blob: b5872471c8d628850d0be0df095c93972cd5a1b2 [file] [log] [blame]
Brian Paul60b6e4f2002-10-14 17:08:17 +00001/* $Id: context.c,v 1.184 2002/10/14 17:08:17 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul86b84272001-12-14 02:50:01 +00005 * Version: 4.1
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paulbc42c192002-01-05 21:53:20 +00007 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000032#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000033#include "clip.h"
Brian Paul4bdcfe52000-04-17 17:57:04 +000034#include "colortab.h"
jtgafb833d1999-08-19 00:55:39 +000035#include "context.h"
jtgafb833d1999-08-19 00:55:39 +000036#include "dlist.h"
37#include "eval.h"
38#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +000039#include "extensions.h"
jtgafb833d1999-08-19 00:55:39 +000040#include "fog.h"
Brian Paulb7a43041999-11-30 20:34:51 +000041#include "get.h"
Brian Paul9560f052000-01-31 23:11:39 +000042#include "glthread.h"
jtgafb833d1999-08-19 00:55:39 +000043#include "hash.h"
44#include "light.h"
jtgafb833d1999-08-19 00:55:39 +000045#include "macros.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000046#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000047#include "mmath.h"
jtgafb833d1999-08-19 00:55:39 +000048#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +000049#include "state.h"
jtgafb833d1999-08-19 00:55:39 +000050#include "teximage.h"
51#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +000052#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +000053#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +000054#include "varray.h"
Brian Paul30f51ae2001-12-18 04:06:44 +000055#include "vpstate.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +000056#include "vtxfmt.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000057#include "math/m_translate.h"
Keith Whitwell23caf202000-11-16 21:05:34 +000058#include "math/m_matrix.h"
59#include "math/m_xform.h"
Keith Whitwellf4b02d12001-01-05 05:31:42 +000060#include "math/mathmod.h"
jtgafb833d1999-08-19 00:55:39 +000061#endif
62
Brian Paul3b18a362000-09-26 15:27:20 +000063#if defined(MESA_TRACE)
Brian Paul45f36342000-09-05 20:28:06 +000064#include "Trace/tr_context.h"
65#include "Trace/tr_wrapper.h"
66#endif
67
davem69775355a2001-06-05 23:54:00 +000068#ifdef USE_SPARC_ASM
69#include "SPARC/sparc.h"
70#endif
jtgafb833d1999-08-19 00:55:39 +000071
Keith Whitwell23caf202000-11-16 21:05:34 +000072#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +000073int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000074#endif
75
76#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +000077int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +000078#endif
Brian Paulb1394fa2000-09-26 20:53:53 +000079
Brian Paul86b84272001-12-14 02:50:01 +000080
Brian Paul9a33a112002-06-13 04:28:29 +000081static void
82free_shared_state( GLcontext *ctx, struct gl_shared_state *ss );
83
Brian Paul86b84272001-12-14 02:50:01 +000084
Brian Paulb1394fa2000-09-26 20:53:53 +000085/**********************************************************************/
86/***** OpenGL SI-style interface (new in Mesa 3.5) *****/
87/**********************************************************************/
88
Brian Paul9a33a112002-06-13 04:28:29 +000089/* Called by window system/device driver (via gc->exports.destroyCurrent())
90 * when the rendering context is to be destroyed.
91 */
92GLboolean
93_mesa_destroyContext(__GLcontext *gc)
Brian Paulb1394fa2000-09-26 20:53:53 +000094{
95 if (gc) {
96 _mesa_free_context_data(gc);
97 (*gc->imports.free)(gc, gc);
98 }
99 return GL_TRUE;
100}
101
Brian Paul9a33a112002-06-13 04:28:29 +0000102/* Called by window system/device driver (via gc->exports.loseCurrent())
103 * when the rendering context is made non-current.
104 */
105GLboolean
106_mesa_loseCurrent(__GLcontext *gc)
107{
108 /* XXX unbind context from thread */
109 return GL_TRUE;
110}
111
112/* Called by window system/device driver (via gc->exports.makeCurrent())
113 * when the rendering context is made current.
114 */
115GLboolean
116_mesa_makeCurrent(__GLcontext *gc)
117{
118 /* XXX bind context to thread */
119 return GL_TRUE;
120}
121
122/* Called by window system/device driver - yadda, yadda, yadda.
123 * See above comments.
124 */
125GLboolean
126_mesa_shareContext(__GLcontext *gc, __GLcontext *gcShare)
127{
128 if (gc && gcShare && gc->Shared && gcShare->Shared) {
129 gc->Shared->RefCount--;
130 if (gc->Shared->RefCount == 0) {
131 free_shared_state(gc, gc->Shared);
132 }
133 gc->Shared = gcShare->Shared;
134 gc->Shared->RefCount++;
135 return GL_TRUE;
136 }
137 else {
138 return GL_FALSE;
139 }
140}
141
142GLboolean
143_mesa_copyContext(__GLcontext *dst, const __GLcontext *src, GLuint mask)
144{
145 if (dst && src) {
146 _mesa_copy_context( src, dst, mask );
147 return GL_TRUE;
148 }
149 else {
150 return GL_FALSE;
151 }
152}
153
154GLboolean
155_mesa_forceCurrent(__GLcontext *gc)
156{
157 return GL_TRUE;
158}
159
160GLboolean
161_mesa_notifyResize(__GLcontext *gc)
162{
163 GLint x, y;
164 GLuint width, height;
165 __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
166 if (!d || !d->getDrawableSize)
167 return GL_FALSE;
168 d->getDrawableSize( d, &x, &y, &width, &height );
169 /* update viewport, resize software buffers, etc. */
170 return GL_TRUE;
171}
172
173void
174_mesa_notifyDestroy(__GLcontext *gc)
175{
Brian Paul60b6e4f2002-10-14 17:08:17 +0000176 /* Called when the context's window/buffer is going to be destroyed. */
177 /* Unbind from it. */
Brian Paul9a33a112002-06-13 04:28:29 +0000178}
179
180/* Called by window system just before swapping buffers.
181 * We have to finish any pending rendering.
182 */
183void
184_mesa_notifySwapBuffers(__GLcontext *gc)
185{
186 FLUSH_VERTICES( gc, 0 );
187}
188
189struct __GLdispatchStateRec *
190_mesa_dispatchExec(__GLcontext *gc)
191{
192 return NULL;
193}
194
195void
196_mesa_beginDispatchOverride(__GLcontext *gc)
197{
198}
199
200void
201_mesa_endDispatchOverride(__GLcontext *gc)
202{
203}
204
205/* Setup the exports. The window system will call these functions
206 * when it needs Mesa to do something.
207 * NOTE: Device drivers should override these functions! For example,
208 * the Xlib driver should plug in the XMesa*-style functions into this
209 * structure. The XMesa-style functions should then call the _mesa_*
210 * version of these functions. This is an approximation to OO design
211 * (inheritance and virtual functions).
212 */
213static void
214_mesa_init_default_exports(__GLexports *exports)
215{
216 exports->destroyContext = _mesa_destroyContext;
217 exports->loseCurrent = _mesa_loseCurrent;
218 exports->makeCurrent = _mesa_makeCurrent;
219 exports->shareContext = _mesa_shareContext;
220 exports->copyContext = _mesa_copyContext;
221 exports->forceCurrent = _mesa_forceCurrent;
222 exports->notifyResize = _mesa_notifyResize;
Brian Paul2f35d5e2002-06-13 04:31:09 +0000223 exports->notifyDestroy = _mesa_notifyDestroy;
Brian Paul9a33a112002-06-13 04:28:29 +0000224 exports->notifySwapBuffers = _mesa_notifySwapBuffers;
225 exports->dispatchExec = _mesa_dispatchExec;
226 exports->beginDispatchOverride = _mesa_beginDispatchOverride;
227 exports->endDispatchOverride = _mesa_endDispatchOverride;
228}
229
230
Brian Paulb1394fa2000-09-26 20:53:53 +0000231
232/* exported OpenGL SI interface */
233__GLcontext *
234__glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes)
235{
236 GLcontext *ctx;
237
Brian Paul4753d602002-06-15 02:38:15 +0000238 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paulb1394fa2000-09-26 20:53:53 +0000239 if (ctx == NULL) {
240 return NULL;
241 }
Brian Paul60b6e4f2002-10-14 17:08:17 +0000242
Brian Paulb1394fa2000-09-26 20:53:53 +0000243 ctx->imports = *imports;
Brian Paul4753d602002-06-15 02:38:15 +0000244 _mesa_init_default_exports(&(ctx->exports));
Brian Paul60b6e4f2002-10-14 17:08:17 +0000245 _mesa_initialize_context(ctx, modes, NULL, imports);
Brian Paulb1394fa2000-09-26 20:53:53 +0000246
247 return ctx;
248}
249
250
251/* exported OpenGL SI interface */
252void
253__glCoreNopDispatch(void)
254{
255#if 0
256 /* SI */
257 __gl_dispatch = __glNopDispatchState;
258#else
259 /* Mesa */
260 _glapi_set_dispatch(NULL);
261#endif
262}
263
264
jtgafb833d1999-08-19 00:55:39 +0000265/**********************************************************************/
Brian Paul4d053dd2000-01-14 04:45:47 +0000266/***** GL Visual allocation/destruction *****/
267/**********************************************************************/
268
269
270/*
271 * Allocate a new GLvisual object.
272 * Input: rgbFlag - GL_TRUE=RGB(A) mode, GL_FALSE=Color Index mode
Brian Paul4d053dd2000-01-14 04:45:47 +0000273 * dbFlag - double buffering?
274 * stereoFlag - stereo buffer?
Brian Pauled30dfa2000-03-03 17:47:39 +0000275 * depthBits - requested bits per depth buffer value
276 * Any value in [0, 32] is acceptable but the actual
277 * depth type will be GLushort or GLuint as needed.
278 * stencilBits - requested minimum bits per stencil buffer value
279 * accumBits - requested minimum bits per accum buffer component
280 * indexBits - number of bits per pixel if rgbFlag==GL_FALSE
281 * red/green/blue/alphaBits - number of bits per color component
282 * in frame buffer for RGB(A) mode.
283 * We always use 8 in core Mesa though.
Brian Paul4d053dd2000-01-14 04:45:47 +0000284 * Return: pointer to new GLvisual or NULL if requested parameters can't
285 * be met.
286 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000287GLvisual *
288_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000289 GLboolean dbFlag,
290 GLboolean stereoFlag,
291 GLint redBits,
292 GLint greenBits,
293 GLint blueBits,
294 GLint alphaBits,
295 GLint indexBits,
296 GLint depthBits,
297 GLint stencilBits,
298 GLint accumRedBits,
299 GLint accumGreenBits,
300 GLint accumBlueBits,
301 GLint accumAlphaBits,
302 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000303{
Brian Paul178a1c52000-04-22 01:05:00 +0000304 GLvisual *vis = (GLvisual *) CALLOC( sizeof(GLvisual) );
305 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000306 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000307 redBits, greenBits, blueBits, alphaBits,
308 indexBits, depthBits, stencilBits,
309 accumRedBits, accumGreenBits,
310 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000311 numSamples)) {
Brian Paul178a1c52000-04-22 01:05:00 +0000312 FREE(vis);
313 return NULL;
314 }
315 }
316 return vis;
317}
318
319
320/*
321 * Initialize the fields of the given GLvisual.
322 * Input: see _mesa_create_visual() above.
323 * Return: GL_TRUE = success
324 * GL_FALSE = failure.
325 */
326GLboolean
327_mesa_initialize_visual( GLvisual *vis,
328 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000329 GLboolean dbFlag,
330 GLboolean stereoFlag,
331 GLint redBits,
332 GLint greenBits,
333 GLint blueBits,
334 GLint alphaBits,
335 GLint indexBits,
336 GLint depthBits,
337 GLint stencilBits,
338 GLint accumRedBits,
339 GLint accumGreenBits,
340 GLint accumBlueBits,
341 GLint accumAlphaBits,
342 GLint numSamples )
343{
Brian Paulb6bcae52001-01-23 23:39:36 +0000344 (void) numSamples;
345
Brian Paul178a1c52000-04-22 01:05:00 +0000346 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000347
Brian Pauled30dfa2000-03-03 17:47:39 +0000348 /* This is to catch bad values from device drivers not updated for
349 * Mesa 3.3. Some device drivers just passed 1. That's a REALLY
350 * bad value now (a 1-bit depth buffer!?!).
351 */
352 assert(depthBits == 0 || depthBits > 1);
353
354 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000355 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000356 }
Brian Pauled30dfa2000-03-03 17:47:39 +0000357 if (stencilBits < 0 || stencilBits > (GLint) (8 * sizeof(GLstencil))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000358 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000359 }
Brian Paulb371e0d2000-03-31 01:05:51 +0000360 if (accumRedBits < 0 || accumRedBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000361 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000362 }
363 if (accumGreenBits < 0 || accumGreenBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000364 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000365 }
366 if (accumBlueBits < 0 || accumBlueBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000367 return GL_FALSE;
Brian Paulb371e0d2000-03-31 01:05:51 +0000368 }
369 if (accumAlphaBits < 0 || accumAlphaBits > (GLint) (8 * sizeof(GLaccum))) {
Brian Paul178a1c52000-04-22 01:05:00 +0000370 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000371 }
372
Brian Paulb6bcae52001-01-23 23:39:36 +0000373 vis->rgbMode = rgbFlag;
374 vis->doubleBufferMode = dbFlag;
375 vis->stereoMode = stereoFlag;
376 vis->redBits = redBits;
377 vis->greenBits = greenBits;
378 vis->blueBits = blueBits;
379 vis->alphaBits = alphaBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000380
Brian Paulb6bcae52001-01-23 23:39:36 +0000381 vis->indexBits = indexBits;
382 vis->depthBits = depthBits;
383 vis->accumRedBits = (accumRedBits > 0) ? (8 * sizeof(GLaccum)) : 0;
384 vis->accumGreenBits = (accumGreenBits > 0) ? (8 * sizeof(GLaccum)) : 0;
385 vis->accumBlueBits = (accumBlueBits > 0) ? (8 * sizeof(GLaccum)) : 0;
386 vis->accumAlphaBits = (accumAlphaBits > 0) ? (8 * sizeof(GLaccum)) : 0;
387 vis->stencilBits = (stencilBits > 0) ? (8 * sizeof(GLstencil)) : 0;
Brian Pauled30dfa2000-03-03 17:47:39 +0000388
Brian Paul178a1c52000-04-22 01:05:00 +0000389 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000390}
391
392
Brian Paulb371e0d2000-03-31 01:05:51 +0000393void
394_mesa_destroy_visual( GLvisual *vis )
395{
396 FREE(vis);
397}
398
399
Brian Paul4d053dd2000-01-14 04:45:47 +0000400/**********************************************************************/
401/***** GL Framebuffer allocation/destruction *****/
402/**********************************************************************/
403
404
405/*
406 * Create a new framebuffer. A GLframebuffer is a struct which
407 * encapsulates the depth, stencil and accum buffers and related
408 * parameters.
Brian Paulbe3602d2001-02-28 00:27:48 +0000409 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +0000410 * softwareDepth - create/use a software depth buffer?
