blob: e879569c2c5465f7b18f414728adfab4a48ce8ff [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040079 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
113 Serial currentSerial = renderer->getCurrentQueueSerial();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500114
Jamie Madill0cec82a2018-03-14 09:21:07 -0400115 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400116 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500117
Jamie Madill0cec82a2018-03-14 09:21:07 -0400118 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
119 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
120 ASSERT(!clearDepth || depthAttachment->isAttached());
121
122 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
123 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
124 ASSERT(!clearStencil || stencilAttachment->isAttached());
125
Luc Ferrona8af3a62018-03-29 14:44:24 -0400126 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
127
Luc Ferron8836f632018-04-05 07:26:53 -0400128 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400129 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400130
Jamie Madill9aef3672018-04-27 11:45:06 -0400131 // The most costly clear mode is when we need to mask out specific color channels. This can
132 // only be done with a draw call. The scissor region however can easily be integrated with
133 // this method. Similarly for depth/stencil clear.
134 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
135 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
136 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400137 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400138
139 // Stencil clears must be handled separately. The only way to write out a stencil value from
140 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
141 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
142 // depth to keep the code simple, but depth clears could be combined with the masked color
143 // clears as an optimization.
144
145 if (clearDepth || clearStencil)
146 {
147 // Masked stencil clears are currently not implemented.
148 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
149 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
150 }
151 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400152 }
153
Luc Ferron8836f632018-04-05 07:26:53 -0400154 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
155 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
156 // allow us to clear one or the other separately.
157 bool isSingleClearOnPackedDepthStencilAttachment =
158 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400159 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400160 {
161 // With scissor test enabled, we clear very differently and we don't need to access
162 // the image inside each attachment we can just use clearCmdAttachments with our
163 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400164
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400167 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400168 return gl::NoError();
169 }
170
171 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400172 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500173 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400175
176 const VkClearDepthStencilValue &clearDepthStencilValue =
177 contextVk->getClearDepthStencilValue().depthStencil;
178
Jamie Madill0cec82a2018-03-14 09:21:07 -0400179 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400180 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
181 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
182
Jamie Madill316c6062018-05-29 10:49:45 -0400183 vk::ImageHelper *image = renderTarget->getImageForWrite(currentSerial, this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400184 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500185 }
186
Luc Ferrond3ab3072018-06-19 09:55:04 -0400187 if (!clearColor)
188 {
189 return gl::NoError();
190 }
191
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500192 const auto *attachment = mState.getFirstNonNullAttachment();
193 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500194
Jamie Madill0cec82a2018-03-14 09:21:07 -0400195 if (!commandBuffer)
196 {
197 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400198 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500199
Jamie Madill66546be2018-03-08 09:47:20 -0500200 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400201 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400202 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500203 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500204 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400205 VkClearColorValue modifiedClearColorValue = clearColorValue;
Jamie Madill66546be2018-03-08 09:47:20 -0500206 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400207
208 // Its possible we're clearing a render target that has no alpha channel but we represent it
209 // with a texture that has one. We must not affect its alpha channel no matter what the
210 // clear value is in that case.
211 if (mEmulatedAlphaAttachmentMask[colorIndex])
212 {
213 modifiedClearColorValue.float32[3] = 1.0;
214 }
215
Jamie Madill66546be2018-03-08 09:47:20 -0500216 ASSERT(colorRenderTarget);
Jamie Madill316c6062018-05-29 10:49:45 -0400217 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(currentSerial, this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400218 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400219 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500220 }
221
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madillc564c072017-06-01 12:45:42 -0400225gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226 GLenum buffer,
227 GLint drawbuffer,
228 const GLfloat *values)
229{
230 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500231 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232}
233
Jamie Madillc564c072017-06-01 12:45:42 -0400234gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235 GLenum buffer,
236 GLint drawbuffer,
237 const GLuint *values)
238{
239 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500240 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 const GLint *values)
247{
248 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500249 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
Jamie Madillc564c072017-06-01 12:45:42 -0400252gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253 GLenum buffer,
254 GLint drawbuffer,
255 GLfloat depth,
256 GLint stencil)
257{
258 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500259 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400260}
261
Jamie Madill4928b7c2017-06-20 12:57:39 -0400262GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400263{
Jamie Madill66546be2018-03-08 09:47:20 -0500264 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400265}
266
Jamie Madill4928b7c2017-06-20 12:57:39 -0400267GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268{
Jamie Madill66546be2018-03-08 09:47:20 -0500269 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400270}
271
Jamie Madillc564c072017-06-01 12:45:42 -0400272gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400273 const gl::Rectangle &area,
274 GLenum format,
275 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400276 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400277{
Luc Ferrona1c72422018-05-14 15:58:28 -0400278 // Clip read area to framebuffer.
