daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Program.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 11 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 12 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 13 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/Shader.h" |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 16 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 17 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 18 | #include <string> |
| 19 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 20 | #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 21 | #define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL3 |
| 22 | #endif |
| 23 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 26 | unsigned int Program::mCurrentSerial = 1; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 27 | const char *fakepath = "C:\\fakepath"; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 28 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 29 | std::string str(int i) |
| 30 | { |
| 31 | char buffer[20]; |
kbr@chromium.org | ddb6e8e | 2012-04-25 00:48:13 +0000 | [diff] [blame] | 32 | snprintf(buffer, sizeof(buffer), "%d", i); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 33 | return buffer; |
| 34 | } |
| 35 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 36 | AttributeBindings::AttributeBindings() |
| 37 | { |
| 38 | } |
| 39 | |
| 40 | AttributeBindings::~AttributeBindings() |
| 41 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 42 | } |
| 43 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 44 | Uniform::Uniform(GLenum type, const std::string &_name, unsigned int arraySize) |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 45 | : type(type), _name(_name), name(ProgramBinary::undecorateUniform(_name)), arraySize(arraySize) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 46 | { |
daniel@transgaming.com | e918ea2 | 2011-11-12 03:15:28 +0000 | [diff] [blame] | 47 | int bytes = UniformInternalSize(type) * arraySize; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 48 | data = new unsigned char[bytes]; |
| 49 | memset(data, 0, bytes); |
| 50 | dirty = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 51 | } |
| 52 | |
| 53 | Uniform::~Uniform() |
| 54 | { |
| 55 | delete[] data; |
| 56 | } |
| 57 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 58 | bool Uniform::isArray() |
| 59 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 60 | return _name.compare(0, 3, "ar_") == 0; |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 61 | } |
| 62 | |
| 63 | UniformLocation::UniformLocation(const std::string &_name, unsigned int element, unsigned int index) |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 64 | : name(ProgramBinary::undecorateUniform(_name)), element(element), index(index) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 65 | { |
| 66 | } |
| 67 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 68 | ProgramBinary::ProgramBinary() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 69 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 70 | mDevice = getDevice(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 71 | |
| 72 | mPixelExecutable = NULL; |
| 73 | mVertexExecutable = NULL; |
| 74 | mConstantTablePS = NULL; |
| 75 | mConstantTableVS = NULL; |
| 76 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 77 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 78 | mValidated = false; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 79 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 80 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 81 | { |
| 82 | mSemanticIndex[index] = -1; |
| 83 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 84 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 85 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 86 | { |
| 87 | mSamplersPS[index].active = false; |
| 88 | } |
| 89 | |
| 90 | for (int index = 0; index < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; index++) |
| 91 | { |
| 92 | mSamplersVS[index].active = false; |
| 93 | } |
| 94 | |
| 95 | mUsedVertexSamplerRange = 0; |
| 96 | mUsedPixelSamplerRange = 0; |
| 97 | |
| 98 | mDxDepthRangeLocation = -1; |
| 99 | mDxDepthLocation = -1; |
| 100 | mDxCoordLocation = -1; |
| 101 | mDxHalfPixelSizeLocation = -1; |
| 102 | mDxFrontCCWLocation = -1; |
| 103 | mDxPointsOrLinesLocation = -1; |
| 104 | } |
| 105 | |
| 106 | Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(handle), mSerial(issueSerial()) |
| 107 | { |
| 108 | mFragmentShader = NULL; |
| 109 | mVertexShader = NULL; |
| 110 | mProgramBinary = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 111 | mDeleteStatus = false; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 112 | mRefCount = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 113 | } |
| 114 | |
| 115 | Program::~Program() |
| 116 | { |
| 117 | unlink(true); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 118 | |
| 119 | if (mVertexShader != NULL) |
| 120 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 121 | mVertexShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 122 | } |
| 123 | |
| 124 | if (mFragmentShader != NULL) |
| 125 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 126 | mFragmentShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 127 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 128 | } |
| 129 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 130 | ProgramBinary::~ProgramBinary() |
| 131 | { |
| 132 | if (mPixelExecutable) |
| 133 | { |
| 134 | mPixelExecutable->Release(); |
| 135 | } |
| 136 | |
| 137 | if (mVertexExecutable) |
| 138 | { |
| 139 | mVertexExecutable->Release(); |
| 140 | } |
| 141 | |
| 142 | if (mConstantTablePS) |
| 143 | { |
| 144 | mConstantTablePS->Release(); |
| 145 | } |
| 146 | |
| 147 | if (mConstantTableVS) |
| 148 | { |
| 149 | mConstantTableVS->Release(); |
| 150 | } |
| 151 | |
| 152 | while (!mUniforms.empty()) |
| 153 | { |
| 154 | delete mUniforms.back(); |
| 155 | mUniforms.pop_back(); |
| 156 | } |
| 157 | |
| 158 | delete[] mInfoLog; |
| 159 | } |
| 160 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 161 | bool Program::attachShader(Shader *shader) |
| 162 | { |
| 163 | if (shader->getType() == GL_VERTEX_SHADER) |
| 164 | { |
| 165 | if (mVertexShader) |
| 166 | { |
| 167 | return false; |
| 168 | } |
| 169 | |
| 170 | mVertexShader = (VertexShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 171 | mVertexShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 172 | } |
| 173 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 174 | { |
| 175 | if (mFragmentShader) |
| 176 | { |
| 177 | return false; |
| 178 | } |
| 179 | |
| 180 | mFragmentShader = (FragmentShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 181 | mFragmentShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 182 | } |
| 183 | else UNREACHABLE(); |
| 184 | |
| 185 | return true; |
| 186 | } |
| 187 | |
| 188 | bool Program::detachShader(Shader *shader) |
| 189 | { |
| 190 | if (shader->getType() == GL_VERTEX_SHADER) |
| 191 | { |
| 192 | if (mVertexShader != shader) |
| 193 | { |
| 194 | return false; |
| 195 | } |
| 196 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 197 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 198 | mVertexShader = NULL; |
| 199 | } |
| 200 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 201 | { |
| 202 | if (mFragmentShader != shader) |
| 203 | { |
| 204 | return false; |
| 205 | } |
| 206 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 207 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 208 | mFragmentShader = NULL; |
| 209 | } |
| 210 | else UNREACHABLE(); |
| 211 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 212 | return true; |
| 213 | } |
| 214 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 215 | int Program::getAttachedShadersCount() const |
| 216 | { |
| 217 | return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0); |
| 218 | } |
| 219 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 220 | IDirect3DPixelShader9 *ProgramBinary::getPixelShader() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 221 | { |
| 222 | return mPixelExecutable; |
| 223 | } |
| 224 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 225 | IDirect3DVertexShader9 *ProgramBinary::getVertexShader() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 226 | { |
| 227 | return mVertexExecutable; |
| 228 | } |
| 229 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 230 | void AttributeBindings::bindAttributeLocation(GLuint index, const char *name) |
| 231 | { |
| 232 | if (index < MAX_VERTEX_ATTRIBS) |
| 233 | { |
| 234 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 235 | { |
| 236 | mAttributeBinding[i].erase(name); |
| 237 | } |
| 238 | |
| 239 | mAttributeBinding[index].insert(name); |
| 240 | } |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 241 | } |
| 242 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 243 | void Program::bindAttributeLocation(GLuint index, const char *name) |
| 244 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 245 | mAttributeBindings.bindAttributeLocation(index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 246 | } |
| 247 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 248 | GLuint ProgramBinary::getAttributeLocation(const char *name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 249 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 250 | if (name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 251 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 252 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 253 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 254 | if (mLinkedAttribute[index].name == std::string(name)) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 255 | { |
| 256 | return index; |
| 257 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 258 | } |
| 259 | } |
| 260 | |
| 261 | return -1; |
| 262 | } |
| 263 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 264 | int ProgramBinary::getSemanticIndex(int attributeIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 265 | { |
daniel@transgaming.com | 733ba93 | 2011-04-14 15:03:48 +0000 | [diff] [blame] | 266 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 267 | |
| 268 | return mSemanticIndex[attributeIndex]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 269 | } |
| 270 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 271 | // Returns one more than the highest sampler index used. |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 272 | GLint ProgramBinary::getUsedSamplerRange(SamplerType type) |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 273 | { |
| 274 | switch (type) |
| 275 | { |
| 276 | case SAMPLER_PIXEL: |
| 277 | return mUsedPixelSamplerRange; |
| 278 | case SAMPLER_VERTEX: |
| 279 | return mUsedVertexSamplerRange; |
| 280 | default: |
| 281 | UNREACHABLE(); |
| 282 | return 0; |
| 283 | } |
| 284 | } |
| 285 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 286 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 287 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 288 | GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 289 | { |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 290 | GLint logicalTextureUnit = -1; |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 291 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 292 | switch (type) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 293 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 294 | case SAMPLER_PIXEL: |
| 295 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 296 | |
| 297 | if (mSamplersPS[samplerIndex].active) |
| 298 | { |
| 299 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 300 | } |
| 301 | break; |
| 302 | case SAMPLER_VERTEX: |
| 303 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 304 | |
| 305 | if (mSamplersVS[samplerIndex].active) |
| 306 | { |
| 307 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 308 | } |
| 309 | break; |
| 310 | default: UNREACHABLE(); |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 311 | } |
| 312 | |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 313 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)getContext()->getMaximumCombinedTextureImageUnits()) |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 314 | { |
| 315 | return logicalTextureUnit; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 316 | } |
| 317 | |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 318 | return -1; |
| 319 | } |
| 320 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 321 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 322 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 323 | TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 324 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 325 | switch (type) |
| 326 | { |
| 327 | case SAMPLER_PIXEL: |
| 328 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 329 | ASSERT(mSamplersPS[samplerIndex].active); |
| 330 | return mSamplersPS[samplerIndex].textureType; |
| 331 | case SAMPLER_VERTEX: |
| 332 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 333 | ASSERT(mSamplersVS[samplerIndex].active); |
| 334 | return mSamplersVS[samplerIndex].textureType; |
| 335 | default: UNREACHABLE(); |
| 336 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 337 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 338 | return TEXTURE_2D; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 339 | } |
| 340 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 341 | GLint ProgramBinary::getUniformLocation(std::string name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 342 | { |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 343 | unsigned int subscript = 0; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 344 | |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 345 | // Strip any trailing array operator and retrieve the subscript |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 346 | size_t open = name.find_last_of('['); |
| 347 | size_t close = name.find_last_of(']'); |
| 348 | if (open != std::string::npos && close == name.length() - 1) |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 349 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 350 | subscript = atoi(name.substr(open + 1).c_str()); |
| 351 | name.erase(open); |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 352 | } |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 353 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 354 | unsigned int numUniforms = mUniformIndex.size(); |
| 355 | for (unsigned int location = 0; location < numUniforms; location++) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 356 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 357 | if (mUniformIndex[location].name == name && |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 358 | mUniformIndex[location].element == subscript) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 359 | { |
| 360 | return location; |
| 361 | } |
| 362 | } |
| 363 | |
| 364 | return -1; |
| 365 | } |
| 366 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 367 | bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 368 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 369 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 370 | { |
| 371 | return false; |
| 372 | } |
| 373 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 374 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 375 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 376 | |
| 377 | if (targetUniform->type == GL_FLOAT) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 378 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 379 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 380 | |
| 381 | if (arraySize == 1 && count > 1) |
