blob: b4e746d769a3bcdf36951a3ea0cfb5ba3422a5be [file] [log] [blame]
Brian Paul002483e2002-05-09 21:54:16 +00001/* $Id: context.c,v 1.162 2002/05/09 21:54:16 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000044#include "imports.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000046#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000047#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000049#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000050#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000051#include "teximage.h"
52#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
81
Brian Paulb1394fa2000-09-26 20:53:53 +000082/**********************************************************************/
83/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
84/**********************************************************************/
85
86static GLboolean
87_mesa_DestroyContext(__GLcontext *gc)
88{
89 if (gc) {
90 _mesa_free_context_data(gc);
91 (*gc->imports.free)(gc, gc);
92 }
93 return GL_TRUE;
94}
95
96
97/* exported OpenGL SI interface */
98__GLcontext *
99__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
100{
101 GLcontext *ctx;
102
103 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
104 if (ctx == NULL) {
105 return NULL;
106 }
Jouk Jansen12e875c2001-10-18 08:04:57 +0000107 ctx->Driver.CurrentExecPrimitive=0;
Brian Paulb1394fa2000-09-26 20:53:53 +0000108 ctx->imports = *imports;
109
110 _mesa_initialize_visual(&ctx->Visual,
111 modes->rgbMode,
112 modes->doubleBufferMode,
113 modes->stereoMode,
114 modes->redBits,
115 modes->greenBits,
116 modes->blueBits,
117 modes->alphaBits,
118 modes->indexBits,
119 modes->depthBits,
120 modes->stencilBits,
121 modes->accumRedBits,
122 modes->accumGreenBits,
123 modes->accumBlueBits,
124 modes->accumAlphaBits,
125 0);
126
Keith Whitwellb980b2e2001-01-08 04:09:41 +0000127 /* KW: was imports->wscx */
128 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports->other, GL_FALSE);
Brian Paulb1394fa2000-09-26 20:53:53 +0000129
130 ctx->exports.destroyContext = _mesa_DestroyContext;
131
132 return ctx;
133}
134
135
136/* exported OpenGL SI interface */
137void
138__glCoreNopDispatch(void)
139{
140#if 0
141 /* SI */
142 __gl_dispatch = __glNopDispatchState;
143#else
144 /* Mesa */
145 _glapi_set_dispatch(NULL);
146#endif
147}
148
149
jtgafb833d1999-08-19 00:55:39 +0000150/**********************************************************************/
151/***** Context and Thread management *****/
152/**********************************************************************/
153
154
jtgafb833d1999-08-19 00:55:39 +0000155
jtgafb833d1999-08-19 00:55:39 +0000156/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000157/***** GL Visual allocation/destruction *****/
158/**********************************************************************/
159
160
161/*
162 * Allocate a new GLvisual object.
163 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000164 * dbFlag - double buffering?
165 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000166 * depthBits - requested bits per depth buffer value
167 * Any value in [0, 32] is acceptable but the actual
168 * depth type will be GLushort or GLuint as needed.
169 * stencilBits - requested minimum bits per stencil buffer value
170 * accumBits - requested minimum bits per accum buffer component
171 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
172 * red/green/blue/alphaBits - number of bits per color component
173 * in frame buffer for RGB(A) mode.
174 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000175 * Return: pointer to new GLvisual or NULL if requested parameters can't
176 * be met.
177 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000178GLvisual *
179_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000180 GLboolean dbFlag,
181 GLboolean stereoFlag,
182 GLint redBits,
183 GLint greenBits,
184 GLint blueBits,
185 GLint alphaBits,
186 GLint indexBits,
187 GLint depthBits,
188 GLint stencilBits,
189 GLint accumRedBits,
190 GLint accumGreenBits,
191 GLint accumBlueBits,
192 GLint accumAlphaBits,
193 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000194{
Brian Paul178a1c52000-04-22 01:05:00 +0000195 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
196 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000197 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000198 redBits, greenBits, blueBits, alphaBits,
199 indexBits, depthBits, stencilBits,
200 accumRedBits, accumGreenBits,
201 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000202 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000203 FREE(vis);
204 return NULL;
205 }
206 }
207 return vis;
208}
209
210
211/*
212 * Initialize the fields of the given GLvisual.
213 * Input: see _mesa_create_visual() above.
214 * Return: GL_TRUE = success
215 * GL_FALSE = failure.
216 */
217GLboolean
218_mesa_initialize_visual( GLvisual *vis,
219 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000220 GLboolean dbFlag,
221 GLboolean stereoFlag,
222 GLint redBits,
223 GLint greenBits,
224 GLint blueBits,
225 GLint alphaBits,
226 GLint indexBits,
227 GLint depthBits,
228 GLint stencilBits,
229 GLint accumRedBits,
230 GLint accumGreenBits,
231 GLint accumBlueBits,
232 GLint accumAlphaBits,
233 GLint numSamples )
234{
Brian Paulb6bcae52001-01-23 23:39:36 +0000235 (void) numSamples;
236
Brian Paul178a1c52000-04-22 01:05:00 +0000237 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000238
Brian Pauled30dfa2000-03-03 17:47:39 +0000239 /* This is to catch bad values from device drivers not updated for
240 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
241 * bad value now (a 1-bit depth buffer!?!).
242 */
243 assert(depthBits == 0 || depthBits > 1);
244
245 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000246 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000247 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000248 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000249 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000250 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000251 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000252 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000253 }
254 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000255 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000256 }
257 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000258 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000259 }
260 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000261 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000262 }
263
Brian Paulb6bcae52001-01-23 23:39:36 +0000264 vis->rgbMode = rgbFlag;
265 vis->doubleBufferMode = dbFlag;
266 vis->stereoMode = stereoFlag;
267 vis->redBits = redBits;
268 vis->greenBits = greenBits;
269 vis->blueBits = blueBits;
270 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000271
Brian Paulb6bcae52001-01-23 23:39:36 +0000272 vis->indexBits = indexBits;
273 vis->depthBits = depthBits;
274 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
275 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
276 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
277 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
278 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000279
Brian Paul178a1c52000-04-22 01:05:00 +0000280 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000281}
282
283
Brian Paulb371e0d2000-03-31 01:05:51 +0000284void
285_mesa_destroy_visual( GLvisual *vis )
286{
287 FREE(vis);
288}
289
290
Brian Paul4d053dd2000-01-14 04:45:47 +0000291/**********************************************************************/
292/***** GL Framebuffer allocation/destruction *****/
293/**********************************************************************/
294
295
296/*
297 * Create a new framebuffer. A GLframebuffer is a struct which
298 * encapsulates the depth, stencil and accum buffers and related
299 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000300 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000301 * softwareDepth - create/use a software depth buffer?
302 * softwareStencil - create/use a software stencil buffer?
303 * softwareAccum - create/use a software accum buffer?
304 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000305 * Return: pointer to new GLframebuffer struct or NULL if error.
306 */
Brian Paul178a1c52000-04-22 01:05:00 +0000307GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000308_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000309 GLboolean softwareDepth,
310 GLboolean softwareStencil,
311 GLboolean softwareAccum,
312 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000313{
Brian Paul178a1c52000-04-22 01:05:00 +0000314 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
315 assert(visual);
316 if (buffer) {
317 _mesa_initialize_framebuffer(buffer, visual,
318 softwareDepth, softwareStencil,
319 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000320 }
Brian Paul178a1c52000-04-22 01:05:00 +0000321 return buffer;
322}
323
324
325/*
326 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000327 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000328 */
329void
330_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000331 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000332 GLboolean softwareDepth,
333 GLboolean softwareStencil,
334 GLboolean softwareAccum,
335 GLboolean softwareAlpha )
336{
337 assert(buffer);
338 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000339
340 /* sanity checks */
341 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000342 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000343 }
344 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000345 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000346 }
347 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000348 assert(visual->rgbMode);
349 assert(visual->accumRedBits > 0);
350 assert(visual->accumGreenBits > 0);
351 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000352 }
353 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000354 assert(visual->rgbMode);
355 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000356 }
357
Brian Paul75978bd2001-04-27 21:17:20 +0000358 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000359 buffer->UseSoftwareDepthBuffer = softwareDepth;
360 buffer->UseSoftwareStencilBuffer = softwareStencil;
361 buffer->UseSoftwareAccumBuffer = softwareAccum;
362 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000363}
364
365
Brian Paul4d053dd2000-01-14 04:45:47 +0000366/*
367 * Free a framebuffer struct and its buffers.
