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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00002// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/OutputHLSL.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00008
alokp@chromium.org79fb1012012-04-26 21:07:39 +00009#include "common/angleutils.h"
alokp@chromium.org91b72322010-06-02 15:50:56 +000010#include "compiler/debug.h"
daniel@transgaming.combbf56f72010-04-20 18:52:13 +000011#include "compiler/InfoSink.h"
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000012#include "compiler/UnfoldShortCircuit.h"
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +000013#include "compiler/SearchSymbol.h"
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000014#include "compiler/DetectDiscontinuity.h"
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000015
apatrick@chromium.orgbad6c2a2010-07-20 20:19:51 +000016#include <stdio.h>
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +000017#include <algorithm>
18
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000019namespace sh
20{
daniel@transgaming.com005c7392010-04-15 20:45:27 +000021// Integer to TString conversion
22TString str(int i)
23{
24 char buffer[20];
kbr@chromium.orgddb6e8e2012-04-25 00:48:13 +000025 snprintf(buffer, sizeof(buffer), "%d", i);
daniel@transgaming.com005c7392010-04-15 20:45:27 +000026 return buffer;
27}
28
daniel@transgaming.com950f9932010-04-13 03:26:14 +000029OutputHLSL::OutputHLSL(TParseContext &context) : TIntermTraverser(true, true, true), mContext(context)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000030{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000031 mUnfoldShortCircuit = new UnfoldShortCircuit(context, this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +000032 mInsideFunction = false;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000033
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000034 mUsesTexture2D = false;
35 mUsesTexture2D_bias = false;
36 mUsesTexture2DProj = false;
37 mUsesTexture2DProj_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000038 mUsesTexture2DProjLod = false;
39 mUsesTexture2DLod = false;
daniel@transgaming.com5024cc42010-04-20 18:52:04 +000040 mUsesTextureCube = false;
41 mUsesTextureCube_bias = false;
daniel@transgaming.com15795192011-05-11 15:36:20 +000042 mUsesTextureCubeLod = false;
daniel@transgaming.coma54f5182012-05-31 01:20:16 +000043 mUsesTexture2DLod0 = false;
44 mUsesTexture2DLod0_bias = false;
45 mUsesTexture2DProjLod0 = false;
46 mUsesTexture2DProjLod0_bias = false;
47 mUsesTextureCubeLod0 = false;
48 mUsesTextureCubeLod0_bias = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000049 mUsesDepthRange = false;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +000050 mUsesFragCoord = false;
51 mUsesPointCoord = false;
52 mUsesFrontFacing = false;
53 mUsesPointSize = false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +000054 mUsesXor = false;
55 mUsesMod1 = false;
daniel@transgaming.com4229f592011-11-24 22:34:04 +000056 mUsesMod2v = false;
57 mUsesMod2f = false;
58 mUsesMod3v = false;
59 mUsesMod3f = false;
60 mUsesMod4v = false;
61 mUsesMod4f = false;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +000062 mUsesFaceforward1 = false;
63 mUsesFaceforward2 = false;
64 mUsesFaceforward3 = false;
65 mUsesFaceforward4 = false;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +000066 mUsesEqualMat2 = false;
67 mUsesEqualMat3 = false;
68 mUsesEqualMat4 = false;
69 mUsesEqualVec2 = false;
70 mUsesEqualVec3 = false;
71 mUsesEqualVec4 = false;
72 mUsesEqualIVec2 = false;
73 mUsesEqualIVec3 = false;
74 mUsesEqualIVec4 = false;
75 mUsesEqualBVec2 = false;
76 mUsesEqualBVec3 = false;
77 mUsesEqualBVec4 = false;
daniel@transgaming.com35342dc2012-02-28 02:01:22 +000078 mUsesAtan2_1 = false;
79 mUsesAtan2_2 = false;
80 mUsesAtan2_3 = false;
81 mUsesAtan2_4 = false;
daniel@transgaming.com005c7392010-04-15 20:45:27 +000082
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +000083 mScopeDepth = 0;
84
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +000085 mUniqueIndex = 0;
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000086
87 mContainsLoopDiscontinuity = false;
88 mOutputLod0Function = false;
daniel@transgaming.come11100c2012-05-31 01:20:32 +000089 mInsideDiscontinuousLoop = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000090}
91
daniel@transgaming.comb5875982010-04-15 20:44:53 +000092OutputHLSL::~OutputHLSL()
93{
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +000094 delete mUnfoldShortCircuit;
daniel@transgaming.comb5875982010-04-15 20:44:53 +000095}
96
daniel@transgaming.com950f9932010-04-13 03:26:14 +000097void OutputHLSL::output()
98{
daniel@transgaming.com89431aa2012-05-31 01:20:29 +000099 mContainsLoopDiscontinuity = containsLoopDiscontinuity(mContext.treeRoot);
100
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000101 mContext.treeRoot->traverse(this); // Output the body first to determine what has to go in the header
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000102 header();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000103
alokp@chromium.org646ea1e2012-06-15 17:36:31 +0000104 mContext.infoSink().obj << mHeader.c_str();
105 mContext.infoSink().obj << mBody.c_str();
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000106}
107
daniel@transgaming.comb5875982010-04-15 20:44:53 +0000108TInfoSinkBase &OutputHLSL::getBodyStream()
109{
110 return mBody;
111}
112
daniel@transgaming.com0b6b8342010-04-26 15:33:45 +0000113int OutputHLSL::vectorSize(const TType &type) const
114{
115 int elementSize = type.isMatrix() ? type.getNominalSize() : 1;
116 int arraySize = type.isArray() ? type.getArraySize() : 1;
117
118 return elementSize * arraySize;
119}
120
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000121void OutputHLSL::header()
122{
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000123 ShShaderType shaderType = mContext.shaderType;
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000124 TInfoSinkBase &out = mHeader;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000125
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000126 for (StructDeclarations::iterator structDeclaration = mStructDeclarations.begin(); structDeclaration != mStructDeclarations.end(); structDeclaration++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000127 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000128 out << *structDeclaration;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000129 }
130
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000131 for (Constructors::iterator constructor = mConstructors.begin(); constructor != mConstructors.end(); constructor++)
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000132 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +0000133 out << *constructor;
daniel@transgaming.com51d0dc22010-04-29 03:39:11 +0000134 }
135
alokp@chromium.org4888ceb2010-10-01 21:13:12 +0000136 if (shaderType == SH_FRAGMENT_SHADER)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000137 {
138 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000139 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000140
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000141 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000142 int semanticIndex = 0;
143
144 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
145 {
146 const TSymbol *symbol = (*namedSymbol).second;
147 const TString &name = symbol->getName();
148
149 if (symbol->isVariable())
150 {
151 const TVariable *variable = static_cast<const TVariable*>(symbol);
152 const TType &type = variable->getType();
153 TQualifier qualifier = type.getQualifier();
154
155 if (qualifier == EvqUniform)
156 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000157 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
158 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000159 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000160 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000161 }
162 else if (qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
163 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000164 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
165 {
166 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000167 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com005c7392010-04-15 20:45:27 +0000168
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000169 semanticIndex += type.isArray() ? type.getArraySize() : 1;
170 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000171 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000172 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000173 {
174 // Globals are declared and intialized as an aggregate node
175 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000176 else if (qualifier == EvqConst)
177 {
178 // Constants are repeated as literals where used
179 }
180 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000181 }
182 }
183
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000184 out << "// Varyings\n";
185 out << varyings;
186 out << "\n"
187 "static float4 gl_Color[1] = {float4(0, 0, 0, 0)};\n";
188
189 if (mUsesFragCoord)
190 {
191 out << "static float4 gl_FragCoord = float4(0, 0, 0, 0);\n";
192 }
193
194 if (mUsesPointCoord)
195 {
196 out << "static float2 gl_PointCoord = float2(0.5, 0.5);\n";
197 }
198
199 if (mUsesFrontFacing)
200 {
201 out << "static bool gl_FrontFacing = false;\n";
202 }
203
204 out << "\n";
205
206 if (mUsesFragCoord)
207 {
daniel@transgaming.comd9a54f92011-12-22 18:32:53 +0000208 out << "uniform float4 dx_Coord;\n"
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000209 "uniform float2 dx_Depth;\n";
210 }
211
212 if (mUsesFrontFacing)
213 {
214 out << "uniform bool dx_PointsOrLines;\n"
215 "uniform bool dx_FrontCCW;\n";
216 }
217
218 out << "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000219 out << uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000220 out << "\n";
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000221
222 if (mUsesTexture2D)
223 {
224 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
225 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000226 " return tex2D(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000227 "}\n"
228 "\n";
229 }
230
231 if (mUsesTexture2D_bias)
232 {
233 out << "float4 gl_texture2D(sampler2D s, float2 t, float bias)\n"
234 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000235 " return tex2Dbias(s, float4(t.x, t.y, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000236 "}\n"
237 "\n";
238 }
239
240 if (mUsesTexture2DProj)
241 {
242 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
243 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000244 " return tex2Dproj(s, float4(t.x, t.y, 0, t.z));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000245 "}\n"
246 "\n"
247 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
248 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000249 " return tex2Dproj(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000250 "}\n"
251 "\n";
252 }
253
254 if (mUsesTexture2DProj_bias)
255 {
256 out << "float4 gl_texture2DProj(sampler2D s, float3 t, float bias)\n"
257 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000258 " return tex2Dbias(s, float4(t.x / t.z, t.y / t.z, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000259 "}\n"
260 "\n"
261 "float4 gl_texture2DProj(sampler2D s, float4 t, float bias)\n"
262 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000263 " return tex2Dbias(s, float4(t.x / t.w, t.y / t.w, 0, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000264 "}\n"
265 "\n";
266 }
267
268 if (mUsesTextureCube)
269 {
270 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
271 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000272 " return texCUBE(s, t);\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000273 "}\n"
274 "\n";
275 }
276
277 if (mUsesTextureCube_bias)
278 {
279 out << "float4 gl_textureCube(samplerCUBE s, float3 t, float bias)\n"
280 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000281 " return texCUBEbias(s, float4(t.x, t.y, t.z, bias));\n"
daniel@transgaming.com5024cc42010-04-20 18:52:04 +0000282 "}\n"
283 "\n";
284 }
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000285
286 // These *Lod0 intrinsics are not available in GL fragment shaders.
287 // They are used to sample using discontinuous texture coordinates.
