blob: 241acebf5242a6ea200b2f5b50b74f7156df80fe [file] [log] [blame]
Shannon Woods53a94a82014-06-24 15:20:36 -04001//
2// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// State.cpp: Implements the State class, encapsulating raw GL state.
8
Geoff Lang2b5420c2014-11-19 14:20:15 -05009#include "libANGLE/State.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040010
Sami Väisänene45e53b2016-05-25 10:36:04 +030011#include <string.h>
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -070012#include <limits>
Sami Väisänene45e53b2016-05-25 10:36:04 +030013
Jamie Madill20e005b2017-04-07 14:19:22 -040014#include "common/bitset_utils.h"
Sami Väisänene45e53b2016-05-25 10:36:04 +030015#include "common/mathutil.h"
jchen10a99ed552017-09-22 08:10:32 +080016#include "common/matrix_utils.h"
Jamie Madillcd0a0a32018-10-18 18:41:57 -040017#include "libANGLE/Buffer.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050018#include "libANGLE/Caps.h"
jchen10a99ed552017-09-22 08:10:32 +080019#include "libANGLE/Context.h"
Geoff Lang70d0f492015-12-10 17:45:46 -050020#include "libANGLE/Debug.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050021#include "libANGLE/Framebuffer.h"
22#include "libANGLE/FramebufferAttachment.h"
23#include "libANGLE/Query.h"
24#include "libANGLE/VertexArray.h"
25#include "libANGLE/formatutils.h"
jchen10a99ed552017-09-22 08:10:32 +080026#include "libANGLE/queryconversions.h"
Lingfeng Yangabb09f12018-04-16 10:43:53 -070027#include "libANGLE/queryutils.h"
Geoff Lang4751aab2017-10-30 15:14:52 -040028#include "libANGLE/renderer/ContextImpl.h"
Jamie Madillf668a4b2018-09-23 17:01:20 -040029#include "libANGLE/renderer/TextureImpl.h"
Shannon Woods53a94a82014-06-24 15:20:36 -040030
Corentin Wallezad3ae902018-03-09 13:40:42 -050031namespace gl
32{
33
Olli Etuahobbf1c102016-06-28 13:31:33 +030034namespace
35{
Corentin Wallezad3ae902018-03-09 13:40:42 -050036bool GetAlternativeQueryType(QueryType type, QueryType *alternativeType)
Olli Etuahobbf1c102016-06-28 13:31:33 +030037{
Corentin Wallezad3ae902018-03-09 13:40:42 -050038 switch (type)
39 {
40 case QueryType::AnySamples:
41 *alternativeType = QueryType::AnySamplesConservative;
42 return true;
43 case QueryType::AnySamplesConservative:
44 *alternativeType = QueryType::AnySamples;
45 return true;
46 default:
47 return false;
48 }
Olli Etuahobbf1c102016-06-28 13:31:33 +030049}
50
Jamie Madillca8eda42018-10-18 18:41:56 -040051// Mapping from a buffer binding type to a dirty bit type.
52constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{
53 0, /* Array */
54 State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING, /* AtomicCounter */
55 0, /* CopyRead */
56 0, /* CopyWrite */
57 State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING, /* DispatchIndirect */
58 State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING, /* DrawIndirect */
59 0, /* ElementArray */
60 State::DIRTY_BIT_PACK_BUFFER_BINDING, /* PixelPack */
61 State::DIRTY_BIT_UNPACK_BUFFER_BINDING, /* PixelUnpack */
62 State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING, /* ShaderStorage */
63 0, /* TransformFeedback */
64 State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS, /* Uniform */
65}};
66
67// Returns a buffer binding function depending on if a dirty bit is set.
68template <BufferBinding Target>
69constexpr State::BufferBindingSetter GetBufferBindingSetter()
70{
71 return kBufferBindingDirtyBits[Target] != 0 ? &State::setGenericBufferBindingWithBit<Target>
72 : &State::setGenericBufferBinding<Target>;
73}
Olli Etuahobbf1c102016-06-28 13:31:33 +030074} // anonymous namepace
75
Jamie Madillbf5177d2018-08-21 12:58:20 -040076template <typename BindingT, typename... ArgsT>
Jamie Madillca8eda42018-10-18 18:41:56 -040077ANGLE_INLINE void UpdateNonTFBufferBinding(const Context *context,
78 BindingT *binding,
79 Buffer *buffer,
80 ArgsT... args)
James Darpiniane8a93c62018-01-04 18:02:24 -080081{
Jamie Madillca8eda42018-10-18 18:41:56 -040082 Buffer *oldBuffer = binding->get();
83 if (oldBuffer)
84 {
85 oldBuffer->onNonTFBindingChanged(-1);
86 oldBuffer->release(context);
87 }
88 binding->assign(buffer, args...);
89 if (buffer)
90 {
91 buffer->addRef();
92 buffer->onNonTFBindingChanged(1);
93 }
Jamie Madillbf5177d2018-08-21 12:58:20 -040094}
95
96template <typename BindingT, typename... ArgsT>
97void UpdateTFBufferBinding(const Context *context, BindingT *binding, bool indexed, ArgsT... args)
98{
99 if (binding->get())
100 (*binding)->onTFBindingChanged(context, false, indexed);
101 binding->set(context, args...);
102 if (binding->get())
103 (*binding)->onTFBindingChanged(context, true, indexed);
James Darpiniane8a93c62018-01-04 18:02:24 -0800104}
105
106void UpdateBufferBinding(const Context *context,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400107 BindingPointer<Buffer> *binding,
James Darpiniane8a93c62018-01-04 18:02:24 -0800108 Buffer *buffer,
Jamie Madillbf5177d2018-08-21 12:58:20 -0400109 BufferBinding target)
James Darpiniane8a93c62018-01-04 18:02:24 -0800110{
Jamie Madillbf5177d2018-08-21 12:58:20 -0400111 if (target == BufferBinding::TransformFeedback)
112 {
113 UpdateTFBufferBinding(context, binding, false, buffer);
114 }
115 else
116 {
117 UpdateNonTFBufferBinding(context, binding, buffer);
118 }
119}
120
121void UpdateIndexedBufferBinding(const Context *context,
122 OffsetBindingPointer<Buffer> *binding,
123 Buffer *buffer,
124 BufferBinding target,
125 GLintptr offset,
126 GLsizeiptr size)
127{
128 if (target == BufferBinding::TransformFeedback)
129 {
130 UpdateTFBufferBinding(context, binding, true, buffer, offset, size);
131 }
132 else
133 {
134 UpdateNonTFBufferBinding(context, binding, buffer, offset, size);
135 }
James Darpiniane8a93c62018-01-04 18:02:24 -0800136}
137
Jamie Madillca8eda42018-10-18 18:41:56 -0400138// These template functions must be defined before they are instantiated in kBufferSetters.
139template <BufferBinding Target>
140void State::setGenericBufferBindingWithBit(const Context *context, Buffer *buffer)
141{
142 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
143 mDirtyBits.set(kBufferBindingDirtyBits[Target]);
144}
145
146template <BufferBinding Target>
147void State::setGenericBufferBinding(const Context *context, Buffer *buffer)
148{
149 UpdateNonTFBufferBinding(context, &mBoundBuffers[Target], buffer);
150}
151
152template <>
153void State::setGenericBufferBinding<BufferBinding::TransformFeedback>(const Context *context,
154 Buffer *buffer)
155{
156 UpdateTFBufferBinding(context, &mBoundBuffers[BufferBinding::TransformFeedback], false, buffer);
157}
158
159template <>
160void State::setGenericBufferBinding<BufferBinding::ElementArray>(const Context *context,
161 Buffer *buffer)
162{
163 Buffer *oldBuffer = mVertexArray->mState.mElementArrayBuffer.get();
164 if (oldBuffer)
165 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400166 oldBuffer->removeObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400167 oldBuffer->onNonTFBindingChanged(-1);
168 oldBuffer->release(context);
169 }
170 mVertexArray->mState.mElementArrayBuffer.assign(buffer);
171 if (buffer)
172 {
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400173 buffer->addObserver(&mVertexArray->mState.mElementArrayBuffer);
Jamie Madillca8eda42018-10-18 18:41:56 -0400174 buffer->onNonTFBindingChanged(1);
175 buffer->addRef();
176 }
Jamie Madillca8eda42018-10-18 18:41:56 -0400177 mVertexArray->mDirtyBits.set(VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER);
178 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
179}
180
181const angle::PackedEnumMap<BufferBinding, State::BufferBindingSetter> State::kBufferSetters = {{
182 GetBufferBindingSetter<BufferBinding::Array>(),
183 GetBufferBindingSetter<BufferBinding::AtomicCounter>(),
184 GetBufferBindingSetter<BufferBinding::CopyRead>(),
185 GetBufferBindingSetter<BufferBinding::CopyWrite>(),
186 GetBufferBindingSetter<BufferBinding::DispatchIndirect>(),
187 GetBufferBindingSetter<BufferBinding::DrawIndirect>(),
188 GetBufferBindingSetter<BufferBinding::ElementArray>(),
189 GetBufferBindingSetter<BufferBinding::PixelPack>(),
190 GetBufferBindingSetter<BufferBinding::PixelUnpack>(),
191 GetBufferBindingSetter<BufferBinding::ShaderStorage>(),
192 GetBufferBindingSetter<BufferBinding::TransformFeedback>(),
193 GetBufferBindingSetter<BufferBinding::Uniform>(),
194}};
195
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400196State::State(bool debug,
197 bool bindGeneratesResource,
198 bool clientArraysEnabled,
199 bool robustResourceInit,
200 bool programBinaryCacheEnabled)
Jamie Madille79b1e12015-11-04 16:36:37 -0500201 : mMaxDrawBuffers(0),
202 mMaxCombinedTextureImageUnits(0),
203 mDepthClearValue(0),
204 mStencilClearValue(0),
205 mScissorTest(false),
206 mSampleCoverage(false),
207 mSampleCoverageValue(0),
208 mSampleCoverageInvert(false),
Jiawei Shaodb342272017-09-27 10:21:45 +0800209 mSampleMask(false),
210 mMaxSampleMaskWords(0),
Jamie Madille79b1e12015-11-04 16:36:37 -0500211 mStencilRef(0),
212 mStencilBackRef(0),
213 mLineWidth(0),
214 mGenerateMipmapHint(GL_NONE),
215 mFragmentShaderDerivativeHint(GL_NONE),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400216 mBindGeneratesResource(bindGeneratesResource),
217 mClientArraysEnabled(clientArraysEnabled),
Jamie Madille79b1e12015-11-04 16:36:37 -0500218 mNearZ(0),
219 mFarZ(0),
220 mReadFramebuffer(nullptr),
221 mDrawFramebuffer(nullptr),
222 mProgram(nullptr),
223 mVertexArray(nullptr),
224 mActiveSampler(0),
Jamie Madill4787d702018-08-08 15:49:26 -0400225 mActiveTexturesCache{},
226 mCachedTexturesInitState(InitState::MayNeedInit),
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800227 mCachedImageTexturesInitState(InitState::MayNeedInit),
Sami Väisänen74c23472016-05-09 17:30:30 +0300228 mPrimitiveRestart(false),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400229 mDebug(debug),
Sami Väisänen74c23472016-05-09 17:30:30 +0300230 mMultiSampling(false),
Geoff Lang1d2c41d2016-10-19 16:14:46 -0700231 mSampleAlphaToOne(false),
Jamie Madille08a1d32017-03-07 17:24:06 -0500232 mFramebufferSRGB(true),
Geoff Lang4fb8a8b2018-06-01 16:47:57 -0400233 mRobustResourceInit(robustResourceInit),
jchen1082af6202018-06-22 10:59:52 +0800234 mProgramBinaryCacheEnabled(programBinaryCacheEnabled),
235 mMaxShaderCompilerThreads(std::numeric_limits<GLuint>::max())
Shannon Woods53a94a82014-06-24 15:20:36 -0400236{
Geoff Lang76b10c92014-09-05 16:28:14 -0400237}
238
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700239State::~State()
240{
241}
Geoff Lang76b10c92014-09-05 16:28:14 -0400242
Jamie Madill6c43a012018-08-08 15:49:27 -0400243void State::initialize(Context *context)
Geoff Lang76b10c92014-09-05 16:28:14 -0400244{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700245 const Caps &caps = context->getCaps();
246 const Extensions &extensions = context->getExtensions();
Geoff Lang4751aab2017-10-30 15:14:52 -0400247 const Extensions &nativeExtensions = context->getImplementation()->getNativeExtensions();
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700248 const Version &clientVersion = context->getClientVersion();
Jamie Madill4928b7c2017-06-20 12:57:39 -0400249
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700250 mMaxDrawBuffers = caps.maxDrawBuffers;
Shannon Woods2df6a602014-09-26 16:12:07 -0400251 mMaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits;
Shannon Woods53a94a82014-06-24 15:20:36 -0400252
Jamie Madillf75ab352015-03-16 10:46:52 -0400253 setColorClearValue(0.0f, 0.0f, 0.0f, 0.0f);
Shannon Woods53a94a82014-06-24 15:20:36 -0400254
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700255 mDepthClearValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400256 mStencilClearValue = 0;
257
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700258 mScissorTest = false;
259 mScissor.x = 0;
260 mScissor.y = 0;
261 mScissor.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400262 mScissor.height = 0;
263
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700264 mBlendColor.red = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400265 mBlendColor.green = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700266 mBlendColor.blue = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400267 mBlendColor.alpha = 0;
268
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700269 mStencilRef = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400270 mStencilBackRef = 0;
271
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700272 mSampleCoverage = false;
273 mSampleCoverageValue = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400274 mSampleCoverageInvert = false;
Jiawei Shaodb342272017-09-27 10:21:45 +0800275
276 mMaxSampleMaskWords = caps.maxSampleMaskWords;
277 mSampleMask = false;
278 mSampleMaskValues.fill(~GLbitfield(0));
279
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700280 mGenerateMipmapHint = GL_DONT_CARE;
Shannon Woods53a94a82014-06-24 15:20:36 -0400281 mFragmentShaderDerivativeHint = GL_DONT_CARE;
282
283 mLineWidth = 1.0f;
284
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700285 mViewport.x = 0;
286 mViewport.y = 0;
287 mViewport.width = 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400288 mViewport.height = 0;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700289 mNearZ = 0.0f;
290 mFarZ = 1.0f;
Shannon Woods53a94a82014-06-24 15:20:36 -0400291
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700292 mBlend.colorMaskRed = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400293 mBlend.colorMaskGreen = true;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700294 mBlend.colorMaskBlue = true;
Shannon Woods53a94a82014-06-24 15:20:36 -0400295 mBlend.colorMaskAlpha = true;
296
Geoff Lang76b10c92014-09-05 16:28:14 -0400297 mActiveSampler = 0;
298
Shannon Woods23e05002014-09-22 19:07:27 -0400299 mVertexAttribCurrentValues.resize(caps.maxVertexAttributes);
Shannon Woods53a94a82014-06-24 15:20:36 -0400300
Brandon Jonesc405ae72017-12-06 14:15:03 -0800301 // Set all indexes in state attributes type mask to float (default)
302 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
303 {
304 mCurrentValuesTypeMask.setIndex(GL_FLOAT, i);
305 }
306
Geoff Lang4dc3af02016-11-18 14:09:27 -0500307 mUniformBuffers.resize(caps.maxUniformBufferBindings);
Shannon Woodsf3acaf92014-09-23 18:07:11 -0400308
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800309 mSamplerTextures[TextureType::_2D].resize(caps.maxCombinedTextureImageUnits);
310 mSamplerTextures[TextureType::CubeMap].resize(caps.maxCombinedTextureImageUnits);
Geoff Langeb66a6e2016-10-31 13:06:12 -0400311 if (clientVersion >= Version(3, 0))
Shannon Woods53a94a82014-06-24 15:20:36 -0400312 {
Geoff Lang76b10c92014-09-05 16:28:14 -0400313 // TODO: These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800314 mSamplerTextures[TextureType::_2DArray].resize(caps.maxCombinedTextureImageUnits);
315 mSamplerTextures[TextureType::_3D].resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400316 }
Geoff Lang3b573612016-10-31 14:08:10 -0400317 if (clientVersion >= Version(3, 1))
318 {
Olli Etuahod310a432018-08-24 15:40:23 +0300319 // TODO(http://anglebug.com/2775): These could also be enabled via extension
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800320 mSamplerTextures[TextureType::_2DMultisample].resize(caps.maxCombinedTextureImageUnits);
Olli Etuahod310a432018-08-24 15:40:23 +0300321 mSamplerTextures[TextureType::_2DMultisampleArray].resize(
322 caps.maxCombinedTextureImageUnits);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800323
324 mAtomicCounterBuffers.resize(caps.maxAtomicCounterBufferBindings);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800325 mShaderStorageBuffers.resize(caps.maxShaderStorageBufferBindings);
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800326 mImageUnits.resize(caps.maxImageUnits);
Geoff Lang3b573612016-10-31 14:08:10 -0400327 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400328 if (nativeExtensions.textureRectangle)
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400329 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800330 mSamplerTextures[TextureType::Rectangle].resize(caps.maxCombinedTextureImageUnits);
Corentin Wallez13c0dd42017-07-04 18:27:01 -0400331 }
Geoff Lang4751aab2017-10-30 15:14:52 -0400332 if (nativeExtensions.eglImageExternal || nativeExtensions.eglStreamConsumerExternal)
Ian Ewellbda75592016-04-18 17:25:54 -0400333 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800334 mSamplerTextures[TextureType::External].resize(caps.maxCombinedTextureImageUnits);
Ian Ewellbda75592016-04-18 17:25:54 -0400335 }
Jamie Madill81c2e252017-09-09 23:32:46 -0400336 mCompleteTextureBindings.reserve(caps.maxCombinedTextureImageUnits);
Geoff Lange51ba632017-11-21 11:45:25 -0500337 mCachedTexturesInitState = InitState::MayNeedInit;
Qin Jiajia47f6dd02018-08-10 13:36:32 +0800338 mCachedImageTexturesInitState = InitState::MayNeedInit;
Jamie Madill81c2e252017-09-09 23:32:46 -0400339 for (uint32_t textureIndex = 0; textureIndex < caps.maxCombinedTextureImageUnits;
340 ++textureIndex)
341 {
Jamie Madill6c43a012018-08-08 15:49:27 -0400342 mCompleteTextureBindings.emplace_back(context, textureIndex);
Jamie Madill81c2e252017-09-09 23:32:46 -0400343 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400344
Geoff Lang76b10c92014-09-05 16:28:14 -0400345 mSamplers.resize(caps.maxCombinedTextureImageUnits);
Shannon Woods53a94a82014-06-24 15:20:36 -0400346
Corentin Wallezad3ae902018-03-09 13:40:42 -0500347 for (QueryType type : angle::AllEnums<QueryType>())
348 {
349 mActiveQueries[type].set(context, nullptr);
350 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400351
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500352 mProgram = nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -0400353
Ian Ewell3ffd78b2016-01-22 16:09:42 -0500354 mReadFramebuffer = nullptr;
355 mDrawFramebuffer = nullptr;
Jamie Madillb4b53c52015-02-03 15:22:48 -0500356
357 mPrimitiveRestart = false;
Geoff Lang70d0f492015-12-10 17:45:46 -0500358
Geoff Lang70d0f492015-12-10 17:45:46 -0500359 mDebug.setMaxLoggedMessages(extensions.maxDebugLoggedMessages);
Sami Väisänen74c23472016-05-09 17:30:30 +0300360
Geoff Lang488130e2017-09-27 13:53:11 -0400361 mMultiSampling = true;
362 mSampleAlphaToOne = false;
Sami Väisänena797e062016-05-12 15:23:40 +0300363
364 mCoverageModulation = GL_NONE;
Sami Väisänene45e53b2016-05-25 10:36:04 +0300365
366 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
367 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
368 mPathStencilFunc = GL_ALWAYS;
369 mPathStencilRef = 0;
370 mPathStencilMask = std::numeric_limits<GLuint>::max();
Jamie Madille08a1d32017-03-07 17:24:06 -0500371
