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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Corentin Wallezbc99bb62015-05-14 17:42:20 -0400147 mTransformFeedbackVaryings(),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
167 mLinkedAttributes(gl::MAX_VERTEX_ATTRIBS),
168 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500169 mLinked(false),
170 mDeleteStatus(false),
171 mRefCount(0),
172 mResourceManager(manager),
173 mHandle(handle)
174{
175 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000176
177 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500178 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000179}
180
181Program::~Program()
182{
183 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000184
Geoff Lang7dd2e102014-11-10 15:19:26 -0500185 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000186}
187
188bool Program::attachShader(Shader *shader)
189{
190 if (shader->getType() == GL_VERTEX_SHADER)
191 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400192 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000193 {
194 return false;
195 }
196
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400197 mData.mAttachedVertexShader = shader;
198 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000199 }
200 else if (shader->getType() == GL_FRAGMENT_SHADER)
201 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400202 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000203 {
204 return false;
205 }
206
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400207 mData.mAttachedFragmentShader = shader;
208 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000209 }
210 else UNREACHABLE();
211
212 return true;
213}
214
215bool Program::detachShader(Shader *shader)
216{
217 if (shader->getType() == GL_VERTEX_SHADER)
218 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400219 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 {
221 return false;
222 }
223
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400224 shader->release();
225 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227 else if (shader->getType() == GL_FRAGMENT_SHADER)
228 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400229 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000230 {
231 return false;
232 }
233
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400234 shader->release();
235 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 }
237 else UNREACHABLE();
238
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239 return true;
240}
241
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000242int Program::getAttachedShadersCount() const
243{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400244 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000245}
246
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000247void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
248{
249 if (index < MAX_VERTEX_ATTRIBS)
250 {
251 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
252 {
253 mAttributeBinding[i].erase(name);
254 }
255
256 mAttributeBinding[index].insert(name);
257 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000258}
259
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000260void Program::bindAttributeLocation(GLuint index, const char *name)
261{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000262 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400263 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264}
265
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000266// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
267// compiling them into binaries, determining the attribute mappings, and collecting
268// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400269Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000270{
271 unlink(false);
272
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000274 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000275
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400276 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500277 {
278 return Error(GL_NO_ERROR);
279 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400282 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500283 {
284 return Error(GL_NO_ERROR);
285 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500287
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400288 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500289 {
290 return Error(GL_NO_ERROR);
291 }
292
Geoff Lang7dd2e102014-11-10 15:19:26 -0500293 int registers;
294 std::vector<LinkedVarying> linkedVaryings;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400295 rx::LinkResult result =
296 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader,
297 mData.mTransformFeedbackVaryings, mData.mTransformFeedbackBufferMode,
298 &registers, &linkedVaryings, &mOutputVariables);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500299 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400300 {
301 return result.error;
302 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000303
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400304 if (!mProgram->linkUniforms(mInfoLog, *mData.mAttachedVertexShader,
305 *mData.mAttachedFragmentShader, *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500306 {
307 return Error(GL_NO_ERROR);
308 }
309
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400310 if (!linkUniformBlocks(mInfoLog, *mData.mAttachedVertexShader, *mData.mAttachedFragmentShader,
311 *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500312 {
313 return Error(GL_NO_ERROR);
314 }
315
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400316 if (!gatherTransformFeedbackLinkedVaryings(
317 mInfoLog, linkedVaryings, mData.mTransformFeedbackVaryings,
318 mData.mTransformFeedbackBufferMode, &mProgram->getTransformFeedbackLinkedVaryings(),
319 *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500320 {
321 return Error(GL_NO_ERROR);
322 }
323
324 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
325 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400326 result = mProgram->compileProgramExecutables(mInfoLog, registers);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500327 if (result.error.isError() || !result.linkSuccess)
328 {
