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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400144Program::Data::Data()
145 : mAttachedFragmentShader(nullptr),
146 mAttachedVertexShader(nullptr),
Corentin Wallezbc99bb62015-05-14 17:42:20 -0400147 mTransformFeedbackVaryings(),
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400148 mTransformFeedbackBufferMode(GL_NONE)
149{
150}
151
152Program::Data::~Data()
153{
154 if (mAttachedVertexShader != nullptr)
155 {
156 mAttachedVertexShader->release();
157 }
158
159 if (mAttachedFragmentShader != nullptr)
160 {
161 mAttachedFragmentShader->release();
162 }
163}
164
165Program::Program(rx::ImplFactory *factory, ResourceManager *manager, GLuint handle)
166 : mProgram(factory->createProgram(mData)),
167 mLinkedAttributes(gl::MAX_VERTEX_ATTRIBS),
168 mValidated(false),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500169 mLinked(false),
170 mDeleteStatus(false),
171 mRefCount(0),
172 mResourceManager(manager),
173 mHandle(handle)
174{
175 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000176
177 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500178 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000179}
180
181Program::~Program()
182{
183 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000184
Geoff Lang7dd2e102014-11-10 15:19:26 -0500185 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000186}
187
188bool Program::attachShader(Shader *shader)
189{
190 if (shader->getType() == GL_VERTEX_SHADER)
191 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400192 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000193 {
194 return false;
195 }
196
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400197 mData.mAttachedVertexShader = shader;
198 mData.mAttachedVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000199 }
200 else if (shader->getType() == GL_FRAGMENT_SHADER)
201 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400202 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000203 {
204 return false;
205 }
206
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400207 mData.mAttachedFragmentShader = shader;
208 mData.mAttachedFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000209 }
210 else UNREACHABLE();
211
212 return true;
213}
214
215bool Program::detachShader(Shader *shader)
216{
217 if (shader->getType() == GL_VERTEX_SHADER)
218 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400219 if (mData.mAttachedVertexShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000220 {
221 return false;
222 }
223
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400224 shader->release();
225 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000226 }
227 else if (shader->getType() == GL_FRAGMENT_SHADER)
228 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400229 if (mData.mAttachedFragmentShader != shader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000230 {
231 return false;
232 }
233
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400234 shader->release();
235 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000236 }
237 else UNREACHABLE();
238
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000239 return true;
240}
241
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000242int Program::getAttachedShadersCount() const
243{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400244 return (mData.mAttachedVertexShader ? 1 : 0) + (mData.mAttachedFragmentShader ? 1 : 0);
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000245}
246
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000247void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
248{
249 if (index < MAX_VERTEX_ATTRIBS)
250 {
251 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
252 {
253 mAttributeBinding[i].erase(name);
254 }
255
256 mAttributeBinding[index].insert(name);
257 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000258}
259
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000260void Program::bindAttributeLocation(GLuint index, const char *name)
261{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000262 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400263 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000264}
265
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000266// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
267// compiling them into binaries, determining the attribute mappings, and collecting
268// a list of uniforms
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400269Error Program::link(const gl::Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000270{
271 unlink(false);
272
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000273 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000274 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000275
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400276 if (!mData.mAttachedFragmentShader || !mData.mAttachedFragmentShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500277 {
278 return Error(GL_NO_ERROR);
279 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400280 ASSERT(mData.mAttachedFragmentShader->getType() == GL_FRAGMENT_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500281
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400282 if (!mData.mAttachedVertexShader || !mData.mAttachedVertexShader->isCompiled())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500283 {
284 return Error(GL_NO_ERROR);
285 }
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400286 ASSERT(mData.mAttachedVertexShader->getType() == GL_VERTEX_SHADER);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500287
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400288 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mData.mAttachedVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500289 {
290 return Error(GL_NO_ERROR);
291 }
292
Jamie Madillada9ecc2015-08-17 12:53:37 -0400293 if (!linkVaryings(mInfoLog, mData.mAttachedVertexShader, mData.mAttachedFragmentShader))
294 {
295 return Error(GL_NO_ERROR);
296 }
297
Jamie Madillea918db2015-08-18 14:48:59 -0400298 if (!linkUniforms(mInfoLog, *data.caps))
299 {
300 return Error(GL_NO_ERROR);
301 }
302
Geoff Lang7dd2e102014-11-10 15:19:26 -0500303 int registers;
304 std::vector<LinkedVarying> linkedVaryings;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400305 rx::LinkResult result =
306 mProgram->link(data, mInfoLog, mData.mAttachedFragmentShader, mData.mAttachedVertexShader,
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400307 &registers, &linkedVaryings, &mOutputVariables);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500308 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400309 {
310 return result.error;
311 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000312
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400313 if (!linkUniformBlocks(mInfoLog, *mData.mAttachedVertexShader, *mData.mAttachedFragmentShader,
314 *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500315 {
316 return Error(GL_NO_ERROR);
317 }
318
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400319 if (!gatherTransformFeedbackLinkedVaryings(
Jamie Madillada9ecc2015-08-17 12:53:37 -0400320 mInfoLog, linkedVaryings, &mProgram->getTransformFeedbackLinkedVaryings(), *data.caps))
