daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 8 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 9 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 10 | |
| 11 | #include "libGLESv2/Texture.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 12 | #include "libGLESv2/main.h" |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 13 | #include "libGLESv2/Context.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 14 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 15 | #include "libGLESv2/Renderbuffer.h" |
| 16 | #include "libGLESv2/renderer/Image.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 17 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 18 | |
| 19 | #include "libEGL/Surface.h" |
| 20 | |
| 21 | #include "common/mathutil.h" |
| 22 | #include "common/utilities.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 23 | |
| 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 27 | bool IsMipmapFiltered(const gl::SamplerState &samplerState) |
| 28 | { |
| 29 | switch (samplerState.minFilter) |
| 30 | { |
| 31 | case GL_NEAREST: |
| 32 | case GL_LINEAR: |
| 33 | return false; |
| 34 | case GL_NEAREST_MIPMAP_NEAREST: |
| 35 | case GL_LINEAR_MIPMAP_NEAREST: |
| 36 | case GL_NEAREST_MIPMAP_LINEAR: |
| 37 | case GL_LINEAR_MIPMAP_LINEAR: |
| 38 | return true; |
| 39 | default: UNREACHABLE(); |
| 40 | return false; |
| 41 | } |
| 42 | } |
| 43 | |
| 44 | bool IsPointSampled(const gl::SamplerState &samplerState) |
| 45 | { |
| 46 | return (samplerState.magFilter == GL_NEAREST && (samplerState.minFilter == GL_NEAREST || samplerState.minFilter == GL_NEAREST_MIPMAP_NEAREST)); |
| 47 | } |
| 48 | |
| 49 | Texture::Texture(rx::TextureImpl *impl, GLuint id, GLenum target) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 50 | : RefCountObject(id), |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 51 | mTexture(impl), |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 52 | mUsage(GL_NONE), |
| 53 | mImmutable(false), |
| 54 | mTarget(target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 55 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 56 | } |
| 57 | |
| 58 | Texture::~Texture() |
| 59 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 60 | SafeDelete(mTexture); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 61 | } |
| 62 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 63 | GLenum Texture::getTarget() const |
| 64 | { |
| 65 | return mTarget; |
| 66 | } |
| 67 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 68 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 69 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 70 | mUsage = usage; |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 71 | getImplementation()->setUsage(usage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 72 | } |
| 73 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame] | 74 | void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 75 | { |
| 76 | *sampler = mSamplerState; |
Nicolas Capens | 8de6828 | 2014-04-04 11:10:27 -0400 | [diff] [blame] | 77 | |
| 78 | // Offset the effective base level by the texture storage's top level |
| 79 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 80 | int topLevel = texture ? texture->getTopLevel() : 0; |
| 81 | sampler->baseLevel = topLevel + mSamplerState.baseLevel; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 82 | } |
| 83 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 84 | GLenum Texture::getUsage() const |
| 85 | { |
| 86 | return mUsage; |
| 87 | } |
| 88 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 89 | GLint Texture::getBaseLevelWidth() const |
| 90 | { |
| 91 | const rx::Image *baseImage = getBaseLevelImage(); |
| 92 | return (baseImage ? baseImage->getWidth() : 0); |
| 93 | } |
| 94 | |
| 95 | GLint Texture::getBaseLevelHeight() const |
| 96 | { |
| 97 | const rx::Image *baseImage = getBaseLevelImage(); |
| 98 | return (baseImage ? baseImage->getHeight() : 0); |
| 99 | } |
| 100 | |
| 101 | GLint Texture::getBaseLevelDepth() const |
| 102 | { |
| 103 | const rx::Image *baseImage = getBaseLevelImage(); |
| 104 | return (baseImage ? baseImage->getDepth() : 0); |
| 105 | } |
| 106 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 107 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 108 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 109 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 110 | GLenum Texture::getBaseLevelInternalFormat() const |
| 111 | { |
| 112 | const rx::Image *baseImage = getBaseLevelImage(); |
| 113 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 114 | } |
| 115 | |
Jamie Madill | 945f732 | 2014-09-03 15:07:14 -0400 | [diff] [blame] | 116 | GLsizei Texture::getWidth(const ImageIndex &index) const |
| 117 | { |
| 118 | rx::Image *image = mTexture->getImage(index.mipIndex, index.layerIndex); |
| 119 | return image->getWidth(); |
| 120 | } |
| 121 | |
| 122 | GLsizei Texture::getHeight(const ImageIndex &index) const |
| 123 | { |
| 124 | rx::Image *image = mTexture->getImage(index.mipIndex, index.layerIndex); |
| 125 | return image->getHeight(); |
| 126 | } |
| 127 | |
| 128 | GLenum Texture::getInternalFormat(const ImageIndex &index) const |
| 129 | { |
| 130 | rx::Image *image = mTexture->getImage(index.mipIndex, index.layerIndex); |
| 131 | return image->getInternalFormat(); |
| 132 | } |
| 133 | |
| 134 | GLenum Texture::getActualFormat(const ImageIndex &index) const |
| 135 | { |
| 136 | rx::Image *image = mTexture->getImage(index.mipIndex, index.layerIndex); |
