = GL_EYE_LINEAR;
654 texUnit->GenModeR = GL_EYE_LINEAR;
655 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000656 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
657 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
658 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
659 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000660
jtgafb833d1999-08-19 00:55:39 +0000661 /* Yes, these plane coefficients are correct! */
662 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
663 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
664 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
665 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
666 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
667 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
668 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
669 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
670
Brian Paula8523782000-11-19 23:10:25 +0000671 texUnit->Current1D = ctx->Shared->Default1D;
672 texUnit->Current2D = ctx->Shared->Default2D;
673 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000674 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000675}
676
677
jtgafb833d1999-08-19 00:55:39 +0000678
Brian Paul4d053dd2000-01-14 04:45:47 +0000679
jtgafb833d1999-08-19 00:55:39 +0000680/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000681static void
682init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000683{
684 map->Order = 1;
685 map->u1 = 0.0;
686 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000687 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000688 if (map->Points) {
689 GLint i;
690 for (i=0;i<n;i++)
691 map->Points[i] = initial[i];
692 }
jtgafb833d1999-08-19 00:55:39 +0000693}
694
695
696/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000697static void
698init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000699{
700 map->Uorder = 1;
701 map->Vorder = 1;
702 map->u1 = 0.0;
703 map->u2 = 1.0;
704 map->v1 = 0.0;
705 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000706 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000707 if (map->Points) {
708 GLint i;
709 for (i=0;i<n;i++)
710 map->Points[i] = initial[i];
711 }
jtgafb833d1999-08-19 00:55:39 +0000712}
713
714
jtgafb833d1999-08-19 00:55:39 +0000715/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000716 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000717 */
Brian Paul178a1c52000-04-22 01:05:00 +0000718static void
719init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000720{
721 GLuint i, j;
722
Brian Paul4d053dd2000-01-14 04:45:47 +0000723 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000724
Brian Paul539cce52000-02-03 19:40:07 +0000725 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000726 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
727 ctx->Const.MaxTextureSize = 1 << (MAX_TEXTURE_LEVELS - 1);
Brian Paul86fc3702000-05-22 16:33:20 +0000728 ctx->Const.MaxCubeTextureSize = ctx->Const.MaxTextureSize;
Brian Paul4d053dd2000-01-14 04:45:47 +0000729 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000730 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul4d053dd2000-01-14 04:45:47 +0000731 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000732 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
733 ctx->Const.MinPointSize = MIN_POINT_SIZE;
734 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
735 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
736 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
737 ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
738 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
739 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
740 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
741 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
742 ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
743 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000744 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000745 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
746 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000747 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000748 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
749 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000750
Brian Paul4d053dd2000-01-14 04:45:47 +0000751 /* Modelview matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000752 _math_matrix_ctr( &ctx->ModelView );
753 _math_matrix_alloc_inv( &ctx->ModelView );
Brian Paul4d053dd2000-01-14 04:45:47 +0000754
755 ctx->ModelViewStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000756 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000757 _math_matrix_ctr( &ctx->ModelViewStack[i] );
758 _math_matrix_alloc_inv( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000759 }
760
761 /* Projection matrix - need inv for user clipping in clip space*/
Keith Whitwell23caf202000-11-16 21:05:34 +0000762 _math_matrix_ctr( &ctx->ProjectionMatrix );
763 _math_matrix_alloc_inv( &ctx->ProjectionMatrix );
Brian Paul4d053dd2000-01-14 04:45:47 +0000764
765 ctx->ProjectionStackDepth = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000766 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000767 _math_matrix_ctr( &ctx->ProjectionStack[i] );
768 _math_matrix_alloc_inv( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000769 }
770
Keith Whitwell23caf202000-11-16 21:05:34 +0000771 /* Derived ModelProject matrix */
772 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
773
Brian Paul4d053dd2000-01-14 04:45:47 +0000774 /* Texture matrix */
Brian Paul904ecb22000-06-27 23:38:45 +0000775 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000776 _math_matrix_ctr( &ctx->TextureMatrix[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000777 ctx->TextureStackDepth[i] = 0;
Brian Paul7fc29c52000-03-06 17:03:03 +0000778 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000779 _math_matrix_ctr( &ctx->TextureStack[i][j] );
Brian Paul4d053dd2000-01-14 04:45:47 +0000780 ctx->TextureStack[i][j].inv = 0;
jtgafb833d1999-08-19 00:55:39 +0000781 }
Brian Paul4d053dd2000-01-14 04:45:47 +0000782 }
jtgafb833d1999-08-19 00:55:39 +0000783
Brian Paul250069d2000-04-08 18:57:45 +0000784 /* Color matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000785 _math_matrix_ctr(&ctx->ColorMatrix);
Brian Paul250069d2000-04-08 18:57:45 +0000786 ctx->ColorStackDepth = 0;
787 for (j = 0; j < MAX_COLOR_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +0000788 _math_matrix_ctr(&ctx->ColorStack[j]);
Brian Paul250069d2000-04-08 18:57:45 +0000789 }
790
Brian Paul4d053dd2000-01-14 04:45:47 +0000791 /* Accumulate buffer group */
792 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000793
Brian Paul4d053dd2000-01-14 04:45:47 +0000794 /* Color buffer group */
795 ctx->Color.IndexMask = 0xffffffff;
796 ctx->Color.ColorMask[0] = 0xff;
797 ctx->Color.ColorMask[1] = 0xff;
798 ctx->Color.ColorMask[2] = 0xff;
799 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000800 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000801 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000802 ctx->Color.DrawBuffer = GL_FRONT;
803 ctx->Color.AlphaEnabled = GL_FALSE;
804 ctx->Color.AlphaFunc = GL_ALWAYS;
805 ctx->Color.AlphaRef = 0;