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800372 // GLES1 emulation: Initialize state for GLES1 if version
373 // applies
374 if (clientVersion < Version(2, 0))
375 {
Lingfeng Yange547aac2018-04-05 09:39:20 -0700376 mGLES1State.initialize(context, this);
Lingfeng Yangdbb9c532018-02-25 19:58:24 -0800377 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400378}
379
Jamie Madill6c1f6712017-02-14 19:08:04 -0500380void State::reset(const Context *context)
Shannon Woods53a94a82014-06-24 15:20:36 -0400381{
Jamie Madill8693bdb2017-09-02 15:32:14 -0400382 for (auto &bindingVec : mSamplerTextures)
Shannon Woods53a94a82014-06-24 15:20:36 -0400383 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800384 for (size_t textureIdx = 0; textureIdx < bindingVec.size(); textureIdx++)
Shannon Woods53a94a82014-06-24 15:20:36 -0400385 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -0800386 bindingVec[textureIdx].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400387 }
388 }
Geoff Lang76b10c92014-09-05 16:28:14 -0400389 for (size_t samplerIdx = 0; samplerIdx < mSamplers.size(); samplerIdx++)
390 {
Jamie Madill4928b7c2017-06-20 12:57:39 -0400391 mSamplers[samplerIdx].set(context, nullptr);
Geoff Lang76b10c92014-09-05 16:28:14 -0400392 }
Shannon Woods53a94a82014-06-24 15:20:36 -0400393
Xinghua Cao65ec0b22017-03-28 16:10:52 +0800394 for (auto &imageUnit : mImageUnits)
395 {
396 imageUnit.texture.set(context, nullptr);
397 imageUnit.level = 0;
398 imageUnit.layered = false;
399 imageUnit.layer = 0;
400 imageUnit.access = GL_READ_ONLY;
401 imageUnit.format = GL_R32UI;
402 }
403
Jamie Madill4928b7c2017-06-20 12:57:39 -0400404 mRenderbuffer.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400405
Corentin Wallez336129f2017-10-17 15:55:40 -0400406 for (auto type : angle::AllEnums<BufferBinding>())
407 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400408 UpdateBufferBinding(context, &mBoundBuffers[type], nullptr, type);
Corentin Wallez336129f2017-10-17 15:55:40 -0400409 }
410
Geoff Lang7dd2e102014-11-10 15:19:26 -0500411 if (mProgram)
412 {
Jamie Madill6c1f6712017-02-14 19:08:04 -0500413 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500414 }
Yunchao Hed7297bf2017-04-19 15:27:10 +0800415 mProgram = nullptr;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416
Yunchao Hea336b902017-08-02 16:05:21 +0800417 mProgramPipeline.set(context, nullptr);
418
James Darpiniane8a93c62018-01-04 18:02:24 -0800419 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -0400420 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -0400421 mTransformFeedback.set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400422
Corentin Wallezad3ae902018-03-09 13:40:42 -0500423 for (QueryType type : angle::AllEnums<QueryType>())
Shannon Woods53a94a82014-06-24 15:20:36 -0400424 {
Corentin Wallezad3ae902018-03-09 13:40:42 -0500425 mActiveQueries[type].set(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -0400426 }
427
Corentin Wallez336129f2017-10-17 15:55:40 -0400428 for (auto &buf : mUniformBuffers)
Shannon Woods53a94a82014-06-24 15:20:36 -0400429 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400430 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
Shannon Woods53a94a82014-06-24 15:20:36 -0400431 }
432
Jiajia Qin6eafb042016-12-27 17:04:07 +0800433 for (auto &buf : mAtomicCounterBuffers)
434 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400435 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
Jiajia Qin6eafb042016-12-27 17:04:07 +0800436 }
437
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800438 for (auto &buf : mShaderStorageBuffers)
439 {
Jamie Madillbf5177d2018-08-21 12:58:20 -0400440 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
Jiajia Qinf546e7d2017-03-27 14:12:59 +0800441 }
442
Sami Väisänene45e53b2016-05-25 10:36:04 +0300443 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
444 angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
445 mPathStencilFunc = GL_ALWAYS;
446 mPathStencilRef = 0;
447 mPathStencilMask = std::numeric_limits<GLuint>::max();
448
Jamie Madill1b94d432015-08-07 13:23:23 -0400449 setAllDirtyBits();
Shannon Woods53a94a82014-06-24 15:20:36 -0400450}
451
Jamie Madille3bb6b72018-10-03 17:51:15 -0400452ANGLE_INLINE void State::unsetActiveTextures(ActiveTextureMask textureMask)
453{
454 // Unset any relevant bound textures.
455 for (size_t textureIndex : mProgram->getActiveSamplersMask())
456 {
457 mActiveTexturesCache[textureIndex] = nullptr;
458 mCompleteTextureBindings[textureIndex].reset();
459 }
460}
461
Jamie Madill6f755b22018-10-09 12:48:54 -0400462ANGLE_INLINE angle::Result State::updateActiveTexture(const Context *context,
463 size_t textureIndex,
464 Texture *texture)
Jamie Madille3bb6b72018-10-03 17:51:15 -0400465{
466 const Sampler *sampler = mSamplers[textureIndex].get();
467
468 if (!texture)
469 {
470 mActiveTexturesCache[textureIndex] = nullptr;
471 mCompleteTextureBindings[textureIndex].bind(nullptr);
Jamie Madill6f755b22018-10-09 12:48:54 -0400472 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400473 }
474
Jamie Madill31116732018-10-09 18:30:01 -0400475 mCompleteTextureBindings[textureIndex].bind(texture->getImplementation());
Jamie Madille3bb6b72018-10-03 17:51:15 -0400476
477 if (!texture->isSamplerComplete(context, sampler))
478 {
479 mActiveTexturesCache[textureIndex] = nullptr;
Jamie Madill6f755b22018-10-09 12:48:54 -0400480 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400481 }
482
483 mActiveTexturesCache[textureIndex] = texture;
484
485 if (texture->hasAnyDirtyBit())
486 {
487 ANGLE_TRY(texture->syncState(context));
488 }
489
490 if (texture->initState() == InitState::MayNeedInit)
491 {
492 mCachedTexturesInitState = InitState::MayNeedInit;
493 }
494
Jamie Madill6f755b22018-10-09 12:48:54 -0400495 return angle::Result::Continue();
Jamie Madille3bb6b72018-10-03 17:51:15 -0400496}
497
Shannon Woods53a94a82014-06-24 15:20:36 -0400498const RasterizerState &State::getRasterizerState() const
499{
500 return mRasterizer;
501}
502
503const BlendState &State::getBlendState() const
504{
505 return mBlend;
506}
507
508const DepthStencilState &State::getDepthStencilState() const
509{
510 return mDepthStencil;
511}
512
Jamie Madillf75ab352015-03-16 10:46:52 -0400513void State::setColorClearValue(float red, float green, float blue, float alpha)
Shannon Woods53a94a82014-06-24 15:20:36 -0400514{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700515 mColorClearValue.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400516 mColorClearValue.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700517 mColorClearValue.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400518 mColorClearValue.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400519 mDirtyBits.set(DIRTY_BIT_CLEAR_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400520}
521
Jamie Madillf75ab352015-03-16 10:46:52 -0400522void State::setDepthClearValue(float depth)
Shannon Woods53a94a82014-06-24 15:20:36 -0400523{
524 mDepthClearValue = depth;
Jamie Madill1b94d432015-08-07 13:23:23 -0400525 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH);
Shannon Woods53a94a82014-06-24 15:20:36 -0400526}
527
Jamie Madillf75ab352015-03-16 10:46:52 -0400528void State::setStencilClearValue(int stencil)
Shannon Woods53a94a82014-06-24 15:20:36 -0400529{
530 mStencilClearValue = stencil;
Jamie Madill1b94d432015-08-07 13:23:23 -0400531 mDirtyBits.set(DIRTY_BIT_CLEAR_STENCIL);
Shannon Woods53a94a82014-06-24 15:20:36 -0400532}
533
Shannon Woods53a94a82014-06-24 15:20:36 -0400534void State::setColorMask(bool red, bool green, bool blue, bool alpha)
535{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700536 mBlend.colorMaskRed = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400537 mBlend.colorMaskGreen = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700538 mBlend.colorMaskBlue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400539 mBlend.colorMaskAlpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400540 mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400541}
542
543void State::setDepthMask(bool mask)
544{
545 mDepthStencil.depthMask = mask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400546 mDirtyBits.set(DIRTY_BIT_DEPTH_MASK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400547}
548
549bool State::isRasterizerDiscardEnabled() const
550{
551 return mRasterizer.rasterizerDiscard;
552}
553
554void State::setRasterizerDiscard(bool enabled)
555{
556 mRasterizer.rasterizerDiscard = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400557 mDirtyBits.set(DIRTY_BIT_RASTERIZER_DISCARD_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400558}
559
560bool State::isCullFaceEnabled() const
561{
562 return mRasterizer.cullFace;
563}
564
565void State::setCullFace(bool enabled)
566{
567 mRasterizer.cullFace = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400568 mDirtyBits.set(DIRTY_BIT_CULL_FACE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400569}
570
Corentin Wallez2e568cf2017-09-18 17:05:22 -0400571void State::setCullMode(CullFaceMode mode)
Shannon Woods53a94a82014-06-24 15:20:36 -0400572{
573 mRasterizer.cullMode = mode;
Jamie Madill1b94d432015-08-07 13:23:23 -0400574 mDirtyBits.set(DIRTY_BIT_CULL_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400575}
576
577void State::setFrontFace(GLenum front)
578{
579 mRasterizer.frontFace = front;
Jamie Madill1b94d432015-08-07 13:23:23 -0400580 mDirtyBits.set(DIRTY_BIT_FRONT_FACE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400581}
582
583bool State::isDepthTestEnabled() const
584{
585 return mDepthStencil.depthTest;
586}
587
588void State::setDepthTest(bool enabled)
589{
590 mDepthStencil.depthTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400591 mDirtyBits.set(DIRTY_BIT_DEPTH_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400592}
593
594void State::setDepthFunc(GLenum depthFunc)
595{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700596 mDepthStencil.depthFunc = depthFunc;
597 mDirtyBits.set(DIRTY_BIT_DEPTH_FUNC);
Shannon Woods53a94a82014-06-24 15:20:36 -0400598}
599
600void State::setDepthRange(float zNear, float zFar)
601{
602 mNearZ = zNear;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700603 mFarZ = zFar;
Jamie Madill1b94d432015-08-07 13:23:23 -0400604 mDirtyBits.set(DIRTY_BIT_DEPTH_RANGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400605}
606
Geoff Langd42f5b82015-04-16 14:03:29 -0400607float State::getNearPlane() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400608{
Geoff Langd42f5b82015-04-16 14:03:29 -0400609 return mNearZ;
610}
611
612float State::getFarPlane() const
613{
614 return mFarZ;
Shannon Woods53a94a82014-06-24 15:20:36 -0400615}
616
617bool State::isBlendEnabled() const
618{
619 return mBlend.blend;
620}
621
622void State::setBlend(bool enabled)
623{
624 mBlend.blend = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400625 mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400626}
627
628void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
629{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700630 mBlend.sourceBlendRGB = sourceRGB;
631 mBlend.destBlendRGB = destRGB;
Shannon Woods53a94a82014-06-24 15:20:36 -0400632 mBlend.sourceBlendAlpha = sourceAlpha;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700633 mBlend.destBlendAlpha = destAlpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400634 mDirtyBits.set(DIRTY_BIT_BLEND_FUNCS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400635}
636
637void State::setBlendColor(float red, float green, float blue, float alpha)
638{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700639 mBlendColor.red = red;
Shannon Woods53a94a82014-06-24 15:20:36 -0400640 mBlendColor.green = green;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700641 mBlendColor.blue = blue;
Shannon Woods53a94a82014-06-24 15:20:36 -0400642 mBlendColor.alpha = alpha;
Jamie Madill1b94d432015-08-07 13:23:23 -0400643 mDirtyBits.set(DIRTY_BIT_BLEND_COLOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400644}
645
646void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
647{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700648 mBlend.blendEquationRGB = rgbEquation;
Shannon Woods53a94a82014-06-24 15:20:36 -0400649 mBlend.blendEquationAlpha = alphaEquation;
Jamie Madill1b94d432015-08-07 13:23:23 -0400650 mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
Shannon Woods53a94a82014-06-24 15:20:36 -0400651}
652
653const ColorF &State::getBlendColor() const
654{
655 return mBlendColor;
656}
657
658bool State::isStencilTestEnabled() const
659{
660 return mDepthStencil.stencilTest;
661}
662
663void State::setStencilTest(bool enabled)
664{
665 mDepthStencil.stencilTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400666 mDirtyBits.set(DIRTY_BIT_STENCIL_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400667}
668
669void State::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
670{
671 mDepthStencil.stencilFunc = stencilFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700672 mStencilRef = (stencilRef > 0) ? stencilRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400673 mDepthStencil.stencilMask = stencilMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400674 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400675}
676
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700677void State::setStencilBackParams(GLenum stencilBackFunc,
678 GLint stencilBackRef,
679 GLuint stencilBackMask)
Shannon Woods53a94a82014-06-24 15:20:36 -0400680{
681 mDepthStencil.stencilBackFunc = stencilBackFunc;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700682 mStencilBackRef = (stencilBackRef > 0) ? stencilBackRef : 0;
Shannon Woods53a94a82014-06-24 15:20:36 -0400683 mDepthStencil.stencilBackMask = stencilBackMask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400684 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400685}
686
687void State::setStencilWritemask(GLuint stencilWritemask)
688{
689 mDepthStencil.stencilWritemask = stencilWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400690 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400691}
692
693void State::setStencilBackWritemask(GLuint stencilBackWritemask)
694{
695 mDepthStencil.stencilBackWritemask = stencilBackWritemask;
Jamie Madill1b94d432015-08-07 13:23:23 -0400696 mDirtyBits.set(DIRTY_BIT_STENCIL_WRITEMASK_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400697}
698
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700699void State::setStencilOperations(GLenum stencilFail,
700 GLenum stencilPassDepthFail,
701 GLenum stencilPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400702{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700703 mDepthStencil.stencilFail = stencilFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400704 mDepthStencil.stencilPassDepthFail = stencilPassDepthFail;
705 mDepthStencil.stencilPassDepthPass = stencilPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400706 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_FRONT);
Shannon Woods53a94a82014-06-24 15:20:36 -0400707}
708
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700709void State::setStencilBackOperations(GLenum stencilBackFail,
710 GLenum stencilBackPassDepthFail,
711 GLenum stencilBackPassDepthPass)
Shannon Woods53a94a82014-06-24 15:20:36 -0400712{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700713 mDepthStencil.stencilBackFail = stencilBackFail;
Shannon Woods53a94a82014-06-24 15:20:36 -0400714 mDepthStencil.stencilBackPassDepthFail = stencilBackPassDepthFail;
715 mDepthStencil.stencilBackPassDepthPass = stencilBackPassDepthPass;
Jamie Madill1b94d432015-08-07 13:23:23 -0400716 mDirtyBits.set(DIRTY_BIT_STENCIL_OPS_BACK);
Shannon Woods53a94a82014-06-24 15:20:36 -0400717}
718
719GLint State::getStencilRef() const
720{
721 return mStencilRef;
722}
723
724GLint State::getStencilBackRef() const
725{
726 return mStencilBackRef;
727}
728
729bool State::isPolygonOffsetFillEnabled() const
730{
731 return mRasterizer.polygonOffsetFill;
732}
733
734void State::setPolygonOffsetFill(bool enabled)
735{
Jamie Madill1b94d432015-08-07 13:23:23 -0400736 mRasterizer.polygonOffsetFill = enabled;
737 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400738}
739
740void State::setPolygonOffsetParams(GLfloat factor, GLfloat units)
741{
742 // An application can pass NaN values here, so handle this gracefully
743 mRasterizer.polygonOffsetFactor = factor != factor ? 0.0f : factor;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700744 mRasterizer.polygonOffsetUnits = units != units ? 0.0f : units;
Jamie Madill1b94d432015-08-07 13:23:23 -0400745 mDirtyBits.set(DIRTY_BIT_POLYGON_OFFSET);
Shannon Woods53a94a82014-06-24 15:20:36 -0400746}
747
748bool State::isSampleAlphaToCoverageEnabled() const
749{
750 return mBlend.sampleAlphaToCoverage;
751}
752
753void State::setSampleAlphaToCoverage(bool enabled)
754{
755 mBlend.sampleAlphaToCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400756 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400757}
758
759bool State::isSampleCoverageEnabled() const
760{
761 return mSampleCoverage;
762}
763
764void State::setSampleCoverage(bool enabled)
765{
766 mSampleCoverage = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400767 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400768}
769
770void State::setSampleCoverageParams(GLclampf value, bool invert)
771{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700772 mSampleCoverageValue = value;
Shannon Woods53a94a82014-06-24 15:20:36 -0400773 mSampleCoverageInvert = invert;
Jamie Madill1b94d432015-08-07 13:23:23 -0400774 mDirtyBits.set(DIRTY_BIT_SAMPLE_COVERAGE);
Shannon Woods53a94a82014-06-24 15:20:36 -0400775}
776
Geoff Lang0fbb6002015-04-16 11:11:53 -0400777GLclampf State::getSampleCoverageValue() const
Shannon Woods53a94a82014-06-24 15:20:36 -0400778{
Geoff Lang0fbb6002015-04-16 11:11:53 -0400779 return mSampleCoverageValue;
780}
Shannon Woods53a94a82014-06-24 15:20:36 -0400781
Geoff Lang0fbb6002015-04-16 11:11:53 -0400782bool State::getSampleCoverageInvert() const
783{
784 return mSampleCoverageInvert;
Shannon Woods53a94a82014-06-24 15:20:36 -0400785}
786
Jiawei Shaodb342272017-09-27 10:21:45 +0800787bool State::isSampleMaskEnabled() const
788{
789 return mSampleMask;
790}
791
792void State::setSampleMaskEnabled(bool enabled)
793{
794 mSampleMask = enabled;
795 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK_ENABLED);
796}
797
798void State::setSampleMaskParams(GLuint maskNumber, GLbitfield mask)
799{
800 ASSERT(maskNumber < mMaxSampleMaskWords);
801 mSampleMaskValues[maskNumber] = mask;
Jamie Madillc67323a2017-11-02 23:11:41 -0400802 // TODO(jmadill): Use a child dirty bit if we ever use more than two words.
