blob: a1975bd00cab2e3485a049334df8e0837ad6a67e [file] [log] [blame]
Brian Pauld09a1d82002-06-13 04:49:17 +00001/* $Id: context.c,v 1.166 2002/06/13 04:49:17 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000052#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000053#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000054#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000055#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000056#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_matrix.h"
58#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000059#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000060#endif
61
Brian Paul3b18a362000-09-26 15:27:20 +000062#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000063#include "Trace/tr_context.h"
64#include "Trace/tr_wrapper.h"
65#endif
66
davem69775355a2001-06-05 23:54:00 +000067#ifdef USE_SPARC_ASM
68#include "SPARC/sparc.h"
69#endif
jtgafb833d1999-08-19 00:55:39 +000070
Keith Whitwell23caf202000-11-16 21:05:34 +000071#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000072int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000073#endif
74
75#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000076int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000077#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000078
Brian Paul86b84272001-12-14 02:50:01 +000079
Brian Paul9a33a112002-06-13 04:28:29 +000080static void
81free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
82
Brian Paul86b84272001-12-14 02:50:01 +000083
Brian Paulb1394fa2000-09-26 20:53:53 +000084/**********************************************************************/
85/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
86/**********************************************************************/
87
Brian Paul9a33a112002-06-13 04:28:29 +000088/* Called by window system/device driver (via gc->exports.destroyCurrent())
89 * when the rendering context is to be destroyed.
90 */
91GLboolean
92_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000093{
94 if (gc) {
95 _mesa_free_context_data(gc);
96 (*gc->imports.free)(gc, gc);
97 }
98 return GL_TRUE;
99}
100
Brian Paul9a33a112002-06-13 04:28:29 +0000101/* Called by window system/device driver (via gc->exports.loseCurrent())
102 * when the rendering context is made non-current.
103 */
104GLboolean
105_mesa_loseCurrent(__GLcontext *gc)
106{
107 /* XXX unbind context from thread */
108 return GL_TRUE;
109}
110
111/* Called by window system/device driver (via gc->exports.makeCurrent())
112 * when the rendering context is made current.
113 */
114GLboolean
115_mesa_makeCurrent(__GLcontext *gc)
116{
117 /* XXX bind context to thread */
118 return GL_TRUE;
119}
120
121/* Called by window system/device driver - yadda, yadda, yadda.
122 * See above comments.
123 */
124GLboolean
125_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
126{
127 if (gc && gcShare && gc->Shared && gcShare->Shared) {
128 gc->Shared->RefCount--;
129 if (gc->Shared->RefCount == 0) {
130 free_shared_state(gc, gc->Shared);
131 }
132 gc->Shared = gcShare->Shared;
133 gc->Shared->RefCount++;
134 return GL_TRUE;
135 }
136 else {
137 return GL_FALSE;
138 }
139}
140
141GLboolean
142_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
143{
144 if (dst && src) {
145 _mesa_copy_context( src, dst, mask );
146 return GL_TRUE;
147 }
148 else {
149 return GL_FALSE;
150 }
151}
152
153GLboolean
154_mesa_forceCurrent(__GLcontext *gc)
155{
156 return GL_TRUE;
157}
158
159GLboolean
160_mesa_notifyResize(__GLcontext *gc)
161{
162 GLint x, y;
163 GLuint width, height;
164 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
165 if (!d || !d->getDrawableSize)
166 return GL_FALSE;
167 d->getDrawableSize( d, &x, &y, &width, &height );
168 /* update viewport, resize software buffers, etc. */
169 return GL_TRUE;
170}
171
172void
173_mesa_notifyDestroy(__GLcontext *gc)
174{
175}
176
177/* Called by window system just before swapping buffers.
178 * We have to finish any pending rendering.
179 */
180void
181_mesa_notifySwapBuffers(__GLcontext *gc)
182{
183 FLUSH_VERTICES( gc, 0 );
184}
185
186struct __GLdispatchStateRec *
187_mesa_dispatchExec(__GLcontext *gc)
188{
189 return NULL;
190}
191
192void
193_mesa_beginDispatchOverride(__GLcontext *gc)
194{
195}
196
197void
198_mesa_endDispatchOverride(__GLcontext *gc)
199{
200}
201
202/* Setup the exports. The window system will call these functions
203 * when it needs Mesa to do something.
204 * NOTE: Device drivers should override these functions! For example,
205 * the Xlib driver should plug in the XMesa*-style functions into this
206 * structure. The XMesa-style functions should then call the _mesa_*
207 * version of these functions. This is an approximation to OO design
208 * (inheritance and virtual functions).
209 */
210static void
211_mesa_init_default_exports(__GLexports *exports)
212{
213 exports->destroyContext = _mesa_destroyContext;
214 exports->loseCurrent = _mesa_loseCurrent;
215 exports->makeCurrent = _mesa_makeCurrent;
216 exports->shareContext = _mesa_shareContext;
217 exports->copyContext = _mesa_copyContext;
218 exports->forceCurrent = _mesa_forceCurrent;
219 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000220 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000221 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
222 exports->dispatchExec = _mesa_dispatchExec;
223 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
224 exports->endDispatchOverride = _mesa_endDispatchOverride;
225}
226
227
Brian Paulb1394fa2000-09-26 20:53:53 +0000228
229/* exported OpenGL SI interface */
230__GLcontext *
231__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
232{
233 GLcontext *ctx;
234
235 ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext));
236 if (ctx == NULL) {
237 return NULL;
238 }
Brian Paul9a33a112002-06-13 04:28:29 +0000239 ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
Brian Paulb1394fa2000-09-26 20:53:53 +0000240 ctx->imports = *imports;
241
242 _mesa_initialize_visual(&ctx->Visual,
243 modes->rgbMode,
244 modes->doubleBufferMode,
245 modes->stereoMode,
246 modes->redBits,
247 modes->greenBits,
248 modes->blueBits,
249 modes->alphaBits,
250 modes->indexBits,
251 modes->depthBits,
252 modes->stencilBits,
253 modes->accumRedBits,
254 modes->accumGreenBits,
255 modes->accumBlueBits,
256 modes->accumAlphaBits,
257 0);
258
Brian Paul9a33a112002-06-13 04:28:29 +0000259 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000260
261 return ctx;
262}
263
264
265/* exported OpenGL SI interface */
266void
267__glCoreNopDispatch(void)
268{
269#if 0
270 /* SI */
271 __gl_dispatch = __glNopDispatchState;
272#else
273 /* Mesa */
274 _glapi_set_dispatch(NULL);
275#endif
276}
277
278
jtgafb833d1999-08-19 00:55:39 +0000279/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000280/***** GL Visual allocation/destruction *****/
281/**********************************************************************/
282
283
284/*
285 * Allocate a new GLvisual object.
286 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000287 * dbFlag - double buffering?
288 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000289 * depthBits - requested bits per depth buffer value
290 * Any value in [0, 32] is acceptable but the actual
291 * depth type will be GLushort or GLuint as needed.
292 * stencilBits - requested minimum bits per stencil buffer value
293 * accumBits - requested minimum bits per accum buffer component
294 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
295 * red/green/blue/alphaBits - number of bits per color component
296 * in frame buffer for RGB(A) mode.
297 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000298 * Return: pointer to new GLvisual or NULL if requested parameters can't
299 * be met.
300 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000301GLvisual *
302_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000303 GLboolean dbFlag,
304 GLboolean stereoFlag,
305 GLint redBits,
306 GLint greenBits,
307 GLint blueBits,
308 GLint alphaBits,
309 GLint indexBits,
310 GLint depthBits,
311 GLint stencilBits,
312 GLint accumRedBits,
313 GLint accumGreenBits,
314 GLint accumBlueBits,
315 GLint accumAlphaBits,
316 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000317{
Brian Paul178a1c52000-04-22 01:05:00 +0000318 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
319 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000320 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000321 redBits, greenBits, blueBits, alphaBits,
322 indexBits, depthBits, stencilBits,
323 accumRedBits, accumGreenBits,
324 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000325 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000326 FREE(vis);
327 return NULL;
328 }
329 }
330 return vis;
331}
332
333
334/*
335 * Initialize the fields of the given GLvisual.
336 * Input: see _mesa_create_visual() above.
337 * Return: GL_TRUE = success
338 * GL_FALSE = failure.
339 */
340GLboolean
341_mesa_initialize_visual( GLvisual *vis,
342 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000343 GLboolean dbFlag,
344 GLboolean stereoFlag,
345 GLint redBits,
346 GLint greenBits,
347 GLint blueBits,
348 GLint alphaBits,
349 GLint indexBits,
350 GLint depthBits,
351 GLint stencilBits,
352 GLint accumRedBits,
353 GLint accumGreenBits,
354 GLint accumBlueBits,
355 GLint accumAlphaBits,
356 GLint numSamples )
357{
Brian Paulb6bcae52001-01-23 23:39:36 +0000358 (void) numSamples;
359
Brian Paul178a1c52000-04-22 01:05:00 +0000360 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000361
Brian Pauled30dfa2000-03-03 17:47:39 +0000362 /* This is to catch bad values from device drivers not updated for
363 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
364 * bad value now (a 1-bit depth buffer!?!).
