blob: 33ea773ba02b50359d445d7c8c00ed9103150328 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040079 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500113
Jamie Madill0cec82a2018-03-14 09:21:07 -0400114 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400115 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500116
Jamie Madill0cec82a2018-03-14 09:21:07 -0400117 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
118 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
119 ASSERT(!clearDepth || depthAttachment->isAttached());
120
121 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
122 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
123 ASSERT(!clearStencil || stencilAttachment->isAttached());
124
Luc Ferrona8af3a62018-03-29 14:44:24 -0400125 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
126
Luc Ferron8836f632018-04-05 07:26:53 -0400127 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400128 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400129
Jamie Madill9aef3672018-04-27 11:45:06 -0400130 // The most costly clear mode is when we need to mask out specific color channels. This can
131 // only be done with a draw call. The scissor region however can easily be integrated with
132 // this method. Similarly for depth/stencil clear.
133 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
134 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
135 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400136 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400137
138 // Stencil clears must be handled separately. The only way to write out a stencil value from
139 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
140 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
141 // depth to keep the code simple, but depth clears could be combined with the masked color
142 // clears as an optimization.
143
144 if (clearDepth || clearStencil)
145 {
146 // Masked stencil clears are currently not implemented.
147 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
148 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
149 }
150 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400151 }
152
Luc Ferron8836f632018-04-05 07:26:53 -0400153 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
154 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
155 // allow us to clear one or the other separately.
156 bool isSingleClearOnPackedDepthStencilAttachment =
157 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400158 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400159 {
160 // With scissor test enabled, we clear very differently and we don't need to access
161 // the image inside each attachment we can just use clearCmdAttachments with our
162 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400163
164 // Masked stencil clears are currently not implemented.
165 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400166 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400167 return gl::NoError();
168 }
169
170 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400171 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500172 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400173 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174
175 const VkClearDepthStencilValue &clearDepthStencilValue =
176 contextVk->getClearDepthStencilValue().depthStencil;
177
Jamie Madill0cec82a2018-03-14 09:21:07 -0400178 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400179 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
180 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
181
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400182 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400183 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500184 }
185
Luc Ferrond3ab3072018-06-19 09:55:04 -0400186 if (!clearColor)
187 {
188 return gl::NoError();
189 }
190
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 const auto *attachment = mState.getFirstNonNullAttachment();
192 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500193
Jamie Madill0cec82a2018-03-14 09:21:07 -0400194 if (!commandBuffer)
195 {
196 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400197 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500198
Jamie Madill66546be2018-03-08 09:47:20 -0500199 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400200 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400201 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500202 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400204 VkClearColorValue modifiedClearColorValue = clearColorValue;
Jamie Madill66546be2018-03-08 09:47:20 -0500205 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400206
207 // Its possible we're clearing a render target that has no alpha channel but we represent it
208 // with a texture that has one. We must not affect its alpha channel no matter what the
209 // clear value is in that case.
210 if (mEmulatedAlphaAttachmentMask[colorIndex])
211 {
212 modifiedClearColorValue.float32[3] = 1.0;
213 }
214
Jamie Madill66546be2018-03-08 09:47:20 -0500215 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400216 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400217 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400218 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500219 }
220
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500221 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222}
223
Jamie Madillc564c072017-06-01 12:45:42 -0400224gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225 GLenum buffer,
226 GLint drawbuffer,
227 const GLfloat *values)
228{
229 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500230 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231}
232
Jamie Madillc564c072017-06-01 12:45:42 -0400233gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400234 GLenum buffer,
235 GLint drawbuffer,
236 const GLuint *values)
237{
238 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500239 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400240}
241
Jamie Madillc564c072017-06-01 12:45:42 -0400242gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243 GLenum buffer,
244 GLint drawbuffer,
245 const GLint *values)
246{
247 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500248 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400249}
250
Jamie Madillc564c072017-06-01 12:45:42 -0400251gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400252 GLenum buffer,
253 GLint drawbuffer,
254 GLfloat depth,
255 GLint stencil)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madill4928b7c2017-06-20 12:57:39 -0400261GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262{
Jamie Madill66546be2018-03-08 09:47:20 -0500263 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264}
265
Jamie Madill4928b7c2017-06-20 12:57:39 -0400266GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267{
Jamie Madill66546be2018-03-08 09:47:20 -0500268 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269}
270
Jamie Madillc564c072017-06-01 12:45:42 -0400271gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400272 const gl::Rectangle &area,
273 GLenum format,
274 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400275 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400276{
Luc Ferrona1c72422018-05-14 15:58:28 -0400277 // Clip read area to framebuffer.