Jamie Madillf6113162015-05-07 11:49:21 -0400329 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500330 unlink(false);
331 return result.error;
332 }
333
334 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400335 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000336}
337
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000338int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000339{
340 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
341 {
342 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
343 {
344 return location;
345 }
346 }
347
348 return -1;
349}
350
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000351// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352void Program::unlink(bool destroy)
353{
354 if (destroy) // Object being destructed
355 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400356 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400358 mData.mAttachedFragmentShader->release();
359 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000360 }
361
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400362 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000363 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400364 mData.mAttachedVertexShader->release();
365 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000366 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000367 }
368
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400369 mLinkedAttributes.assign(mLinkedAttributes.size(), sh::Attribute());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500370 mOutputVariables.clear();
371
372 mProgram->reset();
373
374 mValidated = false;
375
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000376 mLinked = false;
377}
378
379bool Program::isLinked()
380{
381 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000382}
383
Geoff Lang7dd2e102014-11-10 15:19:26 -0500384Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000385{
386 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000387
Geoff Lang7dd2e102014-11-10 15:19:26 -0500388#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
389 return Error(GL_NO_ERROR);
390#else
391 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000392
Geoff Lang7dd2e102014-11-10 15:19:26 -0500393 BinaryInputStream stream(binary, length);
394
395 GLenum format = stream.readInt<GLenum>();
396 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000397 {
Jamie Madillf6113162015-05-07 11:49:21 -0400398 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500399 return Error(GL_NO_ERROR);
400 }
401
402 int majorVersion = stream.readInt<int>();
403 int minorVersion = stream.readInt<int>();
404 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
405 {
Jamie Madillf6113162015-05-07 11:49:21 -0400406 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500407 return Error(GL_NO_ERROR);
408 }
409
410 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
411 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
412 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
413 {
Jamie Madillf6113162015-05-07 11:49:21 -0400414 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500415 return Error(GL_NO_ERROR);
416 }
417
Jamie Madill3da79b72015-04-27 11:09:17 -0400418 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500419 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
420 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400421 stream.readInt(&mLinkedAttributes[i].type);
422 stream.readString(&mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500423 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500424 }
425
Jamie Madill3da79b72015-04-27 11:09:17 -0400426 unsigned int attribCount = stream.readInt<unsigned int>();
427 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
428 {
429 GLenum type = stream.readInt<GLenum>();
430 GLenum precision = stream.readInt<GLenum>();
431 std::string name = stream.readString();
432 GLint arraySize = stream.readInt<GLint>();
433 int location = stream.readInt<int>();
434 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
435 }
436
Geoff Lang7dd2e102014-11-10 15:19:26 -0500437 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
438 if (result.error.isError() || !result.linkSuccess)
439 {
Geoff Langb543aff2014-09-30 14:52:54 -0400440 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000441 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000442
Geoff Lang7dd2e102014-11-10 15:19:26 -0500443 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400444 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500445#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
446}
447
448Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
449{
450 if (binaryFormat)
451 {
452 *binaryFormat = mProgram->getBinaryFormat();
453 }
454
455 BinaryOutputStream stream;
456
457 stream.writeInt(mProgram->getBinaryFormat());
458 stream.writeInt(ANGLE_MAJOR_VERSION);
459 stream.writeInt(ANGLE_MINOR_VERSION);
460 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
461
Jamie Madill3da79b72015-04-27 11:09:17 -0400462 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500463 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
464 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400465 stream.writeInt(mLinkedAttributes[i].type);
466 stream.writeString(mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500467 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500468 }
469
Jamie Madill3da79b72015-04-27 11:09:17 -0400470 const auto &shaderAttributes = mProgram->getShaderAttributes();
471 stream.writeInt(shaderAttributes.size());
472 for (const auto &attrib : shaderAttributes)
473 {
474 stream.writeInt(attrib.type);
475 stream.writeInt(attrib.precision);
476 stream.writeString(attrib.name);
477 stream.writeInt(attrib.arraySize);
478 stream.writeInt(attrib.location);
479 }
480
Geoff Lang7dd2e102014-11-10 15:19:26 -0500481 gl::Error error = mProgram->save(&stream);
482 if (error.isError())
483 {
484 return error;
485 }
486
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700487 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500488 const void *streamData = stream.data();
489
490 if (streamLength > bufSize)
491 {
492 if (length)
493 {
494 *length = 0;
495 }
496
497 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
498 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
499 // sizes and then copy it.
