daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 8 | |
| 9 | #define GL_APICALL |
| 10 | #include <GLES2/gl2.h> |
| 11 | #include <GLES2/gl2ext.h> |
| 12 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 13 | #include <exception> |
| 14 | #include <limits> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 17 | #include "common/version.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
| 19 | #include "libGLESv2/main.h" |
| 20 | #include "libGLESv2/mathutil.h" |
| 21 | #include "libGLESv2/utilities.h" |
| 22 | #include "libGLESv2/Buffer.h" |
| 23 | #include "libGLESv2/Context.h" |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 24 | #include "libGLESv2/Fence.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 25 | #include "libGLESv2/Framebuffer.h" |
| 26 | #include "libGLESv2/Program.h" |
| 27 | #include "libGLESv2/Renderbuffer.h" |
| 28 | #include "libGLESv2/Shader.h" |
| 29 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 31 | bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 32 | { |
| 33 | if (level < 0 || width < 0 || height < 0) |
| 34 | { |
| 35 | return false; |
| 36 | } |
| 37 | |
| 38 | if (gl::getContext() && gl::getContext()->supportsNonPower2Texture()) |
| 39 | { |
| 40 | return true; |
| 41 | } |
| 42 | |
| 43 | if (level == 0) |
| 44 | { |
| 45 | return true; |
| 46 | } |
| 47 | |
| 48 | if (gl::isPow2(width) && gl::isPow2(height)) |
| 49 | { |
| 50 | return true; |
| 51 | } |
| 52 | |
| 53 | return false; |
| 54 | } |
| 55 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 56 | extern "C" |
| 57 | { |
| 58 | |
| 59 | void __stdcall glActiveTexture(GLenum texture) |
| 60 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 61 | EVENT("(GLenum texture = 0x%X)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 62 | |
| 63 | try |
| 64 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 65 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 66 | |
| 67 | if (context) |
| 68 | { |
daniel@transgaming.com | 3f74c7a | 2011-05-11 15:36:51 +0000 | [diff] [blame] | 69 | if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getMaximumCombinedTextureImageUnits() - 1) |
| 70 | { |
| 71 | return error(GL_INVALID_ENUM); |
| 72 | } |
| 73 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 74 | context->setActiveSampler(texture - GL_TEXTURE0); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 75 | } |
| 76 | } |
| 77 | catch(std::bad_alloc&) |
| 78 | { |
| 79 | return error(GL_OUT_OF_MEMORY); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | void __stdcall glAttachShader(GLuint program, GLuint shader) |
| 84 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 85 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 86 | |
| 87 | try |
| 88 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 89 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 90 | |
| 91 | if (context) |
| 92 | { |
| 93 | gl::Program *programObject = context->getProgram(program); |
| 94 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 95 | |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 96 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 97 | { |
daniel@transgaming.com | e9d6ed0 | 2010-04-13 03:26:23 +0000 | [diff] [blame] | 98 | if (context->getShader(program)) |
| 99 | { |
| 100 | return error(GL_INVALID_OPERATION); |
| 101 | } |
| 102 | else |
| 103 | { |
| 104 | return error(GL_INVALID_VALUE); |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | if (!shaderObject) |
| 109 | { |
| 110 | if (context->getProgram(shader)) |
| 111 | { |
| 112 | return error(GL_INVALID_OPERATION); |
| 113 | } |
| 114 | else |
| 115 | { |
| 116 | return error(GL_INVALID_VALUE); |
| 117 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 118 | } |
| 119 | |
| 120 | if (!programObject->attachShader(shaderObject)) |
| 121 | { |
| 122 | return error(GL_INVALID_OPERATION); |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | catch(std::bad_alloc&) |
| 127 | { |
| 128 | return error(GL_OUT_OF_MEMORY); |
| 129 | } |
| 130 | } |
| 131 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 132 | void __stdcall glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 133 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 134 | EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 135 | |
| 136 | try |
| 137 | { |
| 138 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 139 | { |
| 140 | return error(GL_INVALID_VALUE); |
| 141 | } |
| 142 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 143 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 144 | |
| 145 | if (context) |
| 146 | { |
| 147 | gl::Program *programObject = context->getProgram(program); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 148 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 149 | if (!programObject) |
| 150 | { |
daniel@transgaming.com | 9807983 | 2010-04-13 03:26:29 +0000 | [diff] [blame] | 151 | if (context->getShader(program)) |
| 152 | { |
| 153 | return error(GL_INVALID_OPERATION); |
| 154 | } |
| 155 | else |
| 156 | { |
| 157 | return error(GL_INVALID_VALUE); |
| 158 | } |
| 159 | } |
| 160 | |
| 161 | if (strncmp(name, "gl_", 3) == 0) |
| 162 | { |
| 163 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 164 | } |
| 165 | |
| 166 | programObject->bindAttributeLocation(index, name); |
| 167 | } |
| 168 | } |
| 169 | catch(std::bad_alloc&) |
| 170 | { |
| 171 | return error(GL_OUT_OF_MEMORY); |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | void __stdcall glBindBuffer(GLenum target, GLuint buffer) |
| 176 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 177 | EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 178 | |
| 179 | try |
| 180 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 181 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 182 | |
| 183 | if (context) |
| 184 | { |
| 185 | switch (target) |
| 186 | { |
| 187 | case GL_ARRAY_BUFFER: |
| 188 | context->bindArrayBuffer(buffer); |
| 189 | return; |
| 190 | case GL_ELEMENT_ARRAY_BUFFER: |
| 191 | context->bindElementArrayBuffer(buffer); |
| 192 | return; |
| 193 | default: |
| 194 | return error(GL_INVALID_ENUM); |
| 195 | } |
| 196 | } |
| 197 | } |
| 198 | catch(std::bad_alloc&) |
| 199 | { |
| 200 | return error(GL_OUT_OF_MEMORY); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) |
| 205 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 206 | EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 207 | |
| 208 | try |
| 209 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 210 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 211 | { |
| 212 | return error(GL_INVALID_ENUM); |
| 213 | } |
| 214 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 215 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 216 | |
| 217 | if (context) |
| 218 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 219 | if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 220 | { |
| 221 | context->bindReadFramebuffer(framebuffer); |
| 222 | } |
| 223 | |
| 224 | if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 225 | { |
| 226 | context->bindDrawFramebuffer(framebuffer); |
| 227 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 228 | } |
| 229 | } |
| 230 | catch(std::bad_alloc&) |
| 231 | { |
| 232 | return error(GL_OUT_OF_MEMORY); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | void __stdcall glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 237 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 238 | EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 239 | |
| 240 | try |
| 241 | { |
| 242 | if (target != GL_RENDERBUFFER) |
| 243 | { |
| 244 | return error(GL_INVALID_ENUM); |
| 245 | } |
| 246 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 247 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 248 | |
| 249 | if (context) |
| 250 | { |
| 251 | context->bindRenderbuffer(renderbuffer); |
| 252 | } |
| 253 | } |
| 254 | catch(std::bad_alloc&) |
| 255 | { |
| 256 | return error(GL_OUT_OF_MEMORY); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | void __stdcall glBindTexture(GLenum target, GLuint texture) |
| 261 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 262 | EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 263 | |
| 264 | try |
| 265 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 266 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 267 | |
| 268 | if (context) |
| 269 | { |
| 270 | gl::Texture *textureObject = context->getTexture(texture); |
| 271 | |
| 272 | if (textureObject && textureObject->getTarget() != target && texture != 0) |
| 273 | { |
| 274 | return error(GL_INVALID_OPERATION); |
| 275 | } |
| 276 | |
| 277 | switch (target) |
| 278 | { |
| 279 | case GL_TEXTURE_2D: |
| 280 | context->bindTexture2D(texture); |
| 281 | return; |
| 282 | case GL_TEXTURE_CUBE_MAP: |
| 283 | context->bindTextureCubeMap(texture); |
| 284 | return; |
| 285 | default: |
| 286 | return error(GL_INVALID_ENUM); |
| 287 | } |
| 288 | } |
| 289 | } |
| 290 | catch(std::bad_alloc&) |
| 291 | { |
| 292 | return error(GL_OUT_OF_MEMORY); |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | void __stdcall glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 297 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 298 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 299 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 300 | |
| 301 | try |
| 302 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 303 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 304 | |
| 305 | if (context) |
| 306 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 307 | context->setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 308 | } |
| 309 | } |
| 310 | catch(std::bad_alloc&) |
| 311 | { |
| 312 | return error(GL_OUT_OF_MEMORY); |
| 313 | } |
| 314 | } |
| 315 | |
| 316 | void __stdcall glBlendEquation(GLenum mode) |
| 317 | { |
| 318 | glBlendEquationSeparate(mode, mode); |
| 319 | } |
| 320 | |
| 321 | void __stdcall glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 322 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 323 | EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 324 | |
| 325 | try |
| 326 | { |
| 327 | switch (modeRGB) |
| 328 | { |
| 329 | case GL_FUNC_ADD: |
| 330 | case GL_FUNC_SUBTRACT: |
| 331 | case GL_FUNC_REVERSE_SUBTRACT: |
| 332 | break; |
| 333 | default: |
| 334 | return error(GL_INVALID_ENUM); |
| 335 | } |
| 336 | |
| 337 | switch (modeAlpha) |
| 338 | { |
| 339 | case GL_FUNC_ADD: |
| 340 | case GL_FUNC_SUBTRACT: |
| 341 | case GL_FUNC_REVERSE_SUBTRACT: |
| 342 | break; |
| 343 | default: |
| 344 | return error(GL_INVALID_ENUM); |
| 345 | } |
| 346 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 347 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 348 | |
| 349 | if (context) |
| 350 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 351 | context->setBlendEquation(modeRGB, modeAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 352 | } |
| 353 | } |
| 354 | catch(std::bad_alloc&) |
| 355 | { |
| 356 | return error(GL_OUT_OF_MEMORY); |
| 357 | } |
| 358 | } |
| 359 | |
| 360 | void __stdcall glBlendFunc(GLenum sfactor, GLenum dfactor) |
| 361 | { |
| 362 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 363 | } |
| 364 | |
| 365 | void __stdcall glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 366 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 367 | EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 368 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 369 | |
| 370 | try |
| 371 | { |
| 372 | switch (srcRGB) |
| 373 | { |
| 374 | case GL_ZERO: |
| 375 | case GL_ONE: |
| 376 | case GL_SRC_COLOR: |
| 377 | case GL_ONE_MINUS_SRC_COLOR: |
| 378 | case GL_DST_COLOR: |
| 379 | case GL_ONE_MINUS_DST_COLOR: |
| 380 | case GL_SRC_ALPHA: |
| 381 | case GL_ONE_MINUS_SRC_ALPHA: |
| 382 | case GL_DST_ALPHA: |
| 383 | case GL_ONE_MINUS_DST_ALPHA: |
| 384 | case GL_CONSTANT_COLOR: |
| 385 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 386 | case GL_CONSTANT_ALPHA: |
| 387 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 388 | case GL_SRC_ALPHA_SATURATE: |
| 389 | break; |
| 390 | default: |
| 391 | return error(GL_INVALID_ENUM); |
| 392 | } |
| 393 | |
| 394 | switch (dstRGB) |
| 395 | { |
| 396 | case GL_ZERO: |
| 397 | case GL_ONE: |
| 398 | case GL_SRC_COLOR: |
| 399 | case GL_ONE_MINUS_SRC_COLOR: |
| 400 | case GL_DST_COLOR: |
| 401 | case GL_ONE_MINUS_DST_COLOR: |
| 402 | case GL_SRC_ALPHA: |
| 403 | case GL_ONE_MINUS_SRC_ALPHA: |
| 404 | case GL_DST_ALPHA: |
| 405 | case GL_ONE_MINUS_DST_ALPHA: |
| 406 | case GL_CONSTANT_COLOR: |
| 407 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 408 | case GL_CONSTANT_ALPHA: |
| 409 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 410 | break; |
| 411 | default: |
| 412 | return error(GL_INVALID_ENUM); |
| 413 | } |
| 414 | |
| 415 | switch (srcAlpha) |
| 416 | { |
| 417 | case GL_ZERO: |
| 418 | case GL_ONE: |
| 419 | case GL_SRC_COLOR: |
| 420 | case GL_ONE_MINUS_SRC_COLOR: |
| 421 | case GL_DST_COLOR: |
| 422 | case GL_ONE_MINUS_DST_COLOR: |
| 423 | case GL_SRC_ALPHA: |
| 424 | case GL_ONE_MINUS_SRC_ALPHA: |
| 425 | case GL_DST_ALPHA: |
| 426 | case GL_ONE_MINUS_DST_ALPHA: |
| 427 | case GL_CONSTANT_COLOR: |
| 428 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 429 | case GL_CONSTANT_ALPHA: |
| 430 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 431 | case GL_SRC_ALPHA_SATURATE: |
| 432 | break; |
| 433 | default: |
| 434 | return error(GL_INVALID_ENUM); |
| 435 | } |
| 436 | |
| 437 | switch (dstAlpha) |
| 438 | { |
| 439 | case GL_ZERO: |
| 440 | case GL_ONE: |
| 441 | case GL_SRC_COLOR: |
| 442 | case GL_ONE_MINUS_SRC_COLOR: |
| 443 | case GL_DST_COLOR: |
| 444 | case GL_ONE_MINUS_DST_COLOR: |
| 445 | case GL_SRC_ALPHA: |
| 446 | case GL_ONE_MINUS_SRC_ALPHA: |
| 447 | case GL_DST_ALPHA: |
| 448 | case GL_ONE_MINUS_DST_ALPHA: |
| 449 | case GL_CONSTANT_COLOR: |
| 450 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 451 | case GL_CONSTANT_ALPHA: |
| 452 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 453 | break; |
| 454 | default: |
| 455 | return error(GL_INVALID_ENUM); |
| 456 | } |
| 457 | |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 458 | bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || |
| 459 | dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); |
| 460 | |
| 461 | bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || |
| 462 | dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); |
| 463 | |
| 464 | if (constantColorUsed && constantAlphaUsed) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 465 | { |
daniel@transgaming.com | fe45365 | 2010-03-16 06:23:28 +0000 | [diff] [blame] | 466 | ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); |
| 467 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 468 | } |
| 469 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 470 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 471 | |
| 472 | if (context) |
| 473 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 474 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 475 | } |
| 476 | } |
| 477 | catch(std::bad_alloc&) |
| 478 | { |
| 479 | return error(GL_OUT_OF_MEMORY); |
| 480 | } |
| 481 | } |
| 482 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 483 | void __stdcall glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 485 | EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 486 | target, size, data, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | |
| 488 | try |
| 489 | { |
| 490 | if (size < 0) |
| 491 | { |
| 492 | return error(GL_INVALID_VALUE); |
| 493 | } |
| 494 | |
| 495 | switch (usage) |
| 496 | { |
| 497 | case GL_STREAM_DRAW: |
| 498 | case GL_STATIC_DRAW: |
| 499 | case GL_DYNAMIC_DRAW: |
| 500 | break; |
| 501 | default: |
| 502 | return error(GL_INVALID_ENUM); |
| 503 | } |
| 504 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 505 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 506 | |
| 507 | if (context) |
| 508 | { |
| 509 | gl::Buffer *buffer; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 510 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 511 | switch (target) |
| 512 | { |
| 513 | case GL_ARRAY_BUFFER: |
| 514 | buffer = context->getArrayBuffer(); |
| 515 | break; |
| 516 | case GL_ELEMENT_ARRAY_BUFFER: |
| 517 | buffer = context->getElementArrayBuffer(); |
| 518 | break; |
| 519 | default: |
| 520 | return error(GL_INVALID_ENUM); |
| 521 | } |
| 522 | |
| 523 | if (!buffer) |
| 524 | { |
| 525 | return error(GL_INVALID_OPERATION); |
| 526 | } |
| 527 | |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 528 | buffer->bufferData(data, size, usage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 529 | } |
| 530 | } |
| 531 | catch(std::bad_alloc&) |
| 532 | { |
| 533 | return error(GL_OUT_OF_MEMORY); |
| 534 | } |
| 535 | } |
| 536 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 537 | void __stdcall glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 538 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 539 | EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 540 | target, offset, size, data); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 541 | |
| 542 | try |
| 543 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 544 | if (size < 0 || offset < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 545 | { |
| 546 | return error(GL_INVALID_VALUE); |
| 547 | } |
| 548 | |
daniel@transgaming.com | d4620a3 | 2010-03-21 04:31:28 +0000 | [diff] [blame] | 549 | if (data == NULL) |
| 550 | { |
| 551 | return; |
| 552 | } |
| 553 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 554 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 555 | |
| 556 | if (context) |
| 557 | { |
| 558 | gl::Buffer *buffer; |
| 559 | |
| 560 | switch (target) |
| 561 | { |
| 562 | case GL_ARRAY_BUFFER: |
| 563 | buffer = context->getArrayBuffer(); |
| 564 | break; |
| 565 | case GL_ELEMENT_ARRAY_BUFFER: |
| 566 | buffer = context->getElementArrayBuffer(); |
| 567 | break; |
| 568 | default: |
| 569 | return error(GL_INVALID_ENUM); |
| 570 | } |
| 571 | |
| 572 | if (!buffer) |
| 573 | { |
| 574 | return error(GL_INVALID_OPERATION); |
| 575 | } |
| 576 | |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 577 | if ((size_t)size + offset > buffer->size()) |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 578 | { |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 579 | return error(GL_INVALID_VALUE); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 580 | } |
daniel@transgaming.com | defa1c3 | 2010-05-18 18:51:45 +0000 | [diff] [blame] | 581 | |
| 582 | buffer->bufferSubData(data, size, offset); |
daniel@transgaming.com | 0f7aaf5 | 2010-03-11 19:41:38 +0000 | [diff] [blame] | 583 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 584 | } |
| 585 | catch(std::bad_alloc&) |
| 586 | { |
| 587 | return error(GL_OUT_OF_MEMORY); |
| 588 | } |
| 589 | } |
| 590 | |
| 591 | GLenum __stdcall glCheckFramebufferStatus(GLenum target) |
| 592 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 593 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 594 | |
| 595 | try |
| 596 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 597 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 598 | { |
| 599 | return error(GL_INVALID_ENUM, 0); |
| 600 | } |
| 601 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 602 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 603 | |
| 604 | if (context) |
| 605 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 606 | gl::Framebuffer *framebuffer = NULL; |
| 607 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 608 | { |
| 609 | framebuffer = context->getReadFramebuffer(); |
| 610 | } |
| 611 | else |
| 612 | { |
| 613 | framebuffer = context->getDrawFramebuffer(); |
| 614 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 615 | |
| 616 | return framebuffer->completeness(); |
| 617 | } |
| 618 | } |
| 619 | catch(std::bad_alloc&) |
| 620 | { |
| 621 | return error(GL_OUT_OF_MEMORY, 0); |
| 622 | } |
| 623 | |
| 624 | return 0; |
| 625 | } |
| 626 | |
| 627 | void __stdcall glClear(GLbitfield mask) |
| 628 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 629 | EVENT("(GLbitfield mask = %X)", mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 630 | |
| 631 | try |
| 632 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 633 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 634 | |
| 635 | if (context) |
| 636 | { |
| 637 | context->clear(mask); |
| 638 | } |
| 639 | } |
| 640 | catch(std::bad_alloc&) |
| 641 | { |
| 642 | return error(GL_OUT_OF_MEMORY); |
| 643 | } |
| 644 | } |
| 645 | |
| 646 | void __stdcall glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 647 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 648 | EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 649 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 650 | |
| 651 | try |
| 652 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 653 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 654 | |
| 655 | if (context) |
| 656 | { |
| 657 | context->setClearColor(red, green, blue, alpha); |
| 658 | } |
| 659 | } |
| 660 | catch(std::bad_alloc&) |
| 661 | { |
| 662 | return error(GL_OUT_OF_MEMORY); |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | void __stdcall glClearDepthf(GLclampf depth) |
| 667 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 668 | EVENT("(GLclampf depth = %f)", depth); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 669 | |
| 670 | try |
| 671 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 672 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 673 | |
| 674 | if (context) |
| 675 | { |
| 676 | context->setClearDepth(depth); |
| 677 | } |
| 678 | } |
| 679 | catch(std::bad_alloc&) |
| 680 | { |
| 681 | return error(GL_OUT_OF_MEMORY); |
| 682 | } |
| 683 | } |
| 684 | |
| 685 | void __stdcall glClearStencil(GLint s) |
| 686 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 687 | EVENT("(GLint s = %d)", s); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 688 | |
| 689 | try |
| 690 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 691 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 692 | |
| 693 | if (context) |
| 694 | { |
| 695 | context->setClearStencil(s); |
| 696 | } |
| 697 | } |
| 698 | catch(std::bad_alloc&) |
| 699 | { |
| 700 | return error(GL_OUT_OF_MEMORY); |
| 701 | } |
| 702 | } |
| 703 | |
| 704 | void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 705 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 706 | EVENT("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 707 | red, green, blue, alpha); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 708 | |
| 709 | try |
| 710 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 711 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 712 | |
| 713 | if (context) |
| 714 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 715 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 716 | } |
| 717 | } |
| 718 | catch(std::bad_alloc&) |
| 719 | { |
| 720 | return error(GL_OUT_OF_MEMORY); |
| 721 | } |
| 722 | } |
| 723 | |
| 724 | void __stdcall glCompileShader(GLuint shader) |
| 725 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 726 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 727 | |
| 728 | try |
| 729 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 730 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 731 | |
| 732 | if (context) |
| 733 | { |
| 734 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 735 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 736 | if (!shaderObject) |
| 737 | { |
daniel@transgaming.com | 0cefaf4 | 2010-04-13 03:26:36 +0000 | [diff] [blame] | 738 | if (context->getProgram(shader)) |
| 739 | { |
| 740 | return error(GL_INVALID_OPERATION); |
| 741 | } |
| 742 | else |
| 743 | { |
| 744 | return error(GL_INVALID_VALUE); |
| 745 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 746 | } |
| 747 | |
| 748 | shaderObject->compile(); |
| 749 | } |
| 750 | } |
| 751 | catch(std::bad_alloc&) |
| 752 | { |
| 753 | return error(GL_OUT_OF_MEMORY); |
| 754 | } |
| 755 | } |
| 756 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 757 | void __stdcall glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 758 | GLint border, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 759 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 760 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 761 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 762 | target, level, internalformat, width, height, border, imageSize, data); |
| 763 | |
| 764 | try |
| 765 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 766 | if (!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 767 | { |
| 768 | return error(GL_INVALID_VALUE); |
| 769 | } |
| 770 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 771 | switch (internalformat) |
| 772 | { |
| 773 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 774 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 775 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 776 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 777 | break; |
| 778 | default: |
| 779 | return error(GL_INVALID_ENUM); |
| 780 | } |
| 781 | |
| 782 | if (border != 0) |
| 783 | { |