365 */
366 assert(depthBits == 0 || depthBits > 1);
367
368 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000369 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000370 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000371 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000372 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000373 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000374 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000375 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000376 }
377 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000378 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000379 }
380 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000381 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000382 }
383 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000384 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000385 }
386
Brian Paulb6bcae52001-01-23 23:39:36 +0000387 vis->rgbMode = rgbFlag;
388 vis->doubleBufferMode = dbFlag;
389 vis->stereoMode = stereoFlag;
390 vis->redBits = redBits;
391 vis->greenBits = greenBits;
392 vis->blueBits = blueBits;
393 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000394
Brian Paulb6bcae52001-01-23 23:39:36 +0000395 vis->indexBits = indexBits;
396 vis->depthBits = depthBits;
397 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
398 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
399 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
400 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
401 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000402
Brian Paul178a1c52000-04-22 01:05:00 +0000403 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000404}
405
406
Brian Paulb371e0d2000-03-31 01:05:51 +0000407void
408_mesa_destroy_visual( GLvisual *vis )
409{
410 FREE(vis);
411}
412
413
Brian Paul4d053dd2000-01-14 04:45:47 +0000414/**********************************************************************/
415/***** GL Framebuffer allocation/destruction *****/
416/**********************************************************************/
417
418
419/*
420 * Create a new framebuffer. A GLframebuffer is a struct which
421 * encapsulates the depth, stencil and accum buffers and related
422 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000423 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000424 * softwareDepth - create/use a software depth buffer?
425 * softwareStencil - create/use a software stencil buffer?
426 * softwareAccum - create/use a software accum buffer?
427 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000428 * Return: pointer to new GLframebuffer struct or NULL if error.
429 */
Brian Paul178a1c52000-04-22 01:05:00 +0000430GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000431_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000432 GLboolean softwareDepth,
433 GLboolean softwareStencil,
434 GLboolean softwareAccum,
435 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000436{
Brian Paul178a1c52000-04-22 01:05:00 +0000437 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
438 assert(visual);
439 if (buffer) {
440 _mesa_initialize_framebuffer(buffer, visual,
441 softwareDepth, softwareStencil,
442 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000443 }
Brian Paul178a1c52000-04-22 01:05:00 +0000444 return buffer;
445}
446
447
448/*
449 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000450 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000451 */
452void
453_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000454 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000455 GLboolean softwareDepth,
456 GLboolean softwareStencil,
457 GLboolean softwareAccum,
458 GLboolean softwareAlpha )
459{
460 assert(buffer);
461 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000462
463 /* sanity checks */
464 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000465 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000466 }
467 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000468 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000469 }
470 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000471 assert(visual->rgbMode);
472 assert(visual->accumRedBits > 0);
473 assert(visual->accumGreenBits > 0);
474 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000475 }
476 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000477 assert(visual->rgbMode);
478 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000479 }
480
Brian Paul75978bd2001-04-27 21:17:20 +0000481 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000482 buffer->UseSoftwareDepthBuffer = softwareDepth;
483 buffer->UseSoftwareStencilBuffer = softwareStencil;
484 buffer->UseSoftwareAccumBuffer = softwareAccum;
485 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000486}
487
488
Brian Paul4d053dd2000-01-14 04:45:47 +0000489/*
490 * Free a framebuffer struct and its buffers.
491 */
Brian Paul178a1c52000-04-22 01:05:00 +0000492void
Brian Paulb1394fa2000-09-26 20:53:53 +0000493_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000494{
495 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000496 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000497 FREE(buffer);
498 }
499}
500
501
Brian Paul75978bd2001-04-27 21:17:20 +0000502/*
503 * Free the data hanging off of <buffer>, but not <buffer> itself.
504 */
505void
506_mesa_free_framebuffer_data( GLframebuffer *buffer )
507{
508 if (!buffer)
509 return;
510
511 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000512 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000513 buffer->DepthBuffer = NULL;
514 }
515 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->Accum = NULL;
518 }
519 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->Stencil = NULL;
522 }
523 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->FrontLeftAlpha = NULL;
526 }
527 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000528 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000529 buffer->BackLeftAlpha = NULL;
530 }
531 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000532 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000533 buffer->FrontRightAlpha = NULL;
534 }
535 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000536 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000537 buffer->BackRightAlpha = NULL;
538 }
539}
540
541
Brian Paul4d053dd2000-01-14 04:45:47 +0000542
543/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000544/***** Context allocation, initialization, destroying *****/
545/**********************************************************************/
546
547
Brian Paul9560f052000-01-31 23:11:39 +0000548_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
549
550
jtgafb833d1999-08-19 00:55:39 +0000551/*
552 * This function just calls all the various one-time-init functions in Mesa.
553 */
Brian Paul178a1c52000-04-22 01:05:00 +0000554static void
555one_time_init( void )
jtgafb833d1999-08-19 00:55:39 +0000556{
557 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000558 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000559 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000560 /* do some implementation tests */
561 assert( sizeof(GLbyte) == 1 );
562 assert( sizeof(GLshort) >= 2 );
563 assert( sizeof(GLint) >= 4 );
564 assert( sizeof(GLubyte) == 1 );
565 assert( sizeof(GLushort) >= 2 );
566 assert( sizeof(GLuint) >= 4 );
567
Brian Paul08836342001-03-03 20:33:27 +0000568 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000569
Keith Whitwell23caf202000-11-16 21:05:34 +0000570 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000571 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000572
davem69775355a2001-06-05 23:54:00 +0000573#ifdef USE_SPARC_ASM
574 _mesa_init_sparc_glapi_relocs();
575#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000576 if (getenv("MESA_DEBUG")) {
577 _glapi_noop_enable_warnings(GL_TRUE);
578 }
579 else {
580 _glapi_noop_enable_warnings(GL_FALSE);
581 }
582
jtgafb833d1999-08-19 00:55:39 +0000583#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
584 fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
585#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000586
587 alreadyCalled = GL_TRUE;
588 }
Brian Paul9560f052000-01-31 23:11:39 +0000589 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000590}
591
592
Brian Paul86b84272001-12-14 02:50:01 +0000593static void
594init_matrix_stack( struct matrix_stack *stack,
595 GLuint maxDepth, GLuint dirtyFlag )
596{
597 GLuint i;
598
599 stack->Depth = 0;
600 stack->MaxDepth = maxDepth;
601 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000602 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000603 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000604 for (i = 0; i < maxDepth; i++) {
605 _math_matrix_ctr(&stack->Stack[i]);
606 _math_matrix_alloc_inv(&stack->Stack[i]);
607 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000608 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000609}
610
611
612static void
613free_matrix_stack( struct matrix_stack *stack )
614{
615 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000616 for (i = 0; i < stack->MaxDepth; i++) {
617 _math_matrix_dtr(&stack->Stack[i]);
618 }
Brian Paulc4afba32002-02-05 23:21:45 +0000619 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000620 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000621}
622
Brian Paul4d053dd2000-01-14 04:45:47 +0000623
jtgafb833d1999-08-19 00:55:39 +0000624/*
625 * Allocate and initialize a shared context state structure.
626 */
Brian Paul178a1c52000-04-22 01:05:00 +0000627static struct gl_shared_state *
628alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000629{
jtgafb833d1999-08-19 00:55:39 +0000630 struct gl_shared_state *ss;
631 GLboolean outOfMemory;
632
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000633 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000634 if (!ss)
635 return NULL;
636
Brian Paule4b684c2000-09-12 21:07:40 +0000637 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000638
Brian Paule4b684c2000-09-12 21:07:40 +0000639 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000640 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000641 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000642
643 /* Default Texture objects */
644 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000645
646 ss->Default1D = _mesa_alloc_texture_object(ss, 0, 1);
647 if (!ss->Default1D) {
648 outOfMemory = GL_TRUE;
649 }
jtgafb833d1999-08-19 00:55:39 +0000650
Brian Paula8523782000-11-19 23:10:25 +0000651 ss->Default2D = _mesa_alloc_texture_object(ss, 0, 2);
652 if (!ss->Default2D) {
653 outOfMemory = GL_TRUE;
654 }
Brian Paula8523782000-11-19 23:10:25 +0000655
656 ss->Default3D = _mesa_alloc_texture_object(ss, 0, 3);
657 if (!ss->Default3D) {
658 outOfMemory = GL_TRUE;
659 }
Brian Paula8523782000-11-19 23:10:25 +0000660
661 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0, 6);
Brian Paul413d6a22000-05-26 14:44:59 +0000662 if (!ss->DefaultCubeMap) {
663 outOfMemory = GL_TRUE;
664 }
Brian Paul413d6a22000-05-26 14:44:59 +0000665
Brian Paul30f51ae2001-12-18 04:06:44 +0000666 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
667 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000668 /* Ran out of memory at some point. Free everything and return NULL */
669 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000670 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000671 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000672 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000673 if (ss->VertexPrograms)
674 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000675 if (ss->Default1D)
676 _mesa_free_texture_object(ss, ss->Default1D);
677 if (ss->Default2D)
678 _mesa_free_texture_object(ss, ss->Default2D);
679 if (ss->Default3D)
680 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000681 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000682 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000683 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000684 return NULL;
685 }
686 else {
687 return ss;
688 }
689}
690
691
692/*
693 * Deallocate a shared state context and all children structures.
694 */
Brian Paul178a1c52000-04-22 01:05:00 +0000695static void
696free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000697{
698 /* Free display lists */
699 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000700 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000701 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000702 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000703 }
704 else {
705 break;
706 }
707 }
Brian Paulbb797902000-01-24 16:19:54 +0000708 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000709
710 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000711 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000712 if (ctx->Driver.DeleteTexture)
713 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
714 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000715 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000716 }
Brian Paulbb797902000-01-24 16:19:54 +0000717 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000718
Brian Paul30f51ae2001-12-18 04:06:44 +0000719 /* Free vertex programs */
720 while (1) {
721 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
722 if (prog) {
723 _mesa_delete_program(ctx, prog);
724 }
725 else {
726 break;
727 }
728 }
729 _mesa_DeleteHashTable(ss->VertexPrograms);
730
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000731 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000732}
733
734
735
jtgafb833d1999-08-19 00:55:39 +0000736/*
737 * Initialize the nth light. Note that the defaults for light 0 are
738 * different than the other lights.