278 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
279 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
280 gl::Rectangle clippedArea;
281 if (!ClipRectangle(area, fbRect, &clippedArea))
282 {
283 // nothing to read
284 return gl::NoError();
285 }
286
Jamie Madill66546be2018-03-08 09:47:20 -0500287 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400288 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
289
290 vk::CommandBuffer *commandBuffer = nullptr;
291 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500292
Luc Ferrona1c72422018-05-14 15:58:28 -0400293 const gl::PixelPackState &packState = context->getGLState().getPackState();
294 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
295
296 GLuint outputPitch = 0;
297 ANGLE_TRY_RESULT(
298 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
299 outputPitch);
300 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700301 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400302 outputSkipBytes);
303
304 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
305 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400306
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500307 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400308 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309 params.format = format;
310 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400311 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400312 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400313 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314
Jamie Madill58675012018-05-22 14:54:07 -0400315 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700316 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400317 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
318 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400319}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500320
Jamie Madill58675012018-05-22 14:54:07 -0400321RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400322{
323 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400324 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400325 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
Jamie Madillc564c072017-06-01 12:45:42 -0400328gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329 const gl::Rectangle &sourceArea,
330 const gl::Rectangle &destArea,
331 GLbitfield mask,
332 GLenum filter)
333{
Luc Ferronaf883622018-06-08 15:57:31 -0400334 // TODO(lucferron): Implement this
335 // Should enable the BlitFramebufferANGLETest tests in angle_end2end_tests
336 // http://anglebug.com/2643
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500338 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339}
340
Kenneth Russellce8602a2017-10-03 18:23:08 -0700341bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400343 // if we have both a depth and stencil buffer, they must refer to the same object
344 // since we only support packed_depth_stencil and not separate depth and stencil
345 if (mState.hasSeparateDepthAndStencilAttachments())
346 {
347 return false;
348 }
349
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400350 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351}
352
Jamie Madill19fa1c62018-03-08 09:47:21 -0500353gl::Error FramebufferVk::syncState(const gl::Context *context,
354 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400356 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400357 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400358
359 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400360 for (size_t dirtyBit : dirtyBits)
361 {
362 switch (dirtyBit)
363 {
364 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
365 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
366 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
367 break;
368 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
369 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
370 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
371 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
372 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
373 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
374 break;
375 default:
376 {
377 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
378 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
379 size_t colorIndex =
380 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
381 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400382
383 // Update cached masks for masked clears.