806 ctx->Color.BlendEnabled = GL_FALSE;
807 ctx->Color.BlendSrcRGB = GL_ONE;
808 ctx->Color.BlendDstRGB = GL_ZERO;
809 ctx->Color.BlendSrcA = GL_ONE;
810 ctx->Color.BlendDstA = GL_ZERO;
811 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000812 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
813 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
814 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000815 ctx->Color.LogicOp = GL_COPY;
816 ctx->Color.DitherFlag = GL_TRUE;
817 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000818
Brian Paul4d053dd2000-01-14 04:45:47 +0000819 /* Current group */
Keith Whitwell51c0c712001-04-28 08:39:17 +0000820 ASSIGN_4V( ctx->Current.Color, 1.0, 1.0, 1.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000821 ctx->Current.Index = 1;
822 for (i=0; i<MAX_TEXTURE_UNITS; i++)
823 ASSIGN_4V( ctx->Current.Texcoord[i], 0.0, 0.0, 0.0, 1.0 );
824 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
825 ctx->Current.RasterDistance = 0.0;
826 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
827 ctx->Current.RasterIndex = 1;
828 for (i=0; i<MAX_TEXTURE_UNITS; i++)
829 ASSIGN_4V( ctx->Current.RasterMultiTexCoord[i], 0.0, 0.0, 0.0, 1.0 );
830 ctx->Current.RasterTexCoord = ctx->Current.RasterMultiTexCoord[0];
831 ctx->Current.RasterPosValid = GL_TRUE;
832 ctx->Current.EdgeFlag = GL_TRUE;
833 ASSIGN_3V( ctx->Current.Normal, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000834
jtgafb833d1999-08-19 00:55:39 +0000835
Brian Paul4d053dd2000-01-14 04:45:47 +0000836 /* Depth buffer group */
837 ctx->Depth.Test = GL_FALSE;
838 ctx->Depth.Clear = 1.0;
839 ctx->Depth.Func = GL_LESS;
840 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000841 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000842
Brian Paul4d053dd2000-01-14 04:45:47 +0000843 /* Evaluators group */
844 ctx->Eval.Map1Color4 = GL_FALSE;
845 ctx->Eval.Map1Index = GL_FALSE;
846 ctx->Eval.Map1Normal = GL_FALSE;
847 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
848 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
849 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
850 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
851 ctx->Eval.Map1Vertex3 = GL_FALSE;
852 ctx->Eval.Map1Vertex4 = GL_FALSE;
853 ctx->Eval.Map2Color4 = GL_FALSE;
854 ctx->Eval.Map2Index = GL_FALSE;
855 ctx->Eval.Map2Normal = GL_FALSE;
856 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
857 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
858 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
859 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
860 ctx->Eval.Map2Vertex3 = GL_FALSE;
861 ctx->Eval.Map2Vertex4 = GL_FALSE;
862 ctx->Eval.AutoNormal = GL_FALSE;
863 ctx->Eval.MapGrid1un = 1;
864 ctx->Eval.MapGrid1u1 = 0.0;
865 ctx->Eval.MapGrid1u2 = 1.0;
866 ctx->Eval.MapGrid2un = 1;
867 ctx->Eval.MapGrid2vn = 1;
868 ctx->Eval.MapGrid2u1 = 0.0;
869 ctx->Eval.MapGrid2u2 = 1.0;
870 ctx->Eval.MapGrid2v1 = 0.0;
871 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000872
Brian Paul4d053dd2000-01-14 04:45:47 +0000873 /* Evaluator data */
874 {
875 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
876 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
877 static GLfloat index[1] = { 1.0 };
878 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
879 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000880
Brian Paul4d053dd2000-01-14 04:45:47 +0000881 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
882 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
883 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
884 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
885 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
886 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
887 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
888 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
889 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
jtgafb833d1999-08-19 00:55:39 +0000890
Brian Paul4d053dd2000-01-14 04:45:47 +0000891 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
892 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
893 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
894 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
895 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
896 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
897 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
898 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
899 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
900 }
jtgafb833d1999-08-19 00:55:39 +0000901
Brian Paul4d053dd2000-01-14 04:45:47 +0000902 /* Fog group */
903 ctx->Fog.Enabled = GL_FALSE;
904 ctx->Fog.Mode = GL_EXP;
905 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
906 ctx->Fog.Index = 0.0;
907 ctx->Fog.Density = 1.0;
908 ctx->Fog.Start = 0.0;
909 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000910 ctx->Fog.ColorSumEnabled = GL_FALSE;
911 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000912
Brian Paul4d053dd2000-01-14 04:45:47 +0000913 /* Hint group */
914 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
915 ctx->Hint.PointSmooth = GL_DONT_CARE;
916 ctx->Hint.LineSmooth = GL_DONT_CARE;
917 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
918 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000919 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
920 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +0000921 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000922
Brian Paul0771d152000-04-07 00:19:41 +0000923 /* Histogram group */
924 ctx->Histogram.Width = 0;
925 ctx->Histogram.Format = GL_RGBA;
926 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000927 ctx->Histogram.RedSize = 0;
928 ctx->Histogram.GreenSize = 0;
929 ctx->Histogram.BlueSize = 0;
930 ctx->Histogram.AlphaSize = 0;
931 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000932 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
933 ctx->Histogram.Count[i][0] = 0;
934 ctx->Histogram.Count[i][1] = 0;
935 ctx->Histogram.Count[i][2] = 0;
936 ctx->Histogram.Count[i][3] = 0;
937 }
938
939 /* Min/Max group */
940 ctx->MinMax.Format = GL_RGBA;
941 ctx->MinMax.Sink = GL_FALSE;
942 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
943 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
944 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
945 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
946
Brian Paul4d053dd2000-01-14 04:45:47 +0000947 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000948 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000949
Brian Paul4d053dd2000-01-14 04:45:47 +0000950 /* Lighting group */
951 for (i=0;i<MAX_LIGHTS;i++) {
952 init_light( &ctx->Light.Light[i], i );
953 }
954 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000955
Brian Paul4d053dd2000-01-14 04:45:47 +0000956 init_lightmodel( &ctx->Light.Model );
957 init_material( &ctx->Light.Material[0] );
958 init_material( &ctx->Light.Material[1] );
959 ctx->Light.ShadeModel = GL_SMOOTH;
960 ctx->Light.Enabled = GL_FALSE;
961 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
962 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000963 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
964 GL_FRONT_AND_BACK,
