blob: 52d62c9b7f697d914bbbd671a82de342825c976d [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillb36a4812018-09-25 10:15:11 -0400149
150 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400153#undef INIT
154
Jamie Madill84c662b2018-07-12 15:56:55 -0400155ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400156
Jamie Madill76e471e2017-10-21 09:56:01 -0400157void ContextVk::onDestroy(const gl::Context *context)
158{
Jamie Madill834a3a12018-07-09 13:32:39 -0400159 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400160 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400161 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400162
163 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
164 {
165 descriptorPool.destroy(getDevice());
166 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400167
168 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
169 {
170 defaultBuffer.destroy(getDevice());
171 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400172}
173
Luc Ferron90968362018-05-04 08:47:22 -0400174gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
175 gl::TextureType type,
176 gl::Texture **textureOut)
177{
178 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
179 // and implement the necessary interface.
180 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
181}
182
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400183gl::Error ContextVk::initialize()
184{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400185 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400186 VkDescriptorPoolSize uniformPoolSize = {
187 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
188 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400189
Jamie Madill21061022018-07-12 23:56:30 -0400190 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400191
192 VkDescriptorPoolSize imageSamplerPoolSize = {
193 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
194 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400195 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400196
Jamie Madill834a3a12018-07-09 13:32:39 -0400197 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
198 vk::kDefaultDescriptorPoolMaxSets};
199 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400200 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400201
Frank Henigman18f7e502018-07-19 16:06:43 -0400202 size_t minAlignment = static_cast<size_t>(
203 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
204 mDriverUniformsBuffer.init(minAlignment, mRenderer);
205
Jamie Madillf2f6d372018-01-10 21:37:23 -0500206 mPipelineDesc.reset(new vk::PipelineDesc());
207 mPipelineDesc->initDefaults();
208
Jamie Madill5a4c9322018-07-16 11:01:58 -0400209 // Initialize current value/default attribute buffers.
210 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
211 {
212 buffer.init(1, mRenderer);
213 }
214
Jamie Madille09bd5d2016-11-29 16:20:35 -0500215 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400216}
217
Jamie Madillafa02a22017-11-23 12:57:38 -0500218gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400219{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400220 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500221
222 // dEQP tests rely on having no errors thrown at the end of the test and they always call
223 // flush at the end of the their tests. Just returning NoError until we implement flush
224 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400225 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500226 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400227}
228
Jamie Madillafa02a22017-11-23 12:57:38 -0500229gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230{
Jamie Madill21061022018-07-12 23:56:30 -0400231 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400232}
233
Jamie Madill88fc6da2018-08-30 16:18:36 -0400234angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400235{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500236 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400237
Luc Ferronceb71902018-02-05 15:18:47 -0500238 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400239 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500240
241 // Ensure the topology of the pipeline description is updated.
242 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500243
Jamie Madill112a3a82018-01-23 13:04:06 -0500244 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400245 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500246
Jamie Madillf2f6d372018-01-10 21:37:23 -0500247 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400248 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500249
Jamie Madill06ca6342018-07-12 15:56:53 -0400250 // Trigger draw call shader patching and fill out the pipeline desc.