Geoff Lang7dd2e102014-11-10 15:19:26 -0500321 {
322 return Error(GL_NO_ERROR);
323 }
324
325 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
326 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400327 result = mProgram->compileProgramExecutables(mInfoLog, registers);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500328 if (result.error.isError() || !result.linkSuccess)
329 {
Jamie Madillf6113162015-05-07 11:49:21 -0400330 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500331 unlink(false);
332 return result.error;
333 }
334
335 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400336 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000337}
338
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000339int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000340{
341 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
342 {
343 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
344 {
345 return location;
346 }
347 }
348
349 return -1;
350}
351
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000352// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353void Program::unlink(bool destroy)
354{
355 if (destroy) // Object being destructed
356 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400357 if (mData.mAttachedFragmentShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000358 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400359 mData.mAttachedFragmentShader->release();
360 mData.mAttachedFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000361 }
362
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400363 if (mData.mAttachedVertexShader)
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000364 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400365 mData.mAttachedVertexShader->release();
366 mData.mAttachedVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000367 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368 }
369
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400370 mLinkedAttributes.assign(mLinkedAttributes.size(), sh::Attribute());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500371 mOutputVariables.clear();
372
373 mProgram->reset();
374
375 mValidated = false;
376
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000377 mLinked = false;
378}
379
380bool Program::isLinked()
381{
382 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000383}
384
Geoff Lang7dd2e102014-11-10 15:19:26 -0500385Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000386{
387 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000388
Geoff Lang7dd2e102014-11-10 15:19:26 -0500389#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
390 return Error(GL_NO_ERROR);
391#else
392 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000393
Geoff Lang7dd2e102014-11-10 15:19:26 -0500394 BinaryInputStream stream(binary, length);
395
396 GLenum format = stream.readInt<GLenum>();
397 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000398 {
Jamie Madillf6113162015-05-07 11:49:21 -0400399 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500400 return Error(GL_NO_ERROR);
401 }
402
403 int majorVersion = stream.readInt<int>();
404 int minorVersion = stream.readInt<int>();
405 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
406 {
Jamie Madillf6113162015-05-07 11:49:21 -0400407 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500408 return Error(GL_NO_ERROR);
409 }
410
411 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
412 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
413 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
414 {
Jamie Madillf6113162015-05-07 11:49:21 -0400415 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500416 return Error(GL_NO_ERROR);
417 }
418
Jamie Madill3da79b72015-04-27 11:09:17 -0400419 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500420 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
421 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400422 stream.readInt(&mLinkedAttributes[i].type);
423 stream.readString(&mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500424 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500425 }
426
Jamie Madill3da79b72015-04-27 11:09:17 -0400427 unsigned int attribCount = stream.readInt<unsigned int>();
428 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
429 {
430 GLenum type = stream.readInt<GLenum>();
431 GLenum precision = stream.readInt<GLenum>();
432 std::string name = stream.readString();
433 GLint arraySize = stream.readInt<GLint>();
434 int location = stream.readInt<int>();
435 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
436 }
437
Jamie Madillada9ecc2015-08-17 12:53:37 -0400438 stream.readInt(&mData.mTransformFeedbackBufferMode);
439
Geoff Lang7dd2e102014-11-10 15:19:26 -0500440 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
441 if (result.error.isError() || !result.linkSuccess)
442 {
Geoff Langb543aff2014-09-30 14:52:54 -0400443 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000444 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000445
Geoff Lang7dd2e102014-11-10 15:19:26 -0500446 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400447 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500448#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
449}
450
451Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
452{
453 if (binaryFormat)
454 {
455 *binaryFormat = mProgram->getBinaryFormat();
456 }
457
458 BinaryOutputStream stream;
459
460 stream.writeInt(mProgram->getBinaryFormat());
461 stream.writeInt(ANGLE_MAJOR_VERSION);
462 stream.writeInt(ANGLE_MINOR_VERSION);
463 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
464
Jamie Madill3da79b72015-04-27 11:09:17 -0400465 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500466 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
467 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400468 stream.writeInt(mLinkedAttributes[i].type);
469 stream.writeString(mLinkedAttributes[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500470 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500471 }
472
Jamie Madill3da79b72015-04-27 11:09:17 -0400473 const auto &shaderAttributes = mProgram->getShaderAttributes();
474 stream.writeInt(shaderAttributes.size());
475 for (const auto &attrib : shaderAttributes)
476 {
477 stream.writeInt(attrib.type);
478 stream.writeInt(attrib.precision);
479 stream.writeString(attrib.name);
480 stream.writeInt(attrib.arraySize);
481 stream.writeInt(attrib.location);
482 }
483
Jamie Madillada9ecc2015-08-17 12:53:37 -0400484 stream.writeInt(mData.mTransformFeedbackBufferMode);
485
Geoff Lang7dd2e102014-11-10 15:19:26 -0500486 gl::Error error = mProgram->save(&stream);
487 if (error.isError())
488 {
489 return error;
490 }
491
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700492 GLsizei streamLength = static_cast<GLsizei>(stream.length());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500493 const void *streamData = stream.data();
494
495 if (streamLength > bufSize)
496 {
497 if (length)
498 {
499 *length = 0;
500 }
501
502 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
503 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
504 // sizes and then copy it.