803 mDirtyBits.set(DIRTY_BIT_SAMPLE_MASK);
Jiawei Shaodb342272017-09-27 10:21:45 +0800804}
805
806GLbitfield State::getSampleMaskWord(GLuint maskNumber) const
807{
808 ASSERT(maskNumber < mMaxSampleMaskWords);
809 return mSampleMaskValues[maskNumber];
810}
811
812GLuint State::getMaxSampleMaskWords() const
813{
814 return mMaxSampleMaskWords;
815}
816
Sami Väisänen74c23472016-05-09 17:30:30 +0300817void State::setSampleAlphaToOne(bool enabled)
818{
819 mSampleAlphaToOne = enabled;
820 mDirtyBits.set(DIRTY_BIT_SAMPLE_ALPHA_TO_ONE);
821}
822
823bool State::isSampleAlphaToOneEnabled() const
824{
825 return mSampleAlphaToOne;
826}
827
828void State::setMultisampling(bool enabled)
829{
830 mMultiSampling = enabled;
831 mDirtyBits.set(DIRTY_BIT_MULTISAMPLING);
832}
833
834bool State::isMultisamplingEnabled() const
835{
836 return mMultiSampling;
837}
838
Shannon Woods53a94a82014-06-24 15:20:36 -0400839bool State::isScissorTestEnabled() const
840{
841 return mScissorTest;
842}
843
844void State::setScissorTest(bool enabled)
845{
846 mScissorTest = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400847 mDirtyBits.set(DIRTY_BIT_SCISSOR_TEST_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400848}
849
850void State::setScissorParams(GLint x, GLint y, GLsizei width, GLsizei height)
851{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700852 mScissor.x = x;
853 mScissor.y = y;
854 mScissor.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -0400855 mScissor.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -0400856 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Shannon Woods53a94a82014-06-24 15:20:36 -0400857}
858
859const Rectangle &State::getScissor() const
860{
861 return mScissor;
862}
863
864bool State::isDitherEnabled() const
865{
866 return mBlend.dither;
867}
868
869void State::setDither(bool enabled)
870{
871 mBlend.dither = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400872 mDirtyBits.set(DIRTY_BIT_DITHER_ENABLED);
Shannon Woods53a94a82014-06-24 15:20:36 -0400873}
874
Jamie Madillb4b53c52015-02-03 15:22:48 -0500875bool State::isPrimitiveRestartEnabled() const
876{
877 return mPrimitiveRestart;
878}
879
880void State::setPrimitiveRestart(bool enabled)
881{
882 mPrimitiveRestart = enabled;
Jamie Madill1b94d432015-08-07 13:23:23 -0400883 mDirtyBits.set(DIRTY_BIT_PRIMITIVE_RESTART_ENABLED);
Jamie Madillb4b53c52015-02-03 15:22:48 -0500884}
885
Shannon Woods53a94a82014-06-24 15:20:36 -0400886void State::setEnableFeature(GLenum feature, bool enabled)
887{
888 switch (feature)
889 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700890 case GL_MULTISAMPLE_EXT:
891 setMultisampling(enabled);
892 break;
893 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
894 setSampleAlphaToOne(enabled);
895 break;
896 case GL_CULL_FACE:
897 setCullFace(enabled);
898 break;
899 case GL_POLYGON_OFFSET_FILL:
900 setPolygonOffsetFill(enabled);
901 break;
902 case GL_SAMPLE_ALPHA_TO_COVERAGE:
903 setSampleAlphaToCoverage(enabled);
904 break;
905 case GL_SAMPLE_COVERAGE:
906 setSampleCoverage(enabled);
907 break;
908 case GL_SCISSOR_TEST:
909 setScissorTest(enabled);
910 break;
911 case GL_STENCIL_TEST:
912 setStencilTest(enabled);
913 break;
914 case GL_DEPTH_TEST:
915 setDepthTest(enabled);
916 break;
917 case GL_BLEND:
918 setBlend(enabled);
919 break;
920 case GL_DITHER:
921 setDither(enabled);
922 break;
923 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
924 setPrimitiveRestart(enabled);
925 break;
926 case GL_RASTERIZER_DISCARD:
927 setRasterizerDiscard(enabled);
928 break;
929 case GL_SAMPLE_MASK:
930 setSampleMaskEnabled(enabled);
931 break;
932 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
933 mDebug.setOutputSynchronous(enabled);
934 break;
935 case GL_DEBUG_OUTPUT:
936 mDebug.setOutputEnabled(enabled);
937 break;
938 case GL_FRAMEBUFFER_SRGB_EXT:
939 setFramebufferSRGB(enabled);
940 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -0700941
942 // GLES1 emulation
943 case GL_ALPHA_TEST:
944 mGLES1State.mAlphaTestEnabled = enabled;
945 break;
Lingfeng Yang23dc90b2018-04-23 09:01:49 -0700946 case GL_TEXTURE_2D:
947 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::_2D, enabled);
948 break;
949 case GL_TEXTURE_CUBE_MAP:
950 mGLES1State.mTexUnitEnables[mActiveSampler].set(TextureType::CubeMap, enabled);
951 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -0700952 case GL_LIGHTING:
953 mGLES1State.mLightingEnabled = enabled;
954 break;
955 case GL_LIGHT0:
956 case GL_LIGHT1:
957 case GL_LIGHT2:
958 case GL_LIGHT3:
959 case GL_LIGHT4:
960 case GL_LIGHT5:
961 case GL_LIGHT6:
962 case GL_LIGHT7:
963 mGLES1State.mLights[feature - GL_LIGHT0].enabled = enabled;
964 break;
965 case GL_NORMALIZE:
966 mGLES1State.mNormalizeEnabled = enabled;
967 break;
968 case GL_RESCALE_NORMAL:
969 mGLES1State.mRescaleNormalEnabled = enabled;
970 break;
971 case GL_COLOR_MATERIAL:
972 mGLES1State.mColorMaterialEnabled = enabled;
973 break;
Lingfeng Yang060088a2018-05-30 20:40:57 -0700974 case GL_CLIP_PLANE0:
975 case GL_CLIP_PLANE1:
976 case GL_CLIP_PLANE2:
977 case GL_CLIP_PLANE3:
978 case GL_CLIP_PLANE4:
979 case GL_CLIP_PLANE5:
980 mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled = enabled;
981 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -0700982 case GL_FOG:
983 mGLES1State.mFogEnabled = enabled;
984 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700985 case GL_POINT_SMOOTH:
986 mGLES1State.mPointSmoothEnabled = enabled;
987 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700988 case GL_LINE_SMOOTH:
989 mGLES1State.mLineSmoothEnabled = enabled;
990 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -0700991 case GL_POINT_SPRITE_OES:
992 mGLES1State.mPointSpriteEnabled = enabled;
993 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -0700994 case GL_COLOR_LOGIC_OP:
995 mGLES1State.mLogicOpEnabled = enabled;
996 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -0700997 default:
998 UNREACHABLE();
Shannon Woods53a94a82014-06-24 15:20:36 -0400999 }
1000}
1001
Jamie Madilldfde6ab2016-06-09 07:07:18 -07001002bool State::getEnableFeature(GLenum feature) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001003{
1004 switch (feature)
1005 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001006 case GL_MULTISAMPLE_EXT:
1007 return isMultisamplingEnabled();
1008 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
1009 return isSampleAlphaToOneEnabled();
1010 case GL_CULL_FACE:
1011 return isCullFaceEnabled();
1012 case GL_POLYGON_OFFSET_FILL:
1013 return isPolygonOffsetFillEnabled();
1014 case GL_SAMPLE_ALPHA_TO_COVERAGE:
1015 return isSampleAlphaToCoverageEnabled();
1016 case GL_SAMPLE_COVERAGE:
1017 return isSampleCoverageEnabled();
1018 case GL_SCISSOR_TEST:
1019 return isScissorTestEnabled();
1020 case GL_STENCIL_TEST:
1021 return isStencilTestEnabled();
1022 case GL_DEPTH_TEST:
1023 return isDepthTestEnabled();
1024 case GL_BLEND:
1025 return isBlendEnabled();
1026 case GL_DITHER:
1027 return isDitherEnabled();
1028 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
1029 return isPrimitiveRestartEnabled();
1030 case GL_RASTERIZER_DISCARD:
1031 return isRasterizerDiscardEnabled();
1032 case GL_SAMPLE_MASK:
1033 return isSampleMaskEnabled();
1034 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
1035 return mDebug.isOutputSynchronous();
1036 case GL_DEBUG_OUTPUT:
1037 return mDebug.isOutputEnabled();
1038 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
1039 return isBindGeneratesResourceEnabled();
1040 case GL_CLIENT_ARRAYS_ANGLE:
1041 return areClientArraysEnabled();
1042 case GL_FRAMEBUFFER_SRGB_EXT:
1043 return getFramebufferSRGB();
1044 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
1045 return mRobustResourceInit;
1046 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
1047 return mProgramBinaryCacheEnabled;
Jamie Madillc43be722017-07-13 16:22:14 -04001048
Lingfeng Yang13b708f2018-03-21 12:14:10 -07001049 // GLES1 emulation
1050 case GL_ALPHA_TEST:
1051 return mGLES1State.mAlphaTestEnabled;
Lingfeng Yang01074432018-04-16 10:19:51 -07001052 case GL_VERTEX_ARRAY:
1053 return mGLES1State.mVertexArrayEnabled;
1054 case GL_NORMAL_ARRAY:
1055 return mGLES1State.mNormalArrayEnabled;
1056 case GL_COLOR_ARRAY:
1057 return mGLES1State.mColorArrayEnabled;
1058 case GL_POINT_SIZE_ARRAY_OES:
1059 return mGLES1State.mPointSizeArrayEnabled;
1060 case GL_TEXTURE_COORD_ARRAY:
1061 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture];
Lingfeng Yang23dc90b2018-04-23 09:01:49 -07001062 case GL_TEXTURE_2D:
1063 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::_2D);
1064 case GL_TEXTURE_CUBE_MAP:
1065 return mGLES1State.mTexUnitEnables[mActiveSampler].test(TextureType::CubeMap);
Lingfeng Yangd0febe72018-05-17 22:36:52 -07001066 case GL_LIGHTING:
1067 return mGLES1State.mLightingEnabled;
1068 case GL_LIGHT0:
1069 case GL_LIGHT1:
1070 case GL_LIGHT2:
1071 case GL_LIGHT3:
1072 case GL_LIGHT4:
1073 case GL_LIGHT5:
1074 case GL_LIGHT6:
1075 case GL_LIGHT7:
1076 return mGLES1State.mLights[feature - GL_LIGHT0].enabled;
1077 case GL_NORMALIZE:
1078 return mGLES1State.mNormalizeEnabled;
1079 case GL_RESCALE_NORMAL:
1080 return mGLES1State.mRescaleNormalEnabled;
1081 case GL_COLOR_MATERIAL:
1082 return mGLES1State.mColorMaterialEnabled;
Lingfeng Yang060088a2018-05-30 20:40:57 -07001083 case GL_CLIP_PLANE0:
1084 case GL_CLIP_PLANE1:
1085 case GL_CLIP_PLANE2:
1086 case GL_CLIP_PLANE3:
1087 case GL_CLIP_PLANE4:
1088 case GL_CLIP_PLANE5:
1089 return mGLES1State.mClipPlanes[feature - GL_CLIP_PLANE0].enabled;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07001090 case GL_FOG:
1091 return mGLES1State.mFogEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001092 case GL_POINT_SMOOTH:
1093 return mGLES1State.mPointSmoothEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07001094 case GL_LINE_SMOOTH:
1095 return mGLES1State.mLineSmoothEnabled;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07001096 case GL_POINT_SPRITE_OES:
1097 return mGLES1State.mPointSpriteEnabled;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07001098 case GL_COLOR_LOGIC_OP:
1099 return mGLES1State.mLogicOpEnabled;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001100 default:
1101 UNREACHABLE();
1102 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001103 }
1104}
1105
1106void State::setLineWidth(GLfloat width)
1107{
1108 mLineWidth = width;
Jamie Madill1b94d432015-08-07 13:23:23 -04001109 mDirtyBits.set(DIRTY_BIT_LINE_WIDTH);
Shannon Woods53a94a82014-06-24 15:20:36 -04001110}
1111
Geoff Lang4b3f4162015-04-16 13:22:05 -04001112float State::getLineWidth() const
1113{
1114 return mLineWidth;
1115}
1116
Shannon Woods53a94a82014-06-24 15:20:36 -04001117void State::setGenerateMipmapHint(GLenum hint)
1118{
1119 mGenerateMipmapHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001120 mDirtyBits.set(DIRTY_BIT_GENERATE_MIPMAP_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001121}
1122
1123void State::setFragmentShaderDerivativeHint(GLenum hint)
1124{
1125 mFragmentShaderDerivativeHint = hint;
Jamie Madill1b94d432015-08-07 13:23:23 -04001126 mDirtyBits.set(DIRTY_BIT_SHADER_DERIVATIVE_HINT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001127 // TODO: Propagate the hint to shader translator so we can write
1128 // ddx, ddx_coarse, or ddx_fine depending on the hint.
1129 // Ignore for now. It is valid for implementations to ignore hint.