251 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
252 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400253 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400254 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
255 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400256
257 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
258 fragmentShaderAndSerial->getSerial());
259
Jamie Madill06ca6342018-07-12 15:56:53 -0400260 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400261 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400262 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500263
Jamie Madill88fc6da2018-08-30 16:18:36 -0400264 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400265}
266
Jamie Madill88fc6da2018-08-30 16:18:36 -0400267angle::Result ContextVk::setupDraw(const gl::Context *context,
268 const gl::DrawCallParams &drawCallParams,
Jamie Madill2b858c22018-09-03 13:58:14 -0400269 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400270 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400271{
Jamie Madilld1249de2018-08-28 16:58:53 -0400272 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400273 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400274 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400275 mCurrentPipeline = nullptr;
276 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madill32fd63b2018-03-31 11:20:35 -0400277 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400278 }
279
Jamie Madilld1249de2018-08-28 16:58:53 -0400280 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500281 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400282 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400283 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500284 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400285
286 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500287 {
Jamie Madill37386b02018-08-30 16:18:37 -0400288 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400289 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400290 }
291
Jamie Madill37386b02018-08-30 16:18:37 -0400292 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400293 {
Jamie Madill37386b02018-08-30 16:18:37 -0400294 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400295 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400296 }
297
Jamie Madill2b858c22018-09-03 13:58:14 -0400298 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
299
300 if (dirtyBits.none())
301 return angle::Result::Continue();
302
Jamie Madill88fc6da2018-08-30 16:18:36 -0400303 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400304 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400305 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400306 mDirtyBits.reset(dirtyBit);
Jamie Madill2b858c22018-09-03 13:58:14 -0400307 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, drawCallParams, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400308 }
309
310 return angle::Result::Continue();
311}
312
313angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
314 const gl::DrawCallParams &drawCallParams,
315 vk::CommandBuffer **commandBufferOut)
316{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400317 if (drawCallParams.type() != mCurrentDrawElementsType)
318 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400319 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400320 mCurrentDrawElementsType = drawCallParams.type();
321 }
322
Jamie Madill37386b02018-08-30 16:18:37 -0400323 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400324 if (!elementArrayBuffer)
325 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400326 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400327 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400328 }
329 else
330 {
331 if (drawCallParams.indices() != mLastIndexBufferOffset)
332 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400333 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400334 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400335 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400336 }
337
Jamie Madillef3b9b42018-08-30 16:18:38 -0400338 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400339 {
Jamie Madill37386b02018-08-30 16:18:37 -0400340 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400341 }
342 }
343
Jamie Madillef3b9b42018-08-30 16:18:38 -0400344 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400345}
346
347angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
348 const gl::DrawCallParams &drawCallParams,
349 vk::CommandBuffer **commandBufferOut)
350{
Jamie Madill37386b02018-08-30 16:18:37 -0400351 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400352 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400353 mCurrentDrawElementsType =
354 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400355 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400356}
357
Jamie Madill2b858c22018-09-03 13:58:14 -0400358angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
359 const gl::DrawCallParams &drawCallParams,
360 vk::CommandBuffer *commandBuffer)
361{
362 ASSERT(mDirtyDefaultAttribsMask.any());
363
364 for (size_t attribIndex : mDirtyDefaultAttribsMask)
365 {
366 ANGLE_TRY(updateDefaultAttribute(attribIndex))
367 }
368
369 mDirtyDefaultAttribsMask.reset();
370 return angle::Result::Continue();
371}
372
373angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
374 const gl::DrawCallParams &drawCallParams,
375 vk::CommandBuffer *commandBuffer)
376{
377 if (!mCurrentPipeline)
378 {
379 ANGLE_TRY(initPipeline(drawCallParams));
380 }
381
382 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
383
384 // Update the queue serial for the pipeline object.
385 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
386 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
387 return angle::Result::Continue();
388}
389
390angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
391 const gl::DrawCallParams &drawCallParams,
392 vk::CommandBuffer *commandBuffer)
393{
394 ANGLE_TRY(updateActiveTextures(context));
395
396 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
397 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
398 {
399 // Ensure any writes to the textures are flushed before we read from them.