| 382 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 383 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 384 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 385 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 386 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 387 | |
| 388 | for (int i = 0; i < count; i++) |
| 389 | { |
| 390 | target[0] = v[0]; |
| 391 | target[1] = 0; |
| 392 | target[2] = 0; |
| 393 | target[3] = 0; |
| 394 | target += 4; |
| 395 | v += 1; |
| 396 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 397 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 398 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 399 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 400 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 401 | |
| 402 | if (arraySize == 1 && count > 1) |
| 403 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 404 | |
| 405 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 406 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 407 | |
| 408 | for (int i = 0; i < count; ++i) |
| 409 | { |
| 410 | if (v[i] == 0.0f) |
| 411 | { |
| 412 | boolParams[i] = GL_FALSE; |
| 413 | } |
| 414 | else |
| 415 | { |
| 416 | boolParams[i] = GL_TRUE; |
| 417 | } |
| 418 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 419 | } |
| 420 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 421 | { |
| 422 | return false; |
| 423 | } |
| 424 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 425 | return true; |
| 426 | } |
| 427 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 428 | bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 429 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 430 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 431 | { |
| 432 | return false; |
| 433 | } |
| 434 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 435 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 436 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 437 | |
| 438 | if (targetUniform->type == GL_FLOAT_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 439 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 440 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 441 | |
| 442 | if (arraySize == 1 && count > 1) |
| 443 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 444 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 445 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 446 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 447 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 448 | |
| 449 | for (int i = 0; i < count; i++) |
| 450 | { |
| 451 | target[0] = v[0]; |
| 452 | target[1] = v[1]; |
| 453 | target[2] = 0; |
| 454 | target[3] = 0; |
| 455 | target += 4; |
| 456 | v += 2; |
| 457 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 458 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 459 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 460 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 461 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 462 | |
| 463 | if (arraySize == 1 && count > 1) |
| 464 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 465 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 466 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 467 | |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 468 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 469 | |
| 470 | for (int i = 0; i < count * 2; ++i) |
| 471 | { |
| 472 | if (v[i] == 0.0f) |
| 473 | { |
| 474 | boolParams[i] = GL_FALSE; |
| 475 | } |
| 476 | else |
| 477 | { |
| 478 | boolParams[i] = GL_TRUE; |
| 479 | } |
| 480 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 481 | } |
| 482 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 483 | { |
| 484 | return false; |
| 485 | } |
| 486 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 487 | return true; |
| 488 | } |
| 489 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 490 | bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 491 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 492 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 493 | { |
| 494 | return false; |
| 495 | } |
| 496 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 497 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 498 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 499 | |
| 500 | if (targetUniform->type == GL_FLOAT_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 501 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 502 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 503 | |
| 504 | if (arraySize == 1 && count > 1) |
| 505 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 506 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 507 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 508 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 509 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 510 | |
| 511 | for (int i = 0; i < count; i++) |
| 512 | { |
| 513 | target[0] = v[0]; |
| 514 | target[1] = v[1]; |
| 515 | target[2] = v[2]; |
| 516 | target[3] = 0; |
| 517 | target += 4; |
| 518 | v += 3; |
| 519 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 520 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 521 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 522 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 523 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 524 | |
| 525 | if (arraySize == 1 && count > 1) |
| 526 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 527 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 528 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 529 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 530 | |
| 531 | for (int i = 0; i < count * 3; ++i) |
| 532 | { |
| 533 | if (v[i] == 0.0f) |
| 534 | { |
| 535 | boolParams[i] = GL_FALSE; |
| 536 | } |
| 537 | else |
| 538 | { |
| 539 | boolParams[i] = GL_TRUE; |
| 540 | } |
| 541 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 542 | } |
| 543 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 544 | { |
| 545 | return false; |
| 546 | } |
| 547 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 548 | return true; |
| 549 | } |
| 550 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 551 | bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 552 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 553 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 554 | { |
| 555 | return false; |
| 556 | } |
| 557 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 558 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 559 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 560 | |
| 561 | if (targetUniform->type == GL_FLOAT_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 562 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 563 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 564 | |
| 565 | if (arraySize == 1 && count > 1) |
| 566 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 567 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 568 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 569 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 570 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 571 | v, 4 * sizeof(GLfloat) * count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 572 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 573 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 574 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 575 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 576 | |
| 577 | if (arraySize == 1 && count > 1) |
| 578 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 579 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 580 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 581 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 582 | |
| 583 | for (int i = 0; i < count * 4; ++i) |
| 584 | { |
| 585 | if (v[i] == 0.0f) |
| 586 | { |
| 587 | boolParams[i] = GL_FALSE; |
| 588 | } |
| 589 | else |
| 590 | { |
| 591 | boolParams[i] = GL_TRUE; |
| 592 | } |
| 593 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 594 | } |
| 595 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 596 | { |
| 597 | return false; |
| 598 | } |
| 599 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 600 | return true; |
| 601 | } |
| 602 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 603 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 604 | void transposeMatrix(T *target, const GLfloat *value) |
| 605 | { |
| 606 | int copyWidth = std::min(targetWidth, srcWidth); |
| 607 | int copyHeight = std::min(targetHeight, srcHeight); |
| 608 | |
| 609 | for (int x = 0; x < copyWidth; x++) |
| 610 | { |
| 611 | for (int y = 0; y < copyHeight; y++) |
| 612 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 613 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 614 | } |
| 615 | } |
| 616 | // clear unfilled right side |
| 617 | for (int y = 0; y < copyHeight; y++) |
| 618 | { |
| 619 | for (int x = srcWidth; x < targetWidth; x++) |
| 620 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 621 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 622 | } |
| 623 | } |
| 624 | // clear unfilled bottom. |
| 625 | for (int y = srcHeight; y < targetHeight; y++) |
| 626 | { |
| 627 | for (int x = 0; x < targetWidth; x++) |
| 628 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 629 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 630 | } |
| 631 | } |
| 632 | } |
| 633 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 634 | bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 635 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 636 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 637 | { |
| 638 | return false; |
| 639 | } |
| 640 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 641 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 642 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 643 | |
| 644 | if (targetUniform->type != GL_FLOAT_MAT2) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 645 | { |
| 646 | return false; |
| 647 | } |
| 648 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 649 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 650 | |
| 651 | if (arraySize == 1 && count > 1) |
| 652 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 653 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 654 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 655 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 656 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 657 | for (int i = 0; i < count; i++) |
| 658 | { |
| 659 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 660 | target += 8; |
| 661 | value += 4; |
| 662 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 663 | |
| 664 | return true; |
| 665 | } |
| 666 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 667 | bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 668 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 669 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 670 | { |
| 671 | return false; |
| 672 | } |
| 673 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 674 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 675 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 676 | |
| 677 | if (targetUniform->type != GL_FLOAT_MAT3) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 678 | { |
| 679 | return false; |
| 680 | } |
| 681 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 682 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 683 | |
| 684 | if (arraySize == 1 && count > 1) |
| 685 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 686 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 687 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 688 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 689 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 690 | for (int i = 0; i < count; i++) |
| 691 | { |
| 692 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 693 | target += 12; |
| 694 | value += 9; |
| 695 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 696 | |
| 697 | return true; |
| 698 | } |
| 699 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 700 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 701 | bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 702 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 703 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 704 | { |
| 705 | return false; |
| 706 | } |
| 707 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 708 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 709 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 710 | |
| 711 | if (targetUniform->type != GL_FLOAT_MAT4) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 712 | { |
| 713 | return false; |
| 714 | } |
| 715 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 716 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 717 | |
| 718 | if (arraySize == 1 && count > 1) |
| 719 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 720 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 721 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 722 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 723 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 724 | for (int i = 0; i < count; i++) |
| 725 | { |
| 726 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 727 | target += 16; |
| 728 | value += 16; |
| 729 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 730 | |
| 731 | return true; |
| 732 | } |
| 733 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 734 | bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 735 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 736 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 737 | { |
| 738 | return false; |
| 739 | } |
| 740 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 741 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 742 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 743 | |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 744 | if (targetUniform->type == GL_INT || |
| 745 | targetUniform->type == GL_SAMPLER_2D || |
| 746 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 747 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 748 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 749 | |
| 750 | if (arraySize == 1 && count > 1) |
| 751 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 752 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 753 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 754 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 755 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 756 | v, sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 757 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 758 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 759 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 760 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 761 | |
| 762 | if (arraySize == 1 && count > 1) |
| 763 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 764 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 765 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 766 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 767 | |
| 768 | for (int i = 0; i < count; ++i) |
| 769 | { |
| 770 | if (v[i] == 0) |
| 771 | { |
| 772 | boolParams[i] = GL_FALSE; |
| 773 | } |
| 774 | else |
| 775 | { |
| 776 | boolParams[i] = GL_TRUE; |
| 777 | } |
| 778 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 779 | } |
| 780 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 781 | { |
| 782 | return false; |
| 783 | } |
| 784 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 785 | return true; |
| 786 | } |
| 787 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 788 | bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 789 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 790 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 791 | { |
| 792 | return false; |
| 793 | } |