| 784 | return error(GL_INVALID_VALUE); |
| 785 | } |
| 786 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 787 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 788 | |
| 789 | if (context) |
| 790 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 791 | if (level > context->getMaximumTextureLevel()) |
| 792 | { |
| 793 | return error(GL_INVALID_VALUE); |
| 794 | } |
| 795 | |
| 796 | switch (target) |
| 797 | { |
| 798 | case GL_TEXTURE_2D: |
| 799 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 800 | height > (context->getMaximumTextureDimension() >> level)) |
| 801 | { |
| 802 | return error(GL_INVALID_VALUE); |
| 803 | } |
| 804 | break; |
| 805 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 806 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 807 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 808 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 809 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 810 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 811 | if (width != height) |
| 812 | { |
| 813 | return error(GL_INVALID_VALUE); |
| 814 | } |
| 815 | |
| 816 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 817 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 818 | { |
| 819 | return error(GL_INVALID_VALUE); |
| 820 | } |
| 821 | break; |
| 822 | default: |
| 823 | return error(GL_INVALID_ENUM); |
| 824 | } |
| 825 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 826 | switch (internalformat) { |
| 827 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 828 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 829 | if (!context->supportsDXT1Textures()) |
| 830 | { |
| 831 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 832 | } |
| 833 | break; |
| 834 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 835 | if (!context->supportsDXT3Textures()) |
| 836 | { |
| 837 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 838 | } |
| 839 | break; |
| 840 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 841 | if (!context->supportsDXT5Textures()) |
| 842 | { |
| 843 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 844 | } |
| 845 | break; |
| 846 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 847 | } |
| 848 | |
| 849 | if (imageSize != gl::ComputeCompressedSize(width, height, internalformat)) |
| 850 | { |
| 851 | return error(GL_INVALID_VALUE); |
| 852 | } |
| 853 | |
| 854 | if (target == GL_TEXTURE_2D) |
| 855 | { |
| 856 | gl::Texture2D *texture = context->getTexture2D(); |
| 857 | |
| 858 | if (!texture) |
| 859 | { |
| 860 | return error(GL_INVALID_OPERATION); |
| 861 | } |
| 862 | |
| 863 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 864 | } |
| 865 | else |
| 866 | { |
| 867 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 868 | |
| 869 | if (!texture) |
| 870 | { |
| 871 | return error(GL_INVALID_OPERATION); |
| 872 | } |
| 873 | |
| 874 | switch (target) |
| 875 | { |
| 876 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 877 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 878 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 879 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 880 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 881 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 882 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 883 | break; |
| 884 | default: UNREACHABLE(); |
| 885 | } |
| 886 | } |
| 887 | } |
| 888 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 889 | } |
| 890 | catch(std::bad_alloc&) |
| 891 | { |
| 892 | return error(GL_OUT_OF_MEMORY); |
| 893 | } |
| 894 | } |
| 895 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 896 | void __stdcall glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 897 | GLenum format, GLsizei imageSize, const GLvoid* data) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 898 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 899 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 900 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 901 | "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 902 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 903 | |
| 904 | try |
| 905 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 906 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 907 | { |
| 908 | return error(GL_INVALID_ENUM); |
| 909 | } |
| 910 | |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 911 | if (xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 912 | { |
| 913 | return error(GL_INVALID_VALUE); |
| 914 | } |
| 915 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 916 | switch (format) |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 917 | { |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 918 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 919 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 920 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 921 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 922 | break; |
| 923 | default: |
| 924 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4143049 | 2010-03-11 20:36:18 +0000 | [diff] [blame] | 925 | } |
| 926 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 927 | if (width == 0 || height == 0 || data == NULL) |
| 928 | { |
| 929 | return; |
| 930 | } |
| 931 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 932 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 933 | |
| 934 | if (context) |
| 935 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 936 | if (level > context->getMaximumTextureLevel()) |
| 937 | { |
| 938 | return error(GL_INVALID_VALUE); |
| 939 | } |
| 940 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 941 | switch (format) { |
| 942 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 943 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 944 | if (!context->supportsDXT1Textures()) |
| 945 | { |
| 946 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 947 | } |
| 948 | break; |
| 949 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 950 | if (!context->supportsDXT3Textures()) |
| 951 | { |
| 952 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 953 | } |
| 954 | break; |
| 955 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 956 | if (!context->supportsDXT5Textures()) |
| 957 | { |
| 958 | return error(GL_INVALID_ENUM); // in this case, it's as though the internal format switch failed |
| 959 | } |
| 960 | break; |
| 961 | default: UNREACHABLE(); |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 962 | } |
| 963 | |
| 964 | if (imageSize != gl::ComputeCompressedSize(width, height, format)) |
| 965 | { |
| 966 | return error(GL_INVALID_VALUE); |
| 967 | } |
| 968 | |
| 969 | if (xoffset % 4 != 0 || yoffset % 4 != 0) |
| 970 | { |
| 971 | return error(GL_INVALID_OPERATION); // we wait to check the offsets until this point, because the multiple-of-four restriction |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 972 | // does not exist unless DXT textures are supported. |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 973 | } |
| 974 | |
| 975 | if (target == GL_TEXTURE_2D) |
| 976 | { |
| 977 | gl::Texture2D *texture = context->getTexture2D(); |
| 978 | |
| 979 | if (!texture) |
| 980 | { |
| 981 | return error(GL_INVALID_OPERATION); |
| 982 | } |
| 983 | |
| 984 | if (!texture->isCompressed()) |
| 985 | { |
| 986 | return error(GL_INVALID_OPERATION); |
| 987 | } |
| 988 | |
| 989 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 990 | (height % 4 != 0 && height != texture->getHeight())) |
| 991 | { |
| 992 | return error(GL_INVALID_OPERATION); |
| 993 | } |
| 994 | |
| 995 | texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); |
| 996 | } |
| 997 | else if (gl::IsCubemapTextureTarget(target)) |
| 998 | { |
| 999 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1000 | |
| 1001 | if (!texture) |
| 1002 | { |
| 1003 | return error(GL_INVALID_OPERATION); |
| 1004 | } |
| 1005 | |
| 1006 | if (!texture->isCompressed()) |
| 1007 | { |
| 1008 | return error(GL_INVALID_OPERATION); |
| 1009 | } |
| 1010 | |
| 1011 | if ((width % 4 != 0 && width != texture->getWidth()) || |
| 1012 | (height % 4 != 0 && height != texture->getHeight())) |
| 1013 | { |
| 1014 | return error(GL_INVALID_OPERATION); |
| 1015 | } |
| 1016 | |
| 1017 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 1018 | } |
| 1019 | else |
| 1020 | { |
| 1021 | UNREACHABLE(); |
| 1022 | } |
| 1023 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1024 | } |
| 1025 | catch(std::bad_alloc&) |
| 1026 | { |
| 1027 | return error(GL_OUT_OF_MEMORY); |
| 1028 | } |
| 1029 | } |
| 1030 | |
| 1031 | void __stdcall glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 1032 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1033 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1034 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1035 | target, level, internalformat, x, y, width, height, border); |
| 1036 | |
| 1037 | try |
| 1038 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 1039 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1040 | { |
| 1041 | return error(GL_INVALID_VALUE); |
| 1042 | } |
| 1043 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1044 | if (border != 0) |
| 1045 | { |
| 1046 | return error(GL_INVALID_VALUE); |
| 1047 | } |
| 1048 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1049 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1050 | |
| 1051 | if (context) |
| 1052 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1053 | switch (target) |
| 1054 | { |
| 1055 | case GL_TEXTURE_2D: |
| 1056 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 1057 | height > (context->getMaximumTextureDimension() >> level)) |
| 1058 | { |
| 1059 | return error(GL_INVALID_VALUE); |
| 1060 | } |
| 1061 | break; |
| 1062 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1063 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1064 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1065 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1066 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1067 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1068 | if (width != height) |
| 1069 | { |
| 1070 | return error(GL_INVALID_VALUE); |
| 1071 | } |
| 1072 | |
| 1073 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 1074 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 1075 | { |
| 1076 | return error(GL_INVALID_VALUE); |
| 1077 | } |
| 1078 | break; |
| 1079 | default: |
| 1080 | return error(GL_INVALID_ENUM); |
| 1081 | } |
| 1082 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1083 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1084 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1085 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1086 | { |
| 1087 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1088 | } |
| 1089 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1090 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1091 | { |
| 1092 | return error(GL_INVALID_OPERATION); |
| 1093 | } |
| 1094 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1095 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1096 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1097 | |
| 1098 | // [OpenGL ES 2.0.24] table 3.9 |
| 1099 | switch (internalformat) |
| 1100 | { |
| 1101 | case GL_ALPHA: |
| 1102 | if (colorbufferFormat != GL_ALPHA && |
| 1103 | colorbufferFormat != GL_RGBA && |
| 1104 | colorbufferFormat != GL_RGBA4 && |
| 1105 | colorbufferFormat != GL_RGB5_A1 && |
| 1106 | colorbufferFormat != GL_RGBA8_OES) |
| 1107 | { |
| 1108 | return error(GL_INVALID_OPERATION); |
| 1109 | } |
| 1110 | break; |
| 1111 | case GL_LUMINANCE: |
| 1112 | case GL_RGB: |
| 1113 | if (colorbufferFormat != GL_RGB && |
| 1114 | colorbufferFormat != GL_RGB565 && |
| 1115 | colorbufferFormat != GL_RGB8_OES && |
| 1116 | colorbufferFormat != GL_RGBA && |
| 1117 | colorbufferFormat != GL_RGBA4 && |
| 1118 | colorbufferFormat != GL_RGB5_A1 && |
| 1119 | colorbufferFormat != GL_RGBA8_OES) |
| 1120 | { |
| 1121 | return error(GL_INVALID_OPERATION); |
| 1122 | } |
| 1123 | break; |
| 1124 | case GL_LUMINANCE_ALPHA: |
| 1125 | case GL_RGBA: |
| 1126 | if (colorbufferFormat != GL_RGBA && |
| 1127 | colorbufferFormat != GL_RGBA4 && |
| 1128 | colorbufferFormat != GL_RGB5_A1 && |
| 1129 | colorbufferFormat != GL_RGBA8_OES) |
| 1130 | { |
| 1131 | return error(GL_INVALID_OPERATION); |
| 1132 | } |
| 1133 | break; |
| 1134 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1135 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1136 | if (context->supportsDXT1Textures()) |
| 1137 | { |
| 1138 | return error(GL_INVALID_OPERATION); |
| 1139 | } |
| 1140 | else |
| 1141 | { |
| 1142 | return error(GL_INVALID_ENUM); |
| 1143 | } |
| 1144 | break; |
| 1145 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1146 | if (context->supportsDXT3Textures()) |
| 1147 | { |
| 1148 | return error(GL_INVALID_OPERATION); |
| 1149 | } |
| 1150 | else |
| 1151 | { |
| 1152 | return error(GL_INVALID_ENUM); |
| 1153 | } |
| 1154 | break; |
| 1155 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 1156 | if (context->supportsDXT5Textures()) |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1157 | { |
| 1158 | return error(GL_INVALID_OPERATION); |
| 1159 | } |
| 1160 | else |
| 1161 | { |
| 1162 | return error(GL_INVALID_ENUM); |
| 1163 | } |
| 1164 | break; |
| 1165 | default: |
| 1166 | return error(GL_INVALID_ENUM); |
| 1167 | } |
| 1168 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1169 | if (target == GL_TEXTURE_2D) |
| 1170 | { |
| 1171 | gl::Texture2D *texture = context->getTexture2D(); |
| 1172 | |
| 1173 | if (!texture) |
| 1174 | { |
| 1175 | return error(GL_INVALID_OPERATION); |
| 1176 | } |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 1177 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1178 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1179 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1180 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1181 | { |
| 1182 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1183 | |
| 1184 | if (!texture) |
| 1185 | { |
| 1186 | return error(GL_INVALID_OPERATION); |
| 1187 | } |
| 1188 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1189 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1190 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1191 | else UNREACHABLE(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1192 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1193 | } |
| 1194 | catch(std::bad_alloc&) |
| 1195 | { |
| 1196 | return error(GL_OUT_OF_MEMORY); |
| 1197 | } |
| 1198 | } |
| 1199 | |
| 1200 | void __stdcall glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1201 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1202 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1203 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1204 | target, level, xoffset, yoffset, x, y, width, height); |
| 1205 | |
| 1206 | try |
| 1207 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1208 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1209 | { |
| 1210 | return error(GL_INVALID_ENUM); |
| 1211 | } |
| 1212 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1213 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1214 | { |
| 1215 | return error(GL_INVALID_VALUE); |
| 1216 | } |
| 1217 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1218 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1219 | { |
| 1220 | return error(GL_INVALID_VALUE); |
| 1221 | } |
| 1222 | |
| 1223 | if (width == 0 || height == 0) |
| 1224 | { |
| 1225 | return; |
| 1226 | } |
| 1227 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1228 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1229 | |
| 1230 | if (context) |
| 1231 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 1232 | if (level > context->getMaximumTextureLevel()) |
| 1233 | { |
| 1234 | return error(GL_INVALID_VALUE); |
| 1235 | } |
| 1236 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1237 | gl::Framebuffer *framebuffer = context->getReadFramebuffer(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1238 | |
daniel@transgaming.com | bbc5779 | 2010-07-28 19:21:05 +0000 | [diff] [blame] | 1239 | if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1240 | { |
| 1241 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1242 | } |
| 1243 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 1244 | if (context->getReadFramebufferHandle() != 0 && framebuffer->getColorbuffer()->getSamples() != 0) |
| 1245 | { |
| 1246 | return error(GL_INVALID_OPERATION); |
| 1247 | } |
| 1248 | |
daniel@transgaming.com | d14558a | 2011-11-09 17:46:18 +0000 | [diff] [blame] | 1249 | gl::Renderbuffer *source = framebuffer->getColorbuffer(); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1250 | GLenum colorbufferFormat = source->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1251 | gl::Texture *texture = NULL; |
| 1252 | |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1253 | if (target == GL_TEXTURE_2D) |
| 1254 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1255 | texture = context->getTexture2D(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1256 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 1257 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1258 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1259 | texture = context->getTextureCubeMap(); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1260 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1261 | else UNREACHABLE(); |
| 1262 | |
| 1263 | if (!texture) |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1264 | { |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1265 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1266 | } |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1267 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 1268 | GLenum textureFormat = texture->getInternalFormat(); |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1269 | |
| 1270 | // [OpenGL ES 2.0.24] table 3.9 |
| 1271 | switch (textureFormat) |
| 1272 | { |
| 1273 | case GL_ALPHA: |
| 1274 | if (colorbufferFormat != GL_ALPHA && |
| 1275 | colorbufferFormat != GL_RGBA && |
| 1276 | colorbufferFormat != GL_RGBA4 && |
| 1277 | colorbufferFormat != GL_RGB5_A1 && |
| 1278 | colorbufferFormat != GL_RGBA8_OES) |
| 1279 | { |
| 1280 | return error(GL_INVALID_OPERATION); |
| 1281 | } |
| 1282 | break; |
| 1283 | case GL_LUMINANCE: |
| 1284 | case GL_RGB: |
| 1285 | if (colorbufferFormat != GL_RGB && |
| 1286 | colorbufferFormat != GL_RGB565 && |
| 1287 | colorbufferFormat != GL_RGB8_OES && |
| 1288 | colorbufferFormat != GL_RGBA && |
| 1289 | colorbufferFormat != GL_RGBA4 && |
| 1290 | colorbufferFormat != GL_RGB5_A1 && |
| 1291 | colorbufferFormat != GL_RGBA8_OES) |
| 1292 | { |
| 1293 | return error(GL_INVALID_OPERATION); |
| 1294 | } |
| 1295 | break; |
| 1296 | case GL_LUMINANCE_ALPHA: |
| 1297 | case GL_RGBA: |
| 1298 | if (colorbufferFormat != GL_RGBA && |
| 1299 | colorbufferFormat != GL_RGBA4 && |
| 1300 | colorbufferFormat != GL_RGB5_A1 && |
| 1301 | colorbufferFormat != GL_RGBA8_OES) |
| 1302 | { |
| 1303 | return error(GL_INVALID_OPERATION); |
| 1304 | } |
| 1305 | break; |
| 1306 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 1307 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 1308 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 1309 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 3f85fbb | 2010-10-15 17:58:05 +0000 | [diff] [blame] | 1310 | return error(GL_INVALID_OPERATION); |
| 1311 | default: |
| 1312 | return error(GL_INVALID_OPERATION); |
| 1313 | } |
| 1314 | |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1315 | texture->copySubImage(target, level, xoffset, yoffset, x, y, width, height, framebuffer); |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1316 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1317 | } |
daniel@transgaming.com | b8c28ed | 2010-04-13 03:26:32 +0000 | [diff] [blame] | 1318 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1319 | catch(std::bad_alloc&) |
| 1320 | { |
| 1321 | return error(GL_OUT_OF_MEMORY); |
| 1322 | } |
| 1323 | } |
| 1324 | |
| 1325 | GLuint __stdcall glCreateProgram(void) |
| 1326 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1327 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1328 | |
| 1329 | try |
| 1330 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1331 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1332 | |
| 1333 | if (context) |
| 1334 | { |
| 1335 | return context->createProgram(); |
| 1336 | } |
| 1337 | } |
| 1338 | catch(std::bad_alloc&) |
| 1339 | { |
| 1340 | return error(GL_OUT_OF_MEMORY, 0); |
| 1341 | } |
| 1342 | |
| 1343 | return 0; |
| 1344 | } |
| 1345 | |
| 1346 | GLuint __stdcall glCreateShader(GLenum type) |
| 1347 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1348 | EVENT("(GLenum type = 0x%X)", type); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1349 | |
| 1350 | try |
| 1351 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1352 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1353 | |
| 1354 | if (context) |
| 1355 | { |
| 1356 | switch (type) |
| 1357 | { |
| 1358 | case GL_FRAGMENT_SHADER: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1359 | case GL_VERTEX_SHADER: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1360 | return context->createShader(type); |
| 1361 | default: |
| 1362 | return error(GL_INVALID_ENUM, 0); |
| 1363 | } |
| 1364 | } |
| 1365 | } |
| 1366 | catch(std::bad_alloc&) |
| 1367 | { |
| 1368 | return error(GL_OUT_OF_MEMORY, 0); |
| 1369 | } |
| 1370 | |
| 1371 | return 0; |
| 1372 | } |
| 1373 | |
| 1374 | void __stdcall glCullFace(GLenum mode) |
| 1375 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1376 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1377 | |
| 1378 | try |
| 1379 | { |
| 1380 | switch (mode) |
| 1381 | { |
| 1382 | case GL_FRONT: |
| 1383 | case GL_BACK: |
| 1384 | case GL_FRONT_AND_BACK: |
| 1385 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1386 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1387 | |
| 1388 | if (context) |
| 1389 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1390 | context->setCullMode(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1391 | } |
| 1392 | } |
| 1393 | break; |
| 1394 | default: |
| 1395 | return error(GL_INVALID_ENUM); |
| 1396 | } |
| 1397 | } |
| 1398 | catch(std::bad_alloc&) |
| 1399 | { |
| 1400 | return error(GL_OUT_OF_MEMORY); |
| 1401 | } |
| 1402 | } |
| 1403 | |
| 1404 | void __stdcall glDeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1405 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1406 | EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1407 | |
| 1408 | try |
| 1409 | { |
| 1410 | if (n < 0) |
| 1411 | { |
| 1412 | return error(GL_INVALID_VALUE); |
| 1413 | } |
| 1414 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1415 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1416 | |
| 1417 | if (context) |
| 1418 | { |
| 1419 | for (int i = 0; i < n; i++) |
| 1420 | { |
| 1421 | context->deleteBuffer(buffers[i]); |
| 1422 | } |
| 1423 | } |
| 1424 | } |
| 1425 | catch(std::bad_alloc&) |
| 1426 | { |
| 1427 | return error(GL_OUT_OF_MEMORY); |
| 1428 | } |
| 1429 | } |
| 1430 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1431 | void __stdcall glDeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1432 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1433 | EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1434 | |
| 1435 | try |
| 1436 | { |
| 1437 | if (n < 0) |
| 1438 | { |
| 1439 | return error(GL_INVALID_VALUE); |
| 1440 | } |
| 1441 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1442 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1443 | |
| 1444 | if (context) |
| 1445 | { |
| 1446 | for (int i = 0; i < n; i++) |
| 1447 | { |
| 1448 | context->deleteFence(fences[i]); |
| 1449 | } |
| 1450 | } |
| 1451 | } |
| 1452 | catch(std::bad_alloc&) |
| 1453 | { |
| 1454 | return error(GL_OUT_OF_MEMORY); |
| 1455 | } |
| 1456 | } |
| 1457 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1458 | void __stdcall glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1459 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1460 | EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1461 | |
| 1462 | try |
| 1463 | { |
| 1464 | if (n < 0) |
| 1465 | { |
| 1466 | return error(GL_INVALID_VALUE); |
| 1467 | } |
| 1468 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1469 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1470 | |
| 1471 | if (context) |
| 1472 | { |
| 1473 | for (int i = 0; i < n; i++) |
| 1474 | { |
| 1475 | if (framebuffers[i] != 0) |
| 1476 | { |
| 1477 | context->deleteFramebuffer(framebuffers[i]); |
| 1478 | } |
| 1479 | } |
| 1480 | } |
| 1481 | } |
| 1482 | catch(std::bad_alloc&) |
| 1483 | { |
| 1484 | return error(GL_OUT_OF_MEMORY); |
| 1485 | } |
| 1486 | } |
| 1487 | |
| 1488 | void __stdcall glDeleteProgram(GLuint program) |
| 1489 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1490 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1491 | |
| 1492 | try |
| 1493 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1494 | if (program == 0) |
| 1495 | { |
| 1496 | return; |
