shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 3 | // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 24 | #include "libGLESv2/renderer/BufferImpl.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 25 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Jamie Madill | d4589c9 | 2013-10-24 17:49:34 -0400 | [diff] [blame] | 47 | bool IsRenderTargetUsage(GLenum usage) |
| 48 | { |
| 49 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 50 | } |
| 51 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 52 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 53 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 54 | mRenderer = renderer; |
| 55 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 56 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 57 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 58 | mDirtyImages = true; |
| 59 | |
| 60 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 61 | |
| 62 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 63 | } |
| 64 | |
| 65 | Texture::~Texture() |
| 66 | { |
| 67 | } |
| 68 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 69 | GLenum Texture::getTarget() const |
| 70 | { |
| 71 | return mTarget; |
| 72 | } |
| 73 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 74 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 75 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 76 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 77 | } |
| 78 | |
Brandon Jones | a328d56 | 2014-07-01 13:52:40 -0700 | [diff] [blame^] | 79 | void Texture::getSamplerStateWithNativeOffset(SamplerState *sampler) |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 80 | { |
| 81 | *sampler = mSamplerState; |
Nicolas Capens | 8de6828 | 2014-04-04 11:10:27 -0400 | [diff] [blame] | 82 | |
| 83 | // Offset the effective base level by the texture storage's top level |
| 84 | rx::TextureStorageInterface *texture = getNativeTexture(); |
| 85 | int topLevel = texture ? texture->getTopLevel() : 0; |
| 86 | sampler->baseLevel = topLevel + mSamplerState.baseLevel; |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 87 | } |
| 88 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | GLenum Texture::getUsage() const |
| 90 | { |
| 91 | return mUsage; |
| 92 | } |
| 93 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 94 | GLint Texture::getBaseLevelWidth() const |
| 95 | { |
| 96 | const rx::Image *baseImage = getBaseLevelImage(); |
| 97 | return (baseImage ? baseImage->getWidth() : 0); |
| 98 | } |
| 99 | |
| 100 | GLint Texture::getBaseLevelHeight() const |
| 101 | { |
| 102 | const rx::Image *baseImage = getBaseLevelImage(); |
| 103 | return (baseImage ? baseImage->getHeight() : 0); |
| 104 | } |
| 105 | |
| 106 | GLint Texture::getBaseLevelDepth() const |
| 107 | { |
| 108 | const rx::Image *baseImage = getBaseLevelImage(); |
| 109 | return (baseImage ? baseImage->getDepth() : 0); |
| 110 | } |
| 111 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 112 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 113 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 114 | // the base level image for anything except querying texture format and size. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 115 | GLenum Texture::getBaseLevelInternalFormat() const |
| 116 | { |
| 117 | const rx::Image *baseImage = getBaseLevelImage(); |
| 118 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 119 | } |
| 120 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 121 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 122 | { |
Jamie Madill | c30003d | 2014-01-10 12:51:23 -0500 | [diff] [blame] | 123 | // No-op |
| 124 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 125 | { |
| 126 | return; |
| 127 | } |
| 128 | |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 129 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 130 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 131 | const void *pixelData = pixels; |
| 132 | |
| 133 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 134 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 135 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 136 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 137 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 138 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 139 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 140 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 141 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 142 | } |
| 143 | |
| 144 | if (pixelData != NULL) |
| 145 | { |
| 146 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 147 | mDirtyImages = true; |
| 148 | } |
| 149 | } |
| 150 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 151 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 152 | { |
| 153 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 154 | } |
| 155 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 156 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 157 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 158 | { |
| 159 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 160 | { |
| 161 | return true; |
| 162 | } |
| 163 | |
| 164 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 165 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 166 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 167 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 168 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 169 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 170 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 171 | } |
| 172 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 173 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 174 | { |
| 175 | if (pixels != NULL) |
| 176 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 177 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 178 | mDirtyImages = true; |
| 179 | } |
| 180 | } |
| 181 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 182 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 183 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 184 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 185 | const void *pixelData = pixels; |
| 186 | |
| 187 | // CPU readback & copy where direct GPU copy is not supported |
| 188 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 189 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 190 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 191 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Brandon Jones | d38f926 | 2014-06-18 16:26:45 -0700 | [diff] [blame] | 192 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 193 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 194 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 195 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 196 | } |
| 197 | |
| 198 | if (pixelData != NULL) |
| 199 | { |
| 200 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 201 | mDirtyImages = true; |
| 202 | } |
| 203 | |
| 204 | return true; |
| 205 | } |
| 206 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 207 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 208 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 209 | { |
| 210 | if (pixels != NULL) |
| 211 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 212 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 213 | mDirtyImages = true; |
| 214 | } |
| 215 | |
| 216 | return true; |
| 217 | } |
| 218 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 219 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 220 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 221 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 222 | initializeStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 223 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 224 | rx::TextureStorageInterface *storage = getBaseLevelStorage(); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 225 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 226 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 227 | updateStorage(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 228 | } |
| 229 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 230 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 231 | } |
| 232 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | bool Texture::hasDirtyImages() const |
| 234 | { |
| 235 | return mDirtyImages; |
| 236 | } |
| 237 | |
| 238 | void Texture::resetDirty() |
| 239 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 240 | mDirtyImages = false; |
| 241 | } |
| 242 | |
| 243 | unsigned int Texture::getTextureSerial() |
| 244 | { |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 245 | rx::TextureStorageInterface *texture = getNativeTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 246 | return texture ? texture->getTextureSerial() : 0; |
| 247 | } |
| 248 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 249 | bool Texture::isImmutable() const |
| 250 | { |
| 251 | return mImmutable; |
| 252 | } |
| 253 | |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 254 | int Texture::immutableLevelCount() |
| 255 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 256 | return (mImmutable ? getNativeTexture()->getStorageInstance()->getLevelCount() : 0); |
Jamie Madill | 51a9437 | 2013-10-24 17:49:43 -0400 | [diff] [blame] | 257 | } |
| 258 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 259 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 260 | { |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 261 | if ((isPow2(width) && isPow2(height) && isPow2(depth)) || mRenderer->getCaps().extensions.textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 262 | { |
Jamie Madill | 6b7440c | 2013-10-24 17:49:47 -0400 | [diff] [blame] | 263 | // Maximum number of levels |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 264 | return log2(std::max(std::max(width, height), depth)) + 1; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | } |
| 266 | else |
| 267 | { |
| 268 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 269 | return 1; |
| 270 | } |
| 271 | } |
| 272 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 273 | int Texture::mipLevels() const |
| 274 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 275 | return log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 276 | } |
| 277 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 278 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 279 | { |
| 280 | mTexStorage = NULL; |
| 281 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 282 | |
| 283 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 284 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 285 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 286 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 287 | } |
| 288 | |
| 289 | Texture2D::~Texture2D() |
| 290 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 291 | delete mTexStorage; |
| 292 | mTexStorage = NULL; |
| 293 | |
| 294 | if (mSurface) |
| 295 | { |
| 296 | mSurface->setBoundTexture(NULL); |
| 297 | mSurface = NULL; |
| 298 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 299 | |
| 300 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 301 | { |
| 302 | delete mImageArray[i]; |
| 303 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 304 | } |
| 305 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 306 | GLsizei Texture2D::getWidth(GLint level) const |
| 307 | { |
| 308 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 309 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 310 | else |
| 311 | return 0; |
| 312 | } |
| 313 | |
| 314 | GLsizei Texture2D::getHeight(GLint level) const |
| 315 | { |
| 316 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 317 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 318 | else |
| 319 | return 0; |
| 320 | } |
| 321 | |
| 322 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 323 | { |
| 324 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 325 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 326 | else |
| 327 | return GL_NONE; |
| 328 | } |
| 329 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 330 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 331 | { |
| 332 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 333 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 334 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 335 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 336 | } |
| 337 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 338 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 339 | { |
| 340 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 341 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 342 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 343 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 344 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 345 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 346 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 347 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 348 | |
| 349 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 350 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 351 | const int storageLevels = mTexStorage->getLevelCount(); |
| 352 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 353 | if ((level >= storageLevels && storageLevels != 0) || |
| 354 | width != storageWidth || |
| 355 | height != storageHeight || |
| 356 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 357 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 358 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 359 | { |
| 360 | mImageArray[i]->markDirty(); |
