blob: 6fc70b545a9786c8e313987cd6382971c537397c [file] [log] [blame]
Brian Paul8816c702002-06-16 01:10:41 +00001/* $Id: context.c,v 1.169 2002/06/16 01:10:41 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000052#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000053#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000054#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_matrix.h"
58#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000059#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000060#endif
61
Brian Paul3b18a362000-09-26 15:27:20 +000062#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000063#include "Trace/tr_context.h"
64#include "Trace/tr_wrapper.h"
65#endif
66
davem69775355a2001-06-05 23:54:00 +000067#ifdef USE_SPARC_ASM
68#include "SPARC/sparc.h"
69#endif
jtgafb833d1999-08-19 00:55:39 +000070
Keith Whitwell23caf202000-11-16 21:05:34 +000071#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000072int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000073#endif
74
75#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000076int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000077#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000078
Brian Paul86b84272001-12-14 02:50:01 +000079
Brian Paul9a33a112002-06-13 04:28:29 +000080static void
81free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
82
Brian Paul86b84272001-12-14 02:50:01 +000083
Brian Paulb1394fa2000-09-26 20:53:53 +000084/**********************************************************************/
85/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
86/**********************************************************************/
87
Brian Paul9a33a112002-06-13 04:28:29 +000088/* Called by window system/device driver (via gc->exports.destroyCurrent())
89 * when the rendering context is to be destroyed.
90 */
91GLboolean
92_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000093{
94 if (gc) {
95 _mesa_free_context_data(gc);
96 (*gc->imports.free)(gc, gc);
97 }
98 return GL_TRUE;
99}
100
Brian Paul9a33a112002-06-13 04:28:29 +0000101/* Called by window system/device driver (via gc->exports.loseCurrent())
102 * when the rendering context is made non-current.
103 */
104GLboolean
105_mesa_loseCurrent(__GLcontext *gc)
106{
107 /* XXX unbind context from thread */
108 return GL_TRUE;
109}
110
111/* Called by window system/device driver (via gc->exports.makeCurrent())
112 * when the rendering context is made current.
113 */
114GLboolean
115_mesa_makeCurrent(__GLcontext *gc)
116{
117 /* XXX bind context to thread */
118 return GL_TRUE;
119}
120
121/* Called by window system/device driver - yadda, yadda, yadda.
122 * See above comments.
123 */
124GLboolean
125_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
126{
127 if (gc && gcShare && gc->Shared && gcShare->Shared) {
128 gc->Shared->RefCount--;
129 if (gc->Shared->RefCount == 0) {
130 free_shared_state(gc, gc->Shared);
131 }
132 gc->Shared = gcShare->Shared;
133 gc->Shared->RefCount++;
134 return GL_TRUE;
135 }
136 else {
137 return GL_FALSE;
138 }
139}
140
141GLboolean
142_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
143{
144 if (dst && src) {
145 _mesa_copy_context( src, dst, mask );
146 return GL_TRUE;
147 }
148 else {
149 return GL_FALSE;
150 }
151}
152
153GLboolean
154_mesa_forceCurrent(__GLcontext *gc)
155{
156 return GL_TRUE;
157}
158
159GLboolean
160_mesa_notifyResize(__GLcontext *gc)
161{
162 GLint x, y;
163 GLuint width, height;
164 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
165 if (!d || !d->getDrawableSize)
166 return GL_FALSE;
167 d->getDrawableSize( d, &x, &y, &width, &height );
168 /* update viewport, resize software buffers, etc. */
169 return GL_TRUE;
170}
171
172void
173_mesa_notifyDestroy(__GLcontext *gc)
174{
175}
176
177/* Called by window system just before swapping buffers.
178 * We have to finish any pending rendering.
179 */
180void
181_mesa_notifySwapBuffers(__GLcontext *gc)
182{
183 FLUSH_VERTICES( gc, 0 );
184}
185
186struct __GLdispatchStateRec *
187_mesa_dispatchExec(__GLcontext *gc)
188{
189 return NULL;
190}
191
192void
193_mesa_beginDispatchOverride(__GLcontext *gc)
194{
195}
196
197void
198_mesa_endDispatchOverride(__GLcontext *gc)
199{
200}
201
202/* Setup the exports. The window system will call these functions
203 * when it needs Mesa to do something.
204 * NOTE: Device drivers should override these functions! For example,
205 * the Xlib driver should plug in the XMesa*-style functions into this
206 * structure. The XMesa-style functions should then call the _mesa_*
207 * version of these functions. This is an approximation to OO design
208 * (inheritance and virtual functions).
209 */
210static void
211_mesa_init_default_exports(__GLexports *exports)
212{
213 exports->destroyContext = _mesa_destroyContext;
214 exports->loseCurrent = _mesa_loseCurrent;
215 exports->makeCurrent = _mesa_makeCurrent;
216 exports->shareContext = _mesa_shareContext;
217 exports->copyContext = _mesa_copyContext;
218 exports->forceCurrent = _mesa_forceCurrent;
219 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000220 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000221 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
222 exports->dispatchExec = _mesa_dispatchExec;
223 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
224 exports->endDispatchOverride = _mesa_endDispatchOverride;
225}
226
227
Brian Paulb1394fa2000-09-26 20:53:53 +0000228
229/* exported OpenGL SI interface */
230__GLcontext *
231__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
232{
233 GLcontext *ctx;
234
Brian Paul4753d602002-06-15 02:38:15 +0000235 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000236 if (ctx == NULL) {
237 return NULL;
238 }
Brian Paul9a33a112002-06-13 04:28:29 +0000239 ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
Brian Paulb1394fa2000-09-26 20:53:53 +0000240 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000241 _mesa_init_default_exports(&(ctx->exports));
Brian Paulb1394fa2000-09-26 20:53:53 +0000242
243 _mesa_initialize_visual(&ctx->Visual,
244 modes->rgbMode,
245 modes->doubleBufferMode,
246 modes->stereoMode,
247 modes->redBits,
248 modes->greenBits,
249 modes->blueBits,
250 modes->alphaBits,
251 modes->indexBits,
252 modes->depthBits,
253 modes->stencilBits,
254 modes->accumRedBits,
255 modes->accumGreenBits,
256 modes->accumBlueBits,
257 modes->accumAlphaBits,
258 0);
259
Brian Paul9a33a112002-06-13 04:28:29 +0000260 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000261
262 return ctx;
263}
264
265
266/* exported OpenGL SI interface */
267void
268__glCoreNopDispatch(void)
269{
270#if 0
271 /* SI */
272 __gl_dispatch = __glNopDispatchState;
273#else
274 /* Mesa */
275 _glapi_set_dispatch(NULL);
276#endif
277}
278
279
jtgafb833d1999-08-19 00:55:39 +0000280/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000281/***** GL Visual allocation/destruction *****/
282/**********************************************************************/
283
284
285/*
286 * Allocate a new GLvisual object.
287 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000288 * dbFlag - double buffering?
289 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000290 * depthBits - requested bits per depth buffer value
291 * Any value in [0, 32] is acceptable but the actual
292 * depth type will be GLushort or GLuint as needed.
293 * stencilBits - requested minimum bits per stencil buffer value
294 * accumBits - requested minimum bits per accum buffer component
295 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
296 * red/green/blue/alphaBits - number of bits per color component
297 * in frame buffer for RGB(A) mode.
298 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000299 * Return: pointer to new GLvisual or NULL if requested parameters can't
300 * be met.
301 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000302GLvisual *
303_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000304 GLboolean dbFlag,
305 GLboolean stereoFlag,
306 GLint redBits,
307 GLint greenBits,
308 GLint blueBits,
309 GLint alphaBits,
310 GLint indexBits,
311 GLint depthBits,
312 GLint stencilBits,
313 GLint accumRedBits,
314 GLint accumGreenBits,
315 GLint accumBlueBits,
316 GLint accumAlphaBits,
317 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000318{
Brian Paul178a1c52000-04-22 01:05:00 +0000319 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
320 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000321 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000322 redBits, greenBits, blueBits, alphaBits,
323 indexBits, depthBits, stencilBits,
324 accumRedBits, accumGreenBits,
325 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000326 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000327 FREE(vis);
328 return NULL;
329 }
330 }
331 return vis;
332}
333
334
335/*
336 * Initialize the fields of the given GLvisual.
337 * Input: see _mesa_create_visual() above.
338 * Return: GL_TRUE = success
339 * GL_FALSE = failure.
340 */
341GLboolean
342_mesa_initialize_visual( GLvisual *vis,
343 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000344 GLboolean dbFlag,
345 GLboolean stereoFlag,
346 GLint redBits,
347 GLint greenBits,
348 GLint blueBits,
349 GLint alphaBits,
350 GLint indexBits,
351 GLint depthBits,
352 GLint stencilBits,
353 GLint accumRedBits,
354 GLint accumGreenBits,
355 GLint accumBlueBits,
356 GLint accumAlphaBits,
357 GLint numSamples )
358{
Brian Paulb6bcae52001-01-23 23:39:36 +0000359 (void) numSamples;
360
Brian Paul178a1c52000-04-22 01:05:00 +0000361 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000362
Brian Pauled30dfa2000-03-03 17:47:39 +0000363 /* This is to catch bad values from device drivers not updated for
364 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
365 * bad value now (a 1-bit depth buffer!?!).