411 * softwareStencil - create/use a software stencil buffer?
412 * softwareAccum - create/use a software accum buffer?
413 * softwareAlpha - create/use a software alpha buffer?
Brian Paul4d053dd2000-01-14 04:45:47 +0000414 * Return: pointer to new GLframebuffer struct or NULL if error.
415 */
Brian Paul178a1c52000-04-22 01:05:00 +0000416GLframebuffer *
Brian Paulbe3602d2001-02-28 00:27:48 +0000417_mesa_create_framebuffer( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +0000418 GLboolean softwareDepth,
419 GLboolean softwareStencil,
420 GLboolean softwareAccum,
421 GLboolean softwareAlpha )
Brian Paul4d053dd2000-01-14 04:45:47 +0000422{
Brian Paul178a1c52000-04-22 01:05:00 +0000423 GLframebuffer *buffer = CALLOC_STRUCT(gl_frame_buffer);
424 assert(visual);
425 if (buffer) {
426 _mesa_initialize_framebuffer(buffer, visual,
427 softwareDepth, softwareStencil,
428 softwareAccum, softwareAlpha );
Brian Paul4d053dd2000-01-14 04:45:47 +0000429 }
Brian Paul178a1c52000-04-22 01:05:00 +0000430 return buffer;
431}
432
433
434/*
435 * Initialize a GLframebuffer object.
Brian Paulb1394fa2000-09-26 20:53:53 +0000436 * Input: See _mesa_create_framebuffer() above.
Brian Paul178a1c52000-04-22 01:05:00 +0000437 */
438void
439_mesa_initialize_framebuffer( GLframebuffer *buffer,
Brian Paulbe3602d2001-02-28 00:27:48 +0000440 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +0000441 GLboolean softwareDepth,
442 GLboolean softwareStencil,
443 GLboolean softwareAccum,
444 GLboolean softwareAlpha )
445{
446 assert(buffer);
447 assert(visual);
Brian Paul4d053dd2000-01-14 04:45:47 +0000448
Brian Paul85d81602002-06-17 23:36:31 +0000449 BZERO(buffer, sizeof(GLframebuffer));
450
Brian Paul4d053dd2000-01-14 04:45:47 +0000451 /* sanity checks */
452 if (softwareDepth ) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000453 assert(visual->depthBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000454 }
455 if (softwareStencil) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000456 assert(visual->stencilBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000457 }
458 if (softwareAccum) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000459 assert(visual->rgbMode);
460 assert(visual->accumRedBits > 0);
461 assert(visual->accumGreenBits > 0);
462 assert(visual->accumBlueBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000463 }
464 if (softwareAlpha) {
Brian Paulb6bcae52001-01-23 23:39:36 +0000465 assert(visual->rgbMode);
466 assert(visual->alphaBits > 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000467 }
468
Brian Paul75978bd2001-04-27 21:17:20 +0000469 buffer->Visual = *visual;
Brian Paul4d053dd2000-01-14 04:45:47 +0000470 buffer->UseSoftwareDepthBuffer = softwareDepth;
471 buffer->UseSoftwareStencilBuffer = softwareStencil;
472 buffer->UseSoftwareAccumBuffer = softwareAccum;
473 buffer->UseSoftwareAlphaBuffers = softwareAlpha;
Brian Paul4d053dd2000-01-14 04:45:47 +0000474}
475
476
Brian Paul4d053dd2000-01-14 04:45:47 +0000477/*
478 * Free a framebuffer struct and its buffers.
479 */
Brian Paul178a1c52000-04-22 01:05:00 +0000480void
Brian Paulb1394fa2000-09-26 20:53:53 +0000481_mesa_destroy_framebuffer( GLframebuffer *buffer )
Brian Paul4d053dd2000-01-14 04:45:47 +0000482{
483 if (buffer) {
Brian Paul75978bd2001-04-27 21:17:20 +0000484 _mesa_free_framebuffer_data(buffer);
Brian Paul4d053dd2000-01-14 04:45:47 +0000485 FREE(buffer);
486 }
487}
488
489
Brian Paul75978bd2001-04-27 21:17:20 +0000490/*
491 * Free the data hanging off of <buffer>, but not <buffer> itself.
492 */
493void
494_mesa_free_framebuffer_data( GLframebuffer *buffer )
495{
496 if (!buffer)
497 return;
498
499 if (buffer->DepthBuffer) {
Brian Paulaeb44342002-03-19 16:47:04 +0000500 MESA_PBUFFER_FREE( buffer->DepthBuffer );
Brian Paul75978bd2001-04-27 21:17:20 +0000501 buffer->DepthBuffer = NULL;
502 }
503 if (buffer->Accum) {
Brian Paulaeb44342002-03-19 16:47:04 +0000504 MESA_PBUFFER_FREE( buffer->Accum );
Brian Paul75978bd2001-04-27 21:17:20 +0000505 buffer->Accum = NULL;
506 }
507 if (buffer->Stencil) {
Brian Paulaeb44342002-03-19 16:47:04 +0000508 MESA_PBUFFER_FREE( buffer->Stencil );
Brian Paul75978bd2001-04-27 21:17:20 +0000509 buffer->Stencil = NULL;
510 }
511 if (buffer->FrontLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000512 MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000513 buffer->FrontLeftAlpha = NULL;
514 }
515 if (buffer->BackLeftAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000516 MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000517 buffer->BackLeftAlpha = NULL;
518 }
519 if (buffer->FrontRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000520 MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000521 buffer->FrontRightAlpha = NULL;
522 }
523 if (buffer->BackRightAlpha) {
Brian Paulaeb44342002-03-19 16:47:04 +0000524 MESA_PBUFFER_FREE( buffer->BackRightAlpha );
Brian Paul75978bd2001-04-27 21:17:20 +0000525 buffer->BackRightAlpha = NULL;
526 }
527}
528
529
Brian Paul4d053dd2000-01-14 04:45:47 +0000530
531/**********************************************************************/
jtgafb833d1999-08-19 00:55:39 +0000532/***** Context allocation, initialization, destroying *****/
533/**********************************************************************/
534
535
Brian Paul9560f052000-01-31 23:11:39 +0000536_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
537
538
jtgafb833d1999-08-19 00:55:39 +0000539/*
540 * This function just calls all the various one-time-init functions in Mesa.
541 */
Brian Paul178a1c52000-04-22 01:05:00 +0000542static void
Brian Paul4753d602002-06-15 02:38:15 +0000543one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000544{
545 static GLboolean alreadyCalled = GL_FALSE;
Brian Paul9560f052000-01-31 23:11:39 +0000546 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000547 if (!alreadyCalled) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000548 /* do some implementation tests */
549 assert( sizeof(GLbyte) == 1 );
550 assert( sizeof(GLshort) >= 2 );
551 assert( sizeof(GLint) >= 4 );
552 assert( sizeof(GLubyte) == 1 );
553 assert( sizeof(GLushort) >= 2 );
554 assert( sizeof(GLuint) >= 4 );
555
Brian Paul08836342001-03-03 20:33:27 +0000556 _mesa_init_lists();
Keith Whitwell23caf202000-11-16 21:05:34 +0000557
Keith Whitwell23caf202000-11-16 21:05:34 +0000558 _math_init();
Brian Paul69755402001-02-26 23:58:12 +0000559 _mesa_init_math();
Brian Paul68ee4bc2000-01-28 19:02:22 +0000560
davem69775355a2001-06-05 23:54:00 +0000561#ifdef USE_SPARC_ASM
562 _mesa_init_sparc_glapi_relocs();
563#endif
Brian Paul60b6e4f2002-10-14 17:08:17 +0000564 if ((*ctx->imports.getenv)(ctx, "MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000565 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul71072be2002-10-10 00:22:13 +0000566#ifndef GLX_DIRECT_RENDERING
567 /* libGL from before 2002/06/28 don't have this function. Someday,
568 * when newer libGL libs are common, remove the #ifdef test. This
569 * only serves to print warnings when calling undefined GL functions.
570 */
Brian Paul4e9676f2002-06-29 19:48:15 +0000571 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul71072be2002-10-10 00:22:13 +0000572#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000573 }
574 else {
575 _glapi_noop_enable_warnings(GL_FALSE);
576 }
577
jtgafb833d1999-08-19 00:55:39 +0000578#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul4e9676f2002-06-29 19:48:15 +0000579 _mesa_debug(ctx, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000580#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000581
582 alreadyCalled = GL_TRUE;
583 }
Brian Paul9560f052000-01-31 23:11:39 +0000584 _glthread_UNLOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000585}
586
587
Brian Paul86b84272001-12-14 02:50:01 +0000588static void
589init_matrix_stack( struct matrix_stack *stack,
590 GLuint maxDepth, GLuint dirtyFlag )
591{
592 GLuint i;
593
594 stack->Depth = 0;
595 stack->MaxDepth = maxDepth;
596 stack->DirtyFlag = dirtyFlag;
Brian Paul86b84272001-12-14 02:50:01 +0000597 /* The stack */
Brian Pauldb07de02002-04-19 00:23:08 +0000598 stack->Stack = (GLmatrix *) CALLOC(maxDepth * sizeof(GLmatrix));
Brian Paul86b84272001-12-14 02:50:01 +0000599 for (i = 0; i < maxDepth; i++) {
600 _math_matrix_ctr(&stack->Stack[i]);
601 _math_matrix_alloc_inv(&stack->Stack[i]);
602 }
Brian Paul30f51ae2001-12-18 04:06:44 +0000603 stack->Top = stack->Stack;
Brian Paul86b84272001-12-14 02:50:01 +0000604}
605
606
607static void
608free_matrix_stack( struct matrix_stack *stack )
609{
610 GLuint i;
Brian Paul86b84272001-12-14 02:50:01 +0000611 for (i = 0; i < stack->MaxDepth; i++) {
612 _math_matrix_dtr(&stack->Stack[i]);
613 }
Brian Paulc4afba32002-02-05 23:21:45 +0000614 FREE(stack->Stack);
Brian Paul30f51ae2001-12-18 04:06:44 +0000615 stack->Stack = stack->Top = NULL;
Brian Paul86b84272001-12-14 02:50:01 +0000616}
617
Brian Paul4d053dd2000-01-14 04:45:47 +0000618
jtgafb833d1999-08-19 00:55:39 +0000619/*
620 * Allocate and initialize a shared context state structure.
621 */
Brian Paul178a1c52000-04-22 01:05:00 +0000622static struct gl_shared_state *
623alloc_shared_state( void )
jtgafb833d1999-08-19 00:55:39 +0000624{
jtgafb833d1999-08-19 00:55:39 +0000625 struct gl_shared_state *ss;
626 GLboolean outOfMemory;
627
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000628 ss = CALLOC_STRUCT(gl_shared_state);
jtgafb833d1999-08-19 00:55:39 +0000629 if (!ss)
630 return NULL;
631
Brian Paule4b684c2000-09-12 21:07:40 +0000632 _glthread_INIT_MUTEX(ss->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000633
Brian Paule4b684c2000-09-12 21:07:40 +0000634 ss->DisplayList = _mesa_NewHashTable();
Brian Paulbb797902000-01-24 16:19:54 +0000635 ss->TexObjects = _mesa_NewHashTable();
Brian Paul30f51ae2001-12-18 04:06:44 +0000636 ss->VertexPrograms = _mesa_NewHashTable();
jtgafb833d1999-08-19 00:55:39 +0000637
638 /* Default Texture objects */
639 outOfMemory = GL_FALSE;
Brian Paula8523782000-11-19 23:10:25 +0000640
Brian Paul8afe7de2002-06-15 03:03:06 +0000641 ss->Default1D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_1D);
Brian Paula8523782000-11-19 23:10:25 +0000642 if (!ss->Default1D) {
643 outOfMemory = GL_TRUE;
644 }
jtgafb833d1999-08-19 00:55:39 +0000645
Brian Paul8afe7de2002-06-15 03:03:06 +0000646 ss->Default2D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_2D);
Brian Paula8523782000-11-19 23:10:25 +0000647 if (!ss->Default2D) {
648 outOfMemory = GL_TRUE;
649 }
Brian Paula8523782000-11-19 23:10:25 +0000650
Brian Paul8afe7de2002-06-15 03:03:06 +0000651 ss->Default3D = _mesa_alloc_texture_object(ss, 0, GL_TEXTURE_3D);
Brian Paula8523782000-11-19 23:10:25 +0000652 if (!ss->Default3D) {
653 outOfMemory = GL_TRUE;
654 }
Brian Paula8523782000-11-19 23:10:25 +0000655
Brian Paul8afe7de2002-06-15 03:03:06 +0000656 ss->DefaultCubeMap = _mesa_alloc_texture_object(ss, 0,
657 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paul413d6a22000-05-26 14:44:59 +0000658 if (!ss->DefaultCubeMap) {
659 outOfMemory = GL_TRUE;
660 }
Brian Paul413d6a22000-05-26 14:44:59 +0000661
Brian Paul8afe7de2002-06-15 03:03:06 +0000662 ss->DefaultRect = _mesa_alloc_texture_object(ss, 0,
663 GL_TEXTURE_RECTANGLE_NV);
664 if (!ss->DefaultRect) {
665 outOfMemory = GL_TRUE;
666 }
667
Brian Paul30f51ae2001-12-18 04:06:44 +0000668 if (!ss->DisplayList || !ss->TexObjects || !ss->VertexPrograms
669 || outOfMemory) {
jtgafb833d1999-08-19 00:55:39 +0000670 /* Ran out of memory at some point. Free everything and return NULL */
671 if (ss->DisplayList)
Brian Paulbb797902000-01-24 16:19:54 +0000672 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000673 if (ss->TexObjects)
Brian Paulbb797902000-01-24 16:19:54 +0000674 _mesa_DeleteHashTable(ss->TexObjects);
Brian Paul30f51ae2001-12-18 04:06:44 +0000675 if (ss->VertexPrograms)
676 _mesa_DeleteHashTable(ss->VertexPrograms);
Brian Paula8523782000-11-19 23:10:25 +0000677 if (ss->Default1D)
678 _mesa_free_texture_object(ss, ss->Default1D);
679 if (ss->Default2D)
680 _mesa_free_texture_object(ss, ss->Default2D);
681 if (ss->Default3D)
682 _mesa_free_texture_object(ss, ss->Default3D);
Brian Paul413d6a22000-05-26 14:44:59 +0000683 if (ss->DefaultCubeMap)
Brian Paula8523782000-11-19 23:10:25 +0000684 _mesa_free_texture_object(ss, ss->DefaultCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +0000685 if (ss->DefaultRect)
686 _mesa_free_texture_object(ss, ss->DefaultRect);
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000687 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000688 return NULL;
689 }
690 else {
691 return ss;
692 }
693}
694
695
696/*
697 * Deallocate a shared state context and all children structures.