500 return Error(GL_INVALID_OPERATION);
501 }
502
503 if (binary)
504 {
505 char *ptr = reinterpret_cast<char*>(binary);
506
507 memcpy(ptr, streamData, streamLength);
508 ptr += streamLength;
509
510 ASSERT(ptr - streamLength == binary);
511 }
512
513 if (length)
514 {
515 *length = streamLength;
516 }
517
518 return Error(GL_NO_ERROR);
519}
520
521GLint Program::getBinaryLength() const
522{
523 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400524 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500525 if (error.isError())
526 {
527 return 0;
528 }
529
530 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000531}
532
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000533void Program::release()
534{
535 mRefCount--;
536
537 if (mRefCount == 0 && mDeleteStatus)
538 {
539 mResourceManager->deleteProgram(mHandle);
540 }
541}
542
543void Program::addRef()
544{
545 mRefCount++;
546}
547
548unsigned int Program::getRefCount() const
549{
550 return mRefCount;
551}
552
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000553int Program::getInfoLogLength() const
554{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400555 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000556}
557
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000558void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
559{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000560 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000561}
562
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000563void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
564{
565 int total = 0;
566
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400567 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000568 {
569 if (total < maxCount)
570 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400571 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000572 }
573
574 total++;
575 }
576
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400577 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000578 {
579 if (total < maxCount)
580 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400581 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000582 }
583
584 total++;
585 }
586
587 if (count)
588 {
589 *count = total;
590 }
591}
592
Geoff Lang7dd2e102014-11-10 15:19:26 -0500593GLuint Program::getAttributeLocation(const std::string &name)
594{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400595 for (size_t index = 0; index < mLinkedAttributes.size(); index++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500596 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400597 if (mLinkedAttributes[index].name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500598 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400599 return static_cast<GLuint>(index);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500600 }
601 }
602
Austin Kinrossb8af7232015-03-16 22:33:25 -0700603 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500604}
605
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400606const int *Program::getSemanticIndexes() const
607{
608 return mProgram->getSemanticIndexes();
609}
610
Jamie Madill46565a42015-06-22 13:57:21 -0400611int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500612{
613 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
614
Jamie Madill437d2662014-12-05 14:23:35 -0500615 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500616}
617
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000618void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
619{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500620 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000621 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500622 // Skip over inactive attributes
623 unsigned int activeAttribute = 0;
624 unsigned int attribute;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400625 for (attribute = 0; attribute < static_cast<unsigned int>(mLinkedAttributes.size());
626 attribute++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500627 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400628 if (mLinkedAttributes[attribute].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500629 {
630 continue;
631 }
632
633 if (activeAttribute == index)
634 {
635 break;
636 }
637
638 activeAttribute++;
639 }
640
641 if (bufsize > 0)
642 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400643 const char *string = mLinkedAttributes[attribute].name.c_str();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500644
645 strncpy(name, string, bufsize);
646 name[bufsize - 1] = '\0';
647
648 if (length)
649 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700650 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500651 }
652 }
653
654 *size = 1; // Always a single 'type' instance
655
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400656 *type = mLinkedAttributes[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000657 }
658 else
659 {
660 if (bufsize > 0)
661 {
662 name[0] = '\0';
663 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500664
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000665 if (length)
666 {
667 *length = 0;
668 }
669
670 *type = GL_NONE;
671 *size = 1;
672 }
673}
674
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000675GLint Program::getActiveAttributeCount()
676{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500677 int count = 0;
678
679 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000680 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500681 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
682 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400683 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500684 {
685 count++;
686 }
687 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000688 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500689
690 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000691}
692
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000693GLint Program::getActiveAttributeMaxLength()
694{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400695 GLint maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500696
697 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000698 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500699 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
700 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400701 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500702 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400703 maxLength = std::max(
704 static_cast<GLint>(mLinkedAttributes[attributeIndex].name.length() + 1),
705 maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500706 }
707 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000708 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500709
710 return maxLength;
711}
712
713// Returns one more than the highest sampler index used.
