Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Dian Xiang | a492883 | 2015-09-15 10:11:17 -0700 | [diff] [blame] | 11 | #include "common/BitSetIterator.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 13 | #include "libANGLE/Framebuffer.h" |
| 14 | #include "libANGLE/FramebufferAttachment.h" |
| 15 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 16 | #include "libANGLE/Uniform.h" |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 17 | #include "libANGLE/VaryingPacking.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 18 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 19 | #include "libANGLE/features.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 20 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 21 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 23 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 26 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 27 | using namespace angle; |
| 28 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 29 | namespace rx |
| 30 | { |
| 31 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 32 | namespace |
| 33 | { |
| 34 | |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 35 | gl::InputLayout GetDefaultInputLayoutFromShader(const gl::Shader *vertexShader) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 37 | gl::InputLayout defaultLayout; |
| 38 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 39 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 40 | if (shaderAttr.type != GL_NONE) |
| 41 | { |
| 42 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 43 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 44 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 45 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 47 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 48 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 49 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 50 | gl::VertexFormatType defaultType = |
| 51 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 53 | defaultLayout.push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 54 | } |
| 55 | } |
| 56 | } |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 57 | |
| 58 | return defaultLayout; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | } |
| 60 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 61 | std::vector<GLenum> GetDefaultOutputLayoutFromShader( |
| 62 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 63 | { |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 64 | std::vector<GLenum> defaultPixelOutput; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 65 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 66 | if (!shaderOutputVars.empty()) |
| 67 | { |
Cooper Partin | 4d61f7e | 2015-08-12 10:56:50 -0700 | [diff] [blame] | 68 | defaultPixelOutput.push_back(GL_COLOR_ATTACHMENT0 + |
| 69 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 70 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 71 | |
| 72 | return defaultPixelOutput; |
| 73 | } |
| 74 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 75 | bool IsRowMajorLayout(const sh::InterfaceBlockField &var) |
| 76 | { |
| 77 | return var.isRowMajorLayout; |
| 78 | } |
| 79 | |
| 80 | bool IsRowMajorLayout(const sh::ShaderVariable &var) |
| 81 | { |
| 82 | return false; |
| 83 | } |
| 84 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 85 | template <typename VarT> |
| 86 | void GetUniformBlockInfo(const std::vector<VarT> &fields, |
| 87 | const std::string &prefix, |
| 88 | sh::BlockLayoutEncoder *encoder, |
| 89 | bool inRowMajorLayout, |
| 90 | std::map<std::string, sh::BlockMemberInfo> *blockInfoOut) |
| 91 | { |
| 92 | for (const VarT &field : fields) |
| 93 | { |
| 94 | const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name); |
| 95 | |
| 96 | if (field.isStruct()) |
| 97 | { |
| 98 | bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field)); |
| 99 | |
| 100 | for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++) |
| 101 | { |
| 102 | encoder->enterAggregateType(); |
| 103 | |
| 104 | const std::string uniformElementName = |
| 105 | fieldName + (field.isArray() ? ArrayString(arrayElement) : ""); |
| 106 | GetUniformBlockInfo(field.fields, uniformElementName, encoder, rowMajorLayout, |
| 107 | blockInfoOut); |
| 108 | |
| 109 | encoder->exitAggregateType(); |
| 110 | } |
| 111 | } |
| 112 | else |
| 113 | { |
| 114 | bool isRowMajorMatrix = (gl::IsMatrixType(field.type) && inRowMajorLayout); |
| 115 | (*blockInfoOut)[fieldName] = |
| 116 | encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix); |
| 117 | } |
| 118 | } |
| 119 | } |
| 120 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 121 | template <typename T> |
Jacek Caban | 2302e69 | 2015-12-01 12:44:43 +0100 | [diff] [blame] | 122 | static inline void SetIfDirty(T *dest, const T &source, bool *dirtyFlag) |
| 123 | { |
| 124 | ASSERT(dest != NULL); |
| 125 | ASSERT(dirtyFlag != NULL); |
| 126 | |
| 127 | *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0); |
| 128 | *dest = source; |
| 129 | } |
| 130 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 131 | template <typename T, int cols, int rows> |
| 132 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 133 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 134 | constexpr int targetWidth = 4; |
| 135 | constexpr int targetHeight = rows; |
| 136 | constexpr int srcWidth = rows; |
| 137 | constexpr int srcHeight = cols; |
| 138 | |
| 139 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 140 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 141 | |
| 142 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 143 | |
| 144 | for (int x = 0; x < copyWidth; x++) |
| 145 | { |
| 146 | for (int y = 0; y < copyHeight; y++) |
| 147 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 148 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 149 | } |
| 150 | } |
| 151 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 152 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 153 | { |
| 154 | return false; |
| 155 | } |
| 156 | |
| 157 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 158 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 159 | } |
| 160 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 161 | template <typename T, int cols, int rows> |
| 162 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 163 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 164 | constexpr int targetWidth = 4; |
| 165 | constexpr int targetHeight = rows; |
| 166 | constexpr int srcWidth = cols; |
| 167 | constexpr int srcHeight = rows; |
| 168 | |
| 169 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 170 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 171 | |
| 172 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 173 | |
| 174 | for (int y = 0; y < copyHeight; y++) |
| 175 | { |
| 176 | for (int x = 0; x < copyWidth; x++) |
| 177 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 178 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 179 | } |
| 180 | } |
| 181 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 182 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 183 | { |
| 184 | return false; |
| 185 | } |
| 186 | |
| 187 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 188 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 189 | } |
| 190 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 191 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 192 | { |
| 193 | switch (drawMode) |
| 194 | { |
| 195 | // Uses the point sprite geometry shader. |
| 196 | case GL_POINTS: |
| 197 | return gl::PRIMITIVE_POINTS; |
| 198 | |
| 199 | // All line drawing uses the same geometry shader. |
| 200 | case GL_LINES: |
| 201 | case GL_LINE_STRIP: |
| 202 | case GL_LINE_LOOP: |
| 203 | return gl::PRIMITIVE_LINES; |
| 204 | |
| 205 | // The triangle fan primitive is emulated with strips in D3D11. |
| 206 | case GL_TRIANGLES: |
| 207 | case GL_TRIANGLE_FAN: |
| 208 | return gl::PRIMITIVE_TRIANGLES; |
| 209 | |
| 210 | // Special case for triangle strips. |
| 211 | case GL_TRIANGLE_STRIP: |
| 212 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 213 | |
| 214 | default: |
| 215 | UNREACHABLE(); |
| 216 | return gl::PRIMITIVE_TYPE_MAX; |
| 217 | } |
| 218 | } |
| 219 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 220 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 221 | { |
| 222 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 223 | for (const auto &varying : varyings) |
| 224 | { |
| 225 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 226 | { |
| 227 | return true; |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | return false; |
| 232 | } |
| 233 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 234 | } // anonymous namespace |
| 235 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 236 | // D3DUniform Implementation |
| 237 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 238 | D3DUniform::D3DUniform(GLenum typeIn, |
| 239 | const std::string &nameIn, |
| 240 | unsigned int arraySizeIn, |
| 241 | bool defaultBlock) |
| 242 | : type(typeIn), |
| 243 | name(nameIn), |
| 244 | arraySize(arraySizeIn), |
| 245 | data(nullptr), |
| 246 | dirty(true), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 247 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 248 | psRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 249 | registerCount(0), |
| 250 | registerElement(0) |
| 251 | { |
| 252 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 253 | // rendering |
| 254 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 255 | if (defaultBlock) |
| 256 | { |
| 257 | size_t bytes = gl::VariableInternalSize(type) * elementCount(); |
| 258 | data = new uint8_t[bytes]; |
| 259 | memset(data, 0, bytes); |
| 260 | |
| 261 | // TODO(jmadill): is this correct with non-square matrices? |
| 262 | registerCount = gl::VariableRowCount(type) * elementCount(); |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | D3DUniform::~D3DUniform() |
| 267 | { |
| 268 | SafeDeleteArray(data); |
| 269 | } |
| 270 | |
| 271 | bool D3DUniform::isSampler() const |
| 272 | { |
| 273 | return gl::IsSamplerType(type); |
| 274 | } |
| 275 | |
| 276 | bool D3DUniform::isReferencedByVertexShader() const |
| 277 | { |
| 278 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 279 | } |
| 280 | |
| 281 | bool D3DUniform::isReferencedByFragmentShader() const |
| 282 | { |
| 283 | return psRegisterIndex != GL_INVALID_INDEX; |
| 284 | } |
| 285 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 286 | // D3DVarying Implementation |
| 287 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 288 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 289 | { |
| 290 | } |
| 291 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 292 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 293 | unsigned int semanticIndexIn, |
| 294 | unsigned int componentCountIn, |
| 295 | unsigned int outputSlotIn) |
| 296 | : semanticName(semanticNameIn), |
| 297 | semanticIndex(semanticIndexIn), |
| 298 | componentCount(componentCountIn), |
| 299 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 300 | { |
| 301 | } |
| 302 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 303 | // ProgramD3DMetadata Implementation |
| 304 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 305 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 306 | const ShaderD3D *vertexShader, |
| 307 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 308 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 309 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 310 | mUsesInstancedPointSpriteEmulation( |
| 311 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 312 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 313 | mVertexShader(vertexShader), |
| 314 | mFragmentShader(fragmentShader) |
| 315 | { |
| 316 | } |
| 317 | |
| 318 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 319 | { |
| 320 | return mRendererMajorShaderModel; |
| 321 | } |
| 322 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 323 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 324 | { |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 325 | return (mFragmentShader->usesFragColor() && data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 326 | } |
| 327 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 328 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 329 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 330 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 331 | } |
| 332 | |
| 333 | bool ProgramD3DMetadata::usesPointCoord() const |
| 334 | { |
| 335 | return mFragmentShader->usesPointCoord(); |
| 336 | } |
| 337 | |
| 338 | bool ProgramD3DMetadata::usesFragCoord() const |
| 339 | { |