366 */
367 assert(depthBits == 0 || depthBits > 1);
368
369 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000370 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000371 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000372 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000373 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000374 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000375 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000376 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000377 }
378 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000379 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000380 }
381 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000382 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000383 }
384 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000385 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000386 }
387
Brian Paulb6bcae52001-01-23 23:39:36 +0000388 vis->rgbMode = rgbFlag;
389 vis->doubleBufferMode = dbFlag;
390 vis->stereoMode = stereoFlag;
391 vis->redBits = redBits;
392 vis->greenBits = greenBits;
393 vis->blueBits = blueBits;
394 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000395
Brian Paulb6bcae52001-01-23 23:39:36 +0000396 vis->indexBits = indexBits;
397 vis->depthBits = depthBits;
398 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
399 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
400 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
401 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
402 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000403
Brian Paul178a1c52000-04-22 01:05:00 +0000404 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000405}
406
407
Brian Paulb371e0d2000-03-31 01:05:51 +0000408void
409_mesa_destroy_visual( GLvisual *vis )
410{
411 FREE(vis);
412}
413
414
Brian Paul4d053dd2000-01-14 04:45:47 +0000415/**********************************************************************/
416/***** GL Framebuffer allocation/destruction *****/
417/**********************************************************************/
418
419
420/*
421 * Create a new framebuffer. A GLframebuffer is a struct which
422 * encapsulates the depth, stencil and accum buffers and related
423 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000424 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000425 * softwareDepth - create/use a software depth buffer?
426 * softwareStencil - create/use a software stencil buffer?
427 * softwareAccum - create/use a software accum buffer?
428 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000429 * Return: pointer to new GLframebuffer struct or NULL if error.
430 */
Brian Paul178a1c52000-04-22 01:05:00 +0000431GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000432_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000433 GLboolean softwareDepth,
434 GLboolean softwareStencil,
435 GLboolean softwareAccum,
436 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000437{
Brian Paul178a1c52000-04-22 01:05:00 +0000438 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
439 assert(visual);
440 if (buffer) {
441 _mesa_initialize_framebuffer(buffer, visual,
442 softwareDepth, softwareStencil,
443 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000444 }
Brian Paul178a1c52000-04-22 01:05:00 +0000445 return buffer;
446}
447
448
449/*
450 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000451 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000452 */
453void
454_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000455 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000456 GLboolean softwareDepth,
457 GLboolean softwareStencil,
458 GLboolean softwareAccum,
459 GLboolean softwareAlpha )
460{
461 assert(buffer);
462 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000463
464 /* sanity checks */
465 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000466 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 }
468 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000469 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 }
471 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000472 assert(visual->rgbMode);
473 assert(visual->accumRedBits > 0);
474 assert(visual->accumGreenBits > 0);
475 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000476 }
477 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000478 assert(visual->rgbMode);
479 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000480 }
481
Brian Paul75978bd2001-04-27 21:17:20 +0000482 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000483 buffer->UseSoftwareDepthBuffer = softwareDepth;
484 buffer->UseSoftwareStencilBuffer = softwareStencil;
485 buffer->UseSoftwareAccumBuffer = softwareAccum;
486 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000487}
488
489
Brian Paul4d053dd2000-01-14 04:45:47 +0000490/*
491 * Free a framebuffer struct and its buffers.
492 */
Brian Paul178a1c52000-04-22 01:05:00 +0000493void
Brian Paulb1394fa2000-09-26 20:53:53 +0000494_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000495{
496 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000497 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000498 FREE(buffer);
499 }
500}
501
502
Brian Paul75978bd2001-04-27 21:17:20 +0000503/*
504 * Free the data hanging off of <buffer>, but not <buffer> itself.
505 */
506void
507_mesa_free_framebuffer_data( GLframebuffer *buffer )
508{
509 if (!buffer)
510 return;
511
512 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000513 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000514 buffer->DepthBuffer = NULL;
515 }
516 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000517 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000518 buffer->Accum = NULL;
519 }
520 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000521 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000522 buffer->Stencil = NULL;
523 }
524 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000525 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000526 buffer->FrontLeftAlpha = NULL;
527 }
528 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000529 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000530 buffer->BackLeftAlpha = NULL;
531 }
532 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000533 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000534 buffer->FrontRightAlpha = NULL;
535 }
536 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000537 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000538 buffer->BackRightAlpha = NULL;
539 }
540}
541
542
Brian Paul4d053dd2000-01-14 04:45:47 +0000543
544/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000545/***** Context allocation, initialization, destroying *****/
546/**********************************************************************/
547
548
Brian Paul9560f052000-01-31 23:11:39 +0000549_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
550
551
jtgafb833d1999-08-19 00:55:39 +0000552/*
553 * This function just calls all the various one-time-init functions in Mesa.
554 */
Brian Paul178a1c52000-04-22 01:05:00 +0000555static void
Brian Paul4753d602002-06-15 02:38:15 +0000556one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000557{
558 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000559 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000560 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000561 /* do some implementation tests */
562 assert( sizeof(GLbyte) == 1 );
563 assert( sizeof(GLshort) >= 2 );
564 assert( sizeof(GLint) >= 4 );
565 assert( sizeof(GLubyte) == 1 );
566 assert( sizeof(GLushort) >= 2 );
567 assert( sizeof(GLuint) >= 4 );
568
Brian Paul08836342001-03-03 20:33:27 +0000569 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000570
Keith Whitwell23caf202000-11-16 21:05:34 +0000571 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000572 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000573
davem69775355a2001-06-05 23:54:00 +0000574#ifdef USE_SPARC_ASM
575 _mesa_init_sparc_glapi_relocs();
576#endif
Brian Paul4753d602002-06-15 02:38:15 +0000577 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000578 _glapi_noop_enable_warnings(GL_TRUE);
579 }
580 else {
581 _glapi_noop_enable_warnings(GL_FALSE);
582 }
583
jtgafb833d1999-08-19 00:55:39 +0000584#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4753d602002-06-15 02:38:15 +0000585 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000586#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000587
588 alreadyCalled = GL_TRUE;
589 }
Brian Paul9560f052000-01-31 23:11:39 +0000590 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000591}
592
593
Brian Paul86b84272001-12-14 02:50:01 +0000594static void
595init_matrix_stack( struct matrix_stack *stack,
596 GLuint maxDepth, GLuint dirtyFlag )
597{
598 GLuint i;
599
600 stack->Depth = 0;
601 stack->MaxDepth = maxDepth;
602 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000603 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000604 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000605 for (i = 0; i < maxDepth; i++) {
606 _math_matrix_ctr(&stack->Stack[i]);
607 _math_matrix_alloc_inv(&stack->Stack[i]);
608 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000609 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000610}
611
612
613static void
614free_matrix_stack( struct matrix_stack *stack )
615{
616 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000617 for (i = 0; i < stack->MaxDepth; i++) {
618 _math_matrix_dtr(&stack->Stack[i]);
619 }
Brian Paulc4afba32002-02-05 23:21:45 +0000620 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000621 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000622}
623
Brian Paul4d053dd2000-01-14 04:45:47 +0000624
jtgafb833d1999-08-19 00:55:39 +0000625/*
626 * Allocate and initialize a shared context state structure.
627 */
Brian Paul178a1c52000-04-22 01:05:00 +0000628static struct gl_shared_state *
629alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000630{
jtgafb833d1999-08-19 00:55:39 +0000631 struct gl_shared_state *ss;
632 GLboolean outOfMemory;
633
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000634 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000635 if (!ss)
636 return NULL;
637
Brian Paule4b684c2000-09-12 21:07:40 +0000638 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000639
Brian Paule4b684c2000-09-12 21:07:40 +0000640 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000641 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000642 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000643
644 /* Default Texture objects */
645 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000646
Brian Paul8afe7de2002-06-15 03:03:06 +0000647 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000648 if (!ss->Default1D) {
649 outOfMemory = GL_TRUE;
650 }
jtgafb833d1999-08-19 00:55:39 +0000651
Brian Paul8afe7de2002-06-15 03:03:06 +0000652 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000653 if (!ss->Default2D) {
654 outOfMemory = GL_TRUE;
655 }
Brian Paula8523782000-11-19 23:10:25 +0000656
Brian Paul8afe7de2002-06-15 03:03:06 +0000657 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000658 if (!ss->Default3D) {
659 outOfMemory = GL_TRUE;
660 }
Brian Paula8523782000-11-19 23:10:25 +0000661
Brian Paul8afe7de2002-06-15 03:03:06 +0000662 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
663 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000664 if (!ss->DefaultCubeMap) {
665 outOfMemory = GL_TRUE;
666 }
Brian Paul413d6a22000-05-26 14:44:59 +0000667
Brian Paul8afe7de2002-06-15 03:03:06 +0000668 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
669 GL_TEXTURE_RECTANGLE_NV);
670 if (!ss->DefaultRect) {
671 outOfMemory = GL_TRUE;
672 }
673
Brian Paul30f51ae2001-12-18 04:06:44 +0000674 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
675 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000676 /* Ran out of memory at some point. Free everything and return NULL */
677 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000678 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000679 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000680 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000681 if (ss->VertexPrograms)
682 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000683 if (ss->Default1D)
684 _mesa_free_texture_object(ss, ss->Default1D);
685 if (ss->Default2D)
686 _mesa_free_texture_object(ss, ss->Default2D);
687 if (ss->Default3D)
688 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000689 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000690 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000691 if (ss->DefaultRect)
692 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000693 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000694 return NULL;
695 }
696 else {
697 return ss;
698 }
699}
700
701
702/*
703 * Deallocate a shared state context and all children structures.