| 1497 | } |
| 1498 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1499 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1500 | |
| 1501 | if (context) |
| 1502 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1503 | if (!context->getProgram(program)) |
| 1504 | { |
| 1505 | if(context->getShader(program)) |
| 1506 | { |
| 1507 | return error(GL_INVALID_OPERATION); |
| 1508 | } |
| 1509 | else |
| 1510 | { |
| 1511 | return error(GL_INVALID_VALUE); |
| 1512 | } |
| 1513 | } |
| 1514 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1515 | context->deleteProgram(program); |
| 1516 | } |
| 1517 | } |
| 1518 | catch(std::bad_alloc&) |
| 1519 | { |
| 1520 | return error(GL_OUT_OF_MEMORY); |
| 1521 | } |
| 1522 | } |
| 1523 | |
| 1524 | void __stdcall glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1525 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1526 | EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1527 | |
| 1528 | try |
| 1529 | { |
| 1530 | if (n < 0) |
| 1531 | { |
| 1532 | return error(GL_INVALID_VALUE); |
| 1533 | } |
| 1534 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1535 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1536 | |
| 1537 | if (context) |
| 1538 | { |
daniel@transgaming.com | e2b2212 | 2010-03-11 19:22:14 +0000 | [diff] [blame] | 1539 | for (int i = 0; i < n; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1540 | { |
| 1541 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1542 | } |
| 1543 | } |
| 1544 | } |
| 1545 | catch(std::bad_alloc&) |
| 1546 | { |
| 1547 | return error(GL_OUT_OF_MEMORY); |
| 1548 | } |
| 1549 | } |
| 1550 | |
| 1551 | void __stdcall glDeleteShader(GLuint shader) |
| 1552 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1553 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1554 | |
| 1555 | try |
| 1556 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1557 | if (shader == 0) |
| 1558 | { |
| 1559 | return; |
| 1560 | } |
| 1561 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1562 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1563 | |
| 1564 | if (context) |
| 1565 | { |
daniel@transgaming.com | 75401e6 | 2010-04-13 03:26:39 +0000 | [diff] [blame] | 1566 | if (!context->getShader(shader)) |
| 1567 | { |
| 1568 | if(context->getProgram(shader)) |
| 1569 | { |
| 1570 | return error(GL_INVALID_OPERATION); |
| 1571 | } |
| 1572 | else |
| 1573 | { |
| 1574 | return error(GL_INVALID_VALUE); |
| 1575 | } |
| 1576 | } |
| 1577 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1578 | context->deleteShader(shader); |
| 1579 | } |
| 1580 | } |
| 1581 | catch(std::bad_alloc&) |
| 1582 | { |
| 1583 | return error(GL_OUT_OF_MEMORY); |
| 1584 | } |
| 1585 | } |
| 1586 | |
| 1587 | void __stdcall glDeleteTextures(GLsizei n, const GLuint* textures) |
| 1588 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1589 | EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1590 | |
| 1591 | try |
| 1592 | { |
| 1593 | if (n < 0) |
| 1594 | { |
| 1595 | return error(GL_INVALID_VALUE); |
| 1596 | } |
| 1597 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1598 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1599 | |
| 1600 | if (context) |
| 1601 | { |
| 1602 | for (int i = 0; i < n; i++) |
| 1603 | { |
| 1604 | if (textures[i] != 0) |
| 1605 | { |
| 1606 | context->deleteTexture(textures[i]); |
| 1607 | } |
| 1608 | } |
| 1609 | } |
| 1610 | } |
| 1611 | catch(std::bad_alloc&) |
| 1612 | { |
| 1613 | return error(GL_OUT_OF_MEMORY); |
| 1614 | } |
| 1615 | } |
| 1616 | |
| 1617 | void __stdcall glDepthFunc(GLenum func) |
| 1618 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1619 | EVENT("(GLenum func = 0x%X)", func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1620 | |
| 1621 | try |
| 1622 | { |
| 1623 | switch (func) |
| 1624 | { |
| 1625 | case GL_NEVER: |
| 1626 | case GL_ALWAYS: |
| 1627 | case GL_LESS: |
| 1628 | case GL_LEQUAL: |
| 1629 | case GL_EQUAL: |
| 1630 | case GL_GREATER: |
| 1631 | case GL_GEQUAL: |
| 1632 | case GL_NOTEQUAL: |
| 1633 | break; |
| 1634 | default: |
| 1635 | return error(GL_INVALID_ENUM); |
| 1636 | } |
| 1637 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1638 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1639 | |
| 1640 | if (context) |
| 1641 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1642 | context->setDepthFunc(func); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1643 | } |
| 1644 | } |
| 1645 | catch(std::bad_alloc&) |
| 1646 | { |
| 1647 | return error(GL_OUT_OF_MEMORY); |
| 1648 | } |
| 1649 | } |
| 1650 | |
| 1651 | void __stdcall glDepthMask(GLboolean flag) |
| 1652 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1653 | EVENT("(GLboolean flag = %d)", flag); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1654 | |
| 1655 | try |
| 1656 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1657 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1658 | |
| 1659 | if (context) |
| 1660 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1661 | context->setDepthMask(flag != GL_FALSE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1662 | } |
| 1663 | } |
| 1664 | catch(std::bad_alloc&) |
| 1665 | { |
| 1666 | return error(GL_OUT_OF_MEMORY); |
| 1667 | } |
| 1668 | } |
| 1669 | |
| 1670 | void __stdcall glDepthRangef(GLclampf zNear, GLclampf zFar) |
| 1671 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1672 | EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1673 | |
| 1674 | try |
| 1675 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1676 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1677 | |
| 1678 | if (context) |
| 1679 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1680 | context->setDepthRange(zNear, zFar); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1681 | } |
| 1682 | } |
| 1683 | catch(std::bad_alloc&) |
| 1684 | { |
| 1685 | return error(GL_OUT_OF_MEMORY); |
| 1686 | } |
| 1687 | } |
| 1688 | |
| 1689 | void __stdcall glDetachShader(GLuint program, GLuint shader) |
| 1690 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1691 | EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1692 | |
| 1693 | try |
| 1694 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1695 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1696 | |
| 1697 | if (context) |
| 1698 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1699 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1700 | gl::Program *programObject = context->getProgram(program); |
| 1701 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1702 | |
| 1703 | if (!programObject) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1704 | { |
daniel@transgaming.com | 73c2c2e | 2010-04-13 03:26:11 +0000 | [diff] [blame] | 1705 | gl::Shader *shaderByProgramHandle; |
| 1706 | shaderByProgramHandle = context->getShader(program); |
| 1707 | if (!shaderByProgramHandle) |
| 1708 | { |
| 1709 | return error(GL_INVALID_VALUE); |
| 1710 | } |
| 1711 | else |
| 1712 | { |
| 1713 | return error(GL_INVALID_OPERATION); |
| 1714 | } |
| 1715 | } |
| 1716 | |
| 1717 | if (!shaderObject) |
| 1718 | { |
| 1719 | gl::Program *programByShaderHandle = context->getProgram(shader); |
| 1720 | if (!programByShaderHandle) |
| 1721 | { |
| 1722 | return error(GL_INVALID_VALUE); |
| 1723 | } |
| 1724 | else |
| 1725 | { |
| 1726 | return error(GL_INVALID_OPERATION); |
| 1727 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1728 | } |
| 1729 | |
| 1730 | if (!programObject->detachShader(shaderObject)) |
| 1731 | { |
| 1732 | return error(GL_INVALID_OPERATION); |
| 1733 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1734 | } |
| 1735 | } |
| 1736 | catch(std::bad_alloc&) |
| 1737 | { |
| 1738 | return error(GL_OUT_OF_MEMORY); |
| 1739 | } |
| 1740 | } |
| 1741 | |
| 1742 | void __stdcall glDisable(GLenum cap) |
| 1743 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1744 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1745 | |
| 1746 | try |
| 1747 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1748 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1749 | |
| 1750 | if (context) |
| 1751 | { |
| 1752 | switch (cap) |
| 1753 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1754 | case GL_CULL_FACE: context->setCullFace(false); break; |
| 1755 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(false); break; |
| 1756 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(false); break; |
| 1757 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(false); break; |
| 1758 | case GL_SCISSOR_TEST: context->setScissorTest(false); break; |
| 1759 | case GL_STENCIL_TEST: context->setStencilTest(false); break; |
| 1760 | case GL_DEPTH_TEST: context->setDepthTest(false); break; |
| 1761 | case GL_BLEND: context->setBlend(false); break; |
| 1762 | case GL_DITHER: context->setDither(false); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1763 | default: |
| 1764 | return error(GL_INVALID_ENUM); |
| 1765 | } |
| 1766 | } |
| 1767 | } |
| 1768 | catch(std::bad_alloc&) |
| 1769 | { |
| 1770 | return error(GL_OUT_OF_MEMORY); |
| 1771 | } |
| 1772 | } |
| 1773 | |
| 1774 | void __stdcall glDisableVertexAttribArray(GLuint index) |
| 1775 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1776 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1777 | |
| 1778 | try |
| 1779 | { |
| 1780 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1781 | { |
| 1782 | return error(GL_INVALID_VALUE); |
| 1783 | } |
| 1784 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1785 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1786 | |
| 1787 | if (context) |
| 1788 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1789 | context->setEnableVertexAttribArray(index, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1790 | } |
| 1791 | } |
| 1792 | catch(std::bad_alloc&) |
| 1793 | { |
| 1794 | return error(GL_OUT_OF_MEMORY); |
| 1795 | } |
| 1796 | } |
| 1797 | |
| 1798 | void __stdcall glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| 1799 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1800 | EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1801 | |
| 1802 | try |
| 1803 | { |
| 1804 | if (count < 0 || first < 0) |
| 1805 | { |
| 1806 | return error(GL_INVALID_VALUE); |
| 1807 | } |
| 1808 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1809 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1810 | |
| 1811 | if (context) |
| 1812 | { |
| 1813 | context->drawArrays(mode, first, count); |
| 1814 | } |
| 1815 | } |
| 1816 | catch(std::bad_alloc&) |
| 1817 | { |
| 1818 | return error(GL_OUT_OF_MEMORY); |
| 1819 | } |
| 1820 | } |
| 1821 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 1822 | void __stdcall glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1823 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1824 | EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1825 | mode, count, type, indices); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1826 | |
| 1827 | try |
| 1828 | { |
| 1829 | if (count < 0) |
| 1830 | { |
| 1831 | return error(GL_INVALID_VALUE); |
| 1832 | } |
| 1833 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1834 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1835 | |
| 1836 | if (context) |
| 1837 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1838 | switch (type) |
| 1839 | { |
| 1840 | case GL_UNSIGNED_BYTE: |
| 1841 | case GL_UNSIGNED_SHORT: |
| 1842 | break; |
| 1843 | case GL_UNSIGNED_INT: |
| 1844 | if (!context->supports32bitIndices()) |
| 1845 | { |
| 1846 | return error(GL_INVALID_ENUM); |
| 1847 | } |
| 1848 | break; |
| 1849 | default: |
| 1850 | return error(GL_INVALID_ENUM); |
| 1851 | } |
| 1852 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1853 | context->drawElements(mode, count, type, indices); |
| 1854 | } |
| 1855 | } |
| 1856 | catch(std::bad_alloc&) |
| 1857 | { |
| 1858 | return error(GL_OUT_OF_MEMORY); |
| 1859 | } |
| 1860 | } |
| 1861 | |
| 1862 | void __stdcall glEnable(GLenum cap) |
| 1863 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1864 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1865 | |
| 1866 | try |
| 1867 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1868 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1869 | |
| 1870 | if (context) |
| 1871 | { |
| 1872 | switch (cap) |
| 1873 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 1874 | case GL_CULL_FACE: context->setCullFace(true); break; |
| 1875 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFill(true); break; |
| 1876 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverage(true); break; |
| 1877 | case GL_SAMPLE_COVERAGE: context->setSampleCoverage(true); break; |
| 1878 | case GL_SCISSOR_TEST: context->setScissorTest(true); break; |
| 1879 | case GL_STENCIL_TEST: context->setStencilTest(true); break; |
| 1880 | case GL_DEPTH_TEST: context->setDepthTest(true); break; |
| 1881 | case GL_BLEND: context->setBlend(true); break; |
| 1882 | case GL_DITHER: context->setDither(true); break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1883 | default: |
| 1884 | return error(GL_INVALID_ENUM); |
| 1885 | } |
| 1886 | } |
| 1887 | } |
| 1888 | catch(std::bad_alloc&) |
| 1889 | { |
| 1890 | return error(GL_OUT_OF_MEMORY); |
| 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | void __stdcall glEnableVertexAttribArray(GLuint index) |
| 1895 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1896 | EVENT("(GLuint index = %d)", index); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1897 | |
| 1898 | try |
| 1899 | { |
| 1900 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 1901 | { |
| 1902 | return error(GL_INVALID_VALUE); |
| 1903 | } |
| 1904 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1905 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1906 | |
| 1907 | if (context) |
| 1908 | { |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 1909 | context->setEnableVertexAttribArray(index, true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1910 | } |
| 1911 | } |
| 1912 | catch(std::bad_alloc&) |
| 1913 | { |
| 1914 | return error(GL_OUT_OF_MEMORY); |
| 1915 | } |
| 1916 | } |
| 1917 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1918 | void __stdcall glFinishFenceNV(GLuint fence) |
| 1919 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1920 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1921 | |
| 1922 | try |
| 1923 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1924 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 1925 | |
| 1926 | if (context) |
| 1927 | { |
| 1928 | gl::Fence* fenceObject = context->getFence(fence); |
| 1929 | |
| 1930 | if (fenceObject == NULL) |
| 1931 | { |
| 1932 | return error(GL_INVALID_OPERATION); |
| 1933 | } |
| 1934 | |
| 1935 | fenceObject->finishFence(); |
| 1936 | } |
| 1937 | } |
| 1938 | catch(std::bad_alloc&) |
| 1939 | { |
| 1940 | return error(GL_OUT_OF_MEMORY); |
| 1941 | } |
| 1942 | } |
| 1943 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1944 | void __stdcall glFinish(void) |
| 1945 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1946 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1947 | |
| 1948 | try |
| 1949 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1950 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1951 | |
| 1952 | if (context) |
| 1953 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 1954 | context->sync(true); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1955 | } |
| 1956 | } |
| 1957 | catch(std::bad_alloc&) |
| 1958 | { |
| 1959 | return error(GL_OUT_OF_MEMORY); |
| 1960 | } |
| 1961 | } |
| 1962 | |
| 1963 | void __stdcall glFlush(void) |
| 1964 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1965 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1966 | |
| 1967 | try |
| 1968 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1969 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1970 | |
| 1971 | if (context) |
| 1972 | { |
daniel@transgaming.com | 0d86aa7 | 2011-10-26 02:35:10 +0000 | [diff] [blame] | 1973 | context->sync(false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1974 | } |
| 1975 | } |
| 1976 | catch(std::bad_alloc&) |
| 1977 | { |
| 1978 | return error(GL_OUT_OF_MEMORY); |
| 1979 | } |
| 1980 | } |
| 1981 | |
| 1982 | void __stdcall glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 1983 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1984 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 1985 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1986 | |
| 1987 | try |
| 1988 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1989 | if ((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 1990 | || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1991 | { |
| 1992 | return error(GL_INVALID_ENUM); |
| 1993 | } |
| 1994 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 1995 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1996 | |
| 1997 | if (context) |
| 1998 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 1999 | gl::Framebuffer *framebuffer = NULL; |
| 2000 | GLuint framebufferHandle = 0; |
| 2001 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2002 | { |
| 2003 | framebuffer = context->getReadFramebuffer(); |
| 2004 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2005 | } |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2006 | else |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2007 | { |
| 2008 | framebuffer = context->getDrawFramebuffer(); |
| 2009 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2010 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2011 | |
daniel@transgaming.com | 2fa4551 | 2011-10-04 18:43:18 +0000 | [diff] [blame] | 2012 | if (!framebuffer || (framebufferHandle == 0 && renderbuffer != 0)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2013 | { |
| 2014 | return error(GL_INVALID_OPERATION); |
| 2015 | } |
| 2016 | |
| 2017 | switch (attachment) |
| 2018 | { |
| 2019 | case GL_COLOR_ATTACHMENT0: |
| 2020 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2021 | break; |
| 2022 | case GL_DEPTH_ATTACHMENT: |
| 2023 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2024 | break; |
| 2025 | case GL_STENCIL_ATTACHMENT: |
| 2026 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2027 | break; |
| 2028 | default: |
| 2029 | return error(GL_INVALID_ENUM); |
| 2030 | } |
| 2031 | } |
| 2032 | } |
| 2033 | catch(std::bad_alloc&) |
| 2034 | { |
| 2035 | return error(GL_OUT_OF_MEMORY); |
| 2036 | } |
| 2037 | } |
| 2038 | |
| 2039 | void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2040 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2041 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2042 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2043 | |
| 2044 | try |
| 2045 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2046 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2047 | { |
| 2048 | return error(GL_INVALID_ENUM); |
| 2049 | } |
| 2050 | |
| 2051 | switch (attachment) |
| 2052 | { |
| 2053 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2054 | case GL_DEPTH_ATTACHMENT: |
| 2055 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2056 | break; |
| 2057 | default: |
| 2058 | return error(GL_INVALID_ENUM); |
| 2059 | } |
| 2060 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2061 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2062 | |
| 2063 | if (context) |
| 2064 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2065 | if (texture == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2066 | { |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2067 | textarget = GL_NONE; |
| 2068 | } |
| 2069 | else |
| 2070 | { |
| 2071 | gl::Texture *tex = context->getTexture(texture); |
| 2072 | |
| 2073 | if (tex == NULL) |
| 2074 | { |
| 2075 | return error(GL_INVALID_OPERATION); |
| 2076 | } |
| 2077 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2078 | if (tex->isCompressed()) |
| 2079 | { |
| 2080 | return error(GL_INVALID_OPERATION); |
| 2081 | } |
| 2082 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2083 | switch (textarget) |
| 2084 | { |
| 2085 | case GL_TEXTURE_2D: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2086 | if (tex->getTarget() != GL_TEXTURE_2D) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2087 | { |
| 2088 | return error(GL_INVALID_OPERATION); |
| 2089 | } |
| 2090 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2091 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2092 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2093 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2094 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2095 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2096 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2097 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2098 | if (tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2099 | { |
| 2100 | return error(GL_INVALID_OPERATION); |
| 2101 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2102 | break; |
daniel@transgaming.com | 93a8147 | 2010-04-20 18:52:58 +0000 | [diff] [blame] | 2103 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2104 | default: |
| 2105 | return error(GL_INVALID_ENUM); |
| 2106 | } |
| 2107 | |
| 2108 | if (level != 0) |
| 2109 | { |
| 2110 | return error(GL_INVALID_VALUE); |
| 2111 | } |
| 2112 | } |
| 2113 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2114 | gl::Framebuffer *framebuffer = NULL; |
| 2115 | GLuint framebufferHandle = 0; |
| 2116 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2117 | { |
| 2118 | framebuffer = context->getReadFramebuffer(); |
| 2119 | framebufferHandle = context->getReadFramebufferHandle(); |
| 2120 | } |
| 2121 | else |
| 2122 | { |
| 2123 | framebuffer = context->getDrawFramebuffer(); |
| 2124 | framebufferHandle = context->getDrawFramebufferHandle(); |
| 2125 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2126 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2127 | if (framebufferHandle == 0 || !framebuffer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2128 | { |
| 2129 | return error(GL_INVALID_OPERATION); |
| 2130 | } |
| 2131 | |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2132 | switch (attachment) |
| 2133 | { |
| 2134 | case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; |
| 2135 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 2136 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 2137 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2138 | } |
| 2139 | } |
| 2140 | catch(std::bad_alloc&) |
| 2141 | { |
| 2142 | return error(GL_OUT_OF_MEMORY); |
| 2143 | } |
| 2144 | } |
| 2145 | |
| 2146 | void __stdcall glFrontFace(GLenum mode) |
| 2147 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2148 | EVENT("(GLenum mode = 0x%X)", mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2149 | |
| 2150 | try |
| 2151 | { |
| 2152 | switch (mode) |
| 2153 | { |
| 2154 | case GL_CW: |
| 2155 | case GL_CCW: |
| 2156 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2157 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2158 | |
| 2159 | if (context) |
| 2160 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 2161 | context->setFrontFace(mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | } |
| 2163 | } |
| 2164 | break; |
| 2165 | default: |
| 2166 | return error(GL_INVALID_ENUM); |
| 2167 | } |
| 2168 | } |
| 2169 | catch(std::bad_alloc&) |
| 2170 | { |
| 2171 | return error(GL_OUT_OF_MEMORY); |
| 2172 | } |
| 2173 | } |
| 2174 | |
| 2175 | void __stdcall glGenBuffers(GLsizei n, GLuint* buffers) |
| 2176 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2177 | EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2178 | |
| 2179 | try |
| 2180 | { |
| 2181 | if (n < 0) |
| 2182 | { |
| 2183 | return error(GL_INVALID_VALUE); |
| 2184 | } |
| 2185 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2186 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2187 | |
| 2188 | if (context) |
| 2189 | { |
| 2190 | for (int i = 0; i < n; i++) |
| 2191 | { |
| 2192 | buffers[i] = context->createBuffer(); |
| 2193 | } |
| 2194 | } |
| 2195 | } |
| 2196 | catch(std::bad_alloc&) |
| 2197 | { |
| 2198 | return error(GL_OUT_OF_MEMORY); |
| 2199 | } |
| 2200 | } |
| 2201 | |
| 2202 | void __stdcall glGenerateMipmap(GLenum target) |
| 2203 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2204 | EVENT("(GLenum target = 0x%X)", target); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2205 | |
| 2206 | try |
| 2207 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2208 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2209 | |
| 2210 | if (context) |
| 2211 | { |
| 2212 | gl::Texture *texture; |
| 2213 | |
| 2214 | switch (target) |
| 2215 | { |
| 2216 | case GL_TEXTURE_2D: |
| 2217 | texture = context->getTexture2D(); |
| 2218 | break; |
| 2219 | |
| 2220 | case GL_TEXTURE_CUBE_MAP: |
| 2221 | texture = context->getTextureCubeMap(); |
| 2222 | break; |
| 2223 | |
| 2224 | default: |
| 2225 | return error(GL_INVALID_ENUM); |
| 2226 | } |
| 2227 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 2228 | if (texture->isCompressed()) |
| 2229 | { |
| 2230 | return error(GL_INVALID_OPERATION); |
| 2231 | } |
| 2232 | |
daniel@transgaming.com | 8fd99e2 | 2010-04-20 18:52:00 +0000 | [diff] [blame] | 2233 | texture->generateMipmaps(); |