505 return Error(GL_INVALID_OPERATION);
506 }
507
508 if (binary)
509 {
510 char *ptr = reinterpret_cast<char*>(binary);
511
512 memcpy(ptr, streamData, streamLength);
513 ptr += streamLength;
514
515 ASSERT(ptr - streamLength == binary);
516 }
517
518 if (length)
519 {
520 *length = streamLength;
521 }
522
523 return Error(GL_NO_ERROR);
524}
525
526GLint Program::getBinaryLength() const
527{
528 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400529 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500530 if (error.isError())
531 {
532 return 0;
533 }
534
535 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000536}
537
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000538void Program::release()
539{
540 mRefCount--;
541
542 if (mRefCount == 0 && mDeleteStatus)
543 {
544 mResourceManager->deleteProgram(mHandle);
545 }
546}
547
548void Program::addRef()
549{
550 mRefCount++;
551}
552
553unsigned int Program::getRefCount() const
554{
555 return mRefCount;
556}
557
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000558int Program::getInfoLogLength() const
559{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400560 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000561}
562
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000563void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
564{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000565 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000566}
567
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000568void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
569{
570 int total = 0;
571
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400572 if (mData.mAttachedVertexShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000573 {
574 if (total < maxCount)
575 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400576 shaders[total] = mData.mAttachedVertexShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000577 }
578
579 total++;
580 }
581
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400582 if (mData.mAttachedFragmentShader)
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000583 {
584 if (total < maxCount)
585 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400586 shaders[total] = mData.mAttachedFragmentShader->getHandle();
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000587 }
588
589 total++;
590 }
591
592 if (count)
593 {
594 *count = total;
595 }
596}
597
Geoff Lang7dd2e102014-11-10 15:19:26 -0500598GLuint Program::getAttributeLocation(const std::string &name)
599{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400600 for (size_t index = 0; index < mLinkedAttributes.size(); index++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500601 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400602 if (mLinkedAttributes[index].name == name)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500603 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400604 return static_cast<GLuint>(index);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500605 }
606 }
607
Austin Kinrossb8af7232015-03-16 22:33:25 -0700608 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500609}
610
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400611const int *Program::getSemanticIndexes() const
612{
613 return mProgram->getSemanticIndexes();
614}
615
Jamie Madill46565a42015-06-22 13:57:21 -0400616int Program::getSemanticIndex(int attributeIndex) const
Geoff Lang7dd2e102014-11-10 15:19:26 -0500617{
618 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
619
Jamie Madill437d2662014-12-05 14:23:35 -0500620 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500621}
622
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000623void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
624{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500625 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000626 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500627 // Skip over inactive attributes
628 unsigned int activeAttribute = 0;
629 unsigned int attribute;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400630 for (attribute = 0; attribute < static_cast<unsigned int>(mLinkedAttributes.size());
631 attribute++)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500632 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400633 if (mLinkedAttributes[attribute].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500634 {
635 continue;
636 }
637
638 if (activeAttribute == index)
639 {
640 break;
641 }
642
643 activeAttribute++;
644 }
645
646 if (bufsize > 0)
647 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400648 const char *string = mLinkedAttributes[attribute].name.c_str();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500649
650 strncpy(name, string, bufsize);
651 name[bufsize - 1] = '\0';
652
653 if (length)
654 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700655 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500656 }
657 }
658
659 *size = 1; // Always a single 'type' instance
660
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400661 *type = mLinkedAttributes[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000662 }
663 else
664 {
665 if (bufsize > 0)
666 {
667 name[0] = '\0';
668 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500669
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000670 if (length)
671 {
672 *length = 0;
673 }
674
675 *type = GL_NONE;
676 *size = 1;
677 }
678}
679
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000680GLint Program::getActiveAttributeCount()
681{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500682 int count = 0;
683
684 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000685 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500686 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
687 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400688 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500689 {
690 count++;
691 }
692 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000693 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500694
695 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000696}
697
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000698GLint Program::getActiveAttributeMaxLength()
699{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400700 GLint maxLength = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500701
702 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000703 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500704 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
705 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400706 if (!mLinkedAttributes[attributeIndex].name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -0500707 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400708 maxLength = std::max(
709 static_cast<GLint>(mLinkedAttributes[attributeIndex].name.length() + 1),
710 maxLength);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500711 }
712 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000713 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500714
715 return maxLength;
716}
717
718// Returns one more than the highest sampler index used.