1130}
1131
Geoff Langfeb8c682017-02-13 16:07:35 -05001132bool State::areClientArraysEnabled() const
1133{
1134 return mClientArraysEnabled;
1135}
1136
Shannon Woods53a94a82014-06-24 15:20:36 -04001137void State::setViewportParams(GLint x, GLint y, GLsizei width, GLsizei height)
1138{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001139 mViewport.x = x;
1140 mViewport.y = y;
1141 mViewport.width = width;
Shannon Woods53a94a82014-06-24 15:20:36 -04001142 mViewport.height = height;
Jamie Madill1b94d432015-08-07 13:23:23 -04001143 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
Shannon Woods53a94a82014-06-24 15:20:36 -04001144}
1145
1146const Rectangle &State::getViewport() const
1147{
1148 return mViewport;
1149}
1150
1151void State::setActiveSampler(unsigned int active)
1152{
1153 mActiveSampler = active;
1154}
1155
1156unsigned int State::getActiveSampler() const
1157{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001158 return static_cast<unsigned int>(mActiveSampler);
Shannon Woods53a94a82014-06-24 15:20:36 -04001159}
1160
Jamie Madill14246812018-10-03 17:51:16 -04001161Error State::setSamplerTexture(const Context *context, TextureType type, Texture *texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001162{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001163 mSamplerTextures[type][mActiveSampler].set(context, texture);
Jamie Madill14246812018-10-03 17:51:16 -04001164
1165 if (mProgram && mProgram->getActiveSamplersMask()[mActiveSampler] &&
1166 mProgram->getActiveSamplerTypes()[mActiveSampler] == type)
1167 {
1168 ANGLE_TRY(updateActiveTexture(context, mActiveSampler, texture));
1169 }
1170
Jamie Madill81c2e252017-09-09 23:32:46 -04001171 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Jamie Madill14246812018-10-03 17:51:16 -04001172
1173 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04001174}
1175
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001176Texture *State::getTargetTexture(TextureType type) const
Jamie Madillc29968b2016-01-20 11:17:23 -05001177{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001178 return getSamplerTexture(static_cast<unsigned int>(mActiveSampler), type);
Jamie Madillc29968b2016-01-20 11:17:23 -05001179}
1180
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001181GLuint State::getSamplerTextureId(unsigned int sampler, TextureType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001182{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001183 ASSERT(sampler < mSamplerTextures[type].size());
1184 return mSamplerTextures[type][sampler].id();
Shannon Woods53a94a82014-06-24 15:20:36 -04001185}
1186
Jamie Madilla02315b2017-02-23 14:14:47 -05001187void State::detachTexture(const Context *context, const TextureMap &zeroTextures, GLuint texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001188{
1189 // Textures have a detach method on State rather than a simple
1190 // removeBinding, because the zero/null texture objects are managed
1191 // separately, and don't have to go through the Context's maps or
1192 // the ResourceManager.
1193
1194 // [OpenGL ES 2.0.24] section 3.8 page 84:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001195 // If a texture object is deleted, it is as if all texture units which are bound to that texture
1196 // object are rebound to texture object zero
Shannon Woods53a94a82014-06-24 15:20:36 -04001197
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001198 for (TextureType type : angle::AllEnums<TextureType>())
Shannon Woods53a94a82014-06-24 15:20:36 -04001199 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001200 TextureBindingVector &textureVector = mSamplerTextures[type];
Jamie Madill81c2e252017-09-09 23:32:46 -04001201 for (BindingPointer<Texture> &binding : textureVector)
Shannon Woods53a94a82014-06-24 15:20:36 -04001202 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001203 if (binding.id() == texture)
Shannon Woods53a94a82014-06-24 15:20:36 -04001204 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001205 Texture *zeroTexture = zeroTextures[type].get();
1206 ASSERT(zeroTexture != nullptr);
Jamie Madille6382c32014-11-07 15:05:26 -05001207 // Zero textures are the "default" textures instead of NULL
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001208 binding.set(context, zeroTexture);
Jamie Madill81c2e252017-09-09 23:32:46 -04001209 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001210 }
1211 }
1212 }
1213
Xinghua Cao65ec0b22017-03-28 16:10:52 +08001214 for (auto &bindingImageUnit : mImageUnits)
1215 {
1216 if (bindingImageUnit.texture.id() == texture)
1217 {
1218 bindingImageUnit.texture.set(context, nullptr);
1219 bindingImageUnit.level = 0;
1220 bindingImageUnit.layered = false;
1221 bindingImageUnit.layer = 0;
1222 bindingImageUnit.access = GL_READ_ONLY;
1223 bindingImageUnit.format = GL_R32UI;
1224 break;
1225 }
1226 }
1227
Shannon Woods53a94a82014-06-24 15:20:36 -04001228 // [OpenGL ES 2.0.24] section 4.4 page 112:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001229 // If a texture object is deleted while its image is attached to the currently bound
1230 // framebuffer, then it is as if Texture2DAttachment had been called, with a texture of 0, for
1231 // each attachment point to which this image was attached in the currently bound framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001232
Jamie Madill8693bdb2017-09-02 15:32:14 -04001233 if (mReadFramebuffer && mReadFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001234 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001235 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001236 }
1237
Jamie Madill8693bdb2017-09-02 15:32:14 -04001238 if (mDrawFramebuffer && mDrawFramebuffer->detachTexture(context, texture))
Shannon Woods53a94a82014-06-24 15:20:36 -04001239 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001240 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001241 }
1242}
1243
Jamie Madill4928b7c2017-06-20 12:57:39 -04001244void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures)
Jamie Madille6382c32014-11-07 15:05:26 -05001245{
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001246 for (TextureType type : angle::AllEnums<TextureType>())
Jamie Madille6382c32014-11-07 15:05:26 -05001247 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001248 for (size_t textureUnit = 0; textureUnit < mSamplerTextures[type].size(); ++textureUnit)
Jamie Madille6382c32014-11-07 15:05:26 -05001249 {
Corentin Wallezf0e89be2017-11-08 14:00:32 -08001250 mSamplerTextures[type][textureUnit].set(context, zeroTextures[type].get());
Jamie Madille6382c32014-11-07 15:05:26 -05001251 }
1252 }
1253}
1254
Jamie Madill4928b7c2017-06-20 12:57:39 -04001255void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001256{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001257 mSamplers[textureUnit].set(context, sampler);
Jamie Madill81c2e252017-09-09 23:32:46 -04001258 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
1259 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04001260 // This is overly conservative as it assumes the sampler has never been bound.
1261 setSamplerDirty(textureUnit);
Shannon Woods53a94a82014-06-24 15:20:36 -04001262}
1263
1264GLuint State::getSamplerId(GLuint textureUnit) const
1265{
Geoff Lang76b10c92014-09-05 16:28:14 -04001266 ASSERT(textureUnit < mSamplers.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001267 return mSamplers[textureUnit].id();
1268}
1269
Jamie Madill4928b7c2017-06-20 12:57:39 -04001270void State::detachSampler(const Context *context, GLuint sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001271{
1272 // [OpenGL ES 3.0.2] section 3.8.2 pages 123-124:
1273 // If a sampler object that is currently bound to one or more texture units is
1274 // deleted, it is as though BindSampler is called once for each texture unit to
1275 // which the sampler is bound, with unit set to the texture unit and sampler set to zero.
Jamie Madill81c2e252017-09-09 23:32:46 -04001276 for (BindingPointer<Sampler> &samplerBinding : mSamplers)
Shannon Woods53a94a82014-06-24 15:20:36 -04001277 {
Geoff Lang76b10c92014-09-05 16:28:14 -04001278 if (samplerBinding.id() == sampler)
Shannon Woods53a94a82014-06-24 15:20:36 -04001279 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001280 samplerBinding.set(context, nullptr);
Jamie Madill81c2e252017-09-09 23:32:46 -04001281 mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
Shannon Woods53a94a82014-06-24 15:20:36 -04001282 }
1283 }
1284}
1285
Jamie Madill4928b7c2017-06-20 12:57:39 -04001286void State::setRenderbufferBinding(const Context *context, Renderbuffer *renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001287{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001288 mRenderbuffer.set(context, renderbuffer);
Jamie Madill8693bdb2017-09-02 15:32:14 -04001289 mDirtyBits.set(DIRTY_BIT_RENDERBUFFER_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001290}
1291
1292GLuint State::getRenderbufferId() const
1293{
1294 return mRenderbuffer.id();
1295}
1296
Jamie Madilldfde6ab2016-06-09 07:07:18 -07001297Renderbuffer *State::getCurrentRenderbuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001298{
1299 return mRenderbuffer.get();
1300}
1301
Jamie Madilla02315b2017-02-23 14:14:47 -05001302void State::detachRenderbuffer(const Context *context, GLuint renderbuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001303{
1304 // [OpenGL ES 2.0.24] section 4.4 page 109:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001305 // If a renderbuffer that is currently bound to RENDERBUFFER is deleted, it is as though
1306 // BindRenderbuffer had been executed with the target RENDERBUFFER and name of zero.
Shannon Woods53a94a82014-06-24 15:20:36 -04001307
1308 if (mRenderbuffer.id() == renderbuffer)
1309 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001310 setRenderbufferBinding(context, nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001311 }
1312
1313 // [OpenGL ES 2.0.24] section 4.4 page 111:
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001314 // If a renderbuffer object is deleted while its image is attached to the currently bound
1315 // framebuffer, then it is as if FramebufferRenderbuffer had been called, with a renderbuffer of
1316 // 0, for each attachment point to which this image was attached in the currently bound
1317 // framebuffer.
Shannon Woods53a94a82014-06-24 15:20:36 -04001318
1319 Framebuffer *readFramebuffer = mReadFramebuffer;
1320 Framebuffer *drawFramebuffer = mDrawFramebuffer;
1321
Jamie Madill8693bdb2017-09-02 15:32:14 -04001322 if (readFramebuffer && readFramebuffer->detachRenderbuffer(context, renderbuffer))
Shannon Woods53a94a82014-06-24 15:20:36 -04001323 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001324 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
Shannon Woods53a94a82014-06-24 15:20:36 -04001325 }
1326
1327 if (drawFramebuffer && drawFramebuffer != readFramebuffer)
1328 {
Jamie Madill8693bdb2017-09-02 15:32:14 -04001329 if (drawFramebuffer->detachRenderbuffer(context, renderbuffer))
1330 {
1331 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1332 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001333 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001334}
1335
1336void State::setReadFramebufferBinding(Framebuffer *framebuffer)
1337{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001338 if (mReadFramebuffer == framebuffer)
1339 return;
1340
Shannon Woods53a94a82014-06-24 15:20:36 -04001341 mReadFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001342 mDirtyBits.set(DIRTY_BIT_READ_FRAMEBUFFER_BINDING);
1343
1344 if (mReadFramebuffer && mReadFramebuffer->hasAnyDirtyBit())
1345 {
1346 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
1347 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001348}
1349
1350void State::setDrawFramebufferBinding(Framebuffer *framebuffer)
1351{
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001352 if (mDrawFramebuffer == framebuffer)
1353 return;
1354
Shannon Woods53a94a82014-06-24 15:20:36 -04001355 mDrawFramebuffer = framebuffer;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001356 mDirtyBits.set(DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING);
1357
1358 if (mDrawFramebuffer && mDrawFramebuffer->hasAnyDirtyBit())
1359 {
1360 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
1361 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001362}
1363
1364Framebuffer *State::getTargetFramebuffer(GLenum target) const
1365{
1366 switch (target)
1367 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001368 case GL_READ_FRAMEBUFFER_ANGLE:
1369 return mReadFramebuffer;
1370 case GL_DRAW_FRAMEBUFFER_ANGLE:
1371 case GL_FRAMEBUFFER:
1372 return mDrawFramebuffer;
1373 default:
1374 UNREACHABLE();
Yunchao Hef81ce4a2017-04-24 10:49:17 +08001375 return nullptr;
Shannon Woods53a94a82014-06-24 15:20:36 -04001376 }
1377}
1378
Jamie Madill51f40ec2016-06-15 14:06:00 -04001379Framebuffer *State::getReadFramebuffer() const
Shannon Woods53a94a82014-06-24 15:20:36 -04001380{
1381 return mReadFramebuffer;
1382}
1383
Shannon Woods53a94a82014-06-24 15:20:36 -04001384bool State::removeReadFramebufferBinding(GLuint framebuffer)
1385{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001386 if (mReadFramebuffer != nullptr && mReadFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001387 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001388 setReadFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001389 return true;
1390 }
1391
1392 return false;
1393}
1394
1395bool State::removeDrawFramebufferBinding(GLuint framebuffer)
1396{
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07001397 if (mReadFramebuffer != nullptr && mDrawFramebuffer->id() == framebuffer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001398 {
Jamie Madill60ec6ea2016-01-22 15:27:19 -05001399 setDrawFramebufferBinding(nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001400 return true;
1401 }
1402
1403 return false;
1404}
1405
Jamie Madill7267aa62018-04-17 15:28:21 -04001406void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001407{
James Darpiniane8a93c62018-01-04 18:02:24 -08001408 if (mVertexArray == vertexArray)
1409 return;
1410 if (mVertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001411 mVertexArray->onBindingChanged(context, -1);
Shannon Woods53a94a82014-06-24 15:20:36 -04001412 mVertexArray = vertexArray;
James Darpiniane8a93c62018-01-04 18:02:24 -08001413 if (vertexArray)
Jamie Madillbf5177d2018-08-21 12:58:20 -04001414 vertexArray->onBindingChanged(context, 1);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001415 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001416
1417 if (mVertexArray && mVertexArray->hasAnyDirtyBit())
1418 {
1419 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1420 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001421}
1422
1423GLuint State::getVertexArrayId() const
1424{
Yunchao He4f285442017-04-21 12:15:49 +08001425 ASSERT(mVertexArray != nullptr);
Shannon Woods53a94a82014-06-24 15:20:36 -04001426 return mVertexArray->id();
1427}
1428
Jamie Madill7267aa62018-04-17 15:28:21 -04001429bool State::removeVertexArrayBinding(const Context *context, GLuint vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001430{
James Darpiniane8a93c62018-01-04 18:02:24 -08001431 if (mVertexArray && mVertexArray->id() == vertexArray)
Shannon Woods53a94a82014-06-24 15:20:36 -04001432 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001433 mVertexArray->onBindingChanged(context, -1);
Yunchao Hed7297bf2017-04-19 15:27:10 +08001434 mVertexArray = nullptr;
Jamie Madill0b9e9032015-08-17 11:51:52 +00001435 mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001436 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001437 return true;
1438 }
1439
1440 return false;
1441}
1442
Jamie Madill4928b7c2017-06-20 12:57:39 -04001443void State::bindVertexBuffer(const Context *context,
1444 GLuint bindingIndex,
Shao80957d92017-02-20 21:25:59 +08001445 Buffer *boundBuffer,
1446 GLintptr offset,
1447 GLsizei stride)
1448{
Jamie Madill4928b7c2017-06-20 12:57:39 -04001449 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride);
Shao80957d92017-02-20 21:25:59 +08001450 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1451}
1452
Shaodde78e82017-05-22 14:13:27 +08001453void State::setVertexAttribBinding(const Context *context, GLuint attribIndex, GLuint bindingIndex)
Shao80957d92017-02-20 21:25:59 +08001454{
Shaodde78e82017-05-22 14:13:27 +08001455 getVertexArray()->setVertexAttribBinding(context, attribIndex, bindingIndex);
Shao80957d92017-02-20 21:25:59 +08001456 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1457}
1458
1459void State::setVertexAttribFormat(GLuint attribIndex,
1460 GLint size,
1461 GLenum type,
1462 bool normalized,
1463 bool pureInteger,
1464 GLuint relativeOffset)
1465{
1466 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger,
1467 relativeOffset);
1468 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1469}
1470
1471void State::setVertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
1472{
1473 getVertexArray()->setVertexBindingDivisor(bindingIndex, divisor);
1474 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
1475}
1476
Jamie Madill6f755b22018-10-09 12:48:54 -04001477angle::Result State::setProgram(const Context *context, Program *newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001478{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001479 if (mProgram != newProgram)
Shannon Woods53a94a82014-06-24 15:20:36 -04001480 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001481 if (mProgram)
1482 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04001483 unsetActiveTextures(mProgram->getActiveSamplersMask());
Jamie Madill6c1f6712017-02-14 19:08:04 -05001484 mProgram->release(context);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001485 }
1486
1487 mProgram = newProgram;
1488
1489 if (mProgram)
1490 {
1491 newProgram->addRef();
Jamie Madille3bb6b72018-10-03 17:51:15 -04001492 ANGLE_TRY(onProgramExecutableChange(context, newProgram));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001493 }
Jamie Madilldf836ff2018-10-01 10:36:24 -04001494
1495 // Note that rendering is undefined if glUseProgram(0) is called. But ANGLE will generate
1496 // an error if the app tries to draw in this case.