368 */
Brian Paul178a1c52000-04-22 01:05:00 +0000369void
Brian Paulb1394fa2000-09-26 20:53:53 +0000370_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000371{
372 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000373 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000374 FREE(buffer);
375 }
376}
377
378
Brian Paul75978bd2001-04-27 21:17:20 +0000379/*
380 * Free the data hanging off of <buffer>, but not <buffer> itself.
381 */
382void
383_mesa_free_framebuffer_data( GLframebuffer *buffer )
384{
385 if (!buffer)
386 return;
387
388 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000389 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000390 buffer->DepthBuffer = NULL;
391 }
392 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000393 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000394 buffer->Accum = NULL;
395 }
396 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000397 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000398 buffer->Stencil = NULL;
399 }
400 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000401 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000402 buffer->FrontLeftAlpha = NULL;
403 }
404 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000405 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000406 buffer->BackLeftAlpha = NULL;
407 }
408 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000409 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000410 buffer->FrontRightAlpha = NULL;
411 }
412 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000413 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000414 buffer->BackRightAlpha = NULL;
415 }
416}
417
418
Brian Paul4d053dd2000-01-14 04:45:47 +0000419
420/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000421/***** Context allocation, initialization, destroying *****/
422/**********************************************************************/
423
424
Brian Paul9560f052000-01-31 23:11:39 +0000425_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
426
427
jtgafb833d1999-08-19 00:55:39 +0000428/*
429 * This function just calls all the various one-time-init functions in Mesa.
430 */
Brian Paul178a1c52000-04-22 01:05:00 +0000431static void
432one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000433{
434 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000435 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000436 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000437 /* do some implementation tests */
438 assert( sizeof(GLbyte) == 1 );
439 assert( sizeof(GLshort) >= 2 );
440 assert( sizeof(GLint) >= 4 );
441 assert( sizeof(GLubyte) == 1 );
442 assert( sizeof(GLushort) >= 2 );
443 assert( sizeof(GLuint) >= 4 );
444
Brian Paul08836342001-03-03 20:33:27 +0000445 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000446
Keith Whitwell23caf202000-11-16 21:05:34 +0000447 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000448 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000449
davem69775355a2001-06-05 23:54:00 +0000450#ifdef USE_SPARC_ASM
451 _mesa_init_sparc_glapi_relocs();
452#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000453 if (getenv("MESA_DEBUG")) {
454 _glapi_noop_enable_warnings(GL_TRUE);
455 }
456 else {
457 _glapi_noop_enable_warnings(GL_FALSE);
458 }
459
jtgafb833d1999-08-19 00:55:39 +0000460#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
461 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
462#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000463
464 alreadyCalled = GL_TRUE;
465 }
Brian Paul9560f052000-01-31 23:11:39 +0000466 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000467}
468
469
Brian Paul86b84272001-12-14 02:50:01 +0000470static void
471init_matrix_stack( struct matrix_stack *stack,
472 GLuint maxDepth, GLuint dirtyFlag )
473{
474 GLuint i;
475
476 stack->Depth = 0;
477 stack->MaxDepth = maxDepth;
478 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000479 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000480 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000481 for (i = 0; i < maxDepth; i++) {
482 _math_matrix_ctr(&stack->Stack[i]);
483 _math_matrix_alloc_inv(&stack->Stack[i]);
484 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000485 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000486}
487
488
489static void
490free_matrix_stack( struct matrix_stack *stack )
491{
492 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000493 for (i = 0; i < stack->MaxDepth; i++) {
494 _math_matrix_dtr(&stack->Stack[i]);
495 }
Brian Paulc4afba32002-02-05 23:21:45 +0000496 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000497 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000498}
499
Brian Paul4d053dd2000-01-14 04:45:47 +0000500
jtgafb833d1999-08-19 00:55:39 +0000501/*
502 * Allocate and initialize a shared context state structure.
503 */
Brian Paul178a1c52000-04-22 01:05:00 +0000504static struct gl_shared_state *
505alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000506{
jtgafb833d1999-08-19 00:55:39 +0000507 struct gl_shared_state *ss;
508 GLboolean outOfMemory;
509
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000510 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000511 if (!ss)
512 return NULL;
513
Brian Paule4b684c2000-09-12 21:07:40 +0000514 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000515
Brian Paule4b684c2000-09-12 21:07:40 +0000516 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000517 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000518 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000519
520 /* Default Texture objects */
521 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000522
523 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
524 if (!ss->Default1D) {
525 outOfMemory = GL_TRUE;
526 }
jtgafb833d1999-08-19 00:55:39 +0000527
Brian Paula8523782000-11-19 23:10:25 +0000528 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
529 if (!ss->Default2D) {
530 outOfMemory = GL_TRUE;
531 }
Brian Paula8523782000-11-19 23:10:25 +0000532
533 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
534 if (!ss->Default3D) {
535 outOfMemory = GL_TRUE;
536 }
Brian Paula8523782000-11-19 23:10:25 +0000537
538 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000539 if (!ss->DefaultCubeMap) {
540 outOfMemory = GL_TRUE;
541 }
Brian Paul413d6a22000-05-26 14:44:59 +0000542
Brian Paul30f51ae2001-12-18 04:06:44 +0000543 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
544 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000545 /* Ran out of memory at some point. Free everything and return NULL */
546 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000547 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000548 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000549 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000550 if (ss->VertexPrograms)
551 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000552 if (ss->Default1D)
553 _mesa_free_texture_object(ss, ss->Default1D);
554 if (ss->Default2D)
555 _mesa_free_texture_object(ss, ss->Default2D);
556 if (ss->Default3D)
557 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000558 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000559 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000560 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000561 return NULL;
562 }
563 else {
564 return ss;
565 }
566}
567
568
569/*
570 * Deallocate a shared state context and all children structures.
571 */
Brian Paul178a1c52000-04-22 01:05:00 +0000572static void
573free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000574{
575 /* Free display lists */
576 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000577 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000578 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000579 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000580 }
581 else {
582 break;
583 }
584 }
Brian Paulbb797902000-01-24 16:19:54 +0000585 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000586
587 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000588 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000589 if (ctx->Driver.DeleteTexture)
590 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
591 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000592 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000593 }
Brian Paulbb797902000-01-24 16:19:54 +0000594 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000595
Brian Paul30f51ae2001-12-18 04:06:44 +0000596 /* Free vertex programs */
597 while (1) {
598 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
599 if (prog) {
600 _mesa_delete_program(ctx, prog);
601 }
602 else {
603 break;
604 }
605 }
606 _mesa_DeleteHashTable(ss->VertexPrograms);
607
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000608 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000609}
610
611
612
jtgafb833d1999-08-19 00:55:39 +0000613/*
614 * Initialize the nth light. Note that the defaults for light 0 are
615 * different than the other lights.