719GLint Program::getUsedSamplerRange(SamplerType type)
720{
721 return mProgram->getUsedSamplerRange(type);
722}
723
724bool Program::usesPointSize() const
725{
726 return mProgram->usesPointSize();
727}
728
729GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
730{
731 return mProgram->getSamplerMapping(type, samplerIndex, caps);
732}
733
734GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
735{
736 return mProgram->getSamplerTextureType(type, samplerIndex);
737}
738
739GLint Program::getFragDataLocation(const std::string &name) const
740{
741 std::string baseName(name);
742 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400743 for (auto outputPair : mOutputVariables)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000744 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400745 const VariableLocation &outputVariable = outputPair.second;
Geoff Lang7dd2e102014-11-10 15:19:26 -0500746 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
747 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -0400748 return static_cast<GLint>(outputPair.first);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500749 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000750 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500751 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000752}
753
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000754void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
755{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500756 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000757 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500758 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
759 LinkedUniform *uniform = mProgram->getUniforms()[index];
760
761 if (bufsize > 0)
762 {
763 std::string string = uniform->name;
764 if (uniform->isArray())
765 {
766 string += "[0]";
767 }
768
769 strncpy(name, string.c_str(), bufsize);
770 name[bufsize - 1] = '\0';
771
772 if (length)
773 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700774 *length = static_cast<GLsizei>(strlen(name));
Geoff Lang7dd2e102014-11-10 15:19:26 -0500775 }
776 }
777
778 *size = uniform->elementCount();
779 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000780 }
781 else
782 {
783 if (bufsize > 0)
784 {
785 name[0] = '\0';
786 }
787
788 if (length)
789 {
790 *length = 0;
791 }
792
793 *size = 0;
794 *type = GL_NONE;
795 }
796}
797
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000798GLint Program::getActiveUniformCount()
799{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500800 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000801 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700802 return static_cast<GLint>(mProgram->getUniforms().size());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000803 }
804 else
805 {
806 return 0;
807 }
808}
809
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000810GLint Program::getActiveUniformMaxLength()
811{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500812 int maxLength = 0;
813
814 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000815 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -0700816 unsigned int numUniforms = static_cast<unsigned int>(mProgram->getUniforms().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500817 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
818 {
819 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
820 {
821 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
822 if (mProgram->getUniforms()[uniformIndex]->isArray())
823 {
824 length += 3; // Counting in "[0]".
825 }
826 maxLength = std::max(length, maxLength);
827 }
828 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000829 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500830
831 return maxLength;
832}
833
834GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
835{
836 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
837 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000838 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500839 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
840 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
841 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
842 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
843 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
844 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
845 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
846 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
847 default:
848 UNREACHABLE();
849 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000850 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500851 return 0;
852}
853
854bool Program::isValidUniformLocation(GLint location) const
855{
Geoff Lang95137842015-06-02 15:38:43 -0400856 const auto &uniformIndices = mProgram->getUniformIndices();
857 ASSERT(rx::IsIntegerCastSafe<GLint>(uniformIndices.size()));
858 return (location >= 0 && uniformIndices.find(location) != uniformIndices.end());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500859}
860
861LinkedUniform *Program::getUniformByLocation(GLint location) const
862{
863 return mProgram->getUniformByLocation(location);
864}
865
866LinkedUniform *Program::getUniformByName(const std::string &name) const
867{
868 return mProgram->getUniformByName(name);
869}
870
871GLint Program::getUniformLocation(const std::string &name)
872{
873 return mProgram->getUniformLocation(name);
874}
875
876GLuint Program::getUniformIndex(const std::string &name)
877{
878 return mProgram->getUniformIndex(name);
879}
880
881void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
882{
883 mProgram->setUniform1fv(location, count, v);
884}
885
886void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
887{
888 mProgram->setUniform2fv(location, count, v);
889}
890
891void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
892{
893 mProgram->setUniform3fv(location, count, v);
894}
895
896void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
897{
898 mProgram->setUniform4fv(location, count, v);
899}
900
901void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
902{
903 mProgram->setUniform1iv(location, count, v);
904}
905
906void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
907{
908 mProgram->setUniform2iv(location, count, v);
909}
910
911void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
912{
913 mProgram->setUniform3iv(location, count, v);
914}
915
916void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
917{
918 mProgram->setUniform4iv(location, count, v);
919}
920
921void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
922{
923 mProgram->setUniform1uiv(location, count, v);
924}
925
926void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
927{
928 mProgram->setUniform2uiv(location, count, v);