965 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +0000966
Brian Paul4d053dd2000-01-14 04:45:47 +0000967 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000968
Brian Paul4d053dd2000-01-14 04:45:47 +0000969 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +0000970 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
971 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +0000972 for (i = 0 ; i < 10 ; i++) {
973 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
974 s->shininess = -1;
975 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000976 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +0000977 }
Brian Paul77d61af2000-06-28 04:20:21 +0000978
jtgafb833d1999-08-19 00:55:39 +0000979
Brian Paul4d053dd2000-01-14 04:45:47 +0000980 /* Line group */
981 ctx->Line.SmoothFlag = GL_FALSE;
982 ctx->Line.StippleFlag = GL_FALSE;
983 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +0000984 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000985 ctx->Line.StipplePattern = 0xffff;
986 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +0000987
Brian Paul4d053dd2000-01-14 04:45:47 +0000988 /* Display List group */
989 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +0000990
Brian Paul736fcbe2001-05-29 15:23:48 +0000991 /* Multisample */
992 ctx->Multisample.Enabled = GL_FALSE;
993 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
994 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
995 ctx->Multisample.SampleCoverage = GL_FALSE;
996 ctx->Multisample.SampleCoverageValue = 1.0;
997 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
998
Brian Paul4d053dd2000-01-14 04:45:47 +0000999 /* Pixel group */
1000 ctx->Pixel.RedBias = 0.0;
1001 ctx->Pixel.RedScale = 1.0;
1002 ctx->Pixel.GreenBias = 0.0;
1003 ctx->Pixel.GreenScale = 1.0;
1004 ctx->Pixel.BlueBias = 0.0;
1005 ctx->Pixel.BlueScale = 1.0;
1006 ctx->Pixel.AlphaBias = 0.0;
1007 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001008 ctx->Pixel.DepthBias = 0.0;
1009 ctx->Pixel.DepthScale = 1.0;
1010 ctx->Pixel.IndexOffset = 0;
1011 ctx->Pixel.IndexShift = 0;
1012 ctx->Pixel.ZoomX = 1.0;
1013 ctx->Pixel.ZoomY = 1.0;
1014 ctx->Pixel.MapColorFlag = GL_FALSE;
1015 ctx->Pixel.MapStencilFlag = GL_FALSE;
1016 ctx->Pixel.MapStoSsize = 1;
1017 ctx->Pixel.MapItoIsize = 1;
1018 ctx->Pixel.MapItoRsize = 1;
1019 ctx->Pixel.MapItoGsize = 1;
1020 ctx->Pixel.MapItoBsize = 1;
1021 ctx->Pixel.MapItoAsize = 1;
1022 ctx->Pixel.MapRtoRsize = 1;
1023 ctx->Pixel.MapGtoGsize = 1;
1024 ctx->Pixel.MapBtoBsize = 1;
1025 ctx->Pixel.MapAtoAsize = 1;
1026 ctx->Pixel.MapStoS[0] = 0;
1027 ctx->Pixel.MapItoI[0] = 0;
1028 ctx->Pixel.MapItoR[0] = 0.0;
1029 ctx->Pixel.MapItoG[0] = 0.0;
1030 ctx->Pixel.MapItoB[0] = 0.0;
1031 ctx->Pixel.MapItoA[0] = 0.0;
1032 ctx->Pixel.MapItoR8[0] = 0;
1033 ctx->Pixel.MapItoG8[0] = 0;
1034 ctx->Pixel.MapItoB8[0] = 0;
1035 ctx->Pixel.MapItoA8[0] = 0;
1036 ctx->Pixel.MapRtoR[0] = 0.0;
1037 ctx->Pixel.MapGtoG[0] = 0.0;
1038 ctx->Pixel.MapBtoB[0] = 0.0;
1039 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001040 ctx->Pixel.HistogramEnabled = GL_FALSE;
1041 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1042 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1043 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1044 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001045 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1046 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1047 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1048 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001049 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1050 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1051 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1052 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001053 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1054 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1055 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001056 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1057 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1058 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1059 for (i = 0; i < 3; i++) {
1060 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1061 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1062 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1063 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1064 }
Brian Paul67adba12000-12-09 20:35:54 +00001065 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1066 ctx->Convolution1D.Filter[i] = 0.0;
1067 ctx->Convolution2D.Filter[i] = 0.0;
1068 ctx->Separable2D.Filter[i] = 0.0;
1069 }
Brian Paul82b02f02000-05-07 20:37:40 +00001070 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1071 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001072
Brian Paul4d053dd2000-01-14 04:45:47 +00001073 /* Point group */
1074 ctx->Point.SmoothFlag = GL_FALSE;
1075 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001076 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001077 ctx->Point.Params[0] = 1.0;
1078 ctx->Point.Params[1] = 0.0;
1079 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001080 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001081 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001082 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001083 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001084 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001085
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 /* Polygon group */
1087 ctx->Polygon.CullFlag = GL_FALSE;
1088 ctx->Polygon.CullFaceMode = GL_BACK;
1089 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001090 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001091 ctx->Polygon.FrontMode = GL_FILL;
1092 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001093 ctx->Polygon.SmoothFlag = GL_FALSE;
1094 ctx->Polygon.StippleFlag = GL_FALSE;
1095 ctx->Polygon.OffsetFactor = 0.0F;
1096 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001097 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001098 ctx->Polygon.OffsetPoint = GL_FALSE;
1099 ctx->Polygon.OffsetLine = GL_FALSE;
1100 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001101
Brian Paul4d053dd2000-01-14 04:45:47 +00001102 /* Polygon Stipple group */
1103 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001104
Brian Paul4d053dd2000-01-14 04:45:47 +00001105 /* Scissor group */
1106 ctx->Scissor.Enabled = GL_FALSE;
1107 ctx->Scissor.X = 0;
1108 ctx->Scissor.Y = 0;
1109 ctx->Scissor.Width = 0;
1110 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001111
Brian Paul4d053dd2000-01-14 04:45:47 +00001112 /* Stencil group */
1113 ctx->Stencil.Enabled = GL_FALSE;
1114 ctx->Stencil.Function = GL_ALWAYS;
1115 ctx->Stencil.FailFunc = GL_KEEP;
1116 ctx->Stencil.ZPassFunc = GL_KEEP;
1117 ctx->Stencil.ZFailFunc = GL_KEEP;
1118 ctx->Stencil.Ref = 0;
1119 ctx->Stencil.ValueMask = STENCIL_MAX;
1120 ctx->Stencil.Clear = 0;
1121 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001122
Brian Paul4d053dd2000-01-14 04:45:47 +00001123 /* Texture group */
1124 ctx->Texture.CurrentUnit = 0; /* multitexture */