698 */
Brian Paul178a1c52000-04-22 01:05:00 +0000699static void
700free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
jtgafb833d1999-08-19 00:55:39 +0000701{
702 /* Free display lists */
703 while (1) {
Brian Paulbb797902000-01-24 16:19:54 +0000704 GLuint list = _mesa_HashFirstEntry(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000705 if (list) {
Brian Paul08836342001-03-03 20:33:27 +0000706 _mesa_destroy_list(ctx, list);
jtgafb833d1999-08-19 00:55:39 +0000707 }
708 else {
709 break;
710 }
711 }
Brian Paulbb797902000-01-24 16:19:54 +0000712 _mesa_DeleteHashTable(ss->DisplayList);
jtgafb833d1999-08-19 00:55:39 +0000713
714 /* Free texture objects */
Brian Paul5a2f32b2001-04-25 18:21:05 +0000715 while (ss->TexObjectList) {
jtgafb833d1999-08-19 00:55:39 +0000716 if (ctx->Driver.DeleteTexture)
717 (*ctx->Driver.DeleteTexture)( ctx, ss->TexObjectList );
718 /* this function removes from linked list too! */
Brian Paula8523782000-11-19 23:10:25 +0000719 _mesa_free_texture_object(ss, ss->TexObjectList);
jtgafb833d1999-08-19 00:55:39 +0000720 }
Brian Paulbb797902000-01-24 16:19:54 +0000721 _mesa_DeleteHashTable(ss->TexObjects);
jtgafb833d1999-08-19 00:55:39 +0000722
Brian Paul30f51ae2001-12-18 04:06:44 +0000723 /* Free vertex programs */
724 while (1) {
725 GLuint prog = _mesa_HashFirstEntry(ss->VertexPrograms);
726 if (prog) {
727 _mesa_delete_program(ctx, prog);
728 }
729 else {
730 break;
731 }
732 }
733 _mesa_DeleteHashTable(ss->VertexPrograms);
734
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000735 FREE(ss);
jtgafb833d1999-08-19 00:55:39 +0000736}
737
738
739
jtgafb833d1999-08-19 00:55:39 +0000740/*
741 * Initialize the nth light. Note that the defaults for light 0 are
742 * different than the other lights.
743 */
Brian Paul178a1c52000-04-22 01:05:00 +0000744static void
745init_light( struct gl_light *l, GLuint n )
jtgafb833d1999-08-19 00:55:39 +0000746{
747 make_empty_list( l );
748
749 ASSIGN_4V( l->Ambient, 0.0, 0.0, 0.0, 1.0 );
750 if (n==0) {
751 ASSIGN_4V( l->Diffuse, 1.0, 1.0, 1.0, 1.0 );
752 ASSIGN_4V( l->Specular, 1.0, 1.0, 1.0, 1.0 );
753 }
754 else {
755 ASSIGN_4V( l->Diffuse, 0.0, 0.0, 0.0, 1.0 );
756 ASSIGN_4V( l->Specular, 0.0, 0.0, 0.0, 1.0 );
757 }
758 ASSIGN_4V( l->EyePosition, 0.0, 0.0, 1.0, 0.0 );
759 ASSIGN_3V( l->EyeDirection, 0.0, 0.0, -1.0 );
760 l->SpotExponent = 0.0;
Brian Paul08836342001-03-03 20:33:27 +0000761 _mesa_invalidate_spot_exp_table( l );
jtgafb833d1999-08-19 00:55:39 +0000762 l->SpotCutoff = 180.0;
Keith Whitwell14940c42000-11-05 18:40:57 +0000763 l->_CosCutoff = 0.0; /* KW: -ve values not admitted */
jtgafb833d1999-08-19 00:55:39 +0000764 l->ConstantAttenuation = 1.0;
765 l->LinearAttenuation = 0.0;
766 l->QuadraticAttenuation = 0.0;
767 l->Enabled = GL_FALSE;
768}
769
770
771
Brian Paul178a1c52000-04-22 01:05:00 +0000772static void
773init_lightmodel( struct gl_lightmodel *lm )
jtgafb833d1999-08-19 00:55:39 +0000774{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000775 ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000776 lm->LocalViewer = GL_FALSE;
777 lm->TwoSide = GL_FALSE;
778 lm->ColorControl = GL_SINGLE_COLOR;
779}
780
781
Brian Paul178a1c52000-04-22 01:05:00 +0000782static void
783init_material( struct gl_material *m )
jtgafb833d1999-08-19 00:55:39 +0000784{
Brian Paulfde5e2c2001-09-15 18:02:49 +0000785 ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
786 ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
787 ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
788 ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
jtgafb833d1999-08-19 00:55:39 +0000789 m->Shininess = 0.0;
790 m->AmbientIndex = 0;
791 m->DiffuseIndex = 1;
792 m->SpecularIndex = 1;
793}
794
795
796
Brian Paul178a1c52000-04-22 01:05:00 +0000797static void
798init_texture_unit( GLcontext *ctx, GLuint unit )
jtgafb833d1999-08-19 00:55:39 +0000799{
800 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
801
802 texUnit->EnvMode = GL_MODULATE;
Brian Paul24507ff2000-06-27 21:42:13 +0000803 texUnit->CombineModeRGB = GL_MODULATE;
804 texUnit->CombineModeA = GL_MODULATE;
805 texUnit->CombineSourceRGB[0] = GL_TEXTURE;
806 texUnit->CombineSourceRGB[1] = GL_PREVIOUS_EXT;
807 texUnit->CombineSourceRGB[2] = GL_CONSTANT_EXT;
808 texUnit->CombineSourceA[0] = GL_TEXTURE;
809 texUnit->CombineSourceA[1] = GL_PREVIOUS_EXT;
810 texUnit->CombineSourceA[2] = GL_CONSTANT_EXT;
811 texUnit->CombineOperandRGB[0] = GL_SRC_COLOR;
812 texUnit->CombineOperandRGB[1] = GL_SRC_COLOR;
813 texUnit->CombineOperandRGB[2] = GL_SRC_ALPHA;
814 texUnit->CombineOperandA[0] = GL_SRC_ALPHA;
815 texUnit->CombineOperandA[1] = GL_SRC_ALPHA;
816 texUnit->CombineOperandA[2] = GL_SRC_ALPHA;
817 texUnit->CombineScaleShiftRGB = 0;
818 texUnit->CombineScaleShiftA = 0;
819
jtgafb833d1999-08-19 00:55:39 +0000820 ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 );
821 texUnit->TexGenEnabled = 0;
822 texUnit->GenModeS = GL_EYE_LINEAR;
823 texUnit->GenModeT = GL_EYE_LINEAR;
824 texUnit->GenModeR = GL_EYE_LINEAR;
825 texUnit->GenModeQ = GL_EYE_LINEAR;
Keith Whitwell14940c42000-11-05 18:40:57 +0000826 texUnit->_GenBitS = TEXGEN_EYE_LINEAR;
827 texUnit->_GenBitT = TEXGEN_EYE_LINEAR;
828 texUnit->_GenBitR = TEXGEN_EYE_LINEAR;
829 texUnit->_GenBitQ = TEXGEN_EYE_LINEAR;
Brian Paul26f3b052000-07-19 20:58:59 +0000830
jtgafb833d1999-08-19 00:55:39 +0000831 /* Yes, these plane coefficients are correct! */
832 ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 );
833 ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 );
834 ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 );
835 ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 );
836 ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 );
837 ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 );
838 ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 );
839 ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 );
840
Brian Paula8523782000-11-19 23:10:25 +0000841 texUnit->Current1D = ctx->Shared->Default1D;
842 texUnit->Current2D = ctx->Shared->Default2D;
843 texUnit->Current3D = ctx->Shared->Default3D;
Brian Paul413d6a22000-05-26 14:44:59 +0000844 texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
Brian Paul8afe7de2002-06-15 03:03:06 +0000845 texUnit->CurrentRect = ctx->Shared->DefaultRect;
jtgafb833d1999-08-19 00:55:39 +0000846}
847
848
jtgafb833d1999-08-19 00:55:39 +0000849
Brian Paul4d053dd2000-01-14 04:45:47 +0000850
jtgafb833d1999-08-19 00:55:39 +0000851/* Initialize a 1-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000852static void
853init_1d_map( struct gl_1d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000854{
855 map->Order = 1;
856 map->u1 = 0.0;
857 map->u2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000858 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000859 if (map->Points) {
860 GLint i;
861 for (i=0;i<n;i++)
862 map->Points[i] = initial[i];
863 }
jtgafb833d1999-08-19 00:55:39 +0000864}
865
866
867/* Initialize a 2-D evaluator map */
Brian Paul178a1c52000-04-22 01:05:00 +0000868static void
869init_2d_map( struct gl_2d_map *map, int n, const float *initial )
jtgafb833d1999-08-19 00:55:39 +0000870{
871 map->Uorder = 1;
872 map->Vorder = 1;
873 map->u1 = 0.0;
874 map->u2 = 1.0;
875 map->v1 = 0.0;
876 map->v2 = 1.0;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000877 map->Points = (GLfloat *) MALLOC(n * sizeof(GLfloat));
jtgafb833d1999-08-19 00:55:39 +0000878 if (map->Points) {
879 GLint i;
880 for (i=0;i<n;i++)
881 map->Points[i] = initial[i];
882 }
jtgafb833d1999-08-19 00:55:39 +0000883}
884
885
jtgafb833d1999-08-19 00:55:39 +0000886/*
Brian Paul4d053dd2000-01-14 04:45:47 +0000887 * Initialize the attribute groups in a GLcontext.
jtgafb833d1999-08-19 00:55:39 +0000888 */
Brian Paul178a1c52000-04-22 01:05:00 +0000889static void
890init_attrib_groups( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000891{
Brian Paul30f51ae2001-12-18 04:06:44 +0000892 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000893
Brian Paul4d053dd2000-01-14 04:45:47 +0000894 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000895
Brian Paulcd1cefa2001-06-13 14:56:14 +0000896 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
897 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
898
Brian Paul539cce52000-02-03 19:40:07 +0000899 /* Constants, may be overriden by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000900 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000901 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
902 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000903 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000904 ctx->Const.MaxTextureUnits = MAX_TEXTURE_UNITS;
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000905 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000906 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000907 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000908 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
909 ctx->Const.MinPointSize = MIN_POINT_SIZE;
910 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
911 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
912 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000913 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000914 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
915 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
916 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
917 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000918 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000919 ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000920 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000921 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
922 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paula8644322000-11-27 18:22:13 +0000923 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
924 ctx->Const.MaxLights = MAX_LIGHTS;
jtgafb833d1999-08-19 00:55:39 +0000925
Brian Paul30f51ae2001-12-18 04:06:44 +0000926 /* Initialize matrix stacks */
927 init_matrix_stack(&ctx->ModelviewMatrixStack, MAX_MODELVIEW_STACK_DEPTH,
928 _NEW_MODELVIEW);
929 init_matrix_stack(&ctx->ProjectionMatrixStack, MAX_PROJECTION_STACK_DEPTH,
930 _NEW_PROJECTION);
931 init_matrix_stack(&ctx->ColorMatrixStack, MAX_COLOR_STACK_DEPTH,
932 _NEW_COLOR_MATRIX);
933 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
934 init_matrix_stack(&ctx->TextureMatrixStack[i], MAX_TEXTURE_STACK_DEPTH,
935 _NEW_TEXTURE_MATRIX);
936 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
937 init_matrix_stack(&ctx->ProgramMatrixStack[i], MAX_PROGRAM_STACK_DEPTH,
938 _NEW_TRACK_MATRIX);
939 ctx->CurrentStack = &ctx->ModelviewMatrixStack;
Brian Paul4d053dd2000-01-14 04:45:47 +0000940
Brian Paul30f51ae2001-12-18 04:06:44 +0000941 /* Init combined Modelview*Projection matrix */
Keith Whitwell23caf202000-11-16 21:05:34 +0000942 _math_matrix_ctr( &ctx->_ModelProjectMatrix );
943
Brian Paul4d053dd2000-01-14 04:45:47 +0000944 /* Accumulate buffer group */
945 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
jtgafb833d1999-08-19 00:55:39 +0000946
Brian Paul4d053dd2000-01-14 04:45:47 +0000947 /* Color buffer group */
948 ctx->Color.IndexMask = 0xffffffff;
949 ctx->Color.ColorMask[0] = 0xff;
950 ctx->Color.ColorMask[1] = 0xff;
951 ctx->Color.ColorMask[2] = 0xff;
952 ctx->Color.ColorMask[3] = 0xff;
Brian Paul4d053dd2000-01-14 04:45:47 +0000953 ctx->Color.ClearIndex = 0;
Brian Paul74b493a2001-01-24 00:04:58 +0000954 ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000955 ctx->Color.DrawBuffer = GL_FRONT;
956 ctx->Color.AlphaEnabled = GL_FALSE;
957 ctx->Color.AlphaFunc = GL_ALWAYS;
958 ctx->Color.AlphaRef = 0;
959 ctx->Color.BlendEnabled = GL_FALSE;
960 ctx->Color.BlendSrcRGB = GL_ONE;
961 ctx->Color.BlendDstRGB = GL_ZERO;
962 ctx->Color.BlendSrcA = GL_ONE;
963 ctx->Color.BlendDstA = GL_ZERO;
964 ctx->Color.BlendEquation = GL_FUNC_ADD_EXT;
Brian Paul4d053dd2000-01-14 04:45:47 +0000965 ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
966 ctx->Color.IndexLogicOpEnabled = GL_FALSE;
967 ctx->Color.ColorLogicOpEnabled = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000968 ctx->Color.LogicOp = GL_COPY;
969 ctx->Color.DitherFlag = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000970
Brian Paul4d053dd2000-01-14 04:45:47 +0000971 /* Current group */
Brian Paul86b84272001-12-14 02:50:01 +0000972 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 0.0, 0.0, 0.0, 0.0 );
973 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 0.0 );
974 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
975 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 0.0 );