929}
930
931void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
932{
933 mProgram->setUniform3uiv(location, count, v);
934}
935
936void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
937{
938 mProgram->setUniform4uiv(location, count, v);
939}
940
941void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
942{
943 mProgram->setUniformMatrix2fv(location, count, transpose, v);
944}
945
946void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
947{
948 mProgram->setUniformMatrix3fv(location, count, transpose, v);
949}
950
951void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
952{
953 mProgram->setUniformMatrix4fv(location, count, transpose, v);
954}
955
956void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
957{
958 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
959}
960
961void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
962{
963 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
964}
965
966void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
967{
968 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
969}
970
971void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
972{
973 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
974}
975
976void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
977{
978 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
979}
980
981void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
982{
983 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
984}
985
986void Program::getUniformfv(GLint location, GLfloat *v)
987{
988 mProgram->getUniformfv(location, v);
989}
990
991void Program::getUniformiv(GLint location, GLint *v)
992{
993 mProgram->getUniformiv(location, v);
994}
995
996void Program::getUniformuiv(GLint location, GLuint *v)
997{
998 mProgram->getUniformuiv(location, v);
999}
1000
1001// Applies all the uniforms set for this program object to the renderer
1002Error Program::applyUniforms()
1003{
1004 return mProgram->applyUniforms();
1005}
1006
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001007Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001008{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001009 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001010}
1011
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001012void Program::flagForDeletion()
1013{
1014 mDeleteStatus = true;
1015}
1016
1017bool Program::isFlaggedForDeletion() const
1018{
1019 return mDeleteStatus;
1020}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +00001021
Brandon Jones43a53e22014-08-28 16:23:22 -07001022void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001023{
1024 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001025 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001026
Geoff Lang7dd2e102014-11-10 15:19:26 -05001027 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001028 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001029 applyUniforms();
1030 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001031 }
1032 else
1033 {
Jamie Madillf6113162015-05-07 11:49:21 -04001034 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001035 }
1036}
1037
Geoff Lang7dd2e102014-11-10 15:19:26 -05001038bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1039{
1040 return mProgram->validateSamplers(infoLog, caps);
1041}
1042
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001043bool Program::isValidated() const
1044{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001045 return mValidated;
1046}
1047
1048void Program::updateSamplerMapping()
1049{
1050 return mProgram->updateSamplerMapping();
1051}
1052
1053GLuint Program::getActiveUniformBlockCount()
1054{
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001055 return static_cast<GLuint>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001056}
1057
1058void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1059{
1060 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1061
1062 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1063
1064 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001065 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001066 std::string string = uniformBlock.name;
1067
1068 if (uniformBlock.isArrayElement())
1069 {
1070 string += ArrayString(uniformBlock.elementIndex);
1071 }
1072
1073 strncpy(uniformBlockName, string.c_str(), bufSize);
1074 uniformBlockName[bufSize - 1] = '\0';
1075
1076 if (length)
1077 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001078 *length = static_cast<GLsizei>(strlen(uniformBlockName));
Geoff Lang7dd2e102014-11-10 15:19:26 -05001079 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001080 }
1081}
1082
Geoff Lang7dd2e102014-11-10 15:19:26 -05001083void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001084{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001085 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1086
1087 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1088
1089 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001090 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001091 case GL_UNIFORM_BLOCK_DATA_SIZE:
1092 *params = static_cast<GLint>(uniformBlock.dataSize);
1093 break;
1094 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1095 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1096 break;
1097 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1098 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1099 break;
1100 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1101 {
1102 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1103 {
1104 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1105 }
1106 }
1107 break;
1108 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1109 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1110 break;
1111 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1112 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1113 break;
1114 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001115 }
1116}
1117
1118GLint Program::getActiveUniformBlockMaxLength()
1119{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001120 int maxLength = 0;
1121
1122 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001123 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001124 unsigned int numUniformBlocks =
1125 static_cast<unsigned int>(mProgram->getUniformBlocks().size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001126 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1127 {
1128 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1129 if (!uniformBlock.name.empty())
1130 {
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001131 const int length = static_cast<int>(uniformBlock.name.length()) + 1;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001132
1133 // Counting in "[0]".
