shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
| 24 | #include "libGLESv2/renderer/BufferStorage.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 25 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Jamie Madill | d4589c9 | 2013-10-24 17:49:34 -0400 | [diff] [blame] | 47 | bool IsRenderTargetUsage(GLenum usage) |
| 48 | { |
| 49 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 50 | } |
| 51 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 52 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 53 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 54 | mRenderer = renderer; |
| 55 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 56 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 57 | mSamplerState.magFilter = GL_LINEAR; |
| 58 | mSamplerState.wrapS = GL_REPEAT; |
| 59 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 60 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 61 | mSamplerState.maxAnisotropy = 1.0f; |
| 62 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 63 | mSamplerState.compareMode = GL_NONE; |
| 64 | mSamplerState.compareFunc = GL_LEQUAL; |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 65 | mSamplerState.swizzleRed = GL_RED; |
| 66 | mSamplerState.swizzleGreen = GL_GREEN; |
| 67 | mSamplerState.swizzleBlue = GL_BLUE; |
| 68 | mSamplerState.swizzleAlpha = GL_ALPHA; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 69 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 70 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 71 | mDirtyImages = true; |
| 72 | |
| 73 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 74 | |
| 75 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 76 | } |
| 77 | |
| 78 | Texture::~Texture() |
| 79 | { |
| 80 | } |
| 81 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 82 | GLenum Texture::getTarget() const |
| 83 | { |
| 84 | return mTarget; |
| 85 | } |
| 86 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 87 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 88 | { |
| 89 | mRenderbufferProxies.addRef(proxy); |
| 90 | } |
| 91 | |
| 92 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 93 | { |
| 94 | mRenderbufferProxies.release(proxy); |
| 95 | } |
| 96 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 97 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 98 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 99 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 100 | } |
| 101 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 102 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 103 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 104 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 105 | } |
| 106 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 107 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 108 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 109 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 110 | } |
| 111 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 112 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 113 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 114 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 115 | } |
| 116 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 117 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 118 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 119 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 120 | } |
| 121 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 122 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 123 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 124 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 125 | } |
| 126 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 127 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 128 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 129 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 130 | } |
| 131 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 132 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 133 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 134 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 135 | } |
| 136 | |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 137 | void Texture::setSwizzleRed(GLenum swizzle) |
| 138 | { |
| 139 | mSamplerState.swizzleRed = swizzle; |
| 140 | } |
| 141 | |
| 142 | void Texture::setSwizzleGreen(GLenum swizzle) |
| 143 | { |
| 144 | mSamplerState.swizzleGreen = swizzle; |
| 145 | } |
| 146 | |
| 147 | void Texture::setSwizzleBlue(GLenum swizzle) |
| 148 | { |
| 149 | mSamplerState.swizzleBlue = swizzle; |
| 150 | } |
| 151 | |
| 152 | void Texture::setSwizzleAlpha(GLenum swizzle) |
| 153 | { |
| 154 | mSamplerState.swizzleAlpha = swizzle; |
| 155 | } |
| 156 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 157 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 158 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 159 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 160 | } |
| 161 | |
| 162 | GLenum Texture::getMinFilter() const |
| 163 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 164 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 165 | } |
| 166 | |
| 167 | GLenum Texture::getMagFilter() const |
| 168 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 169 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 170 | } |
| 171 | |
| 172 | GLenum Texture::getWrapS() const |
| 173 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 174 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | } |
| 176 | |
| 177 | GLenum Texture::getWrapT() const |
| 178 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 179 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 180 | } |
| 181 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 182 | GLenum Texture::getWrapR() const |
| 183 | { |
| 184 | return mSamplerState.wrapR; |
| 185 | } |
| 186 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 187 | float Texture::getMaxAnisotropy() const |
| 188 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 189 | return mSamplerState.maxAnisotropy; |
| 190 | } |
| 191 | |
Geoff Lang | bc90a48 | 2013-09-17 16:51:27 -0400 | [diff] [blame] | 192 | GLenum Texture::getSwizzleRed() const |
| 193 | { |
| 194 | return mSamplerState.swizzleRed; |
| 195 | } |
| 196 | |
| 197 | GLenum Texture::getSwizzleGreen() const |
| 198 | { |
| 199 | return mSamplerState.swizzleGreen; |
| 200 | } |
| 201 | |
| 202 | GLenum Texture::getSwizzleBlue() const |
| 203 | { |
| 204 | return mSamplerState.swizzleBlue; |
| 205 | } |
| 206 | |
| 207 | GLenum Texture::getSwizzleAlpha() const |
| 208 | { |
| 209 | return mSamplerState.swizzleAlpha; |
| 210 | } |
| 211 | |
| 212 | bool Texture::isSwizzled() const |
| 213 | { |
| 214 | return mSamplerState.swizzleRed != GL_RED || |
| 215 | mSamplerState.swizzleGreen != GL_GREEN || |
| 216 | mSamplerState.swizzleBlue != GL_BLUE || |
| 217 | mSamplerState.swizzleAlpha != GL_ALPHA; |
| 218 | } |
| 219 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 220 | int Texture::getLodOffset() |
| 221 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 222 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 223 | return texture ? texture->getLodOffset() : 0; |
| 224 | } |
| 225 | |
| 226 | void Texture::getSamplerState(SamplerState *sampler) |
| 227 | { |
| 228 | *sampler = mSamplerState; |
| 229 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 230 | } |
| 231 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 232 | GLenum Texture::getUsage() const |
| 233 | { |
| 234 | return mUsage; |
| 235 | } |
| 236 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 237 | GLint Texture::getBaseLevelWidth() const |
| 238 | { |
| 239 | const rx::Image *baseImage = getBaseLevelImage(); |
| 240 | return (baseImage ? baseImage->getWidth() : 0); |
| 241 | } |
| 242 | |
| 243 | GLint Texture::getBaseLevelHeight() const |
| 244 | { |
| 245 | const rx::Image *baseImage = getBaseLevelImage(); |
| 246 | return (baseImage ? baseImage->getHeight() : 0); |
| 247 | } |
| 248 | |
| 249 | GLint Texture::getBaseLevelDepth() const |
| 250 | { |
| 251 | const rx::Image *baseImage = getBaseLevelImage(); |
| 252 | return (baseImage ? baseImage->getDepth() : 0); |
| 253 | } |
| 254 | |
| 255 | GLenum Texture::getBaseLevelInternalFormat() const |
| 256 | { |
| 257 | const rx::Image *baseImage = getBaseLevelImage(); |
| 258 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 259 | } |
| 260 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 261 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | { |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 263 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 264 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 265 | const void *pixelData = pixels; |
| 266 | |
| 267 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 268 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 269 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 270 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 271 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 272 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 273 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 274 | } |
| 275 | |
| 276 | if (pixelData != NULL) |
| 277 | { |
| 278 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 279 | mDirtyImages = true; |
| 280 | } |
| 281 | } |
| 282 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 283 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 284 | { |
| 285 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 286 | } |
| 287 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 288 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 289 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 290 | { |
| 291 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 292 | { |
| 293 | return true; |
| 294 | } |
| 295 | |
| 296 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 297 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 298 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 299 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 300 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 301 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 302 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 303 | } |
| 304 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 305 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | { |
| 307 | if (pixels != NULL) |
| 308 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 309 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 310 | mDirtyImages = true; |
| 311 | } |
| 312 | } |
| 313 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 314 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 315 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 316 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 317 | const void *pixelData = pixels; |
| 318 | |
| 319 | // CPU readback & copy where direct GPU copy is not supported |
| 320 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 321 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 322 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 323 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 324 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 325 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 326 | } |
| 327 | |
| 328 | if (pixelData != NULL) |
| 329 | { |
| 330 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 331 | mDirtyImages = true; |
| 332 | } |
| 333 | |
| 334 | return true; |
| 335 | } |
| 336 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 337 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 338 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 339 | { |
| 340 | if (pixels != NULL) |
| 341 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 342 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 343 | mDirtyImages = true; |
| 344 | } |
| 345 | |
| 346 | return true; |
| 347 | } |
| 348 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 349 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 350 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 352 | initializeStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 353 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 354 | rx::TextureStorageInterface *storage = getBaseLevelStorage(); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 355 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 356 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 357 | updateStorage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 358 | } |
| 359 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 360 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 361 | } |
| 362 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 363 | bool Texture::hasDirtyImages() const |
| 364 | { |
| 365 | return mDirtyImages; |
| 366 | } |
| 367 | |
| 368 | void Texture::resetDirty() |
| 369 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 370 | mDirtyImages = false; |
| 371 | } |
| 372 | |
| 373 | unsigned int Texture::getTextureSerial() |
| 374 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 375 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | return texture ? texture->getTextureSerial() : 0; |
| 377 | } |
| 378 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 379 | bool Texture::isImmutable() const |
| 380 | { |
| 381 | return mImmutable; |
| 382 | } |
| 383 | |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 384 | int Texture::immutableLevelCount() |
| 385 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 386 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getMaxLevel() : 0); |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 387 | } |
| 388 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 389 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 390 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 391 | if ((isPow2(width) && isPow2(height) && isPow2(depth)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 392 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 393 | // Maximum number of levels |
| 394 | return static_cast<GLint>(log2(std::max(std::max(width, height), depth))); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 395 | } |