288 if (mUsesTexture2DLod0)
289 {
290 out << "float4 gl_texture2DLod0(sampler2D s, float2 t)\n"
291 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000292 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000293 "}\n"
294 "\n";
295 }
296
297 if (mUsesTexture2DLod0_bias)
298 {
299 out << "float4 gl_texture2DLod0(sampler2D s, float2 t, float bias)\n"
300 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000301 " return tex2Dlod(s, float4(t.x, t.y, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000302 "}\n"
303 "\n";
304 }
305
306 if (mUsesTexture2DProjLod0)
307 {
308 out << "float4 gl_texture2DProjLod0(sampler2D s, float3 t)\n"
309 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000310 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000311 "}\n"
312 "\n"
313 "float4 gl_texture2DProjLod(sampler2D s, float4 t)\n"
314 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000315 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000316 "}\n"
317 "\n";
318 }
319
320 if (mUsesTexture2DProjLod0_bias)
321 {
322 out << "float4 gl_texture2DProjLod0_bias(sampler2D s, float3 t, float bias)\n"
323 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000324 " return tex2Dlod(s, float4(t.x / t.z, t.y / t.z, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000325 "}\n"
326 "\n"
327 "float4 gl_texture2DProjLod_bias(sampler2D s, float4 t, float bias)\n"
328 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000329 " return tex2Dlod(s, float4(t.x / t.w, t.y / t.w, 0, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000330 "}\n"
331 "\n";
332 }
333
334 if (mUsesTextureCubeLod0)
335 {
336 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t)\n"
337 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000338 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000339 "}\n"
340 "\n";
341 }
342
343 if (mUsesTextureCubeLod0_bias)
344 {
345 out << "float4 gl_textureCubeLod0(samplerCUBE s, float3 t, float bias)\n"
346 "{\n"
apatrick@chromium.org9616e582012-06-22 18:27:01 +0000347 " return texCUBElod(s, float4(t.x, t.y, t.z, 0));\n"
daniel@transgaming.coma54f5182012-05-31 01:20:16 +0000348 "}\n"
349 "\n";
350 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000351 }
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000352 else // Vertex shader
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 {
354 TString uniforms;
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000355 TString attributes;
356 TString varyings;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000357
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000358 TSymbolTableLevel *symbols = mContext.symbolTable.getGlobalLevel();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000359
360 for (TSymbolTableLevel::const_iterator namedSymbol = symbols->begin(); namedSymbol != symbols->end(); namedSymbol++)
361 {
362 const TSymbol *symbol = (*namedSymbol).second;
363 const TString &name = symbol->getName();
364
365 if (symbol->isVariable())
366 {
367 const TVariable *variable = static_cast<const TVariable*>(symbol);
368 const TType &type = variable->getType();
369 TQualifier qualifier = type.getQualifier();
370
371 if (qualifier == EvqUniform)
372 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000373 if (mReferencedUniforms.find(name.c_str()) != mReferencedUniforms.end())
374 {
apatrick@chromium.org65756022012-01-17 21:45:38 +0000375 uniforms += "uniform " + typeString(type) + " " + decorateUniform(name, type) + arrayString(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000376 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000377 }
378 else if (qualifier == EvqAttribute)
379 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000380 if (mReferencedAttributes.find(name.c_str()) != mReferencedAttributes.end())
381 {
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000382 attributes += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000383 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000384 }
385 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut)
386 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000387 if (mReferencedVaryings.find(name.c_str()) != mReferencedVaryings.end())
388 {
389 // Program linking depends on this exact format
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000390 varyings += "static " + typeString(type) + " " + decorate(name) + arrayString(type) + " = " + initializer(type) + ";\n";
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000391 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000392 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +0000393 else if (qualifier == EvqGlobal || qualifier == EvqTemporary)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000394 {
daniel@transgaming.comd25ab252010-03-30 03:36:26 +0000395 // Globals are declared and intialized as an aggregate node
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000396 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +0000397 else if (qualifier == EvqConst)
398 {
399 // Constants are repeated as literals where used
400 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000401 else UNREACHABLE();
402 }
403 }
404
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000405 out << "// Attributes\n";
406 out << attributes;
407 out << "\n"
408 "static float4 gl_Position = float4(0, 0, 0, 0);\n";
409
410 if (mUsesPointSize)
411 {
412 out << "static float gl_PointSize = float(1);\n";
413 }
414
415 out << "\n"
416 "// Varyings\n";
417 out << varyings;
418 out << "\n"
419 "uniform float2 dx_HalfPixelSize;\n"
daniel@transgaming.com9b5f5442010-03-16 05:43:55 +0000420 "\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000421 out << uniforms;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000422 out << "\n";
daniel@transgaming.com15795192011-05-11 15:36:20 +0000423
424 // The texture fetch functions "flip" the Y coordinate in one way or another. This is because textures are stored
425 // according to the OpenGL convention, i.e. (0, 0) is "bottom left", rather than the D3D convention where (0, 0)
426 // is "top left". Since the HLSL texture fetch functions expect textures to be stored according to the D3D
427 // convention, the Y coordinate passed to these functions is adjusted to compensate.
428 //
429 // The simplest case is texture2D where the mapping is Y -> 1-Y, which maps [0, 1] -> [1, 0].
430 //
431 // The texture2DProj functions are more complicated because the projection divides by either Z or W. For the vec3
432 // case, the mapping is Y -> Z-Y or Y/Z -> 1-Y/Z, which again maps [0, 1] -> [1, 0].
433 //
434 // For cube textures the mapping is Y -> -Y, which maps [-1, 1] -> [1, -1]. This is not sufficient on its own for the
435 // +Y and -Y faces, which are now on the "wrong sides" of the cube. This is compensated for by exchanging the
436 // +Y and -Y faces everywhere else throughout the code.
437
438 if (mUsesTexture2D)
439 {
440 out << "float4 gl_texture2D(sampler2D s, float2 t)\n"
441 "{\n"
442 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, 0));\n"
443 "}\n"
444 "\n";
445 }
446
447 if (mUsesTexture2DLod)
448 {
449 out << "float4 gl_texture2DLod(sampler2D s, float2 t, float lod)\n"
450 "{\n"
451 " return tex2Dlod(s, float4(t.x, 1 - t.y, 0, lod));\n"
452 "}\n"
453 "\n";
454 }
455
456 if (mUsesTexture2DProj)
457 {
458 out << "float4 gl_texture2DProj(sampler2D s, float3 t)\n"
459 "{\n"
460 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, 0));\n"
461 "}\n"
462 "\n"
463 "float4 gl_texture2DProj(sampler2D s, float4 t)\n"
464 "{\n"
465 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, 0));\n"
466 "}\n"
467 "\n";
468 }
469
470 if (mUsesTexture2DProjLod)
471 {
472 out << "float4 gl_texture2DProjLod(sampler2D s, float3 t, float lod)\n"
473 "{\n"
474 " return tex2Dlod(s, float4(t.x / t.z, 1 - t.y / t.z, 0, lod));\n"
475 "}\n"
476 "\n"
477 "float4 gl_texture2DProjLod(sampler2D s, float4 t, float lod)\n"
478 "{\n"
479 " return tex2Dlod(s, float4(t.x / t.w, 1 - t.y / t.w, 0, lod));\n"
480 "}\n"
481 "\n";
482 }
483
484 if (mUsesTextureCube)
485 {
486 out << "float4 gl_textureCube(samplerCUBE s, float3 t)\n"
487 "{\n"
488 " return texCUBElod(s, float4(t.x, -t.y, t.z, 0));\n"
489 "}\n"
490 "\n";
491 }
492
493 if (mUsesTextureCubeLod)
494 {
495 out << "float4 gl_textureCubeLod(samplerCUBE s, float3 t, float lod)\n"
496 "{\n"
497 " return texCUBElod(s, float4(t.x, -t.y, t.z, lod));\n"
498 "}\n"
499 "\n";
500 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000501 }
502
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000503 if (mUsesFragCoord)
504 {
505 out << "#define GL_USES_FRAG_COORD\n";
506 }
507
508 if (mUsesPointCoord)
509 {
510 out << "#define GL_USES_POINT_COORD\n";
511 }
512
513 if (mUsesFrontFacing)
514 {
515 out << "#define GL_USES_FRONT_FACING\n";
516 }
517
518 if (mUsesPointSize)
519 {
520 out << "#define GL_USES_POINT_SIZE\n";
521 }
522
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000523 if (mUsesDepthRange)
524 {
525 out << "struct gl_DepthRangeParameters\n"
526 "{\n"
527 " float near;\n"
528 " float far;\n"
529 " float diff;\n"
530 "};\n"
531 "\n"
daniel@transgaming.com31754962010-11-28 02:02:52 +0000532 "uniform float3 dx_DepthRange;"
533 "static gl_DepthRangeParameters gl_DepthRange = {dx_DepthRange.x, dx_DepthRange.y, dx_DepthRange.z};\n"
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000534 "\n";
535 }
536
537 if (mUsesXor)
538 {
539 out << "bool xor(bool p, bool q)\n"
540 "{\n"
541 " return (p || q) && !(p && q);\n"
542 "}\n"
543 "\n";
544 }
545
546 if (mUsesMod1)
547 {
548 out << "float mod(float x, float y)\n"
549 "{\n"
550 " return x - y * floor(x / y);\n"
551 "}\n"
552 "\n";
553 }
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000554
555 if (mUsesMod2v)
556 {
557 out << "float2 mod(float2 x, float2 y)\n"
558 "{\n"
559 " return x - y * floor(x / y);\n"
560 "}\n"
561 "\n";
562 }
563
564 if (mUsesMod2f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000565 {
566 out << "float2 mod(float2 x, float y)\n"
567 "{\n"
568 " return x - y * floor(x / y);\n"
569 "}\n"
570 "\n";
571 }
572
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000573 if (mUsesMod3v)
574 {
575 out << "float3 mod(float3 x, float3 y)\n"
576 "{\n"
577 " return x - y * floor(x / y);\n"
578 "}\n"
579 "\n";
580 }
581
582 if (mUsesMod3f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000583 {
584 out << "float3 mod(float3 x, float y)\n"
585 "{\n"
586 " return x - y * floor(x / y);\n"
587 "}\n"
588 "\n";
589 }
590
daniel@transgaming.com4229f592011-11-24 22:34:04 +0000591 if (mUsesMod4v)
592 {
593 out << "float4 mod(float4 x, float4 y)\n"
594 "{\n"
595 " return x - y * floor(x / y);\n"
596 "}\n"
597 "\n";
598 }
599
600 if (mUsesMod4f)
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000601 {
602 out << "float4 mod(float4 x, float y)\n"
603 "{\n"
604 " return x - y * floor(x / y);\n"
605 "}\n"
606 "\n";
607 }
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000608
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000609 if (mUsesFaceforward1)
610 {
611 out << "float faceforward(float N, float I, float Nref)\n"
612 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000613 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000614 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000615 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000616 " }\n"
617 " else\n"
618 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000619 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000620 " }\n"
621 "}\n"
622 "\n";
623 }
624
625 if (mUsesFaceforward2)
626 {
627 out << "float2 faceforward(float2 N, float2 I, float2 Nref)\n"
628 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000629 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000630 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000631 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000632 " }\n"
633 " else\n"
634 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000635 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000636 " }\n"
637 "}\n"
638 "\n";
639 }
640
641 if (mUsesFaceforward3)
642 {
643 out << "float3 faceforward(float3 N, float3 I, float3 Nref)\n"
644 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000645 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000646 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000647 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000648 " }\n"
649 " else\n"
650 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000651 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000652 " }\n"
653 "}\n"
654 "\n";
655 }
656
657 if (mUsesFaceforward4)
658 {
659 out << "float4 faceforward(float4 N, float4 I, float4 Nref)\n"
660 "{\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000661 " if(dot(Nref, I) >= 0)\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000662 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000663 " return -N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000664 " }\n"
665 " else\n"