| 794 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 795 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 796 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 797 | |
| 798 | if (targetUniform->type == GL_INT_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 799 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 800 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 801 | |
| 802 | if (arraySize == 1 && count > 1) |
| 803 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 804 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 805 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 806 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 807 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 808 | v, 2 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 809 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 810 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 811 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 812 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 813 | |
| 814 | if (arraySize == 1 && count > 1) |
| 815 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 816 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 817 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 818 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 819 | |
| 820 | for (int i = 0; i < count * 2; ++i) |
| 821 | { |
| 822 | if (v[i] == 0) |
| 823 | { |
| 824 | boolParams[i] = GL_FALSE; |
| 825 | } |
| 826 | else |
| 827 | { |
| 828 | boolParams[i] = GL_TRUE; |
| 829 | } |
| 830 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 831 | } |
| 832 | else |
| 833 | { |
| 834 | return false; |
| 835 | } |
| 836 | |
| 837 | return true; |
| 838 | } |
| 839 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 840 | bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 841 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 842 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 843 | { |
| 844 | return false; |
| 845 | } |
| 846 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 847 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 848 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 849 | |
| 850 | if (targetUniform->type == GL_INT_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 851 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 852 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 853 | |
| 854 | if (arraySize == 1 && count > 1) |
| 855 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 856 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 857 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 858 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 859 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 860 | v, 3 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 861 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 862 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 863 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 864 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 865 | |
| 866 | if (arraySize == 1 && count > 1) |
| 867 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 868 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 869 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 870 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 871 | |
| 872 | for (int i = 0; i < count * 3; ++i) |
| 873 | { |
| 874 | if (v[i] == 0) |
| 875 | { |
| 876 | boolParams[i] = GL_FALSE; |
| 877 | } |
| 878 | else |
| 879 | { |
| 880 | boolParams[i] = GL_TRUE; |
| 881 | } |
| 882 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 883 | } |
| 884 | else |
| 885 | { |
| 886 | return false; |
| 887 | } |
| 888 | |
| 889 | return true; |
| 890 | } |
| 891 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 892 | bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 893 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 894 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 895 | { |
| 896 | return false; |
| 897 | } |
| 898 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 899 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 900 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 901 | |
| 902 | if (targetUniform->type == GL_INT_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 903 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 904 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 905 | |
| 906 | if (arraySize == 1 && count > 1) |
| 907 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 908 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 909 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 910 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 911 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 912 | v, 4 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 913 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 914 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 915 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 916 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 917 | |
| 918 | if (arraySize == 1 && count > 1) |
| 919 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 920 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 921 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 922 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 923 | |
| 924 | for (int i = 0; i < count * 4; ++i) |
| 925 | { |
| 926 | if (v[i] == 0) |
| 927 | { |
| 928 | boolParams[i] = GL_FALSE; |
| 929 | } |
| 930 | else |
| 931 | { |
| 932 | boolParams[i] = GL_TRUE; |
| 933 | } |
| 934 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 935 | } |
| 936 | else |
| 937 | { |
| 938 | return false; |
| 939 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 940 | |
| 941 | return true; |
| 942 | } |
| 943 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 944 | bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 945 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 946 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 947 | { |
| 948 | return false; |
| 949 | } |
| 950 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 951 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 952 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 953 | // sized queries -- ensure the provided buffer is large enough |
| 954 | if (bufSize) |
| 955 | { |
| 956 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 957 | if (*bufSize < requiredBytes) |
| 958 | { |
| 959 | return false; |
| 960 | } |
| 961 | } |
| 962 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 963 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 964 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 965 | case GL_FLOAT_MAT2: |
| 966 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 967 | break; |
| 968 | case GL_FLOAT_MAT3: |
| 969 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 970 | break; |
| 971 | case GL_FLOAT_MAT4: |
| 972 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 973 | break; |
| 974 | default: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 975 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 976 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 977 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 978 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 979 | switch (UniformComponentType(targetUniform->type)) |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 980 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 981 | case GL_BOOL: |
| 982 | { |
| 983 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 984 | |
| 985 | for (unsigned int i = 0; i < count; ++i) |
| 986 | { |
| 987 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 988 | } |
| 989 | } |
| 990 | break; |
| 991 | case GL_FLOAT: |
| 992 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 993 | count * sizeof(GLfloat)); |
| 994 | break; |
| 995 | case GL_INT: |
| 996 | { |
| 997 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 998 | |
| 999 | for (unsigned int i = 0; i < count; ++i) |
| 1000 | { |
| 1001 | params[i] = (float)intParams[i]; |
| 1002 | } |
| 1003 | } |
| 1004 | break; |
| 1005 | default: UNREACHABLE(); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 1006 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1007 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1008 | } |
| 1009 | |
| 1010 | return true; |
| 1011 | } |
| 1012 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1013 | bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1014 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1015 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1016 | { |
| 1017 | return false; |
| 1018 | } |
| 1019 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1020 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1021 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 1022 | // sized queries -- ensure the provided buffer is large enough |
| 1023 | if (bufSize) |
| 1024 | { |
| 1025 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 1026 | if (*bufSize < requiredBytes) |
| 1027 | { |
| 1028 | return false; |
| 1029 | } |
| 1030 | } |
| 1031 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1032 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1033 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1034 | case GL_FLOAT_MAT2: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1035 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1036 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1037 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 1038 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1039 | case GL_FLOAT_MAT3: |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 1040 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1041 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 1042 | } |
| 1043 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1044 | case GL_FLOAT_MAT4: |
| 1045 | { |
| 1046 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 1047 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 1048 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1049 | default: |
| 1050 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 1051 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1052 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 1053 | |
| 1054 | switch (UniformComponentType(targetUniform->type)) |
| 1055 | { |
| 1056 | case GL_BOOL: |
| 1057 | { |
| 1058 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 1059 | |
| 1060 | for (unsigned int i = 0; i < count; ++i) |
| 1061 | { |
| 1062 | params[i] = (GLint)boolParams[i]; |
| 1063 | } |
| 1064 | } |
| 1065 | break; |
| 1066 | case GL_FLOAT: |
| 1067 | { |
| 1068 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 1069 | |
| 1070 | for (unsigned int i = 0; i < count; ++i) |
| 1071 | { |
| 1072 | params[i] = (GLint)floatParams[i]; |
| 1073 | } |
| 1074 | } |
| 1075 | break; |
| 1076 | case GL_INT: |
| 1077 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 1078 | count * sizeof(GLint)); |
| 1079 | break; |
| 1080 | default: UNREACHABLE(); |
| 1081 | } |
| 1082 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1083 | } |
| 1084 | |
| 1085 | return true; |
| 1086 | } |
| 1087 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1088 | void ProgramBinary::dirtyAllUniforms() |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1089 | { |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 1090 | unsigned int numUniforms = mUniforms.size(); |
| 1091 | for (unsigned int index = 0; index < numUniforms; index++) |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1092 | { |
| 1093 | mUniforms[index]->dirty = true; |
| 1094 | } |
| 1095 | } |
| 1096 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1097 | // Applies all the uniforms set for this program object to the Direct3D 9 device |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1098 | void ProgramBinary::applyUniforms() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1099 | { |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1100 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) { |
| 1101 | Uniform *targetUniform = *ub; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1102 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1103 | if (targetUniform->dirty) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1104 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1105 | int arraySize = targetUniform->arraySize; |
| 1106 | GLfloat *f = (GLfloat*)targetUniform->data; |
| 1107 | GLint *i = (GLint*)targetUniform->data; |
| 1108 | GLboolean *b = (GLboolean*)targetUniform->data; |
| 1109 | |
| 1110 | switch (targetUniform->type) |
| 1111 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1112 | case GL_BOOL: applyUniformnbv(targetUniform, arraySize, 1, b); break; |
| 1113 | case GL_BOOL_VEC2: applyUniformnbv(targetUniform, arraySize, 2, b); break; |
| 1114 | case GL_BOOL_VEC3: applyUniformnbv(targetUniform, arraySize, 3, b); break; |
| 1115 | case GL_BOOL_VEC4: applyUniformnbv(targetUniform, arraySize, 4, b); break; |
| 1116 | case GL_FLOAT: |
| 1117 | case GL_FLOAT_VEC2: |
| 1118 | case GL_FLOAT_VEC3: |
| 1119 | case GL_FLOAT_VEC4: |
| 1120 | case GL_FLOAT_MAT2: |
| 1121 | case GL_FLOAT_MAT3: |
| 1122 | case GL_FLOAT_MAT4: applyUniformnfv(targetUniform, f); break; |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1123 | case GL_SAMPLER_2D: |
| 1124 | case GL_SAMPLER_CUBE: |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1125 | case GL_INT: applyUniform1iv(targetUniform, arraySize, i); break; |
| 1126 | case GL_INT_VEC2: applyUniform2iv(targetUniform, arraySize, i); break; |
| 1127 | case GL_INT_VEC3: applyUniform3iv(targetUniform, arraySize, i); break; |
| 1128 | case GL_INT_VEC4: applyUniform4iv(targetUniform, arraySize, i); break; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1129 | default: |
| 1130 | UNREACHABLE(); |
| 1131 | } |
| 1132 | |
| 1133 | targetUniform->dirty = false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1134 | } |
| 1135 | } |
| 1136 | } |
| 1137 | |
| 1138 | // Compiles the HLSL code of the attached shaders into executable binaries |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1139 | ID3D10Blob *ProgramBinary::compileToBinary(const char *hlsl, const char *profile, ID3DXConstantTable **constantTable) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1140 | { |
| 1141 | if (!hlsl) |
| 1142 | { |
| 1143 | return NULL; |
| 1144 | } |
| 1145 | |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1146 | DWORD result; |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1147 | UINT flags = 0; |
| 1148 | std::string sourceText; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1149 | if (perfActive()) |
| 1150 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1151 | flags |= D3DCOMPILE_DEBUG; |
| 1152 | #ifdef NDEBUG |
| 1153 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1154 | #else |
| 1155 | flags |= D3DCOMPILE_SKIP_OPTIMIZATION; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1156 | #endif |
| 1157 | |
| 1158 | std::string sourcePath = getTempPath(); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1159 | sourceText = std::string("#line 2 \"") + sourcePath + std::string("\"\n\n") + std::string(hlsl); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1160 | writeFile(sourcePath.c_str(), sourceText.c_str(), sourceText.size()); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1161 | } |
| 1162 | else |
| 1163 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1164 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1165 | sourceText = hlsl; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1166 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1167 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1168 | ID3D10Blob *binary = NULL; |
| 1169 | ID3D10Blob *errorMessage = NULL; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 1170 | result = D3DCompile(hlsl, strlen(hlsl), fakepath, NULL, NULL, "main", profile, flags, 0, &binary, &errorMessage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1171 | |
| 1172 | if (errorMessage) |