| 396 | else |
| 397 | { |
| 398 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 399 | return 1; |
| 400 | } |
| 401 | } |
| 402 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 403 | int Texture::mipLevels() const |
| 404 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 405 | return static_cast<int>(log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth()))); |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 406 | } |
| 407 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 408 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 409 | { |
| 410 | mTexStorage = NULL; |
| 411 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 412 | |
| 413 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 414 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 415 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 416 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 417 | } |
| 418 | |
| 419 | Texture2D::~Texture2D() |
| 420 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 421 | delete mTexStorage; |
| 422 | mTexStorage = NULL; |
| 423 | |
| 424 | if (mSurface) |
| 425 | { |
| 426 | mSurface->setBoundTexture(NULL); |
| 427 | mSurface = NULL; |
| 428 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 429 | |
| 430 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 431 | { |
| 432 | delete mImageArray[i]; |
| 433 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 434 | } |
| 435 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 436 | GLsizei Texture2D::getWidth(GLint level) const |
| 437 | { |
| 438 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 439 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | else |
| 441 | return 0; |
| 442 | } |
| 443 | |
| 444 | GLsizei Texture2D::getHeight(GLint level) const |
| 445 | { |
| 446 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 447 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | else |
| 449 | return 0; |
| 450 | } |
| 451 | |
| 452 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 453 | { |
| 454 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 455 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 456 | else |
| 457 | return GL_NONE; |
| 458 | } |
| 459 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 460 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 461 | { |
| 462 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 463 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 464 | else |
| 465 | return D3DFMT_UNKNOWN; |
| 466 | } |
| 467 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 468 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 469 | { |
| 470 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 471 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 472 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 473 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 474 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 475 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 476 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 477 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 478 | |
| 479 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 480 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 481 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 482 | |
| 483 | if ((level >= storageLevels && storageLevels != 0) || |
| 484 | width != storageWidth || |
| 485 | height != storageHeight || |
| 486 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 487 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 488 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 489 | { |
| 490 | mImageArray[i]->markDirty(); |
| 491 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 492 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 493 | delete mTexStorage; |
| 494 | mTexStorage = NULL; |
| 495 | mDirtyImages = true; |
| 496 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | } |
| 498 | } |
| 499 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 500 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 501 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 502 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 503 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 504 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 505 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 506 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 507 | bool fastUnpacked = false; |
| 508 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 509 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 510 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 511 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 512 | // Will try to create RT storage if it does not exist |
| 513 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 514 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 515 | |
| 516 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 517 | { |
| 518 | // Ensure we don't overwrite our newly initialized data |
| 519 | mImageArray[level]->markClean(); |
| 520 | |
| 521 | fastUnpacked = true; |
| 522 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 523 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 524 | |
| 525 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 526 | { |
| 527 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 528 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 529 | } |
| 530 | |
| 531 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 532 | { |
| 533 | releaseTexImage(); |
| 534 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 535 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 536 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 537 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 538 | |
| 539 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 540 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 541 | |
| 542 | mDirtyImages = true; |
| 543 | mSurface = surface; |
| 544 | mSurface->setBoundTexture(this); |
| 545 | } |
| 546 | |
| 547 | void Texture2D::releaseTexImage() |
| 548 | { |
| 549 | if (mSurface) |
| 550 | { |
| 551 | mSurface->setBoundTexture(NULL); |
| 552 | mSurface = NULL; |
| 553 | |
| 554 | if (mTexStorage) |
| 555 | { |
| 556 | delete mTexStorage; |
| 557 | mTexStorage = NULL; |
| 558 | } |
| 559 | |
| 560 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 561 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 562 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 563 | } |
| 564 | } |
| 565 | } |
| 566 | |
| 567 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 568 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 569 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 570 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 571 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 572 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 573 | } |
| 574 | |
| 575 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 576 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 577 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 578 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 579 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 580 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 582 | image->markClean(); |
| 583 | } |
| 584 | } |
| 585 | } |
| 586 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 587 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 588 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 589 | bool fastUnpacked = false; |
| 590 | |
| 591 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 592 | { |
| 593 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 594 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 595 | |
| 596 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 597 | { |
| 598 | // Ensure we don't overwrite our newly initialized data |
| 599 | mImageArray[level]->markClean(); |
| 600 | |
| 601 | fastUnpacked = true; |
| 602 | } |
| 603 | } |
| 604 | |
| 605 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 606 | { |
| 607 | commitRect(level, xoffset, yoffset, width, height); |
| 608 | } |
| 609 | } |
| 610 | |
| 611 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 612 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 613 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 614 | { |
| 615 | commitRect(level, xoffset, yoffset, width, height); |
| 616 | } |
| 617 | } |
| 618 | |
| 619 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 620 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 621 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 622 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 623 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 624 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 625 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 626 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 627 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 628 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 629 | mDirtyImages = true; |
| 630 | } |
| 631 | else |
| 632 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 633 | ensureRenderTarget(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 634 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 635 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 636 | if (width != 0 && height != 0 && isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 637 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 638 | gl::Rectangle sourceRect; |
| 639 | sourceRect.x = x; |
| 640 | sourceRect.width = width; |
| 641 | sourceRect.y = y; |
| 642 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 643 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 644 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 645 | } |
| 646 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 647 | } |
| 648 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 649 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 650 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 651 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 652 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 653 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 654 | } |
| 655 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 656 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 657 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 658 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 659 | |
| 660 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 661 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 662 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 663 | mDirtyImages = true; |
| 664 | } |
| 665 | else |
| 666 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 667 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 668 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 669 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 670 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 671 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 672 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 673 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 674 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 675 | gl::Rectangle sourceRect; |
| 676 | sourceRect.x = x; |
| 677 | sourceRect.width = width; |
| 678 | sourceRect.y = y; |
| 679 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 680 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 681 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 682 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 683 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 684 | } |
| 685 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 686 | } |
| 687 | |
| 688 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 689 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 690 | for (int level = 0; level < levels; level++) |
| 691 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 692 | GLsizei levelWidth = std::max(1, width >> level); |
| 693 | GLsizei levelHeight = std::max(1, height >> level); |
| 694 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 695 | } |
| 696 | |
| 697 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 698 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 699 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 700 | } |
| 701 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 702 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 703 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 704 | setCompleteTexStorage(new rx::TextureStorageInterface2D(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height)); |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 705 | } |
| 706 | |
| 707 | void Texture2D::setCompleteTexStorage(rx::TextureStorageInterface2D *newCompleteTexStorage) |
| 708 | { |
| 709 | SafeDelete(mTexStorage); |
| 710 | mTexStorage = newCompleteTexStorage; |
| 711 | |
| 712 | if (mTexStorage && mTexStorage->isManaged()) |
| 713 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 714 | for (int level = 0; level < mTexStorage->getMaxLevel(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 715 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 716 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 717 | } |
| 718 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 719 | |
| 720 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 721 | } |
| 722 | |
| 723 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 724 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 725 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 726 | GLsizei width = getBaseLevelWidth(); |
| 727 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 728 | |
| 729 | if (width <= 0 || height <= 0) |
| 730 | { |
| 731 | return false; |
| 732 | } |
| 733 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 734 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 735 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 736 | if (samplerState.magFilter != GL_NEAREST || |
| 737 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 738 | { |
| 739 | return false; |
| 740 | } |
| 741 | } |
| 742 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 743 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 744 | |