279 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
280 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
281 gl::Rectangle clippedArea;
282 if (!ClipRectangle(area, fbRect, &clippedArea))
283 {
284 // nothing to read
285 return gl::NoError();
286 }
287
Jamie Madill66546be2018-03-08 09:47:20 -0500288 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400289 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
290
291 vk::CommandBuffer *commandBuffer = nullptr;
292 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500293
Luc Ferrona1c72422018-05-14 15:58:28 -0400294 const gl::PixelPackState &packState = context->getGLState().getPackState();
295 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
296
297 GLuint outputPitch = 0;
298 ANGLE_TRY_RESULT(
299 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
300 outputPitch);
301 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700302 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400303 outputSkipBytes);
304
305 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
306 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400307
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500308 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400309 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500310 params.format = format;
311 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400312 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400313 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400314 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500315
Jamie Madill58675012018-05-22 14:54:07 -0400316 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700317 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400318 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
319 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400320}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500321
Jamie Madill58675012018-05-22 14:54:07 -0400322RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400323{
324 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400325 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400326 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400327}
328
Jamie Madillc564c072017-06-01 12:45:42 -0400329gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400330 const gl::Rectangle &sourceArea,
331 const gl::Rectangle &destArea,
332 GLbitfield mask,
333 GLenum filter)
334{
Luc Ferronaf883622018-06-08 15:57:31 -0400335 // TODO(lucferron): Implement this
336 // Should enable the BlitFramebufferANGLETest tests in angle_end2end_tests
337 // http://anglebug.com/2643
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400338 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500339 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400340}
341
Kenneth Russellce8602a2017-10-03 18:23:08 -0700342bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400343{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400344 // if we have both a depth and stencil buffer, they must refer to the same object
345 // since we only support packed_depth_stencil and not separate depth and stencil
346 if (mState.hasSeparateDepthAndStencilAttachments())
347 {
348 return false;
349 }
350
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400351 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400352}
353
Jamie Madill19fa1c62018-03-08 09:47:21 -0500354gl::Error FramebufferVk::syncState(const gl::Context *context,
355 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400356{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400357 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400358 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400359
360 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400361 for (size_t dirtyBit : dirtyBits)
362 {
363 switch (dirtyBit)
364 {
365 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
366 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
367 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
368 break;
369 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
370 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
371 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
372 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
373 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
374 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
375 break;
376 default:
377 {
378 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
379 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
380 size_t colorIndex =
381 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
382 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400383
384 // Update cached masks for masked clears.
385 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
386 if (renderTarget)
387 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400388 const angle::Format &emulatedFormat =
389 renderTarget->getImageFormat().textureFormat();
390 updateActiveColorMasks(
391 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
392 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
393
394 // TODO(lucferron): Add a test to trigger edge case where the framebuffer
395 // attachment would change but not the binding.