976 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_FOG], 0.0, 0.0, 0.0, 0.0 );
977 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
978 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_TEX0 + i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000979 ctx->Current.Index = 1;
Brian Paul86b84272001-12-14 02:50:01 +0000980 ctx->Current.EdgeFlag = GL_TRUE;
981
Brian Paul4d053dd2000-01-14 04:45:47 +0000982 ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
983 ctx->Current.RasterDistance = 0.0;
984 ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
985 ctx->Current.RasterIndex = 1;
986 for (i=0; i<MAX_TEXTURE_UNITS; i++)
Brian Paul002483e2002-05-09 21:54:16 +0000987 ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000988 ctx->Current.RasterPosValid = GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000989
jtgafb833d1999-08-19 00:55:39 +0000990
Brian Paul4d053dd2000-01-14 04:45:47 +0000991 /* Depth buffer group */
992 ctx->Depth.Test = GL_FALSE;
993 ctx->Depth.Clear = 1.0;
994 ctx->Depth.Func = GL_LESS;
995 ctx->Depth.Mask = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +0000996 ctx->Depth.OcclusionTest = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000997
Brian Paul4d053dd2000-01-14 04:45:47 +0000998 /* Evaluators group */
999 ctx->Eval.Map1Color4 = GL_FALSE;
1000 ctx->Eval.Map1Index = GL_FALSE;
1001 ctx->Eval.Map1Normal = GL_FALSE;
1002 ctx->Eval.Map1TextureCoord1 = GL_FALSE;
1003 ctx->Eval.Map1TextureCoord2 = GL_FALSE;
1004 ctx->Eval.Map1TextureCoord3 = GL_FALSE;
1005 ctx->Eval.Map1TextureCoord4 = GL_FALSE;
1006 ctx->Eval.Map1Vertex3 = GL_FALSE;
1007 ctx->Eval.Map1Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001008 MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001009 ctx->Eval.Map2Color4 = GL_FALSE;
1010 ctx->Eval.Map2Index = GL_FALSE;
1011 ctx->Eval.Map2Normal = GL_FALSE;
1012 ctx->Eval.Map2TextureCoord1 = GL_FALSE;
1013 ctx->Eval.Map2TextureCoord2 = GL_FALSE;
1014 ctx->Eval.Map2TextureCoord3 = GL_FALSE;
1015 ctx->Eval.Map2TextureCoord4 = GL_FALSE;
1016 ctx->Eval.Map2Vertex3 = GL_FALSE;
1017 ctx->Eval.Map2Vertex4 = GL_FALSE;
Brian Paulbc42c192002-01-05 21:53:20 +00001018 MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib));
Brian Paul4d053dd2000-01-14 04:45:47 +00001019 ctx->Eval.AutoNormal = GL_FALSE;
1020 ctx->Eval.MapGrid1un = 1;
1021 ctx->Eval.MapGrid1u1 = 0.0;
1022 ctx->Eval.MapGrid1u2 = 1.0;
1023 ctx->Eval.MapGrid2un = 1;
1024 ctx->Eval.MapGrid2vn = 1;
1025 ctx->Eval.MapGrid2u1 = 0.0;
1026 ctx->Eval.MapGrid2u2 = 1.0;
1027 ctx->Eval.MapGrid2v1 = 0.0;
1028 ctx->Eval.MapGrid2v2 = 1.0;
jtgafb833d1999-08-19 00:55:39 +00001029
Brian Paul4d053dd2000-01-14 04:45:47 +00001030 /* Evaluator data */
1031 {
1032 static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
1033 static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
1034 static GLfloat index[1] = { 1.0 };
1035 static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
1036 static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
Brian Paulbc42c192002-01-05 21:53:20 +00001037 static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 };
jtgafb833d1999-08-19 00:55:39 +00001038
Brian Paul4d053dd2000-01-14 04:45:47 +00001039 init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex );
1040 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex );
1041 init_1d_map( &ctx->EvalMap.Map1Index, 1, index );
1042 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color );
1043 init_1d_map( &ctx->EvalMap.Map1Normal, 3, normal );
1044 init_1d_map( &ctx->EvalMap.Map1Texture1, 1, texcoord );
1045 init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord );
1046 init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord );
1047 init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001048 for (i = 0; i < 16; i++)
1049 init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib );
jtgafb833d1999-08-19 00:55:39 +00001050
Brian Paul4d053dd2000-01-14 04:45:47 +00001051 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1052 init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex );
1053 init_2d_map( &ctx->EvalMap.Map2Index, 1, index );
1054 init_2d_map( &ctx->EvalMap.Map2Color4, 4, color );
1055 init_2d_map( &ctx->EvalMap.Map2Normal, 3, normal );
1056 init_2d_map( &ctx->EvalMap.Map2Texture1, 1, texcoord );
1057 init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord );
1058 init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord );
1059 init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord );
Brian Paulbc42c192002-01-05 21:53:20 +00001060 for (i = 0; i < 16; i++)
1061 init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib );
Brian Paul4d053dd2000-01-14 04:45:47 +00001062 }
jtgafb833d1999-08-19 00:55:39 +00001063
Brian Paul4d053dd2000-01-14 04:45:47 +00001064 /* Fog group */
1065 ctx->Fog.Enabled = GL_FALSE;
1066 ctx->Fog.Mode = GL_EXP;
1067 ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
1068 ctx->Fog.Index = 0.0;
1069 ctx->Fog.Density = 1.0;
1070 ctx->Fog.Start = 0.0;
1071 ctx->Fog.End = 1.0;
Keith Whitwellfe5d67d2000-10-27 16:44:40 +00001072 ctx->Fog.ColorSumEnabled = GL_FALSE;
1073 ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
jtgafb833d1999-08-19 00:55:39 +00001074
Brian Paul4d053dd2000-01-14 04:45:47 +00001075 /* Hint group */
1076 ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
1077 ctx->Hint.PointSmooth = GL_DONT_CARE;
1078 ctx->Hint.LineSmooth = GL_DONT_CARE;
1079 ctx->Hint.PolygonSmooth = GL_DONT_CARE;
1080 ctx->Hint.Fog = GL_DONT_CARE;
Brian Paul1207bf02000-05-23 20:10:49 +00001081 ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
1082 ctx->Hint.TextureCompression = GL_DONT_CARE;
Brian Paul3893e632001-05-21 16:41:03 +00001083 ctx->Hint.GenerateMipmap = GL_DONT_CARE;
jtgafb833d1999-08-19 00:55:39 +00001084
Brian Paul0771d152000-04-07 00:19:41 +00001085 /* Histogram group */
1086 ctx->Histogram.Width = 0;
1087 ctx->Histogram.Format = GL_RGBA;
1088 ctx->Histogram.Sink = GL_FALSE;
Brian Paule75d2422001-02-17 18:41:01 +00001089 ctx->Histogram.RedSize = 0;
1090 ctx->Histogram.GreenSize = 0;
1091 ctx->Histogram.BlueSize = 0;
1092 ctx->Histogram.AlphaSize = 0;
1093 ctx->Histogram.LuminanceSize = 0;
Brian Paul0771d152000-04-07 00:19:41 +00001094 for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
1095 ctx->Histogram.Count[i][0] = 0;
1096 ctx->Histogram.Count[i][1] = 0;
1097 ctx->Histogram.Count[i][2] = 0;
1098 ctx->Histogram.Count[i][3] = 0;
1099 }
1100
1101 /* Min/Max group */
1102 ctx->MinMax.Format = GL_RGBA;
1103 ctx->MinMax.Sink = GL_FALSE;
1104 ctx->MinMax.Min[RCOMP] = 1000; ctx->MinMax.Max[RCOMP] = -1000;
1105 ctx->MinMax.Min[GCOMP] = 1000; ctx->MinMax.Max[GCOMP] = -1000;
1106 ctx->MinMax.Min[BCOMP] = 1000; ctx->MinMax.Max[BCOMP] = -1000;
1107 ctx->MinMax.Min[ACOMP] = 1000; ctx->MinMax.Max[ACOMP] = -1000;
1108
Brian Paul4d053dd2000-01-14 04:45:47 +00001109 /* Extensions */
Brian Paul69755402001-02-26 23:58:12 +00001110 _mesa_extensions_ctr( ctx );
jtgafb833d1999-08-19 00:55:39 +00001111
Brian Paul4d053dd2000-01-14 04:45:47 +00001112 /* Lighting group */
1113 for (i=0;i<MAX_LIGHTS;i++) {
1114 init_light( &ctx->Light.Light[i], i );
1115 }
1116 make_empty_list( &ctx->Light.EnabledList );
jtgafb833d1999-08-19 00:55:39 +00001117
Brian Paul4d053dd2000-01-14 04:45:47 +00001118 init_lightmodel( &ctx->Light.Model );
1119 init_material( &ctx->Light.Material[0] );
1120 init_material( &ctx->Light.Material[1] );
1121 ctx->Light.ShadeModel = GL_SMOOTH;
1122 ctx->Light.Enabled = GL_FALSE;
1123 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
1124 ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
Brian Paul08836342001-03-03 20:33:27 +00001125 ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx,
1126 GL_FRONT_AND_BACK,
1127 GL_AMBIENT_AND_DIFFUSE, ~0, 0 );
jtgafb833d1999-08-19 00:55:39 +00001128
Brian Paul4d053dd2000-01-14 04:45:47 +00001129 ctx->Light.ColorMaterialEnabled = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001130
Brian Paul4d053dd2000-01-14 04:45:47 +00001131 /* Lighting miscellaneous */
Keith Whitwell14940c42000-11-05 18:40:57 +00001132 ctx->_ShineTabList = MALLOC_STRUCT( gl_shine_tab );
1133 make_empty_list( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001134 for (i = 0 ; i < 10 ; i++) {
1135 struct gl_shine_tab *s = MALLOC_STRUCT( gl_shine_tab );
1136 s->shininess = -1;
1137 s->refcount = 0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001138 insert_at_tail( ctx->_ShineTabList, s );
Brian Paul4d053dd2000-01-14 04:45:47 +00001139 }
Brian Paul77d61af2000-06-28 04:20:21 +00001140
jtgafb833d1999-08-19 00:55:39 +00001141
Brian Paul4d053dd2000-01-14 04:45:47 +00001142 /* Line group */
1143 ctx->Line.SmoothFlag = GL_FALSE;
1144 ctx->Line.StippleFlag = GL_FALSE;
1145 ctx->Line.Width = 1.0;
Keith Whitwellbed4c5b2001-02-27 16:14:35 +00001146 ctx->Line._Width = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001147 ctx->Line.StipplePattern = 0xffff;
1148 ctx->Line.StippleFactor = 1;
jtgafb833d1999-08-19 00:55:39 +00001149
Brian Paul4d053dd2000-01-14 04:45:47 +00001150 /* Display List group */
1151 ctx->List.ListBase = 0;
jtgafb833d1999-08-19 00:55:39 +00001152
Brian Paul736fcbe2001-05-29 15:23:48 +00001153 /* Multisample */
1154 ctx->Multisample.Enabled = GL_FALSE;
1155 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
1156 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
1157 ctx->Multisample.SampleCoverage = GL_FALSE;
1158 ctx->Multisample.SampleCoverageValue = 1.0;
1159 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
1160
Brian Paul4d053dd2000-01-14 04:45:47 +00001161 /* Pixel group */
1162 ctx->Pixel.RedBias = 0.0;
1163 ctx->Pixel.RedScale = 1.0;
1164 ctx->Pixel.GreenBias = 0.0;
1165 ctx->Pixel.GreenScale = 1.0;
1166 ctx->Pixel.BlueBias = 0.0;
1167 ctx->Pixel.BlueScale = 1.0;
1168 ctx->Pixel.AlphaBias = 0.0;
1169 ctx->Pixel.AlphaScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001170 ctx->Pixel.DepthBias = 0.0;
1171 ctx->Pixel.DepthScale = 1.0;
1172 ctx->Pixel.IndexOffset = 0;
1173 ctx->Pixel.IndexShift = 0;
1174 ctx->Pixel.ZoomX = 1.0;
1175 ctx->Pixel.ZoomY = 1.0;
1176 ctx->Pixel.MapColorFlag = GL_FALSE;
1177 ctx->Pixel.MapStencilFlag = GL_FALSE;
1178 ctx->Pixel.MapStoSsize = 1;
1179 ctx->Pixel.MapItoIsize = 1;
1180 ctx->Pixel.MapItoRsize = 1;
1181 ctx->Pixel.MapItoGsize = 1;
1182 ctx->Pixel.MapItoBsize = 1;
1183 ctx->Pixel.MapItoAsize = 1;
1184 ctx->Pixel.MapRtoRsize = 1;
1185 ctx->Pixel.MapGtoGsize = 1;
1186 ctx->Pixel.MapBtoBsize = 1;
1187 ctx->Pixel.MapAtoAsize = 1;
1188 ctx->Pixel.MapStoS[0] = 0;
1189 ctx->Pixel.MapItoI[0] = 0;
1190 ctx->Pixel.MapItoR[0] = 0.0;
1191 ctx->Pixel.MapItoG[0] = 0.0;
1192 ctx->Pixel.MapItoB[0] = 0.0;
1193 ctx->Pixel.MapItoA[0] = 0.0;
1194 ctx->Pixel.MapItoR8[0] = 0;
1195 ctx->Pixel.MapItoG8[0] = 0;
1196 ctx->Pixel.MapItoB8[0] = 0;
1197 ctx->Pixel.MapItoA8[0] = 0;
1198 ctx->Pixel.MapRtoR[0] = 0.0;
1199 ctx->Pixel.MapGtoG[0] = 0.0;
1200 ctx->Pixel.MapBtoB[0] = 0.0;
1201 ctx->Pixel.MapAtoA[0] = 0.0;
Brian Paul2b2e9252000-04-07 16:27:26 +00001202 ctx->Pixel.HistogramEnabled = GL_FALSE;
1203 ctx->Pixel.MinMaxEnabled = GL_FALSE;
1204 ctx->Pixel.PixelTextureEnabled = GL_FALSE;
1205 ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
1206 ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
Brian Paul82b02f02000-05-07 20:37:40 +00001207 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
1208 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
1209 ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);
1210 ASSIGN_4V(ctx->Pixel.ColorTableBias, 0.0, 0.0, 0.0, 0.0);
Brian Paul6c50e162000-06-30 22:11:04 +00001211 ASSIGN_4V(ctx->Pixel.PCCTscale, 1.0, 1.0, 1.0, 1.0);
1212 ASSIGN_4V(ctx->Pixel.PCCTbias, 0.0, 0.0, 0.0, 0.0);
1213 ASSIGN_4V(ctx->Pixel.PCMCTscale, 1.0, 1.0, 1.0, 1.0);
1214 ASSIGN_4V(ctx->Pixel.PCMCTbias, 0.0, 0.0, 0.0, 0.0);
Brian Paul4fe34b22000-04-11 15:07:48 +00001215 ctx->Pixel.ColorTableEnabled = GL_FALSE;
1216 ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
1217 ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
Brian Paul82b02f02000-05-07 20:37:40 +00001218 ctx->Pixel.Convolution1DEnabled = GL_FALSE;
1219 ctx->Pixel.Convolution2DEnabled = GL_FALSE;
1220 ctx->Pixel.Separable2DEnabled = GL_FALSE;
1221 for (i = 0; i < 3; i++) {
1222 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0);
1223 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE;
1224 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0);
1225 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0);
1226 }
Brian Paul67adba12000-12-09 20:35:54 +00001227 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) {
1228 ctx->Convolution1D.Filter[i] = 0.0;
1229 ctx->Convolution2D.Filter[i] = 0.0;