| 340 | return mFragmentShader->usesFragCoord(); |
| 341 | } |
| 342 | |
| 343 | bool ProgramD3DMetadata::usesPointSize() const |
| 344 | { |
| 345 | return mVertexShader->usesPointSize(); |
| 346 | } |
| 347 | |
| 348 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 349 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 350 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 351 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 352 | } |
| 353 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 354 | bool ProgramD3DMetadata::usesViewScale() const |
| 355 | { |
| 356 | return mUsesViewScale; |
| 357 | } |
| 358 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 359 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 360 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 361 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 362 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 363 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 364 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 365 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 366 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 367 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 368 | usesInsertedPointCoordValue(); |
| 369 | } |
| 370 | |
| 371 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 372 | { |
| 373 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 374 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 375 | // the vertex shader in this case. This saves us 1 output vector. |
| 376 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 377 | } |
| 378 | |
| 379 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 380 | { |
| 381 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 382 | } |
| 383 | |
| 384 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 385 | { |
| 386 | return mFragmentShader->usesMultipleRenderTargets(); |
| 387 | } |
| 388 | |
| 389 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 390 | { |
| 391 | return mVertexShader->getData().getShaderVersion(); |
| 392 | } |
| 393 | |
| 394 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 395 | { |
| 396 | return mFragmentShader; |
| 397 | } |
| 398 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 399 | // ProgramD3D Implementation |
| 400 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 401 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 402 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 403 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 404 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 405 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 406 | } |
| 407 | |
| 408 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 409 | { |
| 410 | SafeDelete(mShaderExecutable); |
| 411 | } |
| 412 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 413 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 414 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 415 | GLenum type) |
| 416 | { |
| 417 | switch (type) |
| 418 | { |
| 419 | case GL_INT: |
| 420 | return HLSLAttribType::SIGNED_INT; |
| 421 | case GL_UNSIGNED_INT: |
| 422 | return HLSLAttribType::UNSIGNED_INT; |
| 423 | case GL_SIGNED_NORMALIZED: |
| 424 | case GL_UNSIGNED_NORMALIZED: |
| 425 | case GL_FLOAT: |
| 426 | return HLSLAttribType::FLOAT; |
| 427 | default: |
| 428 | UNREACHABLE(); |
| 429 | return HLSLAttribType::FLOAT; |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 434 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 435 | const gl::InputLayout &inputLayout, |
| 436 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 437 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 438 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 439 | |
| 440 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 441 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 442 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 443 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 444 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 445 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 446 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 447 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 448 | continue; |
| 449 | |
| 450 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 451 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 452 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 453 | } |
| 454 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 455 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 456 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 457 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 458 | for (size_t index = 0; index < limit; ++index) |
| 459 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 460 | // treat undefined indexes as FLOAT |
| 461 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 462 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 463 | if (a != b) |
| 464 | return false; |
| 465 | } |
| 466 | |
| 467 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 468 | } |
| 469 | |
| 470 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 471 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 472 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 473 | { |
| 474 | } |
| 475 | |
| 476 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 477 | { |
| 478 | SafeDelete(mShaderExecutable); |
| 479 | } |
| 480 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 481 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 482 | { |
| 483 | } |
| 484 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 485 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 486 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 487 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 488 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 489 | mRenderer(renderer), |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 490 | mDynamicHLSL(NULL), |
| 491 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX, nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 492 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 493 | mUsesFlatInterpolation(false), |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 494 | mVertexUniformStorage(NULL), |
| 495 | mFragmentUniformStorage(NULL), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 496 | mUsedVertexSamplerRange(0), |
| 497 | mUsedPixelSamplerRange(0), |
| 498 | mDirtySamplerMapping(true), |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 499 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 500 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 501 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 502 | } |
| 503 | |
| 504 | ProgramD3D::~ProgramD3D() |
| 505 | { |
| 506 | reset(); |
| 507 | SafeDelete(mDynamicHLSL); |
| 508 | } |
| 509 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 510 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 511 | { |
| 512 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 513 | } |
| 514 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 515 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 516 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 517 | if (drawMode != GL_POINTS) |
| 518 | { |
| 519 | return mUsesFlatInterpolation; |
| 520 | } |
| 521 | |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 522 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 523 | } |
| 524 | |
| 525 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 526 | { |
| 527 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 528 | } |
| 529 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 530 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 531 | unsigned int samplerIndex, |
| 532 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 533 | { |
| 534 | GLint logicalTextureUnit = -1; |
| 535 | |
| 536 | switch (type) |
| 537 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 538 | case gl::SAMPLER_PIXEL: |
| 539 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 540 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 541 | { |
| 542 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 543 | } |
| 544 | break; |
| 545 | case gl::SAMPLER_VERTEX: |
| 546 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 547 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 548 | { |
| 549 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 550 | } |
| 551 | break; |
| 552 | default: |
| 553 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 554 | } |
| 555 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 556 | if (logicalTextureUnit >= 0 && |
| 557 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 558 | { |
| 559 | return logicalTextureUnit; |
| 560 | } |
| 561 | |
| 562 | return -1; |
| 563 | } |
| 564 | |
| 565 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 566 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 567 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 568 | { |
| 569 | switch (type) |
| 570 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 571 | case gl::SAMPLER_PIXEL: |
| 572 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 573 | ASSERT(mSamplersPS[samplerIndex].active); |
| 574 | return mSamplersPS[samplerIndex].textureType; |
| 575 | case gl::SAMPLER_VERTEX: |
| 576 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 577 | ASSERT(mSamplersVS[samplerIndex].active); |
| 578 | return mSamplersVS[samplerIndex].textureType; |
| 579 | default: |
| 580 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 581 | } |
| 582 | |
| 583 | return GL_TEXTURE_2D; |
| 584 | } |
| 585 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 586 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 587 | { |
| 588 | switch (type) |
| 589 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 590 | case gl::SAMPLER_PIXEL: |
| 591 | return mUsedPixelSamplerRange; |
| 592 | case gl::SAMPLER_VERTEX: |
| 593 | return mUsedVertexSamplerRange; |
| 594 | default: |
| 595 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 596 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 597 | } |
| 598 | } |
| 599 | |
| 600 | void ProgramD3D::updateSamplerMapping() |
| 601 | { |
| 602 | if (!mDirtySamplerMapping) |
| 603 | { |
| 604 | return; |
| 605 | } |
| 606 | |
| 607 | mDirtySamplerMapping = false; |
| 608 | |
| 609 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 610 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 611 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 612 | if (!d3dUniform->dirty) |
| 613 | continue; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 614 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 615 | if (!d3dUniform->isSampler()) |
| 616 | continue; |
| 617 | |
| 618 | int count = d3dUniform->elementCount(); |
| 619 | const GLint(*v)[4] = reinterpret_cast<const GLint(*)[4]>(d3dUniform->data); |
| 620 | |
| 621 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 622 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 623 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 624 | |
| 625 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 626 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 627 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 628 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 629 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 630 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 631 | ASSERT(mSamplersPS[samplerIndex].active); |
| 632 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 633 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 634 | } |
| 635 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 636 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 637 | if (d3dUniform->isReferencedByVertexShader()) |
| 638 | { |
| 639 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 640 | |
| 641 | for (int i = 0; i < count; i++) |
| 642 | { |
| 643 | unsigned int samplerIndex = firstIndex + i; |
| 644 | |
| 645 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 646 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 647 | ASSERT(mSamplersVS[samplerIndex].active); |
| 648 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 649 | } |
| 650 | } |
| 651 | } |
| 652 | } |
| 653 | } |
| 654 | |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 655 | LinkResult ProgramD3D::load(const ContextImpl *contextImpl, |
| 656 | gl::InfoLog &infoLog, |
| 657 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 658 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 659 | // TODO(jmadill): Use Renderer from contextImpl. |
| 660 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 661 | reset(); |
| 662 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 663 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 664 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 665 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 666 | |