616 */
Brian Paul178a1c52000-04-22 01:05:00 +0000617static void
618init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000619{
620 make_empty_list( l );
621
622 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
623 if (n==0) {
624 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
625 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
626 }
627 else {
628 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
629 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
630 }
631 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
632 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
633 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000634 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000635 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000636 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000637 l->ConstantAttenuation = 1.0;
638 l->LinearAttenuation = 0.0;
639 l->QuadraticAttenuation = 0.0;
640 l->Enabled = GL_FALSE;
641}
642
643
644
Brian Paul178a1c52000-04-22 01:05:00 +0000645static void
646init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000647{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000648 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000649 lm->LocalViewer = GL_FALSE;
650 lm->TwoSide = GL_FALSE;
651 lm->ColorControl = GL_SINGLE_COLOR;
652}
653
654
Brian Paul178a1c52000-04-22 01:05:00 +0000655static void
656init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000657{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000658 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
659 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
660 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
661 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000662 m->Shininess = 0.0;
663 m->AmbientIndex = 0;
664 m->DiffuseIndex = 1;
665 m->SpecularIndex = 1;
666}
667
668
669
Brian Paul178a1c52000-04-22 01:05:00 +0000670static void
671init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000672{
673 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
674
675 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000676 texUnit->CombineModeRGB = GL_MODULATE;
677 texUnit->CombineModeA = GL_MODULATE;
678 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
679 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
680 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
681 texUnit->CombineSourceA[0] = GL_TEXTURE;
682 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
683 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
684 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
685 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
686 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
687 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
688 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
689 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
690 texUnit->CombineScaleShiftRGB = 0;
691 texUnit->CombineScaleShiftA = 0;
692
jtgafb833d1999-08-19 00:55:39 +0000693 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
694 texUnit->TexGenEnabled = 0;
695 texUnit->GenModeS = GL_EYE_LINEAR;
696 texUnit->GenModeT = GL_EYE_LINEAR;
697 texUnit->GenModeR = GL_EYE_LINEAR;
698 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000699 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
700 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
701 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
702 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000703
jtgafb833d1999-08-19 00:55:39 +0000704 /* Yes, these plane coefficients are correct! */
705 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
706 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
707 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
708 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
709 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
710 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
711 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
712 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
713
Brian Paula8523782000-11-19 23:10:25 +0000714 texUnit->Current1D = ctx->Shared->Default1D;
715 texUnit->Current2D = ctx->Shared->Default2D;
716 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000717 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000718}
719
720
jtgafb833d1999-08-19 00:55:39 +0000721
Brian Paul4d053dd2000-01-14 04:45:47 +0000722
jtgafb833d1999-08-19 00:55:39 +0000723/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000724static void
725init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000726{
727 map->Order = 1;
728 map->u1 = 0.0;
729 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000730 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000731 if (map->Points) {
732 GLint i;
733 for (i=0;i<n;i++)
734 map->Points[i] = initial[i];
735 }
jtgafb833d1999-08-19 00:55:39 +0000736}
737
738
739/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000740static void
741init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000742{
743 map->Uorder = 1;
744 map->Vorder = 1;
745 map->u1 = 0.0;
746 map->u2 = 1.0;
747 map->v1 = 0.0;
748 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000749 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000750 if (map->Points) {
751 GLint i;
752 for (i=0;i<n;i++)
753 map->Points[i] = initial[i];
754 }
jtgafb833d1999-08-19 00:55:39 +0000755}
756
757
jtgafb833d1999-08-19 00:55:39 +0000758/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000759 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000760 */
Brian Paul178a1c52000-04-22 01:05:00 +0000761static void
762init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000763{
Brian Paul30f51ae2001-12-18 04:06:44 +0000764 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000765
Brian Paul4d053dd2000-01-14 04:45:47 +0000766 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000767
Brian Paulcd1cefa2001-06-13 14:56:14 +0000768 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
769 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
770
Brian Paul539cce52000-02-03 19:40:07 +0000771 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000772 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000773 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
774 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000775 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000776 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000777 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000778 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000779 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
780 ctx->Const.MinPointSize = MIN_POINT_SIZE;
781 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
782 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
783 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000784 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000785 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
786 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
787 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
788 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000789 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000790 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000791 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000792 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
793 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000794 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000795 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
796 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000797
Brian Paul30f51ae2001-12-18 04:06:44 +0000798 /* Initialize matrix stacks */
799 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
800 _NEW_MODELVIEW);
801 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
802 _NEW_PROJECTION);
803 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
804 _NEW_COLOR_MATRIX);
805 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
806 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
807 _NEW_TEXTURE_MATRIX);
808 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
809 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
810 _NEW_TRACK_MATRIX);
811 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000812
Brian Paul30f51ae2001-12-18 04:06:44 +0000813 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000814 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
815
Brian Paul4d053dd2000-01-14 04:45:47 +0000816 /* Accumulate buffer group */
817 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000818
Brian Paul4d053dd2000-01-14 04:45:47 +0000819 /* Color buffer group */
820 ctx->Color.IndexMask = 0xffffffff;
821 ctx->Color.ColorMask[0] = 0xff;
822 ctx->Color.ColorMask[1] = 0xff;
823 ctx->Color.ColorMask[2] = 0xff;
824 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000825 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000826 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000827 ctx->Color.DrawBuffer = GL_FRONT;
828 ctx->Color.AlphaEnabled = GL_FALSE;
829 ctx->Color.AlphaFunc = GL_ALWAYS;
830 ctx->Color.AlphaRef = 0;
831 ctx->Color.BlendEnabled = GL_FALSE;
832 ctx->Color.BlendSrcRGB = GL_ONE;
833 ctx->Color.BlendDstRGB = GL_ZERO;
834 ctx->Color.BlendSrcA = GL_ONE;
835 ctx->Color.BlendDstA = GL_ZERO;
836 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000837 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
838 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
839 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000840 ctx->Color.LogicOp = GL_COPY;
841 ctx->Color.DitherFlag = GL_TRUE;
842 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000843
Brian Paul4d053dd2000-01-14 04:45:47 +0000844 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000845 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
847 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
848 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
849 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
850 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
851 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000852 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000853 ctx->Current.EdgeFlag = GL_TRUE;
854
Brian Paul4d053dd2000-01-14 04:45:47 +0000855 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
856 ctx->Current.RasterDistance = 0.0;
857 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
858 ctx->Current.RasterIndex = 1;
859 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000860 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000861 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000862