| 361 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 362 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 363 | delete mTexStorage; |
| 364 | mTexStorage = NULL; |
| 365 | mDirtyImages = true; |
| 366 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 367 | } |
| 368 | } |
| 369 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 370 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 371 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 372 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 373 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 374 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 375 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 376 | bool fastUnpacked = false; |
| 377 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 378 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 379 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 380 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 381 | // Will try to create RT storage if it does not exist |
| 382 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 383 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 384 | |
| 385 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 386 | { |
| 387 | // Ensure we don't overwrite our newly initialized data |
| 388 | mImageArray[level]->markClean(); |
| 389 | |
| 390 | fastUnpacked = true; |
| 391 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 392 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 393 | |
| 394 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 395 | { |
| 396 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 397 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 398 | } |
| 399 | |
| 400 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 401 | { |
| 402 | releaseTexImage(); |
| 403 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 404 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 405 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 406 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 407 | |
| 408 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 409 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 410 | |
| 411 | mDirtyImages = true; |
| 412 | mSurface = surface; |
| 413 | mSurface->setBoundTexture(this); |
| 414 | } |
| 415 | |
| 416 | void Texture2D::releaseTexImage() |
| 417 | { |
| 418 | if (mSurface) |
| 419 | { |
| 420 | mSurface->setBoundTexture(NULL); |
| 421 | mSurface = NULL; |
| 422 | |
| 423 | if (mTexStorage) |
| 424 | { |
| 425 | delete mTexStorage; |
| 426 | mTexStorage = NULL; |
| 427 | } |
| 428 | |
| 429 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 430 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 431 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 432 | } |
| 433 | } |
| 434 | } |
| 435 | |
| 436 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 437 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 438 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 439 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 441 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 442 | } |
| 443 | |
| 444 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 445 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 446 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 447 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 448 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 449 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 450 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 451 | image->markClean(); |
| 452 | } |
| 453 | } |
| 454 | } |
| 455 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 456 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 457 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 458 | bool fastUnpacked = false; |
| 459 | |
| 460 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 461 | { |
| 462 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 463 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 464 | |
| 465 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 466 | { |
| 467 | // Ensure we don't overwrite our newly initialized data |
| 468 | mImageArray[level]->markClean(); |
| 469 | |
| 470 | fastUnpacked = true; |
| 471 | } |
| 472 | } |
| 473 | |
| 474 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 475 | { |
| 476 | commitRect(level, xoffset, yoffset, width, height); |
| 477 | } |
| 478 | } |
| 479 | |
| 480 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 481 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 482 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 483 | { |
| 484 | commitRect(level, xoffset, yoffset, width, height); |
| 485 | } |
| 486 | } |
| 487 | |
| 488 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 489 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 490 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 491 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 492 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 493 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 494 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 495 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 496 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 497 | mDirtyImages = true; |
| 498 | } |
| 499 | else |
| 500 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 501 | ensureRenderTarget(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 502 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 503 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 504 | if (width != 0 && height != 0 && isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 505 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 506 | gl::Rectangle sourceRect; |
| 507 | sourceRect.x = x; |
| 508 | sourceRect.width = width; |
| 509 | sourceRect.y = y; |
| 510 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 511 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 512 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 513 | } |
| 514 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 515 | } |
| 516 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 517 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 518 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 519 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 520 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 521 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 522 | |
| 523 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 524 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 525 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 526 | mDirtyImages = true; |
| 527 | } |
| 528 | else |
| 529 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 530 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 531 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 532 | if (isValidLevel(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 533 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 534 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 535 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 536 | gl::Rectangle sourceRect; |
| 537 | sourceRect.x = x; |
| 538 | sourceRect.width = width; |
| 539 | sourceRect.y = y; |
| 540 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 541 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 542 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 543 | gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 544 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 545 | } |
| 546 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 547 | } |
| 548 | |
| 549 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 550 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 551 | for (int level = 0; level < levels; level++) |
| 552 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 553 | GLsizei levelWidth = std::max(1, width >> level); |
| 554 | GLsizei levelHeight = std::max(1, height >> level); |
| 555 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | } |
| 557 | |
| 558 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 559 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 560 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 561 | } |
| 562 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 563 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 564 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 565 | setCompleteTexStorage(new rx::TextureStorageInterface2D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, levels)); |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 566 | } |
| 567 | |
| 568 | void Texture2D::setCompleteTexStorage(rx::TextureStorageInterface2D *newCompleteTexStorage) |
| 569 | { |
| 570 | SafeDelete(mTexStorage); |
| 571 | mTexStorage = newCompleteTexStorage; |
| 572 | |
| 573 | if (mTexStorage && mTexStorage->isManaged()) |
| 574 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 575 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 576 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 577 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 578 | } |
| 579 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 580 | |
| 581 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 582 | } |
| 583 | |
| 584 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 585 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 586 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 587 | GLsizei width = getBaseLevelWidth(); |
| 588 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 589 | |
| 590 | if (width <= 0 || height <= 0) |
| 591 | { |
| 592 | return false; |
| 593 | } |
| 594 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 595 | if (!mRenderer->getCaps().textureCaps.get(getInternalFormat(0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 596 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 597 | if (samplerState.magFilter != GL_NEAREST || |
| 598 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 599 | { |
| 600 | return false; |
| 601 | } |
| 602 | } |
| 603 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 604 | bool npotSupport = mRenderer->getCaps().extensions.textureNPOT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 605 | |
| 606 | if (!npotSupport) |
| 607 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 608 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 609 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 610 | { |
| 611 | return false; |
| 612 | } |
| 613 | } |
| 614 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 615 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 616 | { |
| 617 | if (!npotSupport) |
| 618 | { |
| 619 | if (!isPow2(width) || !isPow2(height)) |
| 620 | { |
| 621 | return false; |
| 622 | } |
| 623 | } |
| 624 | |
| 625 | if (!isMipmapComplete()) |
| 626 | { |
| 627 | return false; |
| 628 | } |
| 629 | } |
| 630 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 631 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 632 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 633 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 634 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 635 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 636 | if (gl::GetDepthBits(getInternalFormat(0)) > 0 && mRenderer->getCurrentClientVersion() > 2) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 637 | { |
| 638 | if (mSamplerState.compareMode == GL_NONE) |
| 639 | { |
| 640 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 641 | mSamplerState.magFilter != GL_NEAREST) |
| 642 | { |
| 643 | return false; |
| 644 | } |
| 645 | } |
| 646 | } |
| 647 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 648 | return true; |
| 649 | } |
| 650 | |
| 651 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 652 | bool Texture2D::isMipmapComplete() const |
| 653 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 654 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 655 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 656 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 657 | { |
| 658 | if (!isLevelComplete(level)) |
| 659 | { |
| 660 | return false; |
| 661 | } |
| 662 | } |
| 663 | |
| 664 | return true; |
| 665 | } |
| 666 | |
| 667 | bool Texture2D::isLevelComplete(int level) const |
| 668 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 669 | if (isImmutable()) |
| 670 | { |
| 671 | return true; |
| 672 | } |
| 673 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 674 | const rx::Image *baseImage = getBaseLevelImage(); |
| 675 | |
| 676 | GLsizei width = baseImage->getWidth(); |
| 677 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 678 | |
| 679 | if (width <= 0 || height <= 0) |
| 680 | { |
| 681 | return false; |
| 682 | } |
| 683 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 684 | // The base image level is complete if the width and height are positive |
| 685 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 686 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 687 | return true; |
| 688 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 689 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 690 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 691 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 692 | |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 693 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 694 | { |
| 695 | return false; |
| 696 | } |
| 697 | |
| 698 | if (image->getWidth() != std::max(1, width >> level)) |
| 699 | { |
| 700 | return false; |
| 701 | } |
| 702 | |
| 703 | if (image->getHeight() != std::max(1, height >> level)) |
| 704 | { |
| 705 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 706 | } |
| 707 | |