| 2234 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2235 | } |
| 2236 | catch(std::bad_alloc&) |
| 2237 | { |
| 2238 | return error(GL_OUT_OF_MEMORY); |
| 2239 | } |
| 2240 | } |
| 2241 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2242 | void __stdcall glGenFencesNV(GLsizei n, GLuint* fences) |
| 2243 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2244 | EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2245 | |
| 2246 | try |
| 2247 | { |
| 2248 | if (n < 0) |
| 2249 | { |
| 2250 | return error(GL_INVALID_VALUE); |
| 2251 | } |
| 2252 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2253 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2254 | |
| 2255 | if (context) |
| 2256 | { |
| 2257 | for (int i = 0; i < n; i++) |
| 2258 | { |
| 2259 | fences[i] = context->createFence(); |
| 2260 | } |
| 2261 | } |
| 2262 | } |
| 2263 | catch(std::bad_alloc&) |
| 2264 | { |
| 2265 | return error(GL_OUT_OF_MEMORY); |
| 2266 | } |
| 2267 | } |
| 2268 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2269 | void __stdcall glGenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2270 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2271 | EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2272 | |
| 2273 | try |
| 2274 | { |
| 2275 | if (n < 0) |
| 2276 | { |
| 2277 | return error(GL_INVALID_VALUE); |
| 2278 | } |
| 2279 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2280 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2281 | |
| 2282 | if (context) |
| 2283 | { |
| 2284 | for (int i = 0; i < n; i++) |
| 2285 | { |
| 2286 | framebuffers[i] = context->createFramebuffer(); |
| 2287 | } |
| 2288 | } |
| 2289 | } |
| 2290 | catch(std::bad_alloc&) |
| 2291 | { |
| 2292 | return error(GL_OUT_OF_MEMORY); |
| 2293 | } |
| 2294 | } |
| 2295 | |
| 2296 | void __stdcall glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2297 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2298 | EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2299 | |
| 2300 | try |
| 2301 | { |
| 2302 | if (n < 0) |
| 2303 | { |
| 2304 | return error(GL_INVALID_VALUE); |
| 2305 | } |
| 2306 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2307 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2308 | |
| 2309 | if (context) |
| 2310 | { |
| 2311 | for (int i = 0; i < n; i++) |
| 2312 | { |
| 2313 | renderbuffers[i] = context->createRenderbuffer(); |
| 2314 | } |
| 2315 | } |
| 2316 | } |
| 2317 | catch(std::bad_alloc&) |
| 2318 | { |
| 2319 | return error(GL_OUT_OF_MEMORY); |
| 2320 | } |
| 2321 | } |
| 2322 | |
| 2323 | void __stdcall glGenTextures(GLsizei n, GLuint* textures) |
| 2324 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2325 | EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2326 | |
| 2327 | try |
| 2328 | { |
| 2329 | if (n < 0) |
| 2330 | { |
| 2331 | return error(GL_INVALID_VALUE); |
| 2332 | } |
| 2333 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2334 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2335 | |
| 2336 | if (context) |
| 2337 | { |
| 2338 | for (int i = 0; i < n; i++) |
| 2339 | { |
| 2340 | textures[i] = context->createTexture(); |
| 2341 | } |
| 2342 | } |
| 2343 | } |
| 2344 | catch(std::bad_alloc&) |
| 2345 | { |
| 2346 | return error(GL_OUT_OF_MEMORY); |
| 2347 | } |
| 2348 | } |
| 2349 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2350 | void __stdcall glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2351 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2352 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2353 | "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2354 | program, index, bufsize, length, size, type, name); |
| 2355 | |
| 2356 | try |
| 2357 | { |
| 2358 | if (bufsize < 0) |
| 2359 | { |
| 2360 | return error(GL_INVALID_VALUE); |
| 2361 | } |
| 2362 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2363 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2364 | |
| 2365 | if (context) |
| 2366 | { |
| 2367 | gl::Program *programObject = context->getProgram(program); |
| 2368 | |
| 2369 | if (!programObject) |
| 2370 | { |
| 2371 | if (context->getShader(program)) |
| 2372 | { |
| 2373 | return error(GL_INVALID_OPERATION); |
| 2374 | } |
| 2375 | else |
| 2376 | { |
| 2377 | return error(GL_INVALID_VALUE); |
| 2378 | } |
| 2379 | } |
| 2380 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2381 | if (index >= (GLuint)programObject->getActiveAttributeCount()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2382 | { |
| 2383 | return error(GL_INVALID_VALUE); |
| 2384 | } |
| 2385 | |
| 2386 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2387 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2388 | } |
| 2389 | catch(std::bad_alloc&) |
| 2390 | { |
| 2391 | return error(GL_OUT_OF_MEMORY); |
| 2392 | } |
| 2393 | } |
| 2394 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2395 | void __stdcall glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2396 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2397 | EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2398 | "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2399 | program, index, bufsize, length, size, type, name); |
| 2400 | |
| 2401 | try |
| 2402 | { |
| 2403 | if (bufsize < 0) |
| 2404 | { |
| 2405 | return error(GL_INVALID_VALUE); |
| 2406 | } |
| 2407 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2408 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2409 | |
| 2410 | if (context) |
| 2411 | { |
| 2412 | gl::Program *programObject = context->getProgram(program); |
| 2413 | |
| 2414 | if (!programObject) |
| 2415 | { |
| 2416 | if (context->getShader(program)) |
| 2417 | { |
| 2418 | return error(GL_INVALID_OPERATION); |
| 2419 | } |
| 2420 | else |
| 2421 | { |
| 2422 | return error(GL_INVALID_VALUE); |
| 2423 | } |
| 2424 | } |
| 2425 | |
| 2426 | if (index >= (GLuint)programObject->getActiveUniformCount()) |
| 2427 | { |
| 2428 | return error(GL_INVALID_VALUE); |
| 2429 | } |
| 2430 | |
| 2431 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2432 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2433 | } |
| 2434 | catch(std::bad_alloc&) |
| 2435 | { |
| 2436 | return error(GL_OUT_OF_MEMORY); |
| 2437 | } |
| 2438 | } |
| 2439 | |
| 2440 | void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2441 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2442 | EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2443 | program, maxcount, count, shaders); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2444 | |
| 2445 | try |
| 2446 | { |
| 2447 | if (maxcount < 0) |
| 2448 | { |
| 2449 | return error(GL_INVALID_VALUE); |
| 2450 | } |
| 2451 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2452 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2453 | |
| 2454 | if (context) |
| 2455 | { |
| 2456 | gl::Program *programObject = context->getProgram(program); |
| 2457 | |
| 2458 | if (!programObject) |
| 2459 | { |
daniel@transgaming.com | 23953e3 | 2010-04-13 19:53:31 +0000 | [diff] [blame] | 2460 | if (context->getShader(program)) |
| 2461 | { |
| 2462 | return error(GL_INVALID_OPERATION); |
| 2463 | } |
| 2464 | else |
| 2465 | { |
| 2466 | return error(GL_INVALID_VALUE); |
| 2467 | } |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2468 | } |
| 2469 | |
| 2470 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2471 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2472 | } |
| 2473 | catch(std::bad_alloc&) |
| 2474 | { |
| 2475 | return error(GL_OUT_OF_MEMORY); |
| 2476 | } |
| 2477 | } |
| 2478 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2479 | int __stdcall glGetAttribLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2480 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2481 | EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2482 | |
| 2483 | try |
| 2484 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2485 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2486 | |
| 2487 | if (context) |
| 2488 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2489 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2490 | gl::Program *programObject = context->getProgram(program); |
| 2491 | |
| 2492 | if (!programObject) |
| 2493 | { |
daniel@transgaming.com | bb274c3 | 2010-04-13 03:26:21 +0000 | [diff] [blame] | 2494 | if (context->getShader(program)) |
| 2495 | { |
| 2496 | return error(GL_INVALID_OPERATION, -1); |
| 2497 | } |
| 2498 | else |
| 2499 | { |
| 2500 | return error(GL_INVALID_VALUE, -1); |
| 2501 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2502 | } |
| 2503 | |
daniel@transgaming.com | cf4aa87 | 2010-04-13 03:26:27 +0000 | [diff] [blame] | 2504 | if (!programObject->isLinked()) |
| 2505 | { |
| 2506 | return error(GL_INVALID_OPERATION, -1); |
| 2507 | } |
| 2508 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2509 | return programObject->getAttributeLocation(name); |
| 2510 | } |
| 2511 | } |
| 2512 | catch(std::bad_alloc&) |
| 2513 | { |
| 2514 | return error(GL_OUT_OF_MEMORY, -1); |
| 2515 | } |
| 2516 | |
| 2517 | return -1; |
| 2518 | } |
| 2519 | |
| 2520 | void __stdcall glGetBooleanv(GLenum pname, GLboolean* params) |
| 2521 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2522 | EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2523 | |
| 2524 | try |
| 2525 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2526 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2527 | |
| 2528 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2529 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2530 | if (!(context->getBooleanv(pname, params))) |
| 2531 | { |
| 2532 | GLenum nativeType; |
| 2533 | unsigned int numParams = 0; |
| 2534 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2535 | return error(GL_INVALID_ENUM); |
| 2536 | |
| 2537 | if (numParams == 0) |
| 2538 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2539 | |
| 2540 | if (nativeType == GL_FLOAT) |
| 2541 | { |
| 2542 | GLfloat *floatParams = NULL; |
| 2543 | floatParams = new GLfloat[numParams]; |
| 2544 | |
| 2545 | context->getFloatv(pname, floatParams); |
| 2546 | |
| 2547 | for (unsigned int i = 0; i < numParams; ++i) |
| 2548 | { |
| 2549 | if (floatParams[i] == 0.0f) |
| 2550 | params[i] = GL_FALSE; |
| 2551 | else |
| 2552 | params[i] = GL_TRUE; |
| 2553 | } |
| 2554 | |
| 2555 | delete [] floatParams; |
| 2556 | } |
| 2557 | else if (nativeType == GL_INT) |
| 2558 | { |
| 2559 | GLint *intParams = NULL; |
| 2560 | intParams = new GLint[numParams]; |
| 2561 | |
| 2562 | context->getIntegerv(pname, intParams); |
| 2563 | |
| 2564 | for (unsigned int i = 0; i < numParams; ++i) |
| 2565 | { |
| 2566 | if (intParams[i] == 0) |
| 2567 | params[i] = GL_FALSE; |
| 2568 | else |
| 2569 | params[i] = GL_TRUE; |
| 2570 | } |
| 2571 | |
| 2572 | delete [] intParams; |
| 2573 | } |
| 2574 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2575 | } |
| 2576 | } |
| 2577 | catch(std::bad_alloc&) |
| 2578 | { |
| 2579 | return error(GL_OUT_OF_MEMORY); |
| 2580 | } |
| 2581 | } |
| 2582 | |
| 2583 | void __stdcall glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 2584 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2585 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2586 | |
| 2587 | try |
| 2588 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2589 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aa0ccbd | 2010-04-15 20:45:05 +0000 | [diff] [blame] | 2590 | |
| 2591 | if (context) |
| 2592 | { |
| 2593 | gl::Buffer *buffer; |
| 2594 | |
| 2595 | switch (target) |
| 2596 | { |
| 2597 | case GL_ARRAY_BUFFER: |
| 2598 | buffer = context->getArrayBuffer(); |
| 2599 | break; |
| 2600 | case GL_ELEMENT_ARRAY_BUFFER: |
| 2601 | buffer = context->getElementArrayBuffer(); |
| 2602 | break; |
| 2603 | default: return error(GL_INVALID_ENUM); |
| 2604 | } |
| 2605 | |
| 2606 | if (!buffer) |
| 2607 | { |
| 2608 | // A null buffer means that "0" is bound to the requested buffer target |
| 2609 | return error(GL_INVALID_OPERATION); |
| 2610 | } |
| 2611 | |
| 2612 | switch (pname) |
| 2613 | { |
| 2614 | case GL_BUFFER_USAGE: |
| 2615 | *params = buffer->usage(); |
| 2616 | break; |
| 2617 | case GL_BUFFER_SIZE: |
| 2618 | *params = buffer->size(); |
| 2619 | break; |
| 2620 | default: return error(GL_INVALID_ENUM); |
| 2621 | } |
| 2622 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2623 | } |
| 2624 | catch(std::bad_alloc&) |
| 2625 | { |
| 2626 | return error(GL_OUT_OF_MEMORY); |
| 2627 | } |
| 2628 | } |
| 2629 | |
| 2630 | GLenum __stdcall glGetError(void) |
| 2631 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2632 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2633 | |
| 2634 | gl::Context *context = gl::getContext(); |
| 2635 | |
| 2636 | if (context) |
| 2637 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2638 | if (context->isContextLost()) |
| 2639 | return GL_OUT_OF_MEMORY; |
| 2640 | else |
| 2641 | return context->getError(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2642 | } |
| 2643 | |
| 2644 | return GL_NO_ERROR; |
| 2645 | } |
| 2646 | |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2647 | void __stdcall glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 2648 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2649 | EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2650 | |
| 2651 | try |
| 2652 | { |
| 2653 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2654 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 2655 | |
| 2656 | if (context) |
| 2657 | { |
| 2658 | gl::Fence *fenceObject = context->getFence(fence); |
| 2659 | |
| 2660 | if (fenceObject == NULL) |
| 2661 | { |
| 2662 | return error(GL_INVALID_OPERATION); |
| 2663 | } |
| 2664 | |
| 2665 | fenceObject->getFenceiv(pname, params); |
| 2666 | } |
| 2667 | } |
| 2668 | catch(std::bad_alloc&) |
| 2669 | { |
| 2670 | return error(GL_OUT_OF_MEMORY); |
| 2671 | } |
| 2672 | } |
| 2673 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2674 | void __stdcall glGetFloatv(GLenum pname, GLfloat* params) |
| 2675 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2676 | EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2677 | |
| 2678 | try |
| 2679 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2680 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2681 | |
| 2682 | if (context) |
| 2683 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2684 | if (!(context->getFloatv(pname, params))) |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2685 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2686 | GLenum nativeType; |
| 2687 | unsigned int numParams = 0; |
| 2688 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2689 | return error(GL_INVALID_ENUM); |
| 2690 | |
| 2691 | if (numParams == 0) |
| 2692 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 2693 | |
| 2694 | if (nativeType == GL_BOOL) |
| 2695 | { |
| 2696 | GLboolean *boolParams = NULL; |
| 2697 | boolParams = new GLboolean[numParams]; |
| 2698 | |
| 2699 | context->getBooleanv(pname, boolParams); |
| 2700 | |
| 2701 | for (unsigned int i = 0; i < numParams; ++i) |
| 2702 | { |
| 2703 | if (boolParams[i] == GL_FALSE) |
| 2704 | params[i] = 0.0f; |
| 2705 | else |
| 2706 | params[i] = 1.0f; |
| 2707 | } |
| 2708 | |
| 2709 | delete [] boolParams; |
| 2710 | } |
| 2711 | else if (nativeType == GL_INT) |
| 2712 | { |
| 2713 | GLint *intParams = NULL; |
| 2714 | intParams = new GLint[numParams]; |
| 2715 | |
| 2716 | context->getIntegerv(pname, intParams); |
| 2717 | |
| 2718 | for (unsigned int i = 0; i < numParams; ++i) |
| 2719 | { |
| 2720 | params[i] = (GLfloat)intParams[i]; |
| 2721 | } |
| 2722 | |
| 2723 | delete [] intParams; |
| 2724 | } |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 2725 | } |
| 2726 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2727 | } |
| 2728 | catch(std::bad_alloc&) |
| 2729 | { |
| 2730 | return error(GL_OUT_OF_MEMORY); |
| 2731 | } |
| 2732 | } |
| 2733 | |
| 2734 | void __stdcall glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 2735 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2736 | EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2737 | target, attachment, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2738 | |
| 2739 | try |
| 2740 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2741 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2742 | |
| 2743 | if (context) |
| 2744 | { |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2745 | if (target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2746 | { |
| 2747 | return error(GL_INVALID_ENUM); |
| 2748 | } |
| 2749 | |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2750 | gl::Framebuffer *framebuffer = NULL; |
| 2751 | if (target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2752 | { |
| 2753 | if(context->getReadFramebufferHandle() == 0) |
| 2754 | { |
| 2755 | return error(GL_INVALID_OPERATION); |
| 2756 | } |
| 2757 | |
| 2758 | framebuffer = context->getReadFramebuffer(); |
| 2759 | } |
| 2760 | else |
| 2761 | { |
| 2762 | if (context->getDrawFramebufferHandle() == 0) |
| 2763 | { |
| 2764 | return error(GL_INVALID_OPERATION); |
| 2765 | } |
| 2766 | |
| 2767 | framebuffer = context->getDrawFramebuffer(); |
| 2768 | } |
| 2769 | |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2770 | GLenum attachmentType; |
| 2771 | GLuint attachmentHandle; |
| 2772 | switch (attachment) |
| 2773 | { |
| 2774 | case GL_COLOR_ATTACHMENT0: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2775 | attachmentType = framebuffer->getColorbufferType(); |
| 2776 | attachmentHandle = framebuffer->getColorbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2777 | break; |
| 2778 | case GL_DEPTH_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2779 | attachmentType = framebuffer->getDepthbufferType(); |
| 2780 | attachmentHandle = framebuffer->getDepthbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2781 | break; |
| 2782 | case GL_STENCIL_ATTACHMENT: |
daniel@transgaming.com | a27ff1e | 2010-08-24 19:20:11 +0000 | [diff] [blame] | 2783 | attachmentType = framebuffer->getStencilbufferType(); |
| 2784 | attachmentHandle = framebuffer->getStencilbufferHandle(); |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2785 | break; |
| 2786 | default: return error(GL_INVALID_ENUM); |
| 2787 | } |
| 2788 | |
| 2789 | GLenum attachmentObjectType; // Type category |
daniel@transgaming.com | fbc0953 | 2010-04-26 15:33:41 +0000 | [diff] [blame] | 2790 | if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2791 | { |
| 2792 | attachmentObjectType = attachmentType; |
| 2793 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2794 | else if (gl::IsTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2795 | { |
| 2796 | attachmentObjectType = GL_TEXTURE; |
| 2797 | } |
| 2798 | else UNREACHABLE(); |
| 2799 | |
| 2800 | switch (pname) |
| 2801 | { |
| 2802 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 2803 | *params = attachmentObjectType; |
| 2804 | break; |
| 2805 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2806 | if (attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE) |
| 2807 | { |
| 2808 | *params = attachmentHandle; |
| 2809 | } |
| 2810 | else |
| 2811 | { |
| 2812 | return error(GL_INVALID_ENUM); |
| 2813 | } |
| 2814 | break; |
| 2815 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 2816 | if (attachmentObjectType == GL_TEXTURE) |
| 2817 | { |
| 2818 | *params = 0; // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 2819 | } |
| 2820 | else |
| 2821 | { |
| 2822 | return error(GL_INVALID_ENUM); |
| 2823 | } |
| 2824 | break; |
| 2825 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 2826 | if (attachmentObjectType == GL_TEXTURE) |
| 2827 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 2828 | if (gl::IsCubemapTextureTarget(attachmentType)) |
daniel@transgaming.com | c46c9c0 | 2010-04-23 18:34:55 +0000 | [diff] [blame] | 2829 | { |
| 2830 | *params = attachmentType; |
| 2831 | } |
| 2832 | else |
| 2833 | { |
| 2834 | *params = 0; |
| 2835 | } |
| 2836 | } |
| 2837 | else |
| 2838 | { |
| 2839 | return error(GL_INVALID_ENUM); |
| 2840 | } |
| 2841 | break; |
| 2842 | default: |
| 2843 | return error(GL_INVALID_ENUM); |
| 2844 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2845 | } |
| 2846 | } |
| 2847 | catch(std::bad_alloc&) |
| 2848 | { |
| 2849 | return error(GL_OUT_OF_MEMORY); |
| 2850 | } |
| 2851 | } |
| 2852 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame^] | 2853 | GLenum __stdcall glGetGraphicsResetStatusEXT(void) |
| 2854 | { |
| 2855 | EVENT("()"); |
| 2856 | |
| 2857 | try |
| 2858 | { |
| 2859 | gl::Context *context = gl::getContext(); |
| 2860 | |
| 2861 | if (context) |
| 2862 | { |
| 2863 | return context->getResetStatus(); |
| 2864 | } |
| 2865 | |
| 2866 | return GL_NO_ERROR; |
| 2867 | } |
| 2868 | catch(std::bad_alloc&) |
| 2869 | { |
| 2870 | return GL_OUT_OF_MEMORY; |
| 2871 | } |
| 2872 | } |
| 2873 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2874 | void __stdcall glGetIntegerv(GLenum pname, GLint* params) |
| 2875 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2876 | EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2877 | |
| 2878 | try |
| 2879 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2880 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2881 | |
| 2882 | if (context) |
| 2883 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2884 | if (!(context->getIntegerv(pname, params))) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2885 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2886 | GLenum nativeType; |
| 2887 | unsigned int numParams = 0; |
| 2888 | if (!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2889 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2890 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2891 | if (numParams == 0) |
| 2892 | return; // it is known that pname is valid, but there are no parameters to return |
| 2893 | |
| 2894 | if (nativeType == GL_BOOL) |
| 2895 | { |
| 2896 | GLboolean *boolParams = NULL; |
| 2897 | boolParams = new GLboolean[numParams]; |
| 2898 | |
| 2899 | context->getBooleanv(pname, boolParams); |
| 2900 | |
| 2901 | for (unsigned int i = 0; i < numParams; ++i) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2902 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2903 | if (boolParams[i] == GL_FALSE) |
| 2904 | params[i] = 0; |
| 2905 | else |
| 2906 | params[i] = 1; |
| 2907 | } |
| 2908 | |
| 2909 | delete [] boolParams; |
| 2910 | } |
| 2911 | else if (nativeType == GL_FLOAT) |
| 2912 | { |
| 2913 | GLfloat *floatParams = NULL; |
| 2914 | floatParams = new GLfloat[numParams]; |
| 2915 | |
| 2916 | context->getFloatv(pname, floatParams); |
| 2917 | |
| 2918 | for (unsigned int i = 0; i < numParams; ++i) |
| 2919 | { |
daniel@transgaming.com | c164135 | 2010-04-26 15:33:36 +0000 | [diff] [blame] | 2920 | if (pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2921 | { |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2922 | params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2923 | } |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2924 | else |
| 2925 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2926 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2927 | |
daniel@transgaming.com | 777f267 | 2010-04-07 03:25:16 +0000 | [diff] [blame] | 2928 | delete [] floatParams; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2929 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2930 | } |
| 2931 | } |
| 2932 | } |
| 2933 | catch(std::bad_alloc&) |
| 2934 | { |
| 2935 | return error(GL_OUT_OF_MEMORY); |
| 2936 | } |
| 2937 | } |
| 2938 | |
| 2939 | void __stdcall glGetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 2940 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2941 | EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2942 | |
| 2943 | try |
| 2944 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 2945 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2946 | |
| 2947 | if (context) |
| 2948 | { |
| 2949 | gl::Program *programObject = context->getProgram(program); |
| 2950 | |
| 2951 | if (!programObject) |
| 2952 | { |
| 2953 | return error(GL_INVALID_VALUE); |
| 2954 | } |
| 2955 | |
| 2956 | switch (pname) |
| 2957 | { |
| 2958 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2959 | *params = programObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2960 | return; |
| 2961 | case GL_LINK_STATUS: |
| 2962 | *params = programObject->isLinked(); |
| 2963 | return; |
| 2964 | case GL_VALIDATE_STATUS: |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2965 | *params = programObject->isValidated(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2966 | return; |
| 2967 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2968 | *params = programObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2969 | return; |
| 2970 | case GL_ATTACHED_SHADERS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2971 | *params = programObject->getAttachedShadersCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2972 | return; |
| 2973 | case GL_ACTIVE_ATTRIBUTES: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2974 | *params = programObject->getActiveAttributeCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2975 | return; |