| 745 | if (!npotSupport) |
| 746 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 747 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 748 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 749 | { |
| 750 | return false; |
| 751 | } |
| 752 | } |
| 753 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 754 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 755 | { |
| 756 | if (!npotSupport) |
| 757 | { |
| 758 | if (!isPow2(width) || !isPow2(height)) |
| 759 | { |
| 760 | return false; |
| 761 | } |
| 762 | } |
| 763 | |
| 764 | if (!isMipmapComplete()) |
| 765 | { |
| 766 | return false; |
| 767 | } |
| 768 | } |
| 769 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 770 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 771 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 772 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 773 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 774 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 775 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 776 | { |
| 777 | if (mSamplerState.compareMode == GL_NONE) |
| 778 | { |
| 779 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 780 | mSamplerState.magFilter != GL_NEAREST) |
| 781 | { |
| 782 | return false; |
| 783 | } |
| 784 | } |
| 785 | } |
| 786 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 787 | return true; |
| 788 | } |
| 789 | |
| 790 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 791 | bool Texture2D::isMipmapComplete() const |
| 792 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 793 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 794 | |
| 795 | for (int level = 0; level <= q; level++) |
| 796 | { |
| 797 | if (!isLevelComplete(level)) |
| 798 | { |
| 799 | return false; |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | return true; |
| 804 | } |
| 805 | |
| 806 | bool Texture2D::isLevelComplete(int level) const |
| 807 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | if (isImmutable()) |
| 809 | { |
| 810 | return true; |
| 811 | } |
| 812 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 813 | GLsizei width = getBaseLevelWidth(); |
| 814 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 815 | |
| 816 | if (width <= 0 || height <= 0) |
| 817 | { |
| 818 | return false; |
| 819 | } |
| 820 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 821 | // The base image level is complete if the width and height are positive |
| 822 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 823 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 824 | return true; |
| 825 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 826 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 827 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 828 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 830 | if (image->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 831 | { |
| 832 | return false; |
| 833 | } |
| 834 | |
| 835 | if (image->getWidth() != std::max(1, width >> level)) |
| 836 | { |
| 837 | return false; |
| 838 | } |
| 839 | |
| 840 | if (image->getHeight() != std::max(1, height >> level)) |
| 841 | { |
| 842 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 843 | } |
| 844 | |
| 845 | return true; |
| 846 | } |
| 847 | |
| 848 | bool Texture2D::isCompressed(GLint level) const |
| 849 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 850 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 851 | } |
| 852 | |
| 853 | bool Texture2D::isDepth(GLint level) const |
| 854 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 855 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 856 | } |
| 857 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 858 | // Constructs a native texture resource from the texture images |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 859 | void Texture2D::initializeStorage(bool renderTarget) |
| 860 | { |
| 861 | // Only initialize the first time this texture is used as a render target or shader resource |
| 862 | if (mTexStorage) |
| 863 | { |
| 864 | return; |
| 865 | } |
| 866 | |
| 867 | // do not attempt to create storage for nonexistant data |
| 868 | if (!isLevelComplete(0)) |
| 869 | { |
| 870 | return; |
| 871 | } |
| 872 | |
| 873 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 874 | |
| 875 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 876 | ASSERT(mTexStorage); |
| 877 | |
| 878 | // flush image data to the storage |
| 879 | updateStorage(); |
| 880 | } |
| 881 | |
| 882 | rx::TextureStorageInterface2D *Texture2D::createCompleteStorage(bool renderTarget) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 883 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 884 | GLsizei width = getBaseLevelWidth(); |
| 885 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 886 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 887 | ASSERT(width > 0 && height > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 888 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 889 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 890 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 891 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 892 | return new rx::TextureStorageInterface2D(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 893 | } |
| 894 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 895 | void Texture2D::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 896 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 897 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 898 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 899 | if (isLevelComplete(level)) |
| 900 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 901 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 902 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 903 | } |
| 904 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 905 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 906 | void Texture2D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 907 | { |
| 908 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 909 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 910 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 911 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 912 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 913 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 914 | } |
| 915 | } |
| 916 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 917 | bool Texture2D::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 918 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 919 | initializeStorage(true); |
| 920 | |
| 921 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 922 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 923 | ASSERT(mTexStorage); |
| 924 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 925 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 926 | rx::TextureStorageInterface2D *newRenderTargetStorage = createCompleteStorage(true); |
| 927 | |
| 928 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
| 929 | { |
| 930 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 931 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 932 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 933 | |
| 934 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 935 | } |
| 936 | } |
| 937 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 938 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | } |
| 940 | |
| 941 | void Texture2D::generateMipmaps() |
| 942 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 943 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 944 | int q = mipLevels(); |
| 945 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 946 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 947 | redefineImage(level, getBaseLevelInternalFormat(), |
| 948 | std::max(getBaseLevelWidth() >> level, 1), |
| 949 | std::max(getBaseLevelHeight() >> level, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 950 | } |
| 951 | |
| 952 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 953 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 954 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 955 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 956 | mTexStorage->generateMipmap(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 957 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 958 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 959 | } |
| 960 | } |
| 961 | else |
| 962 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 963 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 964 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 965 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 966 | } |
| 967 | } |
| 968 | } |
| 969 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 970 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 971 | { |
| 972 | return mImageArray[0]; |
| 973 | } |
| 974 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 975 | rx::TextureStorageInterface *Texture2D::getBaseLevelStorage() |
| 976 | { |
| 977 | return mTexStorage; |
| 978 | } |
| 979 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 980 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 981 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 982 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 983 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 984 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 985 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 986 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 987 | } |
| 988 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 989 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 990 | } |
| 991 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 992 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 993 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 994 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 995 | } |
| 996 | |
| 997 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 998 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 999 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1000 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | { |
| 1002 | return NULL; |
| 1003 | } |
| 1004 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1005 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1006 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1007 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1008 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1009 | { |
| 1010 | return NULL; |
| 1011 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 1012 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1013 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1014 | } |
| 1015 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1016 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1018 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1019 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1020 | { |
| 1021 | return NULL; |
| 1022 | } |
| 1023 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1024 | updateStorageLevel(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | |
| 1026 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1027 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1028 | { |
| 1029 | return NULL; |
| 1030 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1031 | |
| 1032 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1033 | } |
| 1034 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1035 | bool Texture2D::isValidLevel(int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1036 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1037 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : false); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1038 | } |
| 1039 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1040 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1041 | { |
| 1042 | mTexStorage = NULL; |
| 1043 | for (int i = 0; i < 6; i++) |
| 1044 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1045 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1046 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 1047 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1048 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1049 | } |
| 1050 | } |
| 1051 | |
| 1052 | TextureCubeMap::~TextureCubeMap() |
| 1053 | { |
| 1054 | for (int i = 0; i < 6; i++) |
| 1055 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1056 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1057 | { |
| 1058 | delete mImageArray[i][j]; |
| 1059 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1060 | } |
| 1061 | |
| 1062 | delete mTexStorage; |
| 1063 | mTexStorage = NULL; |
| 1064 | } |
| 1065 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 1067 | { |
| 1068 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1069 | return mImageArray[targetToIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1070 | else |
| 1071 | return 0; |
| 1072 | } |
| 1073 | |
| 1074 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1075 | { |
| 1076 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1077 | return mImageArray[targetToIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | else |
| 1079 | return 0; |
| 1080 | } |
| 1081 | |
| 1082 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1083 | { |
| 1084 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1085 | return mImageArray[targetToIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1086 | else |
| 1087 | return GL_NONE; |
| 1088 | } |
| 1089 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1090 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1091 | { |
| 1092 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1093 | return mImageArray[targetToIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1094 | else |
| 1095 | return D3DFMT_UNKNOWN; |
| 1096 | } |
| 1097 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1098 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1099 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1100 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1101 | } |