704 */
Brian Paul178a1c52000-04-22 01:05:00 +0000705static void
706free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000707{
708 /* Free display lists */
709 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000710 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000711 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000712 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000713 }
714 else {
715 break;
716 }
717 }
Brian Paulbb797902000-01-24 16:19:54 +0000718 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000719
720 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000721 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000722 if (ctx->Driver.DeleteTexture)
723 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
724 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000725 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000726 }
Brian Paulbb797902000-01-24 16:19:54 +0000727 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000728
Brian Paul30f51ae2001-12-18 04:06:44 +0000729 /* Free vertex programs */
730 while (1) {
731 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
732 if (prog) {
733 _mesa_delete_program(ctx, prog);
734 }
735 else {
736 break;
737 }
738 }
739 _mesa_DeleteHashTable(ss->VertexPrograms);
740
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000741 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000742}
743
744
745
jtgafb833d1999-08-19 00:55:39 +0000746/*
747 * Initialize the nth light. Note that the defaults for light 0 are
748 * different than the other lights.
749 */
Brian Paul178a1c52000-04-22 01:05:00 +0000750static void
751init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000752{
753 make_empty_list( l );
754
755 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
756 if (n==0) {
757 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
758 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
759 }
760 else {
761 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
762 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
763 }
764 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
765 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
766 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000767 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000768 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000769 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000770 l->ConstantAttenuation = 1.0;
771 l->LinearAttenuation = 0.0;
772 l->QuadraticAttenuation = 0.0;
773 l->Enabled = GL_FALSE;
774}
775
776
777
Brian Paul178a1c52000-04-22 01:05:00 +0000778static void
779init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000780{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000781 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000782 lm->LocalViewer = GL_FALSE;
783 lm->TwoSide = GL_FALSE;
784 lm->ColorControl = GL_SINGLE_COLOR;
785}
786
787
Brian Paul178a1c52000-04-22 01:05:00 +0000788static void
789init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000790{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000791 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
792 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
793 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
794 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000795 m->Shininess = 0.0;
796 m->AmbientIndex = 0;
797 m->DiffuseIndex = 1;
798 m->SpecularIndex = 1;
799}
800
801
802
Brian Paul178a1c52000-04-22 01:05:00 +0000803static void
804init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000805{
806 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
807
808 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000809 texUnit->CombineModeRGB = GL_MODULATE;
810 texUnit->CombineModeA = GL_MODULATE;
811 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
812 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
813 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
814 texUnit->CombineSourceA[0] = GL_TEXTURE;
815 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
816 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
817 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
818 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
819 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
820 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
821 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
822 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
823 texUnit->CombineScaleShiftRGB = 0;
824 texUnit->CombineScaleShiftA = 0;
825
jtgafb833d1999-08-19 00:55:39 +0000826 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
827 texUnit->TexGenEnabled = 0;
828 texUnit->GenModeS = GL_EYE_LINEAR;
829 texUnit->GenModeT = GL_EYE_LINEAR;
830 texUnit->GenModeR = GL_EYE_LINEAR;
831 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000832 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
833 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
834 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
835 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000836
jtgafb833d1999-08-19 00:55:39 +0000837 /* Yes, these plane coefficients are correct! */
838 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
839 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
840 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
841 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
842 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
843 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
844 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
845 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
846
Brian Paula8523782000-11-19 23:10:25 +0000847 texUnit->Current1D = ctx->Shared->Default1D;
848 texUnit->Current2D = ctx->Shared->Default2D;
849 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000850 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000851 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000852}
853
854
jtgafb833d1999-08-19 00:55:39 +0000855
Brian Paul4d053dd2000-01-14 04:45:47 +0000856
jtgafb833d1999-08-19 00:55:39 +0000857/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000858static void
859init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000860{
861 map->Order = 1;
862 map->u1 = 0.0;
863 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000864 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000865 if (map->Points) {
866 GLint i;
867 for (i=0;i<n;i++)
868 map->Points[i] = initial[i];
869 }
jtgafb833d1999-08-19 00:55:39 +0000870}
871
872
873/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000874static void
875init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000876{
877 map->Uorder = 1;
878 map->Vorder = 1;
879 map->u1 = 0.0;
880 map->u2 = 1.0;
881 map->v1 = 0.0;
882 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000883 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000884 if (map->Points) {
885 GLint i;
886 for (i=0;i<n;i++)
887 map->Points[i] = initial[i];
888 }
jtgafb833d1999-08-19 00:55:39 +0000889}
890
891
jtgafb833d1999-08-19 00:55:39 +0000892/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000893 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000894 */
Brian Paul178a1c52000-04-22 01:05:00 +0000895static void
896init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000897{
Brian Paul30f51ae2001-12-18 04:06:44 +0000898 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000899
Brian Paul4d053dd2000-01-14 04:45:47 +0000900 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000901
Brian Paulcd1cefa2001-06-13 14:56:14 +0000902 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
903 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
904
Brian Paul539cce52000-02-03 19:40:07 +0000905 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000906 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000907 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
908 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000909 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000910 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000911 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000912 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000913 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000914 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
915 ctx->Const.MinPointSize = MIN_POINT_SIZE;
916 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
917 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
918 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000919 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000920 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
921 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
922 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
923 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000924 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000925 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000926 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000927 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
928 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000929 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000930 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
931 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000932
Brian Paul30f51ae2001-12-18 04:06:44 +0000933 /* Initialize matrix stacks */
934 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
935 _NEW_MODELVIEW);
936 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
937 _NEW_PROJECTION);
938 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
939 _NEW_COLOR_MATRIX);
940 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
941 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
942 _NEW_TEXTURE_MATRIX);
943 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
944 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
945 _NEW_TRACK_MATRIX);
946 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000947
Brian Paul30f51ae2001-12-18 04:06:44 +0000948 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000949 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
950
Brian Paul4d053dd2000-01-14 04:45:47 +0000951 /* Accumulate buffer group */
952 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000953
Brian Paul4d053dd2000-01-14 04:45:47 +0000954 /* Color buffer group */
955 ctx->Color.IndexMask = 0xffffffff;
956 ctx->Color.ColorMask[0] = 0xff;
957 ctx->Color.ColorMask[1] = 0xff;
958 ctx->Color.ColorMask[2] = 0xff;
959 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000960 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000961 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000962 ctx->Color.DrawBuffer = GL_FRONT;
963 ctx->Color.AlphaEnabled = GL_FALSE;
964 ctx->Color.AlphaFunc = GL_ALWAYS;
965 ctx->Color.AlphaRef = 0;
966 ctx->Color.BlendEnabled = GL_FALSE;
967 ctx->Color.BlendSrcRGB = GL_ONE;
968 ctx->Color.BlendDstRGB = GL_ZERO;
969 ctx->Color.BlendSrcA = GL_ONE;
970 ctx->Color.BlendDstA = GL_ZERO;
971 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000972 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
973 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
974 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000975 ctx->Color.LogicOp = GL_COPY;
976 ctx->Color.DitherFlag = GL_TRUE;
977 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000978