| 2976 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2977 | *params = programObject->getActiveAttributeMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2978 | return; |
| 2979 | case GL_ACTIVE_UNIFORMS: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2980 | *params = programObject->getActiveUniformCount(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2981 | return; |
| 2982 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2983 | *params = programObject->getActiveUniformMaxLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2984 | return; |
| 2985 | default: |
| 2986 | return error(GL_INVALID_ENUM); |
| 2987 | } |
| 2988 | } |
| 2989 | } |
| 2990 | catch(std::bad_alloc&) |
| 2991 | { |
| 2992 | return error(GL_OUT_OF_MEMORY); |
| 2993 | } |
| 2994 | } |
| 2995 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 2996 | void __stdcall glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2997 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 2998 | EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 2999 | program, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3000 | |
| 3001 | try |
| 3002 | { |
| 3003 | if (bufsize < 0) |
| 3004 | { |
| 3005 | return error(GL_INVALID_VALUE); |
| 3006 | } |
| 3007 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3008 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3009 | |
| 3010 | if (context) |
| 3011 | { |
| 3012 | gl::Program *programObject = context->getProgram(program); |
| 3013 | |
| 3014 | if (!programObject) |
| 3015 | { |
| 3016 | return error(GL_INVALID_VALUE); |
| 3017 | } |
| 3018 | |
| 3019 | programObject->getInfoLog(bufsize, length, infolog); |
| 3020 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3021 | } |
| 3022 | catch(std::bad_alloc&) |
| 3023 | { |
| 3024 | return error(GL_OUT_OF_MEMORY); |
| 3025 | } |
| 3026 | } |
| 3027 | |
| 3028 | void __stdcall glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3029 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3030 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3031 | |
| 3032 | try |
| 3033 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3034 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3035 | |
| 3036 | if (context) |
| 3037 | { |
| 3038 | if (target != GL_RENDERBUFFER) |
| 3039 | { |
| 3040 | return error(GL_INVALID_ENUM); |
| 3041 | } |
| 3042 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3043 | if (context->getRenderbufferHandle() == 0) |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3044 | { |
| 3045 | return error(GL_INVALID_OPERATION); |
| 3046 | } |
| 3047 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3048 | gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferHandle()); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3049 | |
| 3050 | switch (pname) |
| 3051 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3052 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3053 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3054 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; |
| 3055 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3056 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3057 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3058 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3059 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3060 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3061 | case GL_RENDERBUFFER_SAMPLES_ANGLE: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3062 | if (context->getMaxSupportedSamples() != 0) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3063 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 3064 | *params = renderbuffer->getSamples(); |
| 3065 | } |
| 3066 | else |
| 3067 | { |
| 3068 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 3069 | } |
| 3070 | break; |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 3071 | default: |
| 3072 | return error(GL_INVALID_ENUM); |
| 3073 | } |
| 3074 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3075 | } |
| 3076 | catch(std::bad_alloc&) |
| 3077 | { |
| 3078 | return error(GL_OUT_OF_MEMORY); |
| 3079 | } |
| 3080 | } |
| 3081 | |
| 3082 | void __stdcall glGetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3083 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3084 | EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3085 | |
| 3086 | try |
| 3087 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3088 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3089 | |
| 3090 | if (context) |
| 3091 | { |
| 3092 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 3093 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3094 | if (!shaderObject) |
| 3095 | { |
| 3096 | return error(GL_INVALID_VALUE); |
| 3097 | } |
| 3098 | |
| 3099 | switch (pname) |
| 3100 | { |
| 3101 | case GL_SHADER_TYPE: |
| 3102 | *params = shaderObject->getType(); |
| 3103 | return; |
| 3104 | case GL_DELETE_STATUS: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3105 | *params = shaderObject->isFlaggedForDeletion(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3106 | return; |
| 3107 | case GL_COMPILE_STATUS: |
| 3108 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3109 | return; |
| 3110 | case GL_INFO_LOG_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3111 | *params = shaderObject->getInfoLogLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3112 | return; |
| 3113 | case GL_SHADER_SOURCE_LENGTH: |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3114 | *params = shaderObject->getSourceLength(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3115 | return; |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3116 | case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: |
| 3117 | *params = shaderObject->getTranslatedSourceLength(); |
| 3118 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3119 | default: |
| 3120 | return error(GL_INVALID_ENUM); |
| 3121 | } |
| 3122 | } |
| 3123 | } |
| 3124 | catch(std::bad_alloc&) |
| 3125 | { |
| 3126 | return error(GL_OUT_OF_MEMORY); |
| 3127 | } |
| 3128 | } |
| 3129 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3130 | void __stdcall glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3131 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3132 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3133 | shader, bufsize, length, infolog); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3134 | |
| 3135 | try |
| 3136 | { |
| 3137 | if (bufsize < 0) |
| 3138 | { |
| 3139 | return error(GL_INVALID_VALUE); |
| 3140 | } |
| 3141 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3142 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3143 | |
| 3144 | if (context) |
| 3145 | { |
| 3146 | gl::Shader *shaderObject = context->getShader(shader); |
| 3147 | |
| 3148 | if (!shaderObject) |
| 3149 | { |
| 3150 | return error(GL_INVALID_VALUE); |
| 3151 | } |
| 3152 | |
| 3153 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3154 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3155 | } |
| 3156 | catch(std::bad_alloc&) |
| 3157 | { |
| 3158 | return error(GL_OUT_OF_MEMORY); |
| 3159 | } |
| 3160 | } |
| 3161 | |
| 3162 | void __stdcall glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3163 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3164 | EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3165 | shadertype, precisiontype, range, precision); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3166 | |
| 3167 | try |
| 3168 | { |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3169 | switch (shadertype) |
| 3170 | { |
| 3171 | case GL_VERTEX_SHADER: |
| 3172 | case GL_FRAGMENT_SHADER: |
| 3173 | break; |
| 3174 | default: |
| 3175 | return error(GL_INVALID_ENUM); |
| 3176 | } |
| 3177 | |
| 3178 | switch (precisiontype) |
| 3179 | { |
| 3180 | case GL_LOW_FLOAT: |
| 3181 | case GL_MEDIUM_FLOAT: |
| 3182 | case GL_HIGH_FLOAT: |
| 3183 | // Assume IEEE 754 precision |
| 3184 | range[0] = 127; |
| 3185 | range[1] = 127; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3186 | *precision = 23; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3187 | break; |
| 3188 | case GL_LOW_INT: |
| 3189 | case GL_MEDIUM_INT: |
| 3190 | case GL_HIGH_INT: |
| 3191 | // Some (most) hardware only supports single-precision floating-point numbers, |
| 3192 | // which can accurately represent integers up to +/-16777216 |
| 3193 | range[0] = 24; |
| 3194 | range[1] = 24; |
daniel@transgaming.com | c5c1538 | 2010-04-23 18:34:49 +0000 | [diff] [blame] | 3195 | *precision = 0; |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 3196 | break; |
| 3197 | default: |
| 3198 | return error(GL_INVALID_ENUM); |
| 3199 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3200 | } |
| 3201 | catch(std::bad_alloc&) |
| 3202 | { |
| 3203 | return error(GL_OUT_OF_MEMORY); |
| 3204 | } |
| 3205 | } |
| 3206 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3207 | void __stdcall glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3208 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3209 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 3210 | shader, bufsize, length, source); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3211 | |
| 3212 | try |
| 3213 | { |
| 3214 | if (bufsize < 0) |
| 3215 | { |
| 3216 | return error(GL_INVALID_VALUE); |
| 3217 | } |
| 3218 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3219 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3220 | |
| 3221 | if (context) |
| 3222 | { |
| 3223 | gl::Shader *shaderObject = context->getShader(shader); |
| 3224 | |
| 3225 | if (!shaderObject) |
| 3226 | { |
daniel@transgaming.com | 41187f1 | 2010-04-01 13:39:29 +0000 | [diff] [blame] | 3227 | return error(GL_INVALID_OPERATION); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 3228 | } |
| 3229 | |
| 3230 | shaderObject->getSource(bufsize, length, source); |
| 3231 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3232 | } |
| 3233 | catch(std::bad_alloc&) |
| 3234 | { |
| 3235 | return error(GL_OUT_OF_MEMORY); |
| 3236 | } |
| 3237 | } |
| 3238 | |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3239 | void __stdcall glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3240 | { |
| 3241 | EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", |
| 3242 | shader, bufsize, length, source); |
| 3243 | |
| 3244 | try |
| 3245 | { |
| 3246 | if (bufsize < 0) |
| 3247 | { |
| 3248 | return error(GL_INVALID_VALUE); |
| 3249 | } |
| 3250 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3251 | gl::Context *context = gl::getNonLostContext(); |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 3252 | |
| 3253 | if (context) |
| 3254 | { |
| 3255 | gl::Shader *shaderObject = context->getShader(shader); |
| 3256 | |
| 3257 | if (!shaderObject) |
| 3258 | { |
| 3259 | return error(GL_INVALID_OPERATION); |
| 3260 | } |
| 3261 | |
| 3262 | shaderObject->getTranslatedSource(bufsize, length, source); |
| 3263 | } |
| 3264 | } |
| 3265 | catch(std::bad_alloc&) |
| 3266 | { |
| 3267 | return error(GL_OUT_OF_MEMORY); |
| 3268 | } |
| 3269 | } |
| 3270 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3271 | const GLubyte* __stdcall glGetString(GLenum name) |
| 3272 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3273 | EVENT("(GLenum name = 0x%X)", name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3274 | |
| 3275 | try |
| 3276 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3277 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3278 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3279 | switch (name) |
| 3280 | { |
| 3281 | case GL_VENDOR: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3282 | return (GLubyte*)"Google Inc."; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3283 | case GL_RENDERER: |
daniel@transgaming.com | c23ff64 | 2011-08-16 20:28:45 +0000 | [diff] [blame] | 3284 | return (GLubyte*)((context != NULL) ? context->getRendererString() : "ANGLE"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3285 | case GL_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3286 | return (GLubyte*)"OpenGL ES 2.0 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3287 | case GL_SHADING_LANGUAGE_VERSION: |
daniel@transgaming.com | a0ce7e6 | 2011-01-25 14:47:16 +0000 | [diff] [blame] | 3288 | return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE "VERSION_STRING")"; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3289 | case GL_EXTENSIONS: |
daniel@transgaming.com | 3e4c600 | 2010-05-05 18:50:13 +0000 | [diff] [blame] | 3290 | return (GLubyte*)((context != NULL) ? context->getExtensionString() : ""); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3291 | default: |
| 3292 | return error(GL_INVALID_ENUM, (GLubyte*)NULL); |
| 3293 | } |
| 3294 | } |
| 3295 | catch(std::bad_alloc&) |
| 3296 | { |
| 3297 | return error(GL_OUT_OF_MEMORY, (GLubyte*)NULL); |
| 3298 | } |
| 3299 | |
| 3300 | return NULL; |
| 3301 | } |
| 3302 | |
| 3303 | void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3304 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3305 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3306 | |
| 3307 | try |
| 3308 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3309 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3310 | |
| 3311 | if (context) |
| 3312 | { |
| 3313 | gl::Texture *texture; |
| 3314 | |
| 3315 | switch (target) |
| 3316 | { |
| 3317 | case GL_TEXTURE_2D: |
| 3318 | texture = context->getTexture2D(); |
| 3319 | break; |
| 3320 | case GL_TEXTURE_CUBE_MAP: |
| 3321 | texture = context->getTextureCubeMap(); |
| 3322 | break; |
| 3323 | default: |
| 3324 | return error(GL_INVALID_ENUM); |
| 3325 | } |
| 3326 | |
| 3327 | switch (pname) |
| 3328 | { |
| 3329 | case GL_TEXTURE_MAG_FILTER: |
| 3330 | *params = (GLfloat)texture->getMagFilter(); |
| 3331 | break; |
| 3332 | case GL_TEXTURE_MIN_FILTER: |
| 3333 | *params = (GLfloat)texture->getMinFilter(); |
| 3334 | break; |
| 3335 | case GL_TEXTURE_WRAP_S: |
| 3336 | *params = (GLfloat)texture->getWrapS(); |
| 3337 | break; |
| 3338 | case GL_TEXTURE_WRAP_T: |
| 3339 | *params = (GLfloat)texture->getWrapT(); |
| 3340 | break; |
| 3341 | default: |
| 3342 | return error(GL_INVALID_ENUM); |
| 3343 | } |
| 3344 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3345 | } |
| 3346 | catch(std::bad_alloc&) |
| 3347 | { |
| 3348 | return error(GL_OUT_OF_MEMORY); |
| 3349 | } |
| 3350 | } |
| 3351 | |
| 3352 | void __stdcall glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3353 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3354 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3355 | |
| 3356 | try |
| 3357 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3358 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 5d2bee9 | 2010-04-20 18:51:56 +0000 | [diff] [blame] | 3359 | |
| 3360 | if (context) |
| 3361 | { |
| 3362 | gl::Texture *texture; |
| 3363 | |
| 3364 | switch (target) |
| 3365 | { |
| 3366 | case GL_TEXTURE_2D: |
| 3367 | texture = context->getTexture2D(); |
| 3368 | break; |
| 3369 | case GL_TEXTURE_CUBE_MAP: |
| 3370 | texture = context->getTextureCubeMap(); |
| 3371 | break; |
| 3372 | default: |
| 3373 | return error(GL_INVALID_ENUM); |
| 3374 | } |
| 3375 | |
| 3376 | switch (pname) |
| 3377 | { |
| 3378 | case GL_TEXTURE_MAG_FILTER: |
| 3379 | *params = texture->getMagFilter(); |
| 3380 | break; |
| 3381 | case GL_TEXTURE_MIN_FILTER: |
| 3382 | *params = texture->getMinFilter(); |
| 3383 | break; |
| 3384 | case GL_TEXTURE_WRAP_S: |
| 3385 | *params = texture->getWrapS(); |
| 3386 | break; |
| 3387 | case GL_TEXTURE_WRAP_T: |
| 3388 | *params = texture->getWrapT(); |
| 3389 | break; |
| 3390 | default: |
| 3391 | return error(GL_INVALID_ENUM); |
| 3392 | } |
| 3393 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3394 | } |
| 3395 | catch(std::bad_alloc&) |
| 3396 | { |
| 3397 | return error(GL_OUT_OF_MEMORY); |
| 3398 | } |
| 3399 | } |
| 3400 | |
| 3401 | void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3402 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3403 | EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3404 | |
| 3405 | try |
| 3406 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3407 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3408 | |
| 3409 | if (context) |
| 3410 | { |
| 3411 | if (program == 0) |
| 3412 | { |
| 3413 | return error(GL_INVALID_VALUE); |
| 3414 | } |
| 3415 | |
| 3416 | gl::Program *programObject = context->getProgram(program); |
| 3417 | |
| 3418 | if (!programObject || !programObject->isLinked()) |
| 3419 | { |
| 3420 | return error(GL_INVALID_OPERATION); |
| 3421 | } |
| 3422 | |
| 3423 | if (!programObject->getUniformfv(location, params)) |
| 3424 | { |
| 3425 | return error(GL_INVALID_OPERATION); |
| 3426 | } |
| 3427 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3428 | } |
| 3429 | catch(std::bad_alloc&) |
| 3430 | { |
| 3431 | return error(GL_OUT_OF_MEMORY); |
| 3432 | } |
| 3433 | } |
| 3434 | |
| 3435 | void __stdcall glGetUniformiv(GLuint program, GLint location, GLint* params) |
| 3436 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3437 | EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3438 | |
| 3439 | try |
| 3440 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3441 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 3442 | |
| 3443 | if (context) |
| 3444 | { |
| 3445 | if (program == 0) |
| 3446 | { |
| 3447 | return error(GL_INVALID_VALUE); |
| 3448 | } |
| 3449 | |
| 3450 | gl::Program *programObject = context->getProgram(program); |
| 3451 | |
| 3452 | if (!programObject || !programObject->isLinked()) |
| 3453 | { |
| 3454 | return error(GL_INVALID_OPERATION); |
| 3455 | } |
| 3456 | |
| 3457 | if (!programObject) |
| 3458 | { |
| 3459 | return error(GL_INVALID_OPERATION); |
| 3460 | } |
| 3461 | |
| 3462 | if (!programObject->getUniformiv(location, params)) |
| 3463 | { |
| 3464 | return error(GL_INVALID_OPERATION); |
| 3465 | } |
| 3466 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3467 | } |
| 3468 | catch(std::bad_alloc&) |
| 3469 | { |
| 3470 | return error(GL_OUT_OF_MEMORY); |
| 3471 | } |
| 3472 | } |
| 3473 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3474 | int __stdcall glGetUniformLocation(GLuint program, const GLchar* name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3475 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3476 | EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3477 | |
| 3478 | try |
| 3479 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3480 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3481 | |
| 3482 | if (strstr(name, "gl_") == name) |
| 3483 | { |
| 3484 | return -1; |
| 3485 | } |
| 3486 | |
| 3487 | if (context) |
| 3488 | { |
| 3489 | gl::Program *programObject = context->getProgram(program); |
| 3490 | |
| 3491 | if (!programObject) |
| 3492 | { |
daniel@transgaming.com | d1abe5b | 2010-04-13 19:53:33 +0000 | [diff] [blame] | 3493 | if (context->getShader(program)) |
| 3494 | { |
| 3495 | return error(GL_INVALID_OPERATION, -1); |
| 3496 | } |
| 3497 | else |
| 3498 | { |
| 3499 | return error(GL_INVALID_VALUE, -1); |
| 3500 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3501 | } |
| 3502 | |
| 3503 | if (!programObject->isLinked()) |
| 3504 | { |
| 3505 | return error(GL_INVALID_OPERATION, -1); |
| 3506 | } |
| 3507 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 3508 | return programObject->getUniformLocation(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3509 | } |
| 3510 | } |
| 3511 | catch(std::bad_alloc&) |
| 3512 | { |
| 3513 | return error(GL_OUT_OF_MEMORY, -1); |
| 3514 | } |
| 3515 | |
| 3516 | return -1; |
| 3517 | } |
| 3518 | |
| 3519 | void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 3520 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3521 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3522 | |
| 3523 | try |
| 3524 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3525 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3526 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3527 | if (context) |
| 3528 | { |
| 3529 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3530 | { |
| 3531 | return error(GL_INVALID_VALUE); |
| 3532 | } |
| 3533 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3534 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3535 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3536 | switch (pname) |
| 3537 | { |
| 3538 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3539 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3540 | break; |
| 3541 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3542 | *params = (GLfloat)attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3543 | break; |
| 3544 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3545 | *params = (GLfloat)attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3546 | break; |
| 3547 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3548 | *params = (GLfloat)attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3549 | break; |
| 3550 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3551 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3552 | break; |
| 3553 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3554 | *params = (GLfloat)attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3555 | break; |
| 3556 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3557 | for (int i = 0; i < 4; ++i) |
| 3558 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3559 | params[i] = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3560 | } |
| 3561 | break; |
| 3562 | default: return error(GL_INVALID_ENUM); |
| 3563 | } |
| 3564 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3565 | } |
| 3566 | catch(std::bad_alloc&) |
| 3567 | { |
| 3568 | return error(GL_OUT_OF_MEMORY); |
| 3569 | } |
| 3570 | } |
| 3571 | |
| 3572 | void __stdcall glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 3573 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3574 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3575 | |
| 3576 | try |
| 3577 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3578 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3579 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3580 | if (context) |
| 3581 | { |
| 3582 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3583 | { |
| 3584 | return error(GL_INVALID_VALUE); |
| 3585 | } |
| 3586 | |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3587 | const gl::VertexAttribute &attribState = context->getVertexAttribState(index); |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3588 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3589 | switch (pname) |
| 3590 | { |
| 3591 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
daniel@transgaming.com | 8392138 | 2011-01-08 05:46:00 +0000 | [diff] [blame] | 3592 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3593 | break; |
| 3594 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3595 | *params = attribState.mSize; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3596 | break; |
| 3597 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3598 | *params = attribState.mStride; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3599 | break; |
| 3600 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3601 | *params = attribState.mType; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3602 | break; |
| 3603 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3604 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3605 | break; |
| 3606 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 3607 | *params = attribState.mBoundBuffer.id(); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3608 | break; |
| 3609 | case GL_CURRENT_VERTEX_ATTRIB: |
| 3610 | for (int i = 0; i < 4; ++i) |
| 3611 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3612 | float currentValue = attribState.mCurrentValue[i]; |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3613 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 3614 | } |
| 3615 | break; |
| 3616 | default: return error(GL_INVALID_ENUM); |
| 3617 | } |
| 3618 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3619 | } |
| 3620 | catch(std::bad_alloc&) |
| 3621 | { |
| 3622 | return error(GL_OUT_OF_MEMORY); |
| 3623 | } |
| 3624 | } |
| 3625 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 3626 | void __stdcall glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3627 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3628 | EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3629 | |
| 3630 | try |
| 3631 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3632 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3633 | |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3634 | if (context) |
| 3635 | { |
| 3636 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 3637 | { |
| 3638 | return error(GL_INVALID_VALUE); |
| 3639 | } |
| 3640 | |
| 3641 | if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 3642 | { |
| 3643 | return error(GL_INVALID_ENUM); |
| 3644 | } |
| 3645 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3646 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
daniel@transgaming.com | e007896 | 2010-04-15 20:45:08 +0000 | [diff] [blame] | 3647 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3648 | } |