1125 ctx->Texture.CurrentTransformUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001126 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001127 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1128 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001129 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001130 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001131
Brian Paul4d053dd2000-01-14 04:45:47 +00001132 /* Transformation group */
1133 ctx->Transform.MatrixMode = GL_MODELVIEW;
1134 ctx->Transform.Normalize = GL_FALSE;
1135 ctx->Transform.RescaleNormals = GL_FALSE;
1136 for (i=0;i<MAX_CLIP_PLANES;i++) {
1137 ctx->Transform.ClipEnabled[i] = GL_FALSE;
1138 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1139 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001140 ctx->Transform._AnyClip = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001141
Brian Paul4d053dd2000-01-14 04:45:47 +00001142 /* Viewport group */
1143 ctx->Viewport.X = 0;
1144 ctx->Viewport.Y = 0;
1145 ctx->Viewport.Width = 0;
1146 ctx->Viewport.Height = 0;
1147 ctx->Viewport.Near = 0.0;
1148 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001149 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001150
1151#define Sz 10
1152#define Tz 14
Brian Paulb6bcae52001-01-23 23:39:36 +00001153 ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
1154 ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001155#undef Sz
1156#undef Tz
1157
Keith Whitwell14940c42000-11-05 18:40:57 +00001158 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1159 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001160
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 /* Vertex arrays */
1162 ctx->Array.Vertex.Size = 4;
1163 ctx->Array.Vertex.Type = GL_FLOAT;
1164 ctx->Array.Vertex.Stride = 0;
1165 ctx->Array.Vertex.StrideB = 0;
1166 ctx->Array.Vertex.Ptr = NULL;
1167 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001168 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001169 ctx->Array.Normal.Type = GL_FLOAT;
1170 ctx->Array.Normal.Stride = 0;
1171 ctx->Array.Normal.StrideB = 0;
1172 ctx->Array.Normal.Ptr = NULL;
1173 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001174 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001175 ctx->Array.Color.Size = 4;
1176 ctx->Array.Color.Type = GL_FLOAT;
1177 ctx->Array.Color.Stride = 0;
1178 ctx->Array.Color.StrideB = 0;
1179 ctx->Array.Color.Ptr = NULL;
1180 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001181 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1182 ctx->Array.SecondaryColor.Size = 4;
1183 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1184 ctx->Array.SecondaryColor.Stride = 0;
1185 ctx->Array.SecondaryColor.StrideB = 0;
1186 ctx->Array.SecondaryColor.Ptr = NULL;
1187 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1188 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1189 ctx->Array.FogCoord.Size = 1;
1190 ctx->Array.FogCoord.Type = GL_FLOAT;
1191 ctx->Array.FogCoord.Stride = 0;
1192 ctx->Array.FogCoord.StrideB = 0;
1193 ctx->Array.FogCoord.Ptr = NULL;
1194 ctx->Array.FogCoord.Enabled = GL_FALSE;
1195 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001196 ctx->Array.Index.Type = GL_FLOAT;
1197 ctx->Array.Index.Stride = 0;
1198 ctx->Array.Index.StrideB = 0;
1199 ctx->Array.Index.Ptr = NULL;
1200 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001201 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001202 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1203 ctx->Array.TexCoord[i].Size = 4;
1204 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1205 ctx->Array.TexCoord[i].Stride = 0;
1206 ctx->Array.TexCoord[i].StrideB = 0;
1207 ctx->Array.TexCoord[i].Ptr = NULL;
1208 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001209 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001210 }
1211 ctx->Array.TexCoordInterleaveFactor = 1;
1212 ctx->Array.EdgeFlag.Stride = 0;
1213 ctx->Array.EdgeFlag.StrideB = 0;
1214 ctx->Array.EdgeFlag.Ptr = NULL;
1215 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001216 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001217 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1218
1219 /* Pixel transfer */
1220 ctx->Pack.Alignment = 4;
1221 ctx->Pack.RowLength = 0;
1222 ctx->Pack.ImageHeight = 0;
1223 ctx->Pack.SkipPixels = 0;
1224 ctx->Pack.SkipRows = 0;
1225 ctx->Pack.SkipImages = 0;
1226 ctx->Pack.SwapBytes = GL_FALSE;
1227 ctx->Pack.LsbFirst = GL_FALSE;
1228 ctx->Unpack.Alignment = 4;
1229 ctx->Unpack.RowLength = 0;
1230 ctx->Unpack.ImageHeight = 0;
1231 ctx->Unpack.SkipPixels = 0;
1232 ctx->Unpack.SkipRows = 0;
1233 ctx->Unpack.SkipImages = 0;
1234 ctx->Unpack.SwapBytes = GL_FALSE;
1235 ctx->Unpack.LsbFirst = GL_FALSE;
1236
1237 /* Feedback */
1238 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1239 ctx->Feedback.Buffer = NULL;
1240 ctx->Feedback.BufferSize = 0;
1241 ctx->Feedback.Count = 0;
1242
1243 /* Selection/picking */
1244 ctx->Select.Buffer = NULL;
1245 ctx->Select.BufferSize = 0;
1246 ctx->Select.BufferCount = 0;
1247 ctx->Select.Hits = 0;
1248 ctx->Select.NameStackDepth = 0;
1249
Brian Paul4d053dd2000-01-14 04:45:47 +00001250 /* Renderer and client attribute stacks */
1251 ctx->AttribStackDepth = 0;
1252 ctx->ClientAttribStackDepth = 0;
1253
Brian Paul13811372000-04-12 00:27:37 +00001254 /* Display list */
1255 ctx->CallDepth = 0;
1256 ctx->ExecuteFlag = GL_TRUE;
1257 ctx->CompileFlag = GL_FALSE;
1258 ctx->CurrentListPtr = NULL;
1259 ctx->CurrentBlock = NULL;
1260 ctx->CurrentListNum = 0;
1261 ctx->CurrentPos = 0;
1262
1263 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001264 _mesa_init_colortable(&ctx->ColorTable);
1265 _mesa_init_colortable(&ctx->ProxyColorTable);
1266 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1267 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1268 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1269 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001270
Brian Paul4d053dd2000-01-14 04:45:47 +00001271 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001272 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001273 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001274 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001275
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001276 ctx->_NeedNormals = 0;
1277 ctx->_NeedEyeCoords = 0;
1278 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001279
Brian Paul4d053dd2000-01-14 04:45:47 +00001280 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1281
1282 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001283 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001284 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001285
1286 /* For debug/development only */
1287 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1288 ctx->FirstTimeCurrent = GL_TRUE;
1289
1290 /* Dither disable */
1291 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1292 if (ctx->NoDither) {
1293 if (getenv("MESA_DEBUG")) {
1294 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001295 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001296 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001297 }
1298}
1299
1300
1301
1302
jtgafb833d1999-08-19 00:55:39 +00001303/*
1304 * Allocate the proxy textures. If we run out of memory part way through
1305 * the allocations clean up and return GL_FALSE.