| 1173 | { |
| 1174 | const char *message = (const char*)errorMessage->GetBufferPointer(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 1175 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 1176 | appendToInfoLogSanitized(message); |
daniel@transgaming.com | 0599dc6 | 2010-03-21 04:31:36 +0000 | [diff] [blame] | 1177 | TRACE("\n%s", hlsl); |
| 1178 | TRACE("\n%s", message); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1179 | |
| 1180 | errorMessage->Release(); |
| 1181 | errorMessage = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1182 | } |
| 1183 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1184 | if (FAILED(result)) |
| 1185 | { |
| 1186 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1187 | { |
| 1188 | error(GL_OUT_OF_MEMORY); |
| 1189 | } |
| 1190 | |
| 1191 | return NULL; |
| 1192 | } |
| 1193 | |
| 1194 | result = D3DXGetShaderConstantTable(static_cast<const DWORD*>(binary->GetBufferPointer()), constantTable); |
| 1195 | |
| 1196 | if (FAILED(result)) |
| 1197 | { |
| 1198 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1199 | { |
| 1200 | error(GL_OUT_OF_MEMORY); |
| 1201 | } |
| 1202 | |
| 1203 | binary->Release(); |
| 1204 | |
| 1205 | return NULL; |
| 1206 | } |
| 1207 | |
| 1208 | return binary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1209 | } |
| 1210 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1211 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1212 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1213 | int ProgramBinary::packVaryings(const Varying *packing[][4], FragmentShader *fragmentShader) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1214 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1215 | Context *context = getContext(); |
| 1216 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1217 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1218 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1219 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1220 | int n = VariableRowCount(varying->type) * varying->size; |
| 1221 | int m = VariableColumnCount(varying->type); |
| 1222 | bool success = false; |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1223 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1224 | if (m == 2 || m == 3 || m == 4) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1225 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1226 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1227 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1228 | bool available = true; |
| 1229 | |
| 1230 | for (int y = 0; y < n && available; y++) |
| 1231 | { |
| 1232 | for (int x = 0; x < m && available; x++) |
| 1233 | { |
| 1234 | if (packing[r + y][x]) |
| 1235 | { |
| 1236 | available = false; |
| 1237 | } |
| 1238 | } |
| 1239 | } |
| 1240 | |
| 1241 | if (available) |
| 1242 | { |
| 1243 | varying->reg = r; |
| 1244 | varying->col = 0; |
| 1245 | |
| 1246 | for (int y = 0; y < n; y++) |
| 1247 | { |
| 1248 | for (int x = 0; x < m; x++) |
| 1249 | { |
| 1250 | packing[r + y][x] = &*varying; |
| 1251 | } |
| 1252 | } |
| 1253 | |
| 1254 | success = true; |
| 1255 | } |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1256 | } |
| 1257 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1258 | if (!success && m == 2) |
| 1259 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1260 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1261 | { |
| 1262 | bool available = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1263 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1264 | for (int y = 0; y < n && available; y++) |
| 1265 | { |
| 1266 | for (int x = 2; x < 4 && available; x++) |
| 1267 | { |
| 1268 | if (packing[r + y][x]) |
| 1269 | { |
| 1270 | available = false; |
| 1271 | } |
| 1272 | } |
| 1273 | } |
| 1274 | |
| 1275 | if (available) |
| 1276 | { |
| 1277 | varying->reg = r; |
| 1278 | varying->col = 2; |
| 1279 | |
| 1280 | for (int y = 0; y < n; y++) |
| 1281 | { |
| 1282 | for (int x = 2; x < 4; x++) |
| 1283 | { |
| 1284 | packing[r + y][x] = &*varying; |
| 1285 | } |
| 1286 | } |
| 1287 | |
| 1288 | success = true; |
| 1289 | } |
| 1290 | } |
| 1291 | } |
| 1292 | } |
| 1293 | else if (m == 1) |
| 1294 | { |
| 1295 | int space[4] = {0}; |
| 1296 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1297 | for (int y = 0; y < maxVaryingVectors; y++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1298 | { |
| 1299 | for (int x = 0; x < 4; x++) |
| 1300 | { |
| 1301 | space[x] += packing[y][x] ? 0 : 1; |
| 1302 | } |
| 1303 | } |
| 1304 | |
| 1305 | int column = 0; |
| 1306 | |
| 1307 | for (int x = 0; x < 4; x++) |
| 1308 | { |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1309 | if (space[x] >= n && space[x] < space[column]) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1310 | { |
| 1311 | column = x; |
| 1312 | } |
| 1313 | } |
| 1314 | |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1315 | if (space[column] >= n) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1316 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1317 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1318 | { |
| 1319 | if (!packing[r][column]) |
| 1320 | { |
| 1321 | varying->reg = r; |
| 1322 | |
| 1323 | for (int y = r; y < r + n; y++) |
| 1324 | { |
| 1325 | packing[y][column] = &*varying; |
| 1326 | } |
| 1327 | |
| 1328 | break; |
| 1329 | } |
| 1330 | } |
| 1331 | |
| 1332 | varying->col = column; |
| 1333 | |
| 1334 | success = true; |
| 1335 | } |
| 1336 | } |
| 1337 | else UNREACHABLE(); |
| 1338 | |
| 1339 | if (!success) |
| 1340 | { |
| 1341 | appendToInfoLog("Could not pack varying %s", varying->name.c_str()); |
| 1342 | |
| 1343 | return -1; |
| 1344 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1345 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1346 | |
| 1347 | // Return the number of used registers |
| 1348 | int registers = 0; |
| 1349 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1350 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1351 | { |
| 1352 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1353 | { |
| 1354 | registers++; |
| 1355 | } |
| 1356 | } |
| 1357 | |
| 1358 | return registers; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1359 | } |
| 1360 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1361 | bool ProgramBinary::linkVaryings(std::string& pixelHLSL, std::string& vertexHLSL, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1362 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1363 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1364 | { |
| 1365 | return false; |
| 1366 | } |
| 1367 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1368 | // Reset the varying register assignments |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1369 | for (VaryingList::iterator fragVar = fragmentShader->mVaryings.begin(); fragVar != fragmentShader->mVaryings.end(); fragVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1370 | { |
| 1371 | fragVar->reg = -1; |
| 1372 | fragVar->col = -1; |
| 1373 | } |
| 1374 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1375 | for (VaryingList::iterator vtxVar = vertexShader->mVaryings.begin(); vtxVar != vertexShader->mVaryings.end(); vtxVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1376 | { |
| 1377 | vtxVar->reg = -1; |
| 1378 | vtxVar->col = -1; |
| 1379 | } |
| 1380 | |
| 1381 | // Map the varyings to the register file |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1382 | const Varying *packing[MAX_VARYING_VECTORS_SM3][4] = {NULL}; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1383 | int registers = packVaryings(packing, fragmentShader); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1384 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1385 | if (registers < 0) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1386 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1387 | return false; |
| 1388 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1389 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1390 | // Write the HLSL input/output declarations |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1391 | Context *context = getContext(); |
| 1392 | const bool sm3 = context->supportsShaderModel3(); |
| 1393 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1394 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1395 | if (registers == maxVaryingVectors && fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1396 | { |
| 1397 | appendToInfoLog("No varying registers left to support gl_FragCoord"); |
| 1398 | |
| 1399 | return false; |
| 1400 | } |
| 1401 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1402 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1403 | { |
| 1404 | bool matched = false; |
| 1405 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1406 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1407 | { |
| 1408 | if (output->name == input->name) |
| 1409 | { |
| 1410 | if (output->type != input->type || output->size != input->size) |
| 1411 | { |
| 1412 | appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
| 1413 | |
| 1414 | return false; |
| 1415 | } |
| 1416 | |
| 1417 | output->reg = input->reg; |
| 1418 | output->col = input->col; |
| 1419 | |
| 1420 | matched = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1421 | break; |
| 1422 | } |
| 1423 | } |
| 1424 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1425 | if (!matched) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1426 | { |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1427 | appendToInfoLog("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1428 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1429 | return false; |
| 1430 | } |
| 1431 | } |
| 1432 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1433 | std::string varyingSemantic = (sm3 ? "COLOR" : "TEXCOORD"); |
| 1434 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1435 | vertexHLSL += "struct VS_INPUT\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1436 | "{\n"; |
| 1437 | |
| 1438 | int semanticIndex = 0; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1439 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1440 | { |
| 1441 | switch (attribute->type) |
| 1442 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1443 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1444 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1445 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1446 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1447 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1448 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1449 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1450 | default: UNREACHABLE(); |
| 1451 | } |
| 1452 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1453 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1454 | |
| 1455 | semanticIndex += VariableRowCount(attribute->type); |
| 1456 | } |
| 1457 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1458 | vertexHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1459 | "\n" |
| 1460 | "struct VS_OUTPUT\n" |
| 1461 | "{\n" |
| 1462 | " float4 gl_Position : POSITION;\n"; |
| 1463 | |
| 1464 | for (int r = 0; r < registers; r++) |
| 1465 | { |
| 1466 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1467 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1468 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1469 | } |
| 1470 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1471 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1472 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1473 | vertexHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1474 | } |
| 1475 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1476 | if (vertexShader->mUsesPointSize && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1477 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1478 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1479 | } |
| 1480 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1481 | vertexHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1482 | "\n" |
| 1483 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1484 | "{\n"; |
| 1485 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1486 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1487 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1488 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1489 | |
| 1490 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1491 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1492 | vertexHLSL += "transpose"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1493 | } |
| 1494 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1495 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1496 | } |
| 1497 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1498 | vertexHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1499 | " gl_main();\n" |
| 1500 | "\n" |
| 1501 | " VS_OUTPUT output;\n" |
| 1502 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1503 | " output.gl_Position.y = gl_Position.y - dx_HalfPixelSize.y * gl_Position.w;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1504 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1505 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1506 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1507 | if (vertexShader->mUsesPointSize && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1508 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1509 | vertexHLSL += " output.gl_PointSize = clamp(gl_PointSize, 1.0, " + str((int)ALIASED_POINT_SIZE_RANGE_MAX_SM3) + ");\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1510 | } |
| 1511 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1512 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1513 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1514 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1515 | } |
| 1516 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1517 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1518 | { |
| 1519 | if (varying->reg >= 0) |
| 1520 | { |
| 1521 | for (int i = 0; i < varying->size; i++) |
| 1522 | { |
| 1523 | int rows = VariableRowCount(varying->type); |
| 1524 | |
| 1525 | for (int j = 0; j < rows; j++) |
| 1526 | { |
| 1527 | int r = varying->reg + i * rows + j; |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1528 | vertexHLSL += " output.v" + str(r); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1529 | |
| 1530 | bool sharedRegister = false; // Register used by multiple varyings |
| 1531 | |
| 1532 | for (int x = 0; x < 4; x++) |
| 1533 | { |
| 1534 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1535 | { |
| 1536 | sharedRegister = true; |
| 1537 | break; |
| 1538 | } |
| 1539 | } |
| 1540 | |
| 1541 | if(sharedRegister) |
| 1542 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1543 | vertexHLSL += "."; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1544 | |
| 1545 | for (int x = 0; x < 4; x++) |
| 1546 | { |
| 1547 | if (packing[r][x] == &*varying) |
| 1548 | { |
| 1549 | switch(x) |
| 1550 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1551 | case 0: vertexHLSL += "x"; break; |
| 1552 | case 1: vertexHLSL += "y"; break; |
| 1553 | case 2: vertexHLSL += "z"; break; |
| 1554 | case 3: vertexHLSL += "w"; break; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1555 | } |
| 1556 | } |
| 1557 | } |
| 1558 | } |
| 1559 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1560 | vertexHLSL += " = " + varying->name; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1561 | |
| 1562 | if (varying->array) |
| 1563 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1564 | vertexHLSL += "[" + str(i) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1565 | } |
| 1566 | |
| 1567 | if (rows > 1) |
| 1568 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1569 | vertexHLSL += "[" + str(j) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1570 | } |