1230 ctx->Separable2D.Filter[i] = 0.0;
1231 }
Brian Paul82b02f02000-05-07 20:37:40 +00001232 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0);
1233 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0);
jtgafb833d1999-08-19 00:55:39 +00001234
Brian Paul4d053dd2000-01-14 04:45:47 +00001235 /* Point group */
1236 ctx->Point.SmoothFlag = GL_FALSE;
1237 ctx->Point.Size = 1.0;
Brian Paul24a32622000-11-15 16:38:40 +00001238 ctx->Point._Size = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001239 ctx->Point.Params[0] = 1.0;
1240 ctx->Point.Params[1] = 0.0;
1241 ctx->Point.Params[2] = 0.0;
Keith Whitwell14940c42000-11-05 18:40:57 +00001242 ctx->Point._Attenuated = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001243 ctx->Point.MinSize = 0.0;
Brian Paul24a32622000-11-15 16:38:40 +00001244 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
Brian Paul4d053dd2000-01-14 04:45:47 +00001245 ctx->Point.Threshold = 1.0;
Brian Paul6c408b42002-05-27 17:04:52 +00001246 ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
1247 ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
1248 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1249 ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
1250 }
jtgafb833d1999-08-19 00:55:39 +00001251
Brian Paul4d053dd2000-01-14 04:45:47 +00001252 /* Polygon group */
1253 ctx->Polygon.CullFlag = GL_FALSE;
1254 ctx->Polygon.CullFaceMode = GL_BACK;
1255 ctx->Polygon.FrontFace = GL_CCW;
Keith Whitwellcab974c2000-12-26 05:09:27 +00001256 ctx->Polygon._FrontBit = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001257 ctx->Polygon.FrontMode = GL_FILL;
1258 ctx->Polygon.BackMode = GL_FILL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001259 ctx->Polygon.SmoothFlag = GL_FALSE;
1260 ctx->Polygon.StippleFlag = GL_FALSE;
1261 ctx->Polygon.OffsetFactor = 0.0F;
1262 ctx->Polygon.OffsetUnits = 0.0F;
1263 ctx->Polygon.OffsetPoint = GL_FALSE;
1264 ctx->Polygon.OffsetLine = GL_FALSE;
1265 ctx->Polygon.OffsetFill = GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001266
Brian Paul4d053dd2000-01-14 04:45:47 +00001267 /* Polygon Stipple group */
1268 MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +00001269
Brian Paul4d053dd2000-01-14 04:45:47 +00001270 /* Scissor group */
1271 ctx->Scissor.Enabled = GL_FALSE;
1272 ctx->Scissor.X = 0;
1273 ctx->Scissor.Y = 0;
1274 ctx->Scissor.Width = 0;
1275 ctx->Scissor.Height = 0;
jtgafb833d1999-08-19 00:55:39 +00001276
Brian Paul4d053dd2000-01-14 04:45:47 +00001277 /* Stencil group */
1278 ctx->Stencil.Enabled = GL_FALSE;
Brian Paul5f60a0b2002-09-06 02:56:08 +00001279 ctx->Stencil.TestTwoSide = GL_FALSE;
1280 ctx->Stencil.ActiveFace = 0; /* 0 = GL_FRONT, 1 = GL_BACK */
1281 ctx->Stencil.Function[0] = GL_ALWAYS;
1282 ctx->Stencil.Function[1] = GL_ALWAYS;
1283 ctx->Stencil.FailFunc[0] = GL_KEEP;
1284 ctx->Stencil.FailFunc[1] = GL_KEEP;
1285 ctx->Stencil.ZPassFunc[0] = GL_KEEP;
1286 ctx->Stencil.ZPassFunc[1] = GL_KEEP;
1287 ctx->Stencil.ZFailFunc[0] = GL_KEEP;
1288 ctx->Stencil.ZFailFunc[1] = GL_KEEP;
1289 ctx->Stencil.Ref[0] = 0;
1290 ctx->Stencil.Ref[1] = 0;
1291 ctx->Stencil.ValueMask[0] = STENCIL_MAX;
1292 ctx->Stencil.ValueMask[1] = STENCIL_MAX;
1293 ctx->Stencil.WriteMask[0] = STENCIL_MAX;
1294 ctx->Stencil.WriteMask[1] = STENCIL_MAX;
Brian Paul4d053dd2000-01-14 04:45:47 +00001295 ctx->Stencil.Clear = 0;
jtgafb833d1999-08-19 00:55:39 +00001296
Brian Paul4d053dd2000-01-14 04:45:47 +00001297 /* Texture group */
1298 ctx->Texture.CurrentUnit = 0; /* multitexture */
Brian Paul8afe7de2002-06-15 03:03:06 +00001299 ctx->Texture._EnabledUnits = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001300 for (i=0; i<MAX_TEXTURE_UNITS; i++)
1301 init_texture_unit( ctx, i );
Brian Paul23316032000-09-14 23:13:23 +00001302 ctx->Texture.SharedPalette = GL_FALSE;
Brian Paul4bdcfe52000-04-17 17:57:04 +00001303 _mesa_init_colortable(&ctx->Texture.Palette);
jtgafb833d1999-08-19 00:55:39 +00001304
Brian Paul4d053dd2000-01-14 04:45:47 +00001305 /* Transformation group */
1306 ctx->Transform.MatrixMode = GL_MODELVIEW;
1307 ctx->Transform.Normalize = GL_FALSE;
1308 ctx->Transform.RescaleNormals = GL_FALSE;
Brian Paul8c2f6c52001-06-26 01:32:48 +00001309 ctx->Transform.RasterPositionUnclipped = GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001310 for (i=0;i<MAX_CLIP_PLANES;i++) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001311 ASSIGN_4V( ctx->Transform.EyeUserPlane[i], 0.0, 0.0, 0.0, 0.0 );
1312 }
Brian Paul103bc0f2002-03-29 17:27:59 +00001313 ctx->Transform.ClipPlanesEnabled = 0;
jtgafb833d1999-08-19 00:55:39 +00001314
Brian Paul4d053dd2000-01-14 04:45:47 +00001315 /* Viewport group */
1316 ctx->Viewport.X = 0;
1317 ctx->Viewport.Y = 0;
1318 ctx->Viewport.Width = 0;
1319 ctx->Viewport.Height = 0;
1320 ctx->Viewport.Near = 0.0;
1321 ctx->Viewport.Far = 1.0;
Keith Whitwell23caf202000-11-16 21:05:34 +00001322 _math_matrix_ctr(&ctx->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001323
1324#define Sz 10
1325#define Tz 14
Brian Paulfde5e2c2001-09-15 18:02:49 +00001326 ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
1327 ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
jtgafb833d1999-08-19 00:55:39 +00001328#undef Sz
1329#undef Tz
1330
Keith Whitwell14940c42000-11-05 18:40:57 +00001331 ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
1332 ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
jtgafb833d1999-08-19 00:55:39 +00001333
Brian Paul4d053dd2000-01-14 04:45:47 +00001334 /* Vertex arrays */
1335 ctx->Array.Vertex.Size = 4;
1336 ctx->Array.Vertex.Type = GL_FLOAT;
1337 ctx->Array.Vertex.Stride = 0;
1338 ctx->Array.Vertex.StrideB = 0;
1339 ctx->Array.Vertex.Ptr = NULL;
1340 ctx->Array.Vertex.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001341 ctx->Array.Vertex.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001342 ctx->Array.Normal.Type = GL_FLOAT;
1343 ctx->Array.Normal.Stride = 0;
1344 ctx->Array.Normal.StrideB = 0;
1345 ctx->Array.Normal.Ptr = NULL;
1346 ctx->Array.Normal.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001347 ctx->Array.Normal.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001348 ctx->Array.Color.Size = 4;
1349 ctx->Array.Color.Type = GL_FLOAT;
1350 ctx->Array.Color.Stride = 0;
1351 ctx->Array.Color.StrideB = 0;
1352 ctx->Array.Color.Ptr = NULL;
1353 ctx->Array.Color.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001354 ctx->Array.Color.Flags = CA_CLIENT_DATA;
1355 ctx->Array.SecondaryColor.Size = 4;
1356 ctx->Array.SecondaryColor.Type = GL_FLOAT;
1357 ctx->Array.SecondaryColor.Stride = 0;
1358 ctx->Array.SecondaryColor.StrideB = 0;
1359 ctx->Array.SecondaryColor.Ptr = NULL;
1360 ctx->Array.SecondaryColor.Enabled = GL_FALSE;
1361 ctx->Array.SecondaryColor.Flags = CA_CLIENT_DATA;
1362 ctx->Array.FogCoord.Size = 1;
1363 ctx->Array.FogCoord.Type = GL_FLOAT;
1364 ctx->Array.FogCoord.Stride = 0;
1365 ctx->Array.FogCoord.StrideB = 0;
1366 ctx->Array.FogCoord.Ptr = NULL;
1367 ctx->Array.FogCoord.Enabled = GL_FALSE;
1368 ctx->Array.FogCoord.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001369 ctx->Array.Index.Type = GL_FLOAT;
1370 ctx->Array.Index.Stride = 0;
1371 ctx->Array.Index.StrideB = 0;
1372 ctx->Array.Index.Ptr = NULL;
1373 ctx->Array.Index.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001374 ctx->Array.Index.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001375 for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
1376 ctx->Array.TexCoord[i].Size = 4;
1377 ctx->Array.TexCoord[i].Type = GL_FLOAT;
1378 ctx->Array.TexCoord[i].Stride = 0;
1379 ctx->Array.TexCoord[i].StrideB = 0;
1380 ctx->Array.TexCoord[i].Ptr = NULL;
1381 ctx->Array.TexCoord[i].Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001382 ctx->Array.TexCoord[i].Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001383 }
1384 ctx->Array.TexCoordInterleaveFactor = 1;
1385 ctx->Array.EdgeFlag.Stride = 0;
1386 ctx->Array.EdgeFlag.StrideB = 0;
1387 ctx->Array.EdgeFlag.Ptr = NULL;
1388 ctx->Array.EdgeFlag.Enabled = GL_FALSE;
Keith Whitwell51c0c712001-04-28 08:39:17 +00001389 ctx->Array.EdgeFlag.Flags = CA_CLIENT_DATA;
Brian Paul4d053dd2000-01-14 04:45:47 +00001390 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1391
1392 /* Pixel transfer */
1393 ctx->Pack.Alignment = 4;
1394 ctx->Pack.RowLength = 0;
1395 ctx->Pack.ImageHeight = 0;
1396 ctx->Pack.SkipPixels = 0;
1397 ctx->Pack.SkipRows = 0;
1398 ctx->Pack.SkipImages = 0;
1399 ctx->Pack.SwapBytes = GL_FALSE;
1400 ctx->Pack.LsbFirst = GL_FALSE;
1401 ctx->Unpack.Alignment = 4;
1402 ctx->Unpack.RowLength = 0;
1403 ctx->Unpack.ImageHeight = 0;
1404 ctx->Unpack.SkipPixels = 0;
1405 ctx->Unpack.SkipRows = 0;
1406 ctx->Unpack.SkipImages = 0;
1407 ctx->Unpack.SwapBytes = GL_FALSE;
1408 ctx->Unpack.LsbFirst = GL_FALSE;
1409
1410 /* Feedback */
1411 ctx->Feedback.Type = GL_2D; /* TODO: verify */
1412 ctx->Feedback.Buffer = NULL;
1413 ctx->Feedback.BufferSize = 0;
1414 ctx->Feedback.Count = 0;
1415
1416 /* Selection/picking */
1417 ctx->Select.Buffer = NULL;
1418 ctx->Select.BufferSize = 0;
1419 ctx->Select.BufferCount = 0;
1420 ctx->Select.Hits = 0;
1421 ctx->Select.NameStackDepth = 0;
1422
Brian Paul4d053dd2000-01-14 04:45:47 +00001423 /* Renderer and client attribute stacks */
1424 ctx->AttribStackDepth = 0;
1425 ctx->ClientAttribStackDepth = 0;
1426
Brian Paul13811372000-04-12 00:27:37 +00001427 /* Display list */
1428 ctx->CallDepth = 0;
1429 ctx->ExecuteFlag = GL_TRUE;
1430 ctx->CompileFlag = GL_FALSE;
1431 ctx->CurrentListPtr = NULL;
1432 ctx->CurrentBlock = NULL;
1433 ctx->CurrentListNum = 0;
1434 ctx->CurrentPos = 0;
1435
1436 /* Color tables */
Brian Paul4bdcfe52000-04-17 17:57:04 +00001437 _mesa_init_colortable(&ctx->ColorTable);
1438 _mesa_init_colortable(&ctx->ProxyColorTable);
1439 _mesa_init_colortable(&ctx->PostConvolutionColorTable);
1440 _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
1441 _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
1442 _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
Brian Paul13811372000-04-12 00:27:37 +00001443
Brian Paul86b84272001-12-14 02:50:01 +00001444 /* GL_NV_vertex_program */
Brian Paul86b84272001-12-14 02:50:01 +00001445 ctx->VertexProgram.Enabled = GL_FALSE;
1446 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
1447 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Brian Paul02c03ef2002-06-18 16:53:46 +00001448 ctx->VertexProgram.CurrentID = 0;
1449 ctx->VertexProgram.ErrorPos = -1;
1450 ctx->VertexProgram.Current = NULL;
Brian Paul86b84272001-12-14 02:50:01 +00001451 for (i = 0; i < VP_NUM_PROG_REGS / 4; i++) {
1452 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
1453 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
1454 }
1455
Brian Paul4d053dd2000-01-14 04:45:47 +00001456 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +00001457 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +00001458 ctx->RenderMode = GL_RENDER;
Keith Whitwell14940c42000-11-05 18:40:57 +00001459 ctx->_ImageTransferState = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001460
Keith Whitwell1e1aac02000-11-13 20:02:56 +00001461 ctx->_NeedNormals = 0;
1462 ctx->_NeedEyeCoords = 0;
1463 ctx->_ModelViewInvScale = 1.0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001464
Brian Paul4d053dd2000-01-14 04:45:47 +00001465 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
1466
1467 ctx->CatchSignals = GL_TRUE;
Brian Paul1b2ff692000-03-11 23:23:26 +00001468 ctx->OcclusionResult = GL_FALSE;
Brian Paul7e67fb42000-04-04 15:14:10 +00001469 ctx->OcclusionResultSaved = GL_FALSE;
Brian Paulf782b812002-10-04 17:37:45 +00001470 ctx->_Facing = 0;
Brian Paul4d053dd2000-01-14 04:45:47 +00001471
1472 /* For debug/development only */
Brian Paul60b6e4f2002-10-14 17:08:17 +00001473 ctx->NoRaster = (*ctx->imports.getenv)(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001474 ctx->FirstTimeCurrent = GL_TRUE;
1475
1476 /* Dither disable */
Brian Paul60b6e4f2002-10-14 17:08:17 +00001477 ctx->NoDither = (*ctx->imports.getenv)(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +00001478 if (ctx->NoDither) {
Brian Paul60b6e4f2002-10-14 17:08:17 +00001479 if ((*ctx->imports.getenv)(ctx, "MESA_DEBUG")) {
Brian Paul4e9676f2002-06-29 19:48:15 +00001480 _mesa_debug(ctx, "MESA_NO_DITHER set - dithering disabled\n");
jtgafb833d1999-08-19 00:55:39 +00001481 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001482 ctx->Color.DitherFlag = GL_FALSE;
Brian Paul00037781999-12-17 14:52:35 +00001483 }
1484}
1485
1486
1487
1488
jtgafb833d1999-08-19 00:55:39 +00001489/*
1490 * Allocate the proxy textures. If we run out of memory part way through
1491 * the allocations clean up and return GL_FALSE.