1306 * Return: GL_TRUE=success, GL_FALSE=failure
1307 */
Brian Paul178a1c52000-04-22 01:05:00 +00001308static GLboolean
1309alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001310{
1311 GLboolean out_of_memory;
1312 GLint i;
1313
Brian Paula8523782000-11-19 23:10:25 +00001314 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001315 if (!ctx->Texture.Proxy1D) {
1316 return GL_FALSE;
1317 }
1318
Brian Paula8523782000-11-19 23:10:25 +00001319 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001320 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001321 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001322 return GL_FALSE;
1323 }
1324
Brian Paula8523782000-11-19 23:10:25 +00001325 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001326 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001327 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1328 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1329 return GL_FALSE;
1330 }
1331
1332 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1333 if (!ctx->Texture.ProxyCubeMap) {
1334 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1335 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1336 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001337 return GL_FALSE;
1338 }
1339
1340 out_of_memory = GL_FALSE;
1341 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001342 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1343 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1344 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001345 if (!ctx->Texture.Proxy1D->Image[i]
1346 || !ctx->Texture.Proxy2D->Image[i]
1347 || !ctx->Texture.Proxy3D->Image[i]) {
1348 out_of_memory = GL_TRUE;
1349 }
1350 }
1351 if (out_of_memory) {
1352 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1353 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001354 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001355 }
1356 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001357 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001358 }
1359 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001360 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001361 }
1362 }
Brian Paula8523782000-11-19 23:10:25 +00001363 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1364 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1365 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001366 return GL_FALSE;
1367 }
1368 else {
1369 return GL_TRUE;
1370 }
1371}
1372
1373
jtgafb833d1999-08-19 00:55:39 +00001374/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001375 * Initialize a GLcontext struct. This includes allocating all the
1376 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001377 */
Brian Paul178a1c52000-04-22 01:05:00 +00001378GLboolean
1379_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001380 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001381 GLcontext *share_list,
1382 void *driver_ctx,
1383 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001384{
Brian Paul5fb84d22000-05-24 15:04:45 +00001385 GLuint dispatchSize;
1386
jtgafb833d1999-08-19 00:55:39 +00001387 (void) direct; /* not used */
1388
jtgafb833d1999-08-19 00:55:39 +00001389 /* misc one-time initializations */
1390 one_time_init();
1391
Brian Paulb1394fa2000-09-26 20:53:53 +00001392 /**
1393 ** OpenGL SI stuff
1394 **/
1395 if (!ctx->imports.malloc) {
1396 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1397 }
1398 /* exports are setup by the device driver */
1399
jtgafb833d1999-08-19 00:55:39 +00001400 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001401 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001402 ctx->DrawBuffer = NULL;
1403 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001404
jtgafb833d1999-08-19 00:55:39 +00001405 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001406 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001407 ctx->Shared = share_list->Shared;
1408 }
1409 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001410 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001411 ctx->Shared = alloc_shared_state();
1412 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001413 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001414 }
1415 }
Brian Paul9560f052000-01-31 23:11:39 +00001416 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001417 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001418 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001419
Brian Paul5a2f32b2001-04-25 18:21:05 +00001420 /* Effectively bind the default textures to all texture units */
1421 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1422 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1423 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1424 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1425
Brian Paul4d053dd2000-01-14 04:45:47 +00001426 init_attrib_groups( ctx );
1427
Brian Paulb6bcae52001-01-23 23:39:36 +00001428 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001429 ctx->Color.DrawBuffer = GL_BACK;
1430 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1431 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1432 ctx->Pixel.ReadBuffer = GL_BACK;
1433 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1434 }
1435 else {
1436 ctx->Color.DrawBuffer = GL_FRONT;
1437 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1438 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1439 ctx->Pixel.ReadBuffer = GL_FRONT;
1440 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1441 }
1442
jtgafb833d1999-08-19 00:55:39 +00001443 if (!alloc_proxy_textures(ctx)) {
1444 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001445 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001446 }
jtgafb833d1999-08-19 00:55:39 +00001447
Brian Paulf59afc92000-05-23 23:23:00 +00001448 /* register the most recent extension functions with libGL */
1449 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1450 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1451 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1452 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1453 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1454 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1455 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1456 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1457
Brian Paul5fb84d22000-05-24 15:04:45 +00001458 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1459 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1460 * Mesa we do this to accomodate different versions of libGL and various
1461 * DRI drivers.
1462 */
1463 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1464 sizeof(struct _glapi_table) / sizeof(void *));
1465
Brian Paulfbd8f211999-11-11 01:22:25 +00001466 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001467 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1468 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001469 if (!ctx->Exec || !ctx->Save) {
1470 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001471 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001472 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001473 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001474 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1475 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001476 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001477
Keith Whitwellad2ac212000-11-24 10:25:05 +00001478 ctx->ExecPrefersFloat = GL_FALSE;
1479 ctx->SavePrefersFloat = GL_FALSE;
1480
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001481 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001482 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001483 ctx->TnlModule.Current = NULL;
1484 ctx->TnlModule.SwapCount = 0;
1485
Brian Paulb6bcae52001-01-23 23:39:36 +00001486 /* Z buffer stuff */
1487 if (ctx->Visual.depthBits == 0) {
1488 /* Special case. Even if we don't have a depth buffer we need
1489 * good values for DepthMax for Z vertex transformation purposes
1490 * and for per-fragment fog computation.