739 */
Brian Paul178a1c52000-04-22 01:05:00 +0000740static void
741init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000742{
743 make_empty_list( l );
744
745 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
746 if (n==0) {
747 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
748 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
749 }
750 else {
751 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
752 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
753 }
754 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
755 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
756 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000757 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000758 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000759 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000760 l->ConstantAttenuation = 1.0;
761 l->LinearAttenuation = 0.0;
762 l->QuadraticAttenuation = 0.0;
763 l->Enabled = GL_FALSE;
764}
765
766
767
Brian Paul178a1c52000-04-22 01:05:00 +0000768static void
769init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000770{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000771 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000772 lm->LocalViewer = GL_FALSE;
773 lm->TwoSide = GL_FALSE;
774 lm->ColorControl = GL_SINGLE_COLOR;
775}
776
777
Brian Paul178a1c52000-04-22 01:05:00 +0000778static void
779init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000780{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000781 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
782 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
783 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
784 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000785 m->Shininess = 0.0;
786 m->AmbientIndex = 0;
787 m->DiffuseIndex = 1;
788 m->SpecularIndex = 1;
789}
790
791
792
Brian Paul178a1c52000-04-22 01:05:00 +0000793static void
794init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000795{
796 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
797
798 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000799 texUnit->CombineModeRGB = GL_MODULATE;
800 texUnit->CombineModeA = GL_MODULATE;
801 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
802 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
803 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
804 texUnit->CombineSourceA[0] = GL_TEXTURE;
805 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
806 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
807 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
808 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
809 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
810 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
811 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
812 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
813 texUnit->CombineScaleShiftRGB = 0;
814 texUnit->CombineScaleShiftA = 0;
815
jtgafb833d1999-08-19 00:55:39 +0000816 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
817 texUnit->TexGenEnabled = 0;
818 texUnit->GenModeS = GL_EYE_LINEAR;
819 texUnit->GenModeT = GL_EYE_LINEAR;
820 texUnit->GenModeR = GL_EYE_LINEAR;
821 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000822 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
823 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
824 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
825 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000826
jtgafb833d1999-08-19 00:55:39 +0000827 /* Yes, these plane coefficients are correct! */
828 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
829 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
830 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
831 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
832 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
833 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
834 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
835 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
836
Brian Paula8523782000-11-19 23:10:25 +0000837 texUnit->Current1D = ctx->Shared->Default1D;
838 texUnit->Current2D = ctx->Shared->Default2D;
839 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000840 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
jtgafb833d1999-08-19 00:55:39 +0000841}
842
843
jtgafb833d1999-08-19 00:55:39 +0000844
Brian Paul4d053dd2000-01-14 04:45:47 +0000845
jtgafb833d1999-08-19 00:55:39 +0000846/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000847static void
848init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000849{
850 map->Order = 1;
851 map->u1 = 0.0;
852 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000853 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000854 if (map->Points) {
855 GLint i;
856 for (i=0;i<n;i++)
857 map->Points[i] = initial[i];
858 }
jtgafb833d1999-08-19 00:55:39 +0000859}
860
861
862/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000863static void
864init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000865{
866 map->Uorder = 1;
867 map->Vorder = 1;
868 map->u1 = 0.0;
869 map->u2 = 1.0;
870 map->v1 = 0.0;
871 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000872 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000873 if (map->Points) {
874 GLint i;
875 for (i=0;i<n;i++)
876 map->Points[i] = initial[i];
877 }
jtgafb833d1999-08-19 00:55:39 +0000878}
879
880
jtgafb833d1999-08-19 00:55:39 +0000881/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000882 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000883 */
Brian Paul178a1c52000-04-22 01:05:00 +0000884static void
885init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000886{
Brian Paul30f51ae2001-12-18 04:06:44 +0000887 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000888
Brian Paul4d053dd2000-01-14 04:45:47 +0000889 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000890
Brian Paulcd1cefa2001-06-13 14:56:14 +0000891 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
892 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
893
Brian Paul539cce52000-02-03 19:40:07 +0000894 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000895 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000896 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
897 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000898 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000899 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000900 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000901 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000902 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
903 ctx->Const.MinPointSize = MIN_POINT_SIZE;
904 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
905 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
906 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000907 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000908 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
909 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
910 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
911 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000912 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000913 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000914 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000915 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
916 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000917 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000918 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
919 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000920
Brian Paul30f51ae2001-12-18 04:06:44 +0000921 /* Initialize matrix stacks */
922 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
923 _NEW_MODELVIEW);
924 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
925 _NEW_PROJECTION);
926 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
927 _NEW_COLOR_MATRIX);
928 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
929 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
930 _NEW_TEXTURE_MATRIX);
931 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
932 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
933 _NEW_TRACK_MATRIX);
934 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000935
Brian Paul30f51ae2001-12-18 04:06:44 +0000936 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000937 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
938
Brian Paul4d053dd2000-01-14 04:45:47 +0000939 /* Accumulate buffer group */
940 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000941
Brian Paul4d053dd2000-01-14 04:45:47 +0000942 /* Color buffer group */
943 ctx->Color.IndexMask = 0xffffffff;
944 ctx->Color.ColorMask[0] = 0xff;
945 ctx->Color.ColorMask[1] = 0xff;
946 ctx->Color.ColorMask[2] = 0xff;
947 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000948 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000949 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000950 ctx->Color.DrawBuffer = GL_FRONT;
951 ctx->Color.AlphaEnabled = GL_FALSE;
952 ctx->Color.AlphaFunc = GL_ALWAYS;
953 ctx->Color.AlphaRef = 0;
954 ctx->Color.BlendEnabled = GL_FALSE;
955 ctx->Color.BlendSrcRGB = GL_ONE;
956 ctx->Color.BlendDstRGB = GL_ZERO;
957 ctx->Color.BlendSrcA = GL_ONE;
958 ctx->Color.BlendDstA = GL_ZERO;
959 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000960 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
961 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
962 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000963 ctx->Color.LogicOp = GL_COPY;
964 ctx->Color.DitherFlag = GL_TRUE;
965 ctx->Color.MultiDrawBuffer = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000966
Brian Paul4d053dd2000-01-14 04:45:47 +0000967 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000968 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
969 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
970 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
971 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
972 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
973 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
974 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000975 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000976 ctx->Current.EdgeFlag = GL_TRUE;
977
Brian Paul4d053dd2000-01-14 04:45:47 +0000978 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
979 ctx->Current.RasterDistance = 0.0;
980 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
981 ctx->Current.RasterIndex = 1;
982 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000983 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000984 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000985