Brian Paul4d053dd2000-01-14 04:45:47 +0000979 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000980 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
981 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
982 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
983 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
984 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
985 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
986 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000987 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000988 ctx->Current.EdgeFlag = GL_TRUE;
989
Brian Paul4d053dd2000-01-14 04:45:47 +0000990 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
991 ctx->Current.RasterDistance = 0.0;
992 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
993 ctx->Current.RasterIndex = 1;
994 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000995 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000996 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000997
jtgafb833d1999-08-19 00:55:39 +0000998
Brian Paul4d053dd2000-01-14 04:45:47 +0000999 /* Depth buffer group */
1000 ctx->Depth.Test = GL_FALSE;
1001 ctx->Depth.Clear = 1.0;
1002 ctx->Depth.Func = GL_LESS;
1003 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001004 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001005
Brian Paul4d053dd2000-01-14 04:45:47 +00001006 /* Evaluators group */
1007 ctx->Eval.Map1Color4 = GL_FALSE;
1008 ctx->Eval.Map1Index = GL_FALSE;
1009 ctx->Eval.Map1Normal = GL_FALSE;
1010 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1011 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1012 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1013 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1014 ctx->Eval.Map1Vertex3 = GL_FALSE;
1015 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001016 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001017 ctx->Eval.Map2Color4 = GL_FALSE;
1018 ctx->Eval.Map2Index = GL_FALSE;
1019 ctx->Eval.Map2Normal = GL_FALSE;
1020 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1021 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1022 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1023 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1024 ctx->Eval.Map2Vertex3 = GL_FALSE;
1025 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001026 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001027 ctx->Eval.AutoNormal = GL_FALSE;
1028 ctx->Eval.MapGrid1un = 1;
1029 ctx->Eval.MapGrid1u1 = 0.0;
1030 ctx->Eval.MapGrid1u2 = 1.0;
1031 ctx->Eval.MapGrid2un = 1;
1032 ctx->Eval.MapGrid2vn = 1;
1033 ctx->Eval.MapGrid2u1 = 0.0;
1034 ctx->Eval.MapGrid2u2 = 1.0;
1035 ctx->Eval.MapGrid2v1 = 0.0;
1036 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001037
Brian Paul4d053dd2000-01-14 04:45:47 +00001038 /* Evaluator data */
1039 {
1040 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1041 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1042 static GLfloat index[1] = { 1.0 };
1043 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1044 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001045 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001046
Brian Paul4d053dd2000-01-14 04:45:47 +00001047 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1048 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1049 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1050 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1051 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1052 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1053 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1054 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1055 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001056 for (i = 0; i < 16; i++)
1057 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001058
Brian Paul4d053dd2000-01-14 04:45:47 +00001059 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1060 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1061 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1062 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1063 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1064 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1065 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1066 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1067 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001068 for (i = 0; i < 16; i++)
1069 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001070 }
jtgafb833d1999-08-19 00:55:39 +00001071
Brian Paul4d053dd2000-01-14 04:45:47 +00001072 /* Fog group */
1073 ctx->Fog.Enabled = GL_FALSE;
1074 ctx->Fog.Mode = GL_EXP;
1075 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1076 ctx->Fog.Index = 0.0;
1077 ctx->Fog.Density = 1.0;
1078 ctx->Fog.Start = 0.0;
1079 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001080 ctx->Fog.ColorSumEnabled = GL_FALSE;
1081 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001082
Brian Paul4d053dd2000-01-14 04:45:47 +00001083 /* Hint group */
1084 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1085 ctx->Hint.PointSmooth = GL_DONT_CARE;
1086 ctx->Hint.LineSmooth = GL_DONT_CARE;
1087 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1088 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001089 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1090 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001091 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001092
Brian Paul0771d152000-04-07 00:19:41 +00001093 /* Histogram group */
1094 ctx->Histogram.Width = 0;
1095 ctx->Histogram.Format = GL_RGBA;
1096 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001097 ctx->Histogram.RedSize = 0;
1098 ctx->Histogram.GreenSize = 0;
1099 ctx->Histogram.BlueSize = 0;
1100 ctx->Histogram.AlphaSize = 0;
1101 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001102 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1103 ctx->Histogram.Count[i][0] = 0;
1104 ctx->Histogram.Count[i][1] = 0;
1105 ctx->Histogram.Count[i][2] = 0;
1106 ctx->Histogram.Count[i][3] = 0;
1107 }
1108
1109 /* Min/Max group */
1110 ctx->MinMax.Format = GL_RGBA;
1111 ctx->MinMax.Sink = GL_FALSE;
1112 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1113 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1114 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1115 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1116
Brian Paul4d053dd2000-01-14 04:45:47 +00001117 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001118 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001119
Brian Paul4d053dd2000-01-14 04:45:47 +00001120 /* Lighting group */
1121 for (i=0;i<MAX_LIGHTS;i++) {
1122 init_light( &ctx->Light.Light[i], i );
1123 }
1124 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001125
Brian Paul4d053dd2000-01-14 04:45:47 +00001126 init_lightmodel( &ctx->Light.Model );
1127 init_material( &ctx->Light.Material[0] );
1128 init_material( &ctx->Light.Material[1] );
1129 ctx->Light.ShadeModel = GL_SMOOTH;
1130 ctx->Light.Enabled = GL_FALSE;
1131 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1132 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001133 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1134 GL_FRONT_AND_BACK,
1135 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001136
Brian Paul4d053dd2000-01-14 04:45:47 +00001137 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001138
Brian Paul4d053dd2000-01-14 04:45:47 +00001139 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001140 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1141 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001142 for (i = 0 ; i < 10 ; i++) {
1143 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1144 s->shininess = -1;
1145 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001146 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001147 }
Brian Paul77d61af2000-06-28 04:20:21 +00001148
jtgafb833d1999-08-19 00:55:39 +00001149
Brian Paul4d053dd2000-01-14 04:45:47 +00001150 /* Line group */
1151 ctx->Line.SmoothFlag = GL_FALSE;
1152 ctx->Line.StippleFlag = GL_FALSE;
1153 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001154 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001155 ctx->Line.StipplePattern = 0xffff;
1156 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001157
Brian Paul4d053dd2000-01-14 04:45:47 +00001158 /* Display List group */
1159 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001160
Brian Paul736fcbe2001-05-29 15:23:48 +00001161 /* Multisample */
1162 ctx->Multisample.Enabled = GL_FALSE;
1163 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1164 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1165 ctx->Multisample.SampleCoverage = GL_FALSE;
1166 ctx->Multisample.SampleCoverageValue = 1.0;
1167 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1168
Brian Paul4d053dd2000-01-14 04:45:47 +00001169 /* Pixel group */
1170 ctx->Pixel.RedBias = 0.0;
1171 ctx->Pixel.RedScale = 1.0;
1172 ctx->Pixel.GreenBias = 0.0;
1173 ctx->Pixel.GreenScale = 1.0;
1174 ctx->Pixel.BlueBias = 0.0;
1175 ctx->Pixel.BlueScale = 1.0;
1176 ctx->Pixel.AlphaBias = 0.0;
1177 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001178 ctx->Pixel.DepthBias = 0.0;
1179 ctx->Pixel.DepthScale = 1.0;
1180 ctx->Pixel.IndexOffset = 0;
1181 ctx->Pixel.IndexShift = 0;
1182 ctx->Pixel.ZoomX = 1.0;
1183 ctx->Pixel.ZoomY = 1.0;
1184 ctx->Pixel.MapColorFlag = GL_FALSE;
1185 ctx->Pixel.MapStencilFlag = GL_FALSE;
1186 ctx->Pixel.MapStoSsize = 1;
1187 ctx->Pixel.MapItoIsize = 1;
1188 ctx->Pixel.MapItoRsize = 1;
1189 ctx->Pixel.MapItoGsize = 1;
1190 ctx->Pixel.MapItoBsize = 1;
1191 ctx->Pixel.MapItoAsize = 1;
1192 ctx->Pixel.MapRtoRsize = 1;
1193 ctx->Pixel.MapGtoGsize = 1;
1194 ctx->Pixel.MapBtoBsize = 1;
1195 ctx->Pixel.MapAtoAsize = 1;
1196 ctx->Pixel.MapStoS[0] = 0;
1197 ctx->Pixel.MapItoI[0] = 0;
1198 ctx->Pixel.MapItoR[0] = 0.0;
1199 ctx->Pixel.MapItoG[0] = 0.0;
1200 ctx->Pixel.MapItoB[0] = 0.0;
1201 ctx->Pixel.MapItoA[0] = 0.0;
1202 ctx->Pixel.MapItoR8[0] = 0;
1203 ctx->Pixel.MapItoG8[0] = 0;
1204 ctx->Pixel.MapItoB8[0] = 0;
1205 ctx->Pixel.MapItoA8[0] = 0;
1206 ctx->Pixel.MapRtoR[0] = 0.0;
1207 ctx->Pixel.MapGtoG[0] = 0.0;
1208 ctx->Pixel.MapBtoB[0] = 0.0;
1209 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001210 ctx->Pixel.HistogramEnabled = GL_FALSE;
1211 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1212 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1213 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1214 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001215 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1216 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1217 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1218 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001219 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1220 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1221 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1222 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001223 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1224 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1225 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001226 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1227 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1228 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1229 for (i = 0; i < 3; i++) {