| 667 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 668 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 669 | { |
| 670 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 671 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 672 | } |
| 673 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 674 | int compileFlags = stream->readInt<int>(); |
| 675 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 676 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 677 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 678 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 679 | } |
| 680 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 681 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 682 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 683 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 684 | } |
| 685 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 686 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 687 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 688 | { |
| 689 | Sampler sampler; |
| 690 | stream->readBool(&sampler.active); |
| 691 | stream->readInt(&sampler.logicalTextureUnit); |
| 692 | stream->readInt(&sampler.textureType); |
| 693 | mSamplersPS.push_back(sampler); |
| 694 | } |
| 695 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 696 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 697 | { |
| 698 | Sampler sampler; |
| 699 | stream->readBool(&sampler.active); |
| 700 | stream->readInt(&sampler.logicalTextureUnit); |
| 701 | stream->readInt(&sampler.textureType); |
| 702 | mSamplersVS.push_back(sampler); |
| 703 | } |
| 704 | |
| 705 | stream->readInt(&mUsedVertexSamplerRange); |
| 706 | stream->readInt(&mUsedPixelSamplerRange); |
| 707 | |
| 708 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 709 | if (stream->error()) |
| 710 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 711 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 712 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 713 | } |
| 714 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 715 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 716 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 717 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 718 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 719 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 720 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 721 | D3DUniform *d3dUniform = |
| 722 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 723 | linkedUniform.isInDefaultBlock()); |
| 724 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 725 | stream->readInt(&d3dUniform->vsRegisterIndex); |
| 726 | stream->readInt(&d3dUniform->registerCount); |
| 727 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 728 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 729 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 730 | } |
| 731 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 732 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 733 | if (stream->error()) |
| 734 | { |
| 735 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 736 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 737 | } |
| 738 | |
| 739 | ASSERT(mD3DUniformBlocks.empty()); |
| 740 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 741 | { |
| 742 | D3DUniformBlock uniformBlock; |
| 743 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 744 | stream->readInt(&uniformBlock.vsRegisterIndex); |
| 745 | mD3DUniformBlocks.push_back(uniformBlock); |
| 746 | } |
| 747 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 748 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 749 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 750 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 751 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 752 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 753 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 754 | stream->readString(&varying->semanticName); |
| 755 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 756 | stream->readInt(&varying->componentCount); |
| 757 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 758 | } |
| 759 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 760 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 761 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 762 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 763 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 764 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 765 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 766 | stream->readBool(&mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 767 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 768 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 769 | |
| 770 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 771 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 772 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 773 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 774 | { |
| 775 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 776 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 777 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 778 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 779 | } |
| 780 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 781 | stream->readString(&mGeometryShaderPreamble); |
| 782 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 783 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 784 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 785 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 786 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 787 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 788 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 789 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 790 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 791 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 792 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 793 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 794 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 795 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 796 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 797 | } |
| 798 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 799 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 800 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 801 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 802 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 803 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 804 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 805 | mStreamOutVaryings, separateAttribs, |
| 806 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 807 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 808 | if (!shaderExecutable) |
| 809 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 810 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 811 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 812 | } |
| 813 | |
| 814 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 815 | VertexExecutable::Signature signature; |
| 816 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 817 | |
| 818 | // add new binary |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 819 | mVertexExecutables.push_back( |
| 820 | new VertexExecutable(inputLayout, signature, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 821 | |
| 822 | stream->skip(vertexShaderSize); |
| 823 | } |
| 824 | |
| 825 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 826 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 827 | { |
| 828 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 829 | std::vector<GLenum> outputs(outputCount); |
| 830 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 831 | { |
| 832 | stream->readInt(&outputs[outputIndex]); |
| 833 | } |
| 834 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 835 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 836 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 837 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 838 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 839 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 840 | mStreamOutVaryings, separateAttribs, |
| 841 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 842 | |
| 843 | if (!shaderExecutable) |
| 844 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 845 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 846 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 847 | } |
| 848 | |
| 849 | // add new binary |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 850 | mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 851 | |
| 852 | stream->skip(pixelShaderSize); |
| 853 | } |
| 854 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 855 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 856 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 857 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 858 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 859 | if (geometryShaderSize == 0) |
| 860 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 861 | mGeometryExecutables[geometryExeIndex] = nullptr; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 862 | continue; |
| 863 | } |
| 864 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 865 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 866 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 867 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 868 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 869 | &mGeometryExecutables[geometryExeIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 870 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 871 | if (!mGeometryExecutables[geometryExeIndex]) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 872 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 873 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 874 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 875 | } |
| 876 | stream->skip(geometryShaderSize); |
| 877 | } |
| 878 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 879 | initializeUniformStorage(); |
| 880 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 881 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 882 | } |
| 883 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 884 | gl::Error ProgramD3D::save(gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 885 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 886 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 887 | // When we load the binary again later, we can validate the device identifier before trying to |
| 888 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 889 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 890 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 891 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 892 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 893 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 894 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 895 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 896 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 897 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 898 | } |
| 899 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 900 | stream->writeInt(mSamplersPS.size()); |
| 901 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 902 | { |
| 903 | stream->writeInt(mSamplersPS[i].active); |
| 904 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 905 | stream->writeInt(mSamplersPS[i].textureType); |
| 906 | } |
| 907 | |
| 908 | stream->writeInt(mSamplersVS.size()); |
| 909 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 910 | { |
| 911 | stream->writeInt(mSamplersVS[i].active); |
| 912 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 913 | stream->writeInt(mSamplersVS[i].textureType); |
| 914 | } |
| 915 | |
| 916 | stream->writeInt(mUsedVertexSamplerRange); |
| 917 | stream->writeInt(mUsedPixelSamplerRange); |
| 918 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 919 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 920 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 921 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 922 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 923 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 924 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 925 | stream->writeInt(uniform->registerCount); |
| 926 | stream->writeInt(uniform->registerElement); |
| 927 | } |
| 928 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 929 | // Ensure we init the uniform block structure data if we should. |