1134 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1135
1136 maxLength = std::max(length + arrayLength, maxLength);
1137 }
1138 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001139 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001140
1141 return maxLength;
1142}
1143
1144GLuint Program::getUniformBlockIndex(const std::string &name)
1145{
1146 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001147}
1148
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001149const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1150{
1151 return mProgram->getUniformBlockByIndex(index);
1152}
1153
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001154void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1155{
1156 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1157}
1158
1159GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1160{
1161 return mUniformBlockBindings[uniformBlockIndex];
1162}
1163
1164void Program::resetUniformBlockBindings()
1165{
1166 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1167 {
1168 mUniformBlockBindings[blockId] = 0;
1169 }
1170}
1171
Geoff Lang48dcae72014-02-05 16:28:24 -05001172void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1173{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001174 mData.mTransformFeedbackVaryings.resize(count);
Geoff Lang48dcae72014-02-05 16:28:24 -05001175 for (GLsizei i = 0; i < count; i++)
1176 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001177 mData.mTransformFeedbackVaryings[i] = varyings[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001178 }
1179
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001180 mData.mTransformFeedbackBufferMode = bufferMode;
Geoff Lang48dcae72014-02-05 16:28:24 -05001181}
1182
1183void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1184{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001185 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001186 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001187 ASSERT(index < mProgram->getTransformFeedbackLinkedVaryings().size());
1188 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001189 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1190 if (length)
1191 {
1192 *length = lastNameIdx;
1193 }
1194 if (size)
1195 {
1196 *size = varying.size;
1197 }
1198 if (type)
1199 {
1200 *type = varying.type;
1201 }
1202 if (name)
1203 {
1204 memcpy(name, varying.name.c_str(), lastNameIdx);
1205 name[lastNameIdx] = '\0';
1206 }
1207 }
1208}
1209
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001210GLsizei Program::getTransformFeedbackVaryingCount() const
1211{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001212 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001213 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001214 return static_cast<GLsizei>(mProgram->getTransformFeedbackLinkedVaryings().size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001215 }
1216 else
1217 {
1218 return 0;
1219 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001220}
1221
1222GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1223{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001224 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001225 {
1226 GLsizei maxSize = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001227 for (size_t i = 0; i < mProgram->getTransformFeedbackLinkedVaryings().size(); i++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001228 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001229 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001230 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1231 }
1232
1233 return maxSize;
1234 }
1235 else
1236 {
1237 return 0;
1238 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001239}
1240
1241GLenum Program::getTransformFeedbackBufferMode() const
1242{
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001243 return mData.mTransformFeedbackBufferMode;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001244}
1245
Jamie Madillada9ecc2015-08-17 12:53:37 -04001246// static
1247bool Program::linkVaryings(InfoLog &infoLog,
1248 const Shader *vertexShader,
1249 const Shader *fragmentShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001250{
Jamie Madillada9ecc2015-08-17 12:53:37 -04001251 const std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1252 const std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001253
Jamie Madillada9ecc2015-08-17 12:53:37 -04001254 for (const PackedVarying &output : fragmentVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001255 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001256 bool matched = false;
1257
1258 // Built-in varyings obey special rules
Jamie Madillada9ecc2015-08-17 12:53:37 -04001259 if (output.isBuiltIn())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001260 {
1261 continue;
1262 }
1263
Jamie Madillada9ecc2015-08-17 12:53:37 -04001264 for (const PackedVarying &input : vertexVaryings)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001265 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001266 if (output.name == input.name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001267 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001268 ASSERT(!input.isBuiltIn());
1269 if (!linkValidateVaryings(infoLog, output.name, input, output))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001270 {
1271 return false;
1272 }
1273
Geoff Lang7dd2e102014-11-10 15:19:26 -05001274 matched = true;
1275 break;
1276 }
1277 }
1278
1279 // We permit unmatched, unreferenced varyings
Jamie Madillada9ecc2015-08-17 12:53:37 -04001280 if (!matched && output.staticUse)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001281 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001282 infoLog << "Fragment varying " << output.name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001283 return false;
1284 }
1285 }
1286
Jamie Madillada9ecc2015-08-17 12:53:37 -04001287 // TODO(jmadill): verify no unmatched vertex varyings?
1288
Geoff Lang7dd2e102014-11-10 15:19:26 -05001289 return true;
1290}
1291
Jamie Madillea918db2015-08-18 14:48:59 -04001292bool Program::linkUniforms(gl::InfoLog &infoLog, const gl::Caps & /*caps*/) const
1293{
1294 const std::vector<sh::Uniform> &vertexUniforms = mData.mAttachedVertexShader->getUniforms();
1295 const std::vector<sh::Uniform> &fragmentUniforms = mData.mAttachedFragmentShader->getUniforms();
1296
1297 // Check that uniforms defined in the vertex and fragment shaders are identical
1298 std::map<std::string, const sh::Uniform *> linkedUniforms;
1299
1300 for (const sh::Uniform &vertexUniform : vertexUniforms)
1301 {
1302 linkedUniforms[vertexUniform.name] = &vertexUniform;
1303 }
1304
1305 for (const sh::Uniform &fragmentUniform : fragmentUniforms)
1306 {
1307 auto entry = linkedUniforms.find(fragmentUniform.name);
1308 if (entry != linkedUniforms.end())
1309 {
1310 const sh::Uniform &vertexUniform = *entry->second;
1311 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
1312 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
1313 {
1314 return false;
1315 }
1316 }
1317 }
1318