jtgafb833d1999-08-19 00:55:39 +0000863
Brian Paul4d053dd2000-01-14 04:45:47 +0000864 /* Depth buffer group */
865 ctx->Depth.Test = GL_FALSE;
866 ctx->Depth.Clear = 1.0;
867 ctx->Depth.Func = GL_LESS;
868 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000869 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000870
Brian Paul4d053dd2000-01-14 04:45:47 +0000871 /* Evaluators group */
872 ctx->Eval.Map1Color4 = GL_FALSE;
873 ctx->Eval.Map1Index = GL_FALSE;
874 ctx->Eval.Map1Normal = GL_FALSE;
875 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
876 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
877 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
878 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
879 ctx->Eval.Map1Vertex3 = GL_FALSE;
880 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +0000881 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +0000882 ctx->Eval.Map2Color4 = GL_FALSE;
883 ctx->Eval.Map2Index = GL_FALSE;
884 ctx->Eval.Map2Normal = GL_FALSE;
885 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
886 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
887 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
888 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
889 ctx->Eval.Map2Vertex3 = GL_FALSE;
890 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +0000891 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +0000892 ctx->Eval.AutoNormal = GL_FALSE;
893 ctx->Eval.MapGrid1un = 1;
894 ctx->Eval.MapGrid1u1 = 0.0;
895 ctx->Eval.MapGrid1u2 = 1.0;
896 ctx->Eval.MapGrid2un = 1;
897 ctx->Eval.MapGrid2vn = 1;
898 ctx->Eval.MapGrid2u1 = 0.0;
899 ctx->Eval.MapGrid2u2 = 1.0;
900 ctx->Eval.MapGrid2v1 = 0.0;
901 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +0000902
Brian Paul4d053dd2000-01-14 04:45:47 +0000903 /* Evaluator data */
904 {
905 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
906 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
907 static GLfloat index[1] = { 1.0 };
908 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
909 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +0000910 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +0000911
Brian Paul4d053dd2000-01-14 04:45:47 +0000912 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
913 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
914 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
915 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
916 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
917 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
918 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
919 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
920 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +0000921 for (i = 0; i < 16; i++)
922 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +0000923
Brian Paul4d053dd2000-01-14 04:45:47 +0000924 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
925 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
926 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
927 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
928 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
929 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
930 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
931 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
932 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +0000933 for (i = 0; i < 16; i++)
934 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +0000935 }
jtgafb833d1999-08-19 00:55:39 +0000936
Brian Paul4d053dd2000-01-14 04:45:47 +0000937 /* Fog group */
938 ctx->Fog.Enabled = GL_FALSE;
939 ctx->Fog.Mode = GL_EXP;
940 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
941 ctx->Fog.Index = 0.0;
942 ctx->Fog.Density = 1.0;
943 ctx->Fog.Start = 0.0;
944 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +0000945 ctx->Fog.ColorSumEnabled = GL_FALSE;
946 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +0000947
Brian Paul4d053dd2000-01-14 04:45:47 +0000948 /* Hint group */
949 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
950 ctx->Hint.PointSmooth = GL_DONT_CARE;
951 ctx->Hint.LineSmooth = GL_DONT_CARE;
952 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
953 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +0000954 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
955 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +0000956 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +0000957
Brian Paul0771d152000-04-07 00:19:41 +0000958 /* Histogram group */
959 ctx->Histogram.Width = 0;
960 ctx->Histogram.Format = GL_RGBA;
961 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +0000962 ctx->Histogram.RedSize = 0;
963 ctx->Histogram.GreenSize = 0;
964 ctx->Histogram.BlueSize = 0;
965 ctx->Histogram.AlphaSize = 0;
966 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +0000967 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
968 ctx->Histogram.Count[i][0] = 0;
969 ctx->Histogram.Count[i][1] = 0;
970 ctx->Histogram.Count[i][2] = 0;
971 ctx->Histogram.Count[i][3] = 0;
972 }
973
974 /* Min/Max group */
975 ctx->MinMax.Format = GL_RGBA;
976 ctx->MinMax.Sink = GL_FALSE;
977 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
978 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
979 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
980 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
981
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +0000983 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +0000984
Brian Paul4d053dd2000-01-14 04:45:47 +0000985 /* Lighting group */
986 for (i=0;i<MAX_LIGHTS;i++) {
987 init_light( &ctx->Light.Light[i], i );
988 }
989 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +0000990
Brian Paul4d053dd2000-01-14 04:45:47 +0000991 init_lightmodel( &ctx->Light.Model );
992 init_material( &ctx->Light.Material[0] );
993 init_material( &ctx->Light.Material[1] );
994 ctx->Light.ShadeModel = GL_SMOOTH;
995 ctx->Light.Enabled = GL_FALSE;
996 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
997 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +0000998 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
999 GL_FRONT_AND_BACK,
1000 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001001
Brian Paul4d053dd2000-01-14 04:45:47 +00001002 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001003
Brian Paul4d053dd2000-01-14 04:45:47 +00001004 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001005 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1006 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001007 for (i = 0 ; i < 10 ; i++) {
1008 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1009 s->shininess = -1;
1010 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001011 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001012 }
Brian Paul77d61af2000-06-28 04:20:21 +00001013
jtgafb833d1999-08-19 00:55:39 +00001014
Brian Paul4d053dd2000-01-14 04:45:47 +00001015 /* Line group */
1016 ctx->Line.SmoothFlag = GL_FALSE;
1017 ctx->Line.StippleFlag = GL_FALSE;
1018 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001019 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001020 ctx->Line.StipplePattern = 0xffff;
1021 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001022
Brian Paul4d053dd2000-01-14 04:45:47 +00001023 /* Display List group */
1024 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001025
Brian Paul736fcbe2001-05-29 15:23:48 +00001026 /* Multisample */
1027 ctx->Multisample.Enabled = GL_FALSE;
1028 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1029 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1030 ctx->Multisample.SampleCoverage = GL_FALSE;
1031 ctx->Multisample.SampleCoverageValue = 1.0;
1032 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1033
Brian Paul4d053dd2000-01-14 04:45:47 +00001034 /* Pixel group */
1035 ctx->Pixel.RedBias = 0.0;
1036 ctx->Pixel.RedScale = 1.0;
1037 ctx->Pixel.GreenBias = 0.0;
1038 ctx->Pixel.GreenScale = 1.0;
1039 ctx->Pixel.BlueBias = 0.0;
1040 ctx->Pixel.BlueScale = 1.0;
1041 ctx->Pixel.AlphaBias = 0.0;
1042 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001043 ctx->Pixel.DepthBias = 0.0;
1044 ctx->Pixel.DepthScale = 1.0;
1045 ctx->Pixel.IndexOffset = 0;
1046 ctx->Pixel.IndexShift = 0;
1047 ctx->Pixel.ZoomX = 1.0;
1048 ctx->Pixel.ZoomY = 1.0;
1049 ctx->Pixel.MapColorFlag = GL_FALSE;
1050 ctx->Pixel.MapStencilFlag = GL_FALSE;
1051 ctx->Pixel.MapStoSsize = 1;
1052 ctx->Pixel.MapItoIsize = 1;
1053 ctx->Pixel.MapItoRsize = 1;
1054 ctx->Pixel.MapItoGsize = 1;
1055 ctx->Pixel.MapItoBsize = 1;
1056 ctx->Pixel.MapItoAsize = 1;
1057 ctx->Pixel.MapRtoRsize = 1;
1058 ctx->Pixel.MapGtoGsize = 1;
1059 ctx->Pixel.MapBtoBsize = 1;
1060 ctx->Pixel.MapAtoAsize = 1;
1061 ctx->Pixel.MapStoS[0] = 0;
1062 ctx->Pixel.MapItoI[0] = 0;
1063 ctx->Pixel.MapItoR[0] = 0.0;
1064 ctx->Pixel.MapItoG[0] = 0.0;
1065 ctx->Pixel.MapItoB[0] = 0.0;
1066 ctx->Pixel.MapItoA[0] = 0.0;
1067 ctx->Pixel.MapItoR8[0] = 0;
1068 ctx->Pixel.MapItoG8[0] = 0;
1069 ctx->Pixel.MapItoB8[0] = 0;
1070 ctx->Pixel.MapItoA8[0] = 0;
1071 ctx->Pixel.MapRtoR[0] = 0.0;
1072 ctx->Pixel.MapGtoG[0] = 0.0;
1073 ctx->Pixel.MapBtoB[0] = 0.0;
1074 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001075 ctx->Pixel.HistogramEnabled = GL_FALSE;
1076 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1077 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1078 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1079 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001080 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1081 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1082 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1083 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001084 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1085 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1086 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1087 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001088 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1089 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1090 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001091 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1092 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1093 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1094 for (i = 0; i < 3; i++) {
1095 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1096 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1097 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1098 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1099 }