666 " {\n"
daniel@transgaming.com3debd2b2010-05-13 02:07:34 +0000667 " return N;\n"
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +0000668 " }\n"
669 "}\n"
670 "\n";
671 }
672
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000673 if (mUsesEqualMat2)
674 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000675 out << "bool equal(float2x2 m, float2x2 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000676 "{\n"
677 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] &&\n"
678 " m[1][0] == n[1][0] && m[1][1] == n[1][1];\n"
679 "}\n";
680 }
681
682 if (mUsesEqualMat3)
683 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000684 out << "bool equal(float3x3 m, float3x3 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000685 "{\n"
686 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] &&\n"
687 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] &&\n"
688 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2];\n"
689 "}\n";
690 }
691
692 if (mUsesEqualMat4)
693 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000694 out << "bool equal(float4x4 m, float4x4 n)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000695 "{\n"
696 " return m[0][0] == n[0][0] && m[0][1] == n[0][1] && m[0][2] == n[0][2] && m[0][3] == n[0][3] &&\n"
697 " m[1][0] == n[1][0] && m[1][1] == n[1][1] && m[1][2] == n[1][2] && m[1][3] == n[1][3] &&\n"
698 " m[2][0] == n[2][0] && m[2][1] == n[2][1] && m[2][2] == n[2][2] && m[2][3] == n[2][3] &&\n"
699 " m[3][0] == n[3][0] && m[3][1] == n[3][1] && m[3][2] == n[3][2] && m[3][3] == n[3][3];\n"
700 "}\n";
701 }
702
703 if (mUsesEqualVec2)
704 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000705 out << "bool equal(float2 v, float2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000706 "{\n"
707 " return v.x == u.x && v.y == u.y;\n"
708 "}\n";
709 }
710
711 if (mUsesEqualVec3)
712 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000713 out << "bool equal(float3 v, float3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000714 "{\n"
715 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
716 "}\n";
717 }
718
719 if (mUsesEqualVec4)
720 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000721 out << "bool equal(float4 v, float4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000722 "{\n"
723 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
724 "}\n";
725 }
726
727 if (mUsesEqualIVec2)
728 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000729 out << "bool equal(int2 v, int2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000730 "{\n"
731 " return v.x == u.x && v.y == u.y;\n"
732 "}\n";
733 }
734
735 if (mUsesEqualIVec3)
736 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000737 out << "bool equal(int3 v, int3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000738 "{\n"
739 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
740 "}\n";
741 }
742
743 if (mUsesEqualIVec4)
744 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000745 out << "bool equal(int4 v, int4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000746 "{\n"
747 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
748 "}\n";
749 }
750
751 if (mUsesEqualBVec2)
752 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000753 out << "bool equal(bool2 v, bool2 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000754 "{\n"
755 " return v.x == u.x && v.y == u.y;\n"
756 "}\n";
757 }
758
759 if (mUsesEqualBVec3)
760 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000761 out << "bool equal(bool3 v, bool3 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000762 "{\n"
763 " return v.x == u.x && v.y == u.y && v.z == u.z;\n"
764 "}\n";
765 }
766
767 if (mUsesEqualBVec4)
768 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +0000769 out << "bool equal(bool4 v, bool4 u)\n"
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +0000770 "{\n"
771 " return v.x == u.x && v.y == u.y && v.z == u.z && v.w == u.w;\n"
772 "}\n";
773 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000774
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000775 if (mUsesAtan2_1)
daniel@transgaming.com0f189612010-05-07 13:03:36 +0000776 {
777 out << "float atanyx(float y, float x)\n"
778 "{\n"
779 " if(x == 0 && y == 0) x = 1;\n" // Avoid producing a NaN
780 " return atan2(y, x);\n"
781 "}\n";
782 }
daniel@transgaming.com35342dc2012-02-28 02:01:22 +0000783
784 if (mUsesAtan2_2)
785 {
786 out << "float2 atanyx(float2 y, float2 x)\n"
787 "{\n"
788 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
789 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
790 " return float2(atan2(y[0], x[0]), atan2(y[1], x[1]));\n"
791 "}\n";
792 }
793
794 if (mUsesAtan2_3)
795 {
796 out << "float3 atanyx(float3 y, float3 x)\n"
797 "{\n"
798 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
799 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
800 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
801 " return float3(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]));\n"
802 "}\n";
803 }
804
805 if (mUsesAtan2_4)
806 {
807 out << "float4 atanyx(float4 y, float4 x)\n"
808 "{\n"
809 " if(x[0] == 0 && y[0] == 0) x[0] = 1;\n"
810 " if(x[1] == 0 && y[1] == 0) x[1] = 1;\n"
811 " if(x[2] == 0 && y[2] == 0) x[2] = 1;\n"
812 " if(x[3] == 0 && y[3] == 0) x[3] = 1;\n"
813 " return float4(atan2(y[0], x[0]), atan2(y[1], x[1]), atan2(y[2], x[2]), atan2(y[3], x[3]));\n"
814 "}\n";
815 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000816}
817
818void OutputHLSL::visitSymbol(TIntermSymbol *node)
819{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000820 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000821
822 TString name = node->getSymbol();
823
824 if (name == "gl_FragColor")
825 {
826 out << "gl_Color[0]";
827 }
828 else if (name == "gl_FragData")
829 {
830 out << "gl_Color";
831 }
daniel@transgaming.comd7c98102010-05-14 17:30:48 +0000832 else if (name == "gl_DepthRange")
833 {
834 mUsesDepthRange = true;
835 out << name;
836 }
daniel@transgaming.com4af7acc2010-05-14 17:30:53 +0000837 else if (name == "gl_FragCoord")
838 {
839 mUsesFragCoord = true;
840 out << name;
841 }
842 else if (name == "gl_PointCoord")
843 {
844 mUsesPointCoord = true;
845 out << name;
846 }
847 else if (name == "gl_FrontFacing")
848 {
849 mUsesFrontFacing = true;
850 out << name;
851 }
852 else if (name == "gl_PointSize")
853 {
854 mUsesPointSize = true;
855 out << name;
856 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000857 else
858 {
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000859 TQualifier qualifier = node->getQualifier();
860
861 if (qualifier == EvqUniform)
862 {
863 mReferencedUniforms.insert(name.c_str());
apatrick@chromium.org65756022012-01-17 21:45:38 +0000864 out << decorateUniform(name, node->getType());
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000865 }
866 else if (qualifier == EvqAttribute)
867 {
868 mReferencedAttributes.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000869 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000870 }
871 else if (qualifier == EvqVaryingOut || qualifier == EvqInvariantVaryingOut || qualifier == EvqVaryingIn || qualifier == EvqInvariantVaryingIn)
872 {
873 mReferencedVaryings.insert(name.c_str());
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000874 out << decorate(name);
daniel@transgaming.com86f7c9d2010-04-20 18:52:06 +0000875 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +0000876 else
877 {
878 out << decorate(name);
879 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000880 }
881}
882
883bool OutputHLSL::visitBinary(Visit visit, TIntermBinary *node)
884{
daniel@transgaming.com950f9932010-04-13 03:26:14 +0000885 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000886
887 switch (node->getOp())
888 {
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000889 case EOpAssign: outputTriplet(visit, "(", " = ", ")"); break;
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000890 case EOpInitialize:
891 if (visit == PreVisit)
892 {
893 // GLSL allows to write things like "float x = x;" where a new variable x is defined
894 // and the value of an existing variable x is assigned. HLSL uses C semantics (the
895 // new variable is created before the assignment is evaluated), so we need to convert
896 // this to "float t = x, x = t;".
897
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000898 TIntermSymbol *symbolNode = node->getLeft()->getAsSymbolNode();
899 TIntermTyped *expression = node->getRight();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000900
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000901 sh::SearchSymbol searchSymbol(symbolNode->getSymbol());
902 expression->traverse(&searchSymbol);
903 bool sameSymbol = searchSymbol.foundMatch();
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000904
daniel@transgaming.combdfb2e52010-11-15 16:41:20 +0000905 if (sameSymbol)
906 {
907 // Type already printed
908 out << "t" + str(mUniqueIndex) + " = ";
909 expression->traverse(this);
910 out << ", ";
911 symbolNode->traverse(this);
912 out << " = t" + str(mUniqueIndex);
913
914 mUniqueIndex++;
915 return false;
916 }
917 }
918 else if (visit == InVisit)
919 {
920 out << " = ";
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +0000921 }
922 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000923 case EOpAddAssign: outputTriplet(visit, "(", " += ", ")"); break;
924 case EOpSubAssign: outputTriplet(visit, "(", " -= ", ")"); break;
925 case EOpMulAssign: outputTriplet(visit, "(", " *= ", ")"); break;
926 case EOpVectorTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
927 case EOpMatrixTimesScalarAssign: outputTriplet(visit, "(", " *= ", ")"); break;
928 case EOpVectorTimesMatrixAssign:
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000929 if (visit == PreVisit)
930 {
931 out << "(";
932 }
933 else if (visit == InVisit)
934 {
935 out << " = mul(";
936 node->getLeft()->traverse(this);
937 out << ", transpose(";
938 }
939 else
940 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000941 out << ")))";
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000942 }
943 break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000944 case EOpMatrixTimesMatrixAssign:
945 if (visit == PreVisit)
946 {
947 out << "(";
948 }
949 else if (visit == InVisit)
950 {
951 out << " = mul(";
952 node->getLeft()->traverse(this);
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +0000953 out << ", ";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000954 }
955 else
956 {
daniel@transgaming.com3aa74202010-04-29 03:39:04 +0000957 out << "))";
daniel@transgaming.com93a96c32010-03-28 19:36:13 +0000958 }
959 break;
960 case EOpDivAssign: outputTriplet(visit, "(", " /= ", ")"); break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +0000961 case EOpIndexDirect: outputTriplet(visit, "", "[", "]"); break;
962 case EOpIndexIndirect: outputTriplet(visit, "", "[", "]"); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000963 case EOpIndexDirectStruct:
964 if (visit == InVisit)
965 {
daniel@transgaming.com2e793f02012-04-11 19:41:35 +0000966 out << "." + decorateField(node->getType().getFieldName(), node->getLeft()->getType());
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +0000967
968 return false;
969 }
970 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000971 case EOpVectorSwizzle:
972 if (visit == InVisit)
973 {
974 out << ".";
975
976 TIntermAggregate *swizzle = node->getRight()->getAsAggregate();
977
978 if (swizzle)
979 {
980 TIntermSequence &sequence = swizzle->getSequence();
981
982 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
983 {
984 TIntermConstantUnion *element = (*sit)->getAsConstantUnion();
985
986 if (element)
987 {
988 int i = element->getUnionArrayPointer()[0].getIConst();
989
990 switch (i)
991 {
992 case 0: out << "x"; break;
993 case 1: out << "y"; break;
994 case 2: out << "z"; break;
995 case 3: out << "w"; break;
996 default: UNREACHABLE();
997 }
998 }
999 else UNREACHABLE();
1000 }
1001 }
1002 else UNREACHABLE();
1003
1004 return false; // Fully processed
1005 }
1006 break;
1007 case EOpAdd: outputTriplet(visit, "(", " + ", ")"); break;
1008 case EOpSub: outputTriplet(visit, "(", " - ", ")"); break;
1009 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
1010 case EOpDiv: outputTriplet(visit, "(", " / ", ")"); break;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001011 case EOpEqual:
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001012 case EOpNotEqual:
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001013 if (node->getLeft()->isScalar())
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001014 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001015 if (node->getOp() == EOpEqual)
1016 {
1017 outputTriplet(visit, "(", " == ", ")");
1018 }
1019 else
1020 {
1021 outputTriplet(visit, "(", " != ", ")");
1022 }
1023 }
1024 else if (node->getLeft()->getBasicType() == EbtStruct)
1025 {
1026 if (node->getOp() == EOpEqual)
1027 {