1230 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1231 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1232 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1233 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1234 }
Brian Paul67adba12000-12-09 20:35:54 +00001235 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1236 ctx->Convolution1D.Filter[i] = 0.0;
1237 ctx->Convolution2D.Filter[i] = 0.0;
1238 ctx->Separable2D.Filter[i] = 0.0;
1239 }
Brian Paul82b02f02000-05-07 20:37:40 +00001240 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1241 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001242
Brian Paul4d053dd2000-01-14 04:45:47 +00001243 /* Point group */
1244 ctx->Point.SmoothFlag = GL_FALSE;
1245 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001246 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001247 ctx->Point.Params[0] = 1.0;
1248 ctx->Point.Params[1] = 0.0;
1249 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001250 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001251 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001252 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001253 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001254 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1255 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1256 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1257 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1258 }
jtgafb833d1999-08-19 00:55:39 +00001259
Brian Paul4d053dd2000-01-14 04:45:47 +00001260 /* Polygon group */
1261 ctx->Polygon.CullFlag = GL_FALSE;
1262 ctx->Polygon.CullFaceMode = GL_BACK;
1263 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001264 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001265 ctx->Polygon.FrontMode = GL_FILL;
1266 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001267 ctx->Polygon.SmoothFlag = GL_FALSE;
1268 ctx->Polygon.StippleFlag = GL_FALSE;
1269 ctx->Polygon.OffsetFactor = 0.0F;
1270 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001271 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001272 ctx->Polygon.OffsetPoint = GL_FALSE;
1273 ctx->Polygon.OffsetLine = GL_FALSE;
1274 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001275
Brian Paul4d053dd2000-01-14 04:45:47 +00001276 /* Polygon Stipple group */
1277 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001278
Brian Paul4d053dd2000-01-14 04:45:47 +00001279 /* Scissor group */
1280 ctx->Scissor.Enabled = GL_FALSE;
1281 ctx->Scissor.X = 0;
1282 ctx->Scissor.Y = 0;
1283 ctx->Scissor.Width = 0;
1284 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001285
Brian Paul4d053dd2000-01-14 04:45:47 +00001286 /* Stencil group */
1287 ctx->Stencil.Enabled = GL_FALSE;
1288 ctx->Stencil.Function = GL_ALWAYS;
1289 ctx->Stencil.FailFunc = GL_KEEP;
1290 ctx->Stencil.ZPassFunc = GL_KEEP;
1291 ctx->Stencil.ZFailFunc = GL_KEEP;
1292 ctx->Stencil.Ref = 0;
1293 ctx->Stencil.ValueMask = STENCIL_MAX;
1294 ctx->Stencil.Clear = 0;
1295 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001296
Brian Paul4d053dd2000-01-14 04:45:47 +00001297 /* Texture group */
1298 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001299 ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
1300 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001301 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1302 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001303 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001304 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001305
Brian Paul4d053dd2000-01-14 04:45:47 +00001306 /* Transformation group */
1307 ctx->Transform.MatrixMode = GL_MODELVIEW;
1308 ctx->Transform.Normalize = GL_FALSE;
1309 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001310 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001311 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001312 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1313 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001314 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001315
Brian Paul4d053dd2000-01-14 04:45:47 +00001316 /* Viewport group */
1317 ctx->Viewport.X = 0;
1318 ctx->Viewport.Y = 0;
1319 ctx->Viewport.Width = 0;
1320 ctx->Viewport.Height = 0;
1321 ctx->Viewport.Near = 0.0;
1322 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001323 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001324
1325#define Sz 10
1326#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001327 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1328 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001329#undef Sz
1330#undef Tz
1331
Keith Whitwell14940c42000-11-05 18:40:57 +00001332 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1333 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001334
Brian Paul4d053dd2000-01-14 04:45:47 +00001335 /* Vertex arrays */
1336 ctx->Array.Vertex.Size = 4;
1337 ctx->Array.Vertex.Type = GL_FLOAT;
1338 ctx->Array.Vertex.Stride = 0;
1339 ctx->Array.Vertex.StrideB = 0;
1340 ctx->Array.Vertex.Ptr = NULL;
1341 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001342 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001343 ctx->Array.Normal.Type = GL_FLOAT;
1344 ctx->Array.Normal.Stride = 0;
1345 ctx->Array.Normal.StrideB = 0;
1346 ctx->Array.Normal.Ptr = NULL;
1347 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001348 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001349 ctx->Array.Color.Size = 4;
1350 ctx->Array.Color.Type = GL_FLOAT;
1351 ctx->Array.Color.Stride = 0;
1352 ctx->Array.Color.StrideB = 0;
1353 ctx->Array.Color.Ptr = NULL;
1354 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001355 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1356 ctx->Array.SecondaryColor.Size = 4;
1357 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1358 ctx->Array.SecondaryColor.Stride = 0;
1359 ctx->Array.SecondaryColor.StrideB = 0;
1360 ctx->Array.SecondaryColor.Ptr = NULL;
1361 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1362 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1363 ctx->Array.FogCoord.Size = 1;
1364 ctx->Array.FogCoord.Type = GL_FLOAT;
1365 ctx->Array.FogCoord.Stride = 0;
1366 ctx->Array.FogCoord.StrideB = 0;
1367 ctx->Array.FogCoord.Ptr = NULL;
1368 ctx->Array.FogCoord.Enabled = GL_FALSE;
1369 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001370 ctx->Array.Index.Type = GL_FLOAT;
1371 ctx->Array.Index.Stride = 0;
1372 ctx->Array.Index.StrideB = 0;
1373 ctx->Array.Index.Ptr = NULL;
1374 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001375 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001376 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1377 ctx->Array.TexCoord[i].Size = 4;
1378 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1379 ctx->Array.TexCoord[i].Stride = 0;
1380 ctx->Array.TexCoord[i].StrideB = 0;
1381 ctx->Array.TexCoord[i].Ptr = NULL;
1382 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001383 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001384 }
1385 ctx->Array.TexCoordInterleaveFactor = 1;
1386 ctx->Array.EdgeFlag.Stride = 0;
1387 ctx->Array.EdgeFlag.StrideB = 0;
1388 ctx->Array.EdgeFlag.Ptr = NULL;
1389 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001390 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001391 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1392
1393 /* Pixel transfer */
1394 ctx->Pack.Alignment = 4;
1395 ctx->Pack.RowLength = 0;
1396 ctx->Pack.ImageHeight = 0;
1397 ctx->Pack.SkipPixels = 0;
1398 ctx->Pack.SkipRows = 0;
1399 ctx->Pack.SkipImages = 0;
1400 ctx->Pack.SwapBytes = GL_FALSE;
1401 ctx->Pack.LsbFirst = GL_FALSE;
1402 ctx->Unpack.Alignment = 4;
1403 ctx->Unpack.RowLength = 0;
1404 ctx->Unpack.ImageHeight = 0;
1405 ctx->Unpack.SkipPixels = 0;
1406 ctx->Unpack.SkipRows = 0;
1407 ctx->Unpack.SkipImages = 0;
1408 ctx->Unpack.SwapBytes = GL_FALSE;
1409 ctx->Unpack.LsbFirst = GL_FALSE;
1410
1411 /* Feedback */
1412 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1413 ctx->Feedback.Buffer = NULL;
1414 ctx->Feedback.BufferSize = 0;
1415 ctx->Feedback.Count = 0;
1416
1417 /* Selection/picking */
1418 ctx->Select.Buffer = NULL;
1419 ctx->Select.BufferSize = 0;
1420 ctx->Select.BufferCount = 0;
1421 ctx->Select.Hits = 0;
1422 ctx->Select.NameStackDepth = 0;
1423
Brian Paul4d053dd2000-01-14 04:45:47 +00001424 /* Renderer and client attribute stacks */
1425 ctx->AttribStackDepth = 0;
1426 ctx->ClientAttribStackDepth = 0;
1427
Brian Paul13811372000-04-12 00:27:37 +00001428 /* Display list */
1429 ctx->CallDepth = 0;
1430 ctx->ExecuteFlag = GL_TRUE;
1431 ctx->CompileFlag = GL_FALSE;
1432 ctx->CurrentListPtr = NULL;
1433 ctx->CurrentBlock = NULL;
1434 ctx->CurrentListNum = 0;
1435 ctx->CurrentPos = 0;
1436
1437 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001438 _mesa_init_colortable(&ctx->ColorTable);
1439 _mesa_init_colortable(&ctx->ProxyColorTable);
1440 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1441 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1442 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1443 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001444
Brian Paul86b84272001-12-14 02:50:01 +00001445 /* GL_NV_vertex_program */
Brian Paul30f51ae2001-12-18 04:06:44 +00001446 ctx->VertexProgram.Current = NULL;
1447 ctx->VertexProgram.CurrentID = 0;
Brian Paul86b84272001-12-14 02:50:01 +00001448 ctx->VertexProgram.Enabled = GL_FALSE;
1449 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1450 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
1451 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1452 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1453 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1454 }
1455
Brian Paul4d053dd2000-01-14 04:45:47 +00001456 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001457 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001458 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001459 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001460
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001461 ctx->_NeedNormals = 0;
1462 ctx->_NeedEyeCoords = 0;
1463 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001464
Brian Paul4d053dd2000-01-14 04:45:47 +00001465 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1466
1467 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001468 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001469 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001470
1471 /* For debug/development only */
Brian Paul4753d602002-06-15 02:38:15 +00001472 ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001473 ctx->FirstTimeCurrent = GL_TRUE;
1474
1475 /* Dither disable */
Brian Paul4753d602002-06-15 02:38:15 +00001476 ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001477 if (ctx->NoDither) {
Brian Paul4753d602002-06-15 02:38:15 +00001478 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001479 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001480 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001481 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001482 }
1483}
1484
1485
1486
1487
jtgafb833d1999-08-19 00:55:39 +00001488/*
1489 * Allocate the proxy textures. If we run out of memory part way through
1490 * the allocations clean up and return GL_FALSE.