Brian Paul67adba12000-12-09 20:35:54 +00001100 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1101 ctx->Convolution1D.Filter[i] = 0.0;
1102 ctx->Convolution2D.Filter[i] = 0.0;
1103 ctx->Separable2D.Filter[i] = 0.0;
1104 }
Brian Paul82b02f02000-05-07 20:37:40 +00001105 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1106 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001107
Brian Paul4d053dd2000-01-14 04:45:47 +00001108 /* Point group */
1109 ctx->Point.SmoothFlag = GL_FALSE;
1110 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001111 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001112 ctx->Point.Params[0] = 1.0;
1113 ctx->Point.Params[1] = 0.0;
1114 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001115 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001116 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001117 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001118 ctx->Point.Threshold = 1.0;
Brian Paul06d05af2000-12-08 00:20:15 +00001119 ctx->Point.SpriteMode = GL_FALSE; /* GL_MESA_sprite_point */
jtgafb833d1999-08-19 00:55:39 +00001120
Brian Paul4d053dd2000-01-14 04:45:47 +00001121 /* Polygon group */
1122 ctx->Polygon.CullFlag = GL_FALSE;
1123 ctx->Polygon.CullFaceMode = GL_BACK;
1124 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001125 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001126 ctx->Polygon.FrontMode = GL_FILL;
1127 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001128 ctx->Polygon.SmoothFlag = GL_FALSE;
1129 ctx->Polygon.StippleFlag = GL_FALSE;
1130 ctx->Polygon.OffsetFactor = 0.0F;
1131 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001132 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001133 ctx->Polygon.OffsetPoint = GL_FALSE;
1134 ctx->Polygon.OffsetLine = GL_FALSE;
1135 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001136
Brian Paul4d053dd2000-01-14 04:45:47 +00001137 /* Polygon Stipple group */
1138 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001139
Brian Paul4d053dd2000-01-14 04:45:47 +00001140 /* Scissor group */
1141 ctx->Scissor.Enabled = GL_FALSE;
1142 ctx->Scissor.X = 0;
1143 ctx->Scissor.Y = 0;
1144 ctx->Scissor.Width = 0;
1145 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001146
Brian Paul4d053dd2000-01-14 04:45:47 +00001147 /* Stencil group */
1148 ctx->Stencil.Enabled = GL_FALSE;
1149 ctx->Stencil.Function = GL_ALWAYS;
1150 ctx->Stencil.FailFunc = GL_KEEP;
1151 ctx->Stencil.ZPassFunc = GL_KEEP;
1152 ctx->Stencil.ZFailFunc = GL_KEEP;
1153 ctx->Stencil.Ref = 0;
1154 ctx->Stencil.ValueMask = STENCIL_MAX;
1155 ctx->Stencil.Clear = 0;
1156 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001157
Brian Paul4d053dd2000-01-14 04:45:47 +00001158 /* Texture group */
1159 ctx->Texture.CurrentUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001160 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1162 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001163 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001164 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001165
Brian Paul4d053dd2000-01-14 04:45:47 +00001166 /* Transformation group */
1167 ctx->Transform.MatrixMode = GL_MODELVIEW;
1168 ctx->Transform.Normalize = GL_FALSE;
1169 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001170 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001171 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001172 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1173 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001174 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001175
Brian Paul4d053dd2000-01-14 04:45:47 +00001176 /* Viewport group */
1177 ctx->Viewport.X = 0;
1178 ctx->Viewport.Y = 0;
1179 ctx->Viewport.Width = 0;
1180 ctx->Viewport.Height = 0;
1181 ctx->Viewport.Near = 0.0;
1182 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001183 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001184
1185#define Sz 10
1186#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001187 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1188 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001189#undef Sz
1190#undef Tz
1191
Keith Whitwell14940c42000-11-05 18:40:57 +00001192 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1193 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001194
Brian Paul4d053dd2000-01-14 04:45:47 +00001195 /* Vertex arrays */
1196 ctx->Array.Vertex.Size = 4;
1197 ctx->Array.Vertex.Type = GL_FLOAT;
1198 ctx->Array.Vertex.Stride = 0;
1199 ctx->Array.Vertex.StrideB = 0;
1200 ctx->Array.Vertex.Ptr = NULL;
1201 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001202 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001203 ctx->Array.Normal.Type = GL_FLOAT;
1204 ctx->Array.Normal.Stride = 0;
1205 ctx->Array.Normal.StrideB = 0;
1206 ctx->Array.Normal.Ptr = NULL;
1207 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001208 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001209 ctx->Array.Color.Size = 4;
1210 ctx->Array.Color.Type = GL_FLOAT;
1211 ctx->Array.Color.Stride = 0;
1212 ctx->Array.Color.StrideB = 0;
1213 ctx->Array.Color.Ptr = NULL;
1214 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001215 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1216 ctx->Array.SecondaryColor.Size = 4;
1217 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1218 ctx->Array.SecondaryColor.Stride = 0;
1219 ctx->Array.SecondaryColor.StrideB = 0;
1220 ctx->Array.SecondaryColor.Ptr = NULL;
1221 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1222 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1223 ctx->Array.FogCoord.Size = 1;
1224 ctx->Array.FogCoord.Type = GL_FLOAT;
1225 ctx->Array.FogCoord.Stride = 0;
1226 ctx->Array.FogCoord.StrideB = 0;
1227 ctx->Array.FogCoord.Ptr = NULL;
1228 ctx->Array.FogCoord.Enabled = GL_FALSE;
1229 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001230 ctx->Array.Index.Type = GL_FLOAT;
1231 ctx->Array.Index.Stride = 0;
1232 ctx->Array.Index.StrideB = 0;
1233 ctx->Array.Index.Ptr = NULL;
1234 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001235 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001236 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1237 ctx->Array.TexCoord[i].Size = 4;
1238 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1239 ctx->Array.TexCoord[i].Stride = 0;
1240 ctx->Array.TexCoord[i].StrideB = 0;
1241 ctx->Array.TexCoord[i].Ptr = NULL;
1242 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001243 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001244 }
1245 ctx->Array.TexCoordInterleaveFactor = 1;
1246 ctx->Array.EdgeFlag.Stride = 0;
1247 ctx->Array.EdgeFlag.StrideB = 0;
1248 ctx->Array.EdgeFlag.Ptr = NULL;
1249 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001250 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001251 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1252
1253 /* Pixel transfer */
1254 ctx->Pack.Alignment = 4;
1255 ctx->Pack.RowLength = 0;
1256 ctx->Pack.ImageHeight = 0;
1257 ctx->Pack.SkipPixels = 0;
1258 ctx->Pack.SkipRows = 0;
1259 ctx->Pack.SkipImages = 0;
1260 ctx->Pack.SwapBytes = GL_FALSE;
1261 ctx->Pack.LsbFirst = GL_FALSE;
1262 ctx->Unpack.Alignment = 4;
1263 ctx->Unpack.RowLength = 0;
1264 ctx->Unpack.ImageHeight = 0;
1265 ctx->Unpack.SkipPixels = 0;
1266 ctx->Unpack.SkipRows = 0;
1267 ctx->Unpack.SkipImages = 0;
1268 ctx->Unpack.SwapBytes = GL_FALSE;
1269 ctx->Unpack.LsbFirst = GL_FALSE;
1270
1271 /* Feedback */
1272 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1273 ctx->Feedback.Buffer = NULL;
1274 ctx->Feedback.BufferSize = 0;
1275 ctx->Feedback.Count = 0;
1276
1277 /* Selection/picking */
1278 ctx->Select.Buffer = NULL;
1279 ctx->Select.BufferSize = 0;
1280 ctx->Select.BufferCount = 0;
1281 ctx->Select.Hits = 0;
1282 ctx->Select.NameStackDepth = 0;
1283
Brian Paul4d053dd2000-01-14 04:45:47 +00001284 /* Renderer and client attribute stacks */
1285 ctx->AttribStackDepth = 0;
1286 ctx->ClientAttribStackDepth = 0;
1287
Brian Paul13811372000-04-12 00:27:37 +00001288 /* Display list */
1289 ctx->CallDepth = 0;
1290 ctx->ExecuteFlag = GL_TRUE;
1291 ctx->CompileFlag = GL_FALSE;
1292 ctx->CurrentListPtr = NULL;
1293 ctx->CurrentBlock = NULL;
1294 ctx->CurrentListNum = 0;
1295 ctx->CurrentPos = 0;
1296
1297 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001298 _mesa_init_colortable(&ctx->ColorTable);
1299 _mesa_init_colortable(&ctx->ProxyColorTable);
1300 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1301 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1302 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1303 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001304
Brian Paul86b84272001-12-14 02:50:01 +00001305 /* GL_NV_vertex_program */
Brian Paul30f51ae2001-12-18 04:06:44 +00001306 ctx->VertexProgram.Current = NULL;
1307 ctx->VertexProgram.CurrentID = 0;
Brian Paul86b84272001-12-14 02:50:01 +00001308 ctx->VertexProgram.Enabled = GL_FALSE;
1309 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1310 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
1311 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1312 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1313 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1314 }
1315
Brian Paul4d053dd2000-01-14 04:45:47 +00001316 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001317 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001318 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001319 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001320
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001321 ctx->_NeedNormals = 0;
1322 ctx->_NeedEyeCoords = 0;
1323 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001324
Brian Paul4d053dd2000-01-14 04:45:47 +00001325 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1326
1327 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001328 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001329 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001330
1331 /* For debug/development only */
1332 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1333 ctx->FirstTimeCurrent = GL_TRUE;
1334
1335 /* Dither disable */
1336 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1337 if (ctx->NoDither) {
1338 if (getenv("MESA_DEBUG")) {
1339 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001340 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001341 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001342 }
1343}
1344
1345
1346
1347
jtgafb833d1999-08-19 00:55:39 +00001348/*
1349 * Allocate the proxy textures. If we run out of memory part way through
1350 * the allocations clean up and return GL_FALSE.