1497
Jamie Madilla779b612017-07-24 11:46:05 -04001498 mDirtyBits.set(DIRTY_BIT_PROGRAM_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001499 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04001500
Jamie Madill6f755b22018-10-09 12:48:54 -04001501 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04001502}
1503
Jamie Madill4928b7c2017-06-20 12:57:39 -04001504void State::setTransformFeedbackBinding(const Context *context,
1505 TransformFeedback *transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001506{
James Darpiniane8a93c62018-01-04 18:02:24 -08001507 if (transformFeedback == mTransformFeedback.get())
1508 return;
1509 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001510 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001511 mTransformFeedback.set(context, transformFeedback);
James Darpiniane8a93c62018-01-04 18:02:24 -08001512 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001513 mTransformFeedback->onBindingChanged(context, true);
Geoff Langded79232017-11-28 15:21:11 -05001514 mDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING);
Shannon Woods53a94a82014-06-24 15:20:36 -04001515}
1516
Jamie Madill4928b7c2017-06-20 12:57:39 -04001517bool State::removeTransformFeedbackBinding(const Context *context, GLuint transformFeedback)
Shannon Woods53a94a82014-06-24 15:20:36 -04001518{
1519 if (mTransformFeedback.id() == transformFeedback)
1520 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001521 if (mTransformFeedback.get())
Jamie Madill7267aa62018-04-17 15:28:21 -04001522 mTransformFeedback->onBindingChanged(context, false);
Jamie Madill4928b7c2017-06-20 12:57:39 -04001523 mTransformFeedback.set(context, nullptr);
Corentin Walleza2257da2016-04-19 16:43:12 -04001524 return true;
Shannon Woods53a94a82014-06-24 15:20:36 -04001525 }
Corentin Walleza2257da2016-04-19 16:43:12 -04001526
1527 return false;
Shannon Woods53a94a82014-06-24 15:20:36 -04001528}
1529
Yunchao Hea336b902017-08-02 16:05:21 +08001530void State::setProgramPipelineBinding(const Context *context, ProgramPipeline *pipeline)
1531{
1532 mProgramPipeline.set(context, pipeline);
1533}
1534
1535void State::detachProgramPipeline(const Context *context, GLuint pipeline)
1536{
1537 mProgramPipeline.set(context, nullptr);
1538}
1539
Corentin Wallezad3ae902018-03-09 13:40:42 -05001540bool State::isQueryActive(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001541{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001542 const Query *query = mActiveQueries[type].get();
1543 if (query != nullptr)
Shannon Woods53a94a82014-06-24 15:20:36 -04001544 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001545 return true;
1546 }
1547
1548 QueryType alternativeType;
1549 if (GetAlternativeQueryType(type, &alternativeType))
1550 {
1551 query = mActiveQueries[alternativeType].get();
1552 return query != nullptr;
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001553 }
1554
1555 return false;
1556}
1557
1558bool State::isQueryActive(Query *query) const
1559{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001560 for (auto &queryPointer : mActiveQueries)
Ian Ewell3ffd78b2016-01-22 16:09:42 -05001561 {
Corentin Wallezad3ae902018-03-09 13:40:42 -05001562 if (queryPointer.get() == query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001563 {
1564 return true;
1565 }
1566 }
1567
1568 return false;
1569}
1570
Corentin Wallezad3ae902018-03-09 13:40:42 -05001571void State::setActiveQuery(const Context *context, QueryType type, Query *query)
Shannon Woods53a94a82014-06-24 15:20:36 -04001572{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001573 mActiveQueries[type].set(context, query);
Shannon Woods53a94a82014-06-24 15:20:36 -04001574}
1575
Corentin Wallezad3ae902018-03-09 13:40:42 -05001576GLuint State::getActiveQueryId(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001577{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001578 const Query *query = getActiveQuery(type);
Shannon Woods53a94a82014-06-24 15:20:36 -04001579 return (query ? query->id() : 0u);
1580}
1581
Corentin Wallezad3ae902018-03-09 13:40:42 -05001582Query *State::getActiveQuery(QueryType type) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001583{
Corentin Wallezad3ae902018-03-09 13:40:42 -05001584 return mActiveQueries[type].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001585}
1586
Corentin Wallez336129f2017-10-17 15:55:40 -04001587void State::setIndexedBufferBinding(const Context *context,
1588 BufferBinding target,
1589 GLuint index,
1590 Buffer *buffer,
1591 GLintptr offset,
1592 GLsizeiptr size)
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001593{
Corentin Wallez336129f2017-10-17 15:55:40 -04001594 setBufferBinding(context, target, buffer);
Jiajia Qin9d7d0b12016-11-29 16:30:31 +08001595
Corentin Wallez336129f2017-10-17 15:55:40 -04001596 switch (target)
1597 {
1598 case BufferBinding::TransformFeedback:
1599 mTransformFeedback->bindIndexedBuffer(context, index, buffer, offset, size);
James Darpiniane8a93c62018-01-04 18:02:24 -08001600 setBufferBinding(context, target, buffer);
Corentin Wallez336129f2017-10-17 15:55:40 -04001601 break;
1602 case BufferBinding::Uniform:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001603 UpdateIndexedBufferBinding(context, &mUniformBuffers[index], buffer, target, offset,
1604 size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001605 break;
1606 case BufferBinding::AtomicCounter:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001607 UpdateIndexedBufferBinding(context, &mAtomicCounterBuffers[index], buffer, target,
1608 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001609 break;
1610 case BufferBinding::ShaderStorage:
Jamie Madillbf5177d2018-08-21 12:58:20 -04001611 UpdateIndexedBufferBinding(context, &mShaderStorageBuffers[index], buffer, target,
1612 offset, size);
Corentin Wallez336129f2017-10-17 15:55:40 -04001613 break;
1614 default:
1615 UNREACHABLE();
1616 break;
1617 }
Shannon Woods53a94a82014-06-24 15:20:36 -04001618}
1619
Geoff Lang5d124a62015-09-15 13:03:27 -04001620const OffsetBindingPointer<Buffer> &State::getIndexedUniformBuffer(size_t index) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001621{
Shannon Woodsf3acaf92014-09-23 18:07:11 -04001622 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
Geoff Lang5d124a62015-09-15 13:03:27 -04001623 return mUniformBuffers[index];
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001624}
1625
Jiajia Qin6eafb042016-12-27 17:04:07 +08001626const OffsetBindingPointer<Buffer> &State::getIndexedAtomicCounterBuffer(size_t index) const
1627{
1628 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
1629 return mAtomicCounterBuffers[index];
1630}
1631
Jiajia Qinf546e7d2017-03-27 14:12:59 +08001632const OffsetBindingPointer<Buffer> &State::getIndexedShaderStorageBuffer(size_t index) const
1633{
1634 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
1635 return mShaderStorageBuffers[index];
1636}
1637
Corentin Wallez336129f2017-10-17 15:55:40 -04001638Buffer *State::getTargetBuffer(BufferBinding target) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001639{
1640 switch (target)
1641 {
Corentin Wallez336129f2017-10-17 15:55:40 -04001642 case BufferBinding::ElementArray:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04001643 return getVertexArray()->getElementArrayBuffer();
Corentin Wallez336129f2017-10-17 15:55:40 -04001644 default:
1645 return mBoundBuffers[target].get();
Shannon Woods53a94a82014-06-24 15:20:36 -04001646 }
1647}
1648
James Darpinian4d9d4832018-03-13 12:43:28 -07001649void State::detachBuffer(const Context *context, const Buffer *buffer)
Yuly Novikov5807a532015-12-03 13:01:22 -05001650{
James Darpinian4d9d4832018-03-13 12:43:28 -07001651 if (!buffer->isBound())
1652 {
1653 return;
1654 }
1655 GLuint bufferName = buffer->id();
James Darpiniane8a93c62018-01-04 18:02:24 -08001656 for (auto target : angle::AllEnums<BufferBinding>())
Yuly Novikov5807a532015-12-03 13:01:22 -05001657 {
James Darpiniane8a93c62018-01-04 18:02:24 -08001658 if (mBoundBuffers[target].id() == bufferName)
Yuly Novikov5807a532015-12-03 13:01:22 -05001659 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001660 UpdateBufferBinding(context, &mBoundBuffers[target], nullptr, target);
Yuly Novikov5807a532015-12-03 13:01:22 -05001661 }
1662 }
1663
1664 TransformFeedback *curTransformFeedback = getCurrentTransformFeedback();
1665 if (curTransformFeedback)
1666 {
Jamie Madill4928b7c2017-06-20 12:57:39 -04001667 curTransformFeedback->detachBuffer(context, bufferName);
Yuly Novikov5807a532015-12-03 13:01:22 -05001668 }
1669
Jamie Madill4928b7c2017-06-20 12:57:39 -04001670 getVertexArray()->detachBuffer(context, bufferName);
James Darpiniane8a93c62018-01-04 18:02:24 -08001671
1672 for (auto &buf : mUniformBuffers)
1673 {
1674 if (buf.id() == bufferName)
1675 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001676 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::Uniform, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001677 }
1678 }
1679
1680 for (auto &buf : mAtomicCounterBuffers)
1681 {
1682 if (buf.id() == bufferName)
1683 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001684 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::AtomicCounter, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001685 }
1686 }
1687
1688 for (auto &buf : mShaderStorageBuffers)
1689 {
1690 if (buf.id() == bufferName)
1691 {
Jamie Madillbf5177d2018-08-21 12:58:20 -04001692 UpdateIndexedBufferBinding(context, &buf, nullptr, BufferBinding::ShaderStorage, 0, 0);
James Darpiniane8a93c62018-01-04 18:02:24 -08001693 }
1694 }
Yuly Novikov5807a532015-12-03 13:01:22 -05001695}
1696
Shannon Woods53a94a82014-06-24 15:20:36 -04001697void State::setEnableVertexAttribArray(unsigned int attribNum, bool enabled)
1698{
1699 getVertexArray()->enableAttribute(attribNum, enabled);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001700 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001701}
1702
1703void State::setVertexAttribf(GLuint index, const GLfloat values[4])
1704{
Shannon Woods23e05002014-09-22 19:07:27 -04001705 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001706 mVertexAttribCurrentValues[index].setFloatValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001707 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1708 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001709 mCurrentValuesTypeMask.setIndex(GL_FLOAT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001710}
1711
1712void State::setVertexAttribu(GLuint index, const GLuint values[4])
1713{
Shannon Woods23e05002014-09-22 19:07:27 -04001714 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001715 mVertexAttribCurrentValues[index].setUnsignedIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001716 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1717 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001718 mCurrentValuesTypeMask.setIndex(GL_UNSIGNED_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001719}
1720
1721void State::setVertexAttribi(GLuint index, const GLint values[4])
1722{
Shannon Woods23e05002014-09-22 19:07:27 -04001723 ASSERT(static_cast<size_t>(index) < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001724 mVertexAttribCurrentValues[index].setIntValues(values);
Jamie Madillc67323a2017-11-02 23:11:41 -04001725 mDirtyBits.set(DIRTY_BIT_CURRENT_VALUES);
1726 mDirtyCurrentValues.set(index);
Brandon Jonesc405ae72017-12-06 14:15:03 -08001727 mCurrentValuesTypeMask.setIndex(GL_INT, index);
Shannon Woods53a94a82014-06-24 15:20:36 -04001728}
1729
Shaodde78e82017-05-22 14:13:27 +08001730void State::setVertexAttribPointer(const Context *context,
1731 unsigned int attribNum,
1732 Buffer *boundBuffer,
1733 GLint size,
1734 GLenum type,
1735 bool normalized,
1736 bool pureInteger,
1737 GLsizei stride,
1738 const void *pointer)
Shannon Woods53a94a82014-06-24 15:20:36 -04001739{
Shaodde78e82017-05-22 14:13:27 +08001740 getVertexArray()->setVertexAttribPointer(context, attribNum, boundBuffer, size, type,
1741 normalized, pureInteger, stride, pointer);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001742 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Jamie Madill0b9e9032015-08-17 11:51:52 +00001743}
1744
Shaodde78e82017-05-22 14:13:27 +08001745void State::setVertexAttribDivisor(const Context *context, GLuint index, GLuint divisor)
Jamie Madill0b9e9032015-08-17 11:51:52 +00001746{
Shaodde78e82017-05-22 14:13:27 +08001747 getVertexArray()->setVertexAttribDivisor(context, index, divisor);
Jamie Madillc9d442d2016-01-20 11:17:24 -05001748 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
Shannon Woods53a94a82014-06-24 15:20:36 -04001749}
1750
Jamie Madill6de51852017-04-12 09:53:01 -04001751const VertexAttribCurrentValueData &State::getVertexAttribCurrentValue(size_t attribNum) const
Shannon Woods53a94a82014-06-24 15:20:36 -04001752{
Jamie Madill6de51852017-04-12 09:53:01 -04001753 ASSERT(attribNum < mVertexAttribCurrentValues.size());
Shannon Woods53a94a82014-06-24 15:20:36 -04001754 return mVertexAttribCurrentValues[attribNum];
1755}
1756
Jamie Madillcac94a92017-11-10 10:09:32 -05001757const std::vector<VertexAttribCurrentValueData> &State::getVertexAttribCurrentValues() const
1758{
1759 return mVertexAttribCurrentValues;
1760}
1761
Shannon Woods53a94a82014-06-24 15:20:36 -04001762const void *State::getVertexAttribPointer(unsigned int attribNum) const
1763{
1764 return getVertexArray()->getVertexAttribute(attribNum).pointer;
1765}
1766
1767void State::setPackAlignment(GLint alignment)
1768{
1769 mPack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001770 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001771}
1772
1773GLint State::getPackAlignment() const
1774{
1775 return mPack.alignment;
1776}
1777
1778void State::setPackReverseRowOrder(bool reverseRowOrder)
1779{
1780 mPack.reverseRowOrder = reverseRowOrder;
Jamie Madillc67323a2017-11-02 23:11:41 -04001781 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001782}
1783
1784bool State::getPackReverseRowOrder() const
1785{
1786 return mPack.reverseRowOrder;
1787}
1788
Minmin Gongadff67b2015-10-14 10:34:45 -04001789void State::setPackRowLength(GLint rowLength)