714GLint Program::getUsedSamplerRange(SamplerType type)
715{
716 return mProgram->getUsedSamplerRange(type);
717}
718
719bool Program::usesPointSize() const
720{
721 return mProgram->usesPointSize();
722}
723
724GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
725{
726 return mProgram->getSamplerMapping(type, samplerIndex, caps);
727}
728
729GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
730{
731 return mProgram->getSamplerTextureType(type, samplerIndex);
732}
733
734GLint Program::getFragDataLocation(const std::string &name) const
735{
736 std::string baseName(name);
737 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400738 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000739 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400740 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500741 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
742 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400743 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500744 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000745 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500746 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000747}
748
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000749void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
750{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500751 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000752 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500753 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
754 LinkedUniform *uniform = mProgram->getUniforms()[index];
755
756 if (bufsize > 0)
757 {
758 std::string string = uniform->name;
759 if (uniform->isArray())
760 {
761 string += "[0]";
762 }
763
764 strncpy(name, string.c_str(), bufsize);
765 name[bufsize - 1] = '\0';
766
767 if (length)
768 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700769 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500770 }
771 }
772
773 *size = uniform->elementCount();
774 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000775 }
776 else
777 {
778 if (bufsize > 0)
779 {
780 name[0] = '\0';
781 }
782
783 if (length)
784 {
785 *length = 0;
786 }
787
788 *size = 0;
789 *type = GL_NONE;
790 }
791}
792
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000793GLint Program::getActiveUniformCount()
794{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500795 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000796 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700797 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000798 }
799 else
800 {
801 return 0;
802 }
803}
804
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000805GLint Program::getActiveUniformMaxLength()
806{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500807 int maxLength = 0;
808
809 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000810 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700811 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500812 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
813 {
814 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
815 {
816 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
817 if (mProgram->getUniforms()[uniformIndex]->isArray())
818 {
819 length += 3; // Counting in "[0]".
820 }
821 maxLength = std::max(length, maxLength);
822 }
823 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000824 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500825
826 return maxLength;
827}
828
829GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
830{
831 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
832 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000833 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500834 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
835 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
836 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
837 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
838 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
839 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
840 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
841 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
842 default:
843 UNREACHABLE();
844 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000845 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500846 return 0;
847}
848
849bool Program::isValidUniformLocation(GLint location) const
850{
Geoff Lang95137842015-06-02 15:38:43 -0400851 const auto &uniformIndices = mProgram->getUniformIndices();
852 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
853 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500854}
855
856LinkedUniform *Program::getUniformByLocation(GLint location) const
857{
858 return mProgram->getUniformByLocation(location);
859}
860
861LinkedUniform *Program::getUniformByName(const std::string &name) const
862{
863 return mProgram->getUniformByName(name);
864}
865
866GLint Program::getUniformLocation(const std::string &name)
867{
868 return mProgram->getUniformLocation(name);
869}
870
871GLuint Program::getUniformIndex(const std::string &name)
872{
873 return mProgram->getUniformIndex(name);
874}
875
876void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
877{
878 mProgram->setUniform1fv(location, count, v);
879}
880
881void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
882{
883 mProgram->setUniform2fv(location, count, v);
884}
885
886void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
887{
888 mProgram->setUniform3fv(location, count, v);
889}
890
891void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
892{
893 mProgram->setUniform4fv(location, count, v);
894}
895
896void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
897{
898 mProgram->setUniform1iv(location, count, v);
899}
900
901void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
902{
903 mProgram->setUniform2iv(location, count, v);
904}
905
906void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
907{
908 mProgram->setUniform3iv(location, count, v);
909}
910
911void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
912{
913 mProgram->setUniform4iv(location, count, v);
914}
915
916void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
917{
918 mProgram->setUniform1uiv(location, count, v);
919}
920
921void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
922{
923 mProgram->setUniform2uiv(location, count, v);
924}
925
926void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