| 1571 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1572 | vertexHLSL += ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1573 | } |
| 1574 | } |
| 1575 | } |
| 1576 | } |
| 1577 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1578 | vertexHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1579 | " return output;\n" |
| 1580 | "}\n"; |
| 1581 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1582 | pixelHLSL += "struct PS_INPUT\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1583 | "{\n"; |
| 1584 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1585 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1586 | { |
| 1587 | if (varying->reg >= 0) |
| 1588 | { |
| 1589 | for (int i = 0; i < varying->size; i++) |
| 1590 | { |
| 1591 | int rows = VariableRowCount(varying->type); |
| 1592 | for (int j = 0; j < rows; j++) |
| 1593 | { |
| 1594 | std::string n = str(varying->reg + i * rows + j); |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1595 | pixelHLSL += " float4 v" + n + " : " + varyingSemantic + n + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1596 | } |
| 1597 | } |
| 1598 | } |
| 1599 | else UNREACHABLE(); |
| 1600 | } |
| 1601 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1602 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1603 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1604 | pixelHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1605 | if (sm3) { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1606 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1607 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1608 | } |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1609 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1610 | if (fragmentShader->mUsesPointCoord && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1611 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1612 | pixelHLSL += " float2 gl_PointCoord : TEXCOORD0;\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1613 | } |
| 1614 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1615 | if (fragmentShader->mUsesFrontFacing) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1616 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1617 | pixelHLSL += " float vFace : VFACE;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1618 | } |
| 1619 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1620 | pixelHLSL += "};\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1621 | "\n" |
| 1622 | "struct PS_OUTPUT\n" |
| 1623 | "{\n" |
| 1624 | " float4 gl_Color[1] : COLOR;\n" |
| 1625 | "};\n" |
| 1626 | "\n" |
| 1627 | "PS_OUTPUT main(PS_INPUT input)\n" |
| 1628 | "{\n"; |
| 1629 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1630 | if (fragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1631 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1632 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1633 | |
| 1634 | if (sm3) |
| 1635 | { |
| 1636 | // dx_Coord.y contains the render target height. See Context::applyRenderTarget() |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1637 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1638 | " gl_FragCoord.y = dx_Coord.y - input.dx_VPos.y - 0.5;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1639 | } |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1640 | else |
| 1641 | { |
| 1642 | // dx_Coord contains the viewport width/2, height/2, center.x and center.y. See Context::applyRenderTarget() |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1643 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Coord.x + dx_Coord.z;\n" |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1644 | " gl_FragCoord.y = -(input.gl_FragCoord.y * rhw) * dx_Coord.y + dx_Coord.w;\n"; |
| 1645 | } |
| 1646 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1647 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1648 | " gl_FragCoord.w = rhw;\n"; |
| 1649 | } |
| 1650 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1651 | if (fragmentShader->mUsesPointCoord && sm3) |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1652 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1653 | pixelHLSL += " gl_PointCoord = input.gl_PointCoord;\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1654 | } |
| 1655 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1656 | if (fragmentShader->mUsesFrontFacing) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1657 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1658 | pixelHLSL += " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1659 | } |
| 1660 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1661 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1662 | { |
| 1663 | if (varying->reg >= 0) |
| 1664 | { |
| 1665 | for (int i = 0; i < varying->size; i++) |
| 1666 | { |
| 1667 | int rows = VariableRowCount(varying->type); |
| 1668 | for (int j = 0; j < rows; j++) |
| 1669 | { |
| 1670 | std::string n = str(varying->reg + i * rows + j); |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1671 | pixelHLSL += " " + varying->name; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1672 | |
| 1673 | if (varying->array) |
| 1674 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1675 | pixelHLSL += "[" + str(i) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1676 | } |
| 1677 | |
| 1678 | if (rows > 1) |
| 1679 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1680 | pixelHLSL += "[" + str(j) + "]"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1681 | } |
| 1682 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1683 | pixelHLSL += " = input.v" + n + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1684 | } |
| 1685 | } |
| 1686 | } |
| 1687 | else UNREACHABLE(); |
| 1688 | } |
| 1689 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1690 | pixelHLSL += "\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1691 | " gl_main();\n" |
| 1692 | "\n" |
| 1693 | " PS_OUTPUT output;\n" |
| 1694 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1695 | "\n" |
| 1696 | " return output;\n" |
| 1697 | "}\n"; |
| 1698 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1699 | return true; |
| 1700 | } |
| 1701 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1702 | // Links the HLSL code of the vertex and pixel shader by matching up their varyings, |
| 1703 | // compiling them into binaries, determining the attribute mappings, and collecting |
| 1704 | // a list of uniforms |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1705 | void Program::link() |
| 1706 | { |
| 1707 | unlink(false); |
| 1708 | |
| 1709 | mProgramBinary = new ProgramBinary; |
| 1710 | if (!mProgramBinary->link(mAttributeBindings, mFragmentShader, mVertexShader)) |
| 1711 | { |
| 1712 | unlink(false); |
| 1713 | } |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1714 | } |
| 1715 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1716 | bool ProgramBinary::link(const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1717 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1718 | if (!fragmentShader || !fragmentShader->isCompiled()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1719 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1720 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1721 | } |
| 1722 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1723 | if (!vertexShader || !vertexShader->isCompiled()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1724 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1725 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1726 | } |
| 1727 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1728 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1729 | std::string vertexHLSL = vertexShader->getHLSL(); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1730 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1731 | if (!linkVaryings(pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1732 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1733 | return false; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1734 | } |
| 1735 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1736 | Context *context = getContext(); |
| 1737 | const char *vertexProfile = context->supportsShaderModel3() ? "vs_3_0" : "vs_2_0"; |
| 1738 | const char *pixelProfile = context->supportsShaderModel3() ? "ps_3_0" : "ps_2_0"; |
| 1739 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1740 | ID3D10Blob *vertexBinary = compileToBinary(vertexHLSL.c_str(), vertexProfile, &mConstantTableVS); |
| 1741 | ID3D10Blob *pixelBinary = compileToBinary(pixelHLSL.c_str(), pixelProfile, &mConstantTablePS); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1742 | |
| 1743 | if (vertexBinary && pixelBinary) |
| 1744 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 1745 | HRESULT vertexResult = mDevice->CreateVertexShader((DWORD*)vertexBinary->GetBufferPointer(), &mVertexExecutable); |
| 1746 | HRESULT pixelResult = mDevice->CreatePixelShader((DWORD*)pixelBinary->GetBufferPointer(), &mPixelExecutable); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1747 | |
| 1748 | if (vertexResult == D3DERR_OUTOFVIDEOMEMORY || vertexResult == E_OUTOFMEMORY || pixelResult == D3DERR_OUTOFVIDEOMEMORY || pixelResult == E_OUTOFMEMORY) |
| 1749 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1750 | return error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1751 | } |
| 1752 | |
| 1753 | ASSERT(SUCCEEDED(vertexResult) && SUCCEEDED(pixelResult)); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1754 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1755 | vertexBinary->Release(); |
| 1756 | pixelBinary->Release(); |
| 1757 | vertexBinary = NULL; |
| 1758 | pixelBinary = NULL; |
| 1759 | |
| 1760 | if (mVertexExecutable && mPixelExecutable) |
| 1761 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1762 | if (!linkAttributes(attributeBindings, fragmentShader, vertexShader)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1763 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1764 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1765 | } |
| 1766 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1767 | if (!linkUniforms(GL_FRAGMENT_SHADER, mConstantTablePS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1768 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1769 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1770 | } |
| 1771 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1772 | if (!linkUniforms(GL_VERTEX_SHADER, mConstantTableVS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1773 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1774 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1775 | } |
| 1776 | |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 1777 | // these uniforms are searched as already-decorated because gl_ and dx_ |
| 1778 | // are reserved prefixes, and do not receive additional decoration |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1779 | mDxDepthRangeLocation = getUniformLocation("dx_DepthRange"); |
| 1780 | mDxDepthLocation = getUniformLocation("dx_Depth"); |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1781 | mDxCoordLocation = getUniformLocation("dx_Coord"); |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1782 | mDxHalfPixelSizeLocation = getUniformLocation("dx_HalfPixelSize"); |
| 1783 | mDxFrontCCWLocation = getUniformLocation("dx_FrontCCW"); |
| 1784 | mDxPointsOrLinesLocation = getUniformLocation("dx_PointsOrLines"); |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 1785 | |
daniel@transgaming.com | 11399d5 | 2012-04-28 00:35:14 +0000 | [diff] [blame] | 1786 | context->markDxUniformsDirty(); |
| 1787 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1788 | return true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1789 | } |
| 1790 | } |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1791 | |
| 1792 | return false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1793 | } |
| 1794 | |
| 1795 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1796 | bool ProgramBinary::linkAttributes(const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1797 | { |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1798 | unsigned int usedLocations = 0; |
| 1799 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1800 | // Link attributes that have a binding location |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1801 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1802 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1803 | int location = attributeBindings.getAttributeBinding(attribute->name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1804 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1805 | if (location != -1) // Set by glBindAttribLocation |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1806 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 1807 | if (!mLinkedAttribute[location].name.empty()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1808 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1809 | // Multiple active attributes bound to the same location; not an error |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1810 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1811 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1812 | mLinkedAttribute[location] = *attribute; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1813 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1814 | int rows = VariableRowCount(attribute->type); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1815 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1816 | if (rows + location > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1817 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1818 | appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1819 | |
| 1820 | return false; |
| 1821 | } |
| 1822 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1823 | for (int i = 0; i < rows; i++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1824 | { |
| 1825 | usedLocations |= 1 << (location + i); |
| 1826 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1827 | } |
| 1828 | } |
| 1829 | |
| 1830 | // Link attributes that don't have a binding location |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1831 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1832 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1833 | int location = attributeBindings.getAttributeBinding(attribute->name); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1834 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1835 | if (location == -1) // Not set by glBindAttribLocation |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1836 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1837 | int rows = VariableRowCount(attribute->type); |
| 1838 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1839 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1840 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1841 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1842 | appendToInfoLog("Too many active attributes (%s)", attribute->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1843 | |
| 1844 | return false; // Fail to link |
| 1845 | } |
| 1846 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1847 | mLinkedAttribute[availableIndex] = *attribute; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1848 | } |
| 1849 | } |
| 1850 | |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1851 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1852 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1853 | int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1854 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1855 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1856 | for (int r = 0; r < rows; r++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1857 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1858 | mSemanticIndex[attributeIndex++] = index++; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1859 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1860 | } |