1351 * Return: GL_TRUE=success, GL_FALSE=failure
1352 */
Brian Paul178a1c52000-04-22 01:05:00 +00001353static GLboolean
1354alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001355{
1356 GLboolean out_of_memory;
1357 GLint i;
1358
Brian Paula8523782000-11-19 23:10:25 +00001359 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001360 if (!ctx->Texture.Proxy1D) {
1361 return GL_FALSE;
1362 }
1363
Brian Paula8523782000-11-19 23:10:25 +00001364 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001365 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001366 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001367 return GL_FALSE;
1368 }
1369
Brian Paula8523782000-11-19 23:10:25 +00001370 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001371 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001372 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1373 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1374 return GL_FALSE;
1375 }
1376
1377 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1378 if (!ctx->Texture.ProxyCubeMap) {
1379 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1380 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1381 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001382 return GL_FALSE;
1383 }
1384
1385 out_of_memory = GL_FALSE;
1386 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001387 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1388 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1389 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001390 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001391 if (!ctx->Texture.Proxy1D->Image[i]
1392 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001393 || !ctx->Texture.Proxy3D->Image[i]
1394 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001395 out_of_memory = GL_TRUE;
1396 }
1397 }
1398 if (out_of_memory) {
1399 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1400 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001401 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001402 }
1403 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001404 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001405 }
1406 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001407 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001408 }
Brian Paul172281d2001-07-26 20:02:10 +00001409 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1410 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1411 }
jtgafb833d1999-08-19 00:55:39 +00001412 }
Brian Paula8523782000-11-19 23:10:25 +00001413 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1414 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1415 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001416 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
jtgafb833d1999-08-19 00:55:39 +00001417 return GL_FALSE;
1418 }
1419 else {
1420 return GL_TRUE;
1421 }
1422}
1423
1424
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001425static void add_debug_flags( const char *debug )
1426{
1427#ifdef MESA_DEBUG
1428 if (strstr(debug, "varray"))
1429 MESA_VERBOSE |= VERBOSE_VARRAY;
1430
1431 if (strstr(debug, "tex"))
1432 MESA_VERBOSE |= VERBOSE_TEXTURE;
1433
1434 if (strstr(debug, "imm"))
1435 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1436
1437 if (strstr(debug, "pipe"))
1438 MESA_VERBOSE |= VERBOSE_PIPELINE;
1439
1440 if (strstr(debug, "driver"))
1441 MESA_VERBOSE |= VERBOSE_DRIVER;
1442
1443 if (strstr(debug, "state"))
1444 MESA_VERBOSE |= VERBOSE_STATE;
1445
1446 if (strstr(debug, "api"))
1447 MESA_VERBOSE |= VERBOSE_API;
1448
1449 if (strstr(debug, "list"))
1450 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1451
1452 if (strstr(debug, "lighting"))
1453 MESA_VERBOSE |= VERBOSE_LIGHTING;
1454
1455 /* Debug flag:
1456 */
1457 if (strstr(debug, "flush"))
1458 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1459#endif
1460}
1461
1462
jtgafb833d1999-08-19 00:55:39 +00001463/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001464 * Initialize a GLcontext struct. This includes allocating all the
1465 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001466 */
Brian Paul178a1c52000-04-22 01:05:00 +00001467GLboolean
1468_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001469 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001470 GLcontext *share_list,
1471 void *driver_ctx,
1472 GLboolean direct )
jtgafb833d1999-08-19 00:55:39 +00001473{
Brian Paul5fb84d22000-05-24 15:04:45 +00001474 GLuint dispatchSize;
1475
jtgafb833d1999-08-19 00:55:39 +00001476 (void) direct; /* not used */
1477
jtgafb833d1999-08-19 00:55:39 +00001478 /* misc one-time initializations */
1479 one_time_init();
1480
Brian Paulb1394fa2000-09-26 20:53:53 +00001481 /**
1482 ** OpenGL SI stuff
1483 **/
1484 if (!ctx->imports.malloc) {
1485 _mesa_InitDefaultImports(&ctx->imports, driver_ctx, NULL);
1486 }
1487 /* exports are setup by the device driver */
1488
jtgafb833d1999-08-19 00:55:39 +00001489 ctx->DriverCtx = driver_ctx;
Brian Paulb1394fa2000-09-26 20:53:53 +00001490 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001491 ctx->DrawBuffer = NULL;
1492 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001493
jtgafb833d1999-08-19 00:55:39 +00001494 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001495 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001496 ctx->Shared = share_list->Shared;
1497 }
1498 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001499 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001500 ctx->Shared = alloc_shared_state();
1501 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001502 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001503 }
1504 }
Brian Paul9560f052000-01-31 23:11:39 +00001505 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001506 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001507 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001508
Brian Paul5a2f32b2001-04-25 18:21:05 +00001509 /* Effectively bind the default textures to all texture units */
1510 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1511 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1512 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1513 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1514
Brian Paul4d053dd2000-01-14 04:45:47 +00001515 init_attrib_groups( ctx );
1516
Brian Paulb6bcae52001-01-23 23:39:36 +00001517 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001518 ctx->Color.DrawBuffer = GL_BACK;
1519 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1520 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1521 ctx->Pixel.ReadBuffer = GL_BACK;
1522 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1523 }
1524 else {
1525 ctx->Color.DrawBuffer = GL_FRONT;
1526 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1527 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1528 ctx->Pixel.ReadBuffer = GL_FRONT;
1529 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1530 }
1531
jtgafb833d1999-08-19 00:55:39 +00001532 if (!alloc_proxy_textures(ctx)) {
1533 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001534 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001535 }
jtgafb833d1999-08-19 00:55:39 +00001536
Brian Paulf59afc92000-05-23 23:23:00 +00001537 /* register the most recent extension functions with libGL */
1538 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1539 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1540 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1541 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1542 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1543 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1544 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1545 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1546
Brian Paul5fb84d22000-05-24 15:04:45 +00001547 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1548 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1549 * Mesa we do this to accomodate different versions of libGL and various
1550 * DRI drivers.
1551 */
1552 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1553 sizeof(struct _glapi_table) / sizeof(void *));
1554
Brian Paulfbd8f211999-11-11 01:22:25 +00001555 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001556 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1557 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001558 if (!ctx->Exec || !ctx->Save) {
1559 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001560 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001561 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001562 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001563 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1564 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001565 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001566
Keith Whitwellad2ac212000-11-24 10:25:05 +00001567 ctx->ExecPrefersFloat = GL_FALSE;
1568 ctx->SavePrefersFloat = GL_FALSE;
1569
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001570 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001571 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001572 ctx->TnlModule.Current = NULL;
1573 ctx->TnlModule.SwapCount = 0;
1574
Brian Paulb6bcae52001-01-23 23:39:36 +00001575 /* Z buffer stuff */
1576 if (ctx->Visual.depthBits == 0) {
1577 /* Special case. Even if we don't have a depth buffer we need
1578 * good values for DepthMax for Z vertex transformation purposes
1579 * and for per-fragment fog computation.
1580 */
1581 ctx->DepthMax = 1 << 16;
1582 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1583 }
1584 else if (ctx->Visual.depthBits < 32) {
1585 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1586 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1587 }
1588 else {
1589 /* Special case since shift values greater than or equal to the
1590 * number of bits in the left hand expression's type are undefined.
1591 */
1592 ctx->DepthMax = 0xffffffff;
1593 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1594 }
Brian Paulbc920f02001-05-07 16:32:51 +00001595 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001596
1597
Brian Paul3b18a362000-09-26 15:27:20 +00001598#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001599 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001600#if 0
1601 /* Brian: do you want to have CreateContext fail here,
1602 or should we just trap in NewTrace (currently done)? */
1603 if (!(ctx->TraceCtx)) {
1604 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001605 FREE( ctx->Exec );
1606 FREE( ctx->Save );
1607 return GL_FALSE;
1608 }
1609#endif
1610 trInitContext(ctx->TraceCtx);
1611
1612 ctx->TraceDispatch = (struct _glapi_table *)
1613 CALLOC(dispatchSize * sizeof(void*));
1614#if 0
1615 if (!(ctx->TraceCtx)) {
1616 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001617 FREE( ctx->Exec );
1618 FREE( ctx->Save );
1619 FREE( ctx->TraceCtx );
1620 return GL_FALSE;
1621 }
1622#endif
1623 trInitDispatch(ctx->TraceDispatch);
1624#endif
1625
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001626
1627 if (getenv("MESA_DEBUG"))
1628 add_debug_flags(getenv("MESA_DEBUG"));
1629
1630 if (getenv("MESA_VERBOSE"))
1631 add_debug_flags(getenv("MESA_VERBOSE"));
1632
Brian Paul4d053dd2000-01-14 04:45:47 +00001633 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001634}
1635
jtgafb833d1999-08-19 00:55:39 +00001636
1637
1638/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001639 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001640 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001641 * sharelist - another context to share display lists with or NULL
1642 * driver_ctx - pointer to device driver's context state struct
Brian Paulb1394fa2000-09-26 20:53:53 +00001643 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001644 */
Brian Paul178a1c52000-04-22 01:05:00 +00001645GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001646_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001647 GLcontext *share_list,
1648 void *driver_ctx,
1649 GLboolean direct )
Brian Paul4d053dd2000-01-14 04:45:47 +00001650{
1651 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1652 if (!ctx) {
1653 return NULL;
1654 }
Jouk Jansen12e875c2001-10-18 08:04:57 +00001655 ctx->Driver.CurrentExecPrimitive = 0;
Brian Paul178a1c52000-04-22 01:05:00 +00001656 if (_mesa_initialize_context(ctx, visual, share_list, driver_ctx, direct)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001657 return ctx;
1658 }
1659 else {
1660 FREE(ctx);
1661 return NULL;
1662 }
1663}
1664
1665
1666
1667/*
1668 * Free the data associated with the given context.