| 708 | return true; |
| 709 | } |
| 710 | |
| 711 | bool Texture2D::isCompressed(GLint level) const |
| 712 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 713 | return IsFormatCompressed(getInternalFormat(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 714 | } |
| 715 | |
| 716 | bool Texture2D::isDepth(GLint level) const |
| 717 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 718 | return GetDepthBits(getInternalFormat(level)) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 719 | } |
| 720 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 721 | // Constructs a native texture resource from the texture images |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 722 | void Texture2D::initializeStorage(bool renderTarget) |
| 723 | { |
| 724 | // Only initialize the first time this texture is used as a render target or shader resource |
| 725 | if (mTexStorage) |
| 726 | { |
| 727 | return; |
| 728 | } |
| 729 | |
| 730 | // do not attempt to create storage for nonexistant data |
| 731 | if (!isLevelComplete(0)) |
| 732 | { |
| 733 | return; |
| 734 | } |
| 735 | |
| 736 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 737 | |
| 738 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 739 | ASSERT(mTexStorage); |
| 740 | |
| 741 | // flush image data to the storage |
| 742 | updateStorage(); |
| 743 | } |
| 744 | |
| 745 | rx::TextureStorageInterface2D *Texture2D::createCompleteStorage(bool renderTarget) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 746 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 747 | GLsizei width = getBaseLevelWidth(); |
| 748 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 749 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 750 | ASSERT(width > 0 && height > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 751 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 752 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 753 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 754 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 755 | return new rx::TextureStorageInterface2D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, levels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 756 | } |
| 757 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 758 | void Texture2D::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 759 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 760 | ASSERT(mTexStorage != NULL); |
| 761 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 762 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 763 | { |
Jamie Madill | 648c968 | 2014-01-21 16:50:58 -0500 | [diff] [blame] | 764 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 765 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 766 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 767 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 768 | } |
| 769 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 770 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 771 | void Texture2D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 772 | { |
| 773 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 774 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 775 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 776 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 777 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 778 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 779 | } |
| 780 | } |
| 781 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 782 | bool Texture2D::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 783 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 784 | initializeStorage(true); |
| 785 | |
| 786 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 787 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 788 | ASSERT(mTexStorage); |
| 789 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 790 | { |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 791 | rx::TextureStorageInterface2D *newRenderTargetStorage = createCompleteStorage(true); |
| 792 | |
| 793 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
| 794 | { |
| 795 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 796 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 797 | } |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 798 | |
| 799 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 800 | } |
| 801 | } |
| 802 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 803 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 804 | } |
| 805 | |
| 806 | void Texture2D::generateMipmaps() |
| 807 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 809 | int levelCount = mipLevels(); |
| 810 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 811 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 812 | redefineImage(level, getBaseLevelInternalFormat(), |
| 813 | std::max(getBaseLevelWidth() >> level, 1), |
| 814 | std::max(getBaseLevelHeight() >> level, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 815 | } |
| 816 | |
| 817 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 818 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 819 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 820 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 821 | mTexStorage->generateMipmap(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 822 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 823 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 824 | } |
| 825 | } |
| 826 | else |
| 827 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 828 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 830 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 831 | } |
| 832 | } |
| 833 | } |
| 834 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 835 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 836 | { |
| 837 | return mImageArray[0]; |
| 838 | } |
| 839 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 840 | rx::TextureStorageInterface *Texture2D::getBaseLevelStorage() |
| 841 | { |
| 842 | return mTexStorage; |
| 843 | } |
| 844 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 845 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 846 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 847 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 848 | } |
| 849 | |
| 850 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 851 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 852 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 853 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 854 | { |
| 855 | return NULL; |
| 856 | } |
| 857 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 858 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 859 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 860 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 861 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 862 | { |
| 863 | return NULL; |
| 864 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 865 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 866 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 867 | } |
| 868 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 869 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 870 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 871 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 872 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 873 | { |
| 874 | return NULL; |
| 875 | } |
| 876 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 877 | updateStorageLevel(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 878 | |
| 879 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 880 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 881 | { |
| 882 | return NULL; |
| 883 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 884 | |
| 885 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 886 | } |
| 887 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 888 | bool Texture2D::isValidLevel(int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 889 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 890 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 891 | } |
| 892 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 893 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 894 | { |
| 895 | mTexStorage = NULL; |
| 896 | for (int i = 0; i < 6; i++) |
| 897 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 898 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 899 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 900 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 901 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 902 | } |
| 903 | } |
| 904 | |
| 905 | TextureCubeMap::~TextureCubeMap() |
| 906 | { |
| 907 | for (int i = 0; i < 6; i++) |
| 908 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 909 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 910 | { |
| 911 | delete mImageArray[i][j]; |
| 912 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 913 | } |
| 914 | |
| 915 | delete mTexStorage; |
| 916 | mTexStorage = NULL; |
| 917 | } |
| 918 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 919 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 920 | { |
| 921 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 922 | return mImageArray[targetToIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 923 | else |
| 924 | return 0; |
| 925 | } |
| 926 | |
| 927 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 928 | { |
| 929 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 930 | return mImageArray[targetToIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 931 | else |
| 932 | return 0; |
| 933 | } |
| 934 | |
| 935 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 936 | { |
| 937 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 938 | return mImageArray[targetToIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | else |
| 940 | return GL_NONE; |
| 941 | } |
| 942 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 943 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 944 | { |
| 945 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 946 | return mImageArray[targetToIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | else |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 948 | return GL_NONE; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 949 | } |
| 950 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 951 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 952 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 953 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 954 | } |
| 955 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 956 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 957 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 958 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 959 | } |
| 960 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 961 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 962 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 963 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 964 | } |
| 965 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 966 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 967 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 968 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 969 | } |
| 970 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 971 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 972 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 973 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 974 | } |
| 975 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 976 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 977 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 978 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 979 | } |
| 980 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 981 | void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 982 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 983 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 984 | int faceIndex = targetToIndex(target); |
| 985 | redefineImage(faceIndex, level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 986 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 987 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 988 | } |
| 989 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 990 | void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 991 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 992 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 993 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 994 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 995 | if (image->copyToStorage(mTexStorage, faceIndex, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 996 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 997 | } |
| 998 | } |
| 999 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1000 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1002 | int faceIndex = targetToIndex(target); |
| 1003 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1004 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1005 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | } |
| 1007 | } |
| 1008 | |
| 1009 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1010 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1011 | int faceIndex = targetToIndex(target); |
| 1012 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1013 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1014 | commitRect(faceIndex, level, xoffset, yoffset, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1015 | } |
| 1016 | } |
| 1017 | |