1491 */
1492 ctx->DepthMax = 1 << 16;
1493 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1494 }
1495 else if (ctx->Visual.depthBits < 32) {
1496 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1497 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1498 }
1499 else {
1500 /* Special case since shift values greater than or equal to the
1501 * number of bits in the left hand expression's type are undefined.
1502 */
1503 ctx->DepthMax = 0xffffffff;
1504 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1505 }
Brian Paulbc920f02001-05-07 16:32:51 +00001506 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001507
1508
Brian Paul3b18a362000-09-26 15:27:20 +00001509#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001510 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001511#if 0
1512 /* Brian: do you want to have CreateContext fail here,
1513 or should we just trap in NewTrace (currently done)? */
1514 if (!(ctx->TraceCtx)) {
1515 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001516 FREE( ctx->Exec );
1517 FREE( ctx->Save );
1518 return GL_FALSE;
1519 }
1520#endif
1521 trInitContext(ctx->TraceCtx);
1522
1523 ctx->TraceDispatch = (struct _glapi_table *)
1524 CALLOC(dispatchSize * sizeof(void*));
1525#if 0
1526 if (!(ctx->TraceCtx)) {
1527 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001528 FREE( ctx->Exec );
1529 FREE( ctx->Save );
1530 FREE( ctx->TraceCtx );
1531 return GL_FALSE;
1532 }
1533#endif
1534 trInitDispatch(ctx->TraceDispatch);
1535#endif
1536
Brian Paul4d053dd2000-01-14 04:45:47 +00001537 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001538}
1539
jtgafb833d1999-08-19 00:55:39 +00001540
1541
1542/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001543 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001544 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001545 * sharelist - another context to share display lists with or NULL
1546 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001547 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001548 */
Brian Paul178a1c52000-04-22 01:05:00 +00001549GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001550_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001551 GLcontext *share_list,
1552 void *driver_ctx,
1553 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001554{
1555 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1556 if (!ctx) {
1557 return NULL;
1558 }
1559
Brian Paul178a1c52000-04-22 01:05:00 +00001560 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001561 return ctx;
1562 }
1563 else {
1564 FREE(ctx);
1565 return NULL;
1566 }
1567}
1568
1569
1570
1571/*
1572 * Free the data associated with the given context.
1573 * But don't free() the GLcontext struct itself!
1574 */
Brian Paul178a1c52000-04-22 01:05:00 +00001575void
Brian Paulb1394fa2000-09-26 20:53:53 +00001576_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001577{
Brian Paul4d053dd2000-01-14 04:45:47 +00001578 struct gl_shine_tab *s, *tmps;
Brian Paul7fc29c52000-03-06 17:03:03 +00001579 GLuint i, j;
Brian Paul4d053dd2000-01-14 04:45:47 +00001580
1581 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001582 if (ctx == _mesa_get_current_context()) {
1583 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001584 }
1585
Keith Whitwell23caf202000-11-16 21:05:34 +00001586 _math_matrix_dtr( &ctx->ModelView );
Brian Paul7fc29c52000-03-06 17:03:03 +00001587 for (i = 0; i < MAX_MODELVIEW_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001588 _math_matrix_dtr( &ctx->ModelViewStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001589 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001590 _math_matrix_dtr( &ctx->ProjectionMatrix );
Brian Paul7fc29c52000-03-06 17:03:03 +00001591 for (i = 0; i < MAX_PROJECTION_STACK_DEPTH - 1; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001592 _math_matrix_dtr( &ctx->ProjectionStack[i] );
Brian Paul4d053dd2000-01-14 04:45:47 +00001593 }
Brian Paul7fc29c52000-03-06 17:03:03 +00001594 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001595 _math_matrix_dtr( &ctx->TextureMatrix[i] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001596 for (j = 0; j < MAX_TEXTURE_STACK_DEPTH - 1; j++) {
Keith Whitwell23caf202000-11-16 21:05:34 +00001597 _math_matrix_dtr( &ctx->TextureStack[i][j] );
Brian Paul7fc29c52000-03-06 17:03:03 +00001598 }
1599 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001600
Brian Paul9560f052000-01-31 23:11:39 +00001601 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001602 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001603 assert(ctx->Shared->RefCount >= 0);
1604 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1605 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001606 /* free shared state */
1607 free_shared_state( ctx, ctx->Shared );
1608 }
1609
Keith Whitwell14940c42000-11-05 18:40:57 +00001610 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001611 FREE( s );
1612 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001613 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001614
1615 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001616 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1617 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1618 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paul4d053dd2000-01-14 04:45:47 +00001619
1620 /* Free evaluator data */
1621 if (ctx->EvalMap.Map1Vertex3.Points)
1622 FREE( ctx->EvalMap.Map1Vertex3.Points );
1623 if (ctx->EvalMap.Map1Vertex4.Points)
1624 FREE( ctx->EvalMap.Map1Vertex4.Points );
1625 if (ctx->EvalMap.Map1Index.Points)
1626 FREE( ctx->EvalMap.Map1Index.Points );
1627 if (ctx->EvalMap.Map1Color4.Points)
1628 FREE( ctx->EvalMap.Map1Color4.Points );
1629 if (ctx->EvalMap.Map1Normal.Points)
1630 FREE( ctx->EvalMap.Map1Normal.Points );
1631 if (ctx->EvalMap.Map1Texture1.Points)
1632 FREE( ctx->EvalMap.Map1Texture1.Points );
1633 if (ctx->EvalMap.Map1Texture2.Points)
1634 FREE( ctx->EvalMap.Map1Texture2.Points );
1635 if (ctx->EvalMap.Map1Texture3.Points)
1636 FREE( ctx->EvalMap.Map1Texture3.Points );
1637 if (ctx->EvalMap.Map1Texture4.Points)
1638 FREE( ctx->EvalMap.Map1Texture4.Points );
1639
1640 if (ctx->EvalMap.Map2Vertex3.Points)
1641 FREE( ctx->EvalMap.Map2Vertex3.Points );
1642 if (ctx->EvalMap.Map2Vertex4.Points)
1643 FREE( ctx->EvalMap.Map2Vertex4.Points );
1644 if (ctx->EvalMap.Map2Index.Points)
1645 FREE( ctx->EvalMap.Map2Index.Points );
1646 if (ctx->EvalMap.Map2Color4.Points)
1647 FREE( ctx->EvalMap.Map2Color4.Points );
1648 if (ctx->EvalMap.Map2Normal.Points)
1649 FREE( ctx->EvalMap.Map2Normal.Points );
1650 if (ctx->EvalMap.Map2Texture1.Points)
1651 FREE( ctx->EvalMap.Map2Texture1.Points );
1652 if (ctx->EvalMap.Map2Texture2.Points)
1653 FREE( ctx->EvalMap.Map2Texture2.Points );
1654 if (ctx->EvalMap.Map2Texture3.Points)
1655 FREE( ctx->EvalMap.Map2Texture3.Points );
1656 if (ctx->EvalMap.Map2Texture4.Points)
1657 FREE( ctx->EvalMap.Map2Texture4.Points );
1658
Brian Paul4bdcfe52000-04-17 17:57:04 +00001659 _mesa_free_colortable_data( &ctx->ColorTable );
1660 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1661 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1662 _mesa_free_colortable_data( &ctx->Texture.Palette );
1663
Brian Paul69755402001-02-26 23:58:12 +00001664 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001665
1666 FREE(ctx->Exec);
1667 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001668}
1669
1670
1671
1672/*
1673 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001674 */
Brian Paul178a1c52000-04-22 01:05:00 +00001675void
Brian Paulb1394fa2000-09-26 20:53:53 +00001676_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001677{
1678 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001679 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001680 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001681 }
1682}
1683
1684
1685
1686/*
jtgafb833d1999-08-19 00:55:39 +00001687 * Copy attribute groups from one context to another.