jtgafb833d1999-08-19 00:55:39 +0000986
Brian Paul4d053dd2000-01-14 04:45:47 +0000987 /* Depth buffer group */
988 ctx->Depth.Test = GL_FALSE;
989 ctx->Depth.Clear = 1.0;
990 ctx->Depth.Func = GL_LESS;
991 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000992 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000993
Brian Paul4d053dd2000-01-14 04:45:47 +0000994 /* Evaluators group */
995 ctx->Eval.Map1Color4 = GL_FALSE;
996 ctx->Eval.Map1Index = GL_FALSE;
997 ctx->Eval.Map1Normal = GL_FALSE;
998 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
999 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1000 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1001 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1002 ctx->Eval.Map1Vertex3 = GL_FALSE;
1003 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001004 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001005 ctx->Eval.Map2Color4 = GL_FALSE;
1006 ctx->Eval.Map2Index = GL_FALSE;
1007 ctx->Eval.Map2Normal = GL_FALSE;
1008 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1009 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1010 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1011 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1012 ctx->Eval.Map2Vertex3 = GL_FALSE;
1013 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001014 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001015 ctx->Eval.AutoNormal = GL_FALSE;
1016 ctx->Eval.MapGrid1un = 1;
1017 ctx->Eval.MapGrid1u1 = 0.0;
1018 ctx->Eval.MapGrid1u2 = 1.0;
1019 ctx->Eval.MapGrid2un = 1;
1020 ctx->Eval.MapGrid2vn = 1;
1021 ctx->Eval.MapGrid2u1 = 0.0;
1022 ctx->Eval.MapGrid2u2 = 1.0;
1023 ctx->Eval.MapGrid2v1 = 0.0;
1024 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001025
Brian Paul4d053dd2000-01-14 04:45:47 +00001026 /* Evaluator data */
1027 {
1028 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1029 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1030 static GLfloat index[1] = { 1.0 };
1031 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1032 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001033 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001034
Brian Paul4d053dd2000-01-14 04:45:47 +00001035 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1036 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1037 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1038 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1039 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1040 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1041 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1042 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1043 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001044 for (i = 0; i < 16; i++)
1045 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001046
Brian Paul4d053dd2000-01-14 04:45:47 +00001047 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1048 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1049 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1050 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1051 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1052 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1053 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1054 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1055 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001056 for (i = 0; i < 16; i++)
1057 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001058 }
jtgafb833d1999-08-19 00:55:39 +00001059
Brian Paul4d053dd2000-01-14 04:45:47 +00001060 /* Fog group */
1061 ctx->Fog.Enabled = GL_FALSE;
1062 ctx->Fog.Mode = GL_EXP;
1063 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1064 ctx->Fog.Index = 0.0;
1065 ctx->Fog.Density = 1.0;
1066 ctx->Fog.Start = 0.0;
1067 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001068 ctx->Fog.ColorSumEnabled = GL_FALSE;
1069 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001070
Brian Paul4d053dd2000-01-14 04:45:47 +00001071 /* Hint group */
1072 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1073 ctx->Hint.PointSmooth = GL_DONT_CARE;
1074 ctx->Hint.LineSmooth = GL_DONT_CARE;
1075 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1076 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001077 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1078 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001079 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001080
Brian Paul0771d152000-04-07 00:19:41 +00001081 /* Histogram group */
1082 ctx->Histogram.Width = 0;
1083 ctx->Histogram.Format = GL_RGBA;
1084 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001085 ctx->Histogram.RedSize = 0;
1086 ctx->Histogram.GreenSize = 0;
1087 ctx->Histogram.BlueSize = 0;
1088 ctx->Histogram.AlphaSize = 0;
1089 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001090 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1091 ctx->Histogram.Count[i][0] = 0;
1092 ctx->Histogram.Count[i][1] = 0;
1093 ctx->Histogram.Count[i][2] = 0;
1094 ctx->Histogram.Count[i][3] = 0;
1095 }
1096
1097 /* Min/Max group */
1098 ctx->MinMax.Format = GL_RGBA;
1099 ctx->MinMax.Sink = GL_FALSE;
1100 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1101 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1102 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1103 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1104
Brian Paul4d053dd2000-01-14 04:45:47 +00001105 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001106 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001107
Brian Paul4d053dd2000-01-14 04:45:47 +00001108 /* Lighting group */
1109 for (i=0;i<MAX_LIGHTS;i++) {
1110 init_light( &ctx->Light.Light[i], i );
1111 }
1112 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001113
Brian Paul4d053dd2000-01-14 04:45:47 +00001114 init_lightmodel( &ctx->Light.Model );
1115 init_material( &ctx->Light.Material[0] );
1116 init_material( &ctx->Light.Material[1] );
1117 ctx->Light.ShadeModel = GL_SMOOTH;
1118 ctx->Light.Enabled = GL_FALSE;
1119 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1120 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001121 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1122 GL_FRONT_AND_BACK,
1123 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001124
Brian Paul4d053dd2000-01-14 04:45:47 +00001125 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001126
Brian Paul4d053dd2000-01-14 04:45:47 +00001127 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001128 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1129 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001130 for (i = 0 ; i < 10 ; i++) {
1131 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1132 s->shininess = -1;
1133 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001134 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001135 }
Brian Paul77d61af2000-06-28 04:20:21 +00001136
jtgafb833d1999-08-19 00:55:39 +00001137
Brian Paul4d053dd2000-01-14 04:45:47 +00001138 /* Line group */
1139 ctx->Line.SmoothFlag = GL_FALSE;
1140 ctx->Line.StippleFlag = GL_FALSE;
1141 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001142 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001143 ctx->Line.StipplePattern = 0xffff;
1144 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001145
Brian Paul4d053dd2000-01-14 04:45:47 +00001146 /* Display List group */
1147 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001148
Brian Paul736fcbe2001-05-29 15:23:48 +00001149 /* Multisample */
1150 ctx->Multisample.Enabled = GL_FALSE;
1151 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1152 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1153 ctx->Multisample.SampleCoverage = GL_FALSE;
1154 ctx->Multisample.SampleCoverageValue = 1.0;
1155 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1156
Brian Paul4d053dd2000-01-14 04:45:47 +00001157 /* Pixel group */
1158 ctx->Pixel.RedBias = 0.0;
1159 ctx->Pixel.RedScale = 1.0;
1160 ctx->Pixel.GreenBias = 0.0;
1161 ctx->Pixel.GreenScale = 1.0;
1162 ctx->Pixel.BlueBias = 0.0;
1163 ctx->Pixel.BlueScale = 1.0;
1164 ctx->Pixel.AlphaBias = 0.0;
1165 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001166 ctx->Pixel.DepthBias = 0.0;
1167 ctx->Pixel.DepthScale = 1.0;
1168 ctx->Pixel.IndexOffset = 0;
1169 ctx->Pixel.IndexShift = 0;
1170 ctx->Pixel.ZoomX = 1.0;
1171 ctx->Pixel.ZoomY = 1.0;
1172 ctx->Pixel.MapColorFlag = GL_FALSE;
1173 ctx->Pixel.MapStencilFlag = GL_FALSE;
1174 ctx->Pixel.MapStoSsize = 1;
1175 ctx->Pixel.MapItoIsize = 1;
1176 ctx->Pixel.MapItoRsize = 1;
1177 ctx->Pixel.MapItoGsize = 1;
1178 ctx->Pixel.MapItoBsize = 1;
1179 ctx->Pixel.MapItoAsize = 1;
1180 ctx->Pixel.MapRtoRsize = 1;
1181 ctx->Pixel.MapGtoGsize = 1;
1182 ctx->Pixel.MapBtoBsize = 1;
1183 ctx->Pixel.MapAtoAsize = 1;
1184 ctx->Pixel.MapStoS[0] = 0;
1185 ctx->Pixel.MapItoI[0] = 0;
1186 ctx->Pixel.MapItoR[0] = 0.0;
1187 ctx->Pixel.MapItoG[0] = 0.0;
1188 ctx->Pixel.MapItoB[0] = 0.0;
1189 ctx->Pixel.MapItoA[0] = 0.0;
1190 ctx->Pixel.MapItoR8[0] = 0;
1191 ctx->Pixel.MapItoG8[0] = 0;
1192 ctx->Pixel.MapItoB8[0] = 0;
1193 ctx->Pixel.MapItoA8[0] = 0;
1194 ctx->Pixel.MapRtoR[0] = 0.0;
1195 ctx->Pixel.MapGtoG[0] = 0.0;
1196 ctx->Pixel.MapBtoB[0] = 0.0;
1197 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001198 ctx->Pixel.HistogramEnabled = GL_FALSE;
1199 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1200 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1201 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1202 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001203 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1204 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1205 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1206 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001207 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1208 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1209 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1210 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001211 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1212 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1213 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001214 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1215 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1216 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1217 for (i = 0; i < 3; i++) {
1218 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1219 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1220 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1221 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1222 }
Brian Paul67adba12000-12-09 20:35:54 +00001223 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1224 ctx->Convolution1D.Filter[i] = 0.0;