1319 // TODO(jmadill): check sampler uniforms with caps
1320 return true;
1321}
1322
Geoff Lang7dd2e102014-11-10 15:19:26 -05001323bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1324{
1325 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1326 {
1327 return false;
1328 }
1329
1330 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1331 {
Jamie Madillf6113162015-05-07 11:49:21 -04001332 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001333 return false;
1334 }
1335
1336 return true;
1337}
1338
1339// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001340bool Program::linkAttributes(const gl::Data &data,
Jamie Madill3da79b72015-04-27 11:09:17 -04001341 InfoLog &infoLog,
1342 const AttributeBindings &attributeBindings,
1343 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001344{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001345 unsigned int usedLocations = 0;
1346 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001347 GLuint maxAttribs = data.caps->maxVertexAttributes;
1348
1349 // TODO(jmadill): handle aliasing robustly
Jamie Madill8e695ed2015-06-15 17:00:44 -04001350 if (shaderAttributes.size() > maxAttribs)
Jamie Madill3da79b72015-04-27 11:09:17 -04001351 {
Jamie Madillf6113162015-05-07 11:49:21 -04001352 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001353 return false;
1354 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001355
1356 // Link attributes that have a binding location
1357 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1358 {
1359 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1360
1361 ASSERT(attribute.staticUse);
1362
1363 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1364
Jamie Madill3da79b72015-04-27 11:09:17 -04001365 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001366
1367 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1368 {
1369 const int rows = VariableRegisterCount(attribute.type);
1370
Jamie Madill3da79b72015-04-27 11:09:17 -04001371 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001372 {
Jamie Madillf6113162015-05-07 11:49:21 -04001373 infoLog << "Active attribute (" << attribute.name << ") at location "
1374 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001375
1376 return false;
1377 }
1378
1379 for (int row = 0; row < rows; row++)
1380 {
1381 const int rowLocation = location + row;
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001382 sh::ShaderVariable *linkedAttribute = &mLinkedAttributes[rowLocation];
Geoff Lang7dd2e102014-11-10 15:19:26 -05001383
1384 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001385 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1386 // TODO(jmadill): fix aliasing on ES2
1387 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001388 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001389 if (!linkedAttribute->name.empty())
Geoff Lang7dd2e102014-11-10 15:19:26 -05001390 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001391 infoLog << "Attribute '" << attribute.name << "' aliases attribute '"
1392 << linkedAttribute->name << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001393 return false;
1394 }
1395 }
1396
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001397 *linkedAttribute = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001398 usedLocations |= 1 << rowLocation;
1399 }
1400 }
1401 }
1402
1403 // Link attributes that don't have a binding location
1404 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1405 {
1406 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1407
1408 ASSERT(attribute.staticUse);
1409
1410 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1411
1412 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1413 {
1414 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001415 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001416
Jamie Madill3da79b72015-04-27 11:09:17 -04001417 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001418 {
Jamie Madillf6113162015-05-07 11:49:21 -04001419 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001420 return false; // Fail to link
1421 }
1422
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001423 mLinkedAttributes[availableIndex] = attribute;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001424 }
1425 }
1426
Jamie Madill3da79b72015-04-27 11:09:17 -04001427 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001428 {
Jamie Madill5c6b7bf2015-08-17 12:53:35 -04001429 int index = vertexShader->getSemanticIndex(mLinkedAttributes[attributeIndex].name);
1430 int rows = VariableRegisterCount(mLinkedAttributes[attributeIndex].type);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001431
1432 for (int r = 0; r < rows; r++)
1433 {
Jamie Madill437d2662014-12-05 14:23:35 -05001434 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001435 }
1436 }
1437
Geoff Lang7dd2e102014-11-10 15:19:26 -05001438 return true;
1439}
1440
1441bool Program::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
1442{
1443 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1444 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
1445 // Check that interface blocks defined in the vertex and fragment shaders are identical
1446 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1447 UniformBlockMap linkedUniformBlocks;
1448 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1449 {
1450 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
1451 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
1452 }
1453 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1454 {
1455 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
1456 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
1457 if (entry != linkedUniformBlocks.end())
1458 {
1459 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1460 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1461 {
1462 return false;
1463 }
1464 }
1465 }
1466 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1467 {
1468 const sh::InterfaceBlock &interfaceBlock = vertexInterfaceBlocks[blockIndex];
1469 // Note: shared and std140 layouts are always considered active
1470 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1471 {
1472 if (!mProgram->defineUniformBlock(infoLog, vertexShader, interfaceBlock, caps))
1473 {
1474 return false;
1475 }
1476 }
1477 }
1478 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1479 {
1480 const sh::InterfaceBlock &interfaceBlock = fragmentInterfaceBlocks[blockIndex];
1481 // Note: shared and std140 layouts are always considered active
1482 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1483 {
1484 if (!mProgram->defineUniformBlock(infoLog, fragmentShader, interfaceBlock, caps))
1485 {
1486 return false;
1487 }
1488 }
1489 }
1490 return true;
1491}
1492
1493bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1494 const sh::InterfaceBlock &fragmentInterfaceBlock)
1495{
1496 const char* blockName = vertexInterfaceBlock.name.c_str();
1497 // validate blocks for the same member types
1498 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1499 {
Jamie Madillf6113162015-05-07 11:49:21 -04001500 infoLog << "Types for interface block '" << blockName