1492 * Return: GL_TRUE=success, GL_FALSE=failure
1493 */
Brian Paul178a1c52000-04-22 01:05:00 +00001494static GLboolean
1495alloc_proxy_textures( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001496{
1497 GLboolean out_of_memory;
1498 GLint i;
1499
Brian Paul8afe7de2002-06-15 03:03:06 +00001500 ctx->Texture.Proxy1D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_1D);
jtgafb833d1999-08-19 00:55:39 +00001501 if (!ctx->Texture.Proxy1D) {
1502 return GL_FALSE;
1503 }
1504
Brian Paul8afe7de2002-06-15 03:03:06 +00001505 ctx->Texture.Proxy2D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_2D);
jtgafb833d1999-08-19 00:55:39 +00001506 if (!ctx->Texture.Proxy2D) {
Brian Paula8523782000-11-19 23:10:25 +00001507 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
jtgafb833d1999-08-19 00:55:39 +00001508 return GL_FALSE;
1509 }
1510
Brian Paul8afe7de2002-06-15 03:03:06 +00001511 ctx->Texture.Proxy3D = _mesa_alloc_texture_object(NULL, 0, GL_TEXTURE_3D);
jtgafb833d1999-08-19 00:55:39 +00001512 if (!ctx->Texture.Proxy3D) {
Brian Paula8523782000-11-19 23:10:25 +00001513 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1514 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1515 return GL_FALSE;
1516 }
1517
Brian Paul8afe7de2002-06-15 03:03:06 +00001518 ctx->Texture.ProxyCubeMap = _mesa_alloc_texture_object(NULL, 0,
1519 GL_TEXTURE_CUBE_MAP_ARB);
Brian Paula8523782000-11-19 23:10:25 +00001520 if (!ctx->Texture.ProxyCubeMap) {
1521 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1522 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1523 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
jtgafb833d1999-08-19 00:55:39 +00001524 return GL_FALSE;
1525 }
1526
Brian Paul8afe7de2002-06-15 03:03:06 +00001527 ctx->Texture.ProxyRect = _mesa_alloc_texture_object(NULL, 0,
1528 GL_TEXTURE_RECTANGLE_NV);
1529 if (!ctx->Texture.ProxyRect) {
1530 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1531 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1532 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
1533 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
1534 return GL_FALSE;
1535 }
1536
jtgafb833d1999-08-19 00:55:39 +00001537 out_of_memory = GL_FALSE;
1538 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
Brian Paul021a5252000-03-27 17:54:17 +00001539 ctx->Texture.Proxy1D->Image[i] = _mesa_alloc_texture_image();
1540 ctx->Texture.Proxy2D->Image[i] = _mesa_alloc_texture_image();
1541 ctx->Texture.Proxy3D->Image[i] = _mesa_alloc_texture_image();
Brian Paul172281d2001-07-26 20:02:10 +00001542 ctx->Texture.ProxyCubeMap->Image[i] = _mesa_alloc_texture_image();
jtgafb833d1999-08-19 00:55:39 +00001543 if (!ctx->Texture.Proxy1D->Image[i]
1544 || !ctx->Texture.Proxy2D->Image[i]
Brian Paul172281d2001-07-26 20:02:10 +00001545 || !ctx->Texture.Proxy3D->Image[i]
1546 || !ctx->Texture.ProxyCubeMap->Image[i]) {
jtgafb833d1999-08-19 00:55:39 +00001547 out_of_memory = GL_TRUE;
1548 }
1549 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001550 ctx->Texture.ProxyRect->Image[0] = _mesa_alloc_texture_image();
1551 if (!ctx->Texture.ProxyRect->Image[0])
1552 out_of_memory = GL_TRUE;
1553
jtgafb833d1999-08-19 00:55:39 +00001554 if (out_of_memory) {
1555 for (i=0;i<MAX_TEXTURE_LEVELS;i++) {
1556 if (ctx->Texture.Proxy1D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001557 _mesa_free_texture_image(ctx->Texture.Proxy1D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001558 }
1559 if (ctx->Texture.Proxy2D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001560 _mesa_free_texture_image(ctx->Texture.Proxy2D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001561 }
1562 if (ctx->Texture.Proxy3D->Image[i]) {
Brian Paul021a5252000-03-27 17:54:17 +00001563 _mesa_free_texture_image(ctx->Texture.Proxy3D->Image[i]);
jtgafb833d1999-08-19 00:55:39 +00001564 }
Brian Paul172281d2001-07-26 20:02:10 +00001565 if (ctx->Texture.ProxyCubeMap->Image[i]) {
1566 _mesa_free_texture_image(ctx->Texture.ProxyCubeMap->Image[i]);
1567 }
jtgafb833d1999-08-19 00:55:39 +00001568 }
Brian Paul8afe7de2002-06-15 03:03:06 +00001569 if (ctx->Texture.ProxyRect->Image[0]) {
1570 _mesa_free_texture_image(ctx->Texture.ProxyRect->Image[0]);
1571 }
Brian Paula8523782000-11-19 23:10:25 +00001572 _mesa_free_texture_object(NULL, ctx->Texture.Proxy1D);
1573 _mesa_free_texture_object(NULL, ctx->Texture.Proxy2D);
1574 _mesa_free_texture_object(NULL, ctx->Texture.Proxy3D);
Brian Paul172281d2001-07-26 20:02:10 +00001575 _mesa_free_texture_object(NULL, ctx->Texture.ProxyCubeMap);
Brian Paul8afe7de2002-06-15 03:03:06 +00001576 _mesa_free_texture_object(NULL, ctx->Texture.ProxyRect);
jtgafb833d1999-08-19 00:55:39 +00001577 return GL_FALSE;
1578 }
1579 else {
1580 return GL_TRUE;
1581 }
1582}
1583
1584
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001585static void add_debug_flags( const char *debug )
1586{
1587#ifdef MESA_DEBUG
1588 if (strstr(debug, "varray"))
1589 MESA_VERBOSE |= VERBOSE_VARRAY;
1590
1591 if (strstr(debug, "tex"))
1592 MESA_VERBOSE |= VERBOSE_TEXTURE;
1593
1594 if (strstr(debug, "imm"))
1595 MESA_VERBOSE |= VERBOSE_IMMEDIATE;
1596
1597 if (strstr(debug, "pipe"))
1598 MESA_VERBOSE |= VERBOSE_PIPELINE;
1599
1600 if (strstr(debug, "driver"))
1601 MESA_VERBOSE |= VERBOSE_DRIVER;
1602
1603 if (strstr(debug, "state"))
1604 MESA_VERBOSE |= VERBOSE_STATE;
1605
1606 if (strstr(debug, "api"))
1607 MESA_VERBOSE |= VERBOSE_API;
1608
1609 if (strstr(debug, "list"))
1610 MESA_VERBOSE |= VERBOSE_DISPLAY_LIST;
1611
1612 if (strstr(debug, "lighting"))
1613 MESA_VERBOSE |= VERBOSE_LIGHTING;
1614
1615 /* Debug flag:
1616 */
1617 if (strstr(debug, "flush"))
1618 MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
1619#endif
1620}
1621
1622
jtgafb833d1999-08-19 00:55:39 +00001623/*
Brian Paul8aee2a32000-08-29 18:57:58 +00001624 * Initialize a GLcontext struct. This includes allocating all the
1625 * other structs and arrays which hang off of the context by pointers.
jtgafb833d1999-08-19 00:55:39 +00001626 */
Brian Paul178a1c52000-04-22 01:05:00 +00001627GLboolean
1628_mesa_initialize_context( GLcontext *ctx,
Brian Paulbe3602d2001-02-28 00:27:48 +00001629 const GLvisual *visual,
Brian Paul178a1c52000-04-22 01:05:00 +00001630 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001631 const __GLimports *imports )
jtgafb833d1999-08-19 00:55:39 +00001632{
Brian Paul5fb84d22000-05-24 15:04:45 +00001633 GLuint dispatchSize;
Brian Paul60b6e4f2002-10-14 17:08:17 +00001634 const char *c;
Brian Paul5fb84d22000-05-24 15:04:45 +00001635
Brian Paul9a33a112002-06-13 04:28:29 +00001636 ASSERT(imports);
1637 ASSERT(imports->other); /* other points to the device driver's context */
jtgafb833d1999-08-19 00:55:39 +00001638
Brian Paul4753d602002-06-15 02:38:15 +00001639 /* assing imports */
1640 ctx->imports = *imports;
jtgafb833d1999-08-19 00:55:39 +00001641
Brian Paul9a33a112002-06-13 04:28:29 +00001642 /* initialize the exports (Mesa functions called by the window system) */
Brian Paul4753d602002-06-15 02:38:15 +00001643 _mesa_init_default_exports( &(ctx->exports) );
1644
1645 /* misc one-time initializations */
1646 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +00001647
1648#if 0
Brian Paulb1394fa2000-09-26 20:53:53 +00001649 /**
1650 ** OpenGL SI stuff
1651 **/
1652 if (!ctx->imports.malloc) {
Brian Paul9a33a112002-06-13 04:28:29 +00001653 _mesa_init_default_imports(&ctx->imports, driver_ctx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001654 }
1655 /* exports are setup by the device driver */
Brian Paul9a33a112002-06-13 04:28:29 +00001656#endif
Brian Paulb1394fa2000-09-26 20:53:53 +00001657
Brian Paul9a33a112002-06-13 04:28:29 +00001658 ctx->DriverCtx = imports->other;
Brian Paulb1394fa2000-09-26 20:53:53 +00001659 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +00001660 ctx->DrawBuffer = NULL;
1661 ctx->ReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00001662
jtgafb833d1999-08-19 00:55:39 +00001663 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001664 /* share state with another context */
jtgafb833d1999-08-19 00:55:39 +00001665 ctx->Shared = share_list->Shared;
1666 }
1667 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +00001668 /* allocate new, unshared state */
jtgafb833d1999-08-19 00:55:39 +00001669 ctx->Shared = alloc_shared_state();
1670 if (!ctx->Shared) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001671 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001672 }
1673 }
Brian Paul9560f052000-01-31 23:11:39 +00001674 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001675 ctx->Shared->RefCount++;
Brian Paul9560f052000-01-31 23:11:39 +00001676 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +00001677
Brian Paul5a2f32b2001-04-25 18:21:05 +00001678 /* Effectively bind the default textures to all texture units */
1679 ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS;
1680 ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS;
1681 ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS;
1682 ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS;
Brian Paul8afe7de2002-06-15 03:03:06 +00001683 ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS;
Brian Paul5a2f32b2001-04-25 18:21:05 +00001684
Brian Paul4d053dd2000-01-14 04:45:47 +00001685 init_attrib_groups( ctx );
1686
Brian Paulb6bcae52001-01-23 23:39:36 +00001687 if (visual->doubleBufferMode) {
jtgafb833d1999-08-19 00:55:39 +00001688 ctx->Color.DrawBuffer = GL_BACK;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001689 ctx->Color._DrawDestMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001690 ctx->Pixel.ReadBuffer = GL_BACK;
Brian Paul8ad10762002-10-11 17:41:03 +00001691 ctx->Pixel._ReadSrcMask = BACK_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001692 }
1693 else {
1694 ctx->Color.DrawBuffer = GL_FRONT;
Brian Paul3b4fbbc2002-07-09 01:22:50 +00001695 ctx->Color._DrawDestMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001696 ctx->Pixel.ReadBuffer = GL_FRONT;
Brian Paul8ad10762002-10-11 17:41:03 +00001697 ctx->Pixel._ReadSrcMask = FRONT_LEFT_BIT;
jtgafb833d1999-08-19 00:55:39 +00001698 }
1699
jtgafb833d1999-08-19 00:55:39 +00001700 if (!alloc_proxy_textures(ctx)) {
1701 free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +00001702 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +00001703 }
jtgafb833d1999-08-19 00:55:39 +00001704
Brian Paul8ad10762002-10-11 17:41:03 +00001705 /*
1706 * For XFree86/DRI: tell libGL to add these functions to the dispatcher.
1707 * Basically, we should add all extension functions above offset 577.
1708 * This enables older libGL libraries to work with newer drivers that
1709 * have newer extensions.
1710 */
1711 /* GL_ARB_window_pos aliases with GL_MESA_window_pos */
1712 _glapi_add_entrypoint("glWindowPos2dARB", 513);
1713 _glapi_add_entrypoint("glWindowPos2dvARB", 514);
1714 _glapi_add_entrypoint("glWindowPos2fARB", 515);
1715 _glapi_add_entrypoint("glWindowPos2fvARB", 516);
1716 _glapi_add_entrypoint("glWindowPos2iARB", 517);
1717 _glapi_add_entrypoint("glWindowPos2ivARB", 518);
1718 _glapi_add_entrypoint("glWindowPos2sARB", 519);
1719 _glapi_add_entrypoint("glWindowPos2svARB", 520);
1720 _glapi_add_entrypoint("glWindowPos3dARB", 521);
1721 _glapi_add_entrypoint("glWindowPos3dvARB", 522);
1722 _glapi_add_entrypoint("glWindowPos3fARB", 523);
1723 _glapi_add_entrypoint("glWindowPos3fvARB", 524);
1724 _glapi_add_entrypoint("glWindowPos3iARB", 525);
1725 _glapi_add_entrypoint("glWindowPos3ivARB", 526);
1726 _glapi_add_entrypoint("glWindowPos3sARB", 527);
1727 _glapi_add_entrypoint("glWindowPos3svARB", 528);
1728 /* new extension functions */
1729 _glapi_add_entrypoint("glAreProgramsResidentNV", 578);
1730 _glapi_add_entrypoint("glBindProgramNV", 579);
1731 _glapi_add_entrypoint("glDeleteProgramsNV", 580);
1732 _glapi_add_entrypoint("glExecuteProgramNV", 581);
1733 _glapi_add_entrypoint("glGenProgramsNV", 582);
1734 _glapi_add_entrypoint("glGetProgramParameterdvNV", 583);
1735 _glapi_add_entrypoint("glGetProgramParameterfvNV", 584);
1736 _glapi_add_entrypoint("glGetProgramivNV", 585);
1737 _glapi_add_entrypoint("glGetProgramStringNV", 586);
1738 _glapi_add_entrypoint("glGetTrackMatrixivNV", 587);
1739 _glapi_add_entrypoint("glGetVertexAttribdvNV", 588);
1740 _glapi_add_entrypoint("glGetVertexAttribfvNV", 589);
1741 _glapi_add_entrypoint("glGetVertexAttribivNV", 590);
1742 _glapi_add_entrypoint("glGetVertexAttribPointervNV", 591);
1743 _glapi_add_entrypoint("glIsProgramNV", 592);
1744 _glapi_add_entrypoint("glLoadProgramNV", 593);
1745 _glapi_add_entrypoint("glProgramParameter4dNV", 594);
1746 _glapi_add_entrypoint("glProgramParameter4dvNV", 595);
1747 _glapi_add_entrypoint("glProgramParameter4fNV", 596);
1748 _glapi_add_entrypoint("glProgramParameter4fvNV", 597);
1749 _glapi_add_entrypoint("glProgramParameters4dvNV", 598);
1750 _glapi_add_entrypoint("glProgramParameters4fvNV", 599);
1751 _glapi_add_entrypoint("glRequestResidentProgramsNV", 600);
1752 _glapi_add_entrypoint("glTrackMatrixNV", 601);
1753 _glapi_add_entrypoint("glVertexAttribPointerNV", 602);
1754 _glapi_add_entrypoint("glVertexAttrib1dNV", 603);
1755 _glapi_add_entrypoint("glVertexAttrib1dvNV", 604);
1756 _glapi_add_entrypoint("glVertexAttrib1fNV", 605);
1757 _glapi_add_entrypoint("glVertexAttrib1fvNV", 606);
1758 _glapi_add_entrypoint("glVertexAttrib1sNV", 607);
1759 _glapi_add_entrypoint("glVertexAttrib1svNV", 608);
1760 _glapi_add_entrypoint("glVertexAttrib2dNV", 609);
1761 _glapi_add_entrypoint("glVertexAttrib2dvNV", 610);
1762 _glapi_add_entrypoint("glVertexAttrib2fNV", 611);
1763 _glapi_add_entrypoint("glVertexAttrib2fvNV", 612);
1764 _glapi_add_entrypoint("glVertexAttrib2sNV", 613);
1765 _glapi_add_entrypoint("glVertexAttrib2svNV", 614);
1766 _glapi_add_entrypoint("glVertexAttrib3dNV", 615);
1767 _glapi_add_entrypoint("glVertexAttrib3dvNV", 616);
1768 _glapi_add_entrypoint("glVertexAttrib3fNV", 617);
1769 _glapi_add_entrypoint("glVertexAttrib3fvNV", 618);
1770 _glapi_add_entrypoint("glVertexAttrib3sNV", 619);
1771 _glapi_add_entrypoint("glVertexAttrib3svNV", 620);
1772 _glapi_add_entrypoint("glVertexAttrib4dNV", 621);
1773 _glapi_add_entrypoint("glVertexAttrib4dvNV", 622);
1774 _glapi_add_entrypoint("glVertexAttrib4fNV", 623);
1775 _glapi_add_entrypoint("glVertexAttrib4fvNV", 624);
1776 _glapi_add_entrypoint("glVertexAttrib4sNV", 625);
1777 _glapi_add_entrypoint("glVertexAttrib4svNV", 626);
1778 _glapi_add_entrypoint("glVertexAttrib4ubNV", 627);
1779 _glapi_add_entrypoint("glVertexAttrib4ubvNV", 628);
1780 _glapi_add_entrypoint("glVertexAttribs1dvNV", 629);
1781 _glapi_add_entrypoint("glVertexAttribs1fvNV", 630);
1782 _glapi_add_entrypoint("glVertexAttribs1svNV", 631);
1783 _glapi_add_entrypoint("glVertexAttribs2dvNV", 632);
1784 _glapi_add_entrypoint("glVertexAttribs2fvNV", 633);
1785 _glapi_add_entrypoint("glVertexAttribs2svNV", 634);
1786 _glapi_add_entrypoint("glVertexAttribs3dvNV", 635);
1787 _glapi_add_entrypoint("glVertexAttribs3fvNV", 636);
1788 _glapi_add_entrypoint("glVertexAttribs3svNV", 637);
1789 _glapi_add_entrypoint("glVertexAttribs4dvNV", 638);
1790 _glapi_add_entrypoint("glVertexAttribs4fvNV", 639);
1791 _glapi_add_entrypoint("glVertexAttribs4svNV", 640);
1792 _glapi_add_entrypoint("glVertexAttribs4ubvNV", 641);
1793 _glapi_add_entrypoint("glPointParameteriNV", 642);
1794 _glapi_add_entrypoint("glPointParameterivNV", 643);
1795 _glapi_add_entrypoint("glMultiDrawArraysEXT", 644);
1796 _glapi_add_entrypoint("glMultiDrawElementsEXT", 645);
1797 _glapi_add_entrypoint("glActiveStencilFaceEXT", 646);
1798 _glapi_add_entrypoint("glDeleteFencesNV", 647);
1799 _glapi_add_entrypoint("glGenFencesNV", 648);
1800 _glapi_add_entrypoint("glIsFenceNV", 649);
1801 _glapi_add_entrypoint("glTestFenceNV", 650);
1802 _glapi_add_entrypoint("glGetFenceivNV", 651);
1803 _glapi_add_entrypoint("glFinishFenceNV", 652);
1804 _glapi_add_entrypoint("glSetFenceNV", 653);
Brian Paulf59afc92000-05-23 23:23:00 +00001805
Brian Paul5fb84d22000-05-24 15:04:45 +00001806 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
1807 * In practice, this'll be the same for stand-alone Mesa. But for DRI
1808 * Mesa we do this to accomodate different versions of libGL and various
1809 * DRI drivers.
1810 */
1811 dispatchSize = MAX2(_glapi_get_dispatch_table_size(),
1812 sizeof(struct _glapi_table) / sizeof(void *));
1813
Brian Paulfbd8f211999-11-11 01:22:25 +00001814 /* setup API dispatch tables */
Brian Paul5fb84d22000-05-24 15:04:45 +00001815 ctx->Exec = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
1816 ctx->Save = (struct _glapi_table *) CALLOC(dispatchSize * sizeof(void*));
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001817 if (!ctx->Exec || !ctx->Save) {
1818 free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001819 if (ctx->Exec)
Brian Paul2d8db392000-06-27 22:10:00 +00001820 FREE( ctx->Exec );
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001821 }
Brian Paul5fb84d22000-05-24 15:04:45 +00001822 _mesa_init_exec_table(ctx->Exec, dispatchSize);
1823 _mesa_init_dlist_table(ctx->Save, dispatchSize);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00001824 ctx->CurrentDispatch = ctx->Exec;
jtgafb833d1999-08-19 00:55:39 +00001825
Keith Whitwellad2ac212000-11-24 10:25:05 +00001826 ctx->ExecPrefersFloat = GL_FALSE;
1827 ctx->SavePrefersFloat = GL_FALSE;
1828
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001829 /* Neutral tnl module stuff */
Gareth Hughesde6a2e02001-03-11 23:49:20 +00001830 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +00001831 ctx->TnlModule.Current = NULL;
1832 ctx->TnlModule.SwapCount = 0;
1833
Brian Paulb6bcae52001-01-23 23:39:36 +00001834 /* Z buffer stuff */
1835 if (ctx->Visual.depthBits == 0) {
1836 /* Special case. Even if we don't have a depth buffer we need
1837 * good values for DepthMax for Z vertex transformation purposes
1838 * and for per-fragment fog computation.
1839 */
1840 ctx->DepthMax = 1 << 16;
1841 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1842 }
1843 else if (ctx->Visual.depthBits < 32) {
1844 ctx->DepthMax = (1 << ctx->Visual.depthBits) - 1;
1845 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1846 }
1847 else {
1848 /* Special case since shift values greater than or equal to the
1849 * number of bits in the left hand expression's type are undefined.
1850 */
1851 ctx->DepthMax = 0xffffffff;
1852 ctx->DepthMaxF = (GLfloat) ctx->DepthMax;
1853 }
Brian Paulbc920f02001-05-07 16:32:51 +00001854 ctx->MRD = 1.0; /* Minimum resolvable depth value, for polygon offset */
Brian Paulb6bcae52001-01-23 23:39:36 +00001855
Brian Paul60b6e4f2002-10-14 17:08:17 +00001856 c = (*ctx->imports.getenv)(ctx, "MESA_DEBUG");
1857 if (c)
1858 add_debug_flags(c);
Brian Paulb6bcae52001-01-23 23:39:36 +00001859
Brian Paul60b6e4f2002-10-14 17:08:17 +00001860 c = (*ctx->imports.getenv)(ctx, "MESA_VERBOSE");
1861 if (c)
1862 add_debug_flags(c);
Keith Whitwell306d3fc2002-04-09 16:56:50 +00001863
Brian Paul4d053dd2000-01-14 04:45:47 +00001864 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +00001865}
1866
jtgafb833d1999-08-19 00:55:39 +00001867
1868
1869/*
Brian Paul4d053dd2000-01-14 04:45:47 +00001870 * Allocate and initialize a GLcontext structure.
Brian Paulbe3602d2001-02-28 00:27:48 +00001871 * Input: visual - a GLvisual pointer (we copy the struct contents)
Brian Paul4d053dd2000-01-14 04:45:47 +00001872 * sharelist - another context to share display lists with or NULL
Brian Paul9a33a112002-06-13 04:28:29 +00001873 * imports - points to a fully-initialized __GLimports object.
Brian Paulb1394fa2000-09-26 20:53:53 +00001874 * Return: pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +00001875 */
Brian Paul178a1c52000-04-22 01:05:00 +00001876GLcontext *
Brian Paulbe3602d2001-02-28 00:27:48 +00001877_mesa_create_context( const GLvisual *visual,
Brian Paulb1394fa2000-09-26 20:53:53 +00001878 GLcontext *share_list,
Brian Paul9a33a112002-06-13 04:28:29 +00001879 const __GLimports *imports )
Brian Paul4d053dd2000-01-14 04:45:47 +00001880{
Brian Paul4753d602002-06-15 02:38:15 +00001881 GLcontext *ctx;
1882
1883 ASSERT(visual);
1884 ASSERT(imports);
1885 ASSERT(imports->calloc);
1886
Brian Paul60b6e4f2002-10-14 17:08:17 +00001887 ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext));
Brian Paul4753d602002-06-15 02:38:15 +00001888 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +00001889 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +00001890
Brian Paul9a33a112002-06-13 04:28:29 +00001891 if (_mesa_initialize_context(ctx, visual, share_list, imports)) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001892 return ctx;
1893 }
1894 else {
Brian Paul60b6e4f2002-10-14 17:08:17 +00001895 (*imports->free)(NULL, ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +00001896 return NULL;
1897 }
1898}
1899
1900
1901
1902/*
1903 * Free the data associated with the given context.
1904 * But don't free() the GLcontext struct itself!
1905 */
Brian Paul178a1c52000-04-22 01:05:00 +00001906void
Brian Paulb1394fa2000-09-26 20:53:53 +00001907_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +00001908{
Brian Paul4d053dd2000-01-14 04:45:47 +00001909 struct gl_shine_tab *s, *tmps;
Brian Paul30f51ae2001-12-18 04:06:44 +00001910 GLuint i;
Brian Paul4d053dd2000-01-14 04:45:47 +00001911
1912 /* if we're destroying the current context, unbind it first */
Brian Paulb1394fa2000-09-26 20:53:53 +00001913 if (ctx == _mesa_get_current_context()) {
1914 _mesa_make_current(NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +00001915 }
1916
Brian Paul30f51ae2001-12-18 04:06:44 +00001917 /*
1918 * Free transformation matrix stacks
1919 */
1920 free_matrix_stack(&ctx->ModelviewMatrixStack);
1921 free_matrix_stack(&ctx->ProjectionMatrixStack);
1922 free_matrix_stack(&ctx->ColorMatrixStack);
1923 for (i = 0; i < MAX_TEXTURE_UNITS; i++)
1924 free_matrix_stack(&ctx->TextureMatrixStack[i]);
1925 for (i = 0; i < MAX_PROGRAM_MATRICES; i++)
1926 free_matrix_stack(&ctx->ProgramMatrixStack[i]);
1927 /* combined Modelview*Projection matrix */
Brian Paulfd284452001-07-19 15:54:34 +00001928 _math_matrix_dtr( &ctx->_ModelProjectMatrix );
1929
Brian Paul30f51ae2001-12-18 04:06:44 +00001930
1931 if (ctx->VertexProgram.Current) {
1932 ctx->VertexProgram.Current->RefCount--;
1933 if (ctx->VertexProgram.Current->RefCount <= 0)
1934 _mesa_delete_program(ctx, ctx->VertexProgram.CurrentID);
Brian Paulfd284452001-07-19 15:54:34 +00001935 }
1936
Brian Paul30f51ae2001-12-18 04:06:44 +00001937 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001938 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul4d053dd2000-01-14 04:45:47 +00001939 ctx->Shared->RefCount--;
Brian Paul9560f052000-01-31 23:11:39 +00001940 assert(ctx->Shared->RefCount >= 0);
1941 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
1942 if (ctx->Shared->RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001943 /* free shared state */
1944 free_shared_state( ctx, ctx->Shared );
1945 }
1946
Brian Paul30f51ae2001-12-18 04:06:44 +00001947 /* Free lighting shininess exponentiation table */
Keith Whitwell14940c42000-11-05 18:40:57 +00001948 foreach_s( s, tmps, ctx->_ShineTabList ) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001949 FREE( s );
1950 }
Keith Whitwell14940c42000-11-05 18:40:57 +00001951 FREE( ctx->_ShineTabList );
Brian Paul4d053dd2000-01-14 04:45:47 +00001952
1953 /* Free proxy texture objects */
Brian Paula8523782000-11-19 23:10:25 +00001954 _mesa_free_texture_object( NULL, ctx->Texture.Proxy1D );
1955 _mesa_free_texture_object( NULL, ctx->Texture.Proxy2D );
1956 _mesa_free_texture_object( NULL, ctx->Texture.Proxy3D );
Brian Paulfd284452001-07-19 15:54:34 +00001957 _mesa_free_texture_object( NULL, ctx->Texture.ProxyCubeMap );
Brian Paul8afe7de2002-06-15 03:03:06 +00001958 _mesa_free_texture_object( NULL, ctx->Texture.ProxyRect );
Brian Paul4d053dd2000-01-14 04:45:47 +00001959
1960 /* Free evaluator data */
1961 if (ctx->EvalMap.Map1Vertex3.Points)
1962 FREE( ctx->EvalMap.Map1Vertex3.Points );
1963 if (ctx->EvalMap.Map1Vertex4.Points)
1964 FREE( ctx->EvalMap.Map1Vertex4.Points );
1965 if (ctx->EvalMap.Map1Index.Points)
1966 FREE( ctx->EvalMap.Map1Index.Points );
1967 if (ctx->EvalMap.Map1Color4.Points)
1968 FREE( ctx->EvalMap.Map1Color4.Points );
1969 if (ctx->EvalMap.Map1Normal.Points)
1970 FREE( ctx->EvalMap.Map1Normal.Points );
1971 if (ctx->EvalMap.Map1Texture1.Points)
1972 FREE( ctx->EvalMap.Map1Texture1.Points );
1973 if (ctx->EvalMap.Map1Texture2.Points)
1974 FREE( ctx->EvalMap.Map1Texture2.Points );
1975 if (ctx->EvalMap.Map1Texture3.Points)
1976 FREE( ctx->EvalMap.Map1Texture3.Points );
1977 if (ctx->EvalMap.Map1Texture4.Points)
1978 FREE( ctx->EvalMap.Map1Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00001979 for (i = 0; i < 16; i++)
1980 FREE((ctx->EvalMap.Map1Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00001981
1982 if (ctx->EvalMap.Map2Vertex3.Points)
1983 FREE( ctx->EvalMap.Map2Vertex3.Points );
1984 if (ctx->EvalMap.Map2Vertex4.Points)
1985 FREE( ctx->EvalMap.Map2Vertex4.Points );
1986 if (ctx->EvalMap.Map2Index.Points)
1987 FREE( ctx->EvalMap.Map2Index.Points );
1988 if (ctx->EvalMap.Map2Color4.Points)
1989 FREE( ctx->EvalMap.Map2Color4.Points );
1990 if (ctx->EvalMap.Map2Normal.Points)
1991 FREE( ctx->EvalMap.Map2Normal.Points );
1992 if (ctx->EvalMap.Map2Texture1.Points)
1993 FREE( ctx->EvalMap.Map2Texture1.Points );
1994 if (ctx->EvalMap.Map2Texture2.Points)
1995 FREE( ctx->EvalMap.Map2Texture2.Points );
1996 if (ctx->EvalMap.Map2Texture3.Points)
1997 FREE( ctx->EvalMap.Map2Texture3.Points );
1998 if (ctx->EvalMap.Map2Texture4.Points)
1999 FREE( ctx->EvalMap.Map2Texture4.Points );
Brian Paulc4afba32002-02-05 23:21:45 +00002000 for (i = 0; i < 16; i++)
2001 FREE((ctx->EvalMap.Map2Attrib[i].Points));
Brian Paul4d053dd2000-01-14 04:45:47 +00002002
Brian Paul4bdcfe52000-04-17 17:57:04 +00002003 _mesa_free_colortable_data( &ctx->ColorTable );
2004 _mesa_free_colortable_data( &ctx->PostConvolutionColorTable );
2005 _mesa_free_colortable_data( &ctx->PostColorMatrixColorTable );
2006 _mesa_free_colortable_data( &ctx->Texture.Palette );
2007
Brian Paulfd284452001-07-19 15:54:34 +00002008 _math_matrix_dtr(&ctx->Viewport._WindowMap);
2009
Brian Paul69755402001-02-26 23:58:12 +00002010 _mesa_extensions_dtr(ctx);
Brian Paul3ab6bbe2000-02-12 17:26:15 +00002011
2012 FREE(ctx->Exec);
2013 FREE(ctx->Save);
Brian Paul4d053dd2000-01-14 04:45:47 +00002014}
2015
2016
2017
2018/*
2019 * Destroy a GLcontext structure.
jtgafb833d1999-08-19 00:55:39 +00002020 */
Brian Paul178a1c52000-04-22 01:05:00 +00002021void
Brian Paulb1394fa2000-09-26 20:53:53 +00002022_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00002023{
2024 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00002025 _mesa_free_context_data(ctx);
Brian Paulbd5cdaf1999-10-13 18:42:49 +00002026 FREE( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00002027 }
2028}
2029
2030
2031
2032/*
jtgafb833d1999-08-19 00:55:39 +00002033 * Copy attribute groups from one context to another.
2034 * Input: src - source context
2035 * dst - destination context
2036 * mask - bitwise OR of GL_*_BIT flags
2037 */
Brian Paul178a1c52000-04-22 01:05:00 +00002038void
Brian Paulb1394fa2000-09-26 20:53:53 +00002039_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00002040{
2041 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002042 /* OK to memcpy */
2043 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00002044 }
2045 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002046 /* OK to memcpy */
2047 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00002048 }
2049 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002050 /* OK to memcpy */
2051 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00002052 }
2053 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002054 /* OK to memcpy */
2055 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00002056 }
2057 if (mask & GL_ENABLE_BIT) {
2058 /* no op */
2059 }
2060 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002061 /* OK to memcpy */
2062 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00002063 }
2064 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002065 /* OK to memcpy */
2066 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00002067 }
2068 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002069 /* OK to memcpy */
2070 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00002071 }
2072 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002073 GLuint i;
2074 /* begin with memcpy */
2075 MEMCPY( &dst->Light, &src->Light, sizeof(struct gl_light) );
2076 /* fixup linked lists to prevent pointer insanity */
2077 make_empty_list( &(dst->Light.EnabledList) );
2078 for (i = 0; i < MAX_LIGHTS; i++) {
2079 if (dst->Light.Light[i].Enabled) {
2080 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
2081 }
2082 }
jtgafb833d1999-08-19 00:55:39 +00002083 }
2084 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002085 /* OK to memcpy */
2086 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00002087 }
2088 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002089 /* OK to memcpy */
2090 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00002091 }
2092 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002093 /* OK to memcpy */
2094 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00002095 }
2096 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002097 /* OK to memcpy */
2098 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00002099 }
2100 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002101 /* OK to memcpy */
2102 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00002103 }
2104 if (mask & GL_POLYGON_STIPPLE_BIT) {
2105 /* Use loop instead of MEMCPY due to problem with Portland Group's
2106 * C compiler. Reported by John Stone.
2107 */
Brian Paul85d81602002-06-17 23:36:31 +00002108 GLuint i;
2109 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00002110 dst->PolygonStipple[i] = src->PolygonStipple[i];
2111 }
2112 }
2113 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002114 /* OK to memcpy */
2115 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00002116 }
2117 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002118 /* OK to memcpy */
2119 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00002120 }
2121 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002122 /* Cannot memcpy because of pointers */
2123 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00002124 }
2125 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002126 /* OK to memcpy */
2127 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00002128 }
2129 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00002130 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
2131 dst->Viewport.X = src->Viewport.X;
2132 dst->Viewport.Y = src->Viewport.Y;
2133 dst->Viewport.Width = src->Viewport.Width;
2134 dst->Viewport.Height = src->Viewport.Height;
2135 dst->Viewport.Near = src->Viewport.Near;
2136 dst->Viewport.Far = src->Viewport.Far;
2137 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00002138 }
Brian Paul85d81602002-06-17 23:36:31 +00002139
Keith Whitwella96308c2000-10-30 13:31:59 +00002140 /* XXX FIXME: Call callbacks?
2141 */
2142 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00002143}
2144
2145
Brian Paul00037781999-12-17 14:52:35 +00002146
Keith Whitwell23caf202000-11-16 21:05:34 +00002147static void print_info( void )
2148{
Brian Paul4e9676f2002-06-29 19:48:15 +00002149 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002150 (char *) _mesa_GetString(GL_VERSION));
Brian Paul4e9676f2002-06-29 19:48:15 +00002151 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002152 (char *) _mesa_GetString(GL_RENDERER));
Brian Paul4e9676f2002-06-29 19:48:15 +00002153 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002154 (char *) _mesa_GetString(GL_VENDOR));
Brian Paul4e9676f2002-06-29 19:48:15 +00002155 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n",
Keith Whitwell23caf202000-11-16 21:05:34 +00002156 (char *) _mesa_GetString(GL_EXTENSIONS));
2157#if defined(THREADS)
Brian Paul4e9676f2002-06-29 19:48:15 +00002158 _mesa_debug(NULL, "Mesa thread-safe: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002159#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002160 _mesa_debug(NULL, "Mesa thread-safe: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002161#endif
2162#if defined(USE_X86_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002163 _mesa_debug(NULL, "Mesa x86-optimized: YES\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002164#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002165 _mesa_debug(NULL, "Mesa x86-optimized: NO\n");
Keith Whitwell23caf202000-11-16 21:05:34 +00002166#endif
davem69e4f84b42001-06-05 03:58:20 +00002167#if defined(USE_SPARC_ASM)
Brian Paul4e9676f2002-06-29 19:48:15 +00002168 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n");
davem69e4f84b42001-06-05 03:58:20 +00002169#else
Brian Paul4e9676f2002-06-29 19:48:15 +00002170 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n");
davem69e4f84b42001-06-05 03:58:20 +00002171#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00002172}
2173
2174
Brian Paul00037781999-12-17 14:52:35 +00002175/*
Brian Paul9a33a112002-06-13 04:28:29 +00002176 * Set the current context, binding the given frame buffer to the context.
2177 */
2178void
2179_mesa_make_current( GLcontext *newCtx, GLframebuffer *buffer )
2180{
2181 _mesa_make_current2( newCtx, buffer, buffer );
2182}
2183
2184
2185/*
Brian Paul00037781999-12-17 14:52:35 +00002186 * Bind the given context to the given draw-buffer and read-buffer
2187 * and make it the current context for this thread.
2188 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002189void
2190_mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer,
2191 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00002192{
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002193 if (MESA_VERBOSE)
Brian Paul4753d602002-06-15 02:38:15 +00002194 _mesa_debug(newCtx, "_mesa_make_current2()\n");
Brian Paul00037781999-12-17 14:52:35 +00002195
Brian Paulbe3602d2001-02-28 00:27:48 +00002196 /* Check that the context's and framebuffer's visuals are compatible.
2197 * We could do a lot more checking here but this'll catch obvious
2198 * problems.
2199 */
2200 if (newCtx && drawBuffer && readBuffer) {
2201 if (newCtx->Visual.rgbMode != drawBuffer->Visual.rgbMode ||
2202 newCtx->Visual.redBits != drawBuffer->Visual.redBits ||
2203 newCtx->Visual.depthBits != drawBuffer->Visual.depthBits ||
2204 newCtx->Visual.stencilBits != drawBuffer->Visual.stencilBits ||
2205 newCtx->Visual.accumRedBits != drawBuffer->Visual.accumRedBits) {
2206 return; /* incompatible */
2207 }
2208 }
2209
Brian Paul00037781999-12-17 14:52:35 +00002210 /* We call this function periodically (just here for now) in
2211 * order to detect when multithreading has begun.
2212 */
2213 _glapi_check_multithread();
2214
Brian Paulf9b97d92000-01-28 20:17:42 +00002215 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00002216 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00002217
2218
2219 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00002220 _glapi_set_dispatch(NULL); /* none current */
2221 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002222 else {
2223 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00002224
Keith Whitwell23caf202000-11-16 21:05:34 +00002225 if (drawBuffer && readBuffer) {
2226 /* TODO: check if newCtx and buffer's visual match??? */
2227 newCtx->DrawBuffer = drawBuffer;
2228 newCtx->ReadBuffer = readBuffer;
2229 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00002230
2231 if (drawBuffer->Width == 0 && drawBuffer->Height == 0) {
2232 /* get initial window size */
2233 GLuint bufWidth, bufHeight;
2234
2235 /* ask device driver for size of output buffer */
2236 (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight );
2237
2238 if (drawBuffer->Width == bufWidth && drawBuffer->Height == bufHeight)
2239 return; /* size is as expected */
2240
2241 drawBuffer->Width = bufWidth;
2242 drawBuffer->Height = bufHeight;
2243
2244 newCtx->Driver.ResizeBuffers( drawBuffer );
2245 }
2246
2247 if (readBuffer != drawBuffer &&
2248 readBuffer->Width == 0 && readBuffer->Height == 0) {
2249 /* get initial window size */
2250 GLuint bufWidth, bufHeight;
2251
2252 /* ask device driver for size of output buffer */
2253 (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight );
2254
2255 if (readBuffer->Width == bufWidth && readBuffer->Height == bufHeight)
2256 return; /* size is as expected */
2257
2258 readBuffer->Width = bufWidth;
2259 readBuffer->Height = bufHeight;
2260
2261 newCtx->Driver.ResizeBuffers( readBuffer );
2262 }
Brian Paul00037781999-12-17 14:52:35 +00002263 }
Keith Whitwell23caf202000-11-16 21:05:34 +00002264
Brian Paul8816c702002-06-16 01:10:41 +00002265 /* This is only for T&L - a bit out of place, or misnamed (BP) */
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +00002266 if (newCtx->Driver.MakeCurrent)
Keith Whitwell23caf202000-11-16 21:05:34 +00002267 newCtx->Driver.MakeCurrent( newCtx, drawBuffer, readBuffer );
2268
2269 /* We can use this to help debug user's problems. Tell them to set
2270 * the MESA_INFO env variable before running their app. Then the
2271 * first time each context is made current we'll print some useful
2272 * information.
2273 */
2274 if (newCtx->FirstTimeCurrent) {
Brian Paul60b6e4f2002-10-14 17:08:17 +00002275 if ((*newCtx->imports.getenv)(newCtx, "MESA_INFO")) {
Keith Whitwell23caf202000-11-16 21:05:34 +00002276 print_info();
2277 }
2278 newCtx->FirstTimeCurrent = GL_FALSE;
2279 }
Brian Paul00037781999-12-17 14:52:35 +00002280 }
2281}
2282
2283
2284
2285/*
2286 * Return current context handle for the calling thread.
2287 * This isn't the fastest way to get the current context.
2288 * If you need speed, see the GET_CURRENT_CONTEXT() macro in context.h
2289 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002290GLcontext *
2291_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00002292{
Brian Paulf9b97d92000-01-28 20:17:42 +00002293 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00002294}
2295
2296
Brian Paulfbd8f211999-11-11 01:22:25 +00002297/*
2298 * Return pointer to this context's current API dispatch table.
2299 * It'll either be the immediate-mode execute dispatcher or the
2300 * display list compile dispatcher.
2301 */
2302struct _glapi_table *
2303_mesa_get_dispatch(GLcontext *ctx)
2304{
2305 return ctx->CurrentDispatch;
2306}
2307
2308
2309
jtgafb833d1999-08-19 00:55:39 +00002310/**********************************************************************/
2311/***** Miscellaneous functions *****/
2312/**********************************************************************/
2313
2314
2315/*
Brian Paul4e9676f2002-06-29 19:48:15 +00002316 * Record the given error code and call the driver's Error function if defined.
2317 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00002318 */
Brian Paulb1394fa2000-09-26 20:53:53 +00002319void
Brian Paul4e9676f2002-06-29 19:48:15 +00002320_mesa_record_error( GLcontext *ctx, GLenum error )
jtgafb833d1999-08-19 00:55:39 +00002321{
Brian Paul18a285a2002-03-16 00:53:15 +00002322 if (!ctx)
2323 return;
2324
Brian Paul7eb06032000-07-14 04:13:40 +00002325 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00002326 ctx->ErrorValue = error;
2327 }
2328
2329 /* Call device driver's error handler, if any. This is used on the Mac. */
2330 if (ctx->Driver.Error) {
2331 (*ctx->Driver.Error)( ctx );
2332 }
2333}
2334
2335
Brian Paulfa9df402000-02-02 19:16:46 +00002336void
2337_mesa_Finish( void )
jtgafb833d1999-08-19 00:55:39 +00002338{
Brian Paulfa9df402000-02-02 19:16:46 +00002339 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002340 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002341 if (ctx->Driver.Finish) {
2342 (*ctx->Driver.Finish)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002343 }
2344}
2345
2346
2347
Brian Paulfa9df402000-02-02 19:16:46 +00002348void
2349_mesa_Flush( void )
jtgafb833d1999-08-19 00:55:39 +00002350{
Brian Paulfa9df402000-02-02 19:16:46 +00002351 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00002352 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Brian Paulfa9df402000-02-02 19:16:46 +00002353 if (ctx->Driver.Flush) {
2354 (*ctx->Driver.Flush)( ctx );
jtgafb833d1999-08-19 00:55:39 +00002355 }
jtgafb833d1999-08-19 00:55:39 +00002356}
Brian Paul48c6a6e2000-09-08 21:28:04 +00002357
2358
2359
Keith Whitwellcab974c2000-12-26 05:09:27 +00002360const char *_mesa_prim_name[GL_POLYGON+4] = {
Brian Paul48c6a6e2000-09-08 21:28:04 +00002361 "GL_POINTS",
2362 "GL_LINES",
2363 "GL_LINE_LOOP",
2364 "GL_LINE_STRIP",
2365 "GL_TRIANGLES",
2366 "GL_TRIANGLE_STRIP",
2367 "GL_TRIANGLE_FAN",
2368 "GL_QUADS",
2369 "GL_QUAD_STRIP",
2370 "GL_POLYGON",
Keith Whitwellcab974c2000-12-26 05:09:27 +00002371 "outside begin/end",
2372 "inside unkown primitive",
2373 "unknown state"
Brian Paul48c6a6e2000-09-08 21:28:04 +00002374};