1028 out << "(";
1029 }
1030 else
1031 {
1032 out << "!(";
1033 }
1034
1035 const TTypeList *fields = node->getLeft()->getType().getStruct();
1036
1037 for (size_t i = 0; i < fields->size(); i++)
1038 {
1039 const TType *fieldType = (*fields)[i].type;
1040
1041 node->getLeft()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001042 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType()) + " == ";
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001043 node->getRight()->traverse(this);
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00001044 out << "." + decorateField(fieldType->getFieldName(), node->getLeft()->getType());
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001045
1046 if (i < fields->size() - 1)
1047 {
1048 out << " && ";
1049 }
1050 }
1051
1052 out << ")";
1053
1054 return false;
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001055 }
1056 else
1057 {
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001058 if (node->getLeft()->isMatrix())
1059 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001060 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001061 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001062 case 2: mUsesEqualMat2 = true; break;
1063 case 3: mUsesEqualMat3 = true; break;
1064 case 4: mUsesEqualMat4 = true; break;
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001065 default: UNREACHABLE();
1066 }
1067 }
1068 else if (node->getLeft()->isVector())
1069 {
1070 switch (node->getLeft()->getBasicType())
1071 {
1072 case EbtFloat:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001073 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001074 {
1075 case 2: mUsesEqualVec2 = true; break;
1076 case 3: mUsesEqualVec3 = true; break;
1077 case 4: mUsesEqualVec4 = true; break;
1078 default: UNREACHABLE();
1079 }
1080 break;
1081 case EbtInt:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001082 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001083 {
1084 case 2: mUsesEqualIVec2 = true; break;
1085 case 3: mUsesEqualIVec3 = true; break;
1086 case 4: mUsesEqualIVec4 = true; break;
1087 default: UNREACHABLE();
1088 }
1089 break;
1090 case EbtBool:
alokp@chromium.org58e54292010-08-24 21:40:03 +00001091 switch (node->getLeft()->getNominalSize())
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001092 {
1093 case 2: mUsesEqualBVec2 = true; break;
1094 case 3: mUsesEqualBVec3 = true; break;
1095 case 4: mUsesEqualBVec4 = true; break;
1096 default: UNREACHABLE();
1097 }
1098 break;
1099 default: UNREACHABLE();
1100 }
1101 }
1102 else UNREACHABLE();
1103
1104 if (node->getOp() == EOpEqual)
1105 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001106 outputTriplet(visit, "equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001107 }
1108 else
1109 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001110 outputTriplet(visit, "!equal(", ", ", ")");
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001111 }
daniel@transgaming.com49bce7e2010-03-17 03:58:51 +00001112 }
1113 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001114 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1115 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1116 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1117 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1118 case EOpVectorTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com93a96c32010-03-28 19:36:13 +00001119 case EOpMatrixTimesScalar: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com8976c1e2010-04-13 19:53:27 +00001120 case EOpVectorTimesMatrix: outputTriplet(visit, "mul(", ", transpose(", "))"); break;
1121 case EOpMatrixTimesVector: outputTriplet(visit, "mul(transpose(", "), ", ")"); break;
daniel@transgaming.com69f084b2010-04-23 18:34:46 +00001122 case EOpMatrixTimesMatrix: outputTriplet(visit, "transpose(mul(transpose(", "), transpose(", ")))"); break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001123 case EOpLogicalOr:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001124 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001125 return false;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001126 case EOpLogicalXor:
1127 mUsesXor = true;
1128 outputTriplet(visit, "xor(", ", ", ")");
1129 break;
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001130 case EOpLogicalAnd:
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001131 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
daniel@transgaming.com8915eba2012-04-28 00:34:44 +00001132 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001133 default: UNREACHABLE();
1134 }
1135
1136 return true;
1137}
1138
1139bool OutputHLSL::visitUnary(Visit visit, TIntermUnary *node)
1140{
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001141 switch (node->getOp())
1142 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001143 case EOpNegative: outputTriplet(visit, "(-", "", ")"); break;
1144 case EOpVectorLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1145 case EOpLogicalNot: outputTriplet(visit, "(!", "", ")"); break;
1146 case EOpPostIncrement: outputTriplet(visit, "(", "", "++)"); break;
1147 case EOpPostDecrement: outputTriplet(visit, "(", "", "--)"); break;
1148 case EOpPreIncrement: outputTriplet(visit, "(++", "", ")"); break;
1149 case EOpPreDecrement: outputTriplet(visit, "(--", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001150 case EOpConvIntToBool:
1151 case EOpConvFloatToBool:
1152 switch (node->getOperand()->getType().getNominalSize())
1153 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001154 case 1: outputTriplet(visit, "bool(", "", ")"); break;
1155 case 2: outputTriplet(visit, "bool2(", "", ")"); break;
1156 case 3: outputTriplet(visit, "bool3(", "", ")"); break;
1157 case 4: outputTriplet(visit, "bool4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001158 default: UNREACHABLE();
1159 }
1160 break;
1161 case EOpConvBoolToFloat:
1162 case EOpConvIntToFloat:
1163 switch (node->getOperand()->getType().getNominalSize())
1164 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001165 case 1: outputTriplet(visit, "float(", "", ")"); break;
1166 case 2: outputTriplet(visit, "float2(", "", ")"); break;
1167 case 3: outputTriplet(visit, "float3(", "", ")"); break;
1168 case 4: outputTriplet(visit, "float4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001169 default: UNREACHABLE();
1170 }
1171 break;
1172 case EOpConvFloatToInt:
1173 case EOpConvBoolToInt:
1174 switch (node->getOperand()->getType().getNominalSize())
1175 {
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001176 case 1: outputTriplet(visit, "int(", "", ")"); break;
1177 case 2: outputTriplet(visit, "int2(", "", ")"); break;
1178 case 3: outputTriplet(visit, "int3(", "", ")"); break;
1179 case 4: outputTriplet(visit, "int4(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001180 default: UNREACHABLE();
1181 }
1182 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001183 case EOpRadians: outputTriplet(visit, "radians(", "", ")"); break;
1184 case EOpDegrees: outputTriplet(visit, "degrees(", "", ")"); break;
1185 case EOpSin: outputTriplet(visit, "sin(", "", ")"); break;
1186 case EOpCos: outputTriplet(visit, "cos(", "", ")"); break;
1187 case EOpTan: outputTriplet(visit, "tan(", "", ")"); break;
1188 case EOpAsin: outputTriplet(visit, "asin(", "", ")"); break;
1189 case EOpAcos: outputTriplet(visit, "acos(", "", ")"); break;
1190 case EOpAtan: outputTriplet(visit, "atan(", "", ")"); break;
1191 case EOpExp: outputTriplet(visit, "exp(", "", ")"); break;
1192 case EOpLog: outputTriplet(visit, "log(", "", ")"); break;
1193 case EOpExp2: outputTriplet(visit, "exp2(", "", ")"); break;
1194 case EOpLog2: outputTriplet(visit, "log2(", "", ")"); break;
1195 case EOpSqrt: outputTriplet(visit, "sqrt(", "", ")"); break;
1196 case EOpInverseSqrt: outputTriplet(visit, "rsqrt(", "", ")"); break;
1197 case EOpAbs: outputTriplet(visit, "abs(", "", ")"); break;
1198 case EOpSign: outputTriplet(visit, "sign(", "", ")"); break;
1199 case EOpFloor: outputTriplet(visit, "floor(", "", ")"); break;
1200 case EOpCeil: outputTriplet(visit, "ceil(", "", ")"); break;
1201 case EOpFract: outputTriplet(visit, "frac(", "", ")"); break;
1202 case EOpLength: outputTriplet(visit, "length(", "", ")"); break;
1203 case EOpNormalize: outputTriplet(visit, "normalize(", "", ")"); break;
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001204 case EOpDFdx:
1205 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1206 {
1207 outputTriplet(visit, "(", "", ", 0.0)");
1208 }
1209 else
1210 {
1211 outputTriplet(visit, "ddx(", "", ")");
1212 }
1213 break;
1214 case EOpDFdy:
1215 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1216 {
1217 outputTriplet(visit, "(", "", ", 0.0)");
1218 }
1219 else
1220 {
apatrick@chromium.org9616e582012-06-22 18:27:01 +00001221 outputTriplet(visit, "ddy(", "", ")");
daniel@transgaming.comddbb45d2012-05-31 01:21:41 +00001222 }
1223 break;
1224 case EOpFwidth:
1225 if(mInsideDiscontinuousLoop || mOutputLod0Function)
1226 {
1227 outputTriplet(visit, "(", "", ", 0.0)");
1228 }
1229 else
1230 {
1231 outputTriplet(visit, "fwidth(", "", ")");
1232 }
1233 break;
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001234 case EOpAny: outputTriplet(visit, "any(", "", ")"); break;
1235 case EOpAll: outputTriplet(visit, "all(", "", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001236 default: UNREACHABLE();
1237 }
1238
1239 return true;
1240}
1241
1242bool OutputHLSL::visitAggregate(Visit visit, TIntermAggregate *node)
1243{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001244 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001245
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001246 switch (node->getOp())
1247 {
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001248 case EOpSequence:
1249 {
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001250 if (mInsideFunction)
1251 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001252 outputLineDirective(node->getLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001253 out << "{\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001254
1255 mScopeDepth++;
1256
1257 if (mScopeBracket.size() < mScopeDepth)
1258 {
1259 mScopeBracket.push_back(0); // New scope level
1260 }
1261 else
1262 {
1263 mScopeBracket[mScopeDepth - 1]++; // New scope at existing level
1264 }
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001265 }
1266
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001267 for (TIntermSequence::iterator sit = node->getSequence().begin(); sit != node->getSequence().end(); sit++)
1268 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001269 outputLineDirective((*sit)->getLine());
1270
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001271 traverseStatements(*sit);
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001272
1273 out << ";\n";
1274 }
1275
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001276 if (mInsideFunction)
1277 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001278 outputLineDirective(node->getEndLine());
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001279 out << "}\n";
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001280
1281 mScopeDepth--;
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001282 }
1283
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001284 return false;
1285 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001286 case EOpDeclaration:
1287 if (visit == PreVisit)
1288 {
1289 TIntermSequence &sequence = node->getSequence();
1290 TIntermTyped *variable = sequence[0]->getAsTyped();
1291 bool visit = true;
1292
daniel@transgaming.comd25ab252010-03-30 03:36:26 +00001293 if (variable && (variable->getQualifier() == EvqTemporary || variable->getQualifier() == EvqGlobal))
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001294 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001295 if (variable->getType().getStruct())
1296 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001297 addConstructor(variable->getType(), scopedStruct(variable->getType().getTypeName()), NULL);
daniel@transgaming.comead23042010-04-29 03:35:36 +00001298 }
1299
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001300 if (!variable->getAsSymbolNode() || variable->getAsSymbolNode()->getSymbol() != "") // Variable declaration
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001301 {
daniel@transgaming.comd2cf25d2010-04-22 16:27:35 +00001302 if (!mInsideFunction)
daniel@transgaming.comd91cfe72010-04-13 03:26:17 +00001303 {
1304 out << "static ";
1305 }
1306
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001307 out << typeString(variable->getType()) + " ";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001308
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001309 for (TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001310 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001311 TIntermSymbol *symbol = (*sit)->getAsSymbolNode();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001312