| 1861 | |
| 1862 | return true; |
| 1863 | } |
| 1864 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 1865 | int AttributeBindings::getAttributeBinding(const std::string &name) const |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1866 | { |
| 1867 | for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++) |
| 1868 | { |
| 1869 | if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end()) |
| 1870 | { |
| 1871 | return location; |
| 1872 | } |
| 1873 | } |
| 1874 | |
| 1875 | return -1; |
| 1876 | } |
| 1877 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1878 | bool ProgramBinary::linkUniforms(GLenum shader, ID3DXConstantTable *constantTable) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1879 | { |
| 1880 | D3DXCONSTANTTABLE_DESC constantTableDescription; |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1881 | |
| 1882 | constantTable->GetDesc(&constantTableDescription); |
| 1883 | |
| 1884 | for (unsigned int constantIndex = 0; constantIndex < constantTableDescription.Constants; constantIndex++) |
| 1885 | { |
| 1886 | D3DXHANDLE constantHandle = constantTable->GetConstant(0, constantIndex); |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1887 | |
| 1888 | D3DXCONSTANT_DESC constantDescription; |
| 1889 | UINT descriptionCount = 1; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1890 | HRESULT result = constantTable->GetConstantDesc(constantHandle, &constantDescription, &descriptionCount); |
| 1891 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1892 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1893 | if (!defineUniform(shader, constantHandle, constantDescription)) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1894 | { |
| 1895 | return false; |
| 1896 | } |
| 1897 | } |
| 1898 | |
| 1899 | return true; |
| 1900 | } |
| 1901 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1902 | // Adds the description of a constant found in the binary shader to the list of uniforms |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1903 | // Returns true if succesful (uniform not already defined) |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1904 | bool ProgramBinary::defineUniform(GLenum shader, const D3DXHANDLE &constantHandle, const D3DXCONSTANT_DESC &constantDescription, std::string name) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1905 | { |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1906 | if (constantDescription.RegisterSet == D3DXRS_SAMPLER) |
| 1907 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1908 | for (unsigned int i = 0; i < constantDescription.RegisterCount; i++) |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1909 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1910 | D3DXHANDLE psConstant = mConstantTablePS->GetConstantByName(NULL, constantDescription.Name); |
| 1911 | D3DXHANDLE vsConstant = mConstantTableVS->GetConstantByName(NULL, constantDescription.Name); |
| 1912 | |
| 1913 | if (psConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1914 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1915 | unsigned int samplerIndex = mConstantTablePS->GetSamplerIndex(psConstant) + i; |
| 1916 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1917 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 1918 | { |
| 1919 | mSamplersPS[samplerIndex].active = true; |
| 1920 | mSamplersPS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1921 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1922 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1923 | } |
| 1924 | else |
| 1925 | { |
| 1926 | appendToInfoLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 1927 | return false; |
| 1928 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1929 | } |
| 1930 | |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1931 | if (vsConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1932 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1933 | unsigned int samplerIndex = mConstantTableVS->GetSamplerIndex(vsConstant) + i; |
| 1934 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1935 | if (samplerIndex < getContext()->getMaximumVertexTextureImageUnits()) |
| 1936 | { |
| 1937 | mSamplersVS[samplerIndex].active = true; |
| 1938 | mSamplersVS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1939 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1940 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1941 | } |
| 1942 | else |
| 1943 | { |
| 1944 | appendToInfoLog("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", getContext()->getMaximumVertexTextureImageUnits()); |
| 1945 | return false; |
| 1946 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1947 | } |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1948 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1949 | } |
| 1950 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1951 | switch(constantDescription.Class) |
| 1952 | { |
| 1953 | case D3DXPC_STRUCT: |
| 1954 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1955 | for (unsigned int arrayIndex = 0; arrayIndex < constantDescription.Elements; arrayIndex++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1956 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1957 | for (unsigned int field = 0; field < constantDescription.StructMembers; field++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1958 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1959 | D3DXHANDLE fieldHandle = mConstantTablePS->GetConstant(constantHandle, field); |
| 1960 | |
| 1961 | D3DXCONSTANT_DESC fieldDescription; |
| 1962 | UINT descriptionCount = 1; |
| 1963 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1964 | HRESULT result = mConstantTablePS->GetConstantDesc(fieldHandle, &fieldDescription, &descriptionCount); |
| 1965 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1966 | |
| 1967 | std::string structIndex = (constantDescription.Elements > 1) ? ("[" + str(arrayIndex) + "]") : ""; |
| 1968 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1969 | if (!defineUniform(shader, fieldHandle, fieldDescription, name + constantDescription.Name + structIndex + ".")) |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1970 | { |
| 1971 | return false; |
| 1972 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1973 | } |
| 1974 | } |
| 1975 | |
| 1976 | return true; |
| 1977 | } |
| 1978 | case D3DXPC_SCALAR: |
| 1979 | case D3DXPC_VECTOR: |
| 1980 | case D3DXPC_MATRIX_COLUMNS: |
| 1981 | case D3DXPC_OBJECT: |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 1982 | return defineUniform(shader, constantDescription, name + constantDescription.Name); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1983 | default: |
| 1984 | UNREACHABLE(); |
| 1985 | return false; |
| 1986 | } |
| 1987 | } |
| 1988 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 1989 | bool ProgramBinary::defineUniform(GLenum shader, const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1990 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1991 | Uniform *uniform = createUniform(constantDescription, _name); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1992 | |
| 1993 | if(!uniform) |
| 1994 | { |
| 1995 | return false; |
| 1996 | } |
| 1997 | |
| 1998 | // Check if already defined |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1999 | GLint location = getUniformLocation(uniform->name); |
daniel@transgaming.com | 0361b92 | 2010-03-28 19:36:15 +0000 | [diff] [blame] | 2000 | GLenum type = uniform->type; |
daniel@transgaming.com | c7d8a93 | 2010-03-16 06:16:45 +0000 | [diff] [blame] | 2001 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2002 | if (location >= 0) |
| 2003 | { |
| 2004 | delete uniform; |
daniel@transgaming.com | ec909fc | 2012-06-05 19:51:49 +0000 | [diff] [blame] | 2005 | uniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2006 | } |
| 2007 | |
daniel@transgaming.com | f5c8a2e | 2012-06-05 19:51:43 +0000 | [diff] [blame] | 2008 | if (shader == GL_FRAGMENT_SHADER) uniform->ps.set(constantDescription); |
| 2009 | if (shader == GL_VERTEX_SHADER) uniform->vs.set(constantDescription); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2010 | |
daniel@transgaming.com | ec909fc | 2012-06-05 19:51:49 +0000 | [diff] [blame] | 2011 | if (location >= 0) |
| 2012 | { |
| 2013 | return uniform->type == type; |
| 2014 | } |
| 2015 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2016 | mUniforms.push_back(uniform); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 2017 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 2018 | |
| 2019 | for (unsigned int i = 0; i < uniform->arraySize; ++i) |
| 2020 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2021 | mUniformIndex.push_back(UniformLocation(_name, i, uniformIndex)); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 2022 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2023 | |
| 2024 | return true; |
| 2025 | } |
| 2026 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2027 | Uniform *ProgramBinary::createUniform(const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2028 | { |
| 2029 | if (constantDescription.Rows == 1) // Vectors and scalars |
| 2030 | { |
| 2031 | switch (constantDescription.Type) |
| 2032 | { |
| 2033 | case D3DXPT_SAMPLER2D: |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 2034 | switch (constantDescription.Columns) |
| 2035 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2036 | case 1: return new Uniform(GL_SAMPLER_2D, _name, constantDescription.Elements); |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 2037 | default: UNREACHABLE(); |
| 2038 | } |
| 2039 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2040 | case D3DXPT_SAMPLERCUBE: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2041 | switch (constantDescription.Columns) |
| 2042 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2043 | case 1: return new Uniform(GL_SAMPLER_CUBE, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2044 | default: UNREACHABLE(); |
| 2045 | } |
| 2046 | break; |
| 2047 | case D3DXPT_BOOL: |
| 2048 | switch (constantDescription.Columns) |
| 2049 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2050 | case 1: return new Uniform(GL_BOOL, _name, constantDescription.Elements); |
| 2051 | case 2: return new Uniform(GL_BOOL_VEC2, _name, constantDescription.Elements); |
| 2052 | case 3: return new Uniform(GL_BOOL_VEC3, _name, constantDescription.Elements); |
| 2053 | case 4: return new Uniform(GL_BOOL_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2054 | default: UNREACHABLE(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2055 | } |
| 2056 | break; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2057 | case D3DXPT_INT: |
| 2058 | switch (constantDescription.Columns) |
| 2059 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2060 | case 1: return new Uniform(GL_INT, _name, constantDescription.Elements); |
| 2061 | case 2: return new Uniform(GL_INT_VEC2, _name, constantDescription.Elements); |
| 2062 | case 3: return new Uniform(GL_INT_VEC3, _name, constantDescription.Elements); |
| 2063 | case 4: return new Uniform(GL_INT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2064 | default: UNREACHABLE(); |
| 2065 | } |
| 2066 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2067 | case D3DXPT_FLOAT: |
| 2068 | switch (constantDescription.Columns) |
| 2069 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2070 | case 1: return new Uniform(GL_FLOAT, _name, constantDescription.Elements); |
| 2071 | case 2: return new Uniform(GL_FLOAT_VEC2, _name, constantDescription.Elements); |
| 2072 | case 3: return new Uniform(GL_FLOAT_VEC3, _name, constantDescription.Elements); |
| 2073 | case 4: return new Uniform(GL_FLOAT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2074 | default: UNREACHABLE(); |
| 2075 | } |
| 2076 | break; |
| 2077 | default: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2078 | UNREACHABLE(); |
| 2079 | } |
| 2080 | } |
| 2081 | else if (constantDescription.Rows == constantDescription.Columns) // Square matrices |
| 2082 | { |
| 2083 | switch (constantDescription.Type) |
| 2084 | { |
| 2085 | case D3DXPT_FLOAT: |
| 2086 | switch (constantDescription.Rows) |
| 2087 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2088 | case 2: return new Uniform(GL_FLOAT_MAT2, _name, constantDescription.Elements); |
| 2089 | case 3: return new Uniform(GL_FLOAT_MAT3, _name, constantDescription.Elements); |
| 2090 | case 4: return new Uniform(GL_FLOAT_MAT4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2091 | default: UNREACHABLE(); |
| 2092 | } |
| 2093 | break; |
| 2094 | default: UNREACHABLE(); |
| 2095 | } |
| 2096 | } |
| 2097 | else UNREACHABLE(); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2098 | |
| 2099 | return 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2100 | } |
| 2101 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2102 | // This method needs to match OutputHLSL::decorate |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2103 | std::string ProgramBinary::decorateAttribute(const std::string &name) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2104 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2105 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2106 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2107 | return "_" + name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2108 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2109 | |
| 2110 | return name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2111 | } |
| 2112 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2113 | std::string ProgramBinary::undecorateUniform(const std::string &_name) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2114 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2115 | std::string name = _name; |
| 2116 | |
| 2117 | // Remove any structure field decoration |
| 2118 | size_t pos = 0; |
| 2119 | while ((pos = name.find("._", pos)) != std::string::npos) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2120 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2121 | name.replace(pos, 2, "."); |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2122 | } |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2123 | |
| 2124 | // Remove the leading decoration |
| 2125 | if (name[0] == '_') |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2126 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2127 | return name.substr(1); |
| 2128 | } |
| 2129 | else if (name.compare(0, 3, "ar_") == 0) |
| 2130 | { |
| 2131 | return name.substr(3); |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2132 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2133 | |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2134 | return name; |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2135 | } |
| 2136 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2137 | void ProgramBinary::applyUniformnbv(Uniform *targetUniform, GLsizei count, int width, const GLboolean *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2138 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2139 | float vector[D3D9_MAX_FLOAT_CONSTANTS * 4]; |
| 2140 | BOOL boolVector[D3D9_MAX_BOOL_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2141 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2142 | if (targetUniform->ps.float4Index >= 0 || targetUniform->vs.float4Index >= 0) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2143 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2144 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2145 | for (int i = 0; i < count; i++) |
| 2146 | { |
| 2147 | for (int j = 0; j < 4; j++) |
| 2148 | { |
| 2149 | if (j < width) |
| 2150 | { |
| 2151 | vector[i * 4 + j] = (v[i * width + j] == GL_FALSE) ? 0.0f : 1.0f; |
| 2152 | } |
| 2153 | else |
| 2154 | { |
| 2155 | vector[i * 4 + j] = 0.0f; |
| 2156 | } |
