blob: 7fa32c601c0871bb44cb209988ab9996fd5e3022 [file] [log] [blame]
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001/* $Id: context.c,v 1.175 2002/07/09 01:22:50 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000052#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
Brian Paul9a33a112002-06-13 04:28:29 +000081static void
82free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
83
Brian Paul86b84272001-12-14 02:50:01 +000084
Brian Paulb1394fa2000-09-26 20:53:53 +000085/**********************************************************************/
86/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
87/**********************************************************************/
88
Brian Paul9a33a112002-06-13 04:28:29 +000089/* Called by window system/device driver (via gc->exports.destroyCurrent())
90 * when the rendering context is to be destroyed.
91 */
92GLboolean
93_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000094{
95 if (gc) {
96 _mesa_free_context_data(gc);
97 (*gc->imports.free)(gc, gc);
98 }
99 return GL_TRUE;
100}
101
Brian Paul9a33a112002-06-13 04:28:29 +0000102/* Called by window system/device driver (via gc->exports.loseCurrent())
103 * when the rendering context is made non-current.
104 */
105GLboolean
106_mesa_loseCurrent(__GLcontext *gc)
107{
108 /* XXX unbind context from thread */
109 return GL_TRUE;
110}
111
112/* Called by window system/device driver (via gc->exports.makeCurrent())
113 * when the rendering context is made current.
114 */
115GLboolean
116_mesa_makeCurrent(__GLcontext *gc)
117{
118 /* XXX bind context to thread */
119 return GL_TRUE;
120}
121
122/* Called by window system/device driver - yadda, yadda, yadda.
123 * See above comments.
124 */
125GLboolean
126_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
127{
128 if (gc && gcShare && gc->Shared && gcShare->Shared) {
129 gc->Shared->RefCount--;
130 if (gc->Shared->RefCount == 0) {
131 free_shared_state(gc, gc->Shared);
132 }
133 gc->Shared = gcShare->Shared;
134 gc->Shared->RefCount++;
135 return GL_TRUE;
136 }
137 else {
138 return GL_FALSE;
139 }
140}
141
142GLboolean
143_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
144{
145 if (dst && src) {
146 _mesa_copy_context( src, dst, mask );
147 return GL_TRUE;
148 }
149 else {
150 return GL_FALSE;
151 }
152}
153
154GLboolean
155_mesa_forceCurrent(__GLcontext *gc)
156{
157 return GL_TRUE;
158}
159
160GLboolean
161_mesa_notifyResize(__GLcontext *gc)
162{
163 GLint x, y;
164 GLuint width, height;
165 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
166 if (!d || !d->getDrawableSize)
167 return GL_FALSE;
168 d->getDrawableSize( d, &x, &y, &width, &height );
169 /* update viewport, resize software buffers, etc. */
170 return GL_TRUE;
171}
172
173void
174_mesa_notifyDestroy(__GLcontext *gc)
175{
176}
177
178/* Called by window system just before swapping buffers.
179 * We have to finish any pending rendering.
180 */
181void
182_mesa_notifySwapBuffers(__GLcontext *gc)
183{
184 FLUSH_VERTICES( gc, 0 );
185}
186
187struct __GLdispatchStateRec *
188_mesa_dispatchExec(__GLcontext *gc)
189{
190 return NULL;
191}
192
193void
194_mesa_beginDispatchOverride(__GLcontext *gc)
195{
196}
197
198void
199_mesa_endDispatchOverride(__GLcontext *gc)
200{
201}
202
203/* Setup the exports. The window system will call these functions
204 * when it needs Mesa to do something.
205 * NOTE: Device drivers should override these functions! For example,
206 * the Xlib driver should plug in the XMesa*-style functions into this
207 * structure. The XMesa-style functions should then call the _mesa_*
208 * version of these functions. This is an approximation to OO design
209 * (inheritance and virtual functions).
210 */
211static void
212_mesa_init_default_exports(__GLexports *exports)
213{
214 exports->destroyContext = _mesa_destroyContext;
215 exports->loseCurrent = _mesa_loseCurrent;
216 exports->makeCurrent = _mesa_makeCurrent;
217 exports->shareContext = _mesa_shareContext;
218 exports->copyContext = _mesa_copyContext;
219 exports->forceCurrent = _mesa_forceCurrent;
220 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000221 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000222 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
223 exports->dispatchExec = _mesa_dispatchExec;
224 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
225 exports->endDispatchOverride = _mesa_endDispatchOverride;
226}
227
228
Brian Paulb1394fa2000-09-26 20:53:53 +0000229
230/* exported OpenGL SI interface */
231__GLcontext *
232__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
233{
234 GLcontext *ctx;
235
Brian Paul4753d602002-06-15 02:38:15 +0000236 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000237 if (ctx == NULL) {
238 return NULL;
239 }
Brian Paul9a33a112002-06-13 04:28:29 +0000240 ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */
Brian Paulb1394fa2000-09-26 20:53:53 +0000241 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000242 _mesa_init_default_exports(&(ctx->exports));
Brian Paulb1394fa2000-09-26 20:53:53 +0000243
244 _mesa_initialize_visual(&ctx->Visual,
245 modes->rgbMode,
246 modes->doubleBufferMode,
247 modes->stereoMode,
248 modes->redBits,
249 modes->greenBits,
250 modes->blueBits,
251 modes->alphaBits,
252 modes->indexBits,
253 modes->depthBits,
254 modes->stencilBits,
255 modes->accumRedBits,
256 modes->accumGreenBits,
257 modes->accumBlueBits,
258 modes->accumAlphaBits,
259 0);
260
Brian Paul9a33a112002-06-13 04:28:29 +0000261 _mesa_initialize_context(ctx, &ctx->Visual, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000262
263 return ctx;
264}
265
266
267/* exported OpenGL SI interface */
268void
269__glCoreNopDispatch(void)
270{
271#if 0
272 /* SI */
273 __gl_dispatch = __glNopDispatchState;
274#else
275 /* Mesa */
276 _glapi_set_dispatch(NULL);
277#endif
278}
279
280
jtgafb833d1999-08-19 00:55:39 +0000281/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000282/***** GL Visual allocation/destruction *****/
283/**********************************************************************/
284
285
286/*
287 * Allocate a new GLvisual object.
288 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000289 * dbFlag - double buffering?
290 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000291 * depthBits - requested bits per depth buffer value
292 * Any value in [0, 32] is acceptable but the actual
293 * depth type will be GLushort or GLuint as needed.
294 * stencilBits - requested minimum bits per stencil buffer value
295 * accumBits - requested minimum bits per accum buffer component
296 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
297 * red/green/blue/alphaBits - number of bits per color component
298 * in frame buffer for RGB(A) mode.
299 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000300 * Return: pointer to new GLvisual or NULL if requested parameters can't
301 * be met.
302 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000303GLvisual *
304_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000305 GLboolean dbFlag,
306 GLboolean stereoFlag,
307 GLint redBits,
308 GLint greenBits,
309 GLint blueBits,
310 GLint alphaBits,
311 GLint indexBits,
312 GLint depthBits,
313 GLint stencilBits,
314 GLint accumRedBits,
315 GLint accumGreenBits,
316 GLint accumBlueBits,
317 GLint accumAlphaBits,
318 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000319{
Brian Paul178a1c52000-04-22 01:05:00 +0000320 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
321 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000322 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000323 redBits, greenBits, blueBits, alphaBits,
324 indexBits, depthBits, stencilBits,
325 accumRedBits, accumGreenBits,
326 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000327 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000328 FREE(vis);
329 return NULL;
330 }
331 }
332 return vis;
333}
334
335
336/*
337 * Initialize the fields of the given GLvisual.
338 * Input: see _mesa_create_visual() above.
339 * Return: GL_TRUE = success
340 * GL_FALSE = failure.
341 */
342GLboolean
343_mesa_initialize_visual( GLvisual *vis,
344 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000345 GLboolean dbFlag,
346 GLboolean stereoFlag,
347 GLint redBits,
348 GLint greenBits,
349 GLint blueBits,
350 GLint alphaBits,
351 GLint indexBits,
352 GLint depthBits,
353 GLint stencilBits,
354 GLint accumRedBits,
355 GLint accumGreenBits,
356 GLint accumBlueBits,
357 GLint accumAlphaBits,
358 GLint numSamples )
359{
Brian Paulb6bcae52001-01-23 23:39:36 +0000360 (void) numSamples;
361
Brian Paul178a1c52000-04-22 01:05:00 +0000362 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000363
Brian Pauled30dfa2000-03-03 17:47:39 +0000364 /* This is to catch bad values from device drivers not updated for
365 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
366 * bad value now (a 1-bit depth buffer!?!).