| 930 | // http://anglebug.com/1637 |
| 931 | ensureUniformBlocksInitialized(); |
| 932 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 933 | stream->writeInt(mD3DUniformBlocks.size()); |
| 934 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 935 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 936 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 937 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 938 | } |
| 939 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 940 | stream->writeInt(mStreamOutVaryings.size()); |
| 941 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 942 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 943 | stream->writeString(varying.semanticName); |
| 944 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 945 | stream->writeInt(varying.componentCount); |
| 946 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 947 | } |
| 948 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 949 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 950 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 951 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 952 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 953 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 954 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 955 | stream->writeInt(mUsesFragDepth); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 956 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 957 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 958 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 959 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 960 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 961 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 962 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 963 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 964 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 965 | stream->writeInt(variable.type); |
| 966 | stream->writeString(variable.name); |
| 967 | stream->writeString(variable.source); |
| 968 | stream->writeInt(variable.outputIndex); |
| 969 | } |
| 970 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 971 | stream->writeString(mGeometryShaderPreamble); |
| 972 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 973 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 974 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 975 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 976 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 977 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 978 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 979 | const auto &inputLayout = vertexExecutable->inputs(); |
| 980 | stream->writeInt(inputLayout.size()); |
| 981 | |
| 982 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 983 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 984 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 985 | } |
| 986 | |
| 987 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 988 | stream->writeInt(vertexShaderSize); |
| 989 | |
| 990 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 991 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 992 | } |
| 993 | |
| 994 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 995 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 996 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 997 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 998 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 999 | |
| 1000 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1001 | stream->writeInt(outputs.size()); |
| 1002 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1003 | { |
| 1004 | stream->writeInt(outputs[outputIndex]); |
| 1005 | } |
| 1006 | |
| 1007 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1008 | stream->writeInt(pixelShaderSize); |
| 1009 | |
| 1010 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1011 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1012 | } |
| 1013 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1014 | for (const ShaderExecutableD3D *geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1015 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1016 | if (geometryExe == nullptr) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1017 | { |
| 1018 | stream->writeInt(0); |
| 1019 | continue; |
| 1020 | } |
| 1021 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1022 | size_t geometryShaderSize = geometryExe->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1023 | stream->writeInt(geometryShaderSize); |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1024 | stream->writeBytes(geometryExe->getFunction(), geometryShaderSize); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1025 | } |
| 1026 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1027 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1028 | } |
| 1029 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1030 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1031 | { |
| 1032 | } |
| 1033 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1034 | gl::Error ProgramD3D::getPixelExecutableForFramebuffer(const gl::Framebuffer *fbo, |
| 1035 | ShaderExecutableD3D **outExecutable) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1036 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1037 | mPixelShaderOutputFormatCache.clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1038 | |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 1039 | const FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(fbo); |
Jamie Madill | 60ec6ea | 2016-01-22 15:27:19 -0500 | [diff] [blame] | 1040 | const gl::AttachmentList &colorbuffers = fboD3D->getColorAttachmentsForRender(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1041 | |
| 1042 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 1043 | { |
| 1044 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 1045 | |
| 1046 | if (colorbuffer) |
| 1047 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1048 | mPixelShaderOutputFormatCache.push_back(colorbuffer->getBinding() == GL_BACK |
| 1049 | ? GL_COLOR_ATTACHMENT0 |
| 1050 | : colorbuffer->getBinding()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1051 | } |
| 1052 | else |
| 1053 | { |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1054 | mPixelShaderOutputFormatCache.push_back(GL_NONE); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1055 | } |
| 1056 | } |
| 1057 | |
Geoff Lang | 7a26a1a | 2015-03-25 12:29:06 -0400 | [diff] [blame] | 1058 | return getPixelExecutableForOutputLayout(mPixelShaderOutputFormatCache, outExecutable, nullptr); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1059 | } |
| 1060 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1061 | gl::Error ProgramD3D::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1062 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1063 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1064 | { |
| 1065 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 1066 | { |
| 1067 | if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature)) |
| 1068 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1069 | *outExectuable = mPixelExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1070 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1071 | } |
| 1072 | } |
| 1073 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1074 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
| 1075 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, outputSignature); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1076 | |
| 1077 | // Generate new pixel executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1078 | ShaderExecutableD3D *pixelExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1079 | |
| 1080 | gl::InfoLog tempInfoLog; |
| 1081 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1082 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1083 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1084 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1085 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1086 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1088 | if (pixelExecutable) |
| 1089 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1090 | mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable)); |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1091 | } |
| 1092 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1093 | { |
Yuly Novikov | afcc41c | 2016-12-13 12:59:39 -0500 | [diff] [blame] | 1094 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1095 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1096 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1097 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1098 | *outExectuable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1099 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1100 | } |
| 1101 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1102 | gl::Error ProgramD3D::getVertexExecutableForInputLayout(const gl::InputLayout &inputLayout, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1103 | ShaderExecutableD3D **outExectuable, |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1104 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1105 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1106 | VertexExecutable::getSignature(mRenderer, inputLayout, &mCachedVertexSignature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1107 | |
| 1108 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 1109 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1110 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1111 | { |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1112 | *outExectuable = mVertexExecutables[executableIndex]->shaderExecutable(); |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1113 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1114 | } |
| 1115 | } |
| 1116 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1117 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1118 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1119 | mVertexHLSL, inputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1120 | |
| 1121 | // Generate new vertex executable |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 1122 | ShaderExecutableD3D *vertexExecutable = NULL; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1123 | |
| 1124 | gl::InfoLog tempInfoLog; |
| 1125 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1126 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1127 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1128 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1129 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1130 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1131 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1132 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1133 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1134 | mVertexExecutables.push_back( |
| 1135 | new VertexExecutable(inputLayout, mCachedVertexSignature, vertexExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1136 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1137 | else if (!infoLog) |
| 1138 | { |
Yuly Novikov | afcc41c | 2016-12-13 12:59:39 -0500 | [diff] [blame] | 1139 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1140 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1141 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1142 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1143 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1144 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1145 | } |
| 1146 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1147 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::ContextState &data, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1148 | GLenum drawMode, |
| 1149 | ShaderExecutableD3D **outExecutable, |
| 1150 | gl::InfoLog *infoLog) |
| 1151 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1152 | if (outExecutable) |
| 1153 | { |
| 1154 | *outExecutable = nullptr; |
| 1155 | } |
| 1156 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1157 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1158 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1159 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1160 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1161 | } |
| 1162 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1163 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1164 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1165 | if (mGeometryExecutables[geometryShaderType] != nullptr) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1166 | { |
| 1167 | if (outExecutable) |