1669 * But don't free() the GLcontext struct itself!
1670 */
Brian Paul178a1c52000-04-22 01:05:00 +00001671void
Brian Paulb1394fa2000-09-26 20:53:53 +00001672_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001673{
Brian Paul4d053dd2000-01-14 04:45:47 +00001674 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001675 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001676
1677 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001678 if (ctx == _mesa_get_current_context()) {
1679 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001680 }
1681
Brian Paul30f51ae2001-12-18 04:06:44 +00001682 /*
1683 * Free transformation matrix stacks
1684 */
1685 free_matrix_stack(&ctx->ModelviewMatrixStack);
1686 free_matrix_stack(&ctx->ProjectionMatrixStack);
1687 free_matrix_stack(&ctx->ColorMatrixStack);
1688 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1689 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1690 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1691 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1692 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001693 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1694
Brian Paul30f51ae2001-12-18 04:06:44 +00001695
1696 if (ctx->VertexProgram.Current) {
1697 ctx->VertexProgram.Current->RefCount--;
1698 if (ctx->VertexProgram.Current->RefCount <= 0)
1699 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001700 }
1701
Brian Paul30f51ae2001-12-18 04:06:44 +00001702 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001703 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001704 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001705 assert(ctx->Shared->RefCount >= 0);
1706 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1707 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001708 /* free shared state */
1709 free_shared_state( ctx, ctx->Shared );
1710 }
1711
Brian Paul30f51ae2001-12-18 04:06:44 +00001712 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001713 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001714 FREE( s );
1715 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001716 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001717
1718 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001719 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1720 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1721 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001722 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul4d053dd2000-01-14 04:45:47 +00001723
1724 /* Free evaluator data */
1725 if (ctx->EvalMap.Map1Vertex3.Points)
1726 FREE( ctx->EvalMap.Map1Vertex3.Points );
1727 if (ctx->EvalMap.Map1Vertex4.Points)
1728 FREE( ctx->EvalMap.Map1Vertex4.Points );
1729 if (ctx->EvalMap.Map1Index.Points)
1730 FREE( ctx->EvalMap.Map1Index.Points );
1731 if (ctx->EvalMap.Map1Color4.Points)
1732 FREE( ctx->EvalMap.Map1Color4.Points );
1733 if (ctx->EvalMap.Map1Normal.Points)
1734 FREE( ctx->EvalMap.Map1Normal.Points );
1735 if (ctx->EvalMap.Map1Texture1.Points)
1736 FREE( ctx->EvalMap.Map1Texture1.Points );
1737 if (ctx->EvalMap.Map1Texture2.Points)
1738 FREE( ctx->EvalMap.Map1Texture2.Points );
1739 if (ctx->EvalMap.Map1Texture3.Points)
1740 FREE( ctx->EvalMap.Map1Texture3.Points );
1741 if (ctx->EvalMap.Map1Texture4.Points)
1742 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001743 for (i = 0; i < 16; i++)
1744 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001745
1746 if (ctx->EvalMap.Map2Vertex3.Points)
1747 FREE( ctx->EvalMap.Map2Vertex3.Points );
1748 if (ctx->EvalMap.Map2Vertex4.Points)
1749 FREE( ctx->EvalMap.Map2Vertex4.Points );
1750 if (ctx->EvalMap.Map2Index.Points)
1751 FREE( ctx->EvalMap.Map2Index.Points );
1752 if (ctx->EvalMap.Map2Color4.Points)
1753 FREE( ctx->EvalMap.Map2Color4.Points );
1754 if (ctx->EvalMap.Map2Normal.Points)
1755 FREE( ctx->EvalMap.Map2Normal.Points );
1756 if (ctx->EvalMap.Map2Texture1.Points)
1757 FREE( ctx->EvalMap.Map2Texture1.Points );
1758 if (ctx->EvalMap.Map2Texture2.Points)
1759 FREE( ctx->EvalMap.Map2Texture2.Points );
1760 if (ctx->EvalMap.Map2Texture3.Points)
1761 FREE( ctx->EvalMap.Map2Texture3.Points );
1762 if (ctx->EvalMap.Map2Texture4.Points)
1763 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001764 for (i = 0; i < 16; i++)
1765 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001766
Brian Paul4bdcfe52000-04-17 17:57:04 +00001767 _mesa_free_colortable_data( &ctx->ColorTable );
1768 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1769 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1770 _mesa_free_colortable_data( &ctx->Texture.Palette );
1771
Brian Paulfd284452001-07-19 15:54:34 +00001772 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1773
Brian Paul69755402001-02-26 23:58:12 +00001774 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001775
1776 FREE(ctx->Exec);
1777 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001778}
1779
1780
1781
1782/*
1783 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001784 */
Brian Paul178a1c52000-04-22 01:05:00 +00001785void
Brian Paulb1394fa2000-09-26 20:53:53 +00001786_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001787{
1788 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001789 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001790 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001791 }
1792}
1793
1794
1795
1796/*
jtgafb833d1999-08-19 00:55:39 +00001797 * Copy attribute groups from one context to another.
1798 * Input: src - source context
1799 * dst - destination context
1800 * mask - bitwise OR of GL_*_BIT flags
1801 */
Brian Paul178a1c52000-04-22 01:05:00 +00001802void
Brian Paulb1394fa2000-09-26 20:53:53 +00001803_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001804{
1805 if (mask & GL_ACCUM_BUFFER_BIT) {
1806 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1807 }
1808 if (mask & GL_COLOR_BUFFER_BIT) {
1809 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1810 }
1811 if (mask & GL_CURRENT_BIT) {
1812 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1813 }
1814 if (mask & GL_DEPTH_BUFFER_BIT) {
1815 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1816 }
1817 if (mask & GL_ENABLE_BIT) {
1818 /* no op */
1819 }
1820 if (mask & GL_EVAL_BIT) {
1821 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1822 }
1823 if (mask & GL_FOG_BIT) {
1824 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1825 }
1826 if (mask & GL_HINT_BIT) {
1827 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1828 }
1829 if (mask & GL_LIGHTING_BIT) {
1830 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001831 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001832 }
1833 if (mask & GL_LINE_BIT) {
1834 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1835 }
1836 if (mask & GL_LIST_BIT) {
1837 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1838 }
1839 if (mask & GL_PIXEL_MODE_BIT) {
1840 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1841 }
1842 if (mask & GL_POINT_BIT) {
1843 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1844 }
1845 if (mask & GL_POLYGON_BIT) {
1846 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1847 }
1848 if (mask & GL_POLYGON_STIPPLE_BIT) {
1849 /* Use loop instead of MEMCPY due to problem with Portland Group's
1850 * C compiler. Reported by John Stone.
1851 */
1852 int i;
1853 for (i=0;i<32;i++) {
1854 dst->PolygonStipple[i] = src->PolygonStipple[i];
1855 }
1856 }
1857 if (mask & GL_SCISSOR_BIT) {
1858 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1859 }
1860 if (mask & GL_STENCIL_BUFFER_BIT) {
1861 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1862 }
1863 if (mask & GL_TEXTURE_BIT) {
1864 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1865 }
1866 if (mask & GL_TRANSFORM_BIT) {
1867 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1868 }
1869 if (mask & GL_VIEWPORT_BIT) {
1870 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
1871 }
Keith Whitwella96308c2000-10-30 13:31:59 +00001872 /* XXX FIXME: Call callbacks?
1873 */
1874 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001875}
1876
1877
jtgafb833d1999-08-19 00:55:39 +00001878/*
Brian Paul00037781999-12-17 14:52:35 +00001879 * Set the current context, binding the given frame buffer to the context.