| 1018 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1019 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1020 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1021 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1022 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1023 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1024 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 1025 | if (!mRenderer->getCaps().textureCaps.get(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)).filtering) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1026 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1027 | if (samplerState.magFilter != GL_NEAREST || |
| 1028 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1029 | { |
| 1030 | return false; |
| 1031 | } |
| 1032 | } |
| 1033 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 1034 | if (!isPow2(size) && !mRenderer->getCaps().extensions.textureNPOT) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1035 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1036 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1037 | { |
| 1038 | return false; |
| 1039 | } |
| 1040 | } |
| 1041 | |
| 1042 | if (!mipmapping) |
| 1043 | { |
| 1044 | if (!isCubeComplete()) |
| 1045 | { |
| 1046 | return false; |
| 1047 | } |
| 1048 | } |
| 1049 | else |
| 1050 | { |
| 1051 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1052 | { |
| 1053 | return false; |
| 1054 | } |
| 1055 | } |
| 1056 | |
| 1057 | return true; |
| 1058 | } |
| 1059 | |
| 1060 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1061 | bool TextureCubeMap::isCubeComplete() const |
| 1062 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1063 | int baseWidth = getBaseLevelWidth(); |
| 1064 | int baseHeight = getBaseLevelHeight(); |
| 1065 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1066 | |
| 1067 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1068 | { |
| 1069 | return false; |
| 1070 | } |
| 1071 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1072 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1073 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1074 | const rx::Image &faceBaseImage = *mImageArray[faceIndex][0]; |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1075 | |
| 1076 | if (faceBaseImage.getWidth() != baseWidth || |
| 1077 | faceBaseImage.getHeight() != baseHeight || |
| 1078 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1079 | { |
| 1080 | return false; |
| 1081 | } |
| 1082 | } |
| 1083 | |
| 1084 | return true; |
| 1085 | } |
| 1086 | |
| 1087 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1088 | { |
| 1089 | if (isImmutable()) |
| 1090 | { |
| 1091 | return true; |
| 1092 | } |
| 1093 | |
| 1094 | if (!isCubeComplete()) |
| 1095 | { |
| 1096 | return false; |
| 1097 | } |
| 1098 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1099 | int levelCount = mipLevels(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1100 | |
| 1101 | for (int face = 0; face < 6; face++) |
| 1102 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1103 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1104 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1105 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1106 | { |
| 1107 | return false; |
| 1108 | } |
| 1109 | } |
| 1110 | } |
| 1111 | |
| 1112 | return true; |
| 1113 | } |
| 1114 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1115 | bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1116 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1117 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1118 | |
| 1119 | if (isImmutable()) |
| 1120 | { |
| 1121 | return true; |
| 1122 | } |
| 1123 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1124 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1125 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1126 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1127 | { |
| 1128 | return false; |
| 1129 | } |
| 1130 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1131 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1132 | // to determine if any face at level 0 is complete. We omit that check here |
| 1133 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1134 | if (level == 0) |
| 1135 | { |
| 1136 | return true; |
| 1137 | } |
| 1138 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1139 | // Check that non-zero levels are consistent with the base level. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1140 | const rx::Image *faceLevelImage = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1141 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1142 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1143 | { |
| 1144 | return false; |
| 1145 | } |
| 1146 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1147 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1148 | { |
| 1149 | return false; |
| 1150 | } |
| 1151 | |
| 1152 | return true; |
| 1153 | } |
| 1154 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1155 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1156 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1157 | return IsFormatCompressed(getInternalFormat(target, level)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1158 | } |
| 1159 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1160 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1161 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1162 | return GetDepthBits(getInternalFormat(target, level)) > 0; |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1163 | } |
| 1164 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1165 | void TextureCubeMap::initializeStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1166 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1167 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1168 | if (mTexStorage) |
| 1169 | { |
| 1170 | return; |
| 1171 | } |
| 1172 | |
| 1173 | // do not attempt to create storage for nonexistant data |
| 1174 | if (!isFaceLevelComplete(0, 0)) |
| 1175 | { |
| 1176 | return; |
| 1177 | } |
| 1178 | |
| 1179 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1180 | |
| 1181 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1182 | ASSERT(mTexStorage); |
| 1183 | |
| 1184 | // flush image data to the storage |
| 1185 | updateStorage(); |
| 1186 | } |
| 1187 | |
| 1188 | rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const |
| 1189 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1190 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1191 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1192 | ASSERT(size > 0); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1193 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1194 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1195 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1196 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1197 | return new rx::TextureStorageInterfaceCube(mRenderer, getBaseLevelInternalFormat(), renderTarget, size, levels); |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1198 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1199 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1200 | void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage) |
| 1201 | { |
| 1202 | SafeDelete(mTexStorage); |
| 1203 | mTexStorage = newCompleteTexStorage; |
| 1204 | |
| 1205 | if (mTexStorage && mTexStorage->isManaged()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1206 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1207 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1208 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1209 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1210 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1211 | mImageArray[faceIndex][level]->setManagedSurface(mTexStorage, faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1212 | } |
| 1213 | } |
| 1214 | } |
| 1215 | |
| 1216 | mDirtyImages = true; |
| 1217 | } |
| 1218 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1219 | void TextureCubeMap::updateStorage() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1220 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1221 | ASSERT(mTexStorage != NULL); |
| 1222 | GLint storageLevels = mTexStorage->getLevelCount(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1223 | for (int face = 0; face < 6; face++) |
| 1224 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1225 | for (int level = 0; level < storageLevels; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1226 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1227 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1228 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1229 | updateStorageFaceLevel(face, level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1230 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1231 | } |
| 1232 | } |
| 1233 | } |
| 1234 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1235 | void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1236 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1237 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1238 | rx::Image *image = mImageArray[faceIndex][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1239 | |
| 1240 | if (image->isDirty()) |
| 1241 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1242 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1243 | } |
| 1244 | } |
| 1245 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1246 | bool TextureCubeMap::ensureRenderTarget() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1247 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1248 | initializeStorage(true); |
| 1249 | |
| 1250 | if (getBaseLevelWidth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1251 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1252 | ASSERT(mTexStorage); |
| 1253 | if (!mTexStorage->isRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1254 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1255 | rx::TextureStorageInterfaceCube *newRenderTargetStorage = createCompleteStorage(true); |
| 1256 | |
| 1257 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1258 | { |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1259 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1260 | return gl::error(GL_OUT_OF_MEMORY, false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1261 | } |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1262 | |
| 1263 | setCompleteTexStorage(newRenderTargetStorage); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1264 | } |
| 1265 | } |
| 1266 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1267 | return (mTexStorage && mTexStorage->isRenderTarget()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1268 | } |
| 1269 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1270 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1271 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1272 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1273 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1274 | |
| 1275 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1276 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1277 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1278 | } |
| 1279 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1280 | int TextureCubeMap::targetToIndex(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1281 | { |
| 1282 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1283 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1284 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1285 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1286 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1287 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1288 | return target - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1289 | } |
| 1290 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1291 | void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1292 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1293 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1294 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1295 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1296 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1298 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1299 | |
| 1300 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1301 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1302 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1303 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1304 | if ((level >= storageLevels && storageLevels != 0) || |
| 1305 | width != storageWidth || |
| 1306 | height != storageHeight || |
| 1307 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1308 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1309 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1310 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1311 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1312 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1313 | mImageArray[faceIndex][level]->markDirty(); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1314 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1315 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1316 | |
| 1317 | delete mTexStorage; |
| 1318 | mTexStorage = NULL; |
| 1319 | |
| 1320 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1322 | } |
| 1323 | } |
| 1324 | |
| 1325 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1326 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1327 | int faceIndex = targetToIndex(target); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1328 | GLenum sizedInternalFormat = IsSizedInternalFormat(format) ? format |
| 1329 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1330 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1331 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1332 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1333 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1334 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1335 | mDirtyImages = true; |
| 1336 | } |
| 1337 | else |
| 1338 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1339 | ensureRenderTarget(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1340 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1341 | |
| 1342 | ASSERT(width == height); |
| 1343 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1344 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1345 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1346 | gl::Rectangle sourceRect; |
| 1347 | sourceRect.x = x; |
| 1348 | sourceRect.width = width; |
| 1349 | sourceRect.y = y; |
| 1350 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1351 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1352 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1353 | } |
| 1354 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1355 | } |
| 1356 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1357 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1358 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1359 | int faceIndex = targetToIndex(target); |
| 1360 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1361 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1362 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1363 | // rely on the "getBaseLevel*" methods reliably otherwise. |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1364 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1365 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1366 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1367 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1368 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1369 | mDirtyImages = true; |
| 1370 | } |
| 1371 | else |
| 1372 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1373 | ensureRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1374 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1375 | if (isValidFaceLevel(faceIndex, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1376 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1377 | updateStorageFaceLevel(faceIndex, level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1378 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1379 | gl::Rectangle sourceRect; |
| 1380 | sourceRect.x = x; |
| 1381 | sourceRect.width = width; |
| 1382 | sourceRect.y = y; |
| 1383 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1384 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1385 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat()), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1386 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1387 | } |
| 1388 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1389 | } |
| 1390 | |
| 1391 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1392 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1393 | for (int level = 0; level < levels; level++) |
| 1394 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1395 | GLsizei mipSize = std::max(1, size >> level); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1396 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1397 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1398 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1399 | } |
| 1400 | } |
| 1401 | |
| 1402 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1403 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1404 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1405 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1406 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1407 | } |
| 1408 | } |
| 1409 | |
Jamie Madill | 3c0989c | 2013-10-24 17:49:39 -0400 | [diff] [blame] | 1410 | mImmutable = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1411 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1412 | setCompleteTexStorage(new rx::TextureStorageInterfaceCube(mRenderer, internalformat, IsRenderTargetUsage(mUsage), size, levels)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1413 | } |
| 1414 | |
| 1415 | void TextureCubeMap::generateMipmaps() |
| 1416 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1417 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1418 | int levelCount = mipLevels(); |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1419 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1420 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1421 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1422 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1423 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1424 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1425 | } |
| 1426 | } |
| 1427 | |
| 1428 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1429 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1430 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1432 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1433 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1434 | mTexStorage->generateMipmap(faceIndex, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1435 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1436 | mImageArray[faceIndex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1437 | } |
| 1438 | } |
| 1439 | } |
| 1440 | else |
| 1441 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1442 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1444 | for (int level = 1; level < levelCount; level++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1445 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1446 | mRenderer->generateMipmap(mImageArray[faceIndex][level], mImageArray[faceIndex][level - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1447 | } |
| 1448 | } |
| 1449 | } |
| 1450 | } |
| 1451 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1452 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1453 | { |
| 1454 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1455 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1456 | return mImageArray[0][0]; |
| 1457 | } |
| 1458 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1459 | rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage() |
| 1460 | { |
| 1461 | return mTexStorage; |
| 1462 | } |
| 1463 | |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1464 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1465 | { |
Jamie Madill | 2db197c | 2013-10-24 17:49:35 -0400 | [diff] [blame] | 1466 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(target, level) : 0); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1467 | } |
| 1468 | |
| 1469 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | { |
| 1471 | ASSERT(IsCubemapTextureTarget(target)); |
| 1472 | |
| 1473 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1474 | if (!ensureRenderTarget()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1475 | { |
| 1476 | return NULL; |
| 1477 | } |
| 1478 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1479 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1480 | |
| 1481 | // ensure this is NOT a depth texture |
| 1482 | if (isDepth(target, level)) |
| 1483 | { |
| 1484 | return NULL; |
| 1485 | } |
| 1486 | |
| 1487 | return mTexStorage->getRenderTarget(target, level); |
| 1488 | } |
| 1489 | |
| 1490 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1491 | { |
| 1492 | ASSERT(IsCubemapTextureTarget(target)); |
| 1493 | |
| 1494 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1495 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1496 | { |
| 1497 | return NULL; |
| 1498 | } |
| 1499 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1500 | updateStorageFaceLevel(targetToIndex(target), level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1501 | |
| 1502 | // ensure this is a depth texture |
| 1503 | if (!isDepth(target, level)) |
| 1504 | { |
| 1505 | return NULL; |
| 1506 | } |
| 1507 | |
| 1508 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1509 | } |
| 1510 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1511 | bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1512 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1513 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1514 | } |
| 1515 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1516 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1517 | { |
| 1518 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1519 | |
| 1520 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1521 | { |
| 1522 | mImageArray[i] = renderer->createImage(); |
| 1523 | } |
| 1524 | } |
| 1525 | |
| 1526 | Texture3D::~Texture3D() |
| 1527 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1528 | delete mTexStorage; |
| 1529 | mTexStorage = NULL; |
| 1530 | |
| 1531 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1532 | { |
| 1533 | delete mImageArray[i]; |
| 1534 | } |
| 1535 | } |
| 1536 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1537 | GLsizei Texture3D::getWidth(GLint level) const |
| 1538 | { |
| 1539 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1540 | } |
| 1541 | |
| 1542 | GLsizei Texture3D::getHeight(GLint level) const |
| 1543 | { |
| 1544 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1545 | } |
| 1546 | |
| 1547 | GLsizei Texture3D::getDepth(GLint level) const |
| 1548 | { |
| 1549 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1550 | } |
| 1551 | |
| 1552 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1553 | { |
| 1554 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1555 | } |
| 1556 | |
| 1557 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1558 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 1559 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1560 | } |
| 1561 | |
| 1562 | bool Texture3D::isCompressed(GLint level) const |
| 1563 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1564 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1565 | } |
| 1566 | |
| 1567 | bool Texture3D::isDepth(GLint level) const |
| 1568 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1569 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1570 | } |
| 1571 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1572 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1573 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1574 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 1575 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1576 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1577 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1578 | bool fastUnpacked = false; |
| 1579 | |
| 1580 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1581 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1582 | { |
| 1583 | // Will try to create RT storage if it does not exist |
| 1584 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1585 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1586 | |
| 1587 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1588 | { |
| 1589 | // Ensure we don't overwrite our newly initialized data |
| 1590 | mImageArray[level]->markClean(); |
| 1591 | |
| 1592 | fastUnpacked = true; |
| 1593 | } |
| 1594 | } |
| 1595 | |
| 1596 | if (!fastUnpacked) |
| 1597 | { |
| 1598 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1599 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1600 | } |
| 1601 | |
| 1602 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1603 | { |
| 1604 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1605 | redefineImage(level, format, width, height, depth); |
| 1606 | |
| 1607 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1608 | } |
| 1609 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1610 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1611 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1612 | bool fastUnpacked = false; |
| 1613 | |
| 1614 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1615 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1616 | { |
| 1617 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1618 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1619 | |
| 1620 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1621 | { |
| 1622 | // Ensure we don't overwrite our newly initialized data |
| 1623 | mImageArray[level]->markClean(); |
| 1624 | |
| 1625 | fastUnpacked = true; |
| 1626 | } |
| 1627 | } |
| 1628 | |
| 1629 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1630 | { |
| 1631 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1632 | } |
| 1633 | } |
| 1634 | |
| 1635 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1636 | { |
| 1637 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1638 | { |
| 1639 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1640 | } |
| 1641 | } |
| 1642 | |
| 1643 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1644 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1645 | for (int level = 0; level < levels; level++) |
| 1646 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1647 | GLsizei levelWidth = std::max(1, width >> level); |
| 1648 | GLsizei levelHeight = std::max(1, height >> level); |
| 1649 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1650 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1651 | } |
| 1652 | |