396 // http://anglebug.com/2597
397 const angle::Format &sourceFormat =
398 renderTarget->getImageFormat().angleFormat();
399 mEmulatedAlphaAttachmentMask.set(
400 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400401 }
402 else
403 {
Jamie Madill58675012018-05-22 14:54:07 -0400404 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400405 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400406 break;
407 }
408 }
409 }
Jamie Madill66546be2018-03-08 09:47:20 -0500410
Jamie Madill9aef3672018-04-27 11:45:06 -0400411 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400412 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
413 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400414
Jamie Madill9f2a8612017-11-30 12:43:09 -0500415 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400416 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500417
Jamie Madill316c6062018-05-29 10:49:45 -0400418 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400419 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400420 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400421
Jamie Madill72106562017-03-24 14:18:50 -0400422 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500423
424 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500425}
426
Jamie Madillb90779e2018-04-27 11:45:01 -0400427const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500428{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500429 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500430 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500431 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500432 }
433
Jamie Madill0b684ce2017-11-23 12:57:39 -0500434 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500435
Jamie Madill66546be2018-03-08 09:47:20 -0500436 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
437 const auto &colorRenderTargets = mRenderTargetCache.getColors();
438 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500439 {
Jamie Madill66546be2018-03-08 09:47:20 -0500440 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
441 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400442 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500443 }
444
Jamie Madill66546be2018-03-08 09:47:20 -0500445 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
446 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500447 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400448 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500449 }
450
Jamie Madill9f2a8612017-11-30 12:43:09 -0500451 mRenderPassDesc = desc;
452 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500453}
454
Jamie Madillb90779e2018-04-27 11:45:01 -0400455gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500456{
457 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400458 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500459 {
460 return &mFramebuffer;
461 }
462
Jamie Madillb90779e2018-04-27 11:45:01 -0400463 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500464
Jamie Madillab9f9c32017-01-17 17:47:34 -0500465 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500466 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500467
468 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500469 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500470 if (mBackbuffer)
471 {
472 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
473 }
474
475 // Gather VkImageViews over all FBO attachments, also size of attached region.
476 std::vector<VkImageView> attachments;
477 gl::Extents attachmentsSize;
478
Jamie Madill66546be2018-03-08 09:47:20 -0500479 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
480 const auto &colorRenderTargets = mRenderTargetCache.getColors();
481 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500482 {
Jamie Madill66546be2018-03-08 09:47:20 -0500483 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
484 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400485 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500486
Jamie Madillbcf467f2018-05-23 09:46:00 -0400487 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
488 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500489 }
490
Jamie Madill66546be2018-03-08 09:47:20 -0500491 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
492 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500493 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400494 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500495
Jamie Madillbc543422018-03-30 10:43:19 -0400496 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400497 attachmentsSize == depthStencilRenderTarget->getImageExtents());
498 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500499 }
500
501 ASSERT(!attachments.empty());
502
503 VkFramebufferCreateInfo framebufferInfo;
504
505 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
506 framebufferInfo.pNext = nullptr;
507 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500508 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500509 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
510 framebufferInfo.pAttachments = attachments.data();
511 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
512 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
513 framebufferInfo.layers = 1;
514
Jamie Madill25301b62017-10-28 20:59:31 -0400515 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500516
Jamie Madillab9f9c32017-01-17 17:47:34 -0500517 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400518}
519
Jamie Madillb90779e2018-04-27 11:45:01 -0400520gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
521 bool clearColor,
522 bool clearDepth,
523 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500524{
Jamie Madill316c6062018-05-29 10:49:45 -0400525 // Trigger a new command node to ensure overlapping writes happen sequentially.
526 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400527
Luc Ferron5242d5b2018-02-15 07:14:35 -0500528 // This command can only happen inside a render pass, so obtain one if its already happening
529 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500530 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400531 vk::RecordingMode mode = vk::RecordingMode::Start;
532 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500533
Luc Ferrone4c38be2018-04-17 11:09:16 -0400534 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
535 // We assume for now that we always need to clear only 1 layer starting at the
536 // baseArrayLayer 0, this might need to change depending how we'll implement
537 // cube maps, 3d textures and array textures.
538 VkClearRect clearRect;
539 clearRect.baseArrayLayer = 0;
540 clearRect.layerCount = 1;
541
542 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
543 // in Vulkan.
544 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400545 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400546 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400547 {
548 // There is nothing to clear since the scissor is outside of the render area.
549 return gl::NoError();
550 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400551 clearRect.rect = gl_vk::GetRect(intersection);
552
Luc Ferron5242d5b2018-02-15 07:14:35 -0500553 gl::AttachmentArray<VkClearAttachment> clearAttachments;
554 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400555
556 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500557 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400558 RenderTargetVk *renderTarget = getColorReadRenderTarget();
559 const vk::Format &format = renderTarget->getImageFormat();
560 VkClearValue modifiedClear = contextVk->getClearColorValue();
561
562 // We need to make sure we are not clearing the alpha channel if we are using a buffer
563 // format that doesn't have an alpha channel.
564 if (format.angleFormat().alphaBits == 0)
565 {
566 modifiedClear.color.float32[3] = 1.0;
567 }
568
Luc Ferrona8af3a62018-03-29 14:44:24 -0400569 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
570 for (size_t colorIndex : mState.getEnabledDrawBuffers())
571 {
572 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
573 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
574 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400575 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400576 ++clearAttachmentIndex;
577 }
578 }
579
580 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
581 {
582 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
583 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500584 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400585 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
586 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
587 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500588 ++clearAttachmentIndex;
589 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400590 else
591 {
592 if (clearDepth)
593 {
594 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
595 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
596 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
597 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
598 ++clearAttachmentIndex;
599 }
600
601 if (clearStencil)
602 {
603 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
604 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
605 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
606 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
607 ++clearAttachmentIndex;
608 }
609 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500610
Luc Ferrona8af3a62018-03-29 14:44:24 -0400611 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500612 clearAttachments.data(), 1, &clearRect);
613 return gl::NoError();
614}
615
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400616gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
617 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400618{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400619 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400620 RendererVk *renderer = contextVk->getRenderer();
621 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
622
Jamie Madill316c6062018-05-29 10:49:45 -0400623 // Trigger a new command node to ensure overlapping writes happen sequentially.
624 onResourceChanged(renderer);
625
Jamie Madill9aef3672018-04-27 11:45:06 -0400626 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
627 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
628 &fullScreenQuad));
629
jchen10be7f44f2018-05-21 14:35:32 +0800630 const vk::ShaderAndSerial *pushConstantColor = nullptr;
631 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
632 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400633
Jamie Madilld668be92018-06-13 16:54:06 -0400634 // The shader uses a simple pipeline layout with a push constant range.
635 vk::PipelineLayoutDesc pipelineLayoutDesc;
636 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
637 sizeof(VkClearColorValue));
638
639 // The shader does not use any descriptor sets.
640 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
641
642 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
643 ANGLE_TRY(
644 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400645
Jamie Madill316c6062018-05-29 10:49:45 -0400646 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
647 vk::CommandBuffer *drawCommands = nullptr;
648 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400649
Jamie Madill316c6062018-05-29 10:49:45 -0400650 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400651
652 // This pipeline desc could be cached.
653 vk::PipelineDesc pipelineDesc;
654 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400655 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400656 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800657 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400658 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400659
660 const gl::State &glState = contextVk->getGLState();
661 if (glState.isScissorTestEnabled())
662 {
663 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400664 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400665 {
666 return gl::NoError();
667 }
668
669 pipelineDesc.updateScissor(intersection);
670 }
671 else
672 {
Jamie Madill316c6062018-05-29 10:49:45 -0400673 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400674 }
675
676 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400677 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
678 pipelineLayout.get(), pipelineDesc,
679 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400680 pipeline->updateSerial(renderer->getCurrentQueueSerial());
681
Jamie Madill316c6062018-05-29 10:49:45 -0400682 vk::CommandBuffer *writeCommands = nullptr;
683 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400684
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400685 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
686 // not affect the alpha channel of the type we're using to emulate the format.
687 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
688 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
689 ASSERT(renderTarget);
690
691 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800692 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400693 bool overrideAlphaWithOne =
694 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
695 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
696
Jamie Madilld668be92018-06-13 16:54:06 -0400697 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400698 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400699
700 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
701 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400702 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
703 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400704
705 return gl::NoError();
706}
707
Geoff Lang13455072018-05-09 11:24:43 -0400708gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
709 size_t index,
710 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800711{
712 UNIMPLEMENTED();
713 return gl::InternalError() << "getSamplePosition is unimplemented.";
714}
715
Jamie Madill316c6062018-05-29 10:49:45 -0400716gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
717 vk::CommandBuffer **commandBufferOut,
718 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500719{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500720 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500721
Jamie Madill316c6062018-05-29 10:49:45 -0400722 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400723 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500724 {
Jamie Madill316c6062018-05-29 10:49:45 -0400725 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400726 return gl::NoError();
727 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500728
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500729 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400730 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500731
Jamie Madill316c6062018-05-29 10:49:45 -0400732 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500733 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500734
Jamie Madill316c6062018-05-29 10:49:45 -0400735 vk::CommandBuffer *writeCommands = nullptr;
736 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500737
Jamie Madillbcf467f2018-05-23 09:46:00 -0400738 vk::RenderPassDesc renderPassDesc;
739
Jamie Madill49ac74b2017-12-21 14:42:33 -0500740 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500741 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
742 const auto &colorRenderTargets = mRenderTargetCache.getColors();
743 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500744 {
Jamie Madill66546be2018-03-08 09:47:20 -0500745 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
746 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500747
Jamie Madill316c6062018-05-29 10:49:45 -0400748 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500749 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
750 }
751
752 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
753 if (depthStencilRenderTarget)
754 {
Jamie Madill316c6062018-05-29 10:49:45 -0400755 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500756 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500757 }
758
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400759 gl::Rectangle renderArea =
760 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500761
Jamie Madill316c6062018-05-29 10:49:45 -0400762 *modeOut = vk::RecordingMode::Start;
763 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
764 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500765}
766
Jamie Madill9aef3672018-04-27 11:45:06 -0400767void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
768{
Luc Ferron5fd36932018-06-19 14:55:50 -0400769 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
770 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
771 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
772 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
773}
774
775gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
776{
777 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -0400778}
Luc Ferron018709f2018-05-10 13:53:11 -0400779
Jamie Madill58675012018-05-22 14:54:07 -0400780gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
781 const gl::Rectangle &area,
782 const PackPixelsParams &packPixelsParams,
783 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400784{
Jamie Madill58675012018-05-22 14:54:07 -0400785 ContextVk *contextVk = vk::GetImpl(context);
786 RendererVk *renderer = contextVk->getRenderer();
787
788 if (!mReadPixelsBuffer.valid())
789 {
790 mReadPixelsBuffer.init(1, renderer);
791 ASSERT(mReadPixelsBuffer.valid());
792 }
793
794 vk::CommandBuffer *commandBuffer = nullptr;
795 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
796
797 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400798
Jamie Madillbcf467f2018-05-23 09:46:00 -0400799 // Note that although we're reading from the image, we need to update the layout below.
800 // TODO(jmadill): Clearify read/write semantics. http://anglebug.com/2539
801 vk::ImageHelper *srcImage =
Jamie Madill316c6062018-05-29 10:49:45 -0400802 renderTarget->getImageForWrite(renderer->getCurrentQueueSerial(), this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400803
804 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
805 VkBuffer bufferHandle = VK_NULL_HANDLE;
806 uint8_t *readPixelBuffer = nullptr;
807 bool newBufferAllocated = false;
808 uint32_t stagingOffset = 0;
809 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400810
Jamie Madill58675012018-05-22 14:54:07 -0400811 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
812 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400813
Luc Ferron534b00d2018-05-18 08:16:53 -0400814 VkBufferImageCopy region;
815 region.bufferImageHeight = area.height;
816 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
817 region.bufferRowLength = area.width;
818 region.imageExtent.width = area.width;
819 region.imageExtent.height = area.height;
820 region.imageExtent.depth = 1;
821 region.imageOffset.x = area.x;
822 region.imageOffset.y = area.y;
823 region.imageOffset.z = 0;
824 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
825 region.imageSubresource.baseArrayLayer = 0;
826 region.imageSubresource.layerCount = 1;
827 region.imageSubresource.mipLevel = 0;
828
Jamie Madillbcf467f2018-05-23 09:46:00 -0400829 srcImage->changeLayoutWithStages(
Luc Ferron534b00d2018-05-18 08:16:53 -0400830 VK_IMAGE_ASPECT_COLOR_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
831 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
832
Jamie Madillbcf467f2018-05-23 09:46:00 -0400833 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
834 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400835
836 // Triggers a full finish.
837 // TODO(jmadill): Don't block on asynchronous readback.
838 ANGLE_TRY(renderer->finish(context));
839
Luc Ferron534b00d2018-05-18 08:16:53 -0400840 // The buffer we copied to needs to be invalidated before we read from it because its not been
841 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400842 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000843
Luc Ferron534b00d2018-05-18 08:16:53 -0400844 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700845 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400846
847 return vk::NoError();
848}
Jamie Madill58675012018-05-22 14:54:07 -0400849
850const gl::Extents &FramebufferVk::getReadImageExtents() const
851{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400852 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400853}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400854} // namespace rx