| 137 | return image->getActualFormat(); |
| 138 | } |
| 139 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame] | 140 | rx::TextureStorageInterface *Texture::getNativeTexture() |
| 141 | { |
| 142 | return getImplementation()->getNativeTexture(); |
| 143 | } |
| 144 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 145 | void Texture::generateMipmaps() |
| 146 | { |
| 147 | getImplementation()->generateMipmaps(); |
| 148 | } |
| 149 | |
Brandon Jones | 6b19b00 | 2014-07-16 14:32:05 -0700 | [diff] [blame] | 150 | void Texture::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 151 | { |
| 152 | getImplementation()->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, source); |
| 153 | } |
| 154 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 155 | unsigned int Texture::getTextureSerial() |
| 156 | { |
| 157 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 158 | return texture ? texture->getTextureSerial() : 0; |
| 159 | } |
| 160 | |
| 161 | bool Texture::isImmutable() const |
| 162 | { |
| 163 | return mImmutable; |
| 164 | } |
| 165 | |
| 166 | int Texture::immutableLevelCount() |
| 167 | { |
| 168 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getLevelCount() : 0); |
| 169 | } |
| 170 | |
| 171 | int Texture::mipLevels() const |
| 172 | { |
| 173 | return log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 174 | } |
| 175 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 176 | const rx::Image *Texture::getBaseLevelImage() const |
| 177 | { |
| 178 | return (getImplementation()->getLayerCount(0) > 0 ? getImplementation()->getImage(0, 0) : NULL); |
| 179 | } |
| 180 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 181 | Texture2D::Texture2D(rx::TextureImpl *impl, GLuint id) |
| 182 | : Texture(impl, id, GL_TEXTURE_2D) |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 183 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 184 | mSurface = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 185 | } |
| 186 | |
| 187 | Texture2D::~Texture2D() |
| 188 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 189 | if (mSurface) |
| 190 | { |
| 191 | mSurface->setBoundTexture(NULL); |
| 192 | mSurface = NULL; |
| 193 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 194 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 195 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 196 | GLsizei Texture2D::getWidth(GLint level) const |
| 197 | { |
| 198 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 199 | return mTexture->getImage(level, 0)->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 200 | else |
| 201 | return 0; |
| 202 | } |
| 203 | |
| 204 | GLsizei Texture2D::getHeight(GLint level) const |
| 205 | { |
| 206 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 207 | return mTexture->getImage(level, 0)->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 208 | else |
| 209 | return 0; |
| 210 | } |
| 211 | |
| 212 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 213 | { |
| 214 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 215 | return mTexture->getImage(level, 0)->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 216 | else |
| 217 | return GL_NONE; |
| 218 | } |
| 219 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 220 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | { |
| 222 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 223 | return mTexture->getImage(level, 0)->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 224 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 225 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 226 | } |
| 227 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 228 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 229 | { |
| 230 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 231 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 232 | mTexture->setImage(GL_TEXTURE_2D, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 236 | { |
| 237 | releaseTexImage(); |
| 238 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 239 | mTexture->bindTexImage(surface); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 240 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 241 | mSurface = surface; |
| 242 | mSurface->setBoundTexture(this); |
| 243 | } |
| 244 | |
| 245 | void Texture2D::releaseTexImage() |
| 246 | { |
| 247 | if (mSurface) |
| 248 | { |
| 249 | mSurface->setBoundTexture(NULL); |
| 250 | mSurface = NULL; |
| 251 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 252 | mTexture->releaseTexImage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 253 | } |
| 254 | } |
| 255 | |
| 256 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 257 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 258 | releaseTexImage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 259 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 260 | mTexture->setCompressedImage(GL_TEXTURE_2D, level, format, width, height, 1, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 261 | } |
| 262 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 263 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 264 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 265 | mTexture->subImage(GL_TEXTURE_2D, level, xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 266 | } |
| 267 | |
| 268 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 269 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 270 | mTexture->subImageCompressed(GL_TEXTURE_2D, level, xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 271 | } |