927{
928 mProgram->setUniform3uiv(location, count, v);
929}
930
931void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
932{
933 mProgram->setUniform4uiv(location, count, v);
934}
935
936void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
937{
938 mProgram->setUniformMatrix2fv(location, count, transpose, v);
939}
940
941void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
942{
943 mProgram->setUniformMatrix3fv(location, count, transpose, v);
944}
945
946void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
947{
948 mProgram->setUniformMatrix4fv(location, count, transpose, v);
949}
950
951void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
952{
953 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
954}
955
956void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
957{
958 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
959}
960
961void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
962{
963 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
964}
965
966void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
967{
968 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
969}
970
971void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
972{
973 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
974}
975
976void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
977{
978 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
979}
980
981void Program::getUniformfv(GLint location, GLfloat *v)
982{
983 mProgram->getUniformfv(location, v);
984}
985
986void Program::getUniformiv(GLint location, GLint *v)
987{
988 mProgram->getUniformiv(location, v);
989}
990
991void Program::getUniformuiv(GLint location, GLuint *v)
992{
993 mProgram->getUniformuiv(location, v);
994}
995
996// Applies all the uniforms set for this program object to the renderer
997Error Program::applyUniforms()
998{
999 return mProgram->applyUniforms();
1000}
1001
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001002Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001003{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001004 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001005}
1006
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001007void Program::flagForDeletion()
1008{
1009 mDeleteStatus = true;
1010}
1011
1012bool Program::isFlaggedForDeletion() const
1013{
1014 return mDeleteStatus;
1015}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001016
Brandon Jones43a53e22014-08-28 16:23:22 -07001017void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001018{
1019 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001020 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001021
Geoff Lang7dd2e102014-11-10 15:19:26 -05001022 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001023 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001024 applyUniforms();
1025 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001026 }
1027 else
1028 {
Jamie Madillf6113162015-05-07 11:49:21 -04001029 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001030 }
1031}
1032
Geoff Lang7dd2e102014-11-10 15:19:26 -05001033bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1034{
1035 return mProgram->validateSamplers(infoLog, caps);
1036}
1037
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001038bool Program::isValidated() const
1039{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001040 return mValidated;
1041}
1042
1043void Program::updateSamplerMapping()
1044{
1045 return mProgram->updateSamplerMapping();
1046}
1047
1048GLuint Program::getActiveUniformBlockCount()
1049{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001050 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001051}
1052
1053void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1054{
1055 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1056
1057 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1058
1059 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001060 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001061 std::string string = uniformBlock.name;
1062
1063 if (uniformBlock.isArrayElement())
1064 {
1065 string += ArrayString(uniformBlock.elementIndex);
1066 }
1067
1068 strncpy(uniformBlockName, string.c_str(), bufSize);
1069 uniformBlockName[bufSize - 1] = '\0';
1070
1071 if (length)
1072 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001073 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001074 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001075 }
1076}
1077
Geoff Lang7dd2e102014-11-10 15:19:26 -05001078void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001079{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001080 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1081
1082 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1083
1084 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001085 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001086 case GL_UNIFORM_BLOCK_DATA_SIZE:
1087 *params = static_cast<GLint>(uniformBlock.dataSize);
1088 break;
1089 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1090 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1091 break;
1092 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1093 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1094 break;
1095 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1096 {
1097 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1098 {
1099 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1100 }
1101 }
1102 break;
1103 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1104 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1105 break;
1106 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1107 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1108 break;
1109 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001110 }
1111}
1112
1113GLint Program::getActiveUniformBlockMaxLength()
1114{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001115 int maxLength = 0;
1116
1117 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001118 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001119 unsigned int numUniformBlocks =
1120 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001121 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1122 {
1123 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1124 if (!uniformBlock.name.empty())
1125 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001126 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001127
1128 // Counting in "[0]".