| 3649 | catch(std::bad_alloc&) |
| 3650 | { |
| 3651 | return error(GL_OUT_OF_MEMORY); |
| 3652 | } |
| 3653 | } |
| 3654 | |
| 3655 | void __stdcall glHint(GLenum target, GLenum mode) |
| 3656 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3657 | EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3658 | |
| 3659 | try |
| 3660 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3661 | switch (mode) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3662 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3663 | case GL_FASTEST: |
| 3664 | case GL_NICEST: |
| 3665 | case GL_DONT_CARE: |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3666 | break; |
| 3667 | default: |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3668 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3669 | } |
| 3670 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3671 | gl::Context *context = gl::getNonLostContext(); |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3672 | switch (target) |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3673 | { |
alokp@chromium.org | d303ef9 | 2010-09-09 17:30:15 +0000 | [diff] [blame] | 3674 | case GL_GENERATE_MIPMAP_HINT: |
| 3675 | if (context) context->setGenerateMipmapHint(mode); |
| 3676 | break; |
| 3677 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 3678 | if (context) context->setFragmentShaderDerivativeHint(mode); |
| 3679 | break; |
| 3680 | default: |
| 3681 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 5949aa1 | 2010-03-21 04:31:15 +0000 | [diff] [blame] | 3682 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3683 | } |
| 3684 | catch(std::bad_alloc&) |
| 3685 | { |
| 3686 | return error(GL_OUT_OF_MEMORY); |
| 3687 | } |
| 3688 | } |
| 3689 | |
| 3690 | GLboolean __stdcall glIsBuffer(GLuint buffer) |
| 3691 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3692 | EVENT("(GLuint buffer = %d)", buffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3693 | |
| 3694 | try |
| 3695 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3696 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3697 | |
| 3698 | if (context && buffer) |
| 3699 | { |
| 3700 | gl::Buffer *bufferObject = context->getBuffer(buffer); |
| 3701 | |
| 3702 | if (bufferObject) |
| 3703 | { |
| 3704 | return GL_TRUE; |
| 3705 | } |
| 3706 | } |
| 3707 | } |
| 3708 | catch(std::bad_alloc&) |
| 3709 | { |
| 3710 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3711 | } |
| 3712 | |
| 3713 | return GL_FALSE; |
| 3714 | } |
| 3715 | |
| 3716 | GLboolean __stdcall glIsEnabled(GLenum cap) |
| 3717 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3718 | EVENT("(GLenum cap = 0x%X)", cap); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3719 | |
| 3720 | try |
| 3721 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3722 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3723 | |
| 3724 | if (context) |
| 3725 | { |
| 3726 | switch (cap) |
| 3727 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3728 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 3729 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 3730 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 3731 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 3732 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 3733 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 3734 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 3735 | case GL_BLEND: return context->isBlendEnabled(); |
| 3736 | case GL_DITHER: return context->isDitherEnabled(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3737 | default: |
| 3738 | return error(GL_INVALID_ENUM, false); |
| 3739 | } |
| 3740 | } |
| 3741 | } |
| 3742 | catch(std::bad_alloc&) |
| 3743 | { |
| 3744 | return error(GL_OUT_OF_MEMORY, false); |
| 3745 | } |
| 3746 | |
| 3747 | return false; |
| 3748 | } |
| 3749 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3750 | GLboolean __stdcall glIsFenceNV(GLuint fence) |
| 3751 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3752 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3753 | |
| 3754 | try |
| 3755 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3756 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3757 | |
| 3758 | if (context) |
| 3759 | { |
| 3760 | gl::Fence *fenceObject = context->getFence(fence); |
| 3761 | |
| 3762 | if (fenceObject == NULL) |
| 3763 | { |
| 3764 | return GL_FALSE; |
| 3765 | } |
| 3766 | |
| 3767 | return fenceObject->isFence(); |
| 3768 | } |
| 3769 | } |
| 3770 | catch(std::bad_alloc&) |
| 3771 | { |
| 3772 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3773 | } |
| 3774 | |
| 3775 | return GL_FALSE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 3776 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 3777 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3778 | GLboolean __stdcall glIsFramebuffer(GLuint framebuffer) |
| 3779 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3780 | EVENT("(GLuint framebuffer = %d)", framebuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3781 | |
| 3782 | try |
| 3783 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3784 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3785 | |
| 3786 | if (context && framebuffer) |
| 3787 | { |
| 3788 | gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 3789 | |
| 3790 | if (framebufferObject) |
| 3791 | { |
| 3792 | return GL_TRUE; |
| 3793 | } |
| 3794 | } |
| 3795 | } |
| 3796 | catch(std::bad_alloc&) |
| 3797 | { |
| 3798 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3799 | } |
| 3800 | |
| 3801 | return GL_FALSE; |
| 3802 | } |
| 3803 | |
| 3804 | GLboolean __stdcall glIsProgram(GLuint program) |
| 3805 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3806 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3807 | |
| 3808 | try |
| 3809 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3810 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3811 | |
| 3812 | if (context && program) |
| 3813 | { |
| 3814 | gl::Program *programObject = context->getProgram(program); |
| 3815 | |
| 3816 | if (programObject) |
| 3817 | { |
| 3818 | return GL_TRUE; |
| 3819 | } |
| 3820 | } |
| 3821 | } |
| 3822 | catch(std::bad_alloc&) |
| 3823 | { |
| 3824 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3825 | } |
| 3826 | |
| 3827 | return GL_FALSE; |
| 3828 | } |
| 3829 | |
| 3830 | GLboolean __stdcall glIsRenderbuffer(GLuint renderbuffer) |
| 3831 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3832 | EVENT("(GLuint renderbuffer = %d)", renderbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3833 | |
| 3834 | try |
| 3835 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3836 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3837 | |
| 3838 | if (context && renderbuffer) |
| 3839 | { |
| 3840 | gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 3841 | |
| 3842 | if (renderbufferObject) |
| 3843 | { |
| 3844 | return GL_TRUE; |
| 3845 | } |
| 3846 | } |
| 3847 | } |
| 3848 | catch(std::bad_alloc&) |
| 3849 | { |
| 3850 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3851 | } |
| 3852 | |
| 3853 | return GL_FALSE; |
| 3854 | } |
| 3855 | |
| 3856 | GLboolean __stdcall glIsShader(GLuint shader) |
| 3857 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3858 | EVENT("(GLuint shader = %d)", shader); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3859 | |
| 3860 | try |
| 3861 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3862 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3863 | |
| 3864 | if (context && shader) |
| 3865 | { |
| 3866 | gl::Shader *shaderObject = context->getShader(shader); |
| 3867 | |
| 3868 | if (shaderObject) |
| 3869 | { |
| 3870 | return GL_TRUE; |
| 3871 | } |
| 3872 | } |
| 3873 | } |
| 3874 | catch(std::bad_alloc&) |
| 3875 | { |
| 3876 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3877 | } |
| 3878 | |
| 3879 | return GL_FALSE; |
| 3880 | } |
| 3881 | |
| 3882 | GLboolean __stdcall glIsTexture(GLuint texture) |
| 3883 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3884 | EVENT("(GLuint texture = %d)", texture); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3885 | |
| 3886 | try |
| 3887 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3888 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3889 | |
| 3890 | if (context && texture) |
| 3891 | { |
| 3892 | gl::Texture *textureObject = context->getTexture(texture); |
| 3893 | |
| 3894 | if (textureObject) |
| 3895 | { |
| 3896 | return GL_TRUE; |
| 3897 | } |
| 3898 | } |
| 3899 | } |
| 3900 | catch(std::bad_alloc&) |
| 3901 | { |
| 3902 | return error(GL_OUT_OF_MEMORY, GL_FALSE); |
| 3903 | } |
| 3904 | |
| 3905 | return GL_FALSE; |
| 3906 | } |
| 3907 | |
| 3908 | void __stdcall glLineWidth(GLfloat width) |
| 3909 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3910 | EVENT("(GLfloat width = %f)", width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3911 | |
| 3912 | try |
| 3913 | { |
| 3914 | if (width <= 0.0f) |
| 3915 | { |
| 3916 | return error(GL_INVALID_VALUE); |
| 3917 | } |
| 3918 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3919 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 32e58cd | 2010-03-24 09:44:10 +0000 | [diff] [blame] | 3920 | |
| 3921 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3922 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3923 | context->setLineWidth(width); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3924 | } |
| 3925 | } |
| 3926 | catch(std::bad_alloc&) |
| 3927 | { |
| 3928 | return error(GL_OUT_OF_MEMORY); |
| 3929 | } |
| 3930 | } |
| 3931 | |
| 3932 | void __stdcall glLinkProgram(GLuint program) |
| 3933 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3934 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3935 | |
| 3936 | try |
| 3937 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3938 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3939 | |
| 3940 | if (context) |
| 3941 | { |
| 3942 | gl::Program *programObject = context->getProgram(program); |
| 3943 | |
| 3944 | if (!programObject) |
| 3945 | { |
daniel@transgaming.com | 277b714 | 2010-04-13 03:26:44 +0000 | [diff] [blame] | 3946 | if (context->getShader(program)) |
| 3947 | { |
| 3948 | return error(GL_INVALID_OPERATION); |
| 3949 | } |
| 3950 | else |
| 3951 | { |
| 3952 | return error(GL_INVALID_VALUE); |
| 3953 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3954 | } |
| 3955 | |
| 3956 | programObject->link(); |
| 3957 | } |
| 3958 | } |
| 3959 | catch(std::bad_alloc&) |
| 3960 | { |
| 3961 | return error(GL_OUT_OF_MEMORY); |
| 3962 | } |
| 3963 | } |
| 3964 | |
| 3965 | void __stdcall glPixelStorei(GLenum pname, GLint param) |
| 3966 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 3967 | EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3968 | |
| 3969 | try |
| 3970 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 3971 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3972 | |
| 3973 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3974 | { |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3975 | switch (pname) |
| 3976 | { |
| 3977 | case GL_UNPACK_ALIGNMENT: |
| 3978 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 3979 | { |
| 3980 | return error(GL_INVALID_VALUE); |
| 3981 | } |
| 3982 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3983 | context->setUnpackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3984 | break; |
| 3985 | |
| 3986 | case GL_PACK_ALIGNMENT: |
| 3987 | if (param != 1 && param != 2 && param != 4 && param != 8) |
| 3988 | { |
| 3989 | return error(GL_INVALID_VALUE); |
| 3990 | } |
| 3991 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 3992 | context->setPackAlignment(param); |
daniel@transgaming.com | 3489e3a | 2010-03-21 04:31:11 +0000 | [diff] [blame] | 3993 | break; |
| 3994 | |
| 3995 | default: |
| 3996 | return error(GL_INVALID_ENUM); |
| 3997 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3998 | } |
| 3999 | } |
| 4000 | catch(std::bad_alloc&) |
| 4001 | { |
| 4002 | return error(GL_OUT_OF_MEMORY); |
| 4003 | } |
| 4004 | } |
| 4005 | |
| 4006 | void __stdcall glPolygonOffset(GLfloat factor, GLfloat units) |
| 4007 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4008 | EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4009 | |
| 4010 | try |
| 4011 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4012 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | aede630 | 2010-04-29 03:35:48 +0000 | [diff] [blame] | 4013 | |
| 4014 | if (context) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4015 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4016 | context->setPolygonOffsetParams(factor, units); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4017 | } |
| 4018 | } |
| 4019 | catch(std::bad_alloc&) |
| 4020 | { |
| 4021 | return error(GL_OUT_OF_MEMORY); |
| 4022 | } |
| 4023 | } |
| 4024 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4025 | void __stdcall glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4026 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4027 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4028 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4029 | x, y, width, height, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4030 | |
| 4031 | try |
| 4032 | { |
| 4033 | if (width < 0 || height < 0) |
| 4034 | { |
| 4035 | return error(GL_INVALID_VALUE); |
| 4036 | } |
| 4037 | |
| 4038 | switch (format) |
| 4039 | { |
| 4040 | case GL_RGBA: |
| 4041 | switch (type) |
| 4042 | { |
| 4043 | case GL_UNSIGNED_BYTE: |
| 4044 | break; |
| 4045 | default: |
| 4046 | return error(GL_INVALID_OPERATION); |
| 4047 | } |
| 4048 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 4049 | case GL_BGRA_EXT: |
| 4050 | switch (type) |
| 4051 | { |
| 4052 | case GL_UNSIGNED_BYTE: |
| 4053 | case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: |
| 4054 | case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: |
| 4055 | break; |
| 4056 | default: |
| 4057 | return error(GL_INVALID_OPERATION); |
| 4058 | } |
| 4059 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4060 | case gl::IMPLEMENTATION_COLOR_READ_FORMAT: |
| 4061 | switch (type) |
| 4062 | { |
| 4063 | case gl::IMPLEMENTATION_COLOR_READ_TYPE: |
| 4064 | break; |
| 4065 | default: |
| 4066 | return error(GL_INVALID_OPERATION); |
| 4067 | } |
| 4068 | break; |
| 4069 | default: |
| 4070 | return error(GL_INVALID_OPERATION); |
| 4071 | } |
| 4072 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4073 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4074 | |
| 4075 | if (context) |
| 4076 | { |
| 4077 | context->readPixels(x, y, width, height, format, type, pixels); |
| 4078 | } |
| 4079 | } |
| 4080 | catch(std::bad_alloc&) |
| 4081 | { |
| 4082 | return error(GL_OUT_OF_MEMORY); |
| 4083 | } |
| 4084 | } |
| 4085 | |
| 4086 | void __stdcall glReleaseShaderCompiler(void) |
| 4087 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4088 | EVENT("()"); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4089 | |
| 4090 | try |
| 4091 | { |
| 4092 | gl::Shader::releaseCompiler(); |
| 4093 | } |
| 4094 | catch(std::bad_alloc&) |
| 4095 | { |
| 4096 | return error(GL_OUT_OF_MEMORY); |
| 4097 | } |
| 4098 | } |
| 4099 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4100 | void __stdcall glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4101 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4102 | EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4103 | target, samples, internalformat, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4104 | |
| 4105 | try |
| 4106 | { |
| 4107 | switch (target) |
| 4108 | { |
| 4109 | case GL_RENDERBUFFER: |
| 4110 | break; |
| 4111 | default: |
| 4112 | return error(GL_INVALID_ENUM); |
| 4113 | } |
| 4114 | |
daniel@transgaming.com | edc1918 | 2010-10-15 17:57:55 +0000 | [diff] [blame] | 4115 | if (!gl::IsColorRenderable(internalformat) && !gl::IsDepthRenderable(internalformat) && !gl::IsStencilRenderable(internalformat)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4116 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4117 | return error(GL_INVALID_ENUM); |
| 4118 | } |
| 4119 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4120 | if (width < 0 || height < 0 || samples < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4121 | { |
| 4122 | return error(GL_INVALID_VALUE); |
| 4123 | } |
| 4124 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4125 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4126 | |
| 4127 | if (context) |
| 4128 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4129 | if (width > context->getMaximumRenderbufferDimension() || |
| 4130 | height > context->getMaximumRenderbufferDimension() || |
| 4131 | samples > context->getMaxSupportedSamples()) |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4132 | { |
| 4133 | return error(GL_INVALID_VALUE); |
| 4134 | } |
| 4135 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 4136 | GLuint handle = context->getRenderbufferHandle(); |
| 4137 | if (handle == 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4138 | { |
| 4139 | return error(GL_INVALID_OPERATION); |
| 4140 | } |
| 4141 | |
| 4142 | switch (internalformat) |
| 4143 | { |
| 4144 | case GL_DEPTH_COMPONENT16: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4145 | context->setRenderbufferStorage(new gl::Depthbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4146 | break; |
| 4147 | case GL_RGBA4: |
| 4148 | case GL_RGB5_A1: |
| 4149 | case GL_RGB565: |
daniel@transgaming.com | 6397754 | 2010-08-24 19:21:02 +0000 | [diff] [blame] | 4150 | case GL_RGB8_OES: |
| 4151 | case GL_RGBA8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4152 | context->setRenderbufferStorage(new gl::Colorbuffer(width, height, internalformat, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4153 | break; |
| 4154 | case GL_STENCIL_INDEX8: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4155 | context->setRenderbufferStorage(new gl::Stencilbuffer(width, height, samples)); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4156 | break; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4157 | case GL_DEPTH24_STENCIL8_OES: |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4158 | context->setRenderbufferStorage(new gl::DepthStencilbuffer(width, height, samples)); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 4159 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4160 | default: |
| 4161 | return error(GL_INVALID_ENUM); |
| 4162 | } |
| 4163 | } |
| 4164 | } |
| 4165 | catch(std::bad_alloc&) |
| 4166 | { |
| 4167 | return error(GL_OUT_OF_MEMORY); |
| 4168 | } |
| 4169 | } |
| 4170 | |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 4171 | void __stdcall glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4172 | { |
| 4173 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4174 | } |
| 4175 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4176 | void __stdcall glSampleCoverage(GLclampf value, GLboolean invert) |
| 4177 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4178 | EVENT("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4179 | |
| 4180 | try |
| 4181 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4182 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4183 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4184 | if (context) |
| 4185 | { |
daniel@transgaming.com | a36f98e | 2010-05-18 18:51:09 +0000 | [diff] [blame] | 4186 | context->setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4187 | } |
| 4188 | } |
| 4189 | catch(std::bad_alloc&) |
| 4190 | { |
| 4191 | return error(GL_OUT_OF_MEMORY); |
| 4192 | } |
| 4193 | } |
| 4194 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4195 | void __stdcall glSetFenceNV(GLuint fence, GLenum condition) |
| 4196 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4197 | EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4198 | |
| 4199 | try |
| 4200 | { |
| 4201 | if (condition != GL_ALL_COMPLETED_NV) |
| 4202 | { |
| 4203 | return error(GL_INVALID_ENUM); |
| 4204 | } |
| 4205 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4206 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4207 | |
| 4208 | if (context) |
| 4209 | { |
| 4210 | gl::Fence *fenceObject = context->getFence(fence); |
| 4211 | |
| 4212 | if (fenceObject == NULL) |
| 4213 | { |
| 4214 | return error(GL_INVALID_OPERATION); |
| 4215 | } |
| 4216 | |
| 4217 | fenceObject->setFence(condition); |
| 4218 | } |
| 4219 | } |
| 4220 | catch(std::bad_alloc&) |
| 4221 | { |
| 4222 | return error(GL_OUT_OF_MEMORY); |
| 4223 | } |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4224 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4225 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4226 | void __stdcall glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4227 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4228 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4229 | |
| 4230 | try |
| 4231 | { |
| 4232 | if (width < 0 || height < 0) |
| 4233 | { |
| 4234 | return error(GL_INVALID_VALUE); |
| 4235 | } |
| 4236 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4237 | gl::Context* context = gl::getNonLostContext(); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4238 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4239 | if (context) |
| 4240 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4241 | context->setScissorParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4242 | } |
| 4243 | } |
| 4244 | catch(std::bad_alloc&) |
| 4245 | { |
| 4246 | return error(GL_OUT_OF_MEMORY); |
| 4247 | } |
| 4248 | } |
| 4249 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4250 | void __stdcall glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4251 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4252 | EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4253 | "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4254 | n, shaders, binaryformat, binary, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4255 | |
| 4256 | try |
| 4257 | { |
daniel@transgaming.com | d1f667f | 2010-04-29 03:38:52 +0000 | [diff] [blame] | 4258 | // No binary shader formats are supported. |
| 4259 | return error(GL_INVALID_ENUM); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4260 | } |
| 4261 | catch(std::bad_alloc&) |
| 4262 | { |
| 4263 | return error(GL_OUT_OF_MEMORY); |
| 4264 | } |
| 4265 | } |
| 4266 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4267 | void __stdcall glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4268 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4269 | EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4270 | shader, count, string, length); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4271 | |
| 4272 | try |
| 4273 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4274 | if (count < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4275 | { |
| 4276 | return error(GL_INVALID_VALUE); |
| 4277 | } |
| 4278 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4279 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4280 | |
| 4281 | if (context) |
| 4282 | { |
| 4283 | gl::Shader *shaderObject = context->getShader(shader); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4284 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4285 | if (!shaderObject) |
| 4286 | { |
daniel@transgaming.com | 8e6a6be | 2010-04-13 03:26:41 +0000 | [diff] [blame] | 4287 | if (context->getProgram(shader)) |
| 4288 | { |
| 4289 | return error(GL_INVALID_OPERATION); |
| 4290 | } |
| 4291 | else |
| 4292 | { |
| 4293 | return error(GL_INVALID_VALUE); |
| 4294 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4295 | } |
| 4296 | |
| 4297 | shaderObject->setSource(count, string, length); |
| 4298 | } |
| 4299 | } |
| 4300 | catch(std::bad_alloc&) |
| 4301 | { |
| 4302 | return error(GL_OUT_OF_MEMORY); |
| 4303 | } |
| 4304 | } |
| 4305 | |
| 4306 | void __stdcall glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4307 | { |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4308 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4309 | } |
| 4310 | |
| 4311 | void __stdcall glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4312 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4313 | EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4314 | |
| 4315 | try |
| 4316 | { |
| 4317 | switch (face) |
| 4318 | { |
| 4319 | case GL_FRONT: |
| 4320 | case GL_BACK: |
| 4321 | case GL_FRONT_AND_BACK: |
| 4322 | break; |
| 4323 | default: |
| 4324 | return error(GL_INVALID_ENUM); |
| 4325 | } |
| 4326 | |
| 4327 | switch (func) |
| 4328 | { |
| 4329 | case GL_NEVER: |
| 4330 | case GL_ALWAYS: |
| 4331 | case GL_LESS: |
| 4332 | case GL_LEQUAL: |
| 4333 | case GL_EQUAL: |
| 4334 | case GL_GEQUAL: |
| 4335 | case GL_GREATER: |
| 4336 | case GL_NOTEQUAL: |
| 4337 | break; |
| 4338 | default: |
| 4339 | return error(GL_INVALID_ENUM); |
| 4340 | } |
| 4341 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4342 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4343 | |
| 4344 | if (context) |
| 4345 | { |
| 4346 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4347 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4348 | context->setStencilParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4349 | } |