| 1168 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1169 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1170 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1171 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1172 | } |
| 1173 | |
| 1174 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1175 | geometryShaderType, data, mState, mRenderer->presentPathFastEnabled(), |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 1176 | mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1177 | |
| 1178 | gl::InfoLog tempInfoLog; |
| 1179 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1180 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1181 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1182 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1183 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1184 | angle::CompilerWorkaroundsD3D(), &mGeometryExecutables[geometryShaderType]); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1185 | |
| 1186 | if (!infoLog && error.isError()) |
| 1187 | { |
Yuly Novikov | afcc41c | 2016-12-13 12:59:39 -0500 | [diff] [blame] | 1188 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1189 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1190 | } |
| 1191 | |
| 1192 | if (outExecutable) |
| 1193 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1194 | *outExecutable = mGeometryExecutables[geometryShaderType]; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1195 | } |
| 1196 | return error; |
| 1197 | } |
| 1198 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1199 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1200 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1201 | public: |
| 1202 | GetExecutableTask(ProgramD3D *program) |
| 1203 | : mProgram(program), mError(GL_NO_ERROR), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1204 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1205 | } |
| 1206 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1207 | virtual gl::Error run() = 0; |
| 1208 | |
| 1209 | void operator()() override { mError = run(); } |
| 1210 | |
| 1211 | const gl::Error &getError() const { return mError; } |
| 1212 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1213 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1214 | |
| 1215 | protected: |
| 1216 | ProgramD3D *mProgram; |
| 1217 | gl::Error mError; |
| 1218 | gl::InfoLog mInfoLog; |
| 1219 | ShaderExecutableD3D *mResult; |
| 1220 | }; |
| 1221 | |
| 1222 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1223 | { |
| 1224 | public: |
| 1225 | GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1226 | gl::Error run() override |
| 1227 | { |
| 1228 | const auto &defaultInputLayout = |
| 1229 | GetDefaultInputLayoutFromShader(mProgram->mState.getAttachedVertexShader()); |
| 1230 | |
| 1231 | ANGLE_TRY( |
| 1232 | mProgram->getVertexExecutableForInputLayout(defaultInputLayout, &mResult, &mInfoLog)); |
| 1233 | |
| 1234 | return gl::NoError(); |
| 1235 | } |
| 1236 | }; |
| 1237 | |
| 1238 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1239 | { |
| 1240 | public: |
| 1241 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1242 | gl::Error run() override |
| 1243 | { |
| 1244 | const auto &defaultPixelOutput = |
| 1245 | GetDefaultOutputLayoutFromShader(mProgram->getPixelShaderKey()); |
| 1246 | |
| 1247 | ANGLE_TRY( |
| 1248 | mProgram->getPixelExecutableForOutputLayout(defaultPixelOutput, &mResult, &mInfoLog)); |
| 1249 | |
| 1250 | return gl::NoError(); |
| 1251 | } |
| 1252 | }; |
| 1253 | |
| 1254 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1255 | { |
| 1256 | public: |
| 1257 | GetGeometryExecutableTask(ProgramD3D *program, const gl::ContextState &contextState) |
| 1258 | : GetExecutableTask(program), mContextState(contextState) |
| 1259 | { |
| 1260 | } |
| 1261 | |
| 1262 | gl::Error run() override |
| 1263 | { |
| 1264 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1265 | // D3D11. |
| 1266 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1267 | { |
| 1268 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContextState, GL_POINTS, |
| 1269 | &mResult, &mInfoLog)); |
| 1270 | } |
| 1271 | |
| 1272 | return gl::NoError(); |
| 1273 | } |
| 1274 | |
| 1275 | private: |
| 1276 | const gl::ContextState &mContextState; |
| 1277 | }; |
| 1278 | |
| 1279 | LinkResult ProgramD3D::compileProgramExecutables(const gl::ContextState &contextState, |
| 1280 | gl::InfoLog &infoLog) |
| 1281 | { |
| 1282 | // Ensure the compiler is initialized to avoid race conditions. |
| 1283 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1284 | |
| 1285 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1286 | |
| 1287 | GetVertexExecutableTask vertexTask(this); |
| 1288 | GetPixelExecutableTask pixelTask(this); |
| 1289 | GetGeometryExecutableTask geometryTask(this, contextState); |
| 1290 | |
| 1291 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1292 | workerPool->postWorkerTask(&pixelTask), |
| 1293 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1294 | |
| 1295 | WaitableEvent::WaitMany(&waitEvents); |
| 1296 | |
| 1297 | infoLog << vertexTask.getInfoLog().str(); |
| 1298 | infoLog << pixelTask.getInfoLog().str(); |
| 1299 | infoLog << geometryTask.getInfoLog().str(); |
| 1300 | |
| 1301 | ANGLE_TRY(vertexTask.getError()); |
| 1302 | ANGLE_TRY(pixelTask.getError()); |
| 1303 | ANGLE_TRY(geometryTask.getError()); |
| 1304 | |
| 1305 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1306 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1307 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1308 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1309 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1310 | |
| 1311 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1312 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1313 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1314 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1315 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1316 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1317 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1318 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1319 | } |
| 1320 | |
| 1321 | if (defaultVertexExecutable) |
| 1322 | { |
| 1323 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1324 | } |
| 1325 | |
| 1326 | if (defaultPixelExecutable) |
| 1327 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1328 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1329 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1330 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1331 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1332 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1333 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1334 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1335 | } |
| 1336 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 1337 | LinkResult ProgramD3D::link(const gl::ContextState &data, |
| 1338 | const gl::VaryingPacking &packing, |
| 1339 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1340 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1341 | reset(); |
| 1342 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1343 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1344 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 1345 | |
| 1346 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1347 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1348 | |
| 1349 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1350 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1351 | |
| 1352 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1353 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1354 | |
| 1355 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1356 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1357 | if (fragmentShaderD3D->usesFrontFacing()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1358 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1359 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1360 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1361 | } |
| 1362 | } |
| 1363 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1364 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1365 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1366 | // intelligently, but D3D9 assumes one semantic per register. |
| 1367 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1368 | packing.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
| 1369 | { |
| 1370 | infoLog << "Cannot pack these varyings on D3D9."; |
| 1371 | return false; |
| 1372 | } |
| 1373 | |
| 1374 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
| 1375 | BuiltinVaryingsD3D builtins(metadata, packing); |
| 1376 | |
| 1377 | mDynamicHLSL->generateShaderLinkHLSL(data, mState, metadata, packing, builtins, &mPixelHLSL, |
| 1378 | &mVertexHLSL); |
| 1379 | |
| 1380 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1381 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1382 | mUsesFragDepth = metadata.usesFragDepth(); |
| 1383 | |
| 1384 | // Cache if we use flat shading |
| 1385 | mUsesFlatInterpolation = (FindFlatInterpolationVarying(fragmentShader->getVaryings()) || |
| 1386 | FindFlatInterpolationVarying(vertexShader->getVaryings())); |
| 1387 | |
| 1388 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1389 | { |
| 1390 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble(packing, builtins); |
| 1391 | } |
| 1392 | |
| 1393 | initAttribLocationsToD3DSemantic(); |
| 1394 | |
| 1395 | defineUniformsAndAssignRegisters(); |
| 1396 | |
| 1397 | gatherTransformFeedbackVaryings(packing, builtins[SHADER_VERTEX]); |
| 1398 | |
| 1399 | LinkResult result = compileProgramExecutables(data, infoLog); |
| 1400 | if (result.isError()) |
| 1401 | { |
| 1402 | infoLog << result.getError().getMessage(); |
| 1403 | return result; |
| 1404 | } |
| 1405 | else if (!result.getResult()) |
| 1406 | { |
| 1407 | infoLog << "Failed to create D3D shaders."; |
| 1408 | return result; |
| 1409 | } |
| 1410 | |
| 1411 | initUniformBlockInfo(); |
| 1412 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1413 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1414 | } |
| 1415 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1416 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1417 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1418 | // TODO(jmadill): Do something useful here? |
| 1419 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1420 | } |
| 1421 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1422 | void ProgramD3D::initUniformBlockInfo() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1423 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1424 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1425 | |
| 1426 | for (const sh::InterfaceBlock &vertexBlock : vertexShader->getInterfaceBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1427 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1428 | if (!vertexBlock.staticUse && vertexBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1429 | continue; |
| 1430 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1431 | if (mBlockDataSizes.count(vertexBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1432 | continue; |
| 1433 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1434 | size_t dataSize = getUniformBlockInfo(vertexBlock); |
| 1435 | mBlockDataSizes[vertexBlock.name] = dataSize; |
| 1436 | } |
| 1437 | |
| 1438 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 1439 | |
| 1440 | for (const sh::InterfaceBlock &fragmentBlock : fragmentShader->getInterfaceBlocks()) |
| 1441 | { |
| 1442 | if (!fragmentBlock.staticUse && fragmentBlock.layout == sh::BLOCKLAYOUT_PACKED) |
| 1443 | continue; |
| 1444 | |
| 1445 | if (mBlockDataSizes.count(fragmentBlock.name) > 0) |
| 1446 | continue; |
| 1447 | |
| 1448 | size_t dataSize = getUniformBlockInfo(fragmentBlock); |
| 1449 | mBlockDataSizes[fragmentBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1450 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1451 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1452 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1453 | void ProgramD3D::ensureUniformBlocksInitialized() |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1454 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1455 | // Lazy init. |
| 1456 | if (mState.getUniformBlocks().empty() || !mD3DUniformBlocks.empty()) |
| 1457 | { |
| 1458 | return; |
| 1459 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1460 | |
| 1461 | // Assign registers and update sizes. |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1462 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1463 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1464 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1465 | for (const gl::UniformBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1466 | { |