| 272 | |
| 273 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 274 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 275 | releaseTexImage(); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 276 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 277 | mTexture->copyImage(GL_TEXTURE_2D, level, format, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 278 | } |
| 279 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 280 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 281 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 282 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 283 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 284 | mTexture->storage(GL_TEXTURE_2D, levels, internalformat, width, height, 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 285 | } |
| 286 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 287 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 288 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const |
| 289 | { |
| 290 | GLsizei width = getBaseLevelWidth(); |
| 291 | GLsizei height = getBaseLevelHeight(); |
| 292 | |
| 293 | if (width <= 0 || height <= 0) |
| 294 | { |
| 295 | return false; |
| 296 | } |
| 297 | |
| 298 | if (!textureCaps.get(getInternalFormat(0)).filterable && !IsPointSampled(samplerState)) |
| 299 | { |
| 300 | return false; |
| 301 | } |
| 302 | |
| 303 | bool npotSupport = extensions.textureNPOT; |
| 304 | |
| 305 | if (!npotSupport) |
| 306 | { |
| 307 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !gl::isPow2(width)) || |
| 308 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !gl::isPow2(height))) |
| 309 | { |
| 310 | return false; |
| 311 | } |
| 312 | } |
| 313 | |
| 314 | if (IsMipmapFiltered(samplerState)) |
| 315 | { |
| 316 | if (!npotSupport) |
| 317 | { |
| 318 | if (!gl::isPow2(width) || !gl::isPow2(height)) |
| 319 | { |
| 320 | return false; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | if (!isMipmapComplete()) |
| 325 | { |
| 326 | return false; |
| 327 | } |
| 328 | } |
| 329 | |
| 330 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 331 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 332 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 333 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 334 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 335 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(0)); |
| 336 | if (formatInfo.depthBits > 0 && clientVersion > 2) |
| 337 | { |
| 338 | if (samplerState.compareMode == GL_NONE) |
| 339 | { |
| 340 | if ((samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 341 | samplerState.magFilter != GL_NEAREST) |
| 342 | { |
| 343 | return false; |
| 344 | } |
| 345 | } |
| 346 | } |
| 347 | |
| 348 | return true; |
| 349 | } |
| 350 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | bool Texture2D::isCompressed(GLint level) const |
| 352 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 353 | return GetInternalFormatInfo(getInternalFormat(level)).compressed; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 354 | } |
| 355 | |
| 356 | bool Texture2D::isDepth(GLint level) const |
| 357 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 358 | return GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 359 | } |
| 360 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 361 | void Texture2D::generateMipmaps() |
| 362 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 363 | releaseTexImage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 364 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 365 | mTexture->generateMipmaps(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 366 | } |
| 367 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 368 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 369 | bool Texture2D::isMipmapComplete() const |
| 370 | { |
| 371 | int levelCount = mipLevels(); |
| 372 | |
| 373 | for (int level = 0; level < levelCount; level++) |
| 374 | { |
| 375 | if (!isLevelComplete(level)) |
| 376 | { |
| 377 | return false; |
| 378 | } |
| 379 | } |
| 380 | |
| 381 | return true; |
| 382 | } |
| 383 | |
| 384 | bool Texture2D::isLevelComplete(int level) const |
| 385 | { |
| 386 | if (isImmutable()) |
| 387 | { |
| 388 | return true; |
| 389 | } |
| 390 | |
| 391 | const rx::Image *baseImage = getBaseLevelImage(); |
| 392 | |
| 393 | GLsizei width = baseImage->getWidth(); |
| 394 | GLsizei height = baseImage->getHeight(); |
| 395 | |
| 396 | if (width <= 0 || height <= 0) |
| 397 | { |
| 398 | return false; |
| 399 | } |
| 400 | |
| 401 | // The base image level is complete if the width and height are positive |
| 402 | if (level == 0) |
| 403 | { |
| 404 | return true; |
| 405 | } |
| 406 | |
| 407 | ASSERT(level >= 1 && level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getImage(level, 0) != NULL); |
| 408 | rx::Image *image = mTexture->getImage(level, 0); |
| 409 | |
| 410 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 411 | { |
| 412 | return false; |
| 413 | } |
| 414 | |
| 415 | if (image->getWidth() != std::max(1, width >> level)) |
| 416 | { |
| 417 | return false; |
| 418 | } |
| 419 | |
| 420 | if (image->getHeight() != std::max(1, height >> level)) |
| 421 | { |
| 422 | return false; |
| 423 | } |
| 424 | |
| 425 | return true; |
| 426 | } |
| 427 | |
| 428 | TextureCubeMap::TextureCubeMap(rx::TextureImpl *impl, GLuint id) |
| 429 | : Texture(impl, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 430 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 431 | } |