1225 ctx->Convolution2D.Filter[i] = 0.0;
1226 ctx->Separable2D.Filter[i] = 0.0;
1227 }
Brian Paul82b02f02000-05-07 20:37:40 +00001228 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1229 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001230
Brian Paul4d053dd2000-01-14 04:45:47 +00001231 /* Point group */
1232 ctx->Point.SmoothFlag = GL_FALSE;
1233 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001234 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001235 ctx->Point.Params[0] = 1.0;
1236 ctx->Point.Params[1] = 0.0;
1237 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001238 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001239 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001240 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001241 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001242 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1243 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1244 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1245 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1246 }
jtgafb833d1999-08-19 00:55:39 +00001247
Brian Paul4d053dd2000-01-14 04:45:47 +00001248 /* Polygon group */
1249 ctx->Polygon.CullFlag = GL_FALSE;
1250 ctx->Polygon.CullFaceMode = GL_BACK;
1251 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001252 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001253 ctx->Polygon.FrontMode = GL_FILL;
1254 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001255 ctx->Polygon.SmoothFlag = GL_FALSE;
1256 ctx->Polygon.StippleFlag = GL_FALSE;
1257 ctx->Polygon.OffsetFactor = 0.0F;
1258 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001259 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001260 ctx->Polygon.OffsetPoint = GL_FALSE;
1261 ctx->Polygon.OffsetLine = GL_FALSE;
1262 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001263
Brian Paul4d053dd2000-01-14 04:45:47 +00001264 /* Polygon Stipple group */
1265 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001266
Brian Paul4d053dd2000-01-14 04:45:47 +00001267 /* Scissor group */
1268 ctx->Scissor.Enabled = GL_FALSE;
1269 ctx->Scissor.X = 0;
1270 ctx->Scissor.Y = 0;
1271 ctx->Scissor.Width = 0;
1272 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001273
Brian Paul4d053dd2000-01-14 04:45:47 +00001274 /* Stencil group */
1275 ctx->Stencil.Enabled = GL_FALSE;
1276 ctx->Stencil.Function = GL_ALWAYS;
1277 ctx->Stencil.FailFunc = GL_KEEP;
1278 ctx->Stencil.ZPassFunc = GL_KEEP;
1279 ctx->Stencil.ZFailFunc = GL_KEEP;
1280 ctx->Stencil.Ref = 0;
1281 ctx->Stencil.ValueMask = STENCIL_MAX;
1282 ctx->Stencil.Clear = 0;
1283 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001284
Brian Paul4d053dd2000-01-14 04:45:47 +00001285 /* Texture group */
1286 ctx->Texture.CurrentUnit = 0; /* multitexture */
Keith Whitwell14940c42000-11-05 18:40:57 +00001287 ctx->Texture._ReallyEnabled = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001288 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1289 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001290 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001291 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001292
Brian Paul4d053dd2000-01-14 04:45:47 +00001293 /* Transformation group */
1294 ctx->Transform.MatrixMode = GL_MODELVIEW;
1295 ctx->Transform.Normalize = GL_FALSE;
1296 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001297 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001298 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001299 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1300 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001301 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001302
Brian Paul4d053dd2000-01-14 04:45:47 +00001303 /* Viewport group */
1304 ctx->Viewport.X = 0;
1305 ctx->Viewport.Y = 0;
1306 ctx->Viewport.Width = 0;
1307 ctx->Viewport.Height = 0;
1308 ctx->Viewport.Near = 0.0;
1309 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001310 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001311
1312#define Sz 10
1313#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001314 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1315 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001316#undef Sz
1317#undef Tz
1318
Keith Whitwell14940c42000-11-05 18:40:57 +00001319 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1320 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001321
Brian Paul4d053dd2000-01-14 04:45:47 +00001322 /* Vertex arrays */
1323 ctx->Array.Vertex.Size = 4;
1324 ctx->Array.Vertex.Type = GL_FLOAT;
1325 ctx->Array.Vertex.Stride = 0;
1326 ctx->Array.Vertex.StrideB = 0;
1327 ctx->Array.Vertex.Ptr = NULL;
1328 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001329 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001330 ctx->Array.Normal.Type = GL_FLOAT;
1331 ctx->Array.Normal.Stride = 0;
1332 ctx->Array.Normal.StrideB = 0;
1333 ctx->Array.Normal.Ptr = NULL;
1334 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001335 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001336 ctx->Array.Color.Size = 4;
1337 ctx->Array.Color.Type = GL_FLOAT;
1338 ctx->Array.Color.Stride = 0;
1339 ctx->Array.Color.StrideB = 0;
1340 ctx->Array.Color.Ptr = NULL;
1341 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001342 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1343 ctx->Array.SecondaryColor.Size = 4;
1344 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1345 ctx->Array.SecondaryColor.Stride = 0;
1346 ctx->Array.SecondaryColor.StrideB = 0;
1347 ctx->Array.SecondaryColor.Ptr = NULL;
1348 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1349 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1350 ctx->Array.FogCoord.Size = 1;
1351 ctx->Array.FogCoord.Type = GL_FLOAT;
1352 ctx->Array.FogCoord.Stride = 0;
1353 ctx->Array.FogCoord.StrideB = 0;
1354 ctx->Array.FogCoord.Ptr = NULL;
1355 ctx->Array.FogCoord.Enabled = GL_FALSE;
1356 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001357 ctx->Array.Index.Type = GL_FLOAT;
1358 ctx->Array.Index.Stride = 0;
1359 ctx->Array.Index.StrideB = 0;
1360 ctx->Array.Index.Ptr = NULL;
1361 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001362 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001363 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1364 ctx->Array.TexCoord[i].Size = 4;
1365 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1366 ctx->Array.TexCoord[i].Stride = 0;
1367 ctx->Array.TexCoord[i].StrideB = 0;
1368 ctx->Array.TexCoord[i].Ptr = NULL;
1369 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001370 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001371 }
1372 ctx->Array.TexCoordInterleaveFactor = 1;
1373 ctx->Array.EdgeFlag.Stride = 0;
1374 ctx->Array.EdgeFlag.StrideB = 0;
1375 ctx->Array.EdgeFlag.Ptr = NULL;
1376 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001377 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001378 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1379
1380 /* Pixel transfer */
1381 ctx->Pack.Alignment = 4;
1382 ctx->Pack.RowLength = 0;
1383 ctx->Pack.ImageHeight = 0;
1384 ctx->Pack.SkipPixels = 0;
1385 ctx->Pack.SkipRows = 0;
1386 ctx->Pack.SkipImages = 0;
1387 ctx->Pack.SwapBytes = GL_FALSE;
1388 ctx->Pack.LsbFirst = GL_FALSE;
1389 ctx->Unpack.Alignment = 4;
1390 ctx->Unpack.RowLength = 0;
1391 ctx->Unpack.ImageHeight = 0;
1392 ctx->Unpack.SkipPixels = 0;
1393 ctx->Unpack.SkipRows = 0;
1394 ctx->Unpack.SkipImages = 0;
1395 ctx->Unpack.SwapBytes = GL_FALSE;
1396 ctx->Unpack.LsbFirst = GL_FALSE;
1397
1398 /* Feedback */
1399 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1400 ctx->Feedback.Buffer = NULL;
1401 ctx->Feedback.BufferSize = 0;
1402 ctx->Feedback.Count = 0;
1403
1404 /* Selection/picking */
1405 ctx->Select.Buffer = NULL;
1406 ctx->Select.BufferSize = 0;
1407 ctx->Select.BufferCount = 0;
1408 ctx->Select.Hits = 0;
1409 ctx->Select.NameStackDepth = 0;
1410
Brian Paul4d053dd2000-01-14 04:45:47 +00001411 /* Renderer and client attribute stacks */
1412 ctx->AttribStackDepth = 0;
1413 ctx->ClientAttribStackDepth = 0;
1414
Brian Paul13811372000-04-12 00:27:37 +00001415 /* Display list */
1416 ctx->CallDepth = 0;
1417 ctx->ExecuteFlag = GL_TRUE;
1418 ctx->CompileFlag = GL_FALSE;
1419 ctx->CurrentListPtr = NULL;
1420 ctx->CurrentBlock = NULL;
1421 ctx->CurrentListNum = 0;
1422 ctx->CurrentPos = 0;
1423
1424 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001425 _mesa_init_colortable(&ctx->ColorTable);
1426 _mesa_init_colortable(&ctx->ProxyColorTable);
1427 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1428 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1429 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1430 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001431
Brian Paul86b84272001-12-14 02:50:01 +00001432 /* GL_NV_vertex_program */
Brian Paul30f51ae2001-12-18 04:06:44 +00001433 ctx->VertexProgram.Current = NULL;
1434 ctx->VertexProgram.CurrentID = 0;
Brian Paul86b84272001-12-14 02:50:01 +00001435 ctx->VertexProgram.Enabled = GL_FALSE;
1436 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1437 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
1438 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1439 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1440 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1441 }
1442
Brian Paul4d053dd2000-01-14 04:45:47 +00001443 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001444 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001445 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001446 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001447
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001448 ctx->_NeedNormals = 0;
1449 ctx->_NeedEyeCoords = 0;
1450 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001451
Brian Paul4d053dd2000-01-14 04:45:47 +00001452 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1453
1454 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001455 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001456 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001457
1458 /* For debug/development only */
1459 ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
1460 ctx->FirstTimeCurrent = GL_TRUE;
1461
1462 /* Dither disable */
1463 ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
1464 if (ctx->NoDither) {
1465 if (getenv("MESA_DEBUG")) {
1466 fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001467 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001468 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001469 }
1470}
1471
1472
1473
1474
jtgafb833d1999-08-19 00:55:39 +00001475/*
1476 * Allocate the proxy textures. If we run out of memory part way through
1477 * the allocations clean up and return GL_FALSE.