1790{
1791 mPack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001792 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001793}
1794
1795GLint State::getPackRowLength() const
1796{
1797 return mPack.rowLength;
1798}
1799
1800void State::setPackSkipRows(GLint skipRows)
1801{
1802 mPack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001803 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001804}
1805
1806GLint State::getPackSkipRows() const
1807{
1808 return mPack.skipRows;
1809}
1810
1811void State::setPackSkipPixels(GLint skipPixels)
1812{
1813 mPack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001814 mDirtyBits.set(DIRTY_BIT_PACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001815}
1816
1817GLint State::getPackSkipPixels() const
1818{
1819 return mPack.skipPixels;
1820}
1821
Shannon Woods53a94a82014-06-24 15:20:36 -04001822const PixelPackState &State::getPackState() const
1823{
1824 return mPack;
1825}
1826
Jamie Madill87de3622015-03-16 10:41:44 -04001827PixelPackState &State::getPackState()
1828{
1829 return mPack;
1830}
1831
Shannon Woods53a94a82014-06-24 15:20:36 -04001832void State::setUnpackAlignment(GLint alignment)
1833{
1834 mUnpack.alignment = alignment;
Jamie Madillc67323a2017-11-02 23:11:41 -04001835 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Shannon Woods53a94a82014-06-24 15:20:36 -04001836}
1837
1838GLint State::getUnpackAlignment() const
1839{
1840 return mUnpack.alignment;
1841}
1842
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001843void State::setUnpackRowLength(GLint rowLength)
1844{
1845 mUnpack.rowLength = rowLength;
Jamie Madillc67323a2017-11-02 23:11:41 -04001846 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongb8aee3b2015-01-27 14:42:36 -08001847}
1848
1849GLint State::getUnpackRowLength() const
1850{
1851 return mUnpack.rowLength;
1852}
1853
Minmin Gongadff67b2015-10-14 10:34:45 -04001854void State::setUnpackImageHeight(GLint imageHeight)
1855{
1856 mUnpack.imageHeight = imageHeight;
Jamie Madillc67323a2017-11-02 23:11:41 -04001857 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001858}
1859
1860GLint State::getUnpackImageHeight() const
1861{
1862 return mUnpack.imageHeight;
1863}
1864
1865void State::setUnpackSkipImages(GLint skipImages)
1866{
1867 mUnpack.skipImages = skipImages;
Jamie Madillc67323a2017-11-02 23:11:41 -04001868 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001869}
1870
1871GLint State::getUnpackSkipImages() const
1872{
1873 return mUnpack.skipImages;
1874}
1875
1876void State::setUnpackSkipRows(GLint skipRows)
1877{
1878 mUnpack.skipRows = skipRows;
Jamie Madillc67323a2017-11-02 23:11:41 -04001879 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001880}
1881
1882GLint State::getUnpackSkipRows() const
1883{
1884 return mUnpack.skipRows;
1885}
1886
1887void State::setUnpackSkipPixels(GLint skipPixels)
1888{
1889 mUnpack.skipPixels = skipPixels;
Jamie Madillc67323a2017-11-02 23:11:41 -04001890 mDirtyBits.set(DIRTY_BIT_UNPACK_STATE);
Minmin Gongadff67b2015-10-14 10:34:45 -04001891}
1892
1893GLint State::getUnpackSkipPixels() const
1894{
1895 return mUnpack.skipPixels;
1896}
1897
Shannon Woods53a94a82014-06-24 15:20:36 -04001898const PixelUnpackState &State::getUnpackState() const
1899{
1900 return mUnpack;
1901}
1902
Jamie Madill67102f02015-03-16 10:41:42 -04001903PixelUnpackState &State::getUnpackState()
1904{
1905 return mUnpack;
1906}
1907
Geoff Lang70d0f492015-12-10 17:45:46 -05001908const Debug &State::getDebug() const
1909{
1910 return mDebug;
1911}
1912
1913Debug &State::getDebug()
1914{
1915 return mDebug;
1916}
1917
Sami Väisänena797e062016-05-12 15:23:40 +03001918void State::setCoverageModulation(GLenum components)
1919{
1920 mCoverageModulation = components;
1921 mDirtyBits.set(DIRTY_BIT_COVERAGE_MODULATION);
1922}
1923
1924GLenum State::getCoverageModulation() const
1925{
1926 return mCoverageModulation;
1927}
1928
Sami Väisänene45e53b2016-05-25 10:36:04 +03001929void State::loadPathRenderingMatrix(GLenum matrixMode, const GLfloat *matrix)
1930{
1931 if (matrixMode == GL_PATH_MODELVIEW_CHROMIUM)
1932 {
1933 memcpy(mPathMatrixMV, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001934 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001935 }
1936 else if (matrixMode == GL_PATH_PROJECTION_CHROMIUM)
1937 {
1938 memcpy(mPathMatrixProj, matrix, 16 * sizeof(GLfloat));
jchen10bb2f2c42018-09-16 09:47:38 +08001939 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001940 }
1941 else
1942 {
1943 UNREACHABLE();
1944 }
1945}
1946
1947const GLfloat *State::getPathRenderingMatrix(GLenum which) const
1948{
1949 if (which == GL_PATH_MODELVIEW_MATRIX_CHROMIUM)
1950 {
1951 return mPathMatrixMV;
1952 }
1953 else if (which == GL_PATH_PROJECTION_MATRIX_CHROMIUM)
1954 {
1955 return mPathMatrixProj;
1956 }
1957
1958 UNREACHABLE();
1959 return nullptr;
1960}
1961
1962void State::setPathStencilFunc(GLenum func, GLint ref, GLuint mask)
1963{
1964 mPathStencilFunc = func;
1965 mPathStencilRef = ref;
1966 mPathStencilMask = mask;
jchen10bb2f2c42018-09-16 09:47:38 +08001967 mDirtyBits.set(DIRTY_BIT_PATH_RENDERING);
Sami Väisänene45e53b2016-05-25 10:36:04 +03001968}
1969
1970GLenum State::getPathStencilFunc() const
1971{
1972 return mPathStencilFunc;
1973}
1974
1975GLint State::getPathStencilRef() const
1976{
1977 return mPathStencilRef;
1978}
1979
1980GLuint State::getPathStencilMask() const
1981{
1982 return mPathStencilMask;
1983}
1984
Geoff Lang1d2c41d2016-10-19 16:14:46 -07001985void State::setFramebufferSRGB(bool sRGB)
1986{
1987 mFramebufferSRGB = sRGB;
1988 mDirtyBits.set(DIRTY_BIT_FRAMEBUFFER_SRGB);
1989}
1990
1991bool State::getFramebufferSRGB() const
1992{
1993 return mFramebufferSRGB;
1994}
1995
jchen1082af6202018-06-22 10:59:52 +08001996void State::setMaxShaderCompilerThreads(GLuint count)
1997{
1998 mMaxShaderCompilerThreads = count;
1999}
2000
2001GLuint State::getMaxShaderCompilerThreads() const
2002{
2003 return mMaxShaderCompilerThreads;
2004}
2005
Shannon Woods53a94a82014-06-24 15:20:36 -04002006void State::getBooleanv(GLenum pname, GLboolean *params)
2007{
2008 switch (pname)
2009 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002010 case GL_SAMPLE_COVERAGE_INVERT:
2011 *params = mSampleCoverageInvert;
2012 break;
2013 case GL_DEPTH_WRITEMASK:
2014 *params = mDepthStencil.depthMask;
2015 break;
2016 case GL_COLOR_WRITEMASK:
2017 params[0] = mBlend.colorMaskRed;
2018 params[1] = mBlend.colorMaskGreen;
2019 params[2] = mBlend.colorMaskBlue;
2020 params[3] = mBlend.colorMaskAlpha;
2021 break;
2022 case GL_CULL_FACE:
2023 *params = mRasterizer.cullFace;
2024 break;
2025 case GL_POLYGON_OFFSET_FILL:
2026 *params = mRasterizer.polygonOffsetFill;
2027 break;
2028 case GL_SAMPLE_ALPHA_TO_COVERAGE:
2029 *params = mBlend.sampleAlphaToCoverage;
2030 break;
2031 case GL_SAMPLE_COVERAGE:
2032 *params = mSampleCoverage;
2033 break;
2034 case GL_SAMPLE_MASK:
2035 *params = mSampleMask;
2036 break;
2037 case GL_SCISSOR_TEST:
2038 *params = mScissorTest;
2039 break;
2040 case GL_STENCIL_TEST:
2041 *params = mDepthStencil.stencilTest;
2042 break;
2043 case GL_DEPTH_TEST:
2044 *params = mDepthStencil.depthTest;
2045 break;
2046 case GL_BLEND:
2047 *params = mBlend.blend;
2048 break;
2049 case GL_DITHER:
2050 *params = mBlend.dither;
2051 break;
2052 case GL_TRANSFORM_FEEDBACK_ACTIVE:
2053 *params = getCurrentTransformFeedback()->isActive() ? GL_TRUE : GL_FALSE;
2054 break;
2055 case GL_TRANSFORM_FEEDBACK_PAUSED:
2056 *params = getCurrentTransformFeedback()->isPaused() ? GL_TRUE : GL_FALSE;
2057 break;
2058 case GL_PRIMITIVE_RESTART_FIXED_INDEX:
2059 *params = mPrimitiveRestart;
2060 break;
2061 case GL_RASTERIZER_DISCARD:
2062 *params = isRasterizerDiscardEnabled() ? GL_TRUE : GL_FALSE;
2063 break;
2064 case GL_DEBUG_OUTPUT_SYNCHRONOUS:
2065 *params = mDebug.isOutputSynchronous() ? GL_TRUE : GL_FALSE;
2066 break;
2067 case GL_DEBUG_OUTPUT:
2068 *params = mDebug.isOutputEnabled() ? GL_TRUE : GL_FALSE;
2069 break;
2070 case GL_MULTISAMPLE_EXT:
2071 *params = mMultiSampling;
2072 break;
2073 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2074 *params = mSampleAlphaToOne;
2075 break;
2076 case GL_BIND_GENERATES_RESOURCE_CHROMIUM:
2077 *params = isBindGeneratesResourceEnabled() ? GL_TRUE : GL_FALSE;
2078 break;
2079 case GL_CLIENT_ARRAYS_ANGLE:
2080 *params = areClientArraysEnabled() ? GL_TRUE : GL_FALSE;
2081 break;
2082 case GL_FRAMEBUFFER_SRGB_EXT:
2083 *params = getFramebufferSRGB() ? GL_TRUE : GL_FALSE;
2084 break;
2085 case GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
2086 *params = mRobustResourceInit ? GL_TRUE : GL_FALSE;
2087 break;
2088 case GL_PROGRAM_CACHE_ENABLED_ANGLE:
2089 *params = mProgramBinaryCacheEnabled ? GL_TRUE : GL_FALSE;
2090 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07002091 case GL_LIGHT_MODEL_TWO_SIDE:
2092 *params = IsLightModelTwoSided(&mGLES1State);
2093 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002094 default:
2095 UNREACHABLE();
2096 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002097 }
2098}
2099
2100void State::getFloatv(GLenum pname, GLfloat *params)
2101{
2102 // Please note: DEPTH_CLEAR_VALUE is included in our internal getFloatv implementation
2103 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
2104 // GetIntegerv as its native query function. As it would require conversion in any
2105 // case, this should make no difference to the calling application.
2106 switch (pname)
2107 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002108 case GL_LINE_WIDTH:
2109 *params = mLineWidth;
2110 break;
2111 case GL_SAMPLE_COVERAGE_VALUE:
2112 *params = mSampleCoverageValue;
2113 break;
2114 case GL_DEPTH_CLEAR_VALUE:
2115 *params = mDepthClearValue;
2116 break;
2117 case GL_POLYGON_OFFSET_FACTOR:
2118 *params = mRasterizer.polygonOffsetFactor;
2119 break;
2120 case GL_POLYGON_OFFSET_UNITS:
2121 *params = mRasterizer.polygonOffsetUnits;
2122 break;
2123 case GL_DEPTH_RANGE:
2124 params[0] = mNearZ;
2125 params[1] = mFarZ;
2126 break;
2127 case GL_COLOR_CLEAR_VALUE:
2128 params[0] = mColorClearValue.red;
2129 params[1] = mColorClearValue.green;
2130 params[2] = mColorClearValue.blue;
2131 params[3] = mColorClearValue.alpha;
2132 break;
2133 case GL_BLEND_COLOR:
2134 params[0] = mBlendColor.red;
2135 params[1] = mBlendColor.green;
2136 params[2] = mBlendColor.blue;
2137 params[3] = mBlendColor.alpha;
2138 break;
2139 case GL_MULTISAMPLE_EXT:
2140 *params = static_cast<GLfloat>(mMultiSampling);
2141 break;
2142 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2143 *params = static_cast<GLfloat>(mSampleAlphaToOne);
2144 break;
2145 case GL_COVERAGE_MODULATION_CHROMIUM:
2146 params[0] = static_cast<GLfloat>(mCoverageModulation);
2147 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002148 case GL_ALPHA_TEST_REF:
2149 *params = mGLES1State.mAlphaTestRef;
2150 break;
Lingfeng Yanga43994c2018-03-29 07:21:41 -07002151 case GL_CURRENT_COLOR:
2152 {
2153 const auto &color = mGLES1State.mCurrentColor;
2154 params[0] = color.red;
2155 params[1] = color.green;
2156 params[2] = color.blue;
2157 params[3] = color.alpha;
2158 break;
2159 }
Lingfeng Yang5a7e61b2018-03-29 16:50:32 -07002160 case GL_CURRENT_NORMAL:
2161 {
2162 const auto &normal = mGLES1State.mCurrentNormal;
2163 params[0] = normal[0];
2164 params[1] = normal[1];
2165 params[2] = normal[2];
2166 break;
2167 }
Lingfeng Yang038dd532018-03-29 17:31:52 -07002168 case GL_CURRENT_TEXTURE_COORDS:
2169 {
2170 const auto &texcoord = mGLES1State.mCurrentTextureCoords[mActiveSampler];
2171 params[0] = texcoord.s;
2172 params[1] = texcoord.t;
2173 params[2] = texcoord.r;
2174 params[3] = texcoord.q;
2175 break;
2176 }
Lingfeng Yang3a41af62018-04-09 07:28:56 -07002177 case GL_MODELVIEW_MATRIX:
2178 memcpy(params, mGLES1State.mModelviewMatrices.back().data(), 16 * sizeof(GLfloat));
2179 break;
2180 case GL_PROJECTION_MATRIX:
2181 memcpy(params, mGLES1State.mProjectionMatrices.back().data(), 16 * sizeof(GLfloat));
2182 break;
2183 case GL_TEXTURE_MATRIX:
2184 memcpy(params, mGLES1State.mTextureMatrices[mActiveSampler].back().data(),
2185 16 * sizeof(GLfloat));
2186 break;
Lingfeng Yangd0febe72018-05-17 22:36:52 -07002187 case GL_LIGHT_MODEL_AMBIENT:
2188 GetLightModelParameters(&mGLES1State, pname, params);
2189 break;
Lingfeng Yang7ba3f422018-06-01 09:43:04 -07002190 case GL_FOG_MODE:
2191 case GL_FOG_DENSITY:
2192 case GL_FOG_START:
2193 case GL_FOG_END:
2194 case GL_FOG_COLOR:
2195 GetFogParameters(&mGLES1State, pname, params);
2196 break;
Lingfeng Yang9c4c0922018-06-13 09:29:00 -07002197 case GL_POINT_SIZE:
2198 GetPointSize(&mGLES1State, params);
2199 break;
2200 case GL_POINT_SIZE_MIN:
2201 case GL_POINT_SIZE_MAX:
2202 case GL_POINT_FADE_THRESHOLD_SIZE:
2203 case GL_POINT_DISTANCE_ATTENUATION:
2204 GetPointParameter(&mGLES1State, FromGLenum<PointParameter>(pname), params);
2205 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002206 default:
2207 UNREACHABLE();
2208 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002209 }
2210}
2211
Jamie Madille98b1b52018-03-08 09:47:23 -05002212Error State::getIntegerv(const Context *context, GLenum pname, GLint *params)
Shannon Woods53a94a82014-06-24 15:20:36 -04002213{
2214 if (pname >= GL_DRAW_BUFFER0_EXT && pname <= GL_DRAW_BUFFER15_EXT)
2215 {
2216 unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0_EXT);
Shannon Woods2df6a602014-09-26 16:12:07 -04002217 ASSERT(colorAttachment < mMaxDrawBuffers);
Shannon Woods53a94a82014-06-24 15:20:36 -04002218 Framebuffer *framebuffer = mDrawFramebuffer;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002219 *params = framebuffer->getDrawBufferState(colorAttachment);
Jamie Madille98b1b52018-03-08 09:47:23 -05002220 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04002221 }
2222
2223 // Please note: DEPTH_CLEAR_VALUE is not included in our internal getIntegerv implementation
2224 // because it is stored as a float, despite the fact that the GL ES 2.0 spec names
2225 // GetIntegerv as its native query function. As it would require conversion in any
2226 // case, this should make no difference to the calling application. You may find it in
2227 // State::getFloatv.