1129 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1130
1131 maxLength = std::max(length + arrayLength, maxLength);
1132 }
1133 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001134 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001135
1136 return maxLength;
1137}
1138
1139GLuint Program::getUniformBlockIndex(const std::string &name)
1140{
1141 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001142}
1143
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001144const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1145{
1146 return mProgram->getUniformBlockByIndex(index);
1147}
1148
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001149void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1150{
1151 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1152}
1153
1154GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1155{
1156 return mUniformBlockBindings[uniformBlockIndex];
1157}
1158
1159void Program::resetUniformBlockBindings()
1160{
1161 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1162 {
1163 mUniformBlockBindings[blockId] = 0;
1164 }
1165}
1166
Geoff Lang48dcae72014-02-05 16:28:24 -05001167void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1168{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001169 mData.mTransformFeedbackVaryings.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001170 for (GLsizei i = 0; i < count; i++)
1171 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001172 mData.mTransformFeedbackVaryings[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001173 }
1174
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001175 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001176}
1177
1178void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1179{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001180 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001181 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001182 ASSERT(index < mProgram->getTransformFeedbackLinkedVaryings().size());
1183 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001184 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1185 if (length)
1186 {
1187 *length = lastNameIdx;
1188 }
1189 if (size)
1190 {
1191 *size = varying.size;
1192 }
1193 if (type)
1194 {
1195 *type = varying.type;
1196 }
1197 if (name)
1198 {
1199 memcpy(name, varying.name.c_str(), lastNameIdx);
1200 name[lastNameIdx] = '\0';
1201 }
1202 }
1203}
1204
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001205GLsizei Program::getTransformFeedbackVaryingCount() const
1206{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001207 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001208 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001209 return static_cast<GLsizei>(mProgram->getTransformFeedbackLinkedVaryings().size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001210 }
1211 else
1212 {
1213 return 0;
1214 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001215}
1216
1217GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1218{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001219 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001220 {
1221 GLsizei maxSize = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001222 for (size_t i = 0; i < mProgram->getTransformFeedbackLinkedVaryings().size(); i++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001223 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001225 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1226 }
1227
1228 return maxSize;
1229 }
1230 else
1231 {
1232 return 0;
1233 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001234}
1235
1236GLenum Program::getTransformFeedbackBufferMode() const
1237{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001238 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001239}
1240
Geoff Lang7dd2e102014-11-10 15:19:26 -05001241bool Program::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader)
1242{
1243 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1244 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1245
1246 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
1247 {
1248 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
1249 bool matched = false;
1250
1251 // Built-in varyings obey special rules
1252 if (input->isBuiltIn())
1253 {
1254 continue;
1255 }
1256
1257 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
1258 {
1259 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
1260 if (output->name == input->name)
1261 {
1262 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
1263 {
1264 return false;
1265 }
1266
1267 output->registerIndex = input->registerIndex;
1268 output->columnIndex = input->columnIndex;
1269
1270 matched = true;
1271 break;
1272 }
1273 }
1274
1275 // We permit unmatched, unreferenced varyings
1276 if (!matched && input->staticUse)
1277 {
Jamie Madillf6113162015-05-07 11:49:21 -04001278 infoLog << "Fragment varying " << input->name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001279 return false;
1280 }
1281 }
1282
1283 return true;
1284}
1285
1286bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1287{
1288 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1289 {
1290 return false;
1291 }
1292
1293 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1294 {
Jamie Madillf6113162015-05-07 11:49:21 -04001295 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001296 return false;
1297 }
1298
1299 return true;
1300}
1301
1302// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001303bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001304 InfoLog &infoLog,
1305 const AttributeBindings &attributeBindings,
1306 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001307{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001308 unsigned int usedLocations = 0;
1309 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001310 GLuint maxAttribs = data.caps->maxVertexAttributes;
1311
1312 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001313 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001314 {