1478 * Return: GL_TRUE=success, GL_FALSE=failure
1479 */
Brian Paul178a1c52000-04-22 01:05:00 +00001480static GLboolean
1481alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001482{
1483 GLboolean out_of_memory;
1484 GLint i;
1485
Brian Paula8523782000-11-19 23:10:25 +00001486 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, 1);
jtgafb833d1999-08-19 00:55:39 +00001487 if (!ctx->Texture.Proxy1D) {
1488 return GL_FALSE;
1489 }
1490
Brian Paula8523782000-11-19 23:10:25 +00001491 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, 2);
jtgafb833d1999-08-19 00:55:39 +00001492 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001493 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001494 return GL_FALSE;
1495 }
1496
Brian Paula8523782000-11-19 23:10:25 +00001497 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, 3);
jtgafb833d1999-08-19 00:55:39 +00001498 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001499 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1500 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1501 return GL_FALSE;
1502 }
1503
1504 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0, 6);
1505 if (!ctx->Texture.ProxyCubeMap) {
1506 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1507 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1508 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001509 return GL_FALSE;
1510 }
1511
1512 out_of_memory = GL_FALSE;
1513 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001514 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1515 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1516 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001517 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001518 if (!ctx->Texture.Proxy1D->Image[i]
1519 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001520 || !ctx->Texture.Proxy3D->Image[i]
1521 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001522 out_of_memory = GL_TRUE;
1523 }
1524 }
1525 if (out_of_memory) {
1526 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1527 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001528 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001529 }
1530 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001531 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001532 }
1533 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001534 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001535 }
Brian Paul172281d2001-07-26 20:02:10 +00001536 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1537 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1538 }
jtgafb833d1999-08-19 00:55:39 +00001539 }
Brian Paula8523782000-11-19 23:10:25 +00001540 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1541 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1542 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001543 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
jtgafb833d1999-08-19 00:55:39 +00001544 return GL_FALSE;
1545 }
1546 else {
1547 return GL_TRUE;
1548 }
1549}
1550
1551
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001552static void add_debug_flags( const char *debug )
1553{
1554#ifdef MESA_DEBUG
1555 if (strstr(debug, "varray"))
1556 MESA_VERBOSE |= VERBOSE_VARRAY;
1557
1558 if (strstr(debug, "tex"))
1559 MESA_VERBOSE |= VERBOSE_TEXTURE;
1560
1561 if (strstr(debug, "imm"))
1562 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1563
1564 if (strstr(debug, "pipe"))
1565 MESA_VERBOSE |= VERBOSE_PIPELINE;
1566
1567 if (strstr(debug, "driver"))
1568 MESA_VERBOSE |= VERBOSE_DRIVER;
1569
1570 if (strstr(debug, "state"))
1571 MESA_VERBOSE |= VERBOSE_STATE;
1572
1573 if (strstr(debug, "api"))
1574 MESA_VERBOSE |= VERBOSE_API;
1575
1576 if (strstr(debug, "list"))
1577 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1578
1579 if (strstr(debug, "lighting"))
1580 MESA_VERBOSE |= VERBOSE_LIGHTING;
1581
1582 /* Debug flag:
1583 */
1584 if (strstr(debug, "flush"))
1585 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1586#endif
1587}
1588
1589
jtgafb833d1999-08-19 00:55:39 +00001590/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001591 * Initialize a GLcontext struct. This includes allocating all the
1592 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001593 */
Brian Paul178a1c52000-04-22 01:05:00 +00001594GLboolean
1595_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001596 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001597 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001598 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001599{
Brian Paul5fb84d22000-05-24 15:04:45 +00001600 GLuint dispatchSize;
1601
Brian Paul9a33a112002-06-13 04:28:29 +00001602 ASSERT(imports);
1603 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001604
jtgafb833d1999-08-19 00:55:39 +00001605 /* misc one-time initializations */
1606 one_time_init();
1607
Brian Paul9a33a112002-06-13 04:28:29 +00001608 /* initialize the exports (Mesa functions called by the window system) */
1609 _mesa_init_default_exports( &(ctx->exports) );
1610
1611#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001612 /**
1613 ** OpenGL SI stuff
1614 **/
1615 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001616 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001617 }
1618 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001619#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001620
Brian Paul9a33a112002-06-13 04:28:29 +00001621 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001622 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001623 ctx->DrawBuffer = NULL;
1624 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001625
jtgafb833d1999-08-19 00:55:39 +00001626 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001627 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001628 ctx->Shared = share_list->Shared;
1629 }
1630 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001631 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001632 ctx->Shared = alloc_shared_state();
1633 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001634 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001635 }
1636 }
Brian Paul9560f052000-01-31 23:11:39 +00001637 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001638 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001639 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001640
Brian Paul5a2f32b2001-04-25 18:21:05 +00001641 /* Effectively bind the default textures to all texture units */
1642 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1643 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1644 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1645 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
1646
Brian Paul4d053dd2000-01-14 04:45:47 +00001647 init_attrib_groups( ctx );
1648
Brian Paulb6bcae52001-01-23 23:39:36 +00001649 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001650 ctx->Color.DrawBuffer = GL_BACK;
1651 ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
1652 ctx->Color.DrawDestMask = BACK_LEFT_BIT;
1653 ctx->Pixel.ReadBuffer = GL_BACK;
1654 ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
1655 }
1656 else {
1657 ctx->Color.DrawBuffer = GL_FRONT;
1658 ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
1659 ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
1660 ctx->Pixel.ReadBuffer = GL_FRONT;
1661 ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
1662 }
1663
jtgafb833d1999-08-19 00:55:39 +00001664 if (!alloc_proxy_textures(ctx)) {
1665 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001666 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001667 }
jtgafb833d1999-08-19 00:55:39 +00001668
Brian Paulf59afc92000-05-23 23:23:00 +00001669 /* register the most recent extension functions with libGL */
1670 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1671 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1672 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1673 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1674 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1675 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1676 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1677 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
1678
Brian Paul5fb84d22000-05-24 15:04:45 +00001679 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1680 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1681 * Mesa we do this to accomodate different versions of libGL and various
1682 * DRI drivers.
1683 */
1684 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1685 sizeof(struct _glapi_table) / sizeof(void *));
1686
Brian Paulfbd8f211999-11-11 01:22:25 +00001687 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001688 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1689 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001690 if (!ctx->Exec || !ctx->Save) {
1691 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001692 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001693 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001694 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001695 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1696 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001697 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001698
Keith Whitwellad2ac212000-11-24 10:25:05 +00001699 ctx->ExecPrefersFloat = GL_FALSE;
1700 ctx->SavePrefersFloat = GL_FALSE;
1701
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001702 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001703 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001704 ctx->TnlModule.Current = NULL;
1705 ctx->TnlModule.SwapCount = 0;
1706
Brian Paulb6bcae52001-01-23 23:39:36 +00001707 /* Z buffer stuff */
1708 if (ctx->Visual.depthBits == 0) {
1709 /* Special case. Even if we don't have a depth buffer we need
1710 * good values for DepthMax for Z vertex transformation purposes
1711 * and for per-fragment fog computation.
1712 */
1713 ctx->DepthMax = 1 << 16;
1714 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1715 }
1716 else if (ctx->Visual.depthBits < 32) {
1717 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1718 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1719 }
1720 else {
1721 /* Special case since shift values greater than or equal to the
1722 * number of bits in the left hand expression's type are undefined.
1723 */
1724 ctx->DepthMax = 0xffffffff;
1725 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1726 }
Brian Paulbc920f02001-05-07 16:32:51 +00001727 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001728
1729
Brian Paul3b18a362000-09-26 15:27:20 +00001730#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001731 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001732#if 0
1733 /* Brian: do you want to have CreateContext fail here,
1734 or should we just trap in NewTrace (currently done)? */
1735 if (!(ctx->TraceCtx)) {
1736 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001737 FREE( ctx->Exec );
1738 FREE( ctx->Save );
1739 return GL_FALSE;
1740 }
1741#endif
1742 trInitContext(ctx->TraceCtx);
1743
1744 ctx->TraceDispatch = (struct _glapi_table *)
1745 CALLOC(dispatchSize * sizeof(void*));
1746#if 0
1747 if (!(ctx->TraceCtx)) {
1748 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001749 FREE( ctx->Exec );
1750 FREE( ctx->Save );
1751 FREE( ctx->TraceCtx );
1752 return GL_FALSE;
1753 }
1754#endif
1755 trInitDispatch(ctx->TraceDispatch);
1756#endif
1757
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001758
1759 if (getenv("MESA_DEBUG"))
1760 add_debug_flags(getenv("MESA_DEBUG"));
1761
1762 if (getenv("MESA_VERBOSE"))
1763 add_debug_flags(getenv("MESA_VERBOSE"));
1764
Brian Paul4d053dd2000-01-14 04:45:47 +00001765 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001766}
1767
jtgafb833d1999-08-19 00:55:39 +00001768
1769
1770/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001771 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001772 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001773 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001774 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001775 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001776 */
Brian Paul178a1c52000-04-22 01:05:00 +00001777GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001778_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001779 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001780 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001781{
1782 GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) );
1783 if (!ctx) {
1784 return NULL;
1785 }
Brian Paul9a33a112002-06-13 04:28:29 +00001786 ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
1787 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001788 return ctx;
1789 }
1790 else {
1791 FREE(ctx);
1792 return NULL;
1793 }
1794}
1795
1796
1797
1798/*
1799 * Free the data associated with the given context.
1800 * But don't free() the GLcontext struct itself!
1801 */
Brian Paul178a1c52000-04-22 01:05:00 +00001802void
Brian Paulb1394fa2000-09-26 20:53:53 +00001803_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001804{
Brian Paul4d053dd2000-01-14 04:45:47 +00001805 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001806 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001807
1808 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001809 if (ctx == _mesa_get_current_context()) {
1810 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001811 }
1812
Brian Paul30f51ae2001-12-18 04:06:44 +00001813 /*
1814 * Free transformation matrix stacks
1815 */
1816 free_matrix_stack(&ctx->ModelviewMatrixStack);
1817 free_matrix_stack(&ctx->ProjectionMatrixStack);
1818 free_matrix_stack(&ctx->ColorMatrixStack);
1819 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1820 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1821 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1822 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1823 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001824 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1825
Brian Paul30f51ae2001-12-18 04:06:44 +00001826
1827 if (ctx->VertexProgram.Current) {
1828 ctx->VertexProgram.Current->RefCount--;
1829 if (ctx->VertexProgram.Current->RefCount <= 0)
1830 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001831 }
1832
Brian Paul30f51ae2001-12-18 04:06:44 +00001833 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001834 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001835 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001836 assert(ctx->Shared->RefCount >= 0);
1837 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1838 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001839 /* free shared state */
1840 free_shared_state( ctx, ctx->Shared );
1841 }
1842
Brian Paul30f51ae2001-12-18 04:06:44 +00001843 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001844 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001845 FREE( s );
1846 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001847 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001848
1849 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001850 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1851 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1852 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001853 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul4d053dd2000-01-14 04:45:47 +00001854
1855 /* Free evaluator data */
1856 if (ctx->EvalMap.Map1Vertex3.Points)
1857 FREE( ctx->EvalMap.Map1Vertex3.Points );
1858 if (ctx->EvalMap.Map1Vertex4.Points)
1859 FREE( ctx->EvalMap.Map1Vertex4.Points );
1860 if (ctx->EvalMap.Map1Index.Points)
1861 FREE( ctx->EvalMap.Map1Index.Points );
1862 if (ctx->EvalMap.Map1Color4.Points)
1863 FREE( ctx->EvalMap.Map1Color4.Points );
1864 if (ctx->EvalMap.Map1Normal.Points)
1865 FREE( ctx->EvalMap.Map1Normal.Points );
1866 if (ctx->EvalMap.Map1Texture1.Points)
1867 FREE( ctx->EvalMap.Map1Texture1.Points );
1868 if (ctx->EvalMap.Map1Texture2.Points)
1869 FREE( ctx->EvalMap.Map1Texture2.Points );
1870 if (ctx->EvalMap.Map1Texture3.Points)
1871 FREE( ctx->EvalMap.Map1Texture3.Points );
1872 if (ctx->EvalMap.Map1Texture4.Points)
1873 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001874 for (i = 0; i < 16; i++)
1875 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001876
1877 if (ctx->EvalMap.Map2Vertex3.Points)
1878 FREE( ctx->EvalMap.Map2Vertex3.Points );
1879 if (ctx->EvalMap.Map2Vertex4.Points)
1880 FREE( ctx->EvalMap.Map2Vertex4.Points );
1881 if (ctx->EvalMap.Map2Index.Points)
1882 FREE( ctx->EvalMap.Map2Index.Points );
1883 if (ctx->EvalMap.Map2Color4.Points)
1884 FREE( ctx->EvalMap.Map2Color4.Points );
1885 if (ctx->EvalMap.Map2Normal.Points)
1886 FREE( ctx->EvalMap.Map2Normal.Points );
1887 if (ctx->EvalMap.Map2Texture1.Points)
1888 FREE( ctx->EvalMap.Map2Texture1.Points );
1889 if (ctx->EvalMap.Map2Texture2.Points)
1890 FREE( ctx->EvalMap.Map2Texture2.Points );
1891 if (ctx->EvalMap.Map2Texture3.Points)
1892 FREE( ctx->EvalMap.Map2Texture3.Points );
1893 if (ctx->EvalMap.Map2Texture4.Points)
1894 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001895 for (i = 0; i < 16; i++)
1896 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001897
Brian Paul4bdcfe52000-04-17 17:57:04 +00001898 _mesa_free_colortable_data( &ctx->ColorTable );
1899 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1900 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1901 _mesa_free_colortable_data( &ctx->Texture.Palette );
1902
Brian Paulfd284452001-07-19 15:54:34 +00001903 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1904
Brian Paul69755402001-02-26 23:58:12 +00001905 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001906
1907 FREE(ctx->Exec);
1908 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001909}
1910
1911
1912
1913/*
1914 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001915 */
Brian Paul178a1c52000-04-22 01:05:00 +00001916void
Brian Paulb1394fa2000-09-26 20:53:53 +00001917_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001918{
1919 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001920 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001921 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001922 }
1923}
1924
1925
1926
1927/*
jtgafb833d1999-08-19 00:55:39 +00001928 * Copy attribute groups from one context to another.