367 */
368 assert(depthBits == 0 || depthBits > 1);
369
370 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000371 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000372 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000373 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000374 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000375 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000376 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000377 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000378 }
379 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000380 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000381 }
382 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000383 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000384 }
385 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000386 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000387 }
388
Brian Paulb6bcae52001-01-23 23:39:36 +0000389 vis->rgbMode = rgbFlag;
390 vis->doubleBufferMode = dbFlag;
391 vis->stereoMode = stereoFlag;
392 vis->redBits = redBits;
393 vis->greenBits = greenBits;
394 vis->blueBits = blueBits;
395 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000396
Brian Paulb6bcae52001-01-23 23:39:36 +0000397 vis->indexBits = indexBits;
398 vis->depthBits = depthBits;
399 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
400 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
401 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
402 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
403 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000404
Brian Paul178a1c52000-04-22 01:05:00 +0000405 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000406}
407
408
Brian Paulb371e0d2000-03-31 01:05:51 +0000409void
410_mesa_destroy_visual( GLvisual *vis )
411{
412 FREE(vis);
413}
414
415
Brian Paul4d053dd2000-01-14 04:45:47 +0000416/**********************************************************************/
417/***** GL Framebuffer allocation/destruction *****/
418/**********************************************************************/
419
420
421/*
422 * Create a new framebuffer. A GLframebuffer is a struct which
423 * encapsulates the depth, stencil and accum buffers and related
424 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000425 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000426 * softwareDepth - create/use a software depth buffer?
427 * softwareStencil - create/use a software stencil buffer?
428 * softwareAccum - create/use a software accum buffer?
429 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000430 * Return: pointer to new GLframebuffer struct or NULL if error.
431 */
Brian Paul178a1c52000-04-22 01:05:00 +0000432GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000433_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000434 GLboolean softwareDepth,
435 GLboolean softwareStencil,
436 GLboolean softwareAccum,
437 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000438{
Brian Paul178a1c52000-04-22 01:05:00 +0000439 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
440 assert(visual);
441 if (buffer) {
442 _mesa_initialize_framebuffer(buffer, visual,
443 softwareDepth, softwareStencil,
444 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000445 }
Brian Paul178a1c52000-04-22 01:05:00 +0000446 return buffer;
447}
448
449
450/*
451 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000452 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000453 */
454void
455_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000456 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000457 GLboolean softwareDepth,
458 GLboolean softwareStencil,
459 GLboolean softwareAccum,
460 GLboolean softwareAlpha )
461{
462 assert(buffer);
463 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000464
Brian Paul85d81602002-06-17 23:36:31 +0000465 BZERO(buffer, sizeof(GLframebuffer));
466
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 /* sanity checks */
468 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000469 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 }
471 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000472 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000473 }
474 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000475 assert(visual->rgbMode);
476 assert(visual->accumRedBits > 0);
477 assert(visual->accumGreenBits > 0);
478 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000479 }
480 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000481 assert(visual->rgbMode);
482 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000483 }
484
Brian Paul75978bd2001-04-27 21:17:20 +0000485 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000486 buffer->UseSoftwareDepthBuffer = softwareDepth;
487 buffer->UseSoftwareStencilBuffer = softwareStencil;
488 buffer->UseSoftwareAccumBuffer = softwareAccum;
489 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000490}
491
492
Brian Paul4d053dd2000-01-14 04:45:47 +0000493/*
494 * Free a framebuffer struct and its buffers.
495 */
Brian Paul178a1c52000-04-22 01:05:00 +0000496void
Brian Paulb1394fa2000-09-26 20:53:53 +0000497_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000498{
499 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000500 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000501 FREE(buffer);
502 }
503}
504
505
Brian Paul75978bd2001-04-27 21:17:20 +0000506/*
507 * Free the data hanging off of <buffer>, but not <buffer> itself.
508 */
509void
510_mesa_free_framebuffer_data( GLframebuffer *buffer )
511{
512 if (!buffer)
513 return;
514
515 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->DepthBuffer = NULL;
518 }
519 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->Accum = NULL;
522 }
523 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->Stencil = NULL;
526 }
527 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000528 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000529 buffer->FrontLeftAlpha = NULL;
530 }
531 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000532 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000533 buffer->BackLeftAlpha = NULL;
534 }
535 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000536 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000537 buffer->FrontRightAlpha = NULL;
538 }
539 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000540 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000541 buffer->BackRightAlpha = NULL;
542 }
543}
544
545
Brian Paul4d053dd2000-01-14 04:45:47 +0000546
547/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000548/***** Context allocation, initialization, destroying *****/
549/**********************************************************************/
550
551
Brian Paul9560f052000-01-31 23:11:39 +0000552_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
553
554
jtgafb833d1999-08-19 00:55:39 +0000555/*
556 * This function just calls all the various one-time-init functions in Mesa.
557 */
Brian Paul178a1c52000-04-22 01:05:00 +0000558static void
Brian Paul4753d602002-06-15 02:38:15 +0000559one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000560{
561 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000562 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000563 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000564 /* do some implementation tests */
565 assert( sizeof(GLbyte) == 1 );
566 assert( sizeof(GLshort) >= 2 );
567 assert( sizeof(GLint) >= 4 );
568 assert( sizeof(GLubyte) == 1 );
569 assert( sizeof(GLushort) >= 2 );
570 assert( sizeof(GLuint) >= 4 );
571
Brian Paul08836342001-03-03 20:33:27 +0000572 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000573
Keith Whitwell23caf202000-11-16 21:05:34 +0000574 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000575 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000576
davem69775355a2001-06-05 23:54:00 +0000577#ifdef USE_SPARC_ASM
578 _mesa_init_sparc_glapi_relocs();
579#endif
Brian Paul4753d602002-06-15 02:38:15 +0000580 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000581 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul4e9676f2002-06-29 19:48:15 +0000582 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul68ee4bc2000-01-28 19:02:22 +0000583 }
584 else {
585 _glapi_noop_enable_warnings(GL_FALSE);
586 }
587
jtgafb833d1999-08-19 00:55:39 +0000588#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4e9676f2002-06-29 19:48:15 +0000589 _mesa_debug(ctx, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000590#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000591
592 alreadyCalled = GL_TRUE;
593 }
Brian Paul9560f052000-01-31 23:11:39 +0000594 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000595}
596
597
Brian Paul86b84272001-12-14 02:50:01 +0000598static void
599init_matrix_stack( struct matrix_stack *stack,
600 GLuint maxDepth, GLuint dirtyFlag )
601{
602 GLuint i;
603
604 stack->Depth = 0;
605 stack->MaxDepth = maxDepth;
606 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000607 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000608 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000609 for (i = 0; i < maxDepth; i++) {
610 _math_matrix_ctr(&stack->Stack[i]);
611 _math_matrix_alloc_inv(&stack->Stack[i]);
612 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000613 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000614}
615
616
617static void
618free_matrix_stack( struct matrix_stack *stack )
619{
620 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000621 for (i = 0; i < stack->MaxDepth; i++) {
622 _math_matrix_dtr(&stack->Stack[i]);
623 }
Brian Paulc4afba32002-02-05 23:21:45 +0000624 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000625 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000626}
627
Brian Paul4d053dd2000-01-14 04:45:47 +0000628
jtgafb833d1999-08-19 00:55:39 +0000629/*
630 * Allocate and initialize a shared context state structure.
631 */
Brian Paul178a1c52000-04-22 01:05:00 +0000632static struct gl_shared_state *
633alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000634{
jtgafb833d1999-08-19 00:55:39 +0000635 struct gl_shared_state *ss;
636 GLboolean outOfMemory;
637
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000638 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000639 if (!ss)
640 return NULL;
641
Brian Paule4b684c2000-09-12 21:07:40 +0000642 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000643
Brian Paule4b684c2000-09-12 21:07:40 +0000644 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000645 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000646 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000647
648 /* Default Texture objects */
649 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000650
Brian Paul8afe7de2002-06-15 03:03:06 +0000651 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000652 if (!ss->Default1D) {
653 outOfMemory = GL_TRUE;
654 }
jtgafb833d1999-08-19 00:55:39 +0000655
Brian Paul8afe7de2002-06-15 03:03:06 +0000656 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000657 if (!ss->Default2D) {
658 outOfMemory = GL_TRUE;
659 }
Brian Paula8523782000-11-19 23:10:25 +0000660
Brian Paul8afe7de2002-06-15 03:03:06 +0000661 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000662 if (!ss->Default3D) {
663 outOfMemory = GL_TRUE;
664 }
Brian Paula8523782000-11-19 23:10:25 +0000665
Brian Paul8afe7de2002-06-15 03:03:06 +0000666 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
667 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000668 if (!ss->DefaultCubeMap) {
669 outOfMemory = GL_TRUE;
670 }
Brian Paul413d6a22000-05-26 14:44:59 +0000671
Brian Paul8afe7de2002-06-15 03:03:06 +0000672 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
673 GL_TEXTURE_RECTANGLE_NV);
674 if (!ss->DefaultRect) {
675 outOfMemory = GL_TRUE;
676 }
677
Brian Paul30f51ae2001-12-18 04:06:44 +0000678 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
679 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000680 /* Ran out of memory at some point. Free everything and return NULL */
681 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000682 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000683 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000684 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000685 if (ss->VertexPrograms)
686 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000687 if (ss->Default1D)
688 _mesa_free_texture_object(ss, ss->Default1D);
689 if (ss->Default2D)
690 _mesa_free_texture_object(ss, ss->Default2D);
691 if (ss->Default3D)
692 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000693 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000694 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000695 if (ss->DefaultRect)
696 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000697 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000698 return NULL;
699 }
700 else {
701 return ss;
702 }
703}
704
705
706/*
707 * Deallocate a shared state context and all children structures.