| 432 | |
| 433 | TextureCubeMap::~TextureCubeMap() |
| 434 | { |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 435 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 436 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 437 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 438 | { |
| 439 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 440 | return mTexture->getImage(level, targetToLayerIndex(target))->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 441 | else |
| 442 | return 0; |
| 443 | } |
| 444 | |
| 445 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 446 | { |
| 447 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 448 | return mTexture->getImage(level, targetToLayerIndex(target))->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 449 | else |
| 450 | return 0; |
| 451 | } |
| 452 | |
| 453 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 454 | { |
| 455 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 456 | return mTexture->getImage(level, targetToLayerIndex(target))->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | else |
| 458 | return GL_NONE; |
| 459 | } |
| 460 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 461 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 462 | { |
| 463 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 464 | return mTexture->getImage(level, targetToLayerIndex(target))->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 465 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 466 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 467 | } |
| 468 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 469 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 470 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 471 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 472 | } |
| 473 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 474 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 475 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 476 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 477 | } |
| 478 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 479 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 480 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 481 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 482 | } |
| 483 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 484 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 486 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 487 | } |
| 488 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 489 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 490 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 491 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 492 | } |
| 493 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 494 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 495 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 496 | mTexture->setImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, width, height, 1, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | } |
| 498 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 499 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 500 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 501 | mTexture->setCompressedImage(target, level, format, width, height, 1, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 502 | } |
| 503 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 504 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 505 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 506 | mTexture->subImage(target, level, xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 507 | } |
| 508 | |
| 509 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 510 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 511 | mTexture->subImageCompressed(target, level, xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 512 | } |
| 513 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 514 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 515 | bool TextureCubeMap::isCubeComplete() const |
| 516 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 517 | int baseWidth = getBaseLevelWidth(); |
| 518 | int baseHeight = getBaseLevelHeight(); |
| 519 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 520 | |
| 521 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 522 | { |
| 523 | return false; |
| 524 | } |
| 525 | |
| 526 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 527 | { |
| 528 | const rx::Image *faceBaseImage = mTexture->getImage(0, faceIndex); |
| 529 | |
| 530 | if (faceBaseImage->getWidth() != baseWidth || |
| 531 | faceBaseImage->getHeight() != baseHeight || |
| 532 | faceBaseImage->getInternalFormat() != baseFormat ) |
| 533 | { |
| 534 | return false; |
| 535 | } |
| 536 | } |
| 537 | |
| 538 | return true; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 539 | } |
| 540 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 541 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 542 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 543 | return GetInternalFormatInfo(getInternalFormat(target, level)).compressed; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 544 | } |
| 545 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 546 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 547 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 548 | return GetInternalFormatInfo(getInternalFormat(target, level)).depthBits > 0; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 549 | } |