400 TextureVk *textureVk = mActiveTextures[textureIndex];
401 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400402 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400403 }
404
405 if (mProgram->hasTextures())
406 {
407 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
408 }
409 return angle::Result::Continue();
410}
411
412angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
413 const gl::DrawCallParams &drawCallParams,
414 vk::CommandBuffer *commandBuffer)
415{
416 BindNonNullVertexBufferRanges(
417 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
418 mProgram->getState().getMaxActiveAttribLocation(),
419 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
420
421 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
422
423 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
424 {
425 if (arrayBufferResources[attribIndex])
Jamie Madille8dd0792018-09-27 15:04:27 -0400426 arrayBufferResources[attribIndex]->addReadDependency(
427 mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400428 }
429 return angle::Result::Continue();
430}
431
432angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
433 const gl::DrawCallParams &drawCallParams,
434 vk::CommandBuffer *commandBuffer)
435{
436 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
437 mVertexArray->getCurrentElementArrayBufferOffset(),
438 gl_vk::GetIndexType(mCurrentDrawElementsType));
439
440 vk::CommandGraphResource *elementArrayBufferResource =
441 mVertexArray->getCurrentElementArrayBufferResource();
442 if (elementArrayBufferResource)
443 {
Jamie Madille8dd0792018-09-27 15:04:27 -0400444 elementArrayBufferResource->addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400445 }
446 return angle::Result::Continue();
447}
448
449angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
450 const gl::DrawCallParams &drawCallParams,
451 vk::CommandBuffer *commandBuffer)
452{
453 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, commandBuffer));
454
455 // Bind the graphics descriptor sets.
456 commandBuffer->bindDescriptorSets(
457 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
458 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
459 return angle::Result::Continue();
460}
461
Jamie Madill493f9572018-05-24 19:52:15 -0400462gl::Error ContextVk::drawArrays(const gl::Context *context,
463 gl::PrimitiveMode mode,
464 GLint first,
465 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400466{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400467 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
468
Jamie Madill316c6062018-05-29 10:49:45 -0400469 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400470 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500471
Jamie Madill88fc6da2018-08-30 16:18:36 -0400472 if (mode == gl::PrimitiveMode::LineLoop)
473 {
474 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
475 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
476 }
477 else
478 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400479 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400480 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
481 }
Luc Ferron360098d2018-02-21 07:33:50 -0500482
Jamie Madilld03a8492017-10-03 15:46:06 -0400483 return gl::NoError();
484}
485
Jamie Madillc564c072017-06-01 12:45:42 -0400486gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400487 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400488 GLint first,
489 GLsizei count,
490 GLsizei instanceCount)
491{
492 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500493 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400494}
495
Jamie Madillc564c072017-06-01 12:45:42 -0400496gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400497 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400498 GLsizei count,
499 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800500 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400501{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400502 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
503
Jamie Madill316c6062018-05-29 10:49:45 -0400504 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400505 if (mode == gl::PrimitiveMode::LineLoop)
506 {
507 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
508 vk::LineLoopHelper::Draw(count, commandBuffer);
509 }
510 else
511 {
512 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
513 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
514 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400515
516 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400517}
518
Jamie Madillc564c072017-06-01 12:45:42 -0400519gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400520 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400521 GLsizei count,
522 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400523 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800524 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400525{
526 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500527 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400528}
529
Jamie Madillc564c072017-06-01 12:45:42 -0400530gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400531 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400532 GLuint start,
533 GLuint end,
534 GLsizei count,
535 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800536 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400537{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500538 return gl::NoError();
539}
540
541VkDevice ContextVk::getDevice() const
542{
543 return mRenderer->getDevice();
544}
545
Jamie Madillc564c072017-06-01 12:45:42 -0400546gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400547 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400548 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800549{
550 UNIMPLEMENTED();
551 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
552}
553
Jamie Madillc564c072017-06-01 12:45:42 -0400554gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400555 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400556 GLenum type,
557 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800558{
559 UNIMPLEMENTED();
560 return gl::InternalError()
561 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
562}
563
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400564GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400565{
566 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400567 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400568}
569
570std::string ContextVk::getVendorString() const
571{
572 UNIMPLEMENTED();
573 return std::string();
574}
575
576std::string ContextVk::getRendererDescription() const
577{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500578 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400579}
580
581void ContextVk::insertEventMarker(GLsizei length, const char *marker)
582{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400583 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400584}
585
586void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
587{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400588 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400589}
590
591void ContextVk::popGroupMarker()
592{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400593 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400594}
595
Geoff Lang5d5253a2017-11-22 14:51:12 -0500596void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
597{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400598 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500599}
600
601void ContextVk::popDebugGroup()
602{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400603 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500604}
605
Luc Ferron82eda932018-07-09 15:10:22 -0400606bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400607{
Luc Ferron82eda932018-07-09 15:10:22 -0400608 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
609}
610
611bool ContextVk::isViewportFlipEnabledForReadFBO() const
612{
613 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400614}
615
Luc Ferron0bb940a2018-06-22 09:59:34 -0400616void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400617{
618 mClearColorMask =
619 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
620 blendState.colorMaskBlue, blendState.colorMaskAlpha);
621
622 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
623 mPipelineDesc->updateColorWriteMask(mClearColorMask,
624 framebufferVk->getEmulatedAlphaAttachmentMask());
625}
626
Jamie Madill84c662b2018-07-12 15:56:55 -0400627void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400628{
Jamie Madill84c662b2018-07-12 15:56:55 -0400629 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400630 gl::Box dimensions = framebufferVk->getState().getDimensions();
631 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
632
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400633 if (glState.isScissorTestEnabled())
634 {
Luc Ferron82eda932018-07-09 15:10:22 -0400635 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
636 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400637 }
638 else
639 {
Luc Ferron14f48172018-04-11 08:43:28 -0400640 // If the scissor test isn't enabled, we can simply use a really big scissor that's
641 // certainly larger than the current surface using the maximum size of a 2D texture
642 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400643 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
644 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400645 }
646}
647
Jamie Madill189ad872018-07-09 13:32:37 -0400648gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400649{
Jamie Madill72106562017-03-24 14:18:50 -0400650 if (dirtyBits.any())
651 {
652 invalidateCurrentPipeline();
653 }
Jamie Madillebf72992017-10-13 14:09:45 -0400654
Jamie Madill88fc6da2018-08-30 16:18:36 -0400655 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400656
Jamie Madill88fc6da2018-08-30 16:18:36 -0400657 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400658 {
659 switch (dirtyBit)
660 {
661 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400662 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400663 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400664 break;
665 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400666 {
667 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
668 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
669 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400670 isViewportFlipEnabledForDrawFBO());
Jamie Madill74c179b2018-09-24 10:53:23 -0400671 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400672 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400673 }
Jamie Madillebf72992017-10-13 14:09:45 -0400674 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400675 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madill74c179b2018-09-24 10:53:23 -0400676 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400677 break;
678 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500679 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400680 break;
681 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500682 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400683 break;
684 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500685 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
687 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500688 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400689 break;
690 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400691 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400692 break;
693 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400694 break;
695 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400696 break;
697 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400698 break;
699 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400701 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400702 break;
703 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400704 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
705 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400706 break;
707 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400708 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400709 break;
710 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400711 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
712 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400713 break;
714 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400715 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
716 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400717 break;
718 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400719 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
720 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400721 break;
722 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400723 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
724 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400725 break;
726 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400727 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400728 break;
729 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400730 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400731 break;
732 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400733 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
734 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400737 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
738 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400739 break;
740 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
741 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400742 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400743 break;
744 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400745 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
746 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400747 break;
748 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400749 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400750 break;
751 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400752 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400753 break;
754 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400755 break;
756 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500757 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400758 break;
759 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400760 break;
761 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500762 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