| 4350 | |
| 4351 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4352 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4353 | context->setStencilBackParams(func, ref, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4354 | } |
| 4355 | } |
| 4356 | } |
| 4357 | catch(std::bad_alloc&) |
| 4358 | { |
| 4359 | return error(GL_OUT_OF_MEMORY); |
| 4360 | } |
| 4361 | } |
| 4362 | |
| 4363 | void __stdcall glStencilMask(GLuint mask) |
| 4364 | { |
| 4365 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 4366 | } |
| 4367 | |
| 4368 | void __stdcall glStencilMaskSeparate(GLenum face, GLuint mask) |
| 4369 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4370 | EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4371 | |
| 4372 | try |
| 4373 | { |
| 4374 | switch (face) |
| 4375 | { |
| 4376 | case GL_FRONT: |
| 4377 | case GL_BACK: |
| 4378 | case GL_FRONT_AND_BACK: |
| 4379 | break; |
| 4380 | default: |
| 4381 | return error(GL_INVALID_ENUM); |
| 4382 | } |
| 4383 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4384 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4385 | |
| 4386 | if (context) |
| 4387 | { |
| 4388 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4389 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4390 | context->setStencilWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4391 | } |
| 4392 | |
| 4393 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4394 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4395 | context->setStencilBackWritemask(mask); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4396 | } |
| 4397 | } |
| 4398 | } |
| 4399 | catch(std::bad_alloc&) |
| 4400 | { |
| 4401 | return error(GL_OUT_OF_MEMORY); |
| 4402 | } |
| 4403 | } |
| 4404 | |
| 4405 | void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 4406 | { |
| 4407 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 4408 | } |
| 4409 | |
| 4410 | void __stdcall glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 4411 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4412 | EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4413 | face, fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4414 | |
| 4415 | try |
| 4416 | { |
| 4417 | switch (face) |
| 4418 | { |
| 4419 | case GL_FRONT: |
| 4420 | case GL_BACK: |
| 4421 | case GL_FRONT_AND_BACK: |
| 4422 | break; |
| 4423 | default: |
| 4424 | return error(GL_INVALID_ENUM); |
| 4425 | } |
| 4426 | |
| 4427 | switch (fail) |
| 4428 | { |
| 4429 | case GL_ZERO: |
| 4430 | case GL_KEEP: |
| 4431 | case GL_REPLACE: |
| 4432 | case GL_INCR: |
| 4433 | case GL_DECR: |
| 4434 | case GL_INVERT: |
| 4435 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4436 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4437 | break; |
| 4438 | default: |
| 4439 | return error(GL_INVALID_ENUM); |
| 4440 | } |
| 4441 | |
| 4442 | switch (zfail) |
| 4443 | { |
| 4444 | case GL_ZERO: |
| 4445 | case GL_KEEP: |
| 4446 | case GL_REPLACE: |
| 4447 | case GL_INCR: |
| 4448 | case GL_DECR: |
| 4449 | case GL_INVERT: |
| 4450 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4451 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4452 | break; |
| 4453 | default: |
| 4454 | return error(GL_INVALID_ENUM); |
| 4455 | } |
| 4456 | |
| 4457 | switch (zpass) |
| 4458 | { |
| 4459 | case GL_ZERO: |
| 4460 | case GL_KEEP: |
| 4461 | case GL_REPLACE: |
| 4462 | case GL_INCR: |
| 4463 | case GL_DECR: |
| 4464 | case GL_INVERT: |
| 4465 | case GL_INCR_WRAP: |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4466 | case GL_DECR_WRAP: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4467 | break; |
| 4468 | default: |
| 4469 | return error(GL_INVALID_ENUM); |
| 4470 | } |
| 4471 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4472 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4473 | |
| 4474 | if (context) |
| 4475 | { |
| 4476 | if (face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4477 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4478 | context->setStencilOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4479 | } |
| 4480 | |
| 4481 | if (face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4482 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4483 | context->setStencilBackOperations(fail, zfail, zpass); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4484 | } |
| 4485 | } |
| 4486 | } |
| 4487 | catch(std::bad_alloc&) |
| 4488 | { |
| 4489 | return error(GL_OUT_OF_MEMORY); |
| 4490 | } |
| 4491 | } |
| 4492 | |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4493 | GLboolean __stdcall glTestFenceNV(GLuint fence) |
| 4494 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4495 | EVENT("(GLuint fence = %d)", fence); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4496 | |
| 4497 | try |
| 4498 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4499 | gl::Context *context = gl::getNonLostContext(); |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4500 | |
| 4501 | if (context) |
| 4502 | { |
| 4503 | gl::Fence *fenceObject = context->getFence(fence); |
| 4504 | |
| 4505 | if (fenceObject == NULL) |
| 4506 | { |
| 4507 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 4508 | } |
| 4509 | |
| 4510 | return fenceObject->testFence(); |
| 4511 | } |
| 4512 | } |
| 4513 | catch(std::bad_alloc&) |
| 4514 | { |
| 4515 | error(GL_OUT_OF_MEMORY); |
| 4516 | } |
| 4517 | |
| 4518 | return GL_TRUE; |
daniel@transgaming.com | fe20888 | 2010-09-01 15:47:57 +0000 | [diff] [blame] | 4519 | } |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 4520 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4521 | void __stdcall glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 4522 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4523 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4524 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4525 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4526 | target, level, internalformat, width, height, border, format, type, pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4527 | |
| 4528 | try |
| 4529 | { |
daniel@transgaming.com | 4f9ef0d | 2011-05-30 23:51:19 +0000 | [diff] [blame] | 4530 | if (!validImageSize(level, width, height)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4531 | { |
| 4532 | return error(GL_INVALID_VALUE); |
| 4533 | } |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 4534 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4535 | if (internalformat != format) |
| 4536 | { |
| 4537 | return error(GL_INVALID_OPERATION); |
| 4538 | } |
| 4539 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4540 | switch (format) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4541 | { |
| 4542 | case GL_ALPHA: |
| 4543 | case GL_LUMINANCE: |
| 4544 | case GL_LUMINANCE_ALPHA: |
| 4545 | switch (type) |
| 4546 | { |
| 4547 | case GL_UNSIGNED_BYTE: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4548 | case GL_FLOAT: |
| 4549 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4550 | break; |
| 4551 | default: |
| 4552 | return error(GL_INVALID_ENUM); |
| 4553 | } |
| 4554 | break; |
| 4555 | case GL_RGB: |
| 4556 | switch (type) |
| 4557 | { |
| 4558 | case GL_UNSIGNED_BYTE: |
| 4559 | case GL_UNSIGNED_SHORT_5_6_5: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4560 | case GL_FLOAT: |
| 4561 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4562 | break; |
| 4563 | default: |
| 4564 | return error(GL_INVALID_ENUM); |
| 4565 | } |
| 4566 | break; |
| 4567 | case GL_RGBA: |
| 4568 | switch (type) |
| 4569 | { |
| 4570 | case GL_UNSIGNED_BYTE: |
| 4571 | case GL_UNSIGNED_SHORT_4_4_4_4: |
| 4572 | case GL_UNSIGNED_SHORT_5_5_5_1: |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4573 | case GL_FLOAT: |
| 4574 | case GL_HALF_FLOAT_OES: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4575 | break; |
| 4576 | default: |
| 4577 | return error(GL_INVALID_ENUM); |
| 4578 | } |
| 4579 | break; |
daniel@transgaming.com | a9198d9 | 2010-08-08 04:49:56 +0000 | [diff] [blame] | 4580 | case GL_BGRA_EXT: |
| 4581 | switch (type) |
| 4582 | { |
| 4583 | case GL_UNSIGNED_BYTE: |
| 4584 | break; |
| 4585 | default: |
| 4586 | return error(GL_INVALID_ENUM); |
| 4587 | } |
| 4588 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4589 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: // error cases for compressed textures are handled below |
| 4590 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4591 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4592 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4593 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4594 | default: |
| 4595 | return error(GL_INVALID_VALUE); |
| 4596 | } |
| 4597 | |
| 4598 | if (border != 0) |
| 4599 | { |
| 4600 | return error(GL_INVALID_VALUE); |
| 4601 | } |
| 4602 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4603 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4604 | |
| 4605 | if (context) |
| 4606 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4607 | switch (target) |
| 4608 | { |
| 4609 | case GL_TEXTURE_2D: |
| 4610 | if (width > (context->getMaximumTextureDimension() >> level) || |
| 4611 | height > (context->getMaximumTextureDimension() >> level)) |
| 4612 | { |
| 4613 | return error(GL_INVALID_VALUE); |
| 4614 | } |
| 4615 | break; |
| 4616 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 4617 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 4618 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 4619 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 4620 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 4621 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 4622 | if (width != height) |
| 4623 | { |
| 4624 | return error(GL_INVALID_VALUE); |
| 4625 | } |
| 4626 | |
| 4627 | if (width > (context->getMaximumCubeTextureDimension() >> level) || |
| 4628 | height > (context->getMaximumCubeTextureDimension() >> level)) |
| 4629 | { |
| 4630 | return error(GL_INVALID_VALUE); |
| 4631 | } |
| 4632 | break; |
| 4633 | default: |
| 4634 | return error(GL_INVALID_ENUM); |
| 4635 | } |
| 4636 | |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4637 | switch (format) { |
| 4638 | case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| 4639 | case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| 4640 | if (context->supportsDXT1Textures()) |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4641 | { |
| 4642 | return error(GL_INVALID_OPERATION); |
| 4643 | } |
| 4644 | else |
| 4645 | { |
| 4646 | return error(GL_INVALID_ENUM); |
| 4647 | } |
gman@chromium.org | 50c526d | 2011-08-10 05:19:44 +0000 | [diff] [blame] | 4648 | break; |
| 4649 | case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: |
| 4650 | if (context->supportsDXT3Textures()) |
| 4651 | { |
| 4652 | return error(GL_INVALID_OPERATION); |
| 4653 | } |
| 4654 | else |
| 4655 | { |
| 4656 | return error(GL_INVALID_ENUM); |
| 4657 | } |
| 4658 | break; |
| 4659 | case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: |
| 4660 | if (context->supportsDXT5Textures()) |
| 4661 | { |
| 4662 | return error(GL_INVALID_OPERATION); |
| 4663 | } |
| 4664 | else |
| 4665 | { |
| 4666 | return error(GL_INVALID_ENUM); |
| 4667 | } |
| 4668 | break; |
| 4669 | default: |
| 4670 | break; |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4671 | } |
| 4672 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4673 | if (type == GL_FLOAT) |
| 4674 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4675 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4676 | { |
| 4677 | return error(GL_INVALID_ENUM); |
| 4678 | } |
| 4679 | } |
| 4680 | else if (type == GL_HALF_FLOAT_OES) |
| 4681 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4682 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4683 | { |
| 4684 | return error(GL_INVALID_ENUM); |
| 4685 | } |
| 4686 | } |
| 4687 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4688 | if (target == GL_TEXTURE_2D) |
| 4689 | { |
| 4690 | gl::Texture2D *texture = context->getTexture2D(); |
| 4691 | |
| 4692 | if (!texture) |
| 4693 | { |
| 4694 | return error(GL_INVALID_OPERATION); |
| 4695 | } |
| 4696 | |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4697 | texture->setImage(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4698 | } |
| 4699 | else |
| 4700 | { |
| 4701 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4702 | |
| 4703 | if (!texture) |
| 4704 | { |
| 4705 | return error(GL_INVALID_OPERATION); |
| 4706 | } |
| 4707 | |
| 4708 | switch (target) |
| 4709 | { |
| 4710 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4711 | texture->setImagePosX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4712 | break; |
| 4713 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4714 | texture->setImageNegX(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4715 | break; |
| 4716 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4717 | texture->setImagePosY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4718 | break; |
| 4719 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4720 | texture->setImageNegY(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4721 | break; |
| 4722 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4723 | texture->setImagePosZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4724 | break; |
| 4725 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
daniel@transgaming.com | 8a0a2db | 2011-03-21 16:38:20 +0000 | [diff] [blame] | 4726 | texture->setImageNegZ(level, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4727 | break; |
| 4728 | default: UNREACHABLE(); |
| 4729 | } |
| 4730 | } |
| 4731 | } |
| 4732 | } |
| 4733 | catch(std::bad_alloc&) |
| 4734 | { |
| 4735 | return error(GL_OUT_OF_MEMORY); |
| 4736 | } |
| 4737 | } |
| 4738 | |
| 4739 | void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 4740 | { |
| 4741 | glTexParameteri(target, pname, (GLint)param); |
| 4742 | } |
| 4743 | |
| 4744 | void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 4745 | { |
| 4746 | glTexParameteri(target, pname, (GLint)*params); |
| 4747 | } |
| 4748 | |
| 4749 | void __stdcall glTexParameteri(GLenum target, GLenum pname, GLint param) |
| 4750 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4751 | EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4752 | |
| 4753 | try |
| 4754 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4755 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4756 | |
| 4757 | if (context) |
| 4758 | { |
| 4759 | gl::Texture *texture; |
| 4760 | |
| 4761 | switch (target) |
| 4762 | { |
| 4763 | case GL_TEXTURE_2D: |
| 4764 | texture = context->getTexture2D(); |
| 4765 | break; |
| 4766 | case GL_TEXTURE_CUBE_MAP: |
| 4767 | texture = context->getTextureCubeMap(); |
| 4768 | break; |
| 4769 | default: |
| 4770 | return error(GL_INVALID_ENUM); |
| 4771 | } |
| 4772 | |
| 4773 | switch (pname) |
| 4774 | { |
| 4775 | case GL_TEXTURE_WRAP_S: |
| 4776 | if (!texture->setWrapS((GLenum)param)) |
| 4777 | { |
| 4778 | return error(GL_INVALID_ENUM); |
| 4779 | } |
| 4780 | break; |
| 4781 | case GL_TEXTURE_WRAP_T: |
| 4782 | if (!texture->setWrapT((GLenum)param)) |
| 4783 | { |
| 4784 | return error(GL_INVALID_ENUM); |
| 4785 | } |
| 4786 | break; |
| 4787 | case GL_TEXTURE_MIN_FILTER: |
| 4788 | if (!texture->setMinFilter((GLenum)param)) |
| 4789 | { |
| 4790 | return error(GL_INVALID_ENUM); |
| 4791 | } |
| 4792 | break; |
| 4793 | case GL_TEXTURE_MAG_FILTER: |
| 4794 | if (!texture->setMagFilter((GLenum)param)) |
| 4795 | { |
| 4796 | return error(GL_INVALID_ENUM); |
| 4797 | } |
| 4798 | break; |
| 4799 | default: |
| 4800 | return error(GL_INVALID_ENUM); |
| 4801 | } |
| 4802 | } |
| 4803 | } |
| 4804 | catch(std::bad_alloc&) |
| 4805 | { |
| 4806 | return error(GL_OUT_OF_MEMORY); |
| 4807 | } |
| 4808 | } |
| 4809 | |
| 4810 | void __stdcall glTexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 4811 | { |
| 4812 | glTexParameteri(target, pname, *params); |
| 4813 | } |
| 4814 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4815 | void __stdcall glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 4816 | GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4817 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4818 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 4819 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 4820 | "const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4821 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 4822 | |
| 4823 | try |
| 4824 | { |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4825 | if (!gl::IsTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4826 | { |
| 4827 | return error(GL_INVALID_ENUM); |
| 4828 | } |
| 4829 | |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4830 | if (level < 0 || xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4831 | { |
| 4832 | return error(GL_INVALID_VALUE); |
| 4833 | } |
| 4834 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4835 | if (std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 4836 | { |
| 4837 | return error(GL_INVALID_VALUE); |
| 4838 | } |
| 4839 | |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4840 | if (!gl::CheckTextureFormatType(format, type)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4841 | { |
| 4842 | return error(GL_INVALID_ENUM); |
| 4843 | } |
| 4844 | |
| 4845 | if (width == 0 || height == 0 || pixels == NULL) |
| 4846 | { |
| 4847 | return; |
| 4848 | } |
| 4849 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4850 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4851 | |
| 4852 | if (context) |
| 4853 | { |
daniel@transgaming.com | 5d752f2 | 2010-10-07 13:37:20 +0000 | [diff] [blame] | 4854 | if (level > context->getMaximumTextureLevel()) |
| 4855 | { |
| 4856 | return error(GL_INVALID_VALUE); |
| 4857 | } |
| 4858 | |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4859 | if (format == GL_FLOAT) |
| 4860 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4861 | if (!context->supportsFloat32Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4862 | { |
| 4863 | return error(GL_INVALID_ENUM); |
| 4864 | } |
| 4865 | } |
| 4866 | else if (format == GL_HALF_FLOAT_OES) |
| 4867 | { |
daniel@transgaming.com | bbeffbb | 2011-11-09 17:46:11 +0000 | [diff] [blame] | 4868 | if (!context->supportsFloat16Textures()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4869 | { |
| 4870 | return error(GL_INVALID_ENUM); |
| 4871 | } |
| 4872 | } |
| 4873 | |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4874 | if (target == GL_TEXTURE_2D) |
| 4875 | { |
| 4876 | gl::Texture2D *texture = context->getTexture2D(); |
| 4877 | |
| 4878 | if (!texture) |
| 4879 | { |
| 4880 | return error(GL_INVALID_OPERATION); |
| 4881 | } |
| 4882 | |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 4883 | if (texture->isCompressed()) |
| 4884 | { |
| 4885 | return error(GL_INVALID_OPERATION); |
| 4886 | } |
| 4887 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 4888 | if (format != texture->getInternalFormat()) |
daniel@transgaming.com | 0a337e9 | 2010-08-28 17:38:27 +0000 | [diff] [blame] | 4889 | { |
| 4890 | return error(GL_INVALID_OPERATION); |
| 4891 | } |
| 4892 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4893 | texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4894 | } |
daniel@transgaming.com | 19ffc24 | 2010-05-04 03:35:21 +0000 | [diff] [blame] | 4895 | else if (gl::IsCubemapTextureTarget(target)) |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4896 | { |
| 4897 | gl::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 4898 | |
| 4899 | if (!texture) |
| 4900 | { |
| 4901 | return error(GL_INVALID_OPERATION); |
| 4902 | } |
| 4903 | |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 4904 | texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getUnpackAlignment(), pixels); |
daniel@transgaming.com | 00c7596 | 2010-03-11 20:36:15 +0000 | [diff] [blame] | 4905 | } |
| 4906 | else |
| 4907 | { |
| 4908 | UNREACHABLE(); |
| 4909 | } |
| 4910 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4911 | } |
| 4912 | catch(std::bad_alloc&) |
| 4913 | { |
| 4914 | return error(GL_OUT_OF_MEMORY); |
| 4915 | } |
| 4916 | } |
| 4917 | |
| 4918 | void __stdcall glUniform1f(GLint location, GLfloat x) |
| 4919 | { |
| 4920 | glUniform1fv(location, 1, &x); |
| 4921 | } |
| 4922 | |
| 4923 | void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 4924 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4925 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4926 | |
| 4927 | try |
| 4928 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4929 | if (count < 0) |
| 4930 | { |
| 4931 | return error(GL_INVALID_VALUE); |
| 4932 | } |
| 4933 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 4934 | if (location == -1) |
| 4935 | { |
| 4936 | return; |
| 4937 | } |
| 4938 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4939 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4940 | |
| 4941 | if (context) |
| 4942 | { |
| 4943 | gl::Program *program = context->getCurrentProgram(); |
| 4944 | |
| 4945 | if (!program) |
| 4946 | { |
| 4947 | return error(GL_INVALID_OPERATION); |
| 4948 | } |
| 4949 | |
| 4950 | if (!program->setUniform1fv(location, count, v)) |
| 4951 | { |
| 4952 | return error(GL_INVALID_OPERATION); |
| 4953 | } |
| 4954 | } |
| 4955 | } |
| 4956 | catch(std::bad_alloc&) |
| 4957 | { |
| 4958 | return error(GL_OUT_OF_MEMORY); |
| 4959 | } |
| 4960 | } |
| 4961 | |
| 4962 | void __stdcall glUniform1i(GLint location, GLint x) |
| 4963 | { |
| 4964 | glUniform1iv(location, 1, &x); |
| 4965 | } |
| 4966 | |
| 4967 | void __stdcall glUniform1iv(GLint location, GLsizei count, const GLint* v) |
| 4968 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 4969 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4970 | |
| 4971 | try |
| 4972 | { |
| 4973 | if (count < 0) |
| 4974 | { |
| 4975 | return error(GL_INVALID_VALUE); |
| 4976 | } |
| 4977 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 4978 | if (location == -1) |
| 4979 | { |
| 4980 | return; |
| 4981 | } |
| 4982 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 4983 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 4984 | |
| 4985 | if (context) |
| 4986 | { |
| 4987 | gl::Program *program = context->getCurrentProgram(); |
| 4988 | |
| 4989 | if (!program) |
| 4990 | { |
| 4991 | return error(GL_INVALID_OPERATION); |
| 4992 | } |
| 4993 | |
| 4994 | if (!program->setUniform1iv(location, count, v)) |
| 4995 | { |
| 4996 | return error(GL_INVALID_OPERATION); |
| 4997 | } |
| 4998 | } |
| 4999 | } |
| 5000 | catch(std::bad_alloc&) |
| 5001 | { |
| 5002 | return error(GL_OUT_OF_MEMORY); |
| 5003 | } |
| 5004 | } |
| 5005 | |
| 5006 | void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y) |
| 5007 | { |
| 5008 | GLfloat xy[2] = {x, y}; |
| 5009 | |
| 5010 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 5011 | } |
| 5012 | |
| 5013 | void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 5014 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5015 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5016 | |
| 5017 | try |
| 5018 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5019 | if (count < 0) |
| 5020 | { |
| 5021 | return error(GL_INVALID_VALUE); |
| 5022 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5023 | |
| 5024 | if (location == -1) |
| 5025 | { |
| 5026 | return; |
| 5027 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5028 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5029 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5030 | |
| 5031 | if (context) |
| 5032 | { |
| 5033 | gl::Program *program = context->getCurrentProgram(); |
| 5034 | |
| 5035 | if (!program) |
| 5036 | { |
| 5037 | return error(GL_INVALID_OPERATION); |
| 5038 | } |
| 5039 | |
| 5040 | if (!program->setUniform2fv(location, count, v)) |
| 5041 | { |
| 5042 | return error(GL_INVALID_OPERATION); |
| 5043 | } |
| 5044 | } |
| 5045 | } |
| 5046 | catch(std::bad_alloc&) |
| 5047 | { |
| 5048 | return error(GL_OUT_OF_MEMORY); |
| 5049 | } |
| 5050 | } |
| 5051 | |
| 5052 | void __stdcall glUniform2i(GLint location, GLint x, GLint y) |
| 5053 | { |
| 5054 | GLint xy[4] = {x, y}; |
| 5055 | |
| 5056 | glUniform2iv(location, 1, (GLint*)&xy); |
| 5057 | } |
| 5058 | |
| 5059 | void __stdcall glUniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5060 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5061 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5062 | |
| 5063 | try |
| 5064 | { |
| 5065 | if (count < 0) |
| 5066 | { |
| 5067 | return error(GL_INVALID_VALUE); |
| 5068 | } |
| 5069 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5070 | if (location == -1) |
| 5071 | { |
| 5072 | return; |
| 5073 | } |
| 5074 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5075 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5076 | |
| 5077 | if (context) |
| 5078 | { |
| 5079 | gl::Program *program = context->getCurrentProgram(); |
| 5080 | |
| 5081 | if (!program) |
| 5082 | { |
| 5083 | return error(GL_INVALID_OPERATION); |
| 5084 | } |
| 5085 | |
| 5086 | if (!program->setUniform2iv(location, count, v)) |
| 5087 | { |
| 5088 | return error(GL_INVALID_OPERATION); |
| 5089 | } |
| 5090 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5091 | } |
| 5092 | catch(std::bad_alloc&) |
| 5093 | { |
| 5094 | return error(GL_OUT_OF_MEMORY); |
| 5095 | } |
| 5096 | } |
| 5097 | |
| 5098 | void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5099 | { |
| 5100 | GLfloat xyz[3] = {x, y, z}; |
| 5101 | |
| 5102 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 5103 | } |
| 5104 | |
| 5105 | void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 5106 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5107 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5108 | |
| 5109 | try |
| 5110 | { |
| 5111 | if (count < 0) |
| 5112 | { |
| 5113 | return error(GL_INVALID_VALUE); |
| 5114 | } |
| 5115 | |
| 5116 | if (location == -1) |
| 5117 | { |
| 5118 | return; |
| 5119 | } |
| 5120 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5121 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5122 | |
| 5123 | if (context) |
| 5124 | { |
| 5125 | gl::Program *program = context->getCurrentProgram(); |
| 5126 | |
| 5127 | if (!program) |
| 5128 | { |
| 5129 | return error(GL_INVALID_OPERATION); |
| 5130 | } |
| 5131 | |
| 5132 | if (!program->setUniform3fv(location, count, v)) |
| 5133 | { |
| 5134 | return error(GL_INVALID_OPERATION); |
| 5135 | } |
| 5136 | } |
| 5137 | } |
| 5138 | catch(std::bad_alloc&) |
| 5139 | { |
| 5140 | return error(GL_OUT_OF_MEMORY); |
| 5141 | } |
| 5142 | } |
| 5143 | |
| 5144 | void __stdcall glUniform3i(GLint location, GLint x, GLint y, GLint z) |
| 5145 | { |
| 5146 | GLint xyz[3] = {x, y, z}; |
| 5147 | |
| 5148 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 5149 | } |
| 5150 | |
| 5151 | void __stdcall glUniform3iv(GLint location, GLsizei count, const GLint* v) |
| 5152 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5153 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5154 | |
| 5155 | try |
| 5156 | { |
| 5157 | if (count < 0) |
| 5158 | { |
| 5159 | return error(GL_INVALID_VALUE); |
| 5160 | } |
| 5161 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5162 | if (location == -1) |
| 5163 | { |
| 5164 | return; |
| 5165 | } |
| 5166 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5167 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5168 | |
| 5169 | if (context) |
| 5170 | { |
| 5171 | gl::Program *program = context->getCurrentProgram(); |
| 5172 | |
| 5173 | if (!program) |
| 5174 | { |
| 5175 | return error(GL_INVALID_OPERATION); |
| 5176 | } |
| 5177 | |
| 5178 | if (!program->setUniform3iv(location, count, v)) |
| 5179 | { |
| 5180 | return error(GL_INVALID_OPERATION); |
| 5181 | } |
| 5182 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5183 | } |
| 5184 | catch(std::bad_alloc&) |
| 5185 | { |
| 5186 | return error(GL_OUT_OF_MEMORY); |
| 5187 | } |
| 5188 | } |
| 5189 | |
| 5190 | void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5191 | { |
| 5192 | GLfloat xyzw[4] = {x, y, z, w}; |
| 5193 | |
| 5194 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 5195 | } |
| 5196 | |
| 5197 | void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 5198 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5199 | EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5200 | |
| 5201 | try |
| 5202 | { |
| 5203 | if (count < 0) |
| 5204 | { |
| 5205 | return error(GL_INVALID_VALUE); |
| 5206 | } |
| 5207 | |
| 5208 | if (location == -1) |
| 5209 | { |
| 5210 | return; |
| 5211 | } |
| 5212 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5213 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5214 | |
| 5215 | if (context) |
| 5216 | { |
| 5217 | gl::Program *program = context->getCurrentProgram(); |
| 5218 | |
| 5219 | if (!program) |
| 5220 | { |
| 5221 | return error(GL_INVALID_OPERATION); |
| 5222 | } |
| 5223 | |
| 5224 | if (!program->setUniform4fv(location, count, v)) |
| 5225 | { |
| 5226 | return error(GL_INVALID_OPERATION); |
| 5227 | } |
| 5228 | } |
| 5229 | } |
| 5230 | catch(std::bad_alloc&) |
| 5231 | { |
| 5232 | return error(GL_OUT_OF_MEMORY); |
| 5233 | } |
| 5234 | } |
| 5235 | |
| 5236 | void __stdcall glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 5237 | { |
| 5238 | GLint xyzw[4] = {x, y, z, w}; |
| 5239 | |
| 5240 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 5241 | } |
| 5242 | |
| 5243 | void __stdcall glUniform4iv(GLint location, GLsizei count, const GLint* v) |
| 5244 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5245 | EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5246 | |
| 5247 | try |
| 5248 | { |
| 5249 | if (count < 0) |
| 5250 | { |
| 5251 | return error(GL_INVALID_VALUE); |
| 5252 | } |
| 5253 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5254 | if (location == -1) |
| 5255 | { |
| 5256 | return; |
| 5257 | } |
| 5258 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5259 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 5260 | |
| 5261 | if (context) |
| 5262 | { |
| 5263 | gl::Program *program = context->getCurrentProgram(); |
| 5264 | |
| 5265 | if (!program) |
| 5266 | { |
| 5267 | return error(GL_INVALID_OPERATION); |
| 5268 | } |
| 5269 | |
| 5270 | if (!program->setUniform4iv(location, count, v)) |
| 5271 | { |
| 5272 | return error(GL_INVALID_OPERATION); |
| 5273 | } |
| 5274 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5275 | } |
| 5276 | catch(std::bad_alloc&) |
| 5277 | { |
| 5278 | return error(GL_OUT_OF_MEMORY); |
| 5279 | } |
| 5280 | } |
| 5281 | |
| 5282 | void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5283 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5284 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5285 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5286 | |
| 5287 | try |
| 5288 | { |
| 5289 | if (count < 0 || transpose != GL_FALSE) |
| 5290 | { |
| 5291 | return error(GL_INVALID_VALUE); |
| 5292 | } |
| 5293 | |
| 5294 | if (location == -1) |
| 5295 | { |
| 5296 | return; |
| 5297 | } |
| 5298 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5299 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5300 | |
| 5301 | if (context) |
| 5302 | { |
| 5303 | gl::Program *program = context->getCurrentProgram(); |
| 5304 | |
| 5305 | if (!program) |
| 5306 | { |
| 5307 | return error(GL_INVALID_OPERATION); |
| 5308 | } |
| 5309 | |
| 5310 | if (!program->setUniformMatrix2fv(location, count, value)) |
| 5311 | { |
| 5312 | return error(GL_INVALID_OPERATION); |
| 5313 | } |
| 5314 | } |
| 5315 | } |
| 5316 | catch(std::bad_alloc&) |
| 5317 | { |
| 5318 | return error(GL_OUT_OF_MEMORY); |
| 5319 | } |
| 5320 | } |
| 5321 | |
| 5322 | void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5323 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5324 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5325 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5326 | |
| 5327 | try |
| 5328 | { |
| 5329 | if (count < 0 || transpose != GL_FALSE) |
| 5330 | { |
| 5331 | return error(GL_INVALID_VALUE); |
| 5332 | } |
| 5333 | |
| 5334 | if (location == -1) |
| 5335 | { |
| 5336 | return; |
| 5337 | } |
| 5338 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5339 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5340 | |
| 5341 | if (context) |
| 5342 | { |
| 5343 | gl::Program *program = context->getCurrentProgram(); |
| 5344 | |
| 5345 | if (!program) |
| 5346 | { |
| 5347 | return error(GL_INVALID_OPERATION); |
| 5348 | } |
| 5349 | |
| 5350 | if (!program->setUniformMatrix3fv(location, count, value)) |
| 5351 | { |
| 5352 | return error(GL_INVALID_OPERATION); |
| 5353 | } |
| 5354 | } |
| 5355 | } |
| 5356 | catch(std::bad_alloc&) |
| 5357 | { |
| 5358 | return error(GL_OUT_OF_MEMORY); |
| 5359 | } |
| 5360 | } |
| 5361 | |
| 5362 | void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5363 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5364 | EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5365 | location, count, transpose, value); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5366 | |
| 5367 | try |
| 5368 | { |
| 5369 | if (count < 0 || transpose != GL_FALSE) |
| 5370 | { |
| 5371 | return error(GL_INVALID_VALUE); |
| 5372 | } |
| 5373 | |
| 5374 | if (location == -1) |
| 5375 | { |
| 5376 | return; |
| 5377 | } |
| 5378 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5379 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5380 | |
| 5381 | if (context) |
| 5382 | { |
| 5383 | gl::Program *program = context->getCurrentProgram(); |
| 5384 | |
| 5385 | if (!program) |
| 5386 | { |
| 5387 | return error(GL_INVALID_OPERATION); |
| 5388 | } |
| 5389 | |
| 5390 | if (!program->setUniformMatrix4fv(location, count, value)) |
| 5391 | { |
| 5392 | return error(GL_INVALID_OPERATION); |
| 5393 | } |
| 5394 | } |
| 5395 | } |
| 5396 | catch(std::bad_alloc&) |
| 5397 | { |
| 5398 | return error(GL_OUT_OF_MEMORY); |
| 5399 | } |
| 5400 | } |
| 5401 | |
| 5402 | void __stdcall glUseProgram(GLuint program) |
| 5403 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5404 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5405 | |
| 5406 | try |
| 5407 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5408 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5409 | |
| 5410 | if (context) |
| 5411 | { |
| 5412 | gl::Program *programObject = context->getProgram(program); |
| 5413 | |
daniel@transgaming.com | c847820 | 2010-04-13 19:53:35 +0000 | [diff] [blame] | 5414 | if (!programObject && program != 0) |
| 5415 | { |
| 5416 | if (context->getShader(program)) |
| 5417 | { |
| 5418 | return error(GL_INVALID_OPERATION); |
| 5419 | } |
| 5420 | else |
| 5421 | { |
| 5422 | return error(GL_INVALID_VALUE); |
| 5423 | } |
| 5424 | } |
| 5425 | |
| 5426 | if (program != 0 && !programObject->isLinked()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5427 | { |
| 5428 | return error(GL_INVALID_OPERATION); |
| 5429 | } |
| 5430 | |
| 5431 | context->useProgram(program); |
| 5432 | } |
| 5433 | } |
| 5434 | catch(std::bad_alloc&) |
| 5435 | { |
| 5436 | return error(GL_OUT_OF_MEMORY); |
| 5437 | } |
| 5438 | } |
| 5439 | |
| 5440 | void __stdcall glValidateProgram(GLuint program) |
| 5441 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5442 | EVENT("(GLuint program = %d)", program); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5443 | |
| 5444 | try |
| 5445 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5446 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 5447 | |
| 5448 | if (context) |
| 5449 | { |
| 5450 | gl::Program *programObject = context->getProgram(program); |
| 5451 | |
| 5452 | if (!programObject) |
| 5453 | { |
| 5454 | if (context->getShader(program)) |
| 5455 | { |
| 5456 | return error(GL_INVALID_OPERATION); |
| 5457 | } |
| 5458 | else |
| 5459 | { |
| 5460 | return error(GL_INVALID_VALUE); |
| 5461 | } |
| 5462 | } |
| 5463 | |
| 5464 | programObject->validate(); |
| 5465 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5466 | } |
| 5467 | catch(std::bad_alloc&) |
| 5468 | { |
| 5469 | return error(GL_OUT_OF_MEMORY); |
| 5470 | } |
| 5471 | } |
| 5472 | |
| 5473 | void __stdcall glVertexAttrib1f(GLuint index, GLfloat x) |
| 5474 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5475 | EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5476 | |
| 5477 | try |
| 5478 | { |
| 5479 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5480 | { |
| 5481 | return error(GL_INVALID_VALUE); |
| 5482 | } |
| 5483 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5484 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5485 | |
| 5486 | if (context) |
| 5487 | { |
| 5488 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 5489 | context->setVertexAttrib(index, vals); |
| 5490 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5491 | } |
| 5492 | catch(std::bad_alloc&) |
| 5493 | { |
| 5494 | return error(GL_OUT_OF_MEMORY); |
| 5495 | } |
| 5496 | } |
| 5497 | |
| 5498 | void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values) |
| 5499 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5500 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5501 | |
| 5502 | try |
| 5503 | { |
| 5504 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5505 | { |
| 5506 | return error(GL_INVALID_VALUE); |
| 5507 | } |
| 5508 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5509 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5510 | |
| 5511 | if (context) |
| 5512 | { |
| 5513 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 5514 | context->setVertexAttrib(index, vals); |
| 5515 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5516 | } |
| 5517 | catch(std::bad_alloc&) |
| 5518 | { |
| 5519 | return error(GL_OUT_OF_MEMORY); |
| 5520 | } |
| 5521 | } |
| 5522 | |
| 5523 | void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 5524 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5525 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5526 | |
| 5527 | try |
| 5528 | { |
| 5529 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5530 | { |
| 5531 | return error(GL_INVALID_VALUE); |
| 5532 | } |
| 5533 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5534 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5535 | |
| 5536 | if (context) |
| 5537 | { |
| 5538 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 5539 | context->setVertexAttrib(index, vals); |
| 5540 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5541 | } |
| 5542 | catch(std::bad_alloc&) |
| 5543 | { |
| 5544 | return error(GL_OUT_OF_MEMORY); |
| 5545 | } |
| 5546 | } |
| 5547 | |
| 5548 | void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values) |
| 5549 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5550 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5551 | |
| 5552 | try |
| 5553 | { |
| 5554 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5555 | { |
| 5556 | return error(GL_INVALID_VALUE); |
| 5557 | } |
| 5558 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5559 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5560 | |
| 5561 | if (context) |
| 5562 | { |
| 5563 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 5564 | context->setVertexAttrib(index, vals); |
| 5565 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5566 | } |
| 5567 | catch(std::bad_alloc&) |
| 5568 | { |
| 5569 | return error(GL_OUT_OF_MEMORY); |
| 5570 | } |
| 5571 | } |
| 5572 | |
| 5573 | void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 5574 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5575 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5576 | |
| 5577 | try |
| 5578 | { |
| 5579 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5580 | { |
| 5581 | return error(GL_INVALID_VALUE); |
| 5582 | } |
| 5583 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5584 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5585 | |
| 5586 | if (context) |
| 5587 | { |
| 5588 | GLfloat vals[4] = { x, y, z, 1 }; |
| 5589 | context->setVertexAttrib(index, vals); |
| 5590 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5591 | } |
| 5592 | catch(std::bad_alloc&) |
| 5593 | { |
| 5594 | return error(GL_OUT_OF_MEMORY); |
| 5595 | } |
| 5596 | } |
| 5597 | |
| 5598 | void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values) |
| 5599 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5600 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5601 | |
| 5602 | try |
| 5603 | { |
| 5604 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5605 | { |
| 5606 | return error(GL_INVALID_VALUE); |
| 5607 | } |
| 5608 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5609 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5610 | |
| 5611 | if (context) |
| 5612 | { |
| 5613 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 5614 | context->setVertexAttrib(index, vals); |
| 5615 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5616 | } |
| 5617 | catch(std::bad_alloc&) |
| 5618 | { |
| 5619 | return error(GL_OUT_OF_MEMORY); |
| 5620 | } |
| 5621 | } |
| 5622 | |
| 5623 | void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5624 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5625 | EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5626 | |
| 5627 | try |
| 5628 | { |
| 5629 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5630 | { |
| 5631 | return error(GL_INVALID_VALUE); |
| 5632 | } |
| 5633 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5634 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5635 | |
| 5636 | if (context) |
| 5637 | { |
| 5638 | GLfloat vals[4] = { x, y, z, w }; |
| 5639 | context->setVertexAttrib(index, vals); |
| 5640 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5641 | } |
| 5642 | catch(std::bad_alloc&) |
| 5643 | { |
| 5644 | return error(GL_OUT_OF_MEMORY); |
| 5645 | } |
| 5646 | } |
| 5647 | |
| 5648 | void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values) |
| 5649 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5650 | EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5651 | |
| 5652 | try |
| 5653 | { |
| 5654 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5655 | { |
| 5656 | return error(GL_INVALID_VALUE); |
| 5657 | } |
| 5658 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5659 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | e4b08c8 | 2010-04-20 18:53:06 +0000 | [diff] [blame] | 5660 | |
| 5661 | if (context) |
| 5662 | { |
| 5663 | context->setVertexAttrib(index, values); |
| 5664 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5665 | } |
| 5666 | catch(std::bad_alloc&) |
| 5667 | { |
| 5668 | return error(GL_OUT_OF_MEMORY); |
| 5669 | } |
| 5670 | } |
| 5671 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5672 | void __stdcall glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5673 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5674 | EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5675 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5676 | index, size, type, normalized, stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5677 | |
| 5678 | try |
| 5679 | { |
| 5680 | if (index >= gl::MAX_VERTEX_ATTRIBS) |
| 5681 | { |
| 5682 | return error(GL_INVALID_VALUE); |
| 5683 | } |
| 5684 | |
| 5685 | if (size < 1 || size > 4) |
| 5686 | { |
| 5687 | return error(GL_INVALID_VALUE); |
| 5688 | } |
| 5689 | |
| 5690 | switch (type) |
| 5691 | { |
| 5692 | case GL_BYTE: |
| 5693 | case GL_UNSIGNED_BYTE: |
| 5694 | case GL_SHORT: |
| 5695 | case GL_UNSIGNED_SHORT: |
| 5696 | case GL_FIXED: |
| 5697 | case GL_FLOAT: |
| 5698 | break; |
| 5699 | default: |
| 5700 | return error(GL_INVALID_ENUM); |
| 5701 | } |
| 5702 | |
| 5703 | if (stride < 0) |
| 5704 | { |
| 5705 | return error(GL_INVALID_VALUE); |
| 5706 | } |
| 5707 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5708 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5709 | |
| 5710 | if (context) |
| 5711 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 5712 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5713 | } |
| 5714 | } |
| 5715 | catch(std::bad_alloc&) |
| 5716 | { |
| 5717 | return error(GL_OUT_OF_MEMORY); |
| 5718 | } |
| 5719 | } |
| 5720 | |
| 5721 | void __stdcall glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 5722 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5723 | EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5724 | |
| 5725 | try |
| 5726 | { |
| 5727 | if (width < 0 || height < 0) |
| 5728 | { |
| 5729 | return error(GL_INVALID_VALUE); |
| 5730 | } |
| 5731 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5732 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5733 | |
| 5734 | if (context) |
| 5735 | { |
daniel@transgaming.com | 428d158 | 2010-05-04 03:35:25 +0000 | [diff] [blame] | 5736 | context->setViewportParams(x, y, width, height); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5737 | } |
| 5738 | } |
| 5739 | catch(std::bad_alloc&) |
| 5740 | { |
| 5741 | return error(GL_OUT_OF_MEMORY); |
| 5742 | } |
| 5743 | } |
| 5744 | |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 5745 | void __stdcall glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 5746 | GLbitfield mask, GLenum filter) |
| 5747 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5748 | EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 5749 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 5750 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 5751 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 5752 | |
| 5753 | try |
| 5754 | { |
| 5755 | switch (filter) |
| 5756 | { |
| 5757 | case GL_NEAREST: |
| 5758 | break; |
| 5759 | default: |
| 5760 | return error(GL_INVALID_ENUM); |
| 5761 | } |
| 5762 | |
| 5763 | if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 5764 | { |
| 5765 | return error(GL_INVALID_VALUE); |
| 5766 | } |
| 5767 | |
| 5768 | if (srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 5769 | { |
| 5770 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 5771 | return error(GL_INVALID_OPERATION); |
| 5772 | } |
| 5773 | |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5774 | gl::Context *context = gl::getNonLostContext(); |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 5775 | |
| 5776 | if (context) |
| 5777 | { |
| 5778 | if (context->getReadFramebufferHandle() == context->getDrawFramebufferHandle()) |
| 5779 | { |
| 5780 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 5781 | return error(GL_INVALID_OPERATION); |
| 5782 | } |
| 5783 | |
| 5784 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 5785 | } |
| 5786 | } |
| 5787 | catch(std::bad_alloc&) |
| 5788 | { |
| 5789 | return error(GL_OUT_OF_MEMORY); |
| 5790 | } |
| 5791 | } |
| 5792 | |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5793 | void __stdcall glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 5794 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5795 | { |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 5796 | EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
daniel@transgaming.com | b5b0616 | 2010-03-21 04:31:32 +0000 | [diff] [blame] | 5797 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
daniel@transgaming.com | fe4b827 | 2010-04-08 03:51:20 +0000 | [diff] [blame] | 5798 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5799 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 5800 | |
| 5801 | try |
| 5802 | { |
| 5803 | UNIMPLEMENTED(); // FIXME |
| 5804 | } |
| 5805 | catch(std::bad_alloc&) |
| 5806 | { |
| 5807 | return error(GL_OUT_OF_MEMORY); |
| 5808 | } |
| 5809 | } |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 5810 | |
| 5811 | __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname) |
| 5812 | { |
| 5813 | struct Extension |
| 5814 | { |
| 5815 | const char *name; |
| 5816 | __eglMustCastToProperFunctionPointerType address; |
| 5817 | }; |
| 5818 | |
| 5819 | static const Extension glExtensions[] = |
| 5820 | { |
| 5821 | {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, |
daniel@transgaming.com | 0186813 | 2010-08-24 19:21:17 +0000 | [diff] [blame] | 5822 | {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, |
daniel@transgaming.com | 1fe96c9 | 2011-01-14 15:08:44 +0000 | [diff] [blame] | 5823 | {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5824 | {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, |
| 5825 | {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame^] | 5826 | {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, |
apatrick@chromium.org | d3bd0ad | 2010-08-30 18:55:36 +0000 | [diff] [blame] | 5827 | {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, |
| 5828 | {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, |
| 5829 | {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, |
| 5830 | {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, |
| 5831 | {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, |
zmo@google.com | a574f78 | 2011-10-03 21:45:23 +0000 | [diff] [blame] | 5832 | {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, |
daniel@transgaming.com | ce3d0f2 | 2010-05-04 03:35:14 +0000 | [diff] [blame] | 5833 | }; |
| 5834 | |
| 5835 | for (int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 5836 | { |
| 5837 | if (strcmp(procname, glExtensions[ext].name) == 0) |
| 5838 | { |
| 5839 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 5840 | } |
| 5841 | } |
| 5842 | |
| 5843 | return NULL; |
| 5844 | } |
| 5845 | |
daniel@transgaming.com | 17f548c | 2011-11-09 17:47:02 +0000 | [diff] [blame^] | 5846 | // Non-public functions used by EGL |
| 5847 | |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 5848 | void __stdcall glBindTexImage(egl::Surface *surface) |
| 5849 | { |
| 5850 | EVENT("(egl::Surface* surface = 0x%0.8p)", |
| 5851 | surface); |
| 5852 | |
| 5853 | try |
| 5854 | { |
daniel@transgaming.com | 9d78850 | 2011-11-09 17:46:55 +0000 | [diff] [blame] | 5855 | gl::Context *context = gl::getNonLostContext(); |
jbauman@chromium.org | ae34580 | 2011-03-30 22:04:25 +0000 | [diff] [blame] | 5856 | |
| 5857 | if (context) |
| 5858 | { |
| 5859 | gl::Texture2D *textureObject = context->getTexture2D(); |
| 5860 | |
| 5861 | if (textureObject) |
| 5862 | { |
| 5863 | textureObject->bindTexImage(surface); |
| 5864 | } |
| 5865 | } |
| 5866 | } |
| 5867 | catch(std::bad_alloc&) |
| 5868 | { |
| 5869 | return error(GL_OUT_OF_MEMORY); |
| 5870 | } |
| 5871 | } |
| 5872 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 5873 | } |