1929 * Input: src - source context
1930 * dst - destination context
1931 * mask - bitwise OR of GL_*_BIT flags
1932 */
Brian Paul178a1c52000-04-22 01:05:00 +00001933void
Brian Paulb1394fa2000-09-26 20:53:53 +00001934_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001935{
1936 if (mask & GL_ACCUM_BUFFER_BIT) {
1937 MEMCPY( &dst->Accum, &src->Accum, sizeof(struct gl_accum_attrib) );
1938 }
1939 if (mask & GL_COLOR_BUFFER_BIT) {
1940 MEMCPY( &dst->Color, &src->Color, sizeof(struct gl_colorbuffer_attrib) );
1941 }
1942 if (mask & GL_CURRENT_BIT) {
1943 MEMCPY( &dst->Current, &src->Current, sizeof(struct gl_current_attrib) );
1944 }
1945 if (mask & GL_DEPTH_BUFFER_BIT) {
1946 MEMCPY( &dst->Depth, &src->Depth, sizeof(struct gl_depthbuffer_attrib) );
1947 }
1948 if (mask & GL_ENABLE_BIT) {
1949 /* no op */
1950 }
1951 if (mask & GL_EVAL_BIT) {
1952 MEMCPY( &dst->Eval, &src->Eval, sizeof(struct gl_eval_attrib) );
1953 }
1954 if (mask & GL_FOG_BIT) {
1955 MEMCPY( &dst->Fog, &src->Fog, sizeof(struct gl_fog_attrib) );
1956 }
1957 if (mask & GL_HINT_BIT) {
1958 MEMCPY( &dst->Hint, &src->Hint, sizeof(struct gl_hint_attrib) );
1959 }
1960 if (mask & GL_LIGHTING_BIT) {
1961 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light_attrib) );
Brian Paul00037781999-12-17 14:52:35 +00001962 /* gl_reinit_light_attrib( &dst->Light ); */
jtgafb833d1999-08-19 00:55:39 +00001963 }
1964 if (mask & GL_LINE_BIT) {
1965 MEMCPY( &dst->Line, &src->Line, sizeof(struct gl_line_attrib) );
1966 }
1967 if (mask & GL_LIST_BIT) {
1968 MEMCPY( &dst->List, &src->List, sizeof(struct gl_list_attrib) );
1969 }
1970 if (mask & GL_PIXEL_MODE_BIT) {
1971 MEMCPY( &dst->Pixel, &src->Pixel, sizeof(struct gl_pixel_attrib) );
1972 }
1973 if (mask & GL_POINT_BIT) {
1974 MEMCPY( &dst->Point, &src->Point, sizeof(struct gl_point_attrib) );
1975 }
1976 if (mask & GL_POLYGON_BIT) {
1977 MEMCPY( &dst->Polygon, &src->Polygon, sizeof(struct gl_polygon_attrib) );
1978 }
1979 if (mask & GL_POLYGON_STIPPLE_BIT) {
1980 /* Use loop instead of MEMCPY due to problem with Portland Group's
1981 * C compiler. Reported by John Stone.
1982 */
1983 int i;
1984 for (i=0;i<32;i++) {
1985 dst->PolygonStipple[i] = src->PolygonStipple[i];
1986 }
1987 }
1988 if (mask & GL_SCISSOR_BIT) {
1989 MEMCPY( &dst->Scissor, &src->Scissor, sizeof(struct gl_scissor_attrib) );
1990 }
1991 if (mask & GL_STENCIL_BUFFER_BIT) {
1992 MEMCPY( &dst->Stencil, &src->Stencil, sizeof(struct gl_stencil_attrib) );
1993 }
1994 if (mask & GL_TEXTURE_BIT) {
1995 MEMCPY( &dst->Texture, &src->Texture, sizeof(struct gl_texture_attrib) );
1996 }
1997 if (mask & GL_TRANSFORM_BIT) {
1998 MEMCPY( &dst->Transform, &src->Transform, sizeof(struct gl_transform_attrib) );
1999 }
2000 if (mask & GL_VIEWPORT_BIT) {
2001 MEMCPY( &dst->Viewport, &src->Viewport, sizeof(struct gl_viewport_attrib) );
2002 }
Keith Whitwella96308c2000-10-30 13:31:59 +00002003 /* XXX FIXME: Call callbacks?
2004 */
2005 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002006}
2007
2008
Brian Paul00037781999-12-17 14:52:35 +00002009
Keith Whitwell23caf202000-11-16 21:05:34 +00002010static void print_info( void )
2011{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002012 fprintf(stderr, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002013 (char *) _mesa_GetString(GL_VERSION));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002014 fprintf(stderr, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002015 (char *) _mesa_GetString(GL_RENDERER));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002016 fprintf(stderr, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002017 (char *) _mesa_GetString(GL_VENDOR));
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002018 fprintf(stderr, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002019 (char *) _mesa_GetString(GL_EXTENSIONS));
2020#if defined(THREADS)
2021 fprintf(stderr, "Mesa thread-safe: YES\n");
2022#else
2023 fprintf(stderr, "Mesa thread-safe: NO\n");
2024#endif
2025#if defined(USE_X86_ASM)
2026 fprintf(stderr, "Mesa x86-optimized: YES\n");
2027#else
2028 fprintf(stderr, "Mesa x86-optimized: NO\n");
2029#endif
davem69e4f84b42001-06-05 03:58:20 +00002030#if defined(USE_SPARC_ASM)
2031 fprintf(stderr, "Mesa sparc-optimized: YES\n");
2032#else
2033 fprintf(stderr, "Mesa sparc-optimized: NO\n");
2034#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002035}
2036
2037
Brian Paul00037781999-12-17 14:52:35 +00002038/*
Brian Paul9a33a112002-06-13 04:28:29 +00002039 * Set the current context, binding the given frame buffer to the context.
2040 */
2041void
2042_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2043{
2044 _mesa_make_current2( newCtx, buffer, buffer );
2045}
2046
2047
2048/*
Brian Paul00037781999-12-17 14:52:35 +00002049 * Bind the given context to the given draw-buffer and read-buffer
2050 * and make it the current context for this thread.
2051 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002052void
2053_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2054 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002055{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002056 if (MESA_VERBOSE)
Keith Whitwell23caf202000-11-16 21:05:34 +00002057 fprintf(stderr, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002058
Brian Paulbe3602d2001-02-28 00:27:48 +00002059 /* Check that the context's and framebuffer's visuals are compatible.
2060 * We could do a lot more checking here but this'll catch obvious
2061 * problems.
2062 */
2063 if (newCtx && drawBuffer && readBuffer) {
2064 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2065 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2066 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2067 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2068 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2069 return; /* incompatible */
2070 }
2071 }
2072
Brian Paul00037781999-12-17 14:52:35 +00002073 /* We call this function periodically (just here for now) in
2074 * order to detect when multithreading has begun.
2075 */
2076 _glapi_check_multithread();
2077
Brian Paulf9b97d92000-01-28 20:17:42 +00002078 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002079 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002080
2081
2082 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002083 _glapi_set_dispatch(NULL); /* none current */
2084 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002085 else {
2086 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002087
Keith Whitwell23caf202000-11-16 21:05:34 +00002088 if (drawBuffer && readBuffer) {
2089 /* TODO: check if newCtx and buffer's visual match??? */
2090 newCtx->DrawBuffer = drawBuffer;
2091 newCtx->ReadBuffer = readBuffer;
2092 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul08836342001-03-03 20:33:27 +00002093 /* _mesa_update_state( newCtx ); */
Brian Paul00037781999-12-17 14:52:35 +00002094 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002095
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002096 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002097 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2098
2099 /* We can use this to help debug user's problems. Tell them to set
2100 * the MESA_INFO env variable before running their app. Then the
2101 * first time each context is made current we'll print some useful
2102 * information.