| 1102 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1103 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1104 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1105 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1106 | } |
| 1107 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1108 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1109 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1110 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1111 | } |
| 1112 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1113 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1114 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1115 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1116 | } |
| 1117 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1118 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1119 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1120 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1121 | } |
| 1122 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1123 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1124 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1125 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1126 | } |
| 1127 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1128 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1129 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1130 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1131 | int faceIndex = targetToIndex(target); |
| 1132 | redefineImage(faceIndex, level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1133 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1134 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1135 | } |
| 1136 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1137 | void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1138 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1139 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1140 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1141 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1142 | if (image->copyToStorage(mTexStorage, faceIndex, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1143 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1144 | } |
| 1145 | } |
| 1146 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1147 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1148 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1149 | int faceIndex = targetToIndex(target); |
| 1150 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1151 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1152 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1153 | } |
| 1154 | } |
| 1155 | |
| 1156 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1157 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1158 | int faceIndex = targetToIndex(target); |
| 1159 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1160 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1161 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1162 | } |
| 1163 | } |
| 1164 | |
| 1165 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1166 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1167 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1168 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1169 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1170 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1171 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1172 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1173 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1174 | if (samplerState.magFilter != GL_NEAREST || |
| 1175 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1176 | { |
| 1177 | return false; |
| 1178 | } |
| 1179 | } |
| 1180 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1181 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1182 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1183 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1184 | { |
| 1185 | return false; |
| 1186 | } |
| 1187 | } |
| 1188 | |
| 1189 | if (!mipmapping) |
| 1190 | { |
| 1191 | if (!isCubeComplete()) |
| 1192 | { |
| 1193 | return false; |
| 1194 | } |
| 1195 | } |
| 1196 | else |
| 1197 | { |
| 1198 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1199 | { |
| 1200 | return false; |
| 1201 | } |
| 1202 | } |
| 1203 | |
| 1204 | return true; |
| 1205 | } |
| 1206 | |
| 1207 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1208 | bool TextureCubeMap::isCubeComplete() const |
| 1209 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1210 | int baseWidth = getBaseLevelWidth(); |
| 1211 | int baseHeight = getBaseLevelHeight(); |
| 1212 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1213 | |
| 1214 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1215 | { |
| 1216 | return false; |
| 1217 | } |
| 1218 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1219 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1220 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1221 | const rx::Image &faceBaseImage = *mImageArray[faceIndex][0]; |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1222 | |
| 1223 | if (faceBaseImage.getWidth() != baseWidth || |
| 1224 | faceBaseImage.getHeight() != baseHeight || |
| 1225 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1226 | { |
| 1227 | return false; |
| 1228 | } |
| 1229 | } |
| 1230 | |
| 1231 | return true; |
| 1232 | } |
| 1233 | |
| 1234 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1235 | { |
| 1236 | if (isImmutable()) |
| 1237 | { |
| 1238 | return true; |
| 1239 | } |
| 1240 | |
| 1241 | if (!isCubeComplete()) |
| 1242 | { |
| 1243 | return false; |
| 1244 | } |
| 1245 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1246 | int q = mipLevels(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1247 | |
| 1248 | for (int face = 0; face < 6; face++) |
| 1249 | { |
| 1250 | for (int level = 1; level <= q; level++) |
| 1251 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1252 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1253 | { |
| 1254 | return false; |
| 1255 | } |
| 1256 | } |
| 1257 | } |
| 1258 | |
| 1259 | return true; |
| 1260 | } |
| 1261 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1262 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1263 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1264 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1265 | |
| 1266 | if (isImmutable()) |
| 1267 | { |
| 1268 | return true; |
| 1269 | } |
| 1270 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1271 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1272 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1273 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1274 | { |
| 1275 | return false; |
| 1276 | } |
| 1277 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1278 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1279 | // to determine if any face at level 0 is complete. We omit that check here |
| 1280 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1281 | if (level == 0) |
| 1282 | { |
| 1283 | return true; |
| 1284 | } |
| 1285 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1286 | // Check that non-zero levels are consistent with the base level. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1287 | const rx::Image *faceLevelImage = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1288 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1289 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1290 | { |
| 1291 | return false; |
| 1292 | } |
| 1293 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1294 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1295 | { |
| 1296 | return false; |
| 1297 | } |
| 1298 | |
| 1299 | return true; |
| 1300 | } |
| 1301 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1302 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1303 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1304 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1305 | } |
| 1306 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1307 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1308 | { |
| 1309 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1310 | } |
| 1311 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1312 | void TextureCubeMap::initializeStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1313 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1314 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1315 | if (mTexStorage) |
| 1316 | { |
| 1317 | return; |
| 1318 | } |
| 1319 | |
| 1320 | // do not attempt to create storage for nonexistant data |
| 1321 | if (!isFaceLevelComplete(0, 0)) |
| 1322 | { |
| 1323 | return; |
| 1324 | } |
| 1325 | |
| 1326 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1327 | |
| 1328 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1329 | ASSERT(mTexStorage); |
| 1330 | |
| 1331 | // flush image data to the storage |
| 1332 | updateStorage(); |
| 1333 | } |
| 1334 | |
| 1335 | rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const |
| 1336 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1337 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1338 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1339 | ASSERT(size > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1340 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1341 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 1342 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(size, size, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1343 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1344 | return new rx::TextureStorageInterfaceCube(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, size); |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1345 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1346 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1347 | void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage) |
| 1348 | { |
| 1349 | SafeDelete(mTexStorage); |
| 1350 | mTexStorage = newCompleteTexStorage; |
| 1351 | |
| 1352 | if (mTexStorage && mTexStorage->isManaged()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1353 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1354 | int levels = mTexStorage->getMaxLevel(); |
| 1355 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1356 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1357 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1358 | for (int level = 0; level < mTexStorage->getMaxLevel(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1360 | mImageArray[faceIndex][level]->setManagedSurface(mTexStorage, faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1361 | } |
| 1362 | } |
| 1363 | } |
| 1364 | |
| 1365 | mDirtyImages = true; |
| 1366 | } |
| 1367 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1368 | void TextureCubeMap::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1369 | { |
| 1370 | for (int face = 0; face < 6; face++) |
| 1371 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1372 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1373 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1374 | if (isFaceLevelComplete(face, level)) |
| 1375 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1376 | updateStorageFaceLevel(face, level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1377 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1378 | } |
| 1379 | } |
| 1380 | } |
| 1381 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1382 | void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1383 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1384 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1385 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1386 | |
| 1387 | if (image->isDirty()) |
| 1388 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1389 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1390 | } |
| 1391 | } |
| 1392 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1393 | bool TextureCubeMap::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1394 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1395 | initializeStorage(true); |
| 1396 | |
| 1397 | if (getBaseLevelWidth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1398 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1399 | ASSERT(mTexStorage); |
| 1400 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1401 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1402 | rx::TextureStorageInterfaceCube *newRenderTargetStorage = createCompleteStorage(true); |
| 1403 | |
| 1404 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1406 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1407 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1408 | } |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1409 | |
| 1410 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1411 | } |
| 1412 | } |
| 1413 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1414 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1415 | } |
| 1416 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1417 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1418 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1419 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1420 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1421 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1422 | |
| 1423 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1424 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1425 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1426 | } |
| 1427 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1428 | int TextureCubeMap::targetToIndex(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1429 | { |
| 1430 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1431 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1432 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1433 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1434 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1435 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1436 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1437 | } |
| 1438 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1439 | void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1440 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1441 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1442 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1443 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1444 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1445 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1446 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1447 | |
| 1448 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1449 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1450 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1451 | |
| 1452 | if ((level >= storageLevels && storageLevels != 0) || |
| 1453 | width != storageWidth || |
| 1454 | height != storageHeight || |
| 1455 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1456 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1457 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1458 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1459 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1460 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1461 | mImageArray[faceIndex][level]->markDirty(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1462 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1463 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1464 | |
| 1465 | delete mTexStorage; |
| 1466 | mTexStorage = NULL; |
| 1467 | |
| 1468 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1469 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | } |
| 1471 | } |
| 1472 | |
| 1473 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1474 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1475 | int faceIndex = targetToIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1476 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1477 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1478 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1479 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1480 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1481 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1482 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1483 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1484 | mDirtyImages = true; |
| 1485 | } |
| 1486 | else |
| 1487 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1488 | ensureRenderTarget(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1489 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1490 | |
| 1491 | ASSERT(width == height); |
| 1492 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1493 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1494 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1495 | gl::Rectangle sourceRect; |
| 1496 | sourceRect.x = x; |
| 1497 | sourceRect.width = width; |
| 1498 | sourceRect.y = y; |
| 1499 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1500 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1501 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1502 | } |
| 1503 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1504 | } |
| 1505 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1506 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1507 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1508 | int faceIndex = targetToIndex(target); |
| 1509 | |
| 1510 | GLsizei size = mImageArray[faceIndex][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1511 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1512 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1513 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1514 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1515 | } |
| 1516 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1517 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1518 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1519 | // rely on the "getBaseLevel*" methods reliably otherwise. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1520 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1521 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1522 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1523 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1524 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1525 | mDirtyImages = true; |
| 1526 | } |
| 1527 | else |
| 1528 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1529 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1530 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1531 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1532 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1533 | updateStorageFaceLevel(faceIndex, level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1534 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1535 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1536 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1537 | gl::Rectangle sourceRect; |
| 1538 | sourceRect.x = x; |
| 1539 | sourceRect.width = width; |
| 1540 | sourceRect.y = y; |
| 1541 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1542 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1543 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1544 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1545 | } |
| 1546 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1547 | } |
| 1548 | |
| 1549 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1550 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1551 | for (int level = 0; level < levels; level++) |
| 1552 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1553 | GLsizei mipSize = std::max(1, size >> level); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1554 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1555 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1556 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1557 | } |
| 1558 | } |
| 1559 | |
| 1560 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1561 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1562 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1563 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1564 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1565 | } |
| 1566 | } |
| 1567 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1568 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1569 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1570 | setCompleteTexStorage(new rx::TextureStorageInterfaceCube(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), size)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1571 | } |
| 1572 | |
| 1573 | void TextureCubeMap::generateMipmaps() |
| 1574 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1575 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1576 | int q = mipLevels(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1577 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1578 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1579 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1580 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1581 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1582 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1583 | } |
| 1584 | } |
| 1585 | |
| 1586 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1587 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1588 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1589 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1590 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1591 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1592 | mTexStorage->generateMipmap(faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1593 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1594 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1595 | } |
| 1596 | } |
| 1597 | } |
| 1598 | else |
| 1599 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1600 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1601 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1602 | for (int level = 1; level <= q; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1603 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1604 | mRenderer->generateMipmap(mImageArray[faceIndex][level], mImageArray[faceIndex][level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1605 | } |
| 1606 | } |
| 1607 | } |
| 1608 | } |
| 1609 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1610 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1611 | { |
| 1612 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1613 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1614 | return mImageArray[0][0]; |
| 1615 | } |
| 1616 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1617 | rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage() |
| 1618 | { |
| 1619 | return mTexStorage; |
| 1620 | } |
| 1621 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1622 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1623 | { |
| 1624 | if (!IsCubemapTextureTarget(target)) |
| 1625 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1626 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1627 | } |
| 1628 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1629 | int faceIndex = targetToIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1630 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1631 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, faceIndex); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1632 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1633 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1634 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1635 | mRenderbufferProxies.add(level, faceIndex, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1636 | } |
| 1637 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1638 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1639 | } |
| 1640 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1641 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1642 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1643 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(target, level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1644 | } |
| 1645 | |
| 1646 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1647 | { |
| 1648 | ASSERT(IsCubemapTextureTarget(target)); |
| 1649 | |
| 1650 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1651 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1652 | { |
| 1653 | return NULL; |
| 1654 | } |
| 1655 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1656 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1657 | |
| 1658 | // ensure this is NOT a depth texture |
| 1659 | if (isDepth(target, level)) |
| 1660 | { |
| 1661 | return NULL; |
| 1662 | } |
| 1663 | |
| 1664 | return mTexStorage->getRenderTarget(target, level); |
| 1665 | } |
| 1666 | |
| 1667 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1668 | { |
| 1669 | ASSERT(IsCubemapTextureTarget(target)); |
| 1670 | |
| 1671 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1672 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1673 | { |
| 1674 | return NULL; |
| 1675 | } |
| 1676 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1677 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1678 | |
| 1679 | // ensure this is a depth texture |
| 1680 | if (!isDepth(target, level)) |
| 1681 | { |
| 1682 | return NULL; |
| 1683 | } |
| 1684 | |
| 1685 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1686 | } |
| 1687 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1688 | bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1689 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1690 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1691 | } |
| 1692 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1693 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1694 | { |
| 1695 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1696 | |
| 1697 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1698 | { |
| 1699 | mImageArray[i] = renderer->createImage(); |
| 1700 | } |
| 1701 | } |
| 1702 | |
| 1703 | Texture3D::~Texture3D() |
| 1704 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1705 | delete mTexStorage; |
| 1706 | mTexStorage = NULL; |
| 1707 | |
| 1708 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1709 | { |
| 1710 | delete mImageArray[i]; |
| 1711 | } |
| 1712 | } |
| 1713 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1714 | GLsizei Texture3D::getWidth(GLint level) const |
| 1715 | { |
| 1716 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1717 | } |
| 1718 | |
| 1719 | GLsizei Texture3D::getHeight(GLint level) const |
| 1720 | { |
| 1721 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1722 | } |
| 1723 | |
| 1724 | GLsizei Texture3D::getDepth(GLint level) const |
| 1725 | { |
| 1726 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1727 | } |
| 1728 | |
| 1729 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1730 | { |
| 1731 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1732 | } |
| 1733 | |
| 1734 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1735 | { |
| 1736 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1737 | } |
| 1738 | |
| 1739 | bool Texture3D::isCompressed(GLint level) const |
| 1740 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1741 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1742 | } |
| 1743 | |
| 1744 | bool Texture3D::isDepth(GLint level) const |
| 1745 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1746 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1747 | } |
| 1748 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1749 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1750 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1751 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1752 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1753 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1754 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1755 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1756 | bool fastUnpacked = false; |
| 1757 | |
| 1758 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1759 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1760 | { |
| 1761 | // Will try to create RT storage if it does not exist |
| 1762 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1763 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1764 | |
| 1765 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1766 | { |
| 1767 | // Ensure we don't overwrite our newly initialized data |
| 1768 | mImageArray[level]->markClean(); |
| 1769 | |
| 1770 | fastUnpacked = true; |
| 1771 | } |
| 1772 | } |
| 1773 | |
| 1774 | if (!fastUnpacked) |
| 1775 | { |
| 1776 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1777 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1778 | } |
| 1779 | |
| 1780 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1781 | { |
| 1782 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1783 | redefineImage(level, format, width, height, depth); |
| 1784 | |
| 1785 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1786 | } |
| 1787 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1788 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1789 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1790 | bool fastUnpacked = false; |
| 1791 | |
| 1792 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1793 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1794 | { |
| 1795 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1796 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1797 | |
| 1798 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1799 | { |
| 1800 | // Ensure we don't overwrite our newly initialized data |
| 1801 | mImageArray[level]->markClean(); |
| 1802 | |
| 1803 | fastUnpacked = true; |
| 1804 | } |
| 1805 | } |
| 1806 | |
| 1807 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1808 | { |
| 1809 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1810 | } |
| 1811 | } |
| 1812 | |
| 1813 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1814 | { |
| 1815 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1816 | { |
| 1817 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1818 | } |
| 1819 | } |
| 1820 | |
| 1821 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1822 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1823 | for (int level = 0; level < levels; level++) |
| 1824 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1825 | GLsizei levelWidth = std::max(1, width >> level); |
| 1826 | GLsizei levelHeight = std::max(1, height >> level); |
| 1827 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1828 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1829 | } |
| 1830 | |
| 1831 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1832 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1833 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1834 | } |
| 1835 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1836 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1837 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 1838 | setCompleteTexStorage(new rx::TextureStorageInterface3D(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1839 | } |
| 1840 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1841 | void Texture3D::generateMipmaps() |
| 1842 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1843 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1844 | int q = mipLevels(); |
| 1845 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1846 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1847 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1848 | std::max(getBaseLevelWidth() >> level, 1), |
| 1849 | std::max(getBaseLevelHeight() >> level, 1), |
| 1850 | std::max(getBaseLevelDepth() >> level, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1851 | } |
| 1852 | |
| 1853 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1854 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1855 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1856 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1857 | mTexStorage->generateMipmap(level); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1858 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1859 | mImageArray[level]->markClean(); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1860 | } |
| 1861 | } |
| 1862 | else |
| 1863 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1864 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1865 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1866 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1867 | } |
| 1868 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1869 | } |
| 1870 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1871 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1872 | { |
| 1873 | return mImageArray[0]; |
| 1874 | } |
| 1875 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1876 | rx::TextureStorageInterface *Texture3D::getBaseLevelStorage() |
| 1877 | { |
| 1878 | return mTexStorage; |
| 1879 | } |
| 1880 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1881 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1882 | { |
| 1883 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1884 | { |
| 1885 | return gl::error(GL_INVALID_VALUE); |
| 1886 | } |
| 1887 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1888 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1889 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1890 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1891 | |
| 1892 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1893 | { |
| 1894 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1895 | mDirtyImages = true; |
| 1896 | } |
| 1897 | else |
| 1898 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1899 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1900 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1901 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1902 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1903 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1904 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1905 | gl::Rectangle sourceRect; |
| 1906 | sourceRect.x = x; |
| 1907 | sourceRect.width = width; |
| 1908 | sourceRect.y = y; |
| 1909 | sourceRect.height = height; |
| 1910 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1911 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1912 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1913 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1914 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1915 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1916 | } |
| 1917 | } |
| 1918 | } |
| 1919 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1920 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1921 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1922 | GLsizei width = getBaseLevelWidth(); |
| 1923 | GLsizei height = getBaseLevelHeight(); |
| 1924 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1925 | |
| 1926 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1927 | { |
| 1928 | return false; |
| 1929 | } |
| 1930 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1931 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1932 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1933 | if (samplerState.magFilter != GL_NEAREST || |
| 1934 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1935 | { |
| 1936 | return false; |
| 1937 | } |
| 1938 | } |
| 1939 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1940 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1941 | { |
| 1942 | return false; |
| 1943 | } |
| 1944 | |
| 1945 | return true; |
| 1946 | } |
| 1947 | |
| 1948 | bool Texture3D::isMipmapComplete() const |
| 1949 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1950 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1951 | |
| 1952 | for (int level = 0; level <= q; level++) |
| 1953 | { |
| 1954 | if (!isLevelComplete(level)) |
| 1955 | { |
| 1956 | return false; |
| 1957 | } |
| 1958 | } |
| 1959 | |
| 1960 | return true; |
| 1961 | } |
| 1962 | |
| 1963 | bool Texture3D::isLevelComplete(int level) const |
| 1964 | { |
| 1965 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1966 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1967 | if (isImmutable()) |
| 1968 | { |
| 1969 | return true; |
| 1970 | } |
| 1971 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1972 | GLsizei width = getBaseLevelWidth(); |
| 1973 | GLsizei height = getBaseLevelHeight(); |
| 1974 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1975 | |
| 1976 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1977 | { |
| 1978 | return false; |
| 1979 | } |
| 1980 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1981 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1982 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1983 | return true; |
| 1984 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1985 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1986 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1987 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1988 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1989 | { |
| 1990 | return false; |
| 1991 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1992 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1993 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1994 | { |
| 1995 | return false; |
| 1996 | } |
| 1997 | |
| 1998 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1999 | { |
| 2000 | return false; |
| 2001 | } |
| 2002 | |
| 2003 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 2004 | { |
| 2005 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2006 | } |
| 2007 | |
| 2008 | return true; |
| 2009 | } |
| 2010 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2011 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2012 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2013 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2014 | if (!renderBuffer) |
| 2015 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2016 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 2017 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2018 | } |
| 2019 | |
| 2020 | return renderBuffer; |
| 2021 | } |
| 2022 | |
| 2023 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 2024 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2025 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2026 | } |
| 2027 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2028 | bool Texture3D::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2029 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2030 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2031 | } |
| 2032 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2033 | void Texture3D::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2034 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2035 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2036 | if (mTexStorage) |
| 2037 | { |
| 2038 | return; |
| 2039 | } |
| 2040 | |
| 2041 | // do not attempt to create storage for nonexistant data |
| 2042 | if (!isLevelComplete(0)) |
| 2043 | { |
| 2044 | return; |
| 2045 | } |
| 2046 | |
| 2047 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2048 | |
| 2049 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2050 | ASSERT(mTexStorage); |
| 2051 | |
| 2052 | // flush image data to the storage |
| 2053 | updateStorage(); |
| 2054 | } |
| 2055 | |
| 2056 | rx::TextureStorageInterface3D *Texture3D::createCompleteStorage(bool renderTarget) const |
| 2057 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2058 | GLsizei width = getBaseLevelWidth(); |
| 2059 | GLsizei height = getBaseLevelHeight(); |
| 2060 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2061 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2062 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2063 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2064 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2065 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2066 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2067 | return new rx::TextureStorageInterface3D(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height, depth); |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2068 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2069 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2070 | void Texture3D::setCompleteTexStorage(rx::TextureStorageInterface3D *newCompleteTexStorage) |
| 2071 | { |
| 2072 | SafeDelete(mTexStorage); |
| 2073 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2074 | mDirtyImages = true; |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2075 | |
| 2076 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 2077 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2078 | } |
| 2079 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2080 | void Texture3D::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2081 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2082 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2083 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2084 | if (isLevelComplete(level)) |
| 2085 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2086 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2087 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2088 | } |
| 2089 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2090 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2091 | void Texture3D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2092 | { |
| 2093 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2094 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2095 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2096 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2097 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2098 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2099 | } |
| 2100 | } |
| 2101 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2102 | bool Texture3D::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2103 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2104 | initializeStorage(true); |
| 2105 | |
| 2106 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2107 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2108 | ASSERT(mTexStorage); |
| 2109 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2110 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2111 | rx::TextureStorageInterface3D *newRenderTargetStorage = createCompleteStorage(true); |
| 2112 | |
| 2113 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2114 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2115 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2116 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2117 | } |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 2118 | |
| 2119 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2120 | } |
| 2121 | } |
| 2122 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2123 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2124 | } |
| 2125 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2126 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 2127 | { |
| 2128 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2129 | if (!ensureRenderTarget()) |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2130 | { |
| 2131 | return NULL; |
| 2132 | } |
| 2133 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2134 | updateStorageLevel(level); |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2135 | |
| 2136 | // ensure this is NOT a depth texture |
| 2137 | if (isDepth(level)) |
| 2138 | { |
| 2139 | return NULL; |
| 2140 | } |
| 2141 | |
| 2142 | return mTexStorage->getRenderTarget(level); |
| 2143 | } |
| 2144 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2145 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2146 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2147 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2148 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2149 | { |
| 2150 | return NULL; |
| 2151 | } |
| 2152 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2153 | updateStorage(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2154 | |
| 2155 | // ensure this is NOT a depth texture |
| 2156 | if (isDepth(level)) |
| 2157 | { |
| 2158 | return NULL; |
| 2159 | } |
| 2160 | |
| 2161 | return mTexStorage->getRenderTarget(level, layer); |
| 2162 | } |
| 2163 | |
| 2164 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2165 | { |
| 2166 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2167 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2168 | { |
| 2169 | return NULL; |
| 2170 | } |
| 2171 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2172 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2173 | |
| 2174 | // ensure this is a depth texture |
| 2175 | if (!isDepth(level)) |
| 2176 | { |
| 2177 | return NULL; |
| 2178 | } |
| 2179 | |
| 2180 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2181 | } |
| 2182 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2183 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2184 | { |
| 2185 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2186 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2187 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2188 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2189 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2190 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2191 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2192 | |
| 2193 | if (mTexStorage) |
| 2194 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2195 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2196 | |
| 2197 | if ((level >= storageLevels && storageLevels != 0) || |
| 2198 | width != storageWidth || |
| 2199 | height != storageHeight || |
| 2200 | depth != storageDepth || |
| 2201 | internalformat != storageFormat) // Discard mismatched storage |
| 2202 | { |
| 2203 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2204 | { |
| 2205 | mImageArray[i]->markDirty(); |
| 2206 | } |
| 2207 | |
| 2208 | delete mTexStorage; |
| 2209 | mTexStorage = NULL; |
| 2210 | mDirtyImages = true; |
| 2211 | } |
| 2212 | } |
| 2213 | } |
| 2214 | |
| 2215 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2216 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2217 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2218 | { |
| 2219 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2220 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2221 | { |
| 2222 | image->markClean(); |
| 2223 | } |
| 2224 | } |
| 2225 | } |
| 2226 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2227 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2228 | { |
| 2229 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2230 | |
| 2231 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2232 | { |
| 2233 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2234 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2235 | } |
| 2236 | } |
| 2237 | |
| 2238 | Texture2DArray::~Texture2DArray() |
| 2239 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2240 | delete mTexStorage; |
| 2241 | mTexStorage = NULL; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2242 | |
| 2243 | deleteImages(); |
| 2244 | } |
| 2245 | |
| 2246 | void Texture2DArray::deleteImages() |
| 2247 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2248 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2249 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2250 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2251 | { |
| 2252 | delete mImageArray[level][layer]; |
| 2253 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2254 | delete[] mImageArray[level]; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2255 | mImageArray[level] = NULL; |
| 2256 | mLayerCounts[level] = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2257 | } |
| 2258 | } |
| 2259 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2260 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2261 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2262 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2263 | } |
| 2264 | |
| 2265 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2266 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2267 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2268 | } |
| 2269 | |
| 2270 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2271 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2272 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2273 | } |
| 2274 | |
| 2275 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2276 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2277 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2278 | } |
| 2279 | |
| 2280 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2281 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2282 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2283 | } |
| 2284 | |
| 2285 | bool Texture2DArray::isCompressed(GLint level) const |
| 2286 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2287 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2288 | } |
| 2289 | |
| 2290 | bool Texture2DArray::isDepth(GLint level) const |
| 2291 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2292 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2293 | } |
| 2294 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2295 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2296 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2297 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2298 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2299 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2300 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2301 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2302 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2303 | |
| 2304 | for (int i = 0; i < depth; i++) |
| 2305 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2306 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2307 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2308 | } |
| 2309 | } |
| 2310 | |
| 2311 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2312 | { |
| 2313 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2314 | redefineImage(level, format, width, height, depth); |
| 2315 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2316 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2317 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2318 | |
| 2319 | for (int i = 0; i < depth; i++) |
| 2320 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2321 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2322 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2323 | } |
| 2324 | } |
| 2325 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2326 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2327 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2328 | GLenum internalformat = getInternalFormat(level); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2329 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2330 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2331 | |
| 2332 | for (int i = 0; i < depth; i++) |
| 2333 | { |
| 2334 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2335 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2336 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2337 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2338 | { |
| 2339 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2340 | } |
| 2341 | } |
| 2342 | } |
| 2343 | |
| 2344 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2345 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2346 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2347 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2348 | |
| 2349 | for (int i = 0; i < depth; i++) |
| 2350 | { |
| 2351 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2352 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2353 | |
| 2354 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2355 | { |
| 2356 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2357 | } |
| 2358 | } |
| 2359 | } |
| 2360 | |
| 2361 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2362 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2363 | deleteImages(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2364 | |
| 2365 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2366 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2367 | GLsizei levelWidth = std::max(1, width >> level); |
| 2368 | GLsizei levelHeight = std::max(1, height >> level); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2369 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2370 | mLayerCounts[level] = (level < levels ? depth : 0); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2371 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2372 | if (mLayerCounts[level] > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2373 | { |
| 2374 | // Create new images for this level |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2375 | mImageArray[level] = new rx::Image*[mLayerCounts[level]]; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2376 | |
| 2377 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2378 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2379 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2380 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2381 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2382 | } |
| 2383 | } |
| 2384 | } |
| 2385 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2386 | mImmutable = true; |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2387 | setCompleteTexStorage(new rx::TextureStorageInterface2DArray(mRenderer, 0, levels, internalformat, IsRenderTargetUsage(mUsage), width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2388 | } |
| 2389 | |
| 2390 | void Texture2DArray::generateMipmaps() |
| 2391 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2392 | int baseWidth = getBaseLevelWidth(); |
| 2393 | int baseHeight = getBaseLevelHeight(); |
| 2394 | int baseDepth = getBaseLevelDepth(); |
| 2395 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2396 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2397 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2398 | int q = mipLevels(); |
| 2399 | for (int level = 1; level <= q; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2400 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2401 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2402 | } |
| 2403 | |
| 2404 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2405 | { |
| 2406 | for (int level = 1; level <= q; level++) |
| 2407 | { |
| 2408 | mTexStorage->generateMipmap(level); |
| 2409 | |
| 2410 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2411 | { |
| 2412 | mImageArray[level][layer]->markClean(); |
| 2413 | } |
| 2414 | } |
| 2415 | } |
| 2416 | else |
| 2417 | { |
| 2418 | for (int level = 1; level <= q; level++) |
| 2419 | { |
| 2420 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2421 | { |
| 2422 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2423 | } |
| 2424 | } |
| 2425 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2426 | } |
| 2427 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2428 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2429 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2430 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2431 | } |
| 2432 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2433 | rx::TextureStorageInterface *Texture2DArray::getBaseLevelStorage() |
| 2434 | { |
| 2435 | return mTexStorage; |
| 2436 | } |
| 2437 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2438 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2439 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2440 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2441 | { |
| 2442 | return gl::error(GL_INVALID_VALUE); |
| 2443 | } |
| 2444 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2445 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2446 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2447 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2448 | |
| 2449 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2450 | { |
| 2451 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2452 | mDirtyImages = true; |
| 2453 | } |
| 2454 | else |
| 2455 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2456 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2457 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2458 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2459 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2460 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2461 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2462 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2463 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2464 | gl::Rectangle sourceRect; |
| 2465 | sourceRect.x = x; |
| 2466 | sourceRect.width = width; |
| 2467 | sourceRect.y = y; |
| 2468 | sourceRect.height = height; |
| 2469 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2470 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2471 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2472 | } |
| 2473 | } |
| 2474 | } |
| 2475 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2476 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2477 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2478 | GLsizei width = getBaseLevelWidth(); |
| 2479 | GLsizei height = getBaseLevelHeight(); |
| 2480 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2481 | |
| 2482 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2483 | { |
| 2484 | return false; |
| 2485 | } |
| 2486 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2487 | if (!IsTextureFilteringSupported(getBaseLevelInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2488 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2489 | if (samplerState.magFilter != GL_NEAREST || |
| 2490 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2491 | { |
| 2492 | return false; |
| 2493 | } |
| 2494 | } |
| 2495 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2496 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2497 | { |
| 2498 | return false; |
| 2499 | } |
| 2500 | |
| 2501 | return true; |
| 2502 | } |
| 2503 | |
| 2504 | bool Texture2DArray::isMipmapComplete() const |
| 2505 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2506 | int q = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2507 | |
| 2508 | for (int level = 1; level <= q; level++) |
| 2509 | { |
| 2510 | if (!isLevelComplete(level)) |
| 2511 | { |
| 2512 | return false; |
| 2513 | } |
| 2514 | } |
| 2515 | |
| 2516 | return true; |
| 2517 | } |
| 2518 | |
| 2519 | bool Texture2DArray::isLevelComplete(int level) const |
| 2520 | { |
| 2521 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2522 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2523 | if (isImmutable()) |
| 2524 | { |
| 2525 | return true; |
| 2526 | } |
| 2527 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2528 | GLsizei width = getBaseLevelWidth(); |
| 2529 | GLsizei height = getBaseLevelHeight(); |
| 2530 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2531 | |
| 2532 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2533 | { |
| 2534 | return false; |
| 2535 | } |
| 2536 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2537 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2538 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2539 | return true; |
| 2540 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2541 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2542 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2543 | { |
| 2544 | return false; |
| 2545 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2546 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2547 | if (getWidth(level) != std::max(1, width >> level)) |
| 2548 | { |
| 2549 | return false; |
| 2550 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2551 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2552 | if (getHeight(level) != std::max(1, height >> level)) |
| 2553 | { |
| 2554 | return false; |
| 2555 | } |
| 2556 | |
| 2557 | if (getDepth(level) != depth) |
| 2558 | { |
| 2559 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2560 | } |
| 2561 | |
| 2562 | return true; |
| 2563 | } |
| 2564 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2565 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2566 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2567 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2568 | if (!renderBuffer) |
| 2569 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2570 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2571 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2572 | } |
| 2573 | |
| 2574 | return renderBuffer; |
| 2575 | } |
| 2576 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2577 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2578 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2579 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2580 | } |
| 2581 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2582 | bool Texture2DArray::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2583 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2584 | return (mTexStorage ? (level >= mTexStorage->getBaseLevel() && level < mTexStorage->getMaxLevel()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2585 | } |
| 2586 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2587 | void Texture2DArray::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2588 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2589 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2590 | if (mTexStorage) |
| 2591 | { |
| 2592 | return; |
| 2593 | } |
| 2594 | |
| 2595 | // do not attempt to create storage for nonexistant data |
| 2596 | if (!isLevelComplete(0)) |
| 2597 | { |
| 2598 | return; |
| 2599 | } |
| 2600 | |
| 2601 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2602 | |
| 2603 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2604 | ASSERT(mTexStorage); |
| 2605 | |
| 2606 | // flush image data to the storage |
| 2607 | updateStorage(); |
| 2608 | } |
| 2609 | |
| 2610 | rx::TextureStorageInterface2DArray *Texture2DArray::createCompleteStorage(bool renderTarget) const |
| 2611 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2612 | GLsizei width = getBaseLevelWidth(); |
| 2613 | GLsizei height = getBaseLevelHeight(); |
| 2614 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2615 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2616 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2617 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2618 | // use existing storage level count, when previously specified by TexStorage*D |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 2619 | GLint levels = (mTexStorage ? mTexStorage->getMaxLevel() : creationLevels(width, height, 1)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2620 | |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2621 | return new rx::TextureStorageInterface2DArray(mRenderer, 0, levels, getBaseLevelInternalFormat(), renderTarget, width, height, depth); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2622 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2623 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2624 | void Texture2DArray::setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage) |
| 2625 | { |
| 2626 | SafeDelete(mTexStorage); |
| 2627 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2628 | mDirtyImages = true; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2629 | |
| 2630 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2631 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2632 | } |
| 2633 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2634 | void Texture2DArray::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2635 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2636 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2637 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2638 | if (isLevelComplete(level)) |
| 2639 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2640 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2641 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2642 | } |
| 2643 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2644 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2645 | void Texture2DArray::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2646 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2647 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2648 | ASSERT(isLevelComplete(level)); |
| 2649 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2650 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2651 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2652 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2653 | if (mImageArray[level][layer]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2654 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2655 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2656 | } |
| 2657 | } |
| 2658 | } |
| 2659 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2660 | bool Texture2DArray::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2661 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2662 | initializeStorage(true); |
| 2663 | |
| 2664 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2665 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2666 | ASSERT(mTexStorage); |
| 2667 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2668 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2669 | rx::TextureStorageInterface2DArray *newRenderTargetStorage = createCompleteStorage(true); |
| 2670 | |
| 2671 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2672 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2673 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2674 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2675 | } |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2676 | |
| 2677 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2678 | } |
| 2679 | } |
| 2680 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2681 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2682 | } |
| 2683 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2684 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2685 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2686 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2687 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2688 | { |
| 2689 | return NULL; |
| 2690 | } |
| 2691 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2692 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2693 | |
| 2694 | // ensure this is NOT a depth texture |
| 2695 | if (isDepth(level)) |
| 2696 | { |
| 2697 | return NULL; |
| 2698 | } |
| 2699 | |
| 2700 | return mTexStorage->getRenderTarget(level, layer); |
| 2701 | } |
| 2702 | |
| 2703 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2704 | { |
| 2705 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2706 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2707 | { |
| 2708 | return NULL; |
| 2709 | } |
| 2710 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2711 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2712 | |
| 2713 | // ensure this is a depth texture |
| 2714 | if (!isDepth(level)) |
| 2715 | { |
| 2716 | return NULL; |
| 2717 | } |
| 2718 | |
| 2719 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2720 | } |
| 2721 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2722 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2723 | { |
| 2724 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2725 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2726 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2727 | const int storageDepth = getBaseLevelDepth(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2728 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2729 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2730 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2731 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2732 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2733 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2734 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2735 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2736 | mLayerCounts[level] = depth; |
| 2737 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2738 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2739 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2740 | mImageArray[level] = new rx::Image*[depth](); |
| 2741 | |
| 2742 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2743 | { |
| 2744 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2745 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2746 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2747 | } |
| 2748 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2749 | if (mTexStorage) |
| 2750 | { |
Jamie Madill | 4cfff5f | 2013-10-24 17:49:46 -0400 | [diff] [blame] | 2751 | const int storageLevels = mTexStorage->getMaxLevel(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2752 | |
| 2753 | if ((level >= storageLevels && storageLevels != 0) || |
| 2754 | width != storageWidth || |
| 2755 | height != storageHeight || |
| 2756 | depth != storageDepth || |
| 2757 | internalformat != storageFormat) // Discard mismatched storage |
| 2758 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2759 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2760 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2761 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2762 | { |
| 2763 | mImageArray[level][layer]->markDirty(); |
| 2764 | } |
| 2765 | } |
| 2766 | |
| 2767 | delete mTexStorage; |
| 2768 | mTexStorage = NULL; |
| 2769 | mDirtyImages = true; |
| 2770 | } |
| 2771 | } |
| 2772 | } |
| 2773 | |
| 2774 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2775 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2776 | if (isValidLevel(level) && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2777 | { |
| 2778 | rx::Image *image = mImageArray[level][layerTarget]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2779 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2780 | { |
| 2781 | image->markClean(); |
| 2782 | } |
| 2783 | } |
| 2784 | } |
| 2785 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2786 | } |