1688 * Input: src - source context
1689 * dst - destination context
1690 * mask - bitwise OR of GL_*_BIT flags
1691 */
Brian Paul178a1c52000-04-22 01:05:00 +00001692void
Brian Paulb1394fa2000-09-26 20:53:53 +00001693_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001694{
1695 if (mask & GL_ACCUM_BUFFER_BIT) {
1696 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1697 }
1698 if (mask & GL_COLOR_BUFFER_BIT) {
1699 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1700 }
1701 if (mask & GL_CURRENT_BIT) {
1702 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1703 }
1704 if (mask & GL_DEPTH_BUFFER_BIT) {
1705 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1706 }
1707 if (mask & GL_ENABLE_BIT) {
1708 /* no op */
1709 }
1710 if (mask & GL_EVAL_BIT) {
1711 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1712 }
1713 if (mask & GL_FOG_BIT) {
1714 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1715 }
1716 if (mask & GL_HINT_BIT) {
1717 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1718 }
1719 if (mask & GL_LIGHTING_BIT) {
1720 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001721 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001722 }
1723 if (mask & GL_LINE_BIT) {
1724 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1725 }
1726 if (mask & GL_LIST_BIT) {
1727 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1728 }
1729 if (mask & GL_PIXEL_MODE_BIT) {
1730 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1731 }
1732 if (mask & GL_POINT_BIT) {
1733 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1734 }
1735 if (mask & GL_POLYGON_BIT) {
1736 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1737 }
1738 if (mask & GL_POLYGON_STIPPLE_BIT) {
1739 /* Use loop instead of MEMCPY due to problem with Portland Group's
1740 * C compiler. Reported by John Stone.
1741 */
1742 int i;
1743 for (i=0;i<32;i++) {
1744 dst->PolygonStipple[i] = src->PolygonStipple[i];
1745 }
1746 }
1747 if (mask & GL_SCISSOR_BIT) {
1748 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1749 }
1750 if (mask & GL_STENCIL_BUFFER_BIT) {
1751 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1752 }
1753 if (mask & GL_TEXTURE_BIT) {
1754 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1755 }
1756 if (mask & GL_TRANSFORM_BIT) {
1757 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1758 }
1759 if (mask & GL_VIEWPORT_BIT) {
1760 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1761 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001762 /* XXX FIXME: Call callbacks?
1763 */
1764 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001765}
1766
1767
jtgafb833d1999-08-19 00:55:39 +00001768/*
Brian Paul00037781999-12-17 14:52:35 +00001769 * Set the current context, binding the given frame buffer to the context.
1770 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001771void
1772_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001773{
Brian Paulb1394fa2000-09-26 20:53:53 +00001774 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001775}
1776
1777
Keith Whitwell23caf202000-11-16 21:05:34 +00001778static void print_info( void )
1779{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001780 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001781 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001782 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001783 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001784 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001785 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001786 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001787 (char *) _mesa_GetString(GL_EXTENSIONS));
1788#if defined(THREADS)
1789 fprintf(stderr, "Mesa thread-safe: YES\n");
1790#else
1791 fprintf(stderr, "Mesa thread-safe: NO\n");
1792#endif
1793#if defined(USE_X86_ASM)
1794 fprintf(stderr, "Mesa x86-optimized: YES\n");
1795#else
1796 fprintf(stderr, "Mesa x86-optimized: NO\n");
1797#endif
1798}
1799
1800
Brian Paul00037781999-12-17 14:52:35 +00001801/*
1802 * Bind the given context to the given draw-buffer and read-buffer
1803 * and make it the current context for this thread.
1804 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001805void
1806_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1807 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001808{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001809 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001810 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001811
Brian Paulbe3602d2001-02-28 00:27:48 +00001812 /* Check that the context's and framebuffer's visuals are compatible.
1813 * We could do a lot more checking here but this'll catch obvious
1814 * problems.
1815 */
1816 if (newCtx && drawBuffer && readBuffer) {
1817 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1818 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1819 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1820 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1821 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1822 return; /* incompatible */
1823 }
1824 }
1825
Brian Paul00037781999-12-17 14:52:35 +00001826 /* We call this function periodically (just here for now) in
1827 * order to detect when multithreading has begun.
1828 */
1829 _glapi_check_multithread();
1830
Brian Paulf9b97d92000-01-28 20:17:42 +00001831 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001832 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001833
1834
1835 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001836 _glapi_set_dispatch(NULL); /* none current */
1837 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001838 else {
1839 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001840
Keith Whitwell23caf202000-11-16 21:05:34 +00001841 if (drawBuffer && readBuffer) {
1842 /* TODO: check if newCtx and buffer's visual match??? */
1843 newCtx->DrawBuffer = drawBuffer;
1844 newCtx->ReadBuffer = readBuffer;
1845 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001846 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001847 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001848
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001849 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001850 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1851
1852 /* We can use this to help debug user's problems. Tell them to set
1853 * the MESA_INFO env variable before running their app. Then the
1854 * first time each context is made current we'll print some useful
1855 * information.