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001313 if (symbol)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001314 {
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001315 symbol->traverse(this);
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001316 out << arrayString(symbol->getType());
daniel@transgaming.com7127f202010-04-15 20:45:22 +00001317 out << " = " + initializer(variable->getType());
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001318 }
1319 else
1320 {
1321 (*sit)->traverse(this);
1322 }
1323
1324 if (visit && this->inVisit)
1325 {
1326 if (*sit != sequence.back())
1327 {
1328 visit = this->visitAggregate(InVisit, node);
1329 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001330 }
1331 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001332
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001333 if (visit && this->postVisit)
1334 {
1335 this->visitAggregate(PostVisit, node);
1336 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001337 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001338 else if (variable->getAsSymbolNode() && variable->getAsSymbolNode()->getSymbol() == "") // Type (struct) declaration
1339 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00001340 // Already added to constructor map
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001341 }
1342 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001343 }
1344
1345 return false;
1346 }
1347 else if (visit == InVisit)
1348 {
1349 out << ", ";
1350 }
1351 break;
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001352 case EOpPrototype:
1353 if (visit == PreVisit)
1354 {
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00001355 out << typeString(node->getType()) << " " << decorate(node->getName()) << "(";
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00001356
1357 TIntermSequence &arguments = node->getSequence();
1358
1359 for (unsigned int i = 0; i < arguments.size(); i++)
1360 {
1361 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1362
1363 if (symbol)
1364 {
1365 out << argumentString(symbol);
1366
1367 if (i < arguments.size() - 1)
1368 {
1369 out << ", ";
1370 }
1371 }
1372 else UNREACHABLE();
1373 }
1374
1375 out << ");\n";
1376
1377 return false;
1378 }
1379 break;
daniel@transgaming.comed2180d2012-03-26 17:08:54 +00001380 case EOpComma: outputTriplet(visit, "(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001381 case EOpFunction:
1382 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001383 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001384
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001385 out << typeString(node->getType()) << " ";
1386
1387 if (name == "main")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001388 {
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001389 out << "gl_main(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001390 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001391 else
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001392 {
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001393 out << decorate(name) << (mOutputLod0Function ? "Lod0(" : "(");
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001394 }
daniel@transgaming.com63691862010-04-29 03:32:42 +00001395
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001396 TIntermSequence &sequence = node->getSequence();
1397 TIntermSequence &arguments = sequence[0]->getAsAggregate()->getSequence();
1398
1399 for (unsigned int i = 0; i < arguments.size(); i++)
1400 {
1401 TIntermSymbol *symbol = arguments[i]->getAsSymbolNode();
1402
1403 if (symbol)
1404 {
1405 if (symbol->getType().getStruct())
1406 {
1407 addConstructor(symbol->getType(), scopedStruct(symbol->getType().getTypeName()), NULL);
1408 }
1409
1410 out << argumentString(symbol);
1411
1412 if (i < arguments.size() - 1)
1413 {
1414 out << ", ";
1415 }
1416 }
1417 else UNREACHABLE();
1418 }
1419
1420 out << ")\n"
1421 "{\n";
1422
1423 if (sequence.size() > 1)
1424 {
1425 mInsideFunction = true;
1426 sequence[1]->traverse(this);
daniel@transgaming.comf9ef1072010-04-22 13:35:16 +00001427 mInsideFunction = false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001428 }
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001429
1430 out << "}\n";
1431
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001432 if (mContainsLoopDiscontinuity && !mOutputLod0Function)
1433 {
daniel@transgaming.comecdf44a2012-06-01 01:45:15 +00001434 if (name != "main")
daniel@transgaming.com89431aa2012-05-31 01:20:29 +00001435 {
1436 mOutputLod0Function = true;
1437 node->traverse(this);
1438 mOutputLod0Function = false;
1439 }
1440 }
1441
daniel@transgaming.com0e9704b2012-05-31 01:20:13 +00001442 return false;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001443 }
1444 break;
1445 case EOpFunctionCall:
1446 {
1447 if (visit == PreVisit)
1448 {
alokp@chromium.org43884872010-03-30 00:08:52 +00001449 TString name = TFunction::unmangleName(node->getName());
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001450 bool lod0 = mInsideDiscontinuousLoop || mOutputLod0Function;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001451
1452 if (node->isUserDefined())
1453 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001454 out << decorate(name) << (lod0 ? "Lod0(" : "(");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001455 }
1456 else
1457 {
1458 if (name == "texture2D")
1459 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001460 if (!lod0)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001461 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001462 if (node->getSequence().size() == 2)
1463 {
1464 mUsesTexture2D = true;
1465 }
1466 else if (node->getSequence().size() == 3)
1467 {
1468 mUsesTexture2D_bias = true;
1469 }
1470 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001471
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001472 out << "gl_texture2D(";
1473 }
1474 else
1475 {
1476 if (node->getSequence().size() == 2)
1477 {
1478 mUsesTexture2DLod0 = true;
1479 }
1480 else if (node->getSequence().size() == 3)
1481 {
1482 mUsesTexture2DLod0_bias = true;
1483 }
1484 else UNREACHABLE();
1485
1486 out << "gl_texture2DLod0(";
1487 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001488 }
1489 else if (name == "texture2DProj")
1490 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001491 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001492 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001493 if (node->getSequence().size() == 2)
1494 {
1495 mUsesTexture2DProj = true;
1496 }
1497 else if (node->getSequence().size() == 3)
1498 {
1499 mUsesTexture2DProj_bias = true;
1500 }
1501 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001502
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001503 out << "gl_texture2DProj(";
1504 }
1505 else
1506 {
1507 if (node->getSequence().size() == 2)
1508 {
1509 mUsesTexture2DProjLod0 = true;
1510 }
1511 else if (node->getSequence().size() == 3)
1512 {
1513 mUsesTexture2DProjLod0_bias = true;
1514 }
1515 else UNREACHABLE();
1516
1517 out << "gl_texture2DProjLod0(";
1518 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001519 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001520 else if (name == "textureCube")
1521 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001522 if (!lod0)
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001523 {
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001524 if (node->getSequence().size() == 2)
1525 {
1526 mUsesTextureCube = true;
1527 }
1528 else if (node->getSequence().size() == 3)
1529 {
1530 mUsesTextureCube_bias = true;
1531 }
1532 else UNREACHABLE();
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001533
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001534 out << "gl_textureCube(";
1535 }
1536 else
1537 {
1538 if (node->getSequence().size() == 2)
1539 {
1540 mUsesTextureCubeLod0 = true;
1541 }
1542 else if (node->getSequence().size() == 3)
1543 {
1544 mUsesTextureCubeLod0_bias = true;
1545 }
1546 else UNREACHABLE();
1547
1548 out << "gl_textureCubeLod0(";
1549 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001550 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001551 else if (name == "texture2DLod")
1552 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001553 if (node->getSequence().size() == 3)
1554 {
1555 mUsesTexture2DLod = true;
1556 }
1557 else UNREACHABLE();
1558
1559 out << "gl_texture2DLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001560 }
1561 else if (name == "texture2DProjLod")
1562 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001563 if (node->getSequence().size() == 3)
1564 {
1565 mUsesTexture2DProjLod = true;
1566 }
1567 else UNREACHABLE();
1568
1569 out << "gl_texture2DProjLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001570 }
daniel@transgaming.com5024cc42010-04-20 18:52:04 +00001571 else if (name == "textureCubeLod")
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001572 {
daniel@transgaming.com15795192011-05-11 15:36:20 +00001573 if (node->getSequence().size() == 3)
1574 {
1575 mUsesTextureCubeLod = true;
1576 }
1577 else UNREACHABLE();
1578
1579 out << "gl_textureCubeLod(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001580 }
daniel@transgaming.comec55d292010-04-15 20:44:49 +00001581 else UNREACHABLE();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001582 }
1583 }
1584 else if (visit == InVisit)
1585 {
1586 out << ", ";
1587 }
1588 else
1589 {
1590 out << ")";
1591 }
1592 }
1593 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001594 case EOpParameters: outputTriplet(visit, "(", ", ", ")\n{\n"); break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001595 case EOpConstructFloat:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001596 addConstructor(node->getType(), "vec1", &node->getSequence());
1597 outputTriplet(visit, "vec1(", "", ")");
1598 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001599 case EOpConstructVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001600 addConstructor(node->getType(), "vec2", &node->getSequence());
1601 outputTriplet(visit, "vec2(", ", ", ")");
1602 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001603 case EOpConstructVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001604 addConstructor(node->getType(), "vec3", &node->getSequence());
1605 outputTriplet(visit, "vec3(", ", ", ")");
1606 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001607 case EOpConstructVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001608 addConstructor(node->getType(), "vec4", &node->getSequence());
1609 outputTriplet(visit, "vec4(", ", ", ")");
1610 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001611 case EOpConstructBool:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001612 addConstructor(node->getType(), "bvec1", &node->getSequence());
1613 outputTriplet(visit, "bvec1(", "", ")");
1614 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001615 case EOpConstructBVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001616 addConstructor(node->getType(), "bvec2", &node->getSequence());
1617 outputTriplet(visit, "bvec2(", ", ", ")");
1618 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001619 case EOpConstructBVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001620 addConstructor(node->getType(), "bvec3", &node->getSequence());
1621 outputTriplet(visit, "bvec3(", ", ", ")");
1622 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001623 case EOpConstructBVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001624 addConstructor(node->getType(), "bvec4", &node->getSequence());
1625 outputTriplet(visit, "bvec4(", ", ", ")");
1626 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001627 case EOpConstructInt:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001628 addConstructor(node->getType(), "ivec1", &node->getSequence());
1629 outputTriplet(visit, "ivec1(", "", ")");
1630 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001631 case EOpConstructIVec2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001632 addConstructor(node->getType(), "ivec2", &node->getSequence());
1633 outputTriplet(visit, "ivec2(", ", ", ")");
1634 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001635 case EOpConstructIVec3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001636 addConstructor(node->getType(), "ivec3", &node->getSequence());
1637 outputTriplet(visit, "ivec3(", ", ", ")");
1638 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001639 case EOpConstructIVec4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001640 addConstructor(node->getType(), "ivec4", &node->getSequence());
1641 outputTriplet(visit, "ivec4(", ", ", ")");
1642 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001643 case EOpConstructMat2:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001644 addConstructor(node->getType(), "mat2", &node->getSequence());