| 550 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 551 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 552 | { |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 553 | mTexture->copyImage(target, level, format, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 554 | } |
| 555 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 557 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 558 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 559 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 560 | mTexture->storage(GL_TEXTURE_CUBE_MAP, levels, internalformat, size, size, 1); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 561 | } |
| 562 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 563 | // Tests for texture sampling completeness |
| 564 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const |
| 565 | { |
| 566 | int size = getBaseLevelWidth(); |
| 567 | |
| 568 | bool mipmapping = IsMipmapFiltered(samplerState); |
| 569 | |
| 570 | if (!textureCaps.get(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)).filterable && !IsPointSampled(samplerState)) |
| 571 | { |
| 572 | return false; |
| 573 | } |
| 574 | |
| 575 | if (!gl::isPow2(size) && !extensions.textureNPOT) |
| 576 | { |
| 577 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
| 578 | { |
| 579 | return false; |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | if (!mipmapping) |
| 584 | { |
| 585 | if (!isCubeComplete()) |
| 586 | { |
| 587 | return false; |
| 588 | } |
| 589 | } |
| 590 | else |
| 591 | { |
| 592 | if (!isMipmapComplete()) // Also tests for isCubeComplete() |
| 593 | { |
| 594 | return false; |
| 595 | } |
| 596 | } |
| 597 | |
| 598 | return true; |
| 599 | } |
| 600 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 601 | int TextureCubeMap::targetToLayerIndex(GLenum target) |
| 602 | { |
| 603 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 604 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 605 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 606 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 607 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 608 | |
| 609 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 610 | } |
| 611 | |
| 612 | GLenum TextureCubeMap::layerIndexToTarget(GLint layer) |
| 613 | { |
| 614 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 615 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 616 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 617 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 618 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 619 | |
| 620 | return GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 621 | } |
| 622 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 623 | bool TextureCubeMap::isMipmapComplete() const |
| 624 | { |
| 625 | if (isImmutable()) |
| 626 | { |
| 627 | return true; |
| 628 | } |
| 629 | |
| 630 | if (!isCubeComplete()) |
| 631 | { |
| 632 | return false; |
| 633 | } |
| 634 | |
| 635 | int levelCount = mipLevels(); |
| 636 | |
| 637 | for (int face = 0; face < 6; face++) |
| 638 | { |
| 639 | for (int level = 1; level < levelCount; level++) |
| 640 | { |
| 641 | if (!isFaceLevelComplete(face, level)) |
| 642 | { |
| 643 | return false; |
| 644 | } |
| 645 | } |
| 646 | } |
| 647 | |
| 648 | return true; |
| 649 | } |
| 650 | |
| 651 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
| 652 | { |
| 653 | ASSERT(level >= 0 && faceIndex < 6 && level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getImage(level, faceIndex) != NULL); |
| 654 | |
| 655 | if (isImmutable()) |
| 656 | { |
| 657 | return true; |
| 658 | } |
| 659 | |
| 660 | int baseSize = getBaseLevelWidth(); |
| 661 | |
| 662 | if (baseSize <= 0) |
| 663 | { |
| 664 | return false; |
| 665 | } |
| 666 | |
| 667 | // "isCubeComplete" checks for base level completeness and we must call that |
| 668 | // to determine if any face at level 0 is complete. We omit that check here |
| 669 | // to avoid re-checking cube-completeness for every face at level 0. |
| 670 | if (level == 0) |
| 671 | { |
| 672 | return true; |
| 673 | } |
| 674 | |
| 675 | // Check that non-zero levels are consistent with the base level. |
| 676 | const rx::Image *faceLevelImage = mTexture->getImage(level, faceIndex); |
| 677 | |
| 678 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 679 | { |
| 680 | return false; |
| 681 | } |
| 682 | |
| 683 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 684 | { |
| 685 | return false; |
| 686 | } |
| 687 | |
| 688 | return true; |
| 689 | } |
| 690 | |
| 691 | |
| 692 | Texture3D::Texture3D(rx::TextureImpl *impl, GLuint id) |
| 693 | : Texture(impl, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 694 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 695 | } |
| 696 | |
| 697 | Texture3D::~Texture3D() |
| 698 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 699 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 700 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 701 | GLsizei Texture3D::getWidth(GLint level) const |
| 702 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 703 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level, 0)->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 704 | } |
| 705 | |
| 706 | GLsizei Texture3D::getHeight(GLint level) const |
| 707 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 708 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level, 0)->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 709 | } |