| 1653 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1654 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1655 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1656 | } |
| 1657 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1658 | mImmutable = true; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1659 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1660 | setCompleteTexStorage(new rx::TextureStorageInterface3D(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1661 | } |
| 1662 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1663 | void Texture3D::generateMipmaps() |
| 1664 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1665 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1666 | int levelCount = mipLevels(); |
| 1667 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1668 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1669 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1670 | std::max(getBaseLevelWidth() >> level, 1), |
| 1671 | std::max(getBaseLevelHeight() >> level, 1), |
| 1672 | std::max(getBaseLevelDepth() >> level, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1673 | } |
| 1674 | |
| 1675 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1676 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1677 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1678 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1679 | mTexStorage->generateMipmap(level); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1680 | |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1681 | mImageArray[level]->markClean(); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1682 | } |
| 1683 | } |
| 1684 | else |
| 1685 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1686 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1687 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 1688 | mRenderer->generateMipmap(mImageArray[level], mImageArray[level - 1]); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1689 | } |
| 1690 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1691 | } |
| 1692 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1693 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1694 | { |
| 1695 | return mImageArray[0]; |
| 1696 | } |
| 1697 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1698 | rx::TextureStorageInterface *Texture3D::getBaseLevelStorage() |
| 1699 | { |
| 1700 | return mTexStorage; |
| 1701 | } |
| 1702 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1703 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1704 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1705 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1706 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1707 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1708 | |
| 1709 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1710 | { |
| 1711 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1712 | mDirtyImages = true; |
| 1713 | } |
| 1714 | else |
| 1715 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1716 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1717 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1718 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1719 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1720 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1721 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1722 | gl::Rectangle sourceRect; |
| 1723 | sourceRect.x = x; |
| 1724 | sourceRect.width = width; |
| 1725 | sourceRect.y = y; |
| 1726 | sourceRect.height = height; |
| 1727 | |
| 1728 | mRenderer->copyImage(source, sourceRect, |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 1729 | gl::GetFormat(getBaseLevelInternalFormat()), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1730 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1731 | } |
| 1732 | } |
| 1733 | } |
| 1734 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1735 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1736 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1737 | GLsizei width = getBaseLevelWidth(); |
| 1738 | GLsizei height = getBaseLevelHeight(); |
| 1739 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1740 | |
| 1741 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1742 | { |
| 1743 | return false; |
| 1744 | } |
| 1745 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 1746 | if (!mRenderer->getCaps().textureCaps.get(getInternalFormat(0)).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1747 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1748 | if (samplerState.magFilter != GL_NEAREST || |
| 1749 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1750 | { |
| 1751 | return false; |
| 1752 | } |
| 1753 | } |
| 1754 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1755 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1756 | { |
| 1757 | return false; |
| 1758 | } |
| 1759 | |
| 1760 | return true; |
| 1761 | } |
| 1762 | |
| 1763 | bool Texture3D::isMipmapComplete() const |
| 1764 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1765 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1766 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 1767 | for (int level = 0; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1768 | { |
| 1769 | if (!isLevelComplete(level)) |
| 1770 | { |
| 1771 | return false; |
| 1772 | } |
| 1773 | } |
| 1774 | |
| 1775 | return true; |
| 1776 | } |
| 1777 | |
| 1778 | bool Texture3D::isLevelComplete(int level) const |
| 1779 | { |
| 1780 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1781 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1782 | if (isImmutable()) |
| 1783 | { |
| 1784 | return true; |
| 1785 | } |
| 1786 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1787 | GLsizei width = getBaseLevelWidth(); |
| 1788 | GLsizei height = getBaseLevelHeight(); |
| 1789 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1790 | |
| 1791 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1792 | { |
| 1793 | return false; |
| 1794 | } |
| 1795 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1796 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1797 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1798 | return true; |
| 1799 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1800 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1801 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1802 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1803 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1804 | { |
| 1805 | return false; |
| 1806 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1807 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1808 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1809 | { |
| 1810 | return false; |
| 1811 | } |
| 1812 | |
| 1813 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1814 | { |
| 1815 | return false; |
| 1816 | } |
| 1817 | |
| 1818 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1819 | { |
| 1820 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1821 | } |
| 1822 | |
| 1823 | return true; |
| 1824 | } |
| 1825 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1826 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 1827 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1828 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1829 | } |
| 1830 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 1831 | bool Texture3D::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1832 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1833 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1834 | } |
| 1835 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 1836 | void Texture3D::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1837 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1838 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1839 | if (mTexStorage) |
| 1840 | { |
| 1841 | return; |
| 1842 | } |
| 1843 | |
| 1844 | // do not attempt to create storage for nonexistant data |
| 1845 | if (!isLevelComplete(0)) |
| 1846 | { |
| 1847 | return; |
| 1848 | } |
| 1849 | |
| 1850 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1851 | |
| 1852 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1853 | ASSERT(mTexStorage); |
| 1854 | |
| 1855 | // flush image data to the storage |
| 1856 | updateStorage(); |
| 1857 | } |
| 1858 | |
| 1859 | rx::TextureStorageInterface3D *Texture3D::createCompleteStorage(bool renderTarget) const |
| 1860 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1861 | GLsizei width = getBaseLevelWidth(); |
| 1862 | GLsizei height = getBaseLevelHeight(); |
| 1863 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1864 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1865 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1866 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1867 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1868 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1869 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 1870 | return new rx::TextureStorageInterface3D(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1871 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1872 | |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1873 | void Texture3D::setCompleteTexStorage(rx::TextureStorageInterface3D *newCompleteTexStorage) |
| 1874 | { |
| 1875 | SafeDelete(mTexStorage); |
| 1876 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1877 | mDirtyImages = true; |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1878 | |
| 1879 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1880 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1881 | } |
| 1882 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1883 | void Texture3D::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1884 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1885 | ASSERT(mTexStorage != NULL); |
| 1886 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1887 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1888 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 1889 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1890 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1891 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 1892 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1893 | } |
| 1894 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1895 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1896 | void Texture3D::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1897 | { |
| 1898 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1899 | ASSERT(isLevelComplete(level)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1900 | |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1901 | if (mImageArray[level]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1902 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 1903 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1904 | } |
| 1905 | } |
| 1906 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1907 | bool Texture3D::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1908 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1909 | initializeStorage(true); |
| 1910 | |
| 1911 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getBaseLevelDepth() > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1912 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1913 | ASSERT(mTexStorage); |
| 1914 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1915 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1916 | rx::TextureStorageInterface3D *newRenderTargetStorage = createCompleteStorage(true); |
| 1917 | |
| 1918 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1919 | { |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1920 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1921 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1922 | } |
Jamie Madill | e664e20 | 2013-10-24 17:49:40 -0400 | [diff] [blame] | 1923 | |
| 1924 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1925 | } |
| 1926 | } |
| 1927 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 1928 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1929 | } |
| 1930 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1931 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 1932 | { |
| 1933 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1934 | if (!ensureRenderTarget()) |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1935 | { |
| 1936 | return NULL; |
| 1937 | } |
| 1938 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1939 | updateStorageLevel(level); |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1940 | |
| 1941 | // ensure this is NOT a depth texture |
| 1942 | if (isDepth(level)) |
| 1943 | { |
| 1944 | return NULL; |
| 1945 | } |
| 1946 | |
| 1947 | return mTexStorage->getRenderTarget(level); |
| 1948 | } |
| 1949 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1950 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1951 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1952 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1953 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1954 | { |
| 1955 | return NULL; |
| 1956 | } |
| 1957 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1958 | updateStorage(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1959 | |
| 1960 | // ensure this is NOT a depth texture |
| 1961 | if (isDepth(level)) |
| 1962 | { |
| 1963 | return NULL; |
| 1964 | } |
| 1965 | |
| 1966 | return mTexStorage->getRenderTarget(level, layer); |
| 1967 | } |
| 1968 | |
| 1969 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 1970 | { |
| 1971 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 1972 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1973 | { |
| 1974 | return NULL; |
| 1975 | } |
| 1976 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 1977 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1978 | |
| 1979 | // ensure this is a depth texture |
| 1980 | if (!isDepth(level)) |
| 1981 | { |
| 1982 | return NULL; |
| 1983 | } |
| 1984 | |
| 1985 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1986 | } |
| 1987 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1988 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1989 | { |
| 1990 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1991 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1992 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1993 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 1994 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1995 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1996 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1997 | |
| 1998 | if (mTexStorage) |
| 1999 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2000 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2001 | |
| 2002 | if ((level >= storageLevels && storageLevels != 0) || |
| 2003 | width != storageWidth || |
| 2004 | height != storageHeight || |
| 2005 | depth != storageDepth || |
| 2006 | internalformat != storageFormat) // Discard mismatched storage |
| 2007 | { |
| 2008 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2009 | { |
| 2010 | mImageArray[i]->markDirty(); |
| 2011 | } |
| 2012 | |
| 2013 | delete mTexStorage; |
| 2014 | mTexStorage = NULL; |
| 2015 | mDirtyImages = true; |
| 2016 | } |
| 2017 | } |
| 2018 | } |
| 2019 | |
| 2020 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2021 | { |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2022 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2023 | { |
| 2024 | rx::Image *image = mImageArray[level]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2025 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2026 | { |
| 2027 | image->markClean(); |
| 2028 | } |
| 2029 | } |
| 2030 | } |
| 2031 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2032 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2033 | { |
| 2034 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2035 | |
| 2036 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2037 | { |
| 2038 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2039 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2040 | } |
| 2041 | } |
| 2042 | |
| 2043 | Texture2DArray::~Texture2DArray() |
| 2044 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2045 | delete mTexStorage; |
| 2046 | mTexStorage = NULL; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2047 | |
| 2048 | deleteImages(); |
| 2049 | } |
| 2050 | |
| 2051 | void Texture2DArray::deleteImages() |
| 2052 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2053 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2054 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2055 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2056 | { |
| 2057 | delete mImageArray[level][layer]; |
| 2058 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2059 | delete[] mImageArray[level]; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2060 | mImageArray[level] = NULL; |
| 2061 | mLayerCounts[level] = 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2062 | } |
| 2063 | } |
| 2064 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2065 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2066 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2067 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2068 | } |
| 2069 | |
| 2070 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2071 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2072 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2073 | } |
| 2074 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2075 | GLsizei Texture2DArray::getLayers(GLint level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2076 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2077 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2078 | } |
| 2079 | |
| 2080 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2081 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2082 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2083 | } |
| 2084 | |
| 2085 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2086 | { |
Geoff Lang | cbf727a | 2014-02-10 12:50:45 -0500 | [diff] [blame] | 2087 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2088 | } |
| 2089 | |
| 2090 | bool Texture2DArray::isCompressed(GLint level) const |
| 2091 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2092 | return IsFormatCompressed(getInternalFormat(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2093 | } |
| 2094 | |
| 2095 | bool Texture2DArray::isDepth(GLint level) const |
| 2096 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2097 | return GetDepthBits(getInternalFormat(level)) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2098 | } |
| 2099 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2100 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2101 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2102 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat) ? internalFormat |
| 2103 | : GetSizedInternalFormat(format, type); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2104 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2105 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2106 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2107 | |
| 2108 | for (int i = 0; i < depth; i++) |
| 2109 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2110 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2111 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2112 | } |
| 2113 | } |
| 2114 | |
| 2115 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2116 | { |
| 2117 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2118 | redefineImage(level, format, width, height, depth); |
| 2119 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2120 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2121 | |
| 2122 | for (int i = 0; i < depth; i++) |
| 2123 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2124 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2125 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2126 | } |
| 2127 | } |
| 2128 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2129 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2130 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2131 | GLenum internalformat = getInternalFormat(level); |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2132 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2133 | |
| 2134 | for (int i = 0; i < depth; i++) |
| 2135 | { |
| 2136 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2137 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2138 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2139 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2140 | { |
| 2141 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2142 | } |
| 2143 | } |
| 2144 | } |
| 2145 | |
| 2146 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2147 | { |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2148 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2149 | |
| 2150 | for (int i = 0; i < depth; i++) |
| 2151 | { |
| 2152 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2153 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2154 | |
| 2155 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2156 | { |
| 2157 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2158 | } |
| 2159 | } |
| 2160 | } |
| 2161 | |
| 2162 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2163 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2164 | deleteImages(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2165 | |
| 2166 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2167 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2168 | GLsizei levelWidth = std::max(1, width >> level); |
| 2169 | GLsizei levelHeight = std::max(1, height >> level); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2170 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2171 | mLayerCounts[level] = (level < levels ? depth : 0); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2172 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2173 | if (mLayerCounts[level] > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2174 | { |
| 2175 | // Create new images for this level |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2176 | mImageArray[level] = new rx::Image*[mLayerCounts[level]]; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2177 | |
| 2178 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2179 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2180 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2181 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2182 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2183 | } |
| 2184 | } |
| 2185 | } |
| 2186 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2187 | mImmutable = true; |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2188 | setCompleteTexStorage(new rx::TextureStorageInterface2DArray(mRenderer, internalformat, IsRenderTargetUsage(mUsage), width, height, depth, levels)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2189 | } |
| 2190 | |
| 2191 | void Texture2DArray::generateMipmaps() |
| 2192 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2193 | int baseWidth = getBaseLevelWidth(); |
| 2194 | int baseHeight = getBaseLevelHeight(); |
| 2195 | int baseDepth = getBaseLevelDepth(); |
| 2196 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2197 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2198 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2199 | int levelCount = mipLevels(); |
| 2200 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2201 | { |
Jamie Madill | 22f843a | 2013-10-24 17:49:36 -0400 | [diff] [blame] | 2202 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2203 | } |
| 2204 | |
| 2205 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2206 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2207 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2208 | { |
| 2209 | mTexStorage->generateMipmap(level); |
| 2210 | |
| 2211 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2212 | { |
| 2213 | mImageArray[level][layer]->markClean(); |
| 2214 | } |
| 2215 | } |
| 2216 | } |
| 2217 | else |
| 2218 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2219 | for (int level = 1; level < levelCount; level++) |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2220 | { |
| 2221 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2222 | { |
| 2223 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2224 | } |
| 2225 | } |
| 2226 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2227 | } |
| 2228 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2229 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2230 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2231 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2232 | } |
| 2233 | |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2234 | rx::TextureStorageInterface *Texture2DArray::getBaseLevelStorage() |
| 2235 | { |
| 2236 | return mTexStorage; |
| 2237 | } |
| 2238 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2239 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2240 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2241 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2242 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2243 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2244 | |
| 2245 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2246 | { |
| 2247 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2248 | mDirtyImages = true; |
| 2249 | } |
| 2250 | else |
| 2251 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2252 | ensureRenderTarget(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2253 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2254 | if (isValidLevel(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2255 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2256 | updateStorageLevel(level); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2257 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2258 | gl::Rectangle sourceRect; |
| 2259 | sourceRect.x = x; |
| 2260 | sourceRect.width = width; |
| 2261 | sourceRect.y = y; |
| 2262 | sourceRect.height = height; |
| 2263 | |
Geoff Lang | e4a492b | 2014-06-19 14:14:41 -0400 | [diff] [blame] | 2264 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0)), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2265 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2266 | } |
| 2267 | } |
| 2268 | } |
| 2269 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2270 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2271 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2272 | GLsizei width = getBaseLevelWidth(); |
| 2273 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2274 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2275 | |
| 2276 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2277 | { |
| 2278 | return false; |
| 2279 | } |
| 2280 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 2281 | if (!mRenderer->getCaps().textureCaps.get(getBaseLevelInternalFormat()).filtering) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2282 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2283 | if (samplerState.magFilter != GL_NEAREST || |
| 2284 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2285 | { |
| 2286 | return false; |
| 2287 | } |
| 2288 | } |
| 2289 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2290 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2291 | { |
| 2292 | return false; |
| 2293 | } |
| 2294 | |
| 2295 | return true; |
| 2296 | } |
| 2297 | |
| 2298 | bool Texture2DArray::isMipmapComplete() const |
| 2299 | { |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2300 | int levelCount = mipLevels(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2301 | |
Geoff Lang | 98705b7 | 2014-03-31 16:00:03 -0400 | [diff] [blame] | 2302 | for (int level = 1; level < levelCount; level++) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2303 | { |
| 2304 | if (!isLevelComplete(level)) |
| 2305 | { |
| 2306 | return false; |
| 2307 | } |
| 2308 | } |
| 2309 | |
| 2310 | return true; |
| 2311 | } |
| 2312 | |
| 2313 | bool Texture2DArray::isLevelComplete(int level) const |
| 2314 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2315 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2316 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2317 | if (isImmutable()) |
| 2318 | { |
| 2319 | return true; |
| 2320 | } |
| 2321 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2322 | GLsizei width = getBaseLevelWidth(); |
| 2323 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2324 | GLsizei layers = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2325 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2326 | if (width <= 0 || height <= 0 || layers <= 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2327 | { |
| 2328 | return false; |
| 2329 | } |
| 2330 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2331 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2332 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2333 | return true; |
| 2334 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2335 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2336 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2337 | { |
| 2338 | return false; |
| 2339 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2340 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2341 | if (getWidth(level) != std::max(1, width >> level)) |
| 2342 | { |
| 2343 | return false; |
| 2344 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2345 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2346 | if (getHeight(level) != std::max(1, height >> level)) |
| 2347 | { |
| 2348 | return false; |
| 2349 | } |
| 2350 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2351 | if (getLayers(level) != layers) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2352 | { |
| 2353 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2354 | } |
| 2355 | |
| 2356 | return true; |
| 2357 | } |
| 2358 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2359 | unsigned int Texture2DArray::getRenderTargetSerial(GLint level, GLint layer) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2360 | { |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2361 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(level, layer) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2362 | } |
| 2363 | |
Jamie Madill | 07bb8cf | 2013-10-24 17:49:44 -0400 | [diff] [blame] | 2364 | bool Texture2DArray::isValidLevel(int level) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2365 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2366 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2367 | } |
| 2368 | |
Jamie Madill | 73b5d06 | 2013-10-24 17:49:38 -0400 | [diff] [blame] | 2369 | void Texture2DArray::initializeStorage(bool renderTarget) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2370 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2371 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2372 | if (mTexStorage) |
| 2373 | { |
| 2374 | return; |
| 2375 | } |
| 2376 | |
| 2377 | // do not attempt to create storage for nonexistant data |
| 2378 | if (!isLevelComplete(0)) |
| 2379 | { |
| 2380 | return; |
| 2381 | } |
| 2382 | |
| 2383 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2384 | |
| 2385 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2386 | ASSERT(mTexStorage); |
| 2387 | |
| 2388 | // flush image data to the storage |
| 2389 | updateStorage(); |
| 2390 | } |
| 2391 | |
| 2392 | rx::TextureStorageInterface2DArray *Texture2DArray::createCompleteStorage(bool renderTarget) const |
| 2393 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2394 | GLsizei width = getBaseLevelWidth(); |
| 2395 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2396 | GLsizei depth = getLayers(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2397 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2398 | ASSERT(width > 0 && height > 0 && depth > 0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2399 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2400 | // use existing storage level count, when previously specified by TexStorage*D |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2401 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2402 | |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2403 | return new rx::TextureStorageInterface2DArray(mRenderer, getBaseLevelInternalFormat(), renderTarget, width, height, depth, levels); |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2404 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2405 | |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2406 | void Texture2DArray::setCompleteTexStorage(rx::TextureStorageInterface2DArray *newCompleteTexStorage) |
| 2407 | { |
| 2408 | SafeDelete(mTexStorage); |
| 2409 | mTexStorage = newCompleteTexStorage; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2410 | mDirtyImages = true; |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2411 | |
| 2412 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2413 | ASSERT(!mTexStorage->isManaged()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2414 | } |
| 2415 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2416 | void Texture2DArray::updateStorage() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2417 | { |
Geoff Lang | 946b948 | 2014-05-12 16:37:25 -0400 | [diff] [blame] | 2418 | ASSERT(mTexStorage != NULL); |
| 2419 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2420 | for (int level = 0; level < storageLevels; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2421 | { |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2422 | if (isLevelComplete(level)) |
| 2423 | { |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2424 | updateStorageLevel(level); |
Jamie Madill | d9b9a50 | 2013-10-10 17:46:13 -0400 | [diff] [blame] | 2425 | } |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2426 | } |
| 2427 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2428 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2429 | void Texture2DArray::updateStorageLevel(int level) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2430 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2431 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2432 | ASSERT(isLevelComplete(level)); |
| 2433 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2434 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2435 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2436 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2437 | if (mImageArray[level][layer]->isDirty()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2438 | { |
Jamie Madill | aee7ad8 | 2013-10-10 16:07:32 -0400 | [diff] [blame] | 2439 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2440 | } |
| 2441 | } |
| 2442 | } |
| 2443 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2444 | bool Texture2DArray::ensureRenderTarget() |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2445 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2446 | initializeStorage(true); |
| 2447 | |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2448 | if (getBaseLevelWidth() > 0 && getBaseLevelHeight() > 0 && getLayers(0) > 0) |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2449 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2450 | ASSERT(mTexStorage); |
| 2451 | if (!mTexStorage->isRenderTarget()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2452 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2453 | rx::TextureStorageInterface2DArray *newRenderTargetStorage = createCompleteStorage(true); |
| 2454 | |
| 2455 | if (!mRenderer->copyToRenderTarget(newRenderTargetStorage, mTexStorage)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2456 | { |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2457 | delete newRenderTargetStorage; |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2458 | return gl::error(GL_OUT_OF_MEMORY, false); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2459 | } |
Jamie Madill | 884a462 | 2013-10-24 17:49:41 -0400 | [diff] [blame] | 2460 | |
| 2461 | setCompleteTexStorage(newRenderTargetStorage); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2462 | } |
| 2463 | } |
| 2464 | |
Jamie Madill | e83d1a9 | 2013-10-24 17:49:33 -0400 | [diff] [blame] | 2465 | return (mTexStorage && mTexStorage->isRenderTarget()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2466 | } |
| 2467 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2468 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2469 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2470 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2471 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2472 | { |
| 2473 | return NULL; |
| 2474 | } |
| 2475 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2476 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2477 | |
| 2478 | // ensure this is NOT a depth texture |
| 2479 | if (isDepth(level)) |
| 2480 | { |
| 2481 | return NULL; |
| 2482 | } |
| 2483 | |
| 2484 | return mTexStorage->getRenderTarget(level, layer); |
| 2485 | } |
| 2486 | |
| 2487 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2488 | { |
| 2489 | // ensure the underlying texture is created |
Jamie Madill | 2ebab85 | 2013-10-24 17:49:42 -0400 | [diff] [blame] | 2490 | if (!ensureRenderTarget()) |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2491 | { |
| 2492 | return NULL; |
| 2493 | } |
| 2494 | |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2495 | updateStorageLevel(level); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2496 | |
| 2497 | // ensure this is a depth texture |
| 2498 | if (!isDepth(level)) |
| 2499 | { |
| 2500 | return NULL; |
| 2501 | } |
| 2502 | |
| 2503 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2504 | } |
| 2505 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2506 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2507 | { |
| 2508 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2509 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2510 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2511 | const int storageDepth = getLayers(0); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 2512 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2513 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2514 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2515 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2516 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2517 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2518 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2519 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2520 | mLayerCounts[level] = depth; |
| 2521 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2522 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2523 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2524 | mImageArray[level] = new rx::Image*[depth](); |
| 2525 | |
| 2526 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2527 | { |
| 2528 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2529 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2530 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2531 | } |
| 2532 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2533 | if (mTexStorage) |
| 2534 | { |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 2535 | const int storageLevels = mTexStorage->getLevelCount(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2536 | |
| 2537 | if ((level >= storageLevels && storageLevels != 0) || |
| 2538 | width != storageWidth || |
| 2539 | height != storageHeight || |
| 2540 | depth != storageDepth || |
| 2541 | internalformat != storageFormat) // Discard mismatched storage |
| 2542 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2543 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2544 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2545 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2546 | { |
| 2547 | mImageArray[level][layer]->markDirty(); |
| 2548 | } |
| 2549 | } |
| 2550 | |
| 2551 | delete mTexStorage; |
| 2552 | mTexStorage = NULL; |
| 2553 | mDirtyImages = true; |
| 2554 | } |
| 2555 | } |
| 2556 | } |
| 2557 | |
| 2558 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2559 | { |
Jamie Madill | b8f8b89 | 2014-01-07 10:12:50 -0500 | [diff] [blame] | 2560 | if (isValidLevel(level) && layerTarget < getLayers(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2561 | { |
| 2562 | rx::Image *image = mImageArray[level][layerTarget]; |
Jamie Madill | 169d111 | 2013-10-24 17:49:37 -0400 | [diff] [blame] | 2563 | if (image->copyToStorage(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2564 | { |
| 2565 | image->markClean(); |
| 2566 | } |
| 2567 | } |
| 2568 | } |
| 2569 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2570 | } |