| 1467 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1468 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1469 | D3DUniformBlock d3dUniformBlock; |
| 1470 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1471 | if (uniformBlock.vertexStaticUse) |
| 1472 | { |
| 1473 | unsigned int baseRegister = |
| 1474 | vertexShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1475 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1476 | } |
| 1477 | |
| 1478 | if (uniformBlock.fragmentStaticUse) |
| 1479 | { |
| 1480 | unsigned int baseRegister = |
| 1481 | fragmentShaderD3D->getInterfaceBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1482 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1483 | } |
| 1484 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1485 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1486 | } |
| 1487 | } |
| 1488 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1489 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1490 | { |
| 1491 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1492 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1493 | unsigned int fragmentRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1494 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1495 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1496 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1497 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1498 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1499 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1500 | vertexRegisters = std::max(vertexRegisters, |
| 1501 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1502 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1503 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1504 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1505 | fragmentRegisters = std::max( |
| 1506 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1507 | } |
| 1508 | } |
| 1509 | } |
| 1510 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1511 | mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u); |
| 1512 | mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1513 | } |
| 1514 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1515 | gl::Error ProgramD3D::applyUniforms(GLenum drawMode) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1516 | { |
Olli Etuaho | e5df306 | 2015-11-18 13:45:19 +0200 | [diff] [blame] | 1517 | ASSERT(!mDirtySamplerMapping); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1518 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1519 | ANGLE_TRY(mRenderer->applyUniforms(*this, drawMode, mD3DUniforms)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1520 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1521 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1522 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1523 | d3dUniform->dirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1524 | } |
| 1525 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1526 | return gl::NoError(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1527 | } |
| 1528 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 1529 | gl::Error ProgramD3D::applyUniformBuffers(const gl::ContextState &data) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1530 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1531 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1532 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1533 | return gl::NoError(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1534 | } |
| 1535 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1536 | ensureUniformBlocksInitialized(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1537 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1538 | mVertexUBOCache.clear(); |
| 1539 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1540 | |
| 1541 | const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers(); |
| 1542 | const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers(); |
| 1543 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1544 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1545 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1546 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1547 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1548 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1549 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1550 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1551 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1552 | { |
| 1553 | continue; |
| 1554 | } |
| 1555 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1556 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1557 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1558 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedBuffersInVS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1559 | ASSERT(registerIndex < data.getCaps().maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1560 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1561 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1562 | { |
| 1563 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1564 | } |
| 1565 | |
| 1566 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1567 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1568 | } |
| 1569 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1570 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1571 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1572 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedBuffersInFS; |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 1573 | ASSERT(registerIndex < data.getCaps().maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1574 | |
| 1575 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1576 | { |
| 1577 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1578 | } |
| 1579 | |
| 1580 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1581 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1582 | } |
| 1583 | } |
| 1584 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1585 | return mRenderer->setUniformBuffers(data, mVertexUBOCache, mFragmentUBOCache); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1586 | } |
| 1587 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1588 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1589 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1590 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1591 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1592 | d3dUniform->dirty = true; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1593 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1594 | } |
| 1595 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1596 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1597 | { |
| 1598 | setUniform(location, count, v, GL_FLOAT); |
| 1599 | } |
| 1600 | |
| 1601 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1602 | { |
| 1603 | setUniform(location, count, v, GL_FLOAT_VEC2); |
| 1604 | } |
| 1605 | |
| 1606 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1607 | { |
| 1608 | setUniform(location, count, v, GL_FLOAT_VEC3); |
| 1609 | } |
| 1610 | |
| 1611 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1612 | { |
| 1613 | setUniform(location, count, v, GL_FLOAT_VEC4); |
| 1614 | } |
| 1615 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1616 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1617 | GLsizei count, |
| 1618 | GLboolean transpose, |
| 1619 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1620 | { |
| 1621 | setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
| 1622 | } |
| 1623 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1624 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1625 | GLsizei count, |
| 1626 | GLboolean transpose, |
| 1627 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1628 | { |
| 1629 | setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
| 1630 | } |
| 1631 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1632 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1633 | GLsizei count, |
| 1634 | GLboolean transpose, |
| 1635 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1636 | { |
| 1637 | setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
| 1638 | } |
| 1639 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1640 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1641 | GLsizei count, |
| 1642 | GLboolean transpose, |
| 1643 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1644 | { |
| 1645 | setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
| 1646 | } |
| 1647 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1648 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1649 | GLsizei count, |
| 1650 | GLboolean transpose, |
| 1651 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1652 | { |
| 1653 | setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
| 1654 | } |
| 1655 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1656 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1657 | GLsizei count, |
| 1658 | GLboolean transpose, |
| 1659 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1660 | { |
| 1661 | setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
| 1662 | } |
| 1663 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1664 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1665 | GLsizei count, |
| 1666 | GLboolean transpose, |
| 1667 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1668 | { |
| 1669 | setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
| 1670 | } |
| 1671 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1672 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1673 | GLsizei count, |
| 1674 | GLboolean transpose, |
| 1675 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1676 | { |
| 1677 | setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
| 1678 | } |
| 1679 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1680 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1681 | GLsizei count, |
| 1682 | GLboolean transpose, |
| 1683 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1684 | { |
| 1685 | setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
| 1686 | } |
| 1687 | |
| 1688 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1689 | { |
| 1690 | setUniform(location, count, v, GL_INT); |
| 1691 | } |
| 1692 | |
| 1693 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1694 | { |
| 1695 | setUniform(location, count, v, GL_INT_VEC2); |
| 1696 | } |
| 1697 | |
| 1698 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1699 | { |
| 1700 | setUniform(location, count, v, GL_INT_VEC3); |
| 1701 | } |
| 1702 | |
| 1703 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1704 | { |
| 1705 | setUniform(location, count, v, GL_INT_VEC4); |
| 1706 | } |
| 1707 | |
| 1708 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1709 | { |
| 1710 | setUniform(location, count, v, GL_UNSIGNED_INT); |
| 1711 | } |
| 1712 | |
| 1713 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1714 | { |
| 1715 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC2); |
| 1716 | } |
| 1717 | |
| 1718 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1719 | { |
| 1720 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC3); |
| 1721 | } |
| 1722 | |
| 1723 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1724 | { |
| 1725 | setUniform(location, count, v, GL_UNSIGNED_INT_VEC4); |
| 1726 | } |
| 1727 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1728 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1729 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1730 | { |
| 1731 | } |
| 1732 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1733 | void ProgramD3D::defineUniformsAndAssignRegisters() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1734 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1735 | D3DUniformMap uniformMap; |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1736 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1737 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms()) |
Xinghua Cao | 2cd9d7e | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1738 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1739 | { |
| 1740 | if (vertexUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1741 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1742 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1743 | } |
| 1744 | } |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1745 | |
| 1746 | const gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 1747 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1748 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1749 | if (fragmentUniform.staticUse) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1750 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1751 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1752 | } |
| 1753 | } |
| 1754 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1755 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1756 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1757 | { |
| 1758 | if (!glUniform.isInDefaultBlock()) |
| 1759 | continue; |
| 1760 | |
| 1761 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1762 | ASSERT(mapEntry != uniformMap.end()); |
| 1763 | mD3DUniforms.push_back(mapEntry->second); |
| 1764 | } |
| 1765 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1766 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1767 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1768 | } |
| 1769 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1770 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1771 | const sh::Uniform &uniform, |
| 1772 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1773 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1774 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1775 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1776 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1777 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1778 | return; |
| 1779 | } |
| 1780 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1781 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 1782 | |
| 1783 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 1784 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1785 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1786 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1787 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1788 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1789 | } |
| 1790 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1791 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 1792 | { |
| 1793 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1794 | { |
| 1795 | if (d3dUniform->name == name) |
| 1796 | { |
| 1797 | return d3dUniform; |
| 1798 | } |
| 1799 | } |
| 1800 | |
| 1801 | return nullptr; |
| 1802 | } |
| 1803 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1804 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1805 | const sh::ShaderVariable &uniform, |
| 1806 | const std::string &fullName, |
| 1807 | sh::HLSLBlockEncoder *encoder, |
| 1808 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1809 | { |
| 1810 | if (uniform.isStruct()) |
| 1811 | { |
| 1812 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 1813 | { |
| 1814 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 1815 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1816 | if (encoder) |
| 1817 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1818 | |
| 1819 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 1820 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1821 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1822 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 1823 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1824 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1825 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 1826 | // extracted out of the struct by the shader translator. |
| 1827 | if (gl::IsSamplerType(field.type)) |
| 1828 | { |
| 1829 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 1830 | } |
| 1831 | else |
| 1832 | { |
| 1833 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 1834 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1835 | } |
| 1836 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1837 | if (encoder) |
| 1838 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1839 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1840 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1841 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1842 | |
| 1843 | // Not a struct. Arrays are treated as aggregate types. |
| 1844 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1845 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1846 | encoder->enterAggregateType(); |
| 1847 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1848 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1849 | // Advance the uniform offset, to track registers allocation for structs |
| 1850 | sh::BlockMemberInfo blockInfo = |
| 1851 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 1852 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1853 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1854 | auto uniformMapEntry = uniformMap->find(fullName); |
| 1855 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 1856 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1857 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1858 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1859 | d3dUniform = uniformMapEntry->second; |
| 1860 | } |
| 1861 | else |
| 1862 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1863 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1864 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1865 | } |
| 1866 | |
| 1867 | if (encoder) |
| 1868 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1869 | d3dUniform->registerElement = |
| 1870 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1871 | unsigned int reg = |
| 1872 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1873 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1874 | { |
| 1875 | d3dUniform->psRegisterIndex = reg; |
| 1876 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1877 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1878 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 1879 | ASSERT(shaderType == GL_VERTEX_SHADER); |
| 1880 | d3dUniform->vsRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1881 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1882 | |
| 1883 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1884 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1885 | { |
| 1886 | encoder->exitAggregateType(); |
| 1887 | } |
| 1888 | } |
| 1889 | } |
| 1890 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1891 | template <typename T> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1892 | void ProgramD3D::setUniform(GLint location, GLsizei countIn, const T *v, GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1893 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1894 | const int components = gl::VariableComponentCount(targetUniformType); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1895 | const GLenum targetBoolType = gl::VariableBoolVectorType(targetUniformType); |
| 1896 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1897 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1898 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1899 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1900 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1901 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1902 | |
| 1903 | if (targetUniform->type == targetUniformType) |
| 1904 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1905 | T *target = reinterpret_cast<T *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1906 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1907 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1908 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1909 | T *dest = target + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1910 | const T *source = v + (i * components); |
| 1911 | |
| 1912 | for (int c = 0; c < components; c++) |
| 1913 | { |
| 1914 | SetIfDirty(dest + c, source[c], &targetUniform->dirty); |
| 1915 | } |
| 1916 | for (int c = components; c < 4; c++) |
| 1917 | { |
| 1918 | SetIfDirty(dest + c, T(0), &targetUniform->dirty); |
| 1919 | } |
| 1920 | } |
| 1921 | } |
| 1922 | else if (targetUniform->type == targetBoolType) |
| 1923 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1924 | GLint *boolParams = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1925 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1926 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1927 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1928 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | const T *source = v + (i * components); |
| 1930 | |
| 1931 | for (int c = 0; c < components; c++) |
| 1932 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1933 | SetIfDirty(dest + c, (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, |
| 1934 | &targetUniform->dirty); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1935 | } |
| 1936 | for (int c = components; c < 4; c++) |
| 1937 | { |
| 1938 | SetIfDirty(dest + c, GL_FALSE, &targetUniform->dirty); |
| 1939 | } |
| 1940 | } |
| 1941 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1942 | else if (targetUniform->isSampler()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1943 | { |
| 1944 | ASSERT(targetUniformType == GL_INT); |
| 1945 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1946 | GLint *target = reinterpret_cast<GLint *>(targetUniform->data) + arrayElement * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1947 | |
| 1948 | bool wasDirty = targetUniform->dirty; |
| 1949 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1950 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1951 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1952 | GLint *dest = target + (i * 4); |
| 1953 | const GLint *source = reinterpret_cast<const GLint *>(v) + (i * components); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1954 | |
| 1955 | SetIfDirty(dest + 0, source[0], &targetUniform->dirty); |
| 1956 | SetIfDirty(dest + 1, 0, &targetUniform->dirty); |
| 1957 | SetIfDirty(dest + 2, 0, &targetUniform->dirty); |
| 1958 | SetIfDirty(dest + 3, 0, &targetUniform->dirty); |
| 1959 | } |
| 1960 | |
| 1961 | if (!wasDirty && targetUniform->dirty) |
| 1962 | { |
| 1963 | mDirtySamplerMapping = true; |
| 1964 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1965 | } |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1966 | else |
| 1967 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1968 | } |
| 1969 | |
| 1970 | template <int cols, int rows> |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1971 | void ProgramD3D::setUniformMatrixfv(GLint location, |
| 1972 | GLsizei countIn, |
| 1973 | GLboolean transpose, |
| 1974 | const GLfloat *value, |
| 1975 | GLenum targetUniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1976 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1977 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1978 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1979 | unsigned int elementCount = targetUniform->elementCount(); |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1980 | unsigned int arrayElement = mState.getUniformLocations()[location].element; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1981 | unsigned int count = std::min(elementCount - arrayElement, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1982 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1983 | const unsigned int targetMatrixStride = (4 * rows); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1984 | GLfloat *target = |
| 1985 | (GLfloat *)(targetUniform->data + arrayElement * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1986 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1987 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1988 | { |
| 1989 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 1990 | if (transpose == GL_FALSE) |
| 1991 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 1992 | targetUniform->dirty = |
| 1993 | TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1994 | } |
| 1995 | else |
| 1996 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1997 | targetUniform->dirty = |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 1998 | ExpandMatrix<GLfloat, cols, rows>(target, value) || targetUniform->dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1999 | } |
| 2000 | target += targetMatrixStride; |
| 2001 | value += cols * rows; |
| 2002 | } |
| 2003 | } |
| 2004 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2005 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2006 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2007 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2008 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2009 | // define member uniforms |
| 2010 | sh::Std140BlockEncoder std140Encoder; |
| 2011 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED); |
| 2012 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2013 | |
| 2014 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2015 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2016 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2017 | } |
| 2018 | else |
| 2019 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2020 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2021 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2022 | |
Jamie Madill | 3904616 | 2016-02-08 15:05:17 -0500 | [diff] [blame] | 2023 | GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2024 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2025 | |
| 2026 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2027 | } |
| 2028 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2029 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2030 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2031 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2032 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2033 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2034 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2035 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2036 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2037 | } |
| 2038 | } |
| 2039 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2040 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2041 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2042 | ASSERT(d3dUniform->isSampler()); |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2043 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2044 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 2045 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2046 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2047 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2048 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2049 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
| 2050 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2051 | mSamplersVS, &mUsedVertexSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2052 | } |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2053 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2054 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2055 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2056 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
| 2057 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->type, d3dUniform->arraySize, |
| 2058 | mSamplersPS, &mUsedPixelSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2059 | } |
| 2060 | } |
| 2061 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2062 | // static |
| 2063 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2064 | GLenum samplerType, |
| 2065 | unsigned int samplerCount, |
| 2066 | std::vector<Sampler> &outSamplers, |
| 2067 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2068 | { |
| 2069 | unsigned int samplerIndex = startSamplerIndex; |
| 2070 | |
| 2071 | do |
| 2072 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2073 | ASSERT(samplerIndex < outSamplers.size()); |
| 2074 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2075 | sampler->active = true; |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2076 | sampler->textureType = gl::SamplerTypeToTextureType(samplerType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2077 | sampler->logicalTextureUnit = 0; |
| 2078 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2079 | samplerIndex++; |
| 2080 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2081 | } |
| 2082 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2083 | void ProgramD3D::reset() |
| 2084 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2085 | SafeDeleteContainer(mVertexExecutables); |
| 2086 | SafeDeleteContainer(mPixelExecutables); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2087 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2088 | for (auto &element : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2089 | { |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2090 | SafeDelete(element); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2091 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2092 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2093 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2094 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2095 | |
| 2096 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2097 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2098 | mUsesFragDepth = false; |
| 2099 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2100 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2101 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2102 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2103 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2104 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2105 | |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame^] | 2106 | SafeDelete(mVertexUniformStorage); |
| 2107 | SafeDelete(mFragmentUniformStorage); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2108 | |
| 2109 | mSamplersPS.clear(); |
| 2110 | mSamplersVS.clear(); |
| 2111 | |
| 2112 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2113 | mUsedPixelSamplerRange = 0; |
| 2114 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2115 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2116 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2117 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2118 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2119 | |
| 2120 | mGeometryShaderPreamble.clear(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2121 | } |
| 2122 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2123 | unsigned int ProgramD3D::getSerial() const |
| 2124 | { |
| 2125 | return mSerial; |
| 2126 | } |
| 2127 | |
| 2128 | unsigned int ProgramD3D::issueSerial() |
| 2129 | { |
| 2130 | return mCurrentSerial++; |
| 2131 | } |
| 2132 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2133 | void ProgramD3D::initAttribLocationsToD3DSemantic() |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2134 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2135 | const gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2136 | ASSERT(vertexShader != nullptr); |
| 2137 | |
| 2138 | // Init semantic index |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2139 | for (const sh::Attribute &attribute : mState.getAttributes()) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2140 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2141 | int d3dSemantic = vertexShader->getSemanticIndex(attribute.name); |
| 2142 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2143 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2144 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2145 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2146 | mAttribLocationToD3DSemantic[attribute.location + reg] = d3dSemantic + reg; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2147 | } |
| 2148 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2149 | } |
| 2150 | |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2151 | void ProgramD3D::updateCachedInputLayout(const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2152 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2153 | mCachedInputLayout.clear(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2154 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2155 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 2156 | for (unsigned int locationIndex : IterateBitSet(mState.getActiveAttribLocationsMask())) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2157 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2158 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2159 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2160 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2161 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2162 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2163 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2164 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2165 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2166 | mCachedInputLayout[d3dSemantic] = |
| 2167 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2168 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2169 | } |
| 2170 | } |
| 2171 | } |
| 2172 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2173 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2174 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2175 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2176 | const std::string &varyingSemantic = |
| 2177 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2178 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2179 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2180 | mStreamOutVaryings.clear(); |
| 2181 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2182 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2183 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2184 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2185 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2186 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2187 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2188 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2189 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2190 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2191 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2192 | builtins.glPosition.index, 4, outputSlot)); |
| 2193 | } |
| 2194 | } |
| 2195 | else if (tfVaryingName == "gl_FragCoord") |
| 2196 | { |
| 2197 | if (builtins.glFragCoord.enabled) |
| 2198 | { |
| 2199 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2200 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2201 | } |
| 2202 | } |
| 2203 | else if (tfVaryingName == "gl_PointSize") |
| 2204 | { |
| 2205 | if (builtins.glPointSize.enabled) |
| 2206 | { |
| 2207 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2208 | } |
| 2209 | } |
| 2210 | else |
| 2211 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2212 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2213 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2214 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2215 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2216 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2217 | ASSERT(!varying.isBuiltIn()); |
| 2218 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2219 | // Transform feedback for varying structs is underspecified. |
| 2220 | // See Khronos bug 9856. |
| 2221 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2222 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2223 | continue; |
| 2224 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2225 | // There can be more than one register assigned to a particular varying, and each |
| 2226 | // register needs its own stream out entry. |
| 2227 | if (tfVaryingName == varying.name) |
| 2228 | { |
| 2229 | mStreamOutVaryings.push_back(D3DVarying( |
| 2230 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2231 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2232 | } |
| 2233 | } |
| 2234 | } |
| 2235 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2236 | |
| 2237 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2238 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2239 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2240 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2241 | |
| 2242 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, size_t *sizeOut) const |
| 2243 | { |
| 2244 | std::string baseName = blockName; |
| 2245 | gl::ParseAndStripArrayIndex(&baseName); |
| 2246 | |
| 2247 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2248 | if (sizeIter == mBlockDataSizes.end()) |
| 2249 | { |
| 2250 | *sizeOut = 0; |
| 2251 | return false; |
| 2252 | } |
| 2253 | |
| 2254 | *sizeOut = sizeIter->second; |
| 2255 | return true; |
| 2256 | } |
| 2257 | |
| 2258 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
| 2259 | sh::BlockMemberInfo *memberInfoOut) const |
| 2260 | { |
| 2261 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2262 | if (infoIter == mBlockInfo.end()) |
| 2263 | { |
| 2264 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2265 | return false; |
| 2266 | } |
| 2267 | |
| 2268 | *memberInfoOut = infoIter->second; |
| 2269 | return true; |
| 2270 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2271 | |
| 2272 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2273 | GLenum genMode, |
| 2274 | GLint components, |
| 2275 | const GLfloat *coeffs) |
| 2276 | { |
| 2277 | UNREACHABLE(); |
| 2278 | } |
| 2279 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2280 | } // namespace rx |