| 710 | |
| 711 | GLsizei Texture3D::getDepth(GLint level) const |
| 712 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 713 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level, 0)->getDepth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 714 | } |
| 715 | |
| 716 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 717 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 718 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level, 0)->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 719 | } |
| 720 | |
| 721 | GLenum Texture3D::getActualFormat(GLint level) const |
| 722 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 723 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getImage(level, 0)->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 724 | } |
| 725 | |
| 726 | bool Texture3D::isCompressed(GLint level) const |
| 727 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 728 | return GetInternalFormatInfo(getInternalFormat(level)).compressed; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 729 | } |
| 730 | |
| 731 | bool Texture3D::isDepth(GLint level) const |
| 732 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 733 | return GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 734 | } |
| 735 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 736 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 737 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 738 | mTexture->setImage(GL_TEXTURE_3D, level, width, height, depth, internalFormat, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 739 | } |
| 740 | |
| 741 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 742 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 743 | mTexture->setCompressedImage(GL_TEXTURE_3D, level, format, width, height, depth, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 744 | } |
| 745 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 746 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 747 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 748 | mTexture->subImage(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 749 | } |
| 750 | |
| 751 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 752 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 753 | mTexture->subImageCompressed(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 754 | } |
| 755 | |
| 756 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 757 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 758 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 759 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 760 | mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 761 | } |
| 762 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 763 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const |
| 764 | { |
| 765 | GLsizei width = getBaseLevelWidth(); |
| 766 | GLsizei height = getBaseLevelHeight(); |
| 767 | GLsizei depth = getBaseLevelDepth(); |
| 768 | |
| 769 | if (width <= 0 || height <= 0 || depth <= 0) |
| 770 | { |
| 771 | return false; |
| 772 | } |
| 773 | |
| 774 | if (!textureCaps.get(getInternalFormat(0)).filterable && !IsPointSampled(samplerState)) |
| 775 | { |
| 776 | return false; |
| 777 | } |
| 778 | |
| 779 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
| 780 | { |
| 781 | return false; |
| 782 | } |
| 783 | |
| 784 | return true; |
| 785 | } |
| 786 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 787 | bool Texture3D::isMipmapComplete() const |
| 788 | { |
| 789 | int levelCount = mipLevels(); |
| 790 | |
| 791 | for (int level = 0; level < levelCount; level++) |
| 792 | { |
| 793 | if (!isLevelComplete(level)) |
| 794 | { |
| 795 | return false; |
| 796 | } |
| 797 | } |
| 798 | |
| 799 | return true; |
| 800 | } |
| 801 | |
| 802 | bool Texture3D::isLevelComplete(int level) const |
| 803 | { |
| 804 | ASSERT(level >= 0 && level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getImage(level, 0) != NULL); |
| 805 | |
| 806 | if (isImmutable()) |
| 807 | { |
| 808 | return true; |
| 809 | } |
| 810 | |
| 811 | GLsizei width = getBaseLevelWidth(); |
| 812 | GLsizei height = getBaseLevelHeight(); |
| 813 | GLsizei depth = getBaseLevelDepth(); |
| 814 | |
| 815 | if (width <= 0 || height <= 0 || depth <= 0) |
| 816 | { |
| 817 | return false; |
| 818 | } |
| 819 | |
| 820 | if (level == 0) |
| 821 | { |
| 822 | return true; |
| 823 | } |
| 824 | |
| 825 | rx::Image *levelImage = mTexture->getImage(level, 0); |
| 826 | |
| 827 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 828 | { |
| 829 | return false; |
| 830 | } |
| 831 | |
| 832 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 833 | { |
| 834 | return false; |
| 835 | } |
| 836 | |
| 837 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 838 | { |
| 839 | return false; |
| 840 | } |
| 841 | |
| 842 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 843 | { |
| 844 | return false; |
| 845 | } |
| 846 | |
| 847 | return true; |
| 848 | } |
| 849 | |
| 850 | Texture2DArray::Texture2DArray(rx::TextureImpl *impl, GLuint id) |
| 851 | : Texture(impl, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 852 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 853 | } |
| 854 | |
| 855 | Texture2DArray::~Texture2DArray() |
| 856 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 857 | } |
| 858 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 859 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 860 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 861 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 862 | } |