763 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
764 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
765 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400766 break;
767 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500768 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400769 break;
770 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500771 mClearDepthStencilValue.depthStencil.stencil =
772 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400773 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400774 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400775 // This is a no-op, its only important to use the right unpack state when we do
776 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400777 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500778 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500779 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400780 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400781 // This is a no-op, its only important to use the right pack state when we do
782 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400783 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500784 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500785 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400786 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400787 break;
788 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400789 break;
790 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400791 break;
792 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400793 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400794 break;
795 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400796 {
Jamie Madill37386b02018-08-30 16:18:37 -0400797 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400798 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400799 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400800 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400801 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400802 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400803 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400804 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400805 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
806 glState.getDrawFramebuffer());
807 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
808 glState.getDrawFramebuffer());
809 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
810 glState.getDrawFramebuffer());
811 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
812 glState.getDrawFramebuffer());
813 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
814 glState.getDrawFramebuffer());
Jamie Madill74c179b2018-09-24 10:53:23 -0400815 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400816 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400817 }
Jamie Madillebf72992017-10-13 14:09:45 -0400818 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400819 break;
820 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400821 {
Jamie Madill37386b02018-08-30 16:18:37 -0400822 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400823 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400824 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400825 }
Jamie Madillebf72992017-10-13 14:09:45 -0400826 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400827 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800828 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800829 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400830 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400831 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400832 break;
833 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
834 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400835 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400836 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400837 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400838 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
839 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
840 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400841 break;
842 }
843 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400844 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400845 break;
846 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400847 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400848 break;
Geoff Langded79232017-11-28 15:21:11 -0500849 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500850 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800851 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800852 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500853 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500854 break;
jchen1099118c12018-09-10 16:28:51 +0800855 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
856 break;
857 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
858 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400859 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400860 break;
861 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400862 break;
863 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400864 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800865 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400866 break;
867 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400868 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400869 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400870 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400871 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400872 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400873 }
874 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400875 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400876 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400877 break;
878 }
879 }
Jamie Madill5547b382017-10-23 18:16:01 -0400880
Jamie Madill189ad872018-07-09 13:32:37 -0400881 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400882}
883
884GLint ContextVk::getGPUDisjoint()
885{
886 UNIMPLEMENTED();
887 return GLint();
888}
889
890GLint64 ContextVk::getTimestamp()
891{
892 UNIMPLEMENTED();
893 return GLint64();
894}
895
Luc Ferron5396f2a2018-07-12 08:24:23 -0400896gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400897{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400898 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
899 // surface is flipped.
900 egl::Surface *drawSurface = context->getCurrentDrawSurface();
901 mFlipYForCurrentSurface =
902 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
903 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400904
905 const gl::State &glState = context->getGLState();
906 updateFlipViewportDrawFramebuffer(glState);
907 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400908 invalidateDriverUniforms();
Luc Ferron5396f2a2018-07-12 08:24:23 -0400909 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400910}
911
912void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
913{
914 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
915 mFlipViewportForDrawFramebuffer =
916 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
917}
918
919void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
920{
921 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
922 mFlipViewportForReadFramebuffer =
923 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400924}
925
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800926gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400927{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400928 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400929}
930
931const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
932{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400933 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400934}
935
936const gl::Extensions &ContextVk::getNativeExtensions() const
937{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400938 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400939}
940
941const gl::Limitations &ContextVk::getNativeLimitations() const
942{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400943 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400944}
945
946CompilerImpl *ContextVk::createCompiler()
947{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400948 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400949}
950
Jamie Madillacccc6c2016-05-03 17:22:10 -0400951ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400952{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400953 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954}
955
Jamie Madillacccc6c2016-05-03 17:22:10 -0400956ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400957{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400958 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400959}
960
Jamie Madillacccc6c2016-05-03 17:22:10 -0400961FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400962{
Jamie Madill639bc902018-07-18 17:08:27 -0400963 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400964}
965
966TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
967{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400968 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969}
970
Jamie Madille703c602018-02-20 10:21:48 -0500971RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400972{
Jamie Madille703c602018-02-20 10:21:48 -0500973 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974}
975
Jamie Madill8f775602016-11-03 16:45:34 -0400976BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400977{
Jamie Madill8f775602016-11-03 16:45:34 -0400978 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979}
980
Jamie Madillacccc6c2016-05-03 17:22:10 -0400981VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400982{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400983 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400984}
985
Corentin Wallezad3ae902018-03-09 13:40:42 -0500986QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400987{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400988 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400989}
990
991FenceNVImpl *ContextVk::createFenceNV()
992{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400993 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994}
995
Jamie Madill70b5bb02017-08-28 13:32:37 -0400996SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400997{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400998 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999}
1000
Geoff Lang73bd2182016-07-15 13:01:24 -04001001TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001002{
Geoff Lang73bd2182016-07-15 13:01:24 -04001003 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004}
1005
Jamie Madill06ef36b2017-09-09 23:32:46 -04001006SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001007{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001008 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001009}
1010
Yunchao Hea336b902017-08-02 16:05:21 +08001011ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1012{
1013 return new ProgramPipelineVk(state);
1014}
1015
Sami Väisänene45e53b2016-05-25 10:36:04 +03001016std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1017{
1018 return std::vector<PathImpl *>();
1019}
1020
Jamie Madill72106562017-03-24 14:18:50 -04001021void ContextVk::invalidateCurrentPipeline()
1022{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001023 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1024 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1025 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001026 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001027}
1028
Jamie Madillef3b9b42018-08-30 16:18:38 -04001029void ContextVk::invalidateCurrentTextures()
1030{
1031 ASSERT(mProgram);
1032 if (mProgram->hasTextures())
1033 {
1034 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1035 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1036 }
1037}
1038
Jamie Madill74c179b2018-09-24 10:53:23 -04001039void ContextVk::invalidateDriverUniforms()
1040{
1041 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1042 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1043}
1044
Jamie Madillfe548342017-06-19 11:13:24 -04001045gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1046 GLuint numGroupsX,
1047 GLuint numGroupsY,
1048 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001049{
1050 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001051 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001052}
1053
Qin Jiajia62fcf622017-11-30 16:16:12 +08001054gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1055{
1056 UNIMPLEMENTED();
1057 return gl::InternalError();
1058}
1059
Xinghua Cao89c422a2017-11-29 18:24:20 +08001060gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1061{
1062 UNIMPLEMENTED();
1063 return gl::InternalError();
1064}
1065
1066gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1067{
1068 UNIMPLEMENTED();
1069 return gl::InternalError();
1070}
1071
Jamie Madilledeaa832018-06-22 09:18:41 -04001072vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001073{
Jamie Madilledeaa832018-06-22 09:18:41 -04001074 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001075}
1076
Jamie Madillf4d693c2018-02-14 16:38:16 -05001077const VkClearValue &ContextVk::getClearColorValue() const
1078{
1079 return mClearColorValue;
1080}
1081
1082const VkClearValue &ContextVk::getClearDepthStencilValue() const
1083{
1084 return mClearDepthStencilValue;
1085}
1086
Jamie Madill9aef3672018-04-27 11:45:06 -04001087VkColorComponentFlags ContextVk::getClearColorMask() const
1088{
1089 return mClearColorMask;
1090}
Jamie Madill834a3a12018-07-09 13:32:39 -04001091
Jamie Madill1266d202018-06-29 09:11:34 -04001092const FeaturesVk &ContextVk::getFeatures() const
1093{
1094 return mRenderer->getFeatures();
1095}
Jamie Madill834a3a12018-07-09 13:32:39 -04001096
Jamie Madillef6023e2018-09-06 16:24:38 -04001097angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
1098 const gl::DrawCallParams &drawCallParams,
1099 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001100{
Jamie Madill834a3a12018-07-09 13:32:39 -04001101 // Release any previously retained buffers.
1102 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1103
Jamie Madillef6023e2018-09-06 16:24:38 -04001104 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001105 float halfRenderAreaHeight =
1106 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001107
1108 // Allocate a new region in the dynamic buffer.
1109 uint8_t *ptr = nullptr;
1110 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001111 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001112 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001113 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1114 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001115 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001116
Jamie Madillef6023e2018-09-06 16:24:38 -04001117 float depthRangeNear = mState.getState().getNearPlane();
1118 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001119 float depthRangeDiff = depthRangeFar - depthRangeNear;
1120
Jamie Madill834a3a12018-07-09 13:32:39 -04001121 // Copy and flush to the device.
1122 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001123 *driverUniforms = {
1124 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1125 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001126 halfRenderAreaHeight,
1127 scaleY,
1128 -scaleY,
1129 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001130 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001131
Jamie Madill21061022018-07-12 23:56:30 -04001132 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001133
1134 // Get the descriptor set layout.
1135 if (!mDriverUniformsSetLayout.valid())
1136 {
1137 vk::DescriptorSetLayoutDesc desc;
1138 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1139
Jamie Madill21061022018-07-12 23:56:30 -04001140 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001141 }
1142
1143 // Allocate a new descriptor set.
1144 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1145 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1146
1147 // Update the driver uniform descriptor set.
1148 VkDescriptorBufferInfo bufferInfo;
1149 bufferInfo.buffer = buffer;
1150 bufferInfo.offset = offset;
1151 bufferInfo.range = sizeof(DriverUniforms);
1152
1153 VkWriteDescriptorSet writeInfo;
1154 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1155 writeInfo.pNext = nullptr;
1156 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1157 writeInfo.dstBinding = 0;
1158 writeInfo.dstArrayElement = 0;
1159 writeInfo.descriptorCount = 1;
1160 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1161 writeInfo.pImageInfo = nullptr;
1162 writeInfo.pTexelBufferView = nullptr;
1163 writeInfo.pBufferInfo = &bufferInfo;
1164
1165 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1166
Jamie Madill21061022018-07-12 23:56:30 -04001167 return angle::Result::Continue();
1168}
1169
1170void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1171{
1172 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1173
1174 std::stringstream errorStream;
1175 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1176 << ", line " << line << ".";
1177
1178 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001179}
Jamie Madill84c662b2018-07-12 15:56:55 -04001180
Jamie Madill88fc6da2018-08-30 16:18:36 -04001181angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001182{
Jamie Madill4787d702018-08-08 15:49:26 -04001183 const gl::State &glState = mState.getState();
1184 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001185
1186 mActiveTextures.fill(nullptr);
1187
Jamie Madill4787d702018-08-08 15:49:26 -04001188 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1189 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1190 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1191
1192 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001193 {
Jamie Madill4787d702018-08-08 15:49:26 -04001194 gl::Texture *texture = textures[textureUnit];
1195 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001196
Jamie Madill4787d702018-08-08 15:49:26 -04001197 // Null textures represent incomplete textures.
1198 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001199 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001200 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001201 }
Jamie Madill4787d702018-08-08 15:49:26 -04001202
1203 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001204 }
1205
Jamie Madill88fc6da2018-08-30 16:18:36 -04001206 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001207}
1208
1209const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1210{
1211 return mActiveTextures;
1212}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001213
1214void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1215{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001216 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001217 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001218}
1219
1220void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1221{
1222 if (dirtyMask.any())
1223 {
1224 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001225 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001226 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001227}
1228
Jamie Madill5a4c9322018-07-16 11:01:58 -04001229angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1230{
1231 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1232
1233 defaultBuffer.releaseRetainedBuffers(mRenderer);
1234
1235 uint8_t *ptr;
1236 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001237 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001238 ANGLE_TRY(
1239 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1240
1241 const gl::State &glState = mState.getState();
1242 const gl::VertexAttribCurrentValueData &defaultValue =
1243 glState.getVertexAttribCurrentValues()[attribIndex];
1244
1245 ASSERT(defaultValue.Type == GL_FLOAT);
1246
1247 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1248
1249 ANGLE_TRY(defaultBuffer.flush(this));
1250
Jamie Madill37386b02018-08-30 16:18:37 -04001251 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1252 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001253 return angle::Result::Continue();
1254}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001255} // namespace rx