1501 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001502 return false;
1503 }
1504 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1505 {
Jamie Madillf6113162015-05-07 11:49:21 -04001506 infoLog << "Array sizes differ for interface block '" << blockName
1507 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001508 return false;
1509 }
1510 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1511 {
Jamie Madillf6113162015-05-07 11:49:21 -04001512 infoLog << "Layout qualifiers differ for interface block '" << blockName
1513 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001514 return false;
1515 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001516 const unsigned int numBlockMembers =
1517 static_cast<unsigned int>(vertexInterfaceBlock.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001518 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1519 {
1520 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1521 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1522 if (vertexMember.name != fragmentMember.name)
1523 {
Jamie Madillf6113162015-05-07 11:49:21 -04001524 infoLog << "Name mismatch for field " << blockMemberIndex
1525 << " of interface block '" << blockName
1526 << "': (in vertex: '" << vertexMember.name
1527 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001528 return false;
1529 }
1530 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1531 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1532 {
1533 return false;
1534 }
1535 }
1536 return true;
1537}
1538
1539bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1540 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1541{
1542 if (vertexVariable.type != fragmentVariable.type)
1543 {
Jamie Madillf6113162015-05-07 11:49:21 -04001544 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001545 return false;
1546 }
1547 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1548 {
Jamie Madillf6113162015-05-07 11:49:21 -04001549 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001550 return false;
1551 }
1552 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1553 {
Jamie Madillf6113162015-05-07 11:49:21 -04001554 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001555 return false;
1556 }
1557
1558 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1559 {
Jamie Madillf6113162015-05-07 11:49:21 -04001560 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001561 return false;
1562 }
Cooper Partin4d61f7e2015-08-12 10:56:50 -07001563 const unsigned int numMembers = static_cast<unsigned int>(vertexVariable.fields.size());
Geoff Lang7dd2e102014-11-10 15:19:26 -05001564 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1565 {
1566 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1567 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1568
1569 if (vertexMember.name != fragmentMember.name)
1570 {
Jamie Madillf6113162015-05-07 11:49:21 -04001571 infoLog << "Name mismatch for field '" << memberIndex
1572 << "' of " << variableName
1573 << ": (in vertex: '" << vertexMember.name
1574 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001575 return false;
1576 }
1577
1578 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1579 vertexMember.name + "'";
1580
1581 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1582 {
1583 return false;
1584 }
1585 }
1586
1587 return true;
1588}
1589
1590bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1591{
Cooper Partin1acf4382015-06-12 12:38:57 -07001592#if ANGLE_PROGRAM_LINK_VALIDATE_UNIFORM_PRECISION == ANGLE_ENABLED
1593 const bool validatePrecision = true;
1594#else
1595 const bool validatePrecision = false;
1596#endif
1597
1598 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, validatePrecision))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001599 {
1600 return false;
1601 }
1602
1603 return true;
1604}
1605
1606bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1607{
1608 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1609 {
1610 return false;
1611 }
1612
Jamie Madille9cc4692015-02-19 16:00:13 -05001613 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001614 {
Jamie Madillf6113162015-05-07 11:49:21 -04001615 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001616 return false;
1617 }
1618
1619 return true;
1620}
1621
1622bool Program::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
Geoff Lang7dd2e102014-11-10 15:19:26 -05001623 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
1624 const Caps &caps) const
1625{
1626 size_t totalComponents = 0;
1627
1628 // Gather the linked varyings that are used for transform feedback, they should all exist.
1629 outTransformFeedbackLinkedVaryings->clear();
Jamie Madillada9ecc2015-08-17 12:53:37 -04001630 for (size_t i = 0; i < mData.mTransformFeedbackVaryings.size(); i++)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001631 {
1632 bool found = false;
1633 for (size_t j = 0; j < linkedVaryings.size(); j++)
1634 {
Jamie Madillada9ecc2015-08-17 12:53:37 -04001635 if (mData.mTransformFeedbackVaryings[i] == linkedVaryings[j].name)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001636 {
1637 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
1638 {
1639 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
1640 {
Jamie Madillf6113162015-05-07 11:49:21 -04001641 infoLog << "Two transform feedback varyings specify the same output variable ("
1642 << linkedVaryings[j].name << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001643 return false;
1644 }
1645 }
1646
1647 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
Jamie Madillada9ecc2015-08-17 12:53:37 -04001648 if (mData.mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
Geoff Lang7dd2e102014-11-10 15:19:26 -05001649 componentCount > caps.maxTransformFeedbackSeparateComponents)
1650 {
Jamie Madillf6113162015-05-07 11:49:21 -04001651 infoLog << "Transform feedback varying's " << linkedVaryings[j].name
1652 << " components (" << componentCount
1653 << ") exceed the maximum separate components ("
1654 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001655 return false;
1656 }
1657
1658 totalComponents += componentCount;
1659
1660 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
1661 found = true;
1662 break;
1663 }
1664 }
1665
1666 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1667 ASSERT(found);
Corentin Wallez54c34e02015-07-02 15:06:55 -04001668 UNUSED_ASSERTION_VARIABLE(found);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001669 }
1670
Jamie Madillada9ecc2015-08-17 12:53:37 -04001671 if (mData.mTransformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
Jamie Madillf6113162015-05-07 11:49:21 -04001672 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001673 {
Jamie Madillf6113162015-05-07 11:49:21 -04001674 infoLog << "Transform feedback varying total components (" << totalComponents
1675 << ") exceed the maximum interleaved components ("
1676 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001677 return false;
1678 }
1679
1680 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001681}
1682
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001683}