1491 * Return: GL_TRUE=success, GL_FALSE=failure
1492 */
Brian Paul178a1c52000-04-22 01:05:00 +00001493static GLboolean
1494alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001495{
1496 GLboolean out_of_memory;
1497 GLint i;
1498
Brian Paul8afe7de2002-06-15 03:03:06 +00001499 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001500 if (!ctx->Texture.Proxy1D) {
1501 return GL_FALSE;
1502 }
1503
Brian Paul8afe7de2002-06-15 03:03:06 +00001504 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001505 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001506 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001507 return GL_FALSE;
1508 }
1509
Brian Paul8afe7de2002-06-15 03:03:06 +00001510 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001511 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001512 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1513 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1514 return GL_FALSE;
1515 }
1516
Brian Paul8afe7de2002-06-15 03:03:06 +00001517 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1518 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001519 if (!ctx->Texture.ProxyCubeMap) {
1520 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1521 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1522 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001523 return GL_FALSE;
1524 }
1525
Brian Paul8afe7de2002-06-15 03:03:06 +00001526 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1527 GL_TEXTURE_RECTANGLE_NV);
1528 if (!ctx->Texture.ProxyRect) {
1529 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1530 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1531 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1532 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1533 return GL_FALSE;
1534 }
1535
jtgafb833d1999-08-19 00:55:39 +00001536 out_of_memory = GL_FALSE;
1537 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001538 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1539 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1540 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001541 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001542 if (!ctx->Texture.Proxy1D->Image[i]
1543 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001544 || !ctx->Texture.Proxy3D->Image[i]
1545 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001546 out_of_memory = GL_TRUE;
1547 }
1548 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001549 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1550 if (!ctx->Texture.ProxyRect->Image[0])
1551 out_of_memory = GL_TRUE;
1552
jtgafb833d1999-08-19 00:55:39 +00001553 if (out_of_memory) {
1554 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1555 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001556 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001557 }
1558 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001559 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001560 }
1561 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001562 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001563 }
Brian Paul172281d2001-07-26 20:02:10 +00001564 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1565 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1566 }
jtgafb833d1999-08-19 00:55:39 +00001567 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001568 if (ctx->Texture.ProxyRect->Image[0]) {
1569 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1570 }
Brian Paula8523782000-11-19 23:10:25 +00001571 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1572 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1573 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001574 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001575 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001576 return GL_FALSE;
1577 }
1578 else {
1579 return GL_TRUE;
1580 }
1581}
1582
1583
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001584static void add_debug_flags( const char *debug )
1585{
1586#ifdef MESA_DEBUG
1587 if (strstr(debug, "varray"))
1588 MESA_VERBOSE |= VERBOSE_VARRAY;
1589
1590 if (strstr(debug, "tex"))
1591 MESA_VERBOSE |= VERBOSE_TEXTURE;
1592
1593 if (strstr(debug, "imm"))
1594 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1595
1596 if (strstr(debug, "pipe"))
1597 MESA_VERBOSE |= VERBOSE_PIPELINE;
1598
1599 if (strstr(debug, "driver"))
1600 MESA_VERBOSE |= VERBOSE_DRIVER;
1601
1602 if (strstr(debug, "state"))
1603 MESA_VERBOSE |= VERBOSE_STATE;
1604
1605 if (strstr(debug, "api"))
1606 MESA_VERBOSE |= VERBOSE_API;
1607
1608 if (strstr(debug, "list"))
1609 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1610
1611 if (strstr(debug, "lighting"))
1612 MESA_VERBOSE |= VERBOSE_LIGHTING;
1613
1614 /* Debug flag:
1615 */
1616 if (strstr(debug, "flush"))
1617 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1618#endif
1619}
1620
1621
jtgafb833d1999-08-19 00:55:39 +00001622/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001623 * Initialize a GLcontext struct. This includes allocating all the
1624 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001625 */
Brian Paul178a1c52000-04-22 01:05:00 +00001626GLboolean
1627_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001628 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001629 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001630 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001631{
Brian Paul5fb84d22000-05-24 15:04:45 +00001632 GLuint dispatchSize;
1633
Brian Paul9a33a112002-06-13 04:28:29 +00001634 ASSERT(imports);
1635 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001636
Brian Paul4753d602002-06-15 02:38:15 +00001637 /* assing imports */
1638 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001639
Brian Paul9a33a112002-06-13 04:28:29 +00001640 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001641 _mesa_init_default_exports( &(ctx->exports) );
1642
1643 /* misc one-time initializations */
1644 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001645
1646#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001647 /**
1648 ** OpenGL SI stuff
1649 **/
1650 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001651 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001652 }
1653 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001654#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001655
Brian Paul9a33a112002-06-13 04:28:29 +00001656 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001657 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001658 ctx->DrawBuffer = NULL;
1659 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001660
jtgafb833d1999-08-19 00:55:39 +00001661 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001662 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001663 ctx->Shared = share_list->Shared;
1664 }
1665 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001666 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001667 ctx->Shared = alloc_shared_state();
1668 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001669 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001670 }
1671 }
Brian Paul9560f052000-01-31 23:11:39 +00001672 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001673 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001674 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001675
Brian Paul5a2f32b2001-04-25 18:21:05 +00001676 /* Effectively bind the default textures to all texture units */
1677 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1678 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1679 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1680 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001681 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001682
Brian Paul4d053dd2000-01-14 04:45:47 +00001683 init_attrib_groups( ctx );
1684
Brian Paulb6bcae52001-01-23 23:39:36 +00001685 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001686 ctx->Color.DrawBuffer = GL_BACK;
1687 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1688 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1689 ctx->Pixel.ReadBuffer = GL_BACK;
1690 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1691 }
1692 else {
1693 ctx->Color.DrawBuffer = GL_FRONT;
1694 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1695 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1696 ctx->Pixel.ReadBuffer = GL_FRONT;
1697 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1698 }
1699
jtgafb833d1999-08-19 00:55:39 +00001700 if (!alloc_proxy_textures(ctx)) {
1701 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001702 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001703 }
jtgafb833d1999-08-19 00:55:39 +00001704
Brian Paulf59afc92000-05-23 23:23:00 +00001705 /* register the most recent extension functions with libGL */
1706 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1707 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1708 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1709 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1710 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1711 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1712 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1713 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1714
Brian Paul5fb84d22000-05-24 15:04:45 +00001715 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1716 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1717 * Mesa we do this to accomodate different versions of libGL and various
1718 * DRI drivers.
1719 */
1720 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1721 sizeof(struct _glapi_table) / sizeof(void *));
1722
Brian Paulfbd8f211999-11-11 01:22:25 +00001723 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001724 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1725 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001726 if (!ctx->Exec || !ctx->Save) {
1727 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001728 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001729 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001730 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001731 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1732 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001733 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001734
Keith Whitwellad2ac212000-11-24 10:25:05 +00001735 ctx->ExecPrefersFloat = GL_FALSE;
1736 ctx->SavePrefersFloat = GL_FALSE;
1737
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001738 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001739 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001740 ctx->TnlModule.Current = NULL;
1741 ctx->TnlModule.SwapCount = 0;
1742
Brian Paulb6bcae52001-01-23 23:39:36 +00001743 /* Z buffer stuff */
1744 if (ctx->Visual.depthBits == 0) {
1745 /* Special case. Even if we don't have a depth buffer we need
1746 * good values for DepthMax for Z vertex transformation purposes
1747 * and for per-fragment fog computation.
1748 */
1749 ctx->DepthMax = 1 << 16;
1750 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1751 }
1752 else if (ctx->Visual.depthBits < 32) {
1753 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1754 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1755 }
1756 else {
1757 /* Special case since shift values greater than or equal to the
1758 * number of bits in the left hand expression's type are undefined.
1759 */
1760 ctx->DepthMax = 0xffffffff;
1761 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1762 }
Brian Paulbc920f02001-05-07 16:32:51 +00001763 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001764
1765
Brian Paul3b18a362000-09-26 15:27:20 +00001766#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001767 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001768#if 0
1769 /* Brian: do you want to have CreateContext fail here,
1770 or should we just trap in NewTrace (currently done)? */
1771 if (!(ctx->TraceCtx)) {
1772 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001773 FREE( ctx->Exec );
1774 FREE( ctx->Save );
1775 return GL_FALSE;
1776 }
1777#endif
1778 trInitContext(ctx->TraceCtx);
1779
1780 ctx->TraceDispatch = (struct _glapi_table *)
1781 CALLOC(dispatchSize * sizeof(void*));
1782#if 0
1783 if (!(ctx->TraceCtx)) {
1784 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001785 FREE( ctx->Exec );
1786 FREE( ctx->Save );
1787 FREE( ctx->TraceCtx );
1788 return GL_FALSE;
1789 }
1790#endif
1791 trInitDispatch(ctx->TraceDispatch);
1792#endif
1793
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001794
Brian Paul4753d602002-06-15 02:38:15 +00001795 if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
1796 add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001797
Brian Paul4753d602002-06-15 02:38:15 +00001798 if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
1799 add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001800
Brian Paul4d053dd2000-01-14 04:45:47 +00001801 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001802}
1803
jtgafb833d1999-08-19 00:55:39 +00001804
1805
1806/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001807 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001808 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001809 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001810 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001811 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001812 */
Brian Paul178a1c52000-04-22 01:05:00 +00001813GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001814_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001815 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001816 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001817{
Brian Paul4753d602002-06-15 02:38:15 +00001818 GLcontext *ctx;
1819
1820 ASSERT(visual);
1821 ASSERT(imports);
1822 ASSERT(imports->calloc);
1823
1824 ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
1825 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001826 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001827
Brian Paul9a33a112002-06-13 04:28:29 +00001828 ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
Brian Paul4753d602002-06-15 02:38:15 +00001829
Brian Paul9a33a112002-06-13 04:28:29 +00001830 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001831 return ctx;
1832 }
1833 else {
Brian Paul4753d602002-06-15 02:38:15 +00001834 imports->free(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001835 return NULL;
1836 }
1837}
1838
1839
1840
1841/*
1842 * Free the data associated with the given context.