2228 switch (pname)
2229 {
Corentin Wallez336129f2017-10-17 15:55:40 -04002230 case GL_ARRAY_BUFFER_BINDING:
2231 *params = mBoundBuffers[BufferBinding::Array].id();
2232 break;
2233 case GL_DRAW_INDIRECT_BUFFER_BINDING:
2234 *params = mBoundBuffers[BufferBinding::DrawIndirect].id();
2235 break;
2236 case GL_ELEMENT_ARRAY_BUFFER_BINDING:
Jamie Madillcd0a0a32018-10-18 18:41:57 -04002237 {
2238 Buffer *elementArrayBuffer = getVertexArray()->getElementArrayBuffer();
2239 *params = elementArrayBuffer ? elementArrayBuffer->id() : 0;
Corentin Wallez336129f2017-10-17 15:55:40 -04002240 break;
Jamie Madillcd0a0a32018-10-18 18:41:57 -04002241 }
Jamie Madill690c8eb2018-03-12 15:20:03 -04002242 case GL_DRAW_FRAMEBUFFER_BINDING:
2243 static_assert(GL_DRAW_FRAMEBUFFER_BINDING == GL_DRAW_FRAMEBUFFER_BINDING_ANGLE,
2244 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002245 *params = mDrawFramebuffer->id();
2246 break;
Jamie Madill690c8eb2018-03-12 15:20:03 -04002247 case GL_READ_FRAMEBUFFER_BINDING:
2248 static_assert(GL_READ_FRAMEBUFFER_BINDING == GL_READ_FRAMEBUFFER_BINDING_ANGLE,
2249 "Enum mismatch");
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002250 *params = mReadFramebuffer->id();
2251 break;
2252 case GL_RENDERBUFFER_BINDING:
2253 *params = mRenderbuffer.id();
2254 break;
2255 case GL_VERTEX_ARRAY_BINDING:
2256 *params = mVertexArray->id();
2257 break;
2258 case GL_CURRENT_PROGRAM:
2259 *params = mProgram ? mProgram->id() : 0;
2260 break;
2261 case GL_PACK_ALIGNMENT:
2262 *params = mPack.alignment;
2263 break;
2264 case GL_PACK_REVERSE_ROW_ORDER_ANGLE:
2265 *params = mPack.reverseRowOrder;
2266 break;
2267 case GL_PACK_ROW_LENGTH:
2268 *params = mPack.rowLength;
2269 break;
2270 case GL_PACK_SKIP_ROWS:
2271 *params = mPack.skipRows;
2272 break;
2273 case GL_PACK_SKIP_PIXELS:
2274 *params = mPack.skipPixels;
2275 break;
2276 case GL_UNPACK_ALIGNMENT:
2277 *params = mUnpack.alignment;
2278 break;
2279 case GL_UNPACK_ROW_LENGTH:
2280 *params = mUnpack.rowLength;
2281 break;
2282 case GL_UNPACK_IMAGE_HEIGHT:
2283 *params = mUnpack.imageHeight;
2284 break;
2285 case GL_UNPACK_SKIP_IMAGES:
2286 *params = mUnpack.skipImages;
2287 break;
2288 case GL_UNPACK_SKIP_ROWS:
2289 *params = mUnpack.skipRows;
2290 break;
2291 case GL_UNPACK_SKIP_PIXELS:
2292 *params = mUnpack.skipPixels;
2293 break;
2294 case GL_GENERATE_MIPMAP_HINT:
2295 *params = mGenerateMipmapHint;
2296 break;
2297 case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES:
2298 *params = mFragmentShaderDerivativeHint;
2299 break;
2300 case GL_ACTIVE_TEXTURE:
2301 *params = (static_cast<GLint>(mActiveSampler) + GL_TEXTURE0);
2302 break;
2303 case GL_STENCIL_FUNC:
2304 *params = mDepthStencil.stencilFunc;
2305 break;
2306 case GL_STENCIL_REF:
2307 *params = mStencilRef;
2308 break;
2309 case GL_STENCIL_VALUE_MASK:
2310 *params = CastMaskValue(context, mDepthStencil.stencilMask);
2311 break;
2312 case GL_STENCIL_BACK_FUNC:
2313 *params = mDepthStencil.stencilBackFunc;
2314 break;
2315 case GL_STENCIL_BACK_REF:
2316 *params = mStencilBackRef;
2317 break;
2318 case GL_STENCIL_BACK_VALUE_MASK:
2319 *params = CastMaskValue(context, mDepthStencil.stencilBackMask);
2320 break;
2321 case GL_STENCIL_FAIL:
2322 *params = mDepthStencil.stencilFail;
2323 break;
2324 case GL_STENCIL_PASS_DEPTH_FAIL:
2325 *params = mDepthStencil.stencilPassDepthFail;
2326 break;
2327 case GL_STENCIL_PASS_DEPTH_PASS:
2328 *params = mDepthStencil.stencilPassDepthPass;
2329 break;
2330 case GL_STENCIL_BACK_FAIL:
2331 *params = mDepthStencil.stencilBackFail;
2332 break;
2333 case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
2334 *params = mDepthStencil.stencilBackPassDepthFail;
2335 break;
2336 case GL_STENCIL_BACK_PASS_DEPTH_PASS:
2337 *params = mDepthStencil.stencilBackPassDepthPass;
2338 break;
2339 case GL_DEPTH_FUNC:
2340 *params = mDepthStencil.depthFunc;
2341 break;
2342 case GL_BLEND_SRC_RGB:
2343 *params = mBlend.sourceBlendRGB;
2344 break;
2345 case GL_BLEND_SRC_ALPHA:
2346 *params = mBlend.sourceBlendAlpha;
2347 break;
2348 case GL_BLEND_DST_RGB:
2349 *params = mBlend.destBlendRGB;
2350 break;
2351 case GL_BLEND_DST_ALPHA:
2352 *params = mBlend.destBlendAlpha;
2353 break;
2354 case GL_BLEND_EQUATION_RGB:
2355 *params = mBlend.blendEquationRGB;
2356 break;
2357 case GL_BLEND_EQUATION_ALPHA:
2358 *params = mBlend.blendEquationAlpha;
2359 break;
2360 case GL_STENCIL_WRITEMASK:
2361 *params = CastMaskValue(context, mDepthStencil.stencilWritemask);
2362 break;
2363 case GL_STENCIL_BACK_WRITEMASK:
2364 *params = CastMaskValue(context, mDepthStencil.stencilBackWritemask);
2365 break;
2366 case GL_STENCIL_CLEAR_VALUE:
2367 *params = mStencilClearValue;
2368 break;
2369 case GL_IMPLEMENTATION_COLOR_READ_TYPE:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002370 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadType(
2371 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002372 break;
2373 case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
Jamie Madill690c8eb2018-03-12 15:20:03 -04002374 ANGLE_TRY(mReadFramebuffer->getImplementationColorReadFormat(
2375 context, reinterpret_cast<GLenum *>(params)));
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002376 break;
2377 case GL_SAMPLE_BUFFERS:
2378 case GL_SAMPLES:
Shannon Woods53a94a82014-06-24 15:20:36 -04002379 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002380 Framebuffer *framebuffer = mDrawFramebuffer;
Jamie Madill427064d2018-04-13 16:20:34 -04002381 if (framebuffer->isComplete(context))
Shannon Woods53a94a82014-06-24 15:20:36 -04002382 {
Jamie Madill427064d2018-04-13 16:20:34 -04002383 GLint samples = framebuffer->getSamples(context);
Shannon Woods53a94a82014-06-24 15:20:36 -04002384 switch (pname)
2385 {
Jamie Madilla0016b72017-07-14 14:30:46 -04002386 case GL_SAMPLE_BUFFERS:
Jamie Madille98b1b52018-03-08 09:47:23 -05002387 if (samples != 0)
Jamie Madilla0016b72017-07-14 14:30:46 -04002388 {
2389 *params = 1;
2390 }
2391 else
2392 {
2393 *params = 0;
2394 }
2395 break;
2396 case GL_SAMPLES:
Jamie Madille98b1b52018-03-08 09:47:23 -05002397 *params = samples;
Jamie Madilla0016b72017-07-14 14:30:46 -04002398 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002399 }
2400 }
2401 else
2402 {
2403 *params = 0;
2404 }
2405 }
2406 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002407 case GL_VIEWPORT:
2408 params[0] = mViewport.x;
2409 params[1] = mViewport.y;
2410 params[2] = mViewport.width;
2411 params[3] = mViewport.height;
2412 break;
2413 case GL_SCISSOR_BOX:
2414 params[0] = mScissor.x;
2415 params[1] = mScissor.y;
2416 params[2] = mScissor.width;
2417 params[3] = mScissor.height;
2418 break;
2419 case GL_CULL_FACE_MODE:
2420 *params = ToGLenum(mRasterizer.cullMode);
2421 break;
2422 case GL_FRONT_FACE:
2423 *params = mRasterizer.frontFace;
2424 break;
2425 case GL_RED_BITS:
2426 case GL_GREEN_BITS:
2427 case GL_BLUE_BITS:
2428 case GL_ALPHA_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002429 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002430 Framebuffer *framebuffer = getDrawFramebuffer();
2431 const FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002432
2433 if (colorbuffer)
2434 {
2435 switch (pname)
2436 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002437 case GL_RED_BITS:
2438 *params = colorbuffer->getRedSize();
2439 break;
2440 case GL_GREEN_BITS:
2441 *params = colorbuffer->getGreenSize();
2442 break;
2443 case GL_BLUE_BITS:
2444 *params = colorbuffer->getBlueSize();
2445 break;
2446 case GL_ALPHA_BITS:
2447 *params = colorbuffer->getAlphaSize();
2448 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002449 }
2450 }
2451 else
2452 {
2453 *params = 0;
2454 }
2455 }
2456 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002457 case GL_DEPTH_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002458 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002459 const Framebuffer *framebuffer = getDrawFramebuffer();
2460 const FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002461
2462 if (depthbuffer)
2463 {
2464 *params = depthbuffer->getDepthSize();
2465 }
2466 else
2467 {
2468 *params = 0;
2469 }
2470 }
2471 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002472 case GL_STENCIL_BITS:
Shannon Woods53a94a82014-06-24 15:20:36 -04002473 {
Jamie Madill81c2e252017-09-09 23:32:46 -04002474 const Framebuffer *framebuffer = getDrawFramebuffer();
2475 const FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
Shannon Woods53a94a82014-06-24 15:20:36 -04002476
2477 if (stencilbuffer)
2478 {
2479 *params = stencilbuffer->getStencilSize();
2480 }
2481 else
2482 {
2483 *params = 0;
2484 }
2485 }
2486 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002487 case GL_TEXTURE_BINDING_2D:
2488 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2489 *params =
2490 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_2D);
2491 break;
2492 case GL_TEXTURE_BINDING_RECTANGLE_ANGLE:
2493 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2494 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2495 TextureType::Rectangle);
2496 break;
2497 case GL_TEXTURE_BINDING_CUBE_MAP:
2498 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2499 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2500 TextureType::CubeMap);
2501 break;
2502 case GL_TEXTURE_BINDING_3D:
2503 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2504 *params =
2505 getSamplerTextureId(static_cast<unsigned int>(mActiveSampler), TextureType::_3D);
2506 break;
2507 case GL_TEXTURE_BINDING_2D_ARRAY:
2508 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2509 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2510 TextureType::_2DArray);
2511 break;
2512 case GL_TEXTURE_BINDING_2D_MULTISAMPLE:
2513 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2514 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2515 TextureType::_2DMultisample);
2516 break;
Olli Etuahodff32a02018-08-28 14:35:50 +03002517 case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY:
2518 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2519 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2520 TextureType::_2DMultisampleArray);
2521 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002522 case GL_TEXTURE_BINDING_EXTERNAL_OES:
2523 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2524 *params = getSamplerTextureId(static_cast<unsigned int>(mActiveSampler),
2525 TextureType::External);
2526 break;
2527 case GL_UNIFORM_BUFFER_BINDING:
2528 *params = mBoundBuffers[BufferBinding::Uniform].id();
2529 break;
2530 case GL_TRANSFORM_FEEDBACK_BINDING:
2531 *params = mTransformFeedback.id();
2532 break;
2533 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2534 *params = mBoundBuffers[BufferBinding::TransformFeedback].id();
2535 break;
2536 case GL_COPY_READ_BUFFER_BINDING:
2537 *params = mBoundBuffers[BufferBinding::CopyRead].id();
2538 break;
2539 case GL_COPY_WRITE_BUFFER_BINDING:
2540 *params = mBoundBuffers[BufferBinding::CopyWrite].id();
2541 break;
2542 case GL_PIXEL_PACK_BUFFER_BINDING:
2543 *params = mBoundBuffers[BufferBinding::PixelPack].id();
2544 break;
2545 case GL_PIXEL_UNPACK_BUFFER_BINDING:
2546 *params = mBoundBuffers[BufferBinding::PixelUnpack].id();
2547 break;
2548 case GL_READ_BUFFER:
2549 *params = mReadFramebuffer->getReadBufferState();
2550 break;
2551 case GL_SAMPLER_BINDING:
2552 ASSERT(mActiveSampler < mMaxCombinedTextureImageUnits);
2553 *params = getSamplerId(static_cast<GLuint>(mActiveSampler));
2554 break;
2555 case GL_DEBUG_LOGGED_MESSAGES:
2556 *params = static_cast<GLint>(mDebug.getMessageCount());
2557 break;
2558 case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
2559 *params = static_cast<GLint>(mDebug.getNextMessageLength());
2560 break;
2561 case GL_DEBUG_GROUP_STACK_DEPTH:
2562 *params = static_cast<GLint>(mDebug.getGroupStackDepth());
2563 break;
2564 case GL_MULTISAMPLE_EXT:
2565 *params = static_cast<GLint>(mMultiSampling);
2566 break;
2567 case GL_SAMPLE_ALPHA_TO_ONE_EXT:
2568 *params = static_cast<GLint>(mSampleAlphaToOne);
2569 break;
2570 case GL_COVERAGE_MODULATION_CHROMIUM:
2571 *params = static_cast<GLint>(mCoverageModulation);
2572 break;
2573 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2574 *params = mBoundBuffers[BufferBinding::AtomicCounter].id();
2575 break;
2576 case GL_SHADER_STORAGE_BUFFER_BINDING:
2577 *params = mBoundBuffers[BufferBinding::ShaderStorage].id();
2578 break;
2579 case GL_DISPATCH_INDIRECT_BUFFER_BINDING:
2580 *params = mBoundBuffers[BufferBinding::DispatchIndirect].id();
2581 break;
Lingfeng Yang13b708f2018-03-21 12:14:10 -07002582 case GL_ALPHA_TEST_FUNC:
2583 *params = ToGLenum(mGLES1State.mAlphaTestFunc);
2584 break;
Lingfeng Yang96310cd2018-03-28 11:56:28 -07002585 case GL_CLIENT_ACTIVE_TEXTURE:
2586 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0;
2587 break;
Lingfeng Yangd2488ab2018-04-04 09:25:48 -07002588 case GL_MATRIX_MODE:
2589 *params = ToGLenum(mGLES1State.mMatrixMode);
2590 break;
Lingfeng Yanga0cfa872018-05-30 21:12:17 -07002591 case GL_SHADE_MODEL:
2592 *params = ToGLenum(mGLES1State.mShadeModel);
2593 break;
Lingfeng Yang6e5bf362018-08-15 09:53:17 -07002594 case GL_MODELVIEW_STACK_DEPTH:
2595 case GL_PROJECTION_STACK_DEPTH:
2596 case GL_TEXTURE_STACK_DEPTH:
2597 *params = mGLES1State.getCurrentMatrixStackDepth(pname);
2598 break;
2599 case GL_LOGIC_OP_MODE:
2600 *params = ToGLenum(mGLES1State.mLogicOp);
2601 break;
2602 case GL_BLEND_SRC:
2603 *params = mBlend.sourceBlendRGB;
2604 break;
2605 case GL_BLEND_DST:
2606 *params = mBlend.destBlendRGB;
2607 break;
2608 case GL_PERSPECTIVE_CORRECTION_HINT:
2609 case GL_POINT_SMOOTH_HINT:
2610 case GL_LINE_SMOOTH_HINT:
2611 case GL_FOG_HINT:
2612 *params = mGLES1State.getHint(pname);
2613 break;
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002614 default:
2615 UNREACHABLE();
2616 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002617 }
Jamie Madille98b1b52018-03-08 09:47:23 -05002618
2619 return NoError();
Shannon Woods53a94a82014-06-24 15:20:36 -04002620}
2621
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002622void State::getPointerv(const Context *context, GLenum pname, void **params) const
Geoff Lang70d0f492015-12-10 17:45:46 -05002623{
2624 switch (pname)
2625 {
2626 case GL_DEBUG_CALLBACK_FUNCTION:
2627 *params = reinterpret_cast<void *>(mDebug.getCallback());
2628 break;
2629 case GL_DEBUG_CALLBACK_USER_PARAM:
2630 *params = const_cast<void *>(mDebug.getUserParam());
2631 break;
Lingfeng Yangabb09f12018-04-16 10:43:53 -07002632 case GL_VERTEX_ARRAY_POINTER:
2633 case GL_NORMAL_ARRAY_POINTER:
2634 case GL_COLOR_ARRAY_POINTER:
2635 case GL_TEXTURE_COORD_ARRAY_POINTER:
2636 case GL_POINT_SIZE_ARRAY_POINTER_OES:
2637 QueryVertexAttribPointerv(getVertexArray()->getVertexAttribute(
2638 context->vertexArrayIndex(ParamToVertexArrayType(pname))),
2639 GL_VERTEX_ATTRIB_ARRAY_POINTER, params);
2640 return;
Geoff Lang70d0f492015-12-10 17:45:46 -05002641 default:
2642 UNREACHABLE();
2643 break;
2644 }
2645}
2646
Martin Radev66fb8202016-07-28 11:45:20 +03002647void State::getIntegeri_v(GLenum target, GLuint index, GLint *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002648{
2649 switch (target)
2650 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002651 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
2652 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2653 *data = mTransformFeedback->getIndexedBuffer(index).id();
2654 break;
2655 case GL_UNIFORM_BUFFER_BINDING:
2656 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2657 *data = mUniformBuffers[index].id();
2658 break;
2659 case GL_ATOMIC_COUNTER_BUFFER_BINDING:
2660 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2661 *data = mAtomicCounterBuffers[index].id();
2662 break;
2663 case GL_SHADER_STORAGE_BUFFER_BINDING:
2664 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2665 *data = mShaderStorageBuffers[index].id();
2666 break;
2667 case GL_VERTEX_BINDING_BUFFER:
2668 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2669 *data = mVertexArray->getVertexBinding(index).getBuffer().id();
2670 break;
2671 case GL_VERTEX_BINDING_DIVISOR:
2672 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2673 *data = mVertexArray->getVertexBinding(index).getDivisor();
2674 break;
2675 case GL_VERTEX_BINDING_OFFSET:
2676 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2677 *data = static_cast<GLuint>(mVertexArray->getVertexBinding(index).getOffset());
2678 break;
2679 case GL_VERTEX_BINDING_STRIDE:
2680 ASSERT(static_cast<size_t>(index) < mVertexArray->getMaxBindings());
2681 *data = mVertexArray->getVertexBinding(index).getStride();
2682 break;
2683 case GL_SAMPLE_MASK_VALUE:
2684 ASSERT(static_cast<size_t>(index) < mSampleMaskValues.size());
2685 *data = mSampleMaskValues[index];
2686 break;
2687 case GL_IMAGE_BINDING_NAME:
2688 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2689 *data = mImageUnits[index].texture.id();
2690 break;
2691 case GL_IMAGE_BINDING_LEVEL:
2692 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2693 *data = mImageUnits[index].level;
2694 break;
2695 case GL_IMAGE_BINDING_LAYER:
2696 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2697 *data = mImageUnits[index].layer;
2698 break;
2699 case GL_IMAGE_BINDING_ACCESS:
2700 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2701 *data = mImageUnits[index].access;
2702 break;
2703 case GL_IMAGE_BINDING_FORMAT:
2704 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2705 *data = mImageUnits[index].format;
2706 break;
2707 default:
2708 UNREACHABLE();
2709 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002710 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002711}
2712
Martin Radev66fb8202016-07-28 11:45:20 +03002713void State::getInteger64i_v(GLenum target, GLuint index, GLint64 *data)
Shannon Woods53a94a82014-06-24 15:20:36 -04002714{
2715 switch (target)
2716 {
Lingfeng Yang54ef3ad2018-03-12 08:31:12 -07002717 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
2718 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2719 *data = mTransformFeedback->getIndexedBuffer(index).getOffset();
2720 break;
2721 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
2722 ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
2723 *data = mTransformFeedback->getIndexedBuffer(index).getSize();
2724 break;
2725 case GL_UNIFORM_BUFFER_START:
2726 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2727 *data = mUniformBuffers[index].getOffset();
2728 break;
2729 case GL_UNIFORM_BUFFER_SIZE:
2730 ASSERT(static_cast<size_t>(index) < mUniformBuffers.size());
2731 *data = mUniformBuffers[index].getSize();
2732 break;
2733 case GL_ATOMIC_COUNTER_BUFFER_START:
2734 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2735 *data = mAtomicCounterBuffers[index].getOffset();
2736 break;
2737 case GL_ATOMIC_COUNTER_BUFFER_SIZE:
2738 ASSERT(static_cast<size_t>(index) < mAtomicCounterBuffers.size());
2739 *data = mAtomicCounterBuffers[index].getSize();
2740 break;
2741 case GL_SHADER_STORAGE_BUFFER_START:
2742 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2743 *data = mShaderStorageBuffers[index].getOffset();
2744 break;
2745 case GL_SHADER_STORAGE_BUFFER_SIZE:
2746 ASSERT(static_cast<size_t>(index) < mShaderStorageBuffers.size());
2747 *data = mShaderStorageBuffers[index].getSize();
2748 break;
2749 default:
2750 UNREACHABLE();
2751 break;
Shannon Woods53a94a82014-06-24 15:20:36 -04002752 }
Martin Radev66fb8202016-07-28 11:45:20 +03002753}
Shannon Woods53a94a82014-06-24 15:20:36 -04002754
Martin Radev66fb8202016-07-28 11:45:20 +03002755void State::getBooleani_v(GLenum target, GLuint index, GLboolean *data)
2756{
Xinghua Cao9c8e1a32017-12-06 17:59:58 +08002757 switch (target)
2758 {
2759 case GL_IMAGE_BINDING_LAYERED:
2760 ASSERT(static_cast<size_t>(index) < mImageUnits.size());
2761 *data = mImageUnits[index].layered;
2762 break;
2763 default:
2764 UNREACHABLE();
2765 break;
2766 }
Shannon Woods53a94a82014-06-24 15:20:36 -04002767}
2768
Jamie Madill6f755b22018-10-09 12:48:54 -04002769angle::Result State::syncDirtyObjects(const Context *context, const DirtyObjects &bitset)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002770{
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002771 const DirtyObjects &dirtyObjects = mDirtyObjects & bitset;
2772 for (auto dirtyObject : dirtyObjects)
Jamie Madillc9d442d2016-01-20 11:17:24 -05002773 {
2774 switch (dirtyObject)
2775 {
2776 case DIRTY_OBJECT_READ_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002777 ASSERT(mReadFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002778 ANGLE_TRY(mReadFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002779 break;
2780 case DIRTY_OBJECT_DRAW_FRAMEBUFFER:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002781 ASSERT(mDrawFramebuffer);
Jamie Madill19fa1c62018-03-08 09:47:21 -05002782 ANGLE_TRY(mDrawFramebuffer->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002783 break;
2784 case DIRTY_OBJECT_VERTEX_ARRAY:
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002785 ASSERT(mVertexArray);
Frank Henigman0af5b862018-03-27 20:19:33 -04002786 ANGLE_TRY(mVertexArray->syncState(context));
Jamie Madillc9d442d2016-01-20 11:17:24 -05002787 break;
Jamie Madille25b8002018-09-20 13:39:49 -04002788 case DIRTY_OBJECT_SAMPLERS:
2789 syncSamplers(context);
2790 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002791 case DIRTY_OBJECT_PROGRAM_TEXTURES:
Luc Ferron4bba74f2018-04-19 14:40:45 -04002792 ANGLE_TRY(syncProgramTextures(context));
Jamie Madill81c2e252017-09-09 23:32:46 -04002793 break;
Jamie Madill70aeda42018-08-20 12:17:40 -04002794 case DIRTY_OBJECT_PROGRAM:
2795 ANGLE_TRY(mProgram->syncState(context));
2796 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002797
Jamie Madillc9d442d2016-01-20 11:17:24 -05002798 default:
2799 UNREACHABLE();
2800 break;
2801 }
2802 }
2803
Jiajia Qin5ae6ee42018-03-06 17:39:42 +08002804 mDirtyObjects &= ~dirtyObjects;
Jamie Madill6f755b22018-10-09 12:48:54 -04002805 return angle::Result::Continue();
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002806}
2807
Jamie Madille25b8002018-09-20 13:39:49 -04002808void State::syncSamplers(const Context *context)
2809{
2810 if (mDirtySamplers.none())
2811 return;
2812
2813 // This could be optimized by tracking which samplers are dirty.