Jamie Madillf6113162015-05-07 11:49:21 -04001315 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001316 return false;
1317 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001318
1319 // Link attributes that have a binding location
1320 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1321 {
1322 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1323
1324 ASSERT(attribute.staticUse);
1325
1326 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1327
Jamie Madill3da79b72015-04-27 11:09:17 -04001328 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001329
1330 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1331 {
1332 const int rows = VariableRegisterCount(attribute.type);
1333
Jamie Madill3da79b72015-04-27 11:09:17 -04001334 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001335 {
Jamie Madillf6113162015-05-07 11:49:21 -04001336 infoLog << "Active attribute (" << attribute.name << ") at location "
1337 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001338
1339 return false;
1340 }
1341
1342 for (int row = 0; row < rows; row++)
1343 {
1344 const int rowLocation = location + row;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001345 sh::ShaderVariable *linkedAttribute = &mLinkedAttributes[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001346
1347 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001348 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1349 // TODO(jmadill): fix aliasing on ES2
1350 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001351 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001352 if (!linkedAttribute->name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001353 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001354 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1355 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001356 return false;
1357 }
1358 }
1359
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001360 *linkedAttribute = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001361 usedLocations |= 1 << rowLocation;
1362 }
1363 }
1364 }
1365
1366 // Link attributes that don't have a binding location
1367 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1368 {
1369 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1370
1371 ASSERT(attribute.staticUse);
1372
1373 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1374
1375 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1376 {
1377 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001378 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001379
Jamie Madill3da79b72015-04-27 11:09:17 -04001380 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001381 {
Jamie Madillf6113162015-05-07 11:49:21 -04001382 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001383 return false; // Fail to link
1384 }
1385
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001386 mLinkedAttributes[availableIndex] = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001387 }
1388 }
1389
Jamie Madill3da79b72015-04-27 11:09:17 -04001390 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001391 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001392 int index = vertexShader->getSemanticIndex(mLinkedAttributes[attributeIndex].name);
1393 int rows = VariableRegisterCount(mLinkedAttributes[attributeIndex].type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001394
1395 for (int r = 0; r < rows; r++)
1396 {
Jamie Madill437d2662014-12-05 14:23:35 -05001397 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001398 }
1399 }
1400
Geoff Lang7dd2e102014-11-10 15:19:26 -05001401 return true;
1402}
1403
1404bool Program::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
1405{
1406 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1407 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
1408 // Check that interface blocks defined in the vertex and fragment shaders are identical
1409 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1410 UniformBlockMap linkedUniformBlocks;
1411 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1412 {
1413 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
1414 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
1415 }
1416 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1417 {
1418 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
1419 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
1420 if (entry != linkedUniformBlocks.end())
1421 {
1422 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1423 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1424 {
1425 return false;
1426 }
1427 }
1428 }
1429 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1430 {
1431 const sh::InterfaceBlock &interfaceBlock = vertexInterfaceBlocks[blockIndex];
1432 // Note: shared and std140 layouts are always considered active
1433 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1434 {
1435 if (!mProgram->defineUniformBlock(infoLog, vertexShader, interfaceBlock, caps))
1436 {
1437 return false;
1438 }
1439 }
1440 }
1441 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1442 {
1443 const sh::InterfaceBlock &interfaceBlock = fragmentInterfaceBlocks[blockIndex];
1444 // Note: shared and std140 layouts are always considered active
1445 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1446 {
1447 if (!mProgram->defineUniformBlock(infoLog, fragmentShader, interfaceBlock, caps))
1448 {
1449 return false;
1450 }
1451 }
1452 }
1453 return true;
1454}
1455
1456bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1457 const sh::InterfaceBlock &fragmentInterfaceBlock)
1458{
1459 const char* blockName = vertexInterfaceBlock.name.c_str();
1460 // validate blocks for the same member types
1461 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1462 {
Jamie Madillf6113162015-05-07 11:49:21 -04001463 infoLog << "Types for interface block '" << blockName
1464 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001465 return false;
1466 }
1467 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1468 {
Jamie Madillf6113162015-05-07 11:49:21 -04001469 infoLog << "Array sizes differ for interface block '" << blockName
1470 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001471 return false;