| 2157 | } |
| 2158 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2159 | } |
| 2160 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2161 | if (targetUniform->ps.boolIndex >= 0 || targetUniform->vs.boolIndex >= 0) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2162 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2163 | int psCount = targetUniform->ps.boolIndex >= 0 ? targetUniform->ps.registerCount : 0; |
| 2164 | int vsCount = targetUniform->vs.boolIndex >= 0 ? targetUniform->vs.registerCount : 0; |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2165 | int copyCount = std::min(count * width, std::max(psCount, vsCount)); |
| 2166 | ASSERT(copyCount <= D3D9_MAX_BOOL_CONSTANTS); |
| 2167 | for (int i = 0; i < copyCount; i++) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2168 | { |
| 2169 | boolVector[i] = v[i] != GL_FALSE; |
| 2170 | } |
| 2171 | } |
| 2172 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2173 | if (targetUniform->ps.float4Index >= 0) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2174 | { |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2175 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2176 | } |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2177 | |
daniel@transgaming.com | 28be96b | 2012-06-05 19:51:46 +0000 | [diff] [blame] | 2178 | if (targetUniform->ps.boolIndex >= 0) |
| 2179 | { |
| 2180 | mDevice->SetPixelShaderConstantB(targetUniform->ps.boolIndex, boolVector, targetUniform->ps.registerCount); |
| 2181 | } |
| 2182 | |
| 2183 | if (targetUniform->vs.float4Index >= 0) |
| 2184 | { |
| 2185 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, vector, targetUniform->vs.registerCount); |
| 2186 | } |
| 2187 | |
| 2188 | if (targetUniform->vs.boolIndex >= 0) |
| 2189 | { |
| 2190 | mDevice->SetVertexShaderConstantB(targetUniform->vs.boolIndex, boolVector, targetUniform->vs.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2191 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2192 | } |
| 2193 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2194 | bool ProgramBinary::applyUniformnfv(Uniform *targetUniform, const GLfloat *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2195 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2196 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2197 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2198 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, v, targetUniform->ps.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2199 | } |
| 2200 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2201 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2202 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2203 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, v, targetUniform->vs.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2204 | } |
| 2205 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2206 | return true; |
| 2207 | } |
| 2208 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2209 | bool ProgramBinary::applyUniform1iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2210 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2211 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2212 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2213 | |
| 2214 | for (int i = 0; i < count; i++) |
| 2215 | { |
| 2216 | vector[i] = D3DXVECTOR4((float)v[i], 0, 0, 0); |
| 2217 | } |
| 2218 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2219 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2220 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2221 | if (targetUniform->ps.samplerIndex >= 0) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2222 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2223 | unsigned int firstIndex = targetUniform->ps.samplerIndex; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2224 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2225 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2226 | { |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2227 | unsigned int samplerIndex = firstIndex + i; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 2228 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2229 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2230 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2231 | ASSERT(mSamplersPS[samplerIndex].active); |
| 2232 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2233 | } |
| 2234 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2235 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2236 | else |
| 2237 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2238 | ASSERT(targetUniform->ps.float4Index >= 0); |
| 2239 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, (const float*)vector, targetUniform->ps.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2240 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2241 | } |
| 2242 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2243 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2244 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2245 | if (targetUniform->vs.samplerIndex >= 0) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2246 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2247 | unsigned int firstIndex = targetUniform->vs.samplerIndex; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2248 | |
| 2249 | for (int i = 0; i < count; i++) |
| 2250 | { |
| 2251 | unsigned int samplerIndex = firstIndex + i; |
| 2252 | |
| 2253 | if (samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF) |
| 2254 | { |
| 2255 | ASSERT(mSamplersVS[samplerIndex].active); |
| 2256 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 2257 | } |
| 2258 | } |
| 2259 | } |
| 2260 | else |
| 2261 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2262 | ASSERT(targetUniform->vs.float4Index >= 0); |
| 2263 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, (const float *)vector, targetUniform->vs.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2264 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2265 | } |
| 2266 | |
| 2267 | return true; |
| 2268 | } |
| 2269 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2270 | bool ProgramBinary::applyUniform2iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2271 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2272 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2273 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2274 | |
| 2275 | for (int i = 0; i < count; i++) |
| 2276 | { |
| 2277 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], 0, 0); |
| 2278 | |
| 2279 | v += 2; |
| 2280 | } |
| 2281 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2282 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2283 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2284 | return true; |
| 2285 | } |
| 2286 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2287 | bool ProgramBinary::applyUniform3iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2288 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2289 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2290 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2291 | |
| 2292 | for (int i = 0; i < count; i++) |
| 2293 | { |
| 2294 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], 0); |
| 2295 | |
| 2296 | v += 3; |
| 2297 | } |
| 2298 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2299 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2300 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2301 | return true; |
| 2302 | } |
| 2303 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2304 | bool ProgramBinary::applyUniform4iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2305 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2306 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2307 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2308 | |
| 2309 | for (int i = 0; i < count; i++) |
| 2310 | { |
| 2311 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], (float)v[3]); |
| 2312 | |
| 2313 | v += 4; |
| 2314 | } |
| 2315 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2316 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2317 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2318 | return true; |
| 2319 | } |
| 2320 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2321 | void ProgramBinary::applyUniformniv(Uniform *targetUniform, GLsizei count, const D3DXVECTOR4 *vector) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2322 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2323 | if (targetUniform->ps.registerCount) |
| 2324 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2325 | ASSERT(targetUniform->ps.float4Index >= 0); |
| 2326 | mDevice->SetPixelShaderConstantF(targetUniform->ps.float4Index, (const float *)vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2327 | } |
| 2328 | |
| 2329 | if (targetUniform->vs.registerCount) |
| 2330 | { |
daniel@transgaming.com | ea7c345 | 2012-06-05 19:51:40 +0000 | [diff] [blame] | 2331 | ASSERT(targetUniform->vs.float4Index >= 0); |
| 2332 | mDevice->SetVertexShaderConstantF(targetUniform->vs.float4Index, (const float *)vector, targetUniform->vs.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2333 | } |
| 2334 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2335 | |
| 2336 | // append a santized message to the program info log. |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2337 | // The D3D compiler includes a fake file path in some of the warning or error |
| 2338 | // messages, so lets remove all occurrences of this fake file path from the log. |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2339 | void ProgramBinary::appendToInfoLogSanitized(const char *message) |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2340 | { |
| 2341 | std::string msg(message); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2342 | |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2343 | size_t found; |
| 2344 | do |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2345 | { |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2346 | found = msg.find(fakepath); |
| 2347 | if (found != std::string::npos) |
| 2348 | { |
| 2349 | msg.erase(found, strlen(fakepath)); |
| 2350 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2351 | } |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2352 | while (found != std::string::npos); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2353 | |
| 2354 | appendToInfoLog("%s\n", msg.c_str()); |
| 2355 | } |
| 2356 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2357 | void ProgramBinary::appendToInfoLog(const char *format, ...) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2358 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2359 | if (!format) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2360 | { |
| 2361 | return; |
| 2362 | } |
| 2363 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2364 | char info[1024]; |
| 2365 | |
| 2366 | va_list vararg; |
| 2367 | va_start(vararg, format); |
| 2368 | vsnprintf(info, sizeof(info), format, vararg); |
| 2369 | va_end(vararg); |
| 2370 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2371 | size_t infoLength = strlen(info); |
| 2372 | |
| 2373 | if (!mInfoLog) |
| 2374 | { |
| 2375 | mInfoLog = new char[infoLength + 1]; |
| 2376 | strcpy(mInfoLog, info); |
| 2377 | } |
| 2378 | else |
| 2379 | { |
| 2380 | size_t logLength = strlen(mInfoLog); |
| 2381 | char *newLog = new char[logLength + infoLength + 1]; |
| 2382 | strcpy(newLog, mInfoLog); |
| 2383 | strcpy(newLog + logLength, info); |
| 2384 | |
| 2385 | delete[] mInfoLog; |
| 2386 | mInfoLog = newLog; |
| 2387 | } |
| 2388 | } |
| 2389 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2390 | void ProgramBinary::resetInfoLog() |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2391 | { |
| 2392 | if (mInfoLog) |
| 2393 | { |
| 2394 | delete [] mInfoLog; |
daniel@transgaming.com | 6a20d10 | 2010-08-31 13:54:27 +0000 | [diff] [blame] | 2395 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2396 | } |
| 2397 | } |
| 2398 | |
daniel@transgaming.com | aa5e59b | 2011-10-04 18:43:12 +0000 | [diff] [blame] | 2399 | // Returns the program object to an unlinked state, before re-linking, or at destruction |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2400 | void Program::unlink(bool destroy) |
| 2401 | { |
| 2402 | if (destroy) // Object being destructed |
| 2403 | { |
| 2404 | if (mFragmentShader) |
| 2405 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2406 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2407 | mFragmentShader = NULL; |
| 2408 | } |
| 2409 | |
| 2410 | if (mVertexShader) |
| 2411 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2412 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2413 | mVertexShader = NULL; |
| 2414 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2415 | } |
| 2416 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2417 | if (mProgramBinary) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2418 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2419 | delete mProgramBinary; |
| 2420 | mProgramBinary = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2421 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2422 | } |
| 2423 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2424 | ProgramBinary* Program::getProgramBinary() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2425 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2426 | return mProgramBinary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2427 | } |
| 2428 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2429 | bool ProgramBinary::isValidated() const |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2430 | { |
| 2431 | return mValidated; |
| 2432 | } |
| 2433 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2434 | void Program::release() |
| 2435 | { |
| 2436 | mRefCount--; |
| 2437 | |
| 2438 | if (mRefCount == 0 && mDeleteStatus) |
| 2439 | { |
| 2440 | mResourceManager->deleteProgram(mHandle); |
| 2441 | } |
| 2442 | } |
| 2443 | |
| 2444 | void Program::addRef() |
| 2445 | { |
| 2446 | mRefCount++; |
| 2447 | } |
| 2448 | |
| 2449 | unsigned int Program::getRefCount() const |
| 2450 | { |
| 2451 | return mRefCount; |
| 2452 | } |
| 2453 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 2454 | unsigned int Program::getSerial() const |
| 2455 | { |
| 2456 | return mSerial; |
| 2457 | } |
| 2458 | |
| 2459 | unsigned int Program::issueSerial() |
| 2460 | { |
| 2461 | return mCurrentSerial++; |
| 2462 | } |
| 2463 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2464 | int ProgramBinary::getInfoLogLength() const |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2465 | { |
| 2466 | if (!mInfoLog) |
| 2467 | { |
| 2468 | return 0; |
| 2469 | } |
| 2470 | else |
| 2471 | { |
| 2472 | return strlen(mInfoLog) + 1; |
| 2473 | } |
| 2474 | } |
| 2475 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2476 | int Program::getInfoLogLength() const |
| 2477 | { |
| 2478 | if (mProgramBinary) |
| 2479 | { |
| 2480 | return mProgramBinary->getInfoLogLength(); |
| 2481 | } |
| 2482 | else |
| 2483 | { |
| 2484 | return 0; |
| 2485 | } |
| 2486 | } |
| 2487 | |
| 2488 | void ProgramBinary::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2489 | { |
| 2490 | int index = 0; |
| 2491 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2492 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2493 | { |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2494 | if (mInfoLog) |
| 2495 | { |
| 2496 | index = std::min(bufSize - 1, (int)strlen(mInfoLog)); |
| 2497 | memcpy(infoLog, mInfoLog, index); |
| 2498 | } |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2499 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2500 | infoLog[index] = '\0'; |
| 2501 | } |
| 2502 | |
| 2503 | if (length) |
| 2504 | { |
| 2505 | *length = index; |
| 2506 | } |
| 2507 | } |
| 2508 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2509 | void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
| 2510 | { |
| 2511 | if (mProgramBinary) |
| 2512 | { |
| 2513 | return mProgramBinary->getInfoLog(bufSize, length, infoLog); |
| 2514 | } |
| 2515 | else |
| 2516 | { |
| 2517 | if (bufSize > 0) |
| 2518 | { |
| 2519 | infoLog[0] = '\0'; |
| 2520 | } |
| 2521 | |
| 2522 | if (length) |
| 2523 | { |
| 2524 | *length = 0; |
| 2525 | } |
| 2526 | } |
| 2527 | } |
| 2528 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2529 | void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| 2530 | { |
| 2531 | int total = 0; |
| 2532 | |
| 2533 | if (mVertexShader) |
| 2534 | { |
| 2535 | if (total < maxCount) |
| 2536 | { |
| 2537 | shaders[total] = mVertexShader->getHandle(); |
| 2538 | } |
| 2539 | |
| 2540 | total++; |
| 2541 | } |
| 2542 | |
| 2543 | if (mFragmentShader) |
| 2544 | { |
| 2545 | if (total < maxCount) |
| 2546 | { |
| 2547 | shaders[total] = mFragmentShader->getHandle(); |
| 2548 | } |
| 2549 | |
| 2550 | total++; |
| 2551 | } |
| 2552 | |
| 2553 | if (count) |
| 2554 | { |
| 2555 | *count = total; |
| 2556 | } |
| 2557 | } |
| 2558 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2559 | void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2560 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2561 | // Skip over inactive attributes |
| 2562 | unsigned int activeAttribute = 0; |
| 2563 | unsigned int attribute; |
| 2564 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2565 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2566 | if (mLinkedAttribute[attribute].name.empty()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2567 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2568 | continue; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2569 | } |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2570 | |
| 2571 | if (activeAttribute == index) |
| 2572 | { |
| 2573 | break; |
| 2574 | } |
| 2575 | |
| 2576 | activeAttribute++; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2577 | } |
| 2578 | |
| 2579 | if (bufsize > 0) |
| 2580 | { |
| 2581 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2582 | |
| 2583 | strncpy(name, string, bufsize); |
| 2584 | name[bufsize - 1] = '\0'; |
| 2585 | |
| 2586 | if (length) |
| 2587 | { |
| 2588 | *length = strlen(name); |
| 2589 | } |
| 2590 | } |
| 2591 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2592 | *size = 1; // Always a single 'type' instance |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2593 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2594 | *type = mLinkedAttribute[attribute].type; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2595 | } |
| 2596 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2597 | void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2598 | { |
| 2599 | if (mProgramBinary) |
| 2600 | { |
| 2601 | mProgramBinary->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2602 | } |
| 2603 | else |
| 2604 | { |
| 2605 | if (bufsize > 0) |
| 2606 | { |
| 2607 | name[0] = '\0'; |
| 2608 | } |
| 2609 | |
| 2610 | if (length) |
| 2611 | { |
| 2612 | *length = 0; |
| 2613 | } |
| 2614 | |
| 2615 | *type = GL_NONE; |
| 2616 | *size = 1; |
| 2617 | } |
| 2618 | } |
| 2619 | |
| 2620 | GLint ProgramBinary::getActiveAttributeCount() |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2621 | { |
| 2622 | int count = 0; |
| 2623 | |
| 2624 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2625 | { |
| 2626 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2627 | { |
| 2628 | count++; |
| 2629 | } |
| 2630 | } |
| 2631 | |
| 2632 | return count; |
| 2633 | } |
| 2634 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2635 | GLint Program::getActiveAttributeCount() |
| 2636 | { |
| 2637 | if (mProgramBinary) |
| 2638 | { |
| 2639 | return mProgramBinary->getActiveAttributeCount(); |
| 2640 | } |
| 2641 | else |
| 2642 | { |
| 2643 | return 0; |
| 2644 | } |
| 2645 | } |
| 2646 | |
| 2647 | GLint ProgramBinary::getActiveAttributeMaxLength() |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2648 | { |
| 2649 | int maxLength = 0; |
| 2650 | |
| 2651 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2652 | { |
| 2653 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2654 | { |
| 2655 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2656 | } |
| 2657 | } |
| 2658 | |
| 2659 | return maxLength; |
| 2660 | } |
| 2661 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2662 | GLint Program::getActiveAttributeMaxLength() |
| 2663 | { |
| 2664 | if (mProgramBinary) |
| 2665 | { |
| 2666 | return mProgramBinary->getActiveAttributeMaxLength(); |
| 2667 | } |
| 2668 | else |
| 2669 | { |
| 2670 | return 0; |
| 2671 | } |
| 2672 | } |
| 2673 | |
| 2674 | void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2675 | { |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2676 | // Skip over internal uniforms |
| 2677 | unsigned int activeUniform = 0; |
| 2678 | unsigned int uniform; |
| 2679 | for (uniform = 0; uniform < mUniforms.size(); uniform++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2680 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2681 | if (mUniforms[uniform]->name.compare(0, 3, "dx_") == 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2682 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2683 | continue; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2684 | } |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2685 | |
| 2686 | if (activeUniform == index) |
| 2687 | { |
| 2688 | break; |
| 2689 | } |
| 2690 | |
| 2691 | activeUniform++; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2692 | } |
| 2693 | |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2694 | ASSERT(uniform < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
| 2695 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2696 | if (bufsize > 0) |
| 2697 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2698 | std::string string = mUniforms[uniform]->name; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2699 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2700 | if (mUniforms[uniform]->isArray()) |
daniel@transgaming.com | f314015 | 2010-04-29 03:38:50 +0000 | [diff] [blame] | 2701 | { |
| 2702 | string += "[0]"; |
| 2703 | } |
| 2704 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2705 | strncpy(name, string.c_str(), bufsize); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2706 | name[bufsize - 1] = '\0'; |
| 2707 | |
| 2708 | if (length) |
| 2709 | { |
| 2710 | *length = strlen(name); |
| 2711 | } |
| 2712 | } |
| 2713 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2714 | *size = mUniforms[uniform]->arraySize; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2715 | |
| 2716 | *type = mUniforms[uniform]->type; |
| 2717 | } |
| 2718 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2719 | void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2720 | { |
| 2721 | if (mProgramBinary) |
| 2722 | { |
| 2723 | return mProgramBinary->getActiveUniform(index, bufsize, length, size, type, name); |
| 2724 | } |
| 2725 | else |
| 2726 | { |
| 2727 | if (bufsize > 0) |
| 2728 | { |
| 2729 | name[0] = '\0'; |
| 2730 | } |
| 2731 | |
| 2732 | if (length) |
| 2733 | { |
| 2734 | *length = 0; |
| 2735 | } |
| 2736 | |
| 2737 | *size = 0; |
| 2738 | *type = GL_NONE; |
| 2739 | } |
| 2740 | } |
| 2741 | |
| 2742 | GLint ProgramBinary::getActiveUniformCount() |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2743 | { |
| 2744 | int count = 0; |
| 2745 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2746 | unsigned int numUniforms = mUniforms.size(); |
| 2747 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2748 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2749 | if (mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2750 | { |
| 2751 | count++; |
| 2752 | } |
| 2753 | } |
| 2754 | |
| 2755 | return count; |
| 2756 | } |
| 2757 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2758 | GLint Program::getActiveUniformCount() |
| 2759 | { |
| 2760 | if (mProgramBinary) |
| 2761 | { |
| 2762 | return mProgramBinary->getActiveUniformCount(); |
| 2763 | } |
| 2764 | else |
| 2765 | { |
| 2766 | return 0; |
| 2767 | } |
| 2768 | } |
| 2769 | |
| 2770 | GLint ProgramBinary::getActiveUniformMaxLength() |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2771 | { |
| 2772 | int maxLength = 0; |
| 2773 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2774 | unsigned int numUniforms = mUniforms.size(); |
| 2775 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2776 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2777 | if (!mUniforms[uniformIndex]->name.empty() && mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2778 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2779 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2780 | if (mUniforms[uniformIndex]->isArray()) |
zmo@google.com | 53d73e0 | 2011-03-24 21:27:57 +0000 | [diff] [blame] | 2781 | { |
| 2782 | length += 3; // Counting in "[0]". |
| 2783 | } |
| 2784 | maxLength = std::max(length, maxLength); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2785 | } |
| 2786 | } |
| 2787 | |
| 2788 | return maxLength; |
| 2789 | } |
| 2790 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2791 | GLint Program::getActiveUniformMaxLength() |
| 2792 | { |
| 2793 | if (mProgramBinary) |
| 2794 | { |
| 2795 | return mProgramBinary->getActiveUniformMaxLength(); |
| 2796 | } |
| 2797 | else |
| 2798 | { |
| 2799 | return 0; |
| 2800 | } |
| 2801 | } |
| 2802 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2803 | void Program::flagForDeletion() |
| 2804 | { |
| 2805 | mDeleteStatus = true; |
| 2806 | } |
| 2807 | |
| 2808 | bool Program::isFlaggedForDeletion() const |
| 2809 | { |
| 2810 | return mDeleteStatus; |
| 2811 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2812 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2813 | bool Program::isValidated() const |
| 2814 | { |
| 2815 | if (mProgramBinary) |
| 2816 | { |
| 2817 | return mProgramBinary->isValidated(); |
| 2818 | } |
| 2819 | else |
| 2820 | { |
| 2821 | return false; |
| 2822 | } |
| 2823 | } |
| 2824 | |
| 2825 | void ProgramBinary::validate() |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2826 | { |
| 2827 | resetInfoLog(); |
| 2828 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2829 | applyUniforms(); |
| 2830 | if (!validateSamplers(true)) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2831 | { |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2832 | mValidated = false; |
| 2833 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2834 | else |
| 2835 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2836 | mValidated = true; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2837 | } |
| 2838 | } |
| 2839 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2840 | bool ProgramBinary::validateSamplers(bool logErrors) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2841 | { |
| 2842 | // if any two active samplers in a program are of different types, but refer to the same |
| 2843 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2844 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2845 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2846 | const unsigned int maxCombinedTextureImageUnits = getContext()->getMaximumCombinedTextureImageUnits(); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2847 | TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF]; |
| 2848 | |
| 2849 | for (unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 2850 | { |
| 2851 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2852 | } |
| 2853 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2854 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2855 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2856 | if (mSamplersPS[i].active) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2857 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2858 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2859 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2860 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2861 | { |
| 2862 | if (logErrors) |
| 2863 | { |
| 2864 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2865 | } |
| 2866 | |
| 2867 | return false; |
| 2868 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2869 | |
| 2870 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2871 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2872 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2873 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2874 | if (logErrors) |
| 2875 | { |
| 2876 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2877 | } |
| 2878 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2879 | return false; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2880 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2881 | } |
| 2882 | else |
| 2883 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2884 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2885 | } |
| 2886 | } |
| 2887 | } |
| 2888 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2889 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2890 | { |
| 2891 | if (mSamplersVS[i].active) |
| 2892 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2893 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2894 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2895 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2896 | { |
| 2897 | if (logErrors) |
| 2898 | { |
| 2899 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2900 | } |
| 2901 | |
| 2902 | return false; |
| 2903 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2904 | |
| 2905 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2906 | { |
| 2907 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2908 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2909 | if (logErrors) |
| 2910 | { |
| 2911 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2912 | } |
| 2913 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2914 | return false; |
| 2915 | } |
| 2916 | } |
| 2917 | else |
| 2918 | { |
| 2919 | textureUnitType[unit] = mSamplersVS[i].textureType; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2920 | } |
| 2921 | } |
| 2922 | } |
| 2923 | |
| 2924 | return true; |
| 2925 | } |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2926 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2927 | GLint ProgramBinary::getDxDepthRangeLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2928 | { |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2929 | return mDxDepthRangeLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2930 | } |
| 2931 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2932 | GLint ProgramBinary::getDxDepthLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2933 | { |
| 2934 | return mDxDepthLocation; |
| 2935 | } |
| 2936 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2937 | GLint ProgramBinary::getDxCoordLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2938 | { |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2939 | return mDxCoordLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2940 | } |
| 2941 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2942 | GLint ProgramBinary::getDxHalfPixelSizeLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2943 | { |
| 2944 | return mDxHalfPixelSizeLocation; |
| 2945 | } |
| 2946 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2947 | GLint ProgramBinary::getDxFrontCCWLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2948 | { |
| 2949 | return mDxFrontCCWLocation; |
| 2950 | } |
| 2951 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame^] | 2952 | GLint ProgramBinary::getDxPointsOrLinesLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2953 | { |
| 2954 | return mDxPointsOrLinesLocation; |
| 2955 | } |
| 2956 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2957 | } |