2814 for (size_t samplerIndex : mDirtySamplers)
2815 {
2816 BindingPointer<Sampler> &sampler = mSamplers[samplerIndex];
2817 if (sampler.get())
2818 {
2819 sampler->syncState(context);
2820 }
2821 }
2822
2823 mDirtySamplers.reset();
2824}
2825
Jamie Madill6f755b22018-10-09 12:48:54 -04002826angle::Result State::syncProgramTextures(const Context *context)
Jamie Madill81c2e252017-09-09 23:32:46 -04002827{
Jamie Madill81c2e252017-09-09 23:32:46 -04002828 // TODO(jmadill): Fine-grained updates.
2829 if (!mProgram)
2830 {
Jamie Madill6f755b22018-10-09 12:48:54 -04002831 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002832 }
2833
2834 ASSERT(mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
2835 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2836
Jamie Madill0f80ed82017-09-19 00:24:56 -04002837 ActiveTextureMask newActiveTextures;
2838
Geoff Lange51ba632017-11-21 11:45:25 -05002839 // Initialize to the 'Initialized' state and set to 'MayNeedInit' if any texture is not
2840 // initialized.
2841 mCachedTexturesInitState = InitState::Initialized;
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002842 mCachedImageTexturesInitState = InitState::Initialized;
Geoff Lange51ba632017-11-21 11:45:25 -05002843
Jamie Madill7e4eff12018-08-08 15:49:26 -04002844 const ActiveTextureMask &activeTextures = mProgram->getActiveSamplersMask();
2845 const ActiveTextureArray<TextureType> &textureTypes = mProgram->getActiveSamplerTypes();
2846
2847 for (size_t textureUnitIndex : activeTextures)
Jamie Madill81c2e252017-09-09 23:32:46 -04002848 {
Jamie Madill7e4eff12018-08-08 15:49:26 -04002849 TextureType textureType = textureTypes[textureUnitIndex];
Jamie Madill81c2e252017-09-09 23:32:46 -04002850
jchen1090f466a2018-08-13 15:05:25 +08002851 Texture *texture =
2852 getSamplerTexture(static_cast<unsigned int>(textureUnitIndex), textureType);
Jamie Madill7e4eff12018-08-08 15:49:26 -04002853 ASSERT(static_cast<size_t>(textureUnitIndex) < newActiveTextures.size());
2854
2855 ASSERT(texture);
2856
Jamie Madill7e4eff12018-08-08 15:49:26 -04002857 newActiveTextures.set(textureUnitIndex);
Jamie Madille3bb6b72018-10-03 17:51:15 -04002858 ANGLE_TRY(updateActiveTexture(context, textureUnitIndex, texture));
Jamie Madill81c2e252017-09-09 23:32:46 -04002859 }
Jamie Madill0f80ed82017-09-19 00:24:56 -04002860
2861 // Unset now missing textures.
Jamie Madill7e4eff12018-08-08 15:49:26 -04002862 ActiveTextureMask negativeMask = activeTextures & ~newActiveTextures;
Jamie Madill0f80ed82017-09-19 00:24:56 -04002863 if (negativeMask.any())
2864 {
Jamie Madille3bb6b72018-10-03 17:51:15 -04002865 unsetActiveTextures(negativeMask);
Jamie Madill0f80ed82017-09-19 00:24:56 -04002866 }
Luc Ferron4bba74f2018-04-19 14:40:45 -04002867
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002868 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
2869 {
2870 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
2871 if (!texture)
2872 {
2873 continue;
2874 }
Jamie Madillf668a4b2018-09-23 17:01:20 -04002875 if (texture->hasAnyDirtyBit())
2876 {
2877 ANGLE_TRY(texture->syncState(context));
2878 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08002879 if (texture->initState() == InitState::MayNeedInit)
2880 {
2881 mCachedImageTexturesInitState = InitState::MayNeedInit;
2882 }
2883 }
2884
Jamie Madill6f755b22018-10-09 12:48:54 -04002885 return angle::Result::Continue();
Jamie Madill81c2e252017-09-09 23:32:46 -04002886}
2887
Jamie Madill6f755b22018-10-09 12:48:54 -04002888angle::Result State::syncDirtyObject(const Context *context, GLenum target)
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002889{
2890 DirtyObjects localSet;
2891
2892 switch (target)
2893 {
2894 case GL_READ_FRAMEBUFFER:
2895 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2896 break;
2897 case GL_DRAW_FRAMEBUFFER:
2898 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2899 break;
2900 case GL_FRAMEBUFFER:
2901 localSet.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2902 localSet.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2903 break;
2904 case GL_VERTEX_ARRAY:
2905 localSet.set(DIRTY_OBJECT_VERTEX_ARRAY);
2906 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002907 case GL_TEXTURE:
Jamie Madille25b8002018-09-20 13:39:49 -04002908 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2909 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002910 case GL_SAMPLER:
Jamie Madill70aeda42018-08-20 12:17:40 -04002911 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madille25b8002018-09-20 13:39:49 -04002912 localSet.set(DIRTY_OBJECT_SAMPLERS);
Jamie Madill70aeda42018-08-20 12:17:40 -04002913 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002914 case GL_PROGRAM:
2915 localSet.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002916 localSet.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002917 break;
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002918 }
2919
Jamie Madillbc918e72018-03-08 09:47:21 -05002920 return syncDirtyObjects(context, localSet);
Jamie Madill60ec6ea2016-01-22 15:27:19 -05002921}
2922
2923void State::setObjectDirty(GLenum target)
2924{
2925 switch (target)
2926 {
2927 case GL_READ_FRAMEBUFFER:
2928 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2929 break;
2930 case GL_DRAW_FRAMEBUFFER:
2931 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2932 break;
2933 case GL_FRAMEBUFFER:
2934 mDirtyObjects.set(DIRTY_OBJECT_READ_FRAMEBUFFER);
2935 mDirtyObjects.set(DIRTY_OBJECT_DRAW_FRAMEBUFFER);
2936 break;
2937 case GL_VERTEX_ARRAY:
2938 mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
2939 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002940 case GL_TEXTURE:
Jamie Madill70aeda42018-08-20 12:17:40 -04002941 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
2942 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2943 break;
Jamie Madill81c2e252017-09-09 23:32:46 -04002944 case GL_PROGRAM:
2945 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Jamie Madill70aeda42018-08-20 12:17:40 -04002946 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
Jamie Madill81c2e252017-09-09 23:32:46 -04002947 mDirtyBits.set(DIRTY_BIT_TEXTURE_BINDINGS);
2948 break;
Jamie Madilla779b612017-07-24 11:46:05 -04002949 }
2950}
2951
Jamie Madill6f755b22018-10-09 12:48:54 -04002952angle::Result State::onProgramExecutableChange(const Context *context, Program *program)
Jamie Madilla779b612017-07-24 11:46:05 -04002953{
2954 // OpenGL Spec:
2955 // "If LinkProgram or ProgramBinary successfully re-links a program object
2956 // that was already in use as a result of a previous call to UseProgram, then the
2957 // generated executable code will be installed as part of the current rendering state."
Jamie Madilldf836ff2018-10-01 10:36:24 -04002958 ASSERT(program->isLinked());
2959
2960 mDirtyBits.set(DIRTY_BIT_PROGRAM_EXECUTABLE);
Jamie Madill956ab4d2018-10-10 16:13:03 -04002961
2962 if (program->hasAnyDirtyBit())
2963 {
2964 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM);
2965 }
Jamie Madille3bb6b72018-10-03 17:51:15 -04002966
2967 // Set any bound textures.
2968 const ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
2969 for (size_t textureIndex : program->getActiveSamplersMask())
2970 {
2971 TextureType type = textureTypes[textureIndex];
2972
2973 // This can happen if there is a conflicting texture type.
2974 if (type == TextureType::InvalidEnum)
2975 continue;
2976
2977 Texture *texture = mSamplerTextures[type][textureIndex].get();
2978 ANGLE_TRY(updateActiveTexture(context, textureIndex, texture));
2979 }
2980
2981 for (size_t imageUnitIndex : program->getActiveImagesMask())
2982 {
2983 Texture *image = mImageUnits[imageUnitIndex].texture.get();
2984 if (!image)
2985 continue;
2986
2987 if (image->hasAnyDirtyBit())
2988 {
2989 ANGLE_TRY(image->syncState(context));
2990 }
2991
2992 if (image->initState() == InitState::MayNeedInit)
2993 {
2994 mCachedImageTexturesInitState = InitState::MayNeedInit;
2995 }
2996 }
2997
Jamie Madill6f755b22018-10-09 12:48:54 -04002998 return angle::Result::Continue();
Shannon Woods53a94a82014-06-24 15:20:36 -04002999}
Jamie Madillc9d442d2016-01-20 11:17:24 -05003000
Jamie Madille25b8002018-09-20 13:39:49 -04003001void State::setSamplerDirty(size_t samplerIndex)
3002{
3003 mDirtyObjects.set(DIRTY_OBJECT_SAMPLERS);
3004 mDirtySamplers.set(samplerIndex);
3005}
3006
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003007void State::setImageUnit(const Context *context,
Will Harris63aa0e52018-09-05 16:15:46 -07003008 size_t unit,
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003009 Texture *texture,
3010 GLint level,
3011 GLboolean layered,
3012 GLint layer,
3013 GLenum access,
3014 GLenum format)
3015{
3016 mImageUnits[unit].texture.set(context, texture);
3017 mImageUnits[unit].level = level;
3018 mImageUnits[unit].layered = layered;
3019 mImageUnits[unit].layer = layer;
3020 mImageUnits[unit].access = access;
3021 mImageUnits[unit].format = format;
jchen1099118c12018-09-10 16:28:51 +08003022 mDirtyBits.set(DIRTY_BIT_IMAGE_BINDINGS);
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003023}
3024
Will Harris63aa0e52018-09-05 16:15:46 -07003025const ImageUnit &State::getImageUnit(size_t unit) const
Xinghua Cao65ec0b22017-03-28 16:10:52 +08003026{
3027 return mImageUnits[unit];
3028}
3029
Jamie Madill81c2e252017-09-09 23:32:46 -04003030// Handle a dirty texture event.
Jamie Madill6c43a012018-08-08 15:49:27 -04003031void State::onActiveTextureStateChange(size_t textureIndex)
Jamie Madill81c2e252017-09-09 23:32:46 -04003032{
3033 // Conservatively assume all textures are dirty.
3034 // TODO(jmadill): More fine-grained update.
3035 mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_TEXTURES);
Geoff Lange51ba632017-11-21 11:45:25 -05003036
Jamie Madill6c43a012018-08-08 15:49:27 -04003037 if (!mActiveTexturesCache[textureIndex] ||
3038 mActiveTexturesCache[textureIndex]->initState() == InitState::MayNeedInit)
Geoff Lange51ba632017-11-21 11:45:25 -05003039 {
3040 mCachedTexturesInitState = InitState::MayNeedInit;
3041 }
Jamie Madill81c2e252017-09-09 23:32:46 -04003042}
3043
Jamie Madill6d32cef2018-08-14 02:34:28 -04003044void State::onUniformBufferStateChange(size_t uniformBufferIndex)
3045{
3046 // This could be represented by a different dirty bit. Using the same one keeps it simple.
3047 mDirtyBits.set(DIRTY_BIT_UNIFORM_BUFFER_BINDINGS);
3048}
3049
Jamie Madill6f755b22018-10-09 12:48:54 -04003050angle::Result State::clearUnclearedActiveTextures(const Context *context)
Jamie Madill05b35b22017-10-03 09:01:44 -04003051{
Jamie Madilla59fc192017-11-02 12:57:58 -04003052 ASSERT(mRobustResourceInit);
Geoff Lang9bf86f02018-07-26 11:46:34 -04003053 ASSERT(!mDirtyObjects[DIRTY_OBJECT_PROGRAM_TEXTURES]);
Geoff Langd4fff502017-09-22 11:28:28 -04003054
Jamie Madill7e4eff12018-08-08 15:49:26 -04003055 if (!mProgram)
Jamie Madill6f755b22018-10-09 12:48:54 -04003056 return angle::Result::Continue();
Jamie Madill7e4eff12018-08-08 15:49:26 -04003057
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003058 if (mCachedTexturesInitState != InitState::Initialized)
Jamie Madill05b35b22017-10-03 09:01:44 -04003059 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003060 for (size_t textureUnitIndex : mProgram->getActiveSamplersMask())
Jamie Madill05b35b22017-10-03 09:01:44 -04003061 {
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003062 Texture *texture = mActiveTexturesCache[textureUnitIndex];
3063 if (texture)
3064 {
3065 ANGLE_TRY(texture->ensureInitialized(context));
3066 }
Jamie Madill05b35b22017-10-03 09:01:44 -04003067 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003068 mCachedTexturesInitState = InitState::Initialized;
Jamie Madill05b35b22017-10-03 09:01:44 -04003069 }
Qin Jiajia47f6dd02018-08-10 13:36:32 +08003070 if (mCachedImageTexturesInitState != InitState::Initialized)
3071 {
3072 for (size_t imageUnitIndex : mProgram->getActiveImagesMask())
3073 {
3074 Texture *texture = mImageUnits[imageUnitIndex].texture.get();
3075 if (texture)
3076 {
3077 ANGLE_TRY(texture->ensureInitialized(context));
3078 }
3079 }
3080 mCachedImageTexturesInitState = InitState::Initialized;
3081 }
Jamie Madill6f755b22018-10-09 12:48:54 -04003082 return angle::Result::Continue();
Jamie Madill05b35b22017-10-03 09:01:44 -04003083}
3084
Jamie Madillc67323a2017-11-02 23:11:41 -04003085AttributesMask State::getAndResetDirtyCurrentValues() const
3086{
3087 AttributesMask retVal = mDirtyCurrentValues;
3088 mDirtyCurrentValues.reset();
3089 return retVal;
3090}
3091
James Darpiniane8a93c62018-01-04 18:02:24 -08003092bool State::isCurrentTransformFeedback(const TransformFeedback *tf) const
3093{
3094 return tf == mTransformFeedback.get();
3095}
Jamie Madillc9d442d2016-01-20 11:17:24 -05003096} // namespace gl