1843 * But don't free() the GLcontext struct itself!
1844 */
Brian Paul178a1c52000-04-22 01:05:00 +00001845void
Brian Paulb1394fa2000-09-26 20:53:53 +00001846_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001847{
Brian Paul4d053dd2000-01-14 04:45:47 +00001848 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001849 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001850
1851 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001852 if (ctx == _mesa_get_current_context()) {
1853 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001854 }
1855
Brian Paul30f51ae2001-12-18 04:06:44 +00001856 /*
1857 * Free transformation matrix stacks
1858 */
1859 free_matrix_stack(&ctx->ModelviewMatrixStack);
1860 free_matrix_stack(&ctx->ProjectionMatrixStack);
1861 free_matrix_stack(&ctx->ColorMatrixStack);
1862 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1863 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1864 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1865 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1866 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001867 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1868
Brian Paul30f51ae2001-12-18 04:06:44 +00001869
1870 if (ctx->VertexProgram.Current) {
1871 ctx->VertexProgram.Current->RefCount--;
1872 if (ctx->VertexProgram.Current->RefCount <= 0)
1873 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001874 }
1875
Brian Paul30f51ae2001-12-18 04:06:44 +00001876 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001877 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001878 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001879 assert(ctx->Shared->RefCount >= 0);
1880 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1881 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001882 /* free shared state */
1883 free_shared_state( ctx, ctx->Shared );
1884 }
1885
Brian Paul30f51ae2001-12-18 04:06:44 +00001886 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001887 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001888 FREE( s );
1889 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001890 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001891
1892 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001893 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1894 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1895 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001896 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001897 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001898
1899 /* Free evaluator data */
1900 if (ctx->EvalMap.Map1Vertex3.Points)
1901 FREE( ctx->EvalMap.Map1Vertex3.Points );
1902 if (ctx->EvalMap.Map1Vertex4.Points)
1903 FREE( ctx->EvalMap.Map1Vertex4.Points );
1904 if (ctx->EvalMap.Map1Index.Points)
1905 FREE( ctx->EvalMap.Map1Index.Points );
1906 if (ctx->EvalMap.Map1Color4.Points)
1907 FREE( ctx->EvalMap.Map1Color4.Points );
1908 if (ctx->EvalMap.Map1Normal.Points)
1909 FREE( ctx->EvalMap.Map1Normal.Points );
1910 if (ctx->EvalMap.Map1Texture1.Points)
1911 FREE( ctx->EvalMap.Map1Texture1.Points );
1912 if (ctx->EvalMap.Map1Texture2.Points)
1913 FREE( ctx->EvalMap.Map1Texture2.Points );
1914 if (ctx->EvalMap.Map1Texture3.Points)
1915 FREE( ctx->EvalMap.Map1Texture3.Points );
1916 if (ctx->EvalMap.Map1Texture4.Points)
1917 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001918 for (i = 0; i < 16; i++)
1919 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001920
1921 if (ctx->EvalMap.Map2Vertex3.Points)
1922 FREE( ctx->EvalMap.Map2Vertex3.Points );
1923 if (ctx->EvalMap.Map2Vertex4.Points)
1924 FREE( ctx->EvalMap.Map2Vertex4.Points );
1925 if (ctx->EvalMap.Map2Index.Points)
1926 FREE( ctx->EvalMap.Map2Index.Points );
1927 if (ctx->EvalMap.Map2Color4.Points)
1928 FREE( ctx->EvalMap.Map2Color4.Points );
1929 if (ctx->EvalMap.Map2Normal.Points)
1930 FREE( ctx->EvalMap.Map2Normal.Points );
1931 if (ctx->EvalMap.Map2Texture1.Points)
1932 FREE( ctx->EvalMap.Map2Texture1.Points );
1933 if (ctx->EvalMap.Map2Texture2.Points)
1934 FREE( ctx->EvalMap.Map2Texture2.Points );
1935 if (ctx->EvalMap.Map2Texture3.Points)
1936 FREE( ctx->EvalMap.Map2Texture3.Points );
1937 if (ctx->EvalMap.Map2Texture4.Points)
1938 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001939 for (i = 0; i < 16; i++)
1940 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001941
Brian Paul4bdcfe52000-04-17 17:57:04 +00001942 _mesa_free_colortable_data( &ctx->ColorTable );
1943 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1944 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1945 _mesa_free_colortable_data( &ctx->Texture.Palette );
1946
Brian Paulfd284452001-07-19 15:54:34 +00001947 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1948
Brian Paul69755402001-02-26 23:58:12 +00001949 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001950
1951 FREE(ctx->Exec);
1952 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001953}
1954
1955
1956
1957/*
1958 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001959 */
Brian Paul178a1c52000-04-22 01:05:00 +00001960void
Brian Paulb1394fa2000-09-26 20:53:53 +00001961_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001962{
1963 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001964 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001965 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001966 }
1967}
1968
1969
1970
1971/*
jtgafb833d1999-08-19 00:55:39 +00001972 * Copy attribute groups from one context to another.
1973 * Input: src - source context
1974 * dst - destination context
1975 * mask - bitwise OR of GL_*_BIT flags
1976 */
Brian Paul178a1c52000-04-22 01:05:00 +00001977void
Brian Paulb1394fa2000-09-26 20:53:53 +00001978_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001979{
1980 if (mask & GL_ACCUM_BUFFER_BIT) {
1981 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1982 }
1983 if (mask & GL_COLOR_BUFFER_BIT) {
1984 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1985 }
1986 if (mask & GL_CURRENT_BIT) {
1987 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1988 }
1989 if (mask & GL_DEPTH_BUFFER_BIT) {
1990 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1991 }
1992 if (mask & GL_ENABLE_BIT) {
1993 /* no op */
1994 }
1995 if (mask & GL_EVAL_BIT) {
1996 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1997 }
1998 if (mask & GL_FOG_BIT) {
1999 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
2000 }
2001 if (mask & GL_HINT_BIT) {
2002 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
2003 }
2004 if (mask & GL_LIGHTING_BIT) {
2005 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00002006 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00002007 }
2008 if (mask & GL_LINE_BIT) {
2009 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
2010 }
2011 if (mask & GL_LIST_BIT) {
2012 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
2013 }
2014 if (mask & GL_PIXEL_MODE_BIT) {
2015 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
2016 }
2017 if (mask & GL_POINT_BIT) {
2018 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
2019 }
2020 if (mask & GL_POLYGON_BIT) {
2021 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
2022 }
2023 if (mask & GL_POLYGON_STIPPLE_BIT) {
2024 /* Use loop instead of MEMCPY due to problem with Portland Group's
2025 * C compiler. Reported by John Stone.
2026 */
2027 int i;
2028 for (i=0;i<32;i++) {
2029 dst->PolygonStipple[i] = src->PolygonStipple[i];
2030 }
2031 }
2032 if (mask & GL_SCISSOR_BIT) {
2033 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
2034 }
2035 if (mask & GL_STENCIL_BUFFER_BIT) {
2036 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
2037 }
2038 if (mask & GL_TEXTURE_BIT) {
2039 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
2040 }
2041 if (mask & GL_TRANSFORM_BIT) {
2042 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
2043 }
2044 if (mask & GL_VIEWPORT_BIT) {
2045 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
2046 }
Keith Whitwella96308c2000-10-30 13:31:59 +00002047 /* XXX FIXME: Call callbacks?
2048 */
2049 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002050}
2051
2052
Brian Paul00037781999-12-17 14:52:35 +00002053
Keith Whitwell23caf202000-11-16 21:05:34 +00002054static void print_info( void )
2055{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002056 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002057 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002058 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002059 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002060 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002061 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002062 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002063 (char *) _mesa_GetString(GL_EXTENSIONS));
2064#if defined(THREADS)
2065 fprintf(stderr, "Mesa thread-safe: YES\n");
2066#else
2067 fprintf(stderr, "Mesa thread-safe: NO\n");
2068#endif
2069#if defined(USE_X86_ASM)
2070 fprintf(stderr, "Mesa x86-optimized: YES\n");
2071#else
2072 fprintf(stderr, "Mesa x86-optimized: NO\n");
2073#endif
davem69e4f84b42001-06-05 03:58:20 +00002074#if defined(USE_SPARC_ASM)
2075 fprintf(stderr, "Mesa sparc-optimized: YES\n");
2076#else
2077 fprintf(stderr, "Mesa sparc-optimized: NO\n");
2078#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002079}
2080
2081
Brian Paul00037781999-12-17 14:52:35 +00002082/*
Brian Paul9a33a112002-06-13 04:28:29 +00002083 * Set the current context, binding the given frame buffer to the context.
2084 */
2085void
2086_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2087{
2088 _mesa_make_current2( newCtx, buffer, buffer );
2089}
2090
2091
2092/*
Brian Paul00037781999-12-17 14:52:35 +00002093 * Bind the given context to the given draw-buffer and read-buffer
2094 * and make it the current context for this thread.