708 */
Brian Paul178a1c52000-04-22 01:05:00 +0000709static void
710free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000711{
712 /* Free display lists */
713 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000714 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000715 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000716 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000717 }
718 else {
719 break;
720 }
721 }
Brian Paulbb797902000-01-24 16:19:54 +0000722 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000723
724 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000725 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000726 if (ctx->Driver.DeleteTexture)
727 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
728 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000729 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000730 }
Brian Paulbb797902000-01-24 16:19:54 +0000731 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000732
Brian Paul30f51ae2001-12-18 04:06:44 +0000733 /* Free vertex programs */
734 while (1) {
735 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
736 if (prog) {
737 _mesa_delete_program(ctx, prog);
738 }
739 else {
740 break;
741 }
742 }
743 _mesa_DeleteHashTable(ss->VertexPrograms);
744
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000745 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000746}
747
748
749
jtgafb833d1999-08-19 00:55:39 +0000750/*
751 * Initialize the nth light. Note that the defaults for light 0 are
752 * different than the other lights.
753 */
Brian Paul178a1c52000-04-22 01:05:00 +0000754static void
755init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000756{
757 make_empty_list( l );
758
759 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
760 if (n==0) {
761 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
762 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
763 }
764 else {
765 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
766 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
767 }
768 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
769 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
770 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000771 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000772 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000773 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000774 l->ConstantAttenuation = 1.0;
775 l->LinearAttenuation = 0.0;
776 l->QuadraticAttenuation = 0.0;
777 l->Enabled = GL_FALSE;
778}
779
780
781
Brian Paul178a1c52000-04-22 01:05:00 +0000782static void
783init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000784{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000785 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000786 lm->LocalViewer = GL_FALSE;
787 lm->TwoSide = GL_FALSE;
788 lm->ColorControl = GL_SINGLE_COLOR;
789}
790
791
Brian Paul178a1c52000-04-22 01:05:00 +0000792static void
793init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000794{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000795 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
796 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
797 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
798 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000799 m->Shininess = 0.0;
800 m->AmbientIndex = 0;
801 m->DiffuseIndex = 1;
802 m->SpecularIndex = 1;
803}
804
805
806
Brian Paul178a1c52000-04-22 01:05:00 +0000807static void
808init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000809{
810 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
811
812 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000813 texUnit->CombineModeRGB = GL_MODULATE;
814 texUnit->CombineModeA = GL_MODULATE;
815 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
816 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
817 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
818 texUnit->CombineSourceA[0] = GL_TEXTURE;
819 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
820 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
821 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
822 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
823 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
824 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
825 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
826 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
827 texUnit->CombineScaleShiftRGB = 0;
828 texUnit->CombineScaleShiftA = 0;
829
jtgafb833d1999-08-19 00:55:39 +0000830 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
831 texUnit->TexGenEnabled = 0;
832 texUnit->GenModeS = GL_EYE_LINEAR;
833 texUnit->GenModeT = GL_EYE_LINEAR;
834 texUnit->GenModeR = GL_EYE_LINEAR;
835 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000836 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
837 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
838 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
839 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000840
jtgafb833d1999-08-19 00:55:39 +0000841 /* Yes, these plane coefficients are correct! */
842 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
843 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
844 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
845 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
846 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
847 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
848 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
849 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
850
Brian Paula8523782000-11-19 23:10:25 +0000851 texUnit->Current1D = ctx->Shared->Default1D;
852 texUnit->Current2D = ctx->Shared->Default2D;
853 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000854 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000855 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000856}
857
858
jtgafb833d1999-08-19 00:55:39 +0000859
Brian Paul4d053dd2000-01-14 04:45:47 +0000860
jtgafb833d1999-08-19 00:55:39 +0000861/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000862static void
863init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000864{
865 map->Order = 1;
866 map->u1 = 0.0;
867 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000868 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000869 if (map->Points) {
870 GLint i;
871 for (i=0;i<n;i++)
872 map->Points[i] = initial[i];
873 }
jtgafb833d1999-08-19 00:55:39 +0000874}
875
876
877/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000878static void
879init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000880{
881 map->Uorder = 1;
882 map->Vorder = 1;
883 map->u1 = 0.0;
884 map->u2 = 1.0;
885 map->v1 = 0.0;
886 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000887 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000888 if (map->Points) {
889 GLint i;
890 for (i=0;i<n;i++)
891 map->Points[i] = initial[i];
892 }
jtgafb833d1999-08-19 00:55:39 +0000893}
894
895
jtgafb833d1999-08-19 00:55:39 +0000896/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000897 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000898 */
Brian Paul178a1c52000-04-22 01:05:00 +0000899static void
900init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000901{
Brian Paul30f51ae2001-12-18 04:06:44 +0000902 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000903
Brian Paul4d053dd2000-01-14 04:45:47 +0000904 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000905
Brian Paulcd1cefa2001-06-13 14:56:14 +0000906 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
907 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
908
Brian Paul539cce52000-02-03 19:40:07 +0000909 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000910 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000911 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
912 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000913 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000914 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000915 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000916 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000917 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000918 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
919 ctx->Const.MinPointSize = MIN_POINT_SIZE;
920 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
921 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
922 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000923 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000924 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
925 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
926 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
927 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000928 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000929 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000930 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000931 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
932 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paul1207bf02000-05-23 20:10:49 +0000933 ctx->Const.NumCompressedTextureFormats = 0;
Brian Paula8644322000-11-27 18:22:13 +0000934 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
935 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000936
Brian Paul30f51ae2001-12-18 04:06:44 +0000937 /* Initialize matrix stacks */
938 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
939 _NEW_MODELVIEW);
940 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
941 _NEW_PROJECTION);
942 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
943 _NEW_COLOR_MATRIX);
944 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
945 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
946 _NEW_TEXTURE_MATRIX);
947 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
948 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
949 _NEW_TRACK_MATRIX);
950 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000951
Brian Paul30f51ae2001-12-18 04:06:44 +0000952 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000953 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
954
Brian Paul4d053dd2000-01-14 04:45:47 +0000955 /* Accumulate buffer group */
956 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000957
Brian Paul4d053dd2000-01-14 04:45:47 +0000958 /* Color buffer group */
959 ctx->Color.IndexMask = 0xffffffff;
960 ctx->Color.ColorMask[0] = 0xff;
961 ctx->Color.ColorMask[1] = 0xff;
962 ctx->Color.ColorMask[2] = 0xff;
963 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000964 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000965 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000966 ctx->Color.DrawBuffer = GL_FRONT;
967 ctx->Color.AlphaEnabled = GL_FALSE;
968 ctx->Color.AlphaFunc = GL_ALWAYS;
969 ctx->Color.AlphaRef = 0;
970 ctx->Color.BlendEnabled = GL_FALSE;
971 ctx->Color.BlendSrcRGB = GL_ONE;
972 ctx->Color.BlendDstRGB = GL_ZERO;
973 ctx->Color.BlendSrcA = GL_ONE;
974 ctx->Color.BlendDstA = GL_ZERO;
975 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000976 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
977 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
978 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000979 ctx->Color.LogicOp = GL_COPY;
980 ctx->Color.DitherFlag = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000981
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000983 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
984 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
985 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
986 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
987 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
988 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
989 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000990 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000991 ctx->Current.EdgeFlag = GL_TRUE;
992
Brian Paul4d053dd2000-01-14 04:45:47 +0000993 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
994 ctx->Current.RasterDistance = 0.0;
995 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
996 ctx->Current.RasterIndex = 1;
997 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000998 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000999 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001000
jtgafb833d1999-08-19 00:55:39 +00001001
Brian Paul4d053dd2000-01-14 04:45:47 +00001002 /* Depth buffer group */
1003 ctx->Depth.Test = GL_FALSE;
1004 ctx->Depth.Clear = 1.0;
1005 ctx->Depth.Func = GL_LESS;
1006 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001007 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001008
Brian Paul4d053dd2000-01-14 04:45:47 +00001009 /* Evaluators group */
1010 ctx->Eval.Map1Color4 = GL_FALSE;
1011 ctx->Eval.Map1Index = GL_FALSE;
1012 ctx->Eval.Map1Normal = GL_FALSE;
1013 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1014 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1015 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1016 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1017 ctx->Eval.Map1Vertex3 = GL_FALSE;
1018 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001019 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001020 ctx->Eval.Map2Color4 = GL_FALSE;
1021 ctx->Eval.Map2Index = GL_FALSE;
1022 ctx->Eval.Map2Normal = GL_FALSE;
1023 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1024 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1025 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1026 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1027 ctx->Eval.Map2Vertex3 = GL_FALSE;
1028 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001029 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001030 ctx->Eval.AutoNormal = GL_FALSE;
1031 ctx->Eval.MapGrid1un = 1;
1032 ctx->Eval.MapGrid1u1 = 0.0;
1033 ctx->Eval.MapGrid1u2 = 1.0;
1034 ctx->Eval.MapGrid2un = 1;
1035 ctx->Eval.MapGrid2vn = 1;
1036 ctx->Eval.MapGrid2u1 = 0.0;
1037 ctx->Eval.MapGrid2u2 = 1.0;
1038 ctx->Eval.MapGrid2v1 = 0.0;
1039 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001040
Brian Paul4d053dd2000-01-14 04:45:47 +00001041 /* Evaluator data */
1042 {
1043 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1044 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1045 static GLfloat index[1] = { 1.0 };
1046 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1047 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001048 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001049
Brian Paul4d053dd2000-01-14 04:45:47 +00001050 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1051 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1052 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1053 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1054 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1055 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1056 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1057 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1058 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001059 for (i = 0; i < 16; i++)
1060 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001061
Brian Paul4d053dd2000-01-14 04:45:47 +00001062 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1063 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1064 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1065 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1066 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1067 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1068 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1069 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1070 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001071 for (i = 0; i < 16; i++)
1072 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001073 }
jtgafb833d1999-08-19 00:55:39 +00001074
Brian Paul4d053dd2000-01-14 04:45:47 +00001075 /* Fog group */
1076 ctx->Fog.Enabled = GL_FALSE;
1077 ctx->Fog.Mode = GL_EXP;
1078 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1079 ctx->Fog.Index = 0.0;
1080 ctx->Fog.Density = 1.0;
1081 ctx->Fog.Start = 0.0;
1082 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001083 ctx->Fog.ColorSumEnabled = GL_FALSE;
1084 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001085
Brian Paul4d053dd2000-01-14 04:45:47 +00001086 /* Hint group */
1087 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1088 ctx->Hint.PointSmooth = GL_DONT_CARE;
1089 ctx->Hint.LineSmooth = GL_DONT_CARE;
1090 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1091 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001092 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1093 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001094 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001095
Brian Paul0771d152000-04-07 00:19:41 +00001096 /* Histogram group */
1097 ctx->Histogram.Width = 0;
1098 ctx->Histogram.Format = GL_RGBA;
1099 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001100 ctx->Histogram.RedSize = 0;
1101 ctx->Histogram.GreenSize = 0;
1102 ctx->Histogram.BlueSize = 0;
1103 ctx->Histogram.AlphaSize = 0;
1104 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001105 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1106 ctx->Histogram.Count[i][0] = 0;
1107 ctx->Histogram.Count[i][1] = 0;
1108 ctx->Histogram.Count[i][2] = 0;
1109 ctx->Histogram.Count[i][3] = 0;
1110 }
1111
1112 /* Min/Max group */
1113 ctx->MinMax.Format = GL_RGBA;
1114 ctx->MinMax.Sink = GL_FALSE;
1115 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1116 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1117 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1118 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1119
Brian Paul4d053dd2000-01-14 04:45:47 +00001120 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001121 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001122
Brian Paul4d053dd2000-01-14 04:45:47 +00001123 /* Lighting group */
1124 for (i=0;i<MAX_LIGHTS;i++) {
1125 init_light( &ctx->Light.Light[i], i );
1126 }
1127 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001128
Brian Paul4d053dd2000-01-14 04:45:47 +00001129 init_lightmodel( &ctx->Light.Model );
1130 init_material( &ctx->Light.Material[0] );
1131 init_material( &ctx->Light.Material[1] );
1132 ctx->Light.ShadeModel = GL_SMOOTH;
1133 ctx->Light.Enabled = GL_FALSE;
1134 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1135 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001136 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1137 GL_FRONT_AND_BACK,
1138 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001139
Brian Paul4d053dd2000-01-14 04:45:47 +00001140 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001141
Brian Paul4d053dd2000-01-14 04:45:47 +00001142 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001143 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1144 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001145 for (i = 0 ; i < 10 ; i++) {
1146 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1147 s->shininess = -1;
1148 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001149 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001150 }
Brian Paul77d61af2000-06-28 04:20:21 +00001151
jtgafb833d1999-08-19 00:55:39 +00001152
Brian Paul4d053dd2000-01-14 04:45:47 +00001153 /* Line group */
1154 ctx->Line.SmoothFlag = GL_FALSE;
1155 ctx->Line.StippleFlag = GL_FALSE;
1156 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001157 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001158 ctx->Line.StipplePattern = 0xffff;
1159 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001160
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 /* Display List group */
1162 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001163
Brian Paul736fcbe2001-05-29 15:23:48 +00001164 /* Multisample */
1165 ctx->Multisample.Enabled = GL_FALSE;
1166 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1167 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1168 ctx->Multisample.SampleCoverage = GL_FALSE;
1169 ctx->Multisample.SampleCoverageValue = 1.0;
1170 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1171
Brian Paul4d053dd2000-01-14 04:45:47 +00001172 /* Pixel group */
1173 ctx->Pixel.RedBias = 0.0;
1174 ctx->Pixel.RedScale = 1.0;
1175 ctx->Pixel.GreenBias = 0.0;
1176 ctx->Pixel.GreenScale = 1.0;
1177 ctx->Pixel.BlueBias = 0.0;
1178 ctx->Pixel.BlueScale = 1.0;
1179 ctx->Pixel.AlphaBias = 0.0;
1180 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001181 ctx->Pixel.DepthBias = 0.0;
1182 ctx->Pixel.DepthScale = 1.0;
1183 ctx->Pixel.IndexOffset = 0;
1184 ctx->Pixel.IndexShift = 0;
1185 ctx->Pixel.ZoomX = 1.0;
1186 ctx->Pixel.ZoomY = 1.0;
1187 ctx->Pixel.MapColorFlag = GL_FALSE;
1188 ctx->Pixel.MapStencilFlag = GL_FALSE;
1189 ctx->Pixel.MapStoSsize = 1;
1190 ctx->Pixel.MapItoIsize = 1;
1191 ctx->Pixel.MapItoRsize = 1;
1192 ctx->Pixel.MapItoGsize = 1;
1193 ctx->Pixel.MapItoBsize = 1;
1194 ctx->Pixel.MapItoAsize = 1;
1195 ctx->Pixel.MapRtoRsize = 1;
1196 ctx->Pixel.MapGtoGsize = 1;
1197 ctx->Pixel.MapBtoBsize = 1;
1198 ctx->Pixel.MapAtoAsize = 1;
1199 ctx->Pixel.MapStoS[0] = 0;
1200 ctx->Pixel.MapItoI[0] = 0;
1201 ctx->Pixel.MapItoR[0] = 0.0;
1202 ctx->Pixel.MapItoG[0] = 0.0;
1203 ctx->Pixel.MapItoB[0] = 0.0;
1204 ctx->Pixel.MapItoA[0] = 0.0;
1205 ctx->Pixel.MapItoR8[0] = 0;
1206 ctx->Pixel.MapItoG8[0] = 0;
1207 ctx->Pixel.MapItoB8[0] = 0;
1208 ctx->Pixel.MapItoA8[0] = 0;
1209 ctx->Pixel.MapRtoR[0] = 0.0;
1210 ctx->Pixel.MapGtoG[0] = 0.0;
1211 ctx->Pixel.MapBtoB[0] = 0.0;
1212 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001213 ctx->Pixel.HistogramEnabled = GL_FALSE;
1214 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1215 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1216 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1217 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001218 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1219 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1220 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1221 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001222 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1223 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1224 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1225 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001226 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1227 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1228 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001229 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1230 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1231 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1232 for (i = 0; i < 3; i++) {
1233 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1234 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1235 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1236 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1237 }
Brian Paul67adba12000-12-09 20:35:54 +00001238 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1239 ctx->Convolution1D.Filter[i] = 0.0;
1240 ctx->Convolution2D.Filter[i] = 0.0;
1241 ctx->Separable2D.Filter[i] = 0.0;
1242 }
Brian Paul82b02f02000-05-07 20:37:40 +00001243 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1244 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001245
Brian Paul4d053dd2000-01-14 04:45:47 +00001246 /* Point group */
1247 ctx->Point.SmoothFlag = GL_FALSE;
1248 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001249 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001250 ctx->Point.Params[0] = 1.0;
1251 ctx->Point.Params[1] = 0.0;
1252 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001253 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001254 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001255 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001256 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001257 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1258 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1259 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1260 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1261 }
jtgafb833d1999-08-19 00:55:39 +00001262
Brian Paul4d053dd2000-01-14 04:45:47 +00001263 /* Polygon group */
1264 ctx->Polygon.CullFlag = GL_FALSE;
1265 ctx->Polygon.CullFaceMode = GL_BACK;
1266 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001267 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001268 ctx->Polygon.FrontMode = GL_FILL;
1269 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001270 ctx->Polygon.SmoothFlag = GL_FALSE;
1271 ctx->Polygon.StippleFlag = GL_FALSE;
1272 ctx->Polygon.OffsetFactor = 0.0F;
1273 ctx->Polygon.OffsetUnits = 0.0F;
Brian Pauld0d7d622000-10-21 00:02:47 +00001274 ctx->Polygon.OffsetMRD = 0.0F;
Brian Paul4d053dd2000-01-14 04:45:47 +00001275 ctx->Polygon.OffsetPoint = GL_FALSE;
1276 ctx->Polygon.OffsetLine = GL_FALSE;
1277 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001278
Brian Paul4d053dd2000-01-14 04:45:47 +00001279 /* Polygon Stipple group */
1280 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001281
Brian Paul4d053dd2000-01-14 04:45:47 +00001282 /* Scissor group */
1283 ctx->Scissor.Enabled = GL_FALSE;
1284 ctx->Scissor.X = 0;
1285 ctx->Scissor.Y = 0;
1286 ctx->Scissor.Width = 0;
1287 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001288
Brian Paul4d053dd2000-01-14 04:45:47 +00001289 /* Stencil group */
1290 ctx->Stencil.Enabled = GL_FALSE;
1291 ctx->Stencil.Function = GL_ALWAYS;
1292 ctx->Stencil.FailFunc = GL_KEEP;
1293 ctx->Stencil.ZPassFunc = GL_KEEP;
1294 ctx->Stencil.ZFailFunc = GL_KEEP;
1295 ctx->Stencil.Ref = 0;
1296 ctx->Stencil.ValueMask = STENCIL_MAX;
1297 ctx->Stencil.Clear = 0;
1298 ctx->Stencil.WriteMask = STENCIL_MAX;
jtgafb833d1999-08-19 00:55:39 +00001299
Brian Paul4d053dd2000-01-14 04:45:47 +00001300 /* Texture group */
1301 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001302 ctx->Texture._ReallyEnabled = 0; /* XXX obsolete */
1303 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001304 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1305 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001306 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001307 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001308
Brian Paul4d053dd2000-01-14 04:45:47 +00001309 /* Transformation group */
1310 ctx->Transform.MatrixMode = GL_MODELVIEW;
1311 ctx->Transform.Normalize = GL_FALSE;
1312 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001313 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001314 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001315 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1316 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001317 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001318
Brian Paul4d053dd2000-01-14 04:45:47 +00001319 /* Viewport group */
1320 ctx->Viewport.X = 0;
1321 ctx->Viewport.Y = 0;
1322 ctx->Viewport.Width = 0;
1323 ctx->Viewport.Height = 0;
1324 ctx->Viewport.Near = 0.0;
1325 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001326 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001327
1328#define Sz 10
1329#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001330 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1331 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001332#undef Sz
1333#undef Tz
1334
Keith Whitwell14940c42000-11-05 18:40:57 +00001335 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1336 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001337
Brian Paul4d053dd2000-01-14 04:45:47 +00001338 /* Vertex arrays */
1339 ctx->Array.Vertex.Size = 4;
1340 ctx->Array.Vertex.Type = GL_FLOAT;
1341 ctx->Array.Vertex.Stride = 0;
1342 ctx->Array.Vertex.StrideB = 0;
1343 ctx->Array.Vertex.Ptr = NULL;
1344 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001345 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001346 ctx->Array.Normal.Type = GL_FLOAT;
1347 ctx->Array.Normal.Stride = 0;
1348 ctx->Array.Normal.StrideB = 0;
1349 ctx->Array.Normal.Ptr = NULL;
1350 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001351 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001352 ctx->Array.Color.Size = 4;
1353 ctx->Array.Color.Type = GL_FLOAT;
1354 ctx->Array.Color.Stride = 0;
1355 ctx->Array.Color.StrideB = 0;
1356 ctx->Array.Color.Ptr = NULL;
1357 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001358 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1359 ctx->Array.SecondaryColor.Size = 4;
1360 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1361 ctx->Array.SecondaryColor.Stride = 0;
1362 ctx->Array.SecondaryColor.StrideB = 0;
1363 ctx->Array.SecondaryColor.Ptr = NULL;
1364 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1365 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1366 ctx->Array.FogCoord.Size = 1;
1367 ctx->Array.FogCoord.Type = GL_FLOAT;
1368 ctx->Array.FogCoord.Stride = 0;
1369 ctx->Array.FogCoord.StrideB = 0;
1370 ctx->Array.FogCoord.Ptr = NULL;
1371 ctx->Array.FogCoord.Enabled = GL_FALSE;
1372 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001373 ctx->Array.Index.Type = GL_FLOAT;
1374 ctx->Array.Index.Stride = 0;
1375 ctx->Array.Index.StrideB = 0;
1376 ctx->Array.Index.Ptr = NULL;
1377 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001378 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001379 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1380 ctx->Array.TexCoord[i].Size = 4;
1381 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1382 ctx->Array.TexCoord[i].Stride = 0;
1383 ctx->Array.TexCoord[i].StrideB = 0;
1384 ctx->Array.TexCoord[i].Ptr = NULL;
1385 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001386 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001387 }
1388 ctx->Array.TexCoordInterleaveFactor = 1;
1389 ctx->Array.EdgeFlag.Stride = 0;
1390 ctx->Array.EdgeFlag.StrideB = 0;
1391 ctx->Array.EdgeFlag.Ptr = NULL;
1392 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001393 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001394 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1395
1396 /* Pixel transfer */
1397 ctx->Pack.Alignment = 4;
1398 ctx->Pack.RowLength = 0;
1399 ctx->Pack.ImageHeight = 0;
1400 ctx->Pack.SkipPixels = 0;
1401 ctx->Pack.SkipRows = 0;
1402 ctx->Pack.SkipImages = 0;
1403 ctx->Pack.SwapBytes = GL_FALSE;
1404 ctx->Pack.LsbFirst = GL_FALSE;
1405 ctx->Unpack.Alignment = 4;
1406 ctx->Unpack.RowLength = 0;
1407 ctx->Unpack.ImageHeight = 0;
1408 ctx->Unpack.SkipPixels = 0;
1409 ctx->Unpack.SkipRows = 0;
1410 ctx->Unpack.SkipImages = 0;
1411 ctx->Unpack.SwapBytes = GL_FALSE;
1412 ctx->Unpack.LsbFirst = GL_FALSE;
1413
1414 /* Feedback */
1415 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1416 ctx->Feedback.Buffer = NULL;
1417 ctx->Feedback.BufferSize = 0;
1418 ctx->Feedback.Count = 0;
1419
1420 /* Selection/picking */
1421 ctx->Select.Buffer = NULL;
1422 ctx->Select.BufferSize = 0;
1423 ctx->Select.BufferCount = 0;
1424 ctx->Select.Hits = 0;
1425 ctx->Select.NameStackDepth = 0;
1426
Brian Paul4d053dd2000-01-14 04:45:47 +00001427 /* Renderer and client attribute stacks */
1428 ctx->AttribStackDepth = 0;
1429 ctx->ClientAttribStackDepth = 0;
1430
Brian Paul13811372000-04-12 00:27:37 +00001431 /* Display list */
1432 ctx->CallDepth = 0;
1433 ctx->ExecuteFlag = GL_TRUE;
1434 ctx->CompileFlag = GL_FALSE;
1435 ctx->CurrentListPtr = NULL;
1436 ctx->CurrentBlock = NULL;
1437 ctx->CurrentListNum = 0;
1438 ctx->CurrentPos = 0;
1439
1440 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001441 _mesa_init_colortable(&ctx->ColorTable);
1442 _mesa_init_colortable(&ctx->ProxyColorTable);
1443 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1444 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1445 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1446 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001447
Brian Paul86b84272001-12-14 02:50:01 +00001448 /* GL_NV_vertex_program */
Brian Paul86b84272001-12-14 02:50:01 +00001449 ctx->VertexProgram.Enabled = GL_FALSE;
1450 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1451 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Brian Paul02c03ef2002-06-18 16:53:46 +00001452 ctx->VertexProgram.CurrentID = 0;
1453 ctx->VertexProgram.ErrorPos = -1;
1454 ctx->VertexProgram.Current = NULL;
Brian Paul86b84272001-12-14 02:50:01 +00001455 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1456 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1457 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1458 }
1459
Brian Paul4d053dd2000-01-14 04:45:47 +00001460 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001461 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001462 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001463 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001464
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001465 ctx->_NeedNormals = 0;
1466 ctx->_NeedEyeCoords = 0;
1467 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001468
Brian Paul4d053dd2000-01-14 04:45:47 +00001469 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1470
1471 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001472 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001473 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001474
1475 /* For debug/development only */
Brian Paul4753d602002-06-15 02:38:15 +00001476 ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001477 ctx->FirstTimeCurrent = GL_TRUE;
1478
1479 /* Dither disable */
Brian Paul4753d602002-06-15 02:38:15 +00001480 ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001481 if (ctx->NoDither) {
Brian Paul4753d602002-06-15 02:38:15 +00001482 if (ctx->imports.getenv(ctx, "MESA_DEBUG")) {
Brian Paul4e9676f2002-06-29 19:48:15 +00001483 _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001484 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001485 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001486 }
1487}
1488
1489
1490
1491
jtgafb833d1999-08-19 00:55:39 +00001492/*
1493 * Allocate the proxy textures. If we run out of memory part way through
1494 * the allocations clean up and return GL_FALSE.
1495 * Return: GL_TRUE=success, GL_FALSE=failure
1496 */
Brian Paul178a1c52000-04-22 01:05:00 +00001497static GLboolean
1498alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001499{
1500 GLboolean out_of_memory;
1501 GLint i;
1502
Brian Paul8afe7de2002-06-15 03:03:06 +00001503 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001504 if (!ctx->Texture.Proxy1D) {
1505 return GL_FALSE;
1506 }
1507
Brian Paul8afe7de2002-06-15 03:03:06 +00001508 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001509 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001510 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001511 return GL_FALSE;
1512 }
1513
Brian Paul8afe7de2002-06-15 03:03:06 +00001514 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001515 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001516 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1517 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1518 return GL_FALSE;
1519 }
1520
Brian Paul8afe7de2002-06-15 03:03:06 +00001521 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1522 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001523 if (!ctx->Texture.ProxyCubeMap) {
1524 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1525 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1526 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001527 return GL_FALSE;
1528 }
1529
Brian Paul8afe7de2002-06-15 03:03:06 +00001530 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1531 GL_TEXTURE_RECTANGLE_NV);
1532 if (!ctx->Texture.ProxyRect) {
1533 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1534 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1535 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1536 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1537 return GL_FALSE;
1538 }
1539
jtgafb833d1999-08-19 00:55:39 +00001540 out_of_memory = GL_FALSE;
1541 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001542 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1543 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1544 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001545 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001546 if (!ctx->Texture.Proxy1D->Image[i]
1547 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001548 || !ctx->Texture.Proxy3D->Image[i]
1549 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001550 out_of_memory = GL_TRUE;
1551 }
1552 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001553 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1554 if (!ctx->Texture.ProxyRect->Image[0])
1555 out_of_memory = GL_TRUE;
1556
jtgafb833d1999-08-19 00:55:39 +00001557 if (out_of_memory) {
1558 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1559 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001560 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001561 }
1562 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001563 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001564 }
1565 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001566 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001567 }
Brian Paul172281d2001-07-26 20:02:10 +00001568 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1569 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1570 }
jtgafb833d1999-08-19 00:55:39 +00001571 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001572 if (ctx->Texture.ProxyRect->Image[0]) {
1573 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1574 }
Brian Paula8523782000-11-19 23:10:25 +00001575 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1576 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1577 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001578 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001579 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001580 return GL_FALSE;
1581 }
1582 else {
1583 return GL_TRUE;
1584 }
1585}
1586
1587
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001588static void add_debug_flags( const char *debug )
1589{
1590#ifdef MESA_DEBUG
1591 if (strstr(debug, "varray"))
1592 MESA_VERBOSE |= VERBOSE_VARRAY;
1593
1594 if (strstr(debug, "tex"))
1595 MESA_VERBOSE |= VERBOSE_TEXTURE;
1596
1597 if (strstr(debug, "imm"))
1598 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1599
1600 if (strstr(debug, "pipe"))
1601 MESA_VERBOSE |= VERBOSE_PIPELINE;
1602
1603 if (strstr(debug, "driver"))
1604 MESA_VERBOSE |= VERBOSE_DRIVER;
1605
1606 if (strstr(debug, "state"))
1607 MESA_VERBOSE |= VERBOSE_STATE;
1608
1609 if (strstr(debug, "api"))
1610 MESA_VERBOSE |= VERBOSE_API;
1611
1612 if (strstr(debug, "list"))
1613 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1614
1615 if (strstr(debug, "lighting"))
1616 MESA_VERBOSE |= VERBOSE_LIGHTING;
1617
1618 /* Debug flag:
1619 */
1620 if (strstr(debug, "flush"))
1621 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1622#endif
1623}
1624
1625
jtgafb833d1999-08-19 00:55:39 +00001626/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001627 * Initialize a GLcontext struct. This includes allocating all the
1628 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001629 */
Brian Paul178a1c52000-04-22 01:05:00 +00001630GLboolean
1631_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001632 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001633 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001634 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001635{
Brian Paul5fb84d22000-05-24 15:04:45 +00001636 GLuint dispatchSize;
1637
Brian Paul9a33a112002-06-13 04:28:29 +00001638 ASSERT(imports);
1639 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001640
Brian Paul4753d602002-06-15 02:38:15 +00001641 /* assing imports */
1642 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001643
Brian Paul9a33a112002-06-13 04:28:29 +00001644 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001645 _mesa_init_default_exports( &(ctx->exports) );
1646
1647 /* misc one-time initializations */
1648 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001649
1650#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001651 /**
1652 ** OpenGL SI stuff
1653 **/
1654 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001655 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001656 }
1657 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001658#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001659
Brian Paul9a33a112002-06-13 04:28:29 +00001660 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001661 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001662 ctx->DrawBuffer = NULL;
1663 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001664
jtgafb833d1999-08-19 00:55:39 +00001665 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001666 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001667 ctx->Shared = share_list->Shared;
1668 }
1669 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001670 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001671 ctx->Shared = alloc_shared_state();
1672 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001673 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001674 }
1675 }
Brian Paul9560f052000-01-31 23:11:39 +00001676 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001677 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001678 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001679
Brian Paul5a2f32b2001-04-25 18:21:05 +00001680 /* Effectively bind the default textures to all texture units */
1681 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1682 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1683 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1684 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001685 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001686
Brian Paul4d053dd2000-01-14 04:45:47 +00001687 init_attrib_groups( ctx );
1688
Brian Paulb6bcae52001-01-23 23:39:36 +00001689 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001690 ctx->Color.DrawBuffer = GL_BACK;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001691 ctx->Color._DriverDrawBuffer = GL_BACK_LEFT;
1692 ctx->Color._DrawDestMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001693 ctx->Pixel.ReadBuffer = GL_BACK;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001694 ctx->Pixel._DriverReadBuffer = GL_BACK_LEFT;
jtgafb833d1999-08-19 00:55:39 +00001695 }
1696 else {
1697 ctx->Color.DrawBuffer = GL_FRONT;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001698 ctx->Color._DriverDrawBuffer = GL_FRONT_LEFT;
1699 ctx->Color._DrawDestMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001700 ctx->Pixel.ReadBuffer = GL_FRONT;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001701 ctx->Pixel._DriverReadBuffer = GL_FRONT_LEFT;
jtgafb833d1999-08-19 00:55:39 +00001702 }
1703
jtgafb833d1999-08-19 00:55:39 +00001704 if (!alloc_proxy_textures(ctx)) {
1705 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001706 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001707 }
jtgafb833d1999-08-19 00:55:39 +00001708
Brian Paulf59afc92000-05-23 23:23:00 +00001709 /* register the most recent extension functions with libGL */
1710 _glapi_add_entrypoint("glTbufferMask3DFX", 553);
1711 _glapi_add_entrypoint("glCompressedTexImage3DARB", 554);
1712 _glapi_add_entrypoint("glCompressedTexImage2DARB", 555);
1713 _glapi_add_entrypoint("glCompressedTexImage1DARB", 556);
1714 _glapi_add_entrypoint("glCompressedTexSubImage3DARB", 557);
1715 _glapi_add_entrypoint("glCompressedTexSubImage2DARB", 558);
1716 _glapi_add_entrypoint("glCompressedTexSubImage1DARB", 559);
1717 _glapi_add_entrypoint("glGetCompressedTexImageARB", 560);
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001718 /* XXX we should add a bunch of new functions here */
1719
Brian Paulf59afc92000-05-23 23:23:00 +00001720
Brian Paul5fb84d22000-05-24 15:04:45 +00001721 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1722 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1723 * Mesa we do this to accomodate different versions of libGL and various
1724 * DRI drivers.
1725 */
1726 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1727 sizeof(struct _glapi_table) / sizeof(void *));
1728
Brian Paulfbd8f211999-11-11 01:22:25 +00001729 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001730 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1731 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001732 if (!ctx->Exec || !ctx->Save) {
1733 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001734 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001735 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001736 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001737 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1738 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001739 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001740
Keith Whitwellad2ac212000-11-24 10:25:05 +00001741 ctx->ExecPrefersFloat = GL_FALSE;
1742 ctx->SavePrefersFloat = GL_FALSE;
1743
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001744 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001745 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001746 ctx->TnlModule.Current = NULL;
1747 ctx->TnlModule.SwapCount = 0;
1748
Brian Paulb6bcae52001-01-23 23:39:36 +00001749 /* Z buffer stuff */
1750 if (ctx->Visual.depthBits == 0) {
1751 /* Special case. Even if we don't have a depth buffer we need
1752 * good values for DepthMax for Z vertex transformation purposes
1753 * and for per-fragment fog computation.
1754 */
1755 ctx->DepthMax = 1 << 16;
1756 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1757 }
1758 else if (ctx->Visual.depthBits < 32) {
1759 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1760 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1761 }
1762 else {
1763 /* Special case since shift values greater than or equal to the
1764 * number of bits in the left hand expression's type are undefined.
1765 */
1766 ctx->DepthMax = 0xffffffff;
1767 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1768 }
Brian Paulbc920f02001-05-07 16:32:51 +00001769 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001770
1771
Brian Paul3b18a362000-09-26 15:27:20 +00001772#if defined(MESA_TRACE)
Brian Paul9e351d52001-05-03 14:11:18 +00001773 ctx->TraceCtx = (trace_context_t *) CALLOC( sizeof(trace_context_t) );
Brian Paul45f36342000-09-05 20:28:06 +00001774#if 0
1775 /* Brian: do you want to have CreateContext fail here,
1776 or should we just trap in NewTrace (currently done)? */
1777 if (!(ctx->TraceCtx)) {
1778 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001779 FREE( ctx->Exec );
1780 FREE( ctx->Save );
1781 return GL_FALSE;
1782 }
1783#endif
1784 trInitContext(ctx->TraceCtx);
1785
1786 ctx->TraceDispatch = (struct _glapi_table *)
1787 CALLOC(dispatchSize * sizeof(void*));
1788#if 0
1789 if (!(ctx->TraceCtx)) {
1790 free_shared_state(ctx, ctx->Shared);
Brian Paul45f36342000-09-05 20:28:06 +00001791 FREE( ctx->Exec );
1792 FREE( ctx->Save );
1793 FREE( ctx->TraceCtx );
1794 return GL_FALSE;
1795 }
1796#endif
1797 trInitDispatch(ctx->TraceDispatch);
1798#endif
1799
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001800
Brian Paul4753d602002-06-15 02:38:15 +00001801 if (ctx->imports.getenv(ctx, "MESA_DEBUG"))
1802 add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001803
Brian Paul4753d602002-06-15 02:38:15 +00001804 if (ctx->imports.getenv(ctx, "MESA_VERBOSE"))
1805 add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE"));
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001806
Brian Paul4d053dd2000-01-14 04:45:47 +00001807 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001808}
1809
jtgafb833d1999-08-19 00:55:39 +00001810
1811
1812/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001813 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001814 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001815 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001816 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001817 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001818 */
Brian Paul178a1c52000-04-22 01:05:00 +00001819GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001820_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001821 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001822 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001823{
Brian Paul4753d602002-06-15 02:38:15 +00001824 GLcontext *ctx;
1825
1826 ASSERT(visual);
1827 ASSERT(imports);
1828 ASSERT(imports->calloc);
1829
1830 ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext));
1831 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001832 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001833
Brian Paul9a33a112002-06-13 04:28:29 +00001834 ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */
Brian Paul4753d602002-06-15 02:38:15 +00001835
Brian Paul9a33a112002-06-13 04:28:29 +00001836 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001837 return ctx;
1838 }
1839 else {
Brian Paul4753d602002-06-15 02:38:15 +00001840 imports->free(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001841 return NULL;
1842 }
1843}
1844
1845
1846
1847/*
1848 * Free the data associated with the given context.
1849 * But don't free() the GLcontext struct itself!
1850 */
Brian Paul178a1c52000-04-22 01:05:00 +00001851void
Brian Paulb1394fa2000-09-26 20:53:53 +00001852_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001853{
Brian Paul4d053dd2000-01-14 04:45:47 +00001854 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001855 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001856
1857 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001858 if (ctx == _mesa_get_current_context()) {
1859 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001860 }
1861
Brian Paul30f51ae2001-12-18 04:06:44 +00001862 /*
1863 * Free transformation matrix stacks
1864 */
1865 free_matrix_stack(&ctx->ModelviewMatrixStack);
1866 free_matrix_stack(&ctx->ProjectionMatrixStack);
1867 free_matrix_stack(&ctx->ColorMatrixStack);
1868 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1869 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1870 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1871 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1872 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001873 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1874
Brian Paul30f51ae2001-12-18 04:06:44 +00001875
1876 if (ctx->VertexProgram.Current) {
1877 ctx->VertexProgram.Current->RefCount--;
1878 if (ctx->VertexProgram.Current->RefCount <= 0)
1879 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001880 }
1881
Brian Paul30f51ae2001-12-18 04:06:44 +00001882 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001883 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001884 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001885 assert(ctx->Shared->RefCount >= 0);
1886 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1887 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001888 /* free shared state */
1889 free_shared_state( ctx, ctx->Shared );
1890 }
1891
Brian Paul30f51ae2001-12-18 04:06:44 +00001892 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001893 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001894 FREE( s );
1895 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001896 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001897
1898 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001899 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1900 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1901 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001902 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001903 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001904
1905 /* Free evaluator data */
1906 if (ctx->EvalMap.Map1Vertex3.Points)
1907 FREE( ctx->EvalMap.Map1Vertex3.Points );
1908 if (ctx->EvalMap.Map1Vertex4.Points)
1909 FREE( ctx->EvalMap.Map1Vertex4.Points );
1910 if (ctx->EvalMap.Map1Index.Points)
1911 FREE( ctx->EvalMap.Map1Index.Points );
1912 if (ctx->EvalMap.Map1Color4.Points)
1913 FREE( ctx->EvalMap.Map1Color4.Points );
1914 if (ctx->EvalMap.Map1Normal.Points)
1915 FREE( ctx->EvalMap.Map1Normal.Points );
1916 if (ctx->EvalMap.Map1Texture1.Points)
1917 FREE( ctx->EvalMap.Map1Texture1.Points );
1918 if (ctx->EvalMap.Map1Texture2.Points)
1919 FREE( ctx->EvalMap.Map1Texture2.Points );
1920 if (ctx->EvalMap.Map1Texture3.Points)
1921 FREE( ctx->EvalMap.Map1Texture3.Points );
1922 if (ctx->EvalMap.Map1Texture4.Points)
1923 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001924 for (i = 0; i < 16; i++)
1925 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001926
1927 if (ctx->EvalMap.Map2Vertex3.Points)
1928 FREE( ctx->EvalMap.Map2Vertex3.Points );
1929 if (ctx->EvalMap.Map2Vertex4.Points)
1930 FREE( ctx->EvalMap.Map2Vertex4.Points );
1931 if (ctx->EvalMap.Map2Index.Points)
1932 FREE( ctx->EvalMap.Map2Index.Points );
1933 if (ctx->EvalMap.Map2Color4.Points)
1934 FREE( ctx->EvalMap.Map2Color4.Points );
1935 if (ctx->EvalMap.Map2Normal.Points)
1936 FREE( ctx->EvalMap.Map2Normal.Points );
1937 if (ctx->EvalMap.Map2Texture1.Points)
1938 FREE( ctx->EvalMap.Map2Texture1.Points );
1939 if (ctx->EvalMap.Map2Texture2.Points)
1940 FREE( ctx->EvalMap.Map2Texture2.Points );
1941 if (ctx->EvalMap.Map2Texture3.Points)
1942 FREE( ctx->EvalMap.Map2Texture3.Points );
1943 if (ctx->EvalMap.Map2Texture4.Points)
1944 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001945 for (i = 0; i < 16; i++)
1946 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001947
Brian Paul4bdcfe52000-04-17 17:57:04 +00001948 _mesa_free_colortable_data( &ctx->ColorTable );
1949 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
1950 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
1951 _mesa_free_colortable_data( &ctx->Texture.Palette );
1952
Brian Paulfd284452001-07-19 15:54:34 +00001953 _math_matrix_dtr(&ctx->Viewport._WindowMap);
1954
Brian Paul69755402001-02-26 23:58:12 +00001955 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001956
1957 FREE(ctx->Exec);
1958 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00001959}
1960
1961
1962
1963/*
1964 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00001965 */
Brian Paul178a1c52000-04-22 01:05:00 +00001966void
Brian Paulb1394fa2000-09-26 20:53:53 +00001967_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001968{
1969 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001970 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00001971 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001972 }
1973}
1974
1975
1976
1977/*
jtgafb833d1999-08-19 00:55:39 +00001978 * Copy attribute groups from one context to another.
1979 * Input: src - source context
1980 * dst - destination context
1981 * mask - bitwise OR of GL_*_BIT flags
1982 */
Brian Paul178a1c52000-04-22 01:05:00 +00001983void
Brian Paulb1394fa2000-09-26 20:53:53 +00001984_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001985{
1986 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001987 /* OK to memcpy */
1988 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001989 }
1990 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001991 /* OK to memcpy */
1992 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001993 }
1994 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001995 /* OK to memcpy */
1996 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001997 }
1998 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001999 /* OK to memcpy */
2000 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00002001 }
2002 if (mask & GL_ENABLE_BIT) {
2003 /* no op */
2004 }
2005 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002006 /* OK to memcpy */
2007 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002008 }
2009 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002010 /* OK to memcpy */
2011 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002012 }
2013 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002014 /* OK to memcpy */
2015 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002016 }
2017 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002018 GLuint i;
2019 /* begin with memcpy */
2020 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2021 /* fixup linked lists to prevent pointer insanity */
2022 make_empty_list( &(dst->Light.EnabledList) );
2023 for (i = 0; i < MAX_LIGHTS; i++) {
2024 if (dst->Light.Light[i].Enabled) {
2025 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2026 }
2027 }
jtgafb833d1999-08-19 00:55:39 +00002028 }
2029 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002030 /* OK to memcpy */
2031 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002032 }
2033 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002034 /* OK to memcpy */
2035 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002036 }
2037 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002038 /* OK to memcpy */
2039 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002040 }
2041 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002042 /* OK to memcpy */
2043 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002044 }
2045 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002046 /* OK to memcpy */
2047 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002048 }
2049 if (mask & GL_POLYGON_STIPPLE_BIT) {
2050 /* Use loop instead of MEMCPY due to problem with Portland Group's
2051 * C compiler. Reported by John Stone.
2052 */
Brian Paul85d81602002-06-17 23:36:31 +00002053 GLuint i;
2054 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002055 dst->PolygonStipple[i] = src->PolygonStipple[i];
2056 }
2057 }
2058 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002059 /* OK to memcpy */
2060 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002061 }
2062 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002063 /* OK to memcpy */
2064 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002065 }
2066 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002067 /* Cannot memcpy because of pointers */
2068 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002069 }
2070 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002071 /* OK to memcpy */
2072 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002073 }
2074 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002075 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2076 dst->Viewport.X = src->Viewport.X;
2077 dst->Viewport.Y = src->Viewport.Y;
2078 dst->Viewport.Width = src->Viewport.Width;
2079 dst->Viewport.Height = src->Viewport.Height;
2080 dst->Viewport.Near = src->Viewport.Near;
2081 dst->Viewport.Far = src->Viewport.Far;
2082 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002083 }
Brian Paul85d81602002-06-17 23:36:31 +00002084
Keith Whitwella96308c2000-10-30 13:31:59 +00002085 /* XXX FIXME: Call callbacks?
2086 */
2087 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002088}
2089
2090
Brian Paul00037781999-12-17 14:52:35 +00002091
Keith Whitwell23caf202000-11-16 21:05:34 +00002092static void print_info( void )
2093{
Brian Paul4e9676f2002-06-29 19:48:15 +00002094 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002095 (char *) _mesa_GetString(GL_VERSION));
Brian Paul4e9676f2002-06-29 19:48:15 +00002096 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002097 (char *) _mesa_GetString(GL_RENDERER));
Brian Paul4e9676f2002-06-29 19:48:15 +00002098 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002099 (char *) _mesa_GetString(GL_VENDOR));
Brian Paul4e9676f2002-06-29 19:48:15 +00002100 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002101 (char *) _mesa_GetString(GL_EXTENSIONS));
2102#if defined(THREADS)
Brian Paul4e9676f2002-06-29 19:48:15 +00002103 _mesa_debug(NULL, "Mesa thread-safe: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002104#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002105 _mesa_debug(NULL, "Mesa thread-safe: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002106#endif
2107#if defined(USE_X86_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002108 _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002109#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002110 _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002111#endif
davem69e4f84b42001-06-05 03:58:20 +00002112#if defined(USE_SPARC_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002113 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
davem69e4f84b42001-06-05 03:58:20 +00002114#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002115 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
davem69e4f84b42001-06-05 03:58:20 +00002116#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002117}
2118
2119
Brian Paul00037781999-12-17 14:52:35 +00002120/*
Brian Paul9a33a112002-06-13 04:28:29 +00002121 * Set the current context, binding the given frame buffer to the context.
2122 */
2123void
2124_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2125{
2126 _mesa_make_current2( newCtx, buffer, buffer );
2127}
2128
2129
2130/*
Brian Paul00037781999-12-17 14:52:35 +00002131 * Bind the given context to the given draw-buffer and read-buffer
2132 * and make it the current context for this thread.
2133 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002134void
2135_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2136 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002137{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002138 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002139 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002140
Brian Paulbe3602d2001-02-28 00:27:48 +00002141 /* Check that the context's and framebuffer's visuals are compatible.
2142 * We could do a lot more checking here but this'll catch obvious
2143 * problems.
2144 */
2145 if (newCtx && drawBuffer && readBuffer) {
2146 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2147 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2148 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2149 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2150 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2151 return; /* incompatible */
2152 }
2153 }
2154
Brian Paul00037781999-12-17 14:52:35 +00002155 /* We call this function periodically (just here for now) in
2156 * order to detect when multithreading has begun.
2157 */
2158 _glapi_check_multithread();
2159
Brian Paulf9b97d92000-01-28 20:17:42 +00002160 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002161 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002162
2163
2164 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002165 _glapi_set_dispatch(NULL); /* none current */
2166 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002167 else {
2168 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002169
Keith Whitwell23caf202000-11-16 21:05:34 +00002170 if (drawBuffer && readBuffer) {
2171 /* TODO: check if newCtx and buffer's visual match??? */
2172 newCtx->DrawBuffer = drawBuffer;
2173 newCtx->ReadBuffer = readBuffer;
2174 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002175
2176 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2177 /* get initial window size */
2178 GLuint bufWidth, bufHeight;
2179
2180 /* ask device driver for size of output buffer */
2181 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2182
2183 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2184 return; /* size is as expected */
2185
2186 drawBuffer->Width = bufWidth;
2187 drawBuffer->Height = bufHeight;
2188
2189 newCtx->Driver.ResizeBuffers( drawBuffer );
2190 }
2191
2192 if (readBuffer != drawBuffer &&
2193 readBuffer->Width == 0 && readBuffer->Height == 0) {
2194 /* get initial window size */
2195 GLuint bufWidth, bufHeight;
2196
2197 /* ask device driver for size of output buffer */
2198 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2199
2200 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2201 return; /* size is as expected */
2202
2203 readBuffer->Width = bufWidth;
2204 readBuffer->Height = bufHeight;
2205
2206 newCtx->Driver.ResizeBuffers( readBuffer );
2207 }
Brian Paul00037781999-12-17 14:52:35 +00002208 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002209
Brian Paul8816c702002-06-16 01:10:41 +00002210 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002211 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002212 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2213
2214 /* We can use this to help debug user's problems. Tell them to set
2215 * the MESA_INFO env variable before running their app. Then the
2216 * first time each context is made current we'll print some useful
2217 * information.
2218 */
2219 if (newCtx->FirstTimeCurrent) {
Brian Paul4753d602002-06-15 02:38:15 +00002220 if (newCtx->imports.getenv(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002221 print_info();
2222 }
2223 newCtx->FirstTimeCurrent = GL_FALSE;
2224 }
Brian Paul00037781999-12-17 14:52:35 +00002225 }
2226}
2227
2228
2229
2230/*
2231 * Return current context handle for the calling thread.
2232 * This isn't the fastest way to get the current context.
2233 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2234 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002235GLcontext *
2236_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002237{
Brian Paulf9b97d92000-01-28 20:17:42 +00002238 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002239}
2240
2241
2242
2243/*
Brian Paulfbd8f211999-11-11 01:22:25 +00002244 * This should be called by device drivers just before they do a
2245 * swapbuffers. Any pending rendering commands will be executed.
Brian Paul9a888bd2002-03-13 04:33:32 +00002246 * XXX we should really rename this function to _mesa_flush() or something.
jtgafb833d1999-08-19 00:55:39 +00002247 */
Brian Paulfbd8f211999-11-11 01:22:25 +00002248void
2249_mesa_swapbuffers(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +00002250{
Keith Whitwellcab974c2000-12-26 05:09:27 +00002251 FLUSH_VERTICES( ctx, 0 );
jtgafb833d1999-08-19 00:55:39 +00002252}
2253
2254
Brian Paul00037781999-12-17 14:52:35 +00002255
Brian Paulfbd8f211999-11-11 01:22:25 +00002256/*
2257 * Return pointer to this context's current API dispatch table.
2258 * It'll either be the immediate-mode execute dispatcher or the
2259 * display list compile dispatcher.
2260 */
2261struct _glapi_table *
2262_mesa_get_dispatch(GLcontext *ctx)
2263{
2264 return ctx->CurrentDispatch;
2265}
2266
2267
2268
jtgafb833d1999-08-19 00:55:39 +00002269/**********************************************************************/
2270/***** Miscellaneous functions *****/
2271/**********************************************************************/
2272
2273
2274/*
Brian Paul4e9676f2002-06-29 19:48:15 +00002275 * Record the given error code and call the driver's Error function if defined.
2276 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00002277 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002278void
Brian Paul4e9676f2002-06-29 19:48:15 +00002279_mesa_record_error( GLcontext *ctx, GLenum error )
jtgafb833d1999-08-19 00:55:39 +00002280{
Brian Paul18a285a2002-03-16 00:53:15 +00002281 if (!ctx)
2282 return;
2283
Brian Paul7eb06032000-07-14 04:13:40 +00002284 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002285 ctx->ErrorValue = error;
2286 }
2287
2288 /* Call device driver's error handler, if any. This is used on the Mac. */
2289 if (ctx->Driver.Error) {
2290 (*ctx->Driver.Error)( ctx );
2291 }
2292}
2293
2294
Brian Paulfa9df402000-02-02 19:16:46 +00002295void
2296_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002297{
Brian Paulfa9df402000-02-02 19:16:46 +00002298 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002299 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002300 if (ctx->Driver.Finish) {
2301 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002302 }
2303}
2304
2305
2306
Brian Paulfa9df402000-02-02 19:16:46 +00002307void
2308_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002309{
Brian Paulfa9df402000-02-02 19:16:46 +00002310 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002311 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002312 if (ctx->Driver.Flush) {
2313 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002314 }
jtgafb833d1999-08-19 00:55:39 +00002315}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002316
2317
2318
Keith Whitwellcab974c2000-12-26 05:09:27 +00002319const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002320 "GL_POINTS",
2321 "GL_LINES",
2322 "GL_LINE_LOOP",
2323 "GL_LINE_STRIP",
2324 "GL_TRIANGLES",
2325 "GL_TRIANGLE_STRIP",
2326 "GL_TRIANGLE_FAN",
2327 "GL_QUADS",
2328 "GL_QUAD_STRIP",
2329 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002330 "outside begin/end",
2331 "inside unkown primitive",
2332 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002333};