1880 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001881void
1882_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
Brian Paul00037781999-12-17 14:52:35 +00001883{
Brian Paulb1394fa2000-09-26 20:53:53 +00001884 _mesa_make_current2( newCtx, buffer, buffer );
Brian Paul00037781999-12-17 14:52:35 +00001885}
1886
1887
Keith Whitwell23caf202000-11-16 21:05:34 +00001888static void print_info( void )
1889{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001890 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001891 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001892 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001893 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001894 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001895 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001896 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00001897 (char *) _mesa_GetString(GL_EXTENSIONS));
1898#if defined(THREADS)
1899 fprintf(stderr, "Mesa thread-safe: YES\n");
1900#else
1901 fprintf(stderr, "Mesa thread-safe: NO\n");
1902#endif
1903#if defined(USE_X86_ASM)
1904 fprintf(stderr, "Mesa x86-optimized: YES\n");
1905#else
1906 fprintf(stderr, "Mesa x86-optimized: NO\n");
1907#endif
davem69e4f84b42001-06-05 03:58:20 +00001908#if defined(USE_SPARC_ASM)
1909 fprintf(stderr, "Mesa sparc-optimized: YES\n");
1910#else
1911 fprintf(stderr, "Mesa sparc-optimized: NO\n");
1912#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001913}
1914
1915
Brian Paul00037781999-12-17 14:52:35 +00001916/*
1917 * Bind the given context to the given draw-buffer and read-buffer
1918 * and make it the current context for this thread.
1919 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001920void
1921_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
1922 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001923{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001924 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00001925 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00001926
Brian Paulbe3602d2001-02-28 00:27:48 +00001927 /* Check that the context's and framebuffer's visuals are compatible.
1928 * We could do a lot more checking here but this'll catch obvious
1929 * problems.
1930 */
1931 if (newCtx && drawBuffer && readBuffer) {
1932 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
1933 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
1934 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
1935 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
1936 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
1937 return; /* incompatible */
1938 }
1939 }
1940
Brian Paul00037781999-12-17 14:52:35 +00001941 /* We call this function periodically (just here for now) in
1942 * order to detect when multithreading has begun.
1943 */
1944 _glapi_check_multithread();
1945
Brian Paulf9b97d92000-01-28 20:17:42 +00001946 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001947 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001948
1949
1950 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001951 _glapi_set_dispatch(NULL); /* none current */
1952 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001953 else {
1954 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001955
Keith Whitwell23caf202000-11-16 21:05:34 +00001956 if (drawBuffer && readBuffer) {
1957 /* TODO: check if newCtx and buffer's visual match??? */
1958 newCtx->DrawBuffer = drawBuffer;
1959 newCtx->ReadBuffer = readBuffer;
1960 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00001961 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00001962 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001963
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001964 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00001965 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
1966
1967 /* We can use this to help debug user's problems. Tell them to set
1968 * the MESA_INFO env variable before running their app. Then the
1969 * first time each context is made current we'll print some useful
1970 * information.
1971 */
1972 if (newCtx->FirstTimeCurrent) {
1973 if (getenv("MESA_INFO")) {
1974 print_info();
1975 }
1976 newCtx->FirstTimeCurrent = GL_FALSE;
1977 }
Brian Paul00037781999-12-17 14:52:35 +00001978 }
1979}
1980
1981
1982
1983/*
1984 * Return current context handle for the calling thread.
1985 * This isn't the fastest way to get the current context.
1986 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
1987 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001988GLcontext *
1989_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001990{
Brian Paulf9b97d92000-01-28 20:17:42 +00001991 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001992}
1993
1994
1995
1996/*
Brian Paulfbd8f211999-11-11 01:22:25 +00001997 * This should be called by device drivers just before they do a
1998 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00001999 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002000 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002001void
2002_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002003{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002004 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002005}
2006
2007
Brian Paul00037781999-12-17 14:52:35 +00002008
Brian Paulfbd8f211999-11-11 01:22:25 +00002009/*
2010 * Return pointer to this context's current API dispatch table.
2011 * It'll either be the immediate-mode execute dispatcher or the
2012 * display list compile dispatcher.
2013 */
2014struct _glapi_table *
2015_mesa_get_dispatch(GLcontext *ctx)
2016{
2017 return ctx->CurrentDispatch;
2018}
2019
2020
2021
jtgafb833d1999-08-19 00:55:39 +00002022/**********************************************************************/
2023/***** Miscellaneous functions *****/
2024/**********************************************************************/
2025
2026
2027/*
2028 * This function is called when the Mesa user has stumbled into a code
2029 * path which may not be implemented fully or correctly.
2030 */
Brian Paul08836342001-03-03 20:33:27 +00002031void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002032{
2033 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00002034#ifdef XF86DRI
2035 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
2036#else
2037 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
2038#endif
jtgafb833d1999-08-19 00:55:39 +00002039 (void) ctx;
2040}
2041
2042
2043
2044/*
2045 * This is called to inform the user that he or she has tried to do
2046 * something illogical or if there's likely a bug in their program
2047 * (like enabled depth testing without a depth buffer).
2048 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002049void
2050_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002051{
Brian Paulb1394fa2000-09-26 20:53:53 +00002052 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00002053}
2054
2055
2056
Brian Paulfa9df402000-02-02 19:16:46 +00002057/*
jtgafb833d1999-08-19 00:55:39 +00002058 * This is Mesa's error handler. Normally, all that's done is the updating
2059 * of the current error value. If Mesa is compiled with -DDEBUG or if the
2060 * environment variable "MESA_DEBUG" is defined then a real error message
2061 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00002062 * Input: ctx - the GL context
2063 * error - the error value
2064 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00002065 */
Brian Paul7eb06032000-07-14 04:13:40 +00002066void
Brian Paul08836342001-03-03 20:33:27 +00002067_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00002068{
Brian Paul7eb06032000-07-14 04:13:40 +00002069 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00002070 GLboolean debug;
2071
2072#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002073 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002074 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002075 else
2076 debug = GL_TRUE;
2077#else
2078 if (debugEnv)
2079 debug = GL_TRUE;
2080 else
2081 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002082#endif
2083
2084 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002085 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002086 switch (error) {
2087 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002088 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002089 break;
2090 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002091 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002092 break;
2093 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002094 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002095 break;
2096 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002097 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002098 break;
2099 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002100 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002101 break;
2102 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002103 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002104 break;
2105 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002106 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002107 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002108 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002109 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002110 break;
jtgafb833d1999-08-19 00:55:39 +00002111 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002112 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002113 break;
2114 }
Brian Paul7eb06032000-07-14 04:13:40 +00002115 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002116 }
2117
Brian Paul18a285a2002-03-16 00:53:15 +00002118 if (!ctx)
2119 return;
2120
Brian Paul7eb06032000-07-14 04:13:40 +00002121 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002122 ctx->ErrorValue = error;
2123 }
2124
2125 /* Call device driver's error handler, if any. This is used on the Mac. */
2126 if (ctx->Driver.Error) {
2127 (*ctx->Driver.Error)( ctx );
2128 }
2129}
2130
2131
2132
Brian Paulfa9df402000-02-02 19:16:46 +00002133void
2134_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002135{
Brian Paulfa9df402000-02-02 19:16:46 +00002136 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002137 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002138 if (ctx->Driver.Finish) {
2139 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002140 }
2141}
2142
2143
2144
Brian Paulfa9df402000-02-02 19:16:46 +00002145void
2146_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002147{
Brian Paulfa9df402000-02-02 19:16:46 +00002148 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002149 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002150 if (ctx->Driver.Flush) {
2151 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002152 }
jtgafb833d1999-08-19 00:55:39 +00002153}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002154
2155
2156
Keith Whitwellcab974c2000-12-26 05:09:27 +00002157const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002158 "GL_POINTS",
2159 "GL_LINES",
2160 "GL_LINE_LOOP",
2161 "GL_LINE_STRIP",
2162 "GL_TRIANGLES",
2163 "GL_TRIANGLE_STRIP",
2164 "GL_TRIANGLE_FAN",
2165 "GL_QUADS",
2166 "GL_QUAD_STRIP",
2167 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002168 "outside begin/end",
2169 "inside unkown primitive",
2170 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002171};