2095 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002096void
2097_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2098 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002099{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002100 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002101 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002102
Brian Paulbe3602d2001-02-28 00:27:48 +00002103 /* Check that the context's and framebuffer's visuals are compatible.
2104 * We could do a lot more checking here but this'll catch obvious
2105 * problems.
2106 */
2107 if (newCtx && drawBuffer && readBuffer) {
2108 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2109 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2110 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2111 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2112 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2113 return; /* incompatible */
2114 }
2115 }
2116
Brian Paul00037781999-12-17 14:52:35 +00002117 /* We call this function periodically (just here for now) in
2118 * order to detect when multithreading has begun.
2119 */
2120 _glapi_check_multithread();
2121
Brian Paulf9b97d92000-01-28 20:17:42 +00002122 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002123 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002124
2125
2126 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002127 _glapi_set_dispatch(NULL); /* none current */
2128 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002129 else {
2130 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002131
Keith Whitwell23caf202000-11-16 21:05:34 +00002132 if (drawBuffer && readBuffer) {
2133 /* TODO: check if newCtx and buffer's visual match??? */
2134 newCtx->DrawBuffer = drawBuffer;
2135 newCtx->ReadBuffer = readBuffer;
2136 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00002137 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00002138 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002139
Brian Paul8816c702002-06-16 01:10:41 +00002140 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002141 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002142 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2143
2144 /* We can use this to help debug user's problems. Tell them to set
2145 * the MESA_INFO env variable before running their app. Then the
2146 * first time each context is made current we'll print some useful
2147 * information.
2148 */
2149 if (newCtx->FirstTimeCurrent) {
Brian Paul4753d602002-06-15 02:38:15 +00002150 if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002151 print_info();
2152 }
2153 newCtx->FirstTimeCurrent = GL_FALSE;
2154 }
Brian Paul00037781999-12-17 14:52:35 +00002155 }
2156}
2157
2158
2159
2160/*
2161 * Return current context handle for the calling thread.
2162 * This isn't the fastest way to get the current context.
2163 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2164 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002165GLcontext *
2166_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002167{
Brian Paulf9b97d92000-01-28 20:17:42 +00002168 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002169}
2170
2171
2172
2173/*
Brian Paulfbd8f211999-11-11 01:22:25 +00002174 * This should be called by device drivers just before they do a
2175 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002176 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002177 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002178void
2179_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002180{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002181 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002182}
2183
2184
Brian Paul00037781999-12-17 14:52:35 +00002185
Brian Paulfbd8f211999-11-11 01:22:25 +00002186/*
2187 * Return pointer to this context's current API dispatch table.
2188 * It'll either be the immediate-mode execute dispatcher or the
2189 * display list compile dispatcher.
2190 */
2191struct _glapi_table *
2192_mesa_get_dispatch(GLcontext *ctx)
2193{
2194 return ctx->CurrentDispatch;
2195}
2196
2197
2198
jtgafb833d1999-08-19 00:55:39 +00002199/**********************************************************************/
2200/***** Miscellaneous functions *****/
2201/**********************************************************************/
2202
2203
2204/*
2205 * This function is called when the Mesa user has stumbled into a code
2206 * path which may not be implemented fully or correctly.
2207 */
Brian Paul08836342001-03-03 20:33:27 +00002208void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002209{
Brian Paul4753d602002-06-15 02:38:15 +00002210 if (ctx) {
2211 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s);
Brian Paulbb0830d2001-04-04 13:38:51 +00002212#ifdef XF86DRI
Brian Paul4753d602002-06-15 02:38:15 +00002213 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
Brian Paulbb0830d2001-04-04 13:38:51 +00002214#else
Brian Paul4753d602002-06-15 02:38:15 +00002215 ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
Brian Paulbb0830d2001-04-04 13:38:51 +00002216#endif
Brian Paul4753d602002-06-15 02:38:15 +00002217 }
2218 else {
2219 /* what can we do if we don't have a context???? */
2220 fprintf( stderr, "Mesa implementation error: %s\n", s );
2221#ifdef XF86DRI
2222 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
2223#else
2224 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
2225#endif
2226 }
jtgafb833d1999-08-19 00:55:39 +00002227}
2228
2229
2230
2231/*
2232 * This is called to inform the user that he or she has tried to do
2233 * something illogical or if there's likely a bug in their program
2234 * (like enabled depth testing without a depth buffer).
2235 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002236void
2237_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002238{
Brian Paulb1394fa2000-09-26 20:53:53 +00002239 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00002240}
2241
2242
2243
Brian Paulfa9df402000-02-02 19:16:46 +00002244/*
jtgafb833d1999-08-19 00:55:39 +00002245 * This is Mesa's error handler. Normally, all that's done is the updating
2246 * of the current error value. If Mesa is compiled with -DDEBUG or if the
2247 * environment variable "MESA_DEBUG" is defined then a real error message
2248 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00002249 * Input: ctx - the GL context
2250 * error - the error value
2251 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00002252 */
Brian Paul7eb06032000-07-14 04:13:40 +00002253void
Brian Paul08836342001-03-03 20:33:27 +00002254_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00002255{
Brian Paul4753d602002-06-15 02:38:15 +00002256 const char *debugEnv;
jtgafb833d1999-08-19 00:55:39 +00002257 GLboolean debug;
2258
Brian Paul4753d602002-06-15 02:38:15 +00002259 if (ctx)
2260 debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG");
2261 else
2262 /* what can we do??? */
2263 debugEnv = "";
2264
jtgafb833d1999-08-19 00:55:39 +00002265#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002266 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002267 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002268 else
2269 debug = GL_TRUE;
2270#else
2271 if (debugEnv)
2272 debug = GL_TRUE;
2273 else
2274 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002275#endif
2276
2277 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002278 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002279 switch (error) {
2280 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002281 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002282 break;
2283 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002284 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002285 break;
2286 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002287 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002288 break;
2289 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002290 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002291 break;
2292 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002293 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002294 break;
2295 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002296 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002297 break;
2298 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002299 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002300 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002301 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002302 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002303 break;
jtgafb833d1999-08-19 00:55:39 +00002304 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002305 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002306 break;
2307 }
Brian Paul7eb06032000-07-14 04:13:40 +00002308 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002309 }
2310
Brian Paul18a285a2002-03-16 00:53:15 +00002311 if (!ctx)
2312 return;
2313
Brian Paul7eb06032000-07-14 04:13:40 +00002314 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002315 ctx->ErrorValue = error;
2316 }
2317
2318 /* Call device driver's error handler, if any. This is used on the Mac. */
2319 if (ctx->Driver.Error) {
2320 (*ctx->Driver.Error)( ctx );
2321 }
2322}
2323
2324
Brian Paul9a33a112002-06-13 04:28:29 +00002325/*
Brian Paul4753d602002-06-15 02:38:15 +00002326 * Call this to report debug information. Uses stderr.
Brian Paul9a33a112002-06-13 04:28:29 +00002327 */
Brian Paul9a33a112002-06-13 04:28:29 +00002328void
Brian Paul4753d602002-06-15 02:38:15 +00002329_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
Brian Paul9a33a112002-06-13 04:28:29 +00002330{
2331 va_list args;
2332 va_start( args, fmtString );
Brian Paul4753d602002-06-15 02:38:15 +00002333 (void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args );
Brian Paul9a33a112002-06-13 04:28:29 +00002334 va_end( args );
Brian Pauld09a1d82002-06-13 04:49:17 +00002335}
Brian Paul9a33a112002-06-13 04:28:29 +00002336
jtgafb833d1999-08-19 00:55:39 +00002337
Brian Paul4753d602002-06-15 02:38:15 +00002338/*
2339 * A wrapper for printf. Uses stdout.
2340 */
2341void
2342_mesa_printf( const GLcontext *ctx, const char *fmtString, ... )
2343{
2344 va_list args;
2345 va_start( args, fmtString );
2346 (void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args );
2347 va_end( args );
2348}
2349
2350
2351
Brian Paulfa9df402000-02-02 19:16:46 +00002352void
2353_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002354{
Brian Paulfa9df402000-02-02 19:16:46 +00002355 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002356 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002357 if (ctx->Driver.Finish) {
2358 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002359 }
2360}
2361
2362
2363
Brian Paulfa9df402000-02-02 19:16:46 +00002364void
2365_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002366{
Brian Paulfa9df402000-02-02 19:16:46 +00002367 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002368 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002369 if (ctx->Driver.Flush) {
2370 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002371 }
jtgafb833d1999-08-19 00:55:39 +00002372}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002373
2374
2375
Keith Whitwellcab974c2000-12-26 05:09:27 +00002376const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002377 "GL_POINTS",
2378 "GL_LINES",
2379 "GL_LINE_LOOP",
2380 "GL_LINE_STRIP",
2381 "GL_TRIANGLES",
2382 "GL_TRIANGLE_STRIP",
2383 "GL_TRIANGLE_FAN",
2384 "GL_QUADS",
2385 "GL_QUAD_STRIP",
2386 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002387 "outside begin/end",
2388 "inside unkown primitive",
2389 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002390};