384 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
385 if (renderTarget)
386 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400387 const angle::Format &emulatedFormat =
388 renderTarget->getImageFormat().textureFormat();
389 updateActiveColorMasks(
390 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
391 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
392
Luc Ferron5fd36932018-06-19 14:55:50 -0400393 const angle::Format &sourceFormat =
394 renderTarget->getImageFormat().angleFormat();
395 mEmulatedAlphaAttachmentMask.set(
396 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400397
398 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400399 }
400 else
401 {
Jamie Madill58675012018-05-22 14:54:07 -0400402 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400403 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400404 break;
405 }
406 }
407 }
Jamie Madill66546be2018-03-08 09:47:20 -0500408
Jamie Madill9aef3672018-04-27 11:45:06 -0400409 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400410 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
411 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400412
Jamie Madill9f2a8612017-11-30 12:43:09 -0500413 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400414 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500415
Jamie Madill316c6062018-05-29 10:49:45 -0400416 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400417 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400418 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400419
Jamie Madill72106562017-03-24 14:18:50 -0400420 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500421
422 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500423}
424
Jamie Madillb90779e2018-04-27 11:45:01 -0400425const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500426{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500427 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500428 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500429 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500430 }
431
Jamie Madill0b684ce2017-11-23 12:57:39 -0500432 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500433
Jamie Madill66546be2018-03-08 09:47:20 -0500434 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
435 const auto &colorRenderTargets = mRenderTargetCache.getColors();
436 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500437 {
Jamie Madill66546be2018-03-08 09:47:20 -0500438 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
439 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400440 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500441 }
442
Jamie Madill66546be2018-03-08 09:47:20 -0500443 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
444 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500445 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400446 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447 }
448
Jamie Madill9f2a8612017-11-30 12:43:09 -0500449 mRenderPassDesc = desc;
450 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500451}
452
Jamie Madillb90779e2018-04-27 11:45:01 -0400453gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500454{
455 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400456 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500457 {
458 return &mFramebuffer;
459 }
460
Jamie Madillb90779e2018-04-27 11:45:01 -0400461 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500462
Jamie Madillab9f9c32017-01-17 17:47:34 -0500463 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500464 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500465
466 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500467 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500468 if (mBackbuffer)
469 {
470 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
471 }
472
473 // Gather VkImageViews over all FBO attachments, also size of attached region.
474 std::vector<VkImageView> attachments;
475 gl::Extents attachmentsSize;
476
Jamie Madill66546be2018-03-08 09:47:20 -0500477 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
478 const auto &colorRenderTargets = mRenderTargetCache.getColors();
479 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500480 {
Jamie Madill66546be2018-03-08 09:47:20 -0500481 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
482 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400483 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500484
Jamie Madillbcf467f2018-05-23 09:46:00 -0400485 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
486 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500487 }
488
Jamie Madill66546be2018-03-08 09:47:20 -0500489 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
490 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500491 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400492 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500493
Jamie Madillbc543422018-03-30 10:43:19 -0400494 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400495 attachmentsSize == depthStencilRenderTarget->getImageExtents());
496 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500497 }
498
499 ASSERT(!attachments.empty());
500
501 VkFramebufferCreateInfo framebufferInfo;
502
503 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
504 framebufferInfo.pNext = nullptr;
505 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500506 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500507 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
508 framebufferInfo.pAttachments = attachments.data();
509 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
510 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
511 framebufferInfo.layers = 1;
512
Jamie Madill25301b62017-10-28 20:59:31 -0400513 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500514
Jamie Madillab9f9c32017-01-17 17:47:34 -0500515 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400516}
517
Jamie Madillb90779e2018-04-27 11:45:01 -0400518gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
519 bool clearColor,
520 bool clearDepth,
521 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500522{
Jamie Madill316c6062018-05-29 10:49:45 -0400523 // Trigger a new command node to ensure overlapping writes happen sequentially.
524 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400525
Luc Ferron5242d5b2018-02-15 07:14:35 -0500526 // This command can only happen inside a render pass, so obtain one if its already happening
527 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500528 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400529 vk::RecordingMode mode = vk::RecordingMode::Start;
530 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500531
Luc Ferrone4c38be2018-04-17 11:09:16 -0400532 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
533 // We assume for now that we always need to clear only 1 layer starting at the
534 // baseArrayLayer 0, this might need to change depending how we'll implement
535 // cube maps, 3d textures and array textures.
536 VkClearRect clearRect;
537 clearRect.baseArrayLayer = 0;
538 clearRect.layerCount = 1;
539
540 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
541 // in Vulkan.
542 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400543 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400544 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400545 {
546 // There is nothing to clear since the scissor is outside of the render area.
547 return gl::NoError();
548 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400549 clearRect.rect = gl_vk::GetRect(intersection);
550
Luc Ferron5242d5b2018-02-15 07:14:35 -0500551 gl::AttachmentArray<VkClearAttachment> clearAttachments;
552 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400553
554 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500555 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400556 RenderTargetVk *renderTarget = getColorReadRenderTarget();
557 const vk::Format &format = renderTarget->getImageFormat();
558 VkClearValue modifiedClear = contextVk->getClearColorValue();
559
560 // We need to make sure we are not clearing the alpha channel if we are using a buffer
561 // format that doesn't have an alpha channel.
562 if (format.angleFormat().alphaBits == 0)
563 {
564 modifiedClear.color.float32[3] = 1.0;
565 }
566
Luc Ferrona8af3a62018-03-29 14:44:24 -0400567 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
568 for (size_t colorIndex : mState.getEnabledDrawBuffers())
569 {
570 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
571 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
572 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400573 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400574 ++clearAttachmentIndex;
575 }
576 }
577
578 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
579 {
580 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
581 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500582 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400583 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
584 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
585 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500586 ++clearAttachmentIndex;
587 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400588 else
589 {
590 if (clearDepth)
591 {
592 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
593 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
594 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
595 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
596 ++clearAttachmentIndex;
597 }
598
599 if (clearStencil)
600 {
601 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
602 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
603 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
604 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
605 ++clearAttachmentIndex;
606 }
607 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500608
Luc Ferrona8af3a62018-03-29 14:44:24 -0400609 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500610 clearAttachments.data(), 1, &clearRect);
611 return gl::NoError();
612}
613
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400614gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
615 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400616{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400617 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400618 RendererVk *renderer = contextVk->getRenderer();
619 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
620
Jamie Madill316c6062018-05-29 10:49:45 -0400621 // Trigger a new command node to ensure overlapping writes happen sequentially.
622 onResourceChanged(renderer);
623
Jamie Madill9aef3672018-04-27 11:45:06 -0400624 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
625 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
626 &fullScreenQuad));
627
jchen10be7f44f2018-05-21 14:35:32 +0800628 const vk::ShaderAndSerial *pushConstantColor = nullptr;
629 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
630 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400631
Jamie Madilld668be92018-06-13 16:54:06 -0400632 // The shader uses a simple pipeline layout with a push constant range.
633 vk::PipelineLayoutDesc pipelineLayoutDesc;
634 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
635 sizeof(VkClearColorValue));
636
637 // The shader does not use any descriptor sets.
638 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
639
640 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
641 ANGLE_TRY(
642 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400643
Jamie Madill316c6062018-05-29 10:49:45 -0400644 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
645 vk::CommandBuffer *drawCommands = nullptr;
646 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400647
Jamie Madill316c6062018-05-29 10:49:45 -0400648 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400649
650 // This pipeline desc could be cached.
651 vk::PipelineDesc pipelineDesc;
652 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400653 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400654 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800655 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400656 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400657
658 const gl::State &glState = contextVk->getGLState();
659 if (glState.isScissorTestEnabled())
660 {
661 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400662 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400663 {
664 return gl::NoError();
665 }
666
667 pipelineDesc.updateScissor(intersection);
668 }
669 else
670 {
Jamie Madill316c6062018-05-29 10:49:45 -0400671 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400672 }
673
674 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400675 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
676 pipelineLayout.get(), pipelineDesc,
677 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400678 pipeline->updateSerial(renderer->getCurrentQueueSerial());
679
Jamie Madill316c6062018-05-29 10:49:45 -0400680 vk::CommandBuffer *writeCommands = nullptr;
681 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400682
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400683 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
684 // not affect the alpha channel of the type we're using to emulate the format.