| 863 | |
| 864 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 865 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 866 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 867 | } |
| 868 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 869 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 870 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 871 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mTexture->getLayerCount(level) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 872 | } |
| 873 | |
| 874 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 875 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 876 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 877 | } |
| 878 | |
| 879 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 880 | { |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 881 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mTexture->getLayerCount(level) > 0) ? mTexture->getImage(level, 0)->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 882 | } |
| 883 | |
| 884 | bool Texture2DArray::isCompressed(GLint level) const |
| 885 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 886 | return GetInternalFormatInfo(getInternalFormat(level)).compressed; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 887 | } |
| 888 | |
| 889 | bool Texture2DArray::isDepth(GLint level) const |
| 890 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 891 | return GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 892 | } |
| 893 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 894 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 895 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 896 | mTexture->setImage(GL_TEXTURE_2D_ARRAY, level, width, height, depth, internalFormat, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 897 | } |
| 898 | |
| 899 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 900 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 901 | mTexture->setCompressedImage(GL_TEXTURE_2D_ARRAY, level, format, width, height, depth, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 902 | } |
| 903 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 904 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 905 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 906 | mTexture->subImage(GL_TEXTURE_2D_ARRAY, level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 907 | } |
| 908 | |
| 909 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 910 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 911 | mTexture->subImageCompressed(GL_TEXTURE_2D_ARRAY, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 912 | } |
| 913 | |
| 914 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 915 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 916 | mImmutable = true; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 917 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 918 | mTexture->storage(GL_TEXTURE_2D_ARRAY, levels, internalformat, width, height, depth); |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 919 | } |
| 920 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 921 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState, const TextureCapsMap &textureCaps, const Extensions &extensions, int clientVersion) const |
| 922 | { |
| 923 | GLsizei width = getBaseLevelWidth(); |
| 924 | GLsizei height = getBaseLevelHeight(); |
| 925 | GLsizei depth = getLayers(0); |
| 926 | |
| 927 | if (width <= 0 || height <= 0 || depth <= 0) |
| 928 | { |
| 929 | return false; |
| 930 | } |
| 931 | |
| 932 | if (!textureCaps.get(getBaseLevelInternalFormat()).filterable && !IsPointSampled(samplerState)) |
| 933 | { |
| 934 | return false; |
| 935 | } |
| 936 | |
| 937 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
| 938 | { |
| 939 | return false; |
| 940 | } |
| 941 | |
| 942 | return true; |
| 943 | } |
| 944 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 945 | bool Texture2DArray::isMipmapComplete() const |
| 946 | { |
| 947 | int levelCount = mipLevels(); |
| 948 | |
| 949 | for (int level = 1; level < levelCount; level++) |
| 950 | { |
| 951 | if (!isLevelComplete(level)) |
| 952 | { |
| 953 | return false; |
| 954 | } |
| 955 | } |
| 956 | |
| 957 | return true; |
| 958 | } |
| 959 | |
| 960 | bool Texture2DArray::isLevelComplete(int level) const |
| 961 | { |
| 962 | ASSERT(level >= 0 && level < IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 963 | |
| 964 | if (isImmutable()) |
| 965 | { |
| 966 | return true; |
| 967 | } |
| 968 | |
| 969 | GLsizei width = getBaseLevelWidth(); |
| 970 | GLsizei height = getBaseLevelHeight(); |
| 971 | GLsizei layers = getLayers(0); |
| 972 | |
| 973 | if (width <= 0 || height <= 0 || layers <= 0) |
| 974 | { |
| 975 | return false; |
| 976 | } |
| 977 | |
| 978 | if (level == 0) |
| 979 | { |
| 980 | return true; |
| 981 | } |
| 982 | |
| 983 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 984 | { |
| 985 | return false; |
| 986 | } |
| 987 | |
| 988 | if (getWidth(level) != std::max(1, width >> level)) |
| 989 | { |
| 990 | return false; |
| 991 | } |
| 992 | |
| 993 | if (getHeight(level) != std::max(1, height >> level)) |
| 994 | { |
| 995 | return false; |
| 996 | } |
| 997 | |
| 998 | if (getLayers(level) != layers) |
| 999 | { |
| 1000 | return false; |
| 1001 | } |
| 1002 | |
| 1003 | return true; |
| 1004 | } |
| 1005 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | } |