blob: bef0e10078f65a6fb90f7ff40fa818a30562d14a [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <string.h>
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -070012#include <limits>
Sami Väisänene45e53b2016-05-25 10:36:04 +030013
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/mathutil.h"
jchen10a99ed552017-09-22 08:10:32 +080016#include "common/matrix_utils.h"
Jamie Madillcd0a0a32018-10-18 18:41:57 -040017#include "libANGLE/Buffer.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050018#include "libANGLE/Caps.h"
jchen10a99ed552017-09-22 08:10:32 +080019#include "libANGLE/Context.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050020#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050021#include "libANGLE/Framebuffer.h"
22#include "libANGLE/FramebufferAttachment.h"
23#include "libANGLE/Query.h"
24#include "libANGLE/VertexArray.h"
25#include "libANGLE/formatutils.h"
jchen10a99ed552017-09-22 08:10:32 +080026#include "libANGLE/queryconversions.h"
Lingfeng Yangabb09f12018-04-16 10:43:53 -070027#include "libANGLE/queryutils.h"
Geoff Lang4751aab2017-10-30 15:14:52 -040028#include "libANGLE/renderer/ContextImpl.h"
Jamie Madillf668a4b2018-09-23 17:01:20 -040029#include "libANGLE/renderer/TextureImpl.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040030
Corentin Wallezad3ae902018-03-09 13:40:42 -050031namespace gl
32{
33
Olli Etuahobbf1c102016-06-28 13:31:33 +030034namespace
35{
Corentin Wallezad3ae902018-03-09 13:40:42 -050036bool GetAlternativeQueryType(QueryType type, QueryType *alternativeType)
Olli Etuahobbf1c102016-06-28 13:31:33 +030037{
Corentin Wallezad3ae902018-03-09 13:40:42 -050038 switch (type)
39 {
40 case QueryType::AnySamples:
41 *alternativeType = QueryType::AnySamplesConservative;
42 return true;
43 case QueryType::AnySamplesConservative:
44 *alternativeType = QueryType::AnySamples;
45 return true;
46 default:
47 return false;
48 }
Olli Etuahobbf1c102016-06-28 13:31:33 +030049}
50
Jamie Madillca8eda42018-10-18 18:41:56 -040051// Mapping from a buffer binding type to a dirty bit type.
52constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{
53 0, /* Array */
54 State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING, /* AtomicCounter */
55 0, /* CopyRead */
56 0, /* CopyWrite */
57 State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING, /* DispatchIndirect */
58 State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING, /* DrawIndirect */
59 0, /* ElementArray */
60 State::DIRTY_BIT_PACK_BUFFER_BINDING, /* PixelPack */
61 State::DIRTY_BIT_UNPACK_BUFFER_BINDING, /* PixelUnpack */
62 State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING, /* ShaderStorage */
63 0, /* TransformFeedback */
64 State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS, /* Uniform */
65}};
66
67// Returns a buffer binding function depending on if a dirty bit is set.
68template <BufferBinding Target>
69constexpr State::BufferBindingSetter GetBufferBindingSetter()
70{
71 return kBufferBindingDirtyBits[Target] != 0 ? &State::setGenericBufferBindingWithBit<Target>
72 : &State::setGenericBufferBinding<Target>;
73}
Olli Etuahobbf1c102016-06-28 13:31:33 +030074} // anonymous namepace
75
Jamie Madillbf5177d2018-08-21 12:58:20 -040076template <typename BindingT, typename... ArgsT>
Jamie Madillca8eda42018-10-18 18:41:56 -040077ANGLE_INLINE void UpdateNonTFBufferBinding(const Context *context,
78 BindingT *binding,
79 Buffer *buffer,
80 ArgsT... args)
James Darpiniane8a93c62018-01-04 18:02:24 -080081{
Jamie Madillca8eda42018-10-18 18:41:56 -040082 Buffer *oldBuffer = binding->get();
83 if (oldBuffer)
84 {
85 oldBuffer->onNonTFBindingChanged(-1);
86 oldBuffer->release(context);
87 }
88 binding->assign(buffer, args...);
89 if (buffer)
90 {
91 buffer->addRef();
92 buffer->onNonTFBindingChanged(1);
93 }
Jamie Madillbf5177d2018-08-21 12:58:20 -040094}
95
96template <typename BindingT, typename... ArgsT>
97void UpdateTFBufferBinding(const Context *context, BindingT *binding, bool indexed, ArgsT... args)
98{
99 if (binding->get())
100 (*binding)->onTFBindingChanged(context, false, indexed);
101 binding->set(context, args...);
102 if (binding->get())
103 (*binding)->onTFBindingChanged(context, true, indexed);
James Darpiniane8a93c62018-01-04 18:02:24 -0800104}
105
106void UpdateBufferBinding(const Context *context,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400107 BindingPointer<Buffer> *binding,
James Darpiniane8a93c62018-01-04 18:02:24 -0800108 Buffer *buffer,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400109 BufferBinding target)
James Darpiniane8a93c62018-01-04 18:02:24 -0800110{
Jamie Madillbf5177d2018-08-21 12:58:20 -0400111 if (target == BufferBinding::TransformFeedback)
112 {
113 UpdateTFBufferBinding(context, binding, false, buffer);
114 }
115 else
116 {
117 UpdateNonTFBufferBinding(context, binding, buffer);
118 }
119}
120
121void UpdateIndexedBufferBinding(const Context *context,
122 OffsetBindingPointer<Buffer> *binding,
123 Buffer *buffer,
124 BufferBinding target,
125 GLintptr offset,
126 GLsizeiptr size)
127{
128 if (target == BufferBinding::TransformFeedback)
129 {
130 UpdateTFBufferBinding(context, binding, true, buffer, offset, size);
131 }
132 else
133 {
134 UpdateNonTFBufferBinding(context, binding, buffer, offset, size);
135 }
James Darpiniane8a93c62018-01-04 18:02:24 -0800136}
137
Jamie Madillca8eda42018-10-18 18:41:56 -0400138// These template functions must be defined before they are instantiated in kBufferSetters.
139template <BufferBinding Target>
140void State::setGenericBufferBindingWithBit(const Context *context, Buffer *buffer)
141{
142 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
143 mDirtyBits.set(kBufferBindingDirtyBits[Target]);
144}
145
146template <BufferBinding Target>
147void State::setGenericBufferBinding(const Context *context, Buffer *buffer)
148{
149 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
150}
151
152template <>
153void State::setGenericBufferBinding<BufferBinding::TransformFeedback>(const Context *context,
154 Buffer *buffer)
155{
156 UpdateTFBufferBinding(context, &mBoundBuffers[BufferBinding::TransformFeedback], false, buffer);
157}
158
159template <>
160void State::setGenericBufferBinding<BufferBinding::ElementArray>(const Context *context,
161 Buffer *buffer)
162{
163 Buffer *oldBuffer = mVertexArray->mState.mElementArrayBuffer.get();
164 if (oldBuffer)
165 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400166 oldBuffer->removeObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400167 oldBuffer->onNonTFBindingChanged(-1);
168 oldBuffer->release(context);
169 }
170 mVertexArray->mState.mElementArrayBuffer.assign(buffer);
171 if (buffer)
172 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400173 buffer->addObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400174 buffer->onNonTFBindingChanged(1);
175 buffer->addRef();
176 }
Jamie Madillca8eda42018-10-18 18:41:56 -0400177 mVertexArray->mDirtyBits.set(VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
Jamie Madillc1fd7372018-10-26 22:48:39 -0400178 mVertexArray->mIndexRangeCache.invalidate();
Jamie Madillca8eda42018-10-18 18:41:56 -0400179 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
180}
181
182const angle::PackedEnumMap<BufferBinding, State::BufferBindingSetter> State::kBufferSetters = {{
183 GetBufferBindingSetter<BufferBinding::Array>(),
184 GetBufferBindingSetter<BufferBinding::AtomicCounter>(),
185 GetBufferBindingSetter<BufferBinding::CopyRead>(),
186 GetBufferBindingSetter<BufferBinding::CopyWrite>(),
187 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
188 GetBufferBindingSetter<BufferBinding::DrawIndirect>(),
189 GetBufferBindingSetter<BufferBinding::ElementArray>(),
190 GetBufferBindingSetter<BufferBinding::PixelPack>(),
191 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
192 GetBufferBindingSetter<BufferBinding::ShaderStorage>(),
193 GetBufferBindingSetter<BufferBinding::TransformFeedback>(),
194 GetBufferBindingSetter<BufferBinding::Uniform>(),
195}};
196
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400197State::State(bool debug,
198 bool bindGeneratesResource,
199 bool clientArraysEnabled,
200 bool robustResourceInit,
201 bool programBinaryCacheEnabled)
Jamie Madille79b1e12015-11-04 16:36:37 -0500202 : mMaxDrawBuffers(0),
203 mMaxCombinedTextureImageUnits(0),
204 mDepthClearValue(0),
205 mStencilClearValue(0),
206 mScissorTest(false),
207 mSampleCoverage(false),
208 mSampleCoverageValue(0),
209 mSampleCoverageInvert(false),
Jiawei Shaodb342272017-09-27 10:21:45 +0800210 mSampleMask(false),
211 mMaxSampleMaskWords(0),
Jamie Madille79b1e12015-11-04 16:36:37 -0500212 mStencilRef(0),
213 mStencilBackRef(0),
214 mLineWidth(0),
215 mGenerateMipmapHint(GL_NONE),
216 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400217 mBindGeneratesResource(bindGeneratesResource),
218 mClientArraysEnabled(clientArraysEnabled),
Jamie Madille79b1e12015-11-04 16:36:37 -0500219 mNearZ(0),
220 mFarZ(0),
221 mReadFramebuffer(nullptr),
222 mDrawFramebuffer(nullptr),
223 mProgram(nullptr),
224 mVertexArray(nullptr),
225 mActiveSampler(0),
Jamie Madill4787d702018-08-08 15:49:26 -0400226 mActiveTexturesCache{},
227 mCachedTexturesInitState(InitState::MayNeedInit),
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800228 mCachedImageTexturesInitState(InitState::MayNeedInit),
Sami Väisänen74c23472016-05-09 17:30:30 +0300229 mPrimitiveRestart(false),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400230 mDebug(debug),
Sami Väisänen74c23472016-05-09 17:30:30 +0300231 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700232 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -0500233 mFramebufferSRGB(true),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400234 mRobustResourceInit(robustResourceInit),
jchen1082af6202018-06-22 10:59:52 +0800235 mProgramBinaryCacheEnabled(programBinaryCacheEnabled),
236 mMaxShaderCompilerThreads(std::numeric_limits<GLuint>::max())
Shannon Woods53a94a82014-06-24 15:20:36 -0400237{
Geoff Lang76b10c92014-09-05 16:28:14 -0400238}
239
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700240State::~State()
241{
242}
Geoff Lang76b10c92014-09-05 16:28:14 -0400243
Jamie Madill6c43a012018-08-08 15:49:27 -0400244void State::initialize(Context *context)
Geoff Lang76b10c92014-09-05 16:28:14 -0400245{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700246 const Caps &caps = context->getCaps();
247 const Extensions &extensions = context->getExtensions();
Geoff Lang4751aab2017-10-30 15:14:52 -0400248 const Extensions &nativeExtensions = context->getImplementation()->getNativeExtensions();
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700249 const Version &clientVersion = context->getClientVersion();
Jamie Madill4928b7c2017-06-20 12:57:39 -0400250
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700251 mMaxDrawBuffers = caps.maxDrawBuffers;
Shannon Woods2df6a602014-09-26 16:12:07 -0400252 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -0400253
Jamie Madillf75ab352015-03-16 10:46:52 -0400254 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -0400255
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700256 mDepthClearValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400257 mStencilClearValue = 0;
258
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700259 mScissorTest = false;
260 mScissor.x = 0;
261 mScissor.y = 0;
262 mScissor.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400263 mScissor.height = 0;
264
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700265 mBlendColor.red = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400266 mBlendColor.green = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700267 mBlendColor.blue = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400268 mBlendColor.alpha = 0;
269
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700270 mStencilRef = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400271 mStencilBackRef = 0;
272
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700273 mSampleCoverage = false;
274 mSampleCoverageValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400275 mSampleCoverageInvert = false;
Jiawei Shaodb342272017-09-27 10:21:45 +0800276
277 mMaxSampleMaskWords = caps.maxSampleMaskWords;
278 mSampleMask = false;
279 mSampleMaskValues.fill(~GLbitfield(0));
280
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700281 mGenerateMipmapHint = GL_DONT_CARE;
Shannon Woods53a94a82014-06-24 15:20:36 -0400282 mFragmentShaderDerivativeHint = GL_DONT_CARE;
283
284 mLineWidth = 1.0f;
285
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700286 mViewport.x = 0;
287 mViewport.y = 0;
288 mViewport.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400289 mViewport.height = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700290 mNearZ = 0.0f;
291 mFarZ = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400292
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700293 mBlend.colorMaskRed = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400294 mBlend.colorMaskGreen = true;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700295 mBlend.colorMaskBlue = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400296 mBlend.colorMaskAlpha = true;
297
Geoff Lang76b10c92014-09-05 16:28:14 -0400298 mActiveSampler = 0;
299
Shannon Woods23e05002014-09-22 19:07:27 -0400300 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400301
Brandon Jonesc405ae72017-12-06 14:15:03 -0800302 // Set all indexes in state attributes type mask to float (default)
303 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
304 {
305 mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
306 }
307
Geoff Lang4dc3af02016-11-18 14:09:27 -0500308 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400309
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800310 mSamplerTextures[TextureType::_2D].resize(caps.maxCombinedTextureImageUnits);
311 mSamplerTextures[TextureType::CubeMap].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400312 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400313 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400314 // TODO: These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800315 mSamplerTextures[TextureType::_2DArray].resize(caps.maxCombinedTextureImageUnits);
316 mSamplerTextures[TextureType::_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400317 }
Yizhou Jiang7818a852018-09-06 15:02:04 +0800318 if (clientVersion >= Version(3, 1) || nativeExtensions.textureMultisample)
319 {
320 mSamplerTextures[TextureType::_2DMultisample].resize(caps.maxCombinedTextureImageUnits);
321 }
Geoff Lang3b573612016-10-31 14:08:10 -0400322 if (clientVersion >= Version(3, 1))
323 {
Olli Etuahod310a432018-08-24 15:40:23 +0300324 mSamplerTextures[TextureType::_2DMultisampleArray].resize(
325 caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800326
327 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800328 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800329 mImageUnits.resize(caps.maxImageUnits);
Geoff Lang3b573612016-10-31 14:08:10 -0400330 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400331 if (nativeExtensions.textureRectangle)
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400332 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800333 mSamplerTextures[TextureType::Rectangle].resize(caps.maxCombinedTextureImageUnits);
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400334 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400335 if (nativeExtensions.eglImageExternal || nativeExtensions.eglStreamConsumerExternal)
Ian Ewellbda75592016-04-18 17:25:54 -0400336 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800337 mSamplerTextures[TextureType::External].resize(caps.maxCombinedTextureImageUnits);
Ian Ewellbda75592016-04-18 17:25:54 -0400338 }
Jamie Madill81c2e252017-09-09 23:32:46 -0400339 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits);
Yizhou Jiang7818a852018-09-06 15:02:04 +0800340 mCachedTexturesInitState = InitState::MayNeedInit;
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800341 mCachedImageTexturesInitState = InitState::MayNeedInit;
Jamie Madill81c2e252017-09-09 23:32:46 -0400342 for (uint32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits;
343 ++textureIndex)
344 {
Jamie Madill6c43a012018-08-08 15:49:27 -0400345 mCompleteTextureBindings.emplace_back(context, textureIndex);
Jamie Madill81c2e252017-09-09 23:32:46 -0400346 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400347
Geoff Lang76b10c92014-09-05 16:28:14 -0400348 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400349
Corentin Wallezad3ae902018-03-09 13:40:42 -0500350 for (QueryType type : angle::AllEnums<QueryType>())
351 {
352 mActiveQueries[type].set(context, nullptr);
353 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400354
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500355 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400356
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500357 mReadFramebuffer = nullptr;
358 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500359
360 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500361
Geoff Lang70d0f492015-12-10 17:45:46 -0500362 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300363
Geoff Lang488130e2017-09-27 13:53:11 -0400364 mMultiSampling = true;
365 mSampleAlphaToOne = false;
Sami Väisänena797e062016-05-12 15:23:40 +0300366
367 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300368
369 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
370 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
371 mPathStencilFunc = GL_ALWAYS;
372 mPathStencilRef = 0;
373 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500374
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800375 // GLES1 emulation: Initialize state for GLES1 if version
376 // applies
377 if (clientVersion < Version(2, 0))
378 {
Lingfeng Yange547aac2018-04-05 09:39:20 -0700379 mGLES1State.initialize(context, this);
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800380 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400381}
382
Jamie Madill6c1f6712017-02-14 19:08:04 -0500383void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400384{
Jamie Madill8693bdb2017-09-02 15:32:14 -0400385 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400386 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800387 for (size_t textureIdx = 0; textureIdx < bindingVec.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400388 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800389 bindingVec[textureIdx].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400390 }
391 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400392 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
393 {
Jamie Madill4928b7c2017-06-20 12:57:39 -0400394 mSamplers[samplerIdx].set(context, nullptr);
Geoff Lang76b10c92014-09-05 16:28:14 -0400395 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400396
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800397 for (auto &imageUnit : mImageUnits)
398 {
399 imageUnit.texture.set(context, nullptr);
400 imageUnit.level = 0;
401 imageUnit.layered = false;
402 imageUnit.layer = 0;
403 imageUnit.access = GL_READ_ONLY;
404 imageUnit.format = GL_R32UI;
405 }
406
Jamie Madill4928b7c2017-06-20 12:57:39 -0400407 mRenderbuffer.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400408
Corentin Wallez336129f2017-10-17 15:55:40 -0400409 for (auto type : angle::AllEnums<BufferBinding>())
410 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400411 UpdateBufferBinding(context, &mBoundBuffers[type], nullptr, type);
Corentin Wallez336129f2017-10-17 15:55:40 -0400412 }
413
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414 if (mProgram)
415 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500416 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500417 }
Yunchao Hed7297bf2017-04-19 15:27:10 +0800418 mProgram = nullptr;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500419
Yunchao Hea336b902017-08-02 16:05:21 +0800420 mProgramPipeline.set(context, nullptr);
421
James Darpiniane8a93c62018-01-04 18:02:24 -0800422 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -0400423 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400424 mTransformFeedback.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400425
Corentin Wallezad3ae902018-03-09 13:40:42 -0500426 for (QueryType type : angle::AllEnums<QueryType>())
Shannon Woods53a94a82014-06-24 15:20:36 -0400427 {
Corentin Wallezad3ae902018-03-09 13:40:42 -0500428 mActiveQueries[type].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400429 }
430
Corentin Wallez336129f2017-10-17 15:55:40 -0400431 for (auto &buf : mUniformBuffers)
Shannon Woods53a94a82014-06-24 15:20:36 -0400432 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400433 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
Shannon Woods53a94a82014-06-24 15:20:36 -0400434 }
435
Jiajia Qin6eafb042016-12-27 17:04:07 +0800436 for (auto &buf : mAtomicCounterBuffers)
437 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400438 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800439 }
440
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800441 for (auto &buf : mShaderStorageBuffers)
442 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400443 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800444 }
445
Sami Väisänene45e53b2016-05-25 10:36:04 +0300446 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
447 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
448 mPathStencilFunc = GL_ALWAYS;
449 mPathStencilRef = 0;
450 mPathStencilMask = std::numeric_limits<GLuint>::max();
451
Jamie Madill1b94d432015-08-07 13:23:23 -0400452 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400453}
454
Jamie Madille3bb6b72018-10-03 17:51:15 -0400455ANGLE_INLINE void State::unsetActiveTextures(ActiveTextureMask textureMask)
456{
457 // Unset any relevant bound textures.
458 for (size_t textureIndex : mProgram->getActiveSamplersMask())
459 {
460 mActiveTexturesCache[textureIndex] = nullptr;
461 mCompleteTextureBindings[textureIndex].reset();
462 }
463}
464
Jamie Madill6f755b22018-10-09 12:48:54 -0400465ANGLE_INLINE angle::Result State::updateActiveTexture(const Context *context,
466 size_t textureIndex,
467 Texture *texture)
Jamie Madille3bb6b72018-10-03 17:51:15 -0400468{
469 const Sampler *sampler = mSamplers[textureIndex].get();
470
471 if (!texture)
472 {
473 mActiveTexturesCache[textureIndex] = nullptr;
474 mCompleteTextureBindings[textureIndex].bind(nullptr);
Jamie Madill6f755b22018-10-09 12:48:54 -0400475 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400476 }
477
Jamie Madill31116732018-10-09 18:30:01 -0400478 mCompleteTextureBindings[textureIndex].bind(texture->getImplementation());
Jamie Madille3bb6b72018-10-03 17:51:15 -0400479
480 if (!texture->isSamplerComplete(context, sampler))
481 {
482 mActiveTexturesCache[textureIndex] = nullptr;
Jamie Madill6f755b22018-10-09 12:48:54 -0400483 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400484 }
485
486 mActiveTexturesCache[textureIndex] = texture;
487
488 if (texture->hasAnyDirtyBit())
489 {
490 ANGLE_TRY(texture->syncState(context));
491 }
492
493 if (texture->initState() == InitState::MayNeedInit)
494 {
495 mCachedTexturesInitState = InitState::MayNeedInit;
496 }
497
Jamie Madill6f755b22018-10-09 12:48:54 -0400498 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400499}
500
Shannon Woods53a94a82014-06-24 15:20:36 -0400501const RasterizerState &State::getRasterizerState() const
502{
503 return mRasterizer;
504}
505
506const BlendState &State::getBlendState() const
507{
508 return mBlend;
509}
510
511const DepthStencilState &State::getDepthStencilState() const
512{
513 return mDepthStencil;
514}
515
Jamie Madillf75ab352015-03-16 10:46:52 -0400516void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400517{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700518 mColorClearValue.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400519 mColorClearValue.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700520 mColorClearValue.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400521 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400522 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400523}
524
Jamie Madillf75ab352015-03-16 10:46:52 -0400525void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400526{
527 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400528 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400529}
530
Jamie Madillf75ab352015-03-16 10:46:52 -0400531void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400532{
533 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400534 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400535}
536
Shannon Woods53a94a82014-06-24 15:20:36 -0400537void State::setColorMask(bool red, bool green, bool blue, bool alpha)
538{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700539 mBlend.colorMaskRed = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400540 mBlend.colorMaskGreen = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700541 mBlend.colorMaskBlue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400542 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400543 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400544}
545
546void State::setDepthMask(bool mask)
547{
548 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400549 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400550}
551
Shannon Woods53a94a82014-06-24 15:20:36 -0400552void State::setRasterizerDiscard(bool enabled)
553{
554 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400555 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400556}
557
Shannon Woods53a94a82014-06-24 15:20:36 -0400558void State::setCullFace(bool enabled)
559{
560 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400561 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400562}
563
Corentin Wallez2e568cf2017-09-18 17:05:22 -0400564void State::setCullMode(CullFaceMode mode)
Shannon Woods53a94a82014-06-24 15:20:36 -0400565{
566 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400567 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400568}
569
570void State::setFrontFace(GLenum front)
571{
572 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400573 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400574}
575
Shannon Woods53a94a82014-06-24 15:20:36 -0400576void State::setDepthTest(bool enabled)
577{
578 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400579 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400580}
581
582void State::setDepthFunc(GLenum depthFunc)
583{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700584 mDepthStencil.depthFunc = depthFunc;
585 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400586}
587
588void State::setDepthRange(float zNear, float zFar)
589{
590 mNearZ = zNear;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700591 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400592 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400593}
594
Shannon Woods53a94a82014-06-24 15:20:36 -0400595void State::setBlend(bool enabled)
596{
597 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400598 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400599}
600
601void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
602{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700603 mBlend.sourceBlendRGB = sourceRGB;
604 mBlend.destBlendRGB = destRGB;
Shannon Woods53a94a82014-06-24 15:20:36 -0400605 mBlend.sourceBlendAlpha = sourceAlpha;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700606 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400607 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400608}
609
610void State::setBlendColor(float red, float green, float blue, float alpha)
611{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700612 mBlendColor.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400613 mBlendColor.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700614 mBlendColor.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400615 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400616 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400617}
618
619void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
620{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700621 mBlend.blendEquationRGB = rgbEquation;
Shannon Woods53a94a82014-06-24 15:20:36 -0400622 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400623 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400624}
625
Shannon Woods53a94a82014-06-24 15:20:36 -0400626void State::setStencilTest(bool enabled)
627{
628 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400629 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400630}
631
632void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
633{
634 mDepthStencil.stencilFunc = stencilFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700635 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400636 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400637 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400638}
639
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700640void State::setStencilBackParams(GLenum stencilBackFunc,
641 GLint stencilBackRef,
642 GLuint stencilBackMask)
Shannon Woods53a94a82014-06-24 15:20:36 -0400643{
644 mDepthStencil.stencilBackFunc = stencilBackFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700645 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400646 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400647 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400648}
649
650void State::setStencilWritemask(GLuint stencilWritemask)
651{
652 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400653 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400654}
655
656void State::setStencilBackWritemask(GLuint stencilBackWritemask)
657{
658 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400659 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400660}
661
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700662void State::setStencilOperations(GLenum stencilFail,
663 GLenum stencilPassDepthFail,
664 GLenum stencilPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400665{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700666 mDepthStencil.stencilFail = stencilFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400667 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
668 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400669 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400670}
671
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700672void State::setStencilBackOperations(GLenum stencilBackFail,
673 GLenum stencilBackPassDepthFail,
674 GLenum stencilBackPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400675{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700676 mDepthStencil.stencilBackFail = stencilBackFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400677 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
678 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400679 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400680}
681
Shannon Woods53a94a82014-06-24 15:20:36 -0400682void State::setPolygonOffsetFill(bool enabled)
683{
Jamie Madill1b94d432015-08-07 13:23:23 -0400684 mRasterizer.polygonOffsetFill = enabled;
685 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400686}
687
688void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
689{
690 // An application can pass NaN values here, so handle this gracefully
691 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700692 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400693 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400694}
695
Shannon Woods53a94a82014-06-24 15:20:36 -0400696void State::setSampleAlphaToCoverage(bool enabled)
697{
698 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400699 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400700}
701
Shannon Woods53a94a82014-06-24 15:20:36 -0400702void State::setSampleCoverage(bool enabled)
703{
704 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400705 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400706}
707
708void State::setSampleCoverageParams(GLclampf value, bool invert)
709{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700710 mSampleCoverageValue = value;
Shannon Woods53a94a82014-06-24 15:20:36 -0400711 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400712 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400713}
714
Jiawei Shaodb342272017-09-27 10:21:45 +0800715void State::setSampleMaskEnabled(bool enabled)
716{
717 mSampleMask = enabled;
718 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK_ENABLED);
719}
720
721void State::setSampleMaskParams(GLuint maskNumber, GLbitfield mask)
722{
723 ASSERT(maskNumber < mMaxSampleMaskWords);
724 mSampleMaskValues[maskNumber] = mask;
Jamie Madillc67323a2017-11-02 23:11:41 -0400725 // TODO(jmadill): Use a child dirty bit if we ever use more than two words.
726 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK);
Jiawei Shaodb342272017-09-27 10:21:45 +0800727}
728
Sami Väisänen74c23472016-05-09 17:30:30 +0300729void State::setSampleAlphaToOne(bool enabled)
730{
731 mSampleAlphaToOne = enabled;
732 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
733}
734
Sami Väisänen74c23472016-05-09 17:30:30 +0300735void State::setMultisampling(bool enabled)
736{
737 mMultiSampling = enabled;
738 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
739}
740
Shannon Woods53a94a82014-06-24 15:20:36 -0400741void State::setScissorTest(bool enabled)
742{
743 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400744 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400745}
746
747void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
748{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700749 mScissor.x = x;
750 mScissor.y = y;
751 mScissor.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -0400752 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400753 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400754}
755
Shannon Woods53a94a82014-06-24 15:20:36 -0400756void State::setDither(bool enabled)
757{
758 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400759 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400760}
761
Jamie Madillb4b53c52015-02-03 15:22:48 -0500762void State::setPrimitiveRestart(bool enabled)
763{
764 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400765 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500766}
767
Shannon Woods53a94a82014-06-24 15:20:36 -0400768void State::setEnableFeature(GLenum feature, bool enabled)
769{
770 switch (feature)
771 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700772 case GL_MULTISAMPLE_EXT:
773 setMultisampling(enabled);
774 break;
775 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
776 setSampleAlphaToOne(enabled);
777 break;
778 case GL_CULL_FACE:
779 setCullFace(enabled);
780 break;
781 case GL_POLYGON_OFFSET_FILL:
782 setPolygonOffsetFill(enabled);
783 break;
784 case GL_SAMPLE_ALPHA_TO_COVERAGE:
785 setSampleAlphaToCoverage(enabled);
786 break;
787 case GL_SAMPLE_COVERAGE:
788 setSampleCoverage(enabled);
789 break;
790 case GL_SCISSOR_TEST:
791 setScissorTest(enabled);
792 break;
793 case GL_STENCIL_TEST:
794 setStencilTest(enabled);
795 break;
796 case GL_DEPTH_TEST:
797 setDepthTest(enabled);
798 break;
799 case GL_BLEND:
800 setBlend(enabled);
801 break;
802 case GL_DITHER:
803 setDither(enabled);
804 break;
805 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
806 setPrimitiveRestart(enabled);
807 break;
808 case GL_RASTERIZER_DISCARD:
809 setRasterizerDiscard(enabled);
810 break;
811 case GL_SAMPLE_MASK:
812 setSampleMaskEnabled(enabled);
813 break;
814 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
815 mDebug.setOutputSynchronous(enabled);
816 break;
817 case GL_DEBUG_OUTPUT:
818 mDebug.setOutputEnabled(enabled);
819 break;
820 case GL_FRAMEBUFFER_SRGB_EXT:
821 setFramebufferSRGB(enabled);
822 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700823
824 // GLES1 emulation
825 case GL_ALPHA_TEST:
826 mGLES1State.mAlphaTestEnabled = enabled;
827 break;
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700828 case GL_TEXTURE_2D:
829 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled);
830 break;
831 case GL_TEXTURE_CUBE_MAP:
832 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled);
833 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700834 case GL_LIGHTING:
835 mGLES1State.mLightingEnabled = enabled;
836 break;
837 case GL_LIGHT0:
838 case GL_LIGHT1:
839 case GL_LIGHT2:
840 case GL_LIGHT3:
841 case GL_LIGHT4:
842 case GL_LIGHT5:
843 case GL_LIGHT6:
844 case GL_LIGHT7:
845 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled;
846 break;
847 case GL_NORMALIZE:
848 mGLES1State.mNormalizeEnabled = enabled;
849 break;
850 case GL_RESCALE_NORMAL:
851 mGLES1State.mRescaleNormalEnabled = enabled;
852 break;
853 case GL_COLOR_MATERIAL:
854 mGLES1State.mColorMaterialEnabled = enabled;
855 break;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700856 case GL_CLIP_PLANE0:
857 case GL_CLIP_PLANE1:
858 case GL_CLIP_PLANE2:
859 case GL_CLIP_PLANE3:
860 case GL_CLIP_PLANE4:
861 case GL_CLIP_PLANE5:
862 mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled = enabled;
863 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700864 case GL_FOG:
865 mGLES1State.mFogEnabled = enabled;
866 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700867 case GL_POINT_SMOOTH:
868 mGLES1State.mPointSmoothEnabled = enabled;
869 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700870 case GL_LINE_SMOOTH:
871 mGLES1State.mLineSmoothEnabled = enabled;
872 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700873 case GL_POINT_SPRITE_OES:
874 mGLES1State.mPointSpriteEnabled = enabled;
875 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700876 case GL_COLOR_LOGIC_OP:
877 mGLES1State.mLogicOpEnabled = enabled;
878 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700879 default:
880 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -0400881 }
882}
883
Jamie Madilldfde6ab2016-06-09 07:07:18 -0700884bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -0400885{
886 switch (feature)
887 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700888 case GL_MULTISAMPLE_EXT:
889 return isMultisamplingEnabled();
890 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
891 return isSampleAlphaToOneEnabled();
892 case GL_CULL_FACE:
893 return isCullFaceEnabled();
894 case GL_POLYGON_OFFSET_FILL:
895 return isPolygonOffsetFillEnabled();
896 case GL_SAMPLE_ALPHA_TO_COVERAGE:
897 return isSampleAlphaToCoverageEnabled();
898 case GL_SAMPLE_COVERAGE:
899 return isSampleCoverageEnabled();
900 case GL_SCISSOR_TEST:
901 return isScissorTestEnabled();
902 case GL_STENCIL_TEST:
903 return isStencilTestEnabled();
904 case GL_DEPTH_TEST:
905 return isDepthTestEnabled();
906 case GL_BLEND:
907 return isBlendEnabled();
908 case GL_DITHER:
909 return isDitherEnabled();
910 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
911 return isPrimitiveRestartEnabled();
912 case GL_RASTERIZER_DISCARD:
913 return isRasterizerDiscardEnabled();
914 case GL_SAMPLE_MASK:
915 return isSampleMaskEnabled();
916 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
917 return mDebug.isOutputSynchronous();
918 case GL_DEBUG_OUTPUT:
919 return mDebug.isOutputEnabled();
920 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
921 return isBindGeneratesResourceEnabled();
922 case GL_CLIENT_ARRAYS_ANGLE:
923 return areClientArraysEnabled();
924 case GL_FRAMEBUFFER_SRGB_EXT:
925 return getFramebufferSRGB();
926 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
927 return mRobustResourceInit;
928 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
929 return mProgramBinaryCacheEnabled;
Jamie Madillc43be722017-07-13 16:22:14 -0400930
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700931 // GLES1 emulation
932 case GL_ALPHA_TEST:
933 return mGLES1State.mAlphaTestEnabled;
Lingfeng Yang01074432018-04-16 10:19:51 -0700934 case GL_VERTEX_ARRAY:
935 return mGLES1State.mVertexArrayEnabled;
936 case GL_NORMAL_ARRAY:
937 return mGLES1State.mNormalArrayEnabled;
938 case GL_COLOR_ARRAY:
939 return mGLES1State.mColorArrayEnabled;
940 case GL_POINT_SIZE_ARRAY_OES:
941 return mGLES1State.mPointSizeArrayEnabled;
942 case GL_TEXTURE_COORD_ARRAY:
943 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture];
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700944 case GL_TEXTURE_2D:
945 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::_2D);
946 case GL_TEXTURE_CUBE_MAP:
947 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::CubeMap);
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700948 case GL_LIGHTING:
949 return mGLES1State.mLightingEnabled;
950 case GL_LIGHT0:
951 case GL_LIGHT1:
952 case GL_LIGHT2:
953 case GL_LIGHT3:
954 case GL_LIGHT4:
955 case GL_LIGHT5:
956 case GL_LIGHT6:
957 case GL_LIGHT7:
958 return mGLES1State.mLights[feature - GL_LIGHT0].enabled;
959 case GL_NORMALIZE:
960 return mGLES1State.mNormalizeEnabled;
961 case GL_RESCALE_NORMAL:
962 return mGLES1State.mRescaleNormalEnabled;
963 case GL_COLOR_MATERIAL:
964 return mGLES1State.mColorMaterialEnabled;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700965 case GL_CLIP_PLANE0:
966 case GL_CLIP_PLANE1:
967 case GL_CLIP_PLANE2:
968 case GL_CLIP_PLANE3:
969 case GL_CLIP_PLANE4:
970 case GL_CLIP_PLANE5:
971 return mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700972 case GL_FOG:
973 return mGLES1State.mFogEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700974 case GL_POINT_SMOOTH:
975 return mGLES1State.mPointSmoothEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700976 case GL_LINE_SMOOTH:
977 return mGLES1State.mLineSmoothEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700978 case GL_POINT_SPRITE_OES:
979 return mGLES1State.mPointSpriteEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700980 case GL_COLOR_LOGIC_OP:
981 return mGLES1State.mLogicOpEnabled;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700982 default:
983 UNREACHABLE();
984 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -0400985 }
986}
987
988void State::setLineWidth(GLfloat width)
989{
990 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -0400991 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400992}
993
994void State::setGenerateMipmapHint(GLenum hint)
995{
996 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -0400997 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400998}
999
1000void State::setFragmentShaderDerivativeHint(GLenum hint)
1001{
1002 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001003 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001004 // TODO: Propagate the hint to shader translator so we can write
1005 // ddx, ddx_coarse, or ddx_fine depending on the hint.
1006 // Ignore for now. It is valid for implementations to ignore hint.
1007}
1008
1009void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
1010{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001011 mViewport.x = x;
1012 mViewport.y = y;
1013 mViewport.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -04001014 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -04001015 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001016}
1017
Shannon Woods53a94a82014-06-24 15:20:36 -04001018void State::setActiveSampler(unsigned int active)
1019{
1020 mActiveSampler = active;
1021}
1022
Jamie Madill526392d2018-11-16 09:35:14 -05001023angle::Result State::setSamplerTexture(const Context *context, TextureType type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001024{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001025 mSamplerTextures[type][mActiveSampler].set(context, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001026
1027 if (mProgram && mProgram->getActiveSamplersMask()[mActiveSampler] &&
1028 mProgram->getActiveSamplerTypes()[mActiveSampler] == type)
1029 {
1030 ANGLE_TRY(updateActiveTexture(context, mActiveSampler, texture));
1031 }
1032
Jamie Madill81c2e252017-09-09 23:32:46 -04001033 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Jamie Madill14246812018-10-03 17:51:16 -04001034
Jamie Madill526392d2018-11-16 09:35:14 -05001035 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001036}
1037
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001038Texture *State::getTargetTexture(TextureType type) const
Jamie Madillc29968b2016-01-20 11:17:23 -05001039{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001040 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), type);
Jamie Madillc29968b2016-01-20 11:17:23 -05001041}
1042
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001043GLuint State::getSamplerTextureId(unsigned int sampler, TextureType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001044{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001045 ASSERT(sampler < mSamplerTextures[type].size());
1046 return mSamplerTextures[type][sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001047}
1048
Jamie Madilla02315b2017-02-23 14:14:47 -05001049void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001050{
1051 // Textures have a detach method on State rather than a simple
1052 // removeBinding, because the zero/null texture objects are managed
1053 // separately, and don't have to go through the Context's maps or
1054 // the ResourceManager.
1055
1056 // [OpenGL ES 2.0.24] section 3.8 page 84:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001057 // If a texture object is deleted, it is as if all texture units which are bound to that texture
1058 // object are rebound to texture object zero
Shannon Woods53a94a82014-06-24 15:20:36 -04001059
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001060 for (TextureType type : angle::AllEnums<TextureType>())
Shannon Woods53a94a82014-06-24 15:20:36 -04001061 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001062 TextureBindingVector &textureVector = mSamplerTextures[type];
Jamie Madill81c2e252017-09-09 23:32:46 -04001063 for (BindingPointer<Texture> &binding : textureVector)
Shannon Woods53a94a82014-06-24 15:20:36 -04001064 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001065 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001066 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001067 Texture *zeroTexture = zeroTextures[type].get();
1068 ASSERT(zeroTexture != nullptr);
Jamie Madille6382c32014-11-07 15:05:26 -05001069 // Zero textures are the "default" textures instead of NULL
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001070 binding.set(context, zeroTexture);
Jamie Madill81c2e252017-09-09 23:32:46 -04001071 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001072 }
1073 }
1074 }
1075
Xinghua Cao65ec0b22017-03-28 16:10:52 +08001076 for (auto &bindingImageUnit : mImageUnits)
1077 {
1078 if (bindingImageUnit.texture.id() == texture)
1079 {
1080 bindingImageUnit.texture.set(context, nullptr);
1081 bindingImageUnit.level = 0;
1082 bindingImageUnit.layered = false;
1083 bindingImageUnit.layer = 0;
1084 bindingImageUnit.access = GL_READ_ONLY;
1085 bindingImageUnit.format = GL_R32UI;
1086 break;
1087 }
1088 }
1089
Shannon Woods53a94a82014-06-24 15:20:36 -04001090 // [OpenGL ES 2.0.24] section 4.4 page 112:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001091 // If a texture object is deleted while its image is attached to the currently bound
1092 // framebuffer, then it is as if Texture2DAttachment had been called, with a texture of 0, for
1093 // each attachment point to which this image was attached in the currently bound framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001094
Jamie Madill8693bdb2017-09-02 15:32:14 -04001095 if (mReadFramebuffer && mReadFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001096 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001097 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001098 }
1099
Jamie Madill8693bdb2017-09-02 15:32:14 -04001100 if (mDrawFramebuffer && mDrawFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001101 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001102 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001103 }
1104}
1105
Jamie Madill4928b7c2017-06-20 12:57:39 -04001106void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures)
Jamie Madille6382c32014-11-07 15:05:26 -05001107{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001108 for (TextureType type : angle::AllEnums<TextureType>())
Jamie Madille6382c32014-11-07 15:05:26 -05001109 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001110 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit)
Jamie Madille6382c32014-11-07 15:05:26 -05001111 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001112 mSamplerTextures[type][textureUnit].set(context, zeroTextures[type].get());
Jamie Madille6382c32014-11-07 15:05:26 -05001113 }
1114 }
1115}
1116
Jamie Madill4928b7c2017-06-20 12:57:39 -04001117void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001118{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001119 mSamplers[textureUnit].set(context, sampler);
Jamie Madill81c2e252017-09-09 23:32:46 -04001120 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
1121 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04001122 // This is overly conservative as it assumes the sampler has never been bound.
1123 setSamplerDirty(textureUnit);
Shannon Woods53a94a82014-06-24 15:20:36 -04001124}
1125
Jamie Madill4928b7c2017-06-20 12:57:39 -04001126void State::detachSampler(const Context *context, GLuint sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001127{
1128 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
1129 // If a sampler object that is currently bound to one or more texture units is
1130 // deleted, it is as though BindSampler is called once for each texture unit to
1131 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Jamie Madill81c2e252017-09-09 23:32:46 -04001132 for (BindingPointer<Sampler> &samplerBinding : mSamplers)
Shannon Woods53a94a82014-06-24 15:20:36 -04001133 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001134 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001135 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001136 samplerBinding.set(context, nullptr);
Jamie Madill81c2e252017-09-09 23:32:46 -04001137 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001138 }
1139 }
1140}
1141
Jamie Madill4928b7c2017-06-20 12:57:39 -04001142void State::setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001143{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001144 mRenderbuffer.set(context, renderbuffer);
Jamie Madill8693bdb2017-09-02 15:32:14 -04001145 mDirtyBits.set(DIRTY_BIT_RENDERBUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001146}
1147
Shannon Woods53a94a82014-06-24 15:20:36 -04001148
Jamie Madilla02315b2017-02-23 14:14:47 -05001149void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001150{
1151 // [OpenGL ES 2.0.24] section 4.4 page 109:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001152 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though
1153 // BindRenderbuffer had been executed with the target RENDERBUFFER and name of zero.
Shannon Woods53a94a82014-06-24 15:20:36 -04001154
1155 if (mRenderbuffer.id() == renderbuffer)
1156 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001157 setRenderbufferBinding(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001158 }
1159
1160 // [OpenGL ES 2.0.24] section 4.4 page 111:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001161 // If a renderbuffer object is deleted while its image is attached to the currently bound
1162 // framebuffer, then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of
1163 // 0, for each attachment point to which this image was attached in the currently bound
1164 // framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001165
1166 Framebuffer *readFramebuffer = mReadFramebuffer;
1167 Framebuffer *drawFramebuffer = mDrawFramebuffer;
1168
Jamie Madill8693bdb2017-09-02 15:32:14 -04001169 if (readFramebuffer && readFramebuffer->detachRenderbuffer(context, renderbuffer))
Shannon Woods53a94a82014-06-24 15:20:36 -04001170 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001171 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001172 }
1173
1174 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
1175 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001176 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer))
1177 {
1178 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1179 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001180 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001181}
1182
1183void State::setReadFramebufferBinding(Framebuffer *framebuffer)
1184{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001185 if (mReadFramebuffer == framebuffer)
1186 return;
1187
Shannon Woods53a94a82014-06-24 15:20:36 -04001188 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001189 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
1190
1191 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
1192 {
1193 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1194 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001195}
1196
1197void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
1198{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001199 if (mDrawFramebuffer == framebuffer)
1200 return;
1201
Shannon Woods53a94a82014-06-24 15:20:36 -04001202 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001203 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
1204
1205 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
1206 {
1207 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1208 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001209}
1210
1211Framebuffer *State::getTargetFramebuffer(GLenum target) const
1212{
1213 switch (target)
1214 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001215 case GL_READ_FRAMEBUFFER_ANGLE:
1216 return mReadFramebuffer;
1217 case GL_DRAW_FRAMEBUFFER_ANGLE:
1218 case GL_FRAMEBUFFER:
1219 return mDrawFramebuffer;
1220 default:
1221 UNREACHABLE();
Yunchao Hef81ce4a2017-04-24 10:49:17 +08001222 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001223 }
1224}
1225
Shannon Woods53a94a82014-06-24 15:20:36 -04001226bool State::removeReadFramebufferBinding(GLuint framebuffer)
1227{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001228 if (mReadFramebuffer != nullptr && mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001229 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001230 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001231 return true;
1232 }
1233
1234 return false;
1235}
1236
1237bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1238{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001239 if (mReadFramebuffer != nullptr && mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001240 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001241 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001242 return true;
1243 }
1244
1245 return false;
1246}
1247
Jamie Madill7267aa62018-04-17 15:28:21 -04001248void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001249{
James Darpiniane8a93c62018-01-04 18:02:24 -08001250 if (mVertexArray == vertexArray)
1251 return;
1252 if (mVertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001253 mVertexArray->onBindingChanged(context, -1);
Shannon Woods53a94a82014-06-24 15:20:36 -04001254 mVertexArray = vertexArray;
James Darpiniane8a93c62018-01-04 18:02:24 -08001255 if (vertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001256 vertexArray->onBindingChanged(context, 1);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001257 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001258
1259 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1260 {
1261 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1262 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001263}
1264
Jamie Madill7267aa62018-04-17 15:28:21 -04001265bool State::removeVertexArrayBinding(const Context *context, GLuint vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001266{
James Darpiniane8a93c62018-01-04 18:02:24 -08001267 if (mVertexArray && mVertexArray->id() == vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001268 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001269 mVertexArray->onBindingChanged(context, -1);
Yunchao Hed7297bf2017-04-19 15:27:10 +08001270 mVertexArray = nullptr;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001271 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001272 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001273 return true;
1274 }
1275
1276 return false;
1277}
1278
Markus Tavenrath774fe562018-11-18 14:14:49 +01001279GLuint State::getVertexArrayId() const
1280{
1281 ASSERT(mVertexArray != nullptr);
1282 return mVertexArray->id();
1283}
1284
Jamie Madill4928b7c2017-06-20 12:57:39 -04001285void State::bindVertexBuffer(const Context *context,
1286 GLuint bindingIndex,
Shao80957d92017-02-20 21:25:59 +08001287 Buffer *boundBuffer,
1288 GLintptr offset,
1289 GLsizei stride)
1290{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001291 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride);
Shao80957d92017-02-20 21:25:59 +08001292 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1293}
1294
Shaodde78e82017-05-22 14:13:27 +08001295void State::setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex)
Shao80957d92017-02-20 21:25:59 +08001296{
Shaodde78e82017-05-22 14:13:27 +08001297 getVertexArray()->setVertexAttribBinding(context, attribIndex, bindingIndex);
Shao80957d92017-02-20 21:25:59 +08001298 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1299}
1300
1301void State::setVertexAttribFormat(GLuint attribIndex,
1302 GLint size,
1303 GLenum type,
1304 bool normalized,
1305 bool pureInteger,
1306 GLuint relativeOffset)
1307{
1308 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1309 relativeOffset);
1310 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1311}
1312
1313void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1314{
1315 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1316 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1317}
1318
Jamie Madill6f755b22018-10-09 12:48:54 -04001319angle::Result State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001320{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001321 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001322 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001323 if (mProgram)
1324 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04001325 unsetActiveTextures(mProgram->getActiveSamplersMask());
Jamie Madill6c1f6712017-02-14 19:08:04 -05001326 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001327 }
1328
1329 mProgram = newProgram;
1330
1331 if (mProgram)
1332 {
1333 newProgram->addRef();
Jamie Madille3bb6b72018-10-03 17:51:15 -04001334 ANGLE_TRY(onProgramExecutableChange(context, newProgram));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001335 }
Jamie Madilldf836ff2018-10-01 10:36:24 -04001336
1337 // Note that rendering is undefined if glUseProgram(0) is called. But ANGLE will generate
1338 // an error if the app tries to draw in this case.
1339
Jamie Madilla779b612017-07-24 11:46:05 -04001340 mDirtyBits.set(DIRTY_BIT_PROGRAM_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001341 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04001342
Jamie Madill6f755b22018-10-09 12:48:54 -04001343 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001344}
1345
Jamie Madill4928b7c2017-06-20 12:57:39 -04001346void State::setTransformFeedbackBinding(const Context *context,
1347 TransformFeedback *transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001348{
James Darpiniane8a93c62018-01-04 18:02:24 -08001349 if (transformFeedback == mTransformFeedback.get())
1350 return;
1351 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001352 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001353 mTransformFeedback.set(context, transformFeedback);
James Darpiniane8a93c62018-01-04 18:02:24 -08001354 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001355 mTransformFeedback->onBindingChanged(context, true);
Geoff Langded79232017-11-28 15:21:11 -05001356 mDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001357}
1358
Jamie Madill4928b7c2017-06-20 12:57:39 -04001359bool State::removeTransformFeedbackBinding(const Context *context, GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001360{
1361 if (mTransformFeedback.id() == transformFeedback)
1362 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001363 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001364 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001365 mTransformFeedback.set(context, nullptr);
Corentin Walleza2257da2016-04-19 16:43:12 -04001366 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001367 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001368
1369 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001370}
1371
Yunchao Hea336b902017-08-02 16:05:21 +08001372void State::setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline)
1373{
1374 mProgramPipeline.set(context, pipeline);
1375}
1376
1377void State::detachProgramPipeline(const Context *context, GLuint pipeline)
1378{
1379 mProgramPipeline.set(context, nullptr);
1380}
1381
Corentin Wallezad3ae902018-03-09 13:40:42 -05001382bool State::isQueryActive(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001383{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001384 const Query *query = mActiveQueries[type].get();
1385 if (query != nullptr)
Shannon Woods53a94a82014-06-24 15:20:36 -04001386 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001387 return true;
1388 }
1389
1390 QueryType alternativeType;
1391 if (GetAlternativeQueryType(type, &alternativeType))
1392 {
1393 query = mActiveQueries[alternativeType].get();
1394 return query != nullptr;
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001395 }
1396
1397 return false;
1398}
1399
1400bool State::isQueryActive(Query *query) const
1401{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001402 for (auto &queryPointer : mActiveQueries)
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001403 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001404 if (queryPointer.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001405 {
1406 return true;
1407 }
1408 }
1409
1410 return false;
1411}
1412
Corentin Wallezad3ae902018-03-09 13:40:42 -05001413void State::setActiveQuery(const Context *context, QueryType type, Query *query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001414{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001415 mActiveQueries[type].set(context, query);
Shannon Woods53a94a82014-06-24 15:20:36 -04001416}
1417
Corentin Wallezad3ae902018-03-09 13:40:42 -05001418GLuint State::getActiveQueryId(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001419{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001420 const Query *query = getActiveQuery(type);
Shannon Woods53a94a82014-06-24 15:20:36 -04001421 return (query ? query->id() : 0u);
1422}
1423
Corentin Wallezad3ae902018-03-09 13:40:42 -05001424Query *State::getActiveQuery(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001425{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001426 return mActiveQueries[type].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001427}
1428
Corentin Wallez336129f2017-10-17 15:55:40 -04001429void State::setIndexedBufferBinding(const Context *context,
1430 BufferBinding target,
1431 GLuint index,
1432 Buffer *buffer,
1433 GLintptr offset,
1434 GLsizeiptr size)
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001435{
Corentin Wallez336129f2017-10-17 15:55:40 -04001436 setBufferBinding(context, target, buffer);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001437
Corentin Wallez336129f2017-10-17 15:55:40 -04001438 switch (target)
1439 {
1440 case BufferBinding::TransformFeedback:
1441 mTransformFeedback->bindIndexedBuffer(context, index, buffer, offset, size);
James Darpiniane8a93c62018-01-04 18:02:24 -08001442 setBufferBinding(context, target, buffer);
Corentin Wallez336129f2017-10-17 15:55:40 -04001443 break;
1444 case BufferBinding::Uniform:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001445 UpdateIndexedBufferBinding(context, &mUniformBuffers[index], buffer, target, offset,
1446 size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001447 break;
1448 case BufferBinding::AtomicCounter:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001449 UpdateIndexedBufferBinding(context, &mAtomicCounterBuffers[index], buffer, target,
1450 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001451 break;
1452 case BufferBinding::ShaderStorage:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001453 UpdateIndexedBufferBinding(context, &mShaderStorageBuffers[index], buffer, target,
1454 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001455 break;
1456 default:
1457 UNREACHABLE();
1458 break;
1459 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001460}
1461
Geoff Lang5d124a62015-09-15 13:03:27 -04001462const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001463{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001464 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001465 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001466}
1467
Jiajia Qin6eafb042016-12-27 17:04:07 +08001468const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1469{
1470 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1471 return mAtomicCounterBuffers[index];
1472}
1473
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001474const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1475{
1476 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1477 return mShaderStorageBuffers[index];
1478}
1479
Corentin Wallez336129f2017-10-17 15:55:40 -04001480Buffer *State::getTargetBuffer(BufferBinding target) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001481{
1482 switch (target)
1483 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001484 case BufferBinding::ElementArray:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001485 return getVertexArray()->getElementArrayBuffer();
Corentin Wallez336129f2017-10-17 15:55:40 -04001486 default:
1487 return mBoundBuffers[target].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001488 }
1489}
1490
James Darpinian4d9d4832018-03-13 12:43:28 -07001491void State::detachBuffer(const Context *context, const Buffer *buffer)
Yuly Novikov5807a532015-12-03 13:01:22 -05001492{
James Darpinian4d9d4832018-03-13 12:43:28 -07001493 if (!buffer->isBound())
1494 {
1495 return;
1496 }
1497 GLuint bufferName = buffer->id();
James Darpiniane8a93c62018-01-04 18:02:24 -08001498 for (auto target : angle::AllEnums<BufferBinding>())
Yuly Novikov5807a532015-12-03 13:01:22 -05001499 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001500 if (mBoundBuffers[target].id() == bufferName)
Yuly Novikov5807a532015-12-03 13:01:22 -05001501 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001502 UpdateBufferBinding(context, &mBoundBuffers[target], nullptr, target);
Yuly Novikov5807a532015-12-03 13:01:22 -05001503 }
1504 }
1505
1506 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1507 if (curTransformFeedback)
1508 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001509 curTransformFeedback->detachBuffer(context, bufferName);
Yuly Novikov5807a532015-12-03 13:01:22 -05001510 }
1511
Jamie Madill4928b7c2017-06-20 12:57:39 -04001512 getVertexArray()->detachBuffer(context, bufferName);
James Darpiniane8a93c62018-01-04 18:02:24 -08001513
1514 for (auto &buf : mUniformBuffers)
1515 {
1516 if (buf.id() == bufferName)
1517 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001518 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001519 }
1520 }
1521
1522 for (auto &buf : mAtomicCounterBuffers)
1523 {
1524 if (buf.id() == bufferName)
1525 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001526 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001527 }
1528 }
1529
1530 for (auto &buf : mShaderStorageBuffers)
1531 {
1532 if (buf.id() == bufferName)
1533 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001534 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001535 }
1536 }
Yuly Novikov5807a532015-12-03 13:01:22 -05001537}
1538
Shannon Woods53a94a82014-06-24 15:20:36 -04001539void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1540{
1541 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001542 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001543}
1544
1545void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1546{
Shannon Woods23e05002014-09-22 19:07:27 -04001547 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001548 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001549 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1550 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001551 mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001552}
1553
1554void State::setVertexAttribu(GLuint index, const GLuint values[4])
1555{
Shannon Woods23e05002014-09-22 19:07:27 -04001556 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001557 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001558 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1559 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001560 mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001561}
1562
1563void State::setVertexAttribi(GLuint index, const GLint values[4])
1564{
Shannon Woods23e05002014-09-22 19:07:27 -04001565 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001566 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001567 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1568 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001569 mCurrentValuesTypeMask.setIndex(GL_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001570}
1571
Shaodde78e82017-05-22 14:13:27 +08001572void State::setVertexAttribPointer(const Context *context,
1573 unsigned int attribNum,
1574 Buffer *boundBuffer,
1575 GLint size,
1576 GLenum type,
1577 bool normalized,
1578 bool pureInteger,
1579 GLsizei stride,
1580 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001581{
Shaodde78e82017-05-22 14:13:27 +08001582 getVertexArray()->setVertexAttribPointer(context, attribNum, boundBuffer, size, type,
1583 normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001584 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001585}
1586
Shaodde78e82017-05-22 14:13:27 +08001587void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)
Jamie Madill0b9e9032015-08-17 11:51:52 +00001588{
Shaodde78e82017-05-22 14:13:27 +08001589 getVertexArray()->setVertexAttribDivisor(context, index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001590 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001591}
1592
Shannon Woods53a94a82014-06-24 15:20:36 -04001593const void *State::getVertexAttribPointer(unsigned int attribNum) const
1594{
1595 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1596}
1597
1598void State::setPackAlignment(GLint alignment)
1599{
1600 mPack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001601 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001602}
1603
Shannon Woods53a94a82014-06-24 15:20:36 -04001604void State::setPackReverseRowOrder(bool reverseRowOrder)
1605{
1606 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madillc67323a2017-11-02 23:11:41 -04001607 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001608}
1609
Minmin Gongadff67b2015-10-14 10:34:45 -04001610void State::setPackRowLength(GLint rowLength)
1611{
1612 mPack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001613 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001614}
1615
Minmin Gongadff67b2015-10-14 10:34:45 -04001616void State::setPackSkipRows(GLint skipRows)
1617{
1618 mPack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001619 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001620}
1621
Minmin Gongadff67b2015-10-14 10:34:45 -04001622void State::setPackSkipPixels(GLint skipPixels)
1623{
1624 mPack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001625 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001626}
1627
Shannon Woods53a94a82014-06-24 15:20:36 -04001628void State::setUnpackAlignment(GLint alignment)
1629{
1630 mUnpack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001631 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001632}
1633
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001634void State::setUnpackRowLength(GLint rowLength)
1635{
1636 mUnpack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001637 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001638}
1639
Minmin Gongadff67b2015-10-14 10:34:45 -04001640void State::setUnpackImageHeight(GLint imageHeight)
1641{
1642 mUnpack.imageHeight = imageHeight;
Jamie Madillc67323a2017-11-02 23:11:41 -04001643 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001644}
1645
Minmin Gongadff67b2015-10-14 10:34:45 -04001646void State::setUnpackSkipImages(GLint skipImages)
1647{
1648 mUnpack.skipImages = skipImages;
Jamie Madillc67323a2017-11-02 23:11:41 -04001649 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001650}
1651
Minmin Gongadff67b2015-10-14 10:34:45 -04001652void State::setUnpackSkipRows(GLint skipRows)
1653{
1654 mUnpack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001655 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001656}
1657
Minmin Gongadff67b2015-10-14 10:34:45 -04001658void State::setUnpackSkipPixels(GLint skipPixels)
1659{
1660 mUnpack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001661 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001662}
1663
Geoff Lang70d0f492015-12-10 17:45:46 -05001664
Sami Väisänena797e062016-05-12 15:23:40 +03001665void State::setCoverageModulation(GLenum components)
1666{
1667 mCoverageModulation = components;
1668 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1669}
1670
Sami Väisänene45e53b2016-05-25 10:36:04 +03001671void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1672{
1673 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1674 {
1675 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001676 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001677 }
1678 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1679 {
1680 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001681 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001682 }
1683 else
1684 {
1685 UNREACHABLE();
1686 }
1687}
1688
1689const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1690{
1691 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1692 {
1693 return mPathMatrixMV;
1694 }
1695 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1696 {
1697 return mPathMatrixProj;
1698 }
1699
1700 UNREACHABLE();
1701 return nullptr;
1702}
1703
1704void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1705{
1706 mPathStencilFunc = func;
1707 mPathStencilRef = ref;
1708 mPathStencilMask = mask;
jchen10bb2f2c42018-09-16 09:47:38 +08001709 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001710}
1711
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001712void State::setFramebufferSRGB(bool sRGB)
1713{
1714 mFramebufferSRGB = sRGB;
1715 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1716}
1717
jchen1082af6202018-06-22 10:59:52 +08001718void State::setMaxShaderCompilerThreads(GLuint count)
1719{
1720 mMaxShaderCompilerThreads = count;
1721}
1722
Shannon Woods53a94a82014-06-24 15:20:36 -04001723void State::getBooleanv(GLenum pname, GLboolean *params)
1724{
1725 switch (pname)
1726 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001727 case GL_SAMPLE_COVERAGE_INVERT:
1728 *params = mSampleCoverageInvert;
1729 break;
1730 case GL_DEPTH_WRITEMASK:
1731 *params = mDepthStencil.depthMask;
1732 break;
1733 case GL_COLOR_WRITEMASK:
1734 params[0] = mBlend.colorMaskRed;
1735 params[1] = mBlend.colorMaskGreen;
1736 params[2] = mBlend.colorMaskBlue;
1737 params[3] = mBlend.colorMaskAlpha;
1738 break;
1739 case GL_CULL_FACE:
1740 *params = mRasterizer.cullFace;
1741 break;
1742 case GL_POLYGON_OFFSET_FILL:
1743 *params = mRasterizer.polygonOffsetFill;
1744 break;
1745 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1746 *params = mBlend.sampleAlphaToCoverage;
1747 break;
1748 case GL_SAMPLE_COVERAGE:
1749 *params = mSampleCoverage;
1750 break;
1751 case GL_SAMPLE_MASK:
1752 *params = mSampleMask;
1753 break;
1754 case GL_SCISSOR_TEST:
1755 *params = mScissorTest;
1756 break;
1757 case GL_STENCIL_TEST:
1758 *params = mDepthStencil.stencilTest;
1759 break;
1760 case GL_DEPTH_TEST:
1761 *params = mDepthStencil.depthTest;
1762 break;
1763 case GL_BLEND:
1764 *params = mBlend.blend;
1765 break;
1766 case GL_DITHER:
1767 *params = mBlend.dither;
1768 break;
1769 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1770 *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE;
1771 break;
1772 case GL_TRANSFORM_FEEDBACK_PAUSED:
1773 *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE;
1774 break;
1775 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1776 *params = mPrimitiveRestart;
1777 break;
1778 case GL_RASTERIZER_DISCARD:
1779 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
1780 break;
1781 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1782 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
1783 break;
1784 case GL_DEBUG_OUTPUT:
1785 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
1786 break;
1787 case GL_MULTISAMPLE_EXT:
1788 *params = mMultiSampling;
1789 break;
1790 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1791 *params = mSampleAlphaToOne;
1792 break;
1793 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1794 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
1795 break;
1796 case GL_CLIENT_ARRAYS_ANGLE:
1797 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
1798 break;
1799 case GL_FRAMEBUFFER_SRGB_EXT:
1800 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
1801 break;
1802 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1803 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
1804 break;
1805 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
1806 *params = mProgramBinaryCacheEnabled ? GL_TRUE : GL_FALSE;
1807 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001808 case GL_LIGHT_MODEL_TWO_SIDE:
1809 *params = IsLightModelTwoSided(&mGLES1State);
1810 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001811 default:
1812 UNREACHABLE();
1813 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001814 }
1815}
1816
1817void State::getFloatv(GLenum pname, GLfloat *params)
1818{
1819 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
1820 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1821 // GetIntegerv as its native query function. As it would require conversion in any
1822 // case, this should make no difference to the calling application.
1823 switch (pname)
1824 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001825 case GL_LINE_WIDTH:
1826 *params = mLineWidth;
1827 break;
1828 case GL_SAMPLE_COVERAGE_VALUE:
1829 *params = mSampleCoverageValue;
1830 break;
1831 case GL_DEPTH_CLEAR_VALUE:
1832 *params = mDepthClearValue;
1833 break;
1834 case GL_POLYGON_OFFSET_FACTOR:
1835 *params = mRasterizer.polygonOffsetFactor;
1836 break;
1837 case GL_POLYGON_OFFSET_UNITS:
1838 *params = mRasterizer.polygonOffsetUnits;
1839 break;
1840 case GL_DEPTH_RANGE:
1841 params[0] = mNearZ;
1842 params[1] = mFarZ;
1843 break;
1844 case GL_COLOR_CLEAR_VALUE:
1845 params[0] = mColorClearValue.red;
1846 params[1] = mColorClearValue.green;
1847 params[2] = mColorClearValue.blue;
1848 params[3] = mColorClearValue.alpha;
1849 break;
1850 case GL_BLEND_COLOR:
1851 params[0] = mBlendColor.red;
1852 params[1] = mBlendColor.green;
1853 params[2] = mBlendColor.blue;
1854 params[3] = mBlendColor.alpha;
1855 break;
1856 case GL_MULTISAMPLE_EXT:
1857 *params = static_cast<GLfloat>(mMultiSampling);
1858 break;
1859 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1860 *params = static_cast<GLfloat>(mSampleAlphaToOne);
1861 break;
1862 case GL_COVERAGE_MODULATION_CHROMIUM:
1863 params[0] = static_cast<GLfloat>(mCoverageModulation);
1864 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07001865 case GL_ALPHA_TEST_REF:
1866 *params = mGLES1State.mAlphaTestRef;
1867 break;
Lingfeng Yanga43994c2018-03-29 07:21:41 -07001868 case GL_CURRENT_COLOR:
1869 {
1870 const auto &color = mGLES1State.mCurrentColor;
1871 params[0] = color.red;
1872 params[1] = color.green;
1873 params[2] = color.blue;
1874 params[3] = color.alpha;
1875 break;
1876 }
Lingfeng Yang5a7e61b2018-03-29 16:50:32 -07001877 case GL_CURRENT_NORMAL:
1878 {
1879 const auto &normal = mGLES1State.mCurrentNormal;
1880 params[0] = normal[0];
1881 params[1] = normal[1];
1882 params[2] = normal[2];
1883 break;
1884 }
Lingfeng Yang038dd532018-03-29 17:31:52 -07001885 case GL_CURRENT_TEXTURE_COORDS:
1886 {
1887 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler];
1888 params[0] = texcoord.s;
1889 params[1] = texcoord.t;
1890 params[2] = texcoord.r;
1891 params[3] = texcoord.q;
1892 break;
1893 }
Lingfeng Yang3a41af62018-04-09 07:28:56 -07001894 case GL_MODELVIEW_MATRIX:
1895 memcpy(params, mGLES1State.mModelviewMatrices.back().data(), 16 * sizeof(GLfloat));
1896 break;
1897 case GL_PROJECTION_MATRIX:
1898 memcpy(params, mGLES1State.mProjectionMatrices.back().data(), 16 * sizeof(GLfloat));
1899 break;
1900 case GL_TEXTURE_MATRIX:
1901 memcpy(params, mGLES1State.mTextureMatrices[mActiveSampler].back().data(),
1902 16 * sizeof(GLfloat));
1903 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001904 case GL_LIGHT_MODEL_AMBIENT:
1905 GetLightModelParameters(&mGLES1State, pname, params);
1906 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07001907 case GL_FOG_MODE:
1908 case GL_FOG_DENSITY:
1909 case GL_FOG_START:
1910 case GL_FOG_END:
1911 case GL_FOG_COLOR:
1912 GetFogParameters(&mGLES1State, pname, params);
1913 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001914 case GL_POINT_SIZE:
1915 GetPointSize(&mGLES1State, params);
1916 break;
1917 case GL_POINT_SIZE_MIN:
1918 case GL_POINT_SIZE_MAX:
1919 case GL_POINT_FADE_THRESHOLD_SIZE:
1920 case GL_POINT_DISTANCE_ATTENUATION:
1921 GetPointParameter(&mGLES1State, FromGLenum<PointParameter>(pname), params);
1922 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001923 default:
1924 UNREACHABLE();
1925 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04001926 }
1927}
1928
Jamie Madill526392d2018-11-16 09:35:14 -05001929angle::Result State::getIntegerv(const Context *context, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04001930{
1931 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
1932 {
Geoff Lang3e922062018-11-15 11:26:29 -05001933 size_t drawBuffer = (pname - GL_DRAW_BUFFER0_EXT);
1934 ASSERT(drawBuffer < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04001935 Framebuffer *framebuffer = mDrawFramebuffer;
Geoff Lang3e922062018-11-15 11:26:29 -05001936 // The default framebuffer may have fewer draw buffer states than a user-created one. The
1937 // user is always allowed to query up to GL_MAX_DRAWBUFFERS so just return GL_NONE here if
1938 // the draw buffer is out of range for this framebuffer.
1939 *params = drawBuffer < framebuffer->getDrawbufferStateCount()
1940 ? framebuffer->getDrawBufferState(drawBuffer)
1941 : GL_NONE;
Jamie Madill526392d2018-11-16 09:35:14 -05001942 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001943 }
1944
1945 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
1946 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
1947 // GetIntegerv as its native query function. As it would require conversion in any
1948 // case, this should make no difference to the calling application. You may find it in
1949 // State::getFloatv.
1950 switch (pname)
1951 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001952 case GL_ARRAY_BUFFER_BINDING:
1953 *params = mBoundBuffers[BufferBinding::Array].id();
1954 break;
1955 case GL_DRAW_INDIRECT_BUFFER_BINDING:
1956 *params = mBoundBuffers[BufferBinding::DrawIndirect].id();
1957 break;
1958 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001959 {
1960 Buffer *elementArrayBuffer = getVertexArray()->getElementArrayBuffer();
1961 *params = elementArrayBuffer ? elementArrayBuffer->id() : 0;
Corentin Wallez336129f2017-10-17 15:55:40 -04001962 break;
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001963 }
Jamie Madill690c8eb2018-03-12 15:20:03 -04001964 case GL_DRAW_FRAMEBUFFER_BINDING:
1965 static_assert(GL_DRAW_FRAMEBUFFER_BINDING == GL_DRAW_FRAMEBUFFER_BINDING_ANGLE,
1966 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001967 *params = mDrawFramebuffer->id();
1968 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04001969 case GL_READ_FRAMEBUFFER_BINDING:
1970 static_assert(GL_READ_FRAMEBUFFER_BINDING == GL_READ_FRAMEBUFFER_BINDING_ANGLE,
1971 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001972 *params = mReadFramebuffer->id();
1973 break;
1974 case GL_RENDERBUFFER_BINDING:
1975 *params = mRenderbuffer.id();
1976 break;
1977 case GL_VERTEX_ARRAY_BINDING:
1978 *params = mVertexArray->id();
1979 break;
1980 case GL_CURRENT_PROGRAM:
1981 *params = mProgram ? mProgram->id() : 0;
1982 break;
1983 case GL_PACK_ALIGNMENT:
1984 *params = mPack.alignment;
1985 break;
1986 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
1987 *params = mPack.reverseRowOrder;
1988 break;
1989 case GL_PACK_ROW_LENGTH:
1990 *params = mPack.rowLength;
1991 break;
1992 case GL_PACK_SKIP_ROWS:
1993 *params = mPack.skipRows;
1994 break;
1995 case GL_PACK_SKIP_PIXELS:
1996 *params = mPack.skipPixels;
1997 break;
1998 case GL_UNPACK_ALIGNMENT:
1999 *params = mUnpack.alignment;
2000 break;
2001 case GL_UNPACK_ROW_LENGTH:
2002 *params = mUnpack.rowLength;
2003 break;
2004 case GL_UNPACK_IMAGE_HEIGHT:
2005 *params = mUnpack.imageHeight;
2006 break;
2007 case GL_UNPACK_SKIP_IMAGES:
2008 *params = mUnpack.skipImages;
2009 break;
2010 case GL_UNPACK_SKIP_ROWS:
2011 *params = mUnpack.skipRows;
2012 break;
2013 case GL_UNPACK_SKIP_PIXELS:
2014 *params = mUnpack.skipPixels;
2015 break;
2016 case GL_GENERATE_MIPMAP_HINT:
2017 *params = mGenerateMipmapHint;
2018 break;
2019 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
2020 *params = mFragmentShaderDerivativeHint;
2021 break;
2022 case GL_ACTIVE_TEXTURE:
2023 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
2024 break;
2025 case GL_STENCIL_FUNC:
2026 *params = mDepthStencil.stencilFunc;
2027 break;
2028 case GL_STENCIL_REF:
2029 *params = mStencilRef;
2030 break;
2031 case GL_STENCIL_VALUE_MASK:
2032 *params = CastMaskValue(context, mDepthStencil.stencilMask);
2033 break;
2034 case GL_STENCIL_BACK_FUNC:
2035 *params = mDepthStencil.stencilBackFunc;
2036 break;
2037 case GL_STENCIL_BACK_REF:
2038 *params = mStencilBackRef;
2039 break;
2040 case GL_STENCIL_BACK_VALUE_MASK:
2041 *params = CastMaskValue(context, mDepthStencil.stencilBackMask);
2042 break;
2043 case GL_STENCIL_FAIL:
2044 *params = mDepthStencil.stencilFail;
2045 break;
2046 case GL_STENCIL_PASS_DEPTH_FAIL:
2047 *params = mDepthStencil.stencilPassDepthFail;
2048 break;
2049 case GL_STENCIL_PASS_DEPTH_PASS:
2050 *params = mDepthStencil.stencilPassDepthPass;
2051 break;
2052 case GL_STENCIL_BACK_FAIL:
2053 *params = mDepthStencil.stencilBackFail;
2054 break;
2055 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
2056 *params = mDepthStencil.stencilBackPassDepthFail;
2057 break;
2058 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
2059 *params = mDepthStencil.stencilBackPassDepthPass;
2060 break;
2061 case GL_DEPTH_FUNC:
2062 *params = mDepthStencil.depthFunc;
2063 break;
2064 case GL_BLEND_SRC_RGB:
2065 *params = mBlend.sourceBlendRGB;
2066 break;
2067 case GL_BLEND_SRC_ALPHA:
2068 *params = mBlend.sourceBlendAlpha;
2069 break;
2070 case GL_BLEND_DST_RGB:
2071 *params = mBlend.destBlendRGB;
2072 break;
2073 case GL_BLEND_DST_ALPHA:
2074 *params = mBlend.destBlendAlpha;
2075 break;
2076 case GL_BLEND_EQUATION_RGB:
2077 *params = mBlend.blendEquationRGB;
2078 break;
2079 case GL_BLEND_EQUATION_ALPHA:
2080 *params = mBlend.blendEquationAlpha;
2081 break;
2082 case GL_STENCIL_WRITEMASK:
2083 *params = CastMaskValue(context, mDepthStencil.stencilWritemask);
2084 break;
2085 case GL_STENCIL_BACK_WRITEMASK:
2086 *params = CastMaskValue(context, mDepthStencil.stencilBackWritemask);
2087 break;
2088 case GL_STENCIL_CLEAR_VALUE:
2089 *params = mStencilClearValue;
2090 break;
2091 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002092 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadType(
2093 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002094 break;
2095 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002096 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadFormat(
2097 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002098 break;
2099 case GL_SAMPLE_BUFFERS:
2100 case GL_SAMPLES:
Shannon Woods53a94a82014-06-24 15:20:36 -04002101 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002102 Framebuffer *framebuffer = mDrawFramebuffer;
Jamie Madill427064d2018-04-13 16:20:34 -04002103 if (framebuffer->isComplete(context))
Shannon Woods53a94a82014-06-24 15:20:36 -04002104 {
Jamie Madill427064d2018-04-13 16:20:34 -04002105 GLint samples = framebuffer->getSamples(context);
Shannon Woods53a94a82014-06-24 15:20:36 -04002106 switch (pname)
2107 {
Jamie Madilla0016b72017-07-14 14:30:46 -04002108 case GL_SAMPLE_BUFFERS:
Jamie Madille98b1b52018-03-08 09:47:23 -05002109 if (samples != 0)
Jamie Madilla0016b72017-07-14 14:30:46 -04002110 {
2111 *params = 1;
2112 }
2113 else
2114 {
2115 *params = 0;
2116 }
2117 break;
2118 case GL_SAMPLES:
Jamie Madille98b1b52018-03-08 09:47:23 -05002119 *params = samples;
Jamie Madilla0016b72017-07-14 14:30:46 -04002120 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002121 }
2122 }
2123 else
2124 {
2125 *params = 0;
2126 }
2127 }
2128 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002129 case GL_VIEWPORT:
2130 params[0] = mViewport.x;
2131 params[1] = mViewport.y;
2132 params[2] = mViewport.width;
2133 params[3] = mViewport.height;
2134 break;
2135 case GL_SCISSOR_BOX:
2136 params[0] = mScissor.x;
2137 params[1] = mScissor.y;
2138 params[2] = mScissor.width;
2139 params[3] = mScissor.height;
2140 break;
2141 case GL_CULL_FACE_MODE:
2142 *params = ToGLenum(mRasterizer.cullMode);
2143 break;
2144 case GL_FRONT_FACE:
2145 *params = mRasterizer.frontFace;
2146 break;
2147 case GL_RED_BITS:
2148 case GL_GREEN_BITS:
2149 case GL_BLUE_BITS:
2150 case GL_ALPHA_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002151 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002152 Framebuffer *framebuffer = getDrawFramebuffer();
2153 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002154
2155 if (colorbuffer)
2156 {
2157 switch (pname)
2158 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002159 case GL_RED_BITS:
2160 *params = colorbuffer->getRedSize();
2161 break;
2162 case GL_GREEN_BITS:
2163 *params = colorbuffer->getGreenSize();
2164 break;
2165 case GL_BLUE_BITS:
2166 *params = colorbuffer->getBlueSize();
2167 break;
2168 case GL_ALPHA_BITS:
2169 *params = colorbuffer->getAlphaSize();
2170 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002171 }
2172 }
2173 else
2174 {
2175 *params = 0;
2176 }
2177 }
2178 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002179 case GL_DEPTH_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002180 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002181 const Framebuffer *framebuffer = getDrawFramebuffer();
2182 const FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002183
2184 if (depthbuffer)
2185 {
2186 *params = depthbuffer->getDepthSize();
2187 }
2188 else
2189 {
2190 *params = 0;
2191 }
2192 }
2193 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002194 case GL_STENCIL_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002195 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002196 const Framebuffer *framebuffer = getDrawFramebuffer();
2197 const FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002198
2199 if (stencilbuffer)
2200 {
2201 *params = stencilbuffer->getStencilSize();
2202 }
2203 else
2204 {
2205 *params = 0;
2206 }
2207 }
2208 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002209 case GL_TEXTURE_BINDING_2D:
2210 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2211 *params =
2212 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_2D);
2213 break;
2214 case GL_TEXTURE_BINDING_RECTANGLE_ANGLE:
2215 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2216 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2217 TextureType::Rectangle);
2218 break;
2219 case GL_TEXTURE_BINDING_CUBE_MAP:
2220 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2221 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2222 TextureType::CubeMap);
2223 break;
2224 case GL_TEXTURE_BINDING_3D:
2225 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2226 *params =
2227 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_3D);
2228 break;
2229 case GL_TEXTURE_BINDING_2D_ARRAY:
2230 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2231 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2232 TextureType::_2DArray);
2233 break;
2234 case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
2235 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2236 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2237 TextureType::_2DMultisample);
2238 break;
Olli Etuahodff32a02018-08-28 14:35:50 +03002239 case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
2240 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2241 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2242 TextureType::_2DMultisampleArray);
2243 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002244 case GL_TEXTURE_BINDING_EXTERNAL_OES:
2245 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2246 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2247 TextureType::External);
2248 break;
2249 case GL_UNIFORM_BUFFER_BINDING:
2250 *params = mBoundBuffers[BufferBinding::Uniform].id();
2251 break;
2252 case GL_TRANSFORM_FEEDBACK_BINDING:
2253 *params = mTransformFeedback.id();
2254 break;
2255 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2256 *params = mBoundBuffers[BufferBinding::TransformFeedback].id();
2257 break;
2258 case GL_COPY_READ_BUFFER_BINDING:
2259 *params = mBoundBuffers[BufferBinding::CopyRead].id();
2260 break;
2261 case GL_COPY_WRITE_BUFFER_BINDING:
2262 *params = mBoundBuffers[BufferBinding::CopyWrite].id();
2263 break;
2264 case GL_PIXEL_PACK_BUFFER_BINDING:
2265 *params = mBoundBuffers[BufferBinding::PixelPack].id();
2266 break;
2267 case GL_PIXEL_UNPACK_BUFFER_BINDING:
2268 *params = mBoundBuffers[BufferBinding::PixelUnpack].id();
2269 break;
2270 case GL_READ_BUFFER:
2271 *params = mReadFramebuffer->getReadBufferState();
2272 break;
2273 case GL_SAMPLER_BINDING:
2274 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2275 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
2276 break;
2277 case GL_DEBUG_LOGGED_MESSAGES:
2278 *params = static_cast<GLint>(mDebug.getMessageCount());
2279 break;
2280 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
2281 *params = static_cast<GLint>(mDebug.getNextMessageLength());
2282 break;
2283 case GL_DEBUG_GROUP_STACK_DEPTH:
2284 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
2285 break;
2286 case GL_MULTISAMPLE_EXT:
2287 *params = static_cast<GLint>(mMultiSampling);
2288 break;
2289 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2290 *params = static_cast<GLint>(mSampleAlphaToOne);
2291 break;
2292 case GL_COVERAGE_MODULATION_CHROMIUM:
2293 *params = static_cast<GLint>(mCoverageModulation);
2294 break;
2295 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2296 *params = mBoundBuffers[BufferBinding::AtomicCounter].id();
2297 break;
2298 case GL_SHADER_STORAGE_BUFFER_BINDING:
2299 *params = mBoundBuffers[BufferBinding::ShaderStorage].id();
2300 break;
2301 case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
2302 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id();
2303 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002304 case GL_ALPHA_TEST_FUNC:
2305 *params = ToGLenum(mGLES1State.mAlphaTestFunc);
2306 break;
Lingfeng Yang96310cd2018-03-28 11:56:28 -07002307 case GL_CLIENT_ACTIVE_TEXTURE:
2308 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0;
2309 break;
Lingfeng Yangd2488ab2018-04-04 09:25:48 -07002310 case GL_MATRIX_MODE:
2311 *params = ToGLenum(mGLES1State.mMatrixMode);
2312 break;
Lingfeng Yanga0cfa872018-05-30 21:12:17 -07002313 case GL_SHADE_MODEL:
2314 *params = ToGLenum(mGLES1State.mShadeModel);
2315 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07002316 case GL_MODELVIEW_STACK_DEPTH:
2317 case GL_PROJECTION_STACK_DEPTH:
2318 case GL_TEXTURE_STACK_DEPTH:
2319 *params = mGLES1State.getCurrentMatrixStackDepth(pname);
2320 break;
2321 case GL_LOGIC_OP_MODE:
2322 *params = ToGLenum(mGLES1State.mLogicOp);
2323 break;
2324 case GL_BLEND_SRC:
2325 *params = mBlend.sourceBlendRGB;
2326 break;
2327 case GL_BLEND_DST:
2328 *params = mBlend.destBlendRGB;
2329 break;
2330 case GL_PERSPECTIVE_CORRECTION_HINT:
2331 case GL_POINT_SMOOTH_HINT:
2332 case GL_LINE_SMOOTH_HINT:
2333 case GL_FOG_HINT:
2334 *params = mGLES1State.getHint(pname);
2335 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002336 default:
2337 UNREACHABLE();
2338 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002339 }
Jamie Madille98b1b52018-03-08 09:47:23 -05002340
Jamie Madill526392d2018-11-16 09:35:14 -05002341 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002342}
2343
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002344void State::getPointerv(const Context *context, GLenum pname, void **params) const
Geoff Lang70d0f492015-12-10 17:45:46 -05002345{
2346 switch (pname)
2347 {
2348 case GL_DEBUG_CALLBACK_FUNCTION:
2349 *params = reinterpret_cast<void *>(mDebug.getCallback());
2350 break;
2351 case GL_DEBUG_CALLBACK_USER_PARAM:
2352 *params = const_cast<void *>(mDebug.getUserParam());
2353 break;
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002354 case GL_VERTEX_ARRAY_POINTER:
2355 case GL_NORMAL_ARRAY_POINTER:
2356 case GL_COLOR_ARRAY_POINTER:
2357 case GL_TEXTURE_COORD_ARRAY_POINTER:
2358 case GL_POINT_SIZE_ARRAY_POINTER_OES:
2359 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute(
2360 context->vertexArrayIndex(ParamToVertexArrayType(pname))),
2361 GL_VERTEX_ATTRIB_ARRAY_POINTER, params);
2362 return;
Geoff Lang70d0f492015-12-10 17:45:46 -05002363 default:
2364 UNREACHABLE();
2365 break;
2366 }
2367}
2368
Martin Radev66fb8202016-07-28 11:45:20 +03002369void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002370{
2371 switch (target)
2372 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002373 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2374 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2375 *data = mTransformFeedback->getIndexedBuffer(index).id();
2376 break;
2377 case GL_UNIFORM_BUFFER_BINDING:
2378 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2379 *data = mUniformBuffers[index].id();
2380 break;
2381 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2382 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2383 *data = mAtomicCounterBuffers[index].id();
2384 break;
2385 case GL_SHADER_STORAGE_BUFFER_BINDING:
2386 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2387 *data = mShaderStorageBuffers[index].id();
2388 break;
2389 case GL_VERTEX_BINDING_BUFFER:
2390 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2391 *data = mVertexArray->getVertexBinding(index).getBuffer().id();
2392 break;
2393 case GL_VERTEX_BINDING_DIVISOR:
2394 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2395 *data = mVertexArray->getVertexBinding(index).getDivisor();
2396 break;
2397 case GL_VERTEX_BINDING_OFFSET:
2398 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2399 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).getOffset());
2400 break;
2401 case GL_VERTEX_BINDING_STRIDE:
2402 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2403 *data = mVertexArray->getVertexBinding(index).getStride();
2404 break;
2405 case GL_SAMPLE_MASK_VALUE:
2406 ASSERT(static_cast<size_t>(index) < mSampleMaskValues.size());
2407 *data = mSampleMaskValues[index];
2408 break;
2409 case GL_IMAGE_BINDING_NAME:
2410 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2411 *data = mImageUnits[index].texture.id();
2412 break;
2413 case GL_IMAGE_BINDING_LEVEL:
2414 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2415 *data = mImageUnits[index].level;
2416 break;
2417 case GL_IMAGE_BINDING_LAYER:
2418 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2419 *data = mImageUnits[index].layer;
2420 break;
2421 case GL_IMAGE_BINDING_ACCESS:
2422 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2423 *data = mImageUnits[index].access;
2424 break;
2425 case GL_IMAGE_BINDING_FORMAT:
2426 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2427 *data = mImageUnits[index].format;
2428 break;
2429 default:
2430 UNREACHABLE();
2431 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002432 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002433}
2434
Martin Radev66fb8202016-07-28 11:45:20 +03002435void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002436{
2437 switch (target)
2438 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002439 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
2440 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2441 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2442 break;
2443 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
2444 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2445 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2446 break;
2447 case GL_UNIFORM_BUFFER_START:
2448 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2449 *data = mUniformBuffers[index].getOffset();
2450 break;
2451 case GL_UNIFORM_BUFFER_SIZE:
2452 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2453 *data = mUniformBuffers[index].getSize();
2454 break;
2455 case GL_ATOMIC_COUNTER_BUFFER_START:
2456 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2457 *data = mAtomicCounterBuffers[index].getOffset();
2458 break;
2459 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2460 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2461 *data = mAtomicCounterBuffers[index].getSize();
2462 break;
2463 case GL_SHADER_STORAGE_BUFFER_START:
2464 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2465 *data = mShaderStorageBuffers[index].getOffset();
2466 break;
2467 case GL_SHADER_STORAGE_BUFFER_SIZE:
2468 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2469 *data = mShaderStorageBuffers[index].getSize();
2470 break;
2471 default:
2472 UNREACHABLE();
2473 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002474 }
Martin Radev66fb8202016-07-28 11:45:20 +03002475}
Shannon Woods53a94a82014-06-24 15:20:36 -04002476
Martin Radev66fb8202016-07-28 11:45:20 +03002477void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2478{
Xinghua Cao9c8e1a32017-12-06 17:59:58 +08002479 switch (target)
2480 {
2481 case GL_IMAGE_BINDING_LAYERED:
2482 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2483 *data = mImageUnits[index].layered;
2484 break;
2485 default:
2486 UNREACHABLE();
2487 break;
2488 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002489}
2490
Jamie Madill9e63a812018-11-16 12:30:04 +00002491angle::Result State::syncDirtyObjects(const Context *context, const DirtyObjects &bitset)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002492{
Jamie Madill9e63a812018-11-16 12:30:04 +00002493 const DirtyObjects &dirtyObjects = mDirtyObjects & bitset;
2494 for (auto dirtyObject : dirtyObjects)
Jamie Madillc9d442d2016-01-20 11:17:24 -05002495 {
2496 switch (dirtyObject)
2497 {
2498 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002499 ASSERT(mReadFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002500 ANGLE_TRY(mReadFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002501 break;
2502 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002503 ASSERT(mDrawFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002504 ANGLE_TRY(mDrawFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002505 break;
2506 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002507 ASSERT(mVertexArray);
Frank Henigman0af5b862018-03-27 20:19:33 -04002508 ANGLE_TRY(mVertexArray->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002509 break;
Jamie Madille25b8002018-09-20 13:39:49 -04002510 case DIRTY_OBJECT_SAMPLERS:
2511 syncSamplers(context);
2512 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002513 case DIRTY_OBJECT_PROGRAM_TEXTURES:
Luc Ferron4bba74f2018-04-19 14:40:45 -04002514 ANGLE_TRY(syncProgramTextures(context));
Jamie Madill81c2e252017-09-09 23:32:46 -04002515 break;
Jamie Madill70aeda42018-08-20 12:17:40 -04002516 case DIRTY_OBJECT_PROGRAM:
2517 ANGLE_TRY(mProgram->syncState(context));
2518 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002519
Jamie Madillc9d442d2016-01-20 11:17:24 -05002520 default:
2521 UNREACHABLE();
2522 break;
2523 }
2524 }
2525
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002526 mDirtyObjects &= ~dirtyObjects;
Jamie Madill6f755b22018-10-09 12:48:54 -04002527 return angle::Result::Continue();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002528}
2529
Jamie Madille25b8002018-09-20 13:39:49 -04002530void State::syncSamplers(const Context *context)
2531{
2532 if (mDirtySamplers.none())
2533 return;
2534
2535 // This could be optimized by tracking which samplers are dirty.
2536 for (size_t samplerIndex : mDirtySamplers)
2537 {
2538 BindingPointer<Sampler> &sampler = mSamplers[samplerIndex];
2539 if (sampler.get())
2540 {
2541 sampler->syncState(context);
2542 }
2543 }
2544
2545 mDirtySamplers.reset();
2546}
2547
Jamie Madill6f755b22018-10-09 12:48:54 -04002548angle::Result State::syncProgramTextures(const Context *context)
Jamie Madill81c2e252017-09-09 23:32:46 -04002549{
Jamie Madill81c2e252017-09-09 23:32:46 -04002550 // TODO(jmadill): Fine-grained updates.
2551 if (!mProgram)
2552 {
Jamie Madill6f755b22018-10-09 12:48:54 -04002553 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002554 }
2555
2556 ASSERT(mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
2557 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2558
Jamie Madill0f80ed82017-09-19 00:24:56 -04002559 ActiveTextureMask newActiveTextures;
2560
Geoff Lange51ba632017-11-21 11:45:25 -05002561 // Initialize to the 'Initialized' state and set to 'MayNeedInit' if any texture is not
2562 // initialized.
Yizhou Jiang7818a852018-09-06 15:02:04 +08002563 mCachedTexturesInitState = InitState::Initialized;
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002564 mCachedImageTexturesInitState = InitState::Initialized;
Geoff Lange51ba632017-11-21 11:45:25 -05002565
Jamie Madill7e4eff12018-08-08 15:49:26 -04002566 const ActiveTextureMask &activeTextures = mProgram->getActiveSamplersMask();
2567 const ActiveTextureArray<TextureType> &textureTypes = mProgram->getActiveSamplerTypes();
2568
2569 for (size_t textureUnitIndex : activeTextures)
Jamie Madill81c2e252017-09-09 23:32:46 -04002570 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002571 TextureType textureType = textureTypes[textureUnitIndex];
Jamie Madill81c2e252017-09-09 23:32:46 -04002572
jchen1090f466a2018-08-13 15:05:25 +08002573 Texture *texture =
2574 getSamplerTexture(static_cast<unsigned int>(textureUnitIndex), textureType);
Jamie Madill7e4eff12018-08-08 15:49:26 -04002575 ASSERT(static_cast<size_t>(textureUnitIndex) < newActiveTextures.size());
2576
2577 ASSERT(texture);
2578
Jamie Madill7e4eff12018-08-08 15:49:26 -04002579 newActiveTextures.set(textureUnitIndex);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002580 ANGLE_TRY(updateActiveTexture(context, textureUnitIndex, texture));
Jamie Madill81c2e252017-09-09 23:32:46 -04002581 }
Jamie Madill0f80ed82017-09-19 00:24:56 -04002582
2583 // Unset now missing textures.
Jamie Madill7e4eff12018-08-08 15:49:26 -04002584 ActiveTextureMask negativeMask = activeTextures & ~newActiveTextures;
Jamie Madill0f80ed82017-09-19 00:24:56 -04002585 if (negativeMask.any())
2586 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04002587 unsetActiveTextures(negativeMask);
Jamie Madill0f80ed82017-09-19 00:24:56 -04002588 }
Luc Ferron4bba74f2018-04-19 14:40:45 -04002589
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002590 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2591 {
2592 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2593 if (!texture)
2594 {
2595 continue;
2596 }
Jamie Madillf668a4b2018-09-23 17:01:20 -04002597 if (texture->hasAnyDirtyBit())
2598 {
2599 ANGLE_TRY(texture->syncState(context));
2600 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002601 if (texture->initState() == InitState::MayNeedInit)
2602 {
2603 mCachedImageTexturesInitState = InitState::MayNeedInit;
2604 }
2605 }
2606
Jamie Madill6f755b22018-10-09 12:48:54 -04002607 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002608}
2609
Jamie Madill6f755b22018-10-09 12:48:54 -04002610angle::Result State::syncDirtyObject(const Context *context, GLenum target)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002611{
2612 DirtyObjects localSet;
2613
2614 switch (target)
2615 {
2616 case GL_READ_FRAMEBUFFER:
2617 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2618 break;
2619 case GL_DRAW_FRAMEBUFFER:
2620 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2621 break;
2622 case GL_FRAMEBUFFER:
2623 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2624 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2625 break;
2626 case GL_VERTEX_ARRAY:
2627 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2628 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002629 case GL_TEXTURE:
Jamie Madille25b8002018-09-20 13:39:49 -04002630 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2631 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002632 case GL_SAMPLER:
Jamie Madill70aeda42018-08-20 12:17:40 -04002633 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04002634 localSet.set(DIRTY_OBJECT_SAMPLERS);
Jamie Madill70aeda42018-08-20 12:17:40 -04002635 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002636 case GL_PROGRAM:
2637 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002638 localSet.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002639 break;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002640 }
2641
Jamie Madillbc918e72018-03-08 09:47:21 -05002642 return syncDirtyObjects(context, localSet);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002643}
2644
2645void State::setObjectDirty(GLenum target)
2646{
2647 switch (target)
2648 {
2649 case GL_READ_FRAMEBUFFER:
2650 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2651 break;
2652 case GL_DRAW_FRAMEBUFFER:
2653 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2654 break;
2655 case GL_FRAMEBUFFER:
2656 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2657 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2658 break;
2659 case GL_VERTEX_ARRAY:
2660 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2661 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002662 case GL_TEXTURE:
Jamie Madill70aeda42018-08-20 12:17:40 -04002663 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2664 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2665 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002666 case GL_PROGRAM:
2667 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002668 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002669 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2670 break;
Jamie Madilla779b612017-07-24 11:46:05 -04002671 }
2672}
2673
Jamie Madill6f755b22018-10-09 12:48:54 -04002674angle::Result State::onProgramExecutableChange(const Context *context, Program *program)
Jamie Madilla779b612017-07-24 11:46:05 -04002675{
2676 // OpenGL Spec:
2677 // "If LinkProgram or ProgramBinary successfully re-links a program object
2678 // that was already in use as a result of a previous call to UseProgram, then the
2679 // generated executable code will be installed as part of the current rendering state."
Jamie Madilldf836ff2018-10-01 10:36:24 -04002680 ASSERT(program->isLinked());
2681
2682 mDirtyBits.set(DIRTY_BIT_PROGRAM_EXECUTABLE);
Jamie Madill956ab4d2018-10-10 16:13:03 -04002683
2684 if (program->hasAnyDirtyBit())
2685 {
2686 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2687 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04002688
2689 // Set any bound textures.
2690 const ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
2691 for (size_t textureIndex : program->getActiveSamplersMask())
2692 {
2693 TextureType type = textureTypes[textureIndex];
2694
2695 // This can happen if there is a conflicting texture type.
2696 if (type == TextureType::InvalidEnum)
2697 continue;
2698
2699 Texture *texture = mSamplerTextures[type][textureIndex].get();
2700 ANGLE_TRY(updateActiveTexture(context, textureIndex, texture));
2701 }
2702
2703 for (size_t imageUnitIndex : program->getActiveImagesMask())
2704 {
2705 Texture *image = mImageUnits[imageUnitIndex].texture.get();
2706 if (!image)
2707 continue;
2708
2709 if (image->hasAnyDirtyBit())
2710 {
2711 ANGLE_TRY(image->syncState(context));
2712 }
2713
2714 if (image->initState() == InitState::MayNeedInit)
2715 {
2716 mCachedImageTexturesInitState = InitState::MayNeedInit;
2717 }
2718 }
2719
Jamie Madill6f755b22018-10-09 12:48:54 -04002720 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002721}
Jamie Madillc9d442d2016-01-20 11:17:24 -05002722
Jamie Madille25b8002018-09-20 13:39:49 -04002723void State::setSamplerDirty(size_t samplerIndex)
2724{
2725 mDirtyObjects.set(DIRTY_OBJECT_SAMPLERS);
2726 mDirtySamplers.set(samplerIndex);
2727}
2728
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002729void State::setImageUnit(const Context *context,
Will Harris63aa0e52018-09-05 16:15:46 -07002730 size_t unit,
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002731 Texture *texture,
2732 GLint level,
2733 GLboolean layered,
2734 GLint layer,
2735 GLenum access,
2736 GLenum format)
2737{
2738 mImageUnits[unit].texture.set(context, texture);
2739 mImageUnits[unit].level = level;
2740 mImageUnits[unit].layered = layered;
2741 mImageUnits[unit].layer = layer;
2742 mImageUnits[unit].access = access;
2743 mImageUnits[unit].format = format;
jchen1099118c12018-09-10 16:28:51 +08002744 mDirtyBits.set(DIRTY_BIT_IMAGE_BINDINGS);
Xinghua Cao65ec0b22017-03-28 16:10:52 +08002745}
2746
Jamie Madill81c2e252017-09-09 23:32:46 -04002747// Handle a dirty texture event.
Jamie Madill6c43a012018-08-08 15:49:27 -04002748void State::onActiveTextureStateChange(size_t textureIndex)
Jamie Madill81c2e252017-09-09 23:32:46 -04002749{
2750 // Conservatively assume all textures are dirty.
2751 // TODO(jmadill): More fine-grained update.
2752 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Geoff Lange51ba632017-11-21 11:45:25 -05002753
Jamie Madill6c43a012018-08-08 15:49:27 -04002754 if (!mActiveTexturesCache[textureIndex] ||
2755 mActiveTexturesCache[textureIndex]->initState() == InitState::MayNeedInit)
Geoff Lange51ba632017-11-21 11:45:25 -05002756 {
2757 mCachedTexturesInitState = InitState::MayNeedInit;
2758 }
Jamie Madill81c2e252017-09-09 23:32:46 -04002759}
2760
Jamie Madill6d32cef2018-08-14 02:34:28 -04002761void State::onUniformBufferStateChange(size_t uniformBufferIndex)
2762{
2763 // This could be represented by a different dirty bit. Using the same one keeps it simple.
2764 mDirtyBits.set(DIRTY_BIT_UNIFORM_BUFFER_BINDINGS);
2765}
2766
Jamie Madill6f755b22018-10-09 12:48:54 -04002767angle::Result State::clearUnclearedActiveTextures(const Context *context)
Jamie Madill05b35b22017-10-03 09:01:44 -04002768{
Jamie Madilla59fc192017-11-02 12:57:58 -04002769 ASSERT(mRobustResourceInit);
Geoff Lang9bf86f02018-07-26 11:46:34 -04002770 ASSERT(!mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
Geoff Langd4fff502017-09-22 11:28:28 -04002771
Jamie Madill7e4eff12018-08-08 15:49:26 -04002772 if (!mProgram)
Jamie Madill6f755b22018-10-09 12:48:54 -04002773 return angle::Result::Continue();
Jamie Madill7e4eff12018-08-08 15:49:26 -04002774
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002775 if (mCachedTexturesInitState != InitState::Initialized)
Jamie Madill05b35b22017-10-03 09:01:44 -04002776 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002777 for (size_t textureUnitIndex : mProgram->getActiveSamplersMask())
Jamie Madill05b35b22017-10-03 09:01:44 -04002778 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002779 Texture *texture = mActiveTexturesCache[textureUnitIndex];
2780 if (texture)
2781 {
2782 ANGLE_TRY(texture->ensureInitialized(context));
2783 }
Jamie Madill05b35b22017-10-03 09:01:44 -04002784 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002785 mCachedTexturesInitState = InitState::Initialized;
Jamie Madill05b35b22017-10-03 09:01:44 -04002786 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002787 if (mCachedImageTexturesInitState != InitState::Initialized)
2788 {
2789 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2790 {
2791 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2792 if (texture)
2793 {
2794 ANGLE_TRY(texture->ensureInitialized(context));
2795 }
2796 }
2797 mCachedImageTexturesInitState = InitState::Initialized;
2798 }
Jamie Madill6f755b22018-10-09 12:48:54 -04002799 return angle::Result::Continue();
Jamie Madill05b35b22017-10-03 09:01:44 -04002800}
2801
Jamie Madillc67323a2017-11-02 23:11:41 -04002802AttributesMask State::getAndResetDirtyCurrentValues() const
2803{
2804 AttributesMask retVal = mDirtyCurrentValues;
2805 mDirtyCurrentValues.reset();
2806 return retVal;
2807}
2808
Jamie Madillc9d442d2016-01-20 11:17:24 -05002809} // namespace gl