1645 outputTriplet(visit, "mat2(", ", ", ")");
1646 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001647 case EOpConstructMat3:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001648 addConstructor(node->getType(), "mat3", &node->getSequence());
1649 outputTriplet(visit, "mat3(", ", ", ")");
1650 break;
daniel@transgaming.com63691862010-04-29 03:32:42 +00001651 case EOpConstructMat4:
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00001652 addConstructor(node->getType(), "mat4", &node->getSequence());
1653 outputTriplet(visit, "mat4(", ", ", ")");
1654 break;
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001655 case EOpConstructStruct:
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00001656 addConstructor(node->getType(), scopedStruct(node->getType().getTypeName()), &node->getSequence());
1657 outputTriplet(visit, structLookup(node->getType().getTypeName()) + "_ctor(", ", ", ")");
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00001658 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001659 case EOpLessThan: outputTriplet(visit, "(", " < ", ")"); break;
1660 case EOpGreaterThan: outputTriplet(visit, "(", " > ", ")"); break;
1661 case EOpLessThanEqual: outputTriplet(visit, "(", " <= ", ")"); break;
1662 case EOpGreaterThanEqual: outputTriplet(visit, "(", " >= ", ")"); break;
1663 case EOpVectorEqual: outputTriplet(visit, "(", " == ", ")"); break;
1664 case EOpVectorNotEqual: outputTriplet(visit, "(", " != ", ")"); break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001665 case EOpMod:
1666 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001667 // We need to look at the number of components in both arguments
1668 switch (node->getSequence()[0]->getAsTyped()->getNominalSize() * 10
1669 + node->getSequence()[1]->getAsTyped()->getNominalSize())
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001670 {
daniel@transgaming.com4229f592011-11-24 22:34:04 +00001671 case 11: mUsesMod1 = true; break;
1672 case 22: mUsesMod2v = true; break;
1673 case 21: mUsesMod2f = true; break;
1674 case 33: mUsesMod3v = true; break;
1675 case 31: mUsesMod3f = true; break;
1676 case 44: mUsesMod4v = true; break;
1677 case 41: mUsesMod4f = true; break;
daniel@transgaming.comd7c98102010-05-14 17:30:48 +00001678 default: UNREACHABLE();
1679 }
1680
1681 outputTriplet(visit, "mod(", ", ", ")");
1682 }
1683 break;
daniel@transgaming.comfe565152010-04-10 05:29:07 +00001684 case EOpPow: outputTriplet(visit, "pow(", ", ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001685 case EOpAtan:
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001686 ASSERT(node->getSequence().size() == 2); // atan(x) is a unary operator
daniel@transgaming.com35342dc2012-02-28 02:01:22 +00001687 switch (node->getSequence()[0]->getAsTyped()->getNominalSize())
1688 {
1689 case 1: mUsesAtan2_1 = true; break;
1690 case 2: mUsesAtan2_2 = true; break;
1691 case 3: mUsesAtan2_3 = true; break;
1692 case 4: mUsesAtan2_4 = true; break;
1693 default: UNREACHABLE();
1694 }
daniel@transgaming.com0f189612010-05-07 13:03:36 +00001695 outputTriplet(visit, "atanyx(", ", ", ")");
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001696 break;
1697 case EOpMin: outputTriplet(visit, "min(", ", ", ")"); break;
1698 case EOpMax: outputTriplet(visit, "max(", ", ", ")"); break;
1699 case EOpClamp: outputTriplet(visit, "clamp(", ", ", ")"); break;
1700 case EOpMix: outputTriplet(visit, "lerp(", ", ", ")"); break;
1701 case EOpStep: outputTriplet(visit, "step(", ", ", ")"); break;
1702 case EOpSmoothStep: outputTriplet(visit, "smoothstep(", ", ", ")"); break;
1703 case EOpDistance: outputTriplet(visit, "distance(", ", ", ")"); break;
1704 case EOpDot: outputTriplet(visit, "dot(", ", ", ")"); break;
1705 case EOpCross: outputTriplet(visit, "cross(", ", ", ")"); break;
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001706 case EOpFaceForward:
1707 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001708 switch (node->getSequence()[0]->getAsTyped()->getNominalSize()) // Number of components in the first argument
daniel@transgaming.com0bbb0312010-04-26 15:33:39 +00001709 {
1710 case 1: mUsesFaceforward1 = true; break;
1711 case 2: mUsesFaceforward2 = true; break;
1712 case 3: mUsesFaceforward3 = true; break;
1713 case 4: mUsesFaceforward4 = true; break;
1714 default: UNREACHABLE();
1715 }
1716
1717 outputTriplet(visit, "faceforward(", ", ", ")");
1718 }
1719 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001720 case EOpReflect: outputTriplet(visit, "reflect(", ", ", ")"); break;
1721 case EOpRefract: outputTriplet(visit, "refract(", ", ", ")"); break;
1722 case EOpMul: outputTriplet(visit, "(", " * ", ")"); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001723 default: UNREACHABLE();
1724 }
1725
1726 return true;
1727}
1728
1729bool OutputHLSL::visitSelection(Visit visit, TIntermSelection *node)
1730{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001731 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001732
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001733 if (node->usesTernaryOperator())
1734 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001735 out << "s" << mUnfoldShortCircuit->getNextTemporaryIndex();
alokp@chromium.org60fe4072010-03-29 20:58:29 +00001736 }
1737 else // if/else statement
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001738 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001739 mUnfoldShortCircuit->traverse(node->getCondition());
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001740
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001741 out << "if(";
1742
1743 node->getCondition()->traverse(this);
1744
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001745 out << ")\n";
1746
1747 outputLineDirective(node->getLine());
1748 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001749
daniel@transgaming.combb885322010-04-15 20:45:24 +00001750 if (node->getTrueBlock())
1751 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001752 traverseStatements(node->getTrueBlock());
daniel@transgaming.combb885322010-04-15 20:45:24 +00001753 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001754
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001755 outputLineDirective(node->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001756 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001757
1758 if (node->getFalseBlock())
1759 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001760 out << "else\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001761
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001762 outputLineDirective(node->getFalseBlock()->getLine());
1763 out << "{\n";
1764
1765 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001766 traverseStatements(node->getFalseBlock());
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001767
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001768 outputLineDirective(node->getFalseBlock()->getLine());
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001769 out << ";\n}\n";
daniel@transgaming.com3d53fda2010-03-21 04:30:55 +00001770 }
1771 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001772
1773 return false;
1774}
1775
1776void OutputHLSL::visitConstantUnion(TIntermConstantUnion *node)
1777{
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00001778 writeConstantUnion(node->getType(), node->getUnionArrayPointer());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001779}
1780
1781bool OutputHLSL::visitLoop(Visit visit, TIntermLoop *node)
1782{
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001783 bool wasDiscontinuous = mInsideDiscontinuousLoop;
1784
1785 if (!mInsideDiscontinuousLoop)
1786 {
1787 mInsideDiscontinuousLoop = containsLoopDiscontinuity(node);
1788 }
1789
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001790 if (handleExcessiveLoop(node))
1791 {
1792 return false;
1793 }
1794
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001795 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001796
alokp@chromium.org52813552010-11-16 18:36:09 +00001797 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001798 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001799 out << "{do\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001800
1801 outputLineDirective(node->getLine());
1802 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001803 }
1804 else
1805 {
daniel@transgaming.com2a073de2012-03-09 21:56:43 +00001806 out << "{for(";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001807
1808 if (node->getInit())
1809 {
1810 node->getInit()->traverse(this);
1811 }
1812
1813 out << "; ";
1814
alokp@chromium.org52813552010-11-16 18:36:09 +00001815 if (node->getCondition())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001816 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001817 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001818 }
1819
1820 out << "; ";
1821
alokp@chromium.org52813552010-11-16 18:36:09 +00001822 if (node->getExpression())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001823 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001824 node->getExpression()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001825 }
1826
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001827 out << ")\n";
1828
1829 outputLineDirective(node->getLine());
1830 out << "{\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001831 }
1832
1833 if (node->getBody())
1834 {
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001835 traverseStatements(node->getBody());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001836 }
1837
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001838 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00001839 out << ";}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001840
alokp@chromium.org52813552010-11-16 18:36:09 +00001841 if (node->getType() == ELoopDoWhile)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001842 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001843 outputLineDirective(node->getCondition()->getLine());
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001844 out << "while(\n";
1845
alokp@chromium.org52813552010-11-16 18:36:09 +00001846 node->getCondition()->traverse(this);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001847
daniel@transgaming.com73536982012-03-21 20:45:49 +00001848 out << ");";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001849 }
1850
daniel@transgaming.com73536982012-03-21 20:45:49 +00001851 out << "}\n";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001852
daniel@transgaming.come11100c2012-05-31 01:20:32 +00001853 mInsideDiscontinuousLoop = wasDiscontinuous;
1854
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001855 return false;
1856}
1857
1858bool OutputHLSL::visitBranch(Visit visit, TIntermBranch *node)
1859{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001860 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001861
1862 switch (node->getFlowOp())
1863 {
apatrick@chromium.org05a5d8e2011-02-16 19:07:20 +00001864 case EOpKill: outputTriplet(visit, "discard;\n", "", ""); break;
1865 case EOpBreak: outputTriplet(visit, "break;\n", "", ""); break;
1866 case EOpContinue: outputTriplet(visit, "continue;\n", "", ""); break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001867 case EOpReturn:
1868 if (visit == PreVisit)
1869 {
1870 if (node->getExpression())
1871 {
1872 out << "return ";
1873 }
1874 else
1875 {
1876 out << "return;\n";
1877 }
1878 }
1879 else if (visit == PostVisit)
1880 {
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00001881 if (node->getExpression())
1882 {
1883 out << ";\n";
1884 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001885 }
1886 break;
1887 default: UNREACHABLE();
1888 }
1889
1890 return true;
1891}
1892
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001893void OutputHLSL::traverseStatements(TIntermNode *node)
1894{
1895 if (isSingleStatement(node))
1896 {
daniel@transgaming.comf8f8f362012-04-28 00:35:00 +00001897 mUnfoldShortCircuit->traverse(node);
daniel@transgaming.com44fffee2012-04-28 00:34:20 +00001898 }
1899
1900 node->traverse(this);
1901}
1902
daniel@transgaming.comb5875982010-04-15 20:44:53 +00001903bool OutputHLSL::isSingleStatement(TIntermNode *node)
1904{
1905 TIntermAggregate *aggregate = node->getAsAggregate();
1906
1907 if (aggregate)
1908 {
1909 if (aggregate->getOp() == EOpSequence)
1910 {
1911 return false;
1912 }
1913 else
1914 {
1915 for (TIntermSequence::iterator sit = aggregate->getSequence().begin(); sit != aggregate->getSequence().end(); sit++)
1916 {
1917 if (!isSingleStatement(*sit))
1918 {
1919 return false;
1920 }
1921 }
1922
1923 return true;
1924 }
1925 }
1926
1927 return true;
1928}
1929
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001930// Handle loops with more than 254 iterations (unsupported by D3D9) by splitting them
1931// (The D3D documentation says 255 iterations, but the compiler complains at anything more than 254).
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001932bool OutputHLSL::handleExcessiveLoop(TIntermLoop *node)
1933{
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00001934 const int MAX_LOOP_ITERATIONS = 254;
daniel@transgaming.com950f9932010-04-13 03:26:14 +00001935 TInfoSinkBase &out = mBody;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001936
1937 // Parse loops of the form:
1938 // for(int index = initial; index [comparator] limit; index += increment)
1939 TIntermSymbol *index = NULL;
1940 TOperator comparator = EOpNull;
1941 int initial = 0;
1942 int limit = 0;
1943 int increment = 0;
1944
1945 // Parse index name and intial value
1946 if (node->getInit())
1947 {
1948 TIntermAggregate *init = node->getInit()->getAsAggregate();
1949
1950 if (init)
1951 {
1952 TIntermSequence &sequence = init->getSequence();
1953 TIntermTyped *variable = sequence[0]->getAsTyped();
1954
1955 if (variable && variable->getQualifier() == EvqTemporary)
1956 {
1957 TIntermBinary *assign = variable->getAsBinaryNode();
1958
1959 if (assign->getOp() == EOpInitialize)
1960 {
1961 TIntermSymbol *symbol = assign->getLeft()->getAsSymbolNode();
1962 TIntermConstantUnion *constant = assign->getRight()->getAsConstantUnion();
1963
1964 if (symbol && constant)
1965 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001966 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001967 {
1968 index = symbol;
1969 initial = constant->getUnionArrayPointer()[0].getIConst();
1970 }
1971 }
1972 }
1973 }
1974 }
1975 }
1976
1977 // Parse comparator and limit value
alokp@chromium.org52813552010-11-16 18:36:09 +00001978 if (index != NULL && node->getCondition())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001979 {
alokp@chromium.org52813552010-11-16 18:36:09 +00001980 TIntermBinary *test = node->getCondition()->getAsBinaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001981
1982 if (test && test->getLeft()->getAsSymbolNode()->getId() == index->getId())
1983 {
1984 TIntermConstantUnion *constant = test->getRight()->getAsConstantUnion();
1985
1986 if (constant)
1987 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00001988 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001989 {
1990 comparator = test->getOp();
1991 limit = constant->getUnionArrayPointer()[0].getIConst();
1992 }
1993 }
1994 }
1995 }
1996
1997 // Parse increment
alokp@chromium.org52813552010-11-16 18:36:09 +00001998 if (index != NULL && comparator != EOpNull && node->getExpression())
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00001999 {
alokp@chromium.org52813552010-11-16 18:36:09 +00002000 TIntermBinary *binaryTerminal = node->getExpression()->getAsBinaryNode();
2001 TIntermUnary *unaryTerminal = node->getExpression()->getAsUnaryNode();
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002002
2003 if (binaryTerminal)
2004 {
2005 TOperator op = binaryTerminal->getOp();
2006 TIntermConstantUnion *constant = binaryTerminal->getRight()->getAsConstantUnion();
2007
2008 if (constant)
2009 {
alokp@chromium.org58e54292010-08-24 21:40:03 +00002010 if (constant->getBasicType() == EbtInt && constant->getNominalSize() == 1)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002011 {
2012 int value = constant->getUnionArrayPointer()[0].getIConst();
2013
2014 switch (op)
2015 {
2016 case EOpAddAssign: increment = value; break;
2017 case EOpSubAssign: increment = -value; break;
2018 default: UNIMPLEMENTED();
2019 }
2020 }
2021 }
2022 }
2023 else if (unaryTerminal)
2024 {
2025 TOperator op = unaryTerminal->getOp();
2026
2027 switch (op)
2028 {
2029 case EOpPostIncrement: increment = 1; break;
2030 case EOpPostDecrement: increment = -1; break;
2031 case EOpPreIncrement: increment = 1; break;
2032 case EOpPreDecrement: increment = -1; break;
2033 default: UNIMPLEMENTED();
2034 }
2035 }
2036 }
2037
2038 if (index != NULL && comparator != EOpNull && increment != 0)
2039 {
2040 if (comparator == EOpLessThanEqual)
2041 {
2042 comparator = EOpLessThan;
2043 limit += 1;
2044 }
2045
2046 if (comparator == EOpLessThan)
2047 {
daniel@transgaming.comf1f538e2011-02-09 16:30:01 +00002048 int iterations = (limit - initial) / increment;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002049
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002050 if (iterations <= MAX_LOOP_ITERATIONS)
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002051 {
2052 return false; // Not an excessive loop
2053 }
2054
2055 while (iterations > 0)
2056 {
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002057 int clampedLimit = initial + increment * std::min(MAX_LOOP_ITERATIONS, iterations);
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002058
2059 // for(int index = initial; index < clampedLimit; index += increment)
2060
2061 out << "for(int ";
2062 index->traverse(this);
2063 out << " = ";
2064 out << initial;
2065
2066 out << "; ";
2067 index->traverse(this);
2068 out << " < ";
2069 out << clampedLimit;
2070
2071 out << "; ";
2072 index->traverse(this);
2073 out << " += ";
2074 out << increment;
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002075 out << ")\n";
2076
2077 outputLineDirective(node->getLine());
2078 out << "{\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002079
2080 if (node->getBody())
2081 {
2082 node->getBody()->traverse(this);
2083 }
2084
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002085 outputLineDirective(node->getLine());
daniel@transgaming.com7fb81e82011-09-23 18:20:46 +00002086 out << ";}\n";
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002087
daniel@transgaming.com06eb0d42012-05-31 01:17:14 +00002088 initial += MAX_LOOP_ITERATIONS * increment;
2089 iterations -= MAX_LOOP_ITERATIONS;
daniel@transgaming.com4a35ef22010-04-08 03:51:06 +00002090 }
2091
2092 return true;
2093 }
2094 else UNIMPLEMENTED();
2095 }
2096
2097 return false; // Not handled as an excessive loop
2098}
2099
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002100void OutputHLSL::outputTriplet(Visit visit, const TString &preString, const TString &inString, const TString &postString)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002101{
daniel@transgaming.com950f9932010-04-13 03:26:14 +00002102 TInfoSinkBase &out = mBody;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002103
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002104 if (visit == PreVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002105 {
2106 out << preString;
2107 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002108 else if (visit == InVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002109 {
2110 out << inString;
2111 }
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002112 else if (visit == PostVisit)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002113 {
2114 out << postString;
2115 }
2116}
2117
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002118void OutputHLSL::outputLineDirective(int line)
2119{
2120 if ((mContext.compileOptions & SH_LINE_DIRECTIVES) && (line > 0))
2121 {
baustin@google.com8ab69842011-06-02 21:53:45 +00002122 mBody << "\n";
apatrick@chromium.org0f4cefe2011-01-26 19:30:57 +00002123 mBody << "#line " << line;
2124
2125 if (mContext.sourcePath)
2126 {
2127 mBody << " \"" << mContext.sourcePath << "\"";
2128 }
2129
2130 mBody << "\n";
2131 }
2132}
2133
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002134TString OutputHLSL::argumentString(const TIntermSymbol *symbol)
2135{
2136 TQualifier qualifier = symbol->getQualifier();
2137 const TType &type = symbol->getType();
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002138 TString name = symbol->getSymbol();
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002139
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002140 if (name.empty()) // HLSL demands named arguments, also for prototypes
2141 {
daniel@transgaming.comb6ef8f12010-11-15 16:41:14 +00002142 name = "x" + str(mUniqueIndex++);
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002143 }
2144 else
2145 {
2146 name = decorate(name);
2147 }
2148
2149 return qualifierString(qualifier) + " " + typeString(type) + " " + name + arrayString(type);
daniel@transgaming.comd1acd1e2010-04-13 03:25:57 +00002150}
2151
2152TString OutputHLSL::qualifierString(TQualifier qualifier)
2153{
2154 switch(qualifier)
2155 {
2156 case EvqIn: return "in";
2157 case EvqOut: return "out";
2158 case EvqInOut: return "inout";
2159 case EvqConstReadOnly: return "const";
2160 default: UNREACHABLE();
2161 }
2162
2163 return "";
2164}
2165
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002166TString OutputHLSL::typeString(const TType &type)
2167{
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002168 if (type.getBasicType() == EbtStruct)
2169 {
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002170 if (type.getTypeName() != "")
2171 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002172 return structLookup(type.getTypeName());
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002173 }
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002174 else // Nameless structure, define in place
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002175 {
2176 const TTypeList &fields = *type.getStruct();
2177
2178 TString string = "struct\n"
2179 "{\n";
2180
2181 for (unsigned int i = 0; i < fields.size(); i++)
2182 {
2183 const TType &field = *fields[i].type;
2184
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002185 string += " " + typeString(field) + " " + decorate(field.getFieldName()) + arrayString(field) + ";\n";
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002186 }
2187
2188 string += "} ";
2189
2190 return string;
2191 }
daniel@transgaming.comfe565152010-04-10 05:29:07 +00002192 }
2193 else if (type.isMatrix())
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002194 {
2195 switch (type.getNominalSize())
2196 {
2197 case 2: return "float2x2";
2198 case 3: return "float3x3";
2199 case 4: return "float4x4";
2200 }
2201 }
2202 else
2203 {
2204 switch (type.getBasicType())
2205 {
2206 case EbtFloat:
2207 switch (type.getNominalSize())
2208 {
2209 case 1: return "float";
2210 case 2: return "float2";
2211 case 3: return "float3";
2212 case 4: return "float4";
2213 }
2214 case EbtInt:
2215 switch (type.getNominalSize())
2216 {
2217 case 1: return "int";
2218 case 2: return "int2";
2219 case 3: return "int3";
2220 case 4: return "int4";
2221 }
2222 case EbtBool:
2223 switch (type.getNominalSize())
2224 {
2225 case 1: return "bool";
2226 case 2: return "bool2";
2227 case 3: return "bool3";
2228 case 4: return "bool4";
2229 }
2230 case EbtVoid:
2231 return "void";
2232 case EbtSampler2D:
2233 return "sampler2D";
2234 case EbtSamplerCube:
2235 return "samplerCUBE";
apatrick@chromium.org65756022012-01-17 21:45:38 +00002236 case EbtSamplerExternalOES:
2237 return "sampler2D";
maxvujovic@gmail.comc6b3b3c2012-06-27 22:49:39 +00002238 default:
2239 break;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002240 }
2241 }
2242
2243 UNIMPLEMENTED(); // FIXME
2244 return "<unknown type>";
2245}
2246
2247TString OutputHLSL::arrayString(const TType &type)
2248{
2249 if (!type.isArray())
2250 {
2251 return "";
2252 }
2253
daniel@transgaming.com005c7392010-04-15 20:45:27 +00002254 return "[" + str(type.getArraySize()) + "]";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002255}
2256
2257TString OutputHLSL::initializer(const TType &type)
2258{
2259 TString string;
2260
daniel@transgaming.comead23042010-04-29 03:35:36 +00002261 for (int component = 0; component < type.getObjectSize(); component++)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002262 {
daniel@transgaming.comead23042010-04-29 03:35:36 +00002263 string += "0";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002264
daniel@transgaming.comead23042010-04-29 03:35:36 +00002265 if (component < type.getObjectSize() - 1)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002266 {
2267 string += ", ";
2268 }
2269 }
2270
daniel@transgaming.comead23042010-04-29 03:35:36 +00002271 return "{" + string + "}";
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002272}
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002273
daniel@transgaming.com67de6d62010-04-29 03:35:30 +00002274void OutputHLSL::addConstructor(const TType &type, const TString &name, const TIntermSequence *parameters)
daniel@transgaming.com63691862010-04-29 03:32:42 +00002275{
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002276 if (name == "")
2277 {
daniel@transgaming.com6b998402010-05-04 03:35:07 +00002278 return; // Nameless structures don't have constructors
daniel@transgaming.coma637e552010-04-29 03:39:08 +00002279 }
2280
daniel@transgaming.com43eecdc2012-03-20 20:10:33 +00002281 if (type.getStruct() && mStructNames.find(decorate(name)) != mStructNames.end())
2282 {
2283 return; // Already added
2284 }
2285
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002286 TType ctorType = type;
2287 ctorType.clearArrayness();
alokp@chromium.org58e54292010-08-24 21:40:03 +00002288 ctorType.setPrecision(EbpHigh);
2289 ctorType.setQualifier(EvqTemporary);
daniel@transgaming.com63691862010-04-29 03:32:42 +00002290
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002291 TString ctorName = type.getStruct() ? decorate(name) : name;
2292
2293 typedef std::vector<TType> ParameterArray;
2294 ParameterArray ctorParameters;
daniel@transgaming.com63691862010-04-29 03:32:42 +00002295
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002296 if (type.getStruct())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002297 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002298 mStructNames.insert(decorate(name));
2299
2300 TString structure;
2301 structure += "struct " + decorate(name) + "\n"
2302 "{\n";
2303
2304 const TTypeList &fields = *type.getStruct();
2305
2306 for (unsigned int i = 0; i < fields.size(); i++)
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002307 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002308 const TType &field = *fields[i].type;
2309
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002310 structure += " " + typeString(field) + " " + decorateField(field.getFieldName(), type) + arrayString(field) + ";\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002311 }
2312
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002313 structure += "};\n";
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002314
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002315 if (std::find(mStructDeclarations.begin(), mStructDeclarations.end(), structure) == mStructDeclarations.end())
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002316 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002317 mStructDeclarations.push_back(structure);
2318 }
2319
2320 for (unsigned int i = 0; i < fields.size(); i++)
2321 {
2322 ctorParameters.push_back(*fields[i].type);
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002323 }
2324 }
daniel@transgaming.com55d48c72011-09-26 18:24:36 +00002325 else if (parameters)
2326 {
2327 for (TIntermSequence::const_iterator parameter = parameters->begin(); parameter != parameters->end(); parameter++)
2328 {
2329 ctorParameters.push_back((*parameter)->getAsTyped()->getType());
2330 }
2331 }
daniel@transgaming.com7a7003c2010-04-29 03:35:33 +00002332 else UNREACHABLE();
daniel@transgaming.com63691862010-04-29 03:32:42 +00002333
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002334 TString constructor;
2335
2336 if (ctorType.getStruct())
2337 {
2338 constructor += ctorName + " " + ctorName + "_ctor(";
2339 }
2340 else // Built-in type
2341 {
2342 constructor += typeString(ctorType) + " " + ctorName + "(";
2343 }
2344
2345 for (unsigned int parameter = 0; parameter < ctorParameters.size(); parameter++)
2346 {
2347 const TType &type = ctorParameters[parameter];
2348
2349 constructor += typeString(type) + " x" + str(parameter) + arrayString(type);
2350
2351 if (parameter < ctorParameters.size() - 1)
2352 {
2353 constructor += ", ";
2354 }
2355 }
2356
2357 constructor += ")\n"
2358 "{\n";
2359
2360 if (ctorType.getStruct())
2361 {
2362 constructor += " " + ctorName + " structure = {";
2363 }
2364 else
2365 {
2366 constructor += " return " + typeString(ctorType) + "(";
2367 }
2368
2369 if (ctorType.isMatrix() && ctorParameters.size() == 1)
2370 {
2371 int dim = ctorType.getNominalSize();
2372 const TType &parameter = ctorParameters[0];
2373
2374 if (parameter.isScalar())
2375 {
2376 for (int row = 0; row < dim; row++)
2377 {
2378 for (int col = 0; col < dim; col++)
2379 {
2380 constructor += TString((row == col) ? "x0" : "0.0");
2381
2382 if (row < dim - 1 || col < dim - 1)
2383 {
2384 constructor += ", ";
2385 }
2386 }
2387 }
2388 }
2389 else if (parameter.isMatrix())
2390 {
2391 for (int row = 0; row < dim; row++)
2392 {
2393 for (int col = 0; col < dim; col++)
2394 {
2395 if (row < parameter.getNominalSize() && col < parameter.getNominalSize())
2396 {
2397 constructor += TString("x0") + "[" + str(row) + "]" + "[" + str(col) + "]";
2398 }
2399 else
2400 {
2401 constructor += TString((row == col) ? "1.0" : "0.0");
2402 }
2403
2404 if (row < dim - 1 || col < dim - 1)
2405 {
2406 constructor += ", ";
2407 }
2408 }
2409 }
2410 }
2411 else UNREACHABLE();
2412 }
2413 else
2414 {
2415 int remainingComponents = ctorType.getObjectSize();
2416 int parameterIndex = 0;
2417
2418 while (remainingComponents > 0)
2419 {
2420 const TType &parameter = ctorParameters[parameterIndex];
2421 bool moreParameters = parameterIndex < (int)ctorParameters.size() - 1;
2422
2423 constructor += "x" + str(parameterIndex);
2424
2425 if (parameter.isScalar())
2426 {
2427 remainingComponents -= parameter.getObjectSize();
2428 }
2429 else if (parameter.isVector())
2430 {
2431 if (remainingComponents == parameter.getObjectSize() || moreParameters)
2432 {
2433 remainingComponents -= parameter.getObjectSize();
2434 }
2435 else if (remainingComponents < parameter.getNominalSize())
2436 {
2437 switch (remainingComponents)
2438 {
2439 case 1: constructor += ".x"; break;
2440 case 2: constructor += ".xy"; break;
2441 case 3: constructor += ".xyz"; break;
2442 case 4: constructor += ".xyzw"; break;
2443 default: UNREACHABLE();
2444 }
2445
2446 remainingComponents = 0;
2447 }
2448 else UNREACHABLE();
2449 }
2450 else if (parameter.isMatrix() || parameter.getStruct())
2451 {
2452 ASSERT(remainingComponents == parameter.getObjectSize() || moreParameters);
2453
2454 remainingComponents -= parameter.getObjectSize();
2455 }
2456 else UNREACHABLE();
2457
2458 if (moreParameters)
2459 {
2460 parameterIndex++;
2461 }
2462
2463 if (remainingComponents)
2464 {
2465 constructor += ", ";
2466 }
2467 }
2468 }
2469
2470 if (ctorType.getStruct())
2471 {
2472 constructor += "};\n"
2473 " return structure;\n"
2474 "}\n";
2475 }
2476 else
2477 {
2478 constructor += ");\n"
2479 "}\n";
2480 }
2481
daniel@transgaming.com63691862010-04-29 03:32:42 +00002482 mConstructors.insert(constructor);
2483}
2484
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002485const ConstantUnion *OutputHLSL::writeConstantUnion(const TType &type, const ConstantUnion *constUnion)
2486{
2487 TInfoSinkBase &out = mBody;
2488
2489 if (type.getBasicType() == EbtStruct)
2490 {
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002491 out << structLookup(type.getTypeName()) + "_ctor(";
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002492
2493 const TTypeList *structure = type.getStruct();
2494
2495 for (size_t i = 0; i < structure->size(); i++)
2496 {
2497 const TType *fieldType = (*structure)[i].type;
2498
2499 constUnion = writeConstantUnion(*fieldType, constUnion);
2500
2501 if (i != structure->size() - 1)
2502 {
2503 out << ", ";
2504 }
2505 }
2506
2507 out << ")";
2508 }
2509 else
2510 {
2511 int size = type.getObjectSize();
2512 bool writeType = size > 1;
2513
2514 if (writeType)
2515 {
2516 out << typeString(type) << "(";
2517 }
2518
2519 for (int i = 0; i < size; i++, constUnion++)
2520 {
2521 switch (constUnion->getType())
2522 {
2523 case EbtFloat: out << constUnion->getFConst(); break;
2524 case EbtInt: out << constUnion->getIConst(); break;
alokp@chromium.org4e4facd2010-06-02 15:21:22 +00002525 case EbtBool: out << constUnion->getBConst(); break;
daniel@transgaming.coma54da4e2010-05-07 13:03:28 +00002526 default: UNREACHABLE();
2527 }
2528
2529 if (i != size - 1)
2530 {
2531 out << ", ";
2532 }
2533 }
2534
2535 if (writeType)
2536 {
2537 out << ")";
2538 }
2539 }
2540
2541 return constUnion;
2542}
2543
daniel@transgaming.coma2a95e72010-05-20 19:17:55 +00002544TString OutputHLSL::scopeString(unsigned int depthLimit)
2545{
2546 TString string;
2547
2548 for (unsigned int i = 0; i < mScopeBracket.size() && i < depthLimit; i++)
2549 {
2550 string += "_" + str(i);
2551 }
2552
2553 return string;
2554}
2555
2556TString OutputHLSL::scopedStruct(const TString &typeName)
2557{
2558 if (typeName == "")
2559 {
2560 return typeName;
2561 }
2562
2563 return typeName + scopeString(mScopeDepth);
2564}
2565
2566TString OutputHLSL::structLookup(const TString &typeName)
2567{
2568 for (int depth = mScopeDepth; depth >= 0; depth--)
2569 {
2570 TString scopedName = decorate(typeName + scopeString(depth));
2571
2572 for (StructNames::iterator structName = mStructNames.begin(); structName != mStructNames.end(); structName++)
2573 {
2574 if (*structName == scopedName)
2575 {
2576 return scopedName;
2577 }
2578 }
2579 }
2580
2581 UNREACHABLE(); // Should have found a matching constructor
2582
2583 return typeName;
2584}
2585
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002586TString OutputHLSL::decorate(const TString &string)
2587{
daniel@transgaming.com51db7fb2011-09-20 16:11:06 +00002588 if (string.compare(0, 3, "gl_") != 0 && string.compare(0, 3, "dx_") != 0)
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002589 {
2590 return "_" + string;
2591 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002592
2593 return string;
2594}
2595
apatrick@chromium.org65756022012-01-17 21:45:38 +00002596TString OutputHLSL::decorateUniform(const TString &string, const TType &type)
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002597{
apatrick@chromium.org65756022012-01-17 21:45:38 +00002598 if (type.isArray())
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002599 {
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002600 return "ar_" + string; // Allows identifying arrays of size 1
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002601 }
apatrick@chromium.org65756022012-01-17 21:45:38 +00002602 else if (type.getBasicType() == EbtSamplerExternalOES)
2603 {
2604 return "ex_" + string;
2605 }
daniel@transgaming.comc72c6412011-09-20 16:09:17 +00002606
2607 return decorate(string);
daniel@transgaming.com72d0b522010-04-13 19:53:44 +00002608}
daniel@transgaming.com2e793f02012-04-11 19:41:35 +00002609
2610TString OutputHLSL::decorateField(const TString &string, const TType &structure)
2611{
2612 if (structure.getTypeName().compare(0, 3, "gl_") != 0)
2613 {
2614 return decorate(string);
2615 }
2616
2617 return string;
2618}
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00002619}