2103 */
2104 if (newCtx->FirstTimeCurrent) {
2105 if (getenv("MESA_INFO")) {
2106 print_info();
2107 }
2108 newCtx->FirstTimeCurrent = GL_FALSE;
2109 }
Brian Paul00037781999-12-17 14:52:35 +00002110 }
2111}
2112
2113
2114
2115/*
2116 * Return current context handle for the calling thread.
2117 * This isn't the fastest way to get the current context.
2118 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2119 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002120GLcontext *
2121_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002122{
Brian Paulf9b97d92000-01-28 20:17:42 +00002123 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002124}
2125
2126
2127
2128/*
Brian Paulfbd8f211999-11-11 01:22:25 +00002129 * This should be called by device drivers just before they do a
2130 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002131 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002132 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002133void
2134_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002135{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002136 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002137}
2138
2139
Brian Paul00037781999-12-17 14:52:35 +00002140
Brian Paulfbd8f211999-11-11 01:22:25 +00002141/*
2142 * Return pointer to this context's current API dispatch table.
2143 * It'll either be the immediate-mode execute dispatcher or the
2144 * display list compile dispatcher.
2145 */
2146struct _glapi_table *
2147_mesa_get_dispatch(GLcontext *ctx)
2148{
2149 return ctx->CurrentDispatch;
2150}
2151
2152
2153
jtgafb833d1999-08-19 00:55:39 +00002154/**********************************************************************/
2155/***** Miscellaneous functions *****/
2156/**********************************************************************/
2157
2158
2159/*
2160 * This function is called when the Mesa user has stumbled into a code
2161 * path which may not be implemented fully or correctly.
2162 */
Brian Paul08836342001-03-03 20:33:27 +00002163void _mesa_problem( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002164{
2165 fprintf( stderr, "Mesa implementation error: %s\n", s );
Brian Paulbb0830d2001-04-04 13:38:51 +00002166#ifdef XF86DRI
2167 fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n");
2168#else
2169 fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" );
2170#endif
jtgafb833d1999-08-19 00:55:39 +00002171 (void) ctx;
2172}
2173
2174
2175
2176/*
2177 * This is called to inform the user that he or she has tried to do
2178 * something illogical or if there's likely a bug in their program
2179 * (like enabled depth testing without a depth buffer).
2180 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002181void
2182_mesa_warning( const GLcontext *ctx, const char *s )
jtgafb833d1999-08-19 00:55:39 +00002183{
Brian Paulb1394fa2000-09-26 20:53:53 +00002184 (*ctx->imports.warning)((__GLcontext *) ctx, (char *) s);
jtgafb833d1999-08-19 00:55:39 +00002185}
2186
2187
2188
Brian Paulfa9df402000-02-02 19:16:46 +00002189/*
jtgafb833d1999-08-19 00:55:39 +00002190 * This is Mesa's error handler. Normally, all that's done is the updating
2191 * of the current error value. If Mesa is compiled with -DDEBUG or if the
2192 * environment variable "MESA_DEBUG" is defined then a real error message
2193 * is printed to stderr.
Brian Paul7eb06032000-07-14 04:13:40 +00002194 * Input: ctx - the GL context
2195 * error - the error value
2196 * where - usually the name of function where error was detected
jtgafb833d1999-08-19 00:55:39 +00002197 */
Brian Paul7eb06032000-07-14 04:13:40 +00002198void
Brian Paul08836342001-03-03 20:33:27 +00002199_mesa_error( GLcontext *ctx, GLenum error, const char *where )
jtgafb833d1999-08-19 00:55:39 +00002200{
Brian Paul7eb06032000-07-14 04:13:40 +00002201 const char *debugEnv = getenv("MESA_DEBUG");
jtgafb833d1999-08-19 00:55:39 +00002202 GLboolean debug;
2203
2204#ifdef DEBUG
Brian Paul7eb06032000-07-14 04:13:40 +00002205 if (debugEnv && strstr(debugEnv, "silent"))
jtgafb833d1999-08-19 00:55:39 +00002206 debug = GL_FALSE;
Brian Paul7eb06032000-07-14 04:13:40 +00002207 else
2208 debug = GL_TRUE;
2209#else
2210 if (debugEnv)
2211 debug = GL_TRUE;
2212 else
2213 debug = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00002214#endif
2215
2216 if (debug) {
Brian Paul7eb06032000-07-14 04:13:40 +00002217 const char *errstr;
jtgafb833d1999-08-19 00:55:39 +00002218 switch (error) {
2219 case GL_NO_ERROR:
Brian Paul7eb06032000-07-14 04:13:40 +00002220 errstr = "GL_NO_ERROR";
jtgafb833d1999-08-19 00:55:39 +00002221 break;
2222 case GL_INVALID_VALUE:
Brian Paul7eb06032000-07-14 04:13:40 +00002223 errstr = "GL_INVALID_VALUE";
jtgafb833d1999-08-19 00:55:39 +00002224 break;
2225 case GL_INVALID_ENUM:
Brian Paul7eb06032000-07-14 04:13:40 +00002226 errstr = "GL_INVALID_ENUM";
jtgafb833d1999-08-19 00:55:39 +00002227 break;
2228 case GL_INVALID_OPERATION:
Brian Paul7eb06032000-07-14 04:13:40 +00002229 errstr = "GL_INVALID_OPERATION";
jtgafb833d1999-08-19 00:55:39 +00002230 break;
2231 case GL_STACK_OVERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002232 errstr = "GL_STACK_OVERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002233 break;
2234 case GL_STACK_UNDERFLOW:
Brian Paul7eb06032000-07-14 04:13:40 +00002235 errstr = "GL_STACK_UNDERFLOW";
jtgafb833d1999-08-19 00:55:39 +00002236 break;
2237 case GL_OUT_OF_MEMORY:
Brian Paul7eb06032000-07-14 04:13:40 +00002238 errstr = "GL_OUT_OF_MEMORY";
jtgafb833d1999-08-19 00:55:39 +00002239 break;
Brian Paul86586aa2000-06-29 18:55:52 +00002240 case GL_TABLE_TOO_LARGE:
Brian Paul7eb06032000-07-14 04:13:40 +00002241 errstr = "GL_TABLE_TOO_LARGE";
Brian Paul86586aa2000-06-29 18:55:52 +00002242 break;
jtgafb833d1999-08-19 00:55:39 +00002243 default:
Brian Paul7eb06032000-07-14 04:13:40 +00002244 errstr = "unknown";
jtgafb833d1999-08-19 00:55:39 +00002245 break;
2246 }
Brian Paul7eb06032000-07-14 04:13:40 +00002247 fprintf(stderr, "Mesa user error: %s in %s\n", errstr, where);
jtgafb833d1999-08-19 00:55:39 +00002248 }
2249
Brian Paul18a285a2002-03-16 00:53:15 +00002250 if (!ctx)
2251 return;
2252
Brian Paul7eb06032000-07-14 04:13:40 +00002253 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002254 ctx->ErrorValue = error;
2255 }
2256
2257 /* Call device driver's error handler, if any. This is used on the Mac. */
2258 if (ctx->Driver.Error) {
2259 (*ctx->Driver.Error)( ctx );
2260 }
2261}
2262
2263
Brian Paul9a33a112002-06-13 04:28:29 +00002264/*
2265 * Call this to report debug information.
2266 */
Brian Paul9a33a112002-06-13 04:28:29 +00002267void
2268_mesa_debug( const char *fmtString, ... )
2269{
Brian Pauld09a1d82002-06-13 04:49:17 +00002270#ifdef DEBUG
Brian Paul9a33a112002-06-13 04:28:29 +00002271 va_list args;
2272 va_start( args, fmtString );
2273 (void) vfprintf( stderr, fmtString, args );
2274 va_end( args );
Brian Paul9a33a112002-06-13 04:28:29 +00002275#endif
Brian Pauld09a1d82002-06-13 04:49:17 +00002276}
Brian Paul9a33a112002-06-13 04:28:29 +00002277
jtgafb833d1999-08-19 00:55:39 +00002278
Brian Paulfa9df402000-02-02 19:16:46 +00002279void
2280_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002281{
Brian Paulfa9df402000-02-02 19:16:46 +00002282 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002283 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002284 if (ctx->Driver.Finish) {
2285 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002286 }
2287}
2288
2289
2290
Brian Paulfa9df402000-02-02 19:16:46 +00002291void
2292_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002293{
Brian Paulfa9df402000-02-02 19:16:46 +00002294 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002295 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002296 if (ctx->Driver.Flush) {
2297 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002298 }
jtgafb833d1999-08-19 00:55:39 +00002299}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002300
2301
2302
Keith Whitwellcab974c2000-12-26 05:09:27 +00002303const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002304 "GL_POINTS",
2305 "GL_LINES",
2306 "GL_LINE_LOOP",
2307 "GL_LINE_STRIP",
2308 "GL_TRIANGLES",
2309 "GL_TRIANGLE_STRIP",
2310 "GL_TRIANGLE_FAN",
2311 "GL_QUADS",
2312 "GL_QUAD_STRIP",
2313 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002314 "outside begin/end",
2315 "inside unkown primitive",
2316 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002317};