1472 }
1473 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1474 {
Jamie Madillf6113162015-05-07 11:49:21 -04001475 infoLog << "Layout qualifiers differ for interface block '" << blockName
1476 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001477 return false;
1478 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001479 const unsigned int numBlockMembers =
1480 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001481 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1482 {
1483 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1484 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1485 if (vertexMember.name != fragmentMember.name)
1486 {
Jamie Madillf6113162015-05-07 11:49:21 -04001487 infoLog << "Name mismatch for field " << blockMemberIndex
1488 << " of interface block '" << blockName
1489 << "': (in vertex: '" << vertexMember.name
1490 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001491 return false;
1492 }
1493 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1494 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1495 {
1496 return false;
1497 }
1498 }
1499 return true;
1500}
1501
1502bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1503 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1504{
1505 if (vertexVariable.type != fragmentVariable.type)
1506 {
Jamie Madillf6113162015-05-07 11:49:21 -04001507 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508 return false;
1509 }
1510 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001513 return false;
1514 }
1515 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1516 {
Jamie Madillf6113162015-05-07 11:49:21 -04001517 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001518 return false;
1519 }
1520
1521 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1522 {
Jamie Madillf6113162015-05-07 11:49:21 -04001523 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001524 return false;
1525 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001526 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001527 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1528 {
1529 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1530 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1531
1532 if (vertexMember.name != fragmentMember.name)
1533 {
Jamie Madillf6113162015-05-07 11:49:21 -04001534 infoLog << "Name mismatch for field '" << memberIndex
1535 << "' of " << variableName
1536 << ": (in vertex: '" << vertexMember.name
1537 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001538 return false;
1539 }
1540
1541 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1542 vertexMember.name + "'";
1543
1544 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1545 {
1546 return false;
1547 }
1548 }
1549
1550 return true;
1551}
1552
1553bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1554{
Cooper Partin1acf4382015-06-12 12:38:57 -07001555#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1556 const bool validatePrecision = true;
1557#else
1558 const bool validatePrecision = false;
1559#endif
1560
1561 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001562 {
1563 return false;
1564 }
1565
1566 return true;
1567}
1568
1569bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1570{
1571 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1572 {
1573 return false;
1574 }
1575
Jamie Madille9cc4692015-02-19 16:00:13 -05001576 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001577 {
Jamie Madillf6113162015-05-07 11:49:21 -04001578 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001579 return false;
1580 }
1581
1582 return true;
1583}
1584
1585bool Program::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
1586 const std::vector<std::string> &transformFeedbackVaryingNames,
1587 GLenum transformFeedbackBufferMode,
1588 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
1589 const Caps &caps) const
1590{
1591 size_t totalComponents = 0;
1592
1593 // Gather the linked varyings that are used for transform feedback, they should all exist.
1594 outTransformFeedbackLinkedVaryings->clear();
1595 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
1596 {
1597 bool found = false;
1598 for (size_t j = 0; j < linkedVaryings.size(); j++)
1599 {
1600 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
1601 {
1602 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
1603 {
1604 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
1605 {
Jamie Madillf6113162015-05-07 11:49:21 -04001606 infoLog << "Two transform feedback varyings specify the same output variable ("
1607 << linkedVaryings[j].name << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001608 return false;
1609 }
1610 }
1611
1612 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
1613 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
1614 componentCount > caps.maxTransformFeedbackSeparateComponents)
1615 {
Jamie Madillf6113162015-05-07 11:49:21 -04001616 infoLog << "Transform feedback varying's " << linkedVaryings[j].name
1617 << " components (" << componentCount
1618 << ") exceed the maximum separate components ("
1619 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001620 return false;
1621 }
1622
1623 totalComponents += componentCount;
1624
1625 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
1626 found = true;
1627 break;
1628 }
1629 }
1630
1631 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1632 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001633 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001634 }
1635
Jamie Madillf6113162015-05-07 11:49:21 -04001636 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
1637 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001638 {
Jamie Madillf6113162015-05-07 11:49:21 -04001639 infoLog << "Transform feedback varying total components (" << totalComponents
1640 << ") exceed the maximum interleaved components ("
1641 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001642 return false;
1643 }
1644
1645 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001646}
1647
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001648}