685 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
686 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
687 ASSERT(renderTarget);
688
689 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800690 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400691 bool overrideAlphaWithOne =
692 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
693 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
694
Jamie Madilld668be92018-06-13 16:54:06 -0400695 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400696 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400697
698 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
699 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400700 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
701 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400702
703 return gl::NoError();
704}
705
Geoff Lang13455072018-05-09 11:24:43 -0400706gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
707 size_t index,
708 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800709{
710 UNIMPLEMENTED();
711 return gl::InternalError() << "getSamplePosition is unimplemented.";
712}
713
Jamie Madill316c6062018-05-29 10:49:45 -0400714gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
715 vk::CommandBuffer **commandBufferOut,
716 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500717{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500718 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500719
Jamie Madill316c6062018-05-29 10:49:45 -0400720 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400721 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500722 {
Jamie Madill316c6062018-05-29 10:49:45 -0400723 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400724 return gl::NoError();
725 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500726
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500727 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400728 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500729
Jamie Madill316c6062018-05-29 10:49:45 -0400730 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500731 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500732
Jamie Madill316c6062018-05-29 10:49:45 -0400733 vk::CommandBuffer *writeCommands = nullptr;
734 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500735
Jamie Madillbcf467f2018-05-23 09:46:00 -0400736 vk::RenderPassDesc renderPassDesc;
737
Jamie Madill49ac74b2017-12-21 14:42:33 -0500738 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500739 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
740 const auto &colorRenderTargets = mRenderTargetCache.getColors();
741 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500742 {
Jamie Madill66546be2018-03-08 09:47:20 -0500743 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
744 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500745
Jamie Madill316c6062018-05-29 10:49:45 -0400746 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500747 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
748 }
749
750 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
751 if (depthStencilRenderTarget)
752 {
Jamie Madill316c6062018-05-29 10:49:45 -0400753 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500754 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500755 }
756
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400757 gl::Rectangle renderArea =
758 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500759
Jamie Madill316c6062018-05-29 10:49:45 -0400760 *modeOut = vk::RecordingMode::Start;
761 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
762 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500763}
764
Jamie Madill9aef3672018-04-27 11:45:06 -0400765void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
766{
Luc Ferron5fd36932018-06-19 14:55:50 -0400767 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
768 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
769 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
770 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
771}
772
773gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
774{
775 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -0400776}
Luc Ferron018709f2018-05-10 13:53:11 -0400777
Jamie Madill58675012018-05-22 14:54:07 -0400778gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
779 const gl::Rectangle &area,
780 const PackPixelsParams &packPixelsParams,
781 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400782{
Jamie Madill58675012018-05-22 14:54:07 -0400783 ContextVk *contextVk = vk::GetImpl(context);
784 RendererVk *renderer = contextVk->getRenderer();
785
786 if (!mReadPixelsBuffer.valid())
787 {
788 mReadPixelsBuffer.init(1, renderer);
789 ASSERT(mReadPixelsBuffer.valid());
790 }
791
792 vk::CommandBuffer *commandBuffer = nullptr;
793 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
794
795 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400796
Jamie Madillbcf467f2018-05-23 09:46:00 -0400797 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400798 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
799 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400800
801 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
802 VkBuffer bufferHandle = VK_NULL_HANDLE;
803 uint8_t *readPixelBuffer = nullptr;
804 bool newBufferAllocated = false;
805 uint32_t stagingOffset = 0;
806 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400807
Jamie Madill58675012018-05-22 14:54:07 -0400808 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
809 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400810
Luc Ferron534b00d2018-05-18 08:16:53 -0400811 VkBufferImageCopy region;
812 region.bufferImageHeight = area.height;
813 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
814 region.bufferRowLength = area.width;
815 region.imageExtent.width = area.width;
816 region.imageExtent.height = area.height;
817 region.imageExtent.depth = 1;
818 region.imageOffset.x = area.x;
819 region.imageOffset.y = area.y;
820 region.imageOffset.z = 0;
821 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
822 region.imageSubresource.baseArrayLayer = 0;
823 region.imageSubresource.layerCount = 1;
824 region.imageSubresource.mipLevel = 0;
825
Jamie Madillbcf467f2018-05-23 09:46:00 -0400826 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
827 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400828
829 // Triggers a full finish.
830 // TODO(jmadill): Don't block on asynchronous readback.
831 ANGLE_TRY(renderer->finish(context));
832
Luc Ferron534b00d2018-05-18 08:16:53 -0400833 // The buffer we copied to needs to be invalidated before we read from it because its not been
834 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400835 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000836
Luc Ferron534b00d2018-05-18 08:16:53 -0400837 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700838 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400839
840 return vk::NoError();
841}
Jamie Madill58675012018-05-22 14:54:07 -0400842
843const gl::Extents &FramebufferVk::getReadImageExtents() const
844{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400845 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400846}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400847} // namespace rx