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Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400116 mVertexArray(nullptr),
117 mDrawFramebuffer(nullptr),
118 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mLastIndexBufferOffset(0),
120 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400121 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400122 mFlipYForCurrentSurface(false),
123 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400124 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
125 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
126 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400127{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500128 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
129 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400130
131 mNonIndexedDirtyBitsMask.set();
132 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
133
134 mIndexedDirtyBitsMask.set();
135
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
140 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill2b858c22018-09-03 13:58:14 -0400141
142 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
143 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
144 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
145 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
146 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400147 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400148 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillb36a4812018-09-25 10:15:11 -0400149
150 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400151}
152
Jamie Madill84c662b2018-07-12 15:56:55 -0400153ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400154
Jamie Madill76e471e2017-10-21 09:56:01 -0400155void ContextVk::onDestroy(const gl::Context *context)
156{
Jamie Madill834a3a12018-07-09 13:32:39 -0400157 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400158 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400159 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400160
161 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
162 {
163 descriptorPool.destroy(getDevice());
164 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400165
166 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
167 {
168 defaultBuffer.destroy(getDevice());
169 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400170}
171
Luc Ferron90968362018-05-04 08:47:22 -0400172gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
173 gl::TextureType type,
174 gl::Texture **textureOut)
175{
176 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
177 // and implement the necessary interface.
178 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
179}
180
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400181gl::Error ContextVk::initialize()
182{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400183 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400184 VkDescriptorPoolSize uniformPoolSize = {
185 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
186 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400187
Jamie Madill21061022018-07-12 23:56:30 -0400188 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400189
190 VkDescriptorPoolSize imageSamplerPoolSize = {
191 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
192 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400193 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400194
Jamie Madill834a3a12018-07-09 13:32:39 -0400195 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
196 vk::kDefaultDescriptorPoolMaxSets};
197 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400198 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400199
Frank Henigman18f7e502018-07-19 16:06:43 -0400200 size_t minAlignment = static_cast<size_t>(
201 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
202 mDriverUniformsBuffer.init(minAlignment, mRenderer);
203
Jamie Madillf2f6d372018-01-10 21:37:23 -0500204 mPipelineDesc.reset(new vk::PipelineDesc());
205 mPipelineDesc->initDefaults();
206
Jamie Madill5a4c9322018-07-16 11:01:58 -0400207 // Initialize current value/default attribute buffers.
208 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
209 {
210 buffer.init(1, mRenderer);
211 }
212
Jamie Madille09bd5d2016-11-29 16:20:35 -0500213 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400214}
215
Jamie Madillafa02a22017-11-23 12:57:38 -0500216gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400217{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400218 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500219
220 // dEQP tests rely on having no errors thrown at the end of the test and they always call
221 // flush at the end of the their tests. Just returning NoError until we implement flush
222 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400223 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500224 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225}
226
Jamie Madillafa02a22017-11-23 12:57:38 -0500227gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228{
Jamie Madill21061022018-07-12 23:56:30 -0400229 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400230}
231
Jamie Madill88fc6da2018-08-30 16:18:36 -0400232angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500234 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400235
Luc Ferronceb71902018-02-05 15:18:47 -0500236 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400237 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500238
239 // Ensure the topology of the pipeline description is updated.
240 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500241
Jamie Madill112a3a82018-01-23 13:04:06 -0500242 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400243 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500244
Jamie Madillf2f6d372018-01-10 21:37:23 -0500245 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400246 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500247
Jamie Madill06ca6342018-07-12 15:56:53 -0400248 // Trigger draw call shader patching and fill out the pipeline desc.
249 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
250 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400251 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400252 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
253 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400254
255 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
256 fragmentShaderAndSerial->getSerial());
257
Jamie Madill06ca6342018-07-12 15:56:53 -0400258 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400259 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400260 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500261
Jamie Madill88fc6da2018-08-30 16:18:36 -0400262 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400263}
264
Jamie Madill88fc6da2018-08-30 16:18:36 -0400265angle::Result ContextVk::setupDraw(const gl::Context *context,
266 const gl::DrawCallParams &drawCallParams,
Jamie Madill2b858c22018-09-03 13:58:14 -0400267 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400268 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400269{
Jamie Madilld1249de2018-08-28 16:58:53 -0400270 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill32fd63b2018-03-31 11:20:35 -0400271 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400272 {
Jamie Madill2b858c22018-09-03 13:58:14 -0400273 mCurrentPipeline = nullptr;
274 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madill32fd63b2018-03-31 11:20:35 -0400275 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400276 }
277
Jamie Madilld1249de2018-08-28 16:58:53 -0400278 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500279 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400280 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400281 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500282 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400283
284 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500285 {
Jamie Madill37386b02018-08-30 16:18:37 -0400286 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400287 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400288 }
289
Jamie Madill37386b02018-08-30 16:18:37 -0400290 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400291 {
Jamie Madill37386b02018-08-30 16:18:37 -0400292 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400293 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400294 }
295
Jamie Madill2b858c22018-09-03 13:58:14 -0400296 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
297
298 if (dirtyBits.none())
299 return angle::Result::Continue();
300
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400302 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400303 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400304 mDirtyBits.reset(dirtyBit);
Jamie Madill2b858c22018-09-03 13:58:14 -0400305 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, drawCallParams, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400306 }
307
308 return angle::Result::Continue();
309}
310
311angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
312 const gl::DrawCallParams &drawCallParams,
313 vk::CommandBuffer **commandBufferOut)
314{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400315 if (drawCallParams.type() != mCurrentDrawElementsType)
316 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400317 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400318 mCurrentDrawElementsType = drawCallParams.type();
319 }
320
Jamie Madill37386b02018-08-30 16:18:37 -0400321 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400322 if (!elementArrayBuffer)
323 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400324 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill37386b02018-08-30 16:18:37 -0400325 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400326 }
327 else
328 {
329 if (drawCallParams.indices() != mLastIndexBufferOffset)
330 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400331 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400332 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400333 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400334 }
335
Jamie Madillef3b9b42018-08-30 16:18:38 -0400336 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400337 {
Jamie Madill37386b02018-08-30 16:18:37 -0400338 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400339 }
340 }
341
Jamie Madillef3b9b42018-08-30 16:18:38 -0400342 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400343}
344
345angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
346 const gl::DrawCallParams &drawCallParams,
347 vk::CommandBuffer **commandBufferOut)
348{
Jamie Madill37386b02018-08-30 16:18:37 -0400349 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400350 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400351 mCurrentDrawElementsType =
352 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
Jamie Madillef3b9b42018-08-30 16:18:38 -0400353 return setupDraw(context, drawCallParams, mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400354}
355
Jamie Madill2b858c22018-09-03 13:58:14 -0400356angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
357 const gl::DrawCallParams &drawCallParams,
358 vk::CommandBuffer *commandBuffer)
359{
360 ASSERT(mDirtyDefaultAttribsMask.any());
361
362 for (size_t attribIndex : mDirtyDefaultAttribsMask)
363 {
364 ANGLE_TRY(updateDefaultAttribute(attribIndex))
365 }
366
367 mDirtyDefaultAttribsMask.reset();
368 return angle::Result::Continue();
369}
370
371angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
372 const gl::DrawCallParams &drawCallParams,
373 vk::CommandBuffer *commandBuffer)
374{
375 if (!mCurrentPipeline)
376 {
377 ANGLE_TRY(initPipeline(drawCallParams));
378 }
379
380 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
381
382 // Update the queue serial for the pipeline object.
383 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
384 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
385 return angle::Result::Continue();
386}
387
388angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
389 const gl::DrawCallParams &drawCallParams,
390 vk::CommandBuffer *commandBuffer)
391{
392 ANGLE_TRY(updateActiveTextures(context));
393
394 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
395 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
396 {
397 // Ensure any writes to the textures are flushed before we read from them.
398 TextureVk *textureVk = mActiveTextures[textureIndex];
399 ANGLE_TRY(textureVk->ensureImageInitialized(this));
400 textureVk->addReadDependency(mDrawFramebuffer);
401 }
402
403 if (mProgram->hasTextures())
404 {
405 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
406 }
407 return angle::Result::Continue();
408}
409
410angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
411 const gl::DrawCallParams &drawCallParams,
412 vk::CommandBuffer *commandBuffer)
413{
414 BindNonNullVertexBufferRanges(
415 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
416 mProgram->getState().getMaxActiveAttribLocation(),
417 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
418
419 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
420
421 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
422 {
423 if (arrayBufferResources[attribIndex])
424 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
425 }
426 return angle::Result::Continue();
427}
428
429angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
430 const gl::DrawCallParams &drawCallParams,
431 vk::CommandBuffer *commandBuffer)
432{
433 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
434 mVertexArray->getCurrentElementArrayBufferOffset(),
435 gl_vk::GetIndexType(mCurrentDrawElementsType));
436
437 vk::CommandGraphResource *elementArrayBufferResource =
438 mVertexArray->getCurrentElementArrayBufferResource();
439 if (elementArrayBufferResource)
440 {
441 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
442 }
443 return angle::Result::Continue();
444}
445
446angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
447 const gl::DrawCallParams &drawCallParams,
448 vk::CommandBuffer *commandBuffer)
449{
450 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, commandBuffer));
451
452 // Bind the graphics descriptor sets.
453 commandBuffer->bindDescriptorSets(
454 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
455 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
456 return angle::Result::Continue();
457}
458
Jamie Madill493f9572018-05-24 19:52:15 -0400459gl::Error ContextVk::drawArrays(const gl::Context *context,
460 gl::PrimitiveMode mode,
461 GLint first,
462 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400463{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400464 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
465
Jamie Madill316c6062018-05-29 10:49:45 -0400466 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400467 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500468
Jamie Madill88fc6da2018-08-30 16:18:36 -0400469 if (mode == gl::PrimitiveMode::LineLoop)
470 {
471 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
472 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
473 }
474 else
475 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400476 ANGLE_TRY(setupDraw(context, drawCallParams, mNonIndexedDirtyBitsMask, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400477 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
478 }
Luc Ferron360098d2018-02-21 07:33:50 -0500479
Jamie Madilld03a8492017-10-03 15:46:06 -0400480 return gl::NoError();
481}
482
Jamie Madillc564c072017-06-01 12:45:42 -0400483gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400484 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400485 GLint first,
486 GLsizei count,
487 GLsizei instanceCount)
488{
489 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500490 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400491}
492
Jamie Madillc564c072017-06-01 12:45:42 -0400493gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400494 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400495 GLsizei count,
496 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800497 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400498{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400499 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
500
Jamie Madill316c6062018-05-29 10:49:45 -0400501 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400502 if (mode == gl::PrimitiveMode::LineLoop)
503 {
504 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
505 vk::LineLoopHelper::Draw(count, commandBuffer);
506 }
507 else
508 {
509 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
510 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
511 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400512
513 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400514}
515
Jamie Madillc564c072017-06-01 12:45:42 -0400516gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400517 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400518 GLsizei count,
519 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400520 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800521 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400522{
523 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500524 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400525}
526
Jamie Madillc564c072017-06-01 12:45:42 -0400527gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400528 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400529 GLuint start,
530 GLuint end,
531 GLsizei count,
532 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800533 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400534{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500535 return gl::NoError();
536}
537
538VkDevice ContextVk::getDevice() const
539{
540 return mRenderer->getDevice();
541}
542
Jamie Madillc564c072017-06-01 12:45:42 -0400543gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400544 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400545 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800546{
547 UNIMPLEMENTED();
548 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
549}
550
Jamie Madillc564c072017-06-01 12:45:42 -0400551gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400552 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400553 GLenum type,
554 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800555{
556 UNIMPLEMENTED();
557 return gl::InternalError()
558 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
559}
560
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400561GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400562{
563 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400564 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400565}
566
567std::string ContextVk::getVendorString() const
568{
569 UNIMPLEMENTED();
570 return std::string();
571}
572
573std::string ContextVk::getRendererDescription() const
574{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500575 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400576}
577
578void ContextVk::insertEventMarker(GLsizei length, const char *marker)
579{
580 UNIMPLEMENTED();
581}
582
583void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
584{
585 UNIMPLEMENTED();
586}
587
588void ContextVk::popGroupMarker()
589{
590 UNIMPLEMENTED();
591}
592
Geoff Lang5d5253a2017-11-22 14:51:12 -0500593void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
594{
595 UNIMPLEMENTED();
596}
597
598void ContextVk::popDebugGroup()
599{
600 UNIMPLEMENTED();
601}
602
Luc Ferron82eda932018-07-09 15:10:22 -0400603bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400604{
Luc Ferron82eda932018-07-09 15:10:22 -0400605 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
606}
607
608bool ContextVk::isViewportFlipEnabledForReadFBO() const
609{
610 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400611}
612
Luc Ferron0bb940a2018-06-22 09:59:34 -0400613void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400614{
615 mClearColorMask =
616 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
617 blendState.colorMaskBlue, blendState.colorMaskAlpha);
618
619 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
620 mPipelineDesc->updateColorWriteMask(mClearColorMask,
621 framebufferVk->getEmulatedAlphaAttachmentMask());
622}
623
Jamie Madill84c662b2018-07-12 15:56:55 -0400624void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400625{
Jamie Madill84c662b2018-07-12 15:56:55 -0400626 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400627 gl::Box dimensions = framebufferVk->getState().getDimensions();
628 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
629
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400630 if (glState.isScissorTestEnabled())
631 {
Luc Ferron82eda932018-07-09 15:10:22 -0400632 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
633 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400634 }
635 else
636 {
Luc Ferron14f48172018-04-11 08:43:28 -0400637 // If the scissor test isn't enabled, we can simply use a really big scissor that's
638 // certainly larger than the current surface using the maximum size of a 2D texture
639 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400640 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
641 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400642 }
643}
644
Jamie Madill189ad872018-07-09 13:32:37 -0400645gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400646{
Jamie Madill72106562017-03-24 14:18:50 -0400647 if (dirtyBits.any())
648 {
649 invalidateCurrentPipeline();
650 }
Jamie Madillebf72992017-10-13 14:09:45 -0400651
Jamie Madill88fc6da2018-08-30 16:18:36 -0400652 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400653
Jamie Madill88fc6da2018-08-30 16:18:36 -0400654 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400655 {
656 switch (dirtyBit)
657 {
658 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400659 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400660 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400661 break;
662 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400663 {
664 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
665 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
666 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400667 isViewportFlipEnabledForDrawFBO());
Jamie Madill74c179b2018-09-24 10:53:23 -0400668 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400669 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400670 }
Jamie Madillebf72992017-10-13 14:09:45 -0400671 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400672 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madill74c179b2018-09-24 10:53:23 -0400673 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400674 break;
675 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500676 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400677 break;
678 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500679 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400680 break;
681 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500682 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400683 break;
684 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500685 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
687 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400688 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400689 break;
690 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400691 break;
692 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400693 break;
694 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400695 break;
696 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400698 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400699 break;
700 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400701 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
702 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400703 break;
704 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400705 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400706 break;
707 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400708 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
709 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400710 break;
711 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400712 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
713 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400714 break;
715 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400716 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
717 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400718 break;
719 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400720 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
721 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400724 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400725 break;
726 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400727 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400728 break;
729 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400730 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
731 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400732 break;
733 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400734 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
735 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400736 break;
737 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
738 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400739 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400740 break;
741 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400742 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
743 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400744 break;
745 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400746 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400747 break;
748 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400749 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400750 break;
751 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400752 break;
753 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500754 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400755 break;
756 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400757 break;
758 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500759 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
760 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
761 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
762 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500765 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400766 break;
767 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500768 mClearDepthStencilValue.depthStencil.stencil =
769 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400770 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400771 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400772 // This is a no-op, its only important to use the right unpack state when we do
773 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400774 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500775 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500776 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400777 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400778 // This is a no-op, its only important to use the right pack state when we do
779 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400780 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500781 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500782 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400783 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400784 break;
785 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400786 break;
787 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
789 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400790 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400791 break;
792 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400793 {
Jamie Madill37386b02018-08-30 16:18:37 -0400794 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400795 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400796 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400797 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400798 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400799 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400800 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400801 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400802 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
803 glState.getDrawFramebuffer());
804 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
805 glState.getDrawFramebuffer());
806 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
807 glState.getDrawFramebuffer());
808 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
809 glState.getDrawFramebuffer());
810 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
811 glState.getDrawFramebuffer());
Jamie Madill74c179b2018-09-24 10:53:23 -0400812 invalidateDriverUniforms();
Jamie Madillebf72992017-10-13 14:09:45 -0400813 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400814 }
Jamie Madillebf72992017-10-13 14:09:45 -0400815 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400816 break;
817 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400818 {
Jamie Madill37386b02018-08-30 16:18:37 -0400819 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400820 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400821 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400822 }
Jamie Madillebf72992017-10-13 14:09:45 -0400823 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400824 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800825 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800826 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400827 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400828 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400829 break;
830 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
831 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400832 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400833 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400834 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400835 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
836 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
837 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400838 break;
839 }
840 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400841 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400842 break;
843 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400844 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400845 break;
Geoff Langded79232017-11-28 15:21:11 -0500846 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500847 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800848 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800849 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500850 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500851 break;
jchen1099118c12018-09-10 16:28:51 +0800852 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
853 break;
854 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
855 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400856 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400857 break;
858 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400859 break;
860 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400861 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800862 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400863 break;
864 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400865 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400866 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400867 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400868 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400869 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400870 }
871 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400872 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400873 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400874 break;
875 }
876 }
Jamie Madill5547b382017-10-23 18:16:01 -0400877
Jamie Madill189ad872018-07-09 13:32:37 -0400878 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400879}
880
881GLint ContextVk::getGPUDisjoint()
882{
883 UNIMPLEMENTED();
884 return GLint();
885}
886
887GLint64 ContextVk::getTimestamp()
888{
889 UNIMPLEMENTED();
890 return GLint64();
891}
892
Luc Ferron5396f2a2018-07-12 08:24:23 -0400893gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400894{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400895 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
896 // surface is flipped.
897 egl::Surface *drawSurface = context->getCurrentDrawSurface();
898 mFlipYForCurrentSurface =
899 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
900 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400901
902 const gl::State &glState = context->getGLState();
903 updateFlipViewportDrawFramebuffer(glState);
904 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400905 invalidateDriverUniforms();
Luc Ferron5396f2a2018-07-12 08:24:23 -0400906 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400907}
908
909void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
910{
911 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
912 mFlipViewportForDrawFramebuffer =
913 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
914}
915
916void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
917{
918 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
919 mFlipViewportForReadFramebuffer =
920 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400921}
922
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800923gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400924{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400925 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400926}
927
928const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
929{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400930 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400931}
932
933const gl::Extensions &ContextVk::getNativeExtensions() const
934{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400935 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400936}
937
938const gl::Limitations &ContextVk::getNativeLimitations() const
939{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400940 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400941}
942
943CompilerImpl *ContextVk::createCompiler()
944{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400945 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400946}
947
Jamie Madillacccc6c2016-05-03 17:22:10 -0400948ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400949{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400950 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400951}
952
Jamie Madillacccc6c2016-05-03 17:22:10 -0400953ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400954{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400955 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400956}
957
Jamie Madillacccc6c2016-05-03 17:22:10 -0400958FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400959{
Jamie Madill639bc902018-07-18 17:08:27 -0400960 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400961}
962
963TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
964{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400965 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966}
967
Jamie Madille703c602018-02-20 10:21:48 -0500968RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969{
Jamie Madille703c602018-02-20 10:21:48 -0500970 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971}
972
Jamie Madill8f775602016-11-03 16:45:34 -0400973BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400974{
Jamie Madill8f775602016-11-03 16:45:34 -0400975 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976}
977
Jamie Madillacccc6c2016-05-03 17:22:10 -0400978VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400979{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400980 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981}
982
Corentin Wallezad3ae902018-03-09 13:40:42 -0500983QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400984{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400985 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400986}
987
988FenceNVImpl *ContextVk::createFenceNV()
989{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400990 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400991}
992
Jamie Madill70b5bb02017-08-28 13:32:37 -0400993SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400995 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400996}
997
Geoff Lang73bd2182016-07-15 13:01:24 -0400998TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999{
Geoff Lang73bd2182016-07-15 13:01:24 -04001000 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001001}
1002
Jamie Madill06ef36b2017-09-09 23:32:46 -04001003SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001005 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001006}
1007
Yunchao Hea336b902017-08-02 16:05:21 +08001008ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1009{
1010 return new ProgramPipelineVk(state);
1011}
1012
Sami Väisänene45e53b2016-05-25 10:36:04 +03001013std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1014{
1015 return std::vector<PathImpl *>();
1016}
1017
Jamie Madill72106562017-03-24 14:18:50 -04001018void ContextVk::invalidateCurrentPipeline()
1019{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001020 mDirtyBits.set(DIRTY_BIT_PIPELINE);
1021 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1022 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001023 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001024}
1025
Jamie Madillef3b9b42018-08-30 16:18:38 -04001026void ContextVk::invalidateCurrentTextures()
1027{
1028 ASSERT(mProgram);
1029 if (mProgram->hasTextures())
1030 {
1031 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1032 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1033 }
1034}
1035
Jamie Madill74c179b2018-09-24 10:53:23 -04001036void ContextVk::invalidateDriverUniforms()
1037{
1038 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1039 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1040}
1041
Jamie Madillfe548342017-06-19 11:13:24 -04001042gl::Error ContextVk::dispatchCompute(const gl::Context *context,
1043 GLuint numGroupsX,
1044 GLuint numGroupsY,
1045 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001046{
1047 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -05001048 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001049}
1050
Qin Jiajia62fcf622017-11-30 16:16:12 +08001051gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1052{
1053 UNIMPLEMENTED();
1054 return gl::InternalError();
1055}
1056
Xinghua Cao89c422a2017-11-29 18:24:20 +08001057gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1058{
1059 UNIMPLEMENTED();
1060 return gl::InternalError();
1061}
1062
1063gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1064{
1065 UNIMPLEMENTED();
1066 return gl::InternalError();
1067}
1068
Jamie Madilledeaa832018-06-22 09:18:41 -04001069vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001070{
Jamie Madilledeaa832018-06-22 09:18:41 -04001071 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001072}
1073
Jamie Madillf4d693c2018-02-14 16:38:16 -05001074const VkClearValue &ContextVk::getClearColorValue() const
1075{
1076 return mClearColorValue;
1077}
1078
1079const VkClearValue &ContextVk::getClearDepthStencilValue() const
1080{
1081 return mClearDepthStencilValue;
1082}
1083
Jamie Madill9aef3672018-04-27 11:45:06 -04001084VkColorComponentFlags ContextVk::getClearColorMask() const
1085{
1086 return mClearColorMask;
1087}
Jamie Madill834a3a12018-07-09 13:32:39 -04001088
Jamie Madill1266d202018-06-29 09:11:34 -04001089const FeaturesVk &ContextVk::getFeatures() const
1090{
1091 return mRenderer->getFeatures();
1092}
Jamie Madill834a3a12018-07-09 13:32:39 -04001093
Jamie Madillef6023e2018-09-06 16:24:38 -04001094angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
1095 const gl::DrawCallParams &drawCallParams,
1096 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001097{
Jamie Madill834a3a12018-07-09 13:32:39 -04001098 // Release any previously retained buffers.
1099 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1100
Jamie Madillef6023e2018-09-06 16:24:38 -04001101 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001102 float halfRenderAreaHeight =
1103 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001104
1105 // Allocate a new region in the dynamic buffer.
1106 uint8_t *ptr = nullptr;
1107 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001108 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001109 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001110 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1111 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001112 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001113
Jamie Madillef6023e2018-09-06 16:24:38 -04001114 float depthRangeNear = mState.getState().getNearPlane();
1115 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001116 float depthRangeDiff = depthRangeFar - depthRangeNear;
1117
Jamie Madill834a3a12018-07-09 13:32:39 -04001118 // Copy and flush to the device.
1119 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001120 *driverUniforms = {
1121 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1122 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001123 halfRenderAreaHeight,
1124 scaleY,
1125 -scaleY,
1126 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001127 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001128
Jamie Madill21061022018-07-12 23:56:30 -04001129 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001130
1131 // Get the descriptor set layout.
1132 if (!mDriverUniformsSetLayout.valid())
1133 {
1134 vk::DescriptorSetLayoutDesc desc;
1135 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1136
Jamie Madill21061022018-07-12 23:56:30 -04001137 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001138 }
1139
1140 // Allocate a new descriptor set.
1141 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1142 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1143
1144 // Update the driver uniform descriptor set.
1145 VkDescriptorBufferInfo bufferInfo;
1146 bufferInfo.buffer = buffer;
1147 bufferInfo.offset = offset;
1148 bufferInfo.range = sizeof(DriverUniforms);
1149
1150 VkWriteDescriptorSet writeInfo;
1151 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1152 writeInfo.pNext = nullptr;
1153 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1154 writeInfo.dstBinding = 0;
1155 writeInfo.dstArrayElement = 0;
1156 writeInfo.descriptorCount = 1;
1157 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1158 writeInfo.pImageInfo = nullptr;
1159 writeInfo.pTexelBufferView = nullptr;
1160 writeInfo.pBufferInfo = &bufferInfo;
1161
1162 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1163
Jamie Madill21061022018-07-12 23:56:30 -04001164 return angle::Result::Continue();
1165}
1166
1167void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1168{
1169 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1170
1171 std::stringstream errorStream;
1172 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1173 << ", line " << line << ".";
1174
1175 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001176}
Jamie Madill84c662b2018-07-12 15:56:55 -04001177
Jamie Madill88fc6da2018-08-30 16:18:36 -04001178angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001179{
Jamie Madill4787d702018-08-08 15:49:26 -04001180 const gl::State &glState = mState.getState();
1181 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001182
1183 mActiveTextures.fill(nullptr);
1184
Jamie Madill4787d702018-08-08 15:49:26 -04001185 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1186 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1187 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1188
1189 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001190 {
Jamie Madill4787d702018-08-08 15:49:26 -04001191 gl::Texture *texture = textures[textureUnit];
1192 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001193
Jamie Madill4787d702018-08-08 15:49:26 -04001194 // Null textures represent incomplete textures.
1195 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001196 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001197 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001198 }
Jamie Madill4787d702018-08-08 15:49:26 -04001199
1200 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001201 }
1202
Jamie Madill88fc6da2018-08-30 16:18:36 -04001203 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001204}
1205
1206const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1207{
1208 return mActiveTextures;
1209}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001210
1211void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1212{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001213 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001214 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001215}
1216
1217void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1218{
1219 if (dirtyMask.any())
1220 {
1221 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001222 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001223 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001224}
1225
Jamie Madill5a4c9322018-07-16 11:01:58 -04001226angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1227{
1228 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1229
1230 defaultBuffer.releaseRetainedBuffers(mRenderer);
1231
1232 uint8_t *ptr;
1233 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001234 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001235 ANGLE_TRY(
1236 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1237
1238 const gl::State &glState = mState.getState();
1239 const gl::VertexAttribCurrentValueData &defaultValue =
1240 glState.getVertexAttribCurrentValues()[attribIndex];
1241
1242 ASSERT(defaultValue.Type == GL_FLOAT);
1243
1244 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1245
1246 ANGLE_TRY(defaultBuffer.flush(this));
1247
Jamie Madill37386b02018-08-30 16:18:37 -04001248 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1249 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001250 return angle::Result::Continue();
1251}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001252} // namespace rx