1856 */
1857 if (newCtx->FirstTimeCurrent) {
1858 if (getenv("MESA_INFO")) {
1859 print_info();
1860 }
1861 newCtx->FirstTimeCurrent = GL_FALSE;
1862 }
Brian Paul00037781999-12-17 14:52:35 +00001863 }
1864}
1865
1866
1867
1868/*
1869 * Return current context handle for the calling thread.
1870 * This isn't the fastest way to get the current context.
1871 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1872 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001873GLcontext *
1874_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001875{
Brian Paulf9b97d92000-01-28 20:17:42 +00001876 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001877}
1878
1879
1880
1881/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001882 * This should be called by device drivers just before they do a
1883 * swapbuffers. Any pending rendering commands will be executed.
jtgafb833d1999-08-19 00:55:39 +00001884 */
Brian Paulfbd8f211999-11-11 01:22:25 +00001885void
1886_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00001887{
Keith Whitwellcab974c2000-12-26 05:09:27 +00001888 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00001889}
1890
1891
Brian Paul00037781999-12-17 14:52:35 +00001892
Brian Paulfbd8f211999-11-11 01:22:25 +00001893/*
1894 * Return pointer to this context's current API dispatch table.
1895 * It'll either be the immediate-mode execute dispatcher or the
1896 * display list compile dispatcher.
1897 */
1898struct _glapi_table *
1899_mesa_get_dispatch(GLcontext *ctx)
1900{
1901 return ctx->CurrentDispatch;
1902}
1903
1904
1905
jtgafb833d1999-08-19 00:55:39 +00001906/**********************************************************************/
1907/***** Miscellaneous functions *****/
1908/**********************************************************************/
1909
1910
1911/*
1912 * This function is called when the Mesa user has stumbled into a code
1913 * path which may not be implemented fully or correctly.
1914 */
Brian Paul08836342001-03-03 20:33:27 +00001915void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001916{
1917 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00001918#ifdef XF86DRI
1919 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
1920#else
1921 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
1922#endif
jtgafb833d1999-08-19 00:55:39 +00001923 (void) ctx;
1924}
1925
1926
1927
1928/*
1929 * This is called to inform the user that he or she has tried to do
1930 * something illogical or if there's likely a bug in their program
1931 * (like enabled depth testing without a depth buffer).
1932 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001933void
1934_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001935{
Brian Paulb1394fa2000-09-26 20:53:53 +00001936 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00001937}
1938
1939
1940
Brian Paulfa9df402000-02-02 19:16:46 +00001941/*
1942 * Compile an error into current display list.
1943 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001944void
1945_mesa_compile_error( GLcontext *ctx, GLenum error, const char *s )
jtgafb833d1999-08-19 00:55:39 +00001946{
1947 if (ctx->CompileFlag)
Brian Paul08836342001-03-03 20:33:27 +00001948 _mesa_save_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001949
1950 if (ctx->ExecuteFlag)
Brian Paul08836342001-03-03 20:33:27 +00001951 _mesa_error( ctx, error, s );
jtgafb833d1999-08-19 00:55:39 +00001952}
1953
1954
Brian Paulfa9df402000-02-02 19:16:46 +00001955
jtgafb833d1999-08-19 00:55:39 +00001956/*
1957 * This is Mesa's error handler. Normally, all that's done is the updating
1958 * of the current error value. If Mesa is compiled with -DDEBUG or if the
1959 * environment variable "MESA_DEBUG" is defined then a real error message
1960 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00001961 * Input: ctx - the GL context
1962 * error - the error value
1963 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00001964 */
Brian Paul7eb06032000-07-14 04:13:40 +00001965void
Brian Paul08836342001-03-03 20:33:27 +00001966_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00001967{
Brian Paul7eb06032000-07-14 04:13:40 +00001968 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00001969 GLboolean debug;
1970
1971#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00001972 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00001973 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00001974 else
1975 debug = GL_TRUE;
1976#else
1977 if (debugEnv)
1978 debug = GL_TRUE;
1979 else
1980 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001981#endif
1982
1983 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00001984 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00001985 switch (error) {
1986 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00001987 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00001988 break;
1989 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00001990 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00001991 break;
1992 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00001993 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00001994 break;
1995 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00001996 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00001997 break;
1998 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00001999 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002000 break;
2001 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002002 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002003 break;
2004 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002005 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002006 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002007 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002008 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002009 break;
jtgafb833d1999-08-19 00:55:39 +00002010 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002011 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002012 break;
2013 }
Brian Paul7eb06032000-07-14 04:13:40 +00002014 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002015 }
2016
Brian Paul7eb06032000-07-14 04:13:40 +00002017 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002018 ctx->ErrorValue = error;
2019 }
2020
2021 /* Call device driver's error handler, if any. This is used on the Mac. */
2022 if (ctx->Driver.Error) {
2023 (*ctx->Driver.Error)( ctx );
2024 }
2025}
2026
2027
2028
Brian Paulfa9df402000-02-02 19:16:46 +00002029void
2030_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002031{
Brian Paulfa9df402000-02-02 19:16:46 +00002032 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002033 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002034 if (ctx->Driver.Finish) {
2035 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002036 }
2037}
2038
2039
2040
Brian Paulfa9df402000-02-02 19:16:46 +00002041void
2042_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002043{
Brian Paulfa9df402000-02-02 19:16:46 +00002044 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002045 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002046 if (ctx->Driver.Flush) {
2047 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002048 }
jtgafb833d1999-08-19 00:55:39 +00002049}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002050
2051
2052
Keith Whitwellcab974c2000-12-26 05:09:27 +00002053const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002054 "GL_POINTS",
2055 "GL_LINES",
2056 "GL_LINE_LOOP",
2057 "GL_LINE_STRIP",
2058 "GL_TRIANGLES",
2059 "GL_TRIANGLE_STRIP",
2060 "GL_TRIANGLE_FAN",
2061 "GL_QUADS",
2062 "GL_QUAD_STRIP",
2063 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002064 "outside begin/end",
2065 